Initiating legacy licensing module LICENSE SYSTEM [201948 6:31:49] Next license update check is after 2018-09-11T14:42:57 LookupAccountName() failed. Error 1332 LICENSE SYSTEM [201948 6:31:49] Couldn't set permissions of the license file (Win32_AddFileAccessRights). Built from '2018.3/release' branch; Version is '2018.3.7f1 (9e14d22a41bb) revision 10360018'; Using compiler version '191326128' OS: 'Windows 10 (10.0.0) 64bit' Language: 'es' Physical Memory: 10662 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 [Package Manager] Server::Start -- Port 52122 was selected Setting up noproxy from UNITY_NOPROXY environment variable. Setting to: localhost,127.0.0.1 COMMAND LINE ARGUMENTS: C:\Program Files\Unity2018_3_7f1\Editor\Unity.exe -accept-apiupdate -projectPath C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev -quit -batchmode -nographics -executeMethod AutoBuilder.SMKBuildBundles -logFile C:\Users\Jenkins\.jenkins\projects\cian\build\LogBuildBundles.txt -outputPath C:\Users\Jenkins\.jenkins\projects\cian\build -serial (hidden) -username admin@simumak.com -password (hidden) -REMOVEREFERENCES no -uselayers ST -USEFILTER br_xx_xx xx_xx_st xx_xx_prostruck common materials terraintextures textures vehicles_meshes plates_prefabs vehicles_shaders uservehicle trafficvehicle pedestrian !ar_xx_xx !cl_xx_xx !it_xx_xx !mx_xx_xx !fr_xx_xx !es_xx_xx !xx_xx_smp !cityland !debugland !amba Successfully changed project path to: C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev C:/Users/Jenkins/.jenkins/projects/cian/simuplatform/simuzen_dev Using Asset Import Pipeline V1. Initiating legacy licensing moduleLoading GUID <-> Path mappings...0.000102 seconds Loading Asset Database...0.296656 seconds Build target: OSXUniversal found and added! Build target: WindowsStoreApps found and added! Build target: Win64 found and added! Build target: Win found and added! Build target: LinuxUniversal found and added! Build target: Linux64 found and added! Build target: Linux found and added! Build target: iOS found and added! Build target: tvOS found and added! Build target: PS4 found and added! Build target: XboxOne found and added! Build target: Android found and added! Build target: WebGL found and added! Build target: Switch found and added! Build target: Lumin found and added! Build target: PSM found and added! Build target: PSP2 found and added! Build target: WiiU found and added! Build target: Web found and added! Build target: WebStreamed found and added! Build target: OSXIntel found and added! Build target: OSXIntel64 found and added! Build target: BlackBerry found and added! Build target: PS3 found and added! Build target: N3DS found and added! Build target: WP8 found and added! Build target: SamsungTV found and added! Build target: Tizen found and added! AssetDatabase consistency checks...1.374704 seconds Refreshing native plugins compatible for Editor in 2342.42 ms, found 26 plugins. Preloading 0 native plugins for Editor in 0.00 ms. DisplayProgressbar: Unity Package Manager Setting up noproxy from UNITY_NOPROXY environment variable. Setting to: localhost,127.0.0.1 Setting up noproxy from UNITY_NOPROXY environment variable. Setting to: localhost,127.0.0.1 [Package Manager] Done resolving packages in 0.35s seconds [Package Manager] Registering 41 packages: [Package Manager] * Package : com.unity.analytics@3.2.2 (location: C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Library\PackageCache\com.unity.analytics@3.2.2) [Package Manager] * Package : com.unity.assetbundlebrowser@1.6.0 (location: C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Library\PackageCache\com.unity.assetbundlebrowser@1.6.0) [Package Manager] * Package : com.unity.burst@0.2.4-preview.37 (location: C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Library\PackageCache\com.unity.burst@0.2.4-preview.37) [Package Manager] * Package : com.unity.collab-proxy@1.2.15 (location: C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Library\PackageCache\com.unity.collab-proxy@1.2.15) [Package Manager] * Package : com.unity.collections@0.0.9-preview.10 (location: C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Library\PackageCache\com.unity.collections@0.0.9-preview.10) [Package Manager] * Package : com.unity.jobs@0.0.7-preview.5 (location: C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Library\PackageCache\com.unity.jobs@0.0.7-preview.5) [Package Manager] * Package : com.unity.mathematics@0.0.12-preview.19 (location: C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Library\PackageCache\com.unity.mathematics@0.0.12-preview.19) [Package Manager] * Package : com.unity.package-manager-ui@2.0.3 (location: C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Library\PackageCache\com.unity.package-manager-ui@2.0.3) [Package Manager] * Package : com.unity.postprocessing@2.1.4 (location: C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Library\PackageCache\com.unity.postprocessing@2.1.4) [Package Manager] * Package : com.unity.textmeshpro@1.3.0 (location: C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Library\PackageCache\com.unity.textmeshpro@1.3.0) [Package Manager] * Package : com.unity.xr.openvr.standalone@1.0.3 (location: C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Library\PackageCache\com.unity.xr.openvr.standalone@1.0.3) [Package Manager] * Package : com.unity.modules.ai@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.ai) [Package Manager] * Package : com.unity.modules.animation@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.animation) [Package Manager] * Package : com.unity.modules.assetbundle@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.assetbundle) [Package Manager] * Package : com.unity.modules.audio@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.audio) [Package Manager] * Package : com.unity.modules.cloth@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.cloth) [Package Manager] * Package : com.unity.modules.director@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.director) [Package Manager] * Package : com.unity.modules.imageconversion@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.imageconversion) [Package Manager] * Package : com.unity.modules.imgui@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.imgui) [Package Manager] * Package : com.unity.modules.jsonserialize@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.jsonserialize) [Package Manager] * Package : com.unity.modules.particlesystem@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.particlesystem) [Package Manager] * Package : com.unity.modules.physics@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.physics) [Package Manager] * Package : com.unity.modules.physics2d@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.physics2d) [Package Manager] * Package : com.unity.modules.screencapture@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.screencapture) [Package Manager] * Package : com.unity.modules.terrain@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.terrain) [Package Manager] * Package : com.unity.modules.terrainphysics@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.terrainphysics) [Package Manager] * Package : com.unity.modules.tilemap@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.tilemap) [Package Manager] * Package : com.unity.modules.ui@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.ui) [Package Manager] * Package : com.unity.modules.uielements@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.uielements) [Package Manager] * Package : com.unity.modules.umbra@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.umbra) [Package Manager] * Package : com.unity.modules.unityanalytics@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unityanalytics) [Package Manager] * Package : com.unity.modules.unitywebrequest@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequest) [Package Manager] * Package : com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestassetbundle) [Package Manager] * Package : com.unity.modules.unitywebrequestaudio@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestaudio) [Package Manager] * Package : com.unity.modules.unitywebrequesttexture@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequesttexture) [Package Manager] * Package : com.unity.modules.unitywebrequestwww@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestwww) [Package Manager] * Package : com.unity.modules.vehicles@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.vehicles) [Package Manager] * Package : com.unity.modules.video@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.video) [Package Manager] * Package : com.unity.modules.vr@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.vr) [Package Manager] * Package : com.unity.modules.wind@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.wind) [Package Manager] * Package : com.unity.modules.xr@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.xr) [Package Manager] Done registering packages in 0.05s seconds Initialize engine version: 2018.3.7f1 (9e14d22a41bb) Forcing GfxDevice: Null GfxDevice: creating device client; threaded=0 NullGfxDevice: Version: NULL 1.0 [1.0] Renderer: Null Device Vendor: Unity Technologies [EnlightenBakeManager] m_Clear = false; WARNING: Shader Unsupported: 'Hidden/FrameDebuggerRenderTargetDisplay' - Pass '' has no vertex shader Initialize mono Mono path[0] = 'C:/Program Files/Unity2018_3_7f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity2018_3_7f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit' Mono config path = 'C:/Program Files/Unity2018_3_7f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=0.0.0.0:56216 Begin MonoManager ReloadAssembly Refreshing native plugins compatible for Editor in 6.20 ms, found 27 plugins. Initializing Unity.PackageManager (PackageManager) v2018.3.7 for Unity v2018.3.7f1 Registering precompiled unity dll's ... Register platform support module: C:\Program Files\Unity2018_3_7f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.003202 seconds. Registering platform support modules: Registered platform support modules in: 0,1556495s. Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 6.83 ms, found 27 plugins. Preloading 1 native plugins for Editor in 25.29 ms. Unable to find bridge dll in registry for Microsoft Visual Studio Tools for Unity for C:\Program Files (x86)\Microsoft Visual Studio\2017\Enterprise\Common7\IDE\devenv.exe Mono: successfully reloaded assembly - Completed reload, in 3.264 seconds Registering precompiled user dll's ... Registered in 2.442796 seconds. Platform modules already initialized, skipping Begin MonoManager ReloadAssembly Usual method of finding Sirenix plugin path failed. Fallback to folder pattern search... (This tends to happen when reimporting the project.) UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Sirenix.Utilities.SirenixAssetPaths:.cctor() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\SirenixAssetPaths.cs:81) System.Object:__icall_wrapper_mono_generic_class_init() Sirenix.Utilities.SirenixEditorConfigAttribute:.ctor() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\SirenixEditorConfigAttribute.cs:22) System.MonoCustomAttrs:GetCustomAttributesInternal() System.MonoCustomAttrs:GetCustomAttributesBase(ICustomAttributeProvider, Type, Boolean) System.MonoCustomAttrs:GetCustomAttributes(ICustomAttributeProvider, Type, Boolean) System.RuntimeType:GetCustomAttributes(Boolean) UnityEngine.AttributeHelperEngine:GetExecuteMode(Type) (at C:\buildslave\unity\build\Runtime\Export\AttributeHelperEngine.cs:122) UnityEngine.AttributeHelperEngine:CheckIsEditorScript(Type) (at C:\buildslave\unity\build\Runtime\Export\AttributeHelperEngine.cs:140) (Filename: D:/Sirenix/Sirenix Solution/Sirenix.Utilities/Misc/SirenixAssetPaths.cs Line: 81) Found Sirenix plugin path: simuzen/CommonTools/Sirenix/ UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Sirenix.Utilities.SirenixAssetPaths:.cctor() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\SirenixAssetPaths.cs:87) System.Object:__icall_wrapper_mono_generic_class_init() Sirenix.Utilities.SirenixEditorConfigAttribute:.ctor() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\SirenixEditorConfigAttribute.cs:22) System.MonoCustomAttrs:GetCustomAttributesInternal() System.MonoCustomAttrs:GetCustomAttributesBase(ICustomAttributeProvider, Type, Boolean) System.MonoCustomAttrs:GetCustomAttributes(ICustomAttributeProvider, Type, Boolean) System.RuntimeType:GetCustomAttributes(Boolean) UnityEngine.AttributeHelperEngine:GetExecuteMode(Type) (at C:\buildslave\unity\build\Runtime\Export\AttributeHelperEngine.cs:122) UnityEngine.AttributeHelperEngine:CheckIsEditorScript(Type) (at C:\buildslave\unity\build\Runtime\Export\AttributeHelperEngine.cs:140) (Filename: D:/Sirenix/Sirenix Solution/Sirenix.Utilities/Misc/SirenixAssetPaths.cs Line: 87) Initializing Unity.PackageManager (PackageManager) v2018.3.7 for Unity v2018.3.7f1 Registering platform support modules: Registered platform support modules in: 0,1372863s. Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 21.53 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.19 ms. Unable to find bridge dll in registry for Microsoft Visual Studio Tools for Unity for C:\Program Files (x86)\Microsoft Visual Studio\2017\Enterprise\Common7\IDE\devenv.exe ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Mono: successfully reloaded assembly - Completed reload, in 42.999 seconds Platform modules already initialized, skipping - Starting compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.dll - Starting compile Library/ScriptAssemblies/SpracheAssembly.dll - Starting compile Library/ScriptAssemblies/Unity.Mathematics.dll - Starting compile Library/ScriptAssemblies/ZFBrowser.dll - Starting compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll - Finished compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll Symbols will be read from Temp\Unity.Analytics.DataPrivacy.pdb Script Module: Unity.Analytics.DataPrivacy.dll Pass: 0 took 143 milliseconds Pass: 1 took 6 milliseconds - Starting compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.dll - Finished compile Library/ScriptAssemblies/SpracheAssembly.dll Symbols will be read from Temp\SpracheAssembly.pdb Script Module: SpracheAssembly.dll Pass: 0 took 1 milliseconds Pass: 1 took 0 milliseconds - Starting compile Library/ScriptAssemblies/Unity.Burst.dll - Finished compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll Symbols will be read from Temp\Unity.Postprocessing.Runtime.pdb Script Module: Unity.Postprocessing.Runtime.dll Pass: 0 took 35 milliseconds Pass: 1 took 7 milliseconds - Starting compile Library/ScriptAssemblies/Unity.PackageManagerUI.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.dll Symbols will be read from Temp\Unity.TextMeshPro.pdb Script Module: Unity.TextMeshPro.dll Pass: 0 took 71 milliseconds Pass: 1 took 11 milliseconds - Finished compile Library/ScriptAssemblies/ZFBrowser.dll Symbols will be read from Temp\ZFBrowser.pdb Script Module: ZFBrowser.dll Pass: 0 took 52 milliseconds Pass: 1 took 33 milliseconds - Starting compile Library/ScriptAssemblies/ZFBrowser-Editor.dll - Starting compile Library/ScriptAssemblies/Unity.AssetBundleBrowser.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Burst.dll Symbols will be read from Temp\Unity.Burst.pdb Script Module: Unity.Burst.dll Pass: 0 took 0 milliseconds Pass: 1 took 0 milliseconds - Finished compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.dll Symbols will be read from Temp\LightingTools.LightProbesVolumes.pdb Script Module: LightingTools.LightProbesVolumes.dll Pass: 0 took 29 milliseconds Pass: 1 took 0 milliseconds - Starting compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Postprocessing.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.PackageManagerUI.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll - Finished compile Library/ScriptAssemblies/ZFBrowser-Editor.dll - Starting compile Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.AssetBundleBrowser.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Burst.Editor.dll - Finished compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Postprocessing.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Burst.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Mathematics.dll Symbols will be read from Temp\Unity.Mathematics.pdb Script Module: Unity.Mathematics.dll Pass: 0 took 38 milliseconds Pass: 1 took 0 milliseconds - Starting compile Library/ScriptAssemblies/Unity.Collections.dll - Starting compile Library/ScriptAssemblies/Unity.Mathematics.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Mathematics.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Collections.dll Symbols will be read from Temp\Unity.Collections.pdb Script Module: Unity.Collections.dll Pass: 0 took 0 milliseconds Pass: 1 took 0 milliseconds - Starting compile Library/ScriptAssemblies/Unity.Jobs.dll - Finished compile Library/ScriptAssemblies/Unity.Jobs.dll Symbols will be read from Temp\Unity.Jobs.pdb Script Module: Unity.Jobs.dll Pass: 0 took 0 milliseconds Pass: 1 took 0 milliseconds - Starting compile Library/ScriptAssemblies/Unity.Jobs.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Jobs.Editor.dll Assets\simuzen\CommonTools\ZFBrowser\Scripts\StandaloneWebResources.cs(58,14): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\ZFBrowser\Scripts\StandaloneWebResources.cs Line: 58) Assets\simuzen\CommonTools\ZFBrowser\Scripts\EditorWebResources.cs(30,14): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\ZFBrowser\Scripts\EditorWebResources.cs Line: 30) Begin MonoManager ReloadAssembly Usual method of finding Sirenix plugin path failed. Fallback to folder pattern search... (This tends to happen when reimporting the project.) UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Sirenix.Utilities.SirenixAssetPaths:.cctor() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\SirenixAssetPaths.cs:81) System.Object:__icall_wrapper_mono_generic_class_init() Sirenix.Utilities.SirenixEditorConfigAttribute:.ctor() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\SirenixEditorConfigAttribute.cs:22) System.MonoCustomAttrs:GetCustomAttributesInternal() System.MonoCustomAttrs:GetCustomAttributesBase(ICustomAttributeProvider, Type, Boolean) System.MonoCustomAttrs:GetCustomAttributes(ICustomAttributeProvider, Type, Boolean) System.RuntimeType:GetCustomAttributes(Boolean) UnityEngine.AttributeHelperEngine:GetExecuteMode(Type) (at C:\buildslave\unity\build\Runtime\Export\AttributeHelperEngine.cs:122) UnityEngine.AttributeHelperEngine:CheckIsEditorScript(Type) (at C:\buildslave\unity\build\Runtime\Export\AttributeHelperEngine.cs:140) (Filename: D:/Sirenix/Sirenix Solution/Sirenix.Utilities/Misc/SirenixAssetPaths.cs Line: 81) Found Sirenix plugin path: simuzen/CommonTools/Sirenix/ UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Sirenix.Utilities.SirenixAssetPaths:.cctor() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\SirenixAssetPaths.cs:87) System.Object:__icall_wrapper_mono_generic_class_init() Sirenix.Utilities.SirenixEditorConfigAttribute:.ctor() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\SirenixEditorConfigAttribute.cs:22) System.MonoCustomAttrs:GetCustomAttributesInternal() System.MonoCustomAttrs:GetCustomAttributesBase(ICustomAttributeProvider, Type, Boolean) System.MonoCustomAttrs:GetCustomAttributes(ICustomAttributeProvider, Type, Boolean) System.RuntimeType:GetCustomAttributes(Boolean) UnityEngine.AttributeHelperEngine:GetExecuteMode(Type) (at C:\buildslave\unity\build\Runtime\Export\AttributeHelperEngine.cs:122) UnityEngine.AttributeHelperEngine:CheckIsEditorScript(Type) (at C:\buildslave\unity\build\Runtime\Export\AttributeHelperEngine.cs:140) (Filename: D:/Sirenix/Sirenix Solution/Sirenix.Utilities/Misc/SirenixAssetPaths.cs Line: 87) Initializing Unity.PackageManager (PackageManager) v2018.3.7 for Unity v2018.3.7f1 Registering platform support modules: Registered platform support modules in: 0,1100073s. Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 6.41 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. Unable to find bridge dll in registry for Microsoft Visual Studio Tools for Unity for C:\Program Files (x86)\Microsoft Visual Studio\2017\Enterprise\Common7\IDE\devenv.exe ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Mono: successfully reloaded assembly - Completed reload, in 15.052 seconds Platform modules already initialized, skipping - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll Symbols will be read from Temp\Assembly-CSharp.pdb Script Module: Assembly-CSharp.dll Pass: 0 took 243 milliseconds [EnviroUNetPlayer] Found NetworkBehaviour EnviroUNetPlayer [EnviroUNetPlayer] NetworkBehaviourProcessor [EnviroUNetPlayer] Process Start [EnviroUNetPlayer] GenerateConstants [EnviroUNetPlayer] GenerateSerialization [EnviroUNetPlayer] GenerateDeSerialization [EnviroUNetPlayer] Process Done [EnviroUNetServer] Found NetworkBehaviour EnviroUNetServer [EnviroUNetServer] NetworkBehaviourProcessor [EnviroUNetServer] Process Start [EnviroUNetServer] Sync Var networkHours System.Single UnityEngine.GameObject [EnviroUNetServer] Sync Var networkDays System.Int32 UnityEngine.GameObject [EnviroUNetServer] Sync Var networkYears System.Int32 UnityEngine.GameObject [EnviroUNetServer] GenerateConstants [EnviroUNetServer] GenerateSerialization [EnviroUNetServer] GenerateDeSerialization [EnviroUNetServer] Process Done [NetAuthorityBehaviour] Found NetworkBehaviour NetAuthorityBehaviour [NetAuthorityBehaviour] NetworkBehaviourProcessor [NetAuthorityBehaviour] Process Start [NetAuthorityBehaviour] Sync Var authorized System.Boolean UnityEngine.GameObject [NetAuthorityBehaviour] GenerateConstants [NetAuthorityBehaviour] GenerateSerialization [NetAuthorityBehaviour] GenerateDeSerialization [NetAuthorityBehaviour] Process Done [AttachToPickupVehicleSync] Found NetworkBehaviour AttachToPickupVehicleSync [AttachToPickupVehicleSync] NetworkBehaviourProcessor [AttachToPickupVehicleSync] Process Start [AttachToPickupVehicleSync] GenerateConstants [AttachToPickupVehicleSync] GenerateSerialization [AttachToPickupVehicleSync] GenerateDeSerialization [AttachToPickupVehicleSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToSnowPlowVehicleSync] Found NetworkBehaviour AttachToSnowPlowVehicleSync [AttachToSnowPlowVehicleSync] NetworkBehaviourProcessor [AttachToSnowPlowVehicleSync] Process Start [AttachToSnowPlowVehicleSync] GenerateConstants [AttachToSnowPlowVehicleSync] GenerateSerialization [AttachToSnowPlowVehicleSync] GenerateDeSerialization [AttachToSnowPlowVehicleSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicSync] Found NetworkBehaviour AttachToVehicleGraphicSync [AttachToVehicleGraphicSync] NetworkBehaviourProcessor [AttachToVehicleGraphicSync] Process Start [AttachToVehicleGraphicSync] GenerateConstants [AttachToVehicleGraphicSync] GenerateSerialization [AttachToVehicleGraphicSync] GenerateDeSerialization [AttachToVehicleGraphicSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicUnsync] Found NetworkBehaviour AttachToVehicleGraphicUnsync [AttachToVehicleGraphicUnsync] NetworkBehaviourProcessor [AttachToVehicleGraphicUnsync] Process Start [AttachToVehicleGraphicUnsync] GenerateConstants [AttachToVehicleGraphicUnsync] GenerateSerialization [AttachToVehicleGraphicUnsync] GenerateDeSerialization [AttachToVehicleGraphicUnsync] Process Done [NetAuthorityBehaviour] Already processed [BackhoeLoaderTransformSync] Found NetworkBehaviour BackhoeLoaderTransformSync [BackhoeLoaderTransformSync] NetworkBehaviourProcessor [BackhoeLoaderTransformSync] Process Start [BackhoeLoaderTransformSync] GenerateSerialization [BackhoeLoaderTransformSync] GenerateDeSerialization [BackhoeLoaderTransformSync] Process Done [NetAuthorityBehaviour] Already processed [CrossingEntitySync] Found NetworkBehaviour CrossingEntitySync [CrossingEntitySync] NetworkBehaviourProcessor [CrossingEntitySync] Process Start [CrossingEntitySync] GenerateConstants [CrossingEntitySync] GenerateSerialization [CrossingEntitySync] GenerateDeSerialization [CrossingEntitySync] Process Done [NetAuthorityBehaviour] Already processed [CyclistAnimationSync] Found NetworkBehaviour CyclistAnimationSync [CyclistAnimationSync] NetworkBehaviourProcessor [CyclistAnimationSync] Process Start [CyclistAnimationSync] GenerateConstants [CyclistAnimationSync] GenerateSerialization [CyclistAnimationSync] GenerateDeSerialization [CyclistAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [DeformableMeshSync] Found NetworkBehaviour DeformableMeshSync [DeformableMeshSync] NetworkBehaviourProcessor [DeformableMeshSync] Process Start [DeformableMeshSync] GenerateSerialization [DeformableMeshSync] GenerateDeSerialization [DeformableMeshSync] Process Done [NetAuthorityBehaviour] Already processed [DumperBucketSync] Found NetworkBehaviour DumperBucketSync [DumperBucketSync] NetworkBehaviourProcessor [DumperBucketSync] Process Start [DumperBucketSync] GenerateSerialization [DumperBucketSync] GenerateDeSerialization [DumperBucketSync] Process Done [NetAuthorityBehaviour] Already processed [ExcavatorTransformsSync] Found NetworkBehaviour ExcavatorTransformsSync [ExcavatorTransformsSync] NetworkBehaviourProcessor [ExcavatorTransformsSync] Process Start [ExcavatorTransformsSync] GenerateSerialization [ExcavatorTransformsSync] GenerateDeSerialization [ExcavatorTransformsSync] Process Done [NetAuthorityBehaviour] Already processed [GameObjectBasicSync] Found NetworkBehaviour GameObjectBasicSync [GameObjectBasicSync] NetworkBehaviourProcessor [GameObjectBasicSync] Process Start [GameObjectBasicSync] GenerateSerialization [GameObjectBasicSync] GenerateDeSerialization [GameObjectBasicSync] Process Done [NetAuthorityBehaviour] Already processed [GameObjectTransformSync] Found NetworkBehaviour GameObjectTransformSync [GameObjectTransformSync] NetworkBehaviourProcessor [GameObjectTransformSync] Process Start [GameObjectTransformSync] GenerateSerialization [GameObjectTransformSync] GenerateDeSerialization [GameObjectTransformSync] Process Done [NetAuthorityBehaviour] Already processed [GraphicLayerNetBehaviour] Found NetworkBehaviour GraphicLayerNetBehaviour [GraphicLayerNetBehaviour] NetworkBehaviourProcessor [GraphicLayerNetBehaviour] Process Start [GraphicLayerNetBehaviour] GenerateSerialization [GraphicLayerNetBehaviour] GenerateDeSerialization [GraphicLayerNetBehaviour] Process Done [NetAuthorityBehaviour] Already processed [HierachySync] Found NetworkBehaviour HierachySync [HierachySync] NetworkBehaviourProcessor [HierachySync] Process Start [HierachySync] GenerateConstants [HierachySync] GenerateSerialization [HierachySync] GenerateDeSerialization [HierachySync] Process Done [NetAuthorityBehaviour] Already processed [MachineryTrackAnimationSync] Found NetworkBehaviour MachineryTrackAnimationSync [MachineryTrackAnimationSync] NetworkBehaviourProcessor [MachineryTrackAnimationSync] Process Start [MachineryTrackAnimationSync] GenerateConstants [MachineryTrackAnimationSync] GenerateSerialization [MachineryTrackAnimationSync] GenerateDeSerialization [MachineryTrackAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [MaterialSync] Found NetworkBehaviour MaterialSync [MaterialSync] NetworkBehaviourProcessor [MaterialSync] Process Start [MaterialSync] GenerateConstants [MaterialSync] GenerateSerialization [MaterialSync] GenerateDeSerialization [MaterialSync] Process Done [NetAuthorityBehaviour] Already processed [MotorBikeHandlebarSync] Found NetworkBehaviour MotorBikeHandlebarSync [MotorBikeHandlebarSync] NetworkBehaviourProcessor [MotorBikeHandlebarSync] Process Start [MotorBikeHandlebarSync] GenerateSerialization [MotorBikeHandlebarSync] GenerateDeSerialization [MotorBikeHandlebarSync] Process Done [NetAuthorityBehaviour] Already processed [MotorBikeSuspensionSync] Found NetworkBehaviour MotorBikeSuspensionSync [MotorBikeSuspensionSync] NetworkBehaviourProcessor [MotorBikeSuspensionSync] Process Start [MotorBikeSuspensionSync] GenerateConstants [MotorBikeSuspensionSync] GenerateSerialization [MotorBikeSuspensionSync] GenerateDeSerialization [MotorBikeSuspensionSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleWheelSync] Found NetworkBehaviour VehicleWheelSync [VehicleWheelSync] NetworkBehaviourProcessor [VehicleWheelSync] Process Start [VehicleWheelSync] GenerateConstants [VehicleWheelSync] GenerateSerialization [VehicleWheelSync] GenerateDeSerialization [VehicleWheelSync] Process Done [MotorBikeWheelSync] Found NetworkBehaviour MotorBikeWheelSync [MotorBikeWheelSync] NetworkBehaviourProcessor [MotorBikeWheelSync] Process Start [MotorBikeWheelSync] GenerateSerialization [MotorBikeWheelSync] GenerateDeSerialization [MotorBikeWheelSync] Process Done [NetAuthorityBehaviour] Already processed [NetAuthorityBehaviour] Already processed [ParticlesSync] Found NetworkBehaviour ParticlesSync [ParticlesSync] NetworkBehaviourProcessor [ParticlesSync] Process Start [ParticlesSync] GenerateConstants [ParticlesSync] GenerateSerialization [ParticlesSync] GenerateDeSerialization [ParticlesSync] Process Done [NetAuthorityBehaviour] Already processed [PassengerAnimationSync] Found NetworkBehaviour PassengerAnimationSync [PassengerAnimationSync] NetworkBehaviourProcessor [PassengerAnimationSync] Process Start [PassengerAnimationSync] GenerateConstants [PassengerAnimationSync] GenerateSerialization [PassengerAnimationSync] GenerateDeSerialization [PassengerAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [PassengerPiecesSync] Found NetworkBehaviour PassengerPiecesSync [PassengerPiecesSync] NetworkBehaviourProcessor [PassengerPiecesSync] Process Start [PassengerPiecesSync] GenerateSerialization [PassengerPiecesSync] GenerateDeSerialization [PassengerPiecesSync] Process Done [NetAuthorityBehaviour] Already processed [PassengersSync] Found NetworkBehaviour PassengersSync [PassengersSync] NetworkBehaviourProcessor [PassengersSync] Process Start [PassengersSync] GenerateConstants [PassengersSync] GenerateSerialization [PassengersSync] GenerateDeSerialization [PassengersSync] Process Done [NetAuthorityBehaviour] Already processed [PedestrianAnimationSync] Found NetworkBehaviour PedestrianAnimationSync [PedestrianAnimationSync] NetworkBehaviourProcessor [PedestrianAnimationSync] Process Start [PedestrianAnimationSync] GenerateConstants [PedestrianAnimationSync] GenerateSerialization [PedestrianAnimationSync] GenerateDeSerialization [PedestrianAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [PickupChainsSync] Found NetworkBehaviour PickupChainsSync [PickupChainsSync] NetworkBehaviourProcessor [PickupChainsSync] Process Start [PickupChainsSync] GenerateConstants [PickupChainsSync] GenerateSerialization [PickupChainsSync] GenerateDeSerialization [PickupChainsSync] Process Done [NetAuthorityBehaviour] Already processed [PlatesSync] Found NetworkBehaviour PlatesSync [PlatesSync] NetworkBehaviourProcessor [PlatesSync] Process Start [PlatesSync] GenerateConstants [PlatesSync] GenerateSerialization [PlatesSync] GenerateDeSerialization [PlatesSync] Process Done [NetAuthorityBehaviour] Already processed [RampSync] Found NetworkBehaviour RampSync [RampSync] NetworkBehaviourProcessor [RampSync] Process Start [RampSync] GenerateSerialization [RampSync] GenerateDeSerialization [RampSync] Process Done [NetAuthorityBehaviour] Already processed [RigidBodySync] Found NetworkBehaviour RigidBodySync [RigidBodySync] NetworkBehaviourProcessor [RigidBodySync] Process Start [RigidBodySync] GenerateConstants [RigidBodySync] GenerateSerialization [RigidBodySync] GenerateDeSerialization [RigidBodySync] Process Done [NetAuthorityBehaviour] Already processed [RotaryLightsAnimationSync] Found NetworkBehaviour RotaryLightsAnimationSync [RotaryLightsAnimationSync] NetworkBehaviourProcessor [RotaryLightsAnimationSync] Process Start [RotaryLightsAnimationSync] GenerateConstants [RotaryLightsAnimationSync] GenerateSerialization [RotaryLightsAnimationSync] GenerateDeSerialization [RotaryLightsAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [SandCargoAnimationSync] Found NetworkBehaviour SandCargoAnimationSync [SandCargoAnimationSync] NetworkBehaviourProcessor [SandCargoAnimationSync] Process Start [SandCargoAnimationSync] GenerateConstants [SandCargoAnimationSync] GenerateSerialization [SandCargoAnimationSync] GenerateDeSerialization [SandCargoAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [SnowplowBladesSync] Found NetworkBehaviour SnowplowBladesSync [SnowplowBladesSync] NetworkBehaviourProcessor [SnowplowBladesSync] Process Start [SnowplowBladesSync] GenerateSerialization [SnowplowBladesSync] GenerateDeSerialization [SnowplowBladesSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehicleLightSync] Found NetworkBehaviour TrafficVehicleLightSync [TrafficVehicleLightSync] NetworkBehaviourProcessor [TrafficVehicleLightSync] Process Start [TrafficVehicleLightSync] GenerateConstants [TrafficVehicleLightSync] GenerateSerialization [TrafficVehicleLightSync] GenerateDeSerialization [TrafficVehicleLightSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehiclesSandCargoAnimationSync] Found NetworkBehaviour TrafficVehiclesSandCargoAnimationSync [TrafficVehiclesSandCargoAnimationSync] NetworkBehaviourProcessor [TrafficVehiclesSandCargoAnimationSync] Process Start [TrafficVehiclesSandCargoAnimationSync] GenerateConstants [TrafficVehiclesSandCargoAnimationSync] GenerateSerialization [TrafficVehiclesSandCargoAnimationSync] GenerateDeSerialization [TrafficVehiclesSandCargoAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehicleWheelSync] Found NetworkBehaviour TrafficVehicleWheelSync [TrafficVehicleWheelSync] NetworkBehaviourProcessor [TrafficVehicleWheelSync] Process Start [TrafficVehicleWheelSync] GenerateSerialization [TrafficVehicleWheelSync] GenerateDeSerialization [TrafficVehicleWheelSync] Process Done [NetAuthorityBehaviour] Already processed [TransformSync] Found NetworkBehaviour TransformSync [TransformSync] NetworkBehaviourProcessor [TransformSync] Process Start [TransformSync] GenerateConstants [TransformSync] GenerateSerialization [TransformSync] GenerateDeSerialization [TransformSync] Process Done [NetAuthorityBehaviour] Already processed [TriangleJointSync] Found NetworkBehaviour TriangleJointSync [TriangleJointSync] NetworkBehaviourProcessor [TriangleJointSync] Process Start [TriangleJointSync] GenerateSerialization [TriangleJointSync] GenerateDeSerialization [TriangleJointSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleBellowSync] Found NetworkBehaviour VehicleBellowSync [VehicleBellowSync] NetworkBehaviourProcessor [VehicleBellowSync] Process Start [VehicleBellowSync] GenerateSerialization [VehicleBellowSync] GenerateDeSerialization [VehicleBellowSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleDoorSync] Found NetworkBehaviour VehicleDoorSync [VehicleDoorSync] NetworkBehaviourProcessor [VehicleDoorSync] Process Start [VehicleDoorSync] GenerateConstants [VehicleDoorSync] GenerateSerialization [VehicleDoorSync] GenerateDeSerialization [VehicleDoorSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleGlassSync] Found NetworkBehaviour VehicleGlassSync [VehicleGlassSync] NetworkBehaviourProcessor [VehicleGlassSync] Process Start [VehicleGlassSync] GenerateConstants [VehicleGlassSync] GenerateSerialization [VehicleGlassSync] GenerateDeSerialization [VehicleGlassSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleLightsSync] Found NetworkBehaviour VehicleLightsSync [VehicleLightsSync] NetworkBehaviourProcessor [VehicleLightsSync] Process Start [VehicleLightsSync] GenerateConstants [VehicleLightsSync] GenerateSerialization [VehicleLightsSync] GenerateDeSerialization [VehicleLightsSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleOptionalSync] Found NetworkBehaviour VehicleOptionalSync [VehicleOptionalSync] NetworkBehaviourProcessor [VehicleOptionalSync] Process Start [VehicleOptionalSync] GenerateConstants [VehicleOptionalSync] GenerateSerialization [VehicleOptionalSync] GenerateDeSerialization [VehicleOptionalSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleSkinSync] Found NetworkBehaviour VehicleSkinSync [VehicleSkinSync] NetworkBehaviourProcessor [VehicleSkinSync] Process Start [VehicleSkinSync] GenerateConstants [VehicleSkinSync] GenerateSerialization [VehicleSkinSync] GenerateDeSerialization [VehicleSkinSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleWheelSync] Already processed [NetAuthorityBehaviour] Already processed [VehicleWiperSync] Found NetworkBehaviour VehicleWiperSync [VehicleWiperSync] NetworkBehaviourProcessor [VehicleWiperSync] Process Start [VehicleWiperSync] GenerateConstants [VehicleWiperSync] GenerateSerialization [VehicleWiperSync] GenerateDeSerialization [VehicleWiperSync] Process Done [NetAuthorityBehaviour] Already processed [WheelLoaderTransformsSync] Found NetworkBehaviour WheelLoaderTransformsSync [WheelLoaderTransformsSync] NetworkBehaviourProcessor [WheelLoaderTransformsSync] Process Start [WheelLoaderTransformsSync] GenerateSerialization [WheelLoaderTransformsSync] GenerateDeSerialization [WheelLoaderTransformsSync] Process Done [NetAuthorityBehaviour] Already processed [WheelsPivotSync] Found NetworkBehaviour WheelsPivotSync [WheelsPivotSync] NetworkBehaviourProcessor [WheelsPivotSync] Process Start [WheelsPivotSync] GenerateConstants [WheelsPivotSync] GenerateSerialization [WheelsPivotSync] GenerateDeSerialization [WheelsPivotSync] Process Done [VehicleRigidbodySync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodySync [VehicleRigidbodySync] NetworkBehaviourProcessor [VehicleRigidbodySync] Process Start [VehicleRigidbodySync] GenerateSerialization [VehicleRigidbodySync] GenerateDeSerialization [VehicleRigidbodySync] Process Done [VehicleRigidbodyChildSync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodyChildSync [VehicleRigidbodyChildSync] NetworkBehaviourProcessor [VehicleRigidbodyChildSync] Process Start [VehicleRigidbodyChildSync] GenerateSerialization [VehicleRigidbodyChildSync] GenerateDeSerialization [VehicleRigidbodyChildSync] Process Done [VehicleRigidbodySync] Already processed [NetworkFPSController] Found NetworkBehaviour EnviroSamples.NetworkFPSController [NetworkFPSController] NetworkBehaviourProcessor [NetworkFPSController] Process Start [NetworkFPSController] GenerateSerialization [NetworkFPSController] GenerateDeSerialization [NetworkFPSController] Process Done [NetAuthorityBehaviour] Already processed [SMKTrafficVehicleGraphicsSync] Found NetworkBehaviour SimuZen.Services.Replay.SMKTrafficVehicleGraphicsSync [SMKTrafficVehicleGraphicsSync] NetworkBehaviourProcessor [SMKTrafficVehicleGraphicsSync] Process Start [SMKTrafficVehicleGraphicsSync] GenerateConstants [SMKTrafficVehicleGraphicsSync] GenerateSerialization [SMKTrafficVehicleGraphicsSync] GenerateDeSerialization [SMKTrafficVehicleGraphicsSync] Process Done [DeformableMeshesStatusNetMessage] MessageClassProcessor for DeformableMeshesStatusNetMessage [DeformableMeshesStatusNetMessage] MessageClassProcessor Start [DeformableMeshesStatusNetMessage] GenerateSerialization [DeformableMeshesStatusNetMessage] GenerateDeserialization [DeformableMeshesStatusNetMessage] MessageClassProcessor Done [BaseNetMessage] MessageClassProcessor for BaseNetMessage [BaseNetMessage] MessageClassProcessor Start [BaseNetMessage] GenerateSerialization [BaseNetMessage] GenerateDeserialization [BaseNetMessage] MessageClassProcessor Done [ChangeEnvironmentModifierNetMessage] MessageClassProcessor for ChangeEnvironmentModifierNetMessage [ChangeEnvironmentModifierNetMessage] MessageClassProcessor Start [ChangeEnvironmentModifierNetMessage] GenerateSerialization [ChangeEnvironmentModifierNetMessage] GenerateDeserialization [ChangeEnvironmentModifierNetMessage] MessageClassProcessor Done [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor for ChangeEnvironmentWeatherNetMessage [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor Start [ChangeEnvironmentWeatherNetMessage] GenerateSerialization [ChangeEnvironmentWeatherNetMessage] GenerateDeserialization [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor Done [CrossingSpawnDistanceNetMessage] MessageClassProcessor for CrossingSpawnDistanceNetMessage [CrossingSpawnDistanceNetMessage] MessageClassProcessor Start [CrossingSpawnDistanceNetMessage] GenerateSerialization [CrossingSpawnDistanceNetMessage] GenerateDeserialization [CrossingSpawnDistanceNetMessage] MessageClassProcessor Done [DeformableSurfaceMessage] MessageClassProcessor for DeformableSurfaceMessage [DeformableSurfaceMessage] MessageClassProcessor Start [DeformableSurfaceMessage] GenerateSerialization [DeformableSurfaceMessage] GenerateDeserialization [DeformableSurfaceMessage] MessageClassProcessor Done [DestroyRequestNetMessage] MessageClassProcessor for DestroyRequestNetMessage [DestroyRequestNetMessage] MessageClassProcessor Start [DestroyRequestNetMessage] GenerateSerialization [DestroyRequestNetMessage] GenerateDeserialization [DestroyRequestNetMessage] MessageClassProcessor Done [EmptyNetMessage] MessageClassProcessor for EmptyNetMessage [EmptyNetMessage] MessageClassProcessor Start [EmptyNetMessage] GenerateSerialization [EmptyNetMessage] GenerateDeserialization [EmptyNetMessage] MessageClassProcessor Done [EnvironmentConfigurationNetMessage] MessageClassProcessor for EnvironmentConfigurationNetMessage [EnvironmentConfigurationNetMessage] MessageClassProcessor Start [EnvironmentConfigurationNetMessage] GenerateSerialization [EnvironmentConfigurationNetMessage] GenerateDeserialization [EnvironmentConfigurationNetMessage] MessageClassProcessor Done [ErrorNetMessage] MessageClassProcessor for ErrorNetMessage [ErrorNetMessage] MessageClassProcessor Start [ErrorNetMessage] GenerateSerialization [ErrorNetMessage] GenerateDeserialization [ErrorNetMessage] MessageClassProcessor Done [ExerciseParametersNetMessage] MessageClassProcessor for ExerciseParametersNetMessage [ExerciseParametersNetMessage] MessageClassProcessor Start [ExerciseParametersNetMessage] GenerateSerialization [ExerciseParametersNetMessage] GenerateDeserialization [ExerciseParametersNetMessage] MessageClassProcessor Done [FloatNetMessage] MessageClassProcessor for FloatNetMessage [FloatNetMessage] MessageClassProcessor Start [FloatNetMessage] GenerateSerialization [FloatNetMessage] GenerateDeserialization [FloatNetMessage] MessageClassProcessor Done [InfractionNetMessage] MessageClassProcessor for InfractionNetMessage [InfractionNetMessage] MessageClassProcessor Start [InfractionNetMessage] GenerateSerialization [InfractionNetMessage] GenerateDeserialization [InfractionNetMessage] MessageClassProcessor Done [IntNetMessage] MessageClassProcessor for IntNetMessage [IntNetMessage] MessageClassProcessor Start [IntNetMessage] GenerateSerialization [IntNetMessage] GenerateDeserialization [IntNetMessage] MessageClassProcessor Done [MotorVehicleInitNetMessage] MessageClassProcessor for MotorVehicleInitNetMessage [MotorVehicleInitNetMessage] MessageClassProcessor Start [MotorVehicleInitNetMessage] GenerateSerialization [MotorVehicleInitNetMessage] GenerateDeserialization [MotorVehicleInitNetMessage] MessageClassProcessor Done [MultipleNetIdentityNetMessage] MessageClassProcessor for MultipleNetIdentityNetMessage [MultipleNetIdentityNetMessage] MessageClassProcessor Start [MultipleNetIdentityNetMessage] GenerateSerialization [MultipleNetIdentityNetMessage] GenerateDeserialization [MultipleNetIdentityNetMessage] MessageClassProcessor Done [NetIdentityNetMessage] MessageClassProcessor for NetIdentityNetMessage [NetIdentityNetMessage] MessageClassProcessor Start [NetIdentityNetMessage] GenerateSerialization [NetIdentityNetMessage] GenerateDeserialization [NetIdentityNetMessage] MessageClassProcessor Done [PiecesPassengersNetMessage] MessageClassProcessor for PiecesPassengersNetMessage [PiecesPassengersNetMessage] MessageClassProcessor Start [PiecesPassengersNetMessage] GenerateSerialization [PiecesPassengersNetMessage] GenerateDeserialization [PiecesPassengersNetMessage] MessageClassProcessor Done [PIEventNetMessage] MessageClassProcessor for PIEventNetMessage [PIEventNetMessage] MessageClassProcessor Start [PIEventNetMessage] GenerateSerialization [PIEventNetMessage] GenerateDeserialization [PIEventNetMessage] MessageClassProcessor Done [PIPhysicsChangeNetMessage] MessageClassProcessor for PIPhysicsChangeNetMessage [PIPhysicsChangeNetMessage] MessageClassProcessor Start [PIPhysicsChangeNetMessage] GenerateSerialization [PIPhysicsChangeNetMessage] GenerateDeserialization [PIPhysicsChangeNetMessage] MessageClassProcessor Done [PISpawnPositionNetMessage] MessageClassProcessor for PISpawnPositionNetMessage [PISpawnPositionNetMessage] MessageClassProcessor Start [PISpawnPositionNetMessage] GenerateSerialization [PISpawnPositionNetMessage] GenerateDeserialization [PISpawnPositionNetMessage] MessageClassProcessor Done [SingleBoolNetMessage] MessageClassProcessor for SingleBoolNetMessage [SingleBoolNetMessage] MessageClassProcessor Start [SingleBoolNetMessage] GenerateSerialization [SingleBoolNetMessage] GenerateDeserialization [SingleBoolNetMessage] MessageClassProcessor Done [SpawnRequestNetMessage] MessageClassProcessor for SpawnRequestNetMessage [SpawnRequestNetMessage] MessageClassProcessor Start [SpawnRequestNetMessage] GenerateSerialization [SpawnRequestNetMessage] GenerateDeserialization [SpawnRequestNetMessage] MessageClassProcessor Done [SpawnResponseNetMessage] MessageClassProcessor for SpawnResponseNetMessage [SpawnResponseNetMessage] MessageClassProcessor Start [SpawnResponseNetMessage] GenerateSerialization [SpawnResponseNetMessage] GenerateDeserialization [SpawnResponseNetMessage] MessageClassProcessor Done [TelemetryNetMessage] MessageClassProcessor for TelemetryNetMessage [TelemetryNetMessage] MessageClassProcessor Start [TelemetryNetMessage] GenerateSerialization [TelemetryNetMessage] GenerateDeserialization [TelemetryNetMessage] MessageClassProcessor Done [TrafficLightNetMessage] MessageClassProcessor for TrafficLightNetMessage [TrafficLightNetMessage] MessageClassProcessor Start [TrafficLightNetMessage] GenerateSerialization [TrafficLightNetMessage] GenerateDeserialization [TrafficLightNetMessage] MessageClassProcessor Done [UnloadCargoNetMessage] MessageClassProcessor for UnloadCargoNetMessage [UnloadCargoNetMessage] MessageClassProcessor Start [UnloadCargoNetMessage] GenerateSerialization [UnloadCargoNetMessage] GenerateDeserialization [UnloadCargoNetMessage] MessageClassProcessor Done [DefSurfInitialStatusMessage] MessageClassProcessor for DefSurfInitialStatusMessage [DefSurfInitialStatusMessage] MessageClassProcessor Start [DefSurfInitialStatusMessage] GenerateSerialization [DefSurfInitialStatusMessage] GenerateDeserialization [DefSurfInitialStatusMessage] MessageClassProcessor Done Pass: 1 took 569 milliseconds ProcessSitesModule Assembly-CSharp.dll elapsed time:00:00:04.1350142 - Starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs(5,7): warning CS0105: The using directive for 'System.Collections' appeared previously in this namespace (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs Line: 5) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotor.cs(3,7): warning CS0105: The using directive for 'Perception' appeared previously in this namespace (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotor.cs Line: 3) Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmScript.cs(7,18): warning CS0659: 'TMScript' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmScript.cs Line: 7) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(33,60): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 33) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs(7,48): warning CS0108: 'AddItemController._tmCameraService' hides inherited member 'PanelController._tmCameraService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs Line: 7) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs(9,48): warning CS0108: 'AddItemController._tmGlobalService' hides inherited member 'PanelController._tmGlobalService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs Line: 9) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AssetsPanelController.cs(17,43): warning CS0108: 'AssetsPanelController._localization' hides inherited member 'PanelController._localization'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AssetsPanelController.cs Line: 17) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EntitiesPanelController.cs(14,43): warning CS0108: 'EntitiesPanelController._localization' hides inherited member 'PanelController._localization'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EntitiesPanelController.cs Line: 14) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehiclePieceCollection.cs(88,17): warning CS0108: 'TrafficVehiclePieceCollection.Dispose()' hides inherited member 'GlobalPieceCollection.Dispose()'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehiclePieceCollection.cs Line: 88) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(42,18): warning CS0659: 'VehicleLightsController.LightID' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 42) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsDescriptor.cs(5,40): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsDescriptor.cs Line: 5) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(7,47): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 7) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(33,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 33) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(39,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 39) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(46,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 46) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(32,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 32) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(38,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 38) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 48) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 55) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 41) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 47) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 48) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 55) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(11,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(14,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 41) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 47) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(40,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 40) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(46,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 46) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(53,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 53) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(14,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(39,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 39) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(45,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 45) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs Line: 23) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 48) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 55) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(6,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 6) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 41) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 47) Assets\simuzen\platform\playmaker\actions\user vehicle\HandBrakeActive.cs(16,24): warning CS0108: 'HandBrakeActive.Active' hides inherited member 'FsmStateAction.Active'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\playmaker\actions\user vehicle\HandBrakeActive.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(72,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs Line: 72) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(78,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs Line: 78) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(25,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(31,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(12,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(18,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(78,34): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 78) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(84,33): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 84) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(9,6): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 9) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(38,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 38) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(20,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(27,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(58,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs Line: 58) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(64,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs Line: 64) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(77,42): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 77) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(48,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 48) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(54,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 54) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(27,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(33,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs Line: 33) Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(5,35): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs Line: 5) Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(9,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs Line: 9) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshesStatusNetMessage.cs(35,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshesStatusNetMessage.cs Line: 35) Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(10,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs Line: 10) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshesStatusNetMessage.cs(59,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshesStatusNetMessage.cs Line: 59) Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(23,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs Line: 23) Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(29,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(11,41): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(7,16): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 7) Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(31,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(44,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs Line: 44) Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(26,37): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(49,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs Line: 49) Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(29,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(36,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs Line: 36) Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(10,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(27,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(42,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,43): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,73): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(17,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(26,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(12,51): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(8,21): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 8) Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(11,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(7,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 7) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(21,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(43,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 43) Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(20,40): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(27,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(13,69): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 13) Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(9,13): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 9) Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 24) Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(12,56): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(8,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 8) Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(26,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(36,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs Line: 36) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(79,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs Line: 79) Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(30,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs Line: 30) Assets\simuzen\platform\systems\base\services\network\messages\UnloadCargoNetMessage.cs(18,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\UnloadCargoNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\UnloadCargoNetMessage.cs(24,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\UnloadCargoNetMessage.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(36,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs Line: 36) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(40,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs Line: 40) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(46,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs Line: 46) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(13,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs Line: 13) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(19,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(99,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs Line: 99) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(105,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs Line: 105) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(73,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 73) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(79,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 79) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(12,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(51,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs Line: 51) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(57,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs Line: 57) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(15,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(21,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(107,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 107) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(113,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 113) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(121,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 121) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(127,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 127) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(36,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs Line: 36) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(42,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\NetPhysicsBehaviour.cs(22,17): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\NetPhysicsBehaviour.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(40,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 40) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(61,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 61) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(62,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 62) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(5,65): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs Line: 5) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(22,10): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(28,10): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs Line: 28) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(104,33): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 104) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 31) Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(47,39): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 47) Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(55,36): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 55) Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(122,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 122) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(1243,22): warning CS0108: 'AbstractStateMachineGUIService.Update()' hides inherited member 'SMKBehaviour.Update()'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 1243) Assets\simuzen\CommonTools\Standard Assets\Utility\SimpleActivatorMenu.cs(10,16): warning CS0618: 'GUIText' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\SimpleActivatorMenu.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(15,18): warning CS0659: 'ScenesLocalizedData' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Traffic\DeformableSurfaceTraffic.cs(53,21): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DeformableSurfaceTraffic.cs Line: 53) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(86,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 86) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(91,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 91) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(84,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 84) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(11,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(17,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(57,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs Line: 57) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(63,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs Line: 63) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(28,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs Line: 28) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(34,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs Line: 34) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(53,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs Line: 53) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(59,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs Line: 59) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(24,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs Line: 24) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(30,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs Line: 30) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs(90,45): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs Line: 90) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs(96,46): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs Line: 96) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(129,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 129) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(135,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 135) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(143,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 143) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(149,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 149) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(240,69): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs Line: 240) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(245,83): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs Line: 245) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(329,17): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs Line: 329) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(152,22): warning CS0612: 'ModifierChange' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 152) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(153,22): warning CS0612: 'ModifierChange' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 153) Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(32,15): warning CS0612: 'ModifierChange' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs Line: 32) Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(37,15): warning CS0612: 'ModifierChange' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs Line: 37) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentConditions.cs(161,21): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentConditions.cs Line: 161) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DeformableSurfaceController.cs(148,21): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DeformableSurfaceController.cs Line: 148) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\NetDeformableSurfaceEnvironment.cs(27,32): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\NetDeformableSurfaceEnvironment.cs Line: 27) Assets\simuzen\platform\utils\NetComponentUtils.cs(6,52): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetComponentUtils.cs Line: 6) Assets\simuzen\platform\utils\NetComponentUtils.cs(11,53): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetComponentUtils.cs Line: 11) Assets\simuzen\CommonTools\Standard Assets\Utility\ForcedReset.cs(6,27): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\ForcedReset.cs Line: 6) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs(49,32): warning CS0108: 'ParticleSystemEnvironmentConfiguration.particleSystem' hides inherited member 'Component.particleSystem'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs Line: 49) Assets\simuzen\platform\systems\base\services\telemetry\NetTelemetryManager.cs(43,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\telemetry\NetTelemetryManager.cs Line: 43) Assets\simuzen\platform\hud\components\HCOM_ParameterDescription.cs(92,41): warning CS0108: 'HCOM_ParameterDescription._configuration' hides inherited member 'AbstractParametersHComponent._configuration'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\components\HCOM_ParameterDescription.cs Line: 92) Assets\simuzen\platform\hud\components\BrowserPopup.cs(133,53): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\platform\hud\components\BrowserPopup.cs Line: 133) Assets\simuzen\platform\hud\components\BrowserPopup.cs(190,50): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\platform\hud\components\BrowserPopup.cs Line: 190) Assets\simuzen\platform\hud\components\HCOM_Configuration.cs(13,32): warning CS0108: 'HCOM_Configuration._configuration' hides inherited member 'AbstractParametersHComponent._configuration'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\components\HCOM_Configuration.cs Line: 13) Assets\simuzen\platform\hud\components\HCOM_DinamicCpfDigits.cs(16,26): warning CS0108: 'HCOM_DinamicCpfDigits._screen' hides inherited member 'AbstractHComponent._screen'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\components\HCOM_DinamicCpfDigits.cs Line: 16) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\PlateController.cs(7,35): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\PlateController.cs Line: 7) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\BaseUserVehicle.cs(18,22): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\BaseUserVehicle.cs Line: 18) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(168,38): warning CS0612: 'MaterialDescriptorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 168) Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(45,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 45) Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(50,50): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 50) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(7,18): warning CS0659: 'ReplayDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs Line: 7) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(87,18): warning CS0659: 'ReplayMultipleDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs Line: 87) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Samples\Scripts\NetworkFPSController.cs(6,37): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Samples\Scripts\NetworkFPSController.cs Line: 6) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(43,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 43) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(44,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 44) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(56,9): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 56) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(57,9): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 57) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(78,41): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 78) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(31,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(71,48): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 71) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(90,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 90) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(95,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 95) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(246,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 246) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(303,86): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 303) Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(29,10): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\Wwise\Deployment\Components\AkMemBankLoader.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\SimNetworkDiscovery.cs(12,40): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkDiscovery.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(15,46): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(13,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 13) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(20,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 20) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(25,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(27,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(33,48): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 33) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(42,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(42,75): warning CS0618: 'PlayerController' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(61,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 61) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(29,46): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(39,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 39) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(45,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 45) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(56,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 56) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(62,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 62) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(68,44): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 68) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(105,47): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 105) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(230,51): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 230) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(22,16): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(23,16): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 23) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(104,22): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 104) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(20,17): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 20) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\GIReadyPlugin\GIReadyPlugin.cs(10,44): warning CS0108: 'GIReadyPlugin.coroutineService' hides inherited member 'BaseOrchestratorPlugin.coroutineService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\GIReadyPlugin\GIReadyPlugin.cs Line: 10) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs(11,44): warning CS0108: 'NetInitializeFirstStepPlugin.coroutineService' hides inherited member 'BaseOrchestratorPlugin.coroutineService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs Line: 11) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(7,41): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 7) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(77,42): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 77) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficAntiRollBar.cs(9,36): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficAntiRollBar.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(99,30): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 99) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(138,44): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 138) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(163,32): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 163) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(45,24): warning CS0109: The member 'VehicleRigidbodySync.targetSyncPosition' does not hide an accessible member. The new keyword is not required. (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 45) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(31,19): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 31) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(363,10): warning CS0618: 'ClientAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 363) Assets\simuzen\platform\systems\base\services\scene\Spawn\EntityFactory\EntityFactory.cs(12,34): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\EntityFactory\EntityFactory.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(41,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 41) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(53,34): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 53) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(98,33): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 98) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(15,22): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 15) Assets\simuzen\platform\systems\base\services\infraction\Infractions\RotaryLightsInfraction.cs(15,36): warning CS0108: 'RotaryLightsInfraction.light' hides inherited member 'Component.light'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\RotaryLightsInfraction.cs Line: 15) Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_VehicleTelemetry.cs(18,28): warning CS0108: 'HDES_PI_VehicleTelemetry.RootPanel' hides inherited member 'AbstractHComponentDescriptor.RootPanel'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_VehicleTelemetry.cs Line: 18) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(13,14): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 13) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(10,33): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 10) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(9,27): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 9) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(39,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 39) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(45,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 45) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(51,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 51) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(64,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 64) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(10,33): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 10) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(9,27): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 9) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(14,3): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 14) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(15,3): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 15) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(16,3): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 16) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(67,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 67) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(73,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 73) Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPIndicatorsHandler.cs(92,16): warning CS0108: 'BHPIndicatorsHandler.RegisterNeedle(AbstractHComponentDescriptor.Needle, Func)' hides inherited member 'TruckPanelHandler.RegisterNeedle(AbstractHComponentDescriptor.Needle, Func)'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPIndicatorsHandler.cs Line: 92) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPBikeFailuresHandler.cs(13,36): warning CS0108: 'BPBikeFailuresHandler.vehicleService' hides inherited member 'TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPBikeFailuresHandler.cs Line: 13) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPGasolineHandler.cs(18,27): warning CS0108: 'BPGasolineHandler.vehicleService' hides inherited member 'TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPGasolineHandler.cs Line: 18) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs(12,36): warning CS0108: 'BPLightsHandler.vehicleService' hides inherited member 'TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs Line: 12) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs(136,20): warning CS0109: The member 'BPLightsHandler.Update()' does not hide an accessible member. The new keyword is not required. (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs Line: 136) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs(10,55): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs Line: 10) Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs(28,13): warning CS0108: 'PPInclinometerHandler.GetValue(DataBusKey, T)' hides inherited member 'TruckPanelHandler.GetValue(DataBusKey, T)'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs Line: 28) Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs(34,16): warning CS0114: 'PPInclinometerHandler.SetInitialValues()' hides inherited member 'TruckPanelHandler.SetInitialValues()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs Line: 34) Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs(40,16): warning CS0114: 'PPInclinometerHandler.SubscribeToBus()' hides inherited member 'TruckPanelHandler.SubscribeToBus()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs Line: 40) Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs(47,16): warning CS0114: 'PPInclinometerHandler.UnsubscribeToBus()' hides inherited member 'TruckPanelHandler.UnsubscribeToBus()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs Line: 47) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs(4,49): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs Line: 4) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs(12,9): warning CS0618: 'GUIText' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs Line: 12) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs(68,18): warning CS0108: 'MSPIndicatorsHandler.DrawBar(DataBusObject, AbstractHComponentDescriptor.Bar)' hides inherited member 'TruckPanelHandler.DrawBar(DataBusObject, AbstractHComponentDescriptor.Bar)'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs Line: 68) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPLightsHandler.cs(216,26): warning CS0109: The member 'TPLightsHandler.Update()' does not hide an accessible member. The new keyword is not required. (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPLightsHandler.cs Line: 216) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPRetarderABSAndOthersHandler.cs(17,33): warning CS0108: 'TPRetarderABSAndOthersHandler.vehicleService' hides inherited member 'TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPRetarderABSAndOthersHandler.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Spawn\RespawnManager.cs(58,21): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\RespawnManager.cs Line: 58) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MatchInertiaHandler.cs(6,36): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MatchInertiaHandler.cs Line: 6) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LODMeshFilterCullingBehaviour.cs(7,27): warning CS0108: 'LODMeshFilterCullingBehaviour.renderer' hides inherited member 'Component.renderer'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LODMeshFilterCullingBehaviour.cs Line: 7) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LODSkinnedMeshCullingBehaviour.cs(7,36): warning CS0108: 'LODSkinnedMeshCullingBehaviour.renderer' hides inherited member 'Component.renderer'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LODSkinnedMeshCullingBehaviour.cs Line: 7) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\RigidbodyCullingBehaviour.cs(8,27): warning CS0108: 'RigidbodyCullingBehaviour.rigidbody' hides inherited member 'Component.rigidbody'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\RigidbodyCullingBehaviour.cs Line: 8) Assets\simuzen\CommonTools\CullingSystem\Behaviours\VolumeCullingBehaviours\RendererVolumeBehaviour.cs(7,25): warning CS0108: 'RendererVolumeBehaviour.renderer' hides inherited member 'Component.renderer'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\VolumeCullingBehaviours\RendererVolumeBehaviour.cs Line: 7) Assets\simuzen\CommonTools\CullingSystem\System\CullingQueue.cs(25,21): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\CommonTools\CullingSystem\System\CullingQueue.cs Line: 25) Assets\simuzen\CommonTools\CullingSystem\System\QueueItem.cs(7,18): warning CS0659: 'QueueItem' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\CommonTools\CullingSystem\System\QueueItem.cs Line: 7) Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(87,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 87) Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(113,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 113) Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(102,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 102) Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(128,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 128) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(313,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 313) Assets\simuzen\platform\systems\base\services\camera\behaviours\FollowTransformBehaviourData.cs(5,16): warning CS0108: 'FollowTransformBehaviourData.Pivot' hides inherited member 'AbstractCameraBehaviourData.Pivot'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\FollowTransformBehaviourData.cs Line: 5) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(20,45): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 20) Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleManager.cs(15,34): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleManager.cs Line: 15) Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs(18,46): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs Line: 18) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\SnowPlowAnimationHandler.cs(8,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\SnowPlowAnimationHandler.cs Line: 8) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\RampAnimatorHandler.cs(6,39): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\RampAnimatorHandler.cs Line: 6) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(27,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 27) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(28,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 28) Assets\simuzen\CommonTools\Trinary Software\Timing.cs(927,43): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\Trinary Software\Timing.cs Line: 927) Assets\simuzen\CommonTools\Trinary Software\Timing.cs(933,58): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\Trinary Software\Timing.cs Line: 933) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\BrakeAllWheelsOnParkingMode.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\BrakeAllWheelsOnParkingMode.cs Line: 6) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\AnimationSuspensionHandler.cs(9,47): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\AnimationSuspensionHandler.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\BodyLeanHandler.cs(7,36): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\BodyLeanHandler.cs Line: 7) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ForkliftAnimationHandler.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ForkliftAnimationHandler.cs Line: 6) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\HandlebarHandler.cs(7,37): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\HandlebarHandler.cs Line: 7) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\MotorcycleWheelHandler.cs(8,43): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\MotorcycleWheelHandler.cs Line: 8) Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODFactory.cs(60,44): warning CS0108: 'DeformableMeshLODFactory.Create(DeformableMeshZone)' hides inherited member 'Factory.Create(DeformableMeshZone)'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODFactory.cs Line: 60) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\ColorMaskHandler.cs(10,37): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\ColorMaskHandler.cs Line: 10) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar_Wheel.cs(90,19): warning CS0219: The variable 'compression' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar_Wheel.cs Line: 90) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(150,13): warning CS0612: 'MaterialDescriptor._colorMaskR' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 150) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(151,13): warning CS0612: 'MaterialDescriptor._colorMaskR' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 151) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(153,13): warning CS0612: 'MaterialDescriptor._colorMaskG' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 153) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(154,13): warning CS0612: 'MaterialDescriptor._colorMaskG' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 154) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(156,13): warning CS0612: 'MaterialDescriptor._colorMaskB' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 156) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(157,13): warning CS0612: 'MaterialDescriptor._colorMaskB' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 157) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(159,13): warning CS0612: 'MaterialDescriptor._colorMaskA' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 159) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(160,13): warning CS0612: 'MaterialDescriptor._colorMaskA' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 160) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(203,34): warning CS0612: 'MaterialDescriptor._colorMaskR' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 203) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(204,34): warning CS0612: 'MaterialDescriptor._colorMaskG' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 204) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(205,34): warning CS0612: 'MaterialDescriptor._colorMaskB' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 205) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(206,34): warning CS0612: 'MaterialDescriptor._colorMaskA' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 206) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(208,39): warning CS0612: 'MaterialDescriptor._channelREnabled' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 208) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(209,39): warning CS0612: 'MaterialDescriptor._channelGEnabled' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 209) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(210,39): warning CS0612: 'MaterialDescriptor._channelBEnabled' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 210) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(211,39): warning CS0612: 'MaterialDescriptor._channelAEnabled' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 211) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(224,32): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._randomColorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 224) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(225,38): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._blockColorElementObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 225) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(230,32): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._randomColorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 230) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(231,38): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._blockColorElementObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 231) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(236,32): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._randomColorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 236) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(237,38): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._blockColorElementObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 237) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(242,32): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._randomColorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 242) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(243,38): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._blockColorElementObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 243) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleTrailer.cs(137,4): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleTrailer.cs Line: 137) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleSnowRemoval.cs(40,13): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleSnowRemoval.cs Line: 40) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SceneManagerWrapper.cs(11,20): warning CS0618: 'Application.loadedLevelName' is obsolete: 'Use SceneManager to determine what scenes have been loaded' (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SceneManagerWrapper.cs Line: 11) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SceneManagerWrapper.cs(20,9): warning CS0618: 'Application.LoadLevel(string)' is obsolete: 'Use SceneManager.LoadScene' (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SceneManagerWrapper.cs Line: 20) Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\MemoryCounterData.cs(188,18): warning CS0618: 'Profiler.GetTotalReservedMemory()' is obsolete: 'GetTotalReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalReservedMemoryLong() instead.' (Filename: Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\MemoryCounterData.cs Line: 188) Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\MemoryCounterData.cs(211,18): warning CS0618: 'Profiler.GetTotalAllocatedMemory()' is obsolete: 'GetTotalAllocatedMemory has been deprecated since it is limited to 4GB. Please use GetTotalAllocatedMemoryLong() instead.' (Filename: Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\MemoryCounterData.cs Line: 211) Assets\simuzen\CommonTools\ConsolePro\ConsoleProRemoteServer.cs(20,12): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\ConsolePro\ConsoleProRemoteServer.cs Line: 20) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Utility\EnviroTerrainSeasons.cs(56,16): warning CS0618: 'TerrainData.splatPrototypes' is obsolete: 'Please use the terrainLayers API instead.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Utility\EnviroTerrainSeasons.cs Line: 56) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Utility\EnviroTerrainSeasons.cs(108,3): warning CS0618: 'TerrainData.splatPrototypes' is obsolete: 'Please use the terrainLayers API instead.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Utility\EnviroTerrainSeasons.cs Line: 108) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Utility\EnviroTerrainSeasons.cs(118,3): warning CS0618: 'TerrainData.splatPrototypes' is obsolete: 'Please use the terrainLayers API instead.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Utility\EnviroTerrainSeasons.cs Line: 118) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs(98,13): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs Line: 98) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs(103,13): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs Line: 103) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs(109,13): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs Line: 109) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs(113,13): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs Line: 113) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotor.cs(124,4): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotor.cs Line: 124) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotor.cs(183,17): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotor.cs Line: 183) Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs(666,8): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs Line: 666) Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs(666,58): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs Line: 666) Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs(818,36): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs Line: 818) Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs(818,85): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs Line: 818) Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs(862,23): warning CS0618: 'PrefabUtility.GetPrefabObject(Object)' is obsolete: 'Use GetPrefabInstanceHandle for Prefab instances. Handles for Prefab Assets has been discontinued.' (Filename: Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs Line: 862) Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs(869,59): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs Line: 869) Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs(869,8): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs Line: 869) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleForklift.cs(26,13): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleForklift.cs Line: 26) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\BaseUserVehicle.cs(92,46): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\BaseUserVehicle.cs Line: 92) Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\DeviceInfoCounterData.cs(296,20): warning CS0618: 'SystemInfo.graphicsPixelFillrate' is obsolete: 'graphicsPixelFillrate is no longer supported in Unity 5.0+.' (Filename: Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\DeviceInfoCounterData.cs Line: 296) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1097,3): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1097) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1107,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1107) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1110,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1110) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1113,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1113) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1116,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1116) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1119,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1119) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1122,17): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1122) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1201,3): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1201) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1222,3): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1222) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1230,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1230) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1239,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1239) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1247,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1247) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1255,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1255) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1269,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1269) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1277,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1277) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1285,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1285) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1293,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1293) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(2341,3): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 2341) Assets\simuzen\CommonTools\Standard Assets\Utility\TimedObjectDestructor.cs(24,13): warning CS0618: 'Object.DestroyObject(Object)' is obsolete: 'use Object.Destroy instead.' (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\TimedObjectDestructor.cs Line: 24) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs(21,24): warning CS0618: 'GUIText' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs Line: 21) Assets\simuzen\CommonTools\CullingSystem\System\Cullables\CullingVolume.cs(114,18): warning CS0219: The variable 'anyHasChanged' is assigned but its value is never used (Filename: Assets\simuzen\CommonTools\CullingSystem\System\Cullables\CullingVolume.cs Line: 114) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRCameraControl.cs(138,16): warning CS0618: 'GraphicsDeviceType.Direct3D9' is obsolete: 'Direct3D 9 is no longer supported in Unity 2017.2+' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRCameraControl.cs Line: 138) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs(731,7): warning CS0618: 'TextureFormat.ETC_RGB4_3DS' is obsolete: 'Nintendo 3DS is no longer supported.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs Line: 731) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs(732,7): warning CS0618: 'TextureFormat.ETC_RGBA8_3DS' is obsolete: 'Nintendo 3DS is no longer supported.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs Line: 732) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(201,32): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 201) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(205,34): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 205) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(232,36): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 232) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(236,28): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 236) Assets\simuzen\CommonTools\Standard Assets\Utility\ActivateTrigger.cs(57,33): warning CS0618: 'Object.DestroyObject(Object)' is obsolete: 'use Object.Destroy instead.' (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\ActivateTrigger.cs Line: 57) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs(32,28): warning CS0618: 'Application.loadedLevelName' is obsolete: 'Use SceneManager to determine what scenes have been loaded' (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs Line: 32) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs(38,29): warning CS0618: 'EditorApplication.currentScene' is obsolete: 'Use EditorSceneManager to see which scenes are currently loaded' (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs Line: 38) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(75,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 75) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(75,75): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 75) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(76,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 76) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(76,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 76) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(94,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 94) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(95,36): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 95) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(176,26): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 176) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(178,46): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 178) Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(261,165): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetLeftTangentMode, AnimationUtility.SetRightTangentMode, AnimationUtility.GetLeftTangentMode or AnimationUtility.GetRightTangentMode instead.' (Filename: Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs Line: 261) Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(476,7): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetLeftTangentMode, AnimationUtility.SetRightTangentMode, AnimationUtility.GetLeftTangentMode or AnimationUtility.GetRightTangentMode instead.' (Filename: Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs Line: 476) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\StretchToScreen.cs(17,20): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\StretchToScreen.cs Line: 17) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandManipulator.cs(321,8): warning CS0219: The variable 'vModified' is assigned but its value is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandManipulator.cs Line: 321) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs(127,11): warning CS0219: The variable 'hasOverPassedThefloor' is assigned but its value is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs Line: 127) Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs(100,13): warning CS0618: 'SystemInfo.supportsRenderTextures' is obsolete: 'supportsRenderTextures always returns true, no need to call it' (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs Line: 100) Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs(274,18): warning CS0618: 'ParticleSystem.startSize' is obsolete: 'startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.' (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs Line: 274) Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs(276,33): warning CS0618: 'ParticleSystem.startSpeed' is obsolete: 'startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs Line: 276) Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs(276,77): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs Line: 276) Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs(276,5): warning CS0618: 'ParticleSystem.Emit(Vector3, Vector3, float, float, Color32)' is obsolete: 'Emit with specific parameters is deprecated. Pass a ParticleSystem.EmitParams parameter instead, which allows you to override some/all of the emission properties' (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs Line: 276) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\InternalUtility.cs(36,14): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\InternalUtility.cs Line: 36) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\InternalUtility.cs(36,67): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\InternalUtility.cs Line: 36) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWSA.cs(259,32): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWSA.cs Line: 259) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWSA.cs(259,46): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWSA.cs Line: 259) Assets\simuzen\platform\systems\base\services\input\wrappers\SMK3DOF.cs(93,19): warning CS0168: The variable 'e' is declared but never used (Filename: Assets\simuzen\platform\systems\base\services\input\wrappers\SMK3DOF.cs Line: 93) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(25,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(26,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(51,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 51) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(57,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 57) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(34,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 34) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(35,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 35) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(85,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 85) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(85,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 85) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 60) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(66,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 66) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(14,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(20,3): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(20,38): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(34,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 34) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(35,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 35) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 60) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(67,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 67) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(102,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 102) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(14,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(32,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 32) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(33,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 33) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 161) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 161) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(58,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 58) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(64,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 64) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(107,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 107) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(107,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 107) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,9): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,49): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(10,33): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(22,42): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(27,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(31,46): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(101,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs Line: 101) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(101,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs Line: 101) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(38,42): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 38) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 60) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(67,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 67) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 76) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 76) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(77,78): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 77) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(82,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 82) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs(17,47): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs Line: 17) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs(17,90): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs Line: 17) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs(20,20): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(68,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 68) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,72): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,60): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 31) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWindows.cs(316,40): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWindows.cs Line: 316) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWindows.cs(316,54): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWindows.cs Line: 316) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(91,9): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 91) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(91,55): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 91) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(98,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 98) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(107,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 107) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(292,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 292) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(292,58): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 292) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(163,71): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 163) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(168,30): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 168) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficParticleEmmiter.cs(59,33): warning CS0618: 'ParticleSystem.startSpeed' is obsolete: 'startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficParticleEmmiter.cs Line: 59) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficParticleEmmiter.cs(97,13): warning CS0618: 'ParticleSystem.startSpeed' is obsolete: 'startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficParticleEmmiter.cs Line: 97) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(194,32): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 194) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(194,46): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 194) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSpawner.cs(320,18): warning CS0219: The variable 'dontCreateAgain' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSpawner.cs Line: 320) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSpawner.cs(322,17): warning CS0219: The variable 'selectedCar' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSpawner.cs Line: 322) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSpawner.cs(327,17): warning CS0219: The variable 'frequencyAmount' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSpawner.cs Line: 327) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(342,36): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 342) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(342,50): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 342) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(437,24): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 437) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(437,38): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 437) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(775,24): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 775) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(775,38): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 775) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs(30,69): warning CS0618: 'Profiler.usedHeapSize' is obsolete: 'usedHeapSize has been deprecated since it is limited to 4GB. Please use usedHeapSizeLong instead.' (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs Line: 30) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs(33,66): warning CS0618: 'Profiler.GetMonoHeapSize()' is obsolete: 'GetMonoHeapSize has been deprecated since it is limited to 4GB. Please use GetMonoHeapSizeLong() instead.' (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs Line: 33) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs(36,79): warning CS0618: 'Profiler.GetTotalAllocatedMemory()' is obsolete: 'GetTotalAllocatedMemory has been deprecated since it is limited to 4GB. Please use GetTotalAllocatedMemoryLong() instead.' (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs Line: 36) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs(39,71): warning CS0618: 'Profiler.GetTotalReservedMemory()' is obsolete: 'GetTotalReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalReservedMemoryLong() instead.' (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs Line: 39) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs(42,72): warning CS0618: 'Profiler.GetTotalUnusedReservedMemory()' is obsolete: 'GetTotalUnusedReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalUnusedReservedMemoryLong() instead.' (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs Line: 42) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMacOS.cs(247,36): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMacOS.cs Line: 247) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMacOS.cs(247,50): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMacOS.cs Line: 247) Assets\simuzen\platform\systems\base\vehicle\Windshield\GlassHelper.cs(167,9): warning CS0618: 'ParticleSystem.startSpeed' is obsolete: 'startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets\simuzen\platform\systems\base\vehicle\Windshield\GlassHelper.cs Line: 167) Assets\simuzen\platform\traffic\iTS\Simple Car Physics\Scripts\TSSimpleCar.cs(892,13): warning CS0618: 'ParticleSystem.enableEmission' is obsolete: 'enableEmission property is deprecated. Use emission.enabled instead.' (Filename: Assets\simuzen\platform\traffic\iTS\Simple Car Physics\Scripts\TSSimpleCar.cs Line: 892) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderLinux.cs(351,36): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderLinux.cs Line: 351) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderLinux.cs(351,50): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderLinux.cs Line: 351) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderAndroid.cs(182,32): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderAndroid.cs Line: 182) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderAndroid.cs(182,46): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderAndroid.cs Line: 182) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(14,39): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 14) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(16,37): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 16) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(21,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 21) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(28,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 28) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(29,48): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 29) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(29,22): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 29) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(31,65): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 31) Assets\simuzen\platform\utils\ReplayUtils.cs(29,29): warning CS0612: 'ReplayIdentity' is obsolete (Filename: Assets\simuzen\platform\utils\ReplayUtils.cs Line: 29) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(103,68): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 103) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(103,18): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 103) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(108,61): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 108) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(108,127): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 108) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(118,32): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 118) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(130,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 130) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(130,67): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 130) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(144,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 144) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(144,68): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 144) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\EnableAllNetworkObjectsInScene.cs(24,24): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\EnableAllNetworkObjectsInScene.cs Line: 24) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(68,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 68) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(149,29): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 149) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs Line: 79) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs Line: 79) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(153,33): warning CS0168: The variable 'e' is declared but never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs Line: 153) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\SuspensionModifier.cs(55,3): warning CS0618: 'Timing.StartCoroutine(IEnumerator)' is obsolete: 'Unity coroutine function, use RunCoroutine instead.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\SuspensionModifier.cs Line: 55) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficAI.cs(1722,13): warning CS0219: The variable 'z' is assigned but its value is never used (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficAI.cs Line: 1722) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(282,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 282) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 304) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,43): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 304) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(353,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 353) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(366,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 366) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(371,49): warning CS0618: 'MsgType' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 371) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(390,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 390) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(395,20): warning CS0618: 'Channels' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 395) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs(22,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs Line: 22) Assets\simuzen\tm\Scripts\Utils\FlyCamera.cs(45,15): warning CS0219: The variable 'f' is assigned but its value is never used (Filename: Assets\simuzen\tm\Scripts\Utils\FlyCamera.cs Line: 45) Assets\simuzen\tm\Scripts\TMEditor\Managers\TMDialogManager.cs(188,27): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\tm\Scripts\TMEditor\Managers\TMDialogManager.cs Line: 188) Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs(107,6): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3' (Filename: Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs Line: 107) Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs(101,29): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs Line: 101) Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs(101,82): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs Line: 101) Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs(111,29): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs Line: 111) Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs(111,88): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs Line: 111) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs Line: 43) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs Line: 43) Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(57,16): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\Wwise\Deployment\Components\AkMemBankLoader.cs Line: 57) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs Line: 31) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs Line: 31) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,54): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs Line: 31) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(105,7): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 105) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(105,31): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 105) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(106,25): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 106) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(106,60): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 106) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(247,7): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 247) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(247,31): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 247) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(248,29): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 248) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(248,64): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 248) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(328,24): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 328) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(329,11): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 329) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(329,48): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 329) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(330,30): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 330) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(332,16): warning CS0618: 'PrefabUtility.GetPrefabObject(Object)' is obsolete: 'Use GetPrefabInstanceHandle for Prefab instances. Handles for Prefab Assets has been discontinued.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 332) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(332,56): warning CS0618: 'PrefabUtility.GetPrefabObject(Object)' is obsolete: 'Use GetPrefabInstanceHandle for Prefab instances. Handles for Prefab Assets has been discontinued.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 332) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(49,19): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 49) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(52,20): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 52) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(14,41): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(20,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(28,36): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(84,64): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 84) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(94,25): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 94) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(94,73): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 94) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(557,10): warning CS0219: The variable 'refresh' is assigned but its value is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 557) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(334,44): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 334) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(338,82): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 338) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(1007,37): warning CS0168: The variable 'e' is declared but never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 1007) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(566,19): warning CS0219: The variable 'offset' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 566) Assets\simuzen\platform\legacy\environment\Rain\RainSplashRays.cs(92,45): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainSplashRays.cs Line: 92) Assets\simuzen\platform\hud\components\BrowserPopup.cs(121,13): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\platform\hud\components\BrowserPopup.cs Line: 121) Assets\simuzen\platform\hud\components\BrowserPopup.cs(121,27): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\platform\hud\components\BrowserPopup.cs Line: 121) Assets\simuzen\platform\hud\components\BrowserPopup.cs(128,13): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\platform\hud\components\BrowserPopup.cs Line: 128) Assets\simuzen\platform\hud\components\BrowserPopup.cs(128,27): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\platform\hud\components\BrowserPopup.cs Line: 128) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(15,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(356,13): warning CS0612: 'EnvironmentService.SendEnabledEvent(IModifierEnvironment, EnvironmentParams.TModifiers)' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 356) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(398,13): warning CS0612: 'EnvironmentService.SendDisabledEvent(EnvironmentParams.TModifiers)' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 398) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(38,158): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 38) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(56,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 56) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(57,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 57) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(57,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 57) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(67,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 67) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(81,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 81) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(81,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 81) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(103,42): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 103) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(104,46): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 104) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(117,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 117) Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(130,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs Line: 130) Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(134,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs Line: 134) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(321,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 321) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(326,78): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 326) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(90,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 90) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(90,67): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 90) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(104,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 104) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(104,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 104) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(105,31): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 105) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(113,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 113) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(113,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 113) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(114,31): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 114) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(95,13): warning CS0618: 'SceneManager.UnloadScene(string)' is obsolete: 'Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 95) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(101,17): warning CS0618: 'SceneManager.UnloadScene(string)' is obsolete: 'Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 101) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(69,10): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 69) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(52,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 52) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(91,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 91) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(119,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 119) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(127,21): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 127) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(232,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 232) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(237,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 237) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(243,45): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 243) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(248,32): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 248) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(92,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 92) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(250,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 250) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(267,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 267) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(275,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 275) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(300,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 300) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(305,59): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 305) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(305,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 305) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(63,81): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs Line: 63) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(28,13): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs Line: 28) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewImages\ListViewImagesComponent.cs(140,19): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewImages\ListViewImagesComponent.cs Line: 140) Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs(28,25): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs Line: 28) Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs(28,64): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs Line: 28) Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs(38,25): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs Line: 38) Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs(38,68): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs Line: 38) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(19,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 19) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,4): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 33) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 33) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(43,20): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 43) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(60,4): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 60) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(60,42): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 60) Assets\simuzen\platform\systems\base\services\camera\LogicCamera.cs(623,34): warning CS0472: The result of the expression is always 'true' since a value of type 'bool' is never equal to 'null' of type 'bool?' (Filename: Assets\simuzen\platform\systems\base\services\camera\LogicCamera.cs Line: 623) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(578,17): warning CS0618: 'ProxyScreen.ShowMessage(string)' is obsolete: 'Usar ShowMessage(IHUDMessage)' (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 578) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(587,17): warning CS0618: 'ProxyScreen.ShowMessage()' is obsolete: 'Usar ShowMessage(IHUDMessage)' (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 587) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(14,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 14) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(14,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 14) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(15,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 15) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(15,67): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 15) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(16,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 16) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(16,89): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 16) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(17,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 17) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(17,94): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 17) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(18,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 18) Assets\simuzen\platform\playmaker\actions\log\CloseLogAction.cs(31,24): warning CS0168: The variable 'e' is declared but never used (Filename: Assets\simuzen\platform\playmaker\actions\log\CloseLogAction.cs Line: 31) Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(14,41): warning CS0649: Field 'GlobalLocutionService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(193,27): warning CS0649: Field 'HailModifier.Sets._startSpeedParticles' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 193) Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(11,27): warning CS0649: Field 'VehiclePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ParkingSensorAudioManager.cs(9,42): warning CS0649: Field 'ParkingSensorAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ParkingSensorAudioManager.cs Line: 9) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(15,37): warning CS0067: The event 'TrainingManagerEditorCameraService.OnCeilingChanged' is never used (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Input\BasicPIInputProxy.cs(7,28): warning CS0649: Field 'BasicPIInputProxy.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\BasicPIInputProxy.cs Line: 7) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(16,37): warning CS0649: Field 'StatisticsService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 16) Assets\simuzen\platform\legacy\Biometrics\NitgenFingerprintService.cs(45,46): warning CS0067: The event 'NitgenFingerprintService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\legacy\Biometrics\NitgenFingerprintService.cs Line: 45) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(17,49): warning CS0649: Field 'TrafficService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 17) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BusAudioManager.cs(13,33): warning CS0649: Field 'BusAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BusAudioManager.cs Line: 13) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\AssetTMStep.cs(13,39): warning CS0649: Field 'AssetTMStep.registryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\AssetTMStep.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(48,112): warning CS0649: Field 'SnowModifier.Sets._winterIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 48) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(18,46): warning CS0649: Field 'HCOM_PI_WeatherModifiers.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 18) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(20,32): warning CS0649: Field 'VehiclePerceptionController.prioritySensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 20) Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(20,44): warning CS0649: Field 'HCOM_Results._statisticService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 20) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(24,25): warning CS0067: The event 'DummyPIPassengersService.OnNetReleaseAllPassengersRequests' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(76,98): warning CS0649: Field 'RainyModifier.Sets._weatherParticles' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 76) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Container.cs(20,44): warning CS0649: Field 'Container.behavioursList' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Container.cs Line: 20) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(25,40): warning CS0649: Field 'ReplaySceneService.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 25) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(19,55): warning CS0649: Field 'ScenesLoaderPlugin.exercisePlugin' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(526,25): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnVehicleOvertakingSpawned' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 526) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(14,40): warning CS0649: Field 'SetOcclusionScene.replayFileManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 14) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BackhoeLoaderAudioManager.cs(21,33): warning CS0649: Field 'BackhoeLoaderAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BackhoeLoaderAudioManager.cs Line: 21) Assets\simuzen\platform\hud\elements\HSimBundleVersionLabel.cs(12,20): warning CS0649: Field 'HSimBundleVersionLabel.bundleservice' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HSimBundleVersionLabel.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(94,23): warning CS0649: Field 'SnowPlow.forwardPos' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 94) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs(13,41): warning CS0649: Field 'HCOM_PI_UserBehavior._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs Line: 13) Assets\simuzen\CommonTools\Standard Assets\Utility\PlatformSpecificContent.cs(27,39): warning CS0649: Field 'PlatformSpecificContent.m_ChildrenOfThisObject' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\PlatformSpecificContent.cs Line: 27) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(28,55): warning CS0649: Field 'DataBusWriter.miningOperationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 28) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(15,44): warning CS0649: Field 'EnvironmentAudioManager.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 15) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(27,44): warning CS0649: Field 'ReplaySceneService.replayFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 27) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs(24,34): warning CS0649: Field 'VehicleDatabaseService.dataModelManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(70,44): warning CS0649: Field 'SnowModifier.Sets._opacity1F' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 70) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(15,59): warning CS0649: Field 'BusStopManager._passengerFactoryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 15) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(21,29): warning CS0649: Field 'VehicleLightsController.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\DebugNetMessageService.cs(9,40): warning CS0649: Field 'DebugNetMessageService.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\DebugNetMessageService.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\GearInput.cs(46,33): warning CS0649: Field 'GearInput.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\GearInput.cs Line: 46) Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs(19,46): warning CS0649: Field 'ReplayTelemetryService._globalTelemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(52,56): warning CS0649: Field 'DegradedAsphaltModifier._covering' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 52) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(179,44): warning CS0649: Field 'HailModifier.Sets._opacity1' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 179) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(502,42): warning CS0067: The event 'TrainingManagerTrafficService.OnUserStopSpot' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 502) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(18,24): warning CS0649: Field 'DataBusWriter.input' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(32,56): warning CS0649: Field 'OilModifier._coveringDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 32) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs(12,40): warning CS0649: Field 'OrchestratorHelper.globalOrchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs Line: 12) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(39,18): warning CS0649: Field 'RearviewDescriptor.isRightRearview' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 39) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleRefactor.cs(17,43): warning CS0067: The event 'AssetBundleRefactor.OnBundleVersionResult' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleRefactor.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(64,37): warning CS0649: Field 'DebugTrafficService._playerFinderFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 64) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(50,60): warning CS0649: Field 'SnowModifier.Sets._covering' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 50) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(519,49): warning CS0067: The event 'TrainingManagerEditorTrafficService.VehicleBehind' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 519) Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs(26,38): warning CS0649: Field 'BackgroundKey._keyMaterial' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs Line: 26) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(18,49): warning CS0649: Field 'InfractionService._netMessage' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 18) Assets\simuzen\platform\simulation\ChangeScreenInDecoratorScene.cs(8,51): warning CS0649: Field 'ChangeScreenInDecoratorScene._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\simulation\ChangeScreenInDecoratorScene.cs Line: 8) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(183,16): warning CS0649: Field 'DeformableMeshZone._mesh' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 183) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(509,42): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUserYieldSpot' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 509) Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(10,46): warning CS0067: The event 'ReplayDataBusService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs Line: 10) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(295,22): warning CS0649: Field 'EnviroSky.cloudShadows' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 295) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs(14,46): warning CS0649: Field 'HCOM_PI_Wind.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs Line: 14) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(36,34): warning CS0649: Field 'TrainingManagerEditorSceneService._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 36) Assets\simuzen\platform\hud\components\HCOM_ParameterDescription.cs(91,50): warning CS0649: Field 'HCOM_ParameterDescription.vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ParameterDescription.cs Line: 91) Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs(14,38): warning CS0649: Field 'SpawnInput.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs Line: 14) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(72,40): warning CS0067: The event 'BasicPassengersService.OnBoardingCompleted' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 72) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs(40,33): warning CS0649: Field 'SMKTrafficVehiclePhysicsDescriptor._backWheels' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs Line: 40) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(30,56): warning CS0649: Field 'OilModifier._covering' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 30) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs(20,41): warning CS0649: Field 'WaitForFSMToEndAction._smkTimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs Line: 20) Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartUserVehicle.cs(18,42): warning CS0649: Field 'SmartUserVehicle.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartUserVehicle.cs Line: 18) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(25,30): warning CS0067: The event 'AssetsFromProjectService.OnLoadingBundle' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 25) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(109,29): warning CS0649: Field 'HUDConfigurationParametersData._userVehicleType' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 109) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(45,25): warning CS0649: Field 'RearviewConfiguration.Sets._minFPSRequired' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 45) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleRigidbody.cs(30,39): warning CS0067: The event 'VehicleRigidbody.OnVehicleTrigger' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleRigidbody.cs Line: 30) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\HornAudioManager.cs(9,40): warning CS0649: Field 'HornAudioManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\HornAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\orchestrator\NetOrchestratorFromList.cs(9,42): warning CS0649: Field 'OrchestratorFromList.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\NetOrchestratorFromList.cs Line: 9) Assets\simuzen\platform\playmaker\actions\network\StartNetAction.cs(10,28): warning CS0649: Field 'StartNetAction.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartNetAction.cs Line: 10) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs(14,43): warning CS0649: Field 'RearviewsWindow.rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(11,45): warning CS0649: Field 'SnowplowNetPhysics.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 11) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(18,41): warning CS0649: Field 'GlobalOrchestratorFromList.globalServices' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 18) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs(39,22): warning CS0649: Field 'CapsuleHand._material' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs Line: 39) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(317,29): warning CS0649: Field 'NetworkMessageService.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 317) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(27,41): warning CS0649: Field 'AssetsFromProjectService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 27) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs(37,25): warning CS0649: Field 'TrafficVehicleFactoryService._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs Line: 37) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs(12,38): warning CS0649: Field 'ReplayEnvironmentPlayer.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs Line: 12) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(10,38): warning CS0649: Field 'SetOcclusionScene.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 10) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(28,38): warning CS0649: Field 'TrainingManagerEditorSceneService._trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 28) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs(29,33): warning CS0649: Field 'LeapVRTemporalWarping.provider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs Line: 29) Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(10,27): warning CS0649: Field 'MotorbikePedalsGraphManager.BackBrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 10) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\TriggerTMStep.cs(10,49): warning CS0649: Field 'TriggerTMStep.goCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\TriggerTMStep.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(84,23): warning CS0649: Field 'SnowPlow.initialLiftPercentage' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 84) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(19,49): warning CS0649: Field 'HCOM_PI_WeatherModifiers._environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 19) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowplowParticleSystem.cs(17,46): warning CS0649: Field 'ReplaySnowplowParticleSystemPlayer.sceneReplayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowplowParticleSystem.cs Line: 17) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(12,35): warning CS0649: Field 'RemoteFileService.remoteFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 12) Assets\simuzen\platform\playmaker\actions\gui\Proc.cs(4,16): warning CS0649: Field 'Proc.Pid' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\playmaker\actions\gui\Proc.cs Line: 4) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(16,37): warning CS0649: Field 'VehicleInteriorManager.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 16) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(28,40): warning CS0649: Field 'AssetsFromProjectService.errorResolver' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 28) Assets\simuzen\platform\playmaker\actions\network\StopDiscovery.cs(10,28): warning CS0649: Field 'StopDiscovery.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StopDiscovery.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs(22,16): warning CS0649: Field 'LiftTurtleMode.turtleMaxRPM' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs Line: 22) Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs(19,42): warning CS0649: Field 'GUIServiceShowDelayedRespawnPopupAction._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs Line: 19) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs(17,33): warning CS0649: Field 'SceneExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs Line: 17) Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(23,40): warning CS0649: Field 'SimFleetService.errorresolver' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 23) Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs(39,35): warning CS0649: Field 'CullingManager.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs Line: 39) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorShovelAudioManager.cs(21,42): warning CS0649: Field 'ExcavatorShovelAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorShovelAudioManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(88,33): warning CS0649: Field 'TrafficService._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 88) Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(22,50): warning CS0067: The event 'GlobalLocutionService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs Line: 22) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SimExerciseConfigurationPlugin.cs(9,42): warning CS0649: Field 'SimExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SimExerciseConfigurationPlugin.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(23,36): warning CS0649: Field 'ScenesLocalizedData._envSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 23) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs(12,44): warning CS0649: Field 'RemoteFileManager.replayFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(29,39): warning CS0649: Field 'ScenesLocalizedData._postProcessingSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 29) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(16,49): warning CS0649: Field 'HCOM_PI_TrafficIntensity.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 16) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs(10,38): warning CS0649: Field 'VehiclePerceptionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs Line: 10) Assets\simuzen\CommonTools\Simple Path Finding\Utils\MovementController.cs(15,37): warning CS0649: Field 'MovementController.characterController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Simple Path Finding\Utils\MovementController.cs Line: 15) Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs(44,32): warning CS0649: Field 'BasicPersistentService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs Line: 44) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(99,23): warning CS0649: Field 'SnowPlow.rightBlade' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 99) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Bus.cs(11,53): warning CS0649: Field 'Bus.passengerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Bus.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(21,28): warning CS0649: Field 'MiniMapService._miniMapPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(74,109): warning CS0649: Field 'RainyModifier.Sets._wetAssetIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 74) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(17,18): warning CS0649: Field 'LogicsModifier._carLightsRequired' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 17) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs(12,42): warning CS0649: Field 'HCOM_PI_ChargeViscosity._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs Line: 12) Assets\simuzen\platform\playmaker\actions\passengers\PassengersFlowStart.cs(18,53): warning CS0649: Field 'PassengersFlowStart.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\PassengersFlowStart.cs Line: 18) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs(12,42): warning CS0649: Field 'VehicleCollisionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs Line: 12) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(16,18): warning CS0649: Field 'HUDVehicleData._keepGasolineAngleInBounds' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(167,46): warning CS0649: Field 'HailModifier.Sets._speedXYScaleZWF' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 167) Assets\simuzen\platform\systems\base\services\scene\SessionManagers\SessionManagerInstaller.cs(6,41): warning CS0649: Field 'SessionManagerInstaller.photoCapture' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SessionManagers\SessionManagerInstaller.cs Line: 6) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(76,24): warning CS0649: Field 'HUDVehicleData._pivotDashboardVR' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 76) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(33,18): warning CS0649: Field 'RearviewDescriptor.hasCanvas' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 33) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(78,44): warning CS0649: Field 'SnowModifier.Sets._opacity1' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 78) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs(14,44): warning CS0649: Field 'SceneExerciseConfigurationPlugin.testParameters' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs Line: 14) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs(9,35): warning CS0649: Field 'PIDumperInitializer.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs Line: 9) Assets\simuzen\CommonTools\Utils\Transform\CopyTransformForChild.cs(7,23): warning CS0649: Field 'CopyTransformForChild.transformChild' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Utils\Transform\CopyTransformForChild.cs Line: 7) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(64,33): warning CS0649: Field 'TrafficService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 64) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandManipulator.cs(87,26): warning CS0649: Field 'SandManipulator.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandManipulator.cs Line: 87) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(24,40): warning CS0649: Field 'EventHistoryLogger.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 24) Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs(19,49): warning CS0649: Field 'HUDUpdatePopupData.bundleservice' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs Line: 19) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs(12,40): warning CS0649: Field 'ReplaySnowPlowPlayer._envComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs Line: 12) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(18,16): warning CS0649: Field 'LPFailuresHandler._isTransmissionInterruption' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 18) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs(15,27): warning CS0649: Field 'InputRuntimeDebug.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs Line: 15) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearMXAudioManager.cs(14,27): warning CS0649: Field 'WrongGearMXAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearMXAudioManager.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(60,60): warning CS0649: Field 'SnowModifier.Sets._snowConeIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 60) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\TransformTweenBehaviour.cs(198,28): warning CS0649: Field 'TransformTweenBehaviour._eventTable' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\TransformTweenBehaviour.cs Line: 198) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(27,35): warning CS0649: Field 'FakeInteropService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 27) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(30,44): warning CS0649: Field 'ReplaySceneService._pauseReplaySignal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 30) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(68,44): warning CS0649: Field 'SnowModifier.Sets._opacity0F' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 68) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(60,56): warning CS0649: Field 'IcyAdherentModifier._glossCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 60) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(26,53): warning CS0649: Field 'ReplaySceneService.gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 26) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(10,27): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 10) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(168,15): warning CS0649: Field 'HUDConfigurationParametersData._eSP' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 168) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(10,36): warning CS0649: Field 'OpenBusDoorAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs(14,43): warning CS0649: Field 'EnvironmentInstaller._globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(17,34): warning CS0649: Field 'NetworkPhysicsManager.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 17) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(10,27): warning CS0649: Field 'ConsumptionEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(25,28): warning CS0649: Field 'SensorController.vibration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 25) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(21,49): warning CS0649: Field 'VehicleService.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(23,52): warning CS0649: Field 'VegetationService._pipoCameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 23) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(61,38): warning CS0649: Field 'bl_MiniMap.HitEffectAnimator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 61) Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(27,36): warning CS0649: Field 'GlobalSceneryService.sceneryDataManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 27) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs(10,49): warning CS0649: Field 'NetInitializeFirstStepPlugin.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs Line: 10) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(29,30): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoadTypeList' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 29) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(18,47): warning CS0649: Field 'EventHistoryLogger.localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(56,34): warning CS0067: The event 'DebugEnvironmentService.OnEnvModifier' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 56) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs(10,44): warning CS0649: Field 'PIDumperInitializer.miningOperationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs Line: 10) Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartUserVehicle.cs(16,42): warning CS0649: Field 'SmartUserVehicle.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartUserVehicle.cs Line: 16) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(24,40): warning CS0649: Field 'SceneAudioService.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 24) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs(176,36): warning CS0649: Field 'ReplayUserVehicleLightsRecorder.vehicleLights' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs Line: 176) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs(14,33): warning CS0649: Field 'UnloadZoneChecker.networkPhysics' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs Line: 14) Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(19,50): warning CS0067: The event 'GlobalCameraService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs Line: 19) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs(13,19): warning CS0649: Field 'OnTriggerChangeReverb.type' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs Line: 13) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs(62,36): warning CS0649: Field 'ReplayUserVehicleWipersRecorder._vehicleLights' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs Line: 62) Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs(15,20): warning CS0649: Field 'BackgroundKey.Margins.Right' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs Line: 15) Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(10,40): warning CS0649: Field 'HCOM_LP_LightIndicators.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs Line: 10) Assets\simuzen\platform\installers\DebugTrafficInstaller.cs(28,46): warning CS0649: Field 'DebugTrafficInstaller._trafficVehiclesFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\DebugTrafficInstaller.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(180,41): warning CS0067: The event 'TrafficService.OnUserLaneChange' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 180) Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs(24,28): warning CS0649: Field 'CullingManager.manager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs Line: 24) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(127,32): warning CS0649: Field 'DeformableMeshZone._physicMaterial' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 127) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(58,29): warning CS0649: Field 'DebugTrafficService._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 58) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TracksReverseGearAudioManager.cs(21,42): warning CS0649: Field 'TracksReverseGearAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TracksReverseGearAudioManager.cs Line: 21) Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs(18,55): warning CS0649: Field 'HUDUpdatePopupData._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs Line: 18) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(20,42): warning CS0649: Field 'VehicleService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 20) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(31,28): warning CS0649: Field 'SensorController.suspension' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 31) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(15,42): warning CS0649: Field 'HCOM_PI_TrafficIntensity.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 15) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs(12,55): warning CS0649: Field 'ServicesLoaderPlugin.configurationPlugin' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs Line: 12) Assets\simuzen\platform\systems\base\services\test\TestService.cs(15,41): warning CS0067: The event 'TestGlobalService.OnServiceReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 15) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(138,15): warning CS0649: Field 'HUDConfigurationParametersData._windIntensity' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 138) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(83,64): warning CS0649: Field 'SnowModifier.Sets._rainRefractionIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 83) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnTMStep.cs(9,45): warning CS0649: Field 'SpawnTMStep.vehicleSpawner' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnTMStep.cs Line: 9) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehiclePieceCollection.cs(46,35): warning CS0649: Field 'TrafficVehiclePieceCollection._id' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehiclePieceCollection.cs Line: 46) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(37,31): warning CS0649: Field 'SensorController.brakePressure' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 37) Assets\simuzen\platform\hud\descriptors\HDES_InfoParam.cs(10,22): warning CS0649: Field 'HDES_InfoParam.m_value' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\descriptors\HDES_InfoParam.cs Line: 10) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(40,22): warning CS0649: Field 'LogicsModifier._wipersRequired' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 40) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(86,24): warning CS0649: Field 'HUDVehicleData._vehicleDashboardVR' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 86) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(24,33): warning CS0649: Field 'DataBusWriter.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 24) Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs(17,20): warning CS0649: Field 'BackgroundKey.Margins.Bottom' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs Line: 17) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs(37,23): warning CS0649: Field 'BaseFuelTank.fineRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs Line: 37) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\DisabledInteropService.cs(17,47): warning CS0067: The event 'DisabledInteropService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\DisabledInteropService.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(165,43): warning CS0649: Field 'HailModifier.Sets._activateFar' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 165) Assets\simuzen\platform\hud\components\HCOM_ParameterDescription.cs(92,41): warning CS0649: Field 'HCOM_ParameterDescription._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ParameterDescription.cs Line: 92) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(152,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierEnabled' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 152) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(96,24): warning CS0649: Field 'HUDVehicleData._additionalIGPanel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 96) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs(37,23): warning CS0649: Field 'SaltSpreader.minSpreadInput' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs Line: 37) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForEscapePressedAction.cs(15,40): warning CS0649: Field 'WaitForEscapePressedAction._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForEscapePressedAction.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ASRFailure.cs(15,49): warning CS0649: Field 'ASRFailure.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ASRFailure.cs Line: 15) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(13,36): warning CS0649: Field 'EnvironmentAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 13) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs(38,42): warning CS0649: Field 'ReplayTransformRecorder.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs Line: 38) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SocratesAndTelemetryPanel.cs(17,43): warning CS0649: Field 'HCOM_PI_SocratesAndTelemetryPanel._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SocratesAndTelemetryPanel.cs Line: 17) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\LegacyProInteropService.cs(30,50): warning CS0067: The event 'LegacyProInteropService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\LegacyProInteropService.cs Line: 30) Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(18,33): warning CS0649: Field 'DebugCameraService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Line: 18) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs(15,49): warning CS0649: Field 'HCOM_PI_Spawn.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs Line: 15) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(225,33): warning CS0649: Field 'DeformableMeshZone.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 225) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\FakeMiningOperationService.cs(76,23): warning CS0067: The event 'FakeMiningOperationService.IsVehiclePoolReady' is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\FakeMiningOperationService.cs Line: 76) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(14,41): warning CS0649: Field 'StatisticsService.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(97,32): warning CS0649: Field 'TrafficService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 97) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(17,34): warning CS0649: Field 'VRCalibrationWindow.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs(24,38): warning CS0649: Field 'ParticleSystemMaterialConfiguration.weather' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs Line: 24) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(23,27): warning CS0649: Field 'VehicleLightsController.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 23) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(20,50): warning CS0067: The event 'RewiredInputSystem.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs Line: 20) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_WeatherAndTime.cs(18,46): warning CS0649: Field 'HCOM_IG_WeatherAndTime.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_WeatherAndTime.cs Line: 18) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TrafficAudioManager.cs(66,22): warning CS0649: Field 'TrafficAudioManager.trafficType' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TrafficAudioManager.cs Line: 66) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\AssetTMStep.cs(12,49): warning CS0649: Field 'AssetTMStep.goCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\AssetTMStep.cs Line: 12) Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(108,44): warning CS0649: Field 'LogicMinimap._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 108) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(26,18): warning CS0649: Field 'HUDVehicleData._keepHeatAngleInBounds' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(14,49): warning CS0649: Field 'NetworkPhysicsManager.gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 14) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseFsmPlugin\ExerciseInstantiatorPlugin.cs(12,38): warning CS0649: Field 'ExerciseInstantiatorPlugin._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseFsmPlugin\ExerciseInstantiatorPlugin.cs Line: 12) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(31,41): warning CS0649: Field 'TelemetryService._globalTelemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 31) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar_Wheel.cs(67,23): warning CS0649: Field 'SMKTrafficSimpleCar_Wheel._compression' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar_Wheel.cs Line: 67) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(19,37): warning CS0067: The event 'ReplaySceneService.OnReplayProgress' is never used (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 19) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs(47,43): warning CS0649: Field 'SnowPlowInput.environment' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs Line: 47) Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(21,41): warning CS0649: Field 'SimFleetService.Configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 21) Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs(13,36): warning CS0649: Field 'HWID_ConfigurationParameterHSelectionButton.playmakerFSMGameObject' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs Line: 13) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(37,27): warning CS0649: Field 'RearviewConfiguration.Sets._near' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 37) Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs(29,38): warning CS0649: Field 'VehicleWiperManager.dataBusService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs Line: 29) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableMesh.cs(81,42): warning CS0649: Field 'ReplayDeformableMeshRecorder._miningOperationsService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableMesh.cs Line: 81) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(67,40): warning CS0067: The event 'BasicPassengersService.OnBoardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 67) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(33,41): warning CS0649: Field 'PassengerFactoryService._bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 33) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(24,41): warning CS0649: Field 'FakeInteropService._overrideParams' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 24) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_DistanceObstacles.cs(11,49): warning CS0649: Field 'HCOM_PI_DistanceObstacles.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_DistanceObstacles.cs Line: 11) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs(18,25): warning CS0649: Field 'OrchestratorHelper.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs Line: 18) Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs(37,29): warning CS0649: Field 'CrossingEntityMovement._simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs Line: 37) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(28,32): warning CS0649: Field 'VehiclePerceptionController.expansionJointSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 28) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs(13,42): warning CS0649: Field 'HCOM_PI_ChargeLevel._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs Line: 13) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs(15,24): warning CS0649: Field 'UserCargoContainer._rockContainer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs Line: 15) Assets\simuzen\platform\systems\base\services\infraction\Infractions\WrongApproachToCrusherInfraction.cs(12,23): warning CS0649: Field 'WrongApproachToCrusherInfraction.approachDistance' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\WrongApproachToCrusherInfraction.cs Line: 12) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(15,55): warning CS0067: The event 'BasicPassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 15) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(32,65): warning CS0649: Field 'OrchestratorFromList.pluginConfiguration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 32) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(26,50): warning CS0067: The event 'DebugEnvironmentService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 26) Assets\simuzen\platform\systems\base\services\infraction\Infractions\OperatorsSecurityDistanceInfraction.cs(12,23): warning CS0649: Field 'OperatorsSecurityDistanceInfraction.SecurityDistance' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\OperatorsSecurityDistanceInfraction.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ConfigurableInput.cs(11,35): warning CS0649: Field 'ConfigurableInput.inputModules' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ConfigurableInput.cs Line: 11) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs(12,42): warning CS0649: Field 'HCOM_PI_ChargePosition._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(187,46): warning CS0067: The event 'TrafficService.OnUserYieldNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 187) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(23,68): warning CS0649: Field 'SceneAudioService.logicVehicleSounds' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 23) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(67,44): warning CS0649: Field 'DebugTrafficService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 67) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs(31,23): warning CS0649: Field 'SaltSpreader.maxSpread' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs Line: 31) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(497,25): warning CS0067: The event 'TrainingManagerTrafficService.OnSpawnAccident' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 497) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(66,17): warning CS0649: Field 'HUDVehicleData._steeringWheel' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 66) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_Timer.cs(10,41): warning CS0649: Field 'HCOM_IG_Timer._smkTimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_Timer.cs Line: 10) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs(13,44): warning CS0649: Field 'RemoteFileManager.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(502,32): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnTrafficIntensityChanged' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 502) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs(14,23): warning CS0649: Field 'NoEngineFuelTank.offFuelRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs Line: 14) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs(17,26): warning CS0649: Field 'UnloadZoneChecker.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs Line: 17) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(16,29): warning CS0649: Field 'SensorController.speedometer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 16) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(27,25): warning CS0067: The event 'DummyPassengersService.OnReleaseAllPassengersRequests' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 27) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(36,56): warning CS0649: Field 'OilModifier._specularCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 36) Assets\simuzen\platform\systems\base\services\passengers\scripts\ReplayPassengersService.cs(7,59): warning CS0067: The event 'ReplayPassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\ReplayPassengersService.cs Line: 7) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs(30,23): warning CS0649: Field 'AquaplaningModifier._wetAssetIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs Line: 30) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\DumperBucketAudioManager.cs(20,42): warning CS0649: Field 'DumperBucketAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\DumperBucketAudioManager.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(508,42): warning CS0067: The event 'TrainingManagerTrafficService.OnUserYieldNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 508) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs(9,42): warning CS0649: Field 'NetInitializeFirstStepPlugin.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs Line: 9) Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(22,42): warning CS0649: Field 'SimFleetService.ContextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 22) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(22,31): warning CS0649: Field 'VehiclePerceptionController.parkingSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(518,35): warning CS0067: The event 'TrainingManagerEditorTrafficService.NewNodeReached' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 518) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\BladeOrientationHelper.cs(9,16): warning CS0649: Field 'BladeOrientationHelper.deadZone' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\BladeOrientationHelper.cs Line: 9) Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(22,36): warning CS0649: Field 'HCOM_Results._eventHub' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 22) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(36,24): warning CS0649: Field 'HUDVehicleData._vehicleDashboard' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 36) Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs(16,55): warning CS0649: Field 'TestStartingConfigurationDecoratorInstaller._exerciseParameters' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs Line: 16) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\CargoDumperSpawnerManager.cs(17,33): warning CS0649: Field 'CargoDumperSpawnerManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\CargoDumperSpawnerManager.cs Line: 17) Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(13,50): warning CS0649: Field 'PITelemetryService._globalTelemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 13) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SpeedLimitAudioManager.cs(12,36): warning CS0649: Field 'SpeedLimitAudioManager.databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SpeedLimitAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs(10,41): warning CS0649: Field 'PIInfractionService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs Line: 10) Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(15,50): warning CS0067: The event 'SceneVRService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 15) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs(15,42): warning CS0649: Field 'ReflectionProbeCullingBehaviour.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(70,33): warning CS0649: Field 'DebugTrafficService._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 70) Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(12,42): warning CS0649: Field 'EnvironmentService._simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 12) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(23,54): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.piClosedClosedSingal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 23) Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(10,27): warning CS0649: Field 'VehiclePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs(18,50): warning CS0067: The event 'GlobalVRService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs Line: 18) Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs(8,25): warning CS0649: Field 'BabelInputModule._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs Line: 8) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(11,40): warning CS0649: Field 'WipersAudioManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(33,35): warning CS0649: Field 'ScenesLocalizedData._vegetationSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 33) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleInteriorAudioManager.cs(9,33): warning CS0649: Field 'VehicleInteriorAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleInteriorAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(21,52): warning CS0649: Field 'EventHistoryLogger.physicEnvironment' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 21) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs(10,22): warning CS0649: Field 'BaseFuelTank.fuel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehiclePickup.cs(13,40): warning CS0649: Field 'UserVehiclePickup.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehiclePickup.cs Line: 13) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs(191,29): warning CS0067: The event 'ForkBase.OnOutOfFrustum' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs Line: 191) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(13,50): warning CS0649: Field 'RearviewDescriptor.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 13) Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(9,27): warning CS0649: Field 'MotorbikePedalsGraphManager.FrontBrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 9) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(12,44): warning CS0649: Field 'HCOM_IG_ObserverPanel._telemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 12) Assets\simuzen\platform\playmaker\actions\passengers\PassengerRequests.cs(17,53): warning CS0649: Field 'PassengerRequests.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\PassengerRequests.cs Line: 17) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs(11,22): warning CS0649: Field 'BikeAudioManager.SpeedInfo.rpm' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs(12,36): warning CS0649: Field 'BlinkersAudioManager.dataBus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs Line: 12) Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs(10,27): warning CS0649: Field 'CarPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(23,40): warning CS0649: Field 'DataBusWriter.vehiclewiper' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 23) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(19,41): warning CS0649: Field 'InfractionService._smkTime' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 19) Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(137,41): warning CS0067: The event 'DebugCameraService.OnCameraPivotChanged' is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Line: 137) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(22,42): warning CS0649: Field 'EnvironmentService._sceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(513,35): warning CS0067: The event 'TrainingManagerEditorTrafficService.StopCrossed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 513) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusTransformParent.cs(22,33): warning CS0649: Field 'BusTransformParent.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusTransformParent.cs Line: 22) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(17,36): warning CS0649: Field 'VehicleInteriorManager.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 17) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(12,38): warning CS0649: Field 'RearviewDescriptor.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(524,25): warning CS0067: The event 'TrainingManagerTrafficService.OnVehicleOvertakingSpawned' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 524) Assets\simuzen\platform\playmaker\actions\zms\EventHUBAction.cs(9,50): warning CS0649: Field 'EventHUBAction.eventHUB' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\zms\EventHUBAction.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(11,49): warning CS0649: Field 'EnvironmentService._netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(23,37): warning CS0649: Field 'SceneryService._scenesData' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 23) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(76,29): warning CS0649: Field 'TrafficService._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 76) Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs(13,42): warning CS0649: Field 'ParseExerciseAction._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs Line: 13) Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs(11,49): warning CS0649: Field 'PIInfractionService._netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(22,40): warning CS0649: Field 'VegetationService._cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 22) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(29,43): warning CS0649: Field 'ReplaySceneService._playReplaySignal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(35,42): warning CS0649: Field 'NetworkMessageService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 35) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(9,27): warning CS0649: Field 'ConsumptionEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorEngineAudioManager.cs(19,42): warning CS0649: Field 'ExcavatorEngineAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorEngineAudioManager.cs Line: 19) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs(12,42): warning CS0649: Field 'HCOM_PI_ChargeLevel._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(38,56): warning CS0649: Field 'OilModifier._glossCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 38) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(74,40): warning CS0067: The event 'BasicPassengersService.OnUnboardingCompleted' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 74) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(10,38): warning CS0649: Field 'PassengerAnimationSync.simulatorModes' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(80,80): warning CS0649: Field 'RainyModifier.Sets._microsplatWaterProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 80) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(202,134): warning CS0649: Field 'HailModifier.Sets._wipersRequired' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 202) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(29,58): warning CS0649: Field 'TrainingManagerEditorSceneService._trainingManagerGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 29) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorRollingAudioManager.cs(23,33): warning CS0649: Field 'ExcavatorRollingAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorRollingAudioManager.cs Line: 23) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_InfractionsBar.cs(14,45): warning CS0649: Field 'HCOM_IG_InfractionsBar.infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_InfractionsBar.cs Line: 14) Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(15,59): warning CS0067: The event 'PIPassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs Line: 15) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs(11,36): warning CS0649: Field 'VehiclePerceptionAudioManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs Line: 11) Assets\simuzen\CommonTools\Utils\Graph Maker\Graph.cs(7,24): warning CS0649: Field 'Graph.emptygraphPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Utils\Graph Maker\Graph.cs Line: 7) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(503,37): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUserLaneChange' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 503) Assets\simuzen\platform\systems\base\services\scene\Physic Environment\WindDebug.cs(12,24): warning CS0649: Field 'WindDebug.windTunnelPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Physic Environment\WindDebug.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs(24,40): warning CS0649: Field 'FallOffGenerator.fallOffAcceleration' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs Line: 24) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleGlass.cs(65,33): warning CS0649: Field 'ReplayUserVehicleGlassRecorder.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleGlass.cs Line: 65) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(46,34): warning CS0649: Field 'MiniMapService._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 46) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs(16,27): warning CS0649: Field 'TruckIgnitionAudioManager._databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(26,53): warning CS0649: Field 'EventHistoryLogger.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 26) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(37,36): warning CS0649: Field 'TrainingManagerEditorSceneService._orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 37) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(25,33): warning CS0649: Field 'TelemetryService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 25) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs(11,38): warning CS0649: Field 'ParticleSystemMaterialConfiguration.daytime' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs Line: 11) Assets\simuzen\platform\systems\base\vehicle\Perception\Awareness\TrafficAwareness.cs(10,33): warning CS0649: Field 'TrafficAwareness.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\Awareness\TrafficAwareness.cs Line: 10) Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(8,43): warning CS0649: Field 'SceneVRService.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 8) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(15,38): warning CS0649: Field 'RearviewDescriptor.rearviewCamera' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 15) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(24,28): warning CS0649: Field 'VehiclePerceptionController.roadSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 24) Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs(16,20): warning CS0649: Field 'BackgroundKey.Margins.Top' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs Line: 16) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(13,31): warning CS0649: Field 'SensorController.accelerometer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 13) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(12,45): warning CS0649: Field 'NetControllerForRewired.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TireBlastAudioManager.cs(10,42): warning CS0649: Field 'TireBlastAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TireBlastAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(20,44): warning CS0649: Field 'DataBusWriter.lightController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(470,25): warning CS0067: The event 'TrainingManagerTrafficService.OnTrafficCleared' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 470) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs(18,16): warning CS0649: Field 'LiftTurtleMode.turtlePeakRPM' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(24,38): warning CS0649: Field 'VegetationService._sceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 24) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs(13,33): warning CS0649: Field 'ReplayExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(514,35): warning CS0067: The event 'TrainingManagerEditorTrafficService.StopFinished' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 514) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(18,16): warning CS0649: Field 'DPFailuresHandler._isAirPressureWarning' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 18) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(32,29): warning CS0649: Field 'VehiclePerceptionController.stopTriggerSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 32) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(41,59): warning CS0649: Field 'SensorController.databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 41) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnpointTMStep.cs(10,41): warning CS0649: Field 'SpawnpointTMStep.spawnPoints' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnpointTMStep.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(501,39): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnVehicledSpawned' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 501) Assets\simuzen\platform\hud\elements\Popups\LoginBioPopupPanel.cs(19,38): warning CS0649: Field 'LoginBioPopupPanel._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\Popups\LoginBioPopupPanel.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(512,35): warning CS0067: The event 'TrainingManagerEditorTrafficService.StopWatched' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 512) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(21,41): warning CS0649: Field 'HCOM_PI_WeatherModifiers._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(13,45): warning CS0649: Field 'GlobalSceneryService._zenjectSceneLoader' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(505,42): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUserStopNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 505) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(516,41): warning CS0067: The event 'TrainingManagerEditorTrafficService.TrafficLightCrossed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 516) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(66,46): warning CS0649: Field 'SnowModifier.Sets._speedXYScaleZWF' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 66) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(19,31): warning CS0649: Field 'VehicleLightsController.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 19) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs(24,25): warning CS0649: Field 'PassengerServiceDebugInput.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs Line: 24) Assets\simuzen\platform\systems\base\services\audio\MiniMapServiceInstaller.cs(19,28): warning CS0649: Field 'MiniMapServiceInstaller._minimapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\MiniMapServiceInstaller.cs Line: 19) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(57,51): warning CS0649: Field 'RearviewConfiguration.Sets._lowVisibilitycullDistances' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 57) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(58,56): warning CS0649: Field 'IcyAdherentModifier._specularCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 58) Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(12,27): warning CS0649: Field 'VehiclePedalsGraphManager.HandBrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs(15,45): warning CS0649: Field 'SpawnInput.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs Line: 15) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(26,33): warning CS0649: Field 'VehiclePerceptionController.proximitySensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 26) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\HornAudioManager.cs(8,42): warning CS0649: Field 'HornAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\HornAudioManager.cs Line: 8) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(30,43): warning CS0649: Field 'AssetsFromProjectService.registryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 30) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(15,35): warning CS0649: Field 'DataBusWriter.bus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 15) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryBladeAudioManager.cs(20,42): warning CS0649: Field 'MachineryBladeAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryBladeAudioManager.cs Line: 20) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(89,18): warning CS0649: Field 'HUDConfigurationParametersData._snowThickness' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 89) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs(16,16): warning CS0649: Field 'VehicleSteamroller.steamrollFactor' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs Line: 16) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs(24,18): warning CS0649: Field 'EnumEventTable.Entry.enumValue' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(186,46): warning CS0067: The event 'TrafficService.OnUserYieldSpot' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 186) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs(12,55): warning CS0649: Field 'HCOM_PI_Bus.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs Line: 12) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPLightsHandler.cs(15,22): warning CS0649: Field 'TPLightsHandler._isBus' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPLightsHandler.cs Line: 15) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(14,42): warning CS0649: Field 'HCOM_PI_TrafficIntensity._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 14) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(13,29): warning CS0649: Field 'MotorVehicle.gearboxController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 13) Assets\simuzen\platform\systems\base\vehicle\Perception\CameraPerceptionController.cs(12,31): warning CS0649: Field 'CameraPerceptionController.ceilingSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\CameraPerceptionController.cs Line: 12) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(22,38): warning CS0649: Field 'DataBusWriter.infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(504,42): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUserStopSpot' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 504) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs(16,48): warning CS0649: Field 'RemoteFileManager._errorGuiControlSignal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(517,49): warning CS0067: The event 'TrainingManagerTrafficService.VehicleBehind' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 517) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(36,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingCompleted' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 36) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(509,35): warning CS0067: The event 'TrainingManagerTrafficService.PlacedInPriorityNode' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 509) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs(15,35): warning CS0649: Field 'OnTriggerChangeReverb.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs Line: 15) Assets\simuzen\platform\playmaker\actions\interop\ExerciseInfoAction.cs(21,56): warning CS0649: Field 'ExerciseInfoAction.TrainingManagerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\interop\ExerciseInfoAction.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Spawn\VehicleSpawnerService.cs(17,50): warning CS0067: The event 'VehicleSpawnerService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\VehicleSpawnerService.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(499,39): warning CS0067: The event 'TrainingManagerTrafficService.OnVehicledSpawned' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 499) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(58,56): warning CS0649: Field 'DegradedAsphaltModifier._specularCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 58) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\BladeOrientationHelper.cs(7,20): warning CS0649: Field 'BladeOrientationHelper.rearTransform' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\BladeOrientationHelper.cs Line: 7) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(153,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierDisabled' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 153) Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(11,46): warning CS0649: Field 'MapSystemInput.globalOrchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(523,35): warning CS0067: The event 'TrainingManagerTrafficService.UpdatedLaneInfo' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 523) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehiclePickup.cs(14,43): warning CS0649: Field 'UserVehiclePickup.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehiclePickup.cs Line: 14) Assets\simuzen\platform\systems\base\services\audio\VehicleSounds.cs(6,23): warning CS0649: Field 'VehicleSounds._audioPieces' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\VehicleSounds.cs Line: 6) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(16,35): warning CS0649: Field 'InfractionService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 16) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SkidAndWheelsAudioManager.cs(17,36): warning CS0649: Field 'SkidAndWheelsAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SkidAndWheelsAudioManager.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(516,35): warning CS0067: The event 'TrainingManagerTrafficService.NewNodeReached' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 516) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(22,18): warning CS0649: Field 'LogicsModifier._cautiousDriving' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 22) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\IgnitionController.cs(18,38): warning CS0067: The event 'IgnitionController.OnKeyStatusChange' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\IgnitionController.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(506,46): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUserTrafficLightEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 506) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs(12,34): warning CS0649: Field 'ReplayRearviewsPlayer.rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs(11,33): warning CS0649: Field 'WindAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\GIReadyPlugin\GIReadyPlugin.cs(10,44): warning CS0649: Field 'GIReadyPlugin.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\GIReadyPlugin\GIReadyPlugin.cs Line: 10) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs(13,44): warning CS0649: Field 'RearviewsWindow.frameRateService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(50,13): warning CS0649: Field 'DegradedAsphaltModifier._degradedAsphaltIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 50) Assets\simuzen\platform\installers\FakeInteropDecoratorInstaller.cs(8,36): warning CS0649: Field 'FakeInteropDecoratorInstaller.overrideParams' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\FakeInteropDecoratorInstaller.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(32,58): warning CS0649: Field 'EnvironmentService._environmentBridgeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 32) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs(46,32): warning CS0649: Field 'ReplaySnowPlowRecorder._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs Line: 46) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryEngineAudioManager.cs(19,33): warning CS0649: Field 'MachineryEngineAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryEngineAudioManager.cs Line: 19) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(12,43): warning CS0649: Field 'VRWindow.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs Line: 12) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\StartExerciseAction.cs(10,40): warning CS0649: Field 'StartExerciseAction._orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\StartExerciseAction.cs Line: 10) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\LeapImageRetriever.cs(32,25): warning CS0649: Field 'LeapImageRetriever._provider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\LeapImageRetriever.cs Line: 32) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachinerySandAudioManager.cs(22,42): warning CS0649: Field 'MachinerySandAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachinerySandAudioManager.cs Line: 22) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(34,29): warning CS0649: Field 'SensorController.temperature' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 34) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputMapSystem.cs(11,17): warning CS0649: Field 'InputMapSystem.inputPlayerName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputMapSystem.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(76,44): warning CS0649: Field 'SnowModifier.Sets._opacity0' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 76) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(14,36): warning CS0649: Field 'SnowplowNetPhysics.productModel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 14) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs(26,42): warning CS0649: Field 'VehicleSkidAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs Line: 26) Assets\simuzen\platform\systems\base\services\test\TestService.cs(48,53): warning CS0067: The event 'TestSceneService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 48) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs(13,42): warning CS0649: Field 'HCOM_PI_ChargePosition._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(17,45): warning CS0649: Field 'EventHistoryLogger.infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 17) Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs(27,36): warning CS0649: Field 'VehicleWiperManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs Line: 27) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryData\DummyTelemetryService.cs(9,50): warning CS0067: The event 'DummyTelemetryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryData\DummyTelemetryService.cs Line: 9) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(45,47): warning CS0067: The event 'FakeInteropService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 45) Assets\simuzen\platform\playmaker\actions\user vehicle\BaseVehicleAction.cs(12,33): warning CS0649: Field 'BaseVehicleAction.vehicle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\user vehicle\BaseVehicleAction.cs Line: 12) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VisualCargoRepresentation.cs(23,28): warning CS0649: Field 'VisualCargoRepresentation.animationTween' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VisualCargoRepresentation.cs Line: 23) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs(31,30): warning CS0649: Field 'Passenger.fsm' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs Line: 31) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(12,46): warning CS0067: The event 'DummyPIPassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 12) Assets\simuzen\CommonTools\Standard Assets\Utility\SmoothFollow.cs(21,17): warning CS0649: Field 'SmoothFollow.heightDamping' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\SmoothFollow.cs Line: 21) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(9,45): warning CS0649: Field 'PassengersSceneInstaller.piServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 9) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengerCollider.cs(8,37): warning CS0649: Field 'PassengerCollider.passengerCollider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengerCollider.cs Line: 8) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DetectionUtilities\DetectorLogicGate.cs(32,28): warning CS0649: Field 'DetectorLogicGate.Detectors' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DetectionUtilities\DetectorLogicGate.cs Line: 32) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs(34,35): warning CS0649: Field 'Passenger.passengerCollider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs Line: 34) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(525,35): warning CS0067: The event 'TrainingManagerEditorTrafficService.UpdatedLaneInfo' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 525) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(60,38): warning CS0649: Field 'bl_MiniMap.PanelInfoAnimator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 60) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleRefactor.cs(20,50): warning CS0067: The event 'AssetBundleRefactor.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleRefactor.cs Line: 20) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ForkAudioManager.cs(9,36): warning CS0649: Field 'ForkAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ForkAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(14,42): warning CS0649: Field 'PassengersSceneInstaller._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicEnvironmentService.cs(34,35): warning CS0649: Field 'PhysicEnvironmentService.snowManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicEnvironmentService.cs Line: 34) Assets\simuzen\platform\systems\base\services\infraction\Infractions\OverturnInfraction.cs(15,17): warning CS0649: Field 'OverturnInfraction.inclinationForInfraction' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\OverturnInfraction.cs Line: 15) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryRollingAudioManager.cs(20,42): warning CS0649: Field 'MachineryRollingAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryRollingAudioManager.cs Line: 20) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs(10,23): warning CS0649: Field 'Fuel.airFuelRatio' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs Line: 10) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(188,18): warning CS0649: Field 'HUDConfigurationParametersData._isAdaptedForHandicapped' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 188) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(79,18): warning CS0649: Field 'HUDConfigurationParametersData._parkingSensorOnBoard' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 79) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(17,66): warning CS0649: Field 'GlobalOrchestratorFromList.initializationOrder' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(70,33): warning CS0649: Field 'TrafficService._sceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 70) Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartUserVehicle.cs(17,40): warning CS0649: Field 'SmartUserVehicle.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartUserVehicle.cs Line: 17) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\TrainingManagerExerciseConfigurationPlugin.cs(9,42): warning CS0649: Field 'TrainingManagerExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\TrainingManagerExerciseConfigurationPlugin.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(20,46): warning CS0649: Field 'EventHistoryLogger.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 20) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(73,40): warning CS0067: The event 'BasicPassengersService.OnUnboardingStart' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 73) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(19,22): warning CS0649: Field 'MotorVehicle.fifthWheel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 19) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs(12,42): warning CS0649: Field 'HCOM_PI_UserBehavior._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs Line: 12) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(19,35): warning CS0649: Field 'VehicleInteriorManager.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 19) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\BasePlugin\BaseOrchestratorPlugin.cs(81,38): warning CS0649: Field 'BaseOrchestratorPlugin.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\BasePlugin\BaseOrchestratorPlugin.cs Line: 81) Assets\simuzen\platform\systems\base\services\minimap\scripts\MinimapItem.cs(101,33): warning CS0649: Field 'MinimapItem._miniMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\MinimapItem.cs Line: 101) Assets\simuzen\platform\installers\VegetationInstaller.cs(7,24): warning CS0649: Field 'VegetationInstaller._vegetationServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\VegetationInstaller.cs Line: 7) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeSecondPassPlugin\NetInitializeSecondStepPlugin.cs(8,42): warning CS0649: Field 'NetInitializeSecondStepPlugin.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeSecondPassPlugin\NetInitializeSecondStepPlugin.cs Line: 8) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(16,30): warning CS0649: Field 'MotorVehicle.suspensionModifier' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 16) Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs(10,24): warning CS0649: Field 'TrainingManagerSceneInstaller._trainingManagerServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Line: 10) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs(11,42): warning CS0649: Field 'HCOM_PI_Traffic._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs Line: 11) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs(17,41): warning CS0649: Field 'HCOM_PI_Environment._configutation' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs Line: 17) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs(73,33): warning CS0649: Field 'MiningOperationsService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs Line: 73) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerPieces.cs(12,46): warning CS0649: Field 'ReplayPassengerPiecesPlayer.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerPieces.cs Line: 12) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(14,42): warning CS0649: Field 'InfractionService._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 14) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(17,33): warning CS0649: Field 'TelemetryService.busService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 17) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(8,45): warning CS0649: Field 'PassengersSceneInstaller.servicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(55,30): warning CS0067: The event 'DebugEnvironmentService.OnWeather' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 55) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(22,38): warning CS0649: Field 'SensorController.selftAlignmentTorque' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 22) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs(12,29): warning CS0649: Field 'BikeAudioManager.SpeedInfo.audio' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs(8,39): warning CS0649: Field 'OutputService.platform' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs Line: 8) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderShovelAudioManager.cs(21,33): warning CS0649: Field 'WheelLoaderShovelAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderShovelAudioManager.cs Line: 21) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs(34,23): warning CS0649: Field 'SaltSpreader.maxSpreadInput' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs Line: 34) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs(10,46): warning CS0649: Field 'PassengerFactoryInstaller._vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(161,17): warning CS0649: Field 'HailModifier.Sets._wetAssetIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 161) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(56,40): warning CS0649: Field 'IcyAdherentModifier._coveringColor' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 56) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(52,40): warning CS0067: The event 'DebugEnvironmentService.OnEnvConfiguration' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 52) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(32,53): warning CS0649: Field 'PassengerFactoryService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 32) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(59,18): warning CS0649: Field 'HUDConfigurationParametersData._cruiseSpeedOnBoard' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 59) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(36,28): warning CS0649: Field 'VehiclePerceptionController.coneSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 36) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(34,39): warning CS0649: Field 'TrainingManagerEditorSceneService._registryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 34) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TinesAudioManager.cs(9,36): warning CS0649: Field 'TinesAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TinesAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs(16,37): warning CS0649: Field 'ReplayUserVehicleLightsPlayer.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs Line: 16) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\RipperAudioManager.cs(21,42): warning CS0649: Field 'RipperAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\RipperAudioManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\CustomControllerForRewired.cs(9,20): warning CS0649: Field 'CustomControllerForRewired.inputPlayerName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\CustomControllerForRewired.cs Line: 9) Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(139,37): warning CS0067: The event 'DebugCameraService.OnCeilingChanged' is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Line: 139) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(30,49): warning CS0649: Field 'EnvironmentService._environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 30) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(21,31): warning CS0649: Field 'TelemetryService.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 21) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(21,40): warning CS0649: Field 'DataBusWriter._wiperManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 21) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\PanelController.cs(36,39): warning CS0649: Field 'PanelController._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\PanelController.cs Line: 36) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs(39,48): warning CS0649: Field 'ReplayTransformRecorder._globalScenery' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs Line: 39) Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(17,59): warning CS0067: The event 'SceneryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 17) Assets\simuzen\platform\systems\base\services\infraction\Infractions\DamagedLoadInfraction.cs(20,36): warning CS0649: Field 'DamagedLoadInfraction.flankedCollisionSignalEdge' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\DamagedLoadInfraction.cs Line: 20) Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs(81,8): warning CS0649: Field 'BabelInputModule.m_RepeatDelay' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs Line: 81) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(21,44): warning CS0067: The event 'PassengersService.OnReleaseUnboardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Spawn\GameObjectCreationService.cs(13,35): warning CS0649: Field 'GameObjectCreationService.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\GameObjectCreationService.cs Line: 13) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(27,38): warning CS0649: Field 'DataBusWriter.contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 27) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(14,41): warning CS0067: The event 'TrainingManagerEditorCameraService.OnCameraCreated' is never used (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 14) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(25,28): warning CS0649: Field 'MachineryDriverBehaviourAction.originalRotation' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs Line: 25) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(119,18): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoadLevel' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 119) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(40,50): warning CS0067: The event 'AssetsFromProjectService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 40) Assets\simuzen\platform\installers\TrafficInstaller.cs(24,45): warning CS0649: Field 'TrafficInstaller._trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrafficInstaller.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(34,40): warning CS0649: Field 'OilModifier._coveringColor' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 34) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(473,25): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnCrossingEntityCleared' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 473) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(50,4): warning CS0649: Field 'IcyAdherentModifier._icyAdherenceIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 50) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(52,56): warning CS0649: Field 'IcyAdherentModifier._covering' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 52) Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs(82,42): warning CS0649: Field 'ReplayUserVehicleRotaryLightsRecorder._vehicleLights' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs Line: 82) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(83,64): warning CS0649: Field 'RainyModifier.Sets._staticRainIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 83) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(177,44): warning CS0649: Field 'HailModifier.Sets._opacity0' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 177) Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs(13,24): warning CS0649: Field 'TrainingManagerSceneInstaller._trainingManagerInputToEntitiesPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Line: 13) Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs(9,27): warning CS0649: Field 'CarPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(42,92): warning CS0649: Field 'SnowModifier.Sets._microsplatParticulateProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 42) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(11,27): warning CS0649: Field 'ConsumptionEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 11) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(15,16): warning CS0649: Field 'LPFailuresHandler._isOverHeatedEngine' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 15) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LocutionWindow.cs(12,49): warning CS0649: Field 'LocutionWindow.locutionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LocutionWindow.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(37,44): warning CS0649: Field 'MiniMapService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 37) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersFlow.cs(34,30): warning CS0649: Field 'PassengersFlow.fsm' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersFlow.cs Line: 34) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\UserVehicleBehaviourManager.cs(8,27): warning CS0649: Field 'UserVehicleBehaviourManager.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\UserVehicleBehaviourManager.cs Line: 8) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs(14,42): warning CS0649: Field 'HCOM_PI_Spawn._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs Line: 14) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\ExerciseTimeAction.cs(9,41): warning CS0649: Field 'ExerciseTimeAction._smkTimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\ExerciseTimeAction.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Culling\CullingService.cs(12,50): warning CS0067: The event 'CullingService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Culling\CullingService.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(512,35): warning CS0067: The event 'TrainingManagerTrafficService.StopFinished' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 512) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(62,60): warning CS0649: Field 'SnowModifier.Sets._snowGlassIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 62) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs(39,27): warning CS0649: Field 'ForkBase.visual' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs Line: 39) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\AidsInput.cs(25,33): warning CS0649: Field 'AidsInput.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\AidsInput.cs Line: 25) Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(110,39): warning CS0649: Field 'LogicMinimap._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 110) Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs(12,42): warning CS0649: Field 'RegistryService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs Line: 12) Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(15,36): warning CS0649: Field 'StartDiscovery.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 15) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Locution.cs(13,49): warning CS0649: Field 'Locution.locutionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Locution.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs(16,38): warning CS0649: Field 'SpawnInput.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs Line: 16) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderHydraulicRotationAudioManager.cs(23,33): warning CS0649: Field 'WheelLoaderHydraulicRotationAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderHydraulicRotationAudioManager.cs Line: 23) Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs(16,42): warning CS0649: Field 'ReplayTelemetryService.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs Line: 16) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs(15,52): warning CS0649: Field 'HCOM_PI_Wind.physicEnvironment' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs Line: 15) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(46,24): warning CS0649: Field 'HUDVehicleData._instructorEventsPanel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 46) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(25,40): warning CS0067: The event 'DummyPIPassengersService.OnNetRequestBusStop' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 25) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(189,29): warning CS0649: Field 'HailModifier.Sets._burstParticles' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 189) Assets\simuzen\platform\playmaker\actions\configuration\RestartSimAction.cs(13,44): warning CS0649: Field 'RestartSimAction.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\RestartSimAction.cs Line: 13) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs(15,30): warning CS0649: Field 'AssetBundleManager.loadManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(184,64): warning CS0649: Field 'HailModifier.Sets._staticRainIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 184) Assets\simuzen\platform\systems\base\session\ContextService.cs(15,44): warning CS0067: The event 'ContextService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\session\ContextService.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(67,39): warning CS0649: Field 'TrafficService._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 67) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs(37,33): warning CS0649: Field 'SMKTrafficVehiclePhysicsDescriptor._frontWheels' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs Line: 37) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(80,23): warning CS0649: Field 'SnowPlow.initialTurnPercentage' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 80) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleWrongGearAudioManager.cs(10,33): warning CS0649: Field 'VehicleWrongGearAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleWrongGearAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs(11,44): warning CS0649: Field 'NetInitializeFirstStepPlugin.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs Line: 11) Assets\simuzen\platform\systems\base\services\minimap\scripts\PointOfInterestDescriptor.cs(22,31): warning CS0649: Field 'PointOfInterestDescriptor._itemInfo' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\PointOfInterestDescriptor.cs Line: 22) Assets\configuration\test\OverrideConfigParams.cs(8,36): warning CS0649: Field 'OverrideConfigParams.overrideParams' is never assigned to, and will always have its default value null (Filename: Assets\configuration\test\OverrideConfigParams.cs Line: 8) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs(27,25): warning CS0649: Field 'EnumEventTable.Entry.callback' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs Line: 27) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(17,80): warning CS0649: Field 'TrainingManagerEditorCameraService.logicCameraFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 17) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(40,30): warning CS0649: Field 'HandPool.ModelPool' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 40) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs(57,33): warning CS0649: Field 'ReplayGraphicVehicleRecorder._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs Line: 57) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(42,35): warning CS0649: Field 'TrainingManagerEditorTrafficService._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 42) Assets\simuzen\platform\installers\DebugTrafficInstaller.cs(25,28): warning CS0649: Field 'DebugTrafficInstaller._trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\DebugTrafficInstaller.cs Line: 25) Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs(10,63): warning CS0649: Field 'ObjectsByEnv._modifier' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs(13,42): warning CS0649: Field 'VehicleCollisionAudioManager.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(28,59): warning CS0067: The event 'PassengerFactoryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(183,50): warning CS0067: The event 'TrafficService.OnUserTrafficLightEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 183) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(13,42): warning CS0649: Field 'GameObjectCreationService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(496,46): warning CS0067: The event 'TrainingManagerTrafficService.OnCrossingEntitySpawned' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 496) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnSimulationAction.cs(9,49): warning CS0649: Field 'OrchestratorOnSimulationAction.globalOrchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnSimulationAction.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(184,50): warning CS0067: The event 'TrafficService.OnUSerTrafficLightNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 184) Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs(28,40): warning CS0649: Field 'BundleFromAssetBundleService.errorHandler' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs Line: 28) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(178,18): warning CS0649: Field 'HUDConfigurationParametersData._inclinometer' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 178) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(36,41): warning CS0649: Field 'AbstractStateMachineGUIService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 36) Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPIndicatorsHandler.cs(16,34): warning CS0649: Field 'PPIndicatorsHandler.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPIndicatorsHandler.cs Line: 16) Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs(25,42): warning CS0649: Field 'TMConfigMenu._context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs Line: 25) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs(14,47): warning CS0649: Field 'HCOM_IG_GoalsPanel.localizationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(60,56): warning CS0649: Field 'DegradedAsphaltModifier._glossCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 60) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(27,34): warning CS0649: Field 'ScenesLocalizedData._enviroSkySettings' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 27) Assets\simuzen\platform\playmaker\actions\configuration\SetSimulatorModeAction.cs(8,30): warning CS0649: Field 'SetSimulatorModeAction.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetSimulatorModeAction.cs Line: 8) Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(24,37): warning CS0649: Field 'SimFleetService.errorHandler' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 24) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleIgnitionAudioManager.cs(10,33): warning CS0649: Field 'VehicleIgnitionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleIgnitionAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\FurnitureAudioManager.cs(11,48): warning CS0649: Field 'FurnitureAudioManager.mat' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\FurnitureAudioManager.cs Line: 11) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs(9,36): warning CS0649: Field 'VehicleRigidbodyChildSync.child' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs Line: 9) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(9,18): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoad' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(24,44): warning CS0067: The event 'GlobalSceneryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(511,35): warning CS0067: The event 'TrainingManagerEditorTrafficService.PlacedInPriorityNode' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 511) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(9,24): warning CS0649: Field 'LogicsModifier._configurationId' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 9) Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(14,42): warning CS0649: Field 'PITelemetryService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 14) Assets\simuzen\platform\systems\base\services\test\TestService.cs(46,38): warning CS0067: The event 'TestSceneService.OnServiceReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 46) Assets\simuzen\platform\systems\base\services\scene\Spawn\GameObjectCreationService.cs(14,38): warning CS0649: Field 'GameObjectCreationService.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\GameObjectCreationService.cs Line: 14) Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(9,44): warning CS0649: Field 'SceneVRService.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 9) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs(10,41): warning CS0649: Field 'HCOM_PI_Traffic._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(514,41): warning CS0067: The event 'TrainingManagerTrafficService.TrafficLightCrossed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 514) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ReverseGearAudioManager.cs(19,42): warning CS0649: Field 'ReverseGearAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ReverseGearAudioManager.cs Line: 19) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs(26,45): warning CS0649: Field 'VegetationWindow.vegetationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs Line: 26) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleSnowRemoval.cs(13,49): warning CS0649: Field 'UserVehicleSnowRemoval.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleSnowRemoval.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(28,39): warning CS0649: Field 'VegetationService._globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 28) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs(10,20): warning CS0649: Field 'BikeAudioManager.SpeedInfo.speed' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(12,38): warning CS0649: Field 'SnowplowNetPhysics.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 12) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(11,27): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersReset.cs(17,33): warning CS0649: Field 'PassengersReset.infractionReset' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersReset.cs Line: 17) Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs(29,35): warning CS0649: Field 'BundleFromAssetBundleService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs Line: 29) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs(19,50): warning CS0067: The event 'VehicleDatabaseService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs Line: 19) Assets\simuzen\platform\systems\base\services\test\TestService.cs(17,53): warning CS0067: The event 'TestGlobalService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 17) Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs(19,37): warning CS0649: Field 'TestExerciseConfigurationInstaller.vehicledb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs Line: 19) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(13,50): warning CS0649: Field 'PassengersSceneInstaller._vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(34,33): warning CS0649: Field 'MiniMapService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 34) Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs(42,35): warning CS0649: Field 'CrossingEntityMovement._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs Line: 42) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(90,29): warning CS0649: Field 'RainyModifier.Sets._burstParticles' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 90) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(40,28): warning CS0649: Field 'PassengersService.networkMessageId' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 40) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(49,18): warning CS0649: Field 'HUDConfigurationParametersData._speedLimiterOnBoard' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 49) Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(19,42): warning CS0649: Field 'HCOM_Results._context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 19) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(26,40): warning CS0067: The event 'DummyPIPassengersService.OnNetUploadRequested' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 26) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs(50,33): warning CS0649: Field 'SnowPlowInput.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs Line: 50) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(39,39): warning CS0649: Field 'TrainingManagerEditorSceneService._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 39) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs(18,25): warning CS0649: Field 'PassengerServiceDebugInput.flow' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs Line: 18) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs(22,42): warning CS0649: Field 'Chains.visualRight' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs Line: 22) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(26,37): warning CS0649: Field 'DataBusWriter.configurationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 26) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs(171,31): warning CS0649: Field 'SMKTrafficSimpleCar._coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs Line: 171) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs(13,65): warning CS0649: Field 'ServicesLoaderPlugin.initializationOrder' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs Line: 13) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(37,38): warning CS0649: Field 'AbstractStateMachineGUIService.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 37) Assets\simuzen\platform\hud\elements\HFsmEventButton.cs(9,38): warning CS0649: Field 'HFsmEventButton.playmakerFSMGameObject' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HFsmEventButton.cs Line: 9) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(18,35): warning CS0649: Field 'VehicleInteriorManager.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(87,27): warning CS0649: Field 'RainyModifier.Sets._rainRefractionIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 87) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(30,17): warning CS0649: Field 'RearviewDescriptor.idOrder' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 30) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Traffic.cs(14,42): warning CS0649: Field 'Traffic.traffic' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Traffic.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(8,41): warning CS0649: Field 'PassengersSync.passengerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 8) Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs(24,41): warning CS0649: Field 'TMConfigMenu._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(18,27): warning CS0649: Field 'PassengerFactoryService.commonLogic' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 18) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnpointTMStep.cs(11,49): warning CS0649: Field 'SpawnpointTMStep.goCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnpointTMStep.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(79,33): warning CS0649: Field 'TrafficService._encapsuleColliderFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 79) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(28,40): warning CS0067: The event 'DummyPassengersService.OnUnboardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 28) Assets\simuzen\platform\playmaker\actions\passengers\ClearPassengerRequests.cs(12,53): warning CS0649: Field 'ClearPassengerRequests.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\ClearPassengerRequests.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(26,38): warning CS0649: Field 'VegetationService._dataBusService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 26) Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleManager.cs(21,43): warning CS0649: Field 'BundleManager.registryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Stateful\StatefulGOsService.cs(16,46): warning CS0067: The event 'StatefulGOsService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Stateful\StatefulGOsService.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(200,17): warning CS0649: Field 'HailModifier.Sets._badWeather' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 200) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\UserVehicleWindow.cs(9,42): warning CS0649: Field 'UserVehicleWindow.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\UserVehicleWindow.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs(13,29): warning CS0649: Field 'EnvironmentComponents._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs Line: 13) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MinelandEnvironmentAudioManager.cs(21,33): warning CS0649: Field 'MinelandEnvironmentAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MinelandEnvironmentAudioManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExpansionJointAudioManager.cs(9,27): warning CS0649: Field 'ExpansionJointAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExpansionJointAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs(11,28): warning CS0649: Field 'PassengerServiceInput.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs Line: 11) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(22,50): warning CS0649: Field 'VehicleService.databaseService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(54,56): warning CS0649: Field 'DegradedAsphaltModifier._coveringDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 54) Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(138,41): warning CS0067: The event 'DebugCameraService.OnCameraCreated' is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Line: 138) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(36,24): warning CS0649: Field 'RearviewDescriptor.canvasPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 36) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(13,38): warning CS0649: Field 'SetOcclusionScene.mode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 13) Assets\simuzen\platform\installers\GlobalInputInstaller.cs(10,24): warning CS0649: Field 'GlobalInputInstaller.inputSystem' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\GlobalInputInstaller.cs Line: 10) Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs(13,28): warning CS0649: Field 'HFsmPISessionButton.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(504,46): warning CS0067: The event 'TrainingManagerTrafficService.OnUserTrafficLightEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 504) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(32,18): warning CS0649: Field 'LogicsModifier._beamLightsForbidden' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 32) Assets\simuzen\platform\VehicleDynamics\Scripts\Utils\ForceFeedbackGUIFineTune.cs(26,27): warning CS0649: Field 'ForceFeedbackGUIFineTune.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Utils\ForceFeedbackGUIFineTune.cs Line: 26) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(513,41): warning CS0067: The event 'TrainingManagerTrafficService.TrafficLightWatched' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 513) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs(20,33): warning CS0649: Field 'MiningOperationsService.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(9,38): warning CS0649: Field 'AttachToVehicleGraphicSync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(28,50): warning CS0649: Field 'EnvironmentService._modifiersManagers' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 28) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(33,32): warning CS0649: Field 'TelemetryService.recordService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 33) Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs(10,21): warning CS0649: Field 'MaqSimPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs Line: 10) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs(169,33): warning CS0649: Field 'SMKTrafficSimpleCar._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs Line: 169) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs(18,33): warning CS0649: Field 'UserCargoContainer.cargoSwitcher' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs Line: 18) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs(17,40): warning CS0649: Field 'ReplayGraphicVehiclePlayer._environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(74,46): warning CS0649: Field 'SnowModifier.Sets._speedXYScaleZW' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 74) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(197,22): warning CS0649: Field 'HailModifier.Sets._cautiousDriving' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 197) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(28,26): warning CS0649: Field 'SensorController.rotation' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 28) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs(16,41): warning CS0649: Field 'HCOM_PI_Spawn._configutation' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs Line: 16) Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs(21,50): warning CS0067: The event 'RegistryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs(32,76): warning CS0649: Field 'AquaplaningModifier._microsplatWaterProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs Line: 32) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(11,39): warning CS0649: Field 'RearviewDescriptor._rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 11) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(15,33): warning CS0649: Field 'TelemetryService.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 15) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(30,27): warning CS0649: Field 'VehiclePerceptionController.powerLineSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 30) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs(9,41): warning CS0649: Field 'AirBrakeAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs Line: 9) Assets\simuzen\platform\hud\elements\Popups\SimplePopupPanel.cs(22,49): warning CS0649: Field 'SimplePopup._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\Popups\SimplePopupPanel.cs Line: 22) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs(26,24): warning CS0649: Field 'LiftTurtleMode.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs Line: 26) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(510,35): warning CS0067: The event 'TrainingManagerTrafficService.StopWatched' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 510) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ESPFailure.cs(15,49): warning CS0649: Field 'ESPFailure.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ESPFailure.cs Line: 15) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(40,36): warning CS0649: Field 'TrainingManagerEditorSceneService._tmRuntimeMenu' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 40) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EntitiesPanelController.cs(14,43): warning CS0649: Field 'EntitiesPanelController._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EntitiesPanelController.cs Line: 14) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(19,26): warning CS0649: Field 'SensorController.odometer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(33,47): warning CS0649: Field 'VehicleLightsSync.lightsController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 33) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(18,33): warning CS0649: Field 'VehiclePerceptionController.blindSpotSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 18) Assets\simuzen\platform\systems\base\vehicle\Perception\TrafficPerceptionController.cs(11,31): warning CS0649: Field 'TrafficPerceptionController.ceilingSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\TrafficPerceptionController.cs Line: 11) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs(32,40): warning CS0649: Field 'SMKTrafficPedestrianGraphicsDescriptor._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs Line: 32) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs(104,18): warning CS0649: Field 'LeapVRTemporalWarping._allowManualTimeAlignment' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs Line: 104) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(471,25): warning CS0067: The event 'TrainingManagerTrafficService.OnCrossingEntityCleared' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 471) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(500,32): warning CS0067: The event 'TrainingManagerTrafficService.OnTrafficIntensityChanged' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 500) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs(17,40): warning CS0649: Field 'MiningOperationsService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(15,45): warning CS0649: Field 'NetworkPhysicsManager.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 15) Assets\simuzen\platform\hud\elements\impl\buttons\HButtonExerciseAction.cs(9,30): warning CS0649: Field 'HButtonExerciseAction._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\buttons\HButtonExerciseAction.cs Line: 9) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(17,42): warning CS0649: Field 'RewiredInputSystem.mapperList' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(54,30): warning CS0067: The event 'DebugEnvironmentService.OnDaytime' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 54) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs(15,30): warning CS0649: Field 'PIDumperInitializer._rockUnloadZone' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs Line: 15) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(14,44): warning CS0649: Field 'EnvironmentAudioManager.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 14) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(88,26): warning CS0649: Field 'DeformableMeshZone.sandParticles' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 88) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(99,18): warning CS0649: Field 'HUDConfigurationParametersData._availableChains' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 99) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(69,18): warning CS0649: Field 'HUDConfigurationParametersData._blindSpotOnBoard' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 69) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs(83,59): warning CS0067: The event 'MiningOperationsService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs Line: 83) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(43,40): warning CS0649: Field 'TrainingManagerEditorSceneService._addItemController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 43) Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs(9,44): warning CS0649: Field 'OutputService.ffb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs Line: 9) Assets\simuzen\platform\hud\components\HCOM_ExerciseConfirmation\HCOM_ExerciseConfirm.cs(22,41): warning CS0649: Field 'HCOM_ExerciseConfirm.vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ExerciseConfirmation\HCOM_ExerciseConfirm.cs Line: 22) Assets\simuzen\platform\systems\base\services\AbstractExposableService.cs(46,53): warning CS0067: The event 'XService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\AbstractExposableService.cs Line: 46) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs(16,23): warning CS0649: Field 'NoEngineFuelTank.accesoryFuelRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs Line: 16) Assets\simuzen\platform\playmaker\actions\output\PlatformToInitialPositionAction.cs(8,42): warning CS0649: Field 'PlatformToInitialPositionAction.outputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\output\PlatformToInitialPositionAction.cs Line: 8) Assets\simuzen\tm\Scripts\Utils\TMRuntimeDialog.cs(19,46): warning CS0649: Field 'TMRuntimeDialog.validationText' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\TMRuntimeDialog.cs Line: 19) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\BundleWindow.cs(10,41): warning CS0649: Field 'BundleWindow.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\BundleWindow.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(11,36): warning CS0649: Field 'OpenBusDoorAudioManager.databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(11,45): warning CS0649: Field 'PassengersSceneInstaller.basicServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 11) Assets\simuzen\platform\systems\base\services\input\InputServiceDecorator.cs(60,46): warning CS0067: The event 'InputServiceDecorator.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\input\InputServiceDecorator.cs Line: 60) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(52,60): warning CS0649: Field 'SnowModifier.Sets._coveringDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 52) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(10,42): warning CS0649: Field 'NetExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 10) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs(69,38): warning CS0649: Field 'ReplayEnvironmentRecorder.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs Line: 69) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(16,60): warning CS0649: Field 'BusStopManager.passengersManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs(41,39): warning CS0649: Field 'CullingManager.pipoCameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs Line: 41) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(20,36): warning CS0649: Field 'TrainingManagerEditorCameraService._cameraSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(9,36): warning CS0649: Field 'MapSystemInput.inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 9) Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs(17,49): warning CS0649: Field 'InstanceControllerAction._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs Line: 17) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(17,41): warning CS0649: Field 'ScenesLoaderPlugin.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 17) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs(12,20): warning CS0649: Field 'InputRuntimeDebug.inputPlayerName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs Line: 12) Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(9,31): warning CS0067: The event 'ReplayDataBusService.OnServiceReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs Line: 9) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(112,27): warning CS0649: Field 'DeformableMeshZone._heightMap' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 112) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(33,25): warning CS0649: Field 'RearviewConfiguration.Sets._FOV' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 33) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs(15,56): warning CS0649: Field 'EnvironmentComponents.settings' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs Line: 15) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\DebugHand.cs(39,23): warning CS0649: Field 'DebugHand.handedness' is never assigned to, and will always have its default value (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\DebugHand.cs Line: 39) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(181,80): warning CS0649: Field 'HailModifier.Sets._microsplatWaterProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 181) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs(15,28): warning CS0649: Field 'PassengerServiceDebugInput.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs Line: 15) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPBeltHandbrakePreheatingHandler.cs(11,34): warning CS0649: Field 'MSPBeltHandbrakePreheatingHandler.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPBeltHandbrakePreheatingHandler.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(20,50): warning CS0067: The event 'NetworkMessageService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 20) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(105,23): warning CS0649: Field 'SnowPlow.snowDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 105) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(20,42): warning CS0649: Field 'HCOM_PI_WeatherModifiers._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 20) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorGlobalService.cs(114,50): warning CS0067: The event 'TrainingManagerEditorGlobalService.OnServiceFailed' is never used (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorGlobalService.cs Line: 114) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(27,35): warning CS0649: Field 'TelemetryService.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 27) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(222,42): warning CS0649: Field 'DeformableMeshZone._miningOperationsService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 222) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(13,38): warning CS0649: Field 'SnowplowNetPhysics.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 13) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(9,29): warning CS0649: Field 'AttachToPickupVehicleSync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(55,30): warning CS0649: Field 'SnowPlow.type' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 55) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Environment.cs(11,46): warning CS0649: Field 'Environment.environment' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Environment.cs Line: 11) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LightCullingBehaviour.cs(19,46): warning CS0649: Field 'LightCullingBehaviour._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LightCullingBehaviour.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Camera\FrameRateService.cs(11,40): warning CS0649: Field 'FrameRateService.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Camera\FrameRateService.cs Line: 11) Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(9,27): warning CS0649: Field 'VehiclePedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\RampCollider.cs(8,26): warning CS0649: Field 'RampCollider.rampCollider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\RampCollider.cs Line: 8) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(68,40): warning CS0067: The event 'BasicPassengersService.OnReleaseUnboardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 68) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(31,23): warning CS0649: Field 'HandPool._modelsParent' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 31) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearAudioManager.cs(10,27): warning CS0649: Field 'WrongGearAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(16,26): warning CS0649: Field 'RemoteFileService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 16) Assets\simuzen\tm\Scripts\Utils\Menu\ExerciseParamImageListener.cs(17,29): warning CS0649: Field 'ExerciseParamImageListener._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\Menu\ExerciseParamImageListener.cs Line: 17) Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs(39,40): warning CS0649: Field 'CrossingEntityMovement._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs Line: 39) Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(11,27): warning CS0649: Field 'MotorbikePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(29,40): warning CS0067: The event 'DummyPassengersService.OnBoardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 29) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\CameraAudioManager.cs(9,44): warning CS0649: Field 'CameraAudioManager.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\CameraAudioManager.cs Line: 9) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(13,41): warning CS0067: The event 'TrainingManagerEditorCameraService.OnCameraPivotChanged' is never used (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 13) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs(13,49): warning CS0649: Field 'HCOM_PI_Failure.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs Line: 13) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(15,35): warning CS0649: Field 'VehicleInteriorManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(503,42): warning CS0067: The event 'TrainingManagerTrafficService.OnUserStopNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 503) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(131,28): warning CS0649: Field 'DeformableMeshZone._tilePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 131) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(40,31): warning CS0649: Field 'VehiclePerceptionController.ceilingSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 40) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(39,18): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoadViscosity' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 39) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(42,34): warning CS0649: Field 'TrainingManagerEditorSceneService.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 42) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(54,56): warning CS0649: Field 'IcyAdherentModifier._coveringDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 54) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(34,35): warning CS0649: Field 'VehiclePerceptionController.breakAreaSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 34) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(61,33): warning CS0649: Field 'DebugTrafficService._encapsuleColliderFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 61) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs(15,27): warning CS0649: Field 'OrchestratorHelper.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\BulldozerVehicle.cs(10,35): warning CS0649: Field 'BulldozerVehicle.gearboxController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\BulldozerVehicle.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(19,42): warning CS0649: Field 'EventHistoryLogger.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs(8,46): warning CS0649: Field 'ObjectsByEnv._envService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs Line: 8) Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(12,49): warning CS0649: Field 'PITelemetryService.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 12) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(12,46): warning CS0067: The event 'DummyPassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 12) Assets\simuzen\platform\playmaker\actions\gui\Proc.cs(3,19): warning CS0649: Field 'Proc.Name' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\Proc.cs Line: 3) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(35,49): warning CS0649: Field 'TrainingManagerEditorSceneService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 35) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(12,37): warning CS0649: Field 'SceneAudioService.globalAudioService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(28,102): warning CS0649: Field 'OilModifier._oilIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs(21,105): warning CS0649: Field 'IcyModifier._icyIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(52,33): warning CS0649: Field 'DebugTrafficService._sceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 52) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs(14,16): warning CS0649: Field 'LiftTurtleMode.turtlePeakTorque' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs(10,37): warning CS0649: Field 'TrafficInput.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(506,42): warning CS0067: The event 'TrainingManagerTrafficService.OnReservedNodeStep' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 506) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\LiftMotorAudioManager.cs(9,36): warning CS0649: Field 'LiftMotorAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\LiftMotorAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(33,40): warning CS0067: The event 'DummyPassengersService.OnBoardingStart' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 33) Assets\simuzen\platform\hud\components\COM_InterludePopup.cs(14,48): warning CS0649: Field 'COM_InterludePopup._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\COM_InterludePopup.cs Line: 14) Assets\simuzen\platform\installers\TrafficInstaller.cs(26,45): warning CS0649: Field 'TrafficInstaller._trainingManagerTrafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrafficInstaller.cs Line: 26) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(33,40): warning CS0649: Field 'TrainingManagerEditorSceneService._trainingManagerCameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 33) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnMenuAction.cs(9,49): warning CS0649: Field 'OrchestratorOnMenuAction.globalOrchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnMenuAction.cs Line: 9) Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs(58,35): warning CS0649: Field 'DeformableMeshLODController._cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs Line: 58) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Cargo\CargoAnchorSwitcher.cs(8,32): warning CS0649: Field 'CargoAnchorSwitcher.settings' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Cargo\CargoAnchorSwitcher.cs Line: 8) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(28,29): warning CS0067: The event 'GlobalOrchestratorFromList.OnLoadComplete' is never used (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 28) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Breakdown.cs(11,42): warning CS0649: Field 'Breakdown.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Breakdown.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(26,31): warning CS0649: Field 'MiniMapService._instructorIcon' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 26) Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(15,47): warning CS0649: Field 'GlobalLocutionService.localizationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs Line: 15) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AssetsPanelController.cs(17,43): warning CS0649: Field 'AssetsPanelController._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AssetsPanelController.cs Line: 17) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs(21,37): warning CS0649: Field 'NoEngineFuelTank.noiseGenerator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs Line: 21) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(10,27): warning CS0649: Field 'SensorController.timeMeter' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs(9,30): warning CS0649: Field 'TrafficInput.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs Line: 9) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs(13,56): warning CS0649: Field 'HCOM_IG_GoalsPanel.tmGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs Line: 13) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(15,16): warning CS0649: Field 'DPFailuresHandler._isTransmissionFailure' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 15) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(28,36): warning CS0649: Field 'FakeInteropService._context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 28) Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs(8,37): warning CS0649: Field 'PIDescriptor._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs Line: 8) Assets\simuzen\platform\installers\TrafficInstaller.cs(29,46): warning CS0649: Field 'TrafficInstaller._trafficVehiclesFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrafficInstaller.cs Line: 29) Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs(13,37): warning CS0649: Field 'ReplayUserVehicleRotaryLightsPlayer.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs Line: 13) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SocratesAndTelemetryPanel.cs(16,41): warning CS0649: Field 'HCOM_PI_SocratesAndTelemetryPanel._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SocratesAndTelemetryPanel.cs Line: 16) Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs(11,27): warning CS0649: Field 'CarPedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(10,42): warning CS0649: Field 'WipersAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs Line: 10) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs(19,34): warning CS0649: Field 'WaitForFSMToEndAction._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs Line: 19) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(27,13): warning CS0649: Field 'LogicsModifier._badWeather' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 27) Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(21,41): warning CS0649: Field 'HCOM_Results._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 21) Assets\simuzen\CommonTools\Standard Assets\Utility\WaypointProgressTracker.cs(14,50): warning CS0649: Field 'WaypointProgressTracker.circuit' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\WaypointProgressTracker.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(73,33): warning CS0649: Field 'DebugTrafficService.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 73) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(472,25): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnTrafficCleared' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 472) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(10,29): warning CS0649: Field 'AttachToVehicleGraphicUnsync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 10) Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs(20,50): warning CS0067: The event 'BasicPersistentService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs Line: 20) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(91,25): warning CS0649: Field 'SnowPlow.liftLimits' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 91) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(170,59): warning CS0067: The event 'TrafficService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 170) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(35,45): warning CS0649: Field 'OrchestratorFromList.servicesPlugin' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 35) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPGasolineHandler.cs(18,27): warning CS0649: Field 'BPGasolineHandler.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPGasolineHandler.cs Line: 18) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(36,22): warning CS0649: Field 'LogicsModifier._antifogLightsRequired' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 36) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs(19,20): warning CS0649: Field 'VehicleSteamroller._floorRef' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs Line: 19) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs(15,46): warning CS0649: Field 'HCOM_PI_Environment.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(15,29): warning CS0649: Field 'VehicleWheelSync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(154,39): warning CS0067: The event 'DebugEnvironmentService.OnValidateFail' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 154) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(15,24): warning CS0649: Field 'RewiredInputSystem.inputPlayerName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs Line: 15) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(21,26): warning CS0649: Field 'GlobalOrchestratorFromList.errorHandler' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 21) Assets\simuzen\CommonTools\Standard Assets\Utility\SmoothFollow.cs(10,21): warning CS0649: Field 'SmoothFollow.target' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\SmoothFollow.cs Line: 10) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(11,37): warning CS0649: Field 'SetOcclusionScene.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 11) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SnowThickness.cs(12,49): warning CS0649: Field 'HCOM_PI_SnowThickness._environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SnowThickness.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs(55,41): warning CS0649: Field 'HCOM_FreePracticeMenu.vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs Line: 55) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Locution.cs(14,38): warning CS0649: Field 'Locution.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Locution.cs Line: 14) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs(12,23): warning CS0649: Field 'Fuel.co2' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(515,41): warning CS0067: The event 'TrainingManagerEditorTrafficService.TrafficLightWatched' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 515) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(59,38): warning CS0649: Field 'bl_MiniMap.BottonAnimator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 59) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(10,45): warning CS0649: Field 'PassengersSceneInstaller.replayServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(508,42): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnReservedNodeStep' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 508) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SpawnValue.cs(14,32): warning CS0649: Field 'HCOM_PI_SpawnValue._vehicleSpawnerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SpawnValue.cs Line: 14) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(12,50): warning CS0067: The event 'TrainingManagerEditorCameraService.OnServiceFailed' is never used (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 12) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(20,32): warning CS0649: Field 'OrchestratorFromList.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 20) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs(70,33): warning CS0649: Field 'MiningOperationsService._trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs Line: 70) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(41,47): warning CS0649: Field 'TrainingManagerEditorSceneService._tmInputToEntitiesManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 41) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerDescriptor.cs(34,33): warning CS0649: Field 'PassengerDescriptor._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerDescriptor.cs Line: 34) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(9,38): warning CS0649: Field 'PassengersSync.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 9) Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartExercise.cs(12,40): warning CS0649: Field 'SmartExercise.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartExercise.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs(15,37): warning CS0649: Field 'WindAudioManager.enviromentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs Line: 15) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(12,21): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(15,41): warning CS0649: Field 'StatisticsService.infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 15) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(22,55): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.piLeavingSingal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 22) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(20,24): warning CS0649: Field 'GlobalOrchestratorFromList._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 20) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsServiceInstaller.cs(21,28): warning CS0649: Field 'MiningOperationsServiceInstaller._miningOperationsServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsServiceInstaller.cs Line: 21) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(28,43): warning CS0649: Field 'ReplaySceneService.registryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 28) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(32,25): warning CS0067: The event 'DummyPassengersService.OnFinishFlow' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 32) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(24,31): warning CS0649: Field 'MiniMapService._playerIcon' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 24) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerGlobalService.cs(22,50): warning CS0067: The event 'TrainingManagerGlobalService.OnServiceFailed' is never used (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerGlobalService.cs Line: 22) Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs(12,41): warning CS0649: Field 'GlobalVRService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs Line: 12) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(11,38): warning CS0649: Field 'NetControllerForRewired.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(41,18): warning CS0649: Field 'VegetationService._snowEnabled' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 41) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs(16,49): warning CS0649: Field 'HCOM_PI_Environment.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs Line: 16) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(19,50): warning CS0067: The event 'TrainingManagerSceneService.OnServiceFailed' is never used (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs Line: 19) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs(20,37): warning CS0649: Field 'ReplayGraphicVehiclePlayer._replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs Line: 20) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(17,59): warning CS0067: The event 'PassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 17) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs(21,23): warning CS0649: Field 'PassengerServiceDebugInput.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs Line: 21) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs(11,42): warning CS0649: Field 'HCOM_PI_Bus.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs Line: 11) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(30,40): warning CS0067: The event 'DummyPassengersService.OnReleaseUnboardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 30) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs(29,30): warning CS0649: Field 'SMKTrafficPedestrianGraphicsDescriptor._pedestrianMeshes' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs Line: 29) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(186,64): warning CS0649: Field 'HailModifier.Sets._rainRefractionIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 186) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(500,25): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnSpawnBrokenCar' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 500) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(12,38): warning CS0649: Field 'SetOcclusionScene.contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(90,27): warning CS0649: Field 'SnowModifier.Sets._startSpeedParticles' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 90) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(103,38): warning CS0649: Field 'bl_MiniMap.ReferenceMat' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 103) Assets\simuzen\platform\systems\base\services\input\InputHelper.cs(10,30): warning CS0649: Field 'InputHelper.inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\InputHelper.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(23,42): warning CS0649: Field 'VehicleService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 23) Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs(18,38): warning CS0649: Field 'ReplayTelemetryService.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs Line: 18) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(22,42): warning CS0649: Field 'SceneAudioService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 22) Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs(82,8): warning CS0649: Field 'BabelInputModule.m_InputActionsPerSecond' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs Line: 82) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\FakeMiningOperationService.cs(77,82): warning CS0067: The event 'FakeMiningOperationService.TileModified' is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\FakeMiningOperationService.cs Line: 77) Assets\simuzen\platform\systems\base\services\scene\Camera\RearviewToFrameRateSubscriber.cs(8,40): warning CS0649: Field 'RearviewToFrameRateSubscriber.frameRateService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Camera\RearviewToFrameRateSubscriber.cs Line: 8) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs(37,34): warning CS0649: Field 'ReplayRearviewsRecorder.rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs Line: 37) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(34,40): warning CS0067: The event 'DummyPassengersService.OnBoardingCompleted' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 34) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(13,36): warning CS0649: Field 'InfractionService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 13) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(15,34): warning CS0649: Field 'InfractionService.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 15) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupIgnitionAudioManager.cs(8,36): warning CS0649: Field 'PickupIgnitionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupIgnitionAudioManager.cs Line: 8) Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs(30,40): warning CS0649: Field 'BundleFromAssetBundleService.errorResolver' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs Line: 30) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(31,25): warning CS0067: The event 'DummyPassengersService.OnStartFlow' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 31) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(69,25): warning CS0067: The event 'BasicPassengersService.OnStartFlow' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 69) Assets\simuzen\platform\hud\components\AbstractHComponent.cs(26,32): warning CS0649: Field 'AbstractHComponent._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\AbstractHComponent.cs Line: 26) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(501,37): warning CS0067: The event 'TrainingManagerTrafficService.OnUserLaneChange' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 501) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(22,50): warning CS0067: The event 'RemoteFileService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 22) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(12,40): warning CS0649: Field 'EnvironmentAudioManager.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(16,42): warning CS0649: Field 'EnvironmentAudioManager._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(42,35): warning CS0649: Field 'TrainingManagerTrafficService._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 42) Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(22,29): warning CS0067: The event 'GlobalSceneryService.OnServiceReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(515,41): warning CS0067: The event 'TrainingManagerTrafficService.TrafficLightFinished' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 515) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(20,27): warning CS0649: Field 'PassengerFactoryService.handicappedLogic' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 20) Assets\simuzen\platform\systems\base\services\coroutine\CoroutineService.cs(15,46): warning CS0067: The event 'CoroutineService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\coroutine\CoroutineService.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs(24,88): warning CS0649: Field 'IcyModifier._microsplatParticulateProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(29,39): warning CS0649: Field 'VegetationService._rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 29) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupTerrainsAudioManager.cs(20,39): warning CS0649: Field 'PickupTerrainsAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupTerrainsAudioManager.cs Line: 20) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs(27,46): warning CS0649: Field 'VehicleSkidAudioManager.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs Line: 27) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ClutchBroken.cs(12,40): warning CS0649: Field 'ClutchBroken.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ClutchBroken.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs(14,27): warning CS0649: Field 'TruckIgnitionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(14,49): warning CS0649: Field 'GameObjectCreationService.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 14) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Motorcycle.cs(9,35): warning CS0649: Field 'Motorcycle.gearboxController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Motorcycle.cs Line: 9) Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs(20,43): warning CS0649: Field 'GUIServiceShowDelayedRespawnPopupAction._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs Line: 20) Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Wizard\WizardPagesController.cs(39,62): warning CS0649: Field 'WizardPagesController._trainingManagerGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Wizard\WizardPagesController.cs Line: 39) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(499,25): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnSpawnAccident' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 499) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(162,24): warning CS0649: Field 'DeformableMeshZone._vehicleName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 162) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(17,49): warning CS0649: Field 'BusStopManager.busPassengers' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 17) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TrafficAudioManager.cs(64,20): warning CS0649: Field 'TrafficAudioManager.sirenType' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TrafficAudioManager.cs Line: 64) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentComponents.cs(8,29): warning CS0067: The event 'DebugEnvironmentComponents.OnReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentComponents.cs Line: 8) Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs(12,30): warning CS0649: Field 'HFsmPISessionButton.playmakerFSMGameObject' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs Line: 12) Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(15,36): warning CS0649: Field 'PITelemetryService.eventHUB' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(21,42): warning CS0649: Field 'VegetationService._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 21) Assets\simuzen\platform\systems\base\services\MonoService.cs(12,40): warning CS0649: Field 'MonoService._serviceHelper' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\MonoService.cs Line: 12) Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(12,27): warning CS0649: Field 'MotorbikePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(498,25): warning CS0067: The event 'TrainingManagerTrafficService.OnSpawnBrokenCar' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 498) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Driver.cs(11,44): warning CS0649: Field 'Driver.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Driver.cs Line: 11) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(17,38): warning CS0649: Field 'StatisticsService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 17) Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(13,36): warning CS0649: Field 'StartDiscovery.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 13) Assets\simuzen\platform\playmaker\actions\passengers\BusStopSelected.cs(10,53): warning CS0649: Field 'BusStopSelected.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\BusStopSelected.cs Line: 10) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(42,31): warning CS0649: Field 'VehiclePerceptionController.railwaySensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 42) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(15,36): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.simulatorMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 15) Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs(28,38): warning CS0649: Field 'VehicleWiperManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs Line: 28) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs(12,36): warning CS0649: Field 'BPLightsHandler.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs Line: 12) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs(11,40): warning CS0649: Field 'SceneExerciseConfigurationPlugin.inyectedExerciseConfiguration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs Line: 11) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\Blade.cs(50,25): warning CS0649: Field 'Blade.turnLimits' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\Blade.cs Line: 50) Assets\simuzen\CommonTools\Standard Assets\Utility\PlatformSpecificContent.cs(24,51): warning CS0649: Field 'PlatformSpecificContent.m_BuildTargetGroup' is never assigned to, and will always have its default value (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\PlatformSpecificContent.cs Line: 24) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\BaseTrainingManagerStep.cs(13,38): warning CS0649: Field 'BaseTrainingManagerStep.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\BaseTrainingManagerStep.cs Line: 13) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(35,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingStart' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 35) Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(11,35): warning CS0649: Field 'GlobalSceneryService._bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 11) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(38,36): warning CS0649: Field 'TrainingManagerEditorSceneService._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 38) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(46,109): warning CS0649: Field 'SnowModifier.Sets._snowIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 46) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(25,32): warning CS0649: Field 'ScenesLocalizedData._trafficSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 25) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(169,44): warning CS0649: Field 'HailModifier.Sets._opacity0F' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 169) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(65,25): warning CS0067: The event 'BasicPassengersService.OnReleaseAllPassengersRequests' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 65) Assets\simuzen\platform\systems\base\services\scene\Input\UserBehaviorInput.cs(7,40): warning CS0649: Field 'UserBehaviorInput._awsCameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\UserBehaviorInput.cs Line: 7) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(27,38): warning CS0649: Field 'VegetationService._simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 27) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BladeDraggingAudioManager.cs(9,36): warning CS0649: Field 'BladeDraggingAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BladeDraggingAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(64,43): warning CS0649: Field 'SnowModifier.Sets._activateFar' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 64) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(17,41): warning CS0649: Field 'HCOM_PI_TrafficIntensity._configutation' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs(8,24): warning CS0649: Field 'PassengerFactoryInstaller._passengerFactoryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs Line: 8) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs(18,23): warning CS0649: Field 'NoEngineFuelTank.workingFuelRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs Line: 18) Assets\simuzen\platform\installers\GlobalOutputInstaller.cs(9,24): warning CS0649: Field 'GlobalOutputInstaller.outputSystem' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\GlobalOutputInstaller.cs Line: 9) Assets\simuzen\platform\playmaker\actions\context\ContextExerciseClear.cs(12,56): warning CS0649: Field 'ContextExerciseClear.tmService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\context\ContextExerciseClear.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(36,42): warning CS0649: Field 'NetworkMessageService.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 36) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs(12,46): warning CS0649: Field 'ReplayUserVehicleWipersPlayer.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs Line: 12) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(29,40): warning CS0649: Field 'TelemetryService.netMesssageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 29) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_PhysicsButton.cs(13,49): warning CS0649: Field 'HCOM_PI_PhysicsButton.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_PhysicsButton.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(22,49): warning CS0649: Field 'EventHistoryLogger.environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 22) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(148,15): warning CS0649: Field 'HUDConfigurationParametersData._aBS' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 148) Assets\simuzen\platform\systems\base\services\scene\Input\EnvironmentInput.cs(7,34): warning CS0649: Field 'EnvironmentInput.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\EnvironmentInput.cs Line: 7) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(12,34): warning CS0649: Field 'OpenBusDoorAudioManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\Mappers\IgnitionKeyMapper.cs(10,43): warning CS0649: Field 'IgnitionKeyMapper.controller' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\Mappers\IgnitionKeyMapper.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs(13,45): warning CS0649: Field 'SpawnInput._vehicleSpawnerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs Line: 13) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(26,64): warning CS0649: Field 'TrainingManagerSceneService.tmGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs Line: 26) Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(12,41): warning CS0649: Field 'GlobalCameraService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(21,42): warning CS0649: Field 'SceneryService._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(86,29): warning CS0649: Field 'SnowModifier.Sets._burstParticles' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 86) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\SetKeyboardModeAction.cs(15,37): warning CS0649: Field 'SetKeyboardModeAction._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\SetKeyboardModeAction.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs(11,38): warning CS0649: Field 'PassengerFactoryInstaller._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(158,103): warning CS0649: Field 'HailModifier.Sets._hailIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 158) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(43,39): warning CS0649: Field 'MiniMapService._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 43) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(17,34): warning CS0649: Field 'RearviewDescriptor.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 17) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs(13,42): warning CS0649: Field 'HCOM_PI_ChargeViscosity.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs Line: 13) Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs(12,44): warning CS0649: Field 'HWID_ConfigurationParameterHSelectionButton.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs Line: 12) Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs(27,62): warning CS0649: Field 'TMConfigMenu._trainingManagerGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs Line: 27) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(25,41): warning CS0649: Field 'EventHistoryLogger.smkTimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 25) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RegistryWindow.cs(13,43): warning CS0649: Field 'RegistryWindow.registry' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RegistryWindow.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(185,46): warning CS0067: The event 'TrafficService.OnReservedNodeStep' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 185) Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs(13,44): warning CS0649: Field 'GlobalVRService.coroutine' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(81,64): warning CS0649: Field 'SnowModifier.Sets._staticRainIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 81) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(498,46): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnCrossingEntitySpawned' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 498) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs(39,23): warning CS0649: Field 'BaseFuelTank.reserveRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs Line: 39) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(56,40): warning CS0649: Field 'DegradedAsphaltModifier._coveringColor' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 56) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs(8,23): warning CS0649: Field 'Fuel.density' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs Line: 8) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs(19,32): warning CS0649: Field 'AssetBundleManager.managers' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs Line: 19) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(53,51): warning CS0649: Field 'RearviewConfiguration.Sets._cullDistances' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 53) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(38,31): warning CS0649: Field 'VehiclePerceptionController.busStopSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 38) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleRefactor.cs(18,36): warning CS0067: The event 'AssetBundleRefactor.OnLoadingBundle' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleRefactor.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Camera\FrameRateService.cs(12,39): warning CS0649: Field 'FrameRateService.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Camera\FrameRateService.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(22,41): warning CS0649: Field 'SceneryService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 22) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningParticleController.cs(22,29): warning CS0649: Field 'MiningParticleController._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningParticleController.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(95,119): warning CS0649: Field 'SnowModifier.Sets._badWeather' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 95) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MovementAudioManager.cs(12,33): warning CS0649: Field 'MovementAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MovementAudioManager.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\LightsFailure.cs(10,42): warning CS0649: Field 'LightsFailure.lightsController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\LightsFailure.cs Line: 10) Assets\simuzen\platform\systems\base\configuration\DefaultConfiguration.cs(47,29): warning CS0649: Field 'DefaultConfiguration.m_overrideParams' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\configuration\DefaultConfiguration.cs Line: 47) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\SceneInjectPlugin\SceneInjectPlugin.cs(10,38): warning CS0649: Field 'SceneInjectPlugin.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\SceneInjectPlugin\SceneInjectPlugin.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Camera\RearviewToFrameRateSubscriber.cs(7,39): warning CS0649: Field 'RearviewToFrameRateSubscriber.rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Camera\RearviewToFrameRateSubscriber.cs Line: 7) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(17,16): warning CS0649: Field 'LPFailuresHandler._isAirScrubberObstruction' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 17) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs(13,24): warning CS0649: Field 'UserCargoContainer._sandContainer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs Line: 13) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(22,27): warning CS0649: Field 'MotorVehicle.gearPreselector' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(505,46): warning CS0067: The event 'TrainingManagerTrafficService.OnUSerTrafficLightNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 505) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs(14,42): warning CS0649: Field 'HCOM_PI_Failure.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs Line: 14) Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs(7,38): warning CS0649: Field 'PIDescriptor.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs Line: 7) Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs(16,27): warning CS0649: Field 'TestExerciseConfigurationInstaller.template' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs Line: 16) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs(15,35): warning CS0649: Field 'ReplayExerciseConfigurationPlugin.replayFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs Line: 15) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(31,41): warning CS0649: Field 'TrainingManagerEditorSceneService._spawnPointService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 31) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AlarmAudioManager.cs(10,36): warning CS0649: Field 'AlarmAudioManager._databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AlarmAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\DummyPassengerFactoryService.cs(12,46): warning CS0067: The event 'DummyPassengerFactoryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\DummyPassengerFactoryService.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(171,33): warning CS0067: The event 'DebugEnvironmentService.OnWindConfiguration' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 171) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Trailer.cs(11,36): warning CS0649: Field 'Trailer.suspensionModifier' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Trailer.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Input\LocalWindInput.cs(8,39): warning CS0649: Field 'LocalWindInput.physicEnvironment' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\LocalWindInput.cs Line: 8) Assets\simuzen\platform\systems\base\services\telemetry\GlobalTelemetryService.cs(12,50): warning CS0067: The event 'GlobalTelemetryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\telemetry\GlobalTelemetryService.cs Line: 12) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(19,18): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoadType' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 19) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(116,27): warning CS0649: Field 'DeformableMeshZone._limitHeightmap' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 116) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(93,146): warning CS0649: Field 'SnowModifier.Sets._cautiousDriving' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 93) Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(88,27): warning CS0649: Field 'LogicMinimap._dragCursorIcon' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 88) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(13,41): warning CS0649: Field 'StatisticsService.busService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 13) Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs(16,55): warning CS0649: Field 'InstanceControllerAction._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs Line: 16) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs(10,36): warning CS0649: Field 'BlinkersAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(20,42): warning CS0649: Field 'EnvironmentService._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 20) Assets\simuzen\CommonTools\Standard Assets\Utility\SmoothFollow.cs(19,17): warning CS0649: Field 'SmoothFollow.rotationDamping' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\SmoothFollow.cs Line: 19) Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs(28,30): warning CS0649: Field 'TMConfigMenu._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs Line: 28) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\AudioWindow.cs(12,46): warning CS0649: Field 'AudioWindow.audioService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\AudioWindow.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(507,42): warning CS0067: The event 'TrainingManagerTrafficService.OnUserYieldSpot' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 507) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(175,46): warning CS0649: Field 'HailModifier.Sets._speedXYScaleZW' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 175) Assets\simuzen\platform\systems\base\services\output\implementation\PlatformService.cs(9,40): warning CS0649: Field 'PlatformService.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\output\implementation\PlatformService.cs Line: 9) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs(42,18): warning CS0649: Field 'CapsuleHand._sphereMesh' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs Line: 42) Assets\simuzen\platform\playmaker\actions\passengers\BusStopRequieresRamp.cs(10,53): warning CS0649: Field 'BusStopRequieresRamp.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\BusStopRequieresRamp.cs Line: 10) Assets\simuzen\platform\systems\base\configuration\DefaultConfiguration.cs(119,50): warning CS0067: The event 'DefaultConfiguration.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\configuration\DefaultConfiguration.cs Line: 119) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(9,27): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(28,31): warning CS0649: Field 'RearviewConfiguration.Sets._cullingMask' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 28) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(19,35): warning CS0649: Field 'DataBusWriter.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 19) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(12,49): warning CS0649: Field 'NetExerciseConfigurationPlugin.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(13,50): warning CS0649: Field 'HCOM_IG_ObserverPanel._globalTelemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 13) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(25,38): warning CS0649: Field 'TrainingManagerSceneService.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs Line: 25) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(58,60): warning CS0649: Field 'SnowModifier.Sets._glossCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 58) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ABSFailure.cs(16,40): warning CS0649: Field 'ABSFailure.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ABSFailure.cs Line: 16) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs(17,33): warning CS0649: Field 'AssetBundleManager.mapManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs Line: 17) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\GearAudioManager.cs(9,36): warning CS0649: Field 'GearAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\GearAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs(23,74): warning CS0649: Field 'IcyModifier._microsplatSnowProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs Line: 23) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs(14,46): warning CS0649: Field 'ReflectionProbeCullingBehaviour.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs Line: 14) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs(16,41): warning CS0649: Field 'HCOM_PI_Wind._configutation' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs Line: 16) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ErrorPanelAudioManager.cs(9,36): warning CS0649: Field 'ErrorPanelAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ErrorPanelAudioManager.cs Line: 9) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Value.cs(14,49): warning CS0649: Field 'HCOM_PI_Value.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Value.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(49,39): warning CS0649: Field 'DebugTrafficService._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 49) Assets\simuzen\platform\systems\base\services\scene\Input\MineSimCargoInput.cs(21,21): warning CS0649: Field 'MineSimCargoInput._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MineSimCargoInput.cs Line: 21) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(14,42): warning CS0649: Field 'BusStopManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(91,33): warning CS0649: Field 'TrafficService.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 91) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(10,29): warning CS0649: Field 'AttachToSnowPlowVehicleSync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 10) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\TrafficWindow.cs(9,42): warning CS0649: Field 'TrafficWindow.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\TrafficWindow.cs Line: 9) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(18,41): warning CS0649: Field 'TrainingManagerEditorCameraService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(23,42): warning CS0649: Field 'EventHistoryLogger.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 23) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(11,42): warning CS0649: Field 'NetExerciseConfigurationPlugin.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 11) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs(44,40): warning CS0649: Field 'ReplaySnowPlowRecorder._envComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs Line: 44) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(11,41): warning CS0649: Field 'HCOM_IG_ObserverPanel._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(82,37): warning CS0649: Field 'TrafficService._playerFinderFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 82) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(510,42): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUserYieldNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 510) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(12,21): warning CS0649: Field 'ConsumptionEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(55,47): warning CS0649: Field 'DebugTrafficService._trafficVehicleFactoryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 55) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(16,16): warning CS0649: Field 'DPFailuresHandler._isTransmissionOilFilterFailure' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 16) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(19,33): warning CS0649: Field 'TelemetryService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 19) Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(16,37): warning CS0649: Field 'StartDiscovery.simfleet' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 16) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(219,44): warning CS0649: Field 'DeformableMeshZone._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 219) Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(13,43): warning CS0649: Field 'GlobalCameraService.vrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs Line: 13) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(16,48): warning CS0649: Field 'ScenesLoaderPlugin._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 16) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(17,36): warning CS0649: Field 'VehicleLightsController.vehicleFactoryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(511,35): warning CS0067: The event 'TrainingManagerTrafficService.StopCrossed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 511) Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(10,31): warning CS0649: Field 'MapSystemInput.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(40,78): warning CS0649: Field 'SnowModifier.Sets._microsplatSnowProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 40) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(10,35): warning CS0649: Field 'GlobalAudioService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(94,27): warning CS0649: Field 'RainyModifier.Sets._startSpeedParticles' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 94) Assets\simuzen\platform\hud\components\ExerciseConfirmationPopup.cs(19,18): warning CS0649: Field 'ExerciseConfirmationPopup.image' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\ExerciseConfirmationPopup.cs Line: 19) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(97,23): warning CS0649: Field 'SnowPlow.leftBlade' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 97) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(128,15): warning CS0649: Field 'HUDConfigurationParametersData._windDirection' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 128) Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs(14,41): warning CS0649: Field 'ParseExerciseAction._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs Line: 14) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs(14,23): warning CS0649: Field 'PassengerServiceInput.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs Line: 14) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(12,36): warning CS0649: Field 'WipersAudioManager._databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(70,25): warning CS0067: The event 'BasicPassengersService.OnFinishFlow' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 70) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(22,42): warning CS0649: Field 'HCOM_PI_WeatherModifiers._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(181,46): warning CS0067: The event 'TrafficService.OnUserStopSpot' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 181) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(517,41): warning CS0067: The event 'TrainingManagerEditorTrafficService.TrafficLightFinished' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 517) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(25,38): warning CS0649: Field 'DataBusWriter.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 25) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs(9,49): warning CS0649: Field 'HCOM_PI_InstructorCollision.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs Line: 9) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(16,44): warning CS0067: The event 'GlobalAudioService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 16) Assets\simuzen\platform\playmaker\actions\configuration\IsReplayAction.cs(10,39): warning CS0649: Field 'IsReplayAction.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\IsReplayAction.cs Line: 10) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs(13,30): warning CS0649: Field 'PIDumperInitializer._sandUnloadZone' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\WindModifier.cs(57,79): warning CS0649: Field 'WindModifier.Sets._intensityWind' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\WindModifier.cs Line: 57) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(85,44): warning CS0649: Field 'TrafficService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 85) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs(26,28): warning CS0649: Field 'LiftDriverBehaviourAction.originalRotation' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs Line: 26) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(54,44): warning CS0649: Field 'SnowModifier.Sets._coveringColor' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 54) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficCrash.cs(73,44): warning CS0649: Field 'ReplayTrafficCrashRecorder._globalScenery' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficCrash.cs Line: 73) Assets\simuzen\platform\systems\base\vehicle\Perception\DebugVehiclePerceptionController.cs(11,31): warning CS0649: Field 'DebugVehiclePerceptionController.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\DebugVehiclePerceptionController.cs Line: 11) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(17,42): warning CS0649: Field 'InfractionService._infractionFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(56,60): warning CS0649: Field 'SnowModifier.Sets._specularCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 56) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(100,35): warning CS0649: Field 'TrafficService.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 100) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(49,25): warning CS0649: Field 'RearviewConfiguration.Sets._maxFPSRequired' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 49) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs(33,23): warning CS0649: Field 'CapsuleHand.handedness' is never assigned to, and will always have its default value (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs Line: 33) Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs(9,21): warning CS0649: Field 'MaqSimPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs Line: 9) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs(34,40): warning CS0649: Field 'TrafficVehicleFactoryService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs Line: 34) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(171,44): warning CS0649: Field 'HailModifier.Sets._opacity1F' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 171) Assets\simuzen\platform\systems\base\services\headtracking\IHeadTrackingService.cs(39,53): warning CS0067: The event 'FakeHeadTrackingService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\headtracking\IHeadTrackingService.cs Line: 39) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(46,33): warning CS0649: Field 'DebugTrafficService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 46) Assets\simuzen\platform\playmaker\actions\passengers\AnyPassengerRequest.cs(14,53): warning CS0649: Field 'AnyPassengerRequest.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\AnyPassengerRequest.cs Line: 14) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(24,38): warning CS0649: Field 'ReplaySceneService.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 24) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPBikeFailuresHandler.cs(13,36): warning CS0649: Field 'BPBikeFailuresHandler.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPBikeFailuresHandler.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(31,31): warning CS0649: Field 'ScenesLocalizedData._shadowSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 31) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs(23,38): warning CS0649: Field 'Chains.splashCollider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs Line: 23) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(16,43): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 16) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(66,40): warning CS0067: The event 'BasicPassengersService.OnUnboardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 66) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(21,37): warning CS0649: Field 'OrchestratorFromList.errorHandler' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 21) Assets\simuzen\platform\playmaker\actions\network\StopNetAction.cs(10,28): warning CS0649: Field 'StopNetAction.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StopNetAction.cs Line: 10) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(6,17): warning CS0649: Field 'HUDVehicleData._multiplier' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 6) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs(43,22): warning CS0649: Field 'SMKTrafficVehiclePhysicsDescriptor._collider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs Line: 43) Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs(14,34): warning CS0649: Field 'HFsmPISessionButton._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs Line: 14) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningParticleController.cs(25,33): warning CS0649: Field 'MiningParticleController._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningParticleController.cs Line: 25) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(41,27): warning CS0649: Field 'RearviewConfiguration.Sets._far' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 41) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(158,15): warning CS0649: Field 'HUDConfigurationParametersData._aSR' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 158) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(29,49): warning CS0649: Field 'DataBusWriter.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 29) Assets\simuzen\platform\hud\components\SceneryCargoManager.cs(17,36): warning CS0649: Field 'SceneryCargoManager.miningOperations' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\SceneryCargoManager.cs Line: 17) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ThrottleMotorbikeAudioManager.cs(9,36): warning CS0649: Field 'ThrottleMotorbikeAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ThrottleMotorbikeAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(182,46): warning CS0067: The event 'TrafficService.OnUserStopNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 182) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs(13,27): warning CS0649: Field 'WindAudioManager.contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs Line: 13) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(30,38): warning CS0649: Field 'TrainingManagerEditorSceneService._context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 30) Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs(14,20): warning CS0649: Field 'BackgroundKey.Margins.Left' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs Line: 14) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(23,32): warning CS0649: Field 'TelemetryService.outputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 23) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMachinery.cs(20,35): warning CS0649: Field 'UserVehicleMachinery.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMachinery.cs Line: 20) Assets\simuzen\platform\playmaker\actions\configuration\IsPIAction.cs(10,39): warning CS0649: Field 'IsPIAction.mode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\IsPIAction.cs Line: 10) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(71,40): warning CS0067: The event 'BasicPassengersService.OnBoardingStart' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 71) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs(10,16): warning CS0649: Field 'LiftTurtleMode.turtleTorque' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(163,98): warning CS0649: Field 'HailModifier.Sets._weatherParticles' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 163) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(24,43): warning CS0067: The event 'AssetsFromProjectService.OnBundleVersionResult' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 24) Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs(16,24): warning CS0649: Field 'TrainingManagerSceneInstaller._createOnScenePanel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Line: 16) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs(67,29): warning CS0649: Field 'MiningOperationsService._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs Line: 67) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs(21,42): warning CS0649: Field 'Chains.visualLeft' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(57,32): warning CS0067: The event 'DebugEnvironmentService.OnIntensity' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 57) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(507,46): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUSerTrafficLightNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 507) Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(106,31): warning CS0649: Field 'LogicMinimap._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 106) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs(12,55): warning CS0649: Field 'HCOM_IG_GoalsPanel.tmSceneService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(97,134): warning CS0649: Field 'SnowModifier.Sets._wipersRequired' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 97) Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(14,35): warning CS0649: Field 'StartDiscovery.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 14) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(56,24): warning CS0649: Field 'HUDVehicleData._telemetryPanel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 56) Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs(13,18): warning CS0649: Field 'TestStartingConfigurationDecoratorInstaller._overrideParameters' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs Line: 13) Assets\simuzen\platform\utils\PerformanceDebugger\VR\PerformanceDebuggerVR.cs(9,21): warning CS0414: The field 'PerformanceDebuggerVR.lastCameraIndex' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\VR\PerformanceDebuggerVR.cs Line: 9) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(29,23): warning CS0414: The field 'MachineryDriverBehaviourAction.t' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs Line: 29) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs(28,61): warning CS0414: The field 'LiftDriverBehaviourAction.first' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs Line: 28) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(37,27): warning CS0414: The field 'BrakePressure.statusBackup' is assigned but its value is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs Line: 37) Assets\simuzen\platform\systems\base\services\scene\Camera\FrameRateService.cs(17,17): warning CS0414: The field 'FrameRateService._cameraToUpdate' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Camera\FrameRateService.cs Line: 17) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs(30,24): warning CS0414: The field 'LiftDriverBehaviourAction.t' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs Line: 30) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\RipperAudioManager.cs(27,23): warning CS0414: The field 'RipperAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\RipperAudioManager.cs Line: 27) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SMKController.cs(29,18): warning CS0414: The field 'DW_SMKController._splashAllowed' is assigned but its value is never used (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SMKController.cs Line: 29) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderShovelAudioManager.cs(27,23): warning CS0414: The field 'WheelLoaderShovelAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderShovelAudioManager.cs Line: 27) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(20,23): warning CS0414: The field 'HCOM_IG_ObserverPanel._rpm' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 20) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorGlobalService.cs(94,22): warning CS0414: The field 'TrainingManagerEditorGlobalService._currentExerciseLoaded' is assigned but its value is never used (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorGlobalService.cs Line: 94) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleWrongGearAudioManager.cs(22,22): warning CS0414: The field 'VehicleWrongGearAudioManager.ready' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleWrongGearAudioManager.cs Line: 22) Assets\simuzen\platform\legacy\ws\WS.cs(145,35): warning CS0414: The field 'WS.m_MaxWaitingTime' is assigned but its value is never used (Filename: Assets\simuzen\platform\legacy\ws\WS.cs Line: 145) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorShovelAudioManager.cs(27,23): warning CS0414: The field 'ExcavatorShovelAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorShovelAudioManager.cs Line: 27) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(27,44): warning CS0414: The field 'MachineryDriverBehaviourAction.exiting' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs Line: 27) Assets\simuzen\platform\systems\base\services\scene\SnowSystem\AbsorbtionAlgorthim\SphereCullingFromBundleController.cs(39,23): warning CS0414: The field 'SphereCullingFromBundleController.maxValue' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\SnowSystem\AbsorbtionAlgorthim\SphereCullingFromBundleController.cs Line: 39) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(21,23): warning CS0414: The field 'HCOM_IG_ObserverPanel._velocity' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 21) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs(23,23): warning CS0414: The field 'VegetationWindow.fObjectDensity' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs Line: 23) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(18,21): warning CS0414: The field 'HCOM_IG_ObserverPanel._automaticGear' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 18) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\BackhoeLoaderInput.cs(12,22): warning CS0414: The field 'BackhoeLoaderInput.isInFrontPos' is assigned but its value is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\BackhoeLoaderInput.cs Line: 12) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(22,16): warning CS0414: The field 'DPFailuresHandler._isInitialAnimation' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 22) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs(18,22): warning CS0414: The field 'RearviewsWindow.lastStatus' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs(23,22): warning CS0414: The field 'EnvironmentRuntimeTool.daytimeSendEvent' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs Line: 23) Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs(24,22): warning CS0414: The field 'EnvironmentRuntimeTool.weatherSendEvent' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs Line: 24) Assets\simuzen\platform\hud\components\HCOM_SimulatorSessions.cs(42,16): warning CS0414: The field 'HCOM_SimulatorSessions.firstItemSelectable' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_SimulatorSessions.cs Line: 42) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialCreator.cs(10,24): warning CS0414: The field 'MaterialCreator.log' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialCreator.cs Line: 10) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(23,16): warning CS0414: The field 'LPFailuresHandler._isInitialAnimation' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 23) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(17,21): warning CS0414: The field 'HCOM_IG_ObserverPanel._gear' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 17) Assets\simuzen\CommonTools\Gizmo Controller\Demo Assets\Scripts\Misc\GizmoMouseOrbitCS.cs(22,16): warning CS0414: The field 'GizmoMouseOrbitCS.z' is assigned but its value is never used (Filename: Assets\simuzen\CommonTools\Gizmo Controller\Demo Assets\Scripts\Misc\GizmoMouseOrbitCS.cs Line: 22) Assets\simuzen\platform\playmaker\actions\infraction\DoStopAtTrafficLight.cs(38,22): warning CS0414: The field 'DoStopAtTrafficLight.trafficLightSuccess' is assigned but its value is never used (Filename: Assets\simuzen\platform\playmaker\actions\infraction\DoStopAtTrafficLight.cs Line: 38) Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs(21,22): warning CS0414: The field 'EnvironmentRuntimeTool._init' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs Line: 21) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(19,21): warning CS0414: The field 'HCOM_IG_ObserverPanel._retarder' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 19) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\CamerasWindow.cs(31,22): warning CS0414: The field 'CamerasWindow.lastStatus' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\CamerasWindow.cs Line: 31) Assets\simuzen\platform\systems\base\services\input\wrappers\SMK3DOF.cs(79,24): warning CS0414: The field 'SMK3DOFHandler.logBatch' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\input\wrappers\SMK3DOF.cs Line: 79) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficAI.cs(28,17): warning CS0414: The field 'SMKTrafficAI._crossingEntities' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficAI.cs Line: 28) Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs(43,23): warning CS0414: The field 'DeformableMeshLODController._garbageCollectorRefreshTime' is assigned but its value is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs Line: 43) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandContainer.cs(75,16): warning CS0414: The field 'SandContainer.normalizedMinInclination' is assigned but its value is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandContainer.cs Line: 75) Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(25,22): warning CS0414: The field 'MapSystemInput.currentObstacleDifficulty' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 25) Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(45,21): warning CS0414: The field 'LogicMinimap._miniMapLayer' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 45) Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs(31,24): warning CS0414: The field 'TMConfigMenu.id' is assigned but its value is never used (Filename: Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs Line: 31) Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs(60,22): warning CS0414: The field 'DeformableMeshLODController._listPopulated' is assigned but its value is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs Line: 60) Assets\simuzen\platform\systems\base\services\camera\LogicCamera.cs(42,21): warning CS0414: The field 'LogicCamera.index' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\LogicCamera.cs Line: 42) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs(13,18): warning CS0414: The field 'AirBrakeAudioManager.AirBrake' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs Line: 13) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerPieces.cs(13,22): warning CS0414: The field 'ReplayPassengerPiecesPlayer.firstFrame' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerPieces.cs Line: 13) Assets\simuzen\platform\systems\base\traffic\scripts\LogicTrafficLight.cs(27,18): warning CS0414: The field 'LogicTrafficLight.initializedSync' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\LogicTrafficLight.cs Line: 27) Assets\simuzen\platform\legacy\environment\Rain\RainSplashRays.cs(22,21): warning CS0414: The field 'RainSplashRays.ParticlesToEmit' is assigned but its value is never used (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainSplashRays.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs(25,22): warning CS0414: The field 'EnvironmentRuntimeTool.intensitySendEvent' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs Line: 25) Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\StopTriggerSensor.cs(12,17): warning CS0414: The field 'StopTriggerSensor.range' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\StopTriggerSensor.cs Line: 12) Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPIndicatorsHandler.cs(31,16): warning CS0414: The field 'PPIndicatorsHandler._isFailure' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPIndicatorsHandler.cs Line: 31) Assets\simuzen\platform\legacy\environment\Rain\RainSplashRays.cs(27,22): warning CS0414: The field 'RainSplashRays._enabled' is assigned but its value is never used (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainSplashRays.cs Line: 27) Assets\simuzen\platform\hud\components\HCOM_SimulatorReplays.cs(46,16): warning CS0414: The field 'HCOM_SimulatorReplays.firstItemSelectable' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_SimulatorReplays.cs Line: 46) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\EnvironmentWindow.cs(9,23): warning CS0414: The field 'EnvironmentWindow.fog' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\EnvironmentWindow.cs Line: 9) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSPlayerReservePoints.cs(32,10): warning CS0414: The field 'TSPlayerReservePoints.isOnConnector' is assigned but its value is never used (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSPlayerReservePoints.cs Line: 32) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(27,22): warning CS0414: The field 'MachineryDriverBehaviourAction.outOfFrustum' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs Line: 27) Assets\simuzen\platform\systems\base\services\scene\SnowSystem\AbsorbtionAlgorthim\SphereCullingFromBundleController.cs(38,23): warning CS0414: The field 'SphereCullingFromBundleController.minValue' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\SnowSystem\AbsorbtionAlgorthim\SphereCullingFromBundleController.cs Line: 38) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DeformableSurfaceController.cs(16,22): warning CS0414: The field 'DeformableSurfaceController._initializeEnables' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DeformableSurfaceController.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(26,27): warning CS0414: The field 'MapSystemInput.currentTrafficIntensity' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 26) Assets\simuzen\platform\systems\base\services\infraction\Infractions.cs(12,17): warning CS0414: The field 'Infractions.logTag' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions.cs Line: 12) Assets\simuzen\platform\legacy\ws\WS.cs(143,35): warning CS0414: The field 'WS.m_SleepTime' is assigned but its value is never used (Filename: Assets\simuzen\platform\legacy\ws\WS.cs Line: 143) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs(28,22): warning CS0414: The field 'LiftDriverBehaviourAction.outOfFrustum' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs Line: 28) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs(28,44): warning CS0414: The field 'LiftDriverBehaviourAction.exiting' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs Line: 28) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(22,22): warning CS0414: The field 'HCOM_IG_ObserverPanel._initialized' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 22) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs(24,23): warning CS0414: The field 'VegetationWindow.fLargeObjectDensity' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs Line: 24) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMenuBuilder.cs(87,17): warning CS0436: The type 'IElementAdderMenuBuilder' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs' conflicts with the imported type 'IElementAdderMenuBuilder' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMenuBuilder.cs Line: 87) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMenuBuilder.cs(101,17): warning CS0436: The type 'IElementAdderMenuBuilder' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs' conflicts with the imported type 'IElementAdderMenuBuilder' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMenuBuilder.cs Line: 101) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs(14,22): warning CS0612: 'MaterialDescriptorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs Line: 14) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs(84,17): warning CS0436: The type 'IElementAdderMenuCommand' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs' conflicts with the imported type 'IElementAdderMenuCommand' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs Line: 84) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs(11,67): warning CS0436: The type 'IElementAdderMenuBuilder' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs' conflicts with the imported type 'IElementAdderMenuBuilder' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs Line: 11) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs(31,31): warning CS0436: The type 'IElementAdder' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdder.cs' conflicts with the imported type 'IElementAdder' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdder.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs Line: 31) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenu.cs(9,50): warning CS0436: The type 'IElementAdderMenu' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenu.cs' conflicts with the imported type 'IElementAdderMenu' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenu.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenu.cs Line: 9) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs(46,32): warning CS0436: The type 'IElementAdderMenuCommand' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs' conflicts with the imported type 'IElementAdderMenuCommand' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs Line: 46) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs(53,10): warning CS0436: The type 'IElementAdderMenu' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenu.cs' conflicts with the imported type 'IElementAdderMenu' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenu.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs Line: 53) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs(66,70): warning CS0436: The type 'IElementAdderMenuCommand' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs' conflicts with the imported type 'IElementAdderMenuCommand' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs Line: 66) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs(31,24): warning CS0436: The type 'IElementAdder' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdder.cs' conflicts with the imported type 'IElementAdder' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdder.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs Line: 31) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs(64,25): warning CS0436: The type 'IElementAdderMenuCommand' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs' conflicts with the imported type 'IElementAdderMenuCommand' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs Line: 64) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs(72,3): warning CS0436: The type 'IElementAdderMenu' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenu.cs' conflicts with the imported type 'IElementAdderMenu' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenu.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs Line: 72) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs(30,19): warning CS0436: The type 'IElementAdder' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdder.cs' conflicts with the imported type 'IElementAdder' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdder.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs Line: 30) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs(37,16): warning CS0436: The type 'IElementAdder' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdder.cs' conflicts with the imported type 'IElementAdder' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdder.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs Line: 37) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs(18,11): warning CS0436: The type 'IElementAdder' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdder.cs' conflicts with the imported type 'IElementAdder' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdder.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs Line: 18) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs(22,39): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs Line: 22) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs(21,16): warning CS0436: The type 'IElementAdderMenuCommand' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs' conflicts with the imported type 'IElementAdderMenuCommand' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs Line: 21) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs(59,44): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs Line: 59) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(421,17): warning CS0436: The type 'AddMenuClickedEventHandler' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'AddMenuClickedEventHandler' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 421) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(430,16): warning CS0436: The type 'AddMenuClickedEventHandler' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'AddMenuClickedEventHandler' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 430) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(459,16): warning CS0436: The type 'ItemInsertedEventHandler' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemInsertedEventHandler' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 459) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(473,16): warning CS0436: The type 'ItemRemovingEventHandler' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemRemovingEventHandler' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 473) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(487,16): warning CS0436: The type 'ItemMovingEventHandler' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemMovingEventHandler' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 487) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(501,16): warning CS0436: The type 'ItemMovedEventHandler' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemMovedEventHandler' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 501) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs(26,11): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs Line: 26) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(179,43): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 179) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(179,97): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 179) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(194,58): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 194) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(194,120): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 194) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(307,10): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 307) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(451,43): warning CS0436: The type 'AddMenuClickedEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'AddMenuClickedEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 451) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(465,41): warning CS0436: The type 'ItemInsertedEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemInsertedEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 465) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(479,41): warning CS0436: The type 'ItemRemovingEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemRemovingEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 479) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(493,39): warning CS0436: The type 'ItemMovingEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemMovingEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 493) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(507,38): warning CS0436: The type 'ItemMovedEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemMovedEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 507) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs(99,38): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs Line: 99) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(584,44): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 584) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(680,34): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 680) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(697,44): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 697) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(786,37): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 786) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(842,57): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 842) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1110,51): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1110) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1175,50): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1175) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1232,53): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1232) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1246,42): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1246) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1273,36): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1273) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1308,36): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1308) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1374,36): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1374) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1390,20): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1390) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1396,20): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1396) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1408,51): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1408) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1447,35): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1447) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1453,35): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1453) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1475,62): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1475) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(18,10): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 18) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1504,58): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1504) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1514,44): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1514) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1527,47): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1527) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1537,43): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1537) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1546,29): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1546) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1590,47): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1590) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(29,34): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 29) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1640,74): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1640) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1719,75): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1719) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1762,60): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1762) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1782,60): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1782) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1797,36): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1797) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1845,27): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1845) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(41,65): warning CS0436: The type 'AddMenuClickedEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'AddMenuClickedEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 41) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1867,26): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1867) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1883,29): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1883) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1899,32): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1899) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1922,29): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1922) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1947,27): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1947) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1976,29): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1976) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(531,33): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 531) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(51,10): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 51) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(68,32): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 68) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(302,11): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 302) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(81,63): warning CS0436: The type 'ItemInsertedEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemInsertedEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 81) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(91,10): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 91) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(102,32): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 102) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(118,63): warning CS0436: The type 'ItemRemovingEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemRemovingEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 118) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(128,10): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 128) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(158,30): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 158) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(175,61): warning CS0436: The type 'ItemMovingEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemMovingEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 175) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(185,10): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 185) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(201,29): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 201) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(214,60): warning CS0436: The type 'ItemMovedEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemMovedEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 214) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(115,18): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 115) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(211,53): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 211) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(211,100): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 211) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(211,162): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 211) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(356,92): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 356) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(356,136): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 356) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(492,35): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 492) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(492,68): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 492) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(492,112): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 492) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(225,76): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 225) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(225,123): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 225) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(225,193): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 225) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(368,115): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 368) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(368,167): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 368) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(502,58): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 502) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(502,91): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 502) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(502,143): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 502) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(232,50): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 232) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(232,97): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 232) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(232,159): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 232) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(242,50): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 242) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(242,97): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 242) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(252,50): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 252) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(252,97): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 252) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(252,141): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 252) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(262,50): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 262) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(262,97): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 262) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(272,50): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 272) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(272,115): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 272) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(282,50): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 282) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(292,50): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 292) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(292,97): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 292) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(302,50): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 302) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(375,66): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 375) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(375,110): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 375) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(385,66): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 385) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(395,66): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 395) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(444,89): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 444) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(444,133): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 444) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(454,89): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 454) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(464,89): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 464) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(508,32): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 508) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(508,65): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 508) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(508,109): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 508) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(518,32): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 518) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(518,65): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 518) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(528,32): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 528) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(528,65): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 528) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(538,32): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 538) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(236,73): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 236) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(236,120): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 236) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(236,190): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 236) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(246,73): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 246) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(246,120): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 246) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(256,73): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 256) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(256,120): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 256) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(256,172): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 256) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(266,73): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 266) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(266,120): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 266) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(276,73): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 276) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(276,138): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 276) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(286,73): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 286) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(296,73): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 296) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(296,120): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 296) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(306,73): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 306) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(379,89): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 379) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(379,141): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 379) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(389,89): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 389) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(399,89): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 399) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(448,112): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 448) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(448,164): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 448) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(458,112): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 458) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(468,112): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 468) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(512,55): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 512) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(512,88): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 512) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(512,140): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 512) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(522,55): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 522) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(522,88): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 522) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(532,55): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 532) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(532,88): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 532) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(542,55): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 542) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(320,81): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 320) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(333,63): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 333) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(422,82): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 422) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(555,48): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 555) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(555,81): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 555) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(568,48): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 568) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(154,29): warning CS0109: The member 'TSMainManagerEditor.copySelectedLanes(TSLaneInfo[])' does not hide an accessible member. The new keyword is not required. (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 154) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs(22,43): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs Line: 22) Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs(65,25): warning CS0108: 'EditorProjectOrBundle.SetDirty()' hides inherited member 'ScriptableObject.SetDirty()'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs Line: 65) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(66,2): warning CS0612: 'ColorPickerHDRConfig' is obsolete (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs Line: 66) Assets\simuzen\platform\systems\base\services\passengers\scripts\Editor\BusStopPassengersDescriptorEditor.cs(14,24): warning CS0108: 'BusStopPassengersDescriptorEditor.OnEnable()' hides inherited member 'PassengersDescriptorEditor.OnEnable()'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\Editor\BusStopPassengersDescriptorEditor.cs Line: 14) Assets\configuration\scenes\Editor\AssetsModificationCheck.cs(9,43): warning CS0618: 'SaveAssetsProcessor' is obsolete: 'Use UnityEditor.AssetModificationProcessor' (Filename: Assets\configuration\scenes\Editor\AssetsModificationCheck.cs Line: 9) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs(75,25): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs Line: 75) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs(22,9): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs Line: 22) Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\BuildAOTAutomation.cs(17,42): warning CS0618: 'IPreprocessBuild' is obsolete: 'Use IPreprocessBuildWithReport instead' (Filename: Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\BuildAOTAutomation.cs Line: 17) Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\BuildAOTAutomation.cs(48,43): warning CS0618: 'IPostprocessBuild' is obsolete: 'Use IPostprocessBuildWithReport instead' (Filename: Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\BuildAOTAutomation.cs Line: 48) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(66,52): warning CS0612: 'ColorPickerHDRConfig' is obsolete (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs Line: 66) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs(14,90): warning CS0612: 'MaterialDescriptorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs Line: 14) Assets\configuration\scenes\Editor\ObjectsSceneManagerEditor.cs(27,14): warning CS0219: The variable 'showPanel' is assigned but its value is never used (Filename: Assets\configuration\scenes\Editor\ObjectsSceneManagerEditor.cs Line: 27) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(214,3): warning CS0618: 'MaterialEditor.TexturePropertyWithHDRColor(GUIContent, MaterialProperty, MaterialProperty, ColorPickerHDRConfig, bool)' is obsolete: 'Use TexturePropertyWithHDRColor(GUIContent label, MaterialProperty textureProp, MaterialProperty colorProperty, bool showAlpha)' (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs Line: 214) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs(110,17): warning CS0612: 'MaterialDescriptorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs Line: 110) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs(173,17): warning CS0618: 'EditorGUILayout.ObjectField(Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs Line: 173) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs(235,22): warning CS0612: 'MaterialDescriptorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs Line: 235) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs(242,83): warning CS0612: 'MaterialDescriptorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs Line: 242) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs(242,17): warning CS0618: 'EditorGUILayout.ObjectField(Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs Line: 242) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs(312,55): warning CS0612: 'MaterialDescriptorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs Line: 312) Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs(121,29): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' (Filename: Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs Line: 121) Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs(135,32): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' (Filename: Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs Line: 135) Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs(47,21): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs Line: 47) Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs(47,60): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs Line: 47) Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs(50,60): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs Line: 50) Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs(50,21): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs Line: 50) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs(21,9): warning CS0618: 'EditorApplication.playmodeStateChanged' is obsolete: 'Use EditorApplication.playModeStateChanged and/or EditorApplication.pauseStateChanged' (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs Line: 21) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs(32,57): warning CS0618: 'EditorApplication.currentScene' is obsolete: 'Use EditorSceneManager to see which scenes are currently loaded' (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs Line: 32) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs(258,17): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs Line: 258) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs(258,56): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs Line: 258) Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_EnumFlagDrawer.cs(18,18): warning CS0618: 'EditorGUI.EnumMaskField(Rect, string, Enum)' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' (Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_EnumFlagDrawer.cs Line: 18) Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_E_Util.cs(274,18): warning CS0618: 'EditorGUILayout.EnumMaskField(string, Enum, params GUILayoutOption[])' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' (Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_E_Util.cs Line: 274) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(36,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 36) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(36,31): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 36) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(37,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 37) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(38,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 38) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(39,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 39) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(40,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 40) Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(395,46): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs Line: 395) Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(395,5): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs Line: 395) Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(399,13): warning CS0618: 'PrefabUtility.CreateEmptyPrefab(string)' is obsolete: 'The concept of creating a completely empty Prefab has been discontinued. You can however use SaveAsPrefabAsset with an empty GameObject.' (Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs Line: 399) Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(400,45): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs Line: 400) Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(400,4): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs Line: 400) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(18,33): warning CS0618: 'PrefabUtility.CreatePrefab(string, GameObject)' is obsolete: 'Use SaveAsPrefabAsset instead.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs Line: 18) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(19,18): warning CS0618: 'PrefabUtility.ConnectGameObjectToPrefab(GameObject, GameObject)' is obsolete: 'Use RevertPrefabInstance. Prefabs instances can no longer be connected to Prefab Assets they are not an instance of to begin with.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs Line: 19) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(57,138): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs Line: 57) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(57,13): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs Line: 57) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(200,33): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 200) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(198,96): warning CS0618: 'Handles.Slider(Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 198) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(211,37): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 211) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(209,81): warning CS0618: 'Handles.Slider(Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 209) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(289,103): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 289) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(289,29): warning CS0618: 'Handles.Button(Vector3, Quaternion, float, float, Handles.DrawCapFunction)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 289) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs(99,4): warning CS0436: The type 'SerializedPropertyUtility' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\SerializedPropertyUtility.cs' conflicts with the imported type 'SerializedPropertyUtility' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\SerializedPropertyUtility.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs Line: 99) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs(104,4): warning CS0436: The type 'SerializedPropertyUtility' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\SerializedPropertyUtility.cs' conflicts with the imported type 'SerializedPropertyUtility' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\SerializedPropertyUtility.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs Line: 104) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(21,30): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 21) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(21,66): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 21) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(30,34): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 30) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(30,70): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 30) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(33,35): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 33) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(33,71): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 33) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(38,37): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 38) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(38,73): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 38) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(39,37): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 39) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(39,73): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 39) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(47,38): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 47) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(47,74): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 47) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(48,38): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 48) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(48,74): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 48) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(54,35): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 54) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(62,37): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 62) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(33,17): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 33) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(45,17): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 45) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(53,17): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 53) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(66,17): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 66) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(118,29): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 118) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(122,53): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 122) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(123,56): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 123) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(124,54): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 124) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(151,52): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 151) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(185,5): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 185) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(212,22): warning CS0436: The type 'GenericListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs' conflicts with the imported type 'GenericListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 212) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(213,4): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 213) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(226,22): warning CS0436: The type 'GenericListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs' conflicts with the imported type 'GenericListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 226) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(227,4): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 227) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(357,22): warning CS0436: The type 'SerializedPropertyAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs' conflicts with the imported type 'SerializedPropertyAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 357) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(358,4): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 358) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(369,22): warning CS0436: The type 'SerializedPropertyAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs' conflicts with the imported type 'SerializedPropertyAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 369) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(370,4): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 370) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(427,55): warning CS0436: The type 'SerializedPropertyAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs' conflicts with the imported type 'SerializedPropertyAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 427) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(493,4): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 493) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(503,4): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 503) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(182,51): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 182) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(182,90): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 182) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(197,51): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 197) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(197,90): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 197) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(322,27): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 322) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(328,27): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 328) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(339,27): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 339) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(520,22): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 520) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(521,25): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 521) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(522,23): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 522) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(524,27): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 524) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(586,19): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 586) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(588,17): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 588) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(595,32): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 595) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(620,17): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 620) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(635,21): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 635) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(635,57): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 635) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(636,21): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 636) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(636,57): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 636) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(638,11): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 638) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(740,7): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 740) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(740,46): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 740) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(740,82): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 740) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(747,8): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 747) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(760,6): warning CS0436: The type 'ReorderableListGUI' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs' conflicts with the imported type 'ReorderableListGUI' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 760) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(774,18): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 774) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs(39,7): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs Line: 39) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs(39,31): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs Line: 39) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs(40,43): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs Line: 40) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs(40,78): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs Line: 40) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(795,5): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 795) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(803,5): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 803) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(811,5): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 811) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(821,5): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 821) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(824,5): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 824) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs(46,38): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs Line: 46) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs(46,88): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs Line: 46) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs(65,38): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs Line: 65) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs(65,88): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs Line: 65) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(918,4): warning CS0436: The type 'ReorderableListGUI' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs' conflicts with the imported type 'ReorderableListGUI' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 918) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1030,5): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1030) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1076,37): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1076) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1088,27): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1088) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1111,28): warning CS0436: The type 'IReorderableListDropTarget' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListDropTarget.cs' conflicts with the imported type 'IReorderableListDropTarget' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListDropTarget.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1111) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1152,4): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1152) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1165,5): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1165) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1180,26): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1180) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1180,62): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1180) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1181,26): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1181) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1181,62): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1181) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1200,24): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1200) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1200,60): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1200) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1201,24): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1201) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1201,60): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1201) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1207,23): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1207) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1207,59): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1207) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1208,23): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1208) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1208,59): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1208) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1210,10): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1210) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1219,10): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1219) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1223,28): warning CS0436: The type 'AddMenuClickedEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'AddMenuClickedEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1223) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1357,39): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1357) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1358,45): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1358) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1359,41): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1359) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1428,6): warning CS0436: The type 'ReorderableListGUI' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs' conflicts with the imported type 'ReorderableListGUI' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1428) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1641,17): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1641) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1658,19): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1658) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1847,30): warning CS0436: The type 'ItemMovingEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemMovingEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1847) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1856,21): warning CS0436: The type 'ItemMovedEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemMovedEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1856) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1860,4): warning CS0436: The type 'ReorderableListGUI' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs' conflicts with the imported type 'ReorderableListGUI' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1860) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1872,4): warning CS0436: The type 'ReorderableListGUI' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs' conflicts with the imported type 'ReorderableListGUI' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1872) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1874,19): warning CS0436: The type 'ItemInsertedEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemInsertedEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1874) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1888,4): warning CS0436: The type 'ReorderableListGUI' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs' conflicts with the imported type 'ReorderableListGUI' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1888) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1890,19): warning CS0436: The type 'ItemInsertedEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemInsertedEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1890) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1904,4): warning CS0436: The type 'ReorderableListGUI' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs' conflicts with the imported type 'ReorderableListGUI' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1904) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1906,19): warning CS0436: The type 'ItemInsertedEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemInsertedEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1906) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1923,19): warning CS0436: The type 'ItemRemovingEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemRemovingEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1923) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1931,4): warning CS0436: The type 'ReorderableListGUI' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs' conflicts with the imported type 'ReorderableListGUI' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1931) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1951,19): warning CS0436: The type 'ItemRemovingEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemRemovingEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1951) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1963,4): warning CS0436: The type 'ReorderableListGUI' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs' conflicts with the imported type 'ReorderableListGUI' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1963) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs(113,74): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs Line: 113) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs(61,37): warning CS0436: The type 'ReorderableListGUI' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs' conflicts with the imported type 'ReorderableListGUI' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs Line: 61) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs(21,79): warning CS0436: The type 'IElementAdderMenuCommand' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs' conflicts with the imported type 'IElementAdderMenuCommand' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs Line: 21) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs(59,29): warning CS0436: The type 'ElementAdderMeta' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs' conflicts with the imported type 'ElementAdderMeta' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs Line: 59) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs(60,34): warning CS0436: The type 'ElementAdderMeta' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs' conflicts with the imported type 'ElementAdderMeta' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs Line: 60) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Editor\Task\AutoInitalize.cs(24,13): warning CS0618: 'EditorApplication.hierarchyWindowChanged' is obsolete: 'Use EditorApplication.hierarchyChanged' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Editor\Task\AutoInitalize.cs Line: 24) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs(24,60): warning CS0436: The type 'ElementAdderMenuCommandAttribute' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMenuCommandAttribute.cs' conflicts with the imported type 'ElementAdderMenuCommandAttribute' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMenuCommandAttribute.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs Line: 24) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs(25,18): warning CS0436: The type 'IElementAdderMenuCommand' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs' conflicts with the imported type 'IElementAdderMenuCommand' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs Line: 25) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs(60,108): warning CS0436: The type 'ElementAdderMenuCommandAttribute' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMenuCommandAttribute.cs' conflicts with the imported type 'ElementAdderMenuCommandAttribute' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMenuCommandAttribute.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs Line: 60) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs(60,23): warning CS0436: The type 'ElementAdderMenuCommandAttribute' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMenuCommandAttribute.cs' conflicts with the imported type 'ElementAdderMenuCommandAttribute' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMenuCommandAttribute.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs Line: 60) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs(86,23): warning CS0436: The type 'IElementAdderMenuCommand' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs' conflicts with the imported type 'IElementAdderMenuCommand' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs Line: 86) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs(88,20): warning CS0436: The type 'IElementAdderMenuCommand' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs' conflicts with the imported type 'IElementAdderMenuCommand' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs Line: 88) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(119,10): warning CS0618: 'AssetDatabase.IsOpenForEdit(string)' is obsolete: 'AssetDatabase.IsOpenForEdit without StatusQueryOptions has been deprecated. Use the version with StatusQueryOptions instead. This will always request the cached status (StatusQueryOptions.UseCachedIfPossible)' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 119) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(173,4): warning CS0618: 'TextureImporterSettings.maxTextureSize' is obsolete: 'Texture max size can only be overridden on a per platform basis. See [[TextureImporter.maxTextureSize]] for Default platform or [[TextureImporterPlatformSettings]]' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 173) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(176,4): warning CS0618: 'TextureImporterSettings.textureFormat' is obsolete: 'Texture format can only be overridden on a per platform basis. See [[TextureImporterPlatformSettings]]' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 176) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(276,4): warning CS0618: 'TextureImporterSettings.textureFormat' is obsolete: 'Texture format can only be overridden on a per platform basis. See [[TextureImporterPlatformSettings]]' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 276) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(615,27): warning CS0618: 'EditorApplication.currentScene' is obsolete: 'Use EditorSceneManager to see which scenes are currently loaded' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 615) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(630,9): warning CS0618: 'EditorApplication.OpenScene(string)' is obsolete: 'Use EditorSceneManager.OpenScene' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 630) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(642,6): warning CS0618: 'EditorApplication.SaveScene()' is obsolete: 'Use EditorSceneManager.SaveScene' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 642) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(647,4): warning CS0618: 'EditorApplication.OpenScene(string)' is obsolete: 'Use EditorSceneManager.OpenScene' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 647) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(808,9): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 808) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(808,72): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 808) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(848,9): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 848) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(848,50): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 848) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPReferenceReplacerWindow.cs(162,7): warning CS0618: 'EditorApplication.SaveScene()' is obsolete: 'Use EditorSceneManager.SaveScene' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPReferenceReplacerWindow.cs Line: 162) Assets\simuzen\CommonTools\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs(95,17): warning CS0618: 'BuildTargetGroup.PSM' is obsolete: 'PSM has been removed in >= 5.3' (Filename: Assets\simuzen\CommonTools\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs Line: 95) Assets\simuzen\CommonTools\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs(96,17): warning CS0618: 'BuildTargetGroup.SamsungTV' is obsolete: 'SamsungTV has been removed as of 2017.3' (Filename: Assets\simuzen\CommonTools\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs Line: 96) Assets\simuzen\CommonTools\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs(97,17): warning CS0618: 'BuildTargetGroup.Tizen' is obsolete: 'Tizen has been removed in 2017.3' (Filename: Assets\simuzen\CommonTools\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs Line: 97) Assets\simuzen\CommonTools\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs(35,22): warning CS0618: 'BuildTarget.PSM' is obsolete: 'PSM has been removed in >= 5.3' (Filename: Assets\simuzen\CommonTools\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs Line: 35) Assets\simuzen\CommonTools\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs(36,22): warning CS0618: 'BuildTarget.Tizen' is obsolete: 'Tizen has been removed in 2017.3' (Filename: Assets\simuzen\CommonTools\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs Line: 36) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(76,5): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 76) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(87,5): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 87) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs(36,22): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs Line: 36) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs(50,20): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs Line: 50) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(283,4): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 283) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(287,70): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 287) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(293,5): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 293) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(405,4): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 405) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(409,65): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 409) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(415,5): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 415) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(601,6): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 601) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(614,6): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 614) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(648,10): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 648) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(659,10): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 659) Assets\simuzen\CommonTools\Utils\Drawers\Editor\EnumFlagDrawer.cs(20,24): warning CS0618: 'EditorGUI.EnumMaskField(Rect, GUIContent, Enum)' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' (Filename: Assets\simuzen\CommonTools\Utils\Drawers\Editor\EnumFlagDrawer.cs Line: 20) Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs(204,115): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs Line: 204) Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs(204,9): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs Line: 204) Assets\simuzen\CommonTools\Utils\Editor\MoveTrafficNet.cs(122,27): warning CS0168: The variable 'e' is declared but never used (Filename: Assets\simuzen\CommonTools\Utils\Editor\MoveTrafficNet.cs Line: 122) Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs(14,17): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs Line: 14) Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs(14,52): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs Line: 14) Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs(17,52): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs Line: 17) Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs(17,17): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs Line: 17) Assets\simuzen\CommonTools\zenject\Source\Editor\ZenMenuItems.cs(218,31): warning CS0618: 'PrefabUtility.CreateEmptyPrefab(string)' is obsolete: 'The concept of creating a completely empty Prefab has been discontinued. You can however use SaveAsPrefabAsset with an empty GameObject.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Editor\ZenMenuItems.cs Line: 218) Assets\simuzen\CommonTools\zenject\Source\Editor\ZenMenuItems.cs(226,33): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object)' is obsolete: 'Use SaveAsPrefabAsset with a path instead.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Editor\ZenMenuItems.cs Line: 226) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\PostProcessing\Editor\PostProcessingEditor.cs(55,67): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\PostProcessing\Editor\PostProcessingEditor.cs Line: 55) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnviroSkyManager\Editor\EnviroSkySettingEditor.cs(62,71): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnviroSkyManager\Editor\EnviroSkySettingEditor.cs Line: 62) Assets\simuzen\CommonTools\VertexPaint\Editor\VertexPainterWindow_Painting.cs(1703,16): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\CommonTools\VertexPaint\Editor\VertexPainterWindow_Painting.cs Line: 1703) Assets\simuzen\CommonTools\VertexPaint\Editor\VertexPainterWindow_Painting.cs(2340,13): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\CommonTools\VertexPaint\Editor\VertexPainterWindow_Painting.cs Line: 2340) Assets\simuzen\platform\builds\Editor\BuildCreator\ApplicationBuilder.cs(452,43): warning CS0618: 'BuildOptions.ForceOptimizeScriptCompilation' is obsolete: 'Specify IL2CPP optimization level in Player Settings.' (Filename: Assets\simuzen\platform\builds\Editor\BuildCreator\ApplicationBuilder.cs Line: 452) Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(27,49): warning CS0612: 'ReplayIdentity' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs Line: 27) Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(40,75): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs Line: 40) Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(45,75): warning CS0612: 'ReplayIdentity' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs Line: 45) Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(84,9): warning CS0612: 'NetPrefabRegister' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs Line: 84) Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(90,9): warning CS0612: 'NetPrefabRegister' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs Line: 90) Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(100,93): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs Line: 100) Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(100,9): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs Line: 100) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs(224,123): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs Line: 224) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs(224,13): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs Line: 224) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs(662,23): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs Line: 662) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs(830,75): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs Line: 830) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs(830,115): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs Line: 830) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs(830,9): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs Line: 830) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs(1145,27): warning CS0618: 'PrefabUtility.CreatePrefab(string, GameObject)' is obsolete: 'Use SaveAsPrefabAsset instead.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs Line: 1145) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs(1146,4): warning CS0618: 'PrefabUtility.ConnectGameObjectToPrefab(GameObject, GameObject)' is obsolete: 'Use RevertPrefabInstance. Prefabs instances can no longer be connected to Prefab Assets they are not an instance of to begin with.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs Line: 1146) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(206,3): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 206) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(206,10): warning CS0219: The variable 'tab' is assigned but its value is never used (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 206) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(207,10): warning CS0219: The variable 'intermediateTab' is assigned but its value is never used (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 207) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(208,10): warning CS0219: The variable 'finalTab' is assigned but its value is never used (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 208) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(219,10): warning CS0219: The variable 'finalTab' is assigned but its value is never used (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 219) Assets\simuzen\platform\systems\base\traffic\scripts\Editor\SMKTrafficVehicleRigger.cs(1181,29): warning CS0618: 'PrefabUtility.CreatePrefab(string, GameObject)' is obsolete: 'Use SaveAsPrefabAsset instead.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Editor\SMKTrafficVehicleRigger.cs Line: 1181) Assets\simuzen\platform\systems\base\traffic\scripts\Editor\SMKTrafficVehicleRigger.cs(1182,54): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Editor\SMKTrafficVehicleRigger.cs Line: 1182) Assets\simuzen\platform\systems\base\traffic\scripts\Editor\SMKTrafficVehicleRigger.cs(1182,13): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Editor\SMKTrafficVehicleRigger.cs Line: 1182) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRiggerMenu.cs(13,3): warning CS0618: 'EditorWindow.title' is obsolete: 'Use titleContent instead (it supports setting a title icon as well).' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRiggerMenu.cs Line: 13) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(955,19): warning CS0618: 'PrefabUtility.CreatePrefab(string, GameObject)' is obsolete: 'Use SaveAsPrefabAsset instead.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs Line: 955) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(956,44): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs Line: 956) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(956,3): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs Line: 956) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2389,81): warning CS0618: 'EditorGUILayout.EnumMaskField(string, Enum, params GUILayoutOption[])' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2389) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2609,305): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2609) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2609,29): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2609) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2610,305): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2610) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2610,29): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2610) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2611,310): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2611) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2611,29): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2611) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2615,306): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2615) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2615,30): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2615) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2616,306): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2616) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2616,30): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2616) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2617,311): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2617) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2617,30): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2617) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2631,13): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2631) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(3108,21): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 3108) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(3112,21): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 3112) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(3469,13): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 3469) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(3482,13): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 3482) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(3492,17): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 3492) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(3598,17): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 3598) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(3611,17): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 3611) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(3612,17): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 3612) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(4245,17): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 4245) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(4257,13): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 4257) Assets\Wwise\Editor\WwiseSetupWizard\AkBuildPreprocessor.cs(44,9): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3' (Filename: Assets\Wwise\Editor\WwiseSetupWizard\AkBuildPreprocessor.cs Line: 44) Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(149,9): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3' (Filename: Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs Line: 149) Assets\simuzen\platform\systems\base\services\scene\Tools\EnvironmentTool\Editor\ModifiersUpdaters\FogUpdater.cs(9,29): warning CS0414: The field 'FogUpdater._enabledVolumetricFog' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Tools\EnvironmentTool\Editor\ModifiersUpdaters\FogUpdater.cs Line: 9) Assets\configuration\scenes\Editor\AssetsModificationCheck.cs(13,31): warning CS0414: The field 'AssetsModificationCheck.shaderSnowRevert0' is assigned but its value is never used (Filename: Assets\configuration\scenes\Editor\AssetsModificationCheck.cs Line: 13) Assets\configuration\scenes\Editor\AssetsModificationCheck.cs(11,31): warning CS0414: The field 'AssetsModificationCheck.skyboxCubemap' is assigned but its value is never used (Filename: Assets\configuration\scenes\Editor\AssetsModificationCheck.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Tools\EnvironmentTool\Editor\EnvironmentToolWindow.cs(15,22): warning CS0414: The field 'EnvironmentToolWindow._initLocalized' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Tools\EnvironmentTool\Editor\EnvironmentToolWindow.cs Line: 15) Reloading assemblies after script compilation. Begin MonoManager ReloadAssembly Usual method of finding Sirenix plugin path failed. Fallback to folder pattern search... (This tends to happen when reimporting the project.) UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Sirenix.Utilities.SirenixAssetPaths:.cctor() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\SirenixAssetPaths.cs:81) System.Object:__icall_wrapper_mono_generic_class_init() Sirenix.Utilities.SirenixEditorConfigAttribute:.ctor() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\SirenixEditorConfigAttribute.cs:22) System.MonoCustomAttrs:GetCustomAttributesInternal() System.MonoCustomAttrs:GetCustomAttributesBase(ICustomAttributeProvider, Type, Boolean) System.MonoCustomAttrs:GetCustomAttributes(ICustomAttributeProvider, Type, Boolean) System.RuntimeType:GetCustomAttributes(Boolean) UnityEngine.AttributeHelperEngine:GetExecuteMode(Type) (at C:\buildslave\unity\build\Runtime\Export\AttributeHelperEngine.cs:122) UnityEngine.AttributeHelperEngine:CheckIsEditorScript(Type) (at C:\buildslave\unity\build\Runtime\Export\AttributeHelperEngine.cs:140) (Filename: D:/Sirenix/Sirenix Solution/Sirenix.Utilities/Misc/SirenixAssetPaths.cs Line: 81) Found Sirenix plugin path: simuzen/CommonTools/Sirenix/ UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Sirenix.Utilities.SirenixAssetPaths:.cctor() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\SirenixAssetPaths.cs:87) System.Object:__icall_wrapper_mono_generic_class_init() Sirenix.Utilities.SirenixEditorConfigAttribute:.ctor() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\SirenixEditorConfigAttribute.cs:22) System.MonoCustomAttrs:GetCustomAttributesInternal() System.MonoCustomAttrs:GetCustomAttributesBase(ICustomAttributeProvider, Type, Boolean) System.MonoCustomAttrs:GetCustomAttributes(ICustomAttributeProvider, Type, Boolean) System.RuntimeType:GetCustomAttributes(Boolean) UnityEngine.AttributeHelperEngine:GetExecuteMode(Type) (at C:\buildslave\unity\build\Runtime\Export\AttributeHelperEngine.cs:122) UnityEngine.AttributeHelperEngine:CheckIsEditorScript(Type) (at C:\buildslave\unity\build\Runtime\Export\AttributeHelperEngine.cs:140) (Filename: D:/Sirenix/Sirenix Solution/Sirenix.Utilities/Misc/SirenixAssetPaths.cs Line: 87) OnLevelWasLoaded was found on DW_ObstructionGUI This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoScriptCache.cpp Line: 356) OnLevelWasLoaded was found on DW_PoolGUI This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoScriptCache.cpp Line: 356) OnLevelWasLoaded was found on DW_BoatGUI This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoScriptCache.cpp Line: 356) OnLevelWasLoaded was found on DW_BuoyancyGUI This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoScriptCache.cpp Line: 356) Initializing Unity.PackageManager (PackageManager) v2018.3.7 for Unity v2018.3.7f1 Registering platform support modules: Registered platform support modules in: 0,1247752s. Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 6.26 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.16 ms. Unable to find bridge dll in registry for Microsoft Visual Studio Tools for Unity for C:\Program Files (x86)\Microsoft Visual Studio\2017\Enterprise\Common7\IDE\devenv.exe Refreshing native plugins compatible for Editor in 6.03 ms, found 27 plugins. ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Mono: successfully reloaded assembly - Completed reload, in 22.056 seconds Platform modules already initialized, skipping Validating Project structure ... 0.569120 seconds. Refresh: detecting if any assets need to be imported or removed ... Refresh Completed time: 0.532983s Asset Scan time: 0.528996s Asset Hashing: 0.000000s [0 B, 0.000000 mb/s] Asset Import (Scripting) time: 0.000000s (count: 0) Post Processs Assets (Scripting) time: 0.000000s Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s] Asset Import (Non Scripting) time: 0.000000s (count: 0) Post Process Assets (Non Scripting) time: 0.000000s Dependent Assets to Import Queue time: 0.000000s WARNING: Shader Unsupported: 'Hidden/FrameDebuggerRenderTargetDisplay' - Pass '' has no vertex shader Warming cache for 36747 main assets: 0.522501 seconds elapsed Initializing Unity extensions: 'C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/Timeline/Runtime/UnityEngine.Timeline.dll' GUID: 6a10b2909283487f913b00d94cd3faf5 'C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/TestRunner/portable/nunit.framework.dll' GUID: 405b9b51bb344a128608d968297df79c 'C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' GUID: f70555f144d8491a825f0804e09c671c 'C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll' GUID: f5f67c52d1564df4a8936ccd202a3bd8 'C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/Timeline/RuntimeEditor/UnityEngine.Timeline.dll' GUID: 844f815391db42d49455cbf1a7bfc434 'C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' GUID: dc443db3e92b4983b9738c1131f555cb 'C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/Runtime/UnityEngine.SpatialTracking.dll' GUID: ed7343f30e3843b3afda8f8b02669cea 'C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/Editor/UnityEditor.GoogleAudioSpatializer.dll' GUID: 4a3ecb1425d14502837abea459cf2b70 'C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll' GUID: 5f32cd94baa94578a686d4b9d6b660f7 'C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/Editor/UnityEditor.SpatialTracking.dll' GUID: b5da970776034f77a070d99423d68791 'C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll' GUID: 870353891bb340e2b2a9c8707e7419ba 'C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/TestRunner/UnityEngine.TestRunner.dll' GUID: 53ebcfaa2e1e4e2dbc85882cd5a73fa1 'C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/RuntimeEditor/UnityEngine.GoogleAudioSpatializer.dll' GUID: ead147da21254ff9a0a936bdd75e1680 'C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/Runtime/UnityEngine.GoogleAudioSpatializer.dll' GUID: e4f4cf1b9b434137a499903a7a1d651a 'C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll' GUID: 4ba2329b63d54f0187bcaa12486b1b0f 'C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/RuntimeEditor/UnityEngine.SpatialTracking.dll' GUID: 3a84de5cd0624681b6b6dcd8921d912a 'C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll' GUID: 80a3616ca19596e4da0f10f14d241e9f 'C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/TestRunner/Editor/UnityEditor.TestRunner.dll' GUID: 4113173d5e95493ab8765d7b08371de4 'C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/TestRunner/net35/unity-custom/nunit.framework.dll' GUID: 4b3fa4bde7f1451a8218c03ee6a8ded8 'C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/Timeline/Editor/UnityEditor.Timeline.dll' GUID: 7668179ede524d6396c8b7d84461ea29 Unloading 13433 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.64 GB. System memory in use after: 0.62 GB. Unloading 7740 unused Assets to reduce memory usage. Loaded Objects now: 8661. Total: 30.034300 ms (FindLiveObjects: 3.478100 ms CreateObjectMapping: 1.566000 ms MarkObjects: 19.964100 ms DeleteObjects: 5.024300 ms) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland.unity' time: 0.032200 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 303.9 MB. System memory in use after: 304.4 MB. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 9048. Total: 25.227000 ms (FindLiveObjects: 1.922000 ms CreateObjectMapping: 0.677900 ms MarkObjects: 22.584400 ms DeleteObjects: 0.041400 ms) Baking Scene: CityLand UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: CityLand UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/CityLand/AR/AR_Cityland.unity' Load scene 'Assets/contents/Sceneries/CityLand/AR/AR_Cityland.unity' time: 0.029300 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 5 Unused Serialized files (Serialized files now loaded: 0) Lighting data asset ‘LightingData-2’ is inconsistent because 112 files out of 560 are missing. Please use Generate Lighting to rebuild the lighting data. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/GI/Enlighten/LightingDataAsset.cpp line 252] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) System memory in use before: 398.4 MB. System memory in use after: 402.8 MB. Unloading 258 unused Assets to reduce memory usage. Loaded Objects now: 78082. Total: 80.164300 ms (FindLiveObjects: 8.979800 ms CreateObjectMapping: 5.183800 ms MarkObjects: 65.638600 ms DeleteObjects: 0.360600 ms) Baking Scene: AR_CityLand UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: AR_CityLand UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 179 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 373.1 MB. System memory in use after: 342.3 MB. Unloading 4694 unused Assets to reduce memory usage. Loaded Objects now: 8671. Total: 31.703100 ms (FindLiveObjects: 2.981800 ms CreateObjectMapping: 1.154600 ms MarkObjects: 20.610900 ms DeleteObjects: 6.954900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 305.1 MB. System memory in use after: 305.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8671. Total: 21.262400 ms (FindLiveObjects: 1.090300 ms CreateObjectMapping: 0.538700 ms MarkObjects: 19.581900 ms DeleteObjects: 0.050600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 305.1 MB. System memory in use after: 305.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8671. Total: 22.534800 ms (FindLiveObjects: 1.251000 ms CreateObjectMapping: 0.625400 ms MarkObjects: 20.624800 ms DeleteObjects: 0.032600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 305.1 MB. System memory in use after: 305.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8671. Total: 21.871000 ms (FindLiveObjects: 1.669100 ms CreateObjectMapping: 0.676100 ms MarkObjects: 19.481900 ms DeleteObjects: 0.042700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 305.1 MB. System memory in use after: 305.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8671. Total: 30.133400 ms (FindLiveObjects: 2.644100 ms CreateObjectMapping: 1.342500 ms MarkObjects: 26.098000 ms DeleteObjects: 0.046900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 305.1 MB. System memory in use after: 305.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8671. Total: 21.740200 ms (FindLiveObjects: 1.350000 ms CreateObjectMapping: 0.608300 ms MarkObjects: 19.731300 ms DeleteObjects: 0.049500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 305.1 MB. System memory in use after: 305.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8671. Total: 20.618200 ms (FindLiveObjects: 1.322100 ms CreateObjectMapping: 0.601900 ms MarkObjects: 18.660800 ms DeleteObjects: 0.032300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 305.1 MB. System memory in use after: 305.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8671. Total: 21.921000 ms (FindLiveObjects: 1.085000 ms CreateObjectMapping: 0.537400 ms MarkObjects: 20.255100 ms DeleteObjects: 0.042300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 305.2 MB. System memory in use after: 305.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8671. Total: 23.355800 ms (FindLiveObjects: 2.098500 ms CreateObjectMapping: 0.837900 ms MarkObjects: 20.354300 ms DeleteObjects: 0.063000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 305.2 MB. System memory in use after: 305.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8671. Total: 23.654000 ms (FindLiveObjects: 2.243200 ms CreateObjectMapping: 0.946200 ms MarkObjects: 20.428200 ms DeleteObjects: 0.035100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 305.2 MB. System memory in use after: 305.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8671. Total: 40.930900 ms (FindLiveObjects: 2.841300 ms CreateObjectMapping: 1.515400 ms MarkObjects: 36.534800 ms DeleteObjects: 0.037100 ms) Opening scene 'Assets/contents/Sceneries/CityLand/BR/BR_Cityland.unity' Load scene 'Assets/contents/Sceneries/CityLand/BR/BR_Cityland.unity' time: 0.029400 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Lighting data asset ‘LightingData-18’ is inconsistent because 104 files out of 520 are missing. Please use Generate Lighting to rebuild the lighting data. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/GI/Enlighten/LightingDataAsset.cpp line 252] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) System memory in use before: 392.9 MB. System memory in use after: 397.0 MB. Unloading 96 unused Assets to reduce memory usage. Loaded Objects now: 59993. Total: 58.957100 ms (FindLiveObjects: 7.509100 ms CreateObjectMapping: 4.100700 ms MarkObjects: 47.159300 ms DeleteObjects: 0.187000 ms) Baking Scene: BR_CityLand UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000464s Assembly Updater Post Process Assets time: 0.000144s Hashing assets (1 files)... 0.019 seconds file read: 0.007 seconds (9.444 MB) wait for write: 0.001 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.014 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/CityLand/BR/BR_Cityland.unity - GUID: e5b0c498ac74d334f9f309e64447184a... done. [Time: 421.505100 ms] Script Compilation Pipeline Post Process Assets time: 0.000018s Assembly Updater Post Process Assets time: 0.000121s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.33 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.16 ms. Hashing assets (1 files)... 0.013 seconds file read: 0.005 seconds (9.700 MB) wait for write: 0.002 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.013 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/CityLand/BR/BR_Cityland.unity - GUID: e5b0c498ac74d334f9f309e64447184a... done. [Time: 9.799000 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000118s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.28 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.22 ms. Baked Scene: BR_CityLand UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 448 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 377.7 MB. System memory in use after: 349.5 MB. Unloading 5261 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 34.236300 ms (FindLiveObjects: 3.412500 ms CreateObjectMapping: 1.301100 ms MarkObjects: 22.969000 ms DeleteObjects: 6.552400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 306.4 MB. System memory in use after: 307.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 25.773400 ms (FindLiveObjects: 1.352300 ms CreateObjectMapping: 0.624600 ms MarkObjects: 23.751700 ms DeleteObjects: 0.043900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 306.4 MB. System memory in use after: 307.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 30.259200 ms (FindLiveObjects: 1.847100 ms CreateObjectMapping: 0.778200 ms MarkObjects: 27.589300 ms DeleteObjects: 0.043500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 306.4 MB. System memory in use after: 307.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 24.334600 ms (FindLiveObjects: 1.359300 ms CreateObjectMapping: 0.558000 ms MarkObjects: 22.381600 ms DeleteObjects: 0.034900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 306.5 MB. System memory in use after: 307.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 25.192000 ms (FindLiveObjects: 1.387500 ms CreateObjectMapping: 0.615100 ms MarkObjects: 23.150600 ms DeleteObjects: 0.037500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 306.5 MB. System memory in use after: 307.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 25.229900 ms (FindLiveObjects: 1.400200 ms CreateObjectMapping: 0.730200 ms MarkObjects: 23.063600 ms DeleteObjects: 0.034500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 306.5 MB. System memory in use after: 307.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 25.985100 ms (FindLiveObjects: 1.361300 ms CreateObjectMapping: 0.727800 ms MarkObjects: 23.853000 ms DeleteObjects: 0.042100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 306.5 MB. System memory in use after: 307.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 26.584900 ms (FindLiveObjects: 1.732100 ms CreateObjectMapping: 0.836700 ms MarkObjects: 23.978300 ms DeleteObjects: 0.036400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 306.5 MB. System memory in use after: 307.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 24.393000 ms (FindLiveObjects: 1.094500 ms CreateObjectMapping: 0.541300 ms MarkObjects: 22.719400 ms DeleteObjects: 0.036900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 306.5 MB. System memory in use after: 307.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 24.501800 ms (FindLiveObjects: 1.617600 ms CreateObjectMapping: 0.591300 ms MarkObjects: 22.252100 ms DeleteObjects: 0.039000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 306.5 MB. System memory in use after: 307.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 26.835500 ms (FindLiveObjects: 1.449800 ms CreateObjectMapping: 0.711400 ms MarkObjects: 24.604800 ms DeleteObjects: 0.068700 ms) Opening scene 'Assets/contents/Sceneries/CityLand/CL/CL_Cityland.unity' Load scene 'Assets/contents/Sceneries/CityLand/CL/CL_Cityland.unity' time: 0.088500 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Lighting data asset ‘LightingData-12’ is inconsistent because 110 files out of 550 are missing. Please use Generate Lighting to rebuild the lighting data. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/GI/Enlighten/LightingDataAsset.cpp line 252] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) System memory in use before: 393.7 MB. System memory in use after: 397.8 MB. Unloading 73 unused Assets to reduce memory usage. Loaded Objects now: 57614. Total: 67.249800 ms (FindLiveObjects: 7.738600 ms CreateObjectMapping: 3.744300 ms MarkObjects: 55.587800 ms DeleteObjects: 0.177400 ms) Baking Scene: CL_CityLand UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: CL_CityLand UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 171 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.5 MB. System memory in use after: 346.6 MB. Unloading 4820 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 38.756600 ms (FindLiveObjects: 4.148400 ms CreateObjectMapping: 1.679000 ms MarkObjects: 24.789000 ms DeleteObjects: 8.138800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 309.5 MB. System memory in use after: 310.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 31.974400 ms (FindLiveObjects: 2.972800 ms CreateObjectMapping: 0.977400 ms MarkObjects: 27.983400 ms DeleteObjects: 0.039000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 309.5 MB. System memory in use after: 310.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 27.683700 ms (FindLiveObjects: 2.018800 ms CreateObjectMapping: 0.706900 ms MarkObjects: 24.918300 ms DeleteObjects: 0.038200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 309.5 MB. System memory in use after: 310.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 28.741300 ms (FindLiveObjects: 2.810900 ms CreateObjectMapping: 0.808800 ms MarkObjects: 25.083900 ms DeleteObjects: 0.036200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 309.5 MB. System memory in use after: 310.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 30.513800 ms (FindLiveObjects: 2.446900 ms CreateObjectMapping: 0.810900 ms MarkObjects: 27.214100 ms DeleteObjects: 0.040100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 309.5 MB. System memory in use after: 310.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 27.103800 ms (FindLiveObjects: 2.354000 ms CreateObjectMapping: 0.787500 ms MarkObjects: 23.922200 ms DeleteObjects: 0.038500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 309.5 MB. System memory in use after: 310.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 25.194300 ms (FindLiveObjects: 1.912400 ms CreateObjectMapping: 0.617300 ms MarkObjects: 22.626200 ms DeleteObjects: 0.037400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 309.5 MB. System memory in use after: 310.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 25.529300 ms (FindLiveObjects: 1.989200 ms CreateObjectMapping: 0.671800 ms MarkObjects: 22.808300 ms DeleteObjects: 0.059000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 309.5 MB. System memory in use after: 310.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 24.687700 ms (FindLiveObjects: 1.897300 ms CreateObjectMapping: 0.668900 ms MarkObjects: 22.083500 ms DeleteObjects: 0.036900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 309.6 MB. System memory in use after: 310.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 25.330000 ms (FindLiveObjects: 1.743100 ms CreateObjectMapping: 0.660700 ms MarkObjects: 22.890800 ms DeleteObjects: 0.034700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 309.6 MB. System memory in use after: 310.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 34.609900 ms (FindLiveObjects: 4.042900 ms CreateObjectMapping: 2.015600 ms MarkObjects: 28.484600 ms DeleteObjects: 0.064200 ms) Opening scene 'Assets/contents/Sceneries/CityLand/ES/ES_Cityland.unity' Load scene 'Assets/contents/Sceneries/CityLand/ES/ES_Cityland.unity' time: 0.031000 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Lighting data asset ‘LightingData-13’ is inconsistent because 100 files out of 500 are missing. Please use Generate Lighting to rebuild the lighting data. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/GI/Enlighten/LightingDataAsset.cpp line 252] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) System memory in use before: 393.8 MB. System memory in use after: 397.9 MB. Unloading 73 unused Assets to reduce memory usage. Loaded Objects now: 57152. Total: 62.634500 ms (FindLiveObjects: 8.168100 ms CreateObjectMapping: 4.064700 ms MarkObjects: 50.228100 ms DeleteObjects: 0.172100 ms) Baking Scene: ES_CityLand UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: ES_CityLand UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 170 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 375.9 MB. System memory in use after: 347.2 MB. Unloading 4865 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 36.774100 ms (FindLiveObjects: 3.715300 ms CreateObjectMapping: 1.530800 ms MarkObjects: 24.802900 ms DeleteObjects: 6.724300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.7 MB. System memory in use after: 311.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 31.932300 ms (FindLiveObjects: 2.002200 ms CreateObjectMapping: 0.820300 ms MarkObjects: 29.038100 ms DeleteObjects: 0.070600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.7 MB. System memory in use after: 311.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 26.821400 ms (FindLiveObjects: 1.712700 ms CreateObjectMapping: 0.611100 ms MarkObjects: 24.452300 ms DeleteObjects: 0.044300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.7 MB. System memory in use after: 311.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 28.973100 ms (FindLiveObjects: 1.905700 ms CreateObjectMapping: 0.642700 ms MarkObjects: 26.388100 ms DeleteObjects: 0.035500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.8 MB. System memory in use after: 311.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 40.618900 ms (FindLiveObjects: 1.995300 ms CreateObjectMapping: 0.632800 ms MarkObjects: 37.955500 ms DeleteObjects: 0.034400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.8 MB. System memory in use after: 311.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 25.279800 ms (FindLiveObjects: 2.098300 ms CreateObjectMapping: 0.745600 ms MarkObjects: 22.397300 ms DeleteObjects: 0.037300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.8 MB. System memory in use after: 311.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 25.067800 ms (FindLiveObjects: 2.113500 ms CreateObjectMapping: 0.648100 ms MarkObjects: 22.256900 ms DeleteObjects: 0.048600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.8 MB. System memory in use after: 311.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 24.996200 ms (FindLiveObjects: 2.360200 ms CreateObjectMapping: 0.786800 ms MarkObjects: 21.802500 ms DeleteObjects: 0.045400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.8 MB. System memory in use after: 311.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 27.677000 ms (FindLiveObjects: 1.721900 ms CreateObjectMapping: 0.624800 ms MarkObjects: 25.263800 ms DeleteObjects: 0.065800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.8 MB. System memory in use after: 311.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 33.078700 ms (FindLiveObjects: 1.851700 ms CreateObjectMapping: 0.723900 ms MarkObjects: 30.407700 ms DeleteObjects: 0.094700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.8 MB. System memory in use after: 311.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 24.772300 ms (FindLiveObjects: 2.065700 ms CreateObjectMapping: 0.721500 ms MarkObjects: 21.944100 ms DeleteObjects: 0.040200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.8 MB. System memory in use after: 311.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 24.809600 ms (FindLiveObjects: 1.881800 ms CreateObjectMapping: 0.627100 ms MarkObjects: 22.249900 ms DeleteObjects: 0.049800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.8 MB. System memory in use after: 311.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 29.315700 ms (FindLiveObjects: 1.959500 ms CreateObjectMapping: 0.742500 ms MarkObjects: 26.572700 ms DeleteObjects: 0.040000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.8 MB. System memory in use after: 311.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 28.002100 ms (FindLiveObjects: 2.714800 ms CreateObjectMapping: 1.229200 ms MarkObjects: 24.017700 ms DeleteObjects: 0.039400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.8 MB. System memory in use after: 311.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 27.510700 ms (FindLiveObjects: 1.931800 ms CreateObjectMapping: 0.710500 ms MarkObjects: 24.814500 ms DeleteObjects: 0.052900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.8 MB. System memory in use after: 311.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 30.392000 ms (FindLiveObjects: 3.968900 ms CreateObjectMapping: 1.701800 ms MarkObjects: 24.684800 ms DeleteObjects: 0.034800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.8 MB. System memory in use after: 311.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 25.169000 ms (FindLiveObjects: 1.888400 ms CreateObjectMapping: 0.607400 ms MarkObjects: 22.635900 ms DeleteObjects: 0.036000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.9 MB. System memory in use after: 311.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 24.613800 ms (FindLiveObjects: 1.770500 ms CreateObjectMapping: 0.607800 ms MarkObjects: 22.198100 ms DeleteObjects: 0.035900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.9 MB. System memory in use after: 311.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 25.528500 ms (FindLiveObjects: 1.981300 ms CreateObjectMapping: 0.645100 ms MarkObjects: 22.812000 ms DeleteObjects: 0.088700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.9 MB. System memory in use after: 311.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 26.552300 ms (FindLiveObjects: 2.038300 ms CreateObjectMapping: 0.736900 ms MarkObjects: 23.738700 ms DeleteObjects: 0.037400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.9 MB. System memory in use after: 311.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 52.154800 ms (FindLiveObjects: 1.966700 ms CreateObjectMapping: 0.655000 ms MarkObjects: 49.479800 ms DeleteObjects: 0.052500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.9 MB. System memory in use after: 311.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 27.804000 ms (FindLiveObjects: 3.541900 ms CreateObjectMapping: 1.006700 ms MarkObjects: 23.210500 ms DeleteObjects: 0.043100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.9 MB. System memory in use after: 311.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 24.659900 ms (FindLiveObjects: 2.007800 ms CreateObjectMapping: 0.627600 ms MarkObjects: 21.984300 ms DeleteObjects: 0.039400 ms) Opening scene 'Assets/contents/Sceneries/CityLand/IT/IT_Cityland.unity' Load scene 'Assets/contents/Sceneries/CityLand/IT/IT_Cityland.unity' time: 0.027000 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Lighting data asset ‘LightingData-15’ is inconsistent because 130 files out of 650 are missing. Please use Generate Lighting to rebuild the lighting data. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/GI/Enlighten/LightingDataAsset.cpp line 252] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) System memory in use before: 394.6 MB. System memory in use after: 398.6 MB. Unloading 75 unused Assets to reduce memory usage. Loaded Objects now: 55994. Total: 69.131300 ms (FindLiveObjects: 7.071800 ms CreateObjectMapping: 3.601100 ms MarkObjects: 58.224100 ms DeleteObjects: 0.233200 ms) Baking Scene: IT_CityLand UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: IT_CityLand UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 165 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.6 MB. System memory in use after: 348.4 MB. Unloading 4698 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 39.049000 ms (FindLiveObjects: 4.491000 ms CreateObjectMapping: 1.595900 ms MarkObjects: 25.714300 ms DeleteObjects: 7.246900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.9 MB. System memory in use after: 311.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 27.835400 ms (FindLiveObjects: 2.193000 ms CreateObjectMapping: 0.765300 ms MarkObjects: 24.834600 ms DeleteObjects: 0.041500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.9 MB. System memory in use after: 311.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 48.257200 ms (FindLiveObjects: 4.136200 ms CreateObjectMapping: 1.658500 ms MarkObjects: 42.410300 ms DeleteObjects: 0.050500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.9 MB. System memory in use after: 311.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 42.858200 ms (FindLiveObjects: 3.893500 ms CreateObjectMapping: 1.316900 ms MarkObjects: 37.605900 ms DeleteObjects: 0.040100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.9 MB. System memory in use after: 311.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 25.357400 ms (FindLiveObjects: 2.030000 ms CreateObjectMapping: 0.676100 ms MarkObjects: 22.605100 ms DeleteObjects: 0.045100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.9 MB. System memory in use after: 311.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 25.524700 ms (FindLiveObjects: 2.256500 ms CreateObjectMapping: 0.846600 ms MarkObjects: 22.384000 ms DeleteObjects: 0.036000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.9 MB. System memory in use after: 311.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 25.486400 ms (FindLiveObjects: 2.024800 ms CreateObjectMapping: 0.683000 ms MarkObjects: 22.741400 ms DeleteObjects: 0.036400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.9 MB. System memory in use after: 311.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 24.957600 ms (FindLiveObjects: 1.662000 ms CreateObjectMapping: 0.617500 ms MarkObjects: 22.638300 ms DeleteObjects: 0.038800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.9 MB. System memory in use after: 311.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 45.503300 ms (FindLiveObjects: 3.688500 ms CreateObjectMapping: 1.634600 ms MarkObjects: 40.133800 ms DeleteObjects: 0.044300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.9 MB. System memory in use after: 311.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 29.428900 ms (FindLiveObjects: 2.047200 ms CreateObjectMapping: 0.764900 ms MarkObjects: 26.574300 ms DeleteObjects: 0.041700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 311.0 MB. System memory in use after: 311.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 25.370100 ms (FindLiveObjects: 2.446700 ms CreateObjectMapping: 0.904800 ms MarkObjects: 21.976700 ms DeleteObjects: 0.041000 ms) Opening scene 'Assets/contents/Sceneries/CityLand/MX/MX_BikewayOff/MX_Cityland.unity' Load scene 'Assets/contents/Sceneries/CityLand/MX/MX_BikewayOff/MX_Cityland.unity' time: 0.026600 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Lighting data asset ‘LightingData-4’ is inconsistent because 112 files out of 560 are missing. Please use Generate Lighting to rebuild the lighting data. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/GI/Enlighten/LightingDataAsset.cpp line 252] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) System memory in use before: 398.0 MB. System memory in use after: 402.0 MB. Unloading 759 unused Assets to reduce memory usage. Loaded Objects now: 59183. Total: 58.205200 ms (FindLiveObjects: 7.261500 ms CreateObjectMapping: 3.681600 ms MarkObjects: 46.727800 ms DeleteObjects: 0.533200 ms) Baking Scene: MX_CityLand UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: MX_CityLand UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 180 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 378.6 MB. System memory in use after: 349.8 MB. Unloading 4191 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 39.723500 ms (FindLiveObjects: 3.317200 ms CreateObjectMapping: 1.312600 ms MarkObjects: 25.835600 ms DeleteObjects: 9.257200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 311.3 MB. System memory in use after: 311.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 24.466800 ms (FindLiveObjects: 1.534900 ms CreateObjectMapping: 0.597700 ms MarkObjects: 22.295400 ms DeleteObjects: 0.037800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 311.4 MB. System memory in use after: 311.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 32.998900 ms (FindLiveObjects: 2.996800 ms CreateObjectMapping: 0.873000 ms MarkObjects: 29.088100 ms DeleteObjects: 0.039400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 311.4 MB. System memory in use after: 311.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 33.596900 ms (FindLiveObjects: 1.897800 ms CreateObjectMapping: 0.780800 ms MarkObjects: 30.866000 ms DeleteObjects: 0.051200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 311.4 MB. System memory in use after: 311.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 25.447500 ms (FindLiveObjects: 2.000800 ms CreateObjectMapping: 0.617000 ms MarkObjects: 22.793900 ms DeleteObjects: 0.034900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 311.4 MB. System memory in use after: 311.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 25.765100 ms (FindLiveObjects: 2.243700 ms CreateObjectMapping: 0.703800 ms MarkObjects: 22.781700 ms DeleteObjects: 0.035000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 311.4 MB. System memory in use after: 311.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 29.358200 ms (FindLiveObjects: 2.535800 ms CreateObjectMapping: 1.237000 ms MarkObjects: 25.541800 ms DeleteObjects: 0.041800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 311.4 MB. System memory in use after: 311.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 25.716100 ms (FindLiveObjects: 1.919200 ms CreateObjectMapping: 0.666200 ms MarkObjects: 23.092000 ms DeleteObjects: 0.037800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 311.4 MB. System memory in use after: 311.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 24.263600 ms (FindLiveObjects: 1.587700 ms CreateObjectMapping: 0.609400 ms MarkObjects: 22.031600 ms DeleteObjects: 0.034000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 311.4 MB. System memory in use after: 311.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 26.277700 ms (FindLiveObjects: 2.050400 ms CreateObjectMapping: 0.659200 ms MarkObjects: 23.532900 ms DeleteObjects: 0.034200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 311.4 MB. System memory in use after: 312.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 27.729600 ms (FindLiveObjects: 2.410700 ms CreateObjectMapping: 0.808200 ms MarkObjects: 24.466300 ms DeleteObjects: 0.043300 ms) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Base.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Base.unity' time: 0.029200 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 2 Unused Serialized files (Serialized files now loaded: 0) Lighting data asset ‘LightingData-8’ is inconsistent because 58 files out of 290 are missing. Please use Generate Lighting to rebuild the lighting data. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/GI/Enlighten/LightingDataAsset.cpp line 252] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) System memory in use before: 390.4 MB. System memory in use after: 392.5 MB. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 26557. Total: 38.662100 ms (FindLiveObjects: 4.278900 ms CreateObjectMapping: 2.445000 ms MarkObjects: 31.868300 ms DeleteObjects: 0.069000 ms) Baking Scene: CityLand_Base UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: CityLand_Base UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Terrain.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Terrain.unity' time: 0.040500 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 67 Unused Serialized files (Serialized files now loaded: 0) Updating Assets/_TerrainAutoUpgrade/layer_oeecL2_4K_Albedo_1oeecL2_4K_Normal(15.000,15.000)(0.000,0.000)(0.000,0.000,0.000),0.000,0.000.terrainlayer - GUID: 6aee3c988bd3cd0418f599395911ea58... ----- Compute hash for Assets/_TerrainAutoUpgrade/layer_oeecL2_4K_Albedo_1oeecL2_4K_Normal(15.000,15.000)(0.000,0.000)(0.000,0.000,0.000),0.000,0.000.terrainlayer. done. [Time: 63.726000 ms] Script Compilation Pipeline Post Process Assets time: 0.000028s Assembly Updater Post Process Assets time: 0.000177s Refreshing native plugins compatible for Editor in 8.21 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.22 ms. Updating Assets/_TerrainAutoUpgrade/layer_pkbuC2_4K_Albedo_1pkbuC2_4K_Normal(15.000,15.000)(0.000,0.000)(0.000,0.000,0.000),0.000,0.000.terrainlayer - GUID: d96fb0633c7878549ac6fae2da288b06... ----- Compute hash for Assets/_TerrainAutoUpgrade/layer_pkbuC2_4K_Albedo_1pkbuC2_4K_Normal(15.000,15.000)(0.000,0.000)(0.000,0.000,0.000),0.000,0.000.terrainlayer. done. [Time: 35.227900 ms] Script Compilation Pipeline Post Process Assets time: 0.000038s Assembly Updater Post Process Assets time: 0.000154s Refreshing native plugins compatible for Editor in 6.96 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.19 ms. Updating Assets/_TerrainAutoUpgrade/layer_pjCcZ_4K_AlbedopjCcZ_4K_Normal_1(15.000,15.000)(0.000,0.000)(0.000,0.000,0.000),0.000,0.000.terrainlayer - GUID: f43eb61e6decde145bc17b391774aa45... ----- Compute hash for Assets/_TerrainAutoUpgrade/layer_pjCcZ_4K_AlbedopjCcZ_4K_Normal_1(15.000,15.000)(0.000,0.000)(0.000,0.000,0.000),0.000,0.000.terrainlayer. done. [Time: 35.664800 ms] Script Compilation Pipeline Post Process Assets time: 0.000010s Assembly Updater Post Process Assets time: 0.000172s Refreshing native plugins compatible for Editor in 6.56 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.17 ms. Updating Assets/_TerrainAutoUpgrade/layer_olqhV_4K_Albedo_1olqhV_4K_Normal(15.000,15.000)(0.000,0.000)(0.000,0.000,0.000),0.000,0.000.terrainlayer - GUID: fc447994b02d7a441b3f86bb9b227818... ----- Compute hash for Assets/_TerrainAutoUpgrade/layer_olqhV_4K_Albedo_1olqhV_4K_Normal(15.000,15.000)(0.000,0.000)(0.000,0.000,0.000),0.000,0.000.terrainlayer. done. [Time: 27.719500 ms] Script Compilation Pipeline Post Process Assets time: 0.000009s Assembly Updater Post Process Assets time: 0.000192s Refreshing native plugins compatible for Editor in 6.57 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.21 ms. A tree couldn't be loaded because the prefab is missing. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Modules/Terrain/Public/TreeDatabase.cpp line 341] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) A tree couldn't be loaded because the prefab is missing. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Modules/Terrain/Public/TreeDatabase.cpp line 341] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) A tree couldn't be loaded because the prefab is missing. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Modules/Terrain/Public/TreeDatabase.cpp line 341] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Launched and connected shader compiler UnityShaderCompiler.exe after 0.11 seconds RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) System memory in use before: 425.7 MB. System memory in use after: 386.5 MB. Unloading 7260 unused Assets to reduce memory usage. Loaded Objects now: 9107. Total: 36.553100 ms (FindLiveObjects: 4.783700 ms CreateObjectMapping: 1.568300 ms MarkObjects: 22.830000 ms DeleteObjects: 7.369900 ms) Baking Scene: CityLand_Terrain UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: CityLand_Terrain UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Props.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Props.unity' time: 1.666800 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 260 Unused Serialized files (Serialized files now loaded: 0) Lighting data asset ‘LightingData-10’ is inconsistent because 16 files out of 80 are missing. Please use Generate Lighting to rebuild the lighting data. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/GI/Enlighten/LightingDataAsset.cpp line 252] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) System memory in use before: 422.6 MB. System memory in use after: 427.4 MB. Unloading 135 unused Assets to reduce memory usage. Loaded Objects now: 93292. Total: 80.774400 ms (FindLiveObjects: 11.693900 ms CreateObjectMapping: 5.042500 ms MarkObjects: 63.746600 ms DeleteObjects: 0.290500 ms) Baking Scene: CityLand_Props UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000056s Assembly Updater Post Process Assets time: 0.000329s Hashing assets (2 files)... 0.043 seconds file read: 0.018 seconds (16.934 MB) wait for write: 0.008 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.010 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.032 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/CityLand/Common/Cityland_Props.unity - GUID: ed26b3b58b8be0542ba97cfb50a82eae... done. [Time: 16.739100 ms] Hashing assets (1 files)... 0.004 seconds file read: 0.002 seconds (2.467 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds -- No matching cache server file found on server 'Assets/contents/Sceneries/CityLand/Common/TerrainCityland/TerrainCityland.asset' (GUID: b0f2138ef983a3c438bf772bf9310949 HASH: 29b2c2b318b878044930011ba086c7c9) Updating Assets/contents/Sceneries/CityLand/Common/TerrainCityland/TerrainCityland.asset - GUID: b0f2138ef983a3c438bf772bf9310949... [CommitTime: 0.600800 ms] done. [Time: 24.260500 ms] (Uploaded to cache server.) Script Compilation Pipeline Post Process Assets time: 0.000019s Assembly Updater Post Process Assets time: 0.000208s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.39 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.17 ms. Hashing assets (1 files)... 0.023 seconds file read: 0.009 seconds (15.723 MB) wait for write: 0.007 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.022 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/CityLand/Common/Cityland_Props.unity - GUID: ed26b3b58b8be0542ba97cfb50a82eae... done. [Time: 9.961700 ms] Script Compilation Pipeline Post Process Assets time: 0.000013s Assembly Updater Post Process Assets time: 0.000124s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.42 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. Baked Scene: CityLand_Props UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Buildings.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Buildings.unity' time: 0.034800 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 423 Unused Serialized files (Serialized files now loaded: 0) Lighting data asset ‘LightingData-14’ is inconsistent because 760 files out of 3800 are missing. Please use Generate Lighting to rebuild the lighting data. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/GI/Enlighten/LightingDataAsset.cpp line 252] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) System memory in use before: 0.57 GB. System memory in use after: 0.56 GB. Unloading 3329 unused Assets to reduce memory usage. Loaded Objects now: 39437. Total: 49.624800 ms (FindLiveObjects: 5.688100 ms CreateObjectMapping: 3.263800 ms MarkObjects: 36.943400 ms DeleteObjects: 3.728700 ms) Baking Scene: CityLand_Buildings UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: CityLand_Buildings UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Dynamic.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Dynamic.unity' time: 0.947700 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 178 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.50 GB. System memory in use after: 465.9 MB. Unloading 3676 unused Assets to reduce memory usage. Loaded Objects now: 9447. Total: 38.853800 ms (FindLiveObjects: 2.637300 ms CreateObjectMapping: 1.325400 ms MarkObjects: 25.037600 ms DeleteObjects: 9.852400 ms) Baking Scene: CityLand_Dynamic UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000009s Assembly Updater Post Process Assets time: 0.000126s Hashing assets (1 files)... 0.014 seconds file read: 0.000 seconds (0.055 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/CityLand/Common/Cityland_Dynamic.unity - GUID: 30a89b5f96bff5b46b408ff48ab24ed7... done. [Time: 16.020500 ms] Script Compilation Pipeline Post Process Assets time: 0.000016s Assembly Updater Post Process Assets time: 0.000126s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.26 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.22 ms. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.078 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/CityLand/Common/Cityland_Dynamic.unity - GUID: 30a89b5f96bff5b46b408ff48ab24ed7... done. [Time: 9.125200 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000124s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.38 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.23 ms. Baked Scene: CityLand_Dynamic UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 219 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 334.4 MB. System memory in use after: 334.8 MB. Unloading 247 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 28.635800 ms (FindLiveObjects: 2.183300 ms CreateObjectMapping: 0.698700 ms MarkObjects: 23.678600 ms DeleteObjects: 2.074500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.1 MB. System memory in use after: 318.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 29.958300 ms (FindLiveObjects: 2.295200 ms CreateObjectMapping: 0.651900 ms MarkObjects: 26.971500 ms DeleteObjects: 0.038400 ms) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' time: 0.030300 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 336.1 MB. System memory in use after: 335.6 MB. Unloading 244 unused Assets to reduce memory usage. Loaded Objects now: 13270. Total: 28.340900 ms (FindLiveObjects: 2.527500 ms CreateObjectMapping: 0.834500 ms MarkObjects: 24.696100 ms DeleteObjects: 0.281600 ms) Baking Scene: CityLand_StreetLight UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: CityLand_StreetLight UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_ReflectionProbes.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_ReflectionProbes.unity' time: 0.057600 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 25 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 329.6 MB. System memory in use after: 329.3 MB. Unloading 202 unused Assets to reduce memory usage. Loaded Objects now: 8718. Total: 26.494100 ms (FindLiveObjects: 2.305500 ms CreateObjectMapping: 0.830000 ms MarkObjects: 23.014100 ms DeleteObjects: 0.343400 ms) Baking Scene: CityLand_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: CityLand_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 328.8 MB. System memory in use after: 329.2 MB. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 28.321500 ms (FindLiveObjects: 1.907100 ms CreateObjectMapping: 0.820000 ms MarkObjects: 25.520900 ms DeleteObjects: 0.072700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.2 MB. System memory in use after: 318.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 26.589800 ms (FindLiveObjects: 1.877300 ms CreateObjectMapping: 0.582400 ms MarkObjects: 24.080900 ms DeleteObjects: 0.048500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.2 MB. System memory in use after: 318.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.996400 ms (FindLiveObjects: 1.541200 ms CreateObjectMapping: 0.648000 ms MarkObjects: 22.769900 ms DeleteObjects: 0.036300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.2 MB. System memory in use after: 318.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.892400 ms (FindLiveObjects: 1.562000 ms CreateObjectMapping: 0.577300 ms MarkObjects: 22.714000 ms DeleteObjects: 0.038300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.2 MB. System memory in use after: 318.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.679500 ms (FindLiveObjects: 2.007100 ms CreateObjectMapping: 0.747600 ms MarkObjects: 21.888200 ms DeleteObjects: 0.034500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.2 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.737800 ms (FindLiveObjects: 1.654800 ms CreateObjectMapping: 0.582800 ms MarkObjects: 22.466000 ms DeleteObjects: 0.033600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.2 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 30.116800 ms (FindLiveObjects: 1.683800 ms CreateObjectMapping: 0.562500 ms MarkObjects: 27.834400 ms DeleteObjects: 0.035100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.2 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 26.304500 ms (FindLiveObjects: 2.618600 ms CreateObjectMapping: 0.815300 ms MarkObjects: 22.826700 ms DeleteObjects: 0.042100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.2 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 43.974100 ms (FindLiveObjects: 1.998000 ms CreateObjectMapping: 0.659500 ms MarkObjects: 41.264100 ms DeleteObjects: 0.051600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.277300 ms (FindLiveObjects: 1.810800 ms CreateObjectMapping: 0.594800 ms MarkObjects: 21.837700 ms DeleteObjects: 0.033200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 26.309900 ms (FindLiveObjects: 1.619800 ms CreateObjectMapping: 0.637600 ms MarkObjects: 23.995500 ms DeleteObjects: 0.056000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 26.967300 ms (FindLiveObjects: 2.095300 ms CreateObjectMapping: 0.637200 ms MarkObjects: 24.195500 ms DeleteObjects: 0.038600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.463100 ms (FindLiveObjects: 2.319000 ms CreateObjectMapping: 0.785800 ms MarkObjects: 22.324100 ms DeleteObjects: 0.032800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 34.925400 ms (FindLiveObjects: 2.481800 ms CreateObjectMapping: 1.045300 ms MarkObjects: 31.355300 ms DeleteObjects: 0.041700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 34.390800 ms (FindLiveObjects: 3.007600 ms CreateObjectMapping: 0.844400 ms MarkObjects: 30.486000 ms DeleteObjects: 0.050500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 45.839500 ms (FindLiveObjects: 2.454100 ms CreateObjectMapping: 0.966200 ms MarkObjects: 42.380700 ms DeleteObjects: 0.037500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.149700 ms (FindLiveObjects: 1.895300 ms CreateObjectMapping: 0.643700 ms MarkObjects: 21.560400 ms DeleteObjects: 0.049500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.647800 ms (FindLiveObjects: 1.982800 ms CreateObjectMapping: 0.641900 ms MarkObjects: 22.986900 ms DeleteObjects: 0.034700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.243700 ms (FindLiveObjects: 2.410800 ms CreateObjectMapping: 0.813600 ms MarkObjects: 21.979700 ms DeleteObjects: 0.038500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 35.250500 ms (FindLiveObjects: 2.755700 ms CreateObjectMapping: 0.861700 ms MarkObjects: 31.563000 ms DeleteObjects: 0.068800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 34.901700 ms (FindLiveObjects: 3.923000 ms CreateObjectMapping: 1.447200 ms MarkObjects: 29.475800 ms DeleteObjects: 0.053700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 46.475300 ms (FindLiveObjects: 3.309500 ms CreateObjectMapping: 1.254800 ms MarkObjects: 41.866500 ms DeleteObjects: 0.042700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.4 MB. System memory in use after: 318.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.977900 ms (FindLiveObjects: 1.885400 ms CreateObjectMapping: 0.716200 ms MarkObjects: 23.333100 ms DeleteObjects: 0.042400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.4 MB. System memory in use after: 318.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 26.082900 ms (FindLiveObjects: 1.975800 ms CreateObjectMapping: 0.650200 ms MarkObjects: 23.415000 ms DeleteObjects: 0.041000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.4 MB. System memory in use after: 318.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.905100 ms (FindLiveObjects: 1.790200 ms CreateObjectMapping: 0.638400 ms MarkObjects: 23.420800 ms DeleteObjects: 0.054800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.4 MB. System memory in use after: 318.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.491900 ms (FindLiveObjects: 2.157200 ms CreateObjectMapping: 0.906300 ms MarkObjects: 22.393500 ms DeleteObjects: 0.033800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.4 MB. System memory in use after: 318.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.693300 ms (FindLiveObjects: 2.269400 ms CreateObjectMapping: 0.896600 ms MarkObjects: 22.492000 ms DeleteObjects: 0.034000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.4 MB. System memory in use after: 318.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.762800 ms (FindLiveObjects: 1.875600 ms CreateObjectMapping: 0.672400 ms MarkObjects: 22.180200 ms DeleteObjects: 0.033600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.4 MB. System memory in use after: 318.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.509100 ms (FindLiveObjects: 2.046600 ms CreateObjectMapping: 0.709800 ms MarkObjects: 22.713900 ms DeleteObjects: 0.037800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.4 MB. System memory in use after: 318.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 28.328100 ms (FindLiveObjects: 2.210400 ms CreateObjectMapping: 0.653700 ms MarkObjects: 25.412900 ms DeleteObjects: 0.049700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.4 MB. System memory in use after: 319.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.617700 ms (FindLiveObjects: 2.117000 ms CreateObjectMapping: 0.722100 ms MarkObjects: 21.742600 ms DeleteObjects: 0.034700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.4 MB. System memory in use after: 319.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 41.480300 ms (FindLiveObjects: 1.553800 ms CreateObjectMapping: 0.687800 ms MarkObjects: 39.175800 ms DeleteObjects: 0.061500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.4 MB. System memory in use after: 319.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 26.431700 ms (FindLiveObjects: 2.194500 ms CreateObjectMapping: 0.662200 ms MarkObjects: 23.521800 ms DeleteObjects: 0.037500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.4 MB. System memory in use after: 319.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 29.774300 ms (FindLiveObjects: 2.873200 ms CreateObjectMapping: 0.853100 ms MarkObjects: 26.012100 ms DeleteObjects: 0.034600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.4 MB. System memory in use after: 319.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 27.966000 ms (FindLiveObjects: 3.336200 ms CreateObjectMapping: 1.204900 ms MarkObjects: 23.389800 ms DeleteObjects: 0.033700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.5 MB. System memory in use after: 319.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 47.859600 ms (FindLiveObjects: 2.916900 ms CreateObjectMapping: 1.352700 ms MarkObjects: 43.540300 ms DeleteObjects: 0.048100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.5 MB. System memory in use after: 319.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 27.007100 ms (FindLiveObjects: 1.554400 ms CreateObjectMapping: 0.593700 ms MarkObjects: 24.808300 ms DeleteObjects: 0.049800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.5 MB. System memory in use after: 319.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.251800 ms (FindLiveObjects: 1.982200 ms CreateObjectMapping: 0.682700 ms MarkObjects: 22.550600 ms DeleteObjects: 0.035700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.5 MB. System memory in use after: 319.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 26.489300 ms (FindLiveObjects: 1.610900 ms CreateObjectMapping: 0.623300 ms MarkObjects: 24.196800 ms DeleteObjects: 0.056900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.5 MB. System memory in use after: 319.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 27.681600 ms (FindLiveObjects: 1.932100 ms CreateObjectMapping: 0.615200 ms MarkObjects: 25.089500 ms DeleteObjects: 0.043700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.5 MB. System memory in use after: 319.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.574400 ms (FindLiveObjects: 1.633800 ms CreateObjectMapping: 0.590300 ms MarkObjects: 22.307400 ms DeleteObjects: 0.042000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.5 MB. System memory in use after: 319.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 26.371100 ms (FindLiveObjects: 1.917700 ms CreateObjectMapping: 0.567800 ms MarkObjects: 23.834000 ms DeleteObjects: 0.050700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.5 MB. System memory in use after: 319.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 27.514400 ms (FindLiveObjects: 2.394900 ms CreateObjectMapping: 0.913600 ms MarkObjects: 24.169100 ms DeleteObjects: 0.035100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.5 MB. System memory in use after: 319.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 31.620700 ms (FindLiveObjects: 3.368600 ms CreateObjectMapping: 1.263400 ms MarkObjects: 26.943400 ms DeleteObjects: 0.043500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.5 MB. System memory in use after: 319.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 36.488600 ms (FindLiveObjects: 3.202700 ms CreateObjectMapping: 1.239600 ms MarkObjects: 31.985000 ms DeleteObjects: 0.059700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.5 MB. System memory in use after: 319.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 26.948300 ms (FindLiveObjects: 2.268700 ms CreateObjectMapping: 0.930500 ms MarkObjects: 23.704400 ms DeleteObjects: 0.043300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.5 MB. System memory in use after: 319.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 38.135900 ms (FindLiveObjects: 2.073400 ms CreateObjectMapping: 0.747500 ms MarkObjects: 35.254900 ms DeleteObjects: 0.058400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.5 MB. System memory in use after: 319.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 26.549300 ms (FindLiveObjects: 2.214500 ms CreateObjectMapping: 0.896400 ms MarkObjects: 23.392300 ms DeleteObjects: 0.044200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.6 MB. System memory in use after: 319.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 27.449900 ms (FindLiveObjects: 2.391500 ms CreateObjectMapping: 1.077100 ms MarkObjects: 23.943000 ms DeleteObjects: 0.036500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.6 MB. System memory in use after: 319.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 28.189300 ms (FindLiveObjects: 2.157600 ms CreateObjectMapping: 0.779900 ms MarkObjects: 25.202200 ms DeleteObjects: 0.047800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.6 MB. System memory in use after: 319.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.275900 ms (FindLiveObjects: 2.136600 ms CreateObjectMapping: 0.672400 ms MarkObjects: 22.430600 ms DeleteObjects: 0.035100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.6 MB. System memory in use after: 319.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.014300 ms (FindLiveObjects: 1.906200 ms CreateObjectMapping: 0.630400 ms MarkObjects: 22.422600 ms DeleteObjects: 0.054000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.6 MB. System memory in use after: 319.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 31.910500 ms (FindLiveObjects: 2.030600 ms CreateObjectMapping: 1.022200 ms MarkObjects: 28.821600 ms DeleteObjects: 0.035300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.6 MB. System memory in use after: 319.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 26.827100 ms (FindLiveObjects: 2.050700 ms CreateObjectMapping: 0.616500 ms MarkObjects: 24.107200 ms DeleteObjects: 0.051600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.6 MB. System memory in use after: 319.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.981000 ms (FindLiveObjects: 1.864800 ms CreateObjectMapping: 0.600600 ms MarkObjects: 23.475000 ms DeleteObjects: 0.039700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.6 MB. System memory in use after: 319.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 27.730200 ms (FindLiveObjects: 2.548000 ms CreateObjectMapping: 0.962100 ms MarkObjects: 24.183300 ms DeleteObjects: 0.035300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.6 MB. System memory in use after: 319.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 26.496500 ms (FindLiveObjects: 1.987200 ms CreateObjectMapping: 0.788600 ms MarkObjects: 23.683800 ms DeleteObjects: 0.035100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.6 MB. System memory in use after: 319.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 29.555600 ms (FindLiveObjects: 3.802800 ms CreateObjectMapping: 1.453700 ms MarkObjects: 24.261800 ms DeleteObjects: 0.035800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.6 MB. System memory in use after: 319.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 32.000500 ms (FindLiveObjects: 1.940700 ms CreateObjectMapping: 0.687900 ms MarkObjects: 29.304600 ms DeleteObjects: 0.066100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.6 MB. System memory in use after: 319.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 38.465500 ms (FindLiveObjects: 2.776900 ms CreateObjectMapping: 1.179900 ms MarkObjects: 34.447200 ms DeleteObjects: 0.060100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.6 MB. System memory in use after: 319.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.990100 ms (FindLiveObjects: 1.921600 ms CreateObjectMapping: 0.640300 ms MarkObjects: 22.380500 ms DeleteObjects: 0.046300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.7 MB. System memory in use after: 319.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.602700 ms (FindLiveObjects: 1.978300 ms CreateObjectMapping: 0.719200 ms MarkObjects: 21.873100 ms DeleteObjects: 0.031300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.7 MB. System memory in use after: 319.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 26.409500 ms (FindLiveObjects: 2.702000 ms CreateObjectMapping: 0.844000 ms MarkObjects: 22.822000 ms DeleteObjects: 0.040700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.7 MB. System memory in use after: 319.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 43.394200 ms (FindLiveObjects: 2.609500 ms CreateObjectMapping: 1.334400 ms MarkObjects: 39.404700 ms DeleteObjects: 0.044300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.7 MB. System memory in use after: 319.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 46.515800 ms (FindLiveObjects: 2.333000 ms CreateObjectMapping: 0.967200 ms MarkObjects: 43.160500 ms DeleteObjects: 0.053800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.7 MB. System memory in use after: 319.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.926500 ms (FindLiveObjects: 1.818300 ms CreateObjectMapping: 0.647100 ms MarkObjects: 23.426800 ms DeleteObjects: 0.033400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.7 MB. System memory in use after: 319.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.162900 ms (FindLiveObjects: 1.835400 ms CreateObjectMapping: 0.595400 ms MarkObjects: 22.694400 ms DeleteObjects: 0.036400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.7 MB. System memory in use after: 319.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 48.993100 ms (FindLiveObjects: 3.376200 ms CreateObjectMapping: 1.538800 ms MarkObjects: 44.043100 ms DeleteObjects: 0.033500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.7 MB. System memory in use after: 319.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 38.936400 ms (FindLiveObjects: 1.963000 ms CreateObjectMapping: 0.645800 ms MarkObjects: 36.291100 ms DeleteObjects: 0.035600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.7 MB. System memory in use after: 319.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 29.597600 ms (FindLiveObjects: 2.850600 ms CreateObjectMapping: 0.831900 ms MarkObjects: 25.866300 ms DeleteObjects: 0.047400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.7 MB. System memory in use after: 319.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 26.057500 ms (FindLiveObjects: 2.303600 ms CreateObjectMapping: 0.899700 ms MarkObjects: 22.811000 ms DeleteObjects: 0.041700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.7 MB. System memory in use after: 319.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.853900 ms (FindLiveObjects: 2.038900 ms CreateObjectMapping: 0.596700 ms MarkObjects: 23.177400 ms DeleteObjects: 0.040100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.7 MB. System memory in use after: 319.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.991800 ms (FindLiveObjects: 1.828900 ms CreateObjectMapping: 0.655300 ms MarkObjects: 22.463800 ms DeleteObjects: 0.042700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.7 MB. System memory in use after: 319.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 45.088000 ms (FindLiveObjects: 3.497500 ms CreateObjectMapping: 1.480100 ms MarkObjects: 40.059600 ms DeleteObjects: 0.048700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.8 MB. System memory in use after: 319.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.014600 ms (FindLiveObjects: 2.048800 ms CreateObjectMapping: 0.709300 ms MarkObjects: 22.218300 ms DeleteObjects: 0.037000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.8 MB. System memory in use after: 319.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 30.172700 ms (FindLiveObjects: 3.916300 ms CreateObjectMapping: 1.053800 ms MarkObjects: 25.154700 ms DeleteObjects: 0.046300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.8 MB. System memory in use after: 319.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 35.476900 ms (FindLiveObjects: 2.263500 ms CreateObjectMapping: 0.750100 ms MarkObjects: 32.414500 ms DeleteObjects: 0.047700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.8 MB. System memory in use after: 319.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.354900 ms (FindLiveObjects: 1.631800 ms CreateObjectMapping: 0.634300 ms MarkObjects: 22.030700 ms DeleteObjects: 0.057200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.8 MB. System memory in use after: 319.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.304600 ms (FindLiveObjects: 1.749400 ms CreateObjectMapping: 0.631900 ms MarkObjects: 21.877300 ms DeleteObjects: 0.045000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.8 MB. System memory in use after: 319.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.635000 ms (FindLiveObjects: 1.613400 ms CreateObjectMapping: 0.699300 ms MarkObjects: 22.288200 ms DeleteObjects: 0.033200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.8 MB. System memory in use after: 319.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 26.619400 ms (FindLiveObjects: 2.103400 ms CreateObjectMapping: 0.719200 ms MarkObjects: 23.758000 ms DeleteObjects: 0.037700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.8 MB. System memory in use after: 319.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 29.337100 ms (FindLiveObjects: 3.133500 ms CreateObjectMapping: 1.061900 ms MarkObjects: 25.092100 ms DeleteObjects: 0.047800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.8 MB. System memory in use after: 319.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.343300 ms (FindLiveObjects: 1.588600 ms CreateObjectMapping: 0.595700 ms MarkObjects: 22.123800 ms DeleteObjects: 0.034500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.8 MB. System memory in use after: 319.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 29.425900 ms (FindLiveObjects: 2.027200 ms CreateObjectMapping: 0.670200 ms MarkObjects: 26.691400 ms DeleteObjects: 0.035900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.8 MB. System memory in use after: 319.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 26.212200 ms (FindLiveObjects: 1.807300 ms CreateObjectMapping: 0.636800 ms MarkObjects: 23.707600 ms DeleteObjects: 0.059700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.8 MB. System memory in use after: 319.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 43.617700 ms (FindLiveObjects: 2.845500 ms CreateObjectMapping: 1.138800 ms MarkObjects: 39.580100 ms DeleteObjects: 0.051500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.8 MB. System memory in use after: 319.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 39.537300 ms (FindLiveObjects: 2.340900 ms CreateObjectMapping: 1.367500 ms MarkObjects: 35.791900 ms DeleteObjects: 0.035700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.9 MB. System memory in use after: 319.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 26.225300 ms (FindLiveObjects: 2.082900 ms CreateObjectMapping: 0.601400 ms MarkObjects: 23.504700 ms DeleteObjects: 0.035500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.9 MB. System memory in use after: 319.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 26.321800 ms (FindLiveObjects: 2.251300 ms CreateObjectMapping: 0.801100 ms MarkObjects: 23.232300 ms DeleteObjects: 0.035300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.9 MB. System memory in use after: 319.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.621700 ms (FindLiveObjects: 1.790300 ms CreateObjectMapping: 0.573400 ms MarkObjects: 23.206000 ms DeleteObjects: 0.051400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.9 MB. System memory in use after: 319.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 26.332000 ms (FindLiveObjects: 1.977500 ms CreateObjectMapping: 0.641900 ms MarkObjects: 23.673600 ms DeleteObjects: 0.038000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.9 MB. System memory in use after: 319.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 43.013500 ms (FindLiveObjects: 3.160900 ms CreateObjectMapping: 1.622200 ms MarkObjects: 38.189100 ms DeleteObjects: 0.039500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.9 MB. System memory in use after: 319.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 42.743100 ms (FindLiveObjects: 2.392600 ms CreateObjectMapping: 1.138100 ms MarkObjects: 39.159700 ms DeleteObjects: 0.051600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.9 MB. System memory in use after: 319.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.937900 ms (FindLiveObjects: 2.355100 ms CreateObjectMapping: 0.741200 ms MarkObjects: 22.797200 ms DeleteObjects: 0.042700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.9 MB. System memory in use after: 319.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.398900 ms (FindLiveObjects: 1.957900 ms CreateObjectMapping: 0.593400 ms MarkObjects: 21.808400 ms DeleteObjects: 0.038400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.9 MB. System memory in use after: 319.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 26.038200 ms (FindLiveObjects: 2.081800 ms CreateObjectMapping: 0.796600 ms MarkObjects: 23.123500 ms DeleteObjects: 0.035000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.9 MB. System memory in use after: 319.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.756400 ms (FindLiveObjects: 1.772700 ms CreateObjectMapping: 0.672600 ms MarkObjects: 22.268900 ms DeleteObjects: 0.041000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.9 MB. System memory in use after: 319.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 44.505900 ms (FindLiveObjects: 2.936800 ms CreateObjectMapping: 0.871400 ms MarkObjects: 40.621800 ms DeleteObjects: 0.074100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.9 MB. System memory in use after: 319.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 32.949400 ms (FindLiveObjects: 2.539800 ms CreateObjectMapping: 0.992200 ms MarkObjects: 29.373500 ms DeleteObjects: 0.041800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.9 MB. System memory in use after: 319.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 30.541500 ms (FindLiveObjects: 2.393700 ms CreateObjectMapping: 0.887900 ms MarkObjects: 27.200800 ms DeleteObjects: 0.057100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.0 MB. System memory in use after: 319.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 30.111800 ms (FindLiveObjects: 2.341200 ms CreateObjectMapping: 3.691200 ms MarkObjects: 22.282300 ms DeleteObjects: 1.795300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.0 MB. System memory in use after: 319.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 28.217800 ms (FindLiveObjects: 2.666600 ms CreateObjectMapping: 0.960000 ms MarkObjects: 24.546400 ms DeleteObjects: 0.043100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.0 MB. System memory in use after: 319.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.837900 ms (FindLiveObjects: 2.025900 ms CreateObjectMapping: 0.666400 ms MarkObjects: 22.108200 ms DeleteObjects: 0.036200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.0 MB. System memory in use after: 319.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 26.605800 ms (FindLiveObjects: 1.994400 ms CreateObjectMapping: 0.677500 ms MarkObjects: 23.895400 ms DeleteObjects: 0.037500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.0 MB. System memory in use after: 319.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 28.819700 ms (FindLiveObjects: 1.887800 ms CreateObjectMapping: 0.647300 ms MarkObjects: 26.233800 ms DeleteObjects: 0.049700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.0 MB. System memory in use after: 319.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.049400 ms (FindLiveObjects: 1.560700 ms CreateObjectMapping: 0.570900 ms MarkObjects: 22.880300 ms DeleteObjects: 0.036800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.0 MB. System memory in use after: 319.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 30.037700 ms (FindLiveObjects: 2.462700 ms CreateObjectMapping: 1.289100 ms MarkObjects: 26.251400 ms DeleteObjects: 0.033300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.0 MB. System memory in use after: 319.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.083900 ms (FindLiveObjects: 2.103900 ms CreateObjectMapping: 0.665900 ms MarkObjects: 22.267900 ms DeleteObjects: 0.045500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.0 MB. System memory in use after: 319.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.073500 ms (FindLiveObjects: 1.655300 ms CreateObjectMapping: 0.596600 ms MarkObjects: 22.783300 ms DeleteObjects: 0.037300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.0 MB. System memory in use after: 319.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 28.758000 ms (FindLiveObjects: 2.217500 ms CreateObjectMapping: 0.728700 ms MarkObjects: 25.771700 ms DeleteObjects: 0.038700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.0 MB. System memory in use after: 319.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 27.032700 ms (FindLiveObjects: 2.439100 ms CreateObjectMapping: 0.822400 ms MarkObjects: 23.728600 ms DeleteObjects: 0.040700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.0 MB. System memory in use after: 319.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 32.063300 ms (FindLiveObjects: 2.457500 ms CreateObjectMapping: 0.780700 ms MarkObjects: 28.784200 ms DeleteObjects: 0.040100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.0 MB. System memory in use after: 319.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.525600 ms (FindLiveObjects: 2.070100 ms CreateObjectMapping: 0.591700 ms MarkObjects: 22.825200 ms DeleteObjects: 0.037400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.1 MB. System memory in use after: 319.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 45.585800 ms (FindLiveObjects: 3.702300 ms CreateObjectMapping: 2.080700 ms MarkObjects: 39.751900 ms DeleteObjects: 0.048900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.1 MB. System memory in use after: 319.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 40.026600 ms (FindLiveObjects: 1.685900 ms CreateObjectMapping: 0.569800 ms MarkObjects: 37.713400 ms DeleteObjects: 0.055900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.1 MB. System memory in use after: 319.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.500400 ms (FindLiveObjects: 1.877600 ms CreateObjectMapping: 0.639200 ms MarkObjects: 22.934500 ms DeleteObjects: 0.046700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.1 MB. System memory in use after: 319.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.650800 ms (FindLiveObjects: 1.757700 ms CreateObjectMapping: 0.622400 ms MarkObjects: 22.236500 ms DeleteObjects: 0.033400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.1 MB. System memory in use after: 319.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 35.396700 ms (FindLiveObjects: 3.765700 ms CreateObjectMapping: 1.235800 ms MarkObjects: 30.358900 ms DeleteObjects: 0.034200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.1 MB. System memory in use after: 319.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.284400 ms (FindLiveObjects: 1.951800 ms CreateObjectMapping: 0.665600 ms MarkObjects: 22.623900 ms DeleteObjects: 0.042000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.1 MB. System memory in use after: 319.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 26.546100 ms (FindLiveObjects: 2.661500 ms CreateObjectMapping: 0.842800 ms MarkObjects: 22.998400 ms DeleteObjects: 0.042200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.1 MB. System memory in use after: 319.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 27.037700 ms (FindLiveObjects: 1.893300 ms CreateObjectMapping: 0.597400 ms MarkObjects: 24.497100 ms DeleteObjects: 0.049000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.1 MB. System memory in use after: 319.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 26.639800 ms (FindLiveObjects: 2.115500 ms CreateObjectMapping: 0.705600 ms MarkObjects: 23.741300 ms DeleteObjects: 0.076300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.1 MB. System memory in use after: 319.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.781200 ms (FindLiveObjects: 1.867200 ms CreateObjectMapping: 0.610400 ms MarkObjects: 22.268300 ms DeleteObjects: 0.034600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.1 MB. System memory in use after: 319.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 28.698800 ms (FindLiveObjects: 2.118400 ms CreateObjectMapping: 0.651100 ms MarkObjects: 25.879200 ms DeleteObjects: 0.049200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.1 MB. System memory in use after: 319.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.876700 ms (FindLiveObjects: 1.915500 ms CreateObjectMapping: 0.731700 ms MarkObjects: 23.192500 ms DeleteObjects: 0.036100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.1 MB. System memory in use after: 319.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 32.391800 ms (FindLiveObjects: 3.093300 ms CreateObjectMapping: 0.942400 ms MarkObjects: 28.281400 ms DeleteObjects: 0.050700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.2 MB. System memory in use after: 319.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 47.176200 ms (FindLiveObjects: 6.336600 ms CreateObjectMapping: 17.524900 ms MarkObjects: 23.261100 ms DeleteObjects: 0.052400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.2 MB. System memory in use after: 319.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 30.143900 ms (FindLiveObjects: 2.725900 ms CreateObjectMapping: 0.636800 ms MarkObjects: 26.730300 ms DeleteObjects: 0.049500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.2 MB. System memory in use after: 319.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 46.852500 ms (FindLiveObjects: 2.731700 ms CreateObjectMapping: 1.249800 ms MarkObjects: 42.831900 ms DeleteObjects: 0.038000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.2 MB. System memory in use after: 319.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.589100 ms (FindLiveObjects: 1.931500 ms CreateObjectMapping: 0.607600 ms MarkObjects: 23.011000 ms DeleteObjects: 0.038100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.2 MB. System memory in use after: 319.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.851400 ms (FindLiveObjects: 1.652300 ms CreateObjectMapping: 0.580500 ms MarkObjects: 22.582600 ms DeleteObjects: 0.035300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.2 MB. System memory in use after: 319.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.977400 ms (FindLiveObjects: 3.052500 ms CreateObjectMapping: 0.842900 ms MarkObjects: 22.046500 ms DeleteObjects: 0.033900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.2 MB. System memory in use after: 319.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.313900 ms (FindLiveObjects: 1.630400 ms CreateObjectMapping: 0.587900 ms MarkObjects: 23.056300 ms DeleteObjects: 0.038400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.2 MB. System memory in use after: 319.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.945600 ms (FindLiveObjects: 1.878800 ms CreateObjectMapping: 0.588800 ms MarkObjects: 22.439600 ms DeleteObjects: 0.037600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.2 MB. System memory in use after: 319.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 41.108500 ms (FindLiveObjects: 3.827400 ms CreateObjectMapping: 1.369100 ms MarkObjects: 35.869700 ms DeleteObjects: 0.041000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.2 MB. System memory in use after: 319.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 26.696800 ms (FindLiveObjects: 1.728800 ms CreateObjectMapping: 0.612200 ms MarkObjects: 24.308600 ms DeleteObjects: 0.046400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.2 MB. System memory in use after: 319.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.455500 ms (FindLiveObjects: 1.569100 ms CreateObjectMapping: 0.659400 ms MarkObjects: 22.192200 ms DeleteObjects: 0.034000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.2 MB. System memory in use after: 319.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 28.164200 ms (FindLiveObjects: 2.073800 ms CreateObjectMapping: 0.685700 ms MarkObjects: 25.364700 ms DeleteObjects: 0.038200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.2 MB. System memory in use after: 319.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 28.570500 ms (FindLiveObjects: 2.224500 ms CreateObjectMapping: 0.876800 ms MarkObjects: 25.419800 ms DeleteObjects: 0.047900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.3 MB. System memory in use after: 319.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 48.665100 ms (FindLiveObjects: 2.288900 ms CreateObjectMapping: 1.016800 ms MarkObjects: 45.304700 ms DeleteObjects: 0.053700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.3 MB. System memory in use after: 319.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.270600 ms (FindLiveObjects: 1.871700 ms CreateObjectMapping: 0.604700 ms MarkObjects: 22.757100 ms DeleteObjects: 0.036400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.3 MB. System memory in use after: 319.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.449600 ms (FindLiveObjects: 1.978700 ms CreateObjectMapping: 0.633100 ms MarkObjects: 22.789700 ms DeleteObjects: 0.046800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.3 MB. System memory in use after: 319.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 26.094500 ms (FindLiveObjects: 2.097900 ms CreateObjectMapping: 0.824700 ms MarkObjects: 23.135200 ms DeleteObjects: 0.035700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.3 MB. System memory in use after: 319.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 27.679500 ms (FindLiveObjects: 2.386800 ms CreateObjectMapping: 0.802800 ms MarkObjects: 24.435400 ms DeleteObjects: 0.052900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.3 MB. System memory in use after: 319.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 44.503600 ms (FindLiveObjects: 1.678600 ms CreateObjectMapping: 0.624900 ms MarkObjects: 42.148600 ms DeleteObjects: 0.050600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.3 MB. System memory in use after: 319.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.787000 ms (FindLiveObjects: 1.752700 ms CreateObjectMapping: 0.588600 ms MarkObjects: 22.408200 ms DeleteObjects: 0.036600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.3 MB. System memory in use after: 319.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 51.351800 ms (FindLiveObjects: 2.466800 ms CreateObjectMapping: 1.059300 ms MarkObjects: 47.783000 ms DeleteObjects: 0.041600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.3 MB. System memory in use after: 319.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.572900 ms (FindLiveObjects: 2.154100 ms CreateObjectMapping: 0.736600 ms MarkObjects: 22.642900 ms DeleteObjects: 0.037900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.3 MB. System memory in use after: 319.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.175900 ms (FindLiveObjects: 2.243400 ms CreateObjectMapping: 0.737600 ms MarkObjects: 22.141500 ms DeleteObjects: 0.052100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.3 MB. System memory in use after: 319.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 26.223200 ms (FindLiveObjects: 1.975900 ms CreateObjectMapping: 0.697900 ms MarkObjects: 23.506400 ms DeleteObjects: 0.041800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.3 MB. System memory in use after: 319.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 45.340500 ms (FindLiveObjects: 3.759400 ms CreateObjectMapping: 1.430500 ms MarkObjects: 40.103000 ms DeleteObjects: 0.045400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.3 MB. System memory in use after: 319.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.701400 ms (FindLiveObjects: 1.691700 ms CreateObjectMapping: 0.568500 ms MarkObjects: 22.393200 ms DeleteObjects: 0.046700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.4 MB. System memory in use after: 319.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 26.289800 ms (FindLiveObjects: 1.976600 ms CreateObjectMapping: 0.644700 ms MarkObjects: 23.632900 ms DeleteObjects: 0.034700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.4 MB. System memory in use after: 319.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.898500 ms (FindLiveObjects: 2.229800 ms CreateObjectMapping: 0.625800 ms MarkObjects: 23.005300 ms DeleteObjects: 0.036400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.4 MB. System memory in use after: 319.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 31.021600 ms (FindLiveObjects: 3.920400 ms CreateObjectMapping: 1.348300 ms MarkObjects: 25.714100 ms DeleteObjects: 0.036900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.4 MB. System memory in use after: 319.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 27.257500 ms (FindLiveObjects: 1.828200 ms CreateObjectMapping: 0.647500 ms MarkObjects: 24.726700 ms DeleteObjects: 0.054100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.4 MB. System memory in use after: 319.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.436100 ms (FindLiveObjects: 1.978800 ms CreateObjectMapping: 0.773200 ms MarkObjects: 22.645300 ms DeleteObjects: 0.038100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.4 MB. System memory in use after: 319.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.641300 ms (FindLiveObjects: 1.679600 ms CreateObjectMapping: 0.606500 ms MarkObjects: 22.319600 ms DeleteObjects: 0.034700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.4 MB. System memory in use after: 319.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.040200 ms (FindLiveObjects: 1.847700 ms CreateObjectMapping: 0.588700 ms MarkObjects: 22.568900 ms DeleteObjects: 0.034100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.4 MB. System memory in use after: 319.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.611000 ms (FindLiveObjects: 2.437000 ms CreateObjectMapping: 0.721800 ms MarkObjects: 22.418500 ms DeleteObjects: 0.032100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.4 MB. System memory in use after: 320.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 29.490700 ms (FindLiveObjects: 2.018800 ms CreateObjectMapping: 0.691500 ms MarkObjects: 26.730500 ms DeleteObjects: 0.048800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.4 MB. System memory in use after: 320.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 23.930500 ms (FindLiveObjects: 1.774500 ms CreateObjectMapping: 0.555800 ms MarkObjects: 21.561600 ms DeleteObjects: 0.037800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.4 MB. System memory in use after: 320.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.873900 ms (FindLiveObjects: 1.631000 ms CreateObjectMapping: 0.601200 ms MarkObjects: 22.607800 ms DeleteObjects: 0.033200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.4 MB. System memory in use after: 320.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 28.328700 ms (FindLiveObjects: 2.071400 ms CreateObjectMapping: 0.624900 ms MarkObjects: 25.595900 ms DeleteObjects: 0.035700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.4 MB. System memory in use after: 320.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.900600 ms (FindLiveObjects: 1.872700 ms CreateObjectMapping: 0.600400 ms MarkObjects: 22.374400 ms DeleteObjects: 0.052200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.5 MB. System memory in use after: 320.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.947800 ms (FindLiveObjects: 2.147600 ms CreateObjectMapping: 0.812800 ms MarkObjects: 22.927500 ms DeleteObjects: 0.058900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.5 MB. System memory in use after: 320.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 27.780400 ms (FindLiveObjects: 2.023300 ms CreateObjectMapping: 0.731100 ms MarkObjects: 24.989400 ms DeleteObjects: 0.035400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.5 MB. System memory in use after: 320.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 36.055700 ms (FindLiveObjects: 3.133800 ms CreateObjectMapping: 1.433600 ms MarkObjects: 31.453400 ms DeleteObjects: 0.033800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.5 MB. System memory in use after: 320.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.333300 ms (FindLiveObjects: 1.693200 ms CreateObjectMapping: 0.587500 ms MarkObjects: 23.016700 ms DeleteObjects: 0.034600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.5 MB. System memory in use after: 320.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 31.743600 ms (FindLiveObjects: 2.099900 ms CreateObjectMapping: 0.607100 ms MarkObjects: 28.986700 ms DeleteObjects: 0.048800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.5 MB. System memory in use after: 320.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.783300 ms (FindLiveObjects: 1.874500 ms CreateObjectMapping: 0.639800 ms MarkObjects: 23.219300 ms DeleteObjects: 0.048200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.5 MB. System memory in use after: 320.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 29.969800 ms (FindLiveObjects: 1.815900 ms CreateObjectMapping: 0.691600 ms MarkObjects: 27.420900 ms DeleteObjects: 0.040300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.5 MB. System memory in use after: 320.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.262400 ms (FindLiveObjects: 1.527300 ms CreateObjectMapping: 0.569600 ms MarkObjects: 23.129300 ms DeleteObjects: 0.035300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.5 MB. System memory in use after: 320.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.881700 ms (FindLiveObjects: 1.772900 ms CreateObjectMapping: 0.576100 ms MarkObjects: 22.499500 ms DeleteObjects: 0.031900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.5 MB. System memory in use after: 320.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.544000 ms (FindLiveObjects: 2.648800 ms CreateObjectMapping: 0.882700 ms MarkObjects: 21.971500 ms DeleteObjects: 0.039700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.5 MB. System memory in use after: 320.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.813300 ms (FindLiveObjects: 1.853700 ms CreateObjectMapping: 0.575500 ms MarkObjects: 22.349000 ms DeleteObjects: 0.033700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.5 MB. System memory in use after: 320.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.052700 ms (FindLiveObjects: 1.911200 ms CreateObjectMapping: 0.668100 ms MarkObjects: 22.438000 ms DeleteObjects: 0.034300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.5 MB. System memory in use after: 320.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.772900 ms (FindLiveObjects: 1.946400 ms CreateObjectMapping: 0.797700 ms MarkObjects: 22.993600 ms DeleteObjects: 0.034300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.6 MB. System memory in use after: 320.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 30.798900 ms (FindLiveObjects: 2.124000 ms CreateObjectMapping: 0.781600 ms MarkObjects: 27.849100 ms DeleteObjects: 0.043300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.6 MB. System memory in use after: 320.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.824900 ms (FindLiveObjects: 1.571900 ms CreateObjectMapping: 0.582600 ms MarkObjects: 22.634100 ms DeleteObjects: 0.034300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.6 MB. System memory in use after: 320.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.292100 ms (FindLiveObjects: 1.713700 ms CreateObjectMapping: 0.629400 ms MarkObjects: 22.912200 ms DeleteObjects: 0.035900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.6 MB. System memory in use after: 320.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 27.599200 ms (FindLiveObjects: 2.103100 ms CreateObjectMapping: 0.689000 ms MarkObjects: 24.771500 ms DeleteObjects: 0.034600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.6 MB. System memory in use after: 320.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 46.222200 ms (FindLiveObjects: 2.895300 ms CreateObjectMapping: 1.434300 ms MarkObjects: 41.851500 ms DeleteObjects: 0.039600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.6 MB. System memory in use after: 320.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 26.776000 ms (FindLiveObjects: 2.074400 ms CreateObjectMapping: 0.785000 ms MarkObjects: 23.878300 ms DeleteObjects: 0.037400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.6 MB. System memory in use after: 320.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.399500 ms (FindLiveObjects: 1.646000 ms CreateObjectMapping: 0.603000 ms MarkObjects: 22.114500 ms DeleteObjects: 0.035200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.6 MB. System memory in use after: 320.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.848700 ms (FindLiveObjects: 2.179700 ms CreateObjectMapping: 0.939500 ms MarkObjects: 22.677100 ms DeleteObjects: 0.051300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.6 MB. System memory in use after: 320.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.870500 ms (FindLiveObjects: 2.151100 ms CreateObjectMapping: 0.786400 ms MarkObjects: 21.898600 ms DeleteObjects: 0.033400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.6 MB. System memory in use after: 320.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.396000 ms (FindLiveObjects: 2.066600 ms CreateObjectMapping: 0.677100 ms MarkObjects: 22.617900 ms DeleteObjects: 0.033200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.6 MB. System memory in use after: 320.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 47.465700 ms (FindLiveObjects: 2.920600 ms CreateObjectMapping: 1.187200 ms MarkObjects: 43.308900 ms DeleteObjects: 0.047800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.6 MB. System memory in use after: 320.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 47.113200 ms (FindLiveObjects: 3.857700 ms CreateObjectMapping: 1.290200 ms MarkObjects: 41.921700 ms DeleteObjects: 0.041800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.6 MB. System memory in use after: 320.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.228500 ms (FindLiveObjects: 1.747800 ms CreateObjectMapping: 0.653200 ms MarkObjects: 22.791400 ms DeleteObjects: 0.035200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.7 MB. System memory in use after: 320.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 27.257600 ms (FindLiveObjects: 2.055100 ms CreateObjectMapping: 1.181800 ms MarkObjects: 23.982600 ms DeleteObjects: 0.037200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.7 MB. System memory in use after: 320.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.959300 ms (FindLiveObjects: 1.746000 ms CreateObjectMapping: 0.652200 ms MarkObjects: 22.526900 ms DeleteObjects: 0.033200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.7 MB. System memory in use after: 320.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.378400 ms (FindLiveObjects: 1.724900 ms CreateObjectMapping: 0.597900 ms MarkObjects: 23.018400 ms DeleteObjects: 0.036400 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack.unity' time: 0.047000 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 322.3 MB. System memory in use after: 322.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 9145. Total: 26.461800 ms (FindLiveObjects: 2.311000 ms CreateObjectMapping: 0.837300 ms MarkObjects: 23.272100 ms DeleteObjects: 0.040300 ms) Baking Scene: DirtTrack UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: DirtTrack UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Location/AR/AR_DirtTrack.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Location/AR/AR_DirtTrack.unity' time: 0.028300 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 6 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 324.9 MB. System memory in use after: 325.8 MB. Unloading 201 unused Assets to reduce memory usage. Loaded Objects now: 11980. Total: 41.013500 ms (FindLiveObjects: 2.423200 ms CreateObjectMapping: 0.886200 ms MarkObjects: 37.398700 ms DeleteObjects: 0.304300 ms) Baking Scene: AR_DirtTrack UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000015s Assembly Updater Post Process Assets time: 0.000135s Hashing assets (1 files)... 0.006 seconds file read: 0.001 seconds (0.758 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Scenes/Location/AR/AR_DirtTrack.unity - GUID: 3eda2277ebb92384589724b2496a31a6... done. [Time: 13.224800 ms] Script Compilation Pipeline Post Process Assets time: 0.000011s Assembly Updater Post Process Assets time: 0.000120s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.38 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.23 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.001 seconds (0.869 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Scenes/Location/AR/AR_DirtTrack.unity - GUID: 3eda2277ebb92384589724b2496a31a6... done. [Time: 12.146600 ms] Script Compilation Pipeline Post Process Assets time: 0.000021s Assembly Updater Post Process Assets time: 0.000192s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.23 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.15 ms. Baked Scene: AR_DirtTrack UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 253 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 325.5 MB. System memory in use after: 325.8 MB. Unloading 560 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 26.311500 ms (FindLiveObjects: 2.512000 ms CreateObjectMapping: 0.819500 ms MarkObjects: 22.603800 ms DeleteObjects: 0.375000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.2 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 40.141300 ms (FindLiveObjects: 2.190400 ms CreateObjectMapping: 0.863600 ms MarkObjects: 37.043100 ms DeleteObjects: 0.043100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.2 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 38.706500 ms (FindLiveObjects: 2.240800 ms CreateObjectMapping: 0.711700 ms MarkObjects: 35.675400 ms DeleteObjects: 0.077500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.2 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 39.263300 ms (FindLiveObjects: 3.977000 ms CreateObjectMapping: 1.294400 ms MarkObjects: 33.938900 ms DeleteObjects: 0.051800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.2 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.213800 ms (FindLiveObjects: 1.921900 ms CreateObjectMapping: 0.626500 ms MarkObjects: 22.627900 ms DeleteObjects: 0.036800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.2 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 30.760600 ms (FindLiveObjects: 1.970300 ms CreateObjectMapping: 0.593500 ms MarkObjects: 28.152600 ms DeleteObjects: 0.043000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 26.093600 ms (FindLiveObjects: 1.731900 ms CreateObjectMapping: 0.616700 ms MarkObjects: 23.713400 ms DeleteObjects: 0.030900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 29.328000 ms (FindLiveObjects: 1.946300 ms CreateObjectMapping: 1.955900 ms MarkObjects: 25.381400 ms DeleteObjects: 0.043600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 49.911200 ms (FindLiveObjects: 2.713100 ms CreateObjectMapping: 1.150600 ms MarkObjects: 45.997600 ms DeleteObjects: 0.048700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 33.358200 ms (FindLiveObjects: 2.358500 ms CreateObjectMapping: 0.772000 ms MarkObjects: 30.176400 ms DeleteObjects: 0.050400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.808700 ms (FindLiveObjects: 1.930300 ms CreateObjectMapping: 0.752100 ms MarkObjects: 23.086100 ms DeleteObjects: 0.039400 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Location/BR/BR_DirtTrack.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Location/BR/BR_DirtTrack.unity' time: 0.047500 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 333.6 MB. System memory in use after: 335.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 29606. Total: 49.001300 ms (FindLiveObjects: 6.187600 ms CreateObjectMapping: 2.257000 ms MarkObjects: 40.496900 ms DeleteObjects: 0.058500 ms) Baking Scene: BR_DirtTrack UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000013s Assembly Updater Post Process Assets time: 0.000118s Hashing assets (1 files)... 0.010 seconds file read: 0.003 seconds (3.840 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.005 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Scenes/Location/BR/BR_DirtTrack.unity - GUID: 4319d269a69b6af498b332f3bbd15bf5... done. [Time: 17.073300 ms] Script Compilation Pipeline Post Process Assets time: 0.000018s Assembly Updater Post Process Assets time: 0.000129s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.68 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.23 ms. Hashing assets (1 files)... 0.006 seconds file read: 0.003 seconds (4.097 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.005 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Scenes/Location/BR/BR_DirtTrack.unity - GUID: 4319d269a69b6af498b332f3bbd15bf5... done. [Time: 9.277700 ms] Script Compilation Pipeline Post Process Assets time: 0.000014s Assembly Updater Post Process Assets time: 0.000134s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 12.26 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.38 ms. Baked Scene: BR_DirtTrack UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 298 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 330.6 MB. System memory in use after: 329.1 MB. Unloading 2500 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 33.563400 ms (FindLiveObjects: 2.957700 ms CreateObjectMapping: 0.829800 ms MarkObjects: 27.699600 ms DeleteObjects: 2.075100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.5 MB. System memory in use after: 319.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 30.292900 ms (FindLiveObjects: 2.051300 ms CreateObjectMapping: 0.802000 ms MarkObjects: 27.396400 ms DeleteObjects: 0.042000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.5 MB. System memory in use after: 319.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 47.179800 ms (FindLiveObjects: 2.425400 ms CreateObjectMapping: 1.315400 ms MarkObjects: 43.396600 ms DeleteObjects: 0.041300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.5 MB. System memory in use after: 319.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.254800 ms (FindLiveObjects: 1.535900 ms CreateObjectMapping: 0.591400 ms MarkObjects: 23.075500 ms DeleteObjects: 0.051100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.5 MB. System memory in use after: 319.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.190700 ms (FindLiveObjects: 2.064900 ms CreateObjectMapping: 0.674700 ms MarkObjects: 22.395200 ms DeleteObjects: 0.055000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.5 MB. System memory in use after: 319.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 26.029200 ms (FindLiveObjects: 2.078600 ms CreateObjectMapping: 0.775900 ms MarkObjects: 23.141100 ms DeleteObjects: 0.032900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.5 MB. System memory in use after: 319.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.459900 ms (FindLiveObjects: 1.772200 ms CreateObjectMapping: 0.574400 ms MarkObjects: 23.077600 ms DeleteObjects: 0.034700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.5 MB. System memory in use after: 319.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 30.867600 ms (FindLiveObjects: 2.193200 ms CreateObjectMapping: 0.726100 ms MarkObjects: 27.909700 ms DeleteObjects: 0.037800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.6 MB. System memory in use after: 319.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 40.408900 ms (FindLiveObjects: 3.664800 ms CreateObjectMapping: 1.560000 ms MarkObjects: 35.138900 ms DeleteObjects: 0.043500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.6 MB. System memory in use after: 319.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.927800 ms (FindLiveObjects: 1.795800 ms CreateObjectMapping: 0.648300 ms MarkObjects: 23.433100 ms DeleteObjects: 0.049800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.6 MB. System memory in use after: 319.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 27.067200 ms (FindLiveObjects: 2.380300 ms CreateObjectMapping: 0.781500 ms MarkObjects: 23.868300 ms DeleteObjects: 0.035800 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Location/CL/CL_DirtTrack.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Location/CL/CL_DirtTrack.unity' time: 0.058800 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 322.1 MB. System memory in use after: 323.1 MB. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 12066. Total: 29.179600 ms (FindLiveObjects: 2.426500 ms CreateObjectMapping: 0.942100 ms MarkObjects: 25.764900 ms DeleteObjects: 0.045300 ms) Baking Scene: CL_DirtTrack UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000009s Assembly Updater Post Process Assets time: 0.000120s Hashing assets (1 files)... 0.006 seconds file read: 0.001 seconds (0.768 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Scenes/Location/CL/CL_DirtTrack.unity - GUID: fd0fd320194a66a47b3a68e56115fdc9... done. [Time: 13.633400 ms] Script Compilation Pipeline Post Process Assets time: 0.000011s Assembly Updater Post Process Assets time: 0.000123s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.36 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.19 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.001 seconds (0.881 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Scenes/Location/CL/CL_DirtTrack.unity - GUID: fd0fd320194a66a47b3a68e56115fdc9... done. [Time: 9.301700 ms] Script Compilation Pipeline Post Process Assets time: 0.000013s Assembly Updater Post Process Assets time: 0.000121s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.31 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.21 ms. Baked Scene: CL_DirtTrack UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 268 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 326.2 MB. System memory in use after: 326.6 MB. Unloading 592 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 27.759700 ms (FindLiveObjects: 1.918100 ms CreateObjectMapping: 0.688500 ms MarkObjects: 24.573800 ms DeleteObjects: 0.578500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.5 MB. System memory in use after: 319.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 53.583200 ms (FindLiveObjects: 2.427400 ms CreateObjectMapping: 0.730000 ms MarkObjects: 50.374800 ms DeleteObjects: 0.049000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.5 MB. System memory in use after: 319.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 27.355900 ms (FindLiveObjects: 2.006700 ms CreateObjectMapping: 0.667400 ms MarkObjects: 24.644500 ms DeleteObjects: 0.036300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.5 MB. System memory in use after: 319.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 27.988700 ms (FindLiveObjects: 2.287000 ms CreateObjectMapping: 0.809800 ms MarkObjects: 24.852200 ms DeleteObjects: 0.038800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.5 MB. System memory in use after: 319.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 28.291200 ms (FindLiveObjects: 2.079900 ms CreateObjectMapping: 0.705300 ms MarkObjects: 25.455900 ms DeleteObjects: 0.048900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.5 MB. System memory in use after: 319.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 26.340200 ms (FindLiveObjects: 2.192700 ms CreateObjectMapping: 0.803700 ms MarkObjects: 23.300800 ms DeleteObjects: 0.042100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.6 MB. System memory in use after: 319.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.799700 ms (FindLiveObjects: 1.640600 ms CreateObjectMapping: 0.590200 ms MarkObjects: 22.532100 ms DeleteObjects: 0.036000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.6 MB. System memory in use after: 319.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.067100 ms (FindLiveObjects: 2.106900 ms CreateObjectMapping: 0.718000 ms MarkObjects: 22.206700 ms DeleteObjects: 0.033500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.6 MB. System memory in use after: 319.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 28.848700 ms (FindLiveObjects: 2.117900 ms CreateObjectMapping: 0.938700 ms MarkObjects: 25.753900 ms DeleteObjects: 0.037300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.6 MB. System memory in use after: 319.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 30.102600 ms (FindLiveObjects: 3.246800 ms CreateObjectMapping: 0.907700 ms MarkObjects: 25.907800 ms DeleteObjects: 0.038700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.6 MB. System memory in use after: 319.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 47.324200 ms (FindLiveObjects: 3.849700 ms CreateObjectMapping: 1.286300 ms MarkObjects: 42.152500 ms DeleteObjects: 0.033800 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Location/ES/ES_DirtTrack.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Location/ES/ES_DirtTrack.unity' time: 0.029600 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 325.2 MB. System memory in use after: 326.3 MB. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 14350. Total: 29.602500 ms (FindLiveObjects: 2.857400 ms CreateObjectMapping: 1.216600 ms MarkObjects: 25.473000 ms DeleteObjects: 0.054600 ms) Baking Scene: ES_DirtTrack UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000010s Assembly Updater Post Process Assets time: 0.000117s Hashing assets (1 files)... 0.007 seconds file read: 0.001 seconds (1.296 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Scenes/Location/ES/ES_DirtTrack.unity - GUID: dab68d310a1ec484a9261c9b65710bf2... done. [Time: 13.724600 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000122s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.27 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.15 ms. Hashing assets (1 files)... 0.003 seconds file read: 0.001 seconds (1.492 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Scenes/Location/ES/ES_DirtTrack.unity - GUID: dab68d310a1ec484a9261c9b65710bf2... done. [Time: 9.113200 ms] Script Compilation Pipeline Post Process Assets time: 0.000010s Assembly Updater Post Process Assets time: 0.000115s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.95 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.15 ms. Baked Scene: ES_DirtTrack UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 316 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 328.3 MB. System memory in use after: 328.4 MB. Unloading 761 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 38.528100 ms (FindLiveObjects: 2.193300 ms CreateObjectMapping: 0.851000 ms MarkObjects: 34.628100 ms DeleteObjects: 0.854700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.5 MB. System memory in use after: 319.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 30.051000 ms (FindLiveObjects: 2.750100 ms CreateObjectMapping: 1.172900 ms MarkObjects: 26.085900 ms DeleteObjects: 0.040200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.5 MB. System memory in use after: 319.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.564600 ms (FindLiveObjects: 1.956800 ms CreateObjectMapping: 0.705400 ms MarkObjects: 22.846800 ms DeleteObjects: 0.054600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.6 MB. System memory in use after: 319.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 26.112900 ms (FindLiveObjects: 1.627300 ms CreateObjectMapping: 0.595100 ms MarkObjects: 23.857000 ms DeleteObjects: 0.032900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.6 MB. System memory in use after: 319.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.577100 ms (FindLiveObjects: 1.933800 ms CreateObjectMapping: 0.640700 ms MarkObjects: 21.961900 ms DeleteObjects: 0.039600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.6 MB. System memory in use after: 319.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.149500 ms (FindLiveObjects: 1.663800 ms CreateObjectMapping: 0.627000 ms MarkObjects: 22.822400 ms DeleteObjects: 0.035300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.6 MB. System memory in use after: 319.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 42.146900 ms (FindLiveObjects: 2.473400 ms CreateObjectMapping: 1.112500 ms MarkObjects: 38.511100 ms DeleteObjects: 0.048700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.6 MB. System memory in use after: 319.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 41.119900 ms (FindLiveObjects: 2.897600 ms CreateObjectMapping: 1.201500 ms MarkObjects: 36.957300 ms DeleteObjects: 0.062000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.6 MB. System memory in use after: 319.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 27.777300 ms (FindLiveObjects: 1.821700 ms CreateObjectMapping: 0.726700 ms MarkObjects: 25.170700 ms DeleteObjects: 0.057200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.6 MB. System memory in use after: 319.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.187900 ms (FindLiveObjects: 1.728000 ms CreateObjectMapping: 0.590100 ms MarkObjects: 22.816700 ms DeleteObjects: 0.051600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.6 MB. System memory in use after: 319.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 39.209100 ms (FindLiveObjects: 1.759000 ms CreateObjectMapping: 0.574900 ms MarkObjects: 36.825600 ms DeleteObjects: 0.048800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.6 MB. System memory in use after: 319.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.466600 ms (FindLiveObjects: 1.773900 ms CreateObjectMapping: 0.632100 ms MarkObjects: 23.024100 ms DeleteObjects: 0.035200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.6 MB. System memory in use after: 319.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.628300 ms (FindLiveObjects: 2.010300 ms CreateObjectMapping: 0.805600 ms MarkObjects: 22.775500 ms DeleteObjects: 0.035700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.6 MB. System memory in use after: 319.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 30.596300 ms (FindLiveObjects: 3.436900 ms CreateObjectMapping: 1.189700 ms MarkObjects: 25.918000 ms DeleteObjects: 0.050100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.6 MB. System memory in use after: 319.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 32.193500 ms (FindLiveObjects: 2.979800 ms CreateObjectMapping: 1.141100 ms MarkObjects: 28.021000 ms DeleteObjects: 0.049600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.6 MB. System memory in use after: 319.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 29.749700 ms (FindLiveObjects: 3.346200 ms CreateObjectMapping: 1.244400 ms MarkObjects: 25.106400 ms DeleteObjects: 0.050800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.7 MB. System memory in use after: 319.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 31.281500 ms (FindLiveObjects: 2.133400 ms CreateObjectMapping: 1.063000 ms MarkObjects: 28.021600 ms DeleteObjects: 0.046500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.7 MB. System memory in use after: 319.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 40.634400 ms (FindLiveObjects: 3.063500 ms CreateObjectMapping: 1.316000 ms MarkObjects: 36.200700 ms DeleteObjects: 0.052700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.7 MB. System memory in use after: 319.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.703000 ms (FindLiveObjects: 1.793800 ms CreateObjectMapping: 0.557400 ms MarkObjects: 22.311000 ms DeleteObjects: 0.039600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.7 MB. System memory in use after: 319.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 38.178000 ms (FindLiveObjects: 3.446300 ms CreateObjectMapping: 1.648800 ms MarkObjects: 33.026600 ms DeleteObjects: 0.054800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.7 MB. System memory in use after: 319.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 41.971400 ms (FindLiveObjects: 2.333200 ms CreateObjectMapping: 1.013500 ms MarkObjects: 38.578300 ms DeleteObjects: 0.045100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.7 MB. System memory in use after: 319.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 26.170400 ms (FindLiveObjects: 1.724000 ms CreateObjectMapping: 0.735200 ms MarkObjects: 23.670900 ms DeleteObjects: 0.039400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.7 MB. System memory in use after: 319.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.222900 ms (FindLiveObjects: 1.672500 ms CreateObjectMapping: 0.578700 ms MarkObjects: 22.935600 ms DeleteObjects: 0.034600 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Location/IT/IT_DirtTrack.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Location/IT/IT_DirtTrack.unity' time: 0.043800 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 324.5 MB. System memory in use after: 325.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 13435. Total: 33.514200 ms (FindLiveObjects: 2.783000 ms CreateObjectMapping: 1.232900 ms MarkObjects: 29.460200 ms DeleteObjects: 0.037100 ms) Baking Scene: IT_DirtTrack UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000009s Assembly Updater Post Process Assets time: 0.000115s Hashing assets (1 files)... 0.006 seconds file read: 0.001 seconds (1.132 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Scenes/Location/IT/IT_DirtTrack.unity - GUID: 2ef5e695b72378447b13641182b62966... done. [Time: 15.330500 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000157s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.39 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.15 ms. Hashing assets (1 files)... 0.003 seconds file read: 0.001 seconds (1.287 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Scenes/Location/IT/IT_DirtTrack.unity - GUID: 2ef5e695b72378447b13641182b62966... done. [Time: 10.826900 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000123s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.15 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.24 ms. Baked Scene: IT_DirtTrack UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 307 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 327.9 MB. System memory in use after: 328.2 MB. Unloading 704 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 28.478300 ms (FindLiveObjects: 2.108300 ms CreateObjectMapping: 0.795000 ms MarkObjects: 24.928600 ms DeleteObjects: 0.645400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.6 MB. System memory in use after: 319.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 28.079800 ms (FindLiveObjects: 2.499800 ms CreateObjectMapping: 0.812700 ms MarkObjects: 24.716900 ms DeleteObjects: 0.047800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.6 MB. System memory in use after: 319.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 35.233400 ms (FindLiveObjects: 2.461900 ms CreateObjectMapping: 0.983500 ms MarkObjects: 31.742100 ms DeleteObjects: 0.044700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.6 MB. System memory in use after: 319.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 54.838400 ms (FindLiveObjects: 3.208800 ms CreateObjectMapping: 1.515400 ms MarkObjects: 50.067800 ms DeleteObjects: 0.044700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.6 MB. System memory in use after: 319.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 27.336100 ms (FindLiveObjects: 2.171400 ms CreateObjectMapping: 0.718700 ms MarkObjects: 24.391600 ms DeleteObjects: 0.052800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.6 MB. System memory in use after: 319.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 55.642200 ms (FindLiveObjects: 2.531000 ms CreateObjectMapping: 1.172500 ms MarkObjects: 51.864700 ms DeleteObjects: 0.072400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.6 MB. System memory in use after: 319.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 30.731300 ms (FindLiveObjects: 2.694400 ms CreateObjectMapping: 0.863200 ms MarkObjects: 27.138800 ms DeleteObjects: 0.033800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.6 MB. System memory in use after: 319.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.296500 ms (FindLiveObjects: 1.512000 ms CreateObjectMapping: 0.597500 ms MarkObjects: 22.144100 ms DeleteObjects: 0.042000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.6 MB. System memory in use after: 319.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 30.023400 ms (FindLiveObjects: 2.419400 ms CreateObjectMapping: 0.900900 ms MarkObjects: 26.650200 ms DeleteObjects: 0.051100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.6 MB. System memory in use after: 319.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 34.826400 ms (FindLiveObjects: 4.143200 ms CreateObjectMapping: 1.564100 ms MarkObjects: 29.076400 ms DeleteObjects: 0.040400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.6 MB. System memory in use after: 319.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 26.668100 ms (FindLiveObjects: 1.958100 ms CreateObjectMapping: 0.667200 ms MarkObjects: 23.992600 ms DeleteObjects: 0.048800 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Location/MX/MX_DirtTrack.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Location/MX/MX_DirtTrack.unity' time: 0.027300 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 323.6 MB. System memory in use after: 324.6 MB. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 12178. Total: 29.141800 ms (FindLiveObjects: 2.509800 ms CreateObjectMapping: 1.100100 ms MarkObjects: 25.489700 ms DeleteObjects: 0.041000 ms) Baking Scene: MX_DirtTrack UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000009s Assembly Updater Post Process Assets time: 0.000159s Hashing assets (1 files)... 0.005 seconds file read: 0.001 seconds (0.792 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Scenes/Location/MX/MX_DirtTrack.unity - GUID: c0993ace007334c4ab0dab5bda01fc62... done. [Time: 13.215100 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000124s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.20 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.14 ms. Hashing assets (1 files)... 0.003 seconds file read: 0.001 seconds (0.908 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Scenes/Location/MX/MX_DirtTrack.unity - GUID: c0993ace007334c4ab0dab5bda01fc62... done. [Time: 12.128000 ms] Script Compilation Pipeline Post Process Assets time: 0.000019s Assembly Updater Post Process Assets time: 0.000151s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.35 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.17 ms. Baked Scene: MX_DirtTrack UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 299 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 327.7 MB. System memory in use after: 327.9 MB. Unloading 645 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 36.797000 ms (FindLiveObjects: 2.984100 ms CreateObjectMapping: 0.933500 ms MarkObjects: 31.961000 ms DeleteObjects: 0.916900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.6 MB. System memory in use after: 319.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 30.174700 ms (FindLiveObjects: 2.964400 ms CreateObjectMapping: 0.897800 ms MarkObjects: 26.261000 ms DeleteObjects: 0.050100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.6 MB. System memory in use after: 319.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.038500 ms (FindLiveObjects: 1.554900 ms CreateObjectMapping: 0.594000 ms MarkObjects: 22.828800 ms DeleteObjects: 0.059900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.6 MB. System memory in use after: 319.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.976800 ms (FindLiveObjects: 1.905000 ms CreateObjectMapping: 0.733100 ms MarkObjects: 23.299800 ms DeleteObjects: 0.038000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.6 MB. System memory in use after: 319.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.362000 ms (FindLiveObjects: 1.951500 ms CreateObjectMapping: 0.613900 ms MarkObjects: 22.747700 ms DeleteObjects: 0.048000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.6 MB. System memory in use after: 319.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.925400 ms (FindLiveObjects: 1.663200 ms CreateObjectMapping: 0.613700 ms MarkObjects: 22.611600 ms DeleteObjects: 0.036100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.6 MB. System memory in use after: 319.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 26.778000 ms (FindLiveObjects: 1.918700 ms CreateObjectMapping: 0.655600 ms MarkObjects: 24.167100 ms DeleteObjects: 0.035700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.6 MB. System memory in use after: 319.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 35.743400 ms (FindLiveObjects: 2.554300 ms CreateObjectMapping: 0.792800 ms MarkObjects: 32.346400 ms DeleteObjects: 0.048700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.6 MB. System memory in use after: 319.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 30.916400 ms (FindLiveObjects: 2.959600 ms CreateObjectMapping: 0.709700 ms MarkObjects: 27.207200 ms DeleteObjects: 0.039000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.6 MB. System memory in use after: 319.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 40.545400 ms (FindLiveObjects: 3.506600 ms CreateObjectMapping: 1.162000 ms MarkObjects: 35.840600 ms DeleteObjects: 0.034800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.6 MB. System memory in use after: 319.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 28.999900 ms (FindLiveObjects: 2.201600 ms CreateObjectMapping: 0.672200 ms MarkObjects: 26.071300 ms DeleteObjects: 0.053300 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Base.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Base.unity' time: 0.027700 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 356.7 MB. System memory in use after: 359.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 40854. Total: 47.357900 ms (FindLiveObjects: 5.362800 ms CreateObjectMapping: 3.276100 ms MarkObjects: 38.640700 ms DeleteObjects: 0.077300 ms) Baking Scene: DirtTrack_Base UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000010s Assembly Updater Post Process Assets time: 0.000139s Hashing assets (1 files)... 0.009 seconds file read: 0.002 seconds (3.187 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.004 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Base.unity - GUID: 9e0b4a8a99994c7449a827219f487a4a... done. [Time: 16.801900 ms] Script Compilation Pipeline Post Process Assets time: 0.000013s Assembly Updater Post Process Assets time: 0.000133s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.47 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.17 ms. Hashing assets (1 files)... 0.005 seconds file read: 0.002 seconds (3.188 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.004 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Base.unity - GUID: 9e0b4a8a99994c7449a827219f487a4a... done. [Time: 10.900100 ms] Script Compilation Pipeline Post Process Assets time: 0.000014s Assembly Updater Post Process Assets time: 0.000159s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.37 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.17 ms. Baked Scene: DirtTrack_Base UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Terrain.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Terrain.unity' time: 0.121700 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 284 Unused Serialized files (Serialized files now loaded: 0) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture creation failed. 'RGFloat' is not supported on this platform. Use 'SystemInfo.SupportsRenderTextureFormat' C# API to check format support. UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogError(Object, Object) UnityEngine.Texture:ValidateFormat(RenderTextureFormat) (at C:\buildslave\unity\build\Runtime\Export\Texture.cs:347) UnityEngine.RenderTexture:.ctor(Int32, Int32, Int32, RenderTextureFormat, RenderTextureReadWrite) (at C:\buildslave\unity\build\Runtime\Export\Texture.cs:152) AwesomeTechnologies.TouchReact.TouchReactSystem:UpdateCamera() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:119) AwesomeTechnologies.TouchReact.TouchReactSystem:Init() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:674) AwesomeTechnologies.TouchReact.TouchReactSystem:OnEnable() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:72) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/TouchReactSystem.cs Line: 119) NullReferenceException at (wrapper managed-to-native) UnityEngine.Texture.set_wrapMode(UnityEngine.Texture,UnityEngine.TextureWrapMode) at AwesomeTechnologies.TouchReact.TouchReactSystem.UpdateCamera () [0x0004b] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:119 at AwesomeTechnologies.TouchReact.TouchReactSystem.Init () [0x00059] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:674 at AwesomeTechnologies.TouchReact.TouchReactSystem.OnEnable () [0x00008] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:72 UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/TouchReactSystem.cs Line: 119) Kernel 'MergeInstancedIndirectBuffers' not found UnityEngine.ComputeShader:FindKernel() AwesomeTechnologies.VegetationSystem.VegetationSystemPro:SetupComputeShaders() (at Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro_ComputeShader.cs:66) AwesomeTechnologies.VegetationSystem.VegetationSystemPro:OnEnable() (at Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro.cs:366) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Shaders/ComputeShader.cpp line 354] (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_ComputeShader.cs Line: 66) ArgumentException: Kernel 'MergeInstancedIndirectBuffers' not found. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string) at AwesomeTechnologies.VegetationSystem.VegetationSystemPro.SetupComputeShaders () [0x00025] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro_ComputeShader.cs:66 at AwesomeTechnologies.VegetationSystem.VegetationSystemPro.OnEnable () [0x0002b] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro.cs:366 UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_ComputeShader.cs Line: 66) System memory in use before: 510.6 MB. System memory in use after: 493.1 MB. Unloading 18673 unused Assets to reduce memory usage. Loaded Objects now: 8940. Total: 45.481200 ms (FindLiveObjects: 4.469000 ms CreateObjectMapping: 2.908300 ms MarkObjects: 27.845100 ms DeleteObjects: 10.257400 ms) Baking Scene: DirtTrack_Terrain UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: DirtTrack_Terrain UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Props.unity' NullReferenceException: Object reference not set to an instance of an object at AwesomeTechnologies.VegetationSystem.VegetationCellSpawner.Dispose () [0x00052] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationCellSpawner.cs:711 at AwesomeTechnologies.VegetationSystem.VegetationSystemPro.OnDisable () [0x00039] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro.cs:1130 UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationCellSpawner.cs Line: 711) Load scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Props.unity' time: 3.369100 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 31 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 496.4 MB. System memory in use after: 498.4 MB. Unloading 52 unused Assets to reduce memory usage. Loaded Objects now: 30149. Total: 58.786000 ms (FindLiveObjects: 5.902700 ms CreateObjectMapping: 2.297000 ms MarkObjects: 50.224900 ms DeleteObjects: 0.360500 ms) Baking Scene: DirtTrack_Props UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000013s Assembly Updater Post Process Assets time: 0.000121s Hashing assets (1 files)... 0.020 seconds file read: 0.003 seconds (7.471 MB) wait for write: 0.002 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.010 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.010 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Props.unity - GUID: 0228f5d69fb75964b8728b7c1d2af211... done. [Time: 16.570000 ms] Script Compilation Pipeline Post Process Assets time: 0.000016s Assembly Updater Post Process Assets time: 0.000123s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 8.15 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.22 ms. Hashing assets (1 files)... 0.010 seconds file read: 0.003 seconds (7.470 MB) wait for write: 0.001 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.010 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Props.unity - GUID: 0228f5d69fb75964b8728b7c1d2af211... done. [Time: 9.384500 ms] Script Compilation Pipeline Post Process Assets time: 0.000032s Assembly Updater Post Process Assets time: 0.000327s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.65 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.16 ms. Baked Scene: DirtTrack_Props UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Buildings.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Buildings.unity' time: 0.049800 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 318 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 378.9 MB. System memory in use after: 377.3 MB. Unloading 997 unused Assets to reduce memory usage. Loaded Objects now: 14434. Total: 38.065600 ms (FindLiveObjects: 2.809500 ms CreateObjectMapping: 1.260500 ms MarkObjects: 33.086700 ms DeleteObjects: 0.907900 ms) Baking Scene: DirtTrack_Buildings UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000010s Assembly Updater Post Process Assets time: 0.000119s Hashing assets (1 files)... 0.006 seconds file read: 0.000 seconds (0.740 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Buildings.unity - GUID: ee64162e8e457944a9c716800105559e... done. [Time: 14.074400 ms] Script Compilation Pipeline Post Process Assets time: 0.000013s Assembly Updater Post Process Assets time: 0.000121s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.34 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.15 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.740 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Buildings.unity - GUID: ee64162e8e457944a9c716800105559e... done. [Time: 10.537500 ms] Script Compilation Pipeline Post Process Assets time: 0.000028s Assembly Updater Post Process Assets time: 0.000124s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.86 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.22 ms. Baked Scene: DirtTrack_Buildings UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Dynamic.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Dynamic.unity' time: 0.037800 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 290 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 372.6 MB. System memory in use after: 370.9 MB. Unloading 1709 unused Assets to reduce memory usage. Loaded Objects now: 11720. Total: 43.053600 ms (FindLiveObjects: 2.522400 ms CreateObjectMapping: 1.002300 ms MarkObjects: 37.564300 ms DeleteObjects: 1.963600 ms) Baking Scene: DirtTrack_Dynamic UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000010s Assembly Updater Post Process Assets time: 0.000128s Hashing assets (1 files)... 0.009 seconds file read: 0.000 seconds (0.364 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.007 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Dynamic.unity - GUID: 370c0b6c9b53a0d4baca9b81715a1a1d... done. [Time: 18.749800 ms] Script Compilation Pipeline Post Process Assets time: 0.000021s Assembly Updater Post Process Assets time: 0.000231s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.42 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.19 ms. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.407 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Dynamic.unity - GUID: 370c0b6c9b53a0d4baca9b81715a1a1d... done. [Time: 9.215400 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000140s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.46 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.16 ms. Baked Scene: DirtTrack_Dynamic UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 219 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 372.0 MB. System memory in use after: 372.5 MB. Unloading 245 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 41.386500 ms (FindLiveObjects: 2.280000 ms CreateObjectMapping: 0.880100 ms MarkObjects: 37.814300 ms DeleteObjects: 0.411000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.2 MB. System memory in use after: 362.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 27.539200 ms (FindLiveObjects: 1.673500 ms CreateObjectMapping: 0.615100 ms MarkObjects: 25.215900 ms DeleteObjects: 0.033300 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Streetlight.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Streetlight.unity' time: 0.053400 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 368.4 MB. System memory in use after: 369.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 12032. Total: 32.704900 ms (FindLiveObjects: 2.384800 ms CreateObjectMapping: 0.867100 ms MarkObjects: 29.418600 ms DeleteObjects: 0.033400 ms) Baking Scene: DirtTrack_StreetLight UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000009s Assembly Updater Post Process Assets time: 0.000122s Hashing assets (1 files)... 0.006 seconds file read: 0.001 seconds (0.888 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Streetlight.unity - GUID: 0ab35316624411149b1287c34b477ccd... done. [Time: 20.920200 ms] Script Compilation Pipeline Post Process Assets time: 0.000021s Assembly Updater Post Process Assets time: 0.000128s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.49 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.15 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.001 seconds (0.888 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Streetlight.unity - GUID: 0ab35316624411149b1287c34b477ccd... done. [Time: 9.173100 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000148s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.71 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.17 ms. Baked Scene: DirtTrack_StreetLight UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 223 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 372.5 MB. System memory in use after: 372.7 MB. Unloading 283 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 30.199900 ms (FindLiveObjects: 2.006900 ms CreateObjectMapping: 0.814700 ms MarkObjects: 27.110900 ms DeleteObjects: 0.266500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.3 MB. System memory in use after: 362.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 33.726000 ms (FindLiveObjects: 1.931500 ms CreateObjectMapping: 0.646600 ms MarkObjects: 31.100800 ms DeleteObjects: 0.046000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.3 MB. System memory in use after: 362.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 34.976700 ms (FindLiveObjects: 2.204100 ms CreateObjectMapping: 0.829400 ms MarkObjects: 31.896800 ms DeleteObjects: 0.045500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.3 MB. System memory in use after: 362.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 41.468200 ms (FindLiveObjects: 1.903000 ms CreateObjectMapping: 0.678700 ms MarkObjects: 38.832200 ms DeleteObjects: 0.052800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.3 MB. System memory in use after: 362.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 42.797400 ms (FindLiveObjects: 2.476800 ms CreateObjectMapping: 1.110900 ms MarkObjects: 39.157000 ms DeleteObjects: 0.051500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.3 MB. System memory in use after: 362.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 31.702900 ms (FindLiveObjects: 1.852200 ms CreateObjectMapping: 0.647700 ms MarkObjects: 29.156200 ms DeleteObjects: 0.045200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.3 MB. System memory in use after: 362.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 30.583200 ms (FindLiveObjects: 2.409700 ms CreateObjectMapping: 0.956300 ms MarkObjects: 27.156600 ms DeleteObjects: 0.058800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.3 MB. System memory in use after: 362.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 63.060700 ms (FindLiveObjects: 1.998900 ms CreateObjectMapping: 0.907500 ms MarkObjects: 60.099500 ms DeleteObjects: 0.053500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.3 MB. System memory in use after: 362.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 29.643300 ms (FindLiveObjects: 1.942200 ms CreateObjectMapping: 0.590200 ms MarkObjects: 27.075700 ms DeleteObjects: 0.034000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.3 MB. System memory in use after: 362.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 28.281200 ms (FindLiveObjects: 1.966700 ms CreateObjectMapping: 0.650000 ms MarkObjects: 25.617600 ms DeleteObjects: 0.045400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.3 MB. System memory in use after: 362.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 29.070600 ms (FindLiveObjects: 2.143400 ms CreateObjectMapping: 0.786000 ms MarkObjects: 26.105000 ms DeleteObjects: 0.034500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.4 MB. System memory in use after: 362.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 28.585700 ms (FindLiveObjects: 2.025900 ms CreateObjectMapping: 0.668800 ms MarkObjects: 25.856400 ms DeleteObjects: 0.033100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.4 MB. System memory in use after: 362.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 29.091600 ms (FindLiveObjects: 2.145200 ms CreateObjectMapping: 0.694500 ms MarkObjects: 26.212200 ms DeleteObjects: 0.038700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.4 MB. System memory in use after: 362.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 29.673000 ms (FindLiveObjects: 2.213500 ms CreateObjectMapping: 0.875400 ms MarkObjects: 26.535900 ms DeleteObjects: 0.047300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.4 MB. System memory in use after: 362.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 33.021400 ms (FindLiveObjects: 2.834100 ms CreateObjectMapping: 0.896900 ms MarkObjects: 29.228900 ms DeleteObjects: 0.060500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.4 MB. System memory in use after: 362.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 28.315000 ms (FindLiveObjects: 1.723500 ms CreateObjectMapping: 0.612400 ms MarkObjects: 25.944000 ms DeleteObjects: 0.034500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.4 MB. System memory in use after: 362.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 61.335700 ms (FindLiveObjects: 2.941400 ms CreateObjectMapping: 1.487700 ms MarkObjects: 56.844600 ms DeleteObjects: 0.060300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.4 MB. System memory in use after: 362.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 31.371100 ms (FindLiveObjects: 2.219900 ms CreateObjectMapping: 0.771600 ms MarkObjects: 28.327400 ms DeleteObjects: 0.051400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.4 MB. System memory in use after: 362.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 64.796000 ms (FindLiveObjects: 4.218600 ms CreateObjectMapping: 1.586900 ms MarkObjects: 58.942000 ms DeleteObjects: 0.046900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.4 MB. System memory in use after: 363.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 59.039700 ms (FindLiveObjects: 2.506400 ms CreateObjectMapping: 0.944300 ms MarkObjects: 55.522200 ms DeleteObjects: 0.065700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.4 MB. System memory in use after: 363.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 36.464300 ms (FindLiveObjects: 2.324700 ms CreateObjectMapping: 0.665000 ms MarkObjects: 33.431500 ms DeleteObjects: 0.042400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.4 MB. System memory in use after: 363.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 58.581000 ms (FindLiveObjects: 2.479200 ms CreateObjectMapping: 0.995200 ms MarkObjects: 55.056400 ms DeleteObjects: 0.048800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.4 MB. System memory in use after: 363.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 33.703200 ms (FindLiveObjects: 3.523300 ms CreateObjectMapping: 1.478300 ms MarkObjects: 28.650700 ms DeleteObjects: 0.048900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.4 MB. System memory in use after: 363.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 40.510500 ms (FindLiveObjects: 1.810300 ms CreateObjectMapping: 0.639800 ms MarkObjects: 38.010500 ms DeleteObjects: 0.048800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.5 MB. System memory in use after: 363.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 30.003800 ms (FindLiveObjects: 2.008500 ms CreateObjectMapping: 0.827100 ms MarkObjects: 27.119400 ms DeleteObjects: 0.047500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.5 MB. System memory in use after: 363.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 34.862700 ms (FindLiveObjects: 1.664500 ms CreateObjectMapping: 0.610900 ms MarkObjects: 32.539600 ms DeleteObjects: 0.046600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.5 MB. System memory in use after: 363.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 28.268500 ms (FindLiveObjects: 1.959300 ms CreateObjectMapping: 0.685200 ms MarkObjects: 25.590300 ms DeleteObjects: 0.032800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.5 MB. System memory in use after: 363.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 27.920900 ms (FindLiveObjects: 1.764700 ms CreateObjectMapping: 0.570600 ms MarkObjects: 25.547300 ms DeleteObjects: 0.037100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.5 MB. System memory in use after: 363.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 28.130400 ms (FindLiveObjects: 2.091300 ms CreateObjectMapping: 0.870300 ms MarkObjects: 25.134800 ms DeleteObjects: 0.032900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.5 MB. System memory in use after: 363.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 29.744100 ms (FindLiveObjects: 1.658500 ms CreateObjectMapping: 0.681600 ms MarkObjects: 27.365000 ms DeleteObjects: 0.038000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.5 MB. System memory in use after: 363.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 28.270300 ms (FindLiveObjects: 2.132600 ms CreateObjectMapping: 0.740600 ms MarkObjects: 25.361900 ms DeleteObjects: 0.034200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.5 MB. System memory in use after: 363.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 33.615600 ms (FindLiveObjects: 1.827100 ms CreateObjectMapping: 0.641100 ms MarkObjects: 31.095100 ms DeleteObjects: 0.051600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.5 MB. System memory in use after: 363.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 35.354800 ms (FindLiveObjects: 2.057800 ms CreateObjectMapping: 0.687500 ms MarkObjects: 32.557300 ms DeleteObjects: 0.051100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.5 MB. System memory in use after: 363.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 29.232700 ms (FindLiveObjects: 2.068200 ms CreateObjectMapping: 0.757900 ms MarkObjects: 26.356000 ms DeleteObjects: 0.049700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.5 MB. System memory in use after: 363.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 28.507000 ms (FindLiveObjects: 1.545400 ms CreateObjectMapping: 0.595700 ms MarkObjects: 26.309800 ms DeleteObjects: 0.055600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.5 MB. System memory in use after: 363.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 30.021400 ms (FindLiveObjects: 1.672600 ms CreateObjectMapping: 0.601200 ms MarkObjects: 27.687000 ms DeleteObjects: 0.059500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.5 MB. System memory in use after: 363.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 42.144700 ms (FindLiveObjects: 1.854900 ms CreateObjectMapping: 0.672300 ms MarkObjects: 39.566800 ms DeleteObjects: 0.049700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.6 MB. System memory in use after: 363.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 54.799100 ms (FindLiveObjects: 2.742700 ms CreateObjectMapping: 1.345800 ms MarkObjects: 50.671700 ms DeleteObjects: 0.037500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.6 MB. System memory in use after: 363.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 31.090300 ms (FindLiveObjects: 1.721000 ms CreateObjectMapping: 0.676800 ms MarkObjects: 28.634100 ms DeleteObjects: 0.057200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.6 MB. System memory in use after: 363.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 29.766400 ms (FindLiveObjects: 3.032300 ms CreateObjectMapping: 1.482100 ms MarkObjects: 25.218700 ms DeleteObjects: 0.032500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.6 MB. System memory in use after: 363.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 28.752100 ms (FindLiveObjects: 1.995100 ms CreateObjectMapping: 0.649100 ms MarkObjects: 26.072400 ms DeleteObjects: 0.034400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.6 MB. System memory in use after: 363.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 40.351200 ms (FindLiveObjects: 3.062000 ms CreateObjectMapping: 0.849800 ms MarkObjects: 36.369900 ms DeleteObjects: 0.067800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.6 MB. System memory in use after: 363.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 30.286100 ms (FindLiveObjects: 1.694500 ms CreateObjectMapping: 0.582700 ms MarkObjects: 27.968500 ms DeleteObjects: 0.039100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.6 MB. System memory in use after: 363.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 34.092400 ms (FindLiveObjects: 2.601900 ms CreateObjectMapping: 0.752400 ms MarkObjects: 30.701300 ms DeleteObjects: 0.035700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.6 MB. System memory in use after: 363.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 28.088400 ms (FindLiveObjects: 1.828300 ms CreateObjectMapping: 0.655600 ms MarkObjects: 25.568900 ms DeleteObjects: 0.034500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.6 MB. System memory in use after: 363.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 30.986300 ms (FindLiveObjects: 2.912600 ms CreateObjectMapping: 0.958500 ms MarkObjects: 27.067000 ms DeleteObjects: 0.046300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.6 MB. System memory in use after: 363.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 30.143200 ms (FindLiveObjects: 1.773500 ms CreateObjectMapping: 0.639300 ms MarkObjects: 27.678800 ms DeleteObjects: 0.050500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.6 MB. System memory in use after: 363.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 32.059900 ms (FindLiveObjects: 1.929800 ms CreateObjectMapping: 0.646800 ms MarkObjects: 29.449100 ms DeleteObjects: 0.033300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.6 MB. System memory in use after: 363.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 31.066200 ms (FindLiveObjects: 1.873400 ms CreateObjectMapping: 0.592300 ms MarkObjects: 28.555300 ms DeleteObjects: 0.044500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.6 MB. System memory in use after: 363.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 34.305900 ms (FindLiveObjects: 1.925000 ms CreateObjectMapping: 0.652100 ms MarkObjects: 31.672800 ms DeleteObjects: 0.055000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.7 MB. System memory in use after: 363.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 32.469000 ms (FindLiveObjects: 3.027300 ms CreateObjectMapping: 0.896600 ms MarkObjects: 28.511700 ms DeleteObjects: 0.031800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.7 MB. System memory in use after: 363.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 28.319900 ms (FindLiveObjects: 1.976600 ms CreateObjectMapping: 0.690600 ms MarkObjects: 25.618100 ms DeleteObjects: 0.034000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.7 MB. System memory in use after: 363.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 28.118300 ms (FindLiveObjects: 1.936400 ms CreateObjectMapping: 0.646600 ms MarkObjects: 25.498000 ms DeleteObjects: 0.036400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.7 MB. System memory in use after: 363.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 32.977800 ms (FindLiveObjects: 2.420200 ms CreateObjectMapping: 0.802100 ms MarkObjects: 29.718300 ms DeleteObjects: 0.035400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.7 MB. System memory in use after: 363.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 33.246800 ms (FindLiveObjects: 2.130200 ms CreateObjectMapping: 0.887800 ms MarkObjects: 30.191200 ms DeleteObjects: 0.036600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.7 MB. System memory in use after: 363.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 32.216300 ms (FindLiveObjects: 2.474100 ms CreateObjectMapping: 0.742200 ms MarkObjects: 28.959600 ms DeleteObjects: 0.039600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.7 MB. System memory in use after: 363.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 29.792500 ms (FindLiveObjects: 1.631400 ms CreateObjectMapping: 0.615800 ms MarkObjects: 27.494400 ms DeleteObjects: 0.050200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.7 MB. System memory in use after: 363.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 28.186300 ms (FindLiveObjects: 1.635600 ms CreateObjectMapping: 0.584100 ms MarkObjects: 25.928600 ms DeleteObjects: 0.037100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.7 MB. System memory in use after: 363.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 28.603800 ms (FindLiveObjects: 1.814300 ms CreateObjectMapping: 0.725100 ms MarkObjects: 26.028700 ms DeleteObjects: 0.034700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.7 MB. System memory in use after: 363.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 28.661700 ms (FindLiveObjects: 2.128500 ms CreateObjectMapping: 0.682200 ms MarkObjects: 25.814900 ms DeleteObjects: 0.035300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.7 MB. System memory in use after: 363.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 29.395400 ms (FindLiveObjects: 2.920100 ms CreateObjectMapping: 0.924700 ms MarkObjects: 25.516800 ms DeleteObjects: 0.032300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.7 MB. System memory in use after: 363.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 29.667900 ms (FindLiveObjects: 2.716500 ms CreateObjectMapping: 1.173000 ms MarkObjects: 25.743000 ms DeleteObjects: 0.034200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.7 MB. System memory in use after: 363.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 28.041800 ms (FindLiveObjects: 1.848700 ms CreateObjectMapping: 0.774100 ms MarkObjects: 25.382800 ms DeleteObjects: 0.035400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.8 MB. System memory in use after: 363.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 34.845800 ms (FindLiveObjects: 2.703100 ms CreateObjectMapping: 1.143500 ms MarkObjects: 30.961900 ms DeleteObjects: 0.036300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.8 MB. System memory in use after: 363.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 29.923100 ms (FindLiveObjects: 2.364900 ms CreateObjectMapping: 0.878000 ms MarkObjects: 26.644800 ms DeleteObjects: 0.034300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.8 MB. System memory in use after: 363.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 27.858400 ms (FindLiveObjects: 1.925300 ms CreateObjectMapping: 0.651500 ms MarkObjects: 25.248500 ms DeleteObjects: 0.031300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.8 MB. System memory in use after: 363.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 28.564500 ms (FindLiveObjects: 1.845300 ms CreateObjectMapping: 0.650800 ms MarkObjects: 26.028600 ms DeleteObjects: 0.038800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.8 MB. System memory in use after: 363.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 40.889700 ms (FindLiveObjects: 2.107500 ms CreateObjectMapping: 0.752200 ms MarkObjects: 37.985900 ms DeleteObjects: 0.042600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.8 MB. System memory in use after: 363.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 31.220700 ms (FindLiveObjects: 2.674400 ms CreateObjectMapping: 0.745300 ms MarkObjects: 27.766500 ms DeleteObjects: 0.033500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.8 MB. System memory in use after: 363.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 29.012800 ms (FindLiveObjects: 1.921300 ms CreateObjectMapping: 0.714200 ms MarkObjects: 26.343000 ms DeleteObjects: 0.033200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.8 MB. System memory in use after: 363.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 33.318300 ms (FindLiveObjects: 2.408100 ms CreateObjectMapping: 0.894100 ms MarkObjects: 29.968800 ms DeleteObjects: 0.046000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.8 MB. System memory in use after: 363.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 28.399400 ms (FindLiveObjects: 1.934000 ms CreateObjectMapping: 0.624800 ms MarkObjects: 25.788100 ms DeleteObjects: 0.051400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.8 MB. System memory in use after: 363.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 28.143900 ms (FindLiveObjects: 1.782300 ms CreateObjectMapping: 0.628400 ms MarkObjects: 25.700900 ms DeleteObjects: 0.031400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.8 MB. System memory in use after: 363.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 28.009400 ms (FindLiveObjects: 1.639900 ms CreateObjectMapping: 0.670300 ms MarkObjects: 25.665400 ms DeleteObjects: 0.032500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.8 MB. System memory in use after: 363.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 32.665800 ms (FindLiveObjects: 2.372200 ms CreateObjectMapping: 0.811800 ms MarkObjects: 29.440100 ms DeleteObjects: 0.040100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.8 MB. System memory in use after: 363.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 27.669100 ms (FindLiveObjects: 2.017600 ms CreateObjectMapping: 0.614900 ms MarkObjects: 25.003700 ms DeleteObjects: 0.032000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.9 MB. System memory in use after: 363.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 34.828200 ms (FindLiveObjects: 1.902900 ms CreateObjectMapping: 0.726100 ms MarkObjects: 32.141900 ms DeleteObjects: 0.056500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.9 MB. System memory in use after: 363.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 29.180800 ms (FindLiveObjects: 2.120200 ms CreateObjectMapping: 0.790400 ms MarkObjects: 26.228400 ms DeleteObjects: 0.041100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.9 MB. System memory in use after: 363.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 28.557500 ms (FindLiveObjects: 1.905800 ms CreateObjectMapping: 0.732300 ms MarkObjects: 25.885300 ms DeleteObjects: 0.033200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.9 MB. System memory in use after: 363.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 28.358900 ms (FindLiveObjects: 1.983800 ms CreateObjectMapping: 0.663700 ms MarkObjects: 25.678200 ms DeleteObjects: 0.032200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.9 MB. System memory in use after: 363.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 29.929500 ms (FindLiveObjects: 2.125400 ms CreateObjectMapping: 0.863800 ms MarkObjects: 26.906900 ms DeleteObjects: 0.032200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.9 MB. System memory in use after: 363.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 28.534500 ms (FindLiveObjects: 1.636800 ms CreateObjectMapping: 0.610800 ms MarkObjects: 26.247100 ms DeleteObjects: 0.038700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.9 MB. System memory in use after: 363.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 28.460100 ms (FindLiveObjects: 1.810900 ms CreateObjectMapping: 0.639200 ms MarkObjects: 25.975800 ms DeleteObjects: 0.033000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.9 MB. System memory in use after: 363.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 56.757100 ms (FindLiveObjects: 3.977700 ms CreateObjectMapping: 1.429200 ms MarkObjects: 51.317400 ms DeleteObjects: 0.031200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.9 MB. System memory in use after: 363.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 30.982500 ms (FindLiveObjects: 3.796000 ms CreateObjectMapping: 1.444900 ms MarkObjects: 25.695300 ms DeleteObjects: 0.044400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.9 MB. System memory in use after: 363.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 34.480200 ms (FindLiveObjects: 3.835300 ms CreateObjectMapping: 1.391000 ms MarkObjects: 29.220700 ms DeleteObjects: 0.031300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.9 MB. System memory in use after: 363.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 38.265800 ms (FindLiveObjects: 2.302800 ms CreateObjectMapping: 1.016800 ms MarkObjects: 34.904800 ms DeleteObjects: 0.040400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.9 MB. System memory in use after: 363.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 29.692000 ms (FindLiveObjects: 2.043700 ms CreateObjectMapping: 0.742900 ms MarkObjects: 26.854200 ms DeleteObjects: 0.049900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 363.0 MB. System memory in use after: 363.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 29.131100 ms (FindLiveObjects: 2.108600 ms CreateObjectMapping: 0.688500 ms MarkObjects: 26.267900 ms DeleteObjects: 0.065200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 363.0 MB. System memory in use after: 363.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 27.581800 ms (FindLiveObjects: 1.590400 ms CreateObjectMapping: 0.701500 ms MarkObjects: 25.246900 ms DeleteObjects: 0.041900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 363.0 MB. System memory in use after: 363.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 28.899600 ms (FindLiveObjects: 2.202300 ms CreateObjectMapping: 0.786800 ms MarkObjects: 25.865000 ms DeleteObjects: 0.044800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 363.0 MB. System memory in use after: 363.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 31.603700 ms (FindLiveObjects: 2.893400 ms CreateObjectMapping: 0.942200 ms MarkObjects: 27.708600 ms DeleteObjects: 0.058400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 363.0 MB. System memory in use after: 363.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 51.776700 ms (FindLiveObjects: 2.258000 ms CreateObjectMapping: 0.665600 ms MarkObjects: 48.813700 ms DeleteObjects: 0.038400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 363.0 MB. System memory in use after: 363.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 39.016700 ms (FindLiveObjects: 1.574400 ms CreateObjectMapping: 0.599100 ms MarkObjects: 36.803800 ms DeleteObjects: 0.037900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 363.0 MB. System memory in use after: 363.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 29.313700 ms (FindLiveObjects: 1.919000 ms CreateObjectMapping: 0.597400 ms MarkObjects: 26.746800 ms DeleteObjects: 0.048800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 363.0 MB. System memory in use after: 363.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 27.992300 ms (FindLiveObjects: 2.035100 ms CreateObjectMapping: 0.694700 ms MarkObjects: 25.228400 ms DeleteObjects: 0.033000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 363.0 MB. System memory in use after: 363.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 31.145500 ms (FindLiveObjects: 1.931400 ms CreateObjectMapping: 0.659200 ms MarkObjects: 28.510600 ms DeleteObjects: 0.043300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 363.0 MB. System memory in use after: 363.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 42.613000 ms (FindLiveObjects: 3.679600 ms CreateObjectMapping: 1.733600 ms MarkObjects: 37.152200 ms DeleteObjects: 0.045300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 363.0 MB. System memory in use after: 363.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 41.871600 ms (FindLiveObjects: 1.802900 ms CreateObjectMapping: 0.559900 ms MarkObjects: 39.438400 ms DeleteObjects: 0.068900 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland.unity' time: 0.032500 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 365.6 MB. System memory in use after: 366.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 9253. Total: 36.066400 ms (FindLiveObjects: 2.160200 ms CreateObjectMapping: 0.765500 ms MarkObjects: 33.101200 ms DeleteObjects: 0.038600 ms) Baking Scene: Highwayland UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Highwayland UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/HighwayLand/Location/AR/Scenes/AR_Highwayland.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Location/AR/Scenes/AR_Highwayland.unity' time: 0.037300 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 5 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 378.6 MB. System memory in use after: 379.7 MB. Unloading 205 unused Assets to reduce memory usage. Loaded Objects now: 19763. Total: 39.736200 ms (FindLiveObjects: 4.849700 ms CreateObjectMapping: 1.750400 ms MarkObjects: 32.833300 ms DeleteObjects: 0.300700 ms) Baking Scene: AR_Highwayland UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000009s Assembly Updater Post Process Assets time: 0.000125s Hashing assets (1 files)... 0.008 seconds file read: 0.001 seconds (2.508 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Scenes/AR_Highwayland.unity - GUID: a4337d367c002de44a4efd0edf703db9... done. [Time: 14.725600 ms] Script Compilation Pipeline Post Process Assets time: 0.000013s Assembly Updater Post Process Assets time: 0.000126s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.33 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.14 ms. Hashing assets (1 files)... 0.004 seconds file read: 0.001 seconds (2.825 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.004 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Scenes/AR_Highwayland.unity - GUID: a4337d367c002de44a4efd0edf703db9... done. [Time: 8.944400 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000118s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.74 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.15 ms. Baked Scene: AR_Highwayland UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 383 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 375.8 MB. System memory in use after: 374.9 MB. Unloading 1061 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 30.248900 ms (FindLiveObjects: 2.098800 ms CreateObjectMapping: 0.759900 ms MarkObjects: 26.290100 ms DeleteObjects: 1.099300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.3 MB. System memory in use after: 362.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 29.297800 ms (FindLiveObjects: 1.924600 ms CreateObjectMapping: 0.750600 ms MarkObjects: 26.589500 ms DeleteObjects: 0.032300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.3 MB. System memory in use after: 362.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 38.902000 ms (FindLiveObjects: 3.830900 ms CreateObjectMapping: 1.490100 ms MarkObjects: 33.545000 ms DeleteObjects: 0.033300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.3 MB. System memory in use after: 362.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 29.622800 ms (FindLiveObjects: 1.981300 ms CreateObjectMapping: 0.753100 ms MarkObjects: 26.850200 ms DeleteObjects: 0.036700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.3 MB. System memory in use after: 362.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 30.015400 ms (FindLiveObjects: 2.127000 ms CreateObjectMapping: 0.713600 ms MarkObjects: 27.128300 ms DeleteObjects: 0.045000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.3 MB. System memory in use after: 362.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 28.860600 ms (FindLiveObjects: 1.789900 ms CreateObjectMapping: 0.627300 ms MarkObjects: 26.403200 ms DeleteObjects: 0.039200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.3 MB. System memory in use after: 362.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 29.663300 ms (FindLiveObjects: 2.098100 ms CreateObjectMapping: 0.781300 ms MarkObjects: 26.737700 ms DeleteObjects: 0.044600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.3 MB. System memory in use after: 362.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 35.333900 ms (FindLiveObjects: 2.197600 ms CreateObjectMapping: 0.727900 ms MarkObjects: 32.375100 ms DeleteObjects: 0.032300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.3 MB. System memory in use after: 362.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 40.096100 ms (FindLiveObjects: 1.790200 ms CreateObjectMapping: 0.845300 ms MarkObjects: 37.417900 ms DeleteObjects: 0.041700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.3 MB. System memory in use after: 362.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 28.949300 ms (FindLiveObjects: 1.736100 ms CreateObjectMapping: 0.606000 ms MarkObjects: 26.565700 ms DeleteObjects: 0.040700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.4 MB. System memory in use after: 362.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 29.836600 ms (FindLiveObjects: 2.753300 ms CreateObjectMapping: 0.996800 ms MarkObjects: 26.049800 ms DeleteObjects: 0.035400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.4 MB. System memory in use after: 362.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 29.322100 ms (FindLiveObjects: 1.843300 ms CreateObjectMapping: 0.571500 ms MarkObjects: 26.871600 ms DeleteObjects: 0.035200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.4 MB. System memory in use after: 362.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 29.781200 ms (FindLiveObjects: 2.823900 ms CreateObjectMapping: 0.844500 ms MarkObjects: 26.061600 ms DeleteObjects: 0.049700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.4 MB. System memory in use after: 362.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 28.709300 ms (FindLiveObjects: 2.051400 ms CreateObjectMapping: 0.696400 ms MarkObjects: 25.928600 ms DeleteObjects: 0.031700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.4 MB. System memory in use after: 362.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 36.438200 ms (FindLiveObjects: 2.549800 ms CreateObjectMapping: 1.094700 ms MarkObjects: 32.735300 ms DeleteObjects: 0.057100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.4 MB. System memory in use after: 362.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 29.301100 ms (FindLiveObjects: 1.961800 ms CreateObjectMapping: 0.698000 ms MarkObjects: 26.581100 ms DeleteObjects: 0.059000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.4 MB. System memory in use after: 362.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 29.282200 ms (FindLiveObjects: 1.881100 ms CreateObjectMapping: 0.561500 ms MarkObjects: 26.799400 ms DeleteObjects: 0.039400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.4 MB. System memory in use after: 362.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 30.081800 ms (FindLiveObjects: 2.117100 ms CreateObjectMapping: 0.692000 ms MarkObjects: 27.238500 ms DeleteObjects: 0.032300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.4 MB. System memory in use after: 362.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 28.464900 ms (FindLiveObjects: 1.870800 ms CreateObjectMapping: 0.566300 ms MarkObjects: 25.994800 ms DeleteObjects: 0.032100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.4 MB. System memory in use after: 363.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 32.233400 ms (FindLiveObjects: 2.373800 ms CreateObjectMapping: 1.002900 ms MarkObjects: 28.815000 ms DeleteObjects: 0.039900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.4 MB. System memory in use after: 363.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 29.242000 ms (FindLiveObjects: 1.631900 ms CreateObjectMapping: 0.582400 ms MarkObjects: 26.981000 ms DeleteObjects: 0.045800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.4 MB. System memory in use after: 363.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 28.372100 ms (FindLiveObjects: 1.959400 ms CreateObjectMapping: 0.627700 ms MarkObjects: 25.735600 ms DeleteObjects: 0.048500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.4 MB. System memory in use after: 363.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 29.156200 ms (FindLiveObjects: 2.043200 ms CreateObjectMapping: 0.701600 ms MarkObjects: 26.364800 ms DeleteObjects: 0.045800 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/Location/CL/Scenes/CL_Highwayland.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Location/CL/Scenes/CL_Highwayland.unity' time: 0.031800 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 379.3 MB. System memory in use after: 381.3 MB. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 24794. Total: 54.382900 ms (FindLiveObjects: 9.492400 ms CreateObjectMapping: 2.349600 ms MarkObjects: 42.475000 ms DeleteObjects: 0.064000 ms) Baking Scene: CL_Highwayland UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000009s Assembly Updater Post Process Assets time: 0.000121s Hashing assets (1 files)... 0.009 seconds file read: 0.002 seconds (3.654 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.005 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Scenes/CL_Highwayland.unity - GUID: a1bbc8305ca4f31428a6f934007b7d80... done. [Time: 20.200900 ms] Script Compilation Pipeline Post Process Assets time: 0.000031s Assembly Updater Post Process Assets time: 0.000121s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.02 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.15 ms. Hashing assets (1 files)... 0.006 seconds file read: 0.002 seconds (4.113 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.006 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Scenes/CL_Highwayland.unity - GUID: a1bbc8305ca4f31428a6f934007b7d80... done. [Time: 9.625600 ms] Script Compilation Pipeline Post Process Assets time: 0.000013s Assembly Updater Post Process Assets time: 0.000119s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.97 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.25 ms. Baked Scene: CL_Highwayland UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 403 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 377.0 MB. System memory in use after: 375.8 MB. Unloading 1222 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 42.677300 ms (FindLiveObjects: 2.334000 ms CreateObjectMapping: 0.931700 ms MarkObjects: 36.573300 ms DeleteObjects: 2.837200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.4 MB. System memory in use after: 362.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 29.764400 ms (FindLiveObjects: 1.686700 ms CreateObjectMapping: 0.612300 ms MarkObjects: 27.426900 ms DeleteObjects: 0.037600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.4 MB. System memory in use after: 362.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 29.038100 ms (FindLiveObjects: 2.064700 ms CreateObjectMapping: 0.653200 ms MarkObjects: 26.282800 ms DeleteObjects: 0.036000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.4 MB. System memory in use after: 362.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 37.526100 ms (FindLiveObjects: 2.230700 ms CreateObjectMapping: 0.823500 ms MarkObjects: 34.438300 ms DeleteObjects: 0.032100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.4 MB. System memory in use after: 362.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 29.329800 ms (FindLiveObjects: 2.485100 ms CreateObjectMapping: 0.820900 ms MarkObjects: 25.988900 ms DeleteObjects: 0.033700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.4 MB. System memory in use after: 362.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 30.532300 ms (FindLiveObjects: 2.026400 ms CreateObjectMapping: 0.794200 ms MarkObjects: 27.664400 ms DeleteObjects: 0.046000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.4 MB. System memory in use after: 362.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 35.232900 ms (FindLiveObjects: 2.189500 ms CreateObjectMapping: 0.800000 ms MarkObjects: 32.196200 ms DeleteObjects: 0.046500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.4 MB. System memory in use after: 362.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 44.303700 ms (FindLiveObjects: 1.833600 ms CreateObjectMapping: 0.636600 ms MarkObjects: 41.776100 ms DeleteObjects: 0.056000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.4 MB. System memory in use after: 362.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 55.109100 ms (FindLiveObjects: 3.643200 ms CreateObjectMapping: 1.420700 ms MarkObjects: 50.000100 ms DeleteObjects: 0.043400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.4 MB. System memory in use after: 363.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 30.848300 ms (FindLiveObjects: 1.816900 ms CreateObjectMapping: 0.607700 ms MarkObjects: 28.372500 ms DeleteObjects: 0.050100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.4 MB. System memory in use after: 363.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 38.262000 ms (FindLiveObjects: 2.608400 ms CreateObjectMapping: 1.156200 ms MarkObjects: 34.461700 ms DeleteObjects: 0.034000 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/Location/ES/Scenes/ES_Highwayland.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Location/ES/Scenes/ES_Highwayland.unity' time: 0.098400 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 378.7 MB. System memory in use after: 379.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 19605. Total: 36.837200 ms (FindLiveObjects: 3.124000 ms CreateObjectMapping: 1.148000 ms MarkObjects: 32.504100 ms DeleteObjects: 0.059800 ms) Baking Scene: ES_Highwayland UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000010s Assembly Updater Post Process Assets time: 0.000120s Hashing assets (1 files)... 0.008 seconds file read: 0.001 seconds (2.379 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Scenes/ES_Highwayland.unity - GUID: dfb239009740f7643ba8293917ac2819... done. [Time: 13.885700 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000118s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.42 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.25 ms. Hashing assets (1 files)... 0.004 seconds file read: 0.002 seconds (2.462 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Scenes/ES_Highwayland.unity - GUID: dfb239009740f7643ba8293917ac2819... done. [Time: 24.029700 ms] Script Compilation Pipeline Post Process Assets time: 0.000032s Assembly Updater Post Process Assets time: 0.000195s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.81 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.16 ms. Baked Scene: ES_Highwayland UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 466 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 379.7 MB. System memory in use after: 377.9 MB. Unloading 1596 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 30.676000 ms (FindLiveObjects: 2.232100 ms CreateObjectMapping: 0.747400 ms MarkObjects: 26.169600 ms DeleteObjects: 1.526200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.4 MB. System memory in use after: 362.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 29.965600 ms (FindLiveObjects: 2.159500 ms CreateObjectMapping: 0.698900 ms MarkObjects: 27.066000 ms DeleteObjects: 0.039700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.4 MB. System memory in use after: 362.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 29.047200 ms (FindLiveObjects: 2.092100 ms CreateObjectMapping: 0.804300 ms MarkObjects: 26.114200 ms DeleteObjects: 0.035300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.4 MB. System memory in use after: 362.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 36.072500 ms (FindLiveObjects: 2.754600 ms CreateObjectMapping: 0.744600 ms MarkObjects: 32.529600 ms DeleteObjects: 0.040700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.4 MB. System memory in use after: 362.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 28.073600 ms (FindLiveObjects: 1.548300 ms CreateObjectMapping: 0.598100 ms MarkObjects: 25.891500 ms DeleteObjects: 0.034500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.4 MB. System memory in use after: 363.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 28.395000 ms (FindLiveObjects: 1.782100 ms CreateObjectMapping: 0.587800 ms MarkObjects: 25.976900 ms DeleteObjects: 0.032900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.4 MB. System memory in use after: 363.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 28.221400 ms (FindLiveObjects: 1.972100 ms CreateObjectMapping: 0.638500 ms MarkObjects: 25.573800 ms DeleteObjects: 0.035800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.4 MB. System memory in use after: 363.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 51.853700 ms (FindLiveObjects: 2.685900 ms CreateObjectMapping: 1.156500 ms MarkObjects: 47.975500 ms DeleteObjects: 0.034300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.4 MB. System memory in use after: 363.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 38.421400 ms (FindLiveObjects: 2.605200 ms CreateObjectMapping: 1.186200 ms MarkObjects: 34.581300 ms DeleteObjects: 0.046700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.4 MB. System memory in use after: 363.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 50.005700 ms (FindLiveObjects: 1.802800 ms CreateObjectMapping: 0.628900 ms MarkObjects: 47.534500 ms DeleteObjects: 0.038600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.5 MB. System memory in use after: 363.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 50.877100 ms (FindLiveObjects: 3.557200 ms CreateObjectMapping: 1.451900 ms MarkObjects: 45.789700 ms DeleteObjects: 0.076700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.5 MB. System memory in use after: 363.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 28.219100 ms (FindLiveObjects: 1.780300 ms CreateObjectMapping: 0.566800 ms MarkObjects: 25.838300 ms DeleteObjects: 0.032700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.5 MB. System memory in use after: 363.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 27.917300 ms (FindLiveObjects: 1.588600 ms CreateObjectMapping: 0.590700 ms MarkObjects: 25.704600 ms DeleteObjects: 0.032700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.5 MB. System memory in use after: 363.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 28.661300 ms (FindLiveObjects: 1.886500 ms CreateObjectMapping: 0.626900 ms MarkObjects: 26.110600 ms DeleteObjects: 0.036200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.5 MB. System memory in use after: 363.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 31.020600 ms (FindLiveObjects: 2.147800 ms CreateObjectMapping: 0.759200 ms MarkObjects: 28.053400 ms DeleteObjects: 0.058500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.5 MB. System memory in use after: 363.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 36.911100 ms (FindLiveObjects: 1.766500 ms CreateObjectMapping: 0.632600 ms MarkObjects: 34.469600 ms DeleteObjects: 0.041600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.5 MB. System memory in use after: 363.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 29.638600 ms (FindLiveObjects: 2.130200 ms CreateObjectMapping: 0.793400 ms MarkObjects: 26.671200 ms DeleteObjects: 0.042500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.5 MB. System memory in use after: 363.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 33.860400 ms (FindLiveObjects: 2.295000 ms CreateObjectMapping: 0.792000 ms MarkObjects: 30.739000 ms DeleteObjects: 0.033600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.5 MB. System memory in use after: 363.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 29.425500 ms (FindLiveObjects: 2.119400 ms CreateObjectMapping: 0.838100 ms MarkObjects: 26.433700 ms DeleteObjects: 0.033200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.5 MB. System memory in use after: 363.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 37.522200 ms (FindLiveObjects: 2.951000 ms CreateObjectMapping: 0.979600 ms MarkObjects: 33.546900 ms DeleteObjects: 0.043200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.5 MB. System memory in use after: 363.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 31.216500 ms (FindLiveObjects: 2.593000 ms CreateObjectMapping: 0.806200 ms MarkObjects: 27.779500 ms DeleteObjects: 0.036400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.5 MB. System memory in use after: 363.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 28.858900 ms (FindLiveObjects: 1.948400 ms CreateObjectMapping: 0.670300 ms MarkObjects: 26.178600 ms DeleteObjects: 0.060900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.5 MB. System memory in use after: 363.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 40.995700 ms (FindLiveObjects: 2.135100 ms CreateObjectMapping: 0.888000 ms MarkObjects: 37.917300 ms DeleteObjects: 0.054500 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/Location/IT/Scenes/IT_Highwayland.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Location/IT/Scenes/IT_Highwayland.unity' time: 0.047400 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 377.2 MB. System memory in use after: 378.3 MB. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 16053. Total: 35.373900 ms (FindLiveObjects: 3.142200 ms CreateObjectMapping: 1.277400 ms MarkObjects: 30.910100 ms DeleteObjects: 0.043300 ms) Baking Scene: IT_Highwayland UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000011s Assembly Updater Post Process Assets time: 0.000134s Hashing assets (1 files)... 0.007 seconds file read: 0.001 seconds (1.585 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Scenes/IT_Highwayland.unity - GUID: 7ad8710b54fe2764d9275ca9f0cd80a6... done. [Time: 20.726400 ms] Script Compilation Pipeline Post Process Assets time: 0.000016s Assembly Updater Post Process Assets time: 0.000128s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.57 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.20 ms. Hashing assets (1 files)... 0.003 seconds file read: 0.001 seconds (1.756 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Scenes/IT_Highwayland.unity - GUID: 7ad8710b54fe2764d9275ca9f0cd80a6... done. [Time: 9.451700 ms] Script Compilation Pipeline Post Process Assets time: 0.000011s Assembly Updater Post Process Assets time: 0.000116s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.56 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.16 ms. Baked Scene: IT_Highwayland UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 475 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 379.7 MB. System memory in use after: 378.3 MB. Unloading 1760 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 39.222600 ms (FindLiveObjects: 3.856200 ms CreateObjectMapping: 1.327700 ms MarkObjects: 32.355600 ms DeleteObjects: 1.680800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.4 MB. System memory in use after: 362.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 27.571600 ms (FindLiveObjects: 1.927000 ms CreateObjectMapping: 0.603200 ms MarkObjects: 25.008600 ms DeleteObjects: 0.031600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.4 MB. System memory in use after: 363.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 29.206200 ms (FindLiveObjects: 2.238800 ms CreateObjectMapping: 0.662500 ms MarkObjects: 26.265400 ms DeleteObjects: 0.038100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.4 MB. System memory in use after: 363.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 28.640800 ms (FindLiveObjects: 1.987300 ms CreateObjectMapping: 0.650400 ms MarkObjects: 25.965700 ms DeleteObjects: 0.036200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.4 MB. System memory in use after: 363.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 27.845200 ms (FindLiveObjects: 2.079700 ms CreateObjectMapping: 0.672700 ms MarkObjects: 25.059400 ms DeleteObjects: 0.032500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.4 MB. System memory in use after: 363.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 28.817600 ms (FindLiveObjects: 1.727800 ms CreateObjectMapping: 0.627900 ms MarkObjects: 26.424400 ms DeleteObjects: 0.036300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.5 MB. System memory in use after: 363.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 28.475600 ms (FindLiveObjects: 1.940100 ms CreateObjectMapping: 0.631700 ms MarkObjects: 25.857600 ms DeleteObjects: 0.045100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.5 MB. System memory in use after: 363.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 38.768100 ms (FindLiveObjects: 1.586900 ms CreateObjectMapping: 0.687400 ms MarkObjects: 36.443400 ms DeleteObjects: 0.049300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.5 MB. System memory in use after: 363.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 30.098500 ms (FindLiveObjects: 1.682700 ms CreateObjectMapping: 0.592900 ms MarkObjects: 27.757800 ms DeleteObjects: 0.064000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.5 MB. System memory in use after: 363.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 54.012800 ms (FindLiveObjects: 2.300400 ms CreateObjectMapping: 0.959800 ms MarkObjects: 50.704300 ms DeleteObjects: 0.047200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.5 MB. System memory in use after: 363.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 28.244500 ms (FindLiveObjects: 2.099100 ms CreateObjectMapping: 0.869500 ms MarkObjects: 25.242100 ms DeleteObjects: 0.032500 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/Location/MX/Scenes/MX_Highwayland.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Location/MX/Scenes/MX_Highwayland.unity' time: 0.061200 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 375.9 MB. System memory in use after: 377.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 19301. Total: 37.540200 ms (FindLiveObjects: 3.533400 ms CreateObjectMapping: 1.533300 ms MarkObjects: 32.424300 ms DeleteObjects: 0.047800 ms) Baking Scene: MX_Highwayland UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000010s Assembly Updater Post Process Assets time: 0.000160s Hashing assets (1 files)... 0.009 seconds file read: 0.002 seconds (3.228 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.004 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Scenes/MX_Highwayland.unity - GUID: d1b598feb0b44d64a8d876357ca1b9d1... done. [Time: 13.891000 ms] Script Compilation Pipeline Post Process Assets time: 0.000016s Assembly Updater Post Process Assets time: 0.000124s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.06 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.15 ms. Hashing assets (1 files)... 0.006 seconds file read: 0.002 seconds (3.543 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.005 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Scenes/MX_Highwayland.unity - GUID: d1b598feb0b44d64a8d876357ca1b9d1... done. [Time: 9.209000 ms] Script Compilation Pipeline Post Process Assets time: 0.000015s Assembly Updater Post Process Assets time: 0.000154s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.71 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.17 ms. Baked Scene: MX_Highwayland UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 387 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 375.9 MB. System memory in use after: 375.0 MB. Unloading 842 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 29.957200 ms (FindLiveObjects: 2.406200 ms CreateObjectMapping: 0.818700 ms MarkObjects: 25.748400 ms DeleteObjects: 0.983000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.6 MB. System memory in use after: 363.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 31.375500 ms (FindLiveObjects: 2.137100 ms CreateObjectMapping: 0.686800 ms MarkObjects: 28.511200 ms DeleteObjects: 0.039500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.6 MB. System memory in use after: 363.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 34.461000 ms (FindLiveObjects: 3.548000 ms CreateObjectMapping: 1.445200 ms MarkObjects: 29.428900 ms DeleteObjects: 0.036500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.6 MB. System memory in use after: 363.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 33.027000 ms (FindLiveObjects: 1.698000 ms CreateObjectMapping: 0.655300 ms MarkObjects: 30.634700 ms DeleteObjects: 0.038200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.6 MB. System memory in use after: 363.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 28.549400 ms (FindLiveObjects: 1.841600 ms CreateObjectMapping: 0.612100 ms MarkObjects: 26.061500 ms DeleteObjects: 0.033000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.6 MB. System memory in use after: 363.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 28.395100 ms (FindLiveObjects: 1.997000 ms CreateObjectMapping: 0.649900 ms MarkObjects: 25.713700 ms DeleteObjects: 0.033000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.6 MB. System memory in use after: 363.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 39.001500 ms (FindLiveObjects: 2.419000 ms CreateObjectMapping: 1.039700 ms MarkObjects: 35.506500 ms DeleteObjects: 0.034900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.6 MB. System memory in use after: 363.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 46.834100 ms (FindLiveObjects: 2.408900 ms CreateObjectMapping: 0.885300 ms MarkObjects: 43.503400 ms DeleteObjects: 0.035400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.6 MB. System memory in use after: 363.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 28.222300 ms (FindLiveObjects: 1.758900 ms CreateObjectMapping: 0.567500 ms MarkObjects: 25.861200 ms DeleteObjects: 0.033600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.6 MB. System memory in use after: 363.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 36.963700 ms (FindLiveObjects: 3.650500 ms CreateObjectMapping: 1.561800 ms MarkObjects: 31.698400 ms DeleteObjects: 0.050700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.7 MB. System memory in use after: 363.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8788. Total: 31.805500 ms (FindLiveObjects: 2.057100 ms CreateObjectMapping: 0.738600 ms MarkObjects: 28.956600 ms DeleteObjects: 0.052300 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Base.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Base.unity' time: 0.030600 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.6 MB. System memory in use after: 475.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 134764. Total: 156.868900 ms (FindLiveObjects: 22.469400 ms CreateObjectMapping: 14.587100 ms MarkObjects: 119.555300 ms DeleteObjects: 0.256000 ms) Baking Scene: Highwayland_Base UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000018s Assembly Updater Post Process Assets time: 0.000128s Hashing assets (1 files)... 0.028 seconds file read: 0.008 seconds (16.982 MB) wait for write: 0.008 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.022 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Base.unity - GUID: b00625569b9854241bba804be148f8fd... done. [Time: 15.485500 ms] Script Compilation Pipeline Post Process Assets time: 0.000017s Assembly Updater Post Process Assets time: 0.000124s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.50 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.27 ms. Hashing assets (1 files)... 0.025 seconds file read: 0.009 seconds (16.982 MB) wait for write: 0.008 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.024 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Base.unity - GUID: b00625569b9854241bba804be148f8fd... done. [Time: 12.767500 ms] Script Compilation Pipeline Post Process Assets time: 0.000024s Assembly Updater Post Process Assets time: 0.000281s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.49 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. Baked Scene: Highwayland_Base UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Terrain.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Terrain.unity' time: 0.051900 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 286 Unused Serialized files (Serialized files now loaded: 0) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEngine.Terrain:set_materialTemplate() CTS.CompleteTerrainShader:ApplyMaterial() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:932) CTS.CompleteTerrainShader:UpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:1048) CTS.CompleteTerrainShader:ApplyMaterialAndUpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:966) CTS.CompleteTerrainShader:OnEnable() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:565) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs Line: 932) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEngine.Terrain:set_materialTemplate() CTS.CompleteTerrainShader:ApplyMaterial() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:932) CTS.CompleteTerrainShader:UpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:1048) CTS.CompleteTerrainShader:ApplyMaterialAndUpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:966) CTS.CompleteTerrainShader:OnEnable() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:565) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs Line: 932) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEngine.Terrain:set_materialTemplate() CTS.CompleteTerrainShader:ApplyMaterial() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:932) CTS.CompleteTerrainShader:UpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:1048) CTS.CompleteTerrainShader:ApplyMaterialAndUpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:966) CTS.CompleteTerrainShader:OnEnable() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:565) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs Line: 932) RenderTexture creation failed. 'RGFloat' is not supported on this platform. Use 'SystemInfo.SupportsRenderTextureFormat' C# API to check format support. UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogError(Object, Object) UnityEngine.Texture:ValidateFormat(RenderTextureFormat) (at C:\buildslave\unity\build\Runtime\Export\Texture.cs:347) UnityEngine.RenderTexture:.ctor(Int32, Int32, Int32, RenderTextureFormat, RenderTextureReadWrite) (at C:\buildslave\unity\build\Runtime\Export\Texture.cs:152) AwesomeTechnologies.TouchReact.TouchReactSystem:UpdateCamera() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:119) AwesomeTechnologies.TouchReact.TouchReactSystem:Init() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:674) AwesomeTechnologies.TouchReact.TouchReactSystem:OnEnable() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:72) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/TouchReactSystem.cs Line: 119) NullReferenceException at (wrapper managed-to-native) UnityEngine.Texture.set_wrapMode(UnityEngine.Texture,UnityEngine.TextureWrapMode) at AwesomeTechnologies.TouchReact.TouchReactSystem.UpdateCamera () [0x0004b] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:119 at AwesomeTechnologies.TouchReact.TouchReactSystem.Init () [0x00059] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:674 at AwesomeTechnologies.TouchReact.TouchReactSystem.OnEnable () [0x00008] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:72 UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/TouchReactSystem.cs Line: 119) Kernel 'MergeInstancedIndirectBuffers' not found UnityEngine.ComputeShader:FindKernel() AwesomeTechnologies.VegetationSystem.VegetationSystemPro:SetupComputeShaders() (at Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro_ComputeShader.cs:66) AwesomeTechnologies.VegetationSystem.VegetationSystemPro:OnEnable() (at Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro.cs:366) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Shaders/ComputeShader.cpp line 354] (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_ComputeShader.cs Line: 66) ArgumentException: Kernel 'MergeInstancedIndirectBuffers' not found. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string) at AwesomeTechnologies.VegetationSystem.VegetationSystemPro.SetupComputeShaders () [0x00025] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro_ComputeShader.cs:66 at AwesomeTechnologies.VegetationSystem.VegetationSystemPro.OnEnable () [0x0002b] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro.cs:366 UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_ComputeShader.cs Line: 66) System memory in use before: 0.73 GB. System memory in use after: 0.71 GB. Unloading 73431 unused Assets to reduce memory usage. Loaded Objects now: 8976. Total: 123.149000 ms (FindLiveObjects: 12.028700 ms CreateObjectMapping: 11.544100 ms MarkObjects: 58.814700 ms DeleteObjects: 40.760400 ms) Baking Scene: Highwayland_Terrain UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Highwayland_Terrain UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Props.unity' NullReferenceException: Object reference not set to an instance of an object at AwesomeTechnologies.VegetationSystem.VegetationCellSpawner.Dispose () [0x00052] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationCellSpawner.cs:711 at AwesomeTechnologies.VegetationSystem.VegetationSystemPro.OnDisable () [0x00039] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro.cs:1130 UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationCellSpawner.cs Line: 711) Load scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Props.unity' time: 15.889600 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 20 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.68 GB. System memory in use after: 0.68 GB. Unloading 66 unused Assets to reduce memory usage. Loaded Objects now: 36776. Total: 63.633500 ms (FindLiveObjects: 6.527300 ms CreateObjectMapping: 2.225200 ms MarkObjects: 54.590800 ms DeleteObjects: 0.289100 ms) Baking Scene: Highwayland_Props UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000009s Assembly Updater Post Process Assets time: 0.000156s Hashing assets (1 files)... 0.014 seconds file read: 0.005 seconds (6.960 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.010 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Props.unity - GUID: d368bf319271adf4189016517f0e7c57... done. [Time: 15.184900 ms] Script Compilation Pipeline Post Process Assets time: 0.000013s Assembly Updater Post Process Assets time: 0.000118s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.32 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.17 ms. Hashing assets (1 files)... 0.058 seconds file read: 0.004 seconds (6.967 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.049 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.009 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Props.unity - GUID: d368bf319271adf4189016517f0e7c57... done. [Time: 12.947100 ms] Script Compilation Pipeline Post Process Assets time: 0.000014s Assembly Updater Post Process Assets time: 0.000119s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.48 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.16 ms. Baked Scene: Highwayland_Props UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Buildings.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Buildings.unity' time: 0.056300 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 244 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.7 MB. System memory in use after: 475.4 MB. Unloading 596 unused Assets to reduce memory usage. Loaded Objects now: 24095. Total: 64.497800 ms (FindLiveObjects: 5.706900 ms CreateObjectMapping: 2.179600 ms MarkObjects: 55.970200 ms DeleteObjects: 0.639700 ms) Baking Scene: Highwayland_Buildings UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000010s Assembly Updater Post Process Assets time: 0.000152s Hashing assets (1 files)... 0.018 seconds file read: 0.004 seconds (2.865 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.008 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.010 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Buildings.unity - GUID: 3a2b01d1fcc4e404485ab086738904ca... done. [Time: 27.318000 ms] Script Compilation Pipeline Post Process Assets time: 0.000018s Assembly Updater Post Process Assets time: 0.000234s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.50 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.30 ms. Hashing assets (1 files)... 0.004 seconds file read: 0.001 seconds (2.865 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.004 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Buildings.unity - GUID: 3a2b01d1fcc4e404485ab086738904ca... done. [Time: 9.064500 ms] Script Compilation Pipeline Post Process Assets time: 0.000011s Assembly Updater Post Process Assets time: 0.000117s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.13 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.17 ms. Baked Scene: Highwayland_Buildings UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Dynamic.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Dynamic.unity' time: 0.051600 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 379 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 462.4 MB. System memory in use after: 452.2 MB. Unloading 4816 unused Assets to reduce memory usage. Loaded Objects now: 9225. Total: 38.698400 ms (FindLiveObjects: 3.965200 ms CreateObjectMapping: 1.476600 ms MarkObjects: 30.319100 ms DeleteObjects: 2.936100 ms) Baking Scene: Highwayland_Dynamic UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000008s Assembly Updater Post Process Assets time: 0.000125s Hashing assets (1 files)... 0.005 seconds file read: 0.000 seconds (0.054 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Dynamic.unity - GUID: 85aca8645a716564a9a1350c5f9695ab... done. [Time: 15.173800 ms] Script Compilation Pipeline Post Process Assets time: 0.000013s Assembly Updater Post Process Assets time: 0.000119s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.25 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.14 ms. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.059 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Dynamic.unity - GUID: 85aca8645a716564a9a1350c5f9695ab... done. [Time: 9.564400 ms] Script Compilation Pipeline Post Process Assets time: 0.000013s Assembly Updater Post Process Assets time: 0.000122s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.47 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.21 ms. Baked Scene: Highwayland_Dynamic UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 219 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 452.7 MB. System memory in use after: 453.2 MB. Unloading 245 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 37.580200 ms (FindLiveObjects: 3.508300 ms CreateObjectMapping: 0.944500 ms MarkObjects: 32.846900 ms DeleteObjects: 0.279500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.7 MB. System memory in use after: 444.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 60.027500 ms (FindLiveObjects: 3.980800 ms CreateObjectMapping: 1.696900 ms MarkObjects: 54.292200 ms DeleteObjects: 0.056000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.7 MB. System memory in use after: 444.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 50.636000 ms (FindLiveObjects: 4.719400 ms CreateObjectMapping: 1.670600 ms MarkObjects: 44.197500 ms DeleteObjects: 0.046800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.7 MB. System memory in use after: 444.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 40.656600 ms (FindLiveObjects: 3.225100 ms CreateObjectMapping: 0.952700 ms MarkObjects: 36.434300 ms DeleteObjects: 0.043300 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_ParkedVehicles.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_ParkedVehicles.unity' time: 0.028100 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 449.4 MB. System memory in use after: 449.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 9378. Total: 32.787300 ms (FindLiveObjects: 3.346400 ms CreateObjectMapping: 0.891600 ms MarkObjects: 28.517200 ms DeleteObjects: 0.030600 ms) Baking Scene: Highwayland_ParkedVehicles UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000013s Assembly Updater Post Process Assets time: 0.000117s Hashing assets (1 files)... 0.004 seconds file read: 0.000 seconds (0.036 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_ParkedVehicles.unity - GUID: 011eb4185c51a68448e674a34eb58093... done. [Time: 13.016400 ms] Script Compilation Pipeline Post Process Assets time: 0.000015s Assembly Updater Post Process Assets time: 0.000130s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.52 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.17 ms. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.037 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_ParkedVehicles.unity - GUID: 011eb4185c51a68448e674a34eb58093... done. [Time: 16.815600 ms] Script Compilation Pipeline Post Process Assets time: 0.000016s Assembly Updater Post Process Assets time: 0.000125s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.76 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.15 ms. Baked Scene: Highwayland_ParkedVehicles UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 237 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 455.0 MB. System memory in use after: 453.9 MB. Unloading 449 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.404700 ms (FindLiveObjects: 3.223500 ms CreateObjectMapping: 1.127900 ms MarkObjects: 27.675900 ms DeleteObjects: 0.376200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.7 MB. System memory in use after: 444.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 30.787000 ms (FindLiveObjects: 2.688400 ms CreateObjectMapping: 0.720400 ms MarkObjects: 27.343900 ms DeleteObjects: 0.033700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.7 MB. System memory in use after: 444.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 46.751700 ms (FindLiveObjects: 4.456800 ms CreateObjectMapping: 1.397400 ms MarkObjects: 40.812400 ms DeleteObjects: 0.083100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.7 MB. System memory in use after: 444.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 30.817500 ms (FindLiveObjects: 2.977100 ms CreateObjectMapping: 0.741900 ms MarkObjects: 27.056100 ms DeleteObjects: 0.041000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.7 MB. System memory in use after: 444.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.020700 ms (FindLiveObjects: 2.936300 ms CreateObjectMapping: 0.673300 ms MarkObjects: 28.378400 ms DeleteObjects: 0.031800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.7 MB. System memory in use after: 444.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.880100 ms (FindLiveObjects: 3.211500 ms CreateObjectMapping: 0.883200 ms MarkObjects: 28.748700 ms DeleteObjects: 0.035900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.7 MB. System memory in use after: 444.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 61.019300 ms (FindLiveObjects: 3.480800 ms CreateObjectMapping: 1.218600 ms MarkObjects: 56.281600 ms DeleteObjects: 0.037100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.7 MB. System memory in use after: 444.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.128100 ms (FindLiveObjects: 3.073400 ms CreateObjectMapping: 0.854700 ms MarkObjects: 27.164100 ms DeleteObjects: 0.035100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.8 MB. System memory in use after: 444.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 34.748500 ms (FindLiveObjects: 3.151700 ms CreateObjectMapping: 0.894400 ms MarkObjects: 30.646300 ms DeleteObjects: 0.055200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.8 MB. System memory in use after: 444.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.766200 ms (FindLiveObjects: 2.882500 ms CreateObjectMapping: 0.736800 ms MarkObjects: 28.104100 ms DeleteObjects: 0.041800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.8 MB. System memory in use after: 444.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 48.348400 ms (FindLiveObjects: 2.965800 ms CreateObjectMapping: 0.778500 ms MarkObjects: 44.567100 ms DeleteObjects: 0.035900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.8 MB. System memory in use after: 444.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.302000 ms (FindLiveObjects: 2.910300 ms CreateObjectMapping: 0.753700 ms MarkObjects: 27.601300 ms DeleteObjects: 0.035800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.8 MB. System memory in use after: 444.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 33.169100 ms (FindLiveObjects: 3.891000 ms CreateObjectMapping: 1.006400 ms MarkObjects: 28.224500 ms DeleteObjects: 0.045100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.8 MB. System memory in use after: 444.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.929500 ms (FindLiveObjects: 3.321800 ms CreateObjectMapping: 0.879100 ms MarkObjects: 28.691900 ms DeleteObjects: 0.036100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.8 MB. System memory in use after: 444.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 35.276100 ms (FindLiveObjects: 3.549000 ms CreateObjectMapping: 0.955600 ms MarkObjects: 30.732100 ms DeleteObjects: 0.038100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.8 MB. System memory in use after: 444.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 38.863700 ms (FindLiveObjects: 3.442100 ms CreateObjectMapping: 1.161100 ms MarkObjects: 34.198900 ms DeleteObjects: 0.060000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.8 MB. System memory in use after: 444.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 33.913100 ms (FindLiveObjects: 3.110100 ms CreateObjectMapping: 0.895000 ms MarkObjects: 29.837100 ms DeleteObjects: 0.069800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.8 MB. System memory in use after: 444.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.221200 ms (FindLiveObjects: 3.198300 ms CreateObjectMapping: 0.907300 ms MarkObjects: 27.081700 ms DeleteObjects: 0.032900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.8 MB. System memory in use after: 444.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.263600 ms (FindLiveObjects: 2.837000 ms CreateObjectMapping: 0.719800 ms MarkObjects: 28.674300 ms DeleteObjects: 0.031700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.8 MB. System memory in use after: 444.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.097200 ms (FindLiveObjects: 3.049500 ms CreateObjectMapping: 0.936700 ms MarkObjects: 27.076100 ms DeleteObjects: 0.034000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.8 MB. System memory in use after: 444.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 62.179000 ms (FindLiveObjects: 4.738900 ms CreateObjectMapping: 1.153400 ms MarkObjects: 56.249200 ms DeleteObjects: 0.036000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.9 MB. System memory in use after: 444.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 51.733000 ms (FindLiveObjects: 2.741600 ms CreateObjectMapping: 1.085800 ms MarkObjects: 47.864600 ms DeleteObjects: 0.040100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.9 MB. System memory in use after: 444.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 35.065100 ms (FindLiveObjects: 3.164600 ms CreateObjectMapping: 0.851200 ms MarkObjects: 31.001000 ms DeleteObjects: 0.047300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.9 MB. System memory in use after: 444.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 30.966800 ms (FindLiveObjects: 2.879600 ms CreateObjectMapping: 0.753900 ms MarkObjects: 27.289300 ms DeleteObjects: 0.042900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.9 MB. System memory in use after: 444.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.624400 ms (FindLiveObjects: 3.054200 ms CreateObjectMapping: 0.837100 ms MarkObjects: 27.696900 ms DeleteObjects: 0.034900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.9 MB. System memory in use after: 444.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.468700 ms (FindLiveObjects: 3.050000 ms CreateObjectMapping: 0.908700 ms MarkObjects: 28.473500 ms DeleteObjects: 0.035700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.9 MB. System memory in use after: 444.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.675500 ms (FindLiveObjects: 3.016500 ms CreateObjectMapping: 0.911400 ms MarkObjects: 27.712300 ms DeleteObjects: 0.034400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.9 MB. System memory in use after: 444.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.684600 ms (FindLiveObjects: 3.201100 ms CreateObjectMapping: 1.000100 ms MarkObjects: 27.446100 ms DeleteObjects: 0.036300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.9 MB. System memory in use after: 444.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.715600 ms (FindLiveObjects: 3.467400 ms CreateObjectMapping: 0.938100 ms MarkObjects: 28.268100 ms DeleteObjects: 0.040900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.9 MB. System memory in use after: 444.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 33.640100 ms (FindLiveObjects: 3.031900 ms CreateObjectMapping: 0.886700 ms MarkObjects: 29.687100 ms DeleteObjects: 0.033300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.9 MB. System memory in use after: 444.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 37.087500 ms (FindLiveObjects: 4.089700 ms CreateObjectMapping: 1.142700 ms MarkObjects: 31.815400 ms DeleteObjects: 0.038600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.9 MB. System memory in use after: 444.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.625400 ms (FindLiveObjects: 2.722800 ms CreateObjectMapping: 0.686100 ms MarkObjects: 28.179300 ms DeleteObjects: 0.036300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.9 MB. System memory in use after: 444.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 30.997800 ms (FindLiveObjects: 2.978800 ms CreateObjectMapping: 0.839200 ms MarkObjects: 27.144600 ms DeleteObjects: 0.034100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.9 MB. System memory in use after: 444.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.331800 ms (FindLiveObjects: 2.902300 ms CreateObjectMapping: 0.788900 ms MarkObjects: 28.604300 ms DeleteObjects: 0.035500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.0 MB. System memory in use after: 444.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 39.101100 ms (FindLiveObjects: 4.100900 ms CreateObjectMapping: 1.108200 ms MarkObjects: 33.847500 ms DeleteObjects: 0.042800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.0 MB. System memory in use after: 444.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.694600 ms (FindLiveObjects: 2.986200 ms CreateObjectMapping: 0.825200 ms MarkObjects: 27.840500 ms DeleteObjects: 0.041300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.0 MB. System memory in use after: 444.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 33.472100 ms (FindLiveObjects: 3.007600 ms CreateObjectMapping: 0.845400 ms MarkObjects: 29.568000 ms DeleteObjects: 0.049700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.0 MB. System memory in use after: 444.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.900900 ms (FindLiveObjects: 3.377500 ms CreateObjectMapping: 1.012900 ms MarkObjects: 27.473200 ms DeleteObjects: 0.035800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.0 MB. System memory in use after: 444.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 46.667300 ms (FindLiveObjects: 5.368700 ms CreateObjectMapping: 1.699800 ms MarkObjects: 39.561300 ms DeleteObjects: 0.035000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.0 MB. System memory in use after: 444.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 40.183100 ms (FindLiveObjects: 3.601300 ms CreateObjectMapping: 0.992300 ms MarkObjects: 35.546700 ms DeleteObjects: 0.041600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.0 MB. System memory in use after: 444.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 34.861000 ms (FindLiveObjects: 3.040000 ms CreateObjectMapping: 0.942700 ms MarkObjects: 30.840400 ms DeleteObjects: 0.037100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.0 MB. System memory in use after: 444.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.556000 ms (FindLiveObjects: 3.155500 ms CreateObjectMapping: 1.037500 ms MarkObjects: 28.311600 ms DeleteObjects: 0.050500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.0 MB. System memory in use after: 444.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 76.246800 ms (FindLiveObjects: 4.812200 ms CreateObjectMapping: 1.530800 ms MarkObjects: 69.846100 ms DeleteObjects: 0.055700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.0 MB. System memory in use after: 444.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 50.184300 ms (FindLiveObjects: 3.486600 ms CreateObjectMapping: 1.515600 ms MarkObjects: 45.142400 ms DeleteObjects: 0.038900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.0 MB. System memory in use after: 444.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 33.438100 ms (FindLiveObjects: 3.184700 ms CreateObjectMapping: 0.832600 ms MarkObjects: 29.366900 ms DeleteObjects: 0.053100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.0 MB. System memory in use after: 444.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 34.185900 ms (FindLiveObjects: 3.823700 ms CreateObjectMapping: 0.983100 ms MarkObjects: 29.337500 ms DeleteObjects: 0.040100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.0 MB. System memory in use after: 444.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.038900 ms (FindLiveObjects: 2.937500 ms CreateObjectMapping: 0.862300 ms MarkObjects: 28.192500 ms DeleteObjects: 0.045300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.1 MB. System memory in use after: 444.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.832000 ms (FindLiveObjects: 3.021100 ms CreateObjectMapping: 0.807900 ms MarkObjects: 27.967100 ms DeleteObjects: 0.034900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.1 MB. System memory in use after: 444.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.759000 ms (FindLiveObjects: 3.277500 ms CreateObjectMapping: 0.944400 ms MarkObjects: 28.498200 ms DeleteObjects: 0.037600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.1 MB. System memory in use after: 444.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.837200 ms (FindLiveObjects: 2.801500 ms CreateObjectMapping: 0.789300 ms MarkObjects: 29.210800 ms DeleteObjects: 0.034800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.1 MB. System memory in use after: 444.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 45.185100 ms (FindLiveObjects: 3.392500 ms CreateObjectMapping: 0.900000 ms MarkObjects: 40.852200 ms DeleteObjects: 0.038900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.1 MB. System memory in use after: 444.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 46.975800 ms (FindLiveObjects: 3.231500 ms CreateObjectMapping: 0.971900 ms MarkObjects: 42.732500 ms DeleteObjects: 0.038900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.1 MB. System memory in use after: 444.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 36.654000 ms (FindLiveObjects: 4.064600 ms CreateObjectMapping: 0.950500 ms MarkObjects: 31.583500 ms DeleteObjects: 0.054000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.1 MB. System memory in use after: 444.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 48.312000 ms (FindLiveObjects: 3.209800 ms CreateObjectMapping: 0.974200 ms MarkObjects: 44.085200 ms DeleteObjects: 0.041700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.1 MB. System memory in use after: 444.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 40.060500 ms (FindLiveObjects: 3.976200 ms CreateObjectMapping: 1.312200 ms MarkObjects: 34.725300 ms DeleteObjects: 0.045500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.1 MB. System memory in use after: 444.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 35.130200 ms (FindLiveObjects: 3.047700 ms CreateObjectMapping: 0.797100 ms MarkObjects: 31.236700 ms DeleteObjects: 0.047500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.1 MB. System memory in use after: 444.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.904100 ms (FindLiveObjects: 3.167600 ms CreateObjectMapping: 1.002400 ms MarkObjects: 27.695700 ms DeleteObjects: 0.037500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.1 MB. System memory in use after: 444.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 38.070800 ms (FindLiveObjects: 2.774300 ms CreateObjectMapping: 0.710900 ms MarkObjects: 34.544800 ms DeleteObjects: 0.039600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.1 MB. System memory in use after: 444.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 33.514000 ms (FindLiveObjects: 2.955400 ms CreateObjectMapping: 0.869300 ms MarkObjects: 29.639200 ms DeleteObjects: 0.049200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.1 MB. System memory in use after: 444.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 33.942900 ms (FindLiveObjects: 3.546600 ms CreateObjectMapping: 1.145500 ms MarkObjects: 29.216300 ms DeleteObjects: 0.033300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 33.795700 ms (FindLiveObjects: 3.147400 ms CreateObjectMapping: 0.851000 ms MarkObjects: 29.762400 ms DeleteObjects: 0.033900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 35.495000 ms (FindLiveObjects: 5.069100 ms CreateObjectMapping: 1.691400 ms MarkObjects: 28.667600 ms DeleteObjects: 0.064800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 33.530600 ms (FindLiveObjects: 3.243400 ms CreateObjectMapping: 0.885300 ms MarkObjects: 29.355900 ms DeleteObjects: 0.045000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 34.997800 ms (FindLiveObjects: 4.111400 ms CreateObjectMapping: 1.075700 ms MarkObjects: 29.767700 ms DeleteObjects: 0.041900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.604200 ms (FindLiveObjects: 2.716200 ms CreateObjectMapping: 0.847400 ms MarkObjects: 27.992100 ms DeleteObjects: 0.047700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 55.063800 ms (FindLiveObjects: 5.108800 ms CreateObjectMapping: 2.260700 ms MarkObjects: 47.655600 ms DeleteObjects: 0.037000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 36.249400 ms (FindLiveObjects: 2.992100 ms CreateObjectMapping: 0.784900 ms MarkObjects: 32.417400 ms DeleteObjects: 0.053900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 54.278400 ms (FindLiveObjects: 4.087100 ms CreateObjectMapping: 1.446100 ms MarkObjects: 48.668600 ms DeleteObjects: 0.074900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.278100 ms (FindLiveObjects: 3.104800 ms CreateObjectMapping: 0.854200 ms MarkObjects: 28.283600 ms DeleteObjects: 0.034300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.786300 ms (FindLiveObjects: 3.225200 ms CreateObjectMapping: 0.879500 ms MarkObjects: 28.647000 ms DeleteObjects: 0.033800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.604300 ms (FindLiveObjects: 3.089300 ms CreateObjectMapping: 0.800100 ms MarkObjects: 27.680100 ms DeleteObjects: 0.033900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.688900 ms (FindLiveObjects: 4.052400 ms CreateObjectMapping: 0.855200 ms MarkObjects: 27.743500 ms DeleteObjects: 0.036300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 33.685400 ms (FindLiveObjects: 3.048000 ms CreateObjectMapping: 0.946100 ms MarkObjects: 29.646200 ms DeleteObjects: 0.044000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.3 MB. System memory in use after: 444.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 33.664300 ms (FindLiveObjects: 3.363300 ms CreateObjectMapping: 0.929900 ms MarkObjects: 29.323200 ms DeleteObjects: 0.047300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.3 MB. System memory in use after: 444.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 33.819800 ms (FindLiveObjects: 2.830200 ms CreateObjectMapping: 0.790900 ms MarkObjects: 30.160900 ms DeleteObjects: 0.037000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.3 MB. System memory in use after: 444.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 50.150600 ms (FindLiveObjects: 4.961700 ms CreateObjectMapping: 1.446800 ms MarkObjects: 43.693500 ms DeleteObjects: 0.047000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.3 MB. System memory in use after: 444.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 50.815800 ms (FindLiveObjects: 3.055800 ms CreateObjectMapping: 1.226000 ms MarkObjects: 46.458900 ms DeleteObjects: 0.073900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.3 MB. System memory in use after: 444.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 30.764100 ms (FindLiveObjects: 3.031300 ms CreateObjectMapping: 0.836000 ms MarkObjects: 26.863300 ms DeleteObjects: 0.032600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.3 MB. System memory in use after: 444.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.519700 ms (FindLiveObjects: 3.219800 ms CreateObjectMapping: 0.918600 ms MarkObjects: 27.346000 ms DeleteObjects: 0.034300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.3 MB. System memory in use after: 444.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 42.986500 ms (FindLiveObjects: 5.101700 ms CreateObjectMapping: 1.350600 ms MarkObjects: 36.485600 ms DeleteObjects: 0.046600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.3 MB. System memory in use after: 444.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 37.933200 ms (FindLiveObjects: 5.130600 ms CreateObjectMapping: 1.780800 ms MarkObjects: 30.975200 ms DeleteObjects: 0.044400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.3 MB. System memory in use after: 444.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 37.143000 ms (FindLiveObjects: 2.953900 ms CreateObjectMapping: 0.888300 ms MarkObjects: 33.252100 ms DeleteObjects: 0.047600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.3 MB. System memory in use after: 444.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 53.266800 ms (FindLiveObjects: 3.948700 ms CreateObjectMapping: 1.424500 ms MarkObjects: 47.833200 ms DeleteObjects: 0.059300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.3 MB. System memory in use after: 444.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 47.445800 ms (FindLiveObjects: 4.638600 ms CreateObjectMapping: 1.543000 ms MarkObjects: 41.221800 ms DeleteObjects: 0.040600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.3 MB. System memory in use after: 444.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 36.057800 ms (FindLiveObjects: 5.216800 ms CreateObjectMapping: 1.756700 ms MarkObjects: 29.042600 ms DeleteObjects: 0.040100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.3 MB. System memory in use after: 444.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.552500 ms (FindLiveObjects: 2.976800 ms CreateObjectMapping: 0.807100 ms MarkObjects: 27.734000 ms DeleteObjects: 0.033200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.4 MB. System memory in use after: 444.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 91.259700 ms (FindLiveObjects: 3.146500 ms CreateObjectMapping: 0.846900 ms MarkObjects: 87.209700 ms DeleteObjects: 0.055000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.4 MB. System memory in use after: 444.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 39.757300 ms (FindLiveObjects: 4.189400 ms CreateObjectMapping: 1.044200 ms MarkObjects: 34.454600 ms DeleteObjects: 0.067200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.4 MB. System memory in use after: 444.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.694100 ms (FindLiveObjects: 3.110400 ms CreateObjectMapping: 0.776500 ms MarkObjects: 27.759100 ms DeleteObjects: 0.047200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.4 MB. System memory in use after: 444.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 35.664300 ms (FindLiveObjects: 3.420700 ms CreateObjectMapping: 0.980300 ms MarkObjects: 31.213200 ms DeleteObjects: 0.048600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.4 MB. System memory in use after: 444.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 38.184500 ms (FindLiveObjects: 2.833700 ms CreateObjectMapping: 0.718600 ms MarkObjects: 34.566600 ms DeleteObjects: 0.064400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.4 MB. System memory in use after: 444.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 40.802500 ms (FindLiveObjects: 2.872500 ms CreateObjectMapping: 0.767300 ms MarkObjects: 37.109200 ms DeleteObjects: 0.052500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.4 MB. System memory in use after: 444.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 34.818100 ms (FindLiveObjects: 2.946000 ms CreateObjectMapping: 0.791400 ms MarkObjects: 31.040200 ms DeleteObjects: 0.039700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.4 MB. System memory in use after: 444.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 58.579200 ms (FindLiveObjects: 5.329300 ms CreateObjectMapping: 1.785200 ms MarkObjects: 51.415200 ms DeleteObjects: 0.046700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.4 MB. System memory in use after: 445.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 41.206900 ms (FindLiveObjects: 2.921100 ms CreateObjectMapping: 0.867100 ms MarkObjects: 37.371400 ms DeleteObjects: 0.046500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.4 MB. System memory in use after: 445.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.147600 ms (FindLiveObjects: 2.861500 ms CreateObjectMapping: 0.731800 ms MarkObjects: 27.509100 ms DeleteObjects: 0.044200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.4 MB. System memory in use after: 445.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 33.784800 ms (FindLiveObjects: 4.110100 ms CreateObjectMapping: 0.936800 ms MarkObjects: 28.699900 ms DeleteObjects: 0.035700 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass.unity' time: 0.051200 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 447.8 MB. System memory in use after: 448.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 9255. Total: 35.019600 ms (FindLiveObjects: 3.131500 ms CreateObjectMapping: 0.921200 ms MarkObjects: 30.934900 ms DeleteObjects: 0.031100 ms) Baking Scene: MountainPass UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: MountainPass UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/MountainPass/Scenes/Location/AR/AR_MountainPass.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Scenes/Location/AR/AR_MountainPass.unity' time: 0.023500 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 6 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 450.7 MB. System memory in use after: 451.7 MB. Unloading 201 unused Assets to reduce memory usage. Loaded Objects now: 12399. Total: 55.277900 ms (FindLiveObjects: 6.594400 ms CreateObjectMapping: 2.257000 ms MarkObjects: 46.045600 ms DeleteObjects: 0.378600 ms) Baking Scene: AR_MountainPass UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000010s Assembly Updater Post Process Assets time: 0.000120s Hashing assets (1 files)... 0.007 seconds file read: 0.001 seconds (0.789 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.006 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Scenes/Location/AR/AR_MountainPass.unity - GUID: d55e73d8c81f69c4898d9d887c57c49b... done. [Time: 16.512400 ms] Script Compilation Pipeline Post Process Assets time: 0.000015s Assembly Updater Post Process Assets time: 0.000123s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.32 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.15 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.001 seconds (0.904 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Scenes/Location/AR/AR_MountainPass.unity - GUID: d55e73d8c81f69c4898d9d887c57c49b... done. [Time: 9.849200 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000118s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.45 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.22 ms. Baked Scene: AR_MountainPass UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 259 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 451.0 MB. System memory in use after: 451.5 MB. Unloading 685 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 37.703700 ms (FindLiveObjects: 3.254200 ms CreateObjectMapping: 1.060500 ms MarkObjects: 32.975600 ms DeleteObjects: 0.412600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.7 MB. System memory in use after: 444.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 36.044300 ms (FindLiveObjects: 2.939300 ms CreateObjectMapping: 0.847300 ms MarkObjects: 32.217300 ms DeleteObjects: 0.039400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.7 MB. System memory in use after: 444.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 57.089400 ms (FindLiveObjects: 5.235500 ms CreateObjectMapping: 1.768500 ms MarkObjects: 50.046900 ms DeleteObjects: 0.036300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.7 MB. System memory in use after: 444.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.220200 ms (FindLiveObjects: 3.008100 ms CreateObjectMapping: 0.841800 ms MarkObjects: 28.319600 ms DeleteObjects: 0.049600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.7 MB. System memory in use after: 444.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 34.026600 ms (FindLiveObjects: 4.204100 ms CreateObjectMapping: 0.974700 ms MarkObjects: 28.798200 ms DeleteObjects: 0.048200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.8 MB. System memory in use after: 444.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 60.113800 ms (FindLiveObjects: 3.529900 ms CreateObjectMapping: 1.293300 ms MarkObjects: 55.229200 ms DeleteObjects: 0.060000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.8 MB. System memory in use after: 444.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.491500 ms (FindLiveObjects: 2.962800 ms CreateObjectMapping: 0.813700 ms MarkObjects: 28.679700 ms DeleteObjects: 0.034600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.8 MB. System memory in use after: 444.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 34.694500 ms (FindLiveObjects: 3.129400 ms CreateObjectMapping: 0.927300 ms MarkObjects: 30.600500 ms DeleteObjects: 0.036200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.8 MB. System memory in use after: 444.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 34.430800 ms (FindLiveObjects: 3.659400 ms CreateObjectMapping: 1.118300 ms MarkObjects: 29.605100 ms DeleteObjects: 0.046500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.8 MB. System memory in use after: 444.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 34.258900 ms (FindLiveObjects: 3.715100 ms CreateObjectMapping: 0.985000 ms MarkObjects: 29.513900 ms DeleteObjects: 0.043400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.8 MB. System memory in use after: 444.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 37.786700 ms (FindLiveObjects: 3.196500 ms CreateObjectMapping: 0.939100 ms MarkObjects: 33.598500 ms DeleteObjects: 0.051200 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Scenes/Location/BR/BR_MountainPass.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Scenes/Location/BR/BR_MountainPass.unity' time: 0.046000 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 462.9 MB. System memory in use after: 465.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 30100. Total: 57.832100 ms (FindLiveObjects: 5.801200 ms CreateObjectMapping: 1.995200 ms MarkObjects: 49.958300 ms DeleteObjects: 0.076000 ms) Baking Scene: BR_MountainPass UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000117s Hashing assets (1 files)... 0.014 seconds file read: 0.003 seconds (4.693 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.008 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.006 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Scenes/Location/BR/BR_MountainPass.unity - GUID: 7009db4ea2cdb894eb706ee80f5922a1... done. [Time: 18.745800 ms] Script Compilation Pipeline Post Process Assets time: 0.000014s Assembly Updater Post Process Assets time: 0.000120s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.29 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.17 ms. Hashing assets (1 files)... 0.007 seconds file read: 0.002 seconds (4.693 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.006 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Scenes/Location/BR/BR_MountainPass.unity - GUID: 7009db4ea2cdb894eb706ee80f5922a1... done. [Time: 8.975800 ms] Script Compilation Pipeline Post Process Assets time: 0.000013s Assembly Updater Post Process Assets time: 0.000132s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.65 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.20 ms. Baked Scene: BR_MountainPass UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 298 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 459.5 MB. System memory in use after: 458.1 MB. Unloading 2642 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 35.473600 ms (FindLiveObjects: 3.242100 ms CreateObjectMapping: 1.152100 ms MarkObjects: 28.950600 ms DeleteObjects: 2.127700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.7 MB. System memory in use after: 444.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 50.538300 ms (FindLiveObjects: 4.884500 ms CreateObjectMapping: 2.135300 ms MarkObjects: 43.452900 ms DeleteObjects: 0.063500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.8 MB. System memory in use after: 444.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 38.988200 ms (FindLiveObjects: 2.734700 ms CreateObjectMapping: 0.695600 ms MarkObjects: 35.492600 ms DeleteObjects: 0.063800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.8 MB. System memory in use after: 444.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 35.952800 ms (FindLiveObjects: 3.106700 ms CreateObjectMapping: 0.923200 ms MarkObjects: 31.875100 ms DeleteObjects: 0.046600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.8 MB. System memory in use after: 444.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 40.700400 ms (FindLiveObjects: 3.831000 ms CreateObjectMapping: 1.233600 ms MarkObjects: 35.587300 ms DeleteObjects: 0.047000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.8 MB. System memory in use after: 444.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.259700 ms (FindLiveObjects: 2.980600 ms CreateObjectMapping: 0.853100 ms MarkObjects: 28.380600 ms DeleteObjects: 0.044200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.8 MB. System memory in use after: 444.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 35.078800 ms (FindLiveObjects: 3.003000 ms CreateObjectMapping: 0.824300 ms MarkObjects: 31.192200 ms DeleteObjects: 0.057600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.8 MB. System memory in use after: 444.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 53.129200 ms (FindLiveObjects: 5.657700 ms CreateObjectMapping: 1.874300 ms MarkObjects: 45.543300 ms DeleteObjects: 0.051100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.8 MB. System memory in use after: 444.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 57.703800 ms (FindLiveObjects: 2.736900 ms CreateObjectMapping: 0.786500 ms MarkObjects: 54.117900 ms DeleteObjects: 0.061800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.8 MB. System memory in use after: 444.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.384900 ms (FindLiveObjects: 2.976300 ms CreateObjectMapping: 0.850600 ms MarkObjects: 28.519800 ms DeleteObjects: 0.036700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.8 MB. System memory in use after: 444.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 50.663300 ms (FindLiveObjects: 6.482400 ms CreateObjectMapping: 2.133000 ms MarkObjects: 42.008500 ms DeleteObjects: 0.037700 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Scenes/Location/CL/CL_MountainPass.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Scenes/Location/CL/CL_MountainPass.unity' time: 0.030700 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 448.6 MB. System memory in use after: 449.6 MB. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 14015. Total: 41.133100 ms (FindLiveObjects: 3.840200 ms CreateObjectMapping: 1.167700 ms MarkObjects: 36.076400 ms DeleteObjects: 0.048200 ms) Baking Scene: CL_MountainPass UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000009s Assembly Updater Post Process Assets time: 0.000184s Hashing assets (1 files)... 0.008 seconds file read: 0.001 seconds (1.174 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.006 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Scenes/Location/CL/CL_MountainPass.unity - GUID: 229673c6185e2f64c94f2ac7628b1b3d... done. [Time: 17.716600 ms] Script Compilation Pipeline Post Process Assets time: 0.000017s Assembly Updater Post Process Assets time: 0.000149s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.49 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.20 ms. Hashing assets (1 files)... 0.003 seconds file read: 0.001 seconds (1.348 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Scenes/Location/CL/CL_MountainPass.unity - GUID: 229673c6185e2f64c94f2ac7628b1b3d... done. [Time: 9.447500 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000120s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.40 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. Baked Scene: CL_MountainPass UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 277 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 451.8 MB. System memory in use after: 452.2 MB. Unloading 639 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 33.263200 ms (FindLiveObjects: 3.225700 ms CreateObjectMapping: 0.956700 ms MarkObjects: 28.604300 ms DeleteObjects: 0.475300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.8 MB. System memory in use after: 444.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.880500 ms (FindLiveObjects: 3.205900 ms CreateObjectMapping: 0.876700 ms MarkObjects: 27.761100 ms DeleteObjects: 0.035600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.8 MB. System memory in use after: 444.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 37.630600 ms (FindLiveObjects: 3.280100 ms CreateObjectMapping: 1.016300 ms MarkObjects: 33.294700 ms DeleteObjects: 0.038000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.8 MB. System memory in use after: 444.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 34.390900 ms (FindLiveObjects: 3.215900 ms CreateObjectMapping: 0.917000 ms MarkObjects: 30.220900 ms DeleteObjects: 0.036200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.8 MB. System memory in use after: 444.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 34.598200 ms (FindLiveObjects: 3.367700 ms CreateObjectMapping: 0.933900 ms MarkObjects: 30.255400 ms DeleteObjects: 0.040200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.8 MB. System memory in use after: 444.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.723400 ms (FindLiveObjects: 3.088600 ms CreateObjectMapping: 0.900200 ms MarkObjects: 28.666500 ms DeleteObjects: 0.067200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.8 MB. System memory in use after: 444.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.856400 ms (FindLiveObjects: 2.877200 ms CreateObjectMapping: 0.797900 ms MarkObjects: 29.113300 ms DeleteObjects: 0.067100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.8 MB. System memory in use after: 444.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 33.015300 ms (FindLiveObjects: 2.837000 ms CreateObjectMapping: 0.725700 ms MarkObjects: 29.412300 ms DeleteObjects: 0.039600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.8 MB. System memory in use after: 444.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.859600 ms (FindLiveObjects: 3.182000 ms CreateObjectMapping: 0.816800 ms MarkObjects: 27.811500 ms DeleteObjects: 0.047700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.8 MB. System memory in use after: 444.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.899800 ms (FindLiveObjects: 2.918000 ms CreateObjectMapping: 0.736600 ms MarkObjects: 28.208600 ms DeleteObjects: 0.035700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.8 MB. System memory in use after: 444.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 33.651900 ms (FindLiveObjects: 3.203700 ms CreateObjectMapping: 1.125600 ms MarkObjects: 29.282100 ms DeleteObjects: 0.039800 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Scenes/Location/ES/ES_MountainPass.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Scenes/Location/ES/ES_MountainPass.unity' time: 0.029500 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 453.9 MB. System memory in use after: 455.1 MB. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 20294. Total: 47.078900 ms (FindLiveObjects: 4.820200 ms CreateObjectMapping: 1.668800 ms MarkObjects: 40.532700 ms DeleteObjects: 0.056200 ms) Baking Scene: ES_MountainPass UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000009s Assembly Updater Post Process Assets time: 0.000153s Hashing assets (1 files)... 0.008 seconds file read: 0.001 seconds (2.558 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Scenes/Location/ES/ES_MountainPass.unity - GUID: bab554802e243044db450d0825f0031e... done. [Time: 15.849400 ms] Script Compilation Pipeline Post Process Assets time: 0.000014s Assembly Updater Post Process Assets time: 0.000115s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.28 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.15 ms. Hashing assets (1 files)... 0.004 seconds file read: 0.001 seconds (2.943 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.004 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Scenes/Location/ES/ES_MountainPass.unity - GUID: bab554802e243044db450d0825f0031e... done. [Time: 9.338100 ms] Script Compilation Pipeline Post Process Assets time: 0.000011s Assembly Updater Post Process Assets time: 0.000114s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.46 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.16 ms. Baked Scene: ES_MountainPass UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 329 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 454.3 MB. System memory in use after: 454.2 MB. Unloading 919 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 36.667000 ms (FindLiveObjects: 3.142500 ms CreateObjectMapping: 0.876700 ms MarkObjects: 31.901100 ms DeleteObjects: 0.745700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.8 MB. System memory in use after: 444.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.618900 ms (FindLiveObjects: 2.739900 ms CreateObjectMapping: 0.666100 ms MarkObjects: 28.178300 ms DeleteObjects: 0.033400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.8 MB. System memory in use after: 444.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.178600 ms (FindLiveObjects: 3.012300 ms CreateObjectMapping: 0.801400 ms MarkObjects: 27.330300 ms DeleteObjects: 0.033600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.8 MB. System memory in use after: 444.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 33.039300 ms (FindLiveObjects: 3.102700 ms CreateObjectMapping: 0.888200 ms MarkObjects: 29.013500 ms DeleteObjects: 0.033900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.8 MB. System memory in use after: 444.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 33.031500 ms (FindLiveObjects: 2.890700 ms CreateObjectMapping: 0.813700 ms MarkObjects: 29.290500 ms DeleteObjects: 0.035400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.8 MB. System memory in use after: 444.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.861400 ms (FindLiveObjects: 3.416500 ms CreateObjectMapping: 0.930700 ms MarkObjects: 28.478800 ms DeleteObjects: 0.033100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.8 MB. System memory in use after: 444.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 33.871800 ms (FindLiveObjects: 3.627400 ms CreateObjectMapping: 0.968700 ms MarkObjects: 29.239100 ms DeleteObjects: 0.035500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.8 MB. System memory in use after: 444.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 58.683800 ms (FindLiveObjects: 5.561700 ms CreateObjectMapping: 1.376700 ms MarkObjects: 51.701200 ms DeleteObjects: 0.041700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.8 MB. System memory in use after: 444.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 33.487000 ms (FindLiveObjects: 2.802200 ms CreateObjectMapping: 0.769800 ms MarkObjects: 29.865700 ms DeleteObjects: 0.048500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.8 MB. System memory in use after: 444.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 37.676000 ms (FindLiveObjects: 3.033700 ms CreateObjectMapping: 0.808100 ms MarkObjects: 33.765900 ms DeleteObjects: 0.066700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.9 MB. System memory in use after: 444.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 56.759000 ms (FindLiveObjects: 4.022600 ms CreateObjectMapping: 1.193100 ms MarkObjects: 51.492100 ms DeleteObjects: 0.049000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.9 MB. System memory in use after: 444.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.034200 ms (FindLiveObjects: 3.195400 ms CreateObjectMapping: 0.853400 ms MarkObjects: 27.927400 ms DeleteObjects: 0.056600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.9 MB. System memory in use after: 444.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 45.296600 ms (FindLiveObjects: 2.924400 ms CreateObjectMapping: 0.862200 ms MarkObjects: 41.466900 ms DeleteObjects: 0.042100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.9 MB. System memory in use after: 444.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 48.810600 ms (FindLiveObjects: 3.130700 ms CreateObjectMapping: 0.943200 ms MarkObjects: 44.699500 ms DeleteObjects: 0.036100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.9 MB. System memory in use after: 444.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.045900 ms (FindLiveObjects: 2.838500 ms CreateObjectMapping: 0.722400 ms MarkObjects: 28.441400 ms DeleteObjects: 0.042700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.9 MB. System memory in use after: 444.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.261300 ms (FindLiveObjects: 2.784800 ms CreateObjectMapping: 0.703800 ms MarkObjects: 27.736100 ms DeleteObjects: 0.035200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.9 MB. System memory in use after: 444.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 43.076600 ms (FindLiveObjects: 2.937900 ms CreateObjectMapping: 0.832600 ms MarkObjects: 39.264000 ms DeleteObjects: 0.041300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.9 MB. System memory in use after: 444.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 33.097500 ms (FindLiveObjects: 3.898800 ms CreateObjectMapping: 0.982000 ms MarkObjects: 28.178000 ms DeleteObjects: 0.037300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.9 MB. System memory in use after: 444.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.082500 ms (FindLiveObjects: 3.047500 ms CreateObjectMapping: 0.814600 ms MarkObjects: 28.170100 ms DeleteObjects: 0.049400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.9 MB. System memory in use after: 444.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 33.127700 ms (FindLiveObjects: 3.138600 ms CreateObjectMapping: 0.876500 ms MarkObjects: 29.071500 ms DeleteObjects: 0.040200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.9 MB. System memory in use after: 444.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.809300 ms (FindLiveObjects: 3.165900 ms CreateObjectMapping: 0.870100 ms MarkObjects: 27.730600 ms DeleteObjects: 0.041200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.9 MB. System memory in use after: 444.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 44.134500 ms (FindLiveObjects: 5.003900 ms CreateObjectMapping: 1.855600 ms MarkObjects: 37.238400 ms DeleteObjects: 0.034600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.0 MB. System memory in use after: 444.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 37.776700 ms (FindLiveObjects: 3.899700 ms CreateObjectMapping: 0.862400 ms MarkObjects: 32.978100 ms DeleteObjects: 0.034900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.0 MB. System memory in use after: 444.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 38.600100 ms (FindLiveObjects: 5.253000 ms CreateObjectMapping: 1.221100 ms MarkObjects: 32.076600 ms DeleteObjects: 0.047200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.0 MB. System memory in use after: 444.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 53.671500 ms (FindLiveObjects: 3.898400 ms CreateObjectMapping: 1.222100 ms MarkObjects: 48.502100 ms DeleteObjects: 0.047900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.0 MB. System memory in use after: 444.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.910800 ms (FindLiveObjects: 3.299000 ms CreateObjectMapping: 0.837200 ms MarkObjects: 28.737700 ms DeleteObjects: 0.035400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.0 MB. System memory in use after: 444.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.679500 ms (FindLiveObjects: 2.923400 ms CreateObjectMapping: 0.748200 ms MarkObjects: 28.970100 ms DeleteObjects: 0.037000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.0 MB. System memory in use after: 444.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 58.137900 ms (FindLiveObjects: 2.988000 ms CreateObjectMapping: 0.862500 ms MarkObjects: 54.221100 ms DeleteObjects: 0.065200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.0 MB. System memory in use after: 444.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 44.210400 ms (FindLiveObjects: 3.071900 ms CreateObjectMapping: 0.788100 ms MarkObjects: 40.311200 ms DeleteObjects: 0.038300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.0 MB. System memory in use after: 444.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 35.443000 ms (FindLiveObjects: 3.094200 ms CreateObjectMapping: 0.874200 ms MarkObjects: 31.426600 ms DeleteObjects: 0.046500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.0 MB. System memory in use after: 444.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.365600 ms (FindLiveObjects: 3.136000 ms CreateObjectMapping: 0.913200 ms MarkObjects: 28.280000 ms DeleteObjects: 0.035600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.0 MB. System memory in use after: 444.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 30.913900 ms (FindLiveObjects: 2.529800 ms CreateObjectMapping: 0.677800 ms MarkObjects: 27.668200 ms DeleteObjects: 0.037200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.0 MB. System memory in use after: 444.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.330700 ms (FindLiveObjects: 3.338800 ms CreateObjectMapping: 1.039100 ms MarkObjects: 27.915800 ms DeleteObjects: 0.035000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.0 MB. System memory in use after: 444.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.936900 ms (FindLiveObjects: 3.102400 ms CreateObjectMapping: 0.871900 ms MarkObjects: 27.927200 ms DeleteObjects: 0.034400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.0 MB. System memory in use after: 444.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 40.102900 ms (FindLiveObjects: 4.044000 ms CreateObjectMapping: 0.769000 ms MarkObjects: 35.246100 ms DeleteObjects: 0.042000 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Scenes/Location/MX/MX_MountainPass.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Scenes/Location/MX/MX_MountainPass.unity' time: 0.047000 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 449.2 MB. System memory in use after: 450.2 MB. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 12595. Total: 36.331700 ms (FindLiveObjects: 3.564900 ms CreateObjectMapping: 1.071700 ms MarkObjects: 31.639800 ms DeleteObjects: 0.054400 ms) Baking Scene: MX_MountainPass UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000010s Assembly Updater Post Process Assets time: 0.000131s Hashing assets (1 files)... 0.005 seconds file read: 0.000 seconds (0.817 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Scenes/Location/MX/MX_MountainPass.unity - GUID: c4bddd4f141c37144b8a3a1325426597... done. [Time: 15.706600 ms] Script Compilation Pipeline Post Process Assets time: 0.000016s Assembly Updater Post Process Assets time: 0.000132s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.96 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.23 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.935 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Scenes/Location/MX/MX_MountainPass.unity - GUID: c4bddd4f141c37144b8a3a1325426597... done. [Time: 9.325100 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000120s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.04 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.16 ms. Baked Scene: MX_MountainPass UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 306 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 453.3 MB. System memory in use after: 453.4 MB. Unloading 771 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 38.668100 ms (FindLiveObjects: 3.073800 ms CreateObjectMapping: 0.826000 ms MarkObjects: 33.866800 ms DeleteObjects: 0.900600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.8 MB. System memory in use after: 444.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 30.949700 ms (FindLiveObjects: 2.852200 ms CreateObjectMapping: 0.710500 ms MarkObjects: 27.352800 ms DeleteObjects: 0.033600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.8 MB. System memory in use after: 444.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.494600 ms (FindLiveObjects: 3.745000 ms CreateObjectMapping: 0.842900 ms MarkObjects: 26.869800 ms DeleteObjects: 0.036300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.8 MB. System memory in use after: 444.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 41.355100 ms (FindLiveObjects: 5.243000 ms CreateObjectMapping: 1.715800 ms MarkObjects: 34.354000 ms DeleteObjects: 0.040200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.8 MB. System memory in use after: 444.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 39.375800 ms (FindLiveObjects: 2.833400 ms CreateObjectMapping: 0.688100 ms MarkObjects: 35.801000 ms DeleteObjects: 0.052500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.8 MB. System memory in use after: 444.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.870200 ms (FindLiveObjects: 2.804900 ms CreateObjectMapping: 0.693800 ms MarkObjects: 29.336600 ms DeleteObjects: 0.033400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.8 MB. System memory in use after: 444.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.202300 ms (FindLiveObjects: 2.947000 ms CreateObjectMapping: 0.924300 ms MarkObjects: 27.296800 ms DeleteObjects: 0.033100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.9 MB. System memory in use after: 444.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 30.767000 ms (FindLiveObjects: 2.775300 ms CreateObjectMapping: 0.715300 ms MarkObjects: 27.239700 ms DeleteObjects: 0.035500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.9 MB. System memory in use after: 444.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 34.440900 ms (FindLiveObjects: 3.901500 ms CreateObjectMapping: 0.957000 ms MarkObjects: 29.548500 ms DeleteObjects: 0.032500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.9 MB. System memory in use after: 444.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 34.861000 ms (FindLiveObjects: 3.109300 ms CreateObjectMapping: 0.866800 ms MarkObjects: 30.844000 ms DeleteObjects: 0.040000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 443.9 MB. System memory in use after: 444.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 38.459700 ms (FindLiveObjects: 3.068900 ms CreateObjectMapping: 1.062400 ms MarkObjects: 34.279000 ms DeleteObjects: 0.048600 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Base.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Base.unity' time: 0.076900 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 478.6 MB. System memory in use after: 480.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 40404. Total: 55.575800 ms (FindLiveObjects: 6.171600 ms CreateObjectMapping: 3.133800 ms MarkObjects: 46.141700 ms DeleteObjects: 0.127600 ms) Baking Scene: MountainPass_Base UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000013s Assembly Updater Post Process Assets time: 0.000239s Hashing assets (1 files)... 0.011 seconds file read: 0.003 seconds (4.745 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.006 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Base.unity - GUID: 5796b24a0465f754c86efa0d6adce8c5... done. [Time: 14.738300 ms] Script Compilation Pipeline Post Process Assets time: 0.000017s Assembly Updater Post Process Assets time: 0.000186s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.29 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.17 ms. Hashing assets (1 files)... 0.007 seconds file read: 0.004 seconds (4.745 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.007 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Base.unity - GUID: 5796b24a0465f754c86efa0d6adce8c5... done. [Time: 11.818200 ms] Script Compilation Pipeline Post Process Assets time: 0.000014s Assembly Updater Post Process Assets time: 0.000131s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.63 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.20 ms. Baked Scene: MountainPass_Base UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Terrain.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Terrain.unity' time: 0.032500 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 264 Unused Serialized files (Serialized files now loaded: 0) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture creation failed. 'RGFloat' is not supported on this platform. Use 'SystemInfo.SupportsRenderTextureFormat' C# API to check format support. UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogError(Object, Object) UnityEngine.Texture:ValidateFormat(RenderTextureFormat) (at C:\buildslave\unity\build\Runtime\Export\Texture.cs:347) UnityEngine.RenderTexture:.ctor(Int32, Int32, Int32, RenderTextureFormat, RenderTextureReadWrite) (at C:\buildslave\unity\build\Runtime\Export\Texture.cs:152) AwesomeTechnologies.TouchReact.TouchReactSystem:UpdateCamera() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:119) AwesomeTechnologies.TouchReact.TouchReactSystem:Init() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:674) AwesomeTechnologies.TouchReact.TouchReactSystem:OnEnable() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:72) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/TouchReactSystem.cs Line: 119) NullReferenceException at (wrapper managed-to-native) UnityEngine.Texture.set_wrapMode(UnityEngine.Texture,UnityEngine.TextureWrapMode) at AwesomeTechnologies.TouchReact.TouchReactSystem.UpdateCamera () [0x0004b] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:119 at AwesomeTechnologies.TouchReact.TouchReactSystem.Init () [0x00059] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:674 at AwesomeTechnologies.TouchReact.TouchReactSystem.OnEnable () [0x00008] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:72 UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/TouchReactSystem.cs Line: 119) Kernel 'MergeInstancedIndirectBuffers' not found UnityEngine.ComputeShader:FindKernel() AwesomeTechnologies.VegetationSystem.VegetationSystemPro:SetupComputeShaders() (at Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro_ComputeShader.cs:66) AwesomeTechnologies.VegetationSystem.VegetationSystemPro:OnEnable() (at Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro.cs:366) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Shaders/ComputeShader.cpp line 354] (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_ComputeShader.cs Line: 66) ArgumentException: Kernel 'MergeInstancedIndirectBuffers' not found. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string) at AwesomeTechnologies.VegetationSystem.VegetationSystemPro.SetupComputeShaders () [0x00025] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro_ComputeShader.cs:66 at AwesomeTechnologies.VegetationSystem.VegetationSystemPro.OnEnable () [0x0002b] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro.cs:366 UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_ComputeShader.cs Line: 66) System memory in use before: 0.56 GB. System memory in use after: 0.54 GB. Unloading 18308 unused Assets to reduce memory usage. Loaded Objects now: 9317. Total: 77.113600 ms (FindLiveObjects: 5.047700 ms CreateObjectMapping: 3.233700 ms MarkObjects: 56.833500 ms DeleteObjects: 11.997800 ms) Baking Scene: MountainPass_Terrain UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000031s Assembly Updater Post Process Assets time: 0.000457s Hashing assets (1 files)... 0.006 seconds file read: 0.000 seconds (0.166 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.006 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Terrain.unity - GUID: adc18e77489809341aa7907e38c5a51c... done. [Time: 33.809200 ms] Script Compilation Pipeline Post Process Assets time: 0.000016s Assembly Updater Post Process Assets time: 0.000150s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.24 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.15 ms. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.165 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Terrain.unity - GUID: adc18e77489809341aa7907e38c5a51c... done. [Time: 10.207400 ms] Script Compilation Pipeline Post Process Assets time: 0.000011s Assembly Updater Post Process Assets time: 0.000115s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.50 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.15 ms. Baked Scene: MountainPass_Terrain UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Props.unity' NullReferenceException: Object reference not set to an instance of an object at AwesomeTechnologies.VegetationSystem.VegetationCellSpawner.Dispose () [0x00052] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationCellSpawner.cs:711 at AwesomeTechnologies.VegetationSystem.VegetationSystemPro.OnDisable () [0x00039] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro.cs:1130 UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationCellSpawner.cs Line: 711) Load scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Props.unity' time: 0.036500 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 277 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.55 GB. System memory in use after: 0.55 GB. Unloading 329 unused Assets to reduce memory usage. Loaded Objects now: 28250. Total: 56.192500 ms (FindLiveObjects: 5.305500 ms CreateObjectMapping: 1.834500 ms MarkObjects: 48.571300 ms DeleteObjects: 0.479800 ms) Baking Scene: MountainPass_Props UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000011s Assembly Updater Post Process Assets time: 0.000190s Hashing assets (1 files)... 0.015 seconds file read: 0.004 seconds (6.982 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.010 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Props.unity - GUID: 58633f35435d8b84682059a33bd3764a... done. [Time: 13.646400 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000140s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.48 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.23 ms. Hashing assets (1 files)... 0.010 seconds file read: 0.003 seconds (6.980 MB) wait for write: 0.001 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.009 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Props.unity - GUID: 58633f35435d8b84682059a33bd3764a... done. [Time: 8.812700 ms] Script Compilation Pipeline Post Process Assets time: 0.000015s Assembly Updater Post Process Assets time: 0.000121s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.61 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. Baked Scene: MountainPass_Props UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Buildings.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Buildings.unity' time: 0.051500 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 317 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 460.7 MB. System memory in use after: 459.2 MB. Unloading 975 unused Assets to reduce memory usage. Loaded Objects now: 14541. Total: 44.500400 ms (FindLiveObjects: 4.192900 ms CreateObjectMapping: 1.464300 ms MarkObjects: 37.930400 ms DeleteObjects: 0.911500 ms) Baking Scene: MountainPass_Buildings UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000010s Assembly Updater Post Process Assets time: 0.000120s Hashing assets (1 files)... 0.006 seconds file read: 0.000 seconds (0.799 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Buildings.unity - GUID: 505492901329f9a4ba77115805bd170d... done. [Time: 16.371400 ms] Script Compilation Pipeline Post Process Assets time: 0.000019s Assembly Updater Post Process Assets time: 0.000212s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.23 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.799 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Buildings.unity - GUID: 505492901329f9a4ba77115805bd170d... done. [Time: 9.490800 ms] Script Compilation Pipeline Post Process Assets time: 0.000016s Assembly Updater Post Process Assets time: 0.000219s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.52 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.19 ms. Baked Scene: MountainPass_Buildings UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Dynamic.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Dynamic.unity' time: 0.034400 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 290 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 454.5 MB. System memory in use after: 452.8 MB. Unloading 1709 unused Assets to reduce memory usage. Loaded Objects now: 11749. Total: 39.926100 ms (FindLiveObjects: 3.999800 ms CreateObjectMapping: 1.111500 ms MarkObjects: 33.638700 ms DeleteObjects: 1.174300 ms) Baking Scene: MountainPass_Dynamic UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000013s Assembly Updater Post Process Assets time: 0.000133s Hashing assets (1 files)... 0.009 seconds file read: 0.000 seconds (0.364 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.008 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Dynamic.unity - GUID: f600c43e2f157c24b83bc78c24c5882e... done. [Time: 20.019000 ms] Script Compilation Pipeline Post Process Assets time: 0.000020s Assembly Updater Post Process Assets time: 0.000234s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.54 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.17 ms. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.407 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Dynamic.unity - GUID: f600c43e2f157c24b83bc78c24c5882e... done. [Time: 8.554400 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000117s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.69 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.15 ms. Baked Scene: MountainPass_Dynamic UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 219 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 453.8 MB. System memory in use after: 454.4 MB. Unloading 245 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.981000 ms (FindLiveObjects: 3.102000 ms CreateObjectMapping: 0.763700 ms MarkObjects: 31.892200 ms DeleteObjects: 0.222000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.1 MB. System memory in use after: 444.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 46.611700 ms (FindLiveObjects: 2.885500 ms CreateObjectMapping: 0.757200 ms MarkObjects: 42.927700 ms DeleteObjects: 0.040100 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Streetlight.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Streetlight.unity' time: 0.051700 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 450.3 MB. System memory in use after: 451.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 12295. Total: 76.518200 ms (FindLiveObjects: 5.478500 ms CreateObjectMapping: 2.313900 ms MarkObjects: 68.675600 ms DeleteObjects: 0.048100 ms) Baking Scene: MountainPass_StreetLight UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000009s Assembly Updater Post Process Assets time: 0.000150s Hashing assets (1 files)... 0.011 seconds file read: 0.001 seconds (1.010 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.008 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Streetlight.unity - GUID: 8dd2bf1cd83d9b744a1ec350aa996727... done. [Time: 23.420200 ms] Script Compilation Pipeline Post Process Assets time: 0.000019s Assembly Updater Post Process Assets time: 0.000151s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.29 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.20 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (1.010 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Streetlight.unity - GUID: 8dd2bf1cd83d9b744a1ec350aa996727... done. [Time: 9.141800 ms] Script Compilation Pipeline Post Process Assets time: 0.000013s Assembly Updater Post Process Assets time: 0.000116s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.92 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.19 ms. Baked Scene: MountainPass_StreetLight UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 223 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 454.3 MB. System memory in use after: 454.5 MB. Unloading 283 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 38.231600 ms (FindLiveObjects: 3.110900 ms CreateObjectMapping: 1.013800 ms MarkObjects: 33.773300 ms DeleteObjects: 0.332900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.1 MB. System memory in use after: 444.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.414100 ms (FindLiveObjects: 2.968100 ms CreateObjectMapping: 0.748000 ms MarkObjects: 31.647800 ms DeleteObjects: 0.049500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.1 MB. System memory in use after: 444.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.812100 ms (FindLiveObjects: 2.920600 ms CreateObjectMapping: 0.755100 ms MarkObjects: 31.093500 ms DeleteObjects: 0.042000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 48.384500 ms (FindLiveObjects: 3.191100 ms CreateObjectMapping: 0.934700 ms MarkObjects: 44.221700 ms DeleteObjects: 0.035400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 57.453600 ms (FindLiveObjects: 5.469400 ms CreateObjectMapping: 1.674000 ms MarkObjects: 50.260700 ms DeleteObjects: 0.047200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.572900 ms (FindLiveObjects: 2.481800 ms CreateObjectMapping: 0.720300 ms MarkObjects: 31.337000 ms DeleteObjects: 0.033100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 38.375200 ms (FindLiveObjects: 3.565900 ms CreateObjectMapping: 1.071300 ms MarkObjects: 33.694700 ms DeleteObjects: 0.041900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 38.018600 ms (FindLiveObjects: 2.936100 ms CreateObjectMapping: 0.748700 ms MarkObjects: 34.282100 ms DeleteObjects: 0.050600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.075000 ms (FindLiveObjects: 3.669800 ms CreateObjectMapping: 0.838000 ms MarkObjects: 31.528500 ms DeleteObjects: 0.037700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 56.116400 ms (FindLiveObjects: 3.171200 ms CreateObjectMapping: 0.887800 ms MarkObjects: 51.997300 ms DeleteObjects: 0.048200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.912600 ms (FindLiveObjects: 3.128300 ms CreateObjectMapping: 0.852100 ms MarkObjects: 32.880400 ms DeleteObjects: 0.050700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 57.688200 ms (FindLiveObjects: 3.923100 ms CreateObjectMapping: 1.322100 ms MarkObjects: 52.393600 ms DeleteObjects: 0.048300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 41.325500 ms (FindLiveObjects: 3.207200 ms CreateObjectMapping: 0.883000 ms MarkObjects: 37.183700 ms DeleteObjects: 0.050600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.784500 ms (FindLiveObjects: 2.904900 ms CreateObjectMapping: 0.716700 ms MarkObjects: 31.125400 ms DeleteObjects: 0.036400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 53.137300 ms (FindLiveObjects: 4.746100 ms CreateObjectMapping: 1.669800 ms MarkObjects: 46.660900 ms DeleteObjects: 0.059200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 39.803600 ms (FindLiveObjects: 3.180100 ms CreateObjectMapping: 0.871200 ms MarkObjects: 35.698300 ms DeleteObjects: 0.053000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.3 MB. System memory in use after: 444.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 37.369100 ms (FindLiveObjects: 3.353600 ms CreateObjectMapping: 1.032400 ms MarkObjects: 32.932000 ms DeleteObjects: 0.050100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.3 MB. System memory in use after: 444.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 57.790600 ms (FindLiveObjects: 3.287700 ms CreateObjectMapping: 0.744000 ms MarkObjects: 53.720800 ms DeleteObjects: 0.037200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.3 MB. System memory in use after: 444.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 51.375000 ms (FindLiveObjects: 4.950800 ms CreateObjectMapping: 1.443000 ms MarkObjects: 44.929500 ms DeleteObjects: 0.049900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.3 MB. System memory in use after: 444.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 38.016900 ms (FindLiveObjects: 5.308400 ms CreateObjectMapping: 0.913700 ms MarkObjects: 31.754800 ms DeleteObjects: 0.038100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.3 MB. System memory in use after: 444.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.847400 ms (FindLiveObjects: 3.028500 ms CreateObjectMapping: 1.032000 ms MarkObjects: 31.744800 ms DeleteObjects: 0.041000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.3 MB. System memory in use after: 444.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 56.782700 ms (FindLiveObjects: 5.051300 ms CreateObjectMapping: 1.761700 ms MarkObjects: 49.927800 ms DeleteObjects: 0.039700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.3 MB. System memory in use after: 444.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 38.772200 ms (FindLiveObjects: 2.807700 ms CreateObjectMapping: 0.771800 ms MarkObjects: 35.143900 ms DeleteObjects: 0.048000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.3 MB. System memory in use after: 444.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 45.586800 ms (FindLiveObjects: 2.861000 ms CreateObjectMapping: 0.726300 ms MarkObjects: 41.924000 ms DeleteObjects: 0.074200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.3 MB. System memory in use after: 444.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.779300 ms (FindLiveObjects: 3.111200 ms CreateObjectMapping: 0.875000 ms MarkObjects: 32.746800 ms DeleteObjects: 0.045500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.3 MB. System memory in use after: 444.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.508000 ms (FindLiveObjects: 3.223500 ms CreateObjectMapping: 0.951800 ms MarkObjects: 31.277000 ms DeleteObjects: 0.054700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.3 MB. System memory in use after: 444.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.397100 ms (FindLiveObjects: 3.858000 ms CreateObjectMapping: 0.962500 ms MarkObjects: 31.539800 ms DeleteObjects: 0.035600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.3 MB. System memory in use after: 444.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 40.201300 ms (FindLiveObjects: 5.134100 ms CreateObjectMapping: 1.498700 ms MarkObjects: 33.530500 ms DeleteObjects: 0.036400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.3 MB. System memory in use after: 444.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 37.949700 ms (FindLiveObjects: 2.814000 ms CreateObjectMapping: 0.716800 ms MarkObjects: 34.382400 ms DeleteObjects: 0.035300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.4 MB. System memory in use after: 444.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.659500 ms (FindLiveObjects: 3.704100 ms CreateObjectMapping: 0.969200 ms MarkObjects: 30.950500 ms DeleteObjects: 0.034200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.4 MB. System memory in use after: 444.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 37.952600 ms (FindLiveObjects: 4.151200 ms CreateObjectMapping: 0.980300 ms MarkObjects: 32.770000 ms DeleteObjects: 0.050100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.4 MB. System memory in use after: 444.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 37.873100 ms (FindLiveObjects: 3.370900 ms CreateObjectMapping: 0.907800 ms MarkObjects: 33.551000 ms DeleteObjects: 0.042300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.4 MB. System memory in use after: 444.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 38.659700 ms (FindLiveObjects: 4.351100 ms CreateObjectMapping: 1.085400 ms MarkObjects: 33.174700 ms DeleteObjects: 0.047600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.4 MB. System memory in use after: 444.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 37.137300 ms (FindLiveObjects: 3.022700 ms CreateObjectMapping: 0.803700 ms MarkObjects: 33.268800 ms DeleteObjects: 0.041200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.4 MB. System memory in use after: 444.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.254600 ms (FindLiveObjects: 3.127400 ms CreateObjectMapping: 0.850300 ms MarkObjects: 30.236400 ms DeleteObjects: 0.039100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.4 MB. System memory in use after: 444.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 41.685000 ms (FindLiveObjects: 5.333600 ms CreateObjectMapping: 1.654100 ms MarkObjects: 34.643600 ms DeleteObjects: 0.051300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.4 MB. System memory in use after: 444.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.382200 ms (FindLiveObjects: 2.875000 ms CreateObjectMapping: 0.961500 ms MarkObjects: 30.509000 ms DeleteObjects: 0.035400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.4 MB. System memory in use after: 445.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.743900 ms (FindLiveObjects: 2.789700 ms CreateObjectMapping: 0.675600 ms MarkObjects: 31.227900 ms DeleteObjects: 0.049900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.4 MB. System memory in use after: 445.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 43.785100 ms (FindLiveObjects: 3.150800 ms CreateObjectMapping: 0.864500 ms MarkObjects: 39.667200 ms DeleteObjects: 0.101300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.4 MB. System memory in use after: 445.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.898400 ms (FindLiveObjects: 3.132600 ms CreateObjectMapping: 0.872300 ms MarkObjects: 32.855900 ms DeleteObjects: 0.036300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.4 MB. System memory in use after: 445.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.788700 ms (FindLiveObjects: 4.029000 ms CreateObjectMapping: 1.007400 ms MarkObjects: 31.715700 ms DeleteObjects: 0.035600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.4 MB. System memory in use after: 445.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 45.243000 ms (FindLiveObjects: 3.297200 ms CreateObjectMapping: 0.863000 ms MarkObjects: 41.036900 ms DeleteObjects: 0.044000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.5 MB. System memory in use after: 445.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 52.850900 ms (FindLiveObjects: 6.227200 ms CreateObjectMapping: 2.226300 ms MarkObjects: 44.356100 ms DeleteObjects: 0.039600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.5 MB. System memory in use after: 445.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.868500 ms (FindLiveObjects: 3.115200 ms CreateObjectMapping: 0.893300 ms MarkObjects: 30.813800 ms DeleteObjects: 0.044800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.5 MB. System memory in use after: 445.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 58.614100 ms (FindLiveObjects: 5.265600 ms CreateObjectMapping: 1.409400 ms MarkObjects: 51.876600 ms DeleteObjects: 0.061200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.5 MB. System memory in use after: 445.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 37.740200 ms (FindLiveObjects: 4.292400 ms CreateObjectMapping: 1.030800 ms MarkObjects: 32.378500 ms DeleteObjects: 0.036700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.5 MB. System memory in use after: 445.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 39.125100 ms (FindLiveObjects: 4.157700 ms CreateObjectMapping: 1.221000 ms MarkObjects: 33.706100 ms DeleteObjects: 0.038400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.5 MB. System memory in use after: 445.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 51.274300 ms (FindLiveObjects: 3.542400 ms CreateObjectMapping: 1.322100 ms MarkObjects: 46.369200 ms DeleteObjects: 0.039300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.5 MB. System memory in use after: 445.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 45.367500 ms (FindLiveObjects: 3.014000 ms CreateObjectMapping: 1.092000 ms MarkObjects: 41.217800 ms DeleteObjects: 0.042800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.5 MB. System memory in use after: 445.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 39.543600 ms (FindLiveObjects: 3.204700 ms CreateObjectMapping: 0.939100 ms MarkObjects: 35.331700 ms DeleteObjects: 0.066800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.5 MB. System memory in use after: 445.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.855200 ms (FindLiveObjects: 2.885900 ms CreateObjectMapping: 0.861200 ms MarkObjects: 31.073000 ms DeleteObjects: 0.034000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.5 MB. System memory in use after: 445.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.376500 ms (FindLiveObjects: 2.686000 ms CreateObjectMapping: 0.691600 ms MarkObjects: 30.962600 ms DeleteObjects: 0.035400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.5 MB. System memory in use after: 445.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.881200 ms (FindLiveObjects: 2.815000 ms CreateObjectMapping: 0.775500 ms MarkObjects: 31.254800 ms DeleteObjects: 0.034800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.5 MB. System memory in use after: 445.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.656700 ms (FindLiveObjects: 3.171100 ms CreateObjectMapping: 0.956100 ms MarkObjects: 31.488000 ms DeleteObjects: 0.040400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.5 MB. System memory in use after: 445.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 50.757800 ms (FindLiveObjects: 3.373500 ms CreateObjectMapping: 1.011500 ms MarkObjects: 46.335500 ms DeleteObjects: 0.036300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.6 MB. System memory in use after: 445.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 38.113300 ms (FindLiveObjects: 4.104100 ms CreateObjectMapping: 1.025400 ms MarkObjects: 32.943800 ms DeleteObjects: 0.038800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.6 MB. System memory in use after: 445.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.067200 ms (FindLiveObjects: 2.711700 ms CreateObjectMapping: 0.820400 ms MarkObjects: 32.488800 ms DeleteObjects: 0.045400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.6 MB. System memory in use after: 445.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 39.488700 ms (FindLiveObjects: 2.800500 ms CreateObjectMapping: 0.789300 ms MarkObjects: 35.855200 ms DeleteObjects: 0.042800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.6 MB. System memory in use after: 445.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 52.685200 ms (FindLiveObjects: 4.426600 ms CreateObjectMapping: 1.391400 ms MarkObjects: 46.828200 ms DeleteObjects: 0.037700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.6 MB. System memory in use after: 445.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.876700 ms (FindLiveObjects: 2.995500 ms CreateObjectMapping: 0.855300 ms MarkObjects: 30.960600 ms DeleteObjects: 0.064400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.6 MB. System memory in use after: 445.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.386200 ms (FindLiveObjects: 2.996800 ms CreateObjectMapping: 0.816400 ms MarkObjects: 31.535100 ms DeleteObjects: 0.036800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.6 MB. System memory in use after: 445.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.194500 ms (FindLiveObjects: 2.989500 ms CreateObjectMapping: 0.808700 ms MarkObjects: 31.360400 ms DeleteObjects: 0.035300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.6 MB. System memory in use after: 445.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.097200 ms (FindLiveObjects: 3.148200 ms CreateObjectMapping: 1.055900 ms MarkObjects: 30.835500 ms DeleteObjects: 0.056000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.6 MB. System memory in use after: 445.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 37.064500 ms (FindLiveObjects: 3.177600 ms CreateObjectMapping: 0.832200 ms MarkObjects: 33.010500 ms DeleteObjects: 0.042200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.6 MB. System memory in use after: 445.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 37.307200 ms (FindLiveObjects: 3.305400 ms CreateObjectMapping: 0.912600 ms MarkObjects: 33.051800 ms DeleteObjects: 0.036500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.6 MB. System memory in use after: 445.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 40.945700 ms (FindLiveObjects: 3.053600 ms CreateObjectMapping: 0.867100 ms MarkObjects: 36.959700 ms DeleteObjects: 0.064500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.6 MB. System memory in use after: 445.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 42.201600 ms (FindLiveObjects: 3.974900 ms CreateObjectMapping: 0.959200 ms MarkObjects: 37.228300 ms DeleteObjects: 0.038200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.6 MB. System memory in use after: 445.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 46.048300 ms (FindLiveObjects: 3.059300 ms CreateObjectMapping: 0.838700 ms MarkObjects: 42.109100 ms DeleteObjects: 0.040200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.7 MB. System memory in use after: 445.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.264400 ms (FindLiveObjects: 2.828900 ms CreateObjectMapping: 0.742900 ms MarkObjects: 31.642100 ms DeleteObjects: 0.049200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.7 MB. System memory in use after: 445.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 37.122500 ms (FindLiveObjects: 3.411700 ms CreateObjectMapping: 1.092400 ms MarkObjects: 32.578600 ms DeleteObjects: 0.039100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.7 MB. System memory in use after: 445.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.373800 ms (FindLiveObjects: 2.990200 ms CreateObjectMapping: 0.993300 ms MarkObjects: 30.354100 ms DeleteObjects: 0.035000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.7 MB. System memory in use after: 445.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 37.142300 ms (FindLiveObjects: 3.007600 ms CreateObjectMapping: 0.780100 ms MarkObjects: 33.307900 ms DeleteObjects: 0.045400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.7 MB. System memory in use after: 445.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 37.454000 ms (FindLiveObjects: 3.051000 ms CreateObjectMapping: 0.825700 ms MarkObjects: 33.530500 ms DeleteObjects: 0.044600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.7 MB. System memory in use after: 445.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.524100 ms (FindLiveObjects: 3.019300 ms CreateObjectMapping: 0.887900 ms MarkObjects: 31.579500 ms DeleteObjects: 0.036300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.7 MB. System memory in use after: 445.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 40.807400 ms (FindLiveObjects: 3.356000 ms CreateObjectMapping: 0.931000 ms MarkObjects: 36.467900 ms DeleteObjects: 0.051300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.7 MB. System memory in use after: 445.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 50.186100 ms (FindLiveObjects: 5.254300 ms CreateObjectMapping: 1.832400 ms MarkObjects: 43.057800 ms DeleteObjects: 0.039000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.7 MB. System memory in use after: 445.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 47.366500 ms (FindLiveObjects: 4.978400 ms CreateObjectMapping: 2.082800 ms MarkObjects: 40.227000 ms DeleteObjects: 0.075800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.7 MB. System memory in use after: 445.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 39.573200 ms (FindLiveObjects: 3.226800 ms CreateObjectMapping: 0.875000 ms MarkObjects: 35.429200 ms DeleteObjects: 0.040900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.7 MB. System memory in use after: 445.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 42.913000 ms (FindLiveObjects: 3.332800 ms CreateObjectMapping: 0.933900 ms MarkObjects: 38.594200 ms DeleteObjects: 0.050300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.7 MB. System memory in use after: 445.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 49.078000 ms (FindLiveObjects: 2.912500 ms CreateObjectMapping: 0.884000 ms MarkObjects: 45.231100 ms DeleteObjects: 0.049400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.7 MB. System memory in use after: 445.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.830100 ms (FindLiveObjects: 2.846100 ms CreateObjectMapping: 0.971500 ms MarkObjects: 32.971800 ms DeleteObjects: 0.039900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.8 MB. System memory in use after: 445.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.431200 ms (FindLiveObjects: 2.670000 ms CreateObjectMapping: 0.730500 ms MarkObjects: 30.994400 ms DeleteObjects: 0.035400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.8 MB. System memory in use after: 445.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.117800 ms (FindLiveObjects: 3.000800 ms CreateObjectMapping: 0.858500 ms MarkObjects: 30.221800 ms DeleteObjects: 0.035400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.8 MB. System memory in use after: 445.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.186500 ms (FindLiveObjects: 2.909500 ms CreateObjectMapping: 0.774500 ms MarkObjects: 30.462300 ms DeleteObjects: 0.039100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.8 MB. System memory in use after: 445.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 41.626500 ms (FindLiveObjects: 3.363000 ms CreateObjectMapping: 1.097000 ms MarkObjects: 37.122300 ms DeleteObjects: 0.043100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.8 MB. System memory in use after: 445.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 38.338100 ms (FindLiveObjects: 3.293500 ms CreateObjectMapping: 1.026000 ms MarkObjects: 33.969000 ms DeleteObjects: 0.048400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.8 MB. System memory in use after: 445.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 39.163300 ms (FindLiveObjects: 2.851500 ms CreateObjectMapping: 0.776300 ms MarkObjects: 35.489900 ms DeleteObjects: 0.044800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.8 MB. System memory in use after: 445.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 45.723300 ms (FindLiveObjects: 6.697700 ms CreateObjectMapping: 1.981400 ms MarkObjects: 37.004100 ms DeleteObjects: 0.037800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.8 MB. System memory in use after: 445.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 38.236300 ms (FindLiveObjects: 3.403300 ms CreateObjectMapping: 1.051800 ms MarkObjects: 33.731900 ms DeleteObjects: 0.048400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.8 MB. System memory in use after: 445.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 45.615700 ms (FindLiveObjects: 3.162100 ms CreateObjectMapping: 0.874100 ms MarkObjects: 41.505100 ms DeleteObjects: 0.073400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.8 MB. System memory in use after: 445.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 47.463700 ms (FindLiveObjects: 3.484000 ms CreateObjectMapping: 1.174400 ms MarkObjects: 42.755000 ms DeleteObjects: 0.049100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.8 MB. System memory in use after: 445.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 41.700400 ms (FindLiveObjects: 3.186300 ms CreateObjectMapping: 0.912400 ms MarkObjects: 37.559400 ms DeleteObjects: 0.041300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.8 MB. System memory in use after: 445.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 40.882300 ms (FindLiveObjects: 4.117000 ms CreateObjectMapping: 1.324300 ms MarkObjects: 35.391500 ms DeleteObjects: 0.048100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.8 MB. System memory in use after: 445.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.990300 ms (FindLiveObjects: 2.959200 ms CreateObjectMapping: 0.916100 ms MarkObjects: 31.078900 ms DeleteObjects: 0.035300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.9 MB. System memory in use after: 445.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.748100 ms (FindLiveObjects: 3.068700 ms CreateObjectMapping: 0.855600 ms MarkObjects: 31.788000 ms DeleteObjects: 0.034900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.9 MB. System memory in use after: 445.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.330300 ms (FindLiveObjects: 3.194600 ms CreateObjectMapping: 0.893600 ms MarkObjects: 31.207300 ms DeleteObjects: 0.033900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.9 MB. System memory in use after: 445.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 49.076900 ms (FindLiveObjects: 5.296400 ms CreateObjectMapping: 1.723400 ms MarkObjects: 42.016700 ms DeleteObjects: 0.038500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.9 MB. System memory in use after: 445.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.803600 ms (FindLiveObjects: 4.182900 ms CreateObjectMapping: 0.972300 ms MarkObjects: 31.609500 ms DeleteObjects: 0.037700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.9 MB. System memory in use after: 445.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 37.668300 ms (FindLiveObjects: 3.227700 ms CreateObjectMapping: 1.053600 ms MarkObjects: 33.338600 ms DeleteObjects: 0.047400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.9 MB. System memory in use after: 445.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 43.263600 ms (FindLiveObjects: 5.412200 ms CreateObjectMapping: 1.581200 ms MarkObjects: 36.214800 ms DeleteObjects: 0.053400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.9 MB. System memory in use after: 445.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 48.540500 ms (FindLiveObjects: 5.036000 ms CreateObjectMapping: 1.631600 ms MarkObjects: 41.826000 ms DeleteObjects: 0.045200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.9 MB. System memory in use after: 445.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 41.079600 ms (FindLiveObjects: 4.009900 ms CreateObjectMapping: 1.140400 ms MarkObjects: 35.889800 ms DeleteObjects: 0.038300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.9 MB. System memory in use after: 445.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 45.529700 ms (FindLiveObjects: 3.199000 ms CreateObjectMapping: 0.945000 ms MarkObjects: 41.330400 ms DeleteObjects: 0.054200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.9 MB. System memory in use after: 445.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 41.306900 ms (FindLiveObjects: 3.064200 ms CreateObjectMapping: 1.049500 ms MarkObjects: 37.149800 ms DeleteObjects: 0.042500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.9 MB. System memory in use after: 445.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 39.019000 ms (FindLiveObjects: 3.107500 ms CreateObjectMapping: 0.905100 ms MarkObjects: 34.962600 ms DeleteObjects: 0.042500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.9 MB. System memory in use after: 445.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.086600 ms (FindLiveObjects: 2.892200 ms CreateObjectMapping: 0.753700 ms MarkObjects: 32.400900 ms DeleteObjects: 0.038700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.9 MB. System memory in use after: 445.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 38.153700 ms (FindLiveObjects: 2.786400 ms CreateObjectMapping: 0.685600 ms MarkObjects: 34.640000 ms DeleteObjects: 0.040300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.0 MB. System memory in use after: 445.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.018700 ms (FindLiveObjects: 2.910400 ms CreateObjectMapping: 0.778100 ms MarkObjects: 32.289900 ms DeleteObjects: 0.038000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.0 MB. System memory in use after: 445.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.297800 ms (FindLiveObjects: 3.173200 ms CreateObjectMapping: 0.920700 ms MarkObjects: 30.168900 ms DeleteObjects: 0.033900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.0 MB. System memory in use after: 445.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 38.658500 ms (FindLiveObjects: 2.934400 ms CreateObjectMapping: 0.764900 ms MarkObjects: 34.902900 ms DeleteObjects: 0.055500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.0 MB. System memory in use after: 445.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.881900 ms (FindLiveObjects: 2.843400 ms CreateObjectMapping: 0.715800 ms MarkObjects: 31.276500 ms DeleteObjects: 0.045100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.0 MB. System memory in use after: 445.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 38.887700 ms (FindLiveObjects: 4.154200 ms CreateObjectMapping: 0.983000 ms MarkObjects: 33.700400 ms DeleteObjects: 0.048400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.0 MB. System memory in use after: 445.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 53.590900 ms (FindLiveObjects: 2.824400 ms CreateObjectMapping: 0.706000 ms MarkObjects: 50.008700 ms DeleteObjects: 0.050900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.0 MB. System memory in use after: 445.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.719600 ms (FindLiveObjects: 2.865700 ms CreateObjectMapping: 0.723700 ms MarkObjects: 33.089900 ms DeleteObjects: 0.038900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.0 MB. System memory in use after: 445.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.912400 ms (FindLiveObjects: 3.124900 ms CreateObjectMapping: 0.810400 ms MarkObjects: 32.913400 ms DeleteObjects: 0.062800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.0 MB. System memory in use after: 445.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.798600 ms (FindLiveObjects: 2.704900 ms CreateObjectMapping: 0.720500 ms MarkObjects: 32.331500 ms DeleteObjects: 0.040900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.0 MB. System memory in use after: 445.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.655100 ms (FindLiveObjects: 2.953100 ms CreateObjectMapping: 0.769900 ms MarkObjects: 30.893200 ms DeleteObjects: 0.038100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.0 MB. System memory in use after: 445.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.124100 ms (FindLiveObjects: 2.911600 ms CreateObjectMapping: 0.748100 ms MarkObjects: 31.415400 ms DeleteObjects: 0.048000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.0 MB. System memory in use after: 445.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 43.523100 ms (FindLiveObjects: 3.232800 ms CreateObjectMapping: 0.899200 ms MarkObjects: 39.340500 ms DeleteObjects: 0.049600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.0 MB. System memory in use after: 445.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 47.752700 ms (FindLiveObjects: 5.190800 ms CreateObjectMapping: 1.724800 ms MarkObjects: 40.799100 ms DeleteObjects: 0.036000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.1 MB. System memory in use after: 445.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 39.449400 ms (FindLiveObjects: 3.245400 ms CreateObjectMapping: 0.987600 ms MarkObjects: 35.163800 ms DeleteObjects: 0.051700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.1 MB. System memory in use after: 445.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.969400 ms (FindLiveObjects: 3.529600 ms CreateObjectMapping: 0.976100 ms MarkObjects: 30.416800 ms DeleteObjects: 0.045600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.1 MB. System memory in use after: 445.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 62.700500 ms (FindLiveObjects: 4.215200 ms CreateObjectMapping: 1.649300 ms MarkObjects: 56.750600 ms DeleteObjects: 0.083300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.1 MB. System memory in use after: 445.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 49.252300 ms (FindLiveObjects: 3.936200 ms CreateObjectMapping: 0.938600 ms MarkObjects: 44.334500 ms DeleteObjects: 0.041900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.1 MB. System memory in use after: 445.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 39.400400 ms (FindLiveObjects: 2.940900 ms CreateObjectMapping: 0.802500 ms MarkObjects: 35.610900 ms DeleteObjects: 0.045400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.1 MB. System memory in use after: 445.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.721600 ms (FindLiveObjects: 2.986600 ms CreateObjectMapping: 0.783100 ms MarkObjects: 32.899400 ms DeleteObjects: 0.051600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.1 MB. System memory in use after: 445.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.327600 ms (FindLiveObjects: 2.973300 ms CreateObjectMapping: 0.888800 ms MarkObjects: 30.428600 ms DeleteObjects: 0.035700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.1 MB. System memory in use after: 445.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.539600 ms (FindLiveObjects: 2.931700 ms CreateObjectMapping: 0.721500 ms MarkObjects: 31.847500 ms DeleteObjects: 0.038200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.1 MB. System memory in use after: 445.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 49.921900 ms (FindLiveObjects: 4.298600 ms CreateObjectMapping: 1.856300 ms MarkObjects: 43.723900 ms DeleteObjects: 0.041100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.1 MB. System memory in use after: 445.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 42.758100 ms (FindLiveObjects: 3.378100 ms CreateObjectMapping: 1.019900 ms MarkObjects: 38.297100 ms DeleteObjects: 0.060900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.1 MB. System memory in use after: 445.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.812700 ms (FindLiveObjects: 3.239700 ms CreateObjectMapping: 0.854500 ms MarkObjects: 32.666400 ms DeleteObjects: 0.050700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.1 MB. System memory in use after: 445.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 63.919000 ms (FindLiveObjects: 2.980400 ms CreateObjectMapping: 0.770200 ms MarkObjects: 60.122700 ms DeleteObjects: 0.043800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.2 MB. System memory in use after: 445.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.597900 ms (FindLiveObjects: 2.948800 ms CreateObjectMapping: 0.738400 ms MarkObjects: 31.840400 ms DeleteObjects: 0.068700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.2 MB. System memory in use after: 445.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.529400 ms (FindLiveObjects: 2.924500 ms CreateObjectMapping: 0.776500 ms MarkObjects: 32.782800 ms DeleteObjects: 0.044200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.2 MB. System memory in use after: 445.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.343000 ms (FindLiveObjects: 2.820900 ms CreateObjectMapping: 0.751700 ms MarkObjects: 30.732600 ms DeleteObjects: 0.036300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.2 MB. System memory in use after: 445.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.306300 ms (FindLiveObjects: 2.985500 ms CreateObjectMapping: 0.702500 ms MarkObjects: 31.557400 ms DeleteObjects: 0.059900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.2 MB. System memory in use after: 445.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 37.579100 ms (FindLiveObjects: 3.330500 ms CreateObjectMapping: 0.972000 ms MarkObjects: 33.207200 ms DeleteObjects: 0.067800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.2 MB. System memory in use after: 445.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.614100 ms (FindLiveObjects: 3.319100 ms CreateObjectMapping: 0.894000 ms MarkObjects: 31.347800 ms DeleteObjects: 0.052100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.2 MB. System memory in use after: 445.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.072100 ms (FindLiveObjects: 2.877100 ms CreateObjectMapping: 0.784300 ms MarkObjects: 31.372100 ms DeleteObjects: 0.037700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.2 MB. System memory in use after: 445.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.030800 ms (FindLiveObjects: 3.056700 ms CreateObjectMapping: 0.877100 ms MarkObjects: 31.051700 ms DeleteObjects: 0.043800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.2 MB. System memory in use after: 445.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.287600 ms (FindLiveObjects: 3.465300 ms CreateObjectMapping: 0.999800 ms MarkObjects: 30.780900 ms DeleteObjects: 0.040500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.2 MB. System memory in use after: 445.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 42.183900 ms (FindLiveObjects: 3.202800 ms CreateObjectMapping: 0.883600 ms MarkObjects: 38.041700 ms DeleteObjects: 0.054400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.2 MB. System memory in use after: 445.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 42.221600 ms (FindLiveObjects: 5.261600 ms CreateObjectMapping: 1.728200 ms MarkObjects: 35.191900 ms DeleteObjects: 0.037500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.2 MB. System memory in use after: 445.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 69.051900 ms (FindLiveObjects: 4.910400 ms CreateObjectMapping: 1.876100 ms MarkObjects: 62.220300 ms DeleteObjects: 0.043400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.2 MB. System memory in use after: 445.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 39.071400 ms (FindLiveObjects: 3.453500 ms CreateObjectMapping: 1.020200 ms MarkObjects: 34.556400 ms DeleteObjects: 0.039500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.3 MB. System memory in use after: 445.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 62.437000 ms (FindLiveObjects: 3.831300 ms CreateObjectMapping: 1.185700 ms MarkObjects: 57.368300 ms DeleteObjects: 0.050100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.3 MB. System memory in use after: 445.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 40.696200 ms (FindLiveObjects: 2.943500 ms CreateObjectMapping: 1.020400 ms MarkObjects: 36.686700 ms DeleteObjects: 0.044700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.3 MB. System memory in use after: 445.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 52.035000 ms (FindLiveObjects: 4.629800 ms CreateObjectMapping: 1.694300 ms MarkObjects: 45.658400 ms DeleteObjects: 0.051000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.3 MB. System memory in use after: 445.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 71.867400 ms (FindLiveObjects: 5.611000 ms CreateObjectMapping: 1.660200 ms MarkObjects: 64.539700 ms DeleteObjects: 0.054300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.3 MB. System memory in use after: 445.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 38.496600 ms (FindLiveObjects: 4.270400 ms CreateObjectMapping: 1.086800 ms MarkObjects: 33.094000 ms DeleteObjects: 0.044100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.3 MB. System memory in use after: 445.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 56.824000 ms (FindLiveObjects: 4.044300 ms CreateObjectMapping: 1.670100 ms MarkObjects: 51.059400 ms DeleteObjects: 0.048400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.3 MB. System memory in use after: 445.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 52.784600 ms (FindLiveObjects: 2.927500 ms CreateObjectMapping: 0.828700 ms MarkObjects: 48.972700 ms DeleteObjects: 0.054800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.3 MB. System memory in use after: 445.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 46.345200 ms (FindLiveObjects: 4.634800 ms CreateObjectMapping: 0.932800 ms MarkObjects: 40.734300 ms DeleteObjects: 0.041000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.3 MB. System memory in use after: 445.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 43.587100 ms (FindLiveObjects: 3.865800 ms CreateObjectMapping: 0.971100 ms MarkObjects: 38.708800 ms DeleteObjects: 0.040500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.3 MB. System memory in use after: 445.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 40.622600 ms (FindLiveObjects: 3.886100 ms CreateObjectMapping: 0.913000 ms MarkObjects: 35.773500 ms DeleteObjects: 0.048700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.3 MB. System memory in use after: 445.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 46.696000 ms (FindLiveObjects: 4.564400 ms CreateObjectMapping: 1.467400 ms MarkObjects: 40.611800 ms DeleteObjects: 0.050800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.3 MB. System memory in use after: 445.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.151100 ms (FindLiveObjects: 3.069400 ms CreateObjectMapping: 0.793800 ms MarkObjects: 32.232800 ms DeleteObjects: 0.054300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.3 MB. System memory in use after: 445.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.356800 ms (FindLiveObjects: 2.996300 ms CreateObjectMapping: 0.701000 ms MarkObjects: 31.609600 ms DeleteObjects: 0.049100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.4 MB. System memory in use after: 445.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.617300 ms (FindLiveObjects: 2.967000 ms CreateObjectMapping: 0.848400 ms MarkObjects: 32.759900 ms DeleteObjects: 0.040300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.4 MB. System memory in use after: 445.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.615500 ms (FindLiveObjects: 3.035600 ms CreateObjectMapping: 0.820300 ms MarkObjects: 31.725000 ms DeleteObjects: 0.033100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.4 MB. System memory in use after: 445.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 41.093200 ms (FindLiveObjects: 3.089200 ms CreateObjectMapping: 0.857400 ms MarkObjects: 37.096500 ms DeleteObjects: 0.048900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.4 MB. System memory in use after: 445.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.796900 ms (FindLiveObjects: 2.655900 ms CreateObjectMapping: 0.707500 ms MarkObjects: 31.395800 ms DeleteObjects: 0.036900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.4 MB. System memory in use after: 445.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.566900 ms (FindLiveObjects: 3.190600 ms CreateObjectMapping: 0.948400 ms MarkObjects: 32.385400 ms DeleteObjects: 0.040800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.4 MB. System memory in use after: 445.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 42.998100 ms (FindLiveObjects: 5.563200 ms CreateObjectMapping: 1.411100 ms MarkObjects: 35.982300 ms DeleteObjects: 0.039600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.4 MB. System memory in use after: 445.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 40.689800 ms (FindLiveObjects: 4.242300 ms CreateObjectMapping: 1.078900 ms MarkObjects: 35.321600 ms DeleteObjects: 0.045900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.4 MB. System memory in use after: 445.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 39.626100 ms (FindLiveObjects: 3.111100 ms CreateObjectMapping: 0.855800 ms MarkObjects: 35.607400 ms DeleteObjects: 0.051000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.4 MB. System memory in use after: 446.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 40.185800 ms (FindLiveObjects: 4.673900 ms CreateObjectMapping: 1.268100 ms MarkObjects: 34.206500 ms DeleteObjects: 0.035400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.4 MB. System memory in use after: 446.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 53.246200 ms (FindLiveObjects: 5.097800 ms CreateObjectMapping: 1.600000 ms MarkObjects: 46.471400 ms DeleteObjects: 0.074800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.4 MB. System memory in use after: 446.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 53.645000 ms (FindLiveObjects: 3.265300 ms CreateObjectMapping: 1.076600 ms MarkObjects: 49.261800 ms DeleteObjects: 0.040200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.4 MB. System memory in use after: 446.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 53.506900 ms (FindLiveObjects: 3.808900 ms CreateObjectMapping: 1.422600 ms MarkObjects: 48.236800 ms DeleteObjects: 0.037300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.4 MB. System memory in use after: 446.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 43.960700 ms (FindLiveObjects: 3.150300 ms CreateObjectMapping: 0.940500 ms MarkObjects: 39.801800 ms DeleteObjects: 0.066700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.5 MB. System memory in use after: 446.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.030500 ms (FindLiveObjects: 2.901400 ms CreateObjectMapping: 0.731200 ms MarkObjects: 30.359900 ms DeleteObjects: 0.036900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.5 MB. System memory in use after: 446.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.928300 ms (FindLiveObjects: 3.104900 ms CreateObjectMapping: 0.867500 ms MarkObjects: 30.917200 ms DeleteObjects: 0.037900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.5 MB. System memory in use after: 446.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.857600 ms (FindLiveObjects: 3.145400 ms CreateObjectMapping: 0.810100 ms MarkObjects: 30.864200 ms DeleteObjects: 0.035800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.5 MB. System memory in use after: 446.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 37.353500 ms (FindLiveObjects: 3.096500 ms CreateObjectMapping: 0.866500 ms MarkObjects: 33.351500 ms DeleteObjects: 0.037900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.5 MB. System memory in use after: 446.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.448800 ms (FindLiveObjects: 3.155100 ms CreateObjectMapping: 0.930000 ms MarkObjects: 31.323300 ms DeleteObjects: 0.039500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.5 MB. System memory in use after: 446.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 38.792900 ms (FindLiveObjects: 3.969200 ms CreateObjectMapping: 1.248400 ms MarkObjects: 33.537200 ms DeleteObjects: 0.036700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.5 MB. System memory in use after: 446.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 37.794100 ms (FindLiveObjects: 3.077200 ms CreateObjectMapping: 0.848900 ms MarkObjects: 33.811200 ms DeleteObjects: 0.055700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.5 MB. System memory in use after: 446.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.248900 ms (FindLiveObjects: 3.024300 ms CreateObjectMapping: 0.842000 ms MarkObjects: 30.345700 ms DeleteObjects: 0.035300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.5 MB. System memory in use after: 446.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 49.690600 ms (FindLiveObjects: 3.125200 ms CreateObjectMapping: 0.876600 ms MarkObjects: 45.650300 ms DeleteObjects: 0.037400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.5 MB. System memory in use after: 446.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 38.252400 ms (FindLiveObjects: 2.988600 ms CreateObjectMapping: 0.795400 ms MarkObjects: 34.430600 ms DeleteObjects: 0.036700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.5 MB. System memory in use after: 446.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.637100 ms (FindLiveObjects: 3.189100 ms CreateObjectMapping: 0.914900 ms MarkObjects: 31.498000 ms DeleteObjects: 0.034000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.5 MB. System memory in use after: 446.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 46.896800 ms (FindLiveObjects: 3.091400 ms CreateObjectMapping: 0.994600 ms MarkObjects: 42.765200 ms DeleteObjects: 0.044300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.5 MB. System memory in use after: 446.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 38.851300 ms (FindLiveObjects: 3.924600 ms CreateObjectMapping: 0.917300 ms MarkObjects: 33.950700 ms DeleteObjects: 0.057600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.6 MB. System memory in use after: 446.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.749500 ms (FindLiveObjects: 3.078500 ms CreateObjectMapping: 0.806800 ms MarkObjects: 31.823200 ms DeleteObjects: 0.039800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.6 MB. System memory in use after: 446.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.639000 ms (FindLiveObjects: 3.005600 ms CreateObjectMapping: 0.819500 ms MarkObjects: 31.770600 ms DeleteObjects: 0.042000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.6 MB. System memory in use after: 446.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 40.384000 ms (FindLiveObjects: 3.515800 ms CreateObjectMapping: 1.093500 ms MarkObjects: 35.725700 ms DeleteObjects: 0.047900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.6 MB. System memory in use after: 446.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 42.319900 ms (FindLiveObjects: 5.790500 ms CreateObjectMapping: 1.898500 ms MarkObjects: 34.589300 ms DeleteObjects: 0.038700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.6 MB. System memory in use after: 446.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.200800 ms (FindLiveObjects: 3.894800 ms CreateObjectMapping: 0.864300 ms MarkObjects: 31.384900 ms DeleteObjects: 0.055700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.6 MB. System memory in use after: 446.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 47.140600 ms (FindLiveObjects: 4.546100 ms CreateObjectMapping: 1.256500 ms MarkObjects: 41.301100 ms DeleteObjects: 0.035600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.6 MB. System memory in use after: 446.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 37.751600 ms (FindLiveObjects: 2.894100 ms CreateObjectMapping: 0.769700 ms MarkObjects: 34.046900 ms DeleteObjects: 0.039900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.6 MB. System memory in use after: 446.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 39.078800 ms (FindLiveObjects: 3.585700 ms CreateObjectMapping: 0.902700 ms MarkObjects: 34.548700 ms DeleteObjects: 0.040000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.6 MB. System memory in use after: 446.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.375000 ms (FindLiveObjects: 3.087400 ms CreateObjectMapping: 0.756900 ms MarkObjects: 32.489100 ms DeleteObjects: 0.040700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.6 MB. System memory in use after: 446.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.105200 ms (FindLiveObjects: 2.874400 ms CreateObjectMapping: 0.831100 ms MarkObjects: 32.358000 ms DeleteObjects: 0.040500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.6 MB. System memory in use after: 446.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 37.367900 ms (FindLiveObjects: 4.469100 ms CreateObjectMapping: 1.200700 ms MarkObjects: 31.654200 ms DeleteObjects: 0.042500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.6 MB. System memory in use after: 446.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 57.254700 ms (FindLiveObjects: 5.591500 ms CreateObjectMapping: 1.658300 ms MarkObjects: 49.960500 ms DeleteObjects: 0.042200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.6 MB. System memory in use after: 446.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 49.806500 ms (FindLiveObjects: 4.068700 ms CreateObjectMapping: 1.150900 ms MarkObjects: 44.539200 ms DeleteObjects: 0.046300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.7 MB. System memory in use after: 446.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 37.902300 ms (FindLiveObjects: 3.380200 ms CreateObjectMapping: 0.790800 ms MarkObjects: 33.681600 ms DeleteObjects: 0.048500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.7 MB. System memory in use after: 446.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.958200 ms (FindLiveObjects: 2.936800 ms CreateObjectMapping: 0.789000 ms MarkObjects: 32.183100 ms DeleteObjects: 0.048500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.7 MB. System memory in use after: 446.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 52.256700 ms (FindLiveObjects: 2.901400 ms CreateObjectMapping: 0.750900 ms MarkObjects: 48.565800 ms DeleteObjects: 0.037500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.7 MB. System memory in use after: 446.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 51.904400 ms (FindLiveObjects: 3.808800 ms CreateObjectMapping: 1.176000 ms MarkObjects: 46.868800 ms DeleteObjects: 0.049800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.7 MB. System memory in use after: 446.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 51.560900 ms (FindLiveObjects: 3.186800 ms CreateObjectMapping: 0.847300 ms MarkObjects: 47.477300 ms DeleteObjects: 0.048400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.7 MB. System memory in use after: 446.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.815500 ms (FindLiveObjects: 3.112200 ms CreateObjectMapping: 0.870800 ms MarkObjects: 32.791800 ms DeleteObjects: 0.039200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.7 MB. System memory in use after: 446.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.886700 ms (FindLiveObjects: 3.101400 ms CreateObjectMapping: 0.805800 ms MarkObjects: 32.933600 ms DeleteObjects: 0.044400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.7 MB. System memory in use after: 446.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.559800 ms (FindLiveObjects: 2.940400 ms CreateObjectMapping: 0.808700 ms MarkObjects: 30.769000 ms DeleteObjects: 0.040700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.7 MB. System memory in use after: 446.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.244100 ms (FindLiveObjects: 3.312100 ms CreateObjectMapping: 1.117900 ms MarkObjects: 30.778300 ms DeleteObjects: 0.035000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.7 MB. System memory in use after: 446.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 39.469000 ms (FindLiveObjects: 5.158400 ms CreateObjectMapping: 1.100600 ms MarkObjects: 33.165000 ms DeleteObjects: 0.042400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.7 MB. System memory in use after: 446.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 39.740500 ms (FindLiveObjects: 2.761500 ms CreateObjectMapping: 0.676800 ms MarkObjects: 36.250400 ms DeleteObjects: 0.050600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.7 MB. System memory in use after: 446.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.190600 ms (FindLiveObjects: 2.998500 ms CreateObjectMapping: 0.847500 ms MarkObjects: 31.304300 ms DeleteObjects: 0.039400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.7 MB. System memory in use after: 446.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.739400 ms (FindLiveObjects: 3.158300 ms CreateObjectMapping: 0.899400 ms MarkObjects: 30.644300 ms DeleteObjects: 0.036600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.8 MB. System memory in use after: 446.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 43.680200 ms (FindLiveObjects: 5.218700 ms CreateObjectMapping: 1.113400 ms MarkObjects: 37.300200 ms DeleteObjects: 0.045600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.8 MB. System memory in use after: 446.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 54.311100 ms (FindLiveObjects: 3.828500 ms CreateObjectMapping: 1.492300 ms MarkObjects: 48.928000 ms DeleteObjects: 0.060500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.8 MB. System memory in use after: 446.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.861100 ms (FindLiveObjects: 2.972500 ms CreateObjectMapping: 0.909400 ms MarkObjects: 31.940800 ms DeleteObjects: 0.037600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.8 MB. System memory in use after: 446.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.171700 ms (FindLiveObjects: 2.875200 ms CreateObjectMapping: 0.764200 ms MarkObjects: 30.489400 ms DeleteObjects: 0.041700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.8 MB. System memory in use after: 446.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 47.040500 ms (FindLiveObjects: 3.253300 ms CreateObjectMapping: 0.903100 ms MarkObjects: 42.843900 ms DeleteObjects: 0.039000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.8 MB. System memory in use after: 446.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.570900 ms (FindLiveObjects: 3.362900 ms CreateObjectMapping: 0.826900 ms MarkObjects: 30.344700 ms DeleteObjects: 0.035200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.8 MB. System memory in use after: 446.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.631400 ms (FindLiveObjects: 2.995000 ms CreateObjectMapping: 0.833800 ms MarkObjects: 32.760800 ms DeleteObjects: 0.040800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.8 MB. System memory in use after: 446.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.560000 ms (FindLiveObjects: 3.129700 ms CreateObjectMapping: 0.895800 ms MarkObjects: 31.477200 ms DeleteObjects: 0.056200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.8 MB. System memory in use after: 446.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.596800 ms (FindLiveObjects: 3.547300 ms CreateObjectMapping: 0.860200 ms MarkObjects: 31.152400 ms DeleteObjects: 0.034600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.8 MB. System memory in use after: 446.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 43.040300 ms (FindLiveObjects: 4.184700 ms CreateObjectMapping: 0.988700 ms MarkObjects: 37.829100 ms DeleteObjects: 0.035800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.8 MB. System memory in use after: 446.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 39.518500 ms (FindLiveObjects: 5.298400 ms CreateObjectMapping: 1.447100 ms MarkObjects: 32.731700 ms DeleteObjects: 0.039800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.8 MB. System memory in use after: 446.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 42.189700 ms (FindLiveObjects: 4.183200 ms CreateObjectMapping: 1.541200 ms MarkObjects: 36.425200 ms DeleteObjects: 0.038900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.8 MB. System memory in use after: 446.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.286500 ms (FindLiveObjects: 3.121200 ms CreateObjectMapping: 0.939300 ms MarkObjects: 31.189300 ms DeleteObjects: 0.035200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.9 MB. System memory in use after: 446.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 43.993100 ms (FindLiveObjects: 2.819700 ms CreateObjectMapping: 0.719200 ms MarkObjects: 40.417100 ms DeleteObjects: 0.036400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.9 MB. System memory in use after: 446.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 44.553700 ms (FindLiveObjects: 4.328000 ms CreateObjectMapping: 1.029100 ms MarkObjects: 39.157400 ms DeleteObjects: 0.037900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.9 MB. System memory in use after: 446.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.723400 ms (FindLiveObjects: 2.666900 ms CreateObjectMapping: 0.735900 ms MarkObjects: 31.280700 ms DeleteObjects: 0.038800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.9 MB. System memory in use after: 446.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 49.093500 ms (FindLiveObjects: 4.209000 ms CreateObjectMapping: 1.385800 ms MarkObjects: 43.458800 ms DeleteObjects: 0.038600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.9 MB. System memory in use after: 446.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.308600 ms (FindLiveObjects: 2.872600 ms CreateObjectMapping: 0.715600 ms MarkObjects: 31.681300 ms DeleteObjects: 0.038200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.9 MB. System memory in use after: 446.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 39.992800 ms (FindLiveObjects: 4.734100 ms CreateObjectMapping: 1.317700 ms MarkObjects: 33.873400 ms DeleteObjects: 0.065500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.9 MB. System memory in use after: 446.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 37.146800 ms (FindLiveObjects: 3.171900 ms CreateObjectMapping: 1.042500 ms MarkObjects: 32.889600 ms DeleteObjects: 0.041500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.9 MB. System memory in use after: 446.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 71.271300 ms (FindLiveObjects: 3.757300 ms CreateObjectMapping: 1.243500 ms MarkObjects: 66.217300 ms DeleteObjects: 0.051700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.9 MB. System memory in use after: 446.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 53.111500 ms (FindLiveObjects: 2.730000 ms CreateObjectMapping: 0.747600 ms MarkObjects: 49.523700 ms DeleteObjects: 0.108600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.9 MB. System memory in use after: 446.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 38.289000 ms (FindLiveObjects: 3.089000 ms CreateObjectMapping: 0.853000 ms MarkObjects: 34.294700 ms DeleteObjects: 0.051500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.9 MB. System memory in use after: 446.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.536000 ms (FindLiveObjects: 3.041200 ms CreateObjectMapping: 0.827100 ms MarkObjects: 30.626800 ms DeleteObjects: 0.040000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.9 MB. System memory in use after: 446.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 40.421400 ms (FindLiveObjects: 3.481300 ms CreateObjectMapping: 1.110400 ms MarkObjects: 35.776200 ms DeleteObjects: 0.052000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 446.0 MB. System memory in use after: 446.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 37.025100 ms (FindLiveObjects: 2.791500 ms CreateObjectMapping: 0.719900 ms MarkObjects: 33.472300 ms DeleteObjects: 0.040500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 446.0 MB. System memory in use after: 446.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.012100 ms (FindLiveObjects: 3.449300 ms CreateObjectMapping: 1.011400 ms MarkObjects: 30.497300 ms DeleteObjects: 0.053200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 446.0 MB. System memory in use after: 446.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.323600 ms (FindLiveObjects: 3.035800 ms CreateObjectMapping: 0.854500 ms MarkObjects: 31.382900 ms DeleteObjects: 0.049100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 446.0 MB. System memory in use after: 446.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 37.652600 ms (FindLiveObjects: 3.549700 ms CreateObjectMapping: 1.046900 ms MarkObjects: 33.002500 ms DeleteObjects: 0.051400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 446.0 MB. System memory in use after: 446.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 48.274200 ms (FindLiveObjects: 4.498700 ms CreateObjectMapping: 1.576900 ms MarkObjects: 42.147900 ms DeleteObjects: 0.048600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 446.0 MB. System memory in use after: 446.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 38.114800 ms (FindLiveObjects: 3.267300 ms CreateObjectMapping: 0.964400 ms MarkObjects: 33.843300 ms DeleteObjects: 0.038200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 446.0 MB. System memory in use after: 446.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.899500 ms (FindLiveObjects: 2.977800 ms CreateObjectMapping: 0.743000 ms MarkObjects: 33.139900 ms DeleteObjects: 0.037900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 446.0 MB. System memory in use after: 446.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 41.022800 ms (FindLiveObjects: 3.179600 ms CreateObjectMapping: 0.908100 ms MarkObjects: 36.893500 ms DeleteObjects: 0.041000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 446.0 MB. System memory in use after: 446.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.541100 ms (FindLiveObjects: 3.332800 ms CreateObjectMapping: 0.870700 ms MarkObjects: 32.299000 ms DeleteObjects: 0.037100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 446.0 MB. System memory in use after: 446.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 37.336300 ms (FindLiveObjects: 3.093900 ms CreateObjectMapping: 0.895700 ms MarkObjects: 33.309100 ms DeleteObjects: 0.036400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 446.0 MB. System memory in use after: 446.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 39.983800 ms (FindLiveObjects: 5.351500 ms CreateObjectMapping: 1.530300 ms MarkObjects: 33.065200 ms DeleteObjects: 0.034400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 446.0 MB. System memory in use after: 446.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 47.781200 ms (FindLiveObjects: 4.041600 ms CreateObjectMapping: 0.993300 ms MarkObjects: 42.690200 ms DeleteObjects: 0.054900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 446.0 MB. System memory in use after: 446.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 40.870800 ms (FindLiveObjects: 3.176900 ms CreateObjectMapping: 0.878700 ms MarkObjects: 36.771500 ms DeleteObjects: 0.042500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 446.1 MB. System memory in use after: 446.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 37.536200 ms (FindLiveObjects: 3.265800 ms CreateObjectMapping: 0.984800 ms MarkObjects: 33.243300 ms DeleteObjects: 0.041400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 446.1 MB. System memory in use after: 446.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.882500 ms (FindLiveObjects: 3.083900 ms CreateObjectMapping: 0.872700 ms MarkObjects: 31.886000 ms DeleteObjects: 0.038600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 446.1 MB. System memory in use after: 446.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 44.339100 ms (FindLiveObjects: 3.884400 ms CreateObjectMapping: 0.946900 ms MarkObjects: 39.460400 ms DeleteObjects: 0.046100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 446.1 MB. System memory in use after: 446.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 40.424700 ms (FindLiveObjects: 3.950000 ms CreateObjectMapping: 1.025300 ms MarkObjects: 35.407400 ms DeleteObjects: 0.040400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 446.1 MB. System memory in use after: 446.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 68.206800 ms (FindLiveObjects: 6.055700 ms CreateObjectMapping: 2.208000 ms MarkObjects: 59.869100 ms DeleteObjects: 0.072000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 446.1 MB. System memory in use after: 446.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 40.482900 ms (FindLiveObjects: 3.699700 ms CreateObjectMapping: 1.091300 ms MarkObjects: 35.647100 ms DeleteObjects: 0.042900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 446.1 MB. System memory in use after: 446.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 42.983400 ms (FindLiveObjects: 5.181000 ms CreateObjectMapping: 1.632800 ms MarkObjects: 36.133700 ms DeleteObjects: 0.033700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 446.1 MB. System memory in use after: 446.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 45.936200 ms (FindLiveObjects: 5.304000 ms CreateObjectMapping: 1.851600 ms MarkObjects: 38.731900 ms DeleteObjects: 0.047000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 446.1 MB. System memory in use after: 446.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 37.109100 ms (FindLiveObjects: 3.229200 ms CreateObjectMapping: 0.924300 ms MarkObjects: 32.911100 ms DeleteObjects: 0.043300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 446.1 MB. System memory in use after: 446.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 40.193000 ms (FindLiveObjects: 3.179400 ms CreateObjectMapping: 0.929800 ms MarkObjects: 36.041300 ms DeleteObjects: 0.041500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 446.1 MB. System memory in use after: 446.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 42.884900 ms (FindLiveObjects: 3.143500 ms CreateObjectMapping: 0.742100 ms MarkObjects: 38.943800 ms DeleteObjects: 0.054500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 446.1 MB. System memory in use after: 446.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.194300 ms (FindLiveObjects: 2.634600 ms CreateObjectMapping: 0.708500 ms MarkObjects: 31.794400 ms DeleteObjects: 0.055800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 446.1 MB. System memory in use after: 446.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.249800 ms (FindLiveObjects: 2.927800 ms CreateObjectMapping: 0.800600 ms MarkObjects: 31.477500 ms DeleteObjects: 0.042900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 446.2 MB. System memory in use after: 446.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.377600 ms (FindLiveObjects: 3.185800 ms CreateObjectMapping: 0.885900 ms MarkObjects: 31.261100 ms DeleteObjects: 0.043300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 446.2 MB. System memory in use after: 446.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 40.963300 ms (FindLiveObjects: 3.028300 ms CreateObjectMapping: 1.016200 ms MarkObjects: 36.871800 ms DeleteObjects: 0.045800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 446.2 MB. System memory in use after: 446.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 37.253600 ms (FindLiveObjects: 3.554900 ms CreateObjectMapping: 0.875600 ms MarkObjects: 32.782500 ms DeleteObjects: 0.039000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 446.2 MB. System memory in use after: 446.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.752600 ms (FindLiveObjects: 2.775400 ms CreateObjectMapping: 0.698200 ms MarkObjects: 31.242500 ms DeleteObjects: 0.035000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 446.2 MB. System memory in use after: 446.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.006100 ms (FindLiveObjects: 2.995600 ms CreateObjectMapping: 0.797500 ms MarkObjects: 31.175400 ms DeleteObjects: 0.036500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 446.2 MB. System memory in use after: 446.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.202700 ms (FindLiveObjects: 3.497700 ms CreateObjectMapping: 1.014700 ms MarkObjects: 31.651400 ms DeleteObjects: 0.037200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 446.2 MB. System memory in use after: 446.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.298500 ms (FindLiveObjects: 2.942000 ms CreateObjectMapping: 0.761900 ms MarkObjects: 30.558200 ms DeleteObjects: 0.035000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 446.2 MB. System memory in use after: 446.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 37.295000 ms (FindLiveObjects: 2.931100 ms CreateObjectMapping: 0.813300 ms MarkObjects: 33.499800 ms DeleteObjects: 0.049900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 446.2 MB. System memory in use after: 446.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 37.150900 ms (FindLiveObjects: 3.722800 ms CreateObjectMapping: 1.189400 ms MarkObjects: 32.173000 ms DeleteObjects: 0.064300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 446.2 MB. System memory in use after: 446.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 39.688800 ms (FindLiveObjects: 3.271800 ms CreateObjectMapping: 0.909300 ms MarkObjects: 35.458900 ms DeleteObjects: 0.047800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 446.2 MB. System memory in use after: 446.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.807400 ms (FindLiveObjects: 2.740800 ms CreateObjectMapping: 0.688500 ms MarkObjects: 31.339400 ms DeleteObjects: 0.037700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 446.2 MB. System memory in use after: 446.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.295800 ms (FindLiveObjects: 3.016400 ms CreateObjectMapping: 0.827400 ms MarkObjects: 32.401700 ms DeleteObjects: 0.049200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 446.2 MB. System memory in use after: 446.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.729400 ms (FindLiveObjects: 2.730300 ms CreateObjectMapping: 0.679800 ms MarkObjects: 31.280900 ms DeleteObjects: 0.037400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 446.3 MB. System memory in use after: 446.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.666900 ms (FindLiveObjects: 3.016500 ms CreateObjectMapping: 0.861200 ms MarkObjects: 30.752800 ms DeleteObjects: 0.034800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 446.3 MB. System memory in use after: 446.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 38.553600 ms (FindLiveObjects: 4.028100 ms CreateObjectMapping: 0.951400 ms MarkObjects: 33.532800 ms DeleteObjects: 0.040000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 446.3 MB. System memory in use after: 446.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.854300 ms (FindLiveObjects: 2.944900 ms CreateObjectMapping: 0.773100 ms MarkObjects: 31.068100 ms DeleteObjects: 0.067100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 446.3 MB. System memory in use after: 446.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 39.163700 ms (FindLiveObjects: 3.240000 ms CreateObjectMapping: 0.863700 ms MarkObjects: 35.018300 ms DeleteObjects: 0.040400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 446.3 MB. System memory in use after: 446.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 37.393000 ms (FindLiveObjects: 3.212200 ms CreateObjectMapping: 0.970400 ms MarkObjects: 33.174600 ms DeleteObjects: 0.034800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 446.3 MB. System memory in use after: 446.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.269600 ms (FindLiveObjects: 2.790900 ms CreateObjectMapping: 0.720500 ms MarkObjects: 30.721700 ms DeleteObjects: 0.035100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 446.3 MB. System memory in use after: 446.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 38.489900 ms (FindLiveObjects: 2.981700 ms CreateObjectMapping: 0.850200 ms MarkObjects: 34.607700 ms DeleteObjects: 0.048800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 446.3 MB. System memory in use after: 446.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 37.224600 ms (FindLiveObjects: 3.193200 ms CreateObjectMapping: 1.026600 ms MarkObjects: 32.963700 ms DeleteObjects: 0.040100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 446.3 MB. System memory in use after: 446.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 44.256900 ms (FindLiveObjects: 3.541300 ms CreateObjectMapping: 0.994200 ms MarkObjects: 39.628500 ms DeleteObjects: 0.090500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 446.3 MB. System memory in use after: 446.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.121600 ms (FindLiveObjects: 2.907400 ms CreateObjectMapping: 0.740000 ms MarkObjects: 31.437900 ms DeleteObjects: 0.035200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 446.3 MB. System memory in use after: 446.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.788000 ms (FindLiveObjects: 3.209600 ms CreateObjectMapping: 1.020400 ms MarkObjects: 32.518500 ms DeleteObjects: 0.037800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 446.3 MB. System memory in use after: 446.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.467500 ms (FindLiveObjects: 2.809900 ms CreateObjectMapping: 0.759600 ms MarkObjects: 31.840600 ms DeleteObjects: 0.056700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 446.3 MB. System memory in use after: 446.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.101600 ms (FindLiveObjects: 2.805600 ms CreateObjectMapping: 0.764800 ms MarkObjects: 31.493000 ms DeleteObjects: 0.037100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 446.4 MB. System memory in use after: 446.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.102200 ms (FindLiveObjects: 3.350900 ms CreateObjectMapping: 0.868300 ms MarkObjects: 30.846200 ms DeleteObjects: 0.035600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 446.4 MB. System memory in use after: 446.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.373100 ms (FindLiveObjects: 2.835200 ms CreateObjectMapping: 0.745500 ms MarkObjects: 31.755600 ms DeleteObjects: 0.035800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 446.4 MB. System memory in use after: 446.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.705700 ms (FindLiveObjects: 3.048500 ms CreateObjectMapping: 0.858500 ms MarkObjects: 32.759800 ms DeleteObjects: 0.038100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 446.4 MB. System memory in use after: 446.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 47.780400 ms (FindLiveObjects: 2.948700 ms CreateObjectMapping: 0.906100 ms MarkObjects: 43.877700 ms DeleteObjects: 0.047000 ms) Opening scene 'Assets/contents/Sceneries/TestLand/Testland.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland.unity' time: 0.030000 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.9 MB. System memory in use after: 446.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 9165. Total: 36.857800 ms (FindLiveObjects: 3.417000 ms CreateObjectMapping: 0.911200 ms MarkObjects: 32.491500 ms DeleteObjects: 0.036300 ms) Baking Scene: Testland UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Testland UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/TestLand/Localization/AR/AR_Testland.unity' Load scene 'Assets/contents/Sceneries/TestLand/Localization/AR/AR_Testland.unity' time: 0.065400 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 5 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 447.6 MB. System memory in use after: 448.2 MB. Unloading 163 unused Assets to reduce memory usage. Loaded Objects now: 9963. Total: 46.338000 ms (FindLiveObjects: 3.384200 ms CreateObjectMapping: 0.938000 ms MarkObjects: 41.711400 ms DeleteObjects: 0.303400 ms) Baking Scene: AR_Testland UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000010s Assembly Updater Post Process Assets time: 0.000125s Hashing assets (1 files)... 0.009 seconds file read: 0.000 seconds (0.257 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.008 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Localization/AR/AR_Testland.unity - GUID: 3c7ff66a0d4d943459819d38ed58268d... done. [Time: 17.661200 ms] Script Compilation Pipeline Post Process Assets time: 0.000017s Assembly Updater Post Process Assets time: 0.000199s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.10 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.19 ms. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.295 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Localization/AR/AR_Testland.unity - GUID: 3c7ff66a0d4d943459819d38ed58268d... done. [Time: 14.928600 ms] Script Compilation Pipeline Post Process Assets time: 0.000013s Assembly Updater Post Process Assets time: 0.000122s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.47 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.15 ms. Baked Scene: AR_Testland UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 248 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 452.8 MB. System memory in use after: 453.2 MB. Unloading 379 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 61.462300 ms (FindLiveObjects: 5.506200 ms CreateObjectMapping: 1.760900 ms MarkObjects: 53.764600 ms DeleteObjects: 0.428400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.1 MB. System memory in use after: 444.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 44.662200 ms (FindLiveObjects: 5.229300 ms CreateObjectMapping: 1.265000 ms MarkObjects: 38.118300 ms DeleteObjects: 0.047500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.1 MB. System memory in use after: 444.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 65.986000 ms (FindLiveObjects: 2.766500 ms CreateObjectMapping: 0.826100 ms MarkObjects: 62.354600 ms DeleteObjects: 0.037700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.1 MB. System memory in use after: 444.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 40.124400 ms (FindLiveObjects: 3.440100 ms CreateObjectMapping: 1.122800 ms MarkObjects: 35.523700 ms DeleteObjects: 0.036500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 59.280900 ms (FindLiveObjects: 3.003500 ms CreateObjectMapping: 0.810000 ms MarkObjects: 55.418700 ms DeleteObjects: 0.047600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 61.472800 ms (FindLiveObjects: 3.374400 ms CreateObjectMapping: 1.136400 ms MarkObjects: 56.915900 ms DeleteObjects: 0.045100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.282000 ms (FindLiveObjects: 4.226000 ms CreateObjectMapping: 1.016700 ms MarkObjects: 30.970700 ms DeleteObjects: 0.067400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 43.777100 ms (FindLiveObjects: 3.525400 ms CreateObjectMapping: 0.990300 ms MarkObjects: 39.221300 ms DeleteObjects: 0.039200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 38.064000 ms (FindLiveObjects: 3.915600 ms CreateObjectMapping: 1.118500 ms MarkObjects: 32.991000 ms DeleteObjects: 0.037500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 37.450400 ms (FindLiveObjects: 3.116100 ms CreateObjectMapping: 0.992200 ms MarkObjects: 33.293300 ms DeleteObjects: 0.047900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 38.188800 ms (FindLiveObjects: 4.232400 ms CreateObjectMapping: 1.122700 ms MarkObjects: 32.794100 ms DeleteObjects: 0.038000 ms) Opening scene 'Assets/contents/Sceneries/TestLand/Localization/BR/BR_Testland.unity' Load scene 'Assets/contents/Sceneries/TestLand/Localization/BR/BR_Testland.unity' time: 0.030900 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 447.6 MB. System memory in use after: 448.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 9947. Total: 54.191900 ms (FindLiveObjects: 4.693700 ms CreateObjectMapping: 1.512900 ms MarkObjects: 47.935500 ms DeleteObjects: 0.048600 ms) Baking Scene: BR_Testland UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000009s Assembly Updater Post Process Assets time: 0.000125s Hashing assets (1 files)... 0.006 seconds file read: 0.000 seconds (0.259 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Localization/BR/BR_Testland.unity - GUID: 446948825c4dd3444a93a9c96477e584... done. [Time: 15.233900 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000124s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.43 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.15 ms. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.296 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Localization/BR/BR_Testland.unity - GUID: 446948825c4dd3444a93a9c96477e584... done. [Time: 8.797700 ms] Script Compilation Pipeline Post Process Assets time: 0.000011s Assembly Updater Post Process Assets time: 0.000134s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.88 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.24 ms. Baked Scene: BR_Testland UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 249 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 452.8 MB. System memory in use after: 453.2 MB. Unloading 379 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.483300 ms (FindLiveObjects: 3.071600 ms CreateObjectMapping: 0.891600 ms MarkObjects: 31.046000 ms DeleteObjects: 0.473400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.1 MB. System memory in use after: 444.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 37.530500 ms (FindLiveObjects: 3.982900 ms CreateObjectMapping: 0.914300 ms MarkObjects: 32.593600 ms DeleteObjects: 0.038600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.449700 ms (FindLiveObjects: 3.139600 ms CreateObjectMapping: 0.877800 ms MarkObjects: 30.379700 ms DeleteObjects: 0.051500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 40.398700 ms (FindLiveObjects: 3.915500 ms CreateObjectMapping: 0.993000 ms MarkObjects: 35.448900 ms DeleteObjects: 0.040000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.631900 ms (FindLiveObjects: 3.064700 ms CreateObjectMapping: 0.868700 ms MarkObjects: 32.653600 ms DeleteObjects: 0.044200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 48.719300 ms (FindLiveObjects: 3.286200 ms CreateObjectMapping: 0.855100 ms MarkObjects: 44.528200 ms DeleteObjects: 0.048500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 48.435000 ms (FindLiveObjects: 3.534400 ms CreateObjectMapping: 0.941700 ms MarkObjects: 43.908000 ms DeleteObjects: 0.049500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 54.989200 ms (FindLiveObjects: 16.606900 ms CreateObjectMapping: 1.222300 ms MarkObjects: 37.117500 ms DeleteObjects: 0.040900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.519700 ms (FindLiveObjects: 2.883400 ms CreateObjectMapping: 0.736700 ms MarkObjects: 30.838400 ms DeleteObjects: 0.060100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.557800 ms (FindLiveObjects: 2.665800 ms CreateObjectMapping: 0.768700 ms MarkObjects: 31.087000 ms DeleteObjects: 0.035500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.747100 ms (FindLiveObjects: 2.957100 ms CreateObjectMapping: 0.765700 ms MarkObjects: 30.979500 ms DeleteObjects: 0.043300 ms) Opening scene 'Assets/contents/Sceneries/TestLand/Localization/CL/CL_Testland.unity' Load scene 'Assets/contents/Sceneries/TestLand/Localization/CL/CL_Testland.unity' time: 0.032200 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 447.7 MB. System memory in use after: 448.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 9975. Total: 52.144100 ms (FindLiveObjects: 3.350300 ms CreateObjectMapping: 0.908500 ms MarkObjects: 47.828200 ms DeleteObjects: 0.056200 ms) Baking Scene: CL_Testland UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000010s Assembly Updater Post Process Assets time: 0.000120s Hashing assets (1 files)... 0.006 seconds file read: 0.000 seconds (0.278 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Localization/CL/CL_Testland.unity - GUID: c5aab94e4a58378419b947f684522038... done. [Time: 29.432900 ms] Script Compilation Pipeline Post Process Assets time: 0.000027s Assembly Updater Post Process Assets time: 0.000242s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.87 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.26 ms. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.316 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Localization/CL/CL_Testland.unity - GUID: c5aab94e4a58378419b947f684522038... done. [Time: 8.655000 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000115s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.45 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.15 ms. Baked Scene: CL_Testland UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 251 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 452.9 MB. System memory in use after: 453.3 MB. Unloading 389 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.545700 ms (FindLiveObjects: 2.942500 ms CreateObjectMapping: 0.811000 ms MarkObjects: 31.427300 ms DeleteObjects: 0.364100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.611000 ms (FindLiveObjects: 2.932700 ms CreateObjectMapping: 0.706200 ms MarkObjects: 30.933900 ms DeleteObjects: 0.037600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 40.230700 ms (FindLiveObjects: 5.637400 ms CreateObjectMapping: 1.590900 ms MarkObjects: 32.965500 ms DeleteObjects: 0.034500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 40.606200 ms (FindLiveObjects: 3.986600 ms CreateObjectMapping: 1.284300 ms MarkObjects: 35.290500 ms DeleteObjects: 0.043300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 50.500100 ms (FindLiveObjects: 5.518100 ms CreateObjectMapping: 1.681600 ms MarkObjects: 43.264900 ms DeleteObjects: 0.033500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 42.126500 ms (FindLiveObjects: 3.791000 ms CreateObjectMapping: 1.051200 ms MarkObjects: 37.245400 ms DeleteObjects: 0.038100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 37.166600 ms (FindLiveObjects: 3.108200 ms CreateObjectMapping: 0.864400 ms MarkObjects: 33.142500 ms DeleteObjects: 0.050200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 52.184200 ms (FindLiveObjects: 4.756100 ms CreateObjectMapping: 1.417000 ms MarkObjects: 45.971300 ms DeleteObjects: 0.038600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.187200 ms (FindLiveObjects: 2.893700 ms CreateObjectMapping: 0.887800 ms MarkObjects: 30.368100 ms DeleteObjects: 0.036400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.137600 ms (FindLiveObjects: 3.010700 ms CreateObjectMapping: 0.763500 ms MarkObjects: 30.316000 ms DeleteObjects: 0.046400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.817400 ms (FindLiveObjects: 3.369500 ms CreateObjectMapping: 0.983900 ms MarkObjects: 30.413200 ms DeleteObjects: 0.049600 ms) Opening scene 'Assets/contents/Sceneries/TestLand/Localization/ES/ES_Testland.unity' Load scene 'Assets/contents/Sceneries/TestLand/Localization/ES/ES_Testland.unity' time: 0.064600 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 447.5 MB. System memory in use after: 448.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 9937. Total: 38.979800 ms (FindLiveObjects: 3.412300 ms CreateObjectMapping: 1.019600 ms MarkObjects: 34.510000 ms DeleteObjects: 0.036900 ms) Baking Scene: ES_Testland UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000009s Assembly Updater Post Process Assets time: 0.000151s Hashing assets (1 files)... 0.006 seconds file read: 0.000 seconds (0.273 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Localization/ES/ES_Testland.unity - GUID: 45361d30e4d3f9b4cb4fd4123583b0d0... done. [Time: 12.998400 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000114s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 8.53 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.23 ms. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.310 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Localization/ES/ES_Testland.unity - GUID: 45361d30e4d3f9b4cb4fd4123583b0d0... done. [Time: 9.089700 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000140s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.65 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.29 ms. Baked Scene: ES_Testland UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 247 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 452.7 MB. System memory in use after: 453.2 MB. Unloading 369 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.671900 ms (FindLiveObjects: 3.505000 ms CreateObjectMapping: 0.989700 ms MarkObjects: 31.794100 ms DeleteObjects: 0.382000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 44.088600 ms (FindLiveObjects: 3.160600 ms CreateObjectMapping: 0.942000 ms MarkObjects: 39.935000 ms DeleteObjects: 0.050200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.789900 ms (FindLiveObjects: 3.453500 ms CreateObjectMapping: 0.894100 ms MarkObjects: 31.402200 ms DeleteObjects: 0.038100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.723700 ms (FindLiveObjects: 3.675900 ms CreateObjectMapping: 1.015900 ms MarkObjects: 29.990200 ms DeleteObjects: 0.040100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 43.438100 ms (FindLiveObjects: 5.101000 ms CreateObjectMapping: 1.860700 ms MarkObjects: 36.440000 ms DeleteObjects: 0.034000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 42.492500 ms (FindLiveObjects: 6.156800 ms CreateObjectMapping: 1.705400 ms MarkObjects: 34.588900 ms DeleteObjects: 0.039000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 38.784400 ms (FindLiveObjects: 3.413900 ms CreateObjectMapping: 0.903100 ms MarkObjects: 34.427500 ms DeleteObjects: 0.038900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 43.393600 ms (FindLiveObjects: 2.718700 ms CreateObjectMapping: 0.673100 ms MarkObjects: 39.961300 ms DeleteObjects: 0.039200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 40.685700 ms (FindLiveObjects: 3.761500 ms CreateObjectMapping: 0.982800 ms MarkObjects: 35.877000 ms DeleteObjects: 0.063200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.992500 ms (FindLiveObjects: 3.209500 ms CreateObjectMapping: 0.831100 ms MarkObjects: 30.899300 ms DeleteObjects: 0.051100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.413600 ms (FindLiveObjects: 3.410100 ms CreateObjectMapping: 0.905400 ms MarkObjects: 31.033800 ms DeleteObjects: 0.062500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.078100 ms (FindLiveObjects: 3.014200 ms CreateObjectMapping: 0.858900 ms MarkObjects: 31.165800 ms DeleteObjects: 0.037600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.3 MB. System memory in use after: 444.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 41.473100 ms (FindLiveObjects: 3.433800 ms CreateObjectMapping: 1.608800 ms MarkObjects: 36.388200 ms DeleteObjects: 0.040700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.3 MB. System memory in use after: 444.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.476900 ms (FindLiveObjects: 3.159500 ms CreateObjectMapping: 0.867100 ms MarkObjects: 30.414700 ms DeleteObjects: 0.034600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.3 MB. System memory in use after: 444.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 37.483700 ms (FindLiveObjects: 5.694400 ms CreateObjectMapping: 1.884900 ms MarkObjects: 29.852800 ms DeleteObjects: 0.049200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.3 MB. System memory in use after: 444.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 46.197600 ms (FindLiveObjects: 3.993800 ms CreateObjectMapping: 1.157200 ms MarkObjects: 41.000000 ms DeleteObjects: 0.045400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.3 MB. System memory in use after: 444.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.657900 ms (FindLiveObjects: 2.885100 ms CreateObjectMapping: 0.800000 ms MarkObjects: 30.933100 ms DeleteObjects: 0.037400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.3 MB. System memory in use after: 444.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.872600 ms (FindLiveObjects: 3.137100 ms CreateObjectMapping: 0.920700 ms MarkObjects: 32.769400 ms DeleteObjects: 0.044500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.3 MB. System memory in use after: 444.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 37.849000 ms (FindLiveObjects: 3.360500 ms CreateObjectMapping: 0.991500 ms MarkObjects: 33.449700 ms DeleteObjects: 0.046000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.3 MB. System memory in use after: 444.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.994600 ms (FindLiveObjects: 3.170100 ms CreateObjectMapping: 0.886700 ms MarkObjects: 30.899800 ms DeleteObjects: 0.037000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.3 MB. System memory in use after: 444.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.399900 ms (FindLiveObjects: 2.988500 ms CreateObjectMapping: 0.811800 ms MarkObjects: 30.562100 ms DeleteObjects: 0.036100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.3 MB. System memory in use after: 444.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.244600 ms (FindLiveObjects: 3.276700 ms CreateObjectMapping: 0.832900 ms MarkObjects: 30.080800 ms DeleteObjects: 0.039700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.3 MB. System memory in use after: 444.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.090900 ms (FindLiveObjects: 2.995400 ms CreateObjectMapping: 0.881800 ms MarkObjects: 31.170900 ms DeleteObjects: 0.042000 ms) Opening scene 'Assets/contents/Sceneries/TestLand/Localization/IT/IT_Testland.unity' Load scene 'Assets/contents/Sceneries/TestLand/Localization/IT/IT_Testland.unity' time: 0.116100 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 447.5 MB. System memory in use after: 448.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 9934. Total: 35.883900 ms (FindLiveObjects: 3.454200 ms CreateObjectMapping: 0.919200 ms MarkObjects: 31.463300 ms DeleteObjects: 0.046100 ms) Baking Scene: IT_Testland UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000013s Assembly Updater Post Process Assets time: 0.000197s Hashing assets (1 files)... 0.005 seconds file read: 0.000 seconds (0.262 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Localization/IT/IT_Testland.unity - GUID: 1f98015765181cc4ab0df6bf454a4bf4... done. [Time: 15.544900 ms] Script Compilation Pipeline Post Process Assets time: 0.000014s Assembly Updater Post Process Assets time: 0.000134s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.43 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.22 ms. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.298 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Localization/IT/IT_Testland.unity - GUID: 1f98015765181cc4ab0df6bf454a4bf4... done. [Time: 9.575000 ms] Script Compilation Pipeline Post Process Assets time: 0.000011s Assembly Updater Post Process Assets time: 0.000114s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.73 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.16 ms. Baked Scene: IT_Testland UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 247 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 452.8 MB. System memory in use after: 453.2 MB. Unloading 369 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.704100 ms (FindLiveObjects: 3.027200 ms CreateObjectMapping: 0.863800 ms MarkObjects: 30.458500 ms DeleteObjects: 0.353800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 52.455000 ms (FindLiveObjects: 5.289700 ms CreateObjectMapping: 1.700600 ms MarkObjects: 45.414300 ms DeleteObjects: 0.048100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 33.979600 ms (FindLiveObjects: 2.846200 ms CreateObjectMapping: 0.692100 ms MarkObjects: 30.383400 ms DeleteObjects: 0.057000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 38.920500 ms (FindLiveObjects: 3.285100 ms CreateObjectMapping: 1.009700 ms MarkObjects: 34.572500 ms DeleteObjects: 0.052200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.148500 ms (FindLiveObjects: 2.579100 ms CreateObjectMapping: 0.695000 ms MarkObjects: 31.832900 ms DeleteObjects: 0.040700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.848200 ms (FindLiveObjects: 3.053100 ms CreateObjectMapping: 0.842800 ms MarkObjects: 30.912500 ms DeleteObjects: 0.038900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.626400 ms (FindLiveObjects: 3.110000 ms CreateObjectMapping: 0.869900 ms MarkObjects: 30.610300 ms DeleteObjects: 0.035300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 57.483000 ms (FindLiveObjects: 5.270900 ms CreateObjectMapping: 1.696200 ms MarkObjects: 50.469800 ms DeleteObjects: 0.044000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.219900 ms (FindLiveObjects: 3.107600 ms CreateObjectMapping: 0.905100 ms MarkObjects: 30.172200 ms DeleteObjects: 0.034100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 39.924300 ms (FindLiveObjects: 2.925300 ms CreateObjectMapping: 0.726200 ms MarkObjects: 36.226000 ms DeleteObjects: 0.045900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 40.153400 ms (FindLiveObjects: 5.759000 ms CreateObjectMapping: 1.346300 ms MarkObjects: 33.011500 ms DeleteObjects: 0.034300 ms) Opening scene 'Assets/contents/Sceneries/TestLand/Localization/MX/MX_Testland.unity' Load scene 'Assets/contents/Sceneries/TestLand/Localization/MX/MX_Testland.unity' time: 0.030800 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 447.6 MB. System memory in use after: 448.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 9962. Total: 35.481500 ms (FindLiveObjects: 3.318300 ms CreateObjectMapping: 0.845100 ms MarkObjects: 31.266500 ms DeleteObjects: 0.050300 ms) Baking Scene: MX_Testland UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000013s Assembly Updater Post Process Assets time: 0.000162s Hashing assets (1 files)... 0.012 seconds file read: 0.000 seconds (0.259 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.011 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Localization/MX/MX_Testland.unity - GUID: 6b44a93d4a787e441ad7f98eb3359963... done. [Time: 14.531100 ms] Script Compilation Pipeline Post Process Assets time: 0.000013s Assembly Updater Post Process Assets time: 0.000119s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.11 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.297 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Localization/MX/MX_Testland.unity - GUID: 6b44a93d4a787e441ad7f98eb3359963... done. [Time: 9.321900 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000129s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.80 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.16 ms. Baked Scene: MX_Testland UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 249 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 452.8 MB. System memory in use after: 453.2 MB. Unloading 379 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 40.926400 ms (FindLiveObjects: 3.294000 ms CreateObjectMapping: 0.816700 ms MarkObjects: 36.267800 ms DeleteObjects: 0.546400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.352800 ms (FindLiveObjects: 3.317900 ms CreateObjectMapping: 0.961500 ms MarkObjects: 30.037400 ms DeleteObjects: 0.034400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 33.413900 ms (FindLiveObjects: 2.646600 ms CreateObjectMapping: 0.753700 ms MarkObjects: 29.977200 ms DeleteObjects: 0.035600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.665200 ms (FindLiveObjects: 3.026800 ms CreateObjectMapping: 0.791700 ms MarkObjects: 30.810500 ms DeleteObjects: 0.035400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.701900 ms (FindLiveObjects: 3.366400 ms CreateObjectMapping: 0.874400 ms MarkObjects: 32.397700 ms DeleteObjects: 0.062300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 40.208700 ms (FindLiveObjects: 4.387700 ms CreateObjectMapping: 1.110100 ms MarkObjects: 34.668000 ms DeleteObjects: 0.041900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 38.326500 ms (FindLiveObjects: 3.910000 ms CreateObjectMapping: 0.915000 ms MarkObjects: 33.459100 ms DeleteObjects: 0.039800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 44.880600 ms (FindLiveObjects: 4.625000 ms CreateObjectMapping: 1.252500 ms MarkObjects: 38.964900 ms DeleteObjects: 0.036900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 55.808800 ms (FindLiveObjects: 3.791100 ms CreateObjectMapping: 1.185800 ms MarkObjects: 50.779000 ms DeleteObjects: 0.051300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.2 MB. System memory in use after: 444.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 38.646800 ms (FindLiveObjects: 3.588600 ms CreateObjectMapping: 0.896500 ms MarkObjects: 34.124500 ms DeleteObjects: 0.036000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.3 MB. System memory in use after: 444.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.303600 ms (FindLiveObjects: 3.032100 ms CreateObjectMapping: 0.865900 ms MarkObjects: 31.368300 ms DeleteObjects: 0.036500 ms) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Base.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Base.unity' time: 0.037700 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Lighting data asset ‘LightingData-11’ is inconsistent because 4 files out of 20 are missing. Please use Generate Lighting to rebuild the lighting data. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/GI/Enlighten/LightingDataAsset.cpp line 252] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) System memory in use before: 464.8 MB. System memory in use after: 465.3 MB. Unloading 108 unused Assets to reduce memory usage. Loaded Objects now: 8908. Total: 39.515300 ms (FindLiveObjects: 6.158400 ms CreateObjectMapping: 1.978700 ms MarkObjects: 31.242300 ms DeleteObjects: 0.133500 ms) Baking Scene: Testland_Base UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Testland_Base UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Terrain.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Terrain.unity' time: 0.052400 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 33 Unused Serialized files (Serialized files now loaded: 0) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEngine.Terrain:set_materialTemplate() CTS.CompleteTerrainShader:ApplyMaterial() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:932) CTS.CompleteTerrainShader:UpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:1048) CTS.CompleteTerrainShader:ApplyMaterialAndUpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:966) CTS.CompleteTerrainShader:OnEnable() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:565) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs Line: 932) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEngine.Terrain:set_materialTemplate() CTS.CompleteTerrainShader:ApplyMaterial() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:932) CTS.CompleteTerrainShader:UpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:1048) CTS.CompleteTerrainShader:ApplyMaterialAndUpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:966) CTS.CompleteTerrainShader:OnEnable() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:565) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs Line: 932) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEngine.Terrain:set_materialTemplate() CTS.CompleteTerrainShader:ApplyMaterial() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:932) CTS.CompleteTerrainShader:UpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:1048) CTS.CompleteTerrainShader:ApplyMaterialAndUpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:966) CTS.CompleteTerrainShader:OnEnable() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:565) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs Line: 932) System memory in use before: 0.63 GB. System memory in use after: 0.63 GB. Unloading 46 unused Assets to reduce memory usage. Loaded Objects now: 8923. Total: 46.160800 ms (FindLiveObjects: 4.488800 ms CreateObjectMapping: 1.081400 ms MarkObjects: 40.380100 ms DeleteObjects: 0.209300 ms) Baking Scene: Testland_Terrain UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Testland_Terrain UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' time: 0.052400 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 16 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.62 GB. System memory in use after: 0.62 GB. Unloading 196 unused Assets to reduce memory usage. Loaded Objects now: 17920. Total: 45.186300 ms (FindLiveObjects: 4.351800 ms CreateObjectMapping: 1.310000 ms MarkObjects: 39.263100 ms DeleteObjects: 0.260000 ms) Baking Scene: Testland_Props UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000009s Assembly Updater Post Process Assets time: 0.000117s Hashing assets (1 files)... 0.019 seconds file read: 0.001 seconds (2.120 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.015 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.004 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Testland_Props.unity - GUID: ef8d4b6440072cb4d9cec0bb4e39c2ae... done. [Time: 19.201500 ms] Script Compilation Pipeline Post Process Assets time: 0.000018s Assembly Updater Post Process Assets time: 0.000172s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.43 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.16 ms. Cancelling DisplayDialogComplex: ERROR BakedDescriptorsSystem 12 Gameobjects en el sistema bakeado 0 Gameobjects en la escena 0 Nulos en el sistema bakeado ¿Qué hacemos? This should not be called in batch mode. UnityEditor.EditorUtility:DisplayDialogComplex() InformationPanel:ShowDescriptorsPanel(Int32, Int32, Int32) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:62) DescriptorsOnSceneSaving:CheckDescriptorsSystem(Scene) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:42) DescriptorsOnSceneSaving:OnSceneSaving(Scene, String) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:18) UnityEditor.SceneManagement.EditorSceneManager:Internal_SceneSaving(Scene, String) (at C:\buildslave\unity\build\Editor\Mono\SceneManagement\EditorSceneManager.cs:68) UnityEditor.SceneManagement.EditorSceneManager:SaveOpenScenes() AutoCullingBaker:BakeCurrentScene() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:108) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:69) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Platform/Windows/EditorUtility.cpp line 1251] (Filename: Assets/simuzen/platform/utils/Graphics/Editor/DescriptorsOnSceneSaving.cs Line: 62) Cancelling DisplayDialog: Guardamos y no rehacemos el sistema La escena no tendra todos los comportamientos de los descriptores, recuerda repasar el sistema. This should not be called in batch mode. UnityEditor.EditorUtility:DisplayDialog() UnityEditor.EditorUtility:DisplayDialog(String, String, String) (at C:\buildslave\unity\build\Editor\Mono\EditorUtility.bindings.cs:34) InformationPanel:ShowDescriptorsPanel(Int32, Int32, Int32) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:77) DescriptorsOnSceneSaving:CheckDescriptorsSystem(Scene) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:42) DescriptorsOnSceneSaving:OnSceneSaving(Scene, String) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:18) UnityEditor.SceneManagement.EditorSceneManager:Internal_SceneSaving(Scene, String) (at C:\buildslave\unity\build\Editor\Mono\SceneManagement\EditorSceneManager.cs:68) UnityEditor.SceneManagement.EditorSceneManager:SaveOpenScenes() AutoCullingBaker:BakeCurrentScene() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:108) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:69) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Platform/Windows/EditorUtility.cpp line 1158] (Filename: Assets/simuzen/platform/utils/Graphics/Editor/DescriptorsOnSceneSaving.cs Line: 77) Hashing assets (1 files)... 0.004 seconds file read: 0.001 seconds (2.259 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.004 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Testland_Props.unity - GUID: ef8d4b6440072cb4d9cec0bb4e39c2ae... done. [Time: 10.932500 ms] Script Compilation Pipeline Post Process Assets time: 0.000017s Assembly Updater Post Process Assets time: 0.000118s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 9.66 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.39 ms. Baked Scene: Testland_Props UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Buildings.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Buildings.unity' time: 0.033700 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 275 Unused Serialized files (Serialized files now loaded: 0) Lighting data asset ‘LightingData-12’ is inconsistent because 14 files out of 70 are missing. Please use Generate Lighting to rebuild the lighting data. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/GI/Enlighten/LightingDataAsset.cpp line 252] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) System memory in use before: 473.0 MB. System memory in use after: 469.4 MB. Unloading 707 unused Assets to reduce memory usage. Loaded Objects now: 9308. Total: 37.374900 ms (FindLiveObjects: 3.426000 ms CreateObjectMapping: 0.964100 ms MarkObjects: 32.182800 ms DeleteObjects: 0.800800 ms) Baking Scene: Testland_Buildings UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000063s Assembly Updater Post Process Assets time: 0.000287s Hashing assets (1 files)... 0.005 seconds file read: 0.000 seconds (0.070 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Testland_Buildings.unity - GUID: d47e1a094e976b34589dbc7395d0705c... done. [Time: 13.530400 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000143s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.15 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.15 ms. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.077 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Testland_Buildings.unity - GUID: d47e1a094e976b34589dbc7395d0705c... done. [Time: 12.634900 ms] Script Compilation Pipeline Post Process Assets time: 0.000014s Assembly Updater Post Process Assets time: 0.000158s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.39 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.26 ms. Baked Scene: Testland_Buildings UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Dynamic.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Dynamic.unity' time: 0.027800 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 244 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 468.0 MB. System memory in use after: 464.0 MB. Unloading 411 unused Assets to reduce memory usage. Loaded Objects now: 9711. Total: 36.184900 ms (FindLiveObjects: 3.374000 ms CreateObjectMapping: 0.948900 ms MarkObjects: 31.441100 ms DeleteObjects: 0.420100 ms) Baking Scene: Testland_Dynamic UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000009s Assembly Updater Post Process Assets time: 0.000145s Hashing assets (1 files)... 0.005 seconds file read: 0.000 seconds (0.097 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Testland_Dynamic.unity - GUID: f384444e1846f354b945028397f60b48... done. [Time: 13.756300 ms] Script Compilation Pipeline Post Process Assets time: 0.000037s Assembly Updater Post Process Assets time: 0.000165s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.37 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.14 ms. Cancelling DisplayDialogComplex: ERROR BakedDescriptorsSystem 0 Gameobjects en el sistema bakeado 35 Gameobjects en la escena 0 Nulos en el sistema bakeado ¿Qué hacemos? This should not be called in batch mode. UnityEditor.EditorUtility:DisplayDialogComplex() InformationPanel:ShowDescriptorsPanel(Int32, Int32, Int32) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:62) DescriptorsOnSceneSaving:CheckDescriptorsSystem(Scene) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:42) DescriptorsOnSceneSaving:OnSceneSaving(Scene, String) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:18) UnityEditor.SceneManagement.EditorSceneManager:Internal_SceneSaving(Scene, String) (at C:\buildslave\unity\build\Editor\Mono\SceneManagement\EditorSceneManager.cs:68) UnityEditor.SceneManagement.EditorSceneManager:SaveOpenScenes() AutoCullingBaker:BakeCurrentScene() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:108) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:69) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Platform/Windows/EditorUtility.cpp line 1251] (Filename: Assets/simuzen/platform/utils/Graphics/Editor/DescriptorsOnSceneSaving.cs Line: 62) Cancelling DisplayDialog: Guardamos y no rehacemos el sistema La escena no tendra todos los comportamientos de los descriptores, recuerda repasar el sistema. This should not be called in batch mode. UnityEditor.EditorUtility:DisplayDialog() UnityEditor.EditorUtility:DisplayDialog(String, String, String) (at C:\buildslave\unity\build\Editor\Mono\EditorUtility.bindings.cs:34) InformationPanel:ShowDescriptorsPanel(Int32, Int32, Int32) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:77) DescriptorsOnSceneSaving:CheckDescriptorsSystem(Scene) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:42) DescriptorsOnSceneSaving:OnSceneSaving(Scene, String) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:18) UnityEditor.SceneManagement.EditorSceneManager:Internal_SceneSaving(Scene, String) (at C:\buildslave\unity\build\Editor\Mono\SceneManagement\EditorSceneManager.cs:68) UnityEditor.SceneManagement.EditorSceneManager:SaveOpenScenes() AutoCullingBaker:BakeCurrentScene() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:108) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:69) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Platform/Windows/EditorUtility.cpp line 1158] (Filename: Assets/simuzen/platform/utils/Graphics/Editor/DescriptorsOnSceneSaving.cs Line: 77) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.121 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Testland_Dynamic.unity - GUID: f384444e1846f354b945028397f60b48... done. [Time: 9.019400 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000118s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.55 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.15 ms. Baked Scene: Testland_Dynamic UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 219 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 451.8 MB. System memory in use after: 452.3 MB. Unloading 245 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.696500 ms (FindLiveObjects: 3.291800 ms CreateObjectMapping: 0.969100 ms MarkObjects: 31.174300 ms DeleteObjects: 0.259800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.3 MB. System memory in use after: 444.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.701400 ms (FindLiveObjects: 3.035100 ms CreateObjectMapping: 0.810700 ms MarkObjects: 30.802900 ms DeleteObjects: 0.051700 ms) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' time: 0.068700 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 446.7 MB. System memory in use after: 447.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 9816. Total: 65.069600 ms (FindLiveObjects: 5.799900 ms CreateObjectMapping: 1.427300 ms MarkObjects: 57.800800 ms DeleteObjects: 0.039800 ms) Baking Scene: Testland_StreetLight UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000008s Assembly Updater Post Process Assets time: 0.000117s Hashing assets (1 files)... 0.005 seconds file read: 0.000 seconds (0.191 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Testland_streetlight.unity - GUID: 708fa7c3df8207e48a1bfde7fe51390e... done. [Time: 22.256300 ms] Script Compilation Pipeline Post Process Assets time: 0.000016s Assembly Updater Post Process Assets time: 0.000119s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.11 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.15 ms. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.210 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Testland_streetlight.unity - GUID: 708fa7c3df8207e48a1bfde7fe51390e... done. [Time: 9.363100 ms] Script Compilation Pipeline Post Process Assets time: 0.000015s Assembly Updater Post Process Assets time: 0.000128s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.66 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.24 ms. Baked Scene: Testland_StreetLight UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' time: 0.023200 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 222 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 448.1 MB. System memory in use after: 448.6 MB. Unloading 350 unused Assets to reduce memory usage. Loaded Objects now: 9404. Total: 36.279500 ms (FindLiveObjects: 3.207600 ms CreateObjectMapping: 0.852300 ms MarkObjects: 31.940200 ms DeleteObjects: 0.278600 ms) Baking Scene: Testland_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Testland_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' time: 0.110900 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 450.6 MB. System memory in use after: 451.6 MB. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 11333. Total: 37.304600 ms (FindLiveObjects: 3.504800 ms CreateObjectMapping: 1.093000 ms MarkObjects: 32.647800 ms DeleteObjects: 0.058100 ms) Baking Scene: Testland_ParkedVehicles UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000009s Assembly Updater Post Process Assets time: 0.000118s Hashing assets (1 files)... 0.005 seconds file read: 0.000 seconds (0.215 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity - GUID: 86122a996b9072642b2de31f3fe22701... done. [Time: 19.202100 ms] Script Compilation Pipeline Post Process Assets time: 0.000041s Assembly Updater Post Process Assets time: 0.000190s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.07 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.17 ms. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.238 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity - GUID: 86122a996b9072642b2de31f3fe22701... done. [Time: 9.686300 ms] Script Compilation Pipeline Post Process Assets time: 0.000013s Assembly Updater Post Process Assets time: 0.000121s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.78 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.16 ms. Baked Scene: Testland_ParkedVehicles UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Bus.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Bus.unity' time: 0.041000 ms Unloading 246 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 451.1 MB. System memory in use after: 449.1 MB. Unloading 637 unused Assets to reduce memory usage. Loaded Objects now: 9282. Total: 35.838700 ms (FindLiveObjects: 3.573200 ms CreateObjectMapping: 0.959400 ms MarkObjects: 30.734800 ms DeleteObjects: 0.570100 ms) Baking Scene: Testland_Bus UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Testland_Bus UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 8 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 446.1 MB. System memory in use after: 446.2 MB. Unloading 233 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 59.445200 ms (FindLiveObjects: 2.873000 ms CreateObjectMapping: 0.780200 ms MarkObjects: 55.407600 ms DeleteObjects: 0.383300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.4 MB. System memory in use after: 444.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 56.287800 ms (FindLiveObjects: 4.079100 ms CreateObjectMapping: 1.428700 ms MarkObjects: 50.708700 ms DeleteObjects: 0.069600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.4 MB. System memory in use after: 444.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.132000 ms (FindLiveObjects: 2.635800 ms CreateObjectMapping: 0.656700 ms MarkObjects: 30.800200 ms DeleteObjects: 0.038000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.4 MB. System memory in use after: 444.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 33.590900 ms (FindLiveObjects: 2.810700 ms CreateObjectMapping: 0.725100 ms MarkObjects: 30.016300 ms DeleteObjects: 0.037400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.4 MB. System memory in use after: 444.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 60.177100 ms (FindLiveObjects: 3.087600 ms CreateObjectMapping: 1.859900 ms MarkObjects: 55.171200 ms DeleteObjects: 0.057200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.4 MB. System memory in use after: 444.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 41.462100 ms (FindLiveObjects: 2.741500 ms CreateObjectMapping: 0.725400 ms MarkObjects: 37.921800 ms DeleteObjects: 0.072200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.4 MB. System memory in use after: 444.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 47.310100 ms (FindLiveObjects: 4.939900 ms CreateObjectMapping: 1.994500 ms MarkObjects: 40.324700 ms DeleteObjects: 0.049500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.4 MB. System memory in use after: 444.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 56.723900 ms (FindLiveObjects: 5.628200 ms CreateObjectMapping: 1.759800 ms MarkObjects: 49.290200 ms DeleteObjects: 0.043700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.4 MB. System memory in use after: 445.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 44.364700 ms (FindLiveObjects: 3.401700 ms CreateObjectMapping: 0.934900 ms MarkObjects: 39.987900 ms DeleteObjects: 0.039000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.4 MB. System memory in use after: 445.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 38.334600 ms (FindLiveObjects: 3.159300 ms CreateObjectMapping: 0.929500 ms MarkObjects: 34.197400 ms DeleteObjects: 0.047400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.4 MB. System memory in use after: 445.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 45.177600 ms (FindLiveObjects: 4.266500 ms CreateObjectMapping: 1.104800 ms MarkObjects: 39.740800 ms DeleteObjects: 0.064300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.4 MB. System memory in use after: 445.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.922300 ms (FindLiveObjects: 3.114800 ms CreateObjectMapping: 0.839900 ms MarkObjects: 31.931500 ms DeleteObjects: 0.035100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.4 MB. System memory in use after: 445.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.802500 ms (FindLiveObjects: 3.188800 ms CreateObjectMapping: 0.836400 ms MarkObjects: 30.738600 ms DeleteObjects: 0.036900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.5 MB. System memory in use after: 445.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.937400 ms (FindLiveObjects: 3.061800 ms CreateObjectMapping: 0.810700 ms MarkObjects: 31.028900 ms DeleteObjects: 0.035100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.5 MB. System memory in use after: 445.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.446200 ms (FindLiveObjects: 3.221300 ms CreateObjectMapping: 0.885600 ms MarkObjects: 31.304200 ms DeleteObjects: 0.033400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.5 MB. System memory in use after: 445.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.759800 ms (FindLiveObjects: 3.076400 ms CreateObjectMapping: 0.923400 ms MarkObjects: 31.719500 ms DeleteObjects: 0.039300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.5 MB. System memory in use after: 445.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.616800 ms (FindLiveObjects: 3.380400 ms CreateObjectMapping: 0.918500 ms MarkObjects: 30.277500 ms DeleteObjects: 0.039400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.5 MB. System memory in use after: 445.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.359000 ms (FindLiveObjects: 3.145400 ms CreateObjectMapping: 0.913400 ms MarkObjects: 30.258300 ms DeleteObjects: 0.040900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.5 MB. System memory in use after: 445.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.851200 ms (FindLiveObjects: 2.605600 ms CreateObjectMapping: 0.699800 ms MarkObjects: 33.496700 ms DeleteObjects: 0.048300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.5 MB. System memory in use after: 445.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.684600 ms (FindLiveObjects: 3.444500 ms CreateObjectMapping: 0.838600 ms MarkObjects: 30.345100 ms DeleteObjects: 0.055000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.5 MB. System memory in use after: 445.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.808500 ms (FindLiveObjects: 3.195000 ms CreateObjectMapping: 0.927100 ms MarkObjects: 30.650800 ms DeleteObjects: 0.033800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.5 MB. System memory in use after: 445.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 54.742700 ms (FindLiveObjects: 5.240700 ms CreateObjectMapping: 1.465600 ms MarkObjects: 47.975000 ms DeleteObjects: 0.059300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.5 MB. System memory in use after: 445.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.333300 ms (FindLiveObjects: 2.900500 ms CreateObjectMapping: 0.760200 ms MarkObjects: 30.632100 ms DeleteObjects: 0.039500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.5 MB. System memory in use after: 445.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 42.901200 ms (FindLiveObjects: 5.054600 ms CreateObjectMapping: 1.783800 ms MarkObjects: 36.019400 ms DeleteObjects: 0.041300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.5 MB. System memory in use after: 445.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 37.648100 ms (FindLiveObjects: 4.406500 ms CreateObjectMapping: 1.208700 ms MarkObjects: 31.996800 ms DeleteObjects: 0.035000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.5 MB. System memory in use after: 445.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 39.680200 ms (FindLiveObjects: 2.953700 ms CreateObjectMapping: 0.816400 ms MarkObjects: 35.867900 ms DeleteObjects: 0.041300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.6 MB. System memory in use after: 445.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 43.973400 ms (FindLiveObjects: 2.940200 ms CreateObjectMapping: 0.813100 ms MarkObjects: 40.165900 ms DeleteObjects: 0.053200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.6 MB. System memory in use after: 445.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.878600 ms (FindLiveObjects: 2.990000 ms CreateObjectMapping: 0.791000 ms MarkObjects: 31.050900 ms DeleteObjects: 0.045600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.6 MB. System memory in use after: 445.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 45.767800 ms (FindLiveObjects: 2.847600 ms CreateObjectMapping: 0.692200 ms MarkObjects: 42.182900 ms DeleteObjects: 0.044200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.6 MB. System memory in use after: 445.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 40.067400 ms (FindLiveObjects: 3.478200 ms CreateObjectMapping: 1.306300 ms MarkObjects: 35.231800 ms DeleteObjects: 0.048900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.6 MB. System memory in use after: 445.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 33.501400 ms (FindLiveObjects: 2.841600 ms CreateObjectMapping: 0.804200 ms MarkObjects: 29.803200 ms DeleteObjects: 0.051600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.6 MB. System memory in use after: 445.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 43.419900 ms (FindLiveObjects: 3.683400 ms CreateObjectMapping: 0.892000 ms MarkObjects: 38.801300 ms DeleteObjects: 0.042200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.6 MB. System memory in use after: 445.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.701600 ms (FindLiveObjects: 2.809200 ms CreateObjectMapping: 0.699700 ms MarkObjects: 31.152200 ms DeleteObjects: 0.039500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.6 MB. System memory in use after: 445.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 39.032000 ms (FindLiveObjects: 3.649700 ms CreateObjectMapping: 0.803200 ms MarkObjects: 34.540000 ms DeleteObjects: 0.038300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.6 MB. System memory in use after: 445.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 37.702900 ms (FindLiveObjects: 3.070100 ms CreateObjectMapping: 0.920000 ms MarkObjects: 33.673700 ms DeleteObjects: 0.037900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.6 MB. System memory in use after: 445.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.006400 ms (FindLiveObjects: 3.085600 ms CreateObjectMapping: 0.826900 ms MarkObjects: 30.043800 ms DeleteObjects: 0.048500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.6 MB. System memory in use after: 445.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 46.639000 ms (FindLiveObjects: 5.365000 ms CreateObjectMapping: 1.598500 ms MarkObjects: 39.595400 ms DeleteObjects: 0.078700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.6 MB. System memory in use after: 445.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 33.545800 ms (FindLiveObjects: 2.973400 ms CreateObjectMapping: 0.734800 ms MarkObjects: 29.799300 ms DeleteObjects: 0.037400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.6 MB. System memory in use after: 445.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 57.718800 ms (FindLiveObjects: 5.189500 ms CreateObjectMapping: 1.595100 ms MarkObjects: 50.890100 ms DeleteObjects: 0.042100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.7 MB. System memory in use after: 445.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.320500 ms (FindLiveObjects: 3.200500 ms CreateObjectMapping: 0.849400 ms MarkObjects: 31.233200 ms DeleteObjects: 0.036500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.7 MB. System memory in use after: 445.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.130700 ms (FindLiveObjects: 3.119400 ms CreateObjectMapping: 0.899300 ms MarkObjects: 31.076800 ms DeleteObjects: 0.033900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.7 MB. System memory in use after: 445.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.597800 ms (FindLiveObjects: 3.061200 ms CreateObjectMapping: 0.906800 ms MarkObjects: 31.591100 ms DeleteObjects: 0.038000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.7 MB. System memory in use after: 445.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 39.635400 ms (FindLiveObjects: 3.216000 ms CreateObjectMapping: 1.133200 ms MarkObjects: 35.235500 ms DeleteObjects: 0.049600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.7 MB. System memory in use after: 445.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 37.811900 ms (FindLiveObjects: 2.797900 ms CreateObjectMapping: 0.739900 ms MarkObjects: 34.211000 ms DeleteObjects: 0.061800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.7 MB. System memory in use after: 445.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.718200 ms (FindLiveObjects: 2.732400 ms CreateObjectMapping: 0.737100 ms MarkObjects: 32.193700 ms DeleteObjects: 0.053900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.7 MB. System memory in use after: 445.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 38.697800 ms (FindLiveObjects: 2.982500 ms CreateObjectMapping: 1.023300 ms MarkObjects: 34.646400 ms DeleteObjects: 0.044100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.7 MB. System memory in use after: 445.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 33.802100 ms (FindLiveObjects: 2.928500 ms CreateObjectMapping: 0.754900 ms MarkObjects: 30.081100 ms DeleteObjects: 0.036700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.7 MB. System memory in use after: 445.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.190800 ms (FindLiveObjects: 2.899000 ms CreateObjectMapping: 0.792100 ms MarkObjects: 31.283200 ms DeleteObjects: 0.215500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.7 MB. System memory in use after: 445.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.063800 ms (FindLiveObjects: 3.106500 ms CreateObjectMapping: 0.883800 ms MarkObjects: 31.035800 ms DeleteObjects: 0.036200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.7 MB. System memory in use after: 445.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 41.529400 ms (FindLiveObjects: 3.486100 ms CreateObjectMapping: 0.939700 ms MarkObjects: 37.012000 ms DeleteObjects: 0.090000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.7 MB. System memory in use after: 445.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.038300 ms (FindLiveObjects: 2.908500 ms CreateObjectMapping: 0.901600 ms MarkObjects: 30.190200 ms DeleteObjects: 0.036800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.7 MB. System memory in use after: 445.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 57.004100 ms (FindLiveObjects: 4.756800 ms CreateObjectMapping: 1.751400 ms MarkObjects: 50.436400 ms DeleteObjects: 0.058200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.8 MB. System memory in use after: 445.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 44.899200 ms (FindLiveObjects: 5.601800 ms CreateObjectMapping: 1.621900 ms MarkObjects: 37.638600 ms DeleteObjects: 0.035200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.8 MB. System memory in use after: 445.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.426800 ms (FindLiveObjects: 2.844900 ms CreateObjectMapping: 0.770000 ms MarkObjects: 32.762300 ms DeleteObjects: 0.048700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.8 MB. System memory in use after: 445.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.340200 ms (FindLiveObjects: 2.908200 ms CreateObjectMapping: 0.749900 ms MarkObjects: 31.630500 ms DeleteObjects: 0.050100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.8 MB. System memory in use after: 445.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 44.396100 ms (FindLiveObjects: 4.610700 ms CreateObjectMapping: 1.242700 ms MarkObjects: 38.500900 ms DeleteObjects: 0.040000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.8 MB. System memory in use after: 445.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.210400 ms (FindLiveObjects: 2.963100 ms CreateObjectMapping: 0.804000 ms MarkObjects: 31.401000 ms DeleteObjects: 0.041300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.8 MB. System memory in use after: 445.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 64.942100 ms (FindLiveObjects: 4.701900 ms CreateObjectMapping: 1.526500 ms MarkObjects: 58.660100 ms DeleteObjects: 0.051800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.8 MB. System memory in use after: 445.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 44.833700 ms (FindLiveObjects: 3.348100 ms CreateObjectMapping: 0.871300 ms MarkObjects: 40.571100 ms DeleteObjects: 0.041800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.8 MB. System memory in use after: 445.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 37.280500 ms (FindLiveObjects: 3.309300 ms CreateObjectMapping: 0.936100 ms MarkObjects: 32.995500 ms DeleteObjects: 0.038200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.8 MB. System memory in use after: 445.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 38.786800 ms (FindLiveObjects: 3.265700 ms CreateObjectMapping: 0.837800 ms MarkObjects: 34.644100 ms DeleteObjects: 0.037600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.8 MB. System memory in use after: 445.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 40.729800 ms (FindLiveObjects: 3.523400 ms CreateObjectMapping: 1.101500 ms MarkObjects: 36.069400 ms DeleteObjects: 0.034200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.8 MB. System memory in use after: 445.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 38.886600 ms (FindLiveObjects: 3.290100 ms CreateObjectMapping: 0.871500 ms MarkObjects: 34.675800 ms DeleteObjects: 0.047900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.8 MB. System memory in use after: 445.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 54.249300 ms (FindLiveObjects: 3.287300 ms CreateObjectMapping: 1.074100 ms MarkObjects: 49.797100 ms DeleteObjects: 0.089400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.8 MB. System memory in use after: 445.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 39.323400 ms (FindLiveObjects: 3.231300 ms CreateObjectMapping: 1.043800 ms MarkObjects: 35.008600 ms DeleteObjects: 0.038900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.9 MB. System memory in use after: 445.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 38.620200 ms (FindLiveObjects: 2.843600 ms CreateObjectMapping: 0.896500 ms MarkObjects: 34.832100 ms DeleteObjects: 0.047100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.9 MB. System memory in use after: 445.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 45.796200 ms (FindLiveObjects: 3.072400 ms CreateObjectMapping: 0.938800 ms MarkObjects: 41.746300 ms DeleteObjects: 0.038000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.9 MB. System memory in use after: 445.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.522700 ms (FindLiveObjects: 3.186100 ms CreateObjectMapping: 0.849100 ms MarkObjects: 32.447200 ms DeleteObjects: 0.038900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.9 MB. System memory in use after: 445.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.079800 ms (FindLiveObjects: 2.934400 ms CreateObjectMapping: 0.813400 ms MarkObjects: 30.294300 ms DeleteObjects: 0.036900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.9 MB. System memory in use after: 445.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 39.048700 ms (FindLiveObjects: 2.968100 ms CreateObjectMapping: 0.821500 ms MarkObjects: 35.212900 ms DeleteObjects: 0.045200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.9 MB. System memory in use after: 445.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 71.785800 ms (FindLiveObjects: 4.009200 ms CreateObjectMapping: 1.253000 ms MarkObjects: 66.469700 ms DeleteObjects: 0.052700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.9 MB. System memory in use after: 445.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 48.759400 ms (FindLiveObjects: 3.003300 ms CreateObjectMapping: 0.934800 ms MarkObjects: 44.764200 ms DeleteObjects: 0.056200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.9 MB. System memory in use after: 445.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.817300 ms (FindLiveObjects: 3.070100 ms CreateObjectMapping: 0.904300 ms MarkObjects: 31.794100 ms DeleteObjects: 0.048100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.9 MB. System memory in use after: 445.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 38.233300 ms (FindLiveObjects: 3.430500 ms CreateObjectMapping: 0.967400 ms MarkObjects: 33.796400 ms DeleteObjects: 0.037900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.9 MB. System memory in use after: 445.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 45.545100 ms (FindLiveObjects: 4.465800 ms CreateObjectMapping: 1.361400 ms MarkObjects: 39.684700 ms DeleteObjects: 0.031900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.9 MB. System memory in use after: 445.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.678000 ms (FindLiveObjects: 3.003400 ms CreateObjectMapping: 0.733100 ms MarkObjects: 30.903100 ms DeleteObjects: 0.037600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.9 MB. System memory in use after: 445.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.852400 ms (FindLiveObjects: 2.935300 ms CreateObjectMapping: 0.685700 ms MarkObjects: 31.191300 ms DeleteObjects: 0.039100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.0 MB. System memory in use after: 445.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.069500 ms (FindLiveObjects: 3.052700 ms CreateObjectMapping: 0.859200 ms MarkObjects: 31.109000 ms DeleteObjects: 0.047600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.0 MB. System memory in use after: 445.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.334500 ms (FindLiveObjects: 3.165400 ms CreateObjectMapping: 0.854800 ms MarkObjects: 30.275600 ms DeleteObjects: 0.037000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.0 MB. System memory in use after: 445.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.334100 ms (FindLiveObjects: 2.992500 ms CreateObjectMapping: 0.812300 ms MarkObjects: 30.487400 ms DeleteObjects: 0.041100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.0 MB. System memory in use after: 445.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.548400 ms (FindLiveObjects: 3.014400 ms CreateObjectMapping: 0.760600 ms MarkObjects: 31.735800 ms DeleteObjects: 0.036800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.0 MB. System memory in use after: 445.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.410100 ms (FindLiveObjects: 2.930800 ms CreateObjectMapping: 0.733300 ms MarkObjects: 30.708400 ms DeleteObjects: 0.036700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.0 MB. System memory in use after: 445.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 51.741000 ms (FindLiveObjects: 4.078400 ms CreateObjectMapping: 1.236500 ms MarkObjects: 46.375800 ms DeleteObjects: 0.049100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.0 MB. System memory in use after: 445.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 38.268300 ms (FindLiveObjects: 3.104200 ms CreateObjectMapping: 1.051600 ms MarkObjects: 34.054900 ms DeleteObjects: 0.056600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.0 MB. System memory in use after: 445.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 53.163500 ms (FindLiveObjects: 5.598800 ms CreateObjectMapping: 1.655100 ms MarkObjects: 45.859400 ms DeleteObjects: 0.047700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.0 MB. System memory in use after: 445.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 42.957300 ms (FindLiveObjects: 2.919500 ms CreateObjectMapping: 0.775800 ms MarkObjects: 39.217000 ms DeleteObjects: 0.044300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.0 MB. System memory in use after: 445.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 40.206100 ms (FindLiveObjects: 3.093300 ms CreateObjectMapping: 0.813500 ms MarkObjects: 36.258400 ms DeleteObjects: 0.039800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.0 MB. System memory in use after: 445.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 42.493900 ms (FindLiveObjects: 5.261700 ms CreateObjectMapping: 1.795000 ms MarkObjects: 35.379900 ms DeleteObjects: 0.054900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.0 MB. System memory in use after: 445.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 33.402800 ms (FindLiveObjects: 2.790900 ms CreateObjectMapping: 0.720300 ms MarkObjects: 29.855900 ms DeleteObjects: 0.035000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.0 MB. System memory in use after: 445.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.373500 ms (FindLiveObjects: 2.913100 ms CreateObjectMapping: 1.007600 ms MarkObjects: 30.417100 ms DeleteObjects: 0.034800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.0 MB. System memory in use after: 445.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.038800 ms (FindLiveObjects: 2.989400 ms CreateObjectMapping: 0.787200 ms MarkObjects: 31.222000 ms DeleteObjects: 0.038800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.1 MB. System memory in use after: 445.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.303400 ms (FindLiveObjects: 3.344400 ms CreateObjectMapping: 0.934600 ms MarkObjects: 31.982900 ms DeleteObjects: 0.040100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.1 MB. System memory in use after: 445.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.895900 ms (FindLiveObjects: 3.168900 ms CreateObjectMapping: 0.878300 ms MarkObjects: 31.787800 ms DeleteObjects: 0.059800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.1 MB. System memory in use after: 445.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 61.218000 ms (FindLiveObjects: 3.158600 ms CreateObjectMapping: 0.980100 ms MarkObjects: 57.042000 ms DeleteObjects: 0.036200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.1 MB. System memory in use after: 445.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 37.185500 ms (FindLiveObjects: 4.446800 ms CreateObjectMapping: 1.319400 ms MarkObjects: 31.372200 ms DeleteObjects: 0.045600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.1 MB. System memory in use after: 445.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 37.778400 ms (FindLiveObjects: 2.981400 ms CreateObjectMapping: 0.855700 ms MarkObjects: 33.903700 ms DeleteObjects: 0.036700 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld.unity' time: 0.031700 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.6 MB. System memory in use after: 445.1 MB. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 9140. Total: 52.530600 ms (FindLiveObjects: 4.585900 ms CreateObjectMapping: 1.715200 ms MarkObjects: 46.173400 ms DeleteObjects: 0.054100 ms) Baking Scene: Waterworld UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Waterworld UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.5 MB. System memory in use after: 445.0 MB. Unloading 163 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.256800 ms (FindLiveObjects: 3.444700 ms CreateObjectMapping: 0.954700 ms MarkObjects: 30.691400 ms DeleteObjects: 0.165100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.4 MB. System memory in use after: 444.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.065600 ms (FindLiveObjects: 2.871200 ms CreateObjectMapping: 0.734200 ms MarkObjects: 32.419900 ms DeleteObjects: 0.039500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.4 MB. System memory in use after: 444.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 38.320400 ms (FindLiveObjects: 3.912100 ms CreateObjectMapping: 0.817300 ms MarkObjects: 33.542600 ms DeleteObjects: 0.047400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.4 MB. System memory in use after: 444.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 37.851000 ms (FindLiveObjects: 3.212600 ms CreateObjectMapping: 0.992800 ms MarkObjects: 33.603700 ms DeleteObjects: 0.041100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.4 MB. System memory in use after: 444.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 41.541900 ms (FindLiveObjects: 4.044600 ms CreateObjectMapping: 1.229900 ms MarkObjects: 36.226300 ms DeleteObjects: 0.039800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.4 MB. System memory in use after: 444.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.383100 ms (FindLiveObjects: 2.786300 ms CreateObjectMapping: 0.737500 ms MarkObjects: 31.820200 ms DeleteObjects: 0.037400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.4 MB. System memory in use after: 444.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 41.678400 ms (FindLiveObjects: 3.271900 ms CreateObjectMapping: 0.991400 ms MarkObjects: 37.362300 ms DeleteObjects: 0.051400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.4 MB. System memory in use after: 445.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.613900 ms (FindLiveObjects: 3.071700 ms CreateObjectMapping: 0.854000 ms MarkObjects: 30.645100 ms DeleteObjects: 0.042100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.4 MB. System memory in use after: 445.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 47.041600 ms (FindLiveObjects: 3.158200 ms CreateObjectMapping: 0.987900 ms MarkObjects: 42.855400 ms DeleteObjects: 0.039000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.4 MB. System memory in use after: 445.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 70.626300 ms (FindLiveObjects: 4.060200 ms CreateObjectMapping: 1.260900 ms MarkObjects: 65.227700 ms DeleteObjects: 0.075800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.4 MB. System memory in use after: 445.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 64.295900 ms (FindLiveObjects: 5.921700 ms CreateObjectMapping: 1.453000 ms MarkObjects: 56.844300 ms DeleteObjects: 0.053300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.4 MB. System memory in use after: 445.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 38.801200 ms (FindLiveObjects: 2.820000 ms CreateObjectMapping: 0.752600 ms MarkObjects: 35.187300 ms DeleteObjects: 0.040300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.5 MB. System memory in use after: 445.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.342900 ms (FindLiveObjects: 2.934200 ms CreateObjectMapping: 0.684300 ms MarkObjects: 30.685100 ms DeleteObjects: 0.038600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.5 MB. System memory in use after: 445.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.142400 ms (FindLiveObjects: 3.111100 ms CreateObjectMapping: 0.855300 ms MarkObjects: 31.136400 ms DeleteObjects: 0.038000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.5 MB. System memory in use after: 445.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.141800 ms (FindLiveObjects: 2.720700 ms CreateObjectMapping: 0.724900 ms MarkObjects: 30.658600 ms DeleteObjects: 0.036900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.5 MB. System memory in use after: 445.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 47.307200 ms (FindLiveObjects: 3.497500 ms CreateObjectMapping: 1.172800 ms MarkObjects: 42.596600 ms DeleteObjects: 0.039400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.5 MB. System memory in use after: 445.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.448100 ms (FindLiveObjects: 2.966700 ms CreateObjectMapping: 0.768700 ms MarkObjects: 30.674000 ms DeleteObjects: 0.037400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.5 MB. System memory in use after: 445.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 53.829500 ms (FindLiveObjects: 4.849800 ms CreateObjectMapping: 1.510600 ms MarkObjects: 47.427100 ms DeleteObjects: 0.040500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.5 MB. System memory in use after: 445.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 41.880000 ms (FindLiveObjects: 2.918100 ms CreateObjectMapping: 0.823200 ms MarkObjects: 38.099200 ms DeleteObjects: 0.038500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.5 MB. System memory in use after: 445.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.138900 ms (FindLiveObjects: 3.101800 ms CreateObjectMapping: 1.045100 ms MarkObjects: 29.953300 ms DeleteObjects: 0.037900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.5 MB. System memory in use after: 445.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.613000 ms (FindLiveObjects: 3.266600 ms CreateObjectMapping: 0.919600 ms MarkObjects: 30.355700 ms DeleteObjects: 0.054700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.5 MB. System memory in use after: 445.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.123200 ms (FindLiveObjects: 3.568000 ms CreateObjectMapping: 0.824700 ms MarkObjects: 30.685800 ms DeleteObjects: 0.043200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.5 MB. System memory in use after: 445.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 50.463700 ms (FindLiveObjects: 3.579200 ms CreateObjectMapping: 1.143200 ms MarkObjects: 45.688100 ms DeleteObjects: 0.052000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.5 MB. System memory in use after: 445.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.404600 ms (FindLiveObjects: 3.802700 ms CreateObjectMapping: 1.037600 ms MarkObjects: 30.528100 ms DeleteObjects: 0.034900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.5 MB. System memory in use after: 445.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.883100 ms (FindLiveObjects: 3.858000 ms CreateObjectMapping: 0.964100 ms MarkObjects: 30.003200 ms DeleteObjects: 0.055500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.6 MB. System memory in use after: 445.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.449400 ms (FindLiveObjects: 3.654800 ms CreateObjectMapping: 0.956500 ms MarkObjects: 31.782300 ms DeleteObjects: 0.054200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.6 MB. System memory in use after: 445.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.219900 ms (FindLiveObjects: 3.193600 ms CreateObjectMapping: 1.124200 ms MarkObjects: 30.862200 ms DeleteObjects: 0.038700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.6 MB. System memory in use after: 445.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.927500 ms (FindLiveObjects: 3.181700 ms CreateObjectMapping: 0.842700 ms MarkObjects: 32.866800 ms DeleteObjects: 0.034900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.6 MB. System memory in use after: 445.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.074700 ms (FindLiveObjects: 3.460100 ms CreateObjectMapping: 0.988500 ms MarkObjects: 30.590800 ms DeleteObjects: 0.034500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.6 MB. System memory in use after: 445.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.101400 ms (FindLiveObjects: 3.119100 ms CreateObjectMapping: 0.832400 ms MarkObjects: 32.115400 ms DeleteObjects: 0.033500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.6 MB. System memory in use after: 445.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.573600 ms (FindLiveObjects: 3.168800 ms CreateObjectMapping: 0.866300 ms MarkObjects: 32.499000 ms DeleteObjects: 0.038600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.6 MB. System memory in use after: 445.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 52.227400 ms (FindLiveObjects: 4.013100 ms CreateObjectMapping: 1.658600 ms MarkObjects: 46.510600 ms DeleteObjects: 0.043700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.6 MB. System memory in use after: 445.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 51.156600 ms (FindLiveObjects: 3.319700 ms CreateObjectMapping: 0.907300 ms MarkObjects: 46.832800 ms DeleteObjects: 0.095300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.6 MB. System memory in use after: 445.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.291300 ms (FindLiveObjects: 2.891800 ms CreateObjectMapping: 0.921700 ms MarkObjects: 32.434500 ms DeleteObjects: 0.042500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.6 MB. System memory in use after: 445.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.506300 ms (FindLiveObjects: 3.362800 ms CreateObjectMapping: 0.861700 ms MarkObjects: 31.236900 ms DeleteObjects: 0.043500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.6 MB. System memory in use after: 445.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.569900 ms (FindLiveObjects: 2.705800 ms CreateObjectMapping: 0.724900 ms MarkObjects: 33.086800 ms DeleteObjects: 0.051500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.6 MB. System memory in use after: 445.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.700700 ms (FindLiveObjects: 2.974600 ms CreateObjectMapping: 0.984200 ms MarkObjects: 30.703000 ms DeleteObjects: 0.037800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.6 MB. System memory in use after: 445.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.448200 ms (FindLiveObjects: 3.169100 ms CreateObjectMapping: 0.991600 ms MarkObjects: 31.250200 ms DeleteObjects: 0.036200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.7 MB. System memory in use after: 445.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 33.962400 ms (FindLiveObjects: 2.679000 ms CreateObjectMapping: 0.776700 ms MarkObjects: 30.459300 ms DeleteObjects: 0.046600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.7 MB. System memory in use after: 445.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.953800 ms (FindLiveObjects: 2.915900 ms CreateObjectMapping: 0.826400 ms MarkObjects: 33.140200 ms DeleteObjects: 0.070100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.7 MB. System memory in use after: 445.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.256500 ms (FindLiveObjects: 3.329300 ms CreateObjectMapping: 0.957900 ms MarkObjects: 30.923200 ms DeleteObjects: 0.045000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.7 MB. System memory in use after: 445.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 44.906500 ms (FindLiveObjects: 3.032700 ms CreateObjectMapping: 0.839600 ms MarkObjects: 40.976100 ms DeleteObjects: 0.057200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.7 MB. System memory in use after: 445.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.782900 ms (FindLiveObjects: 3.005200 ms CreateObjectMapping: 0.837500 ms MarkObjects: 30.899800 ms DeleteObjects: 0.039700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.7 MB. System memory in use after: 445.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.098000 ms (FindLiveObjects: 2.880200 ms CreateObjectMapping: 0.820500 ms MarkObjects: 31.360700 ms DeleteObjects: 0.035700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.7 MB. System memory in use after: 445.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.798500 ms (FindLiveObjects: 3.251100 ms CreateObjectMapping: 0.945600 ms MarkObjects: 30.558800 ms DeleteObjects: 0.041800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.7 MB. System memory in use after: 445.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 33.516900 ms (FindLiveObjects: 2.694700 ms CreateObjectMapping: 0.750600 ms MarkObjects: 30.038800 ms DeleteObjects: 0.031400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.7 MB. System memory in use after: 445.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.624200 ms (FindLiveObjects: 3.126000 ms CreateObjectMapping: 0.811600 ms MarkObjects: 30.648100 ms DeleteObjects: 0.036800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.7 MB. System memory in use after: 445.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 37.052900 ms (FindLiveObjects: 4.455500 ms CreateObjectMapping: 1.210500 ms MarkObjects: 31.339800 ms DeleteObjects: 0.046200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.7 MB. System memory in use after: 445.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 38.184700 ms (FindLiveObjects: 3.628400 ms CreateObjectMapping: 1.159300 ms MarkObjects: 33.359800 ms DeleteObjects: 0.036000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.7 MB. System memory in use after: 445.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.038600 ms (FindLiveObjects: 2.928100 ms CreateObjectMapping: 0.765000 ms MarkObjects: 31.295800 ms DeleteObjects: 0.048900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.7 MB. System memory in use after: 445.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.519200 ms (FindLiveObjects: 3.303800 ms CreateObjectMapping: 0.935400 ms MarkObjects: 32.227000 ms DeleteObjects: 0.051400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.8 MB. System memory in use after: 445.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.587300 ms (FindLiveObjects: 3.470800 ms CreateObjectMapping: 0.944200 ms MarkObjects: 32.132100 ms DeleteObjects: 0.039000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.8 MB. System memory in use after: 445.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 37.060300 ms (FindLiveObjects: 3.357500 ms CreateObjectMapping: 0.908000 ms MarkObjects: 32.755600 ms DeleteObjects: 0.038000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.8 MB. System memory in use after: 445.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.879900 ms (FindLiveObjects: 3.266100 ms CreateObjectMapping: 1.025900 ms MarkObjects: 31.551700 ms DeleteObjects: 0.035000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.8 MB. System memory in use after: 445.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 41.743300 ms (FindLiveObjects: 3.816100 ms CreateObjectMapping: 1.045000 ms MarkObjects: 36.822200 ms DeleteObjects: 0.058700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.8 MB. System memory in use after: 445.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 38.315200 ms (FindLiveObjects: 3.091400 ms CreateObjectMapping: 0.905200 ms MarkObjects: 34.273400 ms DeleteObjects: 0.044200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.8 MB. System memory in use after: 445.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 61.442100 ms (FindLiveObjects: 5.166200 ms CreateObjectMapping: 1.666300 ms MarkObjects: 54.567700 ms DeleteObjects: 0.039500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.8 MB. System memory in use after: 445.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.847300 ms (FindLiveObjects: 2.949200 ms CreateObjectMapping: 0.793300 ms MarkObjects: 33.051400 ms DeleteObjects: 0.052400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.8 MB. System memory in use after: 445.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 47.803700 ms (FindLiveObjects: 3.189300 ms CreateObjectMapping: 1.099800 ms MarkObjects: 43.469500 ms DeleteObjects: 0.044000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.8 MB. System memory in use after: 445.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 39.619100 ms (FindLiveObjects: 3.330500 ms CreateObjectMapping: 0.911300 ms MarkObjects: 35.327400 ms DeleteObjects: 0.048000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.8 MB. System memory in use after: 445.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.308800 ms (FindLiveObjects: 2.770200 ms CreateObjectMapping: 0.683600 ms MarkObjects: 30.805400 ms DeleteObjects: 0.048500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.8 MB. System memory in use after: 445.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.139900 ms (FindLiveObjects: 3.499400 ms CreateObjectMapping: 0.997200 ms MarkObjects: 30.604100 ms DeleteObjects: 0.037900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.8 MB. System memory in use after: 445.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.960100 ms (FindLiveObjects: 2.641000 ms CreateObjectMapping: 0.688000 ms MarkObjects: 31.591800 ms DeleteObjects: 0.038200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.8 MB. System memory in use after: 445.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 43.792000 ms (FindLiveObjects: 3.191200 ms CreateObjectMapping: 0.849600 ms MarkObjects: 39.664600 ms DeleteObjects: 0.085600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.9 MB. System memory in use after: 445.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 38.130700 ms (FindLiveObjects: 3.067100 ms CreateObjectMapping: 0.993800 ms MarkObjects: 34.031100 ms DeleteObjects: 0.037200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.9 MB. System memory in use after: 445.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.536700 ms (FindLiveObjects: 2.578200 ms CreateObjectMapping: 0.727100 ms MarkObjects: 33.190000 ms DeleteObjects: 0.040400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.9 MB. System memory in use after: 445.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 33.695000 ms (FindLiveObjects: 2.710700 ms CreateObjectMapping: 0.750500 ms MarkObjects: 30.198100 ms DeleteObjects: 0.035000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.9 MB. System memory in use after: 445.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.892700 ms (FindLiveObjects: 3.001700 ms CreateObjectMapping: 0.798200 ms MarkObjects: 31.053300 ms DeleteObjects: 0.038600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.9 MB. System memory in use after: 445.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 33.622700 ms (FindLiveObjects: 2.701500 ms CreateObjectMapping: 0.662900 ms MarkObjects: 30.218200 ms DeleteObjects: 0.038900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.9 MB. System memory in use after: 445.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 33.368300 ms (FindLiveObjects: 2.823900 ms CreateObjectMapping: 0.684000 ms MarkObjects: 29.823400 ms DeleteObjects: 0.035600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.9 MB. System memory in use after: 445.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 33.460000 ms (FindLiveObjects: 2.674600 ms CreateObjectMapping: 0.718500 ms MarkObjects: 30.028300 ms DeleteObjects: 0.037800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.9 MB. System memory in use after: 445.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 33.599000 ms (FindLiveObjects: 2.964800 ms CreateObjectMapping: 0.776200 ms MarkObjects: 29.819100 ms DeleteObjects: 0.038300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.9 MB. System memory in use after: 445.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.140600 ms (FindLiveObjects: 3.014200 ms CreateObjectMapping: 0.912000 ms MarkObjects: 31.172600 ms DeleteObjects: 0.040700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.9 MB. System memory in use after: 445.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.957200 ms (FindLiveObjects: 3.071300 ms CreateObjectMapping: 0.789500 ms MarkObjects: 32.060700 ms DeleteObjects: 0.035000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.9 MB. System memory in use after: 445.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.316700 ms (FindLiveObjects: 3.128100 ms CreateObjectMapping: 0.947200 ms MarkObjects: 32.203800 ms DeleteObjects: 0.036600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.9 MB. System memory in use after: 445.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 40.977500 ms (FindLiveObjects: 5.272300 ms CreateObjectMapping: 1.671300 ms MarkObjects: 33.984400 ms DeleteObjects: 0.046900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 444.9 MB. System memory in use after: 445.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 38.956100 ms (FindLiveObjects: 3.194500 ms CreateObjectMapping: 1.050100 ms MarkObjects: 34.657900 ms DeleteObjects: 0.052500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.0 MB. System memory in use after: 445.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 38.232900 ms (FindLiveObjects: 3.450000 ms CreateObjectMapping: 1.107900 ms MarkObjects: 33.636300 ms DeleteObjects: 0.037400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.0 MB. System memory in use after: 445.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 42.684500 ms (FindLiveObjects: 3.417900 ms CreateObjectMapping: 1.039100 ms MarkObjects: 38.190300 ms DeleteObjects: 0.036100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.0 MB. System memory in use after: 445.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.487900 ms (FindLiveObjects: 3.208700 ms CreateObjectMapping: 0.907100 ms MarkObjects: 32.331900 ms DeleteObjects: 0.039300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.0 MB. System memory in use after: 445.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 42.265900 ms (FindLiveObjects: 3.959700 ms CreateObjectMapping: 0.978600 ms MarkObjects: 37.285400 ms DeleteObjects: 0.041100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.0 MB. System memory in use after: 445.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 43.796900 ms (FindLiveObjects: 3.642100 ms CreateObjectMapping: 1.067200 ms MarkObjects: 39.011800 ms DeleteObjects: 0.074800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.0 MB. System memory in use after: 445.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 33.833600 ms (FindLiveObjects: 2.805100 ms CreateObjectMapping: 0.742600 ms MarkObjects: 30.244900 ms DeleteObjects: 0.039700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 445.0 MB. System memory in use after: 445.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 37.243200 ms (FindLiveObjects: 3.156300 ms CreateObjectMapping: 0.933200 ms MarkObjects: 33.101200 ms DeleteObjects: 0.051200 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Base.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Base.unity' time: 0.031600 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 447.8 MB. System memory in use after: 448.4 MB. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 9219. Total: 36.504900 ms (FindLiveObjects: 3.272600 ms CreateObjectMapping: 1.001800 ms MarkObjects: 32.189900 ms DeleteObjects: 0.039600 ms) Baking Scene: Waterworld_Base UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Waterworld_Base UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Terrain.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Terrain.unity' time: 0.046700 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 35 Unused Serialized files (Serialized files now loaded: 0) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEngine.Terrain:set_materialTemplate() CTS.CompleteTerrainShader:ApplyMaterial() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:932) CTS.CompleteTerrainShader:UpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:1048) CTS.CompleteTerrainShader:ApplyMaterialAndUpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:966) CTS.CompleteTerrainShader:OnEnable() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:565) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs Line: 932) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEngine.Terrain:set_materialTemplate() CTS.CompleteTerrainShader:ApplyMaterial() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:932) CTS.CompleteTerrainShader:UpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:1048) CTS.CompleteTerrainShader:ApplyMaterialAndUpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:966) CTS.CompleteTerrainShader:OnEnable() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:565) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs Line: 932) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEngine.Terrain:set_materialTemplate() CTS.CompleteTerrainShader:ApplyMaterial() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:932) CTS.CompleteTerrainShader:UpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:1048) CTS.CompleteTerrainShader:ApplyMaterialAndUpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:966) CTS.CompleteTerrainShader:OnEnable() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:565) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs Line: 932) System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 266 unused Assets to reduce memory usage. Loaded Objects now: 8893. Total: 36.207700 ms (FindLiveObjects: 3.172400 ms CreateObjectMapping: 0.906500 ms MarkObjects: 31.714600 ms DeleteObjects: 0.413100 ms) Baking Scene: Waterworld_Terrain UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Waterworld_Terrain UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Props.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Props.unity' time: 0.061100 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 5 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 29 unused Assets to reduce memory usage. Loaded Objects now: 157825. Total: 183.044900 ms (FindLiveObjects: 20.782200 ms CreateObjectMapping: 9.552700 ms MarkObjects: 152.278500 ms DeleteObjects: 0.430400 ms) Baking Scene: Waterworld_Props UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000017s Assembly Updater Post Process Assets time: 0.000127s Hashing assets (1 files)... 0.055 seconds file read: 0.019 seconds (35.692 MB) wait for write: 0.021 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.006 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.048 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Props.unity - GUID: 39439cfd2acd2ad4eb5f18130a0774cb... done. [Time: 15.065400 ms] Script Compilation Pipeline Post Process Assets time: 0.000018s Assembly Updater Post Process Assets time: 0.000177s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.30 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. Hashing assets (1 files)... 0.053 seconds file read: 0.029 seconds (37.244 MB) wait for write: 0.013 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.051 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Props.unity - GUID: 39439cfd2acd2ad4eb5f18130a0774cb... done. [Time: 28.865000 ms] Script Compilation Pipeline Post Process Assets time: 0.000026s Assembly Updater Post Process Assets time: 0.000293s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.52 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. Baked Scene: Waterworld_Props UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Buildings.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Buildings.unity' time: 0.264900 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 285 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.72 GB. System memory in use after: 0.72 GB. Unloading 774 unused Assets to reduce memory usage. Loaded Objects now: 26296. Total: 67.894500 ms (FindLiveObjects: 5.925100 ms CreateObjectMapping: 2.028200 ms MarkObjects: 59.112900 ms DeleteObjects: 0.827100 ms) Baking Scene: Waterworld_Buildings UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000013s Assembly Updater Post Process Assets time: 0.000219s Hashing assets (1 files)... 0.015 seconds file read: 0.007 seconds (3.690 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.009 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.005 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Buildings.unity - GUID: f6d427d62fc681347883368a67774001... done. [Time: 15.258900 ms] Script Compilation Pipeline Post Process Assets time: 0.000023s Assembly Updater Post Process Assets time: 0.000129s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.18 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.15 ms. Hashing assets (1 files)... 0.006 seconds file read: 0.003 seconds (3.895 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.005 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Buildings.unity - GUID: f6d427d62fc681347883368a67774001... done. [Time: 8.719600 ms] Script Compilation Pipeline Post Process Assets time: 0.000011s Assembly Updater Post Process Assets time: 0.000113s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.59 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.20 ms. Baked Scene: Waterworld_Buildings UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Dynamic.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Dynamic.unity' time: 0.045600 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 266 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.68 GB. Unloading 1547 unused Assets to reduce memory usage. Loaded Objects now: 8824. Total: 45.375300 ms (FindLiveObjects: 3.423200 ms CreateObjectMapping: 1.047700 ms MarkObjects: 32.712600 ms DeleteObjects: 8.191200 ms) Baking Scene: Waterworld_Dynamic UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Waterworld_Dynamic UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 461.7 MB. System memory in use after: 462.2 MB. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.987500 ms (FindLiveObjects: 3.078800 ms CreateObjectMapping: 0.871100 ms MarkObjects: 31.972500 ms DeleteObjects: 0.063800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 454.4 MB. System memory in use after: 455.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 38.887300 ms (FindLiveObjects: 3.563400 ms CreateObjectMapping: 1.006000 ms MarkObjects: 34.266500 ms DeleteObjects: 0.049800 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_streetlight.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_streetlight.unity' time: 0.038400 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 470.2 MB. System memory in use after: 472.2 MB. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 26236. Total: 57.161100 ms (FindLiveObjects: 5.520900 ms CreateObjectMapping: 1.704600 ms MarkObjects: 49.844500 ms DeleteObjects: 0.090200 ms) Baking Scene: Waterworld_StreetLight UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000010s Assembly Updater Post Process Assets time: 0.000121s Hashing assets (1 files)... 0.011 seconds file read: 0.004 seconds (4.534 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.006 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_streetlight.unity - GUID: 049d89990de03134cb0285e008ca325f... done. [Time: 29.860600 ms] Script Compilation Pipeline Post Process Assets time: 0.000018s Assembly Updater Post Process Assets time: 0.000160s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 10.60 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.23 ms. Hashing assets (1 files)... 0.009 seconds file read: 0.003 seconds (5.353 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.008 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_streetlight.unity - GUID: 049d89990de03134cb0285e008ca325f... done. [Time: 9.131300 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000119s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.37 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.15 ms. Baked Scene: Waterworld_StreetLight UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' time: 0.041400 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 222 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 462.0 MB. System memory in use after: 462.4 MB. Unloading 264 unused Assets to reduce memory usage. Loaded Objects now: 9103. Total: 40.297200 ms (FindLiveObjects: 3.268800 ms CreateObjectMapping: 1.105900 ms MarkObjects: 35.665600 ms DeleteObjects: 0.256000 ms) Baking Scene: Waterworld_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Waterworld_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_ParkedVehicles.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_ParkedVehicles.unity' time: 0.106800 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 3 Unused Serialized files (Serialized files now loaded: 0) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:112) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:64) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 112) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:112) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:64) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 112) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:112) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:64) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 112) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:112) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:64) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 112) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:112) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:64) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 112) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:112) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:64) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 112) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:112) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:64) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 112) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:112) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:64) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 112) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:112) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:64) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 112) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:112) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:64) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 112) System memory in use before: 464.7 MB. System memory in use after: 465.7 MB. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 12700. Total: 60.523500 ms (FindLiveObjects: 6.385200 ms CreateObjectMapping: 2.232700 ms MarkObjects: 51.837300 ms DeleteObjects: 0.065900 ms) Baking Scene: Waterworld_ParkedVehicles UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000009s Assembly Updater Post Process Assets time: 0.000126s Hashing assets (1 files)... 0.006 seconds file read: 0.001 seconds (0.484 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_ParkedVehicles.unity - GUID: b8a41b5dc21945d43a56cc0ba8b0dbbe... done. [Time: 14.640500 ms] Script Compilation Pipeline Post Process Assets time: 0.000013s Assembly Updater Post Process Assets time: 0.000120s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.44 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.19 ms. Cancelling DisplayDialogComplex: ERROR BakedDescriptorsSystem 102 Gameobjects en el sistema bakeado 85 Gameobjects en la escena 0 Nulos en el sistema bakeado ¿Qué hacemos? This should not be called in batch mode. UnityEditor.EditorUtility:DisplayDialogComplex() InformationPanel:ShowDescriptorsPanel(Int32, Int32, Int32) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:62) DescriptorsOnSceneSaving:CheckDescriptorsSystem(Scene) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:42) DescriptorsOnSceneSaving:OnSceneSaving(Scene, String) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:18) UnityEditor.SceneManagement.EditorSceneManager:Internal_SceneSaving(Scene, String) (at C:\buildslave\unity\build\Editor\Mono\SceneManagement\EditorSceneManager.cs:68) UnityEditor.SceneManagement.EditorSceneManager:SaveOpenScenes() AutoCullingBaker:BakeCurrentScene() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:108) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:69) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Platform/Windows/EditorUtility.cpp line 1251] (Filename: Assets/simuzen/platform/utils/Graphics/Editor/DescriptorsOnSceneSaving.cs Line: 62) Cancelling DisplayDialog: Guardamos y no rehacemos el sistema La escena no tendra todos los comportamientos de los descriptores, recuerda repasar el sistema. This should not be called in batch mode. UnityEditor.EditorUtility:DisplayDialog() UnityEditor.EditorUtility:DisplayDialog(String, String, String) (at C:\buildslave\unity\build\Editor\Mono\EditorUtility.bindings.cs:34) InformationPanel:ShowDescriptorsPanel(Int32, Int32, Int32) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:77) DescriptorsOnSceneSaving:CheckDescriptorsSystem(Scene) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:42) DescriptorsOnSceneSaving:OnSceneSaving(Scene, String) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:18) UnityEditor.SceneManagement.EditorSceneManager:Internal_SceneSaving(Scene, String) (at C:\buildslave\unity\build\Editor\Mono\SceneManagement\EditorSceneManager.cs:68) UnityEditor.SceneManagement.EditorSceneManager:SaveOpenScenes() AutoCullingBaker:BakeCurrentScene() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:108) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:69) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Platform/Windows/EditorUtility.cpp line 1158] (Filename: Assets/simuzen/platform/utils/Graphics/Editor/DescriptorsOnSceneSaving.cs Line: 77) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.494 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_ParkedVehicles.unity - GUID: b8a41b5dc21945d43a56cc0ba8b0dbbe... done. [Time: 8.848900 ms] Script Compilation Pipeline Post Process Assets time: 0.000013s Assembly Updater Post Process Assets time: 0.000123s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.63 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.23 ms. Baked Scene: Waterworld_ParkedVehicles UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 243 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 469.0 MB. System memory in use after: 467.3 MB. Unloading 571 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.559500 ms (FindLiveObjects: 3.269100 ms CreateObjectMapping: 1.141000 ms MarkObjects: 30.721000 ms DeleteObjects: 0.427500 ms) Opening scene 'Assets/contents/Sceneries/amba/Common/Scenes/AMBA.unity' Load scene 'Assets/contents/Sceneries/amba/Common/Scenes/AMBA.unity' time: 0.055500 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 455.3 MB. System memory in use after: 455.8 MB. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 9144. Total: 34.897800 ms (FindLiveObjects: 3.107700 ms CreateObjectMapping: 0.900500 ms MarkObjects: 30.839700 ms DeleteObjects: 0.048700 ms) Baking Scene: AMBA UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: AMBA UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/amba/Localization/AR/Scenes/AR_AMBA.unity' Load scene 'Assets/contents/Sceneries/amba/Localization/AR/Scenes/AR_AMBA.unity' time: 0.029300 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 5 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 474.4 MB. System memory in use after: 476.6 MB. Unloading 165 unused Assets to reduce memory usage. Loaded Objects now: 34350. Total: 79.082500 ms (FindLiveObjects: 6.674900 ms CreateObjectMapping: 2.465500 ms MarkObjects: 69.685800 ms DeleteObjects: 0.254900 ms) Baking Scene: AR_AMBA UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000010s Assembly Updater Post Process Assets time: 0.000133s Hashing assets (1 files)... 0.016 seconds file read: 0.004 seconds (8.440 MB) wait for write: 0.002 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.011 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/amba/Localization/AR/Scenes/AR_AMBA.unity - GUID: 33f714dce4ae2244eb4abbe106ade4aa... done. [Time: 14.834900 ms] Script Compilation Pipeline Post Process Assets time: 0.000013s Assembly Updater Post Process Assets time: 0.000118s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.15 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.14 ms. Cancelling DisplayDialogComplex: ERROR BakedDescriptorsSystem 0 Gameobjects en el sistema bakeado 2234 Gameobjects en la escena 0 Nulos en el sistema bakeado ¿Qué hacemos? This should not be called in batch mode. UnityEditor.EditorUtility:DisplayDialogComplex() InformationPanel:ShowDescriptorsPanel(Int32, Int32, Int32) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:62) DescriptorsOnSceneSaving:CheckDescriptorsSystem(Scene) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:42) DescriptorsOnSceneSaving:OnSceneSaving(Scene, String) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:18) UnityEditor.SceneManagement.EditorSceneManager:Internal_SceneSaving(Scene, String) (at C:\buildslave\unity\build\Editor\Mono\SceneManagement\EditorSceneManager.cs:68) UnityEditor.SceneManagement.EditorSceneManager:SaveOpenScenes() AutoCullingBaker:BakeCurrentScene() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:108) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:69) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Platform/Windows/EditorUtility.cpp line 1251] (Filename: Assets/simuzen/platform/utils/Graphics/Editor/DescriptorsOnSceneSaving.cs Line: 62) Cancelling DisplayDialog: Guardamos y no rehacemos el sistema La escena no tendra todos los comportamientos de los descriptores, recuerda repasar el sistema. This should not be called in batch mode. UnityEditor.EditorUtility:DisplayDialog() UnityEditor.EditorUtility:DisplayDialog(String, String, String) (at C:\buildslave\unity\build\Editor\Mono\EditorUtility.bindings.cs:34) InformationPanel:ShowDescriptorsPanel(Int32, Int32, Int32) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:77) DescriptorsOnSceneSaving:CheckDescriptorsSystem(Scene) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:42) DescriptorsOnSceneSaving:OnSceneSaving(Scene, String) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:18) UnityEditor.SceneManagement.EditorSceneManager:Internal_SceneSaving(Scene, String) (at C:\buildslave\unity\build\Editor\Mono\SceneManagement\EditorSceneManager.cs:68) UnityEditor.SceneManagement.EditorSceneManager:SaveOpenScenes() AutoCullingBaker:BakeCurrentScene() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:108) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:69) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Platform/Windows/EditorUtility.cpp line 1158] (Filename: Assets/simuzen/platform/utils/Graphics/Editor/DescriptorsOnSceneSaving.cs Line: 77) Hashing assets (1 files)... 0.013 seconds file read: 0.004 seconds (9.254 MB) wait for write: 0.003 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.013 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/amba/Localization/AR/Scenes/AR_AMBA.unity - GUID: 33f714dce4ae2244eb4abbe106ade4aa... done. [Time: 9.360700 ms] Script Compilation Pipeline Post Process Assets time: 0.000011s Assembly Updater Post Process Assets time: 0.000114s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.56 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.20 ms. Baked Scene: AR_AMBA UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 293 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.2 MB. System memory in use after: 464.3 MB. Unloading 599 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 43.956300 ms (FindLiveObjects: 3.414500 ms CreateObjectMapping: 0.920300 ms MarkObjects: 38.946900 ms DeleteObjects: 0.673600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 454.6 MB. System memory in use after: 455.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 37.279700 ms (FindLiveObjects: 3.236100 ms CreateObjectMapping: 0.859600 ms MarkObjects: 33.142800 ms DeleteObjects: 0.039800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 454.6 MB. System memory in use after: 455.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 49.452300 ms (FindLiveObjects: 3.791800 ms CreateObjectMapping: 1.093900 ms MarkObjects: 44.513600 ms DeleteObjects: 0.051800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 454.6 MB. System memory in use after: 455.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 80.000700 ms (FindLiveObjects: 4.983000 ms CreateObjectMapping: 1.676000 ms MarkObjects: 73.299400 ms DeleteObjects: 0.039900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 454.6 MB. System memory in use after: 455.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 39.571500 ms (FindLiveObjects: 3.058600 ms CreateObjectMapping: 1.208500 ms MarkObjects: 35.264400 ms DeleteObjects: 0.038700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 454.6 MB. System memory in use after: 455.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.599100 ms (FindLiveObjects: 3.046900 ms CreateObjectMapping: 0.794000 ms MarkObjects: 31.717500 ms DeleteObjects: 0.039700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 454.6 MB. System memory in use after: 455.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.482400 ms (FindLiveObjects: 2.851300 ms CreateObjectMapping: 0.708900 ms MarkObjects: 30.884500 ms DeleteObjects: 0.036600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 454.6 MB. System memory in use after: 455.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 37.073900 ms (FindLiveObjects: 3.131200 ms CreateObjectMapping: 0.854800 ms MarkObjects: 33.044200 ms DeleteObjects: 0.042400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 454.7 MB. System memory in use after: 455.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.364900 ms (FindLiveObjects: 3.161800 ms CreateObjectMapping: 0.873400 ms MarkObjects: 31.289800 ms DeleteObjects: 0.038700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 454.7 MB. System memory in use after: 455.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.783300 ms (FindLiveObjects: 3.426000 ms CreateObjectMapping: 0.895500 ms MarkObjects: 32.424700 ms DeleteObjects: 0.036100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 454.7 MB. System memory in use after: 455.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 38.464900 ms (FindLiveObjects: 2.640300 ms CreateObjectMapping: 0.700100 ms MarkObjects: 35.036700 ms DeleteObjects: 0.086600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 454.7 MB. System memory in use after: 455.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 37.790600 ms (FindLiveObjects: 2.868500 ms CreateObjectMapping: 0.770000 ms MarkObjects: 34.112300 ms DeleteObjects: 0.038600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 454.7 MB. System memory in use after: 455.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.704400 ms (FindLiveObjects: 2.974600 ms CreateObjectMapping: 0.890400 ms MarkObjects: 31.802300 ms DeleteObjects: 0.036300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 454.7 MB. System memory in use after: 455.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.574800 ms (FindLiveObjects: 3.064500 ms CreateObjectMapping: 0.854800 ms MarkObjects: 31.618200 ms DeleteObjects: 0.036200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 454.7 MB. System memory in use after: 455.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.724200 ms (FindLiveObjects: 3.022000 ms CreateObjectMapping: 1.006700 ms MarkObjects: 32.659600 ms DeleteObjects: 0.034500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 454.7 MB. System memory in use after: 455.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.603700 ms (FindLiveObjects: 2.846100 ms CreateObjectMapping: 0.710800 ms MarkObjects: 32.996400 ms DeleteObjects: 0.049400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 454.7 MB. System memory in use after: 455.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 50.232400 ms (FindLiveObjects: 5.157000 ms CreateObjectMapping: 1.323500 ms MarkObjects: 43.715300 ms DeleteObjects: 0.034700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 454.7 MB. System memory in use after: 455.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 39.569700 ms (FindLiveObjects: 3.219700 ms CreateObjectMapping: 0.950300 ms MarkObjects: 35.347400 ms DeleteObjects: 0.051300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 454.7 MB. System memory in use after: 455.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 42.435500 ms (FindLiveObjects: 3.647400 ms CreateObjectMapping: 0.997000 ms MarkObjects: 37.723700 ms DeleteObjects: 0.066300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 454.7 MB. System memory in use after: 455.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 50.458400 ms (FindLiveObjects: 3.751500 ms CreateObjectMapping: 1.013800 ms MarkObjects: 45.644500 ms DeleteObjects: 0.047800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 454.7 MB. System memory in use after: 455.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 49.376300 ms (FindLiveObjects: 2.626500 ms CreateObjectMapping: 0.818400 ms MarkObjects: 45.881000 ms DeleteObjects: 0.049300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 454.8 MB. System memory in use after: 455.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 41.896100 ms (FindLiveObjects: 2.878000 ms CreateObjectMapping: 1.640200 ms MarkObjects: 37.316800 ms DeleteObjects: 0.059300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 454.8 MB. System memory in use after: 455.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 49.134400 ms (FindLiveObjects: 3.961500 ms CreateObjectMapping: 1.076200 ms MarkObjects: 44.050100 ms DeleteObjects: 0.045500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 454.8 MB. System memory in use after: 455.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.902800 ms (FindLiveObjects: 3.107000 ms CreateObjectMapping: 0.870300 ms MarkObjects: 32.886800 ms DeleteObjects: 0.037300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 454.8 MB. System memory in use after: 455.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.899000 ms (FindLiveObjects: 3.444300 ms CreateObjectMapping: 0.996200 ms MarkObjects: 31.389500 ms DeleteObjects: 0.067600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 454.8 MB. System memory in use after: 455.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 56.319800 ms (FindLiveObjects: 3.064800 ms CreateObjectMapping: 2.349500 ms MarkObjects: 50.868500 ms DeleteObjects: 0.036100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 454.8 MB. System memory in use after: 455.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 37.619600 ms (FindLiveObjects: 2.716500 ms CreateObjectMapping: 0.740300 ms MarkObjects: 34.115900 ms DeleteObjects: 0.045600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 454.8 MB. System memory in use after: 455.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.231100 ms (FindLiveObjects: 2.897200 ms CreateObjectMapping: 0.727700 ms MarkObjects: 31.569000 ms DeleteObjects: 0.036300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 454.8 MB. System memory in use after: 455.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.119500 ms (FindLiveObjects: 3.285100 ms CreateObjectMapping: 0.897600 ms MarkObjects: 30.894300 ms DeleteObjects: 0.041500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 454.8 MB. System memory in use after: 455.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.822400 ms (FindLiveObjects: 3.116300 ms CreateObjectMapping: 0.860100 ms MarkObjects: 32.809400 ms DeleteObjects: 0.035200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 454.8 MB. System memory in use after: 455.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.532500 ms (FindLiveObjects: 3.093900 ms CreateObjectMapping: 0.868100 ms MarkObjects: 32.535700 ms DeleteObjects: 0.033800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 454.8 MB. System memory in use after: 455.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 37.518000 ms (FindLiveObjects: 2.918700 ms CreateObjectMapping: 0.801800 ms MarkObjects: 33.761900 ms DeleteObjects: 0.034900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 454.8 MB. System memory in use after: 455.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.271800 ms (FindLiveObjects: 3.057700 ms CreateObjectMapping: 1.031200 ms MarkObjects: 32.147900 ms DeleteObjects: 0.033900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 454.8 MB. System memory in use after: 455.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 39.576000 ms (FindLiveObjects: 3.182100 ms CreateObjectMapping: 1.056900 ms MarkObjects: 35.285800 ms DeleteObjects: 0.050200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 454.8 MB. System memory in use after: 455.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 56.597000 ms (FindLiveObjects: 4.957100 ms CreateObjectMapping: 1.580600 ms MarkObjects: 50.012600 ms DeleteObjects: 0.044800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 454.9 MB. System memory in use after: 455.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 43.141900 ms (FindLiveObjects: 5.310000 ms CreateObjectMapping: 1.663500 ms MarkObjects: 36.128700 ms DeleteObjects: 0.037300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 454.9 MB. System memory in use after: 455.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.281600 ms (FindLiveObjects: 3.099600 ms CreateObjectMapping: 0.790500 ms MarkObjects: 32.349300 ms DeleteObjects: 0.040700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 454.9 MB. System memory in use after: 455.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.184400 ms (FindLiveObjects: 3.134600 ms CreateObjectMapping: 0.868000 ms MarkObjects: 32.142800 ms DeleteObjects: 0.038100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 454.9 MB. System memory in use after: 455.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 39.657300 ms (FindLiveObjects: 4.382600 ms CreateObjectMapping: 1.096700 ms MarkObjects: 34.120500 ms DeleteObjects: 0.056200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 454.9 MB. System memory in use after: 455.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.364700 ms (FindLiveObjects: 3.104500 ms CreateObjectMapping: 0.852900 ms MarkObjects: 32.354600 ms DeleteObjects: 0.051000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 454.9 MB. System memory in use after: 455.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.881500 ms (FindLiveObjects: 2.749000 ms CreateObjectMapping: 0.726100 ms MarkObjects: 32.354400 ms DeleteObjects: 0.051100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 454.9 MB. System memory in use after: 455.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 40.018600 ms (FindLiveObjects: 3.871400 ms CreateObjectMapping: 1.344700 ms MarkObjects: 34.757900 ms DeleteObjects: 0.043100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 454.9 MB. System memory in use after: 455.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.660200 ms (FindLiveObjects: 3.322200 ms CreateObjectMapping: 1.017400 ms MarkObjects: 31.284400 ms DeleteObjects: 0.035400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 454.9 MB. System memory in use after: 455.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 46.712300 ms (FindLiveObjects: 2.868300 ms CreateObjectMapping: 0.709700 ms MarkObjects: 43.053400 ms DeleteObjects: 0.079800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 454.9 MB. System memory in use after: 455.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 40.544000 ms (FindLiveObjects: 3.530300 ms CreateObjectMapping: 0.982400 ms MarkObjects: 35.977700 ms DeleteObjects: 0.052400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 454.9 MB. System memory in use after: 455.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 71.718400 ms (FindLiveObjects: 3.788000 ms CreateObjectMapping: 1.427600 ms MarkObjects: 66.452200 ms DeleteObjects: 0.049200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 454.9 MB. System memory in use after: 455.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 41.827800 ms (FindLiveObjects: 5.958200 ms CreateObjectMapping: 0.998500 ms MarkObjects: 34.798500 ms DeleteObjects: 0.070200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 454.9 MB. System memory in use after: 455.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 41.330000 ms (FindLiveObjects: 2.958800 ms CreateObjectMapping: 0.768900 ms MarkObjects: 37.553900 ms DeleteObjects: 0.047200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 455.0 MB. System memory in use after: 455.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 39.939100 ms (FindLiveObjects: 3.072400 ms CreateObjectMapping: 0.828800 ms MarkObjects: 35.986400 ms DeleteObjects: 0.050200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 455.0 MB. System memory in use after: 455.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 71.870300 ms (FindLiveObjects: 3.979000 ms CreateObjectMapping: 1.560300 ms MarkObjects: 66.267400 ms DeleteObjects: 0.061900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 455.0 MB. System memory in use after: 455.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.833300 ms (FindLiveObjects: 3.049200 ms CreateObjectMapping: 0.910700 ms MarkObjects: 32.838300 ms DeleteObjects: 0.034000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 455.0 MB. System memory in use after: 455.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 62.087500 ms (FindLiveObjects: 4.158100 ms CreateObjectMapping: 1.507500 ms MarkObjects: 56.358800 ms DeleteObjects: 0.061800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 455.0 MB. System memory in use after: 455.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 39.910800 ms (FindLiveObjects: 3.155000 ms CreateObjectMapping: 0.903700 ms MarkObjects: 35.812100 ms DeleteObjects: 0.039200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 455.0 MB. System memory in use after: 455.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 37.953700 ms (FindLiveObjects: 2.942400 ms CreateObjectMapping: 0.850300 ms MarkObjects: 34.117600 ms DeleteObjects: 0.042500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 455.0 MB. System memory in use after: 455.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.996500 ms (FindLiveObjects: 2.935600 ms CreateObjectMapping: 0.773600 ms MarkObjects: 32.242500 ms DeleteObjects: 0.043800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 455.0 MB. System memory in use after: 455.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 38.694900 ms (FindLiveObjects: 3.533100 ms CreateObjectMapping: 0.888500 ms MarkObjects: 34.229800 ms DeleteObjects: 0.041800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 455.0 MB. System memory in use after: 455.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 45.601300 ms (FindLiveObjects: 2.800000 ms CreateObjectMapping: 0.764600 ms MarkObjects: 41.982500 ms DeleteObjects: 0.053600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 455.0 MB. System memory in use after: 455.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 71.009400 ms (FindLiveObjects: 7.588300 ms CreateObjectMapping: 1.665200 ms MarkObjects: 61.698800 ms DeleteObjects: 0.050200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 455.0 MB. System memory in use after: 455.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 38.955900 ms (FindLiveObjects: 3.063600 ms CreateObjectMapping: 0.860400 ms MarkObjects: 34.980700 ms DeleteObjects: 0.049800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 455.0 MB. System memory in use after: 455.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 56.149200 ms (FindLiveObjects: 4.524700 ms CreateObjectMapping: 1.456800 ms MarkObjects: 50.121400 ms DeleteObjects: 0.044900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 455.0 MB. System memory in use after: 455.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.794500 ms (FindLiveObjects: 3.895600 ms CreateObjectMapping: 0.819000 ms MarkObjects: 32.041600 ms DeleteObjects: 0.037000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 455.1 MB. System memory in use after: 455.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.889000 ms (FindLiveObjects: 2.817800 ms CreateObjectMapping: 0.810700 ms MarkObjects: 32.219500 ms DeleteObjects: 0.040000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 455.1 MB. System memory in use after: 455.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 43.246800 ms (FindLiveObjects: 2.731000 ms CreateObjectMapping: 0.763700 ms MarkObjects: 39.713300 ms DeleteObjects: 0.037800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 455.1 MB. System memory in use after: 455.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.870900 ms (FindLiveObjects: 2.739400 ms CreateObjectMapping: 0.708700 ms MarkObjects: 32.363100 ms DeleteObjects: 0.058600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 455.1 MB. System memory in use after: 455.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.028600 ms (FindLiveObjects: 3.359600 ms CreateObjectMapping: 1.005200 ms MarkObjects: 31.624300 ms DeleteObjects: 0.038100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 455.1 MB. System memory in use after: 455.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 43.387400 ms (FindLiveObjects: 2.717800 ms CreateObjectMapping: 0.709500 ms MarkObjects: 39.869600 ms DeleteObjects: 0.089200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 455.1 MB. System memory in use after: 455.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.293500 ms (FindLiveObjects: 3.384000 ms CreateObjectMapping: 0.921700 ms MarkObjects: 31.949400 ms DeleteObjects: 0.037200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 455.1 MB. System memory in use after: 455.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.957900 ms (FindLiveObjects: 3.120100 ms CreateObjectMapping: 0.910000 ms MarkObjects: 31.890700 ms DeleteObjects: 0.035500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 455.1 MB. System memory in use after: 455.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 34.702100 ms (FindLiveObjects: 2.851500 ms CreateObjectMapping: 0.857900 ms MarkObjects: 30.956700 ms DeleteObjects: 0.034900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 455.1 MB. System memory in use after: 455.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 37.113100 ms (FindLiveObjects: 3.260500 ms CreateObjectMapping: 0.894300 ms MarkObjects: 32.920000 ms DeleteObjects: 0.037100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 455.1 MB. System memory in use after: 455.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.006500 ms (FindLiveObjects: 3.134200 ms CreateObjectMapping: 0.925800 ms MarkObjects: 30.898000 ms DeleteObjects: 0.047400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 455.1 MB. System memory in use after: 455.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.456600 ms (FindLiveObjects: 3.021700 ms CreateObjectMapping: 0.863100 ms MarkObjects: 32.536900 ms DeleteObjects: 0.033900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 455.1 MB. System memory in use after: 455.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 40.131800 ms (FindLiveObjects: 4.389500 ms CreateObjectMapping: 1.121800 ms MarkObjects: 34.580800 ms DeleteObjects: 0.038300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 455.1 MB. System memory in use after: 455.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 37.109700 ms (FindLiveObjects: 3.018400 ms CreateObjectMapping: 0.917000 ms MarkObjects: 33.138500 ms DeleteObjects: 0.034600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 455.2 MB. System memory in use after: 455.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 40.151100 ms (FindLiveObjects: 2.908500 ms CreateObjectMapping: 0.787000 ms MarkObjects: 36.404300 ms DeleteObjects: 0.050000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 455.2 MB. System memory in use after: 455.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 38.302100 ms (FindLiveObjects: 3.050400 ms CreateObjectMapping: 0.971800 ms MarkObjects: 34.227400 ms DeleteObjects: 0.051600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 455.2 MB. System memory in use after: 455.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 41.935800 ms (FindLiveObjects: 4.024100 ms CreateObjectMapping: 1.212100 ms MarkObjects: 36.663100 ms DeleteObjects: 0.035200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 455.2 MB. System memory in use after: 455.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.495700 ms (FindLiveObjects: 3.077400 ms CreateObjectMapping: 0.895800 ms MarkObjects: 32.474000 ms DeleteObjects: 0.047500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 455.2 MB. System memory in use after: 455.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.264700 ms (FindLiveObjects: 3.059600 ms CreateObjectMapping: 0.960800 ms MarkObjects: 32.190900 ms DeleteObjects: 0.052300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 455.2 MB. System memory in use after: 455.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 37.743800 ms (FindLiveObjects: 3.421800 ms CreateObjectMapping: 0.978900 ms MarkObjects: 33.306100 ms DeleteObjects: 0.035800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 455.2 MB. System memory in use after: 455.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.547100 ms (FindLiveObjects: 3.002700 ms CreateObjectMapping: 0.829400 ms MarkObjects: 31.677100 ms DeleteObjects: 0.036500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 455.2 MB. System memory in use after: 455.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 36.625700 ms (FindLiveObjects: 3.220300 ms CreateObjectMapping: 0.916900 ms MarkObjects: 32.446700 ms DeleteObjects: 0.040600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 455.2 MB. System memory in use after: 455.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 35.745900 ms (FindLiveObjects: 3.456200 ms CreateObjectMapping: 0.871000 ms MarkObjects: 31.380900 ms DeleteObjects: 0.037000 ms) Opening scene 'Assets/contents/Sceneries/amba/Common/Scenes/AMBA_Base.unity' Load scene 'Assets/contents/Sceneries/amba/Common/Scenes/AMBA_Base.unity' time: 0.042500 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Lighting data asset ‘LightingData-3’ is inconsistent because 570 files out of 2850 are missing. Please use Generate Lighting to rebuild the lighting data. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/GI/Enlighten/LightingDataAsset.cpp line 252] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) System memory in use before: 0.60 GB. System memory in use after: 0.60 GB. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 51409. Total: 68.588500 ms (FindLiveObjects: 9.984000 ms CreateObjectMapping: 4.712200 ms MarkObjects: 53.784000 ms DeleteObjects: 0.107100 ms) Baking Scene: AMBA_Base UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000013s Assembly Updater Post Process Assets time: 0.000170s Hashing assets (1 files)... 0.011 seconds file read: 0.003 seconds (5.047 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.007 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/amba/Common/Scenes/AMBA_Base.unity - GUID: 131e86b6e07580440ba2f6d251b0c84f... done. [Time: 16.044200 ms] Script Compilation Pipeline Post Process Assets time: 0.000018s Assembly Updater Post Process Assets time: 0.000193s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.36 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.25 ms. Cancelling DisplayDialogComplex: ERROR BakedDescriptorsSystem 0 Gameobjects en el sistema bakeado 512 Gameobjects en la escena 0 Nulos en el sistema bakeado ¿Qué hacemos? This should not be called in batch mode. UnityEditor.EditorUtility:DisplayDialogComplex() InformationPanel:ShowDescriptorsPanel(Int32, Int32, Int32) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:62) DescriptorsOnSceneSaving:CheckDescriptorsSystem(Scene) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:42) DescriptorsOnSceneSaving:OnSceneSaving(Scene, String) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:18) UnityEditor.SceneManagement.EditorSceneManager:Internal_SceneSaving(Scene, String) (at C:\buildslave\unity\build\Editor\Mono\SceneManagement\EditorSceneManager.cs:68) UnityEditor.SceneManagement.EditorSceneManager:SaveOpenScenes() AutoCullingBaker:BakeCurrentScene() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:108) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:69) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Platform/Windows/EditorUtility.cpp line 1251] (Filename: Assets/simuzen/platform/utils/Graphics/Editor/DescriptorsOnSceneSaving.cs Line: 62) Cancelling DisplayDialog: Guardamos y no rehacemos el sistema La escena no tendra todos los comportamientos de los descriptores, recuerda repasar el sistema. This should not be called in batch mode. UnityEditor.EditorUtility:DisplayDialog() UnityEditor.EditorUtility:DisplayDialog(String, String, String) (at C:\buildslave\unity\build\Editor\Mono\EditorUtility.bindings.cs:34) InformationPanel:ShowDescriptorsPanel(Int32, Int32, Int32) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:77) DescriptorsOnSceneSaving:CheckDescriptorsSystem(Scene) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:42) DescriptorsOnSceneSaving:OnSceneSaving(Scene, String) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:18) UnityEditor.SceneManagement.EditorSceneManager:Internal_SceneSaving(Scene, String) (at C:\buildslave\unity\build\Editor\Mono\SceneManagement\EditorSceneManager.cs:68) UnityEditor.SceneManagement.EditorSceneManager:SaveOpenScenes() AutoCullingBaker:BakeCurrentScene() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:108) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:69) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Platform/Windows/EditorUtility.cpp line 1158] (Filename: Assets/simuzen/platform/utils/Graphics/Editor/DescriptorsOnSceneSaving.cs Line: 77) Hashing assets (1 files)... 0.007 seconds file read: 0.002 seconds (5.217 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.007 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/amba/Common/Scenes/AMBA_Base.unity - GUID: 131e86b6e07580440ba2f6d251b0c84f... done. [Time: 10.367300 ms] Script Compilation Pipeline Post Process Assets time: 0.000013s Assembly Updater Post Process Assets time: 0.000114s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.37 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.17 ms. Baked Scene: AMBA_Base UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/amba/Common/Scenes/AMBA_Terrain.unity' Load scene 'Assets/contents/Sceneries/amba/Common/Scenes/AMBA_Terrain.unity' time: 0.036300 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 537 Unused Serialized files (Serialized files now loaded: 0) Lighting data asset ‘LightingData-5’ is inconsistent because 162 files out of 810 are missing. Please use Generate Lighting to rebuild the lighting data. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/GI/Enlighten/LightingDataAsset.cpp line 252] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Updating Assets/_TerrainAutoUpgrade/layer_Grass_Terrain_DGrass_N(1.000,1.000)(0.333,0.333)(0.000,0.000,0.000),0.000,0.000.terrainlayer - GUID: 3cad1633589f8c24bb8f9ae5613b09f2... ----- Compute hash for Assets/_TerrainAutoUpgrade/layer_Grass_Terrain_DGrass_N(1.000,1.000)(0.333,0.333)(0.000,0.000,0.000),0.000,0.000.terrainlayer. done. [Time: 57.392600 ms] Script Compilation Pipeline Post Process Assets time: 0.000009s Assembly Updater Post Process Assets time: 0.000255s Refreshing native plugins compatible for Editor in 6.48 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.16 ms. Updating Assets/_TerrainAutoUpgrade/layer_AMBAGrass_DRocky_N(1.000,1.000)(0.333,0.333)(0.000,0.000,0.000),0.000,0.000.terrainlayer - GUID: 5f4fe62010918f741b411832a2950b41... ----- Compute hash for Assets/_TerrainAutoUpgrade/layer_AMBAGrass_DRocky_N(1.000,1.000)(0.333,0.333)(0.000,0.000,0.000),0.000,0.000.terrainlayer. done. [Time: 25.010800 ms] Script Compilation Pipeline Post Process Assets time: 0.000021s Assembly Updater Post Process Assets time: 0.000186s Refreshing native plugins compatible for Editor in 6.60 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.22 ms. Updating Assets/_TerrainAutoUpgrade/layer_Mud_2_Terrain_DRocky_N(1.000,1.000)(0.333,0.333)(0.000,0.000,0.000),0.000,0.000.terrainlayer - GUID: c2438a6ca066e054fbb9891ff6c269ff... ----- Compute hash for Assets/_TerrainAutoUpgrade/layer_Mud_2_Terrain_DRocky_N(1.000,1.000)(0.333,0.333)(0.000,0.000,0.000),0.000,0.000.terrainlayer. done. [Time: 22.102600 ms] Script Compilation Pipeline Post Process Assets time: 0.000009s Assembly Updater Post Process Assets time: 0.000180s Refreshing native plugins compatible for Editor in 7.30 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.19 ms. Updating Assets/_TerrainAutoUpgrade/layer_Rocky_DRocky_N(15.000,15.000)(0.000,0.000)(0.000,0.000,0.000),0.000,0.000.terrainlayer - GUID: f208c1d727c9726429536f0d75fcd097... ----- Compute hash for Assets/_TerrainAutoUpgrade/layer_Rocky_DRocky_N(15.000,15.000)(0.000,0.000)(0.000,0.000,0.000),0.000,0.000.terrainlayer. done. [Time: 25.988000 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000170s Refreshing native plugins compatible for Editor in 7.17 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.17 ms. Updating Assets/_TerrainAutoUpgrade/layer_Rocky_DRocky_N(1.000,1.000)(0.333,0.333)(0.000,0.000,0.000),0.000,0.000.terrainlayer - GUID: b2504c008f8b18c4bac7df50bb6bccd4... ----- Compute hash for Assets/_TerrainAutoUpgrade/layer_Rocky_DRocky_N(1.000,1.000)(0.333,0.333)(0.000,0.000,0.000),0.000,0.000.terrainlayer. done. [Time: 20.404100 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000199s Refreshing native plugins compatible for Editor in 7.82 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.29 ms. Updating Assets/_TerrainAutoUpgrade/layer_Mud_2_Terrain_DMud_2_N(15.000,15.000)(0.000,0.000)(0.000,0.000,0.000),0.000,0.000.terrainlayer - GUID: 4e106959ddcac7a4b89ed185ae437fa3... ----- Compute hash for Assets/_TerrainAutoUpgrade/layer_Mud_2_Terrain_DMud_2_N(15.000,15.000)(0.000,0.000)(0.000,0.000,0.000),0.000,0.000.terrainlayer. done. [Time: 23.602400 ms] Script Compilation Pipeline Post Process Assets time: 0.000009s Assembly Updater Post Process Assets time: 0.000196s Refreshing native plugins compatible for Editor in 6.49 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.20 ms. Updating Assets/_TerrainAutoUpgrade/layer_AMBAGrass_DAMBAGrass_N(1.000,1.000)(0.333,0.333)(0.000,0.000,0.000),0.000,0.000.terrainlayer - GUID: 4a7b2bd2ee13a4240954c6566111185a... ----- Compute hash for Assets/_TerrainAutoUpgrade/layer_AMBAGrass_DAMBAGrass_N(1.000,1.000)(0.333,0.333)(0.000,0.000,0.000),0.000,0.000.terrainlayer. done. [Time: 37.669900 ms] Script Compilation Pipeline Post Process Assets time: 0.000010s Assembly Updater Post Process Assets time: 0.000172s Refreshing native plugins compatible for Editor in 6.30 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.14 ms. RenderTexture creation failed. 'RGFloat' is not supported on this platform. Use 'SystemInfo.SupportsRenderTextureFormat' C# API to check format support. UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogError(Object, Object) UnityEngine.Texture:ValidateFormat(RenderTextureFormat) (at C:\buildslave\unity\build\Runtime\Export\Texture.cs:347) UnityEngine.RenderTexture:.ctor(Int32, Int32, Int32, RenderTextureFormat, RenderTextureReadWrite) (at C:\buildslave\unity\build\Runtime\Export\Texture.cs:152) AwesomeTechnologies.TouchReact.TouchReactSystem:UpdateCamera() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:119) AwesomeTechnologies.TouchReact.TouchReactSystem:Init() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:674) AwesomeTechnologies.TouchReact.TouchReactSystem:OnEnable() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:72) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/TouchReactSystem.cs Line: 119) NullReferenceException at (wrapper managed-to-native) UnityEngine.Texture.set_wrapMode(UnityEngine.Texture,UnityEngine.TextureWrapMode) at AwesomeTechnologies.TouchReact.TouchReactSystem.UpdateCamera () [0x0004b] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:119 at AwesomeTechnologies.TouchReact.TouchReactSystem.Init () [0x00059] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:674 at AwesomeTechnologies.TouchReact.TouchReactSystem.OnEnable () [0x00008] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:72 UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/TouchReactSystem.cs Line: 119) System memory in use before: 0.67 GB. System memory in use after: 0.61 GB. Unloading 11447 unused Assets to reduce memory usage. Loaded Objects now: 9021. Total: 74.689900 ms (FindLiveObjects: 7.944400 ms CreateObjectMapping: 4.508700 ms MarkObjects: 45.798800 ms DeleteObjects: 16.435600 ms) Baking Scene: AMBA_Terrain UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: AMBA_Terrain UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/amba/Common/Scenes/AMBA_Props.unity' Load scene 'Assets/contents/Sceneries/amba/Common/Scenes/AMBA_Props.unity' time: 2.775700 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 33 Unused Serialized files (Serialized files now loaded: 0) Lighting data asset ‘LightingData-4’ is inconsistent because 8 files out of 40 are missing. Please use Generate Lighting to rebuild the lighting data. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/GI/Enlighten/LightingDataAsset.cpp line 252] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 35 unused Assets to reduce memory usage. Loaded Objects now: 40098. Total: 58.347300 ms (FindLiveObjects: 6.533500 ms CreateObjectMapping: 2.416200 ms MarkObjects: 48.625500 ms DeleteObjects: 0.771100 ms) Baking Scene: AMBA_Props UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000024s Assembly Updater Post Process Assets time: 0.000329s Hashing assets (3 files)... 0.022 seconds file read: 0.006 seconds (12.566 MB) wait for write: 0.004 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.017 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/amba/Common/Scenes/AMBA_Props.unity - GUID: 3bc74f78a56121c45a548da5601d5307... done. [Time: 24.673000 ms] Hashing assets (2 files)... 0.011 seconds file read: 0.004 seconds (4.716 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.010 seconds -- No matching cache server file found on server 'Assets/contents/Sceneries/amba/Common/Art/Terrain/Terrain/Terrain_Port.asset' (GUID: 52ad591fd31e70d49a2ae4d115bae5b4 HASH: 1b7a1ae5f8789d7c73e5bbb4f71772f2) -- No matching cache server file found on server 'Assets/contents/Sceneries/amba/Common/Art/Terrain/Terrain/New Terrain 1.asset' (GUID: f7300503adc0d0c41bfd024cb82ff170 HASH: d6426b72ae47f731d271a67eb4f35364) Updating Assets/contents/Sceneries/amba/Common/Art/Terrain/Terrain/Terrain_Port.asset - GUID: 52ad591fd31e70d49a2ae4d115bae5b4... [CommitTime: 1.012700 ms] done. [Time: 35.993600 ms] (Uploaded to cache server.) Updating Assets/contents/Sceneries/amba/Common/Art/Terrain/Terrain/New Terrain 1.asset - GUID: f7300503adc0d0c41bfd024cb82ff170... [CommitTime: 0.657700 ms] done. [Time: 24.309700 ms] (Uploaded to cache server.) Script Compilation Pipeline Post Process Assets time: 0.000020s Assembly Updater Post Process Assets time: 0.000374s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.48 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.17 ms. Hashing assets (1 files)... 0.011 seconds file read: 0.005 seconds (8.033 MB) wait for write: 0.001 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.010 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/amba/Common/Scenes/AMBA_Props.unity - GUID: 3bc74f78a56121c45a548da5601d5307... done. [Time: 9.201700 ms] Script Compilation Pipeline Post Process Assets time: 0.000010s Assembly Updater Post Process Assets time: 0.000116s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 10.80 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.39 ms. Baked Scene: AMBA_Props UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/amba/Common/Scenes/AMBA_Buildings.unity' Load scene 'Assets/contents/Sceneries/amba/Common/Scenes/AMBA_Buildings.unity' time: 0.040300 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 244 Unused Serialized files (Serialized files now loaded: 0) Lighting data asset ‘LightingData-1’ is inconsistent because 64 files out of 320 are missing. Please use Generate Lighting to rebuild the lighting data. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/GI/Enlighten/LightingDataAsset.cpp line 252] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) System memory in use before: 0.65 GB. System memory in use after: 0.66 GB. Unloading 872 unused Assets to reduce memory usage. Loaded Objects now: 135214. Total: 176.956700 ms (FindLiveObjects: 26.844900 ms CreateObjectMapping: 9.397000 ms MarkObjects: 137.860400 ms DeleteObjects: 2.852100 ms) Baking Scene: AMBA_Buildings UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000024s Assembly Updater Post Process Assets time: 0.000168s Hashing assets (1 files)... 0.064 seconds file read: 0.034 seconds (42.954 MB) wait for write: 0.013 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.057 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/amba/Common/Scenes/AMBA_Buildings.unity - GUID: 5afac0e557fec0544b9c37d995fb36bc... done. [Time: 15.893200 ms] Script Compilation Pipeline Post Process Assets time: 0.000016s Assembly Updater Post Process Assets time: 0.000121s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.45 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. Cancelling DisplayDialogComplex: ERROR BakedDescriptorsSystem 0 Gameobjects en el sistema bakeado 8346 Gameobjects en la escena 0 Nulos en el sistema bakeado ¿Qué hacemos? This should not be called in batch mode. UnityEditor.EditorUtility:DisplayDialogComplex() InformationPanel:ShowDescriptorsPanel(Int32, Int32, Int32) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:62) DescriptorsOnSceneSaving:CheckDescriptorsSystem(Scene) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:42) DescriptorsOnSceneSaving:OnSceneSaving(Scene, String) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:18) UnityEditor.SceneManagement.EditorSceneManager:Internal_SceneSaving(Scene, String) (at C:\buildslave\unity\build\Editor\Mono\SceneManagement\EditorSceneManager.cs:68) UnityEditor.SceneManagement.EditorSceneManager:SaveOpenScenes() AutoCullingBaker:BakeCurrentScene() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:108) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:69) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Platform/Windows/EditorUtility.cpp line 1251] (Filename: Assets/simuzen/platform/utils/Graphics/Editor/DescriptorsOnSceneSaving.cs Line: 62) Cancelling DisplayDialog: Guardamos y no rehacemos el sistema La escena no tendra todos los comportamientos de los descriptores, recuerda repasar el sistema. This should not be called in batch mode. UnityEditor.EditorUtility:DisplayDialog() UnityEditor.EditorUtility:DisplayDialog(String, String, String) (at C:\buildslave\unity\build\Editor\Mono\EditorUtility.bindings.cs:34) InformationPanel:ShowDescriptorsPanel(Int32, Int32, Int32) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:77) DescriptorsOnSceneSaving:CheckDescriptorsSystem(Scene) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:42) DescriptorsOnSceneSaving:OnSceneSaving(Scene, String) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:18) UnityEditor.SceneManagement.EditorSceneManager:Internal_SceneSaving(Scene, String) (at C:\buildslave\unity\build\Editor\Mono\SceneManagement\EditorSceneManager.cs:68) UnityEditor.SceneManagement.EditorSceneManager:SaveOpenScenes() AutoCullingBaker:BakeCurrentScene() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:108) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:69) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Platform/Windows/EditorUtility.cpp line 1158] (Filename: Assets/simuzen/platform/utils/Graphics/Editor/DescriptorsOnSceneSaving.cs Line: 77) Hashing assets (1 files)... 0.075 seconds file read: 0.040 seconds (46.270 MB) wait for write: 0.020 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.072 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/amba/Common/Scenes/AMBA_Buildings.unity - GUID: 5afac0e557fec0544b9c37d995fb36bc... done. [Time: 9.883900 ms] Script Compilation Pipeline Post Process Assets time: 0.000011s Assembly Updater Post Process Assets time: 0.000120s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 8.12 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.29 ms. Baked Scene: AMBA_Buildings UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 521 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.51 GB. Unloading 3534 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 60.685800 ms (FindLiveObjects: 7.430900 ms CreateObjectMapping: 1.751900 ms MarkObjects: 42.144300 ms DeleteObjects: 9.357100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 458.5 MB. System memory in use after: 459.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 46.732800 ms (FindLiveObjects: 2.889100 ms CreateObjectMapping: 0.863500 ms MarkObjects: 42.934500 ms DeleteObjects: 0.044800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 458.5 MB. System memory in use after: 459.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 59.561500 ms (FindLiveObjects: 2.828800 ms CreateObjectMapping: 0.775300 ms MarkObjects: 55.886900 ms DeleteObjects: 0.069600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 458.5 MB. System memory in use after: 459.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 45.706600 ms (FindLiveObjects: 2.918300 ms CreateObjectMapping: 0.833000 ms MarkObjects: 41.889600 ms DeleteObjects: 0.064600 ms) Opening scene 'Assets/contents/Sceneries/amba/Common/Scenes/AMBA_ReflectionProbes.unity' Load scene 'Assets/contents/Sceneries/amba/Common/Scenes/AMBA_ReflectionProbes.unity' time: 0.031600 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 467.5 MB. System memory in use after: 468.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8845. Total: 46.412100 ms (FindLiveObjects: 4.994400 ms CreateObjectMapping: 1.322100 ms MarkObjects: 40.040300 ms DeleteObjects: 0.054100 ms) Baking Scene: AMBA_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: AMBA_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 7 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 467.4 MB. System memory in use after: 467.9 MB. Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 8817. Total: 39.402600 ms (FindLiveObjects: 3.292500 ms CreateObjectMapping: 0.987600 ms MarkObjects: 35.045200 ms DeleteObjects: 0.075700 ms) Opening scene 'Assets/contents/Sceneries/amba/Common/Scenes/AMBA_Bus.unity' Load scene 'Assets/contents/Sceneries/amba/Common/Scenes/AMBA_Bus.unity' time: 0.034200 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Lighting data asset ‘LightingData-9’ is inconsistent because 2 files out of 10 are missing. Please use Generate Lighting to rebuild the lighting data. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/GI/Enlighten/LightingDataAsset.cpp line 252] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) System memory in use before: 472.2 MB. System memory in use after: 474.2 MB. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 26082. Total: 55.872400 ms (FindLiveObjects: 4.817300 ms CreateObjectMapping: 1.424500 ms MarkObjects: 49.560000 ms DeleteObjects: 0.069700 ms) Baking Scene: AMBA_Bus UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000014s Assembly Updater Post Process Assets time: 0.000258s Hashing assets (1 files)... 0.008 seconds file read: 0.002 seconds (2.821 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.004 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/amba/Common/Scenes/AMBA_Bus.unity - GUID: f56649dd7e9cd4b48b51a38dff4afa07... done. [Time: 14.575700 ms] Script Compilation Pipeline Post Process Assets time: 0.000017s Assembly Updater Post Process Assets time: 0.000129s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.25 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.15 ms. Hashing assets (1 files)... 0.004 seconds file read: 0.002 seconds (2.791 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.004 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/amba/Common/Scenes/AMBA_Bus.unity - GUID: f56649dd7e9cd4b48b51a38dff4afa07... done. [Time: 9.336500 ms] Script Compilation Pipeline Post Process Assets time: 0.000016s Assembly Updater Post Process Assets time: 0.000165s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.62 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.17 ms. Baked Scene: AMBA_Bus UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) BuildPlayer: start building target 19 - Starting compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.dll - Starting compile Library/ScriptAssemblies/SpracheAssembly.dll - Starting compile Library/ScriptAssemblies/Unity.Mathematics.dll - Starting compile Library/ScriptAssemblies/ZFBrowser.dll - Starting compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll - Finished compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll Symbols will be read from Temp\Unity.Analytics.DataPrivacy.pdb Script Module: Unity.Analytics.DataPrivacy.dll Pass: 0 took 78 milliseconds Pass: 1 took 3 milliseconds - Starting compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.dll - Finished compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll Symbols will be read from Temp\Unity.Postprocessing.Runtime.pdb Script Module: Unity.Postprocessing.Runtime.dll Pass: 0 took 60 milliseconds Pass: 1 took 2 milliseconds - Starting compile Library/ScriptAssemblies/Unity.Burst.dll - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.dll Symbols will be read from Temp\Unity.TextMeshPro.pdb Script Module: Unity.TextMeshPro.dll Pass: 0 took 48 milliseconds Pass: 1 took 13 milliseconds - Finished compile Library/ScriptAssemblies/SpracheAssembly.dll Symbols will be read from Temp\SpracheAssembly.pdb Script Module: SpracheAssembly.dll Pass: 0 took 0 milliseconds Pass: 1 took 0 milliseconds - Finished compile Library/ScriptAssemblies/ZFBrowser.dll Symbols will be read from Temp\ZFBrowser.pdb Script Module: ZFBrowser.dll Pass: 0 took 35 milliseconds Pass: 1 took 24 milliseconds - Finished compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.dll Symbols will be read from Temp\LightingTools.LightProbesVolumes.pdb Script Module: LightingTools.LightProbesVolumes.dll Pass: 0 took 17 milliseconds Pass: 1 took 0 milliseconds - Finished compile Library/ScriptAssemblies/Unity.Burst.dll Symbols will be read from Temp\Unity.Burst.pdb Script Module: Unity.Burst.dll Pass: 0 took 0 milliseconds Pass: 1 took 0 milliseconds - Finished compile Library/ScriptAssemblies/Unity.Mathematics.dll Symbols will be read from Temp\Unity.Mathematics.pdb Script Module: Unity.Mathematics.dll Pass: 0 took 16 milliseconds Pass: 1 took 0 milliseconds - Starting compile Library/ScriptAssemblies/Unity.Collections.dll - Finished compile Library/ScriptAssemblies/Unity.Collections.dll Symbols will be read from Temp\Unity.Collections.pdb Script Module: Unity.Collections.dll Pass: 0 took 0 milliseconds Pass: 1 took 0 milliseconds - Starting compile Library/ScriptAssemblies/Unity.Jobs.dll - Finished compile Library/ScriptAssemblies/Unity.Jobs.dll Symbols will be read from Temp\Unity.Jobs.pdb Script Module: Unity.Jobs.dll Pass: 0 took 0 milliseconds Pass: 1 took 0 milliseconds - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll Symbols will be read from Temp\Assembly-CSharp.pdb Script Module: Assembly-CSharp.dll Pass: 0 took 207 milliseconds [EnviroUNetPlayer] Found NetworkBehaviour EnviroUNetPlayer [EnviroUNetPlayer] NetworkBehaviourProcessor [EnviroUNetPlayer] Process Start [EnviroUNetPlayer] GenerateConstants [EnviroUNetPlayer] GenerateSerialization [EnviroUNetPlayer] GenerateDeSerialization [EnviroUNetPlayer] Process Done [EnviroUNetServer] Found NetworkBehaviour EnviroUNetServer [EnviroUNetServer] NetworkBehaviourProcessor [EnviroUNetServer] Process Start [EnviroUNetServer] Sync Var networkHours System.Single UnityEngine.GameObject [EnviroUNetServer] Sync Var networkDays System.Int32 UnityEngine.GameObject [EnviroUNetServer] Sync Var networkYears System.Int32 UnityEngine.GameObject [EnviroUNetServer] GenerateConstants [EnviroUNetServer] GenerateSerialization [EnviroUNetServer] GenerateDeSerialization [EnviroUNetServer] Process Done [NetAuthorityBehaviour] Found NetworkBehaviour NetAuthorityBehaviour [NetAuthorityBehaviour] NetworkBehaviourProcessor [NetAuthorityBehaviour] Process Start [NetAuthorityBehaviour] Sync Var authorized System.Boolean UnityEngine.GameObject [NetAuthorityBehaviour] GenerateConstants [NetAuthorityBehaviour] GenerateSerialization [NetAuthorityBehaviour] GenerateDeSerialization [NetAuthorityBehaviour] Process Done [AttachToPickupVehicleSync] Found NetworkBehaviour AttachToPickupVehicleSync [AttachToPickupVehicleSync] NetworkBehaviourProcessor [AttachToPickupVehicleSync] Process Start [AttachToPickupVehicleSync] GenerateConstants [AttachToPickupVehicleSync] GenerateSerialization [AttachToPickupVehicleSync] GenerateDeSerialization [AttachToPickupVehicleSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToSnowPlowVehicleSync] Found NetworkBehaviour AttachToSnowPlowVehicleSync [AttachToSnowPlowVehicleSync] NetworkBehaviourProcessor [AttachToSnowPlowVehicleSync] Process Start [AttachToSnowPlowVehicleSync] GenerateConstants [AttachToSnowPlowVehicleSync] GenerateSerialization [AttachToSnowPlowVehicleSync] GenerateDeSerialization [AttachToSnowPlowVehicleSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicSync] Found NetworkBehaviour AttachToVehicleGraphicSync [AttachToVehicleGraphicSync] NetworkBehaviourProcessor [AttachToVehicleGraphicSync] Process Start [AttachToVehicleGraphicSync] GenerateConstants [AttachToVehicleGraphicSync] GenerateSerialization [AttachToVehicleGraphicSync] GenerateDeSerialization [AttachToVehicleGraphicSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicUnsync] Found NetworkBehaviour AttachToVehicleGraphicUnsync [AttachToVehicleGraphicUnsync] NetworkBehaviourProcessor [AttachToVehicleGraphicUnsync] Process Start [AttachToVehicleGraphicUnsync] GenerateConstants [AttachToVehicleGraphicUnsync] GenerateSerialization [AttachToVehicleGraphicUnsync] GenerateDeSerialization [AttachToVehicleGraphicUnsync] Process Done [NetAuthorityBehaviour] Already processed [BackhoeLoaderTransformSync] Found NetworkBehaviour BackhoeLoaderTransformSync [BackhoeLoaderTransformSync] NetworkBehaviourProcessor [BackhoeLoaderTransformSync] Process Start [BackhoeLoaderTransformSync] GenerateSerialization [BackhoeLoaderTransformSync] GenerateDeSerialization [BackhoeLoaderTransformSync] Process Done [NetAuthorityBehaviour] Already processed [CrossingEntitySync] Found NetworkBehaviour CrossingEntitySync [CrossingEntitySync] NetworkBehaviourProcessor [CrossingEntitySync] Process Start [CrossingEntitySync] GenerateConstants [CrossingEntitySync] GenerateSerialization [CrossingEntitySync] GenerateDeSerialization [CrossingEntitySync] Process Done [NetAuthorityBehaviour] Already processed [CyclistAnimationSync] Found NetworkBehaviour CyclistAnimationSync [CyclistAnimationSync] NetworkBehaviourProcessor [CyclistAnimationSync] Process Start [CyclistAnimationSync] GenerateConstants [CyclistAnimationSync] GenerateSerialization [CyclistAnimationSync] GenerateDeSerialization [CyclistAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [DeformableMeshSync] Found NetworkBehaviour DeformableMeshSync [DeformableMeshSync] NetworkBehaviourProcessor [DeformableMeshSync] Process Start [DeformableMeshSync] GenerateSerialization [DeformableMeshSync] GenerateDeSerialization [DeformableMeshSync] Process Done [NetAuthorityBehaviour] Already processed [DumperBucketSync] Found NetworkBehaviour DumperBucketSync [DumperBucketSync] NetworkBehaviourProcessor [DumperBucketSync] Process Start [DumperBucketSync] GenerateSerialization [DumperBucketSync] GenerateDeSerialization [DumperBucketSync] Process Done [NetAuthorityBehaviour] Already processed [ExcavatorTransformsSync] Found NetworkBehaviour ExcavatorTransformsSync [ExcavatorTransformsSync] NetworkBehaviourProcessor [ExcavatorTransformsSync] Process Start [ExcavatorTransformsSync] GenerateSerialization [ExcavatorTransformsSync] GenerateDeSerialization [ExcavatorTransformsSync] Process Done [NetAuthorityBehaviour] Already processed [GameObjectBasicSync] Found NetworkBehaviour GameObjectBasicSync [GameObjectBasicSync] NetworkBehaviourProcessor [GameObjectBasicSync] Process Start [GameObjectBasicSync] GenerateSerialization [GameObjectBasicSync] GenerateDeSerialization [GameObjectBasicSync] Process Done [NetAuthorityBehaviour] Already processed [GameObjectTransformSync] Found NetworkBehaviour GameObjectTransformSync [GameObjectTransformSync] NetworkBehaviourProcessor [GameObjectTransformSync] Process Start [GameObjectTransformSync] GenerateSerialization [GameObjectTransformSync] GenerateDeSerialization [GameObjectTransformSync] Process Done [NetAuthorityBehaviour] Already processed [GraphicLayerNetBehaviour] Found NetworkBehaviour GraphicLayerNetBehaviour [GraphicLayerNetBehaviour] NetworkBehaviourProcessor [GraphicLayerNetBehaviour] Process Start [GraphicLayerNetBehaviour] GenerateSerialization [GraphicLayerNetBehaviour] GenerateDeSerialization [GraphicLayerNetBehaviour] Process Done [NetAuthorityBehaviour] Already processed [HierachySync] Found NetworkBehaviour HierachySync [HierachySync] NetworkBehaviourProcessor [HierachySync] Process Start [HierachySync] GenerateConstants [HierachySync] GenerateSerialization [HierachySync] GenerateDeSerialization [HierachySync] Process Done [NetAuthorityBehaviour] Already processed [MachineryTrackAnimationSync] Found NetworkBehaviour MachineryTrackAnimationSync [MachineryTrackAnimationSync] NetworkBehaviourProcessor [MachineryTrackAnimationSync] Process Start [MachineryTrackAnimationSync] GenerateConstants [MachineryTrackAnimationSync] GenerateSerialization [MachineryTrackAnimationSync] GenerateDeSerialization [MachineryTrackAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [MaterialSync] Found NetworkBehaviour MaterialSync [MaterialSync] NetworkBehaviourProcessor [MaterialSync] Process Start [MaterialSync] GenerateConstants [MaterialSync] GenerateSerialization [MaterialSync] GenerateDeSerialization [MaterialSync] Process Done [NetAuthorityBehaviour] Already processed [MotorBikeHandlebarSync] Found NetworkBehaviour MotorBikeHandlebarSync [MotorBikeHandlebarSync] NetworkBehaviourProcessor [MotorBikeHandlebarSync] Process Start [MotorBikeHandlebarSync] GenerateSerialization [MotorBikeHandlebarSync] GenerateDeSerialization [MotorBikeHandlebarSync] Process Done [NetAuthorityBehaviour] Already processed [MotorBikeSuspensionSync] Found NetworkBehaviour MotorBikeSuspensionSync [MotorBikeSuspensionSync] NetworkBehaviourProcessor [MotorBikeSuspensionSync] Process Start [MotorBikeSuspensionSync] GenerateConstants [MotorBikeSuspensionSync] GenerateSerialization [MotorBikeSuspensionSync] GenerateDeSerialization [MotorBikeSuspensionSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleWheelSync] Found NetworkBehaviour VehicleWheelSync [VehicleWheelSync] NetworkBehaviourProcessor [VehicleWheelSync] Process Start [VehicleWheelSync] GenerateConstants [VehicleWheelSync] GenerateSerialization [VehicleWheelSync] GenerateDeSerialization [VehicleWheelSync] Process Done [MotorBikeWheelSync] Found NetworkBehaviour MotorBikeWheelSync [MotorBikeWheelSync] NetworkBehaviourProcessor [MotorBikeWheelSync] Process Start [MotorBikeWheelSync] GenerateSerialization [MotorBikeWheelSync] GenerateDeSerialization [MotorBikeWheelSync] Process Done [NetAuthorityBehaviour] Already processed [NetAuthorityBehaviour] Already processed [ParticlesSync] Found NetworkBehaviour ParticlesSync [ParticlesSync] NetworkBehaviourProcessor [ParticlesSync] Process Start [ParticlesSync] GenerateConstants [ParticlesSync] GenerateSerialization [ParticlesSync] GenerateDeSerialization [ParticlesSync] Process Done [NetAuthorityBehaviour] Already processed [PassengerAnimationSync] Found NetworkBehaviour PassengerAnimationSync [PassengerAnimationSync] NetworkBehaviourProcessor [PassengerAnimationSync] Process Start [PassengerAnimationSync] GenerateConstants [PassengerAnimationSync] GenerateSerialization [PassengerAnimationSync] GenerateDeSerialization [PassengerAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [PassengerPiecesSync] Found NetworkBehaviour PassengerPiecesSync [PassengerPiecesSync] NetworkBehaviourProcessor [PassengerPiecesSync] Process Start [PassengerPiecesSync] GenerateSerialization [PassengerPiecesSync] GenerateDeSerialization [PassengerPiecesSync] Process Done [NetAuthorityBehaviour] Already processed [PassengersSync] Found NetworkBehaviour PassengersSync [PassengersSync] NetworkBehaviourProcessor [PassengersSync] Process Start [PassengersSync] GenerateConstants [PassengersSync] GenerateSerialization [PassengersSync] GenerateDeSerialization [PassengersSync] Process Done [NetAuthorityBehaviour] Already processed [PedestrianAnimationSync] Found NetworkBehaviour PedestrianAnimationSync [PedestrianAnimationSync] NetworkBehaviourProcessor [PedestrianAnimationSync] Process Start [PedestrianAnimationSync] GenerateConstants [PedestrianAnimationSync] GenerateSerialization [PedestrianAnimationSync] GenerateDeSerialization [PedestrianAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [PickupChainsSync] Found NetworkBehaviour PickupChainsSync [PickupChainsSync] NetworkBehaviourProcessor [PickupChainsSync] Process Start [PickupChainsSync] GenerateConstants [PickupChainsSync] GenerateSerialization [PickupChainsSync] GenerateDeSerialization [PickupChainsSync] Process Done [NetAuthorityBehaviour] Already processed [PlatesSync] Found NetworkBehaviour PlatesSync [PlatesSync] NetworkBehaviourProcessor [PlatesSync] Process Start [PlatesSync] GenerateConstants [PlatesSync] GenerateSerialization [PlatesSync] GenerateDeSerialization [PlatesSync] Process Done [NetAuthorityBehaviour] Already processed [RampSync] Found NetworkBehaviour RampSync [RampSync] NetworkBehaviourProcessor [RampSync] Process Start [RampSync] GenerateSerialization [RampSync] GenerateDeSerialization [RampSync] Process Done [NetAuthorityBehaviour] Already processed [RigidBodySync] Found NetworkBehaviour RigidBodySync [RigidBodySync] NetworkBehaviourProcessor [RigidBodySync] Process Start [RigidBodySync] GenerateConstants [RigidBodySync] GenerateSerialization [RigidBodySync] GenerateDeSerialization [RigidBodySync] Process Done [NetAuthorityBehaviour] Already processed [RotaryLightsAnimationSync] Found NetworkBehaviour RotaryLightsAnimationSync [RotaryLightsAnimationSync] NetworkBehaviourProcessor [RotaryLightsAnimationSync] Process Start [RotaryLightsAnimationSync] GenerateConstants [RotaryLightsAnimationSync] GenerateSerialization [RotaryLightsAnimationSync] GenerateDeSerialization [RotaryLightsAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [SandCargoAnimationSync] Found NetworkBehaviour SandCargoAnimationSync [SandCargoAnimationSync] NetworkBehaviourProcessor [SandCargoAnimationSync] Process Start [SandCargoAnimationSync] GenerateConstants [SandCargoAnimationSync] GenerateSerialization [SandCargoAnimationSync] GenerateDeSerialization [SandCargoAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [SnowplowBladesSync] Found NetworkBehaviour SnowplowBladesSync [SnowplowBladesSync] NetworkBehaviourProcessor [SnowplowBladesSync] Process Start [SnowplowBladesSync] GenerateSerialization [SnowplowBladesSync] GenerateDeSerialization [SnowplowBladesSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehicleLightSync] Found NetworkBehaviour TrafficVehicleLightSync [TrafficVehicleLightSync] NetworkBehaviourProcessor [TrafficVehicleLightSync] Process Start [TrafficVehicleLightSync] GenerateConstants [TrafficVehicleLightSync] GenerateSerialization [TrafficVehicleLightSync] GenerateDeSerialization [TrafficVehicleLightSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehiclesSandCargoAnimationSync] Found NetworkBehaviour TrafficVehiclesSandCargoAnimationSync [TrafficVehiclesSandCargoAnimationSync] NetworkBehaviourProcessor [TrafficVehiclesSandCargoAnimationSync] Process Start [TrafficVehiclesSandCargoAnimationSync] GenerateConstants [TrafficVehiclesSandCargoAnimationSync] GenerateSerialization [TrafficVehiclesSandCargoAnimationSync] GenerateDeSerialization [TrafficVehiclesSandCargoAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehicleWheelSync] Found NetworkBehaviour TrafficVehicleWheelSync [TrafficVehicleWheelSync] NetworkBehaviourProcessor [TrafficVehicleWheelSync] Process Start [TrafficVehicleWheelSync] GenerateSerialization [TrafficVehicleWheelSync] GenerateDeSerialization [TrafficVehicleWheelSync] Process Done [NetAuthorityBehaviour] Already processed [TransformSync] Found NetworkBehaviour TransformSync [TransformSync] NetworkBehaviourProcessor [TransformSync] Process Start [TransformSync] GenerateConstants [TransformSync] GenerateSerialization [TransformSync] GenerateDeSerialization [TransformSync] Process Done [NetAuthorityBehaviour] Already processed [TriangleJointSync] Found NetworkBehaviour TriangleJointSync [TriangleJointSync] NetworkBehaviourProcessor [TriangleJointSync] Process Start [TriangleJointSync] GenerateSerialization [TriangleJointSync] GenerateDeSerialization [TriangleJointSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleBellowSync] Found NetworkBehaviour VehicleBellowSync [VehicleBellowSync] NetworkBehaviourProcessor [VehicleBellowSync] Process Start [VehicleBellowSync] GenerateSerialization [VehicleBellowSync] GenerateDeSerialization [VehicleBellowSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleDoorSync] Found NetworkBehaviour VehicleDoorSync [VehicleDoorSync] NetworkBehaviourProcessor [VehicleDoorSync] Process Start [VehicleDoorSync] GenerateConstants [VehicleDoorSync] GenerateSerialization [VehicleDoorSync] GenerateDeSerialization [VehicleDoorSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleGlassSync] Found NetworkBehaviour VehicleGlassSync [VehicleGlassSync] NetworkBehaviourProcessor [VehicleGlassSync] Process Start [VehicleGlassSync] GenerateConstants [VehicleGlassSync] GenerateSerialization [VehicleGlassSync] GenerateDeSerialization [VehicleGlassSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleLightsSync] Found NetworkBehaviour VehicleLightsSync [VehicleLightsSync] NetworkBehaviourProcessor [VehicleLightsSync] Process Start [VehicleLightsSync] GenerateConstants [VehicleLightsSync] GenerateSerialization [VehicleLightsSync] GenerateDeSerialization [VehicleLightsSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleOptionalSync] Found NetworkBehaviour VehicleOptionalSync [VehicleOptionalSync] NetworkBehaviourProcessor [VehicleOptionalSync] Process Start [VehicleOptionalSync] GenerateConstants [VehicleOptionalSync] GenerateSerialization [VehicleOptionalSync] GenerateDeSerialization [VehicleOptionalSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleSkinSync] Found NetworkBehaviour VehicleSkinSync [VehicleSkinSync] NetworkBehaviourProcessor [VehicleSkinSync] Process Start [VehicleSkinSync] GenerateConstants [VehicleSkinSync] GenerateSerialization [VehicleSkinSync] GenerateDeSerialization [VehicleSkinSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleWheelSync] Already processed [NetAuthorityBehaviour] Already processed [VehicleWiperSync] Found NetworkBehaviour VehicleWiperSync [VehicleWiperSync] NetworkBehaviourProcessor [VehicleWiperSync] Process Start [VehicleWiperSync] GenerateConstants [VehicleWiperSync] GenerateSerialization [VehicleWiperSync] GenerateDeSerialization [VehicleWiperSync] Process Done [NetAuthorityBehaviour] Already processed [WheelLoaderTransformsSync] Found NetworkBehaviour WheelLoaderTransformsSync [WheelLoaderTransformsSync] NetworkBehaviourProcessor [WheelLoaderTransformsSync] Process Start [WheelLoaderTransformsSync] GenerateSerialization [WheelLoaderTransformsSync] GenerateDeSerialization [WheelLoaderTransformsSync] Process Done [NetAuthorityBehaviour] Already processed [WheelsPivotSync] Found NetworkBehaviour WheelsPivotSync [WheelsPivotSync] NetworkBehaviourProcessor [WheelsPivotSync] Process Start [WheelsPivotSync] GenerateConstants [WheelsPivotSync] GenerateSerialization [WheelsPivotSync] GenerateDeSerialization [WheelsPivotSync] Process Done [VehicleRigidbodySync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodySync [VehicleRigidbodySync] NetworkBehaviourProcessor [VehicleRigidbodySync] Process Start [VehicleRigidbodySync] GenerateSerialization [VehicleRigidbodySync] GenerateDeSerialization [VehicleRigidbodySync] Process Done [VehicleRigidbodyChildSync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodyChildSync [VehicleRigidbodyChildSync] NetworkBehaviourProcessor [VehicleRigidbodyChildSync] Process Start [VehicleRigidbodyChildSync] GenerateSerialization [VehicleRigidbodyChildSync] GenerateDeSerialization [VehicleRigidbodyChildSync] Process Done [VehicleRigidbodySync] Already processed [NetworkFPSController] Found NetworkBehaviour EnviroSamples.NetworkFPSController [NetworkFPSController] NetworkBehaviourProcessor [NetworkFPSController] Process Start [NetworkFPSController] GenerateSerialization [NetworkFPSController] GenerateDeSerialization [NetworkFPSController] Process Done [NetAuthorityBehaviour] Already processed [SMKTrafficVehicleGraphicsSync] Found NetworkBehaviour SimuZen.Services.Replay.SMKTrafficVehicleGraphicsSync [SMKTrafficVehicleGraphicsSync] NetworkBehaviourProcessor [SMKTrafficVehicleGraphicsSync] Process Start [SMKTrafficVehicleGraphicsSync] GenerateConstants [SMKTrafficVehicleGraphicsSync] GenerateSerialization [SMKTrafficVehicleGraphicsSync] GenerateDeSerialization [SMKTrafficVehicleGraphicsSync] Process Done [DeformableMeshesStatusNetMessage] MessageClassProcessor for DeformableMeshesStatusNetMessage [DeformableMeshesStatusNetMessage] MessageClassProcessor Start [DeformableMeshesStatusNetMessage] GenerateSerialization [DeformableMeshesStatusNetMessage] GenerateDeserialization [DeformableMeshesStatusNetMessage] MessageClassProcessor Done [BaseNetMessage] MessageClassProcessor for BaseNetMessage [BaseNetMessage] MessageClassProcessor Start [BaseNetMessage] GenerateSerialization [BaseNetMessage] GenerateDeserialization [BaseNetMessage] MessageClassProcessor Done [ChangeEnvironmentModifierNetMessage] MessageClassProcessor for ChangeEnvironmentModifierNetMessage [ChangeEnvironmentModifierNetMessage] MessageClassProcessor Start [ChangeEnvironmentModifierNetMessage] GenerateSerialization [ChangeEnvironmentModifierNetMessage] GenerateDeserialization [ChangeEnvironmentModifierNetMessage] MessageClassProcessor Done [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor for ChangeEnvironmentWeatherNetMessage [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor Start [ChangeEnvironmentWeatherNetMessage] GenerateSerialization [ChangeEnvironmentWeatherNetMessage] GenerateDeserialization [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor Done [CrossingSpawnDistanceNetMessage] MessageClassProcessor for CrossingSpawnDistanceNetMessage [CrossingSpawnDistanceNetMessage] MessageClassProcessor Start [CrossingSpawnDistanceNetMessage] GenerateSerialization [CrossingSpawnDistanceNetMessage] GenerateDeserialization [CrossingSpawnDistanceNetMessage] MessageClassProcessor Done [DeformableSurfaceMessage] MessageClassProcessor for DeformableSurfaceMessage [DeformableSurfaceMessage] MessageClassProcessor Start [DeformableSurfaceMessage] GenerateSerialization [DeformableSurfaceMessage] GenerateDeserialization [DeformableSurfaceMessage] MessageClassProcessor Done [DestroyRequestNetMessage] MessageClassProcessor for DestroyRequestNetMessage [DestroyRequestNetMessage] MessageClassProcessor Start [DestroyRequestNetMessage] GenerateSerialization [DestroyRequestNetMessage] GenerateDeserialization [DestroyRequestNetMessage] MessageClassProcessor Done [EmptyNetMessage] MessageClassProcessor for EmptyNetMessage [EmptyNetMessage] MessageClassProcessor Start [EmptyNetMessage] GenerateSerialization [EmptyNetMessage] GenerateDeserialization [EmptyNetMessage] MessageClassProcessor Done [EnvironmentConfigurationNetMessage] MessageClassProcessor for EnvironmentConfigurationNetMessage [EnvironmentConfigurationNetMessage] MessageClassProcessor Start [EnvironmentConfigurationNetMessage] GenerateSerialization [EnvironmentConfigurationNetMessage] GenerateDeserialization [EnvironmentConfigurationNetMessage] MessageClassProcessor Done [ErrorNetMessage] MessageClassProcessor for ErrorNetMessage [ErrorNetMessage] MessageClassProcessor Start [ErrorNetMessage] GenerateSerialization [ErrorNetMessage] GenerateDeserialization [ErrorNetMessage] MessageClassProcessor Done [ExerciseParametersNetMessage] MessageClassProcessor for ExerciseParametersNetMessage [ExerciseParametersNetMessage] MessageClassProcessor Start [ExerciseParametersNetMessage] GenerateSerialization [ExerciseParametersNetMessage] GenerateDeserialization [ExerciseParametersNetMessage] MessageClassProcessor Done [FloatNetMessage] MessageClassProcessor for FloatNetMessage [FloatNetMessage] MessageClassProcessor Start [FloatNetMessage] GenerateSerialization [FloatNetMessage] GenerateDeserialization [FloatNetMessage] MessageClassProcessor Done [InfractionNetMessage] MessageClassProcessor for InfractionNetMessage [InfractionNetMessage] MessageClassProcessor Start [InfractionNetMessage] GenerateSerialization [InfractionNetMessage] GenerateDeserialization [InfractionNetMessage] MessageClassProcessor Done [IntNetMessage] MessageClassProcessor for IntNetMessage [IntNetMessage] MessageClassProcessor Start [IntNetMessage] GenerateSerialization [IntNetMessage] GenerateDeserialization [IntNetMessage] MessageClassProcessor Done [MotorVehicleInitNetMessage] MessageClassProcessor for MotorVehicleInitNetMessage [MotorVehicleInitNetMessage] MessageClassProcessor Start [MotorVehicleInitNetMessage] GenerateSerialization [MotorVehicleInitNetMessage] GenerateDeserialization [MotorVehicleInitNetMessage] MessageClassProcessor Done [MultipleNetIdentityNetMessage] MessageClassProcessor for MultipleNetIdentityNetMessage [MultipleNetIdentityNetMessage] MessageClassProcessor Start [MultipleNetIdentityNetMessage] GenerateSerialization [MultipleNetIdentityNetMessage] GenerateDeserialization [MultipleNetIdentityNetMessage] MessageClassProcessor Done [NetIdentityNetMessage] MessageClassProcessor for NetIdentityNetMessage [NetIdentityNetMessage] MessageClassProcessor Start [NetIdentityNetMessage] GenerateSerialization [NetIdentityNetMessage] GenerateDeserialization [NetIdentityNetMessage] MessageClassProcessor Done [PiecesPassengersNetMessage] MessageClassProcessor for PiecesPassengersNetMessage [PiecesPassengersNetMessage] MessageClassProcessor Start [PiecesPassengersNetMessage] GenerateSerialization [PiecesPassengersNetMessage] GenerateDeserialization [PiecesPassengersNetMessage] MessageClassProcessor Done [PIEventNetMessage] MessageClassProcessor for PIEventNetMessage [PIEventNetMessage] MessageClassProcessor Start [PIEventNetMessage] GenerateSerialization [PIEventNetMessage] GenerateDeserialization [PIEventNetMessage] MessageClassProcessor Done [PIPhysicsChangeNetMessage] MessageClassProcessor for PIPhysicsChangeNetMessage [PIPhysicsChangeNetMessage] MessageClassProcessor Start [PIPhysicsChangeNetMessage] GenerateSerialization [PIPhysicsChangeNetMessage] GenerateDeserialization [PIPhysicsChangeNetMessage] MessageClassProcessor Done [PISpawnPositionNetMessage] MessageClassProcessor for PISpawnPositionNetMessage [PISpawnPositionNetMessage] MessageClassProcessor Start [PISpawnPositionNetMessage] GenerateSerialization [PISpawnPositionNetMessage] GenerateDeserialization [PISpawnPositionNetMessage] MessageClassProcessor Done [SingleBoolNetMessage] MessageClassProcessor for SingleBoolNetMessage [SingleBoolNetMessage] MessageClassProcessor Start [SingleBoolNetMessage] GenerateSerialization [SingleBoolNetMessage] GenerateDeserialization [SingleBoolNetMessage] MessageClassProcessor Done [SpawnRequestNetMessage] MessageClassProcessor for SpawnRequestNetMessage [SpawnRequestNetMessage] MessageClassProcessor Start [SpawnRequestNetMessage] GenerateSerialization [SpawnRequestNetMessage] GenerateDeserialization [SpawnRequestNetMessage] MessageClassProcessor Done [SpawnResponseNetMessage] MessageClassProcessor for SpawnResponseNetMessage [SpawnResponseNetMessage] MessageClassProcessor Start [SpawnResponseNetMessage] GenerateSerialization [SpawnResponseNetMessage] GenerateDeserialization [SpawnResponseNetMessage] MessageClassProcessor Done [TelemetryNetMessage] MessageClassProcessor for TelemetryNetMessage [TelemetryNetMessage] MessageClassProcessor Start [TelemetryNetMessage] GenerateSerialization [TelemetryNetMessage] GenerateDeserialization [TelemetryNetMessage] MessageClassProcessor Done [TrafficLightNetMessage] MessageClassProcessor for TrafficLightNetMessage [TrafficLightNetMessage] MessageClassProcessor Start [TrafficLightNetMessage] GenerateSerialization [TrafficLightNetMessage] GenerateDeserialization [TrafficLightNetMessage] MessageClassProcessor Done [UnloadCargoNetMessage] MessageClassProcessor for UnloadCargoNetMessage [UnloadCargoNetMessage] MessageClassProcessor Start [UnloadCargoNetMessage] GenerateSerialization [UnloadCargoNetMessage] GenerateDeserialization [UnloadCargoNetMessage] MessageClassProcessor Done [DefSurfInitialStatusMessage] MessageClassProcessor for DefSurfInitialStatusMessage [DefSurfInitialStatusMessage] MessageClassProcessor Start [DefSurfInitialStatusMessage] GenerateSerialization [DefSurfInitialStatusMessage] GenerateDeserialization [DefSurfInitialStatusMessage] MessageClassProcessor Done Pass: 1 took 656 milliseconds ProcessSitesModule Assembly-CSharp.dll elapsed time:00:00:03.5894630 Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs(5,7): warning CS0105: The using directive for 'System.Collections' appeared previously in this namespace (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs Line: 5) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotor.cs(3,7): warning CS0105: The using directive for 'Perception' appeared previously in this namespace (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotor.cs Line: 3) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficAntiRollBar.cs(9,36): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficAntiRollBar.cs Line: 9) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehiclePieceCollection.cs(88,17): warning CS0108: 'TrafficVehiclePieceCollection.Dispose()' hides inherited member 'GlobalPieceCollection.Dispose()'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehiclePieceCollection.cs Line: 88) Assets\simuzen\platform\hud\components\BrowserPopup.cs(133,53): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\platform\hud\components\BrowserPopup.cs Line: 133) Assets\simuzen\platform\hud\components\BrowserPopup.cs(190,50): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\platform\hud\components\BrowserPopup.cs Line: 190) Assets\simuzen\platform\hud\components\HCOM_Configuration.cs(13,32): warning CS0108: 'HCOM_Configuration._configuration' hides inherited member 'AbstractParametersHComponent._configuration'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\components\HCOM_Configuration.cs Line: 13) Assets\simuzen\platform\hud\components\HCOM_DinamicCpfDigits.cs(16,26): warning CS0108: 'HCOM_DinamicCpfDigits._screen' hides inherited member 'AbstractHComponent._screen'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\components\HCOM_DinamicCpfDigits.cs Line: 16) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(42,18): warning CS0659: 'VehicleLightsController.LightID' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 42) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsDescriptor.cs(5,40): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsDescriptor.cs Line: 5) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(33,60): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 33) Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmScript.cs(7,18): warning CS0659: 'TMScript' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmScript.cs Line: 7) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs(7,48): warning CS0108: 'AddItemController._tmCameraService' hides inherited member 'PanelController._tmCameraService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs Line: 7) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs(9,48): warning CS0108: 'AddItemController._tmGlobalService' hides inherited member 'PanelController._tmGlobalService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs Line: 9) Assets\simuzen\platform\hud\components\HCOM_ParameterDescription.cs(92,41): warning CS0108: 'HCOM_ParameterDescription._configuration' hides inherited member 'AbstractParametersHComponent._configuration'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\components\HCOM_ParameterDescription.cs Line: 92) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AssetsPanelController.cs(17,43): warning CS0108: 'AssetsPanelController._localization' hides inherited member 'PanelController._localization'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AssetsPanelController.cs Line: 17) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EntitiesPanelController.cs(14,43): warning CS0108: 'EntitiesPanelController._localization' hides inherited member 'PanelController._localization'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EntitiesPanelController.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(7,47): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 7) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(33,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 33) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(39,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 39) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(46,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 46) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(32,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 32) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(38,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 38) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 48) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 55) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 41) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 47) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 48) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 55) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(11,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(14,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 41) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 47) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(40,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 40) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(46,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 46) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(53,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 53) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(14,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(39,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 39) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(45,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 45) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs Line: 23) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 48) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 55) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(6,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 6) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 41) Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_VehicleTelemetry.cs(18,28): warning CS0108: 'HDES_PI_VehicleTelemetry.RootPanel' hides inherited member 'AbstractHComponentDescriptor.RootPanel'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_VehicleTelemetry.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 47) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(72,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs Line: 72) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(78,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs Line: 78) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(25,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(31,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(12,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(18,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(78,34): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 78) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(84,33): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 84) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(9,6): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 9) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(38,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 38) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(20,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(27,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(58,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs Line: 58) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(64,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs Line: 64) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(77,42): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 77) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(48,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 48) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(54,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 54) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(27,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(33,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs Line: 33) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(40,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs Line: 40) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(46,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs Line: 46) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(11,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(17,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(57,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs Line: 57) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(63,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs Line: 63) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(28,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs Line: 28) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(34,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs Line: 34) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(53,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs Line: 53) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(59,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs Line: 59) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(24,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs Line: 24) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(30,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs Line: 30) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(129,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 129) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(135,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 135) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(143,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 143) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(149,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 149) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(13,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs Line: 13) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(19,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(99,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs Line: 99) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(105,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs Line: 105) Assets\simuzen\platform\utils\NetComponentUtils.cs(6,52): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetComponentUtils.cs Line: 6) Assets\simuzen\platform\utils\NetComponentUtils.cs(11,53): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetComponentUtils.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(73,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 73) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(79,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 79) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(12,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(51,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs Line: 51) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(57,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs Line: 57) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(15,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(21,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(107,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 107) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(113,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 113) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(121,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 121) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(127,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 127) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(36,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs Line: 36) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(42,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\NetPhysicsBehaviour.cs(22,17): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\NetPhysicsBehaviour.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(40,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 40) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(61,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 61) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(62,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 62) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(5,65): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs Line: 5) Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(5,35): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs Line: 5) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(104,33): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 104) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 31) Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPIndicatorsHandler.cs(92,16): warning CS0108: 'BHPIndicatorsHandler.RegisterNeedle(AbstractHComponentDescriptor.Needle, Func)' hides inherited member 'TruckPanelHandler.RegisterNeedle(AbstractHComponentDescriptor.Needle, Func)'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPIndicatorsHandler.cs Line: 92) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(79,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs Line: 79) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPBikeFailuresHandler.cs(13,36): warning CS0108: 'BPBikeFailuresHandler.vehicleService' hides inherited member 'TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPBikeFailuresHandler.cs Line: 13) Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(47,39): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 47) Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(55,36): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 55) Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(122,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 122) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPGasolineHandler.cs(18,27): warning CS0108: 'BPGasolineHandler.vehicleService' hides inherited member 'TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPGasolineHandler.cs Line: 18) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs(12,36): warning CS0108: 'BPLightsHandler.vehicleService' hides inherited member 'TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs Line: 12) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs(136,20): warning CS0109: The member 'BPLightsHandler.Update()' does not hide an accessible member. The new keyword is not required. (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs Line: 136) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(240,69): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs Line: 240) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(245,83): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs Line: 245) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(329,17): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs Line: 329) Assets\simuzen\platform\playmaker\actions\user vehicle\HandBrakeActive.cs(16,24): warning CS0108: 'HandBrakeActive.Active' hides inherited member 'FsmStateAction.Active'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\playmaker\actions\user vehicle\HandBrakeActive.cs Line: 16) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs(68,18): warning CS0108: 'MSPIndicatorsHandler.DrawBar(DataBusObject, AbstractHComponentDescriptor.Bar)' hides inherited member 'TruckPanelHandler.DrawBar(DataBusObject, AbstractHComponentDescriptor.Bar)'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs Line: 68) Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs(28,13): warning CS0108: 'PPInclinometerHandler.GetValue(DataBusKey, T)' hides inherited member 'TruckPanelHandler.GetValue(DataBusKey, T)'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs Line: 28) Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs(34,16): warning CS0114: 'PPInclinometerHandler.SetInitialValues()' hides inherited member 'TruckPanelHandler.SetInitialValues()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs Line: 34) Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs(40,16): warning CS0114: 'PPInclinometerHandler.SubscribeToBus()' hides inherited member 'TruckPanelHandler.SubscribeToBus()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs Line: 40) Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs(47,16): warning CS0114: 'PPInclinometerHandler.UnsubscribeToBus()' hides inherited member 'TruckPanelHandler.UnsubscribeToBus()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs Line: 47) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs(10,55): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs Line: 10) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs(4,49): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs Line: 4) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPLightsHandler.cs(216,26): warning CS0109: The member 'TPLightsHandler.Update()' does not hide an accessible member. The new keyword is not required. (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPLightsHandler.cs Line: 216) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPRetarderABSAndOthersHandler.cs(17,33): warning CS0108: 'TPRetarderABSAndOthersHandler.vehicleService' hides inherited member 'TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPRetarderABSAndOthersHandler.cs Line: 17) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(7,41): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 7) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(77,42): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 77) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(99,30): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 99) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(138,44): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 138) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(163,32): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 163) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(45,24): warning CS0109: The member 'VehicleRigidbodySync.targetSyncPosition' does not hide an accessible member. The new keyword is not required. (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 45) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(31,19): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 31) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(363,10): warning CS0618: 'ClientAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 363) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MatchInertiaHandler.cs(6,36): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MatchInertiaHandler.cs Line: 6) Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(29,10): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\Wwise\Deployment\Components\AkMemBankLoader.cs Line: 29) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\PlateController.cs(7,35): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\PlateController.cs Line: 7) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\BaseUserVehicle.cs(18,22): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\BaseUserVehicle.cs Line: 18) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Samples\Scripts\NetworkFPSController.cs(6,37): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Samples\Scripts\NetworkFPSController.cs Line: 6) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(168,38): warning CS0612: 'MaterialDescriptorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 168) Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(9,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs Line: 9) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshesStatusNetMessage.cs(35,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshesStatusNetMessage.cs Line: 35) Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(10,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs Line: 10) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshesStatusNetMessage.cs(59,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshesStatusNetMessage.cs Line: 59) Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(23,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs Line: 23) Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(29,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(11,41): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(7,16): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 7) Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(31,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(44,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs Line: 44) Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(26,37): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(49,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs Line: 49) Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(29,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(36,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs Line: 36) Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(10,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(27,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(42,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,43): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,73): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(17,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(26,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(12,51): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(8,21): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 8) Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(11,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(7,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 7) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(21,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(43,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 43) Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(20,40): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(27,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(13,69): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 13) Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(9,13): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 9) Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 24) Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(12,56): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(8,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 8) Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(26,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(36,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs Line: 36) Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(30,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs Line: 30) Assets\simuzen\platform\systems\base\services\network\messages\UnloadCargoNetMessage.cs(18,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\UnloadCargoNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\UnloadCargoNetMessage.cs(24,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\UnloadCargoNetMessage.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(36,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs Line: 36) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs(90,45): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs Line: 90) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs(96,46): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs Line: 96) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(152,22): warning CS0612: 'ModifierChange' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 152) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(153,22): warning CS0612: 'ModifierChange' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 153) Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(32,15): warning CS0612: 'ModifierChange' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs Line: 32) Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(37,15): warning CS0612: 'ModifierChange' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs Line: 37) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(10,33): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 10) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(9,27): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 9) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(39,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 39) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(45,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 45) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(51,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 51) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(64,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 64) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentConditions.cs(161,21): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentConditions.cs Line: 161) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(10,33): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 10) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(9,27): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 9) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(14,3): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 14) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(15,3): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 15) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(16,3): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 16) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(67,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 67) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(73,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 73) Assets\simuzen\CommonTools\CullingSystem\System\CullingQueue.cs(25,21): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\CommonTools\CullingSystem\System\CullingQueue.cs Line: 25) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DeformableSurfaceController.cs(148,21): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DeformableSurfaceController.cs Line: 148) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\NetDeformableSurfaceEnvironment.cs(27,32): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\NetDeformableSurfaceEnvironment.cs Line: 27) Assets\simuzen\CommonTools\CullingSystem\System\QueueItem.cs(7,18): warning CS0659: 'QueueItem' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\CommonTools\CullingSystem\System\QueueItem.cs Line: 7) Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(45,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 45) Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(50,50): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 50) Assets\simuzen\CommonTools\Standard Assets\Utility\SimpleActivatorMenu.cs(10,16): warning CS0618: 'GUIText' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\SimpleActivatorMenu.cs Line: 10) Assets\simuzen\CommonTools\Standard Assets\Utility\ForcedReset.cs(6,27): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\ForcedReset.cs Line: 6) Assets\simuzen\CommonTools\SteamVR\InteractionSystem\Core\Scripts\LinearAnimation.cs(16,24): warning CS0109: The member 'LinearAnimation.animation' does not hide an accessible member. The new keyword is not required. (Filename: Assets\simuzen\CommonTools\SteamVR\InteractionSystem\Core\Scripts\LinearAnimation.cs Line: 16) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs(12,9): warning CS0618: 'GUIText' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs Line: 12) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(313,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 313) Assets\simuzen\CommonTools\SteamVR\InteractionSystem\Teleport\Scripts\TeleportPoint.cs(41,25): warning CS0109: The member 'TeleportPoint.animation' does not hide an accessible member. The new keyword is not required. (Filename: Assets\simuzen\CommonTools\SteamVR\InteractionSystem\Teleport\Scripts\TeleportPoint.cs Line: 41) Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleManager.cs(15,34): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleManager.cs Line: 15) Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs(18,46): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs Line: 18) Assets\simuzen\CommonTools\Trinary Software\Timing.cs(927,43): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\Trinary Software\Timing.cs Line: 927) Assets\simuzen\CommonTools\Trinary Software\Timing.cs(933,58): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\Trinary Software\Timing.cs Line: 933) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(13,14): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 13) Assets\simuzen\platform\systems\base\services\camera\behaviours\FollowTransformBehaviourData.cs(5,16): warning CS0108: 'FollowTransformBehaviourData.Pivot' hides inherited member 'AbstractCameraBehaviourData.Pivot'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\FollowTransformBehaviourData.cs Line: 5) Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(87,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 87) Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(113,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 113) Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(102,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 102) Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(128,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 128) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(22,10): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(28,10): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs Line: 28) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(21,20): warning CS0109: The member 'SteamVR_Camera.camera' does not hide an accessible member. The new keyword is not required. (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 21) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(7,18): warning CS0659: 'ReplayDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs Line: 7) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(87,18): warning CS0659: 'ReplayMultipleDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs Line: 87) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(56,9): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 56) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(57,9): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 57) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(78,41): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 78) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(31,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(71,48): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 71) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(90,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 90) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(95,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 95) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(246,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 246) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(303,86): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 303) Assets\simuzen\platform\systems\base\services\network\SimNetworkDiscovery.cs(12,40): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkDiscovery.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(15,46): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(13,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 13) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(20,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(27,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(33,48): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 33) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(42,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(42,75): warning CS0618: 'PlayerController' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(61,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 61) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(29,46): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(39,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 39) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(45,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 45) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(56,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 56) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(62,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 62) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(68,44): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 68) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(105,47): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 105) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(230,51): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 230) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(22,16): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(23,16): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 23) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(104,22): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 104) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(20,17): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 20) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(25,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 25) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\GIReadyPlugin\GIReadyPlugin.cs(10,44): warning CS0108: 'GIReadyPlugin.coroutineService' hides inherited member 'BaseOrchestratorPlugin.coroutineService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\GIReadyPlugin\GIReadyPlugin.cs Line: 10) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs(11,44): warning CS0108: 'NetInitializeFirstStepPlugin.coroutineService' hides inherited member 'BaseOrchestratorPlugin.coroutineService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs Line: 11) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\BrakeAllWheelsOnParkingMode.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\BrakeAllWheelsOnParkingMode.cs Line: 6) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\AnimationSuspensionHandler.cs(9,47): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\AnimationSuspensionHandler.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\BodyLeanHandler.cs(7,36): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\BodyLeanHandler.cs Line: 7) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(43,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 43) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ForkliftAnimationHandler.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ForkliftAnimationHandler.cs Line: 6) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(44,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 44) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\HandlebarHandler.cs(7,37): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\HandlebarHandler.cs Line: 7) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\MotorcycleWheelHandler.cs(8,43): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\MotorcycleWheelHandler.cs Line: 8) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\SnowPlowAnimationHandler.cs(8,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\SnowPlowAnimationHandler.cs Line: 8) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\RampAnimatorHandler.cs(6,39): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\RampAnimatorHandler.cs Line: 6) Assets\simuzen\platform\systems\base\services\scene\Spawn\RespawnManager.cs(58,21): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\RespawnManager.cs Line: 58) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(27,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 27) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(28,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(15,18): warning CS0659: 'ScenesLocalizedData' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Spawn\EntityFactory\EntityFactory.cs(12,34): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\EntityFactory\EntityFactory.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Traffic\DeformableSurfaceTraffic.cs(53,21): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DeformableSurfaceTraffic.cs Line: 53) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(41,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 41) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(53,34): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 53) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(98,33): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 98) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(15,22): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(86,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 86) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(91,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 91) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(84,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 84) Assets\simuzen\platform\systems\base\services\telemetry\NetTelemetryManager.cs(43,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\telemetry\NetTelemetryManager.cs Line: 43) Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODFactory.cs(60,44): warning CS0108: 'DeformableMeshLODFactory.Create(DeformableMeshZone)' hides inherited member 'Factory.Create(DeformableMeshZone)'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODFactory.cs Line: 60) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\ColorMaskHandler.cs(10,37): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\ColorMaskHandler.cs Line: 10) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar_Wheel.cs(90,19): warning CS0219: The variable 'compression' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar_Wheel.cs Line: 90) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(150,13): warning CS0612: 'MaterialDescriptor._colorMaskR' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 150) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(151,13): warning CS0612: 'MaterialDescriptor._colorMaskR' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 151) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(153,13): warning CS0612: 'MaterialDescriptor._colorMaskG' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 153) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(154,13): warning CS0612: 'MaterialDescriptor._colorMaskG' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 154) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(156,13): warning CS0612: 'MaterialDescriptor._colorMaskB' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 156) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(157,13): warning CS0612: 'MaterialDescriptor._colorMaskB' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 157) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(159,13): warning CS0612: 'MaterialDescriptor._colorMaskA' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 159) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(160,13): warning CS0612: 'MaterialDescriptor._colorMaskA' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 160) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(203,34): warning CS0612: 'MaterialDescriptor._colorMaskR' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 203) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(204,34): warning CS0612: 'MaterialDescriptor._colorMaskG' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 204) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(205,34): warning CS0612: 'MaterialDescriptor._colorMaskB' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 205) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(206,34): warning CS0612: 'MaterialDescriptor._colorMaskA' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 206) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(208,39): warning CS0612: 'MaterialDescriptor._channelREnabled' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 208) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(209,39): warning CS0612: 'MaterialDescriptor._channelGEnabled' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 209) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(210,39): warning CS0612: 'MaterialDescriptor._channelBEnabled' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 210) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(211,39): warning CS0612: 'MaterialDescriptor._channelAEnabled' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 211) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(224,32): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._randomColorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 224) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(225,38): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._blockColorElementObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 225) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(230,32): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._randomColorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 230) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(231,38): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._blockColorElementObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 231) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(236,32): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._randomColorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 236) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(237,38): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._blockColorElementObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 237) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(242,32): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._randomColorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 242) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(243,38): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._blockColorElementObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 243) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleTrailer.cs(137,4): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleTrailer.cs Line: 137) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleSnowRemoval.cs(40,13): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleSnowRemoval.cs Line: 40) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs(98,13): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs Line: 98) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs(103,13): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs Line: 103) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs(109,13): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs Line: 109) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs(113,13): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs Line: 113) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotor.cs(124,4): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotor.cs Line: 124) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotor.cs(183,17): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotor.cs Line: 183) Assets\simuzen\CommonTools\ConsolePro\ConsoleProRemoteServer.cs(20,12): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\ConsolePro\ConsoleProRemoteServer.cs Line: 20) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleForklift.cs(26,13): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleForklift.cs Line: 26) Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\MemoryCounterData.cs(188,18): warning CS0618: 'Profiler.GetTotalReservedMemory()' is obsolete: 'GetTotalReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalReservedMemoryLong() instead.' (Filename: Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\MemoryCounterData.cs Line: 188) Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\MemoryCounterData.cs(211,18): warning CS0618: 'Profiler.GetTotalAllocatedMemory()' is obsolete: 'GetTotalAllocatedMemory has been deprecated since it is limited to 4GB. Please use GetTotalAllocatedMemoryLong() instead.' (Filename: Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\MemoryCounterData.cs Line: 211) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\BaseUserVehicle.cs(92,46): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\BaseUserVehicle.cs Line: 92) Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\DeviceInfoCounterData.cs(296,20): warning CS0618: 'SystemInfo.graphicsPixelFillrate' is obsolete: 'graphicsPixelFillrate is no longer supported in Unity 5.0+.' (Filename: Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\DeviceInfoCounterData.cs Line: 296) Assets\simuzen\CommonTools\CullingSystem\System\Cullables\CullingVolume.cs(114,18): warning CS0219: The variable 'anyHasChanged' is assigned but its value is never used (Filename: Assets\simuzen\CommonTools\CullingSystem\System\Cullables\CullingVolume.cs Line: 114) Assets\simuzen\platform\systems\base\configuration\ResultDB.cs(122,13): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\platform\systems\base\configuration\ResultDB.cs Line: 122) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SceneManagerWrapper.cs(11,20): warning CS0618: 'Application.loadedLevelName' is obsolete: 'Use SceneManager to determine what scenes have been loaded' (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SceneManagerWrapper.cs Line: 11) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SceneManagerWrapper.cs(20,9): warning CS0618: 'Application.LoadLevel(string)' is obsolete: 'Use SceneManager.LoadScene' (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SceneManagerWrapper.cs Line: 20) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1097,3): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1097) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1107,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1107) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1110,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1110) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1113,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1113) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1116,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1116) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1119,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1119) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1122,17): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1122) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1201,3): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1201) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1222,3): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1222) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1230,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1230) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1239,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1239) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1247,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1247) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1255,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1255) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1269,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1269) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1277,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1277) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1285,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1285) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1293,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1293) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(2341,3): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 2341) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Utility\EnviroTerrainSeasons.cs(56,16): warning CS0618: 'TerrainData.splatPrototypes' is obsolete: 'Please use the terrainLayers API instead.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Utility\EnviroTerrainSeasons.cs Line: 56) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Utility\EnviroTerrainSeasons.cs(108,3): warning CS0618: 'TerrainData.splatPrototypes' is obsolete: 'Please use the terrainLayers API instead.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Utility\EnviroTerrainSeasons.cs Line: 108) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Utility\EnviroTerrainSeasons.cs(118,3): warning CS0618: 'TerrainData.splatPrototypes' is obsolete: 'Please use the terrainLayers API instead.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Utility\EnviroTerrainSeasons.cs Line: 118) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRCameraControl.cs(138,16): warning CS0618: 'GraphicsDeviceType.Direct3D9' is obsolete: 'Direct3D 9 is no longer supported in Unity 2017.2+' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRCameraControl.cs Line: 138) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs(731,7): warning CS0618: 'TextureFormat.ETC_RGB4_3DS' is obsolete: 'Nintendo 3DS is no longer supported.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs Line: 731) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs(732,7): warning CS0618: 'TextureFormat.ETC_RGBA8_3DS' is obsolete: 'Nintendo 3DS is no longer supported.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs Line: 732) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\StretchToScreen.cs(17,20): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\StretchToScreen.cs Line: 17) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs(17,47): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs Line: 17) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs(17,90): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs Line: 17) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs(20,20): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs Line: 20) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWindows.cs(316,40): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWindows.cs Line: 316) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWindows.cs(316,54): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWindows.cs Line: 316) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(194,32): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 194) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(194,46): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 194) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(342,36): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 342) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(342,50): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 342) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(437,24): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 437) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(437,38): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 437) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(775,24): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 775) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(775,38): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 775) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderLinux.cs(351,36): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderLinux.cs Line: 351) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderLinux.cs(351,50): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderLinux.cs Line: 351) Assets\simuzen\CommonTools\Standard Assets\Utility\TimedObjectDestructor.cs(24,13): warning CS0618: 'Object.DestroyObject(Object)' is obsolete: 'use Object.Destroy instead.' (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\TimedObjectDestructor.cs Line: 24) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(201,32): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 201) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(205,34): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 205) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(232,36): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 232) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(236,28): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 236) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs(21,24): warning CS0618: 'GUIText' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs Line: 21) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs(32,28): warning CS0618: 'Application.loadedLevelName' is obsolete: 'Use SceneManager to determine what scenes have been loaded' (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs Line: 32) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(75,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 75) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(75,75): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 75) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(76,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 76) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(76,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 76) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(94,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 94) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(95,36): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 95) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(176,26): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 176) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(178,46): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 178) Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(261,165): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetLeftTangentMode, AnimationUtility.SetRightTangentMode, AnimationUtility.GetLeftTangentMode or AnimationUtility.GetRightTangentMode instead.' (Filename: Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs Line: 261) Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(476,7): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetLeftTangentMode, AnimationUtility.SetRightTangentMode, AnimationUtility.GetLeftTangentMode or AnimationUtility.GetRightTangentMode instead.' (Filename: Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs Line: 476) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs(127,11): warning CS0219: The variable 'hasOverPassedThefloor' is assigned but its value is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs Line: 127) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandManipulator.cs(321,8): warning CS0219: The variable 'vModified' is assigned but its value is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandManipulator.cs Line: 321) Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs(100,13): warning CS0618: 'SystemInfo.supportsRenderTextures' is obsolete: 'supportsRenderTextures always returns true, no need to call it' (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs Line: 100) Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs(274,18): warning CS0618: 'ParticleSystem.startSize' is obsolete: 'startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.' (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs Line: 274) Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs(276,33): warning CS0618: 'ParticleSystem.startSpeed' is obsolete: 'startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs Line: 276) Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs(276,77): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs Line: 276) Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs(276,5): warning CS0618: 'ParticleSystem.Emit(Vector3, Vector3, float, float, Color32)' is obsolete: 'Emit with specific parameters is deprecated. Pass a ParticleSystem.EmitParams parameter instead, which allows you to override some/all of the emission properties' (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs Line: 276) Assets\simuzen\platform\systems\base\services\input\wrappers\SMK3DOF.cs(93,19): warning CS0168: The variable 'e' is declared but never used (Filename: Assets\simuzen\platform\systems\base\services\input\wrappers\SMK3DOF.cs Line: 93) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(25,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(26,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(51,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 51) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(57,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 57) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(85,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 85) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(85,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 85) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(34,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 34) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(35,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 35) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(14,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(20,3): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(20,38): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 60) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(66,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 66) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(34,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 34) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(35,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 35) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 60) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(67,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 67) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(102,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 102) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(14,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(32,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 32) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(33,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 33) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(58,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 58) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(64,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 64) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 161) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 161) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(107,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 107) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(107,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 107) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(10,33): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,9): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,49): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(22,42): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(27,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(31,46): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(38,42): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 38) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 60) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(67,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 67) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 76) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 76) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(77,78): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 77) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(82,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 82) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(101,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs Line: 101) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(101,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs Line: 101) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(292,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 292) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(292,58): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 292) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(163,71): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 163) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(168,30): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 168) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(68,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 68) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,72): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,60): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(91,9): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 91) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(91,55): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 91) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(98,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 98) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(107,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 107) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficParticleEmmiter.cs(59,33): warning CS0618: 'ParticleSystem.startSpeed' is obsolete: 'startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficParticleEmmiter.cs Line: 59) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficParticleEmmiter.cs(97,13): warning CS0618: 'ParticleSystem.startSpeed' is obsolete: 'startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficParticleEmmiter.cs Line: 97) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSpawner.cs(320,18): warning CS0219: The variable 'dontCreateAgain' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSpawner.cs Line: 320) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSpawner.cs(322,17): warning CS0219: The variable 'selectedCar' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSpawner.cs Line: 322) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSpawner.cs(327,17): warning CS0219: The variable 'frequencyAmount' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSpawner.cs Line: 327) Assets\simuzen\platform\systems\base\vehicle\Windshield\GlassHelper.cs(167,9): warning CS0618: 'ParticleSystem.startSpeed' is obsolete: 'startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets\simuzen\platform\systems\base\vehicle\Windshield\GlassHelper.cs Line: 167) Assets\simuzen\platform\traffic\iTS\Simple Car Physics\Scripts\TSSimpleCar.cs(892,13): warning CS0618: 'ParticleSystem.enableEmission' is obsolete: 'enableEmission property is deprecated. Use emission.enabled instead.' (Filename: Assets\simuzen\platform\traffic\iTS\Simple Car Physics\Scripts\TSSimpleCar.cs Line: 892) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficAI.cs(1722,13): warning CS0219: The variable 'z' is assigned but its value is never used (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficAI.cs Line: 1722) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(14,39): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 14) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(16,37): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 16) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(21,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 21) Assets\simuzen\platform\utils\ReplayUtils.cs(29,29): warning CS0612: 'ReplayIdentity' is obsolete (Filename: Assets\simuzen\platform\utils\ReplayUtils.cs Line: 29) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(28,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 28) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(29,48): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 29) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(29,22): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 29) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(31,65): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 31) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(103,68): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 103) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(103,18): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 103) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(108,61): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 108) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(108,127): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 108) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(118,32): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 118) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(130,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 130) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(130,67): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 130) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(144,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 144) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(144,68): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 144) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\EnableAllNetworkObjectsInScene.cs(24,24): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\EnableAllNetworkObjectsInScene.cs Line: 24) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(68,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 68) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(149,29): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 149) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(282,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 282) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 304) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,43): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 304) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(353,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 353) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(366,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 366) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(371,49): warning CS0618: 'MsgType' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 371) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(390,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 390) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(395,20): warning CS0618: 'Channels' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 395) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs(22,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs Line: 22) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(153,33): warning CS0168: The variable 'e' is declared but never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs Line: 153) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\SuspensionModifier.cs(55,3): warning CS0618: 'Timing.StartCoroutine(IEnumerator)' is obsolete: 'Unity coroutine function, use RunCoroutine instead.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\SuspensionModifier.cs Line: 55) Assets\simuzen\tm\Scripts\Utils\FlyCamera.cs(45,15): warning CS0219: The variable 'f' is assigned but its value is never used (Filename: Assets\simuzen\tm\Scripts\Utils\FlyCamera.cs Line: 45) Assets\simuzen\tm\Scripts\TMEditor\Managers\TMDialogManager.cs(188,27): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\tm\Scripts\TMEditor\Managers\TMDialogManager.cs Line: 188) Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(57,16): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\Wwise\Deployment\Components\AkMemBankLoader.cs Line: 57) Assets\simuzen\CommonTools\Standard Assets\Utility\ActivateTrigger.cs(57,33): warning CS0618: 'Object.DestroyObject(Object)' is obsolete: 'use Object.Destroy instead.' (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\ActivateTrigger.cs Line: 57) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs Line: 31) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs Line: 31) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,54): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs Line: 31) Assets\simuzen\platform\playmaker\actions\log\CloseLogAction.cs(31,24): warning CS0168: The variable 'e' is declared but never used (Filename: Assets\simuzen\platform\playmaker\actions\log\CloseLogAction.cs Line: 31) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(557,10): warning CS0219: The variable 'refresh' is assigned but its value is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 557) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(49,19): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 49) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(52,20): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 52) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(14,41): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(20,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(28,36): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 28) Assets\simuzen\platform\legacy\environment\Rain\RainSplashRays.cs(92,45): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainSplashRays.cs Line: 92) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs(30,69): warning CS0618: 'Profiler.usedHeapSize' is obsolete: 'usedHeapSize has been deprecated since it is limited to 4GB. Please use usedHeapSizeLong instead.' (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs Line: 30) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs(33,66): warning CS0618: 'Profiler.GetMonoHeapSize()' is obsolete: 'GetMonoHeapSize has been deprecated since it is limited to 4GB. Please use GetMonoHeapSizeLong() instead.' (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs Line: 33) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs(36,79): warning CS0618: 'Profiler.GetTotalAllocatedMemory()' is obsolete: 'GetTotalAllocatedMemory has been deprecated since it is limited to 4GB. Please use GetTotalAllocatedMemoryLong() instead.' (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs Line: 36) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs(39,71): warning CS0618: 'Profiler.GetTotalReservedMemory()' is obsolete: 'GetTotalReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalReservedMemoryLong() instead.' (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs Line: 39) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs(42,72): warning CS0618: 'Profiler.GetTotalUnusedReservedMemory()' is obsolete: 'GetTotalUnusedReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalUnusedReservedMemoryLong() instead.' (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs Line: 42) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(1007,37): warning CS0168: The variable 'e' is declared but never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 1007) Assets\simuzen\platform\hud\components\BrowserPopup.cs(121,13): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\platform\hud\components\BrowserPopup.cs Line: 121) Assets\simuzen\platform\hud\components\BrowserPopup.cs(121,27): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\platform\hud\components\BrowserPopup.cs Line: 121) Assets\simuzen\platform\hud\components\BrowserPopup.cs(128,13): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\platform\hud\components\BrowserPopup.cs Line: 128) Assets\simuzen\platform\hud\components\BrowserPopup.cs(128,27): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\platform\hud\components\BrowserPopup.cs Line: 128) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(19,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 19) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,4): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 33) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 33) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(43,20): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 43) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(60,4): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 60) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(60,42): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 60) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewImages\ListViewImagesComponent.cs(140,19): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewImages\ListViewImagesComponent.cs Line: 140) Assets\simuzen\platform\systems\base\services\camera\LogicCamera.cs(623,34): warning CS0472: The result of the expression is always 'true' since a value of type 'bool' is never equal to 'null' of type 'bool?' (Filename: Assets\simuzen\platform\systems\base\services\camera\LogicCamera.cs Line: 623) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(578,17): warning CS0618: 'ProxyScreen.ShowMessage(string)' is obsolete: 'Usar ShowMessage(IHUDMessage)' (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 578) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(587,17): warning CS0618: 'ProxyScreen.ShowMessage()' is obsolete: 'Usar ShowMessage(IHUDMessage)' (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 587) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs Line: 43) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs Line: 43) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(92,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 92) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(250,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 250) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(267,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 267) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(275,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 275) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(300,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 300) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(305,59): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 305) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(305,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 305) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(69,10): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 69) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(52,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 52) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(91,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 91) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(119,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 119) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(127,21): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 127) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(232,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 232) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(237,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 237) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(243,45): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 243) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(248,32): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 248) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(95,13): warning CS0618: 'SceneManager.UnloadScene(string)' is obsolete: 'Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 95) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(101,17): warning CS0618: 'SceneManager.UnloadScene(string)' is obsolete: 'Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 101) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs Line: 79) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs Line: 79) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(63,81): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs Line: 63) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(28,13): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(15,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(38,158): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 38) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(56,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 56) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(57,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 57) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(57,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 57) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(67,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 67) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(81,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 81) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(81,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 81) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(103,42): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 103) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(104,46): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 104) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(117,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 117) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(84,64): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 84) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(94,25): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 94) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(94,73): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 94) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(334,44): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 334) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(338,82): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 338) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(566,19): warning CS0219: The variable 'offset' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 566) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(356,13): warning CS0612: 'EnvironmentService.SendEnabledEvent(IModifierEnvironment, EnvironmentParams.TModifiers)' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 356) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(398,13): warning CS0612: 'EnvironmentService.SendDisabledEvent(EnvironmentParams.TModifiers)' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 398) Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(130,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs Line: 130) Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(134,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs Line: 134) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(321,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 321) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(326,78): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 326) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(20,46): warning CS0649: Field 'EventHistoryLogger.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 20) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(31,23): warning CS0649: Field 'HandPool._modelsParent' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 31) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(186,64): warning CS0649: Field 'HailModifier.Sets._rainRefractionIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 186) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(16,18): warning CS0649: Field 'HUDVehicleData._keepGasolineAngleInBounds' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 16) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(39,39): warning CS0649: Field 'TrainingManagerEditorSceneService._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 39) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(222,42): warning CS0649: Field 'DeformableMeshZone._miningOperationsService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 222) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\FurnitureAudioManager.cs(11,48): warning CS0649: Field 'FurnitureAudioManager.mat' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\FurnitureAudioManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(21,40): warning CS0649: Field 'DataBusWriter._wiperManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(8,41): warning CS0649: Field 'PassengersSync.passengerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(94,27): warning CS0649: Field 'RainyModifier.Sets._startSpeedParticles' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 94) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(31,41): warning CS0649: Field 'TrainingManagerEditorSceneService._spawnPointService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 31) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(15,59): warning CS0649: Field 'BusStopManager._passengerFactoryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 15) Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs(10,24): warning CS0649: Field 'TrainingManagerSceneInstaller._trainingManagerServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Line: 10) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs(20,37): warning CS0649: Field 'ReplayGraphicVehiclePlayer._replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs Line: 20) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(45,47): warning CS0067: The event 'FakeInteropService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 45) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(17,34): warning CS0649: Field 'RearviewDescriptor.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 17) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(119,18): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoadLevel' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 119) Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(15,50): warning CS0067: The event 'SceneVRService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 15) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPGasolineHandler.cs(18,27): warning CS0649: Field 'BPGasolineHandler.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPGasolineHandler.cs Line: 18) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(11,27): warning CS0649: Field 'ConsumptionEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 11) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(16,43): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(74,109): warning CS0649: Field 'RainyModifier.Sets._wetAssetIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 74) Assets\simuzen\platform\hud\components\SceneryCargoManager.cs(17,36): warning CS0649: Field 'SceneryCargoManager.miningOperations' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\SceneryCargoManager.cs Line: 17) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs(24,40): warning CS0649: Field 'FallOffGenerator.fallOffAcceleration' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs Line: 24) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorShovelAudioManager.cs(21,42): warning CS0649: Field 'ExcavatorShovelAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorShovelAudioManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(64,37): warning CS0649: Field 'DebugTrafficService._playerFinderFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 64) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(18,41): warning CS0649: Field 'GlobalOrchestratorFromList.globalServices' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(9,38): warning CS0649: Field 'AttachToVehicleGraphicSync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 9) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(36,24): warning CS0649: Field 'HUDVehicleData._vehicleDashboard' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 36) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(131,28): warning CS0649: Field 'DeformableMeshZone._tilePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 131) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs(13,42): warning CS0649: Field 'HCOM_PI_ChargePosition._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs Line: 13) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(12,50): warning CS0067: The event 'TrainingManagerEditorCameraService.OnServiceFailed' is never used (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMachinery.cs(20,35): warning CS0649: Field 'UserVehicleMachinery.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMachinery.cs Line: 20) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs(26,42): warning CS0649: Field 'VehicleSkidAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs Line: 26) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(27,13): warning CS0649: Field 'LogicsModifier._badWeather' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 27) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs(15,37): warning CS0649: Field 'WindAudioManager.enviromentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs Line: 15) Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartUserVehicle.cs(17,40): warning CS0649: Field 'SmartUserVehicle.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartUserVehicle.cs Line: 17) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(10,35): warning CS0649: Field 'GlobalAudioService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(506,42): warning CS0067: The event 'TrainingManagerTrafficService.OnReservedNodeStep' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 506) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(79,18): warning CS0649: Field 'HUDConfigurationParametersData._parkingSensorOnBoard' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 79) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(43,39): warning CS0649: Field 'MiniMapService._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 43) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(36,28): warning CS0649: Field 'VehiclePerceptionController.coneSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 36) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(177,44): warning CS0649: Field 'HailModifier.Sets._opacity0' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 177) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(9,38): warning CS0649: Field 'PassengersSync.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 9) Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(16,37): warning CS0649: Field 'StartDiscovery.simfleet' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 16) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs(19,32): warning CS0649: Field 'AssetBundleManager.managers' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs Line: 19) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs(10,44): warning CS0649: Field 'PIDumperInitializer.miningOperationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs Line: 10) Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(12,49): warning CS0649: Field 'PITelemetryService.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(32,53): warning CS0649: Field 'PassengerFactoryService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 32) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs(14,42): warning CS0649: Field 'HCOM_PI_Spawn._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(519,49): warning CS0067: The event 'TrainingManagerEditorTrafficService.VehicleBehind' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 519) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerPieces.cs(12,46): warning CS0649: Field 'ReplayPassengerPiecesPlayer.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerPieces.cs Line: 12) Assets\simuzen\platform\playmaker\actions\passengers\ClearPassengerRequests.cs(12,53): warning CS0649: Field 'ClearPassengerRequests.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\ClearPassengerRequests.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs(17,41): warning CS0649: Field 'HCOM_PI_Environment._configutation' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs Line: 17) Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs(9,21): warning CS0649: Field 'MaqSimPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs(14,23): warning CS0649: Field 'NoEngineFuelTank.offFuelRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(11,46): warning CS0649: Field 'MapSystemInput.globalOrchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 11) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(17,66): warning CS0649: Field 'GlobalOrchestratorFromList.initializationOrder' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(32,56): warning CS0649: Field 'OilModifier._coveringDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 32) Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(15,47): warning CS0649: Field 'GlobalLocutionService.localizationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(22,38): warning CS0649: Field 'SensorController.selftAlignmentTorque' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(42,92): warning CS0649: Field 'SnowModifier.Sets._microsplatParticulateProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 42) Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(27,36): warning CS0649: Field 'GlobalSceneryService.sceneryDataManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 27) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(55,30): warning CS0067: The event 'DebugEnvironmentService.OnWeather' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 55) Assets\simuzen\platform\playmaker\actions\SystemCheck\SystemCheckAction.cs(15,40): warning CS0649: Field 'SystemCheckAction.errorresolver' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\SystemCheck\SystemCheckAction.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(175,46): warning CS0649: Field 'HailModifier.Sets._speedXYScaleZW' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 175) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(29,39): warning CS0649: Field 'ScenesLocalizedData._postProcessingSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 29) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(9,18): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoad' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 9) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs(57,33): warning CS0649: Field 'ReplayGraphicVehicleRecorder._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs Line: 57) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(10,29): warning CS0649: Field 'AttachToVehicleGraphicUnsync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs(13,27): warning CS0649: Field 'WindAudioManager.contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs Line: 13) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs(10,23): warning CS0649: Field 'Fuel.airFuelRatio' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs Line: 10) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs(10,41): warning CS0649: Field 'HCOM_PI_Traffic._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs Line: 10) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersFlow.cs(34,30): warning CS0649: Field 'PassengersFlow.fsm' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersFlow.cs Line: 34) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\HornAudioManager.cs(9,40): warning CS0649: Field 'HornAudioManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\HornAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs(8,25): warning CS0649: Field 'BabelInputModule._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs Line: 8) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(15,35): warning CS0649: Field 'VehicleInteriorManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 15) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(16,16): warning CS0649: Field 'DPFailuresHandler._isTransmissionOilFilterFailure' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 16) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnpointTMStep.cs(10,41): warning CS0649: Field 'SpawnpointTMStep.spawnPoints' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnpointTMStep.cs Line: 10) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleRefactor.cs(18,36): warning CS0067: The event 'AssetBundleRefactor.OnLoadingBundle' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleRefactor.cs Line: 18) Assets\simuzen\platform\simulation\ChangeScreenInDecoratorScene.cs(8,51): warning CS0649: Field 'ChangeScreenInDecoratorScene._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\simulation\ChangeScreenInDecoratorScene.cs Line: 8) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnpointTMStep.cs(11,49): warning CS0649: Field 'SpawnpointTMStep.goCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnpointTMStep.cs Line: 11) Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs(58,35): warning CS0649: Field 'DeformableMeshLODController._cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs Line: 58) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs(14,27): warning CS0649: Field 'TruckIgnitionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(506,46): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUserTrafficLightEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 506) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(43,40): warning CS0649: Field 'TrainingManagerEditorSceneService._addItemController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 43) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(23,32): warning CS0649: Field 'TelemetryService.outputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 23) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs(17,33): warning CS0649: Field 'AssetBundleManager.mapManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs Line: 17) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\DumperBucketAudioManager.cs(20,42): warning CS0649: Field 'DumperBucketAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\DumperBucketAudioManager.cs Line: 20) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(11,36): warning CS0649: Field 'OpenBusDoorAudioManager.databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(20,32): warning CS0649: Field 'OrchestratorFromList.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 20) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs(15,24): warning CS0649: Field 'UserCargoContainer._rockContainer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs Line: 15) Assets\simuzen\platform\playmaker\actions\network\StartNetAction.cs(10,28): warning CS0649: Field 'StartNetAction.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartNetAction.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(37,44): warning CS0649: Field 'MiniMapService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 37) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPBikeFailuresHandler.cs(13,36): warning CS0649: Field 'BPBikeFailuresHandler.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPBikeFailuresHandler.cs Line: 13) Assets\simuzen\tm\Scripts\Utils\Menu\ExerciseParamImageListener.cs(17,29): warning CS0649: Field 'ExerciseParamImageListener._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\Menu\ExerciseParamImageListener.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs(21,105): warning CS0649: Field 'IcyModifier._icyIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs Line: 21) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\GearAudioManager.cs(9,36): warning CS0649: Field 'GearAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\GearAudioManager.cs Line: 9) Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(10,27): warning CS0649: Field 'VehiclePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(78,44): warning CS0649: Field 'SnowModifier.Sets._opacity1' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 78) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\WindModifier.cs(57,79): warning CS0649: Field 'WindModifier.Sets._intensityWind' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\WindModifier.cs Line: 57) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(36,41): warning CS0649: Field 'AbstractStateMachineGUIService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 36) Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs(11,49): warning CS0649: Field 'PIInfractionService._netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(31,31): warning CS0649: Field 'ScenesLocalizedData._shadowSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 31) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs(171,31): warning CS0649: Field 'SMKTrafficSimpleCar._coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs Line: 171) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs(27,25): warning CS0649: Field 'EnumEventTable.Entry.callback' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs Line: 27) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(34,35): warning CS0649: Field 'VehiclePerceptionController.breakAreaSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 34) Assets\simuzen\platform\systems\base\services\test\TestService.cs(15,41): warning CS0067: The event 'TestGlobalService.OnServiceReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 15) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupTerrainsAudioManager.cs(20,39): warning CS0649: Field 'PickupTerrainsAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupTerrainsAudioManager.cs Line: 20) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\BasePlugin\BaseOrchestratorPlugin.cs(81,38): warning CS0649: Field 'BaseOrchestratorPlugin.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\BasePlugin\BaseOrchestratorPlugin.cs Line: 81) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(84,23): warning CS0649: Field 'SnowPlow.initialLiftPercentage' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 84) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs(14,42): warning CS0649: Field 'HCOM_PI_Failure.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs Line: 14) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(26,64): warning CS0649: Field 'TrainingManagerSceneService.tmGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs Line: 26) Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs(20,43): warning CS0649: Field 'GUIServiceShowDelayedRespawnPopupAction._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs Line: 20) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ReverseGearAudioManager.cs(19,42): warning CS0649: Field 'ReverseGearAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ReverseGearAudioManager.cs Line: 19) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(41,59): warning CS0649: Field 'SensorController.databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 41) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs(9,49): warning CS0649: Field 'HCOM_PI_InstructorCollision.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs Line: 9) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs(15,35): warning CS0649: Field 'ReplayExerciseConfigurationPlugin.replayFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs Line: 15) Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(21,41): warning CS0649: Field 'SimFleetService.Configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 21) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AlarmAudioManager.cs(9,40): warning CS0649: Field 'AlarmAudioManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AlarmAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(35,42): warning CS0649: Field 'NetworkMessageService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 35) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(500,25): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnSpawnBrokenCar' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 500) Assets\simuzen\platform\systems\base\services\scene\Stateful\StatefulGOsService.cs(16,46): warning CS0067: The event 'StatefulGOsService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Stateful\StatefulGOsService.cs Line: 16) Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs(26,38): warning CS0649: Field 'BackgroundKey._keyMaterial' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs Line: 26) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(17,49): warning CS0649: Field 'BusStopManager.busPassengers' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 17) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(29,30): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoadTypeList' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 29) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\Blade.cs(50,25): warning CS0649: Field 'Blade.turnLimits' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\Blade.cs Line: 50) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(28,29): warning CS0067: The event 'GlobalOrchestratorFromList.OnLoadComplete' is never used (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 28) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DataStructures\StreamingFolder.cs(14,20): warning CS0649: Field 'StreamingFolder._relativePath' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DataStructures\StreamingFolder.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(36,42): warning CS0649: Field 'NetworkMessageService.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 36) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\TrainingManagerExerciseConfigurationPlugin.cs(9,42): warning CS0649: Field 'TrainingManagerExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\TrainingManagerExerciseConfigurationPlugin.cs Line: 9) Assets\simuzen\platform\playmaker\actions\network\StopDiscovery.cs(10,28): warning CS0649: Field 'StopDiscovery.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StopDiscovery.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs(39,23): warning CS0649: Field 'BaseFuelTank.reserveRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs Line: 39) Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(19,50): warning CS0067: The event 'GlobalCameraService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs Line: 19) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs(83,59): warning CS0067: The event 'MiningOperationsService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs Line: 83) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs(13,44): warning CS0649: Field 'RemoteFileManager.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs Line: 13) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs(12,40): warning CS0649: Field 'OrchestratorHelper.globalOrchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehiclePickup.cs(14,43): warning CS0649: Field 'UserVehiclePickup.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehiclePickup.cs Line: 14) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs(13,19): warning CS0649: Field 'OnTriggerChangeReverb.type' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs Line: 13) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(36,24): warning CS0649: Field 'RearviewDescriptor.canvasPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 36) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs(15,27): warning CS0649: Field 'InputRuntimeDebug.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs Line: 15) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(24,41): warning CS0649: Field 'FakeInteropService._overrideParams' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 24) Assets\simuzen\platform\hud\elements\HSimBundleVersionLabel.cs(12,20): warning CS0649: Field 'HSimBundleVersionLabel.bundleservice' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HSimBundleVersionLabel.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(187,46): warning CS0067: The event 'TrafficService.OnUserYieldNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 187) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(471,25): warning CS0067: The event 'TrainingManagerTrafficService.OnCrossingEntityCleared' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 471) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs(12,38): warning CS0649: Field 'ReplayEnvironmentPlayer.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs Line: 12) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs(15,27): warning CS0649: Field 'OrchestratorHelper.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs Line: 15) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs(19,34): warning CS0649: Field 'WaitForFSMToEndAction._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs Line: 19) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(37,27): warning CS0649: Field 'RearviewConfiguration.Sets._near' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 37) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(56,40): warning CS0649: Field 'DegradedAsphaltModifier._coveringColor' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 56) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(30,49): warning CS0649: Field 'EnvironmentService._environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 30) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs(38,42): warning CS0649: Field 'ReplayTransformRecorder.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs Line: 38) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs(62,36): warning CS0649: Field 'ReplayUserVehicleWipersRecorder._vehicleLights' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs Line: 62) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(507,46): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUSerTrafficLightNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 507) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(13,36): warning CS0649: Field 'EnvironmentAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 13) Assets\simuzen\platform\installers\DebugTrafficInstaller.cs(28,46): warning CS0649: Field 'DebugTrafficInstaller._trafficVehiclesFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\DebugTrafficInstaller.cs Line: 28) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(19,50): warning CS0067: The event 'TrainingManagerSceneService.OnServiceFailed' is never used (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs(15,45): warning CS0649: Field 'SpawnInput.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs Line: 15) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs(104,18): warning CS0649: Field 'LeapVRTemporalWarping._allowManualTimeAlignment' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs Line: 104) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(26,31): warning CS0649: Field 'MiniMapService._instructorIcon' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 26) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderHydraulicRotationAudioManager.cs(23,33): warning CS0649: Field 'WheelLoaderHydraulicRotationAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderHydraulicRotationAudioManager.cs Line: 23) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VisualCargoRepresentation.cs(23,28): warning CS0649: Field 'VisualCargoRepresentation.animationTween' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VisualCargoRepresentation.cs Line: 23) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs(12,44): warning CS0649: Field 'RemoteFileManager.replayFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs(44,32): warning CS0649: Field 'BasicPersistentService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs Line: 44) Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs(8,37): warning CS0649: Field 'PIDescriptor._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs Line: 8) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(60,38): warning CS0649: Field 'bl_MiniMap.PanelInfoAnimator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 60) Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs(28,38): warning CS0649: Field 'VehicleWiperManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(11,35): warning CS0649: Field 'GlobalSceneryService._bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(154,39): warning CS0067: The event 'DebugEnvironmentService.OnValidateFail' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 154) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\Mappers\IgnitionKeyMapper.cs(10,43): warning CS0649: Field 'IgnitionKeyMapper.controller' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\Mappers\IgnitionKeyMapper.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(512,35): warning CS0067: The event 'TrainingManagerEditorTrafficService.StopWatched' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 512) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(19,22): warning CS0649: Field 'MotorVehicle.fifthWheel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 19) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(40,36): warning CS0649: Field 'TrainingManagerEditorSceneService._tmRuntimeMenu' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 40) Assets\simuzen\platform\hud\elements\Popups\SimplePopupPanel.cs(22,49): warning CS0649: Field 'SimplePopup._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\Popups\SimplePopupPanel.cs Line: 22) Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(106,31): warning CS0649: Field 'LogicMinimap._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 106) Assets\simuzen\CommonTools\Standard Assets\Utility\PlatformSpecificContent.cs(27,39): warning CS0649: Field 'PlatformSpecificContent.m_ChildrenOfThisObject' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\PlatformSpecificContent.cs Line: 27) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(30,40): warning CS0067: The event 'DummyPassengersService.OnReleaseUnboardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 30) Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs(25,42): warning CS0649: Field 'TMConfigMenu._context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs Line: 25) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(80,23): warning CS0649: Field 'SnowPlow.initialTurnPercentage' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 80) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(184,50): warning CS0067: The event 'TrafficService.OnUSerTrafficLightNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 184) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(21,28): warning CS0649: Field 'MiniMapService._miniMapPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 21) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs(16,49): warning CS0649: Field 'HCOM_PI_Environment.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs Line: 16) Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(108,44): warning CS0649: Field 'LogicMinimap._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 108) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs(13,42): warning CS0649: Field 'VehicleCollisionAudioManager.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs Line: 13) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SnowThickness.cs(12,49): warning CS0649: Field 'HCOM_PI_SnowThickness._environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SnowThickness.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(58,56): warning CS0649: Field 'DegradedAsphaltModifier._specularCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 58) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(41,47): warning CS0649: Field 'TrainingManagerEditorSceneService._tmInputToEntitiesManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 41) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs(14,46): warning CS0649: Field 'ReflectionProbeCullingBehaviour.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(56,40): warning CS0649: Field 'IcyAdherentModifier._coveringColor' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 56) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MinelandEnvironmentAudioManager.cs(21,33): warning CS0649: Field 'MinelandEnvironmentAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MinelandEnvironmentAudioManager.cs Line: 21) Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs(7,38): warning CS0649: Field 'PIDescriptor.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs Line: 7) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(295,22): warning CS0649: Field 'EnviroSky.cloudShadows' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 295) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs(11,33): warning CS0649: Field 'WindAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs Line: 11) Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartUserVehicle.cs(16,42): warning CS0649: Field 'SmartUserVehicle.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartUserVehicle.cs Line: 16) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(14,42): warning CS0649: Field 'InfractionService._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 14) Assets\simuzen\platform\systems\base\services\audio\MiniMapServiceInstaller.cs(19,28): warning CS0649: Field 'MiniMapServiceInstaller._minimapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\MiniMapServiceInstaller.cs Line: 19) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ESPFailure.cs(15,49): warning CS0649: Field 'ESPFailure.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ESPFailure.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(517,49): warning CS0067: The event 'TrainingManagerTrafficService.VehicleBehind' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 517) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficCrash.cs(73,44): warning CS0649: Field 'ReplayTrafficCrashRecorder._globalScenery' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficCrash.cs Line: 73) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BladeDraggingAudioManager.cs(9,36): warning CS0649: Field 'BladeDraggingAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BladeDraggingAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(523,35): warning CS0067: The event 'TrainingManagerTrafficService.UpdatedLaneInfo' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 523) Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs(19,37): warning CS0649: Field 'TestExerciseConfigurationInstaller.vehicledb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs Line: 19) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs(8,23): warning CS0649: Field 'Fuel.density' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs Line: 8) Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs(28,30): warning CS0649: Field 'TMConfigMenu._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs Line: 28) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(22,42): warning CS0649: Field 'HCOM_PI_WeatherModifiers._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 22) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleSnowRemoval.cs(13,49): warning CS0649: Field 'UserVehicleSnowRemoval.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleSnowRemoval.cs Line: 13) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs(16,41): warning CS0649: Field 'HCOM_PI_Wind._configutation' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Camera\RearviewToFrameRateSubscriber.cs(7,39): warning CS0649: Field 'RearviewToFrameRateSubscriber.rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Camera\RearviewToFrameRateSubscriber.cs Line: 7) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(19,42): warning CS0649: Field 'EventHistoryLogger.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 19) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs(16,41): warning CS0649: Field 'HCOM_PI_Spawn._configutation' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs Line: 16) Assets\simuzen\platform\systems\base\services\infraction\Infractions\WrongApproachToCrusherInfraction.cs(12,23): warning CS0649: Field 'WrongApproachToCrusherInfraction.approachDistance' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\WrongApproachToCrusherInfraction.cs Line: 12) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(15,35): warning CS0649: Field 'DataBusWriter.bus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(10,27): warning CS0649: Field 'SensorController.timeMeter' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 10) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs(12,36): warning CS0649: Field 'BPLightsHandler.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Container.cs(20,44): warning CS0649: Field 'Container.behavioursList' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Container.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(67,39): warning CS0649: Field 'TrafficService._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 67) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs(12,34): warning CS0649: Field 'ReplayRearviewsPlayer.rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs Line: 12) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(15,38): warning CS0649: Field 'RearviewDescriptor.rearviewCamera' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(202,134): warning CS0649: Field 'HailModifier.Sets._wipersRequired' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 202) Assets\simuzen\platform\installers\DebugTrafficInstaller.cs(25,28): warning CS0649: Field 'DebugTrafficInstaller._trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\DebugTrafficInstaller.cs Line: 25) Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs(14,43): warning CS0649: Field 'EnvironmentInstaller._globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs Line: 14) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(116,27): warning CS0649: Field 'DeformableMeshZone._limitHeightmap' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 116) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(50,13): warning CS0649: Field 'DegradedAsphaltModifier._degradedAsphaltIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 50) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Motorcycle.cs(9,35): warning CS0649: Field 'Motorcycle.gearboxController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Motorcycle.cs Line: 9) Assets\simuzen\platform\playmaker\actions\gui\Proc.cs(3,19): warning CS0649: Field 'Proc.Name' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\Proc.cs Line: 3) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(60,56): warning CS0649: Field 'IcyAdherentModifier._glossCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 60) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(46,34): warning CS0649: Field 'MiniMapService._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 46) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(515,41): warning CS0067: The event 'TrainingManagerEditorTrafficService.TrafficLightWatched' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 515) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BackhoeLoaderAudioManager.cs(21,33): warning CS0649: Field 'BackhoeLoaderAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BackhoeLoaderAudioManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TrafficAudioManager.cs(66,22): warning CS0649: Field 'TrafficAudioManager.trafficType' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TrafficAudioManager.cs Line: 66) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(470,25): warning CS0067: The event 'TrainingManagerTrafficService.OnTrafficCleared' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 470) Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs(13,44): warning CS0649: Field 'GlobalVRService.coroutine' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs Line: 13) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(97,23): warning CS0649: Field 'SnowPlow.leftBlade' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 97) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs(37,34): warning CS0649: Field 'ReplayRearviewsRecorder.rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs Line: 37) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs(14,43): warning CS0649: Field 'RearviewsWindow.rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs Line: 14) Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(20,44): warning CS0649: Field 'HCOM_Results._statisticService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 20) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs(17,26): warning CS0649: Field 'UnloadZoneChecker.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(60,56): warning CS0649: Field 'DegradedAsphaltModifier._glossCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 60) Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(22,50): warning CS0067: The event 'GlobalLocutionService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs Line: 22) Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleManager.cs(21,43): warning CS0649: Field 'BundleManager.registryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Spawn\VehicleSpawnerService.cs(17,50): warning CS0067: The event 'VehicleSpawnerService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\VehicleSpawnerService.cs Line: 17) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(42,34): warning CS0649: Field 'TrainingManagerEditorSceneService.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 42) Assets\simuzen\platform\systems\base\services\MonoService.cs(12,40): warning CS0649: Field 'MonoService._serviceHelper' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\MonoService.cs Line: 12) Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(12,41): warning CS0649: Field 'GlobalCameraService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(26,53): warning CS0649: Field 'EventHistoryLogger.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 26) Assets\simuzen\CommonTools\Standard Assets\Utility\WaypointProgressTracker.cs(14,50): warning CS0649: Field 'WaypointProgressTracker.circuit' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\WaypointProgressTracker.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(171,33): warning CS0067: The event 'DebugEnvironmentService.OnWindConfiguration' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 171) Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(22,36): warning CS0649: Field 'HCOM_Results._eventHub' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 22) Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs(19,46): warning CS0649: Field 'ReplayTelemetryService._globalTelemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs Line: 19) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(67,40): warning CS0067: The event 'BasicPassengersService.OnBoardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 67) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(32,58): warning CS0649: Field 'EnvironmentService._environmentBridgeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 32) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\DebugHand.cs(39,23): warning CS0649: Field 'DebugHand.handedness' is never assigned to, and will always have its default value (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\DebugHand.cs Line: 39) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs(12,55): warning CS0649: Field 'HCOM_PI_Bus.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(18,27): warning CS0649: Field 'PassengerFactoryService.commonLogic' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 18) Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(13,43): warning CS0649: Field 'GlobalCameraService.vrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs Line: 13) Assets\simuzen\platform\installers\VegetationInstaller.cs(7,24): warning CS0649: Field 'VegetationInstaller._vegetationServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\VegetationInstaller.cs Line: 7) Assets\simuzen\platform\systems\base\services\test\TestService.cs(48,53): warning CS0067: The event 'TestSceneService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 48) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(148,15): warning CS0649: Field 'HUDConfigurationParametersData._aBS' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 148) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(24,38): warning CS0649: Field 'VegetationService._sceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 24) Assets\simuzen\platform\hud\components\ExerciseConfirmationPopup.cs(19,18): warning CS0649: Field 'ExerciseConfirmationPopup.image' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\ExerciseConfirmationPopup.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\SessionManagers\SessionManagerInstaller.cs(6,41): warning CS0649: Field 'SessionManagerInstaller.photoCapture' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SessionManagers\SessionManagerInstaller.cs Line: 6) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(15,24): warning CS0649: Field 'RewiredInputSystem.inputPlayerName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs Line: 15) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\BaseTrainingManagerStep.cs(13,38): warning CS0649: Field 'BaseTrainingManagerStep.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\BaseTrainingManagerStep.cs Line: 13) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs(20,33): warning CS0649: Field 'MiningOperationsService.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(52,56): warning CS0649: Field 'DegradedAsphaltModifier._covering' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 52) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(13,50): warning CS0649: Field 'HCOM_IG_ObserverPanel._globalTelemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(508,42): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnReservedNodeStep' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 508) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(25,28): warning CS0649: Field 'SensorController.vibration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 25) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerGlobalService.cs(22,50): warning CS0067: The event 'TrainingManagerGlobalService.OnServiceFailed' is never used (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerGlobalService.cs Line: 22) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(12,49): warning CS0649: Field 'NetExerciseConfigurationPlugin.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 12) Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs(29,35): warning CS0649: Field 'BundleFromAssetBundleService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs Line: 29) Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs(81,8): warning CS0649: Field 'BabelInputModule.m_RepeatDelay' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs Line: 81) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseFsmPlugin\ExerciseInstantiatorPlugin.cs(12,38): warning CS0649: Field 'ExerciseInstantiatorPlugin._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseFsmPlugin\ExerciseInstantiatorPlugin.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(13,45): warning CS0649: Field 'GlobalSceneryService._zenjectSceneLoader' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Culling\CullingService.cs(12,50): warning CS0067: The event 'CullingService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Culling\CullingService.cs Line: 12) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(28,36): warning CS0649: Field 'FakeInteropService._context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 28) Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs(21,50): warning CS0067: The event 'RegistryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs Line: 21) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(17,33): warning CS0649: Field 'TelemetryService.busService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs(13,45): warning CS0649: Field 'SpawnInput._vehicleSpawnerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs Line: 13) Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs(29,38): warning CS0649: Field 'VehicleWiperManager.dataBusService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs Line: 29) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs(24,34): warning CS0649: Field 'VehicleDatabaseService.dataModelManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\DummyPassengerFactoryService.cs(12,46): warning CS0067: The event 'DummyPassengerFactoryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\DummyPassengerFactoryService.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs(14,38): warning CS0649: Field 'SpawnInput.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs Line: 14) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Driver.cs(11,44): warning CS0649: Field 'Driver.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Driver.cs Line: 11) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs(12,55): warning CS0649: Field 'ServicesLoaderPlugin.configurationPlugin' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(473,25): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnCrossingEntityCleared' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 473) Assets\simuzen\CommonTools\Standard Assets\Utility\SmoothFollow.cs(21,17): warning CS0649: Field 'SmoothFollow.heightDamping' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\SmoothFollow.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(502,32): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnTrafficIntensityChanged' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 502) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\DebugNetMessageService.cs(9,40): warning CS0649: Field 'DebugNetMessageService.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\DebugNetMessageService.cs Line: 9) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DetectionUtilities\DetectorLogicGate.cs(32,28): warning CS0649: Field 'DetectorLogicGate.Detectors' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DetectionUtilities\DetectorLogicGate.cs Line: 32) Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs(19,42): warning CS0649: Field 'GUIServiceShowDelayedRespawnPopupAction._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(24,44): warning CS0067: The event 'GlobalSceneryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 24) Assets\simuzen\platform\systems\base\services\telemetry\GlobalTelemetryService.cs(12,50): warning CS0067: The event 'GlobalTelemetryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\telemetry\GlobalTelemetryService.cs Line: 12) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(39,18): warning CS0649: Field 'RearviewDescriptor.isRightRearview' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 39) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs(15,49): warning CS0649: Field 'HCOM_PI_Spawn.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs Line: 15) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(38,31): warning CS0649: Field 'VehiclePerceptionController.busStopSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 38) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs(11,38): warning CS0649: Field 'PassengerFactoryInstaller._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(34,33): warning CS0649: Field 'MiniMapService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 34) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(34,29): warning CS0649: Field 'SensorController.temperature' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 34) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(12,21): warning CS0649: Field 'ConsumptionEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 12) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandManipulator.cs(87,26): warning CS0649: Field 'SandManipulator.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandManipulator.cs Line: 87) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\FakeMiningOperationService.cs(76,23): warning CS0067: The event 'FakeMiningOperationService.IsVehiclePoolReady' is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\FakeMiningOperationService.cs Line: 76) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengerCollider.cs(8,37): warning CS0649: Field 'PassengerCollider.passengerCollider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengerCollider.cs Line: 8) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SimExerciseConfigurationPlugin.cs(9,42): warning CS0649: Field 'SimExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SimExerciseConfigurationPlugin.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(183,50): warning CS0067: The event 'TrafficService.OnUserTrafficLightEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 183) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleRigidbody.cs(30,39): warning CS0067: The event 'VehicleRigidbody.OnVehicleTrigger' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleRigidbody.cs Line: 30) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(21,42): warning CS0649: Field 'VegetationService._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 21) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(15,34): warning CS0649: Field 'InfractionService.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 15) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExpansionJointAudioManager.cs(9,27): warning CS0649: Field 'ExpansionJointAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExpansionJointAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(54,30): warning CS0067: The event 'DebugEnvironmentService.OnDaytime' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 54) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(56,60): warning CS0649: Field 'SnowModifier.Sets._specularCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 56) Assets\simuzen\CommonTools\Standard Assets\Utility\PlatformSpecificContent.cs(24,51): warning CS0649: Field 'PlatformSpecificContent.m_BuildTargetGroup' is never assigned to, and will always have its default value (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\PlatformSpecificContent.cs Line: 24) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(21,49): warning CS0649: Field 'VehicleService.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 21) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs(11,22): warning CS0649: Field 'BikeAudioManager.SpeedInfo.rpm' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs Line: 11) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs(19,50): warning CS0067: The event 'VehicleDatabaseService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs Line: 19) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\CameraAudioManager.cs(9,44): warning CS0649: Field 'CameraAudioManager.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\CameraAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(18,24): warning CS0649: Field 'DataBusWriter.input' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 18) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs(19,20): warning CS0649: Field 'VehicleSteamroller._floorRef' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs Line: 19) Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(10,40): warning CS0649: Field 'HCOM_LP_LightIndicators.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(86,29): warning CS0649: Field 'SnowModifier.Sets._burstParticles' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 86) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnTMStep.cs(9,45): warning CS0649: Field 'SpawnTMStep.vehicleSpawner' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnTMStep.cs Line: 9) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(15,41): warning CS0649: Field 'StatisticsService.infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 15) Assets\simuzen\platform\playmaker\actions\context\ContextExerciseClear.cs(12,56): warning CS0649: Field 'ContextExerciseClear.tmService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\context\ContextExerciseClear.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs(39,35): warning CS0649: Field 'CullingManager.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs Line: 39) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TinesAudioManager.cs(9,36): warning CS0649: Field 'TinesAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TinesAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(10,46): warning CS0067: The event 'ReplayDataBusService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs(21,37): warning CS0649: Field 'NoEngineFuelTank.noiseGenerator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(500,32): warning CS0067: The event 'TrainingManagerTrafficService.OnTrafficIntensityChanged' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 500) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(61,38): warning CS0649: Field 'bl_MiniMap.HitEffectAnimator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 61) Assets\simuzen\platform\systems\base\services\test\TestService.cs(46,38): warning CS0067: The event 'TestSceneService.OnServiceReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 46) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(100,35): warning CS0649: Field 'TrafficService.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 100) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(20,42): warning CS0649: Field 'VehicleService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(28,50): warning CS0649: Field 'EnvironmentService._modifiersManagers' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 28) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(14,49): warning CS0649: Field 'NetworkPhysicsManager.gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 14) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(23,54): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.piClosedClosedSingal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 23) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(25,40): warning CS0649: Field 'ReplaySceneService.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 25) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(27,44): warning CS0649: Field 'ReplaySceneService.replayFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 27) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(41,27): warning CS0649: Field 'RearviewConfiguration.Sets._far' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 41) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LocutionWindow.cs(12,49): warning CS0649: Field 'LocutionWindow.locutionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LocutionWindow.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(17,45): warning CS0649: Field 'EventHistoryLogger.infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 17) Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs(16,42): warning CS0649: Field 'ReplayTelemetryService.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs Line: 16) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(27,25): warning CS0067: The event 'DummyPassengersService.OnReleaseAllPassengersRequests' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 27) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(17,42): warning CS0649: Field 'InfractionService._infractionFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 17) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(17,38): warning CS0649: Field 'StatisticsService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 17) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs(13,56): warning CS0649: Field 'HCOM_IG_GoalsPanel.tmGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs Line: 13) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Breakdown.cs(11,42): warning CS0649: Field 'Breakdown.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Breakdown.cs Line: 11) Assets\simuzen\platform\systems\base\vehicle\Perception\DebugVehiclePerceptionController.cs(11,31): warning CS0649: Field 'DebugVehiclePerceptionController.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\DebugVehiclePerceptionController.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(33,41): warning CS0649: Field 'PassengerFactoryService._bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 33) Assets\simuzen\platform\systems\base\services\headtracking\IHeadTrackingService.cs(39,53): warning CS0067: The event 'FakeHeadTrackingService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\headtracking\IHeadTrackingService.cs Line: 39) Assets\simuzen\platform\systems\base\services\scene\Input\BasicPIInputProxy.cs(7,28): warning CS0649: Field 'BasicPIInputProxy.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\BasicPIInputProxy.cs Line: 7) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(516,41): warning CS0067: The event 'TrainingManagerEditorTrafficService.TrafficLightCrossed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 516) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(59,18): warning CS0649: Field 'HUDConfigurationParametersData._cruiseSpeedOnBoard' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 59) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(9,27): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MovementAudioManager.cs(12,33): warning CS0649: Field 'MovementAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MovementAudioManager.cs Line: 12) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(40,30): warning CS0649: Field 'HandPool.ModelPool' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 40) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(16,26): warning CS0649: Field 'RemoteFileService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(64,33): warning CS0649: Field 'TrafficService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 64) Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(9,27): warning CS0649: Field 'MotorbikePedalsGraphManager.FrontBrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs(8,39): warning CS0649: Field 'OutputService.platform' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs Line: 8) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(17,59): warning CS0067: The event 'PassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 17) Assets\simuzen\platform\installers\TrafficInstaller.cs(26,45): warning CS0649: Field 'TrafficInstaller._trainingManagerTrafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrafficInstaller.cs Line: 26) Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs(18,50): warning CS0067: The event 'GlobalVRService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs Line: 18) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(68,40): warning CS0067: The event 'BasicPassengersService.OnReleaseUnboardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 68) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(17,16): warning CS0649: Field 'LPFailuresHandler._isAirScrubberObstruction' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 17) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs(39,48): warning CS0649: Field 'ReplayTransformRecorder._globalScenery' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs Line: 39) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(17,36): warning CS0649: Field 'VehicleLightsController.vehicleFactoryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 17) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(127,32): warning CS0649: Field 'DeformableMeshZone._physicMaterial' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 127) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(24,33): warning CS0649: Field 'DataBusWriter.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 24) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(10,27): warning CS0649: Field 'ConsumptionEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 10) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\StartExerciseAction.cs(10,40): warning CS0649: Field 'StartExerciseAction._orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\StartExerciseAction.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs(14,16): warning CS0649: Field 'LiftTurtleMode.turtlePeakTorque' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs Line: 14) Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs(17,49): warning CS0649: Field 'InstanceControllerAction._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs Line: 17) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(73,40): warning CS0067: The event 'BasicPassengersService.OnUnboardingStart' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 73) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(22,31): warning CS0649: Field 'VehiclePerceptionController.parkingSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 22) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(16,44): warning CS0067: The event 'GlobalAudioService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 16) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(31,41): warning CS0649: Field 'TelemetryService._globalTelemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 31) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(86,24): warning CS0649: Field 'HUDVehicleData._vehicleDashboardVR' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 86) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(197,22): warning CS0649: Field 'HailModifier.Sets._cautiousDriving' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 197) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(99,23): warning CS0649: Field 'SnowPlow.rightBlade' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 99) Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs(12,42): warning CS0649: Field 'RegistryService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(158,103): warning CS0649: Field 'HailModifier.Sets._hailIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 158) Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs(13,42): warning CS0649: Field 'ParseExerciseAction._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs Line: 13) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SocratesAndTelemetryPanel.cs(17,43): warning CS0649: Field 'HCOM_PI_SocratesAndTelemetryPanel._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SocratesAndTelemetryPanel.cs Line: 17) Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(12,27): warning CS0649: Field 'VehiclePedalsGraphManager.HandBrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 12) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs(15,30): warning CS0649: Field 'PIDumperInitializer._rockUnloadZone' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs Line: 15) Assets\simuzen\platform\systems\base\session\ContextService.cs(15,44): warning CS0067: The event 'ContextService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\session\ContextService.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(70,33): warning CS0649: Field 'DebugTrafficService._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 70) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs(43,22): warning CS0649: Field 'SMKTrafficVehiclePhysicsDescriptor._collider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs Line: 43) Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(17,59): warning CS0067: The event 'SceneryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 17) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(22,38): warning CS0649: Field 'DataBusWriter.infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(22,41): warning CS0649: Field 'SceneryService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(55,47): warning CS0649: Field 'DebugTrafficService._trafficVehicleFactoryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 55) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(76,24): warning CS0649: Field 'HUDVehicleData._pivotDashboardVR' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 76) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs(12,29): warning CS0649: Field 'BikeAudioManager.SpeedInfo.audio' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_Timer.cs(10,41): warning CS0649: Field 'HCOM_IG_Timer._smkTimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_Timer.cs Line: 10) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RegistryWindow.cs(13,43): warning CS0649: Field 'RegistryWindow.registry' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RegistryWindow.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(514,35): warning CS0067: The event 'TrainingManagerEditorTrafficService.StopFinished' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 514) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ForkAudioManager.cs(9,36): warning CS0649: Field 'ForkAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ForkAudioManager.cs Line: 9) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(17,34): warning CS0649: Field 'VRCalibrationWindow.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(517,41): warning CS0067: The event 'TrainingManagerEditorTrafficService.TrafficLightFinished' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 517) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachinerySandAudioManager.cs(22,42): warning CS0649: Field 'MachinerySandAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachinerySandAudioManager.cs Line: 22) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(20,42): warning CS0649: Field 'HCOM_PI_WeatherModifiers._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 20) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(12,34): warning CS0649: Field 'OpenBusDoorAudioManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(26,38): warning CS0649: Field 'VegetationService._dataBusService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 26) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(26,18): warning CS0649: Field 'HUDVehicleData._keepHeatAngleInBounds' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 26) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(67,44): warning CS0649: Field 'DebugTrafficService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 67) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(52,33): warning CS0649: Field 'DebugTrafficService._sceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 52) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\GearInput.cs(46,33): warning CS0649: Field 'GearInput.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\GearInput.cs Line: 46) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs(15,30): warning CS0649: Field 'AssetBundleManager.loadManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs Line: 15) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(35,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingStart' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 35) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(12,43): warning CS0649: Field 'VRWindow.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs Line: 12) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(19,35): warning CS0649: Field 'VehicleInteriorManager.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 19) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearAudioManager.cs(10,27): warning CS0649: Field 'WrongGearAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearAudioManager.cs Line: 10) Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(11,27): warning CS0649: Field 'MotorbikePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 11) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(94,23): warning CS0649: Field 'SnowPlow.forwardPos' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 94) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs(14,23): warning CS0649: Field 'PassengerServiceInput.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs Line: 14) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleIgnitionAudioManager.cs(10,33): warning CS0649: Field 'VehicleIgnitionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleIgnitionAudioManager.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs(50,33): warning CS0649: Field 'SnowPlowInput.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs Line: 50) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(69,18): warning CS0649: Field 'HUDConfigurationParametersData._blindSpotOnBoard' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 69) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(524,25): warning CS0067: The event 'TrainingManagerTrafficService.OnVehicleOvertakingSpawned' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 524) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(87,27): warning CS0649: Field 'RainyModifier.Sets._rainRefractionIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 87) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(18,49): warning CS0649: Field 'InfractionService._netMessage' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 18) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs(12,36): warning CS0649: Field 'BlinkersAudioManager.dataBus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(66,40): warning CS0067: The event 'BasicPassengersService.OnUnboardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 66) Assets\simuzen\platform\systems\base\services\scene\Camera\FrameRateService.cs(12,39): warning CS0649: Field 'FrameRateService.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Camera\FrameRateService.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(21,41): warning CS0649: Field 'HCOM_PI_WeatherModifiers._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 21) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs(12,23): warning CS0649: Field 'Fuel.co2' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(513,41): warning CS0067: The event 'TrainingManagerTrafficService.TrafficLightWatched' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 513) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleInteriorAudioManager.cs(9,33): warning CS0649: Field 'VehicleInteriorAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleInteriorAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(17,41): warning CS0649: Field 'ScenesLoaderPlugin.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 17) Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(10,27): warning CS0649: Field 'MotorbikePedalsGraphManager.BackBrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 10) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(28,38): warning CS0649: Field 'TrainingManagerEditorSceneService._trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 28) Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(24,37): warning CS0649: Field 'SimFleetService.errorHandler' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 24) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(40,31): warning CS0649: Field 'VehiclePerceptionController.ceilingSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 40) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(18,33): warning CS0649: Field 'VehiclePerceptionController.blindSpotSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 18) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(89,18): warning CS0649: Field 'HUDConfigurationParametersData._snowThickness' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 89) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(15,16): warning CS0649: Field 'LPFailuresHandler._isOverHeatedEngine' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\UserVehicleBehaviourManager.cs(8,27): warning CS0649: Field 'UserVehicleBehaviourManager.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\UserVehicleBehaviourManager.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(50,4): warning CS0649: Field 'IcyAdherentModifier._icyAdherenceIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 50) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(35,45): warning CS0649: Field 'OrchestratorFromList.servicesPlugin' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 35) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(37,38): warning CS0649: Field 'AbstractStateMachineGUIService.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 37) Assets\simuzen\platform\systems\base\services\minimap\scripts\MinimapItem.cs(101,33): warning CS0649: Field 'MinimapItem._miniMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\MinimapItem.cs Line: 101) Assets\simuzen\platform\playmaker\actions\passengers\BusStopSelected.cs(10,53): warning CS0649: Field 'BusStopSelected.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\BusStopSelected.cs Line: 10) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_PhysicsButton.cs(13,49): warning CS0649: Field 'HCOM_PI_PhysicsButton.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_PhysicsButton.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(22,40): warning CS0649: Field 'VegetationService._cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 22) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(29,43): warning CS0649: Field 'ReplaySceneService._playReplaySignal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 29) Assets\simuzen\platform\playmaker\actions\gui\Proc.cs(4,16): warning CS0649: Field 'Proc.Pid' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\playmaker\actions\gui\Proc.cs Line: 4) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(53,51): warning CS0649: Field 'RearviewConfiguration.Sets._cullDistances' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 53) Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs(37,29): warning CS0649: Field 'CrossingEntityMovement._simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs Line: 37) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(502,42): warning CS0067: The event 'TrainingManagerTrafficService.OnUserStopSpot' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 502) Assets\simuzen\platform\installers\TrafficInstaller.cs(24,45): warning CS0649: Field 'TrafficInstaller._trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrafficInstaller.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(200,17): warning CS0649: Field 'HailModifier.Sets._badWeather' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 200) Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs(13,36): warning CS0649: Field 'HWID_ConfigurationParameterHSelectionButton.playmakerFSMGameObject' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs Line: 13) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(10,38): warning CS0649: Field 'PassengerAnimationSync.simulatorModes' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs Line: 10) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs(31,30): warning CS0649: Field 'Passenger.fsm' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs Line: 31) Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(21,41): warning CS0649: Field 'HCOM_Results._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 21) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(22,55): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.piLeavingSingal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 22) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(12,44): warning CS0649: Field 'HCOM_IG_ObserverPanel._telemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 12) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs(29,33): warning CS0649: Field 'LeapVRTemporalWarping.provider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs Line: 29) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs(11,42): warning CS0649: Field 'HCOM_PI_Bus.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs Line: 11) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(15,55): warning CS0067: The event 'BasicPassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 15) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(14,42): warning CS0649: Field 'HCOM_PI_TrafficIntensity._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 14) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs(16,37): warning CS0649: Field 'ReplayUserVehicleLightsPlayer.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(13,38): warning CS0649: Field 'SnowplowNetPhysics.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 13) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs(176,36): warning CS0649: Field 'ReplayUserVehicleLightsRecorder.vehicleLights' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs Line: 176) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(74,40): warning CS0067: The event 'BasicPassengersService.OnUnboardingCompleted' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 74) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningParticleController.cs(22,29): warning CS0649: Field 'MiningParticleController._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningParticleController.cs Line: 22) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(57,51): warning CS0649: Field 'RearviewConfiguration.Sets._lowVisibilitycullDistances' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 57) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(58,29): warning CS0649: Field 'DebugTrafficService._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 58) Assets\simuzen\platform\installers\FakeInteropDecoratorInstaller.cs(8,36): warning CS0649: Field 'FakeInteropDecoratorInstaller.overrideParams' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\FakeInteropDecoratorInstaller.cs Line: 8) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs(14,33): warning CS0649: Field 'UnloadZoneChecker.networkPhysics' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(74,46): warning CS0649: Field 'SnowModifier.Sets._speedXYScaleZW' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 74) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs(9,36): warning CS0649: Field 'VehicleRigidbodyChildSync.child' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs Line: 9) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs(26,45): warning CS0649: Field 'VegetationWindow.vegetationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs Line: 26) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs(169,33): warning CS0649: Field 'SMKTrafficSimpleCar._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs Line: 169) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs(13,41): warning CS0649: Field 'HCOM_PI_UserBehavior._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs Line: 13) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\IgnitionController.cs(18,38): warning CS0067: The event 'IgnitionController.OnKeyStatusChange' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\IgnitionController.cs Line: 18) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs(15,35): warning CS0649: Field 'OnTriggerChangeReverb.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs Line: 15) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\CargoDumperSpawnerManager.cs(17,33): warning CS0649: Field 'CargoDumperSpawnerManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\CargoDumperSpawnerManager.cs Line: 17) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(40,28): warning CS0649: Field 'PassengersService.networkMessageId' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 40) Assets\simuzen\platform\playmaker\actions\passengers\PassengerRequests.cs(17,53): warning CS0649: Field 'PassengerRequests.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\PassengerRequests.cs Line: 17) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(12,46): warning CS0067: The event 'DummyPIPassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\HornAudioManager.cs(8,42): warning CS0649: Field 'HornAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\HornAudioManager.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(472,25): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnTrafficCleared' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 472) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs(11,38): warning CS0649: Field 'ParticleSystemMaterialConfiguration.daytime' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs Line: 11) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EntitiesPanelController.cs(14,43): warning CS0649: Field 'EntitiesPanelController._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EntitiesPanelController.cs Line: 14) Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs(30,40): warning CS0649: Field 'BundleFromAssetBundleService.errorResolver' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs Line: 30) Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(19,42): warning CS0649: Field 'HCOM_Results._context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 19) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(13,41): warning CS0067: The event 'TrainingManagerEditorCameraService.OnCameraPivotChanged' is never used (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 13) Assets\simuzen\platform\VehicleDynamics\Scripts\Utils\ForceFeedbackGUIFineTune.cs(26,27): warning CS0649: Field 'ForceFeedbackGUIFineTune.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Utils\ForceFeedbackGUIFineTune.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(9,29): warning CS0649: Field 'AttachToPickupVehicleSync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 9) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(158,15): warning CS0649: Field 'HUDConfigurationParametersData._aSR' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 158) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(13,31): warning CS0649: Field 'SensorController.accelerometer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(498,25): warning CS0067: The event 'TrainingManagerTrafficService.OnSpawnBrokenCar' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 498) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(40,78): warning CS0649: Field 'SnowModifier.Sets._microsplatSnowProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 40) Assets\simuzen\platform\systems\base\vehicle\Perception\TrafficPerceptionController.cs(11,31): warning CS0649: Field 'TrafficPerceptionController.ceilingSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\TrafficPerceptionController.cs Line: 11) Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs(12,44): warning CS0649: Field 'HWID_ConfigurationParameterHSelectionButton.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(14,49): warning CS0649: Field 'GameObjectCreationService.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 14) Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(9,31): warning CS0067: The event 'ReplayDataBusService.OnServiceReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(70,44): warning CS0649: Field 'SnowModifier.Sets._opacity1F' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 70) Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(13,36): warning CS0649: Field 'StartDiscovery.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 13) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs(34,40): warning CS0649: Field 'TrafficVehicleFactoryService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs Line: 34) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(28,102): warning CS0649: Field 'OilModifier._oilIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs(15,56): warning CS0649: Field 'EnvironmentComponents.settings' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs Line: 15) Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Wizard\WizardPagesController.cs(39,62): warning CS0649: Field 'WizardPagesController._trainingManagerGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Wizard\WizardPagesController.cs Line: 39) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableMesh.cs(81,42): warning CS0649: Field 'ReplayDeformableMeshRecorder._miningOperationsService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableMesh.cs Line: 81) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(15,44): warning CS0649: Field 'EnvironmentAudioManager.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 15) Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs(20,50): warning CS0067: The event 'BasicPersistentService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs Line: 20) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryData\DummyTelemetryService.cs(9,50): warning CS0067: The event 'DummyTelemetryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryData\DummyTelemetryService.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs(9,30): warning CS0649: Field 'TrafficInput.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(516,35): warning CS0067: The event 'TrainingManagerTrafficService.NewNodeReached' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 516) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(28,59): warning CS0067: The event 'PassengerFactoryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 28) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\LegacyProInteropService.cs(30,50): warning CS0067: The event 'LegacyProInteropService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\LegacyProInteropService.cs Line: 30) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehiclePieceCollection.cs(46,35): warning CS0649: Field 'TrafficVehiclePieceCollection._id' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehiclePieceCollection.cs Line: 46) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(27,38): warning CS0649: Field 'DataBusWriter.contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 27) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(28,55): warning CS0649: Field 'DataBusWriter.miningOperationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 28) Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs(16,55): warning CS0649: Field 'TestStartingConfigurationDecoratorInstaller._exerciseParameters' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(52,56): warning CS0649: Field 'IcyAdherentModifier._covering' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 52) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs(26,28): warning CS0649: Field 'LiftDriverBehaviourAction.originalRotation' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs Line: 26) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(19,35): warning CS0649: Field 'DataBusWriter.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(504,42): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUserStopSpot' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 504) Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs(13,28): warning CS0649: Field 'HFsmPISessionButton.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs Line: 13) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs(37,23): warning CS0649: Field 'BaseFuelTank.fineRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs Line: 37) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TracksReverseGearAudioManager.cs(21,42): warning CS0649: Field 'TracksReverseGearAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TracksReverseGearAudioManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(76,44): warning CS0649: Field 'SnowModifier.Sets._opacity0' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 76) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(25,38): warning CS0649: Field 'DataBusWriter.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 25) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs(18,16): warning CS0649: Field 'LiftTurtleMode.turtlePeakRPM' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(76,98): warning CS0649: Field 'RainyModifier.Sets._weatherParticles' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 76) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(24,31): warning CS0649: Field 'MiniMapService._playerIcon' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 24) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ThrottleMotorbikeAudioManager.cs(9,36): warning CS0649: Field 'ThrottleMotorbikeAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ThrottleMotorbikeAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ParkingSensorAudioManager.cs(9,42): warning CS0649: Field 'ParkingSensorAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ParkingSensorAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(515,41): warning CS0067: The event 'TrainingManagerTrafficService.TrafficLightFinished' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 515) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs(16,23): warning CS0649: Field 'NoEngineFuelTank.accesoryFuelRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs Line: 16) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\LightsFailure.cs(10,42): warning CS0649: Field 'LightsFailure.lightsController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\LightsFailure.cs Line: 10) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(29,40): warning CS0649: Field 'TelemetryService.netMesssageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 29) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(23,68): warning CS0649: Field 'SceneAudioService.logicVehicleSounds' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 23) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(26,50): warning CS0067: The event 'DebugEnvironmentService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 26) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(37,31): warning CS0649: Field 'SensorController.brakePressure' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 37) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\BulldozerVehicle.cs(10,35): warning CS0649: Field 'BulldozerVehicle.gearboxController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\BulldozerVehicle.cs Line: 10) Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs(12,30): warning CS0649: Field 'HFsmPISessionButton.playmakerFSMGameObject' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs Line: 12) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\CustomControllerForRewired.cs(9,20): warning CS0649: Field 'CustomControllerForRewired.inputPlayerName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\CustomControllerForRewired.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(511,35): warning CS0067: The event 'TrainingManagerEditorTrafficService.PlacedInPriorityNode' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 511) Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs(39,40): warning CS0649: Field 'CrossingEntityMovement._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs Line: 39) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AlarmAudioManager.cs(10,36): warning CS0649: Field 'AlarmAudioManager._databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AlarmAudioManager.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs(18,23): warning CS0649: Field 'NoEngineFuelTank.workingFuelRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(20,27): warning CS0649: Field 'PassengerFactoryService.handicappedLogic' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 20) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs(10,22): warning CS0649: Field 'BaseFuelTank.fuel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs Line: 10) Assets\simuzen\platform\hud\elements\Popups\LoginBioPopupPanel.cs(19,38): warning CS0649: Field 'LoginBioPopupPanel._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\Popups\LoginBioPopupPanel.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(12,42): warning CS0649: Field 'EnvironmentService._simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\RampCollider.cs(8,26): warning CS0649: Field 'RampCollider.rampCollider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\RampCollider.cs Line: 8) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs(12,42): warning CS0649: Field 'VehicleCollisionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleRefactor.cs(20,50): warning CS0067: The event 'AssetBundleRefactor.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleRefactor.cs Line: 20) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(23,27): warning CS0649: Field 'VehicleLightsController.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 23) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(54,44): warning CS0649: Field 'SnowModifier.Sets._coveringColor' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 54) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(49,39): warning CS0649: Field 'DebugTrafficService._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 49) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs(40,33): warning CS0649: Field 'SMKTrafficVehiclePhysicsDescriptor._backWheels' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs Line: 40) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(95,119): warning CS0649: Field 'SnowModifier.Sets._badWeather' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 95) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(54,56): warning CS0649: Field 'IcyAdherentModifier._coveringDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 54) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs(12,42): warning CS0649: Field 'HCOM_PI_ChargePosition._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs Line: 12) Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\Utility\SceneMeshRaycaster.cs(24,37): warning CS0649: Field 'SceneMeshRaycaster._methIntersectRayMesh' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\Utility\SceneMeshRaycaster.cs Line: 24) Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs(27,36): warning CS0649: Field 'VehicleWiperManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs Line: 27) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(29,40): warning CS0067: The event 'DummyPassengersService.OnBoardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 29) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(62,60): warning CS0649: Field 'SnowModifier.Sets._snowGlassIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 62) Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs(16,38): warning CS0649: Field 'SpawnInput.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs Line: 16) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningParticleController.cs(25,33): warning CS0649: Field 'MiningParticleController._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningParticleController.cs Line: 25) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(50,60): warning CS0649: Field 'SnowModifier.Sets._covering' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 50) Assets\simuzen\platform\hud\components\HCOM_ParameterDescription.cs(92,41): warning CS0649: Field 'HCOM_ParameterDescription._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ParameterDescription.cs Line: 92) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(509,35): warning CS0067: The event 'TrainingManagerTrafficService.PlacedInPriorityNode' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 509) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(15,37): warning CS0067: The event 'TrainingManagerEditorCameraService.OnCeilingChanged' is never used (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(61,33): warning CS0649: Field 'DebugTrafficService._encapsuleColliderFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 61) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(54,56): warning CS0649: Field 'DegradedAsphaltModifier._coveringDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 54) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(80,80): warning CS0649: Field 'RainyModifier.Sets._microsplatWaterProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 80) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(25,28): warning CS0649: Field 'MachineryDriverBehaviourAction.originalRotation' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs Line: 25) Assets\simuzen\platform\systems\base\vehicle\Perception\Awareness\TrafficAwareness.cs(10,33): warning CS0649: Field 'TrafficAwareness.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\Awareness\TrafficAwareness.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs(32,76): warning CS0649: Field 'AquaplaningModifier._microsplatWaterProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs Line: 32) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(11,27): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 11) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(16,30): warning CS0649: Field 'MotorVehicle.suspensionModifier' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 16) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(46,24): warning CS0649: Field 'HUDVehicleData._instructorEventsPanel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 46) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(42,35): warning CS0649: Field 'TrainingManagerEditorTrafficService._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 42) Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs(41,39): warning CS0649: Field 'CullingManager.pipoCameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs Line: 41) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs(12,42): warning CS0649: Field 'HCOM_PI_ChargeViscosity._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearMXAudioManager.cs(14,27): warning CS0649: Field 'WrongGearMXAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearMXAudioManager.cs Line: 14) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(32,29): warning CS0649: Field 'VehiclePerceptionController.stopTriggerSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 32) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(9,27): warning CS0649: Field 'ConsumptionEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs(13,29): warning CS0649: Field 'EnvironmentComponents._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs Line: 13) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs(11,42): warning CS0649: Field 'HCOM_PI_Traffic._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs Line: 11) Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(137,41): warning CS0067: The event 'DebugCameraService.OnCameraPivotChanged' is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Line: 137) Assets\simuzen\platform\systems\base\configuration\DefaultConfiguration.cs(47,29): warning CS0649: Field 'DefaultConfiguration.m_overrideParams' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\configuration\DefaultConfiguration.cs Line: 47) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(21,44): warning CS0067: The event 'PassengersService.OnReleaseUnboardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(508,42): warning CS0067: The event 'TrainingManagerTrafficService.OnUserYieldNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 508) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(188,18): warning CS0649: Field 'HUDConfigurationParametersData._isAdaptedForHandicapped' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 188) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(60,60): warning CS0649: Field 'SnowModifier.Sets._snowConeIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 60) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs(16,16): warning CS0649: Field 'VehicleSteamroller.steamrollFactor' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs Line: 16) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs(17,40): warning CS0649: Field 'MiningOperationsService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs Line: 17) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\SceneInjectPlugin\SceneInjectPlugin.cs(10,38): warning CS0649: Field 'SceneInjectPlugin.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\SceneInjectPlugin\SceneInjectPlugin.cs Line: 10) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(37,36): warning CS0649: Field 'TrainingManagerEditorSceneService._orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 37) Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs(18,55): warning CS0649: Field 'HUDUpdatePopupData._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs Line: 18) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(30,17): warning CS0649: Field 'RearviewDescriptor.idOrder' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 30) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs(33,23): warning CS0649: Field 'CapsuleHand.handedness' is never assigned to, and will always have its default value (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs Line: 33) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(91,33): warning CS0649: Field 'TrafficService.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 91) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs(23,74): warning CS0649: Field 'IcyModifier._microsplatSnowProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs Line: 23) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(317,29): warning CS0649: Field 'NetworkMessageService.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 317) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(20,42): warning CS0649: Field 'EnvironmentService._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 20) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs(10,20): warning CS0649: Field 'BikeAudioManager.SpeedInfo.speed' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs Line: 10) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsServiceInstaller.cs(21,28): warning CS0649: Field 'MiningOperationsServiceInstaller._miningOperationsServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsServiceInstaller.cs Line: 21) Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs(14,34): warning CS0649: Field 'HFsmPISessionButton._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs Line: 14) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SocratesAndTelemetryPanel.cs(16,41): warning CS0649: Field 'HCOM_PI_SocratesAndTelemetryPanel._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SocratesAndTelemetryPanel.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(15,45): warning CS0649: Field 'NetworkPhysicsManager.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 15) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(10,45): warning CS0649: Field 'PassengersSceneInstaller.replayServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 10) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs(14,46): warning CS0649: Field 'HCOM_PI_Wind.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs Line: 14) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\DisabledInteropService.cs(17,47): warning CS0067: The event 'DisabledInteropService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\DisabledInteropService.cs Line: 17) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(12,40): warning CS0649: Field 'EnvironmentAudioManager.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(510,42): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUserYieldNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 510) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(512,35): warning CS0067: The event 'TrainingManagerTrafficService.StopFinished' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 512) Assets\simuzen\platform\installers\GlobalInputInstaller.cs(10,24): warning CS0649: Field 'GlobalInputInstaller.inputSystem' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\GlobalInputInstaller.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(501,37): warning CS0067: The event 'TrainingManagerTrafficService.OnUserLaneChange' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 501) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(34,40): warning CS0067: The event 'DummyPassengersService.OnBoardingCompleted' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 34) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs(69,38): warning CS0649: Field 'ReplayEnvironmentRecorder.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs Line: 69) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TrafficAudioManager.cs(64,20): warning CS0649: Field 'TrafficAudioManager.sirenType' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TrafficAudioManager.cs Line: 64) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs(12,55): warning CS0649: Field 'HCOM_IG_GoalsPanel.tmSceneService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs Line: 12) Assets\simuzen\platform\systems\base\services\infraction\Infractions\OperatorsSecurityDistanceInfraction.cs(12,23): warning CS0649: Field 'OperatorsSecurityDistanceInfraction.SecurityDistance' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\OperatorsSecurityDistanceInfraction.cs Line: 12) Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs(10,21): warning CS0649: Field 'MaqSimPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(499,25): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnSpawnAccident' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 499) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs(37,23): warning CS0649: Field 'SaltSpreader.minSpreadInput' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs Line: 37) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(103,38): warning CS0649: Field 'bl_MiniMap.ReferenceMat' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 103) Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(15,36): warning CS0649: Field 'StartDiscovery.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(64,43): warning CS0649: Field 'SnowModifier.Sets._activateFar' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 64) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(17,18): warning CS0649: Field 'LogicsModifier._carLightsRequired' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 17) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryRollingAudioManager.cs(20,42): warning CS0649: Field 'MachineryRollingAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryRollingAudioManager.cs Line: 20) Assets\simuzen\platform\systems\base\services\input\InputServiceDecorator.cs(60,46): warning CS0067: The event 'InputServiceDecorator.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\input\InputServiceDecorator.cs Line: 60) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs(16,27): warning CS0649: Field 'TruckIgnitionAudioManager._databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs Line: 16) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(66,17): warning CS0649: Field 'HUDVehicleData._steeringWheel' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 66) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs(10,38): warning CS0649: Field 'VehiclePerceptionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\output\implementation\PlatformService.cs(9,40): warning CS0649: Field 'PlatformService.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\output\implementation\PlatformService.cs Line: 9) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(22,42): warning CS0649: Field 'SceneAudioService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 22) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(99,18): warning CS0649: Field 'HUDConfigurationParametersData._availableChains' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 99) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(178,18): warning CS0649: Field 'HUDConfigurationParametersData._inclinometer' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 178) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(24,40): warning CS0649: Field 'SceneAudioService.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 24) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\LeapImageRetriever.cs(32,25): warning CS0649: Field 'LeapImageRetriever._provider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\LeapImageRetriever.cs Line: 32) Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(14,42): warning CS0649: Field 'PITelemetryService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 14) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(31,25): warning CS0067: The event 'DummyPassengersService.OnStartFlow' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 31) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Trailer.cs(11,36): warning CS0649: Field 'Trailer.suspensionModifier' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Trailer.cs Line: 11) Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(15,36): warning CS0649: Field 'PITelemetryService.eventHUB' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 15) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs(15,42): warning CS0649: Field 'ReflectionProbeCullingBehaviour.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs Line: 15) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Bus.cs(11,53): warning CS0649: Field 'Bus.passengerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Bus.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(21,52): warning CS0649: Field 'EventHistoryLogger.physicEnvironment' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 21) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs(21,42): warning CS0649: Field 'Chains.visualLeft' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs Line: 21) Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(9,44): warning CS0649: Field 'SceneVRService.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 9) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(45,25): warning CS0649: Field 'RearviewConfiguration.Sets._minFPSRequired' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 45) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\TriggerTMStep.cs(10,49): warning CS0649: Field 'TriggerTMStep.goCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\TriggerTMStep.cs Line: 10) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs(16,48): warning CS0649: Field 'RemoteFileManager._errorGuiControlSignal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(496,46): warning CS0067: The event 'TrainingManagerTrafficService.OnCrossingEntitySpawned' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 496) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(71,40): warning CS0067: The event 'BasicPassengersService.OnBoardingStart' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 71) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(9,24): warning CS0649: Field 'LogicsModifier._configurationId' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 9) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(15,33): warning CS0649: Field 'TelemetryService.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 15) Assets\simuzen\platform\playmaker\actions\configuration\IsPIAction.cs(10,39): warning CS0649: Field 'IsPIAction.mode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\IsPIAction.cs Line: 10) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs(14,47): warning CS0649: Field 'HCOM_IG_GoalsPanel.localizationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs Line: 14) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(19,26): warning CS0649: Field 'SensorController.odometer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 19) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TireBlastAudioManager.cs(10,42): warning CS0649: Field 'TireBlastAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TireBlastAudioManager.cs Line: 10) Assets\simuzen\platform\playmaker\actions\passengers\AnyPassengerRequest.cs(14,53): warning CS0649: Field 'AnyPassengerRequest.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\AnyPassengerRequest.cs Line: 14) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupIgnitionAudioManager.cs(8,36): warning CS0649: Field 'PickupIgnitionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupIgnitionAudioManager.cs Line: 8) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(14,41): warning CS0067: The event 'TrainingManagerEditorCameraService.OnCameraCreated' is never used (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 14) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Locution.cs(13,49): warning CS0649: Field 'Locution.locutionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Locution.cs Line: 13) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(24,38): warning CS0649: Field 'ReplaySceneService.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(22,49): warning CS0649: Field 'EventHistoryLogger.environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 22) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs(31,23): warning CS0649: Field 'SaltSpreader.maxSpread' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs Line: 31) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(72,40): warning CS0067: The event 'BasicPassengersService.OnBoardingCompleted' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 72) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(70,25): warning CS0067: The event 'BasicPassengersService.OnFinishFlow' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 70) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs(47,43): warning CS0649: Field 'SnowPlowInput.environment' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs Line: 47) Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartExercise.cs(12,40): warning CS0649: Field 'SmartExercise.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartExercise.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs(12,42): warning CS0649: Field 'HCOM_PI_ChargeLevel._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(70,33): warning CS0649: Field 'TrafficService._sceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 70) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\BundleWindow.cs(10,41): warning CS0649: Field 'BundleWindow.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\BundleWindow.cs Line: 10) Assets\simuzen\platform\installers\TrafficInstaller.cs(29,46): warning CS0649: Field 'TrafficInstaller._trafficVehiclesFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrafficInstaller.cs Line: 29) Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs(10,27): warning CS0649: Field 'CarPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs Line: 10) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs(13,44): warning CS0649: Field 'RearviewsWindow.frameRateService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs Line: 13) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Value.cs(14,49): warning CS0649: Field 'HCOM_PI_Value.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Value.cs Line: 14) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusTransformParent.cs(22,33): warning CS0649: Field 'BusTransformParent.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusTransformParent.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(10,29): warning CS0649: Field 'AttachToSnowPlowVehicleSync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 10) Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs(16,24): warning CS0649: Field 'TrainingManagerSceneInstaller._createOnScenePanel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Line: 16) Assets\simuzen\platform\systems\base\services\minimap\scripts\PointOfInterestDescriptor.cs(22,31): warning CS0649: Field 'PointOfInterestDescriptor._itemInfo' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\PointOfInterestDescriptor.cs Line: 22) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(27,35): warning CS0649: Field 'TelemetryService.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 27) Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(18,33): warning CS0649: Field 'DebugCameraService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Line: 18) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryBladeAudioManager.cs(20,42): warning CS0649: Field 'MachineryBladeAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryBladeAudioManager.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(17,49): warning CS0649: Field 'TrafficService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 17) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(109,29): warning CS0649: Field 'HUDConfigurationParametersData._userVehicleType' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 109) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs(44,40): warning CS0649: Field 'ReplaySnowPlowRecorder._envComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs Line: 44) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(16,37): warning CS0649: Field 'StatisticsService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 16) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\BladeOrientationHelper.cs(7,20): warning CS0649: Field 'BladeOrientationHelper.rearTransform' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\BladeOrientationHelper.cs Line: 7) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs(12,40): warning CS0649: Field 'ReplaySnowPlowPlayer._envComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs Line: 12) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(10,27): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(58,60): warning CS0649: Field 'SnowModifier.Sets._glossCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 58) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(170,59): warning CS0067: The event 'TrafficService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 170) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(97,32): warning CS0649: Field 'TrafficService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 97) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorGlobalService.cs(114,50): warning CS0067: The event 'TrainingManagerEditorGlobalService.OnServiceFailed' is never used (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorGlobalService.cs Line: 114) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(13,38): warning CS0649: Field 'SetOcclusionScene.mode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Spawn\GameObjectCreationService.cs(14,38): warning CS0649: Field 'GameObjectCreationService.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\GameObjectCreationService.cs Line: 14) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(19,49): warning CS0649: Field 'HCOM_PI_WeatherModifiers._environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 19) Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPIndicatorsHandler.cs(16,34): warning CS0649: Field 'PPIndicatorsHandler.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPIndicatorsHandler.cs Line: 16) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(25,38): warning CS0649: Field 'TrainingManagerSceneService.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs Line: 25) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(14,41): warning CS0649: Field 'StatisticsService.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 14) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LightCullingBehaviour.cs(19,46): warning CS0649: Field 'LightCullingBehaviour._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LightCullingBehaviour.cs Line: 19) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs(10,16): warning CS0649: Field 'LiftTurtleMode.turtleTorque' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs Line: 10) Assets\simuzen\platform\installers\GlobalOutputInstaller.cs(9,24): warning CS0649: Field 'GlobalOutputInstaller.outputSystem' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\GlobalOutputInstaller.cs Line: 9) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs(12,46): warning CS0649: Field 'ReplayUserVehicleWipersPlayer.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs Line: 12) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(12,35): warning CS0649: Field 'RemoteFileService.remoteFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 12) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(88,26): warning CS0649: Field 'DeformableMeshZone.sandParticles' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 88) Assets\simuzen\CommonTools\Utils\Transform\CopyTransformForChild.cs(7,23): warning CS0649: Field 'CopyTransformForChild.transformChild' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Utils\Transform\CopyTransformForChild.cs Line: 7) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs(11,44): warning CS0649: Field 'NetInitializeFirstStepPlugin.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs Line: 11) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Locution.cs(14,38): warning CS0649: Field 'Locution.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Locution.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerDescriptor.cs(34,33): warning CS0649: Field 'PassengerDescriptor._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerDescriptor.cs Line: 34) Assets\simuzen\CommonTools\Utils\Graph Maker\Graph.cs(7,24): warning CS0649: Field 'Graph.emptygraphPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Utils\Graph Maker\Graph.cs Line: 7) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(28,39): warning CS0649: Field 'VegetationService._globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 28) Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(14,35): warning CS0649: Field 'StartDiscovery.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 14) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(128,15): warning CS0649: Field 'HUDConfigurationParametersData._windDirection' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 128) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPBeltHandbrakePreheatingHandler.cs(11,34): warning CS0649: Field 'MSPBeltHandbrakePreheatingHandler.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPBeltHandbrakePreheatingHandler.cs Line: 11) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(11,45): warning CS0649: Field 'PassengersSceneInstaller.basicServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 11) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs(18,25): warning CS0649: Field 'OrchestratorHelper.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs Line: 18) Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs(19,49): warning CS0649: Field 'HUDUpdatePopupData.bundleservice' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs Line: 19) Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs(14,41): warning CS0649: Field 'ParseExerciseAction._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs Line: 14) Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(138,41): warning CS0067: The event 'DebugCameraService.OnCameraCreated' is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Line: 138) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(11,37): warning CS0649: Field 'SetOcclusionScene.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(73,33): warning CS0649: Field 'DebugTrafficService.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 73) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs(70,33): warning CS0649: Field 'MiningOperationsService._trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs Line: 70) Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(13,50): warning CS0649: Field 'PITelemetryService._globalTelemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 13) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(69,25): warning CS0067: The event 'BasicPassengersService.OnStartFlow' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 69) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(26,33): warning CS0649: Field 'VehiclePerceptionController.proximitySensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 26) Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs(11,27): warning CS0649: Field 'CarPedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderShovelAudioManager.cs(21,33): warning CS0649: Field 'WheelLoaderShovelAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderShovelAudioManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\LiftMotorAudioManager.cs(9,36): warning CS0649: Field 'LiftMotorAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\LiftMotorAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Camera\FrameRateService.cs(11,40): warning CS0649: Field 'FrameRateService.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Camera\FrameRateService.cs Line: 11) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(11,40): warning CS0649: Field 'WipersAudioManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(36,56): warning CS0649: Field 'OilModifier._specularCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 36) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs(42,18): warning CS0649: Field 'CapsuleHand._sphereMesh' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs Line: 42) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs(10,49): warning CS0649: Field 'NetInitializeFirstStepPlugin.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(31,28): warning CS0649: Field 'SensorController.suspension' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 31) Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(10,31): warning CS0649: Field 'MapSystemInput.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(12,38): warning CS0649: Field 'SnowplowNetPhysics.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 12) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(17,42): warning CS0649: Field 'RewiredInputSystem.mapperList' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(93,146): warning CS0649: Field 'SnowModifier.Sets._cautiousDriving' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 93) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(25,33): warning CS0649: Field 'TelemetryService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 25) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(14,44): warning CS0649: Field 'EnvironmentAudioManager.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(57,32): warning CS0067: The event 'DebugEnvironmentService.OnIntensity' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 57) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(19,18): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoadType' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(24,40): warning CS0649: Field 'EventHistoryLogger.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(499,39): warning CS0067: The event 'TrainingManagerTrafficService.OnVehicledSpawned' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 499) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs(46,32): warning CS0649: Field 'ReplaySnowPlowRecorder._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs Line: 46) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(505,42): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUserStopNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 505) Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(139,37): warning CS0067: The event 'DebugCameraService.OnCeilingChanged' is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Line: 139) Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs(12,41): warning CS0649: Field 'GlobalVRService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs Line: 12) Assets\simuzen\platform\hud\elements\HFsmEventButton.cs(9,38): warning CS0649: Field 'HFsmEventButton.playmakerFSMGameObject' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HFsmEventButton.cs Line: 9) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs(9,42): warning CS0649: Field 'NetInitializeFirstStepPlugin.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(505,46): warning CS0067: The event 'TrainingManagerTrafficService.OnUSerTrafficLightNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 505) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(56,24): warning CS0649: Field 'HUDVehicleData._telemetryPanel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 56) Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(11,49): warning CS0649: Field 'EnvironmentService._netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(179,44): warning CS0649: Field 'HailModifier.Sets._opacity1' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 179) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(52,60): warning CS0649: Field 'SnowModifier.Sets._coveringDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 52) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(83,64): warning CS0649: Field 'SnowModifier.Sets._rainRefractionIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 83) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(36,34): warning CS0649: Field 'TrainingManagerEditorSceneService._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 36) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(38,56): warning CS0649: Field 'OilModifier._glossCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 38) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(15,16): warning CS0649: Field 'DPFailuresHandler._isTransmissionFailure' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 15) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(49,18): warning CS0649: Field 'HUDConfigurationParametersData._speedLimiterOnBoard' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 49) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\FakeMiningOperationService.cs(77,82): warning CS0067: The event 'FakeMiningOperationService.TileModified' is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\FakeMiningOperationService.cs Line: 77) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(13,50): warning CS0649: Field 'RearviewDescriptor.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 13) Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(14,41): warning CS0649: Field 'GlobalLocutionService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs Line: 14) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(19,55): warning CS0649: Field 'ScenesLoaderPlugin.exercisePlugin' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 19) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(32,18): warning CS0649: Field 'LogicsModifier._beamLightsForbidden' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 32) Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(9,27): warning CS0649: Field 'VehiclePedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 9) Assets\simuzen\platform\hud\components\AbstractHComponent.cs(26,32): warning CS0649: Field 'AbstractHComponent._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\AbstractHComponent.cs Line: 26) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BusAudioManager.cs(13,33): warning CS0649: Field 'BusAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BusAudioManager.cs Line: 13) Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs(16,27): warning CS0649: Field 'TestExerciseConfigurationInstaller.template' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs Line: 16) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(10,42): warning CS0649: Field 'NetExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ASRFailure.cs(15,49): warning CS0649: Field 'ASRFailure.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ASRFailure.cs Line: 15) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(8,45): warning CS0649: Field 'PassengersSceneInstaller.servicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 8) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(29,58): warning CS0649: Field 'TrainingManagerEditorSceneService._trainingManagerGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 29) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(11,39): warning CS0649: Field 'RearviewDescriptor._rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 11) Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs(42,35): warning CS0649: Field 'CrossingEntityMovement._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs Line: 42) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(28,31): warning CS0649: Field 'RearviewConfiguration.Sets._cullingMask' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 28) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs(10,36): warning CS0649: Field 'BlinkersAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\configuration\DefaultConfiguration.cs(119,50): warning CS0067: The event 'DefaultConfiguration.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\configuration\DefaultConfiguration.cs Line: 119) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(27,35): warning CS0649: Field 'FakeInteropService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 27) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(17,36): warning CS0649: Field 'VehicleInteriorManager.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Spawn\GameObjectCreationService.cs(13,35): warning CS0649: Field 'GameObjectCreationService.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\GameObjectCreationService.cs Line: 13) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\UserVehicleWindow.cs(9,42): warning CS0649: Field 'UserVehicleWindow.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\UserVehicleWindow.cs Line: 9) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs(11,36): warning CS0649: Field 'VehiclePerceptionAudioManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs Line: 11) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(10,38): warning CS0649: Field 'SetOcclusionScene.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(193,27): warning CS0649: Field 'HailModifier.Sets._startSpeedParticles' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 193) Assets\simuzen\platform\systems\base\services\scene\Input\LocalWindInput.cs(8,39): warning CS0649: Field 'LocalWindInput.physicEnvironment' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\LocalWindInput.cs Line: 8) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs(17,40): warning CS0649: Field 'ReplayGraphicVehiclePlayer._environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(152,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierEnabled' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 152) Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs(13,24): warning CS0649: Field 'TrainingManagerSceneInstaller._trainingManagerInputToEntitiesPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(497,25): warning CS0067: The event 'TrainingManagerTrafficService.OnSpawnAccident' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 497) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(79,33): warning CS0649: Field 'TrafficService._encapsuleColliderFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 79) Assets\simuzen\platform\playmaker\actions\user vehicle\BaseVehicleAction.cs(12,33): warning CS0649: Field 'BaseVehicleAction.vehicle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\user vehicle\BaseVehicleAction.cs Line: 12) Assets\simuzen\platform\playmaker\actions\zms\EventHUBAction.cs(9,50): warning CS0649: Field 'EventHUBAction.eventHUB' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\zms\EventHUBAction.cs Line: 9) Assets\simuzen\platform\playmaker\actions\passengers\PassengersFlowStart.cs(18,53): warning CS0649: Field 'PassengersFlowStart.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\PassengersFlowStart.cs Line: 18) Assets\simuzen\tm\Scripts\Utils\TMRuntimeDialog.cs(19,46): warning CS0649: Field 'TMRuntimeDialog.validationText' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\TMRuntimeDialog.cs Line: 19) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(13,50): warning CS0649: Field 'PassengersSceneInstaller._vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 13) Assets\simuzen\platform\systems\base\services\input\InputHelper.cs(10,30): warning CS0649: Field 'InputHelper.inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\InputHelper.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs(27,46): warning CS0649: Field 'VehicleSkidAudioManager.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs Line: 27) Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs(8,46): warning CS0649: Field 'ObjectsByEnv._envService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs(30,23): warning CS0649: Field 'AquaplaningModifier._wetAssetIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs Line: 30) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(46,109): warning CS0649: Field 'SnowModifier.Sets._snowIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 46) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs(39,27): warning CS0649: Field 'ForkBase.visual' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs Line: 39) Assets\configuration\test\OverrideConfigParams.cs(8,36): warning CS0649: Field 'OverrideConfigParams.overrideParams' is never assigned to, and will always have its default value null (Filename: Assets\configuration\test\OverrideConfigParams.cs Line: 8) Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(8,43): warning CS0649: Field 'SceneVRService.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 8) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(12,46): warning CS0067: The event 'DummyPassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 12) Assets\simuzen\platform\playmaker\actions\output\PlatformToInitialPositionAction.cs(8,42): warning CS0649: Field 'PlatformToInitialPositionAction.outputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\output\PlatformToInitialPositionAction.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(181,80): warning CS0649: Field 'HailModifier.Sets._microsplatWaterProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 181) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(42,31): warning CS0649: Field 'VehiclePerceptionController.railwaySensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 42) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(189,29): warning CS0649: Field 'HailModifier.Sets._burstParticles' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 189) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs(8,24): warning CS0649: Field 'PassengerFactoryInstaller._passengerFactoryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(510,35): warning CS0067: The event 'TrainingManagerTrafficService.StopWatched' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 510) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(509,42): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUserYieldSpot' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 509) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(19,37): warning CS0067: The event 'ReplaySceneService.OnReplayProgress' is never used (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 19) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs(24,18): warning CS0649: Field 'EnumEventTable.Entry.enumValue' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Input\UserBehaviorInput.cs(7,40): warning CS0649: Field 'UserBehaviorInput._awsCameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\UserBehaviorInput.cs Line: 7) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\BladeOrientationHelper.cs(9,16): warning CS0649: Field 'BladeOrientationHelper.deadZone' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\BladeOrientationHelper.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(23,42): warning CS0649: Field 'VehicleService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 23) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPLightsHandler.cs(15,22): warning CS0649: Field 'TPLightsHandler._isBus' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPLightsHandler.cs Line: 15) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs(39,22): warning CS0649: Field 'CapsuleHand._material' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs Line: 39) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(22,42): warning CS0649: Field 'EnvironmentService._sceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 22) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(13,29): warning CS0649: Field 'MotorVehicle.gearboxController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 13) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(12,45): warning CS0649: Field 'NetControllerForRewired.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs Line: 12) Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(110,39): warning CS0649: Field 'LogicMinimap._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 110) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(33,47): warning CS0649: Field 'VehicleLightsSync.lightsController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 33) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(184,64): warning CS0649: Field 'HailModifier.Sets._staticRainIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 184) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(33,25): warning CS0649: Field 'RearviewConfiguration.Sets._FOV' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 33) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(11,42): warning CS0649: Field 'NetExerciseConfigurationPlugin.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 11) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(21,31): warning CS0649: Field 'TelemetryService.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs(10,63): warning CS0649: Field 'ObjectsByEnv._modifier' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs Line: 10) Assets\simuzen\platform\systems\base\services\test\TestService.cs(17,53): warning CS0067: The event 'TestGlobalService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 17) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(28,43): warning CS0649: Field 'ReplaySceneService.registryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(52,40): warning CS0067: The event 'DebugEnvironmentService.OnEnvConfiguration' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 52) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(40,22): warning CS0649: Field 'LogicsModifier._wipersRequired' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 40) Assets\simuzen\platform\playmaker\actions\configuration\IsReplayAction.cs(10,39): warning CS0649: Field 'IsReplayAction.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\IsReplayAction.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SpeedLimitAudioManager.cs(12,36): warning CS0649: Field 'SpeedLimitAudioManager.databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SpeedLimitAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(165,43): warning CS0649: Field 'HailModifier.Sets._activateFar' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 165) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs(9,41): warning CS0649: Field 'AirBrakeAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs Line: 9) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs(13,24): warning CS0649: Field 'UserCargoContainer._sandContainer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(22,29): warning CS0067: The event 'GlobalSceneryService.OnServiceReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 22) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs(67,29): warning CS0649: Field 'MiningOperationsService._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs Line: 67) Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(21,42): warning CS0649: Field 'SceneryService._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 21) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs(37,25): warning CS0649: Field 'TrafficVehicleFactoryService._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs Line: 37) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(16,60): warning CS0649: Field 'BusStopManager.passengersManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 16) Assets\simuzen\platform\playmaker\actions\configuration\SetSimulatorModeAction.cs(8,30): warning CS0649: Field 'SetSimulatorModeAction.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetSimulatorModeAction.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(503,37): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUserLaneChange' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 503) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersReset.cs(17,33): warning CS0649: Field 'PassengersReset.infractionReset' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersReset.cs Line: 17) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(138,15): warning CS0649: Field 'HUDConfigurationParametersData._windIntensity' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 138) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(33,40): warning CS0067: The event 'DummyPassengersService.OnBoardingStart' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 33) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(507,42): warning CS0067: The event 'TrainingManagerTrafficService.OnUserYieldSpot' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 507) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(171,44): warning CS0649: Field 'HailModifier.Sets._opacity1F' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 171) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(17,80): warning CS0649: Field 'TrainingManagerEditorCameraService.logicCameraFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(56,34): warning CS0067: The event 'DebugEnvironmentService.OnEnvModifier' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 56) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(25,32): warning CS0649: Field 'ScenesLocalizedData._trafficSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 25) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(97,134): warning CS0649: Field 'SnowModifier.Sets._wipersRequired' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 97) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(28,26): warning CS0649: Field 'SensorController.rotation' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 28) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(28,32): warning CS0649: Field 'VehiclePerceptionController.expansionJointSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 28) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs(11,40): warning CS0649: Field 'SceneExerciseConfigurationPlugin.inyectedExerciseConfiguration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(11,45): warning CS0649: Field 'SnowplowNetPhysics.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 11) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(22,50): warning CS0067: The event 'RemoteFileService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(167,46): warning CS0649: Field 'HailModifier.Sets._speedXYScaleZWF' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 167) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(105,23): warning CS0649: Field 'SnowPlow.snowDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 105) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(162,24): warning CS0649: Field 'DeformableMeshZone._vehicleName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 162) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(511,35): warning CS0067: The event 'TrainingManagerTrafficService.StopCrossed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 511) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(20,24): warning CS0649: Field 'GlobalOrchestratorFromList._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(30,56): warning CS0649: Field 'OilModifier._covering' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 30) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\AudioWindow.cs(12,46): warning CS0649: Field 'AudioWindow.audioService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\AudioWindow.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_WeatherAndTime.cs(18,46): warning CS0649: Field 'HCOM_IG_WeatherAndTime.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_WeatherAndTime.cs Line: 18) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(26,53): warning CS0649: Field 'ReplaySceneService.gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 26) Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs(13,18): warning CS0649: Field 'TestStartingConfigurationDecoratorInstaller._overrideParameters' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs Line: 13) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs(18,33): warning CS0649: Field 'UserCargoContainer.cargoSwitcher' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs Line: 18) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs(191,29): warning CS0067: The event 'ForkBase.OnOutOfFrustum' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs Line: 191) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(25,40): warning CS0067: The event 'DummyPIPassengersService.OnNetRequestBusStop' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 25) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(21,37): warning CS0649: Field 'OrchestratorFromList.errorHandler' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(41,18): warning CS0649: Field 'VegetationService._snowEnabled' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 41) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(21,26): warning CS0649: Field 'GlobalOrchestratorFromList.errorHandler' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 21) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(12,37): warning CS0649: Field 'SceneAudioService.globalAudioService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(12,36): warning CS0649: Field 'WipersAudioManager._databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs Line: 12) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(34,39): warning CS0649: Field 'TrainingManagerEditorSceneService._registryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 34) Assets\simuzen\platform\systems\base\vehicle\Perception\CameraPerceptionController.cs(12,31): warning CS0649: Field 'CameraPerceptionController.ceilingSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\CameraPerceptionController.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(29,39): warning CS0649: Field 'VegetationService._rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 29) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForEscapePressedAction.cs(15,40): warning CS0649: Field 'WaitForEscapePressedAction._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForEscapePressedAction.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(23,36): warning CS0649: Field 'ScenesLocalizedData._envSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 23) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(11,41): warning CS0649: Field 'HCOM_IG_ObserverPanel._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 11) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorEngineAudioManager.cs(19,42): warning CS0649: Field 'ExcavatorEngineAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorEngineAudioManager.cs Line: 19) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(16,37): warning CS0649: Field 'VehicleInteriorManager.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 16) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(18,16): warning CS0649: Field 'LPFailuresHandler._isTransmissionInterruption' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 18) Assets\simuzen\platform\hud\components\HCOM_ExerciseConfirmation\HCOM_ExerciseConfirm.cs(22,41): warning CS0649: Field 'HCOM_ExerciseConfirm.vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ExerciseConfirmation\HCOM_ExerciseConfirm.cs Line: 22) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\ExerciseTimeAction.cs(9,41): warning CS0649: Field 'ExerciseTimeAction._smkTimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\ExerciseTimeAction.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs(10,37): warning CS0649: Field 'TrafficInput.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(518,35): warning CS0067: The event 'TrainingManagerEditorTrafficService.NewNodeReached' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 518) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(30,44): warning CS0649: Field 'ReplaySceneService._pauseReplaySignal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 30) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ABSFailure.cs(16,40): warning CS0649: Field 'ABSFailure.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ABSFailure.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(83,64): warning CS0649: Field 'RainyModifier.Sets._staticRainIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 83) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs(12,42): warning CS0649: Field 'HCOM_PI_UserBehavior._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs Line: 12) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(18,35): warning CS0649: Field 'VehicleInteriorManager.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 18) Assets\simuzen\CommonTools\Standard Assets\Utility\SmoothFollow.cs(10,21): warning CS0649: Field 'SmoothFollow.target' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\SmoothFollow.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(42,35): warning CS0649: Field 'TrainingManagerTrafficService._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 42) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs(37,33): warning CS0649: Field 'SMKTrafficVehiclePhysicsDescriptor._frontWheels' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs Line: 37) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs(9,35): warning CS0649: Field 'PIDumperInitializer.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ConfigurableInput.cs(11,35): warning CS0649: Field 'ConfigurableInput.inputModules' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ConfigurableInput.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentComponents.cs(8,29): warning CS0067: The event 'DebugEnvironmentComponents.OnReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentComponents.cs Line: 8) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs(22,16): warning CS0649: Field 'LiftTurtleMode.turtleMaxRPM' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs Line: 22) Assets\simuzen\platform\playmaker\actions\configuration\RestartSimAction.cs(13,44): warning CS0649: Field 'RestartSimAction.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\RestartSimAction.cs Line: 13) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(33,40): warning CS0649: Field 'TrainingManagerEditorSceneService._trainingManagerCameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 33) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(27,34): warning CS0649: Field 'ScenesLocalizedData._enviroSkySettings' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 27) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(35,49): warning CS0649: Field 'TrainingManagerEditorSceneService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 35) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(30,38): warning CS0649: Field 'TrainingManagerEditorSceneService._context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 30) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(10,42): warning CS0649: Field 'WipersAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(90,29): warning CS0649: Field 'RainyModifier.Sets._burstParticles' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 90) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(15,42): warning CS0649: Field 'HCOM_PI_TrafficIntensity.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 15) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\RipperAudioManager.cs(21,42): warning CS0649: Field 'RipperAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\RipperAudioManager.cs Line: 21) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Cargo\CargoAnchorSwitcher.cs(8,32): warning CS0649: Field 'CargoAnchorSwitcher.settings' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Cargo\CargoAnchorSwitcher.cs Line: 8) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(14,42): warning CS0649: Field 'PassengersSceneInstaller._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 14) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(49,25): warning CS0649: Field 'RearviewConfiguration.Sets._maxFPSRequired' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 49) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(26,40): warning CS0067: The event 'DummyPIPassengersService.OnNetUploadRequested' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 26) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(20,32): warning CS0649: Field 'VehiclePerceptionController.prioritySensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Camera\RearviewToFrameRateSubscriber.cs(8,40): warning CS0649: Field 'RearviewToFrameRateSubscriber.frameRateService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Camera\RearviewToFrameRateSubscriber.cs Line: 8) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeSecondPassPlugin\NetInitializeSecondStepPlugin.cs(8,42): warning CS0649: Field 'NetInitializeSecondStepPlugin.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeSecondPassPlugin\NetInitializeSecondStepPlugin.cs Line: 8) Assets\simuzen\CommonTools\Standard Assets\Utility\SmoothFollow.cs(19,17): warning CS0649: Field 'SmoothFollow.rotationDamping' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\SmoothFollow.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(34,40): warning CS0649: Field 'OilModifier._coveringColor' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 34) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(22,27): warning CS0649: Field 'MotorVehicle.gearPreselector' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 22) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(32,25): warning CS0067: The event 'DummyPassengersService.OnFinishFlow' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 32) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(15,36): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.simulatorMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(66,46): warning CS0649: Field 'SnowModifier.Sets._speedXYScaleZWF' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 66) Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs(24,41): warning CS0649: Field 'TMConfigMenu._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs Line: 24) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs(73,33): warning CS0649: Field 'MiningOperationsService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs Line: 73) Assets\simuzen\platform\systems\base\services\coroutine\CoroutineService.cs(15,46): warning CS0067: The event 'CoroutineService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\coroutine\CoroutineService.cs Line: 15) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnSimulationAction.cs(9,49): warning CS0649: Field 'OrchestratorOnSimulationAction.globalOrchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnSimulationAction.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs(24,88): warning CS0649: Field 'IcyModifier._microsplatParticulateProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs Line: 24) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(30,27): warning CS0649: Field 'VehiclePerceptionController.powerLineSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 30) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\TransformTweenBehaviour.cs(198,28): warning CS0649: Field 'TransformTweenBehaviour._eventTable' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\TransformTweenBehaviour.cs Line: 198) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(503,42): warning CS0067: The event 'TrainingManagerTrafficService.OnUserStopNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 503) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(91,25): warning CS0649: Field 'SnowPlow.liftLimits' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 91) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs(20,41): warning CS0649: Field 'WaitForFSMToEndAction._smkTimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(504,46): warning CS0067: The event 'TrainingManagerTrafficService.OnUserTrafficLightEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 504) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(18,46): warning CS0649: Field 'HCOM_PI_WeatherModifiers.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(526,25): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnVehicleOvertakingSpawned' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 526) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ErrorPanelAudioManager.cs(9,36): warning CS0649: Field 'ErrorPanelAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ErrorPanelAudioManager.cs Line: 9) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(18,41): warning CS0649: Field 'TrainingManagerEditorCameraService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(18,47): warning CS0649: Field 'EventHistoryLogger.localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(76,29): warning CS0649: Field 'TrafficService._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 76) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(14,40): warning CS0649: Field 'SetOcclusionScene.replayFileManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 14) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(11,38): warning CS0649: Field 'NetControllerForRewired.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(20,50): warning CS0067: The event 'NetworkMessageService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 20) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs(13,65): warning CS0649: Field 'ServicesLoaderPlugin.initializationOrder' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs Line: 13) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowplowParticleSystem.cs(17,46): warning CS0649: Field 'ReplaySnowplowParticleSystemPlayer.sceneReplayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowplowParticleSystem.cs Line: 17) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(24,25): warning CS0067: The event 'DummyPIPassengersService.OnNetReleaseAllPassengersRequests' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 24) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(22,50): warning CS0649: Field 'VehicleService.databaseService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 22) Assets\simuzen\platform\playmaker\actions\network\StopNetAction.cs(10,28): warning CS0649: Field 'StopNetAction.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StopNetAction.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ClutchBroken.cs(12,40): warning CS0649: Field 'ClutchBroken.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ClutchBroken.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(15,29): warning CS0649: Field 'VehicleWheelSync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 15) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleGlass.cs(65,33): warning CS0649: Field 'ReplayUserVehicleGlassRecorder.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleGlass.cs Line: 65) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs(15,52): warning CS0649: Field 'HCOM_PI_Wind.physicEnvironment' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs Line: 15) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorRollingAudioManager.cs(23,33): warning CS0649: Field 'ExcavatorRollingAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorRollingAudioManager.cs Line: 23) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(16,49): warning CS0649: Field 'HCOM_PI_TrafficIntensity.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(23,37): warning CS0649: Field 'SceneryService._scenesData' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 23) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\AssetTMStep.cs(13,39): warning CS0649: Field 'AssetTMStep.registryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\AssetTMStep.cs Line: 13) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(13,36): warning CS0649: Field 'InfractionService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 13) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(17,41): warning CS0649: Field 'HCOM_PI_TrafficIntensity._configutation' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 17) Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs(27,62): warning CS0649: Field 'TMConfigMenu._trainingManagerGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs Line: 27) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(13,42): warning CS0649: Field 'GameObjectCreationService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 13) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(32,65): warning CS0649: Field 'OrchestratorFromList.pluginConfiguration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 32) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(19,33): warning CS0649: Field 'TelemetryService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 19) Assets\simuzen\platform\systems\base\services\AbstractExposableService.cs(46,53): warning CS0067: The event 'XService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\AbstractExposableService.cs Line: 46) Assets\simuzen\platform\systems\base\services\scene\Physic Environment\WindDebug.cs(12,24): warning CS0649: Field 'WindDebug.windTunnelPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Physic Environment\WindDebug.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\AidsInput.cs(25,33): warning CS0649: Field 'AidsInput.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\AidsInput.cs Line: 25) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehiclePickup.cs(13,40): warning CS0649: Field 'UserVehiclePickup.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehiclePickup.cs Line: 13) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\PanelController.cs(36,39): warning CS0649: Field 'PanelController._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\PanelController.cs Line: 36) Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(9,36): warning CS0649: Field 'MapSystemInput.inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 9) Assets\simuzen\platform\hud\components\HCOM_ParameterDescription.cs(91,50): warning CS0649: Field 'HCOM_ParameterDescription.vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ParameterDescription.cs Line: 91) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(501,39): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnVehicledSpawned' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 501) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryEngineAudioManager.cs(19,33): warning CS0649: Field 'MachineryEngineAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryEngineAudioManager.cs Line: 19) Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs(82,42): warning CS0649: Field 'ReplayUserVehicleRotaryLightsRecorder._vehicleLights' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs Line: 82) Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs(16,55): warning CS0649: Field 'InstanceControllerAction._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs Line: 16) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AssetsPanelController.cs(17,43): warning CS0649: Field 'AssetsPanelController._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AssetsPanelController.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(25,41): warning CS0649: Field 'EventHistoryLogger.smkTimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(14,36): warning CS0649: Field 'SnowplowNetPhysics.productModel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 14) Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(22,42): warning CS0649: Field 'SimFleetService.ContextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 22) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(59,38): warning CS0649: Field 'bl_MiniMap.BottonAnimator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 59) Assets\simuzen\platform\systems\base\services\audio\VehicleSounds.cs(6,23): warning CS0649: Field 'VehicleSounds._audioPieces' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\VehicleSounds.cs Line: 6) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleRefactor.cs(17,43): warning CS0067: The event 'AssetBundleRefactor.OnBundleVersionResult' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleRefactor.cs Line: 17) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(168,15): warning CS0649: Field 'HUDConfigurationParametersData._eSP' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 168) Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs(28,40): warning CS0649: Field 'BundleFromAssetBundleService.errorHandler' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs Line: 28) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(36,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingCompleted' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 36) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(33,18): warning CS0649: Field 'RearviewDescriptor.hasCanvas' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 33) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs(13,33): warning CS0649: Field 'ReplayExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(68,44): warning CS0649: Field 'SnowModifier.Sets._opacity0F' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 68) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(88,33): warning CS0649: Field 'TrafficService._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 88) Assets\simuzen\platform\playmaker\actions\interop\ExerciseInfoAction.cs(21,56): warning CS0649: Field 'ExerciseInfoAction.TrainingManagerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\interop\ExerciseInfoAction.cs Line: 21) Assets\simuzen\platform\systems\base\services\infraction\Infractions\OverturnInfraction.cs(15,17): warning CS0649: Field 'OverturnInfraction.inclinationForInfraction' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\OverturnInfraction.cs Line: 15) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_InfractionsBar.cs(14,45): warning CS0649: Field 'HCOM_IG_InfractionsBar.infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_InfractionsBar.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(513,35): warning CS0067: The event 'TrainingManagerEditorTrafficService.StopCrossed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 513) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleWrongGearAudioManager.cs(10,33): warning CS0649: Field 'VehicleWrongGearAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleWrongGearAudioManager.cs Line: 10) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(96,24): warning CS0649: Field 'HUDVehicleData._additionalIGPanel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 96) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(46,33): warning CS0649: Field 'DebugTrafficService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 46) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs(12,20): warning CS0649: Field 'InputRuntimeDebug.inputPlayerName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(10,36): warning CS0649: Field 'OpenBusDoorAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(88,27): warning CS0649: Field 'LogicMinimap._dragCursorIcon' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 88) Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs(82,8): warning CS0649: Field 'BabelInputModule.m_InputActionsPerSecond' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs Line: 82) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(82,37): warning CS0649: Field 'TrafficService._playerFinderFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 82) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_DistanceObstacles.cs(11,49): warning CS0649: Field 'HCOM_PI_DistanceObstacles.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_DistanceObstacles.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(33,35): warning CS0649: Field 'ScenesLocalizedData._vegetationSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 33) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(23,52): warning CS0649: Field 'VegetationService._pipoCameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 23) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(185,46): warning CS0067: The event 'TrafficService.OnReservedNodeStep' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 185) Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(11,27): warning CS0649: Field 'VehiclePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 11) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SpawnValue.cs(14,32): warning CS0649: Field 'HCOM_PI_SpawnValue._vehicleSpawnerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SpawnValue.cs Line: 14) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Traffic.cs(14,42): warning CS0649: Field 'Traffic.traffic' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Traffic.cs Line: 14) Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(23,40): warning CS0649: Field 'SimFleetService.errorresolver' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 23) Assets\simuzen\CommonTools\Simple Path Finding\Utils\MovementController.cs(15,37): warning CS0649: Field 'MovementController.characterController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Simple Path Finding\Utils\MovementController.cs Line: 15) Assets\simuzen\platform\hud\elements\impl\buttons\HButtonExerciseAction.cs(9,30): warning CS0649: Field 'HButtonExerciseAction._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\buttons\HButtonExerciseAction.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(27,38): warning CS0649: Field 'VegetationService._simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 27) Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(12,27): warning CS0649: Field 'MotorbikePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(81,64): warning CS0649: Field 'SnowModifier.Sets._staticRainIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 81) Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs(18,38): warning CS0649: Field 'ReplayTelemetryService.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs Line: 18) Assets\simuzen\platform\systems\base\services\infraction\Infractions\DamagedLoadInfraction.cs(20,36): warning CS0649: Field 'DamagedLoadInfraction.flankedCollisionSignalEdge' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\DamagedLoadInfraction.cs Line: 20) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs(22,42): warning CS0649: Field 'Chains.visualRight' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs Line: 22) Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs(55,41): warning CS0649: Field 'HCOM_FreePracticeMenu.vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs Line: 55) Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs(9,27): warning CS0649: Field 'CarPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs(24,28): warning CS0649: Field 'CullingManager.manager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(153,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierDisabled' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 153) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\SetKeyboardModeAction.cs(15,37): warning CS0649: Field 'SetKeyboardModeAction._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\SetKeyboardModeAction.cs Line: 15) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(12,21): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(20,44): warning CS0649: Field 'DataBusWriter.lightController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicEnvironmentService.cs(34,35): warning CS0649: Field 'PhysicEnvironmentService.snowManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicEnvironmentService.cs Line: 34) Assets\simuzen\platform\systems\base\services\orchestrator\NetOrchestratorFromList.cs(9,42): warning CS0649: Field 'OrchestratorFromList.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\NetOrchestratorFromList.cs Line: 9) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputMapSystem.cs(11,17): warning CS0649: Field 'InputMapSystem.inputPlayerName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputMapSystem.cs Line: 11) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(39,18): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoadViscosity' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 39) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(29,49): warning CS0649: Field 'DataBusWriter.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 29) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(16,48): warning CS0649: Field 'ScenesLoaderPlugin._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Input\EnvironmentInput.cs(7,34): warning CS0649: Field 'EnvironmentInput.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\EnvironmentInput.cs Line: 7) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(6,17): warning CS0649: Field 'HUDVehicleData._multiplier' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 6) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(498,46): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnCrossingEntitySpawned' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 498) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\AssetTMStep.cs(12,49): warning CS0649: Field 'AssetTMStep.goCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\AssetTMStep.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(181,46): warning CS0067: The event 'TrafficService.OnUserStopSpot' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 181) Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(15,59): warning CS0067: The event 'PIPassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(180,41): warning CS0067: The event 'TrafficService.OnUserLaneChange' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 180) Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs(13,37): warning CS0649: Field 'ReplayUserVehicleRotaryLightsPlayer.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs Line: 13) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnMenuAction.cs(9,49): warning CS0649: Field 'OrchestratorOnMenuAction.globalOrchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnMenuAction.cs Line: 9) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(26,37): warning CS0649: Field 'DataBusWriter.configurationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 26) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs(13,42): warning CS0649: Field 'HCOM_PI_ChargeViscosity.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs Line: 13) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SkidAndWheelsAudioManager.cs(17,36): warning CS0649: Field 'SkidAndWheelsAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SkidAndWheelsAudioManager.cs Line: 17) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(16,35): warning CS0649: Field 'InfractionService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 16) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(22,18): warning CS0649: Field 'LogicsModifier._cautiousDriving' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(186,46): warning CS0067: The event 'TrafficService.OnUserYieldSpot' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 186) Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartUserVehicle.cs(18,42): warning CS0649: Field 'SmartUserVehicle.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartUserVehicle.cs Line: 18) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(36,22): warning CS0649: Field 'LogicsModifier._antifogLightsRequired' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 36) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs(13,49): warning CS0649: Field 'HCOM_PI_Failure.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs Line: 13) Assets\simuzen\platform\legacy\Biometrics\NitgenFingerprintService.cs(45,46): warning CS0067: The event 'NitgenFingerprintService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\legacy\Biometrics\NitgenFingerprintService.cs Line: 45) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(182,46): warning CS0067: The event 'TrafficService.OnUserStopNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 182) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(183,16): warning CS0649: Field 'DeformableMeshZone._mesh' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 183) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs(34,23): warning CS0649: Field 'SaltSpreader.maxSpreadInput' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs Line: 34) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(9,45): warning CS0649: Field 'PassengersSceneInstaller.piServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(169,44): warning CS0649: Field 'HailModifier.Sets._opacity0F' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 169) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(65,25): warning CS0067: The event 'BasicPassengersService.OnReleaseAllPassengersRequests' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 65) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(28,40): warning CS0067: The event 'DummyPassengersService.OnUnboardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 28) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(13,41): warning CS0649: Field 'StatisticsService.busService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 13) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs(17,33): warning CS0649: Field 'SceneExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(90,27): warning CS0649: Field 'SnowModifier.Sets._startSpeedParticles' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 90) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs(14,44): warning CS0649: Field 'SceneExerciseConfigurationPlugin.testParameters' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs Line: 14) Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs(9,44): warning CS0649: Field 'OutputService.ffb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs Line: 9) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(18,16): warning CS0649: Field 'DPFailuresHandler._isAirPressureWarning' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 18) Assets\Wwise\Deployment\Components\AkGameObj.cs(27,44): warning CS0649: Field 'AkGameObj.isStaticObject' is never assigned to, and will always have its default value false (Filename: Assets\Wwise\Deployment\Components\AkGameObj.cs Line: 27) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(19,31): warning CS0649: Field 'VehicleLightsController.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 19) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(38,36): warning CS0649: Field 'TrainingManagerEditorSceneService._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 38) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs(10,46): warning CS0649: Field 'PassengerFactoryInstaller._vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(58,56): warning CS0649: Field 'IcyAdherentModifier._specularCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 58) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(19,41): warning CS0649: Field 'InfractionService._smkTime' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 19) Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs(15,27): warning CS0649: Field 'ReplayIdentity.m_GUID' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs Line: 15) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(24,28): warning CS0649: Field 'VehiclePerceptionController.roadSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(161,17): warning CS0649: Field 'HailModifier.Sets._wetAssetIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 161) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs(34,35): warning CS0649: Field 'Passenger.passengerCollider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs Line: 34) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Environment.cs(11,46): warning CS0649: Field 'Environment.environment' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Environment.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(48,112): warning CS0649: Field 'SnowModifier.Sets._winterIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 48) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(112,27): warning CS0649: Field 'DeformableMeshZone._heightMap' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 112) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs(29,30): warning CS0649: Field 'SMKTrafficPedestrianGraphicsDescriptor._pedestrianMeshes' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs Line: 29) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(33,32): warning CS0649: Field 'TelemetryService.recordService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 33) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs(13,30): warning CS0649: Field 'PIDumperInitializer._sandUnloadZone' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs Line: 13) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(225,33): warning CS0649: Field 'DeformableMeshZone.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 225) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs(23,38): warning CS0649: Field 'Chains.splashCollider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs Line: 23) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs(13,42): warning CS0649: Field 'HCOM_PI_ChargeLevel._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs Line: 13) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(219,44): warning CS0649: Field 'DeformableMeshZone._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 219) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(514,41): warning CS0067: The event 'TrainingManagerTrafficService.TrafficLightCrossed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 514) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs(11,28): warning CS0649: Field 'PassengerServiceInput.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs Line: 11) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(16,42): warning CS0649: Field 'EnvironmentAudioManager._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Input\MineSimCargoInput.cs(21,21): warning CS0649: Field 'MineSimCargoInput._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MineSimCargoInput.cs Line: 21) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(14,42): warning CS0649: Field 'BusStopManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 14) Assets\simuzen\platform\systems\base\services\passengers\scripts\ReplayPassengersService.cs(7,59): warning CS0067: The event 'ReplayPassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\ReplayPassengersService.cs Line: 7) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\TrafficWindow.cs(9,42): warning CS0649: Field 'TrafficWindow.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\TrafficWindow.cs Line: 9) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(12,38): warning CS0649: Field 'SetOcclusionScene.contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 12) Assets\simuzen\platform\hud\descriptors\HDES_InfoParam.cs(10,22): warning CS0649: Field 'HDES_InfoParam.m_value' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\descriptors\HDES_InfoParam.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(163,98): warning CS0649: Field 'HailModifier.Sets._weatherParticles' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 163) Assets\simuzen\platform\hud\components\COM_InterludePopup.cs(14,48): warning CS0649: Field 'COM_InterludePopup._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\COM_InterludePopup.cs Line: 14) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs(15,46): warning CS0649: Field 'HCOM_PI_Environment.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs Line: 15) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(12,38): warning CS0649: Field 'RearviewDescriptor.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs(26,24): warning CS0649: Field 'LiftTurtleMode.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs Line: 26) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(525,35): warning CS0067: The event 'TrainingManagerEditorTrafficService.UpdatedLaneInfo' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 525) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs(32,40): warning CS0649: Field 'SMKTrafficPedestrianGraphicsDescriptor._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs Line: 32) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar_Wheel.cs(67,23): warning CS0649: Field 'SMKTrafficSimpleCar_Wheel._compression' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar_Wheel.cs Line: 67) Assets\simuzen\platform\playmaker\actions\passengers\BusStopRequieresRamp.cs(10,53): warning CS0649: Field 'BusStopRequieresRamp.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\BusStopRequieresRamp.cs Line: 10) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(20,50): warning CS0067: The event 'RewiredInputSystem.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs Line: 20) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(20,36): warning CS0649: Field 'TrainingManagerEditorCameraService._cameraSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 20) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(55,30): warning CS0649: Field 'SnowPlow.type' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 55) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(23,42): warning CS0649: Field 'EventHistoryLogger.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 23) Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs(10,41): warning CS0649: Field 'PIInfractionService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs Line: 10) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\GIReadyPlugin\GIReadyPlugin.cs(10,44): warning CS0649: Field 'GIReadyPlugin.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\GIReadyPlugin\GIReadyPlugin.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs(24,38): warning CS0649: Field 'ParticleSystemMaterialConfiguration.weather' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs Line: 24) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(17,34): warning CS0649: Field 'NetworkPhysicsManager.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 17) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(23,40): warning CS0649: Field 'DataBusWriter.vehiclewiper' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 23) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(85,44): warning CS0649: Field 'TrafficService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 85) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(21,29): warning CS0649: Field 'VehicleLightsController.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 21) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(16,29): warning CS0649: Field 'SensorController.speedometer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 16) Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs(43,23): warning CS0414: The field 'DeformableMeshLODController._garbageCollectorRefreshTime' is assigned but its value is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs Line: 43) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(19,21): warning CS0414: The field 'HCOM_IG_ObserverPanel._retarder' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 19) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(23,16): warning CS0414: The field 'LPFailuresHandler._isInitialAnimation' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 23) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(37,27): warning CS0414: The field 'BrakePressure.statusBackup' is assigned but its value is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs Line: 37) Assets\simuzen\platform\hud\components\HCOM_SimulatorReplays.cs(46,16): warning CS0414: The field 'HCOM_SimulatorReplays.firstItemSelectable' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_SimulatorReplays.cs Line: 46) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficAI.cs(28,17): warning CS0414: The field 'SMKTrafficAI._crossingEntities' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficAI.cs Line: 28) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerPieces.cs(13,22): warning CS0414: The field 'ReplayPassengerPiecesPlayer.firstFrame' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerPieces.cs Line: 13) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderShovelAudioManager.cs(27,23): warning CS0414: The field 'WheelLoaderShovelAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderShovelAudioManager.cs Line: 27) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(29,23): warning CS0414: The field 'MachineryDriverBehaviourAction.t' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs Line: 29) Assets\simuzen\platform\systems\base\services\scene\SnowSystem\AbsorbtionAlgorthim\SphereCullingFromBundleController.cs(38,23): warning CS0414: The field 'SphereCullingFromBundleController.minValue' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\SnowSystem\AbsorbtionAlgorthim\SphereCullingFromBundleController.cs Line: 38) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(20,23): warning CS0414: The field 'HCOM_IG_ObserverPanel._rpm' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 20) Assets\simuzen\CommonTools\CullingSystem\System\CullingBakeDebugger.cs(17,22): warning CS0414: The field 'CullingBakeDebugger.prevDebug' is assigned but its value is never used (Filename: Assets\simuzen\CommonTools\CullingSystem\System\CullingBakeDebugger.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs(21,22): warning CS0414: The field 'EnvironmentRuntimeTool._init' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs Line: 21) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(18,21): warning CS0414: The field 'HCOM_IG_ObserverPanel._automaticGear' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Camera\FrameRateService.cs(17,17): warning CS0414: The field 'FrameRateService._cameraToUpdate' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Camera\FrameRateService.cs Line: 17) Assets\simuzen\platform\legacy\ws\WS.cs(143,35): warning CS0414: The field 'WS.m_SleepTime' is assigned but its value is never used (Filename: Assets\simuzen\platform\legacy\ws\WS.cs Line: 143) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs(28,61): warning CS0414: The field 'LiftDriverBehaviourAction.first' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs(25,22): warning CS0414: The field 'EnvironmentRuntimeTool.intensitySendEvent' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs Line: 25) Assets\simuzen\CommonTools\Gizmo Controller\Demo Assets\Scripts\Misc\GizmoMouseOrbitCS.cs(22,16): warning CS0414: The field 'GizmoMouseOrbitCS.z' is assigned but its value is never used (Filename: Assets\simuzen\CommonTools\Gizmo Controller\Demo Assets\Scripts\Misc\GizmoMouseOrbitCS.cs Line: 22) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleWrongGearAudioManager.cs(22,22): warning CS0414: The field 'VehicleWrongGearAudioManager.ready' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleWrongGearAudioManager.cs Line: 22) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandContainer.cs(75,16): warning CS0414: The field 'SandContainer.normalizedMinInclination' is assigned but its value is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandContainer.cs Line: 75) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(21,23): warning CS0414: The field 'HCOM_IG_ObserverPanel._velocity' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 21) Assets\simuzen\platform\legacy\environment\Rain\RainSplashRays.cs(27,22): warning CS0414: The field 'RainSplashRays._enabled' is assigned but its value is never used (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainSplashRays.cs Line: 27) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs(30,24): warning CS0414: The field 'LiftDriverBehaviourAction.t' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs Line: 30) Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs(24,22): warning CS0414: The field 'EnvironmentRuntimeTool.weatherSendEvent' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs Line: 24) Assets\simuzen\platform\hud\components\HCOM_SimulatorSessions.cs(42,16): warning CS0414: The field 'HCOM_SimulatorSessions.firstItemSelectable' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_SimulatorSessions.cs Line: 42) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorGlobalService.cs(94,22): warning CS0414: The field 'TrainingManagerEditorGlobalService._currentExerciseLoaded' is assigned but its value is never used (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorGlobalService.cs Line: 94) Assets\simuzen\platform\systems\base\services\input\wrappers\SMK3DOF.cs(79,24): warning CS0414: The field 'SMK3DOFHandler.logBatch' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\input\wrappers\SMK3DOF.cs Line: 79) Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(45,21): warning CS0414: The field 'LogicMinimap._miniMapLayer' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 45) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs(28,44): warning CS0414: The field 'LiftDriverBehaviourAction.exiting' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs Line: 28) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs(13,18): warning CS0414: The field 'AirBrakeAudioManager.AirBrake' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs Line: 13) Assets\simuzen\platform\legacy\ws\WS.cs(145,35): warning CS0414: The field 'WS.m_MaxWaitingTime' is assigned but its value is never used (Filename: Assets\simuzen\platform\legacy\ws\WS.cs Line: 145) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SMKController.cs(29,18): warning CS0414: The field 'DW_SMKController._splashAllowed' is assigned but its value is never used (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SMKController.cs Line: 29) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DeformableSurfaceController.cs(16,22): warning CS0414: The field 'DeformableSurfaceController._initializeEnables' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DeformableSurfaceController.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs(23,22): warning CS0414: The field 'EnvironmentRuntimeTool.daytimeSendEvent' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs Line: 23) Assets\simuzen\platform\systems\base\services\scene\SnowSystem\AbsorbtionAlgorthim\SphereCullingFromBundleController.cs(39,23): warning CS0414: The field 'SphereCullingFromBundleController.maxValue' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\SnowSystem\AbsorbtionAlgorthim\SphereCullingFromBundleController.cs Line: 39) Assets\simuzen\platform\systems\base\services\camera\LogicCamera.cs(42,21): warning CS0414: The field 'LogicCamera.index' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\LogicCamera.cs Line: 42) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSPlayerReservePoints.cs(32,10): warning CS0414: The field 'TSPlayerReservePoints.isOnConnector' is assigned but its value is never used (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSPlayerReservePoints.cs Line: 32) Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(26,27): warning CS0414: The field 'MapSystemInput.currentTrafficIntensity' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 26) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs(24,23): warning CS0414: The field 'VegetationWindow.fLargeObjectDensity' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs Line: 24) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs(23,23): warning CS0414: The field 'VegetationWindow.fObjectDensity' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs Line: 23) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs(18,22): warning CS0414: The field 'RearviewsWindow.lastStatus' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs Line: 18) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorShovelAudioManager.cs(27,23): warning CS0414: The field 'ExcavatorShovelAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorShovelAudioManager.cs Line: 27) Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\StopTriggerSensor.cs(12,17): warning CS0414: The field 'StopTriggerSensor.range' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\StopTriggerSensor.cs Line: 12) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs(28,22): warning CS0414: The field 'LiftDriverBehaviourAction.outOfFrustum' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs Line: 28) Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPIndicatorsHandler.cs(31,16): warning CS0414: The field 'PPIndicatorsHandler._isFailure' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPIndicatorsHandler.cs Line: 31) Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs(31,24): warning CS0414: The field 'TMConfigMenu.id' is assigned but its value is never used (Filename: Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs Line: 31) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\RipperAudioManager.cs(27,23): warning CS0414: The field 'RipperAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\RipperAudioManager.cs Line: 27) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(22,22): warning CS0414: The field 'HCOM_IG_ObserverPanel._initialized' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 22) Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs(60,22): warning CS0414: The field 'DeformableMeshLODController._listPopulated' is assigned but its value is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs Line: 60) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(22,16): warning CS0414: The field 'DPFailuresHandler._isInitialAnimation' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 22) Assets\simuzen\platform\systems\base\traffic\scripts\LogicTrafficLight.cs(27,18): warning CS0414: The field 'LogicTrafficLight.initializedSync' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\LogicTrafficLight.cs Line: 27) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\EnvironmentWindow.cs(9,23): warning CS0414: The field 'EnvironmentWindow.fog' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\EnvironmentWindow.cs Line: 9) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(27,22): warning CS0414: The field 'MachineryDriverBehaviourAction.outOfFrustum' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs Line: 27) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\CamerasWindow.cs(31,22): warning CS0414: The field 'CamerasWindow.lastStatus' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\CamerasWindow.cs Line: 31) Assets\simuzen\platform\systems\base\services\infraction\Infractions.cs(12,17): warning CS0414: The field 'Infractions.logTag' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(25,22): warning CS0414: The field 'MapSystemInput.currentObstacleDifficulty' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 25) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(17,21): warning CS0414: The field 'HCOM_IG_ObserverPanel._gear' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 17) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\BackhoeLoaderInput.cs(12,22): warning CS0414: The field 'BackhoeLoaderInput.isInFrontPos' is assigned but its value is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\BackhoeLoaderInput.cs Line: 12) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(27,44): warning CS0414: The field 'MachineryDriverBehaviourAction.exiting' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs Line: 27) Assets\simuzen\platform\playmaker\actions\infraction\DoStopAtTrafficLight.cs(38,22): warning CS0414: The field 'DoStopAtTrafficLight.trafficLightSuccess' is assigned but its value is never used (Filename: Assets\simuzen\platform\playmaker\actions\infraction\DoStopAtTrafficLight.cs Line: 38) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialCreator.cs(10,24): warning CS0414: The field 'MaterialCreator.log' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialCreator.cs Line: 10) Assets\simuzen\platform\legacy\environment\Rain\RainSplashRays.cs(22,21): warning CS0414: The field 'RainSplashRays.ParticlesToEmit' is assigned but its value is never used (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainSplashRays.cs Line: 22) Assets\simuzen\platform\utils\PerformanceDebugger\VR\PerformanceDebuggerVR.cs(9,21): warning CS0414: The field 'PerformanceDebuggerVR.lastCameraIndex' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\VR\PerformanceDebuggerVR.cs Line: 9) Assets\simuzen\CommonTools\ZFBrowser\Scripts\StandaloneWebResources.cs(58,14): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\ZFBrowser\Scripts\StandaloneWebResources.cs Line: 58) Assets\simuzen\CommonTools\ZFBrowser\Scripts\EditorWebResources.cs(30,14): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\ZFBrowser\Scripts\EditorWebResources.cs Line: 30) DisplayProgressbar: Building AssetBundle System memory in use before: 504.3 MB. System memory in use after: 506.3 MB. Unloading 294 unused Assets to reduce memory usage. Loaded Objects now: 26184. Total: 991.781200 ms (FindLiveObjects: 10.595100 ms CreateObjectMapping: 2.474200 ms MarkObjects: 978.232700 ms DeleteObjects: 0.477700 ms) System memory in use before: 0.52 GB. System memory in use after: 0.53 GB. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 26184. Total: 1004.008300 ms (FindLiveObjects: 5.074900 ms CreateObjectMapping: 1.673200 ms MarkObjects: 996.743500 ms DeleteObjects: 0.515600 ms) System memory in use before: 507.5 MB. System memory in use after: 509.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 26184. Total: 1011.129000 ms (FindLiveObjects: 5.209500 ms CreateObjectMapping: 1.626300 ms MarkObjects: 1004.202800 ms DeleteObjects: 0.089600 ms) System memory in use before: 0.50 GB. System memory in use after: 0.50 GB. Unloading 64 unused Assets to reduce memory usage. Loaded Objects now: 26184. Total: 979.206800 ms (FindLiveObjects: 5.198100 ms CreateObjectMapping: 1.656100 ms MarkObjects: 972.130100 ms DeleteObjects: 0.222000 ms) System memory in use before: 0.50 GB. System memory in use after: 0.50 GB. Unloading 64 unused Assets to reduce memory usage. Loaded Objects now: 26184. Total: 988.740600 ms (FindLiveObjects: 5.423300 ms CreateObjectMapping: 1.793400 ms MarkObjects: 981.310600 ms DeleteObjects: 0.212700 ms) System memory in use before: 0.52 GB. System memory in use after: 0.52 GB. Unloading 171 unused Assets to reduce memory usage. Loaded Objects now: 26184. Total: 926.649700 ms (FindLiveObjects: 8.147400 ms CreateObjectMapping: 2.266300 ms MarkObjects: 915.878700 ms DeleteObjects: 0.356400 ms) System memory in use before: 0.51 GB. System memory in use after: 0.52 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 26184. Total: 1002.633100 ms (FindLiveObjects: 5.562400 ms CreateObjectMapping: 1.959000 ms MarkObjects: 995.034700 ms DeleteObjects: 0.076300 ms) System memory in use before: 0.53 GB. System memory in use after: 0.53 GB. Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 26184. Total: 948.283100 ms (FindLiveObjects: 6.052900 ms CreateObjectMapping: 1.811200 ms MarkObjects: 940.157200 ms DeleteObjects: 0.260700 ms) System memory in use before: 0.53 GB. System memory in use after: 0.53 GB. Unloading 205 unused Assets to reduce memory usage. Loaded Objects now: 26184. Total: 901.931900 ms (FindLiveObjects: 5.649600 ms CreateObjectMapping: 2.199500 ms MarkObjects: 893.672400 ms DeleteObjects: 0.409600 ms) System memory in use before: 0.53 GB. System memory in use after: 0.53 GB. Unloading 59 unused Assets to reduce memory usage. Loaded Objects now: 26184. Total: 952.535400 ms (FindLiveObjects: 5.146600 ms CreateObjectMapping: 1.773200 ms MarkObjects: 945.375600 ms DeleteObjects: 0.239400 ms) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 183 unused Assets to reduce memory usage. Loaded Objects now: 26184. Total: 963.197900 ms (FindLiveObjects: 5.226300 ms CreateObjectMapping: 1.710100 ms MarkObjects: 955.852900 ms DeleteObjects: 0.407500 ms) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 59 unused Assets to reduce memory usage. Loaded Objects now: 26184. Total: 920.323600 ms (FindLiveObjects: 5.148300 ms CreateObjectMapping: 1.601300 ms MarkObjects: 913.323500 ms DeleteObjects: 0.249700 ms) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 79 unused Assets to reduce memory usage. Loaded Objects now: 26184. Total: 979.114800 ms (FindLiveObjects: 4.887700 ms CreateObjectMapping: 1.607700 ms MarkObjects: 972.377000 ms DeleteObjects: 0.241800 ms) System memory in use before: 0.55 GB. System memory in use after: 0.55 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 26184. Total: 925.077800 ms (FindLiveObjects: 5.425200 ms CreateObjectMapping: 1.739300 ms MarkObjects: 917.819100 ms DeleteObjects: 0.093100 ms) Sprite GCP_n4 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_n4 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_n0 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_n0 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_background_night matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_background_night matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_Backgroundnight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_Backgroundnight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_FrontFog matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_FrontFog matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_NivelAceite matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_NivelAceite matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_6 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_6 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_P matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_P matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_automatico matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_automatico matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_ControlEstabilidad_On matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_ControlEstabilidad_On matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_FalloASR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_FalloASR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Rueda matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Rueda matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_P matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_P matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_ABS matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_ABS matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_Airbag matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_Airbag matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_FalloLuces matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_FalloLuces matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_warning matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_warning matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_L matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_L matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_R matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_R matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_Dial2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_Dial2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GP_Puncture matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GP_Puncture matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_MotorPreheating matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_MotorPreheating matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_A matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_A matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_R matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_R matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_n6 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_n6 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_IntermitenteIzq matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_IntermitenteIzq matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_n0 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_n0 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_D matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_D matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_IntLeft matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_IntLeft matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_SteeringSystemFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_SteeringSystemFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_D matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_D matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_R matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_R matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Antiniebladelantera matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Antiniebladelantera matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_LucesCruce matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_LucesCruce matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_0 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_0 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_NoFuel2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_NoFuel2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_BloqueoDiferencial matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_BloqueoDiferencial matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_P matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_P matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GP_LowTirePressure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GP_LowTirePressure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_MainBeamHeadlights matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_MainBeamHeadlights matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_ASR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_ASR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_NoFuel matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_NoFuel matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_1 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_1 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_n5 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_n5 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_NoFuel matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_NoFuel matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Freno matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Freno matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_FalloMotorIndicator matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_FalloMotorIndicator matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Dial matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Dial matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_nPoint matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_nPoint matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_AutoWiperWasher matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_AutoWiperWasher matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_n2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_n2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_NoOil matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_NoOil matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_4H matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_4H matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_n4 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_n4 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_ASR_On matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_ASR_On matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_TemperatureFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_TemperatureFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_FrontFog matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_FrontFog matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_EmbragueRoto matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_EmbragueRoto matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_IntLeft matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_IntLeft matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_0 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_0 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_n9 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_n9 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_IntRight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_IntRight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_M matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_M matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_DippedBeamsHeadlights matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_DippedBeamsHeadlights matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_HandbreakFail matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_HandbreakFail matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_5 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_5 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_PositionBeam matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_PositionBeam matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_Belt matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_Belt matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_n7 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_n7 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_ControlEstabilidad matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_ControlEstabilidad matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_RoturaSuspension matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_RoturaSuspension matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_TemperatureFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_TemperatureFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_Dial1 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_Dial1 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_FalloDireccion matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_FalloDireccion matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_DippedBeamsHeadlights matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_DippedBeamsHeadlights matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_guion matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_guion matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_ASR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_ASR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_RearFog matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_RearFog matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_ASR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_ASR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_FalloABS matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_FalloABS matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_n3 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_n3 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_ESP matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_ESP matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_IntRight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_IntRight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_n1 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_n1 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_ServiceBrake matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_ServiceBrake matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_Puncture matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_Puncture matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Warning matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Warning matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_A matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_A matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_LucesCarretera matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_LucesCarretera matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_3 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_3 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GP_WheelUnaligned matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GP_WheelUnaligned matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_ServiceBrake matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_ServiceBrake matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_SinCombustible matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_SinCombustible matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_N matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_N matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_n7 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_n7 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_EspejoDer matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_EspejoDer matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_LowTirePressure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_LowTirePressure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_CruiseControlWarningLight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_CruiseControlWarningLight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_- matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_- matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_HandbreakFailIndicator matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_HandbreakFailIndicator matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_TemperaturaRefrigerante matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_TemperaturaRefrigerante matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_MotorFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_MotorFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_Backgroundday matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_Backgroundday matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_ABS matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_ABS matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_N matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_N matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_4 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_4 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_LowWasherFluid matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_LowWasherFluid matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_4 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_4 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_4 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_4 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_CristalRoto matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_CristalRoto matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_WheelUnaligned matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_WheelUnaligned matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_FalloFrenos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_FalloFrenos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Dial2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Dial2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_5 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_5 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_8 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_8 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_background_day matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_background_day matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Background matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Background matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Airbag matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Airbag matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_n2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_n2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_3 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_3 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_2H matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_2H matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_5 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_5 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_Dial2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_Dial2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Puncture matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Puncture matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_NoBattery matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_NoBattery matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_CruiseControlWarningLight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_CruiseControlWarningLight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_ASR_On matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_ASR_On matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_AutoWiperWasher matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_AutoWiperWasher matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_LucesPosición matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_LucesPosición matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_n5 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_n5 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_MainBeamHeadlights matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_MainBeamHeadlights matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_LowWasherFluid matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_LowWasherFluid matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_warning matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_warning matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_LowTirePressure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_LowTirePressure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_IntermitenteDer matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_IntermitenteDer matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_n8 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_n8 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_CalentadoresGasoil matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_CalentadoresGasoil matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_ABS_On matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_ABS_On matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_LowTirePressure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_LowTirePressure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_n3 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_n3 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_AutoWiperWasher matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_AutoWiperWasher matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Barro matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Barro matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_4L matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_4L matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_manual matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_manual matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_EspejoIzq matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_EspejoIzq matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_Belt matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_Belt matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_punto matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_punto matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_MotorFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_MotorFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_TractionWarningLight_On matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_TractionWarningLight_On matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_SuspensionFaillure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_SuspensionFaillure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GP_SupensionFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GP_SupensionFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_MotorPreheating matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_MotorPreheating matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_NoBattery matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_NoBattery matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_ABS matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_ABS matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Cinturon matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Cinturon matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_3 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_3 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_PositionBeam matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_PositionBeam matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_SuspensionFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_SuspensionFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_LowTirePressureIndicator matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_LowTirePressureIndicator matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_GearBoxFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_GearBoxFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_n6 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_n6 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_Airbag matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_Airbag matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Antinieblatrasera matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Antinieblatrasera matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_- matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_- matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_M matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_M matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_N matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_N matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Pinchazo matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Pinchazo matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Diferencial2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Diferencial2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Combustible matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Combustible matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_LuzFundida matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_LuzFundida matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_n9 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_n9 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GP_GearBoxFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GP_GearBoxFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_1 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_1 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_D matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_D matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_WheelUnaligned matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_WheelUnaligned matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_RearFog matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_RearFog matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_FalloESP matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_FalloESP matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_n8 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_n8 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_ESP_On matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_ESP_On matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Backgroundnight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Backgroundnight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_DesalioneacionRuedas matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_DesalioneacionRuedas matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Averias matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Averias matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_0 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_0 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Diferencial matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Diferencial matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_n1 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_n1 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_Dial matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_Dial matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_ASR_On matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_ASR_On matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_PresionNeumaticos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_PresionNeumaticos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_GearBoxFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_GearBoxFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_1 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_1 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_FalloMotor matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_FalloMotor matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_OffTractionWarningLight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_OffTractionWarningLight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_7 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_7 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_9 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_9 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_TractionWarningLight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_TractionWarningLight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_H matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_H matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Launched and connected shader compiler UnityShaderCompiler.exe after 0.21 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.06 seconds Compiled shader 'CustomShaders/Vehicles/Vehicle' in 1.53s d3d11 (total internal programs: 74, unique: 74) Script attached to 'MotorHelmet1_PF' in scene 'Assets/contents/Sceneries/amba/Common/Scenes/AMBA_Bus.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Compiled shader 'Standard' in 2.74s d3d11 (total internal programs: 220, unique: 194) Compiled shader 'Deprecated/CustomShaders/Assets/Opaque/Base' in 1.67s d3d11 (total internal programs: 74, unique: 74) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 50.7 MB. Total uncompressed size 141.5 MB. DisplayProgressbar: Building AssetBundle Compiled shader 'CustomShaders/StandardLight' in 1.60s d3d11 (total internal programs: 148, unique: 148) Compiled shader 'CustomShaders/StandardCM' in 1.49s d3d11 (total internal programs: 148, unique: 148) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 70.8 MB. Total uncompressed size 149.1 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 10.1 MB. Total uncompressed size 10.2 MB. DisplayProgressbar: Building AssetBundle Compiled shader 'Standard' in 3.47s d3d11 (total internal programs: 474, unique: 420) Compressed shader 'Standard' on d3d11 from 1.58MB to 0.15MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 4.2 MB. Total uncompressed size 5.8 MB. DisplayProgressbar: Building AssetBundle '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) DisplayProgressbar: Compiling shader variants Compiled shader 'Standard' in 7.23s d3d11 (total internal programs: 1092, unique: 968) Compressed shader 'Standard' on d3d11 from 3.71MB to 0.36MB Compiled shader 'Standard (Specular setup)' in 6.91s d3d11 (total internal programs: 624, unique: 552) Compressed shader 'Standard (Specular setup)' on d3d11 from 2.12MB to 0.21MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 29.5 MB. Total uncompressed size 50.2 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 1.6 MB. Total uncompressed size 8.3 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 32.6 MB. Total uncompressed size 51.3 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 1.7 MB. Total uncompressed size 16.1 MB. DisplayProgressbar: Building AssetBundle Compressed shader 'Standard' on d3d11 from 1.06MB to 0.10MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 14.7 MB. Total uncompressed size 21.7 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 299.7 KB. Total uncompressed size 3.5 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 15.7 MB. Total uncompressed size 105.8 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 9.5 KB. Total uncompressed size 48.0 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 13.3 MB. Total uncompressed size 74.2 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 2.5 KB. Total uncompressed size 7.5 KB. DisplayProgressbar: Building AssetBundle Compiled shader 'Deprecated/SMK/Vehicles/UserVehicle' in 3.81s d3d11 (total internal programs: 138, unique: 138) Compiled shader 'Deprecated/CustomShaders/Assets/OpaqueColor/Medium' in 1.96s d3d11 (total internal programs: 148, unique: 148) Compiled shader 'CustomShaders/Vehicles/Vehicle' in 4.23s d3d11 (total internal programs: 74, unique: 74) Compiled shader 'CustomShaders/Vehicles/Lights/LightsMedium' in 2.84s d3d11 (total internal programs: 50, unique: 50) Compiled shader 'CustomShaders/Vehicles/GlassInterior' in 4.19s d3d11 (total internal programs: 126, unique: 126) DisplayProgressbar: Compiling shader variants Compiled shader 'Standard' in 12.61s d3d11 (total internal programs: 786, unique: 696) Compressed shader 'Standard' on d3d11 from 2.65MB to 0.26MB Compiled shader 'CustomShaders/StandardLight' in 3.57s d3d11 (total internal programs: 100, unique: 100) Script attached to 'NPC_Train_Graphics' in scene 'Assets/contents/Sceneries/amba/Common/Scenes/AMBA_Bus.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Compiled shader 'SMK/Vehicles/UserVehicle(3mask)' in 5.31s d3d11 (total internal programs: 138, unique: 138) Compiled shader 'CustomShaders/Vehicles/Glass' in 1.21s d3d11 (total internal programs: 42, unique: 42) Compiled shader 'Deprecated/CustomShaders/Vehicles/TrafficVehicle' in 2.22s d3d11 (total internal programs: 74, unique: 74) Compiled shader 'Standard (Specular setup)' in 4.19s d3d11 (total internal programs: 314, unique: 266) Compiled shader 'Deprecated/SMK/Vehicles/TrafficVehicle' in 3.27s d3d11 (total internal programs: 114, unique: 114) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 1.24 GB. Total uncompressed size 2.73 GB. DisplayProgressbar: Building AssetBundle Compiled shader 'Deprecated/CustomShaders/Assets/Opaque/Base' in 1.16s d3d11 (total internal programs: 50, unique: 50) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 MB. Total uncompressed size 5.5 MB. DisplayProgressbar: Building AssetBundle Compiled shader 'Deprecated/SMK/Common' in 1.91s d3d11 (total internal programs: 126, unique: 126) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 40.6 MB. Total uncompressed size 93.7 MB. Unloading 5653 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 4.08 GB. System memory in use after: 3.94 GB. Unloading 19816 unused Assets to reduce memory usage. Loaded Objects now: 26255. Total: 992.468100 ms (FindLiveObjects: 12.005300 ms CreateObjectMapping: 5.729300 ms MarkObjects: 944.090200 ms DeleteObjects: 30.641400 ms) Assembly 'SMKSocratesCOMDLL' has non matching file name: 'SMKsocratesCOMDLL.dll'. This can cause build issues on some platforms. UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEditor.AssemblyHelper:CheckForAssemblyFileNameMismatch(String) (at C:\buildslave\unity\build\Editor\Mono\AssemblyHelper.cs:26) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script Compilation Pipeline Post Process Assets time: 0.000083s Assembly Updater Post Process Assets time: 0.001458s Hashing assets (14 files)... 0.014 seconds file read: 0.001 seconds (0.139 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.013 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating ProjectSettings/UnityConnectSettings.asset - GUID: 0000000000000000a100000000000000... done. [Time: 75.015200 ms] Script Compilation Pipeline Post Process Assets time: 0.000081s Assembly Updater Post Process Assets time: 0.003320s Unloading 228 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 3.76 GB. System memory in use after: 3.76 GB. Unloading 227 unused Assets to reduce memory usage. Loaded Objects now: 26255. Total: 935.041100 ms (FindLiveObjects: 6.086800 ms CreateObjectMapping: 1.556100 ms MarkObjects: 927.200400 ms DeleteObjects: 0.196800 ms) Disconnect from CacheServer Refreshing native plugins compatible for Editor in 118.91 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.14 ms. DisplayProgressbar: Building Player Opening scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Buildings.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Buildings.unity' time: 0.033400 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 213 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.57 GB. Unloading 1883 unused Assets to reduce memory usage. Loaded Objects now: 14613. Total: 998.673800 ms (FindLiveObjects: 5.013400 ms CreateObjectMapping: 1.510700 ms MarkObjects: 989.321600 ms DeleteObjects: 2.825500 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass.unity' time: 0.039500 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 134 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 494.5 MB. System memory in use after: 492.2 MB. Unloading 1431 unused Assets to reduce memory usage. Loaded Objects now: 9330. Total: 872.564100 ms (FindLiveObjects: 3.546500 ms CreateObjectMapping: 1.205600 ms MarkObjects: 865.974400 ms DeleteObjects: 1.836500 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Tunnel.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Tunnel.unity' time: 0.028800 ms Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.79 GB. Unloading 203 unused Assets to reduce memory usage. Loaded Objects now: 33382. Total: 890.478700 ms (FindLiveObjects: 6.472300 ms CreateObjectMapping: 3.138000 ms MarkObjects: 880.504500 ms DeleteObjects: 0.362500 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Props.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Props.unity' time: 0.035200 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 50 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.80 GB. System memory in use after: 0.79 GB. Unloading 12556 unused Assets to reduce memory usage. Loaded Objects now: 28326. Total: 1041.697100 ms (FindLiveObjects: 11.054700 ms CreateObjectMapping: 3.671000 ms MarkObjects: 1014.760300 ms DeleteObjects: 12.210200 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Terrain.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Terrain.unity' time: 0.047200 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 145 Unused Serialized files (Serialized files now loaded: 0) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture creation failed. 'RGFloat' is not supported on this platform. Use 'SystemInfo.SupportsRenderTextureFormat' C# API to check format support. UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogError(Object, Object) UnityEngine.Texture:ValidateFormat(RenderTextureFormat) (at C:\buildslave\unity\build\Runtime\Export\Texture.cs:347) UnityEngine.RenderTexture:.ctor(Int32, Int32, Int32, RenderTextureFormat, RenderTextureReadWrite) (at C:\buildslave\unity\build\Runtime\Export\Texture.cs:152) AwesomeTechnologies.TouchReact.TouchReactSystem:UpdateCamera() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:119) AwesomeTechnologies.TouchReact.TouchReactSystem:Init() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:674) AwesomeTechnologies.TouchReact.TouchReactSystem:OnEnable() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:72) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/TouchReactSystem.cs Line: 119) NullReferenceException at (wrapper managed-to-native) UnityEngine.Texture.set_wrapMode(UnityEngine.Texture,UnityEngine.TextureWrapMode) at AwesomeTechnologies.TouchReact.TouchReactSystem.UpdateCamera () [0x0004b] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:119 at AwesomeTechnologies.TouchReact.TouchReactSystem.Init () [0x00059] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:674 at AwesomeTechnologies.TouchReact.TouchReactSystem.OnEnable () [0x00008] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:72 UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/TouchReactSystem.cs Line: 119) Kernel 'MergeInstancedIndirectBuffers' not found UnityEngine.ComputeShader:FindKernel() AwesomeTechnologies.VegetationSystem.VegetationSystemPro:SetupComputeShaders() (at Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro_ComputeShader.cs:66) AwesomeTechnologies.VegetationSystem.VegetationSystemPro:OnEnable() (at Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro.cs:366) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Shaders/ComputeShader.cpp line 354] (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_ComputeShader.cs Line: 66) ArgumentException: Kernel 'MergeInstancedIndirectBuffers' not found. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string) at AwesomeTechnologies.VegetationSystem.VegetationSystemPro.SetupComputeShaders () [0x00025] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro_ComputeShader.cs:66 at AwesomeTechnologies.VegetationSystem.VegetationSystemPro.OnEnable () [0x0002b] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro.cs:366 UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_ComputeShader.cs Line: 66) System memory in use before: 0.58 GB. System memory in use after: 0.57 GB. Unloading 802 unused Assets to reduce memory usage. Loaded Objects now: 9396. Total: 916.139000 ms (FindLiveObjects: 4.718800 ms CreateObjectMapping: 1.596800 ms MarkObjects: 906.526300 ms DeleteObjects: 3.294900 ms) Script attached to 'Render 0 1' in scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Render 0 1' in scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Render 2 1' in scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Render 2 1' in scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Render 1 1' in scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Render 1 1' in scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Render 0 0' in scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Render 0 0' in scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Render 2 2' in scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Render 2 2' in scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Render 3 3' in scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Render 3 3' in scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Render 2 3' in scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Render 2 3' in scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Render 1 3' in scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Render 1 3' in scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Render 1 2' in scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Render 1 2' in scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Render 3 0' in scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Render 3 0' in scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Render 1 0' in scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Render 1 0' in scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Render 0 2' in scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Render 0 2' in scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Render 3 1' in scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Render 3 1' in scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Render 0 3' in scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Render 0 3' in scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Render 2 0' in scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Render 2 0' in scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Render 3 2' in scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Render 3 2' in scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Opening scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Base.unity' NullReferenceException: Object reference not set to an instance of an object at AwesomeTechnologies.VegetationSystem.VegetationCellSpawner.Dispose () [0x00052] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationCellSpawner.cs:711 at AwesomeTechnologies.VegetationSystem.VegetationSystemPro.OnDisable () [0x00039] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro.cs:1130 UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationCellSpawner.cs Line: 711) Load scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Base.unity' time: 0.027200 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 85 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.75 GB. System memory in use after: 0.75 GB. Unloading 137 unused Assets to reduce memory usage. Loaded Objects now: 40492. Total: 973.230400 ms (FindLiveObjects: 14.268300 ms CreateObjectMapping: 7.649100 ms MarkObjects: 950.330900 ms DeleteObjects: 0.980300 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_lighting.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_lighting.unity' time: 0.056300 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 70 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.53 GB. System memory in use after: 0.50 GB. Unloading 15733 unused Assets to reduce memory usage. Loaded Objects now: 8996. Total: 927.462000 ms (FindLiveObjects: 5.064600 ms CreateObjectMapping: 3.161400 ms MarkObjects: 908.664700 ms DeleteObjects: 10.569700 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Streetlight.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Streetlight.unity' time: 0.068800 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 11 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 510.8 MB. System memory in use after: 511.8 MB. Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 12384. Total: 912.332600 ms (FindLiveObjects: 3.844800 ms CreateObjectMapping: 1.074900 ms MarkObjects: 907.286100 ms DeleteObjects: 0.125100 ms) Unloading 24 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 81 unused Assets to reduce memory usage. Loaded Objects now: 8906. Total: 941.682900 ms (FindLiveObjects: 3.258200 ms CreateObjectMapping: 0.925800 ms MarkObjects: 936.855800 ms DeleteObjects: 0.642100 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Setting up 3 worker threads for Enlighten. Thread -> id: 98c -> priority: 1 Thread -> id: 1f3c -> priority: 1 Thread -> id: 420 -> priority: 1 System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8918. Total: 925.448400 ms (FindLiveObjects: 3.512700 ms CreateObjectMapping: 0.930800 ms MarkObjects: 920.963300 ms DeleteObjects: 0.040500 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8906. Total: 926.444600 ms (FindLiveObjects: 3.048600 ms CreateObjectMapping: 0.809500 ms MarkObjects: 922.539100 ms DeleteObjects: 0.046400 ms) Compiled shader 'CustomShaders/StandardHeavy' in 7.85s d3d11 (total internal programs: 312, unique: 312) Shader error in 'CustomShaders/StandardHeavy': maximum ps_4_0 sampler register index (16) exceeded at line 126 (on d3d11) Compiling Fragment program with UNITY_PASS_FORWARDBASE DIRECTIONAL SHADOWS_SCREEN LIGHTMAP_ON DIRLIGHTMAP_COMBINED LIGHTPROBE_SH COLOR_MASK MAOHS_MAP Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING (Filename: CustomShaders/StandardHeavy Line: 126) Compressed shader 'CustomShaders/StandardHeavy' on d3d11 from 2.24MB to 0.30MB DisplayProgressbar: Compiling shader variants Compiled shader 'CustomShaders/StandardLight' in 9.93s d3d11 (total internal programs: 636, unique: 636) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 3.70MB to 0.46MB DisplayProgressbar: Building Player Compiled shader 'CTS/CTS Terrain Shader Advanced LOD CutOut' in 1.67s d3d11 (total internal programs: 132, unique: 132) Compressed shader 'CTS/CTS Terrain Shader Advanced LOD CutOut' on d3d11 from 2.26MB to 0.32MB Compiled shader 'CTS/CTS Terrain Shader Basic' in 11.27s d3d11 (total internal programs: 132, unique: 132) Compressed shader 'CTS/CTS Terrain Shader Basic' on d3d11 from 3.88MB to 0.81MB Compiled shader 'CTS/CTS Terrain Shader Basic LOD' in 2.15s d3d11 (total internal programs: 132, unique: 132) Compressed shader 'CTS/CTS Terrain Shader Basic LOD' on d3d11 from 1.58MB to 0.16MB DisplayProgressbar: Compiling shader variants Compiled shader 'NatureManufacture Shaders/Trees/Tree Bark Metalic' in 8.15s d3d11 (total internal programs: 688, unique: 688) Compressed shader 'NatureManufacture Shaders/Trees/Tree Bark Metalic' on d3d11 from 4.37MB to 0.44MB Compiled shader 'NatureManufacture Shaders/Trees/Tree_Leaves_Specular' in 8.17s d3d11 (total internal programs: 688, unique: 688) Compressed shader 'NatureManufacture Shaders/Trees/Tree_Leaves_Specular' on d3d11 from 5.08MB to 0.54MB Compiled shader 'CTS/CTS Terrain Shader Basic LOD CutOut' in 2.75s d3d11 (total internal programs: 132, unique: 132) Compressed shader 'CTS/CTS Terrain Shader Basic LOD CutOut' on d3d11 from 1.61MB to 0.17MB Compiled shader 'CTS/CTS Terrain Shader Basic CutOut' in 10.82s d3d11 (total internal programs: 132, unique: 132) Compressed shader 'CTS/CTS Terrain Shader Basic CutOut' on d3d11 from 3.91MB to 0.84MB Compiled shader 'CTS/CTS Terrain Shader Advanced CutOut' in 2.73s d3d11 (total internal programs: 264, unique: 264) Compressed shader 'CTS/CTS Terrain Shader Advanced CutOut' on d3d11 from 10.58MB to 2.19MB Unloading 203 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.82 GB. System memory in use after: 0.81 GB. Unloading 158 unused Assets to reduce memory usage. Loaded Objects now: 8919. Total: 965.714000 ms (FindLiveObjects: 5.729100 ms CreateObjectMapping: 1.027200 ms MarkObjects: 957.147300 ms DeleteObjects: 1.808800 ms) DisplayProgressbar: Building Player DisplayProgressbar: Compiling shader variants Compiled shader 'Standard' in 16.71s d3d11 (total internal programs: 724, unique: 662) Compressed shader 'Standard' on d3d11 from 2.60MB to 0.25MB DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Buildings.unity' uses 71.4 MB compressed / 91.8 MB uncompressed. Level 1 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass.unity' uses 75.9 KB compressed / 2.0 MB uncompressed. Level 2 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Tunnel.unity' uses 92.4 MB compressed / 343.5 MB uncompressed. Level 3 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Props.unity' uses 41.1 MB compressed / 49.1 MB uncompressed. Level 4 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Terrain.unity' uses 199.0 MB compressed / 402.1 MB uncompressed. Level 5 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Base.unity' uses 40.6 MB compressed / 51.8 MB uncompressed. Level 6 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_lighting.unity' uses 11.5 MB compressed / 20.4 MB uncompressed. Level 7 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Streetlight.unity' uses 2.3 MB compressed / 5.0 MB uncompressed. Total compressed size 458.4 MB. Total uncompressed size 0.94 GB. Opening scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Dynamic.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Dynamic.unity' time: 0.030500 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 252 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 238 unused Assets to reduce memory usage. Loaded Objects now: 11841. Total: 923.866700 ms (FindLiveObjects: 6.501400 ms CreateObjectMapping: 1.304700 ms MarkObjects: 915.284500 ms DeleteObjects: 0.774700 ms) Unloading 14 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 43 unused Assets to reduce memory usage. Loaded Objects now: 8909. Total: 938.111300 ms (FindLiveObjects: 3.294900 ms CreateObjectMapping: 0.883000 ms MarkObjects: 933.362100 ms DeleteObjects: 0.569700 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8921. Total: 939.693600 ms (FindLiveObjects: 3.606300 ms CreateObjectMapping: 1.055000 ms MarkObjects: 934.993800 ms DeleteObjects: 0.036900 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8909. Total: 883.110400 ms (FindLiveObjects: 3.413700 ms CreateObjectMapping: 0.895800 ms MarkObjects: 878.743900 ms DeleteObjects: 0.056000 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Dynamic.unity' uses 10.2 MB compressed / 12.9 MB uncompressed. Total compressed size 10.2 MB. Total uncompressed size 12.9 MB. Opening scene 'Assets/contents/Sceneries/MountainPass/Scenes/Location/BR/BR_MountainPassTraffic.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Scenes/Location/BR/BR_MountainPassTraffic.unity' time: 0.030300 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 252 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.58 GB. Unloading 236 unused Assets to reduce memory usage. Loaded Objects now: 9934. Total: 903.638800 ms (FindLiveObjects: 4.793200 ms CreateObjectMapping: 1.816300 ms MarkObjects: 896.414700 ms DeleteObjects: 0.613000 ms) Unloading 91 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.57 GB. Unloading 1089 unused Assets to reduce memory usage. Loaded Objects now: 8910. Total: 878.970400 ms (FindLiveObjects: 3.205700 ms CreateObjectMapping: 0.918900 ms MarkObjects: 872.915700 ms DeleteObjects: 1.929000 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8922. Total: 959.296800 ms (FindLiveObjects: 3.584400 ms CreateObjectMapping: 1.093000 ms MarkObjects: 954.588600 ms DeleteObjects: 0.029200 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8910. Total: 894.635700 ms (FindLiveObjects: 2.933300 ms CreateObjectMapping: 0.804300 ms MarkObjects: 890.841000 ms DeleteObjects: 0.056100 ms) DisplayProgressbar: Compiling shader variants Compiled shader 'Standard (Specular setup)' in 10.47s d3d11 (total internal programs: 832, unique: 738) Compressed shader 'Standard (Specular setup)' on d3d11 from 2.82MB to 0.30MB Compiled shader 'Standard' in 5.68s d3d11 (total internal programs: 832, unique: 736) Compressed shader 'Standard' on d3d11 from 2.84MB to 0.27MB DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/MountainPass/Scenes/Location/BR/BR_MountainPassTraffic.unity' uses 22.3 MB compressed / 60.5 MB uncompressed. Total compressed size 22.3 MB. Total uncompressed size 60.5 MB. Opening scene 'Assets/contents/Sceneries/MountainPass/Scenes/Location/BR/BR_MountainPass.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Scenes/Location/BR/BR_MountainPass.unity' time: 0.041700 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 258 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.59 GB. Unloading 483 unused Assets to reduce memory usage. Loaded Objects now: 30195. Total: 1059.484000 ms (FindLiveObjects: 7.323300 ms CreateObjectMapping: 2.330000 ms MarkObjects: 1048.685700 ms DeleteObjects: 1.143600 ms) Unloading 138 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.57 GB. Unloading 2392 unused Assets to reduce memory usage. Loaded Objects now: 8911. Total: 886.087200 ms (FindLiveObjects: 3.566500 ms CreateObjectMapping: 1.194700 ms MarkObjects: 877.868600 ms DeleteObjects: 3.456400 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8923. Total: 892.317000 ms (FindLiveObjects: 4.810000 ms CreateObjectMapping: 1.246500 ms MarkObjects: 886.228200 ms DeleteObjects: 0.030300 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8911. Total: 926.324100 ms (FindLiveObjects: 4.120500 ms CreateObjectMapping: 1.315100 ms MarkObjects: 920.839800 ms DeleteObjects: 0.047700 ms) Compiled shader 'CustomShaders/StandardLight' in 3.96s d3d11 (total internal programs: 370, unique: 370) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 2.10MB to 0.26MB Compiled shader 'CustomShaders/StandardHeavy' in 1.66s d3d11 (total internal programs: 288, unique: 288) Shader error in 'CustomShaders/StandardHeavy': maximum ps_4_0 sampler register index (16) exceeded at line 126 (on d3d11) Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH COLOR_MASK MAOHS_MAP Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING (Filename: CustomShaders/StandardHeavy Line: 126) Compressed shader 'CustomShaders/StandardHeavy' on d3d11 from 1.99MB to 0.27MB ***Player size statistics*** Level 0 'Assets/contents/Sceneries/MountainPass/Scenes/Location/BR/BR_MountainPass.unity' uses 82.1 MB compressed / 165.5 MB uncompressed. Total compressed size 82.1 MB. Total uncompressed size 165.5 MB. Opening scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' time: 0.027000 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 267 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.57 GB. Unloading 239 unused Assets to reduce memory usage. Loaded Objects now: 9911. Total: 997.668500 ms (FindLiveObjects: 5.649500 ms CreateObjectMapping: 1.055200 ms MarkObjects: 987.930700 ms DeleteObjects: 3.031400 ms) Script attached to 'Spotlight (21)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Spotlight (20)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Spotlight (13)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Spotlight (12)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Spotlight (11)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Spotlight (10)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Spotlight (9)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Spotlight (8)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Spotlight (19)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Spotlight (17)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Spotlight (13)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Spotlight (12)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Spotlight (11)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Spotlight (16)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Spotlight (15)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Spotlight (14)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Spotlight (7)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Spotlight (18)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' time: 0.027900 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 15 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 295 unused Assets to reduce memory usage. Loaded Objects now: 18020. Total: 976.825100 ms (FindLiveObjects: 4.505200 ms CreateObjectMapping: 1.389800 ms MarkObjects: 970.022700 ms DeleteObjects: 0.906200 ms) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'HotAirBalloon5_PF (2)' in scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'HotAirBalloon5_PF (3)' in scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'HotAirBalloon5_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'HotAirBalloon4_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'HotAirBalloon4_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_lighting.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_lighting.unity' time: 0.032300 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 100 Unused Serialized files (Serialized files now loaded: 0) Lighting data asset ‘LightingData-7’ is inconsistent because 1 files out of 4 are missing. Please use Generate Lighting to rebuild the lighting data. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/GI/Enlighten/LightingDataAsset.cpp line 252] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 414 unused Assets to reduce memory usage. Loaded Objects now: 8940. Total: 978.565800 ms (FindLiveObjects: 5.038400 ms CreateObjectMapping: 1.682900 ms MarkObjects: 970.537100 ms DeleteObjects: 1.305500 ms) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_lighting.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_lighting.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Base.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Base.unity' time: 0.031400 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 4 Unused Serialized files (Serialized files now loaded: 0) Lighting data asset ‘LightingData-11’ is inconsistent because 4 files out of 20 are missing. Please use Generate Lighting to rebuild the lighting data. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/GI/Enlighten/LightingDataAsset.cpp line 252] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 115 unused Assets to reduce memory usage. Loaded Objects now: 9006. Total: 934.773400 ms (FindLiveObjects: 3.249100 ms CreateObjectMapping: 0.936900 ms MarkObjects: 930.367300 ms DeleteObjects: 0.219300 ms) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_Base.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_Base.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Buildings.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Buildings.unity' time: 0.066700 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 32 Unused Serialized files (Serialized files now loaded: 0) Lighting data asset ‘LightingData-12’ is inconsistent because 14 files out of 70 are missing. Please use Generate Lighting to rebuild the lighting data. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/GI/Enlighten/LightingDataAsset.cpp line 252] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) System memory in use before: 0.60 GB. System memory in use after: 0.60 GB. Unloading 167 unused Assets to reduce memory usage. Loaded Objects now: 9407. Total: 916.639300 ms (FindLiveObjects: 3.349400 ms CreateObjectMapping: 1.001500 ms MarkObjects: 911.616200 ms DeleteObjects: 0.671200 ms) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' time: 0.043200 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 46 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 210 unused Assets to reduce memory usage. Loaded Objects now: 11433. Total: 941.537500 ms (FindLiveObjects: 3.605700 ms CreateObjectMapping: 1.181900 ms MarkObjects: 935.979600 ms DeleteObjects: 0.768900 ms) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' time: 0.095500 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 142 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 455 unused Assets to reduce memory usage. Loaded Objects now: 9505. Total: 960.872900 ms (FindLiveObjects: 3.358400 ms CreateObjectMapping: 0.871000 ms MarkObjects: 955.727800 ms DeleteObjects: 0.914700 ms) Script attached to 'ReflectionProbe7' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe71' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe78' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe99' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe61' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe68' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe102' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe111' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe77' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe52' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe84' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe18' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe19' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe104' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe41' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe92' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe75' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe90' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe37' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe4' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe73' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe46' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe85' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe95' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe113' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe49' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe15' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe59' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe11' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe79' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe70' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe96' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe36' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe23' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe47' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe20' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe24' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe53' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe108' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe91' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe6' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe38' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe26' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe66' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe16' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe81' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe56' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe55' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe98' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe14' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe57' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe82' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe105' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe45' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe88' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe69' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe93' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe72' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe74' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe65' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe103' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe89' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe21' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe22' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe87' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe44' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe63' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe48' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe42' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe33' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe86' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe2' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe76' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe100' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe114' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe51' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe31' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe50' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe35' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe106' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe62' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe10' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe27' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe64' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe54' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe34' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe67' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe25' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe112' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe97' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe40' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe5' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe83' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe30' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe29' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe60' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe110' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe28' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe9' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe80' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe58' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe3' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe43' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe13' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe12' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe109' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe8' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe17' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe101' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe1' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe94' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe39' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe32' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe107' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Opening scene 'Assets/contents/Sceneries/TestLand/Testland.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland.unity' time: 0.046500 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 9267. Total: 915.738600 ms (FindLiveObjects: 3.295300 ms CreateObjectMapping: 0.900900 ms MarkObjects: 911.443000 ms DeleteObjects: 0.097800 ms) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Bus.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Bus.unity' time: 0.028300 ms Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 165 unused Assets to reduce memory usage. Loaded Objects now: 9385. Total: 914.515800 ms (FindLiveObjects: 3.627700 ms CreateObjectMapping: 1.233100 ms MarkObjects: 909.301400 ms DeleteObjects: 0.352800 ms) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Terrain.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Terrain.unity' time: 0.026700 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 40 Unused Serialized files (Serialized files now loaded: 0) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEngine.Terrain:set_materialTemplate() CTS.CompleteTerrainShader:ApplyMaterial() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:932) CTS.CompleteTerrainShader:UpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:1048) CTS.CompleteTerrainShader:ApplyMaterialAndUpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:966) CTS.CompleteTerrainShader:OnEnable() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:565) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs Line: 932) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEngine.Terrain:set_materialTemplate() CTS.CompleteTerrainShader:ApplyMaterial() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:932) CTS.CompleteTerrainShader:UpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:1048) CTS.CompleteTerrainShader:ApplyMaterialAndUpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:966) CTS.CompleteTerrainShader:OnEnable() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:565) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs Line: 932) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEngine.Terrain:set_materialTemplate() CTS.CompleteTerrainShader:ApplyMaterial() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:932) CTS.CompleteTerrainShader:UpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:1048) CTS.CompleteTerrainShader:ApplyMaterialAndUpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:966) CTS.CompleteTerrainShader:OnEnable() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:565) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs Line: 932) System memory in use before: 0.74 GB. System memory in use after: 0.74 GB. Unloading 249 unused Assets to reduce memory usage. Loaded Objects now: 9027. Total: 941.111300 ms (FindLiveObjects: 3.265100 ms CreateObjectMapping: 0.939200 ms MarkObjects: 936.075500 ms DeleteObjects: 0.829900 ms) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Unloading 26 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.74 GB. System memory in use after: 0.74 GB. Unloading 68 unused Assets to reduce memory usage. Loaded Objects now: 8921. Total: 933.975200 ms (FindLiveObjects: 3.259300 ms CreateObjectMapping: 0.880900 ms MarkObjects: 928.997000 ms DeleteObjects: 0.836600 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8933. Total: 968.058700 ms (FindLiveObjects: 3.668600 ms CreateObjectMapping: 0.993700 ms MarkObjects: 963.360600 ms DeleteObjects: 0.034200 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8921. Total: 920.897800 ms (FindLiveObjects: 3.398800 ms CreateObjectMapping: 1.136600 ms MarkObjects: 916.303600 ms DeleteObjects: 0.057700 ms) Compiled shader 'Standard' in 1.25s d3d11 (total internal programs: 318, unique: 282) Compressed shader 'Standard' on d3d11 from 1.03MB to 0.10MB Compiled shader 'Deprecated/CustomShaders/Assets/Opaque/Medium' in 1.06s d3d11 (total internal programs: 74, unique: 74) Compiled shader 'Deprecated/CustomShaders/Assets/Opaque/Large' in 1.26s d3d11 (total internal programs: 74, unique: 74) Unloading 100 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.69 GB. System memory in use after: 0.69 GB. Unloading 67 unused Assets to reduce memory usage. Loaded Objects now: 8934. Total: 915.387600 ms (FindLiveObjects: 3.990300 ms CreateObjectMapping: 1.039300 ms MarkObjects: 909.666800 ms DeleteObjects: 0.690100 ms) Compressed shader 'CTS/CTS Terrain Shader Advanced LOD' on d3d11 from 1.63MB to 0.25MB Compiled shader 'CTS/CTS Terrain Shader Advanced' in 2.93s d3d11 (total internal programs: 200, unique: 200) Compressed shader 'CTS/CTS Terrain Shader Advanced' on d3d11 from 7.62MB to 1.56MB DisplayProgressbar: Compiling shader variants Compressed shader 'NatureManufacture Shaders/Trees/Tree Bark Metalic' on d3d11 from 3.08MB to 0.30MB Compressed shader 'NatureManufacture Shaders/Trees/Tree_Leaves_Specular' on d3d11 from 3.58MB to 0.36MB Unloading 42 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.74 GB. System memory in use after: 0.74 GB. Unloading 52 unused Assets to reduce memory usage. Loaded Objects now: 8934. Total: 893.719500 ms (FindLiveObjects: 3.471900 ms CreateObjectMapping: 0.934500 ms MarkObjects: 888.400400 ms DeleteObjects: 0.911200 ms) DisplayProgressbar: Building Player Compiled shader 'Deprecated/CustomShaders/Assets/Custom/Medium' in 1.50s d3d11 (total internal programs: 74, unique: 74) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' uses 8.9 MB compressed / 11.5 MB uncompressed. Level 1 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' uses 59.8 MB compressed / 156.8 MB uncompressed. Level 2 'Assets/contents/Sceneries/TestLand/Testland_lighting.unity' uses 18.2 KB compressed / 128.0 KB uncompressed. Level 3 'Assets/contents/Sceneries/TestLand/Testland_Base.unity' uses 63.5 MB compressed / 83.0 MB uncompressed. Level 4 'Assets/contents/Sceneries/TestLand/Testland_Buildings.unity' uses 28.5 MB compressed / 39.0 MB uncompressed. Level 5 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' uses 8.5 MB compressed / 11.4 MB uncompressed. Level 6 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' uses 15.1 KB compressed / 128.0 KB uncompressed. Level 7 'Assets/contents/Sceneries/TestLand/Testland.unity' uses 83.4 KB compressed / 2.0 MB uncompressed. Level 8 'Assets/contents/Sceneries/TestLand/Testland_Bus.unity' uses 8.7 MB compressed / 15.3 MB uncompressed. Level 9 'Assets/contents/Sceneries/TestLand/Testland_Terrain.unity' uses 134.0 MB compressed / 228.7 MB uncompressed. Total compressed size 312.1 MB. Total uncompressed size 0.53 GB. Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Dynamic.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Dynamic.unity' time: 0.056200 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 220 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 227 unused Assets to reduce memory usage. Loaded Objects now: 9816. Total: 876.147100 ms (FindLiveObjects: 4.843600 ms CreateObjectMapping: 1.153600 ms MarkObjects: 869.524600 ms DeleteObjects: 0.624300 ms) Unloading 13 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 43 unused Assets to reduce memory usage. Loaded Objects now: 8922. Total: 894.329900 ms (FindLiveObjects: 2.898800 ms CreateObjectMapping: 0.736200 ms MarkObjects: 890.136200 ms DeleteObjects: 0.557800 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8934. Total: 904.501000 ms (FindLiveObjects: 5.722400 ms CreateObjectMapping: 2.003100 ms MarkObjects: 896.719000 ms DeleteObjects: 0.053900 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8922. Total: 885.881200 ms (FindLiveObjects: 3.297200 ms CreateObjectMapping: 0.949900 ms MarkObjects: 881.573600 ms DeleteObjects: 0.059000 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/TestLand/Testland_Dynamic.unity' uses 8.1 MB compressed / 10.1 MB uncompressed. Total compressed size 8.1 MB. Total uncompressed size 10.1 MB. Opening scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Props.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Props.unity' time: 0.045300 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 222 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 228 unused Assets to reduce memory usage. Loaded Objects now: 36899. Total: 948.590800 ms (FindLiveObjects: 11.080600 ms CreateObjectMapping: 4.270500 ms MarkObjects: 932.002500 ms DeleteObjects: 1.235700 ms) Script attached to 'Spotlight (3)' in scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Spotlight (1)' in scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Spotlight (5)' in scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Spotlight (2)' in scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Spotlight' in scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Point light' in scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Point light (1)' in scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Spotlight (4)' in scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Point light (2)' in scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Opening scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Buildings.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Buildings.unity' time: 0.075800 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 107 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 405 unused Assets to reduce memory usage. Loaded Objects now: 24206. Total: 959.113600 ms (FindLiveObjects: 4.982700 ms CreateObjectMapping: 1.842600 ms MarkObjects: 951.226000 ms DeleteObjects: 1.061400 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Tunnel.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Tunnel.unity' time: 0.046300 ms Unloading 265 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.10 GB. System memory in use after: 1.08 GB. Unloading 4246 unused Assets to reduce memory usage. Loaded Objects now: 19669. Total: 962.991700 ms (FindLiveObjects: 4.908700 ms CreateObjectMapping: 1.902000 ms MarkObjects: 950.950600 ms DeleteObjects: 5.229300 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Base.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Base.unity' time: 0.048000 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 36 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.15 GB. System memory in use after: 1.16 GB. Unloading 5137 unused Assets to reduce memory usage. Loaded Objects now: 134902. Total: 1023.638400 ms (FindLiveObjects: 18.260700 ms CreateObjectMapping: 12.395300 ms MarkObjects: 987.918200 ms DeleteObjects: 5.062900 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_ParkedVehicles.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_ParkedVehicles.unity' time: 0.057800 ms Unloading 33 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.62 GB. System memory in use after: 0.60 GB. Unloading 62854 unused Assets to reduce memory usage. Loaded Objects now: 9489. Total: 1014.971000 ms (FindLiveObjects: 8.163600 ms CreateObjectMapping: 8.938700 ms MarkObjects: 951.765100 ms DeleteObjects: 46.102500 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland.unity' time: 0.030300 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 95 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 259 unused Assets to reduce memory usage. Loaded Objects now: 9393. Total: 898.237300 ms (FindLiveObjects: 3.240500 ms CreateObjectMapping: 0.974700 ms MarkObjects: 893.273500 ms DeleteObjects: 0.747700 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting.unity' time: 0.052900 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 203 unused Assets to reduce memory usage. Loaded Objects now: 9012. Total: 939.453300 ms (FindLiveObjects: 5.627100 ms CreateObjectMapping: 1.703300 ms MarkObjects: 931.441900 ms DeleteObjects: 0.678400 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Terrain.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Terrain.unity' time: 0.050400 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 52 Unused Serialized files (Serialized files now loaded: 0) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEngine.Terrain:set_materialTemplate() CTS.CompleteTerrainShader:ApplyMaterial() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:932) CTS.CompleteTerrainShader:UpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:1048) CTS.CompleteTerrainShader:ApplyMaterialAndUpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:966) CTS.CompleteTerrainShader:OnEnable() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:565) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs Line: 932) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEngine.Terrain:set_materialTemplate() CTS.CompleteTerrainShader:ApplyMaterial() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:932) CTS.CompleteTerrainShader:UpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:1048) CTS.CompleteTerrainShader:ApplyMaterialAndUpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:966) CTS.CompleteTerrainShader:OnEnable() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:565) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs Line: 932) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEngine.Terrain:set_materialTemplate() CTS.CompleteTerrainShader:ApplyMaterial() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:932) CTS.CompleteTerrainShader:UpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:1048) CTS.CompleteTerrainShader:ApplyMaterialAndUpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:966) CTS.CompleteTerrainShader:OnEnable() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:565) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs Line: 932) RenderTexture creation failed. 'RGFloat' is not supported on this platform. Use 'SystemInfo.SupportsRenderTextureFormat' C# API to check format support. UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogError(Object, Object) UnityEngine.Texture:ValidateFormat(RenderTextureFormat) (at C:\buildslave\unity\build\Runtime\Export\Texture.cs:347) UnityEngine.RenderTexture:.ctor(Int32, Int32, Int32, RenderTextureFormat, RenderTextureReadWrite) (at C:\buildslave\unity\build\Runtime\Export\Texture.cs:152) AwesomeTechnologies.TouchReact.TouchReactSystem:UpdateCamera() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:119) AwesomeTechnologies.TouchReact.TouchReactSystem:Init() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:674) AwesomeTechnologies.TouchReact.TouchReactSystem:OnEnable() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:72) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/TouchReactSystem.cs Line: 119) NullReferenceException at (wrapper managed-to-native) UnityEngine.Texture.set_wrapMode(UnityEngine.Texture,UnityEngine.TextureWrapMode) at AwesomeTechnologies.TouchReact.TouchReactSystem.UpdateCamera () [0x0004b] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:119 at AwesomeTechnologies.TouchReact.TouchReactSystem.Init () [0x00059] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:674 at AwesomeTechnologies.TouchReact.TouchReactSystem.OnEnable () [0x00008] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:72 UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/TouchReactSystem.cs Line: 119) Kernel 'MergeInstancedIndirectBuffers' not found UnityEngine.ComputeShader:FindKernel() AwesomeTechnologies.VegetationSystem.VegetationSystemPro:SetupComputeShaders() (at Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro_ComputeShader.cs:66) AwesomeTechnologies.VegetationSystem.VegetationSystemPro:OnEnable() (at Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro.cs:366) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Shaders/ComputeShader.cpp line 354] (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_ComputeShader.cs Line: 66) ArgumentException: Kernel 'MergeInstancedIndirectBuffers' not found. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string) at AwesomeTechnologies.VegetationSystem.VegetationSystemPro.SetupComputeShaders () [0x00025] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro_ComputeShader.cs:66 at AwesomeTechnologies.VegetationSystem.VegetationSystemPro.OnEnable () [0x0002b] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro.cs:366 UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_ComputeShader.cs Line: 66) System memory in use before: 0.80 GB. System memory in use after: 0.81 GB. Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 9090. Total: 903.695500 ms (FindLiveObjects: 3.659300 ms CreateObjectMapping: 1.014000 ms MarkObjects: 898.843400 ms DeleteObjects: 0.177800 ms) Script attached to 'Cascade Surface' in scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Lake Cascade Builder : 01' in scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Cascade Landscape' in scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) NullReferenceException: Object reference not set to an instance of an object at AwesomeTechnologies.VegetationSystem.VegetationCellSpawner.Dispose () [0x00052] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationCellSpawner.cs:711 at AwesomeTechnologies.VegetationSystem.VegetationSystemPro.OnDisable () [0x00039] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro.cs:1130 UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationCellSpawner.cs Line: 711) Unloading 23 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.80 GB. System memory in use after: 0.80 GB. Unloading 87 unused Assets to reduce memory usage. Loaded Objects now: 8930. Total: 969.527600 ms (FindLiveObjects: 3.122200 ms CreateObjectMapping: 0.882300 ms MarkObjects: 964.540300 ms DeleteObjects: 0.981500 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.60 GB. System memory in use after: 0.57 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8942. Total: 923.442700 ms (FindLiveObjects: 8.838600 ms CreateObjectMapping: 1.499200 ms MarkObjects: 913.072800 ms DeleteObjects: 0.030700 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8930. Total: 909.440300 ms (FindLiveObjects: 4.467600 ms CreateObjectMapping: 1.082900 ms MarkObjects: 903.842600 ms DeleteObjects: 0.046000 ms) Compiled shader 'CustomShaders/StandardHeavy' in 1.47s d3d11 (total internal programs: 312, unique: 312) Shader error in 'CustomShaders/StandardHeavy': maximum ps_4_0 sampler register index (16) exceeded at line 126 (on d3d11) Compiling Fragment program with UNITY_PASS_FORWARDBASE DIRECTIONAL SHADOWS_SCREEN LIGHTMAP_ON DIRLIGHTMAP_COMBINED LIGHTPROBE_SH COLOR_MASK MAOHS_MAP GLOBAL_COORD Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING (Filename: CustomShaders/StandardHeavy Line: 126) Compressed shader 'CustomShaders/StandardHeavy' on d3d11 from 2.31MB to 0.31MB Compiled shader 'Standard (Specular setup)' in 1.93s d3d11 (total internal programs: 272, unique: 248) Compressed shader 'Standard' on d3d11 from 1.93MB to 0.19MB DisplayProgressbar: Compiling shader variants Compressed shader 'CustomShaders/StandardLight' on d3d11 from 3.70MB to 0.46MB DisplayProgressbar: Building Player Compressed shader 'CTS/CTS Terrain Shader Advanced LOD CutOut' on d3d11 from 2.26MB to 0.32MB DisplayProgressbar: Compiling shader variants Compressed shader 'NatureManufacture Shaders/Trees/Tree Bark Metalic' on d3d11 from 4.37MB to 0.44MB Compressed shader 'NatureManufacture Shaders/Trees/Tree_Leaves_Specular' on d3d11 from 5.08MB to 0.54MB Compressed shader 'CTS/CTS Terrain Shader Advanced CutOut' on d3d11 from 10.58MB to 2.19MB Unloading 227 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.80 GB. System memory in use after: 0.79 GB. Unloading 126 unused Assets to reduce memory usage. Loaded Objects now: 8943. Total: 909.542400 ms (FindLiveObjects: 6.042000 ms CreateObjectMapping: 2.052300 ms MarkObjects: 899.205600 ms DeleteObjects: 2.239600 ms) DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Props.unity' uses 31.2 MB compressed / 42.0 MB uncompressed. Level 1 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Buildings.unity' uses 156.8 MB compressed / 177.1 MB uncompressed. Level 2 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Tunnel.unity' uses 96.9 MB compressed / 0.52 GB uncompressed. Level 3 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Base.unity' uses 21.8 MB compressed / 37.1 MB uncompressed. Level 4 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_ParkedVehicles.unity' uses 1.3 MB compressed / 1.8 MB uncompressed. Level 5 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland.unity' uses 94.8 KB compressed / 2.0 MB uncompressed. Level 6 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting.unity' uses 10.0 MB compressed / 17.6 MB uncompressed. Level 7 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Terrain.unity' uses 302.9 MB compressed / 455.8 MB uncompressed. Total compressed size 0.61 GB. Total uncompressed size 1.23 GB. Opening scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_lighting.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_lighting.unity' time: 0.058800 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 234 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.60 GB. System memory in use after: 0.60 GB. Unloading 235 unused Assets to reduce memory usage. Loaded Objects now: 9024. Total: 918.624100 ms (FindLiveObjects: 4.275500 ms CreateObjectMapping: 0.955000 ms MarkObjects: 912.669600 ms DeleteObjects: 0.722700 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Terrain.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Terrain.unity' time: 0.027200 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 25 Unused Serialized files (Serialized files now loaded: 0) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture creation failed. 'RGFloat' is not supported on this platform. Use 'SystemInfo.SupportsRenderTextureFormat' C# API to check format support. UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogError(Object, Object) UnityEngine.Texture:ValidateFormat(RenderTextureFormat) (at C:\buildslave\unity\build\Runtime\Export\Texture.cs:347) UnityEngine.RenderTexture:.ctor(Int32, Int32, Int32, RenderTextureFormat, RenderTextureReadWrite) (at C:\buildslave\unity\build\Runtime\Export\Texture.cs:152) AwesomeTechnologies.TouchReact.TouchReactSystem:UpdateCamera() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:119) AwesomeTechnologies.TouchReact.TouchReactSystem:Init() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:674) AwesomeTechnologies.TouchReact.TouchReactSystem:OnEnable() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:72) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/TouchReactSystem.cs Line: 119) NullReferenceException at (wrapper managed-to-native) UnityEngine.Texture.set_wrapMode(UnityEngine.Texture,UnityEngine.TextureWrapMode) at AwesomeTechnologies.TouchReact.TouchReactSystem.UpdateCamera () [0x0004b] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:119 at AwesomeTechnologies.TouchReact.TouchReactSystem.Init () [0x00059] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:674 at AwesomeTechnologies.TouchReact.TouchReactSystem.OnEnable () [0x00008] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:72 UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/TouchReactSystem.cs Line: 119) Kernel 'MergeInstancedIndirectBuffers' not found UnityEngine.ComputeShader:FindKernel() AwesomeTechnologies.VegetationSystem.VegetationSystemPro:SetupComputeShaders() (at Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro_ComputeShader.cs:66) AwesomeTechnologies.VegetationSystem.VegetationSystemPro:OnEnable() (at Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro.cs:366) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Shaders/ComputeShader.cpp line 354] (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_ComputeShader.cs Line: 66) ArgumentException: Kernel 'MergeInstancedIndirectBuffers' not found. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string) at AwesomeTechnologies.VegetationSystem.VegetationSystemPro.SetupComputeShaders () [0x00025] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro_ComputeShader.cs:66 at AwesomeTechnologies.VegetationSystem.VegetationSystemPro.OnEnable () [0x0002b] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro.cs:366 UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_ComputeShader.cs Line: 66) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 44 unused Assets to reduce memory usage. Loaded Objects now: 9086. Total: 936.260900 ms (FindLiveObjects: 5.445700 ms CreateObjectMapping: 1.112500 ms MarkObjects: 928.974300 ms DeleteObjects: 0.726900 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Tunnel.unity' NullReferenceException: Object reference not set to an instance of an object at AwesomeTechnologies.VegetationSystem.VegetationCellSpawner.Dispose () [0x00052] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationCellSpawner.cs:711 at AwesomeTechnologies.VegetationSystem.VegetationSystemPro.OnDisable () [0x00039] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro.cs:1130 UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationCellSpawner.cs Line: 711) Load scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Tunnel.unity' time: 0.034200 ms Unloading 26 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.99 GB. System memory in use after: 0.99 GB. Unloading 72 unused Assets to reduce memory usage. Loaded Objects now: 34640. Total: 956.233400 ms (FindLiveObjects: 5.926600 ms CreateObjectMapping: 2.619200 ms MarkObjects: 946.793000 ms DeleteObjects: 0.893500 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Streetlight.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Streetlight.unity' time: 0.038100 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 51 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.87 GB. System memory in use after: 0.87 GB. Unloading 12569 unused Assets to reduce memory usage. Loaded Objects now: 12180. Total: 1108.680800 ms (FindLiveObjects: 5.132800 ms CreateObjectMapping: 2.836500 ms MarkObjects: 1090.092800 ms DeleteObjects: 10.617800 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Props.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Props.unity' time: 0.027300 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 25 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 78 unused Assets to reduce memory usage. Loaded Objects now: 30291. Total: 1029.857400 ms (FindLiveObjects: 5.968000 ms CreateObjectMapping: 2.074600 ms MarkObjects: 1021.210200 ms DeleteObjects: 0.603500 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Base.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Base.unity' time: 0.042300 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 129 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.61 GB. System memory in use after: 0.61 GB. Unloading 800 unused Assets to reduce memory usage. Loaded Objects now: 41086. Total: 889.774100 ms (FindLiveObjects: 6.935700 ms CreateObjectMapping: 3.206500 ms MarkObjects: 877.971800 ms DeleteObjects: 1.658100 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack.unity' time: 0.030900 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 66 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.61 GB. System memory in use after: 0.58 GB. Unloading 16045 unused Assets to reduce memory usage. Loaded Objects now: 9378. Total: 1003.159300 ms (FindLiveObjects: 6.628400 ms CreateObjectMapping: 3.010800 ms MarkObjects: 982.579800 ms DeleteObjects: 10.939000 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Buildings.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Buildings.unity' time: 0.028600 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 198 unused Assets to reduce memory usage. Loaded Objects now: 14586. Total: 932.123900 ms (FindLiveObjects: 6.957400 ms CreateObjectMapping: 1.924300 ms MarkObjects: 922.929400 ms DeleteObjects: 0.310500 ms) Unloading 131 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 1436 unused Assets to reduce memory usage. Loaded Objects now: 8940. Total: 900.518500 ms (FindLiveObjects: 3.244600 ms CreateObjectMapping: 0.854800 ms MarkObjects: 894.544000 ms DeleteObjects: 1.874300 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8952. Total: 879.795500 ms (FindLiveObjects: 3.168200 ms CreateObjectMapping: 0.860200 ms MarkObjects: 875.718100 ms DeleteObjects: 0.048000 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8940. Total: 907.819400 ms (FindLiveObjects: 5.897700 ms CreateObjectMapping: 1.173800 ms MarkObjects: 900.700000 ms DeleteObjects: 0.046300 ms) Compiled shader 'CustomShaders/StandardHeavy' in 1.20s d3d11 (total internal programs: 312, unique: 312) Shader error in 'CustomShaders/StandardHeavy': maximum ps_4_0 sampler register index (16) exceeded at line 126 (on d3d11) Compiling Fragment program with UNITY_PASS_FORWARDBASE DIRECTIONAL SHADOWS_SCREEN LIGHTMAP_ON DIRLIGHTMAP_COMBINED LIGHTPROBE_SH COLOR_MASK MAOHS_MAP Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING (Filename: CustomShaders/StandardHeavy Line: 126) Compressed shader 'CustomShaders/StandardHeavy' on d3d11 from 2.24MB to 0.30MB DisplayProgressbar: Compiling shader variants Compiled shader 'Standard' in 2.95s d3d11 (total internal programs: 724, unique: 662) Compressed shader 'Standard' on d3d11 from 2.60MB to 0.25MB Compressed shader 'CTS/CTS Terrain Shader Advanced LOD CutOut' on d3d11 from 2.26MB to 0.32MB Compressed shader 'NatureManufacture Shaders/Trees/Tree Bark Metalic' on d3d11 from 4.37MB to 0.44MB Compressed shader 'NatureManufacture Shaders/Trees/Tree_Leaves_Specular' on d3d11 from 5.08MB to 0.54MB Compressed shader 'CTS/CTS Terrain Shader Advanced CutOut' on d3d11 from 10.58MB to 2.19MB Unloading 146 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.65 GB. Unloading 76 unused Assets to reduce memory usage. Loaded Objects now: 8953. Total: 1075.937900 ms (FindLiveObjects: 4.525000 ms CreateObjectMapping: 1.032300 ms MarkObjects: 1068.260400 ms DeleteObjects: 2.118700 ms) DisplayProgressbar: Building Player DisplayProgressbar: Compiling shader variants Compiled shader 'CustomShaders/StandardLight' in 6.33s d3d11 (total internal programs: 848, unique: 848) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 4.93MB to 0.62MB DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_lighting.unity' uses 14.2 MB compressed / 24.1 MB uncompressed. Level 1 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Terrain.unity' uses 138.5 MB compressed / 240.6 MB uncompressed. Level 2 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Tunnel.unity' uses 93.2 MB compressed / 344.9 MB uncompressed. Level 3 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Streetlight.unity' uses 16.2 MB compressed / 20.8 MB uncompressed. Level 4 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Props.unity' uses 55.8 MB compressed / 69.1 MB uncompressed. Level 5 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Base.unity' uses 47.7 MB compressed / 59.9 MB uncompressed. Level 6 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack.unity' uses 87.7 KB compressed / 2.1 MB uncompressed. Level 7 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Buildings.unity' uses 60.8 MB compressed / 77.4 MB uncompressed. Total compressed size 426.5 MB. Total uncompressed size 0.82 GB. Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Dynamic.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Dynamic.unity' time: 0.047200 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 255 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 239 unused Assets to reduce memory usage. Loaded Objects now: 8950. Total: 911.677800 ms (FindLiveObjects: 8.072700 ms CreateObjectMapping: 1.776100 ms MarkObjects: 901.113400 ms DeleteObjects: 0.713400 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Base.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Base.unity' time: 0.029800 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 9346. Total: 914.283600 ms (FindLiveObjects: 5.098100 ms CreateObjectMapping: 1.471700 ms MarkObjects: 907.074000 ms DeleteObjects: 0.638400 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld.unity' time: 0.078000 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 37 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.69 GB. System memory in use after: 0.69 GB. Unloading 281 unused Assets to reduce memory usage. Loaded Objects now: 9270. Total: 952.511100 ms (FindLiveObjects: 3.637000 ms CreateObjectMapping: 1.024500 ms MarkObjects: 946.799800 ms DeleteObjects: 1.048600 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Buildings.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Buildings.unity' time: 0.044200 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.97 GB. System memory in use after: 0.97 GB. Unloading 164 unused Assets to reduce memory usage. Loaded Objects now: 26421. Total: 942.810400 ms (FindLiveObjects: 5.275100 ms CreateObjectMapping: 1.859300 ms MarkObjects: 935.429800 ms DeleteObjects: 0.245500 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' time: 0.038600 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 65 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.96 GB. System memory in use after: 0.93 GB. Unloading 1349 unused Assets to reduce memory usage. Loaded Objects now: 9233. Total: 889.547300 ms (FindLiveObjects: 5.908000 ms CreateObjectMapping: 2.075100 ms MarkObjects: 873.060000 ms DeleteObjects: 8.502700 ms) Script attached to 'ReflectionProbe_28' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_29' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_1' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_35' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_18' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_9' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_10' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_27' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_22' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_37' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_38' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_39' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_40' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_21' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_11' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_6' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_13' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_16' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_20' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_5' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_25' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_23' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_8' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_12' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_33' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_36' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_3' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_15' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_31' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_2' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_7' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_30' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_26' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_4' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_17' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_32' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_24' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_14' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_34' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_19' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_streetlight.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_streetlight.unity' time: 0.030800 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 26358. Total: 964.594600 ms (FindLiveObjects: 5.446200 ms CreateObjectMapping: 1.892400 ms MarkObjects: 957.108100 ms DeleteObjects: 0.147300 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Terrain.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Terrain.unity' time: 0.031900 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 38 Unused Serialized files (Serialized files now loaded: 0) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEngine.Terrain:set_materialTemplate() CTS.CompleteTerrainShader:ApplyMaterial() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:932) CTS.CompleteTerrainShader:UpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:1048) CTS.CompleteTerrainShader:ApplyMaterialAndUpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:966) CTS.CompleteTerrainShader:OnEnable() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:565) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs Line: 932) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEngine.Terrain:set_materialTemplate() CTS.CompleteTerrainShader:ApplyMaterial() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:932) CTS.CompleteTerrainShader:UpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:1048) CTS.CompleteTerrainShader:ApplyMaterialAndUpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:966) CTS.CompleteTerrainShader:OnEnable() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:565) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs Line: 932) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEngine.Terrain:set_materialTemplate() CTS.CompleteTerrainShader:ApplyMaterial() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:932) CTS.CompleteTerrainShader:UpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:1048) CTS.CompleteTerrainShader:ApplyMaterialAndUpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:966) CTS.CompleteTerrainShader:OnEnable() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:565) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs Line: 932) System memory in use before: 0.84 GB. System memory in use after: 0.84 GB. Unloading 65 unused Assets to reduce memory usage. Loaded Objects now: 9027. Total: 861.899000 ms (FindLiveObjects: 3.480900 ms CreateObjectMapping: 0.968900 ms MarkObjects: 856.857400 ms DeleteObjects: 0.590800 ms) Script attached to 'VegetationSystem' in scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'VegetationSystem' in scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'VegetationSystem' in scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'VegetationSystem' in scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'VegetationSystem' in scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'WW_VegetationStudio' in scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Opening scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_ParkedVehicles.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_ParkedVehicles.unity' time: 0.039000 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 232 Unused Serialized files (Serialized files now loaded: 0) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:112) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:64) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 112) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:112) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:64) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 112) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:112) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:64) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 112) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:112) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:64) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 112) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:112) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:64) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 112) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:112) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:64) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 112) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:112) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:64) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 112) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:112) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:64) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 112) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:112) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:64) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 112) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:112) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:64) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 112) System memory in use before: 0.90 GB. System memory in use after: 0.88 GB. Unloading 553 unused Assets to reduce memory usage. Loaded Objects now: 12829. Total: 917.291200 ms (FindLiveObjects: 3.962400 ms CreateObjectMapping: 1.460300 ms MarkObjects: 908.664400 ms DeleteObjects: 3.202600 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Props.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Props.unity' time: 0.029300 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 130 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.79 GB. Unloading 391 unused Assets to reduce memory usage. Loaded Objects now: 158015. Total: 1071.704300 ms (FindLiveObjects: 23.562600 ms CreateObjectMapping: 9.097900 ms MarkObjects: 1037.890700 ms DeleteObjects: 1.152000 ms) Script attached to 'Bar_Terrace_PF (1)' in scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Bar_Terrace_PF (3)' in scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Bar_Terrace_PF (2)' in scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Bar_Terrace_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Bar_Terrace_PF (6)' in scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Bar_Terrace_PF (5)' in scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Bar_Terrace_PF (7)' in scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Opening scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_lighting.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_lighting.unity' time: 0.957100 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 94 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 578 unused Assets to reduce memory usage. Loaded Objects now: 8970. Total: 941.286600 ms (FindLiveObjects: 3.413800 ms CreateObjectMapping: 0.978800 ms MarkObjects: 935.412800 ms DeleteObjects: 1.480200 ms) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_lighting.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_lighting.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 8952. Total: 967.932800 ms (FindLiveObjects: 3.607400 ms CreateObjectMapping: 1.075800 ms MarkObjects: 963.153200 ms DeleteObjects: 0.094500 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8964. Total: 958.669900 ms (FindLiveObjects: 5.221700 ms CreateObjectMapping: 1.223300 ms MarkObjects: 952.191600 ms DeleteObjects: 0.030700 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8952. Total: 942.215100 ms (FindLiveObjects: 3.231100 ms CreateObjectMapping: 0.848200 ms MarkObjects: 938.085500 ms DeleteObjects: 0.049400 ms) Unloading 28 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 30 unused Assets to reduce memory usage. Loaded Objects now: 8965. Total: 869.381300 ms (FindLiveObjects: 5.871100 ms CreateObjectMapping: 1.282400 ms MarkObjects: 861.677900 ms DeleteObjects: 0.548000 ms) Compiled shader 'CustomShaders/SkinsAtlas' in 1.44s d3d11 (total internal programs: 74, unique: 74) Compiled shader 'Deprecated/SMK/Common' in 2.05s d3d11 (total internal programs: 126, unique: 126) Compiled shader 'Legacy Shaders/Transparent/Cutout/VertexLit' in 1.07s d3d11 (total internal programs: 16, unique: 16) DisplayProgressbar: Compiling shader variants Compiled shader 'Nature/SpeedTree' in 24.00s d3d11 (total internal programs: 2440, unique: 2422) Compressed shader 'Nature/SpeedTree' on d3d11 from 14.85MB to 1.83MB Compiled shader 'Nature/SpeedTree Billboard' in 7.63s d3d11 (total internal programs: 802, unique: 777) Compressed shader 'Nature/SpeedTree Billboard' on d3d11 from 3.09MB to 0.24MB Compressed shader 'CTS/CTS Terrain Shader Basic' on d3d11 from 2.82MB to 0.59MB Compressed shader 'CTS/CTS Terrain Shader Basic LOD' on d3d11 from 1.15MB to 0.12MB Script attached to 'WW_European_Persistent' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Unloading 288 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.78 GB. System memory in use after: 0.77 GB. Unloading 561 unused Assets to reduce memory usage. Loaded Objects now: 8965. Total: 952.267100 ms (FindLiveObjects: 5.379200 ms CreateObjectMapping: 1.118000 ms MarkObjects: 941.826500 ms DeleteObjects: 3.937100 ms) DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Dynamic.unity' uses 3.6 MB compressed / 5.4 MB uncompressed. Level 1 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Base.unity' uses 94.1 MB compressed / 190.9 MB uncompressed. Level 2 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld.unity' uses 155.0 KB compressed / 2.1 MB uncompressed. Level 3 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Buildings.unity' uses 75.1 MB compressed / 164.8 MB uncompressed. Level 4 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' uses 20.0 KB compressed / 128.0 KB uncompressed. Level 5 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_streetlight.unity' uses 18.4 MB compressed / 27.8 MB uncompressed. Level 6 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Terrain.unity' uses 124.9 MB compressed / 273.8 MB uncompressed. Level 7 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_ParkedVehicles.unity' uses 11.7 MB compressed / 18.3 MB uncompressed. Level 8 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Props.unity' uses 161.7 MB compressed / 310.0 MB uncompressed. Level 9 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_lighting.unity' uses 13.6 KB compressed / 94.6 KB uncompressed. Total compressed size 489.7 MB. Total uncompressed size 0.97 GB. Opening scene 'Assets/contents/Sceneries/TestLand/Localization/BR/TestLand_BR_OC.unity' Load scene 'Assets/contents/Sceneries/TestLand/Localization/BR/TestLand_BR_OC.unity' time: 0.030100 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 218 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 226 unused Assets to reduce memory usage. Loaded Objects now: 8969. Total: 884.282300 ms (FindLiveObjects: 4.387400 ms CreateObjectMapping: 1.033200 ms MarkObjects: 878.203800 ms DeleteObjects: 0.656300 ms) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 8953. Total: 866.327400 ms (FindLiveObjects: 2.939000 ms CreateObjectMapping: 0.849600 ms MarkObjects: 861.913100 ms DeleteObjects: 0.624900 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8965. Total: 893.432300 ms (FindLiveObjects: 3.422300 ms CreateObjectMapping: 1.048600 ms MarkObjects: 888.931400 ms DeleteObjects: 0.029400 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8953. Total: 858.153000 ms (FindLiveObjects: 2.575700 ms CreateObjectMapping: 0.680100 ms MarkObjects: 854.845500 ms DeleteObjects: 0.050900 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/TestLand/Localization/BR/TestLand_BR_OC.unity' uses 0.9 MB compressed / 1.6 MB uncompressed. Total compressed size 0.9 MB. Total uncompressed size 1.6 MB. Opening scene 'Assets/contents/Sceneries/TestLand/Localization/BR/BR_TestlandTraffic.unity' Load scene 'Assets/contents/Sceneries/TestLand/Localization/BR/BR_TestlandTraffic.unity' time: 0.023000 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 242 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 235 unused Assets to reduce memory usage. Loaded Objects now: 9892. Total: 871.110800 ms (FindLiveObjects: 4.034000 ms CreateObjectMapping: 1.119000 ms MarkObjects: 865.372900 ms DeleteObjects: 0.583800 ms) Unloading 85 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 1000 unused Assets to reduce memory usage. Loaded Objects now: 8954. Total: 891.315800 ms (FindLiveObjects: 2.986200 ms CreateObjectMapping: 0.742700 ms MarkObjects: 884.260700 ms DeleteObjects: 3.325000 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8966. Total: 928.097300 ms (FindLiveObjects: 3.316000 ms CreateObjectMapping: 0.994300 ms MarkObjects: 923.755800 ms DeleteObjects: 0.030000 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8954. Total: 869.656400 ms (FindLiveObjects: 3.119600 ms CreateObjectMapping: 0.838700 ms MarkObjects: 865.628300 ms DeleteObjects: 0.069200 ms) DisplayProgressbar: Compiling shader variants Compiled shader 'Standard (Specular setup)' in 9.13s d3d11 (total internal programs: 832, unique: 738) Compressed shader 'Standard (Specular setup)' on d3d11 from 2.82MB to 0.30MB Compiled shader 'Standard' in 5.08s d3d11 (total internal programs: 832, unique: 736) Compressed shader 'Standard' on d3d11 from 2.84MB to 0.27MB DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/TestLand/Localization/BR/BR_TestlandTraffic.unity' uses 15.8 MB compressed / 39.6 MB uncompressed. Total compressed size 15.8 MB. Total uncompressed size 39.6 MB. Opening scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Dynamic.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Dynamic.unity' time: 0.026700 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 250 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 397 unused Assets to reduce memory usage. Loaded Objects now: 11887. Total: 920.493900 ms (FindLiveObjects: 3.949500 ms CreateObjectMapping: 1.555000 ms MarkObjects: 914.048000 ms DeleteObjects: 0.939800 ms) Unloading 14 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.58 GB. Unloading 43 unused Assets to reduce memory usage. Loaded Objects now: 8955. Total: 942.052100 ms (FindLiveObjects: 3.227400 ms CreateObjectMapping: 0.876100 ms MarkObjects: 937.100500 ms DeleteObjects: 0.847200 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8967. Total: 910.906800 ms (FindLiveObjects: 3.859000 ms CreateObjectMapping: 1.207400 ms MarkObjects: 905.810100 ms DeleteObjects: 0.029300 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8955. Total: 898.432700 ms (FindLiveObjects: 5.522300 ms CreateObjectMapping: 1.626500 ms MarkObjects: 891.231200 ms DeleteObjects: 0.050700 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Dynamic.unity' uses 10.2 MB compressed / 12.9 MB uncompressed. Total compressed size 10.2 MB. Total uncompressed size 12.9 MB. Opening scene 'Assets/contents/Sceneries/TestLand/Localization/BR/BR_Testland.unity' Load scene 'Assets/contents/Sceneries/TestLand/Localization/BR/BR_Testland.unity' time: 0.031000 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 222 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 228 unused Assets to reduce memory usage. Loaded Objects now: 10086. Total: 871.828300 ms (FindLiveObjects: 3.358500 ms CreateObjectMapping: 0.950500 ms MarkObjects: 866.729000 ms DeleteObjects: 0.789300 ms) Unloading 39 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 177 unused Assets to reduce memory usage. Loaded Objects now: 8956. Total: 906.162400 ms (FindLiveObjects: 4.125100 ms CreateObjectMapping: 1.026800 ms MarkObjects: 900.259300 ms DeleteObjects: 0.749800 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8968. Total: 889.402700 ms (FindLiveObjects: 3.348400 ms CreateObjectMapping: 0.768600 ms MarkObjects: 885.246600 ms DeleteObjects: 0.037700 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8956. Total: 885.250700 ms (FindLiveObjects: 3.197300 ms CreateObjectMapping: 0.850900 ms MarkObjects: 881.153700 ms DeleteObjects: 0.047800 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/TestLand/Localization/BR/BR_Testland.unity' uses 1.0 MB compressed / 2.1 MB uncompressed. Total compressed size 1.0 MB. Total uncompressed size 2.1 MB. Opening scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Dynamic.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Dynamic.unity' time: 0.030100 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 215 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 228 unused Assets to reduce memory usage. Loaded Objects now: 9366. Total: 933.891500 ms (FindLiveObjects: 4.767700 ms CreateObjectMapping: 1.709900 ms MarkObjects: 926.855600 ms DeleteObjects: 0.557000 ms) Unloading 14 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 43 unused Assets to reduce memory usage. Loaded Objects now: 8957. Total: 951.825000 ms (FindLiveObjects: 4.220400 ms CreateObjectMapping: 1.034500 ms MarkObjects: 945.823200 ms DeleteObjects: 0.745300 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8969. Total: 923.773600 ms (FindLiveObjects: 3.451500 ms CreateObjectMapping: 1.095400 ms MarkObjects: 919.165500 ms DeleteObjects: 0.060100 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8957. Total: 853.865700 ms (FindLiveObjects: 2.766800 ms CreateObjectMapping: 0.642500 ms MarkObjects: 850.406700 ms DeleteObjects: 0.049000 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Dynamic.unity' uses 9.2 MB compressed / 11.5 MB uncompressed. Total compressed size 9.2 MB. Total uncompressed size 11.5 MB. Opening scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Location/BR/BR_DirtTrack.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Location/BR/BR_DirtTrack.unity' time: 0.027300 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 222 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 228 unused Assets to reduce memory usage. Loaded Objects now: 30392. Total: 980.080300 ms (FindLiveObjects: 5.788300 ms CreateObjectMapping: 1.946400 ms MarkObjects: 971.332600 ms DeleteObjects: 1.011300 ms) Unloading 129 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.58 GB. Unloading 2247 unused Assets to reduce memory usage. Loaded Objects now: 8958. Total: 905.632800 ms (FindLiveObjects: 3.908800 ms CreateObjectMapping: 1.244400 ms MarkObjects: 897.400200 ms DeleteObjects: 3.078500 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8970. Total: 883.886700 ms (FindLiveObjects: 3.450900 ms CreateObjectMapping: 0.996800 ms MarkObjects: 879.403000 ms DeleteObjects: 0.034700 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8958. Total: 863.159700 ms (FindLiveObjects: 3.183700 ms CreateObjectMapping: 0.931000 ms MarkObjects: 858.991000 ms DeleteObjects: 0.052900 ms) Compiled shader 'CustomShaders/StandardLight' in 1.97s d3d11 (total internal programs: 370, unique: 370) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 2.10MB to 0.26MB Compiled shader 'CustomShaders/StandardHeavy' in 1.69s d3d11 (total internal programs: 288, unique: 288) Shader error in 'CustomShaders/StandardHeavy': maximum ps_4_0 sampler register index (16) exceeded at line 126 (on d3d11) Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH COLOR_MASK MAOHS_MAP Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING (Filename: CustomShaders/StandardHeavy Line: 126) Compressed shader 'CustomShaders/StandardHeavy' on d3d11 from 1.99MB to 0.27MB ***Player size statistics*** Level 0 'Assets/contents/Sceneries/DirtTrack/Scenes/Location/BR/BR_DirtTrack.unity' uses 56.0 MB compressed / 135.5 MB uncompressed. Total compressed size 56.0 MB. Total uncompressed size 135.5 MB. Opening scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Location/BR/BR_DirtTrackTraffic.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Location/BR/BR_DirtTrackTraffic.unity' time: 0.034100 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 287 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.58 GB. Unloading 244 unused Assets to reduce memory usage. Loaded Objects now: 9982. Total: 886.385600 ms (FindLiveObjects: 3.957500 ms CreateObjectMapping: 1.122900 ms MarkObjects: 879.865500 ms DeleteObjects: 1.438600 ms) Unloading 92 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 1088 unused Assets to reduce memory usage. Loaded Objects now: 8959. Total: 921.633000 ms (FindLiveObjects: 3.186500 ms CreateObjectMapping: 0.852800 ms MarkObjects: 915.905800 ms DeleteObjects: 1.686800 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8971. Total: 977.852500 ms (FindLiveObjects: 3.330800 ms CreateObjectMapping: 0.912800 ms MarkObjects: 973.573800 ms DeleteObjects: 0.034200 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8959. Total: 849.872700 ms (FindLiveObjects: 2.800200 ms CreateObjectMapping: 0.613000 ms MarkObjects: 846.402800 ms DeleteObjects: 0.055700 ms) DisplayProgressbar: Compiling shader variants Compressed shader 'Standard (Specular setup)' on d3d11 from 2.82MB to 0.30MB Compressed shader 'Standard' on d3d11 from 2.84MB to 0.27MB DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/DirtTrack/Scenes/Location/BR/BR_DirtTrackTraffic.unity' uses 22.3 MB compressed / 60.5 MB uncompressed. Total compressed size 22.3 MB. Total uncompressed size 60.5 MB. Opening scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Location/BR/BR_WaterworldTraffic.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Location/BR/BR_WaterworldTraffic.unity' time: 0.023800 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 279 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 334 unused Assets to reduce memory usage. Loaded Objects now: 10101. Total: 882.468100 ms (FindLiveObjects: 3.682500 ms CreateObjectMapping: 1.239600 ms MarkObjects: 876.697100 ms DeleteObjects: 0.847000 ms) Unloading 83 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 1083 unused Assets to reduce memory usage. Loaded Objects now: 8960. Total: 897.691400 ms (FindLiveObjects: 8.202000 ms CreateObjectMapping: 2.136400 ms MarkObjects: 885.533500 ms DeleteObjects: 1.817200 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8972. Total: 929.753400 ms (FindLiveObjects: 3.165700 ms CreateObjectMapping: 0.829000 ms MarkObjects: 925.720000 ms DeleteObjects: 0.037800 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8960. Total: 869.788400 ms (FindLiveObjects: 3.577900 ms CreateObjectMapping: 0.874000 ms MarkObjects: 865.275500 ms DeleteObjects: 0.060000 ms) DisplayProgressbar: Compiling shader variants Compressed shader 'Standard (Specular setup)' on d3d11 from 2.99MB to 0.31MB Compressed shader 'Standard' on d3d11 from 2.84MB to 0.27MB Compiled shader 'Deprecated/SMK/Vehicles/TrafficVehicle' in 1.25s d3d11 (total internal programs: 114, unique: 114) DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/WaterWorld/Scenes/Location/BR/BR_WaterworldTraffic.unity' uses 25.7 MB compressed / 73.3 MB uncompressed. Total compressed size 25.7 MB. Total uncompressed size 73.3 MB. Opening scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Location/BR/Waterworld_Location.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Location/BR/Waterworld_Location.unity' time: 0.038000 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 260 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 479 unused Assets to reduce memory usage. Loaded Objects now: 21139. Total: 954.031300 ms (FindLiveObjects: 4.855900 ms CreateObjectMapping: 1.548200 ms MarkObjects: 946.527500 ms DeleteObjects: 1.098600 ms) Mesh 'RoadWaterWorld_06' has more materials (5) than subsets (4) UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) UnityEngine.InternalStaticBatchingUtility:CombineGameObjects(GameObject[], GameObject, Boolean) (at C:\buildslave\unity\build\Runtime\Export\StaticBatching\CombineForStaticBatching.cs:145) UnityEngine.InternalStaticBatchingUtility:Combine(GameObject, Boolean, Boolean) (at C:\buildslave\unity\build\Runtime\Export\StaticBatching\CombineForStaticBatching.cs:52) UnityEditor.UnityBuildPostprocessor:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\PostprocessScene.cs:15) UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387) UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356) UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Unloading 109 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.70 GB. Unloading 1959 unused Assets to reduce memory usage. Loaded Objects now: 8961. Total: 937.923500 ms (FindLiveObjects: 4.033000 ms CreateObjectMapping: 1.429800 ms MarkObjects: 925.510000 ms DeleteObjects: 6.948900 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8973. Total: 905.968100 ms (FindLiveObjects: 3.722700 ms CreateObjectMapping: 1.218700 ms MarkObjects: 900.994300 ms DeleteObjects: 0.031200 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8961. Total: 853.233400 ms (FindLiveObjects: 2.775900 ms CreateObjectMapping: 0.659600 ms MarkObjects: 849.750800 ms DeleteObjects: 0.045900 ms) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 1.19MB to 0.14MB Shader error in 'CustomShaders/StandardHeavy': maximum ps_4_0 sampler register index (16) exceeded at line 126 (on d3d11) Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH COLOR_MASK MAOHS_MAP GLOBAL_COORD Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING (Filename: CustomShaders/StandardHeavy Line: 126) Compressed shader 'CustomShaders/StandardHeavy' on d3d11 from 1.52MB to 0.22MB Unloading 50 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.70 GB. Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 8974. Total: 957.690700 ms (FindLiveObjects: 3.489100 ms CreateObjectMapping: 0.988700 ms MarkObjects: 952.099300 ms DeleteObjects: 1.111800 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/WaterWorld/Scenes/Location/BR/Waterworld_Location.unity' uses 106.7 MB compressed / 220.4 MB uncompressed. Total compressed size 106.7 MB. Total uncompressed size 220.4 MB. Opening scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Location/BR/Waterworld_BR_OC.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Location/BR/Waterworld_BR_OC.unity' time: 0.039700 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 213 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 225 unused Assets to reduce memory usage. Loaded Objects now: 8977. Total: 883.627300 ms (FindLiveObjects: 3.953000 ms CreateObjectMapping: 0.920700 ms MarkObjects: 878.165200 ms DeleteObjects: 0.587100 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 8962. Total: 910.948300 ms (FindLiveObjects: 3.040700 ms CreateObjectMapping: 0.887100 ms MarkObjects: 906.419000 ms DeleteObjects: 0.600400 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8974. Total: 911.558300 ms (FindLiveObjects: 4.305500 ms CreateObjectMapping: 0.945300 ms MarkObjects: 906.276300 ms DeleteObjects: 0.029200 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8962. Total: 865.263600 ms (FindLiveObjects: 3.350900 ms CreateObjectMapping: 0.968000 ms MarkObjects: 860.897000 ms DeleteObjects: 0.046600 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/WaterWorld/Scenes/Location/BR/Waterworld_BR_OC.unity' uses 3.6 MB compressed / 5.4 MB uncompressed. Total compressed size 3.6 MB. Total uncompressed size 5.4 MB. Opening scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Location/BR/BR_HighwaylandTraffic.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Location/BR/BR_HighwaylandTraffic.unity' time: 0.030700 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 248 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 236 unused Assets to reduce memory usage. Loaded Objects now: 10392. Total: 898.144100 ms (FindLiveObjects: 3.386000 ms CreateObjectMapping: 1.042800 ms MarkObjects: 893.102300 ms DeleteObjects: 0.611500 ms) Unloading 127 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.58 GB. Unloading 1501 unused Assets to reduce memory usage. Loaded Objects now: 8963. Total: 981.206000 ms (FindLiveObjects: 3.873100 ms CreateObjectMapping: 1.227600 ms MarkObjects: 970.525300 ms DeleteObjects: 5.578700 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8975. Total: 928.968700 ms (FindLiveObjects: 3.029100 ms CreateObjectMapping: 0.693500 ms MarkObjects: 925.215600 ms DeleteObjects: 0.029700 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8963. Total: 876.489700 ms (FindLiveObjects: 3.649700 ms CreateObjectMapping: 1.074100 ms MarkObjects: 871.703400 ms DeleteObjects: 0.060800 ms) DisplayProgressbar: Compiling shader variants Compressed shader 'Standard (Specular setup)' on d3d11 from 2.99MB to 0.31MB Compressed shader 'Standard' on d3d11 from 2.84MB to 0.27MB DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/HighwayLand/Scenes/Location/BR/BR_HighwaylandTraffic.unity' uses 59.3 MB compressed / 164.9 MB uncompressed. Total compressed size 59.3 MB. Total uncompressed size 164.9 MB. Opening scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Location/BR/Highwayland_Location.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Location/BR/Highwayland_Location.unity' time: 0.063400 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 293 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.60 GB. System memory in use after: 0.60 GB. Unloading 895 unused Assets to reduce memory usage. Loaded Objects now: 43917. Total: 996.742900 ms (FindLiveObjects: 7.315100 ms CreateObjectMapping: 3.202300 ms MarkObjects: 983.274900 ms DeleteObjects: 2.949100 ms) Unloading 172 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.58 GB. Unloading 5524 unused Assets to reduce memory usage. Loaded Objects now: 8964. Total: 917.540500 ms (FindLiveObjects: 4.707600 ms CreateObjectMapping: 1.785400 ms MarkObjects: 906.017400 ms DeleteObjects: 5.029100 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8976. Total: 876.462400 ms (FindLiveObjects: 3.142200 ms CreateObjectMapping: 0.889300 ms MarkObjects: 872.395400 ms DeleteObjects: 0.033900 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8964. Total: 871.591600 ms (FindLiveObjects: 2.998200 ms CreateObjectMapping: 0.674700 ms MarkObjects: 867.831100 ms DeleteObjects: 0.086400 ms) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 2.50MB to 0.31MB Compiled shader 'CustomShaders/StandardHeavy' in 1.12s d3d11 (total internal programs: 288, unique: 288) Shader error in 'CustomShaders/StandardHeavy': maximum ps_4_0 sampler register index (16) exceeded at line 126 (on d3d11) Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE COLOR_MASK MAOHS_MAP Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING (Filename: CustomShaders/StandardHeavy Line: 126) Compressed shader 'CustomShaders/StandardHeavy' on d3d11 from 1.99MB to 0.27MB ***Player size statistics*** Level 0 'Assets/contents/Sceneries/HighwayLand/Scenes/Location/BR/Highwayland_Location.unity' uses 83.2 MB compressed / 172.7 MB uncompressed. Total compressed size 83.2 MB. Total uncompressed size 172.7 MB. Opening scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Location/BR/Highwayland_BR_OC.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Location/BR/Highwayland_BR_OC.unity' time: 0.028300 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 270 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.58 GB. Unloading 239 unused Assets to reduce memory usage. Loaded Objects now: 8979. Total: 967.390100 ms (FindLiveObjects: 5.168000 ms CreateObjectMapping: 1.083600 ms MarkObjects: 959.114200 ms DeleteObjects: 2.022900 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 8965. Total: 939.667900 ms (FindLiveObjects: 4.426700 ms CreateObjectMapping: 1.035000 ms MarkObjects: 920.195700 ms DeleteObjects: 14.008800 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8977. Total: 948.494400 ms (FindLiveObjects: 4.182400 ms CreateObjectMapping: 1.159400 ms MarkObjects: 943.119600 ms DeleteObjects: 0.031600 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8965. Total: 904.463800 ms (FindLiveObjects: 4.036000 ms CreateObjectMapping: 1.016100 ms MarkObjects: 899.360800 ms DeleteObjects: 0.049700 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/HighwayLand/Scenes/Location/BR/Highwayland_BR_OC.unity' uses 14.5 MB compressed / 35.2 MB uncompressed. Total compressed size 14.5 MB. Total uncompressed size 35.2 MB. Opening scene 'Assets/contents/Sceneries/MountainPass/Scenes/Location/BR/MountainPass_BR_OC.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Scenes/Location/BR/MountainPass_BR_OC.unity' time: 0.025200 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 214 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 226 unused Assets to reduce memory usage. Loaded Objects now: 8979. Total: 935.710700 ms (FindLiveObjects: 3.707500 ms CreateObjectMapping: 0.975000 ms MarkObjects: 926.154600 ms DeleteObjects: 4.872900 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 8966. Total: 906.808100 ms (FindLiveObjects: 3.965000 ms CreateObjectMapping: 1.043100 ms MarkObjects: 901.320000 ms DeleteObjects: 0.478900 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8978. Total: 882.483500 ms (FindLiveObjects: 3.369500 ms CreateObjectMapping: 1.035500 ms MarkObjects: 878.043800 ms DeleteObjects: 0.033600 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8966. Total: 884.288800 ms (FindLiveObjects: 2.775000 ms CreateObjectMapping: 0.652200 ms MarkObjects: 880.787900 ms DeleteObjects: 0.072600 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/MountainPass/Scenes/Location/BR/MountainPass_BR_OC.unity' uses 18.1 KB compressed / 56.3 KB uncompressed. Total compressed size 18.2 KB. Total uncompressed size 56.3 KB. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 8978. Total: 882.355800 ms (FindLiveObjects: 5.868500 ms CreateObjectMapping: 1.689500 ms MarkObjects: 874.278900 ms DeleteObjects: 0.516500 ms) DisplayProgressNotification: Build Successful Load scene 'Temp/__Backupscenes/0.backup' time: 0.043900 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Lighting data asset ‘LightingData-9’ is inconsistent because 2 files out of 10 are missing. Please use Generate Lighting to rebuild the lighting data. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/GI/Enlighten/LightingDataAsset.cpp line 252] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) System memory in use before: 0.58 GB. System memory in use after: 0.59 GB. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 26311. Total: 985.614400 ms (FindLiveObjects: 9.137300 ms CreateObjectMapping: 3.473800 ms MarkObjects: 972.909100 ms DeleteObjects: 0.092600 ms) - Starting compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.dll - Starting compile Library/ScriptAssemblies/SpracheAssembly.dll - Starting compile Library/ScriptAssemblies/Unity.Mathematics.dll - Starting compile Library/ScriptAssemblies/ZFBrowser.dll - Starting compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll - Finished compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll Symbols will be read from Temp\Unity.Analytics.DataPrivacy.pdb Script Module: Unity.Analytics.DataPrivacy.dll Pass: 0 took 245 milliseconds Pass: 1 took 0 milliseconds - Starting compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.dll - Finished compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll Symbols will be read from Temp\Unity.Postprocessing.Runtime.pdb Script Module: Unity.Postprocessing.Runtime.dll Pass: 0 took 35 milliseconds Pass: 1 took 2 milliseconds - Finished compile Library/ScriptAssemblies/SpracheAssembly.dll Symbols will be read from Temp\SpracheAssembly.pdb Script Module: SpracheAssembly.dll Pass: 0 took 0 milliseconds Pass: 1 took 0 milliseconds - Starting compile Library/ScriptAssemblies/Unity.Burst.dll - Starting compile Library/ScriptAssemblies/Unity.PackageManagerUI.Editor.dll - Finished compile Library/ScriptAssemblies/ZFBrowser.dll Symbols will be read from Temp\ZFBrowser.pdb Script Module: ZFBrowser.dll Pass: 0 took 60 milliseconds Pass: 1 took 49 milliseconds - Starting compile Library/ScriptAssemblies/ZFBrowser-Editor.dll - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.dll Symbols will be read from Temp\Unity.TextMeshPro.pdb Script Module: Unity.TextMeshPro.dll Pass: 0 took 382 milliseconds Pass: 1 took 30 milliseconds - Starting compile Library/ScriptAssemblies/Unity.AssetBundleBrowser.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Burst.dll Symbols will be read from Temp\Unity.Burst.pdb Script Module: Unity.Burst.dll Pass: 0 took 0 milliseconds Pass: 1 took 0 milliseconds - Finished compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.dll Symbols will be read from Temp\LightingTools.LightProbesVolumes.pdb Script Module: LightingTools.LightProbesVolumes.dll Pass: 0 took 43 milliseconds Pass: 1 took 0 milliseconds - Starting compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Postprocessing.Editor.dll - Finished compile Library/ScriptAssemblies/ZFBrowser-Editor.dll - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.PackageManagerUI.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Mathematics.dll Symbols will be read from Temp\Unity.Mathematics.pdb Script Module: Unity.Mathematics.dll Pass: 0 took 27 milliseconds Pass: 1 took 0 milliseconds - Starting compile Library/ScriptAssemblies/Unity.Collections.dll - Finished compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Burst.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.AssetBundleBrowser.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Mathematics.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Collections.dll Symbols will be read from Temp\Unity.Collections.pdb Script Module: Unity.Collections.dll Pass: 0 took 0 milliseconds Pass: 1 took 0 milliseconds - Starting compile Library/ScriptAssemblies/Unity.Jobs.dll - Finished compile Library/ScriptAssemblies/Unity.Postprocessing.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Burst.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Mathematics.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Jobs.dll Symbols will be read from Temp\Unity.Jobs.pdb Script Module: Unity.Jobs.dll Pass: 0 took 0 milliseconds Pass: 1 took 0 milliseconds - Starting compile Library/ScriptAssemblies/Unity.Jobs.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Jobs.Editor.dll - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll Symbols will be read from Temp\Assembly-CSharp.pdb Script Module: Assembly-CSharp.dll Pass: 0 took 232 milliseconds [EnviroUNetPlayer] Found NetworkBehaviour EnviroUNetPlayer [EnviroUNetPlayer] NetworkBehaviourProcessor [EnviroUNetPlayer] Process Start [EnviroUNetPlayer] GenerateConstants [EnviroUNetPlayer] GenerateSerialization [EnviroUNetPlayer] GenerateDeSerialization [EnviroUNetPlayer] Process Done [EnviroUNetServer] Found NetworkBehaviour EnviroUNetServer [EnviroUNetServer] NetworkBehaviourProcessor [EnviroUNetServer] Process Start [EnviroUNetServer] Sync Var networkHours System.Single UnityEngine.GameObject [EnviroUNetServer] Sync Var networkDays System.Int32 UnityEngine.GameObject [EnviroUNetServer] Sync Var networkYears System.Int32 UnityEngine.GameObject [EnviroUNetServer] GenerateConstants [EnviroUNetServer] GenerateSerialization [EnviroUNetServer] GenerateDeSerialization [EnviroUNetServer] Process Done [NetAuthorityBehaviour] Found NetworkBehaviour NetAuthorityBehaviour [NetAuthorityBehaviour] NetworkBehaviourProcessor [NetAuthorityBehaviour] Process Start [NetAuthorityBehaviour] Sync Var authorized System.Boolean UnityEngine.GameObject [NetAuthorityBehaviour] GenerateConstants [NetAuthorityBehaviour] GenerateSerialization [NetAuthorityBehaviour] GenerateDeSerialization [NetAuthorityBehaviour] Process Done [AttachToPickupVehicleSync] Found NetworkBehaviour AttachToPickupVehicleSync [AttachToPickupVehicleSync] NetworkBehaviourProcessor [AttachToPickupVehicleSync] Process Start [AttachToPickupVehicleSync] GenerateConstants [AttachToPickupVehicleSync] GenerateSerialization [AttachToPickupVehicleSync] GenerateDeSerialization [AttachToPickupVehicleSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToSnowPlowVehicleSync] Found NetworkBehaviour AttachToSnowPlowVehicleSync [AttachToSnowPlowVehicleSync] NetworkBehaviourProcessor [AttachToSnowPlowVehicleSync] Process Start [AttachToSnowPlowVehicleSync] GenerateConstants [AttachToSnowPlowVehicleSync] GenerateSerialization [AttachToSnowPlowVehicleSync] GenerateDeSerialization [AttachToSnowPlowVehicleSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicSync] Found NetworkBehaviour AttachToVehicleGraphicSync [AttachToVehicleGraphicSync] NetworkBehaviourProcessor [AttachToVehicleGraphicSync] Process Start [AttachToVehicleGraphicSync] GenerateConstants [AttachToVehicleGraphicSync] GenerateSerialization [AttachToVehicleGraphicSync] GenerateDeSerialization [AttachToVehicleGraphicSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicUnsync] Found NetworkBehaviour AttachToVehicleGraphicUnsync [AttachToVehicleGraphicUnsync] NetworkBehaviourProcessor [AttachToVehicleGraphicUnsync] Process Start [AttachToVehicleGraphicUnsync] GenerateConstants [AttachToVehicleGraphicUnsync] GenerateSerialization [AttachToVehicleGraphicUnsync] GenerateDeSerialization [AttachToVehicleGraphicUnsync] Process Done [NetAuthorityBehaviour] Already processed [BackhoeLoaderTransformSync] Found NetworkBehaviour BackhoeLoaderTransformSync [BackhoeLoaderTransformSync] NetworkBehaviourProcessor [BackhoeLoaderTransformSync] Process Start [BackhoeLoaderTransformSync] GenerateSerialization [BackhoeLoaderTransformSync] GenerateDeSerialization [BackhoeLoaderTransformSync] Process Done [NetAuthorityBehaviour] Already processed [CrossingEntitySync] Found NetworkBehaviour CrossingEntitySync [CrossingEntitySync] NetworkBehaviourProcessor [CrossingEntitySync] Process Start [CrossingEntitySync] GenerateConstants [CrossingEntitySync] GenerateSerialization [CrossingEntitySync] GenerateDeSerialization [CrossingEntitySync] Process Done [NetAuthorityBehaviour] Already processed [CyclistAnimationSync] Found NetworkBehaviour CyclistAnimationSync [CyclistAnimationSync] NetworkBehaviourProcessor [CyclistAnimationSync] Process Start [CyclistAnimationSync] GenerateConstants [CyclistAnimationSync] GenerateSerialization [CyclistAnimationSync] GenerateDeSerialization [CyclistAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [DeformableMeshSync] Found NetworkBehaviour DeformableMeshSync [DeformableMeshSync] NetworkBehaviourProcessor [DeformableMeshSync] Process Start [DeformableMeshSync] GenerateSerialization [DeformableMeshSync] GenerateDeSerialization [DeformableMeshSync] Process Done [NetAuthorityBehaviour] Already processed [DumperBucketSync] Found NetworkBehaviour DumperBucketSync [DumperBucketSync] NetworkBehaviourProcessor [DumperBucketSync] Process Start [DumperBucketSync] GenerateSerialization [DumperBucketSync] GenerateDeSerialization [DumperBucketSync] Process Done [NetAuthorityBehaviour] Already processed [ExcavatorTransformsSync] Found NetworkBehaviour ExcavatorTransformsSync [ExcavatorTransformsSync] NetworkBehaviourProcessor [ExcavatorTransformsSync] Process Start [ExcavatorTransformsSync] GenerateSerialization [ExcavatorTransformsSync] GenerateDeSerialization [ExcavatorTransformsSync] Process Done [NetAuthorityBehaviour] Already processed [GameObjectBasicSync] Found NetworkBehaviour GameObjectBasicSync [GameObjectBasicSync] NetworkBehaviourProcessor [GameObjectBasicSync] Process Start [GameObjectBasicSync] GenerateSerialization [GameObjectBasicSync] GenerateDeSerialization [GameObjectBasicSync] Process Done [NetAuthorityBehaviour] Already processed [GameObjectTransformSync] Found NetworkBehaviour GameObjectTransformSync [GameObjectTransformSync] NetworkBehaviourProcessor [GameObjectTransformSync] Process Start [GameObjectTransformSync] GenerateSerialization [GameObjectTransformSync] GenerateDeSerialization [GameObjectTransformSync] Process Done [NetAuthorityBehaviour] Already processed [GraphicLayerNetBehaviour] Found NetworkBehaviour GraphicLayerNetBehaviour [GraphicLayerNetBehaviour] NetworkBehaviourProcessor [GraphicLayerNetBehaviour] Process Start [GraphicLayerNetBehaviour] GenerateSerialization [GraphicLayerNetBehaviour] GenerateDeSerialization [GraphicLayerNetBehaviour] Process Done [NetAuthorityBehaviour] Already processed [HierachySync] Found NetworkBehaviour HierachySync [HierachySync] NetworkBehaviourProcessor [HierachySync] Process Start [HierachySync] GenerateConstants [HierachySync] GenerateSerialization [HierachySync] GenerateDeSerialization [HierachySync] Process Done [NetAuthorityBehaviour] Already processed [MachineryTrackAnimationSync] Found NetworkBehaviour MachineryTrackAnimationSync [MachineryTrackAnimationSync] NetworkBehaviourProcessor [MachineryTrackAnimationSync] Process Start [MachineryTrackAnimationSync] GenerateConstants [MachineryTrackAnimationSync] GenerateSerialization [MachineryTrackAnimationSync] GenerateDeSerialization [MachineryTrackAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [MaterialSync] Found NetworkBehaviour MaterialSync [MaterialSync] NetworkBehaviourProcessor [MaterialSync] Process Start [MaterialSync] GenerateConstants [MaterialSync] GenerateSerialization [MaterialSync] GenerateDeSerialization [MaterialSync] Process Done [NetAuthorityBehaviour] Already processed [MotorBikeHandlebarSync] Found NetworkBehaviour MotorBikeHandlebarSync [MotorBikeHandlebarSync] NetworkBehaviourProcessor [MotorBikeHandlebarSync] Process Start [MotorBikeHandlebarSync] GenerateSerialization [MotorBikeHandlebarSync] GenerateDeSerialization [MotorBikeHandlebarSync] Process Done [NetAuthorityBehaviour] Already processed [MotorBikeSuspensionSync] Found NetworkBehaviour MotorBikeSuspensionSync [MotorBikeSuspensionSync] NetworkBehaviourProcessor [MotorBikeSuspensionSync] Process Start [MotorBikeSuspensionSync] GenerateConstants [MotorBikeSuspensionSync] GenerateSerialization [MotorBikeSuspensionSync] GenerateDeSerialization [MotorBikeSuspensionSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleWheelSync] Found NetworkBehaviour VehicleWheelSync [VehicleWheelSync] NetworkBehaviourProcessor [VehicleWheelSync] Process Start [VehicleWheelSync] GenerateConstants [VehicleWheelSync] GenerateSerialization [VehicleWheelSync] GenerateDeSerialization [VehicleWheelSync] Process Done [MotorBikeWheelSync] Found NetworkBehaviour MotorBikeWheelSync [MotorBikeWheelSync] NetworkBehaviourProcessor [MotorBikeWheelSync] Process Start [MotorBikeWheelSync] GenerateSerialization [MotorBikeWheelSync] GenerateDeSerialization [MotorBikeWheelSync] Process Done [NetAuthorityBehaviour] Already processed [NetAuthorityBehaviour] Already processed [ParticlesSync] Found NetworkBehaviour ParticlesSync [ParticlesSync] NetworkBehaviourProcessor [ParticlesSync] Process Start [ParticlesSync] GenerateConstants [ParticlesSync] GenerateSerialization [ParticlesSync] GenerateDeSerialization [ParticlesSync] Process Done [NetAuthorityBehaviour] Already processed [PassengerAnimationSync] Found NetworkBehaviour PassengerAnimationSync [PassengerAnimationSync] NetworkBehaviourProcessor [PassengerAnimationSync] Process Start [PassengerAnimationSync] GenerateConstants [PassengerAnimationSync] GenerateSerialization [PassengerAnimationSync] GenerateDeSerialization [PassengerAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [PassengerPiecesSync] Found NetworkBehaviour PassengerPiecesSync [PassengerPiecesSync] NetworkBehaviourProcessor [PassengerPiecesSync] Process Start [PassengerPiecesSync] GenerateSerialization [PassengerPiecesSync] GenerateDeSerialization [PassengerPiecesSync] Process Done [NetAuthorityBehaviour] Already processed [PassengersSync] Found NetworkBehaviour PassengersSync [PassengersSync] NetworkBehaviourProcessor [PassengersSync] Process Start [PassengersSync] GenerateConstants [PassengersSync] GenerateSerialization [PassengersSync] GenerateDeSerialization [PassengersSync] Process Done [NetAuthorityBehaviour] Already processed [PedestrianAnimationSync] Found NetworkBehaviour PedestrianAnimationSync [PedestrianAnimationSync] NetworkBehaviourProcessor [PedestrianAnimationSync] Process Start [PedestrianAnimationSync] GenerateConstants [PedestrianAnimationSync] GenerateSerialization [PedestrianAnimationSync] GenerateDeSerialization [PedestrianAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [PickupChainsSync] Found NetworkBehaviour PickupChainsSync [PickupChainsSync] NetworkBehaviourProcessor [PickupChainsSync] Process Start [PickupChainsSync] GenerateConstants [PickupChainsSync] GenerateSerialization [PickupChainsSync] GenerateDeSerialization [PickupChainsSync] Process Done [NetAuthorityBehaviour] Already processed [PlatesSync] Found NetworkBehaviour PlatesSync [PlatesSync] NetworkBehaviourProcessor [PlatesSync] Process Start [PlatesSync] GenerateConstants [PlatesSync] GenerateSerialization [PlatesSync] GenerateDeSerialization [PlatesSync] Process Done [NetAuthorityBehaviour] Already processed [RampSync] Found NetworkBehaviour RampSync [RampSync] NetworkBehaviourProcessor [RampSync] Process Start [RampSync] GenerateSerialization [RampSync] GenerateDeSerialization [RampSync] Process Done [NetAuthorityBehaviour] Already processed [RigidBodySync] Found NetworkBehaviour RigidBodySync [RigidBodySync] NetworkBehaviourProcessor [RigidBodySync] Process Start [RigidBodySync] GenerateConstants [RigidBodySync] GenerateSerialization [RigidBodySync] GenerateDeSerialization [RigidBodySync] Process Done [NetAuthorityBehaviour] Already processed [RotaryLightsAnimationSync] Found NetworkBehaviour RotaryLightsAnimationSync [RotaryLightsAnimationSync] NetworkBehaviourProcessor [RotaryLightsAnimationSync] Process Start [RotaryLightsAnimationSync] GenerateConstants [RotaryLightsAnimationSync] GenerateSerialization [RotaryLightsAnimationSync] GenerateDeSerialization [RotaryLightsAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [SandCargoAnimationSync] Found NetworkBehaviour SandCargoAnimationSync [SandCargoAnimationSync] NetworkBehaviourProcessor [SandCargoAnimationSync] Process Start [SandCargoAnimationSync] GenerateConstants [SandCargoAnimationSync] GenerateSerialization [SandCargoAnimationSync] GenerateDeSerialization [SandCargoAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [SnowplowBladesSync] Found NetworkBehaviour SnowplowBladesSync [SnowplowBladesSync] NetworkBehaviourProcessor [SnowplowBladesSync] Process Start [SnowplowBladesSync] GenerateSerialization [SnowplowBladesSync] GenerateDeSerialization [SnowplowBladesSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehicleLightSync] Found NetworkBehaviour TrafficVehicleLightSync [TrafficVehicleLightSync] NetworkBehaviourProcessor [TrafficVehicleLightSync] Process Start [TrafficVehicleLightSync] GenerateConstants [TrafficVehicleLightSync] GenerateSerialization [TrafficVehicleLightSync] GenerateDeSerialization [TrafficVehicleLightSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehiclesSandCargoAnimationSync] Found NetworkBehaviour TrafficVehiclesSandCargoAnimationSync [TrafficVehiclesSandCargoAnimationSync] NetworkBehaviourProcessor [TrafficVehiclesSandCargoAnimationSync] Process Start [TrafficVehiclesSandCargoAnimationSync] GenerateConstants [TrafficVehiclesSandCargoAnimationSync] GenerateSerialization [TrafficVehiclesSandCargoAnimationSync] GenerateDeSerialization [TrafficVehiclesSandCargoAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehicleWheelSync] Found NetworkBehaviour TrafficVehicleWheelSync [TrafficVehicleWheelSync] NetworkBehaviourProcessor [TrafficVehicleWheelSync] Process Start [TrafficVehicleWheelSync] GenerateSerialization [TrafficVehicleWheelSync] GenerateDeSerialization [TrafficVehicleWheelSync] Process Done [NetAuthorityBehaviour] Already processed [TransformSync] Found NetworkBehaviour TransformSync [TransformSync] NetworkBehaviourProcessor [TransformSync] Process Start [TransformSync] GenerateConstants [TransformSync] GenerateSerialization [TransformSync] GenerateDeSerialization [TransformSync] Process Done [NetAuthorityBehaviour] Already processed [TriangleJointSync] Found NetworkBehaviour TriangleJointSync [TriangleJointSync] NetworkBehaviourProcessor [TriangleJointSync] Process Start [TriangleJointSync] GenerateSerialization [TriangleJointSync] GenerateDeSerialization [TriangleJointSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleBellowSync] Found NetworkBehaviour VehicleBellowSync [VehicleBellowSync] NetworkBehaviourProcessor [VehicleBellowSync] Process Start [VehicleBellowSync] GenerateSerialization [VehicleBellowSync] GenerateDeSerialization [VehicleBellowSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleDoorSync] Found NetworkBehaviour VehicleDoorSync [VehicleDoorSync] NetworkBehaviourProcessor [VehicleDoorSync] Process Start [VehicleDoorSync] GenerateConstants [VehicleDoorSync] GenerateSerialization [VehicleDoorSync] GenerateDeSerialization [VehicleDoorSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleGlassSync] Found NetworkBehaviour VehicleGlassSync [VehicleGlassSync] NetworkBehaviourProcessor [VehicleGlassSync] Process Start [VehicleGlassSync] GenerateConstants [VehicleGlassSync] GenerateSerialization [VehicleGlassSync] GenerateDeSerialization [VehicleGlassSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleLightsSync] Found NetworkBehaviour VehicleLightsSync [VehicleLightsSync] NetworkBehaviourProcessor [VehicleLightsSync] Process Start [VehicleLightsSync] GenerateConstants [VehicleLightsSync] GenerateSerialization [VehicleLightsSync] GenerateDeSerialization [VehicleLightsSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleOptionalSync] Found NetworkBehaviour VehicleOptionalSync [VehicleOptionalSync] NetworkBehaviourProcessor [VehicleOptionalSync] Process Start [VehicleOptionalSync] GenerateConstants [VehicleOptionalSync] GenerateSerialization [VehicleOptionalSync] GenerateDeSerialization [VehicleOptionalSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleSkinSync] Found NetworkBehaviour VehicleSkinSync [VehicleSkinSync] NetworkBehaviourProcessor [VehicleSkinSync] Process Start [VehicleSkinSync] GenerateConstants [VehicleSkinSync] GenerateSerialization [VehicleSkinSync] GenerateDeSerialization [VehicleSkinSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleWheelSync] Already processed [NetAuthorityBehaviour] Already processed [VehicleWiperSync] Found NetworkBehaviour VehicleWiperSync [VehicleWiperSync] NetworkBehaviourProcessor [VehicleWiperSync] Process Start [VehicleWiperSync] GenerateConstants [VehicleWiperSync] GenerateSerialization [VehicleWiperSync] GenerateDeSerialization [VehicleWiperSync] Process Done [NetAuthorityBehaviour] Already processed [WheelLoaderTransformsSync] Found NetworkBehaviour WheelLoaderTransformsSync [WheelLoaderTransformsSync] NetworkBehaviourProcessor [WheelLoaderTransformsSync] Process Start [WheelLoaderTransformsSync] GenerateSerialization [WheelLoaderTransformsSync] GenerateDeSerialization [WheelLoaderTransformsSync] Process Done [NetAuthorityBehaviour] Already processed [WheelsPivotSync] Found NetworkBehaviour WheelsPivotSync [WheelsPivotSync] NetworkBehaviourProcessor [WheelsPivotSync] Process Start [WheelsPivotSync] GenerateConstants [WheelsPivotSync] GenerateSerialization [WheelsPivotSync] GenerateDeSerialization [WheelsPivotSync] Process Done [VehicleRigidbodySync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodySync [VehicleRigidbodySync] NetworkBehaviourProcessor [VehicleRigidbodySync] Process Start [VehicleRigidbodySync] GenerateSerialization [VehicleRigidbodySync] GenerateDeSerialization [VehicleRigidbodySync] Process Done [VehicleRigidbodyChildSync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodyChildSync [VehicleRigidbodyChildSync] NetworkBehaviourProcessor [VehicleRigidbodyChildSync] Process Start [VehicleRigidbodyChildSync] GenerateSerialization [VehicleRigidbodyChildSync] GenerateDeSerialization [VehicleRigidbodyChildSync] Process Done [VehicleRigidbodySync] Already processed [NetworkFPSController] Found NetworkBehaviour EnviroSamples.NetworkFPSController [NetworkFPSController] NetworkBehaviourProcessor [NetworkFPSController] Process Start [NetworkFPSController] GenerateSerialization [NetworkFPSController] GenerateDeSerialization [NetworkFPSController] Process Done [NetAuthorityBehaviour] Already processed [SMKTrafficVehicleGraphicsSync] Found NetworkBehaviour SimuZen.Services.Replay.SMKTrafficVehicleGraphicsSync [SMKTrafficVehicleGraphicsSync] NetworkBehaviourProcessor [SMKTrafficVehicleGraphicsSync] Process Start [SMKTrafficVehicleGraphicsSync] GenerateConstants [SMKTrafficVehicleGraphicsSync] GenerateSerialization [SMKTrafficVehicleGraphicsSync] GenerateDeSerialization [SMKTrafficVehicleGraphicsSync] Process Done [DeformableMeshesStatusNetMessage] MessageClassProcessor for DeformableMeshesStatusNetMessage [DeformableMeshesStatusNetMessage] MessageClassProcessor Start [DeformableMeshesStatusNetMessage] GenerateSerialization [DeformableMeshesStatusNetMessage] GenerateDeserialization [DeformableMeshesStatusNetMessage] MessageClassProcessor Done [BaseNetMessage] MessageClassProcessor for BaseNetMessage [BaseNetMessage] MessageClassProcessor Start [BaseNetMessage] GenerateSerialization [BaseNetMessage] GenerateDeserialization [BaseNetMessage] MessageClassProcessor Done [ChangeEnvironmentModifierNetMessage] MessageClassProcessor for ChangeEnvironmentModifierNetMessage [ChangeEnvironmentModifierNetMessage] MessageClassProcessor Start [ChangeEnvironmentModifierNetMessage] GenerateSerialization [ChangeEnvironmentModifierNetMessage] GenerateDeserialization [ChangeEnvironmentModifierNetMessage] MessageClassProcessor Done [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor for ChangeEnvironmentWeatherNetMessage [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor Start [ChangeEnvironmentWeatherNetMessage] GenerateSerialization [ChangeEnvironmentWeatherNetMessage] GenerateDeserialization [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor Done [CrossingSpawnDistanceNetMessage] MessageClassProcessor for CrossingSpawnDistanceNetMessage [CrossingSpawnDistanceNetMessage] MessageClassProcessor Start [CrossingSpawnDistanceNetMessage] GenerateSerialization [CrossingSpawnDistanceNetMessage] GenerateDeserialization [CrossingSpawnDistanceNetMessage] MessageClassProcessor Done [DeformableSurfaceMessage] MessageClassProcessor for DeformableSurfaceMessage [DeformableSurfaceMessage] MessageClassProcessor Start [DeformableSurfaceMessage] GenerateSerialization [DeformableSurfaceMessage] GenerateDeserialization [DeformableSurfaceMessage] MessageClassProcessor Done [DestroyRequestNetMessage] MessageClassProcessor for DestroyRequestNetMessage [DestroyRequestNetMessage] MessageClassProcessor Start [DestroyRequestNetMessage] GenerateSerialization [DestroyRequestNetMessage] GenerateDeserialization [DestroyRequestNetMessage] MessageClassProcessor Done [EmptyNetMessage] MessageClassProcessor for EmptyNetMessage [EmptyNetMessage] MessageClassProcessor Start [EmptyNetMessage] GenerateSerialization [EmptyNetMessage] GenerateDeserialization [EmptyNetMessage] MessageClassProcessor Done [EnvironmentConfigurationNetMessage] MessageClassProcessor for EnvironmentConfigurationNetMessage [EnvironmentConfigurationNetMessage] MessageClassProcessor Start [EnvironmentConfigurationNetMessage] GenerateSerialization [EnvironmentConfigurationNetMessage] GenerateDeserialization [EnvironmentConfigurationNetMessage] MessageClassProcessor Done [ErrorNetMessage] MessageClassProcessor for ErrorNetMessage [ErrorNetMessage] MessageClassProcessor Start [ErrorNetMessage] GenerateSerialization [ErrorNetMessage] GenerateDeserialization [ErrorNetMessage] MessageClassProcessor Done [ExerciseParametersNetMessage] MessageClassProcessor for ExerciseParametersNetMessage [ExerciseParametersNetMessage] MessageClassProcessor Start [ExerciseParametersNetMessage] GenerateSerialization [ExerciseParametersNetMessage] GenerateDeserialization [ExerciseParametersNetMessage] MessageClassProcessor Done [FloatNetMessage] MessageClassProcessor for FloatNetMessage [FloatNetMessage] MessageClassProcessor Start [FloatNetMessage] GenerateSerialization [FloatNetMessage] GenerateDeserialization [FloatNetMessage] MessageClassProcessor Done [InfractionNetMessage] MessageClassProcessor for InfractionNetMessage [InfractionNetMessage] MessageClassProcessor Start [InfractionNetMessage] GenerateSerialization [InfractionNetMessage] GenerateDeserialization [InfractionNetMessage] MessageClassProcessor Done [IntNetMessage] MessageClassProcessor for IntNetMessage [IntNetMessage] MessageClassProcessor Start [IntNetMessage] GenerateSerialization [IntNetMessage] GenerateDeserialization [IntNetMessage] MessageClassProcessor Done [MotorVehicleInitNetMessage] MessageClassProcessor for MotorVehicleInitNetMessage [MotorVehicleInitNetMessage] MessageClassProcessor Start [MotorVehicleInitNetMessage] GenerateSerialization [MotorVehicleInitNetMessage] GenerateDeserialization [MotorVehicleInitNetMessage] MessageClassProcessor Done [MultipleNetIdentityNetMessage] MessageClassProcessor for MultipleNetIdentityNetMessage [MultipleNetIdentityNetMessage] MessageClassProcessor Start [MultipleNetIdentityNetMessage] GenerateSerialization [MultipleNetIdentityNetMessage] GenerateDeserialization [MultipleNetIdentityNetMessage] MessageClassProcessor Done [NetIdentityNetMessage] MessageClassProcessor for NetIdentityNetMessage [NetIdentityNetMessage] MessageClassProcessor Start [NetIdentityNetMessage] GenerateSerialization [NetIdentityNetMessage] GenerateDeserialization [NetIdentityNetMessage] MessageClassProcessor Done [PiecesPassengersNetMessage] MessageClassProcessor for PiecesPassengersNetMessage [PiecesPassengersNetMessage] MessageClassProcessor Start [PiecesPassengersNetMessage] GenerateSerialization [PiecesPassengersNetMessage] GenerateDeserialization [PiecesPassengersNetMessage] MessageClassProcessor Done [PIEventNetMessage] MessageClassProcessor for PIEventNetMessage [PIEventNetMessage] MessageClassProcessor Start [PIEventNetMessage] GenerateSerialization [PIEventNetMessage] GenerateDeserialization [PIEventNetMessage] MessageClassProcessor Done [PIPhysicsChangeNetMessage] MessageClassProcessor for PIPhysicsChangeNetMessage [PIPhysicsChangeNetMessage] MessageClassProcessor Start [PIPhysicsChangeNetMessage] GenerateSerialization [PIPhysicsChangeNetMessage] GenerateDeserialization [PIPhysicsChangeNetMessage] MessageClassProcessor Done [PISpawnPositionNetMessage] MessageClassProcessor for PISpawnPositionNetMessage [PISpawnPositionNetMessage] MessageClassProcessor Start [PISpawnPositionNetMessage] GenerateSerialization [PISpawnPositionNetMessage] GenerateDeserialization [PISpawnPositionNetMessage] MessageClassProcessor Done [SingleBoolNetMessage] MessageClassProcessor for SingleBoolNetMessage [SingleBoolNetMessage] MessageClassProcessor Start [SingleBoolNetMessage] GenerateSerialization [SingleBoolNetMessage] GenerateDeserialization [SingleBoolNetMessage] MessageClassProcessor Done [SpawnRequestNetMessage] MessageClassProcessor for SpawnRequestNetMessage [SpawnRequestNetMessage] MessageClassProcessor Start [SpawnRequestNetMessage] GenerateSerialization [SpawnRequestNetMessage] GenerateDeserialization [SpawnRequestNetMessage] MessageClassProcessor Done [SpawnResponseNetMessage] MessageClassProcessor for SpawnResponseNetMessage [SpawnResponseNetMessage] MessageClassProcessor Start [SpawnResponseNetMessage] GenerateSerialization [SpawnResponseNetMessage] GenerateDeserialization [SpawnResponseNetMessage] MessageClassProcessor Done [TelemetryNetMessage] MessageClassProcessor for TelemetryNetMessage [TelemetryNetMessage] MessageClassProcessor Start [TelemetryNetMessage] GenerateSerialization [TelemetryNetMessage] GenerateDeserialization [TelemetryNetMessage] MessageClassProcessor Done [TrafficLightNetMessage] MessageClassProcessor for TrafficLightNetMessage [TrafficLightNetMessage] MessageClassProcessor Start [TrafficLightNetMessage] GenerateSerialization [TrafficLightNetMessage] GenerateDeserialization [TrafficLightNetMessage] MessageClassProcessor Done [UnloadCargoNetMessage] MessageClassProcessor for UnloadCargoNetMessage [UnloadCargoNetMessage] MessageClassProcessor Start [UnloadCargoNetMessage] GenerateSerialization [UnloadCargoNetMessage] GenerateDeserialization [UnloadCargoNetMessage] MessageClassProcessor Done [DefSurfInitialStatusMessage] MessageClassProcessor for DefSurfInitialStatusMessage [DefSurfInitialStatusMessage] MessageClassProcessor Start [DefSurfInitialStatusMessage] GenerateSerialization [DefSurfInitialStatusMessage] GenerateDeserialization [DefSurfInitialStatusMessage] MessageClassProcessor Done Pass: 1 took 500 milliseconds ProcessSitesModule Assembly-CSharp.dll elapsed time:00:00:04.4323522 - Starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs(5,7): warning CS0105: The using directive for 'System.Collections' appeared previously in this namespace (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs Line: 5) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotor.cs(3,7): warning CS0105: The using directive for 'Perception' appeared previously in this namespace (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotor.cs Line: 3) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehiclePieceCollection.cs(88,17): warning CS0108: 'TrafficVehiclePieceCollection.Dispose()' hides inherited member 'GlobalPieceCollection.Dispose()'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehiclePieceCollection.cs Line: 88) Assets\simuzen\platform\hud\components\BrowserPopup.cs(133,53): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\platform\hud\components\BrowserPopup.cs Line: 133) Assets\simuzen\platform\hud\components\BrowserPopup.cs(190,50): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\platform\hud\components\BrowserPopup.cs Line: 190) Assets\simuzen\platform\hud\components\HCOM_Configuration.cs(13,32): warning CS0108: 'HCOM_Configuration._configuration' hides inherited member 'AbstractParametersHComponent._configuration'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\components\HCOM_Configuration.cs Line: 13) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(42,18): warning CS0659: 'VehicleLightsController.LightID' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 42) Assets\simuzen\platform\hud\components\HCOM_DinamicCpfDigits.cs(16,26): warning CS0108: 'HCOM_DinamicCpfDigits._screen' hides inherited member 'AbstractHComponent._screen'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\components\HCOM_DinamicCpfDigits.cs Line: 16) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsDescriptor.cs(5,40): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsDescriptor.cs Line: 5) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(33,60): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 33) Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmScript.cs(7,18): warning CS0659: 'TMScript' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmScript.cs Line: 7) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs(7,48): warning CS0108: 'AddItemController._tmCameraService' hides inherited member 'PanelController._tmCameraService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs Line: 7) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs(9,48): warning CS0108: 'AddItemController._tmGlobalService' hides inherited member 'PanelController._tmGlobalService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs Line: 9) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AssetsPanelController.cs(17,43): warning CS0108: 'AssetsPanelController._localization' hides inherited member 'PanelController._localization'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AssetsPanelController.cs Line: 17) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EntitiesPanelController.cs(14,43): warning CS0108: 'EntitiesPanelController._localization' hides inherited member 'PanelController._localization'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EntitiesPanelController.cs Line: 14) Assets\simuzen\platform\hud\components\HCOM_ParameterDescription.cs(92,41): warning CS0108: 'HCOM_ParameterDescription._configuration' hides inherited member 'AbstractParametersHComponent._configuration'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\components\HCOM_ParameterDescription.cs Line: 92) Assets\simuzen\CommonTools\Standard Assets\Utility\SimpleActivatorMenu.cs(10,16): warning CS0618: 'GUIText' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\SimpleActivatorMenu.cs Line: 10) Assets\simuzen\platform\playmaker\actions\user vehicle\HandBrakeActive.cs(16,24): warning CS0108: 'HandBrakeActive.Active' hides inherited member 'FsmStateAction.Active'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\playmaker\actions\user vehicle\HandBrakeActive.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(7,47): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 7) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(33,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 33) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(39,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 39) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(46,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 46) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(32,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 32) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(38,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 38) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 48) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 55) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 41) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 47) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 48) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 55) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(11,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(14,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 41) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 47) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(40,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 40) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(46,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 46) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(53,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 53) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(14,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(39,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 39) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(45,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 45) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(5,35): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs Line: 5) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs Line: 23) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(9,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs Line: 9) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshesStatusNetMessage.cs(35,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshesStatusNetMessage.cs Line: 35) Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(10,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs Line: 10) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshesStatusNetMessage.cs(59,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshesStatusNetMessage.cs Line: 59) Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(23,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs Line: 23) Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(29,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 48) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 55) Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(6,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 6) Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(11,41): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(7,16): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 7) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 41) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 47) Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(31,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(44,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs Line: 44) Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(72,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs Line: 72) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(78,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs Line: 78) Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(26,37): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(49,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs Line: 49) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(25,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(31,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(29,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(36,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs Line: 36) Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(12,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(18,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(10,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(27,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(42,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,43): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,73): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(17,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(78,34): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 78) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(26,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(84,33): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 84) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(12,51): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(8,21): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 8) Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(11,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(9,6): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 9) Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(7,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 7) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(21,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(43,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 43) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(38,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 38) Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(20,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(27,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(58,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs Line: 58) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(64,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs Line: 64) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(77,42): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 77) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(48,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 48) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(54,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 54) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(27,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(33,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs Line: 33) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(40,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs Line: 40) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(46,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs Line: 46) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(11,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(17,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(57,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs Line: 57) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(63,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs Line: 63) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(28,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs Line: 28) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(34,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs Line: 34) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(53,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs Line: 53) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(59,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs Line: 59) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(24,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs Line: 24) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(30,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs Line: 30) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(129,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 129) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(135,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 135) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(143,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 143) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(149,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 149) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(13,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs Line: 13) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(19,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(99,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs Line: 99) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(105,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs Line: 105) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(73,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 73) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(79,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 79) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(12,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(51,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs Line: 51) Assets\simuzen\CommonTools\Standard Assets\Utility\ForcedReset.cs(6,27): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\ForcedReset.cs Line: 6) Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(20,40): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(27,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(13,69): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 13) Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(9,13): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 9) Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 24) Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(12,56): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(8,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 8) Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(26,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(36,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs Line: 36) Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(30,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs Line: 30) Assets\simuzen\platform\systems\base\services\network\messages\UnloadCargoNetMessage.cs(18,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\UnloadCargoNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\UnloadCargoNetMessage.cs(24,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\UnloadCargoNetMessage.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(36,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs Line: 36) Assets\simuzen\platform\utils\NetComponentUtils.cs(6,52): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetComponentUtils.cs Line: 6) Assets\simuzen\platform\utils\NetComponentUtils.cs(11,53): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetComponentUtils.cs Line: 11) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs(90,45): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs Line: 90) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs(96,46): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs Line: 96) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(152,22): warning CS0612: 'ModifierChange' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 152) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(153,22): warning CS0612: 'ModifierChange' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 153) Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(32,15): warning CS0612: 'ModifierChange' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs Line: 32) Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(37,15): warning CS0612: 'ModifierChange' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs Line: 37) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentConditions.cs(161,21): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentConditions.cs Line: 161) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DeformableSurfaceController.cs(148,21): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DeformableSurfaceController.cs Line: 148) Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_VehicleTelemetry.cs(18,28): warning CS0108: 'HDES_PI_VehicleTelemetry.RootPanel' hides inherited member 'AbstractHComponentDescriptor.RootPanel'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_VehicleTelemetry.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\NetDeformableSurfaceEnvironment.cs(27,32): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\NetDeformableSurfaceEnvironment.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(57,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs Line: 57) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs(49,32): warning CS0108: 'ParticleSystemEnvironmentConfiguration.particleSystem' hides inherited member 'Component.particleSystem'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs Line: 49) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(15,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(21,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(107,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 107) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(113,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 113) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(121,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 121) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(127,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 127) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(36,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs Line: 36) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(42,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\NetPhysicsBehaviour.cs(22,17): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\NetPhysicsBehaviour.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(40,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 40) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(61,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 61) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(62,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 62) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(5,65): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs Line: 5) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(104,33): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 104) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 31) Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(47,39): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 47) Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(55,36): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 55) Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(122,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 122) Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(45,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 45) Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(50,50): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 50) Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPIndicatorsHandler.cs(92,16): warning CS0108: 'BHPIndicatorsHandler.RegisterNeedle(AbstractHComponentDescriptor.Needle, Func)' hides inherited member 'TruckPanelHandler.RegisterNeedle(AbstractHComponentDescriptor.Needle, Func)'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPIndicatorsHandler.cs Line: 92) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPBikeFailuresHandler.cs(13,36): warning CS0108: 'BPBikeFailuresHandler.vehicleService' hides inherited member 'TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPBikeFailuresHandler.cs Line: 13) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(79,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs Line: 79) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPGasolineHandler.cs(18,27): warning CS0108: 'BPGasolineHandler.vehicleService' hides inherited member 'TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPGasolineHandler.cs Line: 18) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs(12,36): warning CS0108: 'BPLightsHandler.vehicleService' hides inherited member 'TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs Line: 12) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs(136,20): warning CS0109: The member 'BPLightsHandler.Update()' does not hide an accessible member. The new keyword is not required. (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs Line: 136) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(240,69): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs Line: 240) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(245,83): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs Line: 245) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(329,17): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs Line: 329) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs(68,18): warning CS0108: 'MSPIndicatorsHandler.DrawBar(DataBusObject, AbstractHComponentDescriptor.Bar)' hides inherited member 'TruckPanelHandler.DrawBar(DataBusObject, AbstractHComponentDescriptor.Bar)'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs Line: 68) Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs(28,13): warning CS0108: 'PPInclinometerHandler.GetValue(DataBusKey, T)' hides inherited member 'TruckPanelHandler.GetValue(DataBusKey, T)'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs Line: 28) Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs(34,16): warning CS0114: 'PPInclinometerHandler.SetInitialValues()' hides inherited member 'TruckPanelHandler.SetInitialValues()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs Line: 34) Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs(40,16): warning CS0114: 'PPInclinometerHandler.SubscribeToBus()' hides inherited member 'TruckPanelHandler.SubscribeToBus()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs Line: 40) Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs(47,16): warning CS0114: 'PPInclinometerHandler.UnsubscribeToBus()' hides inherited member 'TruckPanelHandler.UnsubscribeToBus()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs Line: 47) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPLightsHandler.cs(216,26): warning CS0109: The member 'TPLightsHandler.Update()' does not hide an accessible member. The new keyword is not required. (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPLightsHandler.cs Line: 216) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(313,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 313) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPRetarderABSAndOthersHandler.cs(17,33): warning CS0108: 'TPRetarderABSAndOthersHandler.vehicleService' hides inherited member 'TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPRetarderABSAndOthersHandler.cs Line: 17) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs(10,55): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs Line: 10) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs(4,49): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs Line: 4) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficAntiRollBar.cs(9,36): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficAntiRollBar.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(7,41): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 7) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(77,42): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 77) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(99,30): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 99) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(138,44): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 138) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(163,32): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 163) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(45,24): warning CS0109: The member 'VehicleRigidbodySync.targetSyncPosition' does not hide an accessible member. The new keyword is not required. (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 45) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(31,19): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 31) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(363,10): warning CS0618: 'ClientAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 363) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(20,45): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 20) Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleManager.cs(15,34): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleManager.cs Line: 15) Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs(18,46): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs Line: 18) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(13,14): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 13) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MatchInertiaHandler.cs(6,36): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MatchInertiaHandler.cs Line: 6) Assets\simuzen\platform\systems\base\services\camera\behaviours\FollowTransformBehaviourData.cs(5,16): warning CS0108: 'FollowTransformBehaviourData.Pivot' hides inherited member 'AbstractCameraBehaviourData.Pivot'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\FollowTransformBehaviourData.cs Line: 5) Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(29,10): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\Wwise\Deployment\Components\AkMemBankLoader.cs Line: 29) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(1243,22): warning CS0108: 'AbstractStateMachineGUIService.Update()' hides inherited member 'SMKBehaviour.Update()'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 1243) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Samples\Scripts\NetworkFPSController.cs(6,37): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Samples\Scripts\NetworkFPSController.cs Line: 6) Assets\simuzen\platform\systems\base\services\infraction\Infractions\RotaryLightsInfraction.cs(15,36): warning CS0108: 'RotaryLightsInfraction.light' hides inherited member 'Component.light'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\RotaryLightsInfraction.cs Line: 15) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(10,33): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 10) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(9,27): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 9) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(39,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 39) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(45,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 45) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(51,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 51) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(64,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 64) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(10,33): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 10) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(9,27): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 9) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(14,3): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 14) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(15,3): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 15) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(16,3): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 16) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(67,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 67) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(73,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 73) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LODMeshFilterCullingBehaviour.cs(7,27): warning CS0108: 'LODMeshFilterCullingBehaviour.renderer' hides inherited member 'Component.renderer'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LODMeshFilterCullingBehaviour.cs Line: 7) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LODSkinnedMeshCullingBehaviour.cs(7,36): warning CS0108: 'LODSkinnedMeshCullingBehaviour.renderer' hides inherited member 'Component.renderer'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LODSkinnedMeshCullingBehaviour.cs Line: 7) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\RigidbodyCullingBehaviour.cs(8,27): warning CS0108: 'RigidbodyCullingBehaviour.rigidbody' hides inherited member 'Component.rigidbody'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\RigidbodyCullingBehaviour.cs Line: 8) Assets\simuzen\CommonTools\CullingSystem\Behaviours\VolumeCullingBehaviours\RendererVolumeBehaviour.cs(7,25): warning CS0108: 'RendererVolumeBehaviour.renderer' hides inherited member 'Component.renderer'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\VolumeCullingBehaviours\RendererVolumeBehaviour.cs Line: 7) Assets\simuzen\CommonTools\CullingSystem\System\CullingQueue.cs(25,21): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\CommonTools\CullingSystem\System\CullingQueue.cs Line: 25) Assets\simuzen\CommonTools\CullingSystem\System\QueueItem.cs(7,18): warning CS0659: 'QueueItem' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\CommonTools\CullingSystem\System\QueueItem.cs Line: 7) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs(12,9): warning CS0618: 'GUIText' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(22,10): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(28,10): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs Line: 28) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(7,18): warning CS0659: 'ReplayDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs Line: 7) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(87,18): warning CS0659: 'ReplayMultipleDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs Line: 87) Assets\simuzen\CommonTools\Trinary Software\Timing.cs(927,43): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\Trinary Software\Timing.cs Line: 927) Assets\simuzen\CommonTools\Trinary Software\Timing.cs(933,58): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\Trinary Software\Timing.cs Line: 933) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(43,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 43) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(44,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 44) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(56,9): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 56) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(57,9): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 57) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(78,41): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 78) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(31,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(71,48): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 71) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(90,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 90) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(95,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 95) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(246,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 246) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(303,86): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 303) Assets\simuzen\platform\systems\base\services\network\SimNetworkDiscovery.cs(12,40): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkDiscovery.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(15,46): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(13,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 13) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(20,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(27,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(33,48): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 33) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(42,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(42,75): warning CS0618: 'PlayerController' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(61,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 61) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(29,46): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(39,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 39) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(45,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 45) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(56,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 56) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(62,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 62) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(68,44): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 68) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(105,47): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 105) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(230,51): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 230) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(22,16): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(23,16): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 23) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(104,22): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 104) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(20,17): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 20) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(25,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 25) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\GIReadyPlugin\GIReadyPlugin.cs(10,44): warning CS0108: 'GIReadyPlugin.coroutineService' hides inherited member 'BaseOrchestratorPlugin.coroutineService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\GIReadyPlugin\GIReadyPlugin.cs Line: 10) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs(11,44): warning CS0108: 'NetInitializeFirstStepPlugin.coroutineService' hides inherited member 'BaseOrchestratorPlugin.coroutineService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs Line: 11) Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(87,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 87) Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(113,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 113) Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(102,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 102) Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(128,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 128) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(15,18): warning CS0659: 'ScenesLocalizedData' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Spawn\EntityFactory\EntityFactory.cs(12,34): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\EntityFactory\EntityFactory.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(41,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 41) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(53,34): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 53) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(98,33): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 98) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(15,22): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Spawn\RespawnManager.cs(58,21): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\RespawnManager.cs Line: 58) Assets\simuzen\platform\systems\base\services\scene\Traffic\DeformableSurfaceTraffic.cs(53,21): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DeformableSurfaceTraffic.cs Line: 53) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(86,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 86) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(91,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 91) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(84,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 84) Assets\simuzen\platform\systems\base\services\telemetry\NetTelemetryManager.cs(43,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\telemetry\NetTelemetryManager.cs Line: 43) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\BrakeAllWheelsOnParkingMode.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\BrakeAllWheelsOnParkingMode.cs Line: 6) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\AnimationSuspensionHandler.cs(9,47): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\AnimationSuspensionHandler.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\BodyLeanHandler.cs(7,36): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\BodyLeanHandler.cs Line: 7) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ForkliftAnimationHandler.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ForkliftAnimationHandler.cs Line: 6) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\HandlebarHandler.cs(7,37): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\HandlebarHandler.cs Line: 7) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\MotorcycleWheelHandler.cs(8,43): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\MotorcycleWheelHandler.cs Line: 8) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\SnowPlowAnimationHandler.cs(8,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\SnowPlowAnimationHandler.cs Line: 8) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\RampAnimatorHandler.cs(6,39): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\RampAnimatorHandler.cs Line: 6) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(27,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 27) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(28,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 28) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\PlateController.cs(7,35): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\PlateController.cs Line: 7) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\BaseUserVehicle.cs(18,22): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\BaseUserVehicle.cs Line: 18) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(168,38): warning CS0612: 'MaterialDescriptorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 168) Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODFactory.cs(60,44): warning CS0108: 'DeformableMeshLODFactory.Create(DeformableMeshZone)' hides inherited member 'Factory.Create(DeformableMeshZone)'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODFactory.cs Line: 60) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\ColorMaskHandler.cs(10,37): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\ColorMaskHandler.cs Line: 10) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar_Wheel.cs(90,19): warning CS0219: The variable 'compression' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar_Wheel.cs Line: 90) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(150,13): warning CS0612: 'MaterialDescriptor._colorMaskR' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 150) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(151,13): warning CS0612: 'MaterialDescriptor._colorMaskR' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 151) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(153,13): warning CS0612: 'MaterialDescriptor._colorMaskG' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 153) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(154,13): warning CS0612: 'MaterialDescriptor._colorMaskG' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 154) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(156,13): warning CS0612: 'MaterialDescriptor._colorMaskB' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 156) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(157,13): warning CS0612: 'MaterialDescriptor._colorMaskB' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 157) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(159,13): warning CS0612: 'MaterialDescriptor._colorMaskA' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 159) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(160,13): warning CS0612: 'MaterialDescriptor._colorMaskA' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 160) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(203,34): warning CS0612: 'MaterialDescriptor._colorMaskR' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 203) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(204,34): warning CS0612: 'MaterialDescriptor._colorMaskG' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 204) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(205,34): warning CS0612: 'MaterialDescriptor._colorMaskB' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 205) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(206,34): warning CS0612: 'MaterialDescriptor._colorMaskA' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 206) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(208,39): warning CS0612: 'MaterialDescriptor._channelREnabled' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 208) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(209,39): warning CS0612: 'MaterialDescriptor._channelGEnabled' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 209) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(210,39): warning CS0612: 'MaterialDescriptor._channelBEnabled' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 210) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(211,39): warning CS0612: 'MaterialDescriptor._channelAEnabled' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 211) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(224,32): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._randomColorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 224) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(225,38): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._blockColorElementObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 225) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(230,32): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._randomColorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 230) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(231,38): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._blockColorElementObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 231) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(236,32): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._randomColorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 236) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(237,38): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._blockColorElementObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 237) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(242,32): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._randomColorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 242) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(243,38): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._blockColorElementObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 243) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(49,19): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 49) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(52,20): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 52) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(14,41): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(20,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(28,36): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 28) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(557,10): warning CS0219: The variable 'refresh' is assigned but its value is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 557) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleTrailer.cs(137,4): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleTrailer.cs Line: 137) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleSnowRemoval.cs(40,13): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleSnowRemoval.cs Line: 40) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs(98,13): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs Line: 98) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs(103,13): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs Line: 103) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs(109,13): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs Line: 109) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs(113,13): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs Line: 113) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotor.cs(124,4): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotor.cs Line: 124) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(1007,37): warning CS0168: The variable 'e' is declared but never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 1007) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotor.cs(183,17): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotor.cs Line: 183) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleForklift.cs(26,13): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleForklift.cs Line: 26) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\BaseUserVehicle.cs(92,46): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\BaseUserVehicle.cs Line: 92) Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\MemoryCounterData.cs(188,18): warning CS0618: 'Profiler.GetTotalReservedMemory()' is obsolete: 'GetTotalReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalReservedMemoryLong() instead.' (Filename: Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\MemoryCounterData.cs Line: 188) Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\MemoryCounterData.cs(211,18): warning CS0618: 'Profiler.GetTotalAllocatedMemory()' is obsolete: 'GetTotalAllocatedMemory has been deprecated since it is limited to 4GB. Please use GetTotalAllocatedMemoryLong() instead.' (Filename: Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\MemoryCounterData.cs Line: 211) Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\DeviceInfoCounterData.cs(296,20): warning CS0618: 'SystemInfo.graphicsPixelFillrate' is obsolete: 'graphicsPixelFillrate is no longer supported in Unity 5.0+.' (Filename: Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\DeviceInfoCounterData.cs Line: 296) Assets\simuzen\CommonTools\ConsolePro\ConsoleProRemoteServer.cs(20,12): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\ConsolePro\ConsoleProRemoteServer.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(84,64): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 84) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(94,25): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 94) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(94,73): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 94) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(334,44): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 334) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(338,82): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 338) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(566,19): warning CS0219: The variable 'offset' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 566) Assets\simuzen\platform\playmaker\actions\log\CloseLogAction.cs(31,24): warning CS0168: The variable 'e' is declared but never used (Filename: Assets\simuzen\platform\playmaker\actions\log\CloseLogAction.cs Line: 31) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(356,13): warning CS0612: 'EnvironmentService.SendEnabledEvent(IModifierEnvironment, EnvironmentParams.TModifiers)' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 356) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(398,13): warning CS0612: 'EnvironmentService.SendDisabledEvent(EnvironmentParams.TModifiers)' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 398) Assets\simuzen\CommonTools\CullingSystem\System\Cullables\CullingVolume.cs(114,18): warning CS0219: The variable 'anyHasChanged' is assigned but its value is never used (Filename: Assets\simuzen\CommonTools\CullingSystem\System\Cullables\CullingVolume.cs Line: 114) Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs(666,8): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs Line: 666) Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs(666,58): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs Line: 666) Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs(818,36): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs Line: 818) Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs(818,85): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs Line: 818) Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs(862,23): warning CS0618: 'PrefabUtility.GetPrefabObject(Object)' is obsolete: 'Use GetPrefabInstanceHandle for Prefab instances. Handles for Prefab Assets has been discontinued.' (Filename: Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs Line: 862) Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs(869,59): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs Line: 869) Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs(869,8): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs Line: 869) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SceneManagerWrapper.cs(11,20): warning CS0618: 'Application.loadedLevelName' is obsolete: 'Use SceneManager to determine what scenes have been loaded' (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SceneManagerWrapper.cs Line: 11) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SceneManagerWrapper.cs(20,9): warning CS0618: 'Application.LoadLevel(string)' is obsolete: 'Use SceneManager.LoadScene' (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SceneManagerWrapper.cs Line: 20) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1097,3): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1097) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1107,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1107) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1110,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1110) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1113,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1113) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1116,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1116) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1119,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1119) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1122,17): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1122) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1201,3): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1201) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1222,3): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1222) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1230,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1230) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1239,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1239) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1247,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1247) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1255,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1255) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1269,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1269) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1277,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1277) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1285,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1285) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1293,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1293) Assets\simuzen\platform\legacy\environment\Rain\RainSplashRays.cs(92,45): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainSplashRays.cs Line: 92) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Utility\EnviroTerrainSeasons.cs(56,16): warning CS0618: 'TerrainData.splatPrototypes' is obsolete: 'Please use the terrainLayers API instead.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Utility\EnviroTerrainSeasons.cs Line: 56) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Utility\EnviroTerrainSeasons.cs(108,3): warning CS0618: 'TerrainData.splatPrototypes' is obsolete: 'Please use the terrainLayers API instead.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Utility\EnviroTerrainSeasons.cs Line: 108) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Utility\EnviroTerrainSeasons.cs(118,3): warning CS0618: 'TerrainData.splatPrototypes' is obsolete: 'Please use the terrainLayers API instead.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Utility\EnviroTerrainSeasons.cs Line: 118) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(2341,3): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 2341) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(15,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(38,158): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 38) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(56,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 56) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(57,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 57) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(57,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 57) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(67,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 67) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(81,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 81) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(81,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 81) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(103,42): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 103) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(104,46): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 104) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(117,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 117) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(90,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 90) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(90,67): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 90) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(104,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 104) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(104,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 104) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(105,31): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 105) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(113,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 113) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(113,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 113) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(114,31): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 114) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(95,13): warning CS0618: 'SceneManager.UnloadScene(string)' is obsolete: 'Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 95) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(101,17): warning CS0618: 'SceneManager.UnloadScene(string)' is obsolete: 'Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 101) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRCameraControl.cs(138,16): warning CS0618: 'GraphicsDeviceType.Direct3D9' is obsolete: 'Direct3D 9 is no longer supported in Unity 2017.2+' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRCameraControl.cs Line: 138) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs(731,7): warning CS0618: 'TextureFormat.ETC_RGB4_3DS' is obsolete: 'Nintendo 3DS is no longer supported.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs Line: 731) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs(732,7): warning CS0618: 'TextureFormat.ETC_RGBA8_3DS' is obsolete: 'Nintendo 3DS is no longer supported.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs Line: 732) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\StretchToScreen.cs(17,20): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\StretchToScreen.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(69,10): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 69) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(52,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 52) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(91,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 91) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(119,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 119) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(127,21): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 127) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(232,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 232) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(237,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 237) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(243,45): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 243) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(248,32): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 248) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(201,32): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 201) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(205,34): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 205) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(232,36): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 232) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(236,28): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 236) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWSA.cs(259,32): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWSA.cs Line: 259) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWSA.cs(259,46): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWSA.cs Line: 259) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWindows.cs(316,40): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWindows.cs Line: 316) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWindows.cs(316,54): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWindows.cs Line: 316) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs(21,24): warning CS0618: 'GUIText' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs Line: 21) Assets\simuzen\CommonTools\Standard Assets\Utility\TimedObjectDestructor.cs(24,13): warning CS0618: 'Object.DestroyObject(Object)' is obsolete: 'use Object.Destroy instead.' (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\TimedObjectDestructor.cs Line: 24) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(92,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 92) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(194,32): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 194) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(194,46): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 194) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(250,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 250) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(267,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 267) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(275,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 275) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(300,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 300) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(305,59): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 305) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(305,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 305) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(342,36): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 342) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(342,50): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 342) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(437,24): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 437) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(437,38): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 437) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(775,24): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 775) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(775,38): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 775) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMacOS.cs(247,36): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMacOS.cs Line: 247) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMacOS.cs(247,50): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMacOS.cs Line: 247) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderLinux.cs(351,36): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderLinux.cs Line: 351) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderLinux.cs(351,50): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderLinux.cs Line: 351) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs(32,28): warning CS0618: 'Application.loadedLevelName' is obsolete: 'Use SceneManager to determine what scenes have been loaded' (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs Line: 32) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs(38,29): warning CS0618: 'EditorApplication.currentScene' is obsolete: 'Use EditorSceneManager to see which scenes are currently loaded' (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs Line: 38) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs(30,69): warning CS0618: 'Profiler.usedHeapSize' is obsolete: 'usedHeapSize has been deprecated since it is limited to 4GB. Please use usedHeapSizeLong instead.' (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs Line: 30) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs(33,66): warning CS0618: 'Profiler.GetMonoHeapSize()' is obsolete: 'GetMonoHeapSize has been deprecated since it is limited to 4GB. Please use GetMonoHeapSizeLong() instead.' (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs Line: 33) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs(36,79): warning CS0618: 'Profiler.GetTotalAllocatedMemory()' is obsolete: 'GetTotalAllocatedMemory has been deprecated since it is limited to 4GB. Please use GetTotalAllocatedMemoryLong() instead.' (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs Line: 36) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs(39,71): warning CS0618: 'Profiler.GetTotalReservedMemory()' is obsolete: 'GetTotalReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalReservedMemoryLong() instead.' (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs Line: 39) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs(42,72): warning CS0618: 'Profiler.GetTotalUnusedReservedMemory()' is obsolete: 'GetTotalUnusedReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalUnusedReservedMemoryLong() instead.' (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs Line: 42) Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(261,165): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetLeftTangentMode, AnimationUtility.SetRightTangentMode, AnimationUtility.GetLeftTangentMode or AnimationUtility.GetRightTangentMode instead.' (Filename: Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs Line: 261) Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(476,7): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetLeftTangentMode, AnimationUtility.SetRightTangentMode, AnimationUtility.GetLeftTangentMode or AnimationUtility.GetRightTangentMode instead.' (Filename: Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs Line: 476) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderAndroid.cs(182,32): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderAndroid.cs Line: 182) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderAndroid.cs(182,46): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderAndroid.cs Line: 182) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\InternalUtility.cs(36,14): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\InternalUtility.cs Line: 36) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\InternalUtility.cs(36,67): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\InternalUtility.cs Line: 36) Assets\simuzen\CommonTools\Standard Assets\Utility\ActivateTrigger.cs(57,33): warning CS0618: 'Object.DestroyObject(Object)' is obsolete: 'use Object.Destroy instead.' (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\ActivateTrigger.cs Line: 57) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs Line: 79) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs Line: 79) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs(17,47): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs Line: 17) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs(17,90): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs Line: 17) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs(20,20): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs Line: 20) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(63,81): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs Line: 63) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(28,13): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs Line: 28) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(75,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 75) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(75,75): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 75) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(76,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 76) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(76,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 76) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(94,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 94) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(95,36): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 95) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(176,26): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 176) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(178,46): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 178) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs Line: 43) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs Line: 43) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(328,24): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 328) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(329,11): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 329) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(329,48): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 329) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(330,30): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 330) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(332,16): warning CS0618: 'PrefabUtility.GetPrefabObject(Object)' is obsolete: 'Use GetPrefabInstanceHandle for Prefab instances. Handles for Prefab Assets has been discontinued.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 332) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(332,56): warning CS0618: 'PrefabUtility.GetPrefabObject(Object)' is obsolete: 'Use GetPrefabInstanceHandle for Prefab instances. Handles for Prefab Assets has been discontinued.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 332) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandManipulator.cs(321,8): warning CS0219: The variable 'vModified' is assigned but its value is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandManipulator.cs Line: 321) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs(127,11): warning CS0219: The variable 'hasOverPassedThefloor' is assigned but its value is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs Line: 127) Assets\simuzen\platform\hud\components\BrowserPopup.cs(121,13): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\platform\hud\components\BrowserPopup.cs Line: 121) Assets\simuzen\platform\hud\components\BrowserPopup.cs(121,27): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\platform\hud\components\BrowserPopup.cs Line: 121) Assets\simuzen\platform\hud\components\BrowserPopup.cs(128,13): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\platform\hud\components\BrowserPopup.cs Line: 128) Assets\simuzen\platform\hud\components\BrowserPopup.cs(128,27): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\platform\hud\components\BrowserPopup.cs Line: 128) Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs(100,13): warning CS0618: 'SystemInfo.supportsRenderTextures' is obsolete: 'supportsRenderTextures always returns true, no need to call it' (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs Line: 100) Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs(274,18): warning CS0618: 'ParticleSystem.startSize' is obsolete: 'startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.' (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs Line: 274) Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs(276,33): warning CS0618: 'ParticleSystem.startSpeed' is obsolete: 'startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs Line: 276) Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs(276,77): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs Line: 276) Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs(276,5): warning CS0618: 'ParticleSystem.Emit(Vector3, Vector3, float, float, Color32)' is obsolete: 'Emit with specific parameters is deprecated. Pass a ParticleSystem.EmitParams parameter instead, which allows you to override some/all of the emission properties' (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs Line: 276) Assets\simuzen\platform\systems\base\services\input\wrappers\SMK3DOF.cs(93,19): warning CS0168: The variable 'e' is declared but never used (Filename: Assets\simuzen\platform\systems\base\services\input\wrappers\SMK3DOF.cs Line: 93) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(25,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(26,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(51,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 51) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(57,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 57) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(85,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 85) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(85,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 85) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(34,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 34) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(35,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 35) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 60) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(66,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 66) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(14,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(20,3): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(20,38): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(34,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 34) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(35,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 35) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 60) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(67,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 67) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 161) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 161) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(102,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 102) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(14,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(32,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 32) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(33,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 33) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(58,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 58) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(64,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 64) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(107,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 107) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(107,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 107) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,9): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,49): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(10,33): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(22,42): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(27,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(31,46): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(38,42): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 38) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 60) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(67,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 67) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 76) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 76) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(77,78): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 77) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(82,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 82) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(101,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs Line: 101) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(101,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs Line: 101) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(292,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 292) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(292,58): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 292) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(68,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 68) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,72): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,60): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(91,9): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 91) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(91,55): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 91) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(98,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 98) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(107,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 107) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(163,71): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 163) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(168,30): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 168) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewImages\ListViewImagesComponent.cs(140,19): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewImages\ListViewImagesComponent.cs Line: 140) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(14,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 14) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(14,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 14) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(15,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 15) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(15,67): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 15) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(16,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 16) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(16,89): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 16) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(17,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 17) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(17,94): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 17) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(18,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 18) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(105,7): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 105) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(105,31): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 105) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(106,25): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 106) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(106,60): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 106) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(247,7): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 247) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(247,31): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 247) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(248,29): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 248) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(248,64): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 248) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficParticleEmmiter.cs(59,33): warning CS0618: 'ParticleSystem.startSpeed' is obsolete: 'startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficParticleEmmiter.cs Line: 59) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficParticleEmmiter.cs(97,13): warning CS0618: 'ParticleSystem.startSpeed' is obsolete: 'startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficParticleEmmiter.cs Line: 97) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSpawner.cs(320,18): warning CS0219: The variable 'dontCreateAgain' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSpawner.cs Line: 320) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSpawner.cs(322,17): warning CS0219: The variable 'selectedCar' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSpawner.cs Line: 322) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSpawner.cs(327,17): warning CS0219: The variable 'frequencyAmount' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSpawner.cs Line: 327) Assets\simuzen\platform\systems\base\vehicle\Windshield\GlassHelper.cs(167,9): warning CS0618: 'ParticleSystem.startSpeed' is obsolete: 'startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets\simuzen\platform\systems\base\vehicle\Windshield\GlassHelper.cs Line: 167) Assets\simuzen\platform\traffic\iTS\Simple Car Physics\Scripts\TSSimpleCar.cs(892,13): warning CS0618: 'ParticleSystem.enableEmission' is obsolete: 'enableEmission property is deprecated. Use emission.enabled instead.' (Filename: Assets\simuzen\platform\traffic\iTS\Simple Car Physics\Scripts\TSSimpleCar.cs Line: 892) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(578,17): warning CS0618: 'ProxyScreen.ShowMessage(string)' is obsolete: 'Usar ShowMessage(IHUDMessage)' (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 578) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(587,17): warning CS0618: 'ProxyScreen.ShowMessage()' is obsolete: 'Usar ShowMessage(IHUDMessage)' (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 587) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficAI.cs(1722,13): warning CS0219: The variable 'z' is assigned but its value is never used (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficAI.cs Line: 1722) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(14,39): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 14) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(16,37): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 16) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(21,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 21) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(28,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 28) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(29,48): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 29) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(29,22): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 29) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(31,65): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 31) Assets\simuzen\platform\utils\ReplayUtils.cs(29,29): warning CS0612: 'ReplayIdentity' is obsolete (Filename: Assets\simuzen\platform\utils\ReplayUtils.cs Line: 29) Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs(101,29): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs Line: 101) Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs(101,82): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs Line: 101) Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs(111,29): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs Line: 111) Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs(111,88): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs Line: 111) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs Line: 31) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs Line: 31) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,54): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs Line: 31) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\EnableAllNetworkObjectsInScene.cs(24,24): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\EnableAllNetworkObjectsInScene.cs Line: 24) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(103,68): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 103) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(103,18): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 103) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(108,61): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 108) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(108,127): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 108) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(118,32): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 118) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(130,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 130) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(130,67): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 130) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(144,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 144) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(144,68): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 144) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(68,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 68) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(153,33): warning CS0168: The variable 'e' is declared but never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs Line: 153) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\SuspensionModifier.cs(55,3): warning CS0618: 'Timing.StartCoroutine(IEnumerator)' is obsolete: 'Unity coroutine function, use RunCoroutine instead.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\SuspensionModifier.cs Line: 55) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(149,29): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 149) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(282,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 282) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 304) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,43): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 304) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(353,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 353) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(366,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 366) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(371,49): warning CS0618: 'MsgType' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 371) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(390,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 390) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(395,20): warning CS0618: 'Channels' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 395) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs(22,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs Line: 22) Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs(28,25): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs Line: 28) Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs(28,64): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs Line: 28) Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs(38,25): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs Line: 38) Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs(38,68): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs Line: 38) Assets\simuzen\platform\systems\base\services\camera\LogicCamera.cs(623,34): warning CS0472: The result of the expression is always 'true' since a value of type 'bool' is never equal to 'null' of type 'bool?' (Filename: Assets\simuzen\platform\systems\base\services\camera\LogicCamera.cs Line: 623) Assets\simuzen\tm\Scripts\Utils\FlyCamera.cs(45,15): warning CS0219: The variable 'f' is assigned but its value is never used (Filename: Assets\simuzen\tm\Scripts\Utils\FlyCamera.cs Line: 45) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(19,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 19) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,4): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 33) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 33) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(43,20): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 43) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(60,4): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 60) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(60,42): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 60) Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs(107,6): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3' (Filename: Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs Line: 107) Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(57,16): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\Wwise\Deployment\Components\AkMemBankLoader.cs Line: 57) Assets\simuzen\tm\Scripts\TMEditor\Managers\TMDialogManager.cs(188,27): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\tm\Scripts\TMEditor\Managers\TMDialogManager.cs Line: 188) Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(130,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs Line: 130) Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(134,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs Line: 134) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(321,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 321) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(326,78): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 326) Assets\simuzen\platform\playmaker\actions\configuration\IsPIAction.cs(10,39): warning CS0649: Field 'IsPIAction.mode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\IsPIAction.cs Line: 10) Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(110,39): warning CS0649: Field 'LogicMinimap._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 110) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(12,37): warning CS0649: Field 'SceneAudioService.globalAudioService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 12) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(66,40): warning CS0067: The event 'BasicPassengersService.OnUnboardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 66) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs(16,41): warning CS0649: Field 'HCOM_PI_Wind._configutation' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs(41,39): warning CS0649: Field 'CullingManager.pipoCameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs Line: 41) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs(14,42): warning CS0649: Field 'HCOM_PI_Failure.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs Line: 14) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(30,38): warning CS0649: Field 'TrainingManagerEditorSceneService._context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 30) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(26,53): warning CS0649: Field 'EventHistoryLogger.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 26) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs(10,23): warning CS0649: Field 'Fuel.airFuelRatio' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs Line: 10) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(40,50): warning CS0067: The event 'AssetsFromProjectService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 40) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\LeapImageRetriever.cs(32,25): warning CS0649: Field 'LeapImageRetriever._provider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\LeapImageRetriever.cs Line: 32) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\BaseTrainingManagerStep.cs(13,38): warning CS0649: Field 'BaseTrainingManagerStep.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\BaseTrainingManagerStep.cs Line: 13) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(11,40): warning CS0649: Field 'WipersAudioManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs Line: 11) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(91,25): warning CS0649: Field 'SnowPlow.liftLimits' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 91) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(15,33): warning CS0649: Field 'TelemetryService.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 15) Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs(28,40): warning CS0649: Field 'BundleFromAssetBundleService.errorHandler' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(165,43): warning CS0649: Field 'HailModifier.Sets._activateFar' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 165) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs(104,18): warning CS0649: Field 'LeapVRTemporalWarping._allowManualTimeAlignment' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs Line: 104) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(9,27): warning CS0649: Field 'ConsumptionEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(34,40): warning CS0067: The event 'DummyPassengersService.OnBoardingCompleted' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 34) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(52,60): warning CS0649: Field 'SnowModifier.Sets._coveringDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 52) Assets\simuzen\platform\systems\base\services\infraction\Infractions\OverturnInfraction.cs(15,17): warning CS0649: Field 'OverturnInfraction.inclinationForInfraction' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\OverturnInfraction.cs Line: 15) Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs(28,38): warning CS0649: Field 'VehicleWiperManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs Line: 28) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(45,25): warning CS0649: Field 'RearviewConfiguration.Sets._minFPSRequired' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 45) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\Blade.cs(50,25): warning CS0649: Field 'Blade.turnLimits' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\Blade.cs Line: 50) Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs(16,20): warning CS0649: Field 'BackgroundKey.Margins.Top' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs(8,46): warning CS0649: Field 'ObjectsByEnv._envService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs Line: 8) Assets\simuzen\platform\hud\components\AbstractHComponent.cs(26,32): warning CS0649: Field 'AbstractHComponent._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\AbstractHComponent.cs Line: 26) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs(12,55): warning CS0649: Field 'HCOM_IG_GoalsPanel.tmSceneService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs Line: 12) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(69,25): warning CS0067: The event 'BasicPassengersService.OnStartFlow' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 69) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(507,46): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUSerTrafficLightNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 507) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs(15,27): warning CS0649: Field 'InputRuntimeDebug.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(50,13): warning CS0649: Field 'DegradedAsphaltModifier._degradedAsphaltIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 50) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs(26,42): warning CS0649: Field 'VehicleSkidAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs Line: 26) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs(11,36): warning CS0649: Field 'VehiclePerceptionAudioManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(13,43): warning CS0649: Field 'GlobalCameraService.vrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(78,44): warning CS0649: Field 'SnowModifier.Sets._opacity1' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 78) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(27,13): warning CS0649: Field 'LogicsModifier._badWeather' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 27) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(28,40): warning CS0649: Field 'AssetsFromProjectService.errorResolver' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(506,42): warning CS0067: The event 'TrainingManagerTrafficService.OnReservedNodeStep' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 506) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ReverseGearAudioManager.cs(19,42): warning CS0649: Field 'ReverseGearAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ReverseGearAudioManager.cs Line: 19) Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs(81,8): warning CS0649: Field 'BabelInputModule.m_RepeatDelay' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs Line: 81) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs(12,34): warning CS0649: Field 'ReplayRearviewsPlayer.rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(99,23): warning CS0649: Field 'SnowPlow.rightBlade' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 99) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(131,28): warning CS0649: Field 'DeformableMeshZone._tilePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 131) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(37,36): warning CS0649: Field 'TrainingManagerEditorSceneService._orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 37) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TrafficAudioManager.cs(66,22): warning CS0649: Field 'TrafficAudioManager.trafficType' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TrafficAudioManager.cs Line: 66) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(56,24): warning CS0649: Field 'HUDVehicleData._telemetryPanel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 56) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(17,34): warning CS0649: Field 'RearviewDescriptor.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 17) Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs(10,41): warning CS0649: Field 'PIInfractionService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(36,56): warning CS0649: Field 'OilModifier._specularCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 36) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(35,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingStart' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 35) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(499,25): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnSpawnAccident' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 499) Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs(15,20): warning CS0649: Field 'BackgroundKey.Margins.Right' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs Line: 15) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(21,26): warning CS0649: Field 'GlobalOrchestratorFromList.errorHandler' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(153,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierDisabled' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 153) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(171,44): warning CS0649: Field 'HailModifier.Sets._opacity1F' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 171) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(21,29): warning CS0649: Field 'VehicleLightsController.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(30,49): warning CS0649: Field 'EnvironmentService._environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 30) Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs(16,38): warning CS0649: Field 'SpawnInput.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs Line: 16) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(26,18): warning CS0649: Field 'HUDVehicleData._keepHeatAngleInBounds' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(14,36): warning CS0649: Field 'SnowplowNetPhysics.productModel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 14) Assets\simuzen\platform\systems\base\services\audio\MiniMapServiceInstaller.cs(19,28): warning CS0649: Field 'MiniMapServiceInstaller._minimapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\MiniMapServiceInstaller.cs Line: 19) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehiclePieceCollection.cs(46,35): warning CS0649: Field 'TrafficVehiclePieceCollection._id' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehiclePieceCollection.cs Line: 46) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(21,37): warning CS0649: Field 'OrchestratorFromList.errorHandler' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(67,44): warning CS0649: Field 'DebugTrafficService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 67) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(16,49): warning CS0649: Field 'HCOM_PI_TrafficIntensity.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 16) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs(15,37): warning CS0649: Field 'WindAudioManager.enviromentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs Line: 15) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs(13,33): warning CS0649: Field 'ReplayExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs Line: 13) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs(9,36): warning CS0649: Field 'VehicleRigidbodyChildSync.child' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs(18,23): warning CS0649: Field 'NoEngineFuelTank.workingFuelRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs Line: 18) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\StartExerciseAction.cs(10,40): warning CS0649: Field 'StartExerciseAction._orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\StartExerciseAction.cs Line: 10) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(16,18): warning CS0649: Field 'HUDVehicleData._keepGasolineAngleInBounds' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 16) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(183,16): warning CS0649: Field 'DeformableMeshZone._mesh' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 183) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryRollingAudioManager.cs(20,42): warning CS0649: Field 'MachineryRollingAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryRollingAudioManager.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(32,56): warning CS0649: Field 'OilModifier._coveringDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 32) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(90,27): warning CS0649: Field 'SnowModifier.Sets._startSpeedParticles' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 90) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\BladeOrientationHelper.cs(9,16): warning CS0649: Field 'BladeOrientationHelper.deadZone' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\BladeOrientationHelper.cs Line: 9) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs(10,41): warning CS0649: Field 'HCOM_PI_Traffic._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(41,59): warning CS0649: Field 'SensorController.databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 41) Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs(16,42): warning CS0649: Field 'ReplayTelemetryService.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs Line: 16) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs(19,34): warning CS0649: Field 'WaitForFSMToEndAction._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs Line: 19) Assets\simuzen\CommonTools\Standard Assets\Utility\SmoothFollow.cs(21,17): warning CS0649: Field 'SmoothFollow.heightDamping' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\SmoothFollow.cs Line: 21) Assets\simuzen\platform\playmaker\actions\passengers\PassengerRequests.cs(17,53): warning CS0649: Field 'PassengerRequests.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\PassengerRequests.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(317,29): warning CS0649: Field 'NetworkMessageService.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 317) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(22,40): warning CS0649: Field 'VegetationService._cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(42,92): warning CS0649: Field 'SnowModifier.Sets._microsplatParticulateProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 42) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs(15,46): warning CS0649: Field 'HCOM_PI_Environment.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs Line: 15) Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(19,50): warning CS0067: The event 'GlobalCameraService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(20,46): warning CS0649: Field 'EventHistoryLogger.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(35,42): warning CS0649: Field 'NetworkMessageService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 35) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs(11,42): warning CS0649: Field 'HCOM_PI_Bus.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(509,42): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUserYieldSpot' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 509) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(15,38): warning CS0649: Field 'RearviewDescriptor.rearviewCamera' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(11,45): warning CS0649: Field 'SnowplowNetPhysics.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 11) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Environment.cs(11,46): warning CS0649: Field 'Environment.environment' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Environment.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(46,109): warning CS0649: Field 'SnowModifier.Sets._snowIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 46) Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs(13,36): warning CS0649: Field 'HWID_ConfigurationParameterHSelectionButton.playmakerFSMGameObject' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs Line: 13) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs(14,47): warning CS0649: Field 'HCOM_IG_GoalsPanel.localizationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs Line: 14) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(17,36): warning CS0649: Field 'VehicleInteriorManager.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 17) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs(15,24): warning CS0649: Field 'UserCargoContainer._rockContainer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(58,56): warning CS0649: Field 'DegradedAsphaltModifier._specularCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 58) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Cargo\CargoAnchorSwitcher.cs(8,32): warning CS0649: Field 'CargoAnchorSwitcher.settings' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Cargo\CargoAnchorSwitcher.cs Line: 8) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\GearAudioManager.cs(9,36): warning CS0649: Field 'GearAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\GearAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs(171,31): warning CS0649: Field 'SMKTrafficSimpleCar._coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs Line: 171) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(60,56): warning CS0649: Field 'DegradedAsphaltModifier._glossCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 60) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs(21,23): warning CS0649: Field 'PassengerServiceDebugInput.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs Line: 21) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(22,38): warning CS0649: Field 'SensorController.selftAlignmentTorque' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 22) Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(15,36): warning CS0649: Field 'PITelemetryService.eventHUB' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(23,42): warning CS0649: Field 'EventHistoryLogger.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 23) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(148,15): warning CS0649: Field 'HUDConfigurationParametersData._aBS' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 148) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TrafficAudioManager.cs(64,20): warning CS0649: Field 'TrafficAudioManager.sirenType' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TrafficAudioManager.cs Line: 64) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\AidsInput.cs(25,33): warning CS0649: Field 'AidsInput.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\AidsInput.cs Line: 25) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(34,33): warning CS0649: Field 'MiniMapService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 34) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(168,15): warning CS0649: Field 'HUDConfigurationParametersData._eSP' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 168) Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(15,59): warning CS0067: The event 'PIPassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs Line: 15) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(27,44): warning CS0649: Field 'ReplaySceneService.replayFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 27) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(513,35): warning CS0067: The event 'TrainingManagerEditorTrafficService.StopCrossed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 513) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(183,50): warning CS0067: The event 'TrafficService.OnUserTrafficLightEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 183) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(10,29): warning CS0649: Field 'AttachToVehicleGraphicUnsync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 10) Assets\simuzen\platform\playmaker\actions\passengers\BusStopSelected.cs(10,53): warning CS0649: Field 'BusStopSelected.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\BusStopSelected.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(177,44): warning CS0649: Field 'HailModifier.Sets._opacity0' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 177) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(518,35): warning CS0067: The event 'TrainingManagerEditorTrafficService.NewNodeReached' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 518) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(162,24): warning CS0649: Field 'DeformableMeshZone._vehicleName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 162) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs(9,35): warning CS0649: Field 'PIDumperInitializer.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs Line: 9) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(37,38): warning CS0649: Field 'AbstractStateMachineGUIService.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 37) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(138,15): warning CS0649: Field 'HUDConfigurationParametersData._windIntensity' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 138) Assets\simuzen\platform\systems\base\services\scene\Input\MineSimCargoInput.cs(21,21): warning CS0649: Field 'MineSimCargoInput._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MineSimCargoInput.cs Line: 21) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningParticleController.cs(22,29): warning CS0649: Field 'MiningParticleController._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningParticleController.cs Line: 22) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\LegacyProInteropService.cs(30,50): warning CS0067: The event 'LegacyProInteropService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\LegacyProInteropService.cs Line: 30) Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs(58,35): warning CS0649: Field 'DeformableMeshLODController._cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs Line: 58) Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs(82,42): warning CS0649: Field 'ReplayUserVehicleRotaryLightsRecorder._vehicleLights' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs Line: 82) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs(13,65): warning CS0649: Field 'ServicesLoaderPlugin.initializationOrder' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(472,25): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnTrafficCleared' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 472) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(175,46): warning CS0649: Field 'HailModifier.Sets._speedXYScaleZW' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 175) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SpeedLimitAudioManager.cs(12,36): warning CS0649: Field 'SpeedLimitAudioManager.databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SpeedLimitAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\output\implementation\PlatformService.cs(9,40): warning CS0649: Field 'PlatformService.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\output\implementation\PlatformService.cs Line: 9) Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(13,50): warning CS0649: Field 'PITelemetryService._globalTelemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(28,59): warning CS0067: The event 'PassengerFactoryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 28) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs(12,38): warning CS0649: Field 'ReplayEnvironmentPlayer.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs(13,19): warning CS0649: Field 'OnTriggerChangeReverb.type' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs Line: 13) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(25,38): warning CS0649: Field 'TrainingManagerSceneService.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs Line: 25) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(16,26): warning CS0649: Field 'RemoteFileService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 16) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(15,24): warning CS0649: Field 'RewiredInputSystem.inputPlayerName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs Line: 15) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs(17,33): warning CS0649: Field 'SceneExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs Line: 17) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(17,34): warning CS0649: Field 'VRCalibrationWindow.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs(14,43): warning CS0649: Field 'EnvironmentInstaller._globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs Line: 14) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(16,60): warning CS0649: Field 'BusStopManager.passengersManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(202,134): warning CS0649: Field 'HailModifier.Sets._wipersRequired' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 202) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs(13,24): warning CS0649: Field 'UserCargoContainer._sandContainer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs Line: 13) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs(13,44): warning CS0649: Field 'RearviewsWindow.frameRateService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs Line: 13) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(16,16): warning CS0649: Field 'DPFailuresHandler._isTransmissionOilFilterFailure' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 16) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\HornAudioManager.cs(9,40): warning CS0649: Field 'HornAudioManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\HornAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(29,43): warning CS0649: Field 'ReplaySceneService._playReplaySignal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 29) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs(169,33): warning CS0649: Field 'SMKTrafficSimpleCar._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs Line: 169) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(22,50): warning CS0067: The event 'RemoteFileService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 22) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs(13,41): warning CS0649: Field 'HCOM_PI_UserBehavior._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs Line: 13) Assets\simuzen\CommonTools\Standard Assets\Utility\PlatformSpecificContent.cs(27,39): warning CS0649: Field 'PlatformSpecificContent.m_ChildrenOfThisObject' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\PlatformSpecificContent.cs Line: 27) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(498,25): warning CS0067: The event 'TrainingManagerTrafficService.OnSpawnBrokenCar' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 498) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs(9,42): warning CS0649: Field 'NetInitializeFirstStepPlugin.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs Line: 9) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(14,41): warning CS0067: The event 'TrainingManagerEditorCameraService.OnCameraCreated' is never used (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 14) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(70,25): warning CS0067: The event 'BasicPassengersService.OnFinishFlow' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 70) Assets\simuzen\platform\playmaker\actions\zms\EventHUBAction.cs(9,50): warning CS0649: Field 'EventHUBAction.eventHUB' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\zms\EventHUBAction.cs Line: 9) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs(11,33): warning CS0649: Field 'WindAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(13,41): warning CS0649: Field 'StatisticsService.busService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 13) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\RipperAudioManager.cs(21,42): warning CS0649: Field 'RipperAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\RipperAudioManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Camera\FrameRateService.cs(12,39): warning CS0649: Field 'FrameRateService.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Camera\FrameRateService.cs Line: 12) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(19,18): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoadType' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 19) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs(67,29): warning CS0649: Field 'MiningOperationsService._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs Line: 67) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs(21,105): warning CS0649: Field 'IcyModifier._icyIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(501,37): warning CS0067: The event 'TrainingManagerTrafficService.OnUserLaneChange' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 501) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(76,24): warning CS0649: Field 'HUDVehicleData._pivotDashboardVR' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 76) Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(13,36): warning CS0649: Field 'StartDiscovery.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 13) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\FakeMiningOperationService.cs(77,82): warning CS0067: The event 'FakeMiningOperationService.TileModified' is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\FakeMiningOperationService.cs Line: 77) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SocratesAndTelemetryPanel.cs(16,41): warning CS0649: Field 'HCOM_PI_SocratesAndTelemetryPanel._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SocratesAndTelemetryPanel.cs Line: 16) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(24,25): warning CS0067: The event 'DummyPIPassengersService.OnNetReleaseAllPassengersRequests' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Input\UserBehaviorInput.cs(7,40): warning CS0649: Field 'UserBehaviorInput._awsCameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\UserBehaviorInput.cs Line: 7) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(28,29): warning CS0067: The event 'GlobalOrchestratorFromList.OnLoadComplete' is never used (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 28) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(24,41): warning CS0649: Field 'FakeInteropService._overrideParams' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 24) Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs(16,24): warning CS0649: Field 'TrainingManagerSceneInstaller._createOnScenePanel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Line: 16) Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(22,50): warning CS0067: The event 'GlobalLocutionService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs Line: 22) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(53,51): warning CS0649: Field 'RearviewConfiguration.Sets._cullDistances' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 53) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(93,146): warning CS0649: Field 'SnowModifier.Sets._cautiousDriving' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 93) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ParkingSensorAudioManager.cs(9,42): warning CS0649: Field 'ParkingSensorAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ParkingSensorAudioManager.cs Line: 9) Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs(55,41): warning CS0649: Field 'HCOM_FreePracticeMenu.vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs Line: 55) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(20,44): warning CS0649: Field 'DataBusWriter.lightController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 20) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(116,27): warning CS0649: Field 'DeformableMeshZone._limitHeightmap' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 116) Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs(82,8): warning CS0649: Field 'BabelInputModule.m_InputActionsPerSecond' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs Line: 82) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(510,42): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUserYieldNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 510) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs(17,40): warning CS0649: Field 'MiningOperationsService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs Line: 17) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs(37,23): warning CS0649: Field 'BaseFuelTank.fineRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs Line: 37) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(170,59): warning CS0067: The event 'TrafficService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 170) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(87,27): warning CS0649: Field 'RainyModifier.Sets._rainRefractionIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 87) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(20,42): warning CS0649: Field 'VehicleService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 20) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs(42,18): warning CS0649: Field 'CapsuleHand._sphereMesh' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs Line: 42) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(74,109): warning CS0649: Field 'RainyModifier.Sets._wetAssetIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 74) Assets\simuzen\platform\systems\base\services\MonoService.cs(12,40): warning CS0649: Field 'MonoService._serviceHelper' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\MonoService.cs Line: 12) Assets\simuzen\platform\playmaker\actions\configuration\IsReplayAction.cs(10,39): warning CS0649: Field 'IsReplayAction.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\IsReplayAction.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryEngineAudioManager.cs(19,33): warning CS0649: Field 'MachineryEngineAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryEngineAudioManager.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(505,42): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUserStopNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 505) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs(16,16): warning CS0649: Field 'VehicleSteamroller.steamrollFactor' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs Line: 16) Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(137,41): warning CS0067: The event 'DebugCameraService.OnCameraPivotChanged' is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Line: 137) Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(17,59): warning CS0067: The event 'SceneryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(11,35): warning CS0649: Field 'GlobalSceneryService._bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(54,56): warning CS0649: Field 'IcyAdherentModifier._coveringDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 54) Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(21,41): warning CS0649: Field 'HCOM_Results._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 21) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\TrainingManagerExerciseConfigurationPlugin.cs(9,42): warning CS0649: Field 'TrainingManagerExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\TrainingManagerExerciseConfigurationPlugin.cs Line: 9) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs(34,35): warning CS0649: Field 'Passenger.passengerCollider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs Line: 34) Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartUserVehicle.cs(17,40): warning CS0649: Field 'SmartUserVehicle.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartUserVehicle.cs Line: 17) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs(73,33): warning CS0649: Field 'MiningOperationsService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs Line: 73) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\DebugNetMessageService.cs(9,40): warning CS0649: Field 'DebugNetMessageService.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\DebugNetMessageService.cs Line: 9) Assets\simuzen\platform\systems\base\services\test\TestService.cs(48,53): warning CS0067: The event 'TestSceneService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 48) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs(50,33): warning CS0649: Field 'SnowPlowInput.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs Line: 50) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\AudioWindow.cs(12,46): warning CS0649: Field 'AudioWindow.audioService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\AudioWindow.cs Line: 12) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(36,34): warning CS0649: Field 'TrainingManagerEditorSceneService._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 36) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(32,29): warning CS0649: Field 'VehiclePerceptionController.stopTriggerSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 32) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(12,21): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 12) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(86,24): warning CS0649: Field 'HUDVehicleData._vehicleDashboardVR' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 86) Assets\simuzen\platform\installers\TrafficInstaller.cs(26,45): warning CS0649: Field 'TrafficInstaller._trainingManagerTrafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrafficInstaller.cs Line: 26) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\UserVehicleWindow.cs(9,42): warning CS0649: Field 'UserVehicleWindow.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\UserVehicleWindow.cs Line: 9) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(14,42): warning CS0649: Field 'HCOM_PI_TrafficIntensity._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 14) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(21,41): warning CS0649: Field 'HCOM_PI_WeatherModifiers._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs(8,24): warning CS0649: Field 'PassengerFactoryInstaller._passengerFactoryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs Line: 8) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(8,41): warning CS0649: Field 'PassengersSync.passengerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 8) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(11,39): warning CS0649: Field 'RearviewDescriptor._rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs(9,30): warning CS0649: Field 'TrafficInput.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs Line: 9) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(16,48): warning CS0649: Field 'ScenesLoaderPlugin._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 16) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(71,40): warning CS0067: The event 'BasicPassengersService.OnBoardingStart' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 71) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(67,40): warning CS0067: The event 'BasicPassengersService.OnBoardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 67) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(76,98): warning CS0649: Field 'RainyModifier.Sets._weatherParticles' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 76) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(504,42): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUserStopSpot' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 504) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(37,44): warning CS0649: Field 'MiniMapService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 37) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(20,32): warning CS0649: Field 'OrchestratorFromList.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 20) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs(176,36): warning CS0649: Field 'ReplayUserVehicleLightsRecorder.vehicleLights' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs Line: 176) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs(14,23): warning CS0649: Field 'NoEngineFuelTank.offFuelRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs Line: 14) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs(14,16): warning CS0649: Field 'LiftTurtleMode.turtlePeakTorque' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs Line: 14) Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs(9,21): warning CS0649: Field 'MaqSimPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs Line: 9) Assets\simuzen\platform\playmaker\actions\gui\Proc.cs(4,16): warning CS0649: Field 'Proc.Pid' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\playmaker\actions\gui\Proc.cs Line: 4) Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(138,41): warning CS0067: The event 'DebugCameraService.OnCameraCreated' is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Line: 138) Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(27,36): warning CS0649: Field 'GlobalSceneryService.sceneryDataManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 27) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs(11,38): warning CS0649: Field 'PassengerFactoryInstaller._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs Line: 11) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(31,41): warning CS0649: Field 'TrainingManagerEditorSceneService._spawnPointService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 31) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForEscapePressedAction.cs(15,40): warning CS0649: Field 'WaitForEscapePressedAction._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForEscapePressedAction.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(186,46): warning CS0067: The event 'TrafficService.OnUserYieldSpot' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 186) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(40,30): warning CS0649: Field 'HandPool.ModelPool' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 40) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(21,52): warning CS0649: Field 'EventHistoryLogger.physicEnvironment' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 21) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(19,37): warning CS0067: The event 'ReplaySceneService.OnReplayProgress' is never used (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 19) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(40,36): warning CS0649: Field 'TrainingManagerEditorSceneService._tmRuntimeMenu' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 40) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(48,112): warning CS0649: Field 'SnowModifier.Sets._winterIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 48) Assets\simuzen\platform\systems\base\services\scene\Stateful\StatefulGOsService.cs(16,46): warning CS0067: The event 'StatefulGOsService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Stateful\StatefulGOsService.cs Line: 16) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs(12,42): warning CS0649: Field 'HCOM_PI_UserBehavior._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(13,45): warning CS0649: Field 'GlobalSceneryService._zenjectSceneLoader' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(516,35): warning CS0067: The event 'TrainingManagerTrafficService.NewNodeReached' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 516) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(64,43): warning CS0649: Field 'SnowModifier.Sets._activateFar' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 64) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ForkAudioManager.cs(9,36): warning CS0649: Field 'ForkAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ForkAudioManager.cs Line: 9) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(96,24): warning CS0649: Field 'HUDVehicleData._additionalIGPanel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 96) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnTMStep.cs(9,45): warning CS0649: Field 'SpawnTMStep.vehicleSpawner' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnTMStep.cs Line: 9) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs(37,25): warning CS0649: Field 'TrafficVehicleFactoryService._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs Line: 37) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(17,49): warning CS0649: Field 'TrafficService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 17) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs(83,59): warning CS0067: The event 'MiningOperationsService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs Line: 83) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(515,41): warning CS0067: The event 'TrainingManagerEditorTrafficService.TrafficLightWatched' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 515) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(57,32): warning CS0067: The event 'DebugEnvironmentService.OnIntensity' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 57) Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(23,37): warning CS0649: Field 'SceneryService._scenesData' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 23) Assets\simuzen\platform\systems\base\services\scene\Spawn\GameObjectCreationService.cs(13,35): warning CS0649: Field 'GameObjectCreationService.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\GameObjectCreationService.cs Line: 13) Assets\simuzen\platform\hud\elements\HFsmEventButton.cs(9,38): warning CS0649: Field 'HFsmEventButton.playmakerFSMGameObject' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HFsmEventButton.cs Line: 9) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\CargoDumperSpawnerManager.cs(17,33): warning CS0649: Field 'CargoDumperSpawnerManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\CargoDumperSpawnerManager.cs Line: 17) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnpointTMStep.cs(11,49): warning CS0649: Field 'SpawnpointTMStep.goCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnpointTMStep.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs(30,23): warning CS0649: Field 'AquaplaningModifier._wetAssetIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs Line: 30) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs(13,44): warning CS0649: Field 'RemoteFileManager.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs Line: 13) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(27,41): warning CS0649: Field 'AssetsFromProjectService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 27) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs(12,55): warning CS0649: Field 'ServicesLoaderPlugin.configurationPlugin' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(22,36): warning CS0649: Field 'HCOM_Results._eventHub' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 22) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs(16,27): warning CS0649: Field 'TruckIgnitionAudioManager._databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs Line: 16) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(12,34): warning CS0649: Field 'OpenBusDoorAudioManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleManager.cs(21,43): warning CS0649: Field 'BundleManager.registryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs(12,20): warning CS0649: Field 'InputRuntimeDebug.inputPlayerName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(41,18): warning CS0649: Field 'VegetationService._snowEnabled' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 41) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(24,33): warning CS0649: Field 'DataBusWriter.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 24) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs(15,27): warning CS0649: Field 'OrchestratorHelper.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(503,37): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUserLaneChange' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 503) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(26,37): warning CS0649: Field 'DataBusWriter.configurationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 26) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(19,50): warning CS0067: The event 'TrainingManagerSceneService.OnServiceFailed' is never used (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs Line: 19) Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartUserVehicle.cs(18,42): warning CS0649: Field 'SmartUserVehicle.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartUserVehicle.cs Line: 18) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(23,54): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.piClosedClosedSingal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 23) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(167,46): warning CS0649: Field 'HailModifier.Sets._speedXYScaleZWF' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 167) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(112,27): warning CS0649: Field 'DeformableMeshZone._heightMap' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 112) Assets\simuzen\platform\systems\base\services\audio\VehicleSounds.cs(6,23): warning CS0649: Field 'VehicleSounds._audioPieces' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\VehicleSounds.cs Line: 6) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(42,31): warning CS0649: Field 'VehiclePerceptionController.railwaySensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 42) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs(12,40): warning CS0649: Field 'OrchestratorHelper.globalOrchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(42,35): warning CS0649: Field 'TrainingManagerTrafficService._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 42) Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(10,46): warning CS0067: The event 'ReplayDataBusService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(28,39): warning CS0649: Field 'VegetationService._globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(523,35): warning CS0067: The event 'TrainingManagerTrafficService.UpdatedLaneInfo' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 523) Assets\simuzen\platform\installers\FakeInteropDecoratorInstaller.cs(8,36): warning CS0649: Field 'FakeInteropDecoratorInstaller.overrideParams' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\FakeInteropDecoratorInstaller.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(88,33): warning CS0649: Field 'TrafficService._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 88) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs(21,37): warning CS0649: Field 'NoEngineFuelTank.noiseGenerator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs Line: 21) Assets\simuzen\platform\playmaker\actions\passengers\AnyPassengerRequest.cs(14,53): warning CS0649: Field 'AnyPassengerRequest.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\AnyPassengerRequest.cs Line: 14) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(29,49): warning CS0649: Field 'DataBusWriter.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 29) Assets\simuzen\platform\systems\base\services\headtracking\IHeadTrackingService.cs(39,53): warning CS0067: The event 'FakeHeadTrackingService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\headtracking\IHeadTrackingService.cs Line: 39) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(18,24): warning CS0649: Field 'DataBusWriter.input' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 18) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Breakdown.cs(11,42): warning CS0649: Field 'Breakdown.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Breakdown.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(46,34): warning CS0649: Field 'MiniMapService._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 46) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(42,35): warning CS0649: Field 'TrainingManagerEditorTrafficService._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 42) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(9,27): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\orchestrator\NetOrchestratorFromList.cs(9,42): warning CS0649: Field 'OrchestratorFromList.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\NetOrchestratorFromList.cs Line: 9) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs(16,41): warning CS0649: Field 'HCOM_PI_Spawn._configutation' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs Line: 16) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TracksReverseGearAudioManager.cs(21,42): warning CS0649: Field 'TracksReverseGearAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TracksReverseGearAudioManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(9,45): warning CS0649: Field 'PassengersSceneInstaller.piServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 9) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearAudioManager.cs(10,27): warning CS0649: Field 'WrongGearAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(25,40): warning CS0649: Field 'ReplaySceneService.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 25) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\DebugHand.cs(39,23): warning CS0649: Field 'DebugHand.handedness' is never assigned to, and will always have its default value (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\DebugHand.cs Line: 39) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(32,65): warning CS0649: Field 'OrchestratorFromList.pluginConfiguration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 32) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(18,41): warning CS0649: Field 'GlobalOrchestratorFromList.globalServices' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 18) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(15,35): warning CS0649: Field 'VehicleInteriorManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 15) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs(9,41): warning CS0649: Field 'AirBrakeAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryData\DummyTelemetryService.cs(9,50): warning CS0067: The event 'DummyTelemetryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryData\DummyTelemetryService.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(22,29): warning CS0067: The event 'GlobalSceneryService.OnServiceReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 22) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(24,28): warning CS0649: Field 'VehiclePerceptionController.roadSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 24) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(40,22): warning CS0649: Field 'LogicsModifier._wipersRequired' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 40) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(10,38): warning CS0649: Field 'SetOcclusionScene.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 10) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(28,31): warning CS0649: Field 'RearviewConfiguration.Sets._cullingMask' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 28) Assets\configuration\test\OverrideConfigParams.cs(8,36): warning CS0649: Field 'OverrideConfigParams.overrideParams' is never assigned to, and will always have its default value null (Filename: Assets\configuration\test\OverrideConfigParams.cs Line: 8) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ASRFailure.cs(15,49): warning CS0649: Field 'ASRFailure.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ASRFailure.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(517,41): warning CS0067: The event 'TrainingManagerEditorTrafficService.TrafficLightFinished' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 517) Assets\simuzen\platform\playmaker\actions\configuration\RestartSimAction.cs(13,44): warning CS0649: Field 'RestartSimAction.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\RestartSimAction.cs Line: 13) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(15,36): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.simulatorMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(16,29): warning CS0649: Field 'SensorController.speedometer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 16) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(28,36): warning CS0649: Field 'FakeInteropService._context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 28) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(31,23): warning CS0649: Field 'HandPool._modelsParent' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 31) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TinesAudioManager.cs(9,36): warning CS0649: Field 'TinesAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TinesAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(76,44): warning CS0649: Field 'SnowModifier.Sets._opacity0' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 76) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(36,24): warning CS0649: Field 'HUDVehicleData._vehicleDashboard' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 36) Assets\simuzen\platform\systems\base\services\coroutine\CoroutineService.cs(15,46): warning CS0067: The event 'CoroutineService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\coroutine\CoroutineService.cs Line: 15) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(15,37): warning CS0067: The event 'TrainingManagerEditorCameraService.OnCeilingChanged' is never used (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 15) Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs(21,50): warning CS0067: The event 'RegistryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(15,45): warning CS0649: Field 'NetworkPhysicsManager.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 15) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(18,46): warning CS0649: Field 'HCOM_PI_WeatherModifiers.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 18) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs(17,26): warning CS0649: Field 'UnloadZoneChecker.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs Line: 17) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs(22,16): warning CS0649: Field 'LiftTurtleMode.turtleMaxRPM' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs Line: 22) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(37,27): warning CS0649: Field 'RearviewConfiguration.Sets._near' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 37) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(35,45): warning CS0649: Field 'OrchestratorFromList.servicesPlugin' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 35) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs(10,38): warning CS0649: Field 'VehiclePerceptionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(22,18): warning CS0649: Field 'LogicsModifier._cautiousDriving' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 22) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs(15,35): warning CS0649: Field 'ReplayExerciseConfigurationPlugin.replayFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs Line: 15) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(27,38): warning CS0649: Field 'DataBusWriter.contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 27) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(43,39): warning CS0649: Field 'MiniMapService._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 43) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(17,42): warning CS0649: Field 'RewiredInputSystem.mapperList' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs Line: 17) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs(15,42): warning CS0649: Field 'ReflectionProbeCullingBehaviour.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(10,38): warning CS0649: Field 'PassengerAnimationSync.simulatorModes' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(56,40): warning CS0649: Field 'DegradedAsphaltModifier._coveringColor' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 56) Assets\simuzen\tm\Scripts\Utils\Menu\ExerciseParamImageListener.cs(17,29): warning CS0649: Field 'ExerciseParamImageListener._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\Menu\ExerciseParamImageListener.cs Line: 17) Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(15,36): warning CS0649: Field 'StartDiscovery.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\RampCollider.cs(8,26): warning CS0649: Field 'RampCollider.rampCollider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\RampCollider.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(193,27): warning CS0649: Field 'HailModifier.Sets._startSpeedParticles' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 193) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(179,44): warning CS0649: Field 'HailModifier.Sets._opacity1' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 179) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(27,35): warning CS0649: Field 'TelemetryService.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(14,49): warning CS0649: Field 'NetworkPhysicsManager.gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 14) Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs(25,42): warning CS0649: Field 'TMConfigMenu._context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs Line: 25) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(9,24): warning CS0649: Field 'LogicsModifier._configurationId' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 9) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(33,25): warning CS0649: Field 'RearviewConfiguration.Sets._FOV' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 33) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs(33,23): warning CS0649: Field 'CapsuleHand.handedness' is never assigned to, and will always have its default value (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs Line: 33) Assets\simuzen\platform\playmaker\actions\context\ContextExerciseClear.cs(12,56): warning CS0649: Field 'ContextExerciseClear.tmService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\context\ContextExerciseClear.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(20,42): warning CS0649: Field 'EnvironmentService._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 20) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(13,36): warning CS0649: Field 'EnvironmentAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 13) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DetectionUtilities\DetectorLogicGate.cs(32,28): warning CS0649: Field 'DetectorLogicGate.Detectors' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DetectionUtilities\DetectorLogicGate.cs Line: 32) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RegistryWindow.cs(13,43): warning CS0649: Field 'RegistryWindow.registry' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RegistryWindow.cs Line: 13) Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs(8,39): warning CS0649: Field 'OutputService.platform' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs Line: 8) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(27,35): warning CS0649: Field 'FakeInteropService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 27) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SnowThickness.cs(12,49): warning CS0649: Field 'HCOM_PI_SnowThickness._environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SnowThickness.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(11,36): warning CS0649: Field 'OpenBusDoorAudioManager.databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs Line: 11) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(61,38): warning CS0649: Field 'bl_MiniMap.HitEffectAnimator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 61) Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs(16,55): warning CS0649: Field 'TestStartingConfigurationDecoratorInstaller._exerciseParameters' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs Line: 16) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(41,27): warning CS0649: Field 'RearviewConfiguration.Sets._far' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 41) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\FakeMiningOperationService.cs(76,23): warning CS0067: The event 'FakeMiningOperationService.IsVehiclePoolReady' is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\FakeMiningOperationService.cs Line: 76) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BusAudioManager.cs(13,33): warning CS0649: Field 'BusAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BusAudioManager.cs Line: 13) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(33,47): warning CS0649: Field 'VehicleLightsSync.lightsController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 33) Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(11,49): warning CS0649: Field 'EnvironmentService._netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 11) Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs(13,18): warning CS0649: Field 'TestStartingConfigurationDecoratorInstaller._overrideParameters' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs Line: 13) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(109,29): warning CS0649: Field 'HUDConfigurationParametersData._userVehicleType' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 109) Assets\simuzen\platform\playmaker\actions\passengers\BusStopRequieresRamp.cs(10,53): warning CS0649: Field 'BusStopRequieresRamp.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\BusStopRequieresRamp.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(50,60): warning CS0649: Field 'SnowModifier.Sets._covering' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 50) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(22,55): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.piLeavingSingal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 22) Assets\simuzen\platform\systems\base\services\infraction\Infractions\WrongApproachToCrusherInfraction.cs(12,23): warning CS0649: Field 'WrongApproachToCrusherInfraction.approachDistance' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\WrongApproachToCrusherInfraction.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(32,53): warning CS0649: Field 'PassengerFactoryService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 32) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs(14,43): warning CS0649: Field 'RearviewsWindow.rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(9,38): warning CS0649: Field 'PassengersSync.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 9) Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs(13,24): warning CS0649: Field 'TrainingManagerSceneInstaller._trainingManagerInputToEntitiesPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerDescriptor.cs(34,33): warning CS0649: Field 'PassengerDescriptor._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerDescriptor.cs Line: 34) Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(9,44): warning CS0649: Field 'SceneVRService.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(60,56): warning CS0649: Field 'IcyAdherentModifier._glossCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 60) Assets\simuzen\platform\playmaker\actions\passengers\ClearPassengerRequests.cs(12,53): warning CS0649: Field 'ClearPassengerRequests.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\ClearPassengerRequests.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Input\EnvironmentInput.cs(7,34): warning CS0649: Field 'EnvironmentInput.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\EnvironmentInput.cs Line: 7) Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(10,27): warning CS0649: Field 'MotorbikePedalsGraphManager.BackBrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs(12,23): warning CS0649: Field 'Fuel.co2' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs Line: 12) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(42,34): warning CS0649: Field 'TrainingManagerEditorSceneService.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 42) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(500,25): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnSpawnBrokenCar' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 500) Assets\simuzen\CommonTools\Utils\Transform\CopyTransformForChild.cs(7,23): warning CS0649: Field 'CopyTransformForChild.transformChild' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Utils\Transform\CopyTransformForChild.cs Line: 7) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs(10,46): warning CS0649: Field 'PassengerFactoryInstaller._vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs Line: 10) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(14,42): warning CS0649: Field 'PassengersSceneInstaller._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 14) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(222,42): warning CS0649: Field 'DeformableMeshZone._miningOperationsService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 222) Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs(20,43): warning CS0649: Field 'GUIServiceShowDelayedRespawnPopupAction._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs Line: 20) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs(12,36): warning CS0649: Field 'BPLightsHandler.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleWrongGearAudioManager.cs(10,33): warning CS0649: Field 'VehicleWrongGearAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleWrongGearAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs(27,36): warning CS0649: Field 'VehicleWiperManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs Line: 27) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ABSFailure.cs(16,40): warning CS0649: Field 'ABSFailure.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ABSFailure.cs Line: 16) Assets\simuzen\platform\installers\DebugTrafficInstaller.cs(25,28): warning CS0649: Field 'DebugTrafficInstaller._trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\DebugTrafficInstaller.cs Line: 25) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(13,50): warning CS0649: Field 'PassengersSceneInstaller._vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(33,35): warning CS0649: Field 'ScenesLocalizedData._vegetationSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 33) Assets\simuzen\platform\playmaker\actions\configuration\SetSimulatorModeAction.cs(8,30): warning CS0649: Field 'SetSimulatorModeAction.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetSimulatorModeAction.cs Line: 8) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(19,31): warning CS0649: Field 'VehicleLightsController.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 19) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(38,36): warning CS0649: Field 'TrainingManagerEditorSceneService._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 38) Assets\simuzen\platform\systems\base\services\minimap\scripts\PointOfInterestDescriptor.cs(22,31): warning CS0649: Field 'PointOfInterestDescriptor._itemInfo' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\PointOfInterestDescriptor.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(54,56): warning CS0649: Field 'DegradedAsphaltModifier._coveringDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 54) Assets\simuzen\platform\systems\base\services\scene\Input\BasicPIInputProxy.cs(7,28): warning CS0649: Field 'BasicPIInputProxy.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\BasicPIInputProxy.cs Line: 7) Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs(14,38): warning CS0649: Field 'SpawnInput.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs Line: 14) Assets\simuzen\platform\playmaker\actions\user vehicle\BaseVehicleAction.cs(12,33): warning CS0649: Field 'BaseVehicleAction.vehicle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\user vehicle\BaseVehicleAction.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(22,42): warning CS0649: Field 'SceneAudioService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 22) Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs(13,42): warning CS0649: Field 'ParseExerciseAction._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs Line: 13) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(12,43): warning CS0649: Field 'VRWindow.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs Line: 12) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(69,18): warning CS0649: Field 'HUDConfigurationParametersData._blindSpotOnBoard' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 69) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(24,43): warning CS0067: The event 'AssetsFromProjectService.OnBundleVersionResult' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 24) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs(34,23): warning CS0649: Field 'SaltSpreader.maxSpreadInput' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs Line: 34) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(85,44): warning CS0649: Field 'TrafficService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 85) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(33,32): warning CS0649: Field 'TelemetryService.recordService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 33) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\DumperBucketAudioManager.cs(20,42): warning CS0649: Field 'DumperBucketAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\DumperBucketAudioManager.cs Line: 20) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SpawnValue.cs(14,32): warning CS0649: Field 'HCOM_PI_SpawnValue._vehicleSpawnerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SpawnValue.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(21,42): warning CS0649: Field 'SceneryService._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 21) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs(20,41): warning CS0649: Field 'WaitForFSMToEndAction._smkTimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs Line: 20) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(12,21): warning CS0649: Field 'ConsumptionEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 12) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(158,15): warning CS0649: Field 'HUDConfigurationParametersData._aSR' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 158) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(30,40): warning CS0067: The event 'DummyPassengersService.OnReleaseUnboardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 30) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(501,39): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnVehicledSpawned' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 501) Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs(16,27): warning CS0649: Field 'TestExerciseConfigurationInstaller.template' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs Line: 16) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs(17,41): warning CS0649: Field 'HCOM_PI_Environment._configutation' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(508,42): warning CS0067: The event 'TrainingManagerTrafficService.OnUserYieldNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 508) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(29,40): warning CS0067: The event 'DummyPassengersService.OnBoardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 29) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(19,42): warning CS0649: Field 'EventHistoryLogger.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 19) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(25,30): warning CS0067: The event 'AssetsFromProjectService.OnLoadingBundle' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 25) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(19,41): warning CS0649: Field 'InfractionService._smkTime' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 19) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs(10,49): warning CS0649: Field 'NetInitializeFirstStepPlugin.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs Line: 10) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(65,25): warning CS0067: The event 'BasicPassengersService.OnReleaseAllPassengersRequests' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 65) Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs(29,35): warning CS0649: Field 'BundleFromAssetBundleService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs Line: 29) Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(139,37): warning CS0067: The event 'DebugCameraService.OnCeilingChanged' is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Line: 139) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(10,36): warning CS0649: Field 'OpenBusDoorAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs Line: 10) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs(13,42): warning CS0649: Field 'HCOM_PI_ChargeLevel._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs(10,63): warning CS0649: Field 'ObjectsByEnv._modifier' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs Line: 10) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_InfractionsBar.cs(14,45): warning CS0649: Field 'HCOM_IG_InfractionsBar.infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_InfractionsBar.cs Line: 14) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(41,47): warning CS0649: Field 'TrainingManagerEditorSceneService._tmInputToEntitiesManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 41) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs(24,25): warning CS0649: Field 'PassengerServiceDebugInput.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs(32,76): warning CS0649: Field 'AquaplaningModifier._microsplatWaterProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs Line: 32) Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs(17,49): warning CS0649: Field 'InstanceControllerAction._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs Line: 17) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs(15,28): warning CS0649: Field 'PassengerServiceDebugInput.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs Line: 15) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnSimulationAction.cs(9,49): warning CS0649: Field 'OrchestratorOnSimulationAction.globalOrchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnSimulationAction.cs Line: 9) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleInteriorAudioManager.cs(9,33): warning CS0649: Field 'VehicleInteriorAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleInteriorAudioManager.cs Line: 9) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(60,38): warning CS0649: Field 'bl_MiniMap.PanelInfoAnimator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 60) Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs(19,42): warning CS0649: Field 'GUIServiceShowDelayedRespawnPopupAction._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(182,46): warning CS0067: The event 'TrafficService.OnUserStopNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 182) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs(31,23): warning CS0649: Field 'SaltSpreader.maxSpread' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs Line: 31) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(67,39): warning CS0649: Field 'TrafficService._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 67) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs(16,23): warning CS0649: Field 'NoEngineFuelTank.accesoryFuelRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs Line: 16) Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs(37,29): warning CS0649: Field 'CrossingEntityMovement._simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs Line: 37) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Container.cs(20,44): warning CS0649: Field 'Container.behavioursList' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Container.cs Line: 20) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(8,45): warning CS0649: Field 'PassengersSceneInstaller.servicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 8) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(36,22): warning CS0649: Field 'LogicsModifier._antifogLightsRequired' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 36) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs(15,52): warning CS0649: Field 'HCOM_PI_Wind.physicEnvironment' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(26,31): warning CS0649: Field 'MiniMapService._instructorIcon' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 26) Assets\simuzen\platform\systems\base\vehicle\Perception\Awareness\TrafficAwareness.cs(10,33): warning CS0649: Field 'TrafficAwareness.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\Awareness\TrafficAwareness.cs Line: 10) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Locution.cs(13,49): warning CS0649: Field 'Locution.locutionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Locution.cs Line: 13) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderHydraulicRotationAudioManager.cs(23,33): warning CS0649: Field 'WheelLoaderHydraulicRotationAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderHydraulicRotationAudioManager.cs Line: 23) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs(12,55): warning CS0649: Field 'HCOM_PI_Bus.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs Line: 12) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(36,41): warning CS0649: Field 'AbstractStateMachineGUIService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 36) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(19,35): warning CS0649: Field 'DataBusWriter.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 19) Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs(12,42): warning CS0649: Field 'RegistryService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(25,28): warning CS0649: Field 'SensorController.vibration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 25) Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs(42,35): warning CS0649: Field 'CrossingEntityMovement._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs Line: 42) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandManipulator.cs(87,26): warning CS0649: Field 'SandManipulator.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandManipulator.cs Line: 87) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(20,50): warning CS0067: The event 'RewiredInputSystem.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs Line: 20) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderShovelAudioManager.cs(21,33): warning CS0649: Field 'WheelLoaderShovelAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderShovelAudioManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(29,39): warning CS0649: Field 'ScenesLocalizedData._postProcessingSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 29) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs(9,49): warning CS0649: Field 'HCOM_PI_InstructorCollision.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs Line: 9) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AlarmAudioManager.cs(10,36): warning CS0649: Field 'AlarmAudioManager._databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AlarmAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(66,46): warning CS0649: Field 'SnowModifier.Sets._speedXYScaleZWF' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 66) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(32,58): warning CS0649: Field 'EnvironmentService._environmentBridgeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 32) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs(18,16): warning CS0649: Field 'LiftTurtleMode.turtlePeakRPM' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(158,103): warning CS0649: Field 'HailModifier.Sets._hailIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 158) Assets\simuzen\platform\hud\elements\Popups\LoginBioPopupPanel.cs(19,38): warning CS0649: Field 'LoginBioPopupPanel._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\Popups\LoginBioPopupPanel.cs Line: 19) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(74,40): warning CS0067: The event 'BasicPassengersService.OnUnboardingCompleted' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 74) Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartExercise.cs(12,40): warning CS0649: Field 'SmartExercise.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartExercise.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(526,25): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnVehicleOvertakingSpawned' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 526) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(68,40): warning CS0067: The event 'BasicPassengersService.OnReleaseUnboardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 68) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(84,23): warning CS0649: Field 'SnowPlow.initialLiftPercentage' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 84) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(13,36): warning CS0649: Field 'InfractionService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 13) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(25,38): warning CS0649: Field 'DataBusWriter.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 25) Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs(24,41): warning CS0649: Field 'TMConfigMenu._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs Line: 24) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(10,27): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 10) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(14,40): warning CS0649: Field 'SetOcclusionScene.replayFileManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 14) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(11,41): warning CS0649: Field 'HCOM_IG_ObserverPanel._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(27,38): warning CS0649: Field 'VegetationService._simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 27) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(97,23): warning CS0649: Field 'SnowPlow.leftBlade' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 97) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(18,35): warning CS0649: Field 'VehicleInteriorManager.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 18) Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(21,41): warning CS0649: Field 'SimFleetService.Configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 21) Assets\simuzen\platform\systems\base\configuration\DefaultConfiguration.cs(119,50): warning CS0067: The event 'DefaultConfiguration.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\configuration\DefaultConfiguration.cs Line: 119) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs(10,22): warning CS0649: Field 'BaseFuelTank.fuel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs Line: 10) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(15,16): warning CS0649: Field 'DPFailuresHandler._isTransmissionFailure' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(33,41): warning CS0649: Field 'PassengerFactoryService._bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 33) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(57,51): warning CS0649: Field 'RearviewConfiguration.Sets._lowVisibilitycullDistances' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 57) Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs(14,41): warning CS0649: Field 'ParseExerciseAction._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs Line: 14) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AssetsPanelController.cs(17,43): warning CS0649: Field 'AssetsPanelController._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AssetsPanelController.cs Line: 17) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\AssetTMStep.cs(12,49): warning CS0649: Field 'AssetTMStep.goCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\AssetTMStep.cs Line: 12) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(33,18): warning CS0649: Field 'RearviewDescriptor.hasCanvas' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 33) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(163,98): warning CS0649: Field 'HailModifier.Sets._weatherParticles' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 163) Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(12,42): warning CS0649: Field 'EnvironmentService._simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 12) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(21,31): warning CS0649: Field 'TelemetryService.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 21) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(12,44): warning CS0649: Field 'HCOM_IG_ObserverPanel._telemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 12) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerPieces.cs(12,46): warning CS0649: Field 'ReplayPassengerPiecesPlayer.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerPieces.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExpansionJointAudioManager.cs(9,27): warning CS0649: Field 'ExpansionJointAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExpansionJointAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\session\ContextService.cs(15,44): warning CS0067: The event 'ContextService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\session\ContextService.cs Line: 15) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(26,33): warning CS0649: Field 'VehiclePerceptionController.proximitySensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 26) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(97,32): warning CS0649: Field 'TrafficService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 97) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(14,49): warning CS0649: Field 'GameObjectCreationService.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 14) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPLightsHandler.cs(15,22): warning CS0649: Field 'TPLightsHandler._isBus' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPLightsHandler.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(18,27): warning CS0649: Field 'PassengerFactoryService.commonLogic' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 18) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(23,42): warning CS0649: Field 'VehicleService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 23) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs(34,40): warning CS0649: Field 'TrafficVehicleFactoryService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs Line: 34) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersFlow.cs(34,30): warning CS0649: Field 'PassengersFlow.fsm' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersFlow.cs Line: 34) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_PhysicsButton.cs(13,49): warning CS0649: Field 'HCOM_PI_PhysicsButton.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_PhysicsButton.cs Line: 13) Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(9,27): warning CS0649: Field 'VehiclePedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 9) Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(10,40): warning CS0649: Field 'HCOM_LP_LightIndicators.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(83,64): warning CS0649: Field 'RainyModifier.Sets._staticRainIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 83) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(40,31): warning CS0649: Field 'VehiclePerceptionController.ceilingSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 40) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(13,38): warning CS0649: Field 'SnowplowNetPhysics.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Camera\RearviewToFrameRateSubscriber.cs(7,39): warning CS0649: Field 'RearviewToFrameRateSubscriber.rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Camera\RearviewToFrameRateSubscriber.cs Line: 7) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(12,35): warning CS0649: Field 'RemoteFileService.remoteFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ErrorPanelAudioManager.cs(9,36): warning CS0649: Field 'ErrorPanelAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ErrorPanelAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(24,40): warning CS0649: Field 'EventHistoryLogger.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(184,64): warning CS0649: Field 'HailModifier.Sets._staticRainIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 184) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(16,37): warning CS0649: Field 'StatisticsService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 16) Assets\simuzen\platform\systems\base\services\test\TestService.cs(46,38): warning CS0067: The event 'TestSceneService.OnServiceReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 46) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(25,40): warning CS0067: The event 'DummyPIPassengersService.OnNetRequestBusStop' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 25) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(14,42): warning CS0649: Field 'BusStopManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 14) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs(12,44): warning CS0649: Field 'RemoteFileManager.replayFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(11,38): warning CS0649: Field 'NetControllerForRewired.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(64,33): warning CS0649: Field 'TrafficService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 64) Assets\simuzen\platform\playmaker\actions\output\PlatformToInitialPositionAction.cs(8,42): warning CS0649: Field 'PlatformToInitialPositionAction.outputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\output\PlatformToInitialPositionAction.cs Line: 8) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VisualCargoRepresentation.cs(23,28): warning CS0649: Field 'VisualCargoRepresentation.animationTween' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VisualCargoRepresentation.cs Line: 23) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(23,32): warning CS0649: Field 'TelemetryService.outputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 23) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehiclePickup.cs(13,40): warning CS0649: Field 'UserVehiclePickup.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehiclePickup.cs Line: 13) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(25,28): warning CS0649: Field 'MachineryDriverBehaviourAction.originalRotation' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs Line: 25) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearMXAudioManager.cs(14,27): warning CS0649: Field 'WrongGearMXAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearMXAudioManager.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(50,4): warning CS0649: Field 'IcyAdherentModifier._icyAdherenceIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 50) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(40,28): warning CS0649: Field 'PassengersService.networkMessageId' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 40) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(19,26): warning CS0649: Field 'SensorController.odometer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(97,134): warning CS0649: Field 'SnowModifier.Sets._wipersRequired' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 97) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(82,37): warning CS0649: Field 'TrafficService._playerFinderFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 82) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs(16,37): warning CS0649: Field 'ReplayUserVehicleLightsPlayer.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs Line: 16) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeSecondPassPlugin\NetInitializeSecondStepPlugin.cs(8,42): warning CS0649: Field 'NetInitializeSecondStepPlugin.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeSecondPassPlugin\NetInitializeSecondStepPlugin.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(514,41): warning CS0067: The event 'TrainingManagerTrafficService.TrafficLightCrossed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 514) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs(15,35): warning CS0649: Field 'OnTriggerChangeReverb.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(13,31): warning CS0649: Field 'SensorController.accelerometer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(512,35): warning CS0067: The event 'TrainingManagerEditorTrafficService.StopWatched' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 512) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(503,42): warning CS0067: The event 'TrainingManagerTrafficService.OnUserStopNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 503) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(94,27): warning CS0649: Field 'RainyModifier.Sets._startSpeedParticles' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 94) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleRefactor.cs(20,50): warning CS0067: The event 'AssetBundleRefactor.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleRefactor.cs Line: 20) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs(12,42): warning CS0649: Field 'HCOM_PI_ChargeViscosity._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs(10,20): warning CS0649: Field 'BikeAudioManager.SpeedInfo.speed' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(496,46): warning CS0067: The event 'TrainingManagerTrafficService.OnCrossingEntitySpawned' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 496) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs(14,46): warning CS0649: Field 'ReflectionProbeCullingBehaviour.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs Line: 14) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs(16,49): warning CS0649: Field 'HCOM_PI_Environment.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(31,31): warning CS0649: Field 'ScenesLocalizedData._shadowSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 31) Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs(17,20): warning CS0649: Field 'BackgroundKey.Margins.Bottom' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs Line: 17) Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(23,40): warning CS0649: Field 'SimFleetService.errorresolver' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 23) Assets\simuzen\CommonTools\Utils\Graph Maker\Graph.cs(7,24): warning CS0649: Field 'Graph.emptygraphPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Utils\Graph Maker\Graph.cs Line: 7) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs(19,32): warning CS0649: Field 'AssetBundleManager.managers' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs Line: 19) Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(14,42): warning CS0649: Field 'PITelemetryService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 14) Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(9,27): warning CS0649: Field 'MotorbikePedalsGraphManager.FrontBrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(525,35): warning CS0067: The event 'TrainingManagerEditorTrafficService.UpdatedLaneInfo' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 525) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(39,18): warning CS0649: Field 'RearviewDescriptor.isRightRearview' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 39) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(23,52): warning CS0649: Field 'VegetationService._pipoCameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 23) Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs(18,55): warning CS0649: Field 'HUDUpdatePopupData._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs Line: 18) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowplowParticleSystem.cs(17,46): warning CS0649: Field 'ReplaySnowplowParticleSystemPlayer.sceneReplayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowplowParticleSystem.cs Line: 17) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\DisabledInteropService.cs(17,47): warning CS0067: The event 'DisabledInteropService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\DisabledInteropService.cs Line: 17) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MinelandEnvironmentAudioManager.cs(21,33): warning CS0649: Field 'MinelandEnvironmentAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MinelandEnvironmentAudioManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(14,41): warning CS0649: Field 'StatisticsService.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 14) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(17,16): warning CS0649: Field 'LPFailuresHandler._isAirScrubberObstruction' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 17) Assets\simuzen\platform\hud\components\HCOM_ParameterDescription.cs(92,41): warning CS0649: Field 'HCOM_ParameterDescription._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ParameterDescription.cs Line: 92) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(17,34): warning CS0649: Field 'NetworkPhysicsManager.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 17) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleRigidbody.cs(30,39): warning CS0067: The event 'VehicleRigidbody.OnVehicleTrigger' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleRigidbody.cs Line: 30) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(34,29): warning CS0649: Field 'SensorController.temperature' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 34) Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs(18,50): warning CS0067: The event 'GlobalVRService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs Line: 18) Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(88,27): warning CS0649: Field 'LogicMinimap._dragCursorIcon' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 88) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(22,38): warning CS0649: Field 'DataBusWriter.infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 22) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs(11,22): warning CS0649: Field 'BikeAudioManager.SpeedInfo.rpm' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs Line: 11) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningParticleController.cs(25,33): warning CS0649: Field 'MiningParticleController._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningParticleController.cs Line: 25) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs(31,30): warning CS0649: Field 'Passenger.fsm' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs Line: 31) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(36,28): warning CS0649: Field 'VehiclePerceptionController.coneSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 36) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_Timer.cs(10,41): warning CS0649: Field 'HCOM_IG_Timer._smkTimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_Timer.cs Line: 10) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleRefactor.cs(17,43): warning CS0067: The event 'AssetBundleRefactor.OnBundleVersionResult' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleRefactor.cs Line: 17) Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(8,43): warning CS0649: Field 'SceneVRService.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 8) Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs(14,34): warning CS0649: Field 'HFsmPISessionButton._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs(24,28): warning CS0649: Field 'CullingManager.manager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(506,46): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUserTrafficLightEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 506) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(22,27): warning CS0649: Field 'MotorVehicle.gearPreselector' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 22) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(295,22): warning CS0649: Field 'EnviroSky.cloudShadows' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 295) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(52,56): warning CS0649: Field 'IcyAdherentModifier._covering' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 52) Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPIndicatorsHandler.cs(16,34): warning CS0649: Field 'PPIndicatorsHandler.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPIndicatorsHandler.cs Line: 16) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupIgnitionAudioManager.cs(8,36): warning CS0649: Field 'PickupIgnitionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupIgnitionAudioManager.cs Line: 8) Assets\simuzen\platform\hud\components\COM_InterludePopup.cs(14,48): warning CS0649: Field 'COM_InterludePopup._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\COM_InterludePopup.cs Line: 14) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs(24,34): warning CS0649: Field 'VehicleDatabaseService.dataModelManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs Line: 24) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs(16,48): warning CS0649: Field 'RemoteFileManager._errorGuiControlSignal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs Line: 16) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(73,40): warning CS0067: The event 'BasicPassengersService.OnUnboardingStart' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 73) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs(13,29): warning CS0649: Field 'EnvironmentComponents._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(28,50): warning CS0649: Field 'EnvironmentService._modifiersManagers' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 28) Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs(44,32): warning CS0649: Field 'BasicPersistentService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs Line: 44) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(11,37): warning CS0649: Field 'SetOcclusionScene.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 11) Assets\simuzen\platform\playmaker\actions\gui\Proc.cs(3,19): warning CS0649: Field 'Proc.Name' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\Proc.cs Line: 3) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(62,60): warning CS0649: Field 'SnowModifier.Sets._snowGlassIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 62) Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs(20,50): warning CS0067: The event 'BasicPersistentService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs(24,38): warning CS0649: Field 'ParticleSystemMaterialConfiguration.weather' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs Line: 24) Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs(14,20): warning CS0649: Field 'BackgroundKey.Margins.Left' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(171,33): warning CS0067: The event 'DebugEnvironmentService.OnWindConfiguration' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 171) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(154,39): warning CS0067: The event 'DebugEnvironmentService.OnValidateFail' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 154) Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(15,47): warning CS0649: Field 'GlobalLocutionService.localizationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs Line: 15) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\HornAudioManager.cs(8,42): warning CS0649: Field 'HornAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\HornAudioManager.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(508,42): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnReservedNodeStep' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 508) Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(11,27): warning CS0649: Field 'MotorbikePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 11) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(38,31): warning CS0649: Field 'VehiclePerceptionController.busStopSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 38) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(21,42): warning CS0649: Field 'VegetationService._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 21) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(12,40): warning CS0649: Field 'EnvironmentAudioManager.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 12) Assets\simuzen\platform\installers\GlobalInputInstaller.cs(10,24): warning CS0649: Field 'GlobalInputInstaller.inputSystem' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\GlobalInputInstaller.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(502,42): warning CS0067: The event 'TrainingManagerTrafficService.OnUserStopSpot' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 502) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(49,18): warning CS0649: Field 'HUDConfigurationParametersData._speedLimiterOnBoard' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 49) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs(18,25): warning CS0649: Field 'OrchestratorHelper.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs Line: 18) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(28,43): warning CS0649: Field 'ReplaySceneService.registryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Input\LocalWindInput.cs(8,39): warning CS0649: Field 'LocalWindInput.physicEnvironment' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\LocalWindInput.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(524,25): warning CS0067: The event 'TrainingManagerTrafficService.OnVehicleOvertakingSpawned' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 524) Assets\simuzen\platform\installers\DebugTrafficInstaller.cs(28,46): warning CS0649: Field 'DebugTrafficInstaller._trafficVehiclesFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\DebugTrafficInstaller.cs Line: 28) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BladeDraggingAudioManager.cs(9,36): warning CS0649: Field 'BladeDraggingAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BladeDraggingAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(15,41): warning CS0649: Field 'StatisticsService.infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 15) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(11,27): warning CS0649: Field 'ConsumptionEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 11) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ESPFailure.cs(15,49): warning CS0649: Field 'ESPFailure.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ESPFailure.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(200,17): warning CS0649: Field 'HailModifier.Sets._badWeather' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 200) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs(37,23): warning CS0649: Field 'SaltSpreader.minSpreadInput' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs Line: 37) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusTransformParent.cs(22,33): warning CS0649: Field 'BusTransformParent.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusTransformParent.cs Line: 22) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(105,23): warning CS0649: Field 'SnowPlow.snowDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 105) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(504,46): warning CS0067: The event 'TrainingManagerTrafficService.OnUserTrafficLightEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 504) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(23,36): warning CS0649: Field 'ScenesLocalizedData._envSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 23) Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs(7,38): warning CS0649: Field 'PIDescriptor.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs Line: 7) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(35,49): warning CS0649: Field 'TrainingManagerEditorSceneService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 35) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleSnowRemoval.cs(13,49): warning CS0649: Field 'UserVehicleSnowRemoval.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleSnowRemoval.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(500,32): warning CS0067: The event 'TrainingManagerTrafficService.OnTrafficIntensityChanged' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 500) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(54,30): warning CS0067: The event 'DebugEnvironmentService.OnDaytime' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 54) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(103,38): warning CS0649: Field 'bl_MiniMap.ReferenceMat' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 103) Assets\simuzen\platform\systems\base\services\infraction\Infractions\DamagedLoadInfraction.cs(20,36): warning CS0649: Field 'DamagedLoadInfraction.flankedCollisionSignalEdge' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\DamagedLoadInfraction.cs Line: 20) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_DistanceObstacles.cs(11,49): warning CS0649: Field 'HCOM_PI_DistanceObstacles.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_DistanceObstacles.cs Line: 11) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(119,18): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoadLevel' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 119) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs(38,42): warning CS0649: Field 'ReplayTransformRecorder.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs Line: 38) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(26,64): warning CS0649: Field 'TrainingManagerSceneService.tmGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs Line: 26) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(169,44): warning CS0649: Field 'HailModifier.Sets._opacity0F' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 169) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(24,38): warning CS0649: Field 'VegetationService._sceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 24) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs(12,29): warning CS0649: Field 'BikeAudioManager.SpeedInfo.audio' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs Line: 12) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Driver.cs(11,44): warning CS0649: Field 'Driver.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Driver.cs Line: 11) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPBeltHandbrakePreheatingHandler.cs(11,34): warning CS0649: Field 'MSPBeltHandbrakePreheatingHandler.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPBeltHandbrakePreheatingHandler.cs Line: 11) Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs(12,30): warning CS0649: Field 'HFsmPISessionButton.playmakerFSMGameObject' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(473,25): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnCrossingEntityCleared' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 473) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\AssetTMStep.cs(13,39): warning CS0649: Field 'AssetTMStep.registryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\AssetTMStep.cs Line: 13) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(219,44): warning CS0649: Field 'DeformableMeshZone._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 219) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\Mappers\IgnitionKeyMapper.cs(10,43): warning CS0649: Field 'IgnitionKeyMapper.controller' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\Mappers\IgnitionKeyMapper.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\LiftMotorAudioManager.cs(9,36): warning CS0649: Field 'LiftMotorAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\LiftMotorAudioManager.cs Line: 9) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\BladeOrientationHelper.cs(7,20): warning CS0649: Field 'BladeOrientationHelper.rearTransform' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\BladeOrientationHelper.cs Line: 7) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(16,43): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 16) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(18,41): warning CS0649: Field 'TrainingManagerEditorCameraService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 18) Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(12,27): warning CS0649: Field 'MotorbikePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 12) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(59,18): warning CS0649: Field 'HUDConfigurationParametersData._cruiseSpeedOnBoard' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 59) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(89,18): warning CS0649: Field 'HUDConfigurationParametersData._snowThickness' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 89) Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs(12,41): warning CS0649: Field 'GlobalVRService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(185,46): warning CS0067: The event 'TrafficService.OnReservedNodeStep' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 185) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs(14,33): warning CS0649: Field 'UnloadZoneChecker.networkPhysics' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs Line: 14) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnpointTMStep.cs(10,41): warning CS0649: Field 'SpawnpointTMStep.spawnPoints' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnpointTMStep.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(37,31): warning CS0649: Field 'SensorController.brakePressure' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 37) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(497,25): warning CS0067: The event 'TrainingManagerTrafficService.OnSpawnAccident' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 497) Assets\simuzen\platform\hud\components\ExerciseConfirmationPopup.cs(19,18): warning CS0649: Field 'ExerciseConfirmationPopup.image' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\ExerciseConfirmationPopup.cs Line: 19) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorGlobalService.cs(114,50): warning CS0067: The event 'TrainingManagerEditorGlobalService.OnServiceFailed' is never used (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorGlobalService.cs Line: 114) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(23,27): warning CS0649: Field 'VehicleLightsController.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 23) Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(22,42): warning CS0649: Field 'SimFleetService.ContextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 22) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupTerrainsAudioManager.cs(20,39): warning CS0649: Field 'PickupTerrainsAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupTerrainsAudioManager.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(46,33): warning CS0649: Field 'DebugTrafficService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 46) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(52,40): warning CS0067: The event 'DebugEnvironmentService.OnEnvConfiguration' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 52) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs(24,40): warning CS0649: Field 'FallOffGenerator.fallOffAcceleration' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs Line: 24) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(21,44): warning CS0067: The event 'PassengersService.OnReleaseUnboardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 21) Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(106,31): warning CS0649: Field 'LogicMinimap._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 106) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(28,38): warning CS0649: Field 'TrainingManagerEditorSceneService._trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 28) Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs(19,37): warning CS0649: Field 'TestExerciseConfigurationInstaller.vehicledb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs Line: 19) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(17,41): warning CS0649: Field 'ScenesLoaderPlugin.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(20,27): warning CS0649: Field 'PassengerFactoryService.handicappedLogic' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 20) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(17,38): warning CS0649: Field 'StatisticsService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 17) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputMapSystem.cs(11,17): warning CS0649: Field 'InputMapSystem.inputPlayerName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputMapSystem.cs Line: 11) Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs(13,28): warning CS0649: Field 'HFsmPISessionButton.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs Line: 13) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(10,27): warning CS0649: Field 'ConsumptionEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleRefactor.cs(18,36): warning CS0067: The event 'AssetBundleRefactor.OnLoadingBundle' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleRefactor.cs Line: 18) Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs(13,44): warning CS0649: Field 'GlobalVRService.coroutine' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs Line: 13) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(22,50): warning CS0649: Field 'VehicleService.databaseService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 22) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs(13,49): warning CS0649: Field 'HCOM_PI_Failure.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs Line: 13) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(33,40): warning CS0649: Field 'TrainingManagerEditorSceneService._trainingManagerCameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 33) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(24,38): warning CS0649: Field 'ReplaySceneService.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Camera\FrameRateService.cs(11,40): warning CS0649: Field 'FrameRateService.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Camera\FrameRateService.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(91,33): warning CS0649: Field 'TrafficService.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 91) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(31,28): warning CS0649: Field 'SensorController.suspension' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 31) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(22,49): warning CS0649: Field 'EventHistoryLogger.environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 22) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryBladeAudioManager.cs(20,42): warning CS0649: Field 'MachineryBladeAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryBladeAudioManager.cs Line: 20) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs(15,30): warning CS0649: Field 'PIDumperInitializer._rockUnloadZone' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(181,46): warning CS0067: The event 'TrafficService.OnUserStopSpot' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 181) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs(69,38): warning CS0649: Field 'ReplayEnvironmentRecorder.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs Line: 69) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(38,56): warning CS0649: Field 'OilModifier._glossCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 38) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(15,29): warning CS0649: Field 'VehicleWheelSync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ConfigurableInput.cs(11,35): warning CS0649: Field 'ConfigurableInput.inputModules' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ConfigurableInput.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(470,25): warning CS0067: The event 'TrainingManagerTrafficService.OnTrafficCleared' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 470) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(28,32): warning CS0649: Field 'VehiclePerceptionController.expansionJointSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 28) Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Wizard\WizardPagesController.cs(39,62): warning CS0649: Field 'WizardPagesController._trainingManagerGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Wizard\WizardPagesController.cs Line: 39) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(519,49): warning CS0067: The event 'TrainingManagerEditorTrafficService.VehicleBehind' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 519) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs(62,36): warning CS0649: Field 'ReplayUserVehicleWipersRecorder._vehicleLights' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs Line: 62) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(26,53): warning CS0649: Field 'ReplaySceneService.gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 26) Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(11,46): warning CS0649: Field 'MapSystemInput.globalOrchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 11) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs(70,33): warning CS0649: Field 'MiningOperationsService._trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs Line: 70) Assets\simuzen\CommonTools\Standard Assets\Utility\PlatformSpecificContent.cs(24,51): warning CS0649: Field 'PlatformSpecificContent.m_BuildTargetGroup' is never assigned to, and will always have its default value (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\PlatformSpecificContent.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(22,41): warning CS0649: Field 'SceneryService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 22) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(21,49): warning CS0649: Field 'VehicleService.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\WindModifier.cs(57,79): warning CS0649: Field 'WindModifier.Sets._intensityWind' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\WindModifier.cs Line: 57) Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(19,42): warning CS0649: Field 'HCOM_Results._context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 19) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(23,40): warning CS0649: Field 'DataBusWriter.vehiclewiper' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 23) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs(29,30): warning CS0649: Field 'SMKTrafficPedestrianGraphicsDescriptor._pedestrianMeshes' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs Line: 29) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(13,41): warning CS0067: The event 'TrainingManagerEditorCameraService.OnCameraPivotChanged' is never used (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(60,60): warning CS0649: Field 'SnowModifier.Sets._snowConeIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 60) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs(12,42): warning CS0649: Field 'VehicleCollisionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\vehicle\Perception\DebugVehiclePerceptionController.cs(11,31): warning CS0649: Field 'DebugVehiclePerceptionController.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\DebugVehiclePerceptionController.cs Line: 11) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorShovelAudioManager.cs(21,42): warning CS0649: Field 'ExcavatorShovelAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorShovelAudioManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(32,18): warning CS0649: Field 'LogicsModifier._beamLightsForbidden' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 32) Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(12,49): warning CS0649: Field 'PITelemetryService.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 12) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\SetKeyboardModeAction.cs(15,37): warning CS0649: Field 'SetKeyboardModeAction._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\SetKeyboardModeAction.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs(23,38): warning CS0649: Field 'Chains.splashCollider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs Line: 23) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs(37,34): warning CS0649: Field 'ReplayRearviewsRecorder.rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs Line: 37) Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(24,37): warning CS0649: Field 'SimFleetService.errorHandler' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 24) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(17,59): warning CS0067: The event 'PassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 17) Assets\simuzen\platform\playmaker\actions\interop\ExerciseInfoAction.cs(21,56): warning CS0649: Field 'ExerciseInfoAction.TrainingManagerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\interop\ExerciseInfoAction.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(56,40): warning CS0649: Field 'IcyAdherentModifier._coveringColor' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 56) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehiclePickup.cs(14,43): warning CS0649: Field 'UserVehiclePickup.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehiclePickup.cs Line: 14) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(66,17): warning CS0649: Field 'HUDVehicleData._steeringWheel' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 66) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(14,42): warning CS0649: Field 'InfractionService._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(76,29): warning CS0649: Field 'TrafficService._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 76) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(21,28): warning CS0649: Field 'MiniMapService._miniMapPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 21) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs(13,42): warning CS0649: Field 'VehicleCollisionAudioManager.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs Line: 13) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs(10,16): warning CS0649: Field 'LiftTurtleMode.turtleTorque' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs Line: 10) Assets\simuzen\CommonTools\Standard Assets\Utility\SmoothFollow.cs(10,21): warning CS0649: Field 'SmoothFollow.target' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\SmoothFollow.cs Line: 10) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs(14,42): warning CS0649: Field 'HCOM_PI_Spawn._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(25,41): warning CS0649: Field 'EventHistoryLogger.smkTimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 25) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs(14,23): warning CS0649: Field 'PassengerServiceInput.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs Line: 14) Assets\simuzen\platform\systems\base\services\infraction\Infractions\OperatorsSecurityDistanceInfraction.cs(12,23): warning CS0649: Field 'OperatorsSecurityDistanceInfraction.SecurityDistance' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\OperatorsSecurityDistanceInfraction.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(25,32): warning CS0649: Field 'ScenesLocalizedData._trafficSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 25) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs(12,36): warning CS0649: Field 'BlinkersAudioManager.dataBus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleIgnitionAudioManager.cs(10,33): warning CS0649: Field 'VehicleIgnitionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleIgnitionAudioManager.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\LightsFailure.cs(10,42): warning CS0649: Field 'LightsFailure.lightsController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\LightsFailure.cs Line: 10) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs(12,40): warning CS0649: Field 'ReplaySnowPlowPlayer._envComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs Line: 12) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(72,40): warning CS0067: The event 'BasicPassengersService.OnBoardingCompleted' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 72) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(29,30): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoadTypeList' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 29) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(15,55): warning CS0067: The event 'BasicPassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 15) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableMesh.cs(81,42): warning CS0649: Field 'ReplayDeformableMeshRecorder._miningOperationsService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableMesh.cs Line: 81) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(12,50): warning CS0067: The event 'TrainingManagerEditorCameraService.OnServiceFailed' is never used (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(15,42): warning CS0649: Field 'HCOM_PI_TrafficIntensity.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 15) Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs(30,40): warning CS0649: Field 'BundleFromAssetBundleService.errorResolver' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs Line: 30) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(12,38): warning CS0649: Field 'SnowplowNetPhysics.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 12) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(30,44): warning CS0649: Field 'ReplaySceneService._pauseReplaySignal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 30) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(17,33): warning CS0649: Field 'TelemetryService.busService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 17) Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs(9,27): warning CS0649: Field 'CarPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(26,38): warning CS0649: Field 'VegetationService._dataBusService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 26) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(178,18): warning CS0649: Field 'HUDConfigurationParametersData._inclinometer' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 178) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(56,34): warning CS0067: The event 'DebugEnvironmentService.OnEnvModifier' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 56) Assets\simuzen\platform\playmaker\actions\network\StartNetAction.cs(10,28): warning CS0649: Field 'StartNetAction.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartNetAction.cs Line: 10) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs(24,18): warning CS0649: Field 'EnumEventTable.Entry.enumValue' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs Line: 24) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs(15,49): warning CS0649: Field 'HCOM_PI_Spawn.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs Line: 15) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(17,41): warning CS0649: Field 'HCOM_PI_TrafficIntensity._configutation' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 17) Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs(12,44): warning CS0649: Field 'HWID_ConfigurationParameterHSelectionButton.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Culling\CullingService.cs(12,50): warning CS0067: The event 'CullingService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Culling\CullingService.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\UserVehicleBehaviourManager.cs(8,27): warning CS0649: Field 'UserVehicleBehaviourManager.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\UserVehicleBehaviourManager.cs Line: 8) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs(10,44): warning CS0649: Field 'PIDumperInitializer.miningOperationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(10,35): warning CS0649: Field 'GlobalAudioService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 10) Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs(29,38): warning CS0649: Field 'VehicleWiperManager.dataBusService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs Line: 29) Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(12,27): warning CS0649: Field 'VehiclePedalsGraphManager.HandBrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentComponents.cs(8,29): warning CS0067: The event 'DebugEnvironmentComponents.OnReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentComponents.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(181,80): warning CS0649: Field 'HailModifier.Sets._microsplatWaterProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 181) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(15,16): warning CS0649: Field 'LPFailuresHandler._isOverHeatedEngine' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 15) Assets\simuzen\platform\playmaker\actions\network\StopNetAction.cs(10,28): warning CS0649: Field 'StopNetAction.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StopNetAction.cs Line: 10) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(16,37): warning CS0649: Field 'VehicleInteriorManager.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Spawn\GameObjectCreationService.cs(14,38): warning CS0649: Field 'GameObjectCreationService.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\GameObjectCreationService.cs Line: 14) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ThrottleMotorbikeAudioManager.cs(9,36): warning CS0649: Field 'ThrottleMotorbikeAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ThrottleMotorbikeAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs(40,33): warning CS0649: Field 'SMKTrafficVehiclePhysicsDescriptor._backWheels' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs Line: 40) Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs(11,27): warning CS0649: Field 'CarPedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(17,45): warning CS0649: Field 'EventHistoryLogger.infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(509,35): warning CS0067: The event 'TrainingManagerTrafficService.PlacedInPriorityNode' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 509) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs(32,40): warning CS0649: Field 'SMKTrafficPedestrianGraphicsDescriptor._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs Line: 32) Assets\simuzen\CommonTools\Standard Assets\Utility\WaypointProgressTracker.cs(14,50): warning CS0649: Field 'WaypointProgressTracker.circuit' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\WaypointProgressTracker.cs Line: 14) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(88,26): warning CS0649: Field 'DeformableMeshZone.sandParticles' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 88) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(56,60): warning CS0649: Field 'SnowModifier.Sets._specularCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 56) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs(18,33): warning CS0649: Field 'UserCargoContainer.cargoSwitcher' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs Line: 18) Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(14,41): warning CS0649: Field 'GlobalLocutionService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs Line: 14) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(17,42): warning CS0649: Field 'InfractionService._infractionFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 17) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs(39,23): warning CS0649: Field 'BaseFuelTank.reserveRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs Line: 39) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs(27,46): warning CS0649: Field 'VehicleSkidAudioManager.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs Line: 27) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(27,25): warning CS0067: The event 'DummyPassengersService.OnReleaseAllPassengersRequests' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 27) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs(26,24): warning CS0649: Field 'LiftTurtleMode.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs Line: 26) Assets\simuzen\CommonTools\Simple Path Finding\Utils\MovementController.cs(15,37): warning CS0649: Field 'MovementController.characterController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Simple Path Finding\Utils\MovementController.cs Line: 15) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(12,38): warning CS0649: Field 'RearviewDescriptor.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 12) Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs(28,30): warning CS0649: Field 'TMConfigMenu._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs Line: 28) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(10,29): warning CS0649: Field 'AttachToSnowPlowVehicleSync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(54,44): warning CS0649: Field 'SnowModifier.Sets._coveringColor' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 54) Assets\simuzen\platform\systems\base\services\input\InputServiceDecorator.cs(60,46): warning CS0067: The event 'InputServiceDecorator.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\input\InputServiceDecorator.cs Line: 60) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(16,42): warning CS0649: Field 'EnvironmentAudioManager._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 16) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs(44,40): warning CS0649: Field 'ReplaySnowPlowRecorder._envComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs Line: 44) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs(13,42): warning CS0649: Field 'HCOM_PI_ChargeViscosity.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs Line: 13) Assets\simuzen\platform\systems\base\vehicle\Perception\TrafficPerceptionController.cs(11,31): warning CS0649: Field 'TrafficPerceptionController.ceilingSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\TrafficPerceptionController.cs Line: 11) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(16,35): warning CS0649: Field 'InfractionService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 16) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(39,18): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoadViscosity' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 39) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(18,47): warning CS0649: Field 'EventHistoryLogger.localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 18) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(17,66): warning CS0649: Field 'GlobalOrchestratorFromList.initializationOrder' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(58,60): warning CS0649: Field 'SnowModifier.Sets._glossCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 58) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(31,25): warning CS0067: The event 'DummyPassengersService.OnStartFlow' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 31) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(36,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingCompleted' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 36) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(12,38): warning CS0649: Field 'SetOcclusionScene.contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Camera\RearviewToFrameRateSubscriber.cs(8,40): warning CS0649: Field 'RearviewToFrameRateSubscriber.frameRateService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Camera\RearviewToFrameRateSubscriber.cs Line: 8) Assets\simuzen\platform\systems\base\vehicle\Perception\CameraPerceptionController.cs(12,31): warning CS0649: Field 'CameraPerceptionController.ceilingSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\CameraPerceptionController.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(52,56): warning CS0649: Field 'DegradedAsphaltModifier._covering' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 52) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\IgnitionController.cs(18,38): warning CS0067: The event 'IgnitionController.OnKeyStatusChange' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\IgnitionController.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(79,33): warning CS0649: Field 'TrafficService._encapsuleColliderFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 79) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\CameraAudioManager.cs(9,44): warning CS0649: Field 'CameraAudioManager.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\CameraAudioManager.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(55,30): warning CS0649: Field 'SnowPlow.type' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 55) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(12,46): warning CS0067: The event 'DummyPIPassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 12) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(36,24): warning CS0649: Field 'RearviewDescriptor.canvasPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 36) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs(191,29): warning CS0067: The event 'ForkBase.OnOutOfFrustum' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs Line: 191) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs(24,88): warning CS0649: Field 'IcyModifier._microsplatParticulateProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(28,102): warning CS0649: Field 'OilModifier._oilIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 28) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\PanelController.cs(36,39): warning CS0649: Field 'PanelController._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\PanelController.cs Line: 36) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs(37,33): warning CS0649: Field 'SMKTrafficVehiclePhysicsDescriptor._frontWheels' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs Line: 37) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(30,56): warning CS0649: Field 'OilModifier._covering' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 30) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(13,29): warning CS0649: Field 'MotorVehicle.gearboxController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 13) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\BulldozerVehicle.cs(10,35): warning CS0649: Field 'BulldozerVehicle.gearboxController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\BulldozerVehicle.cs Line: 10) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleGlass.cs(65,33): warning CS0649: Field 'ReplayUserVehicleGlassRecorder.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleGlass.cs Line: 65) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsServiceInstaller.cs(21,28): warning CS0649: Field 'MiningOperationsServiceInstaller._miningOperationsServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsServiceInstaller.cs Line: 21) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\SceneInjectPlugin\SceneInjectPlugin.cs(10,38): warning CS0649: Field 'SceneInjectPlugin.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\SceneInjectPlugin\SceneInjectPlugin.cs Line: 10) Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(108,44): warning CS0649: Field 'LogicMinimap._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 108) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs(57,33): warning CS0649: Field 'ReplayGraphicVehicleRecorder._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs Line: 57) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(70,33): warning CS0649: Field 'DebugTrafficService._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 70) Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs(16,55): warning CS0649: Field 'InstanceControllerAction._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Spawn\VehicleSpawnerService.cs(17,50): warning CS0067: The event 'VehicleSpawnerService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\VehicleSpawnerService.cs Line: 17) Assets\simuzen\platform\systems\base\services\test\TestService.cs(15,41): warning CS0067: The event 'TestGlobalService.OnServiceReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 15) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs(14,27): warning CS0649: Field 'TruckIgnitionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(74,46): warning CS0649: Field 'SnowModifier.Sets._speedXYScaleZW' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 74) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMachinery.cs(20,35): warning CS0649: Field 'UserVehicleMachinery.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMachinery.cs Line: 20) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs(8,23): warning CS0649: Field 'Fuel.density' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs(11,38): warning CS0649: Field 'ParticleSystemMaterialConfiguration.daytime' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs Line: 11) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs(15,30): warning CS0649: Field 'AssetBundleManager.loadManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs Line: 15) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(17,36): warning CS0649: Field 'VehicleLightsController.vehicleFactoryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 17) Assets\simuzen\platform\hud\components\HCOM_ParameterDescription.cs(91,50): warning CS0649: Field 'HCOM_ParameterDescription.vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ParameterDescription.cs Line: 91) Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs(13,37): warning CS0649: Field 'ReplayUserVehicleRotaryLightsPlayer.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs Line: 13) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficCrash.cs(73,44): warning CS0649: Field 'ReplayTrafficCrashRecorder._globalScenery' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficCrash.cs Line: 73) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(73,33): warning CS0649: Field 'DebugTrafficService.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 73) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(12,49): warning CS0649: Field 'NetExerciseConfigurationPlugin.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 12) Assets\simuzen\platform\installers\VegetationInstaller.cs(7,24): warning CS0649: Field 'VegetationInstaller._vegetationServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\VegetationInstaller.cs Line: 7) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPBikeFailuresHandler.cs(13,36): warning CS0649: Field 'BPBikeFailuresHandler.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPBikeFailuresHandler.cs Line: 13) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(22,42): warning CS0649: Field 'HCOM_PI_WeatherModifiers._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 22) Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(14,35): warning CS0649: Field 'StartDiscovery.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 14) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(11,27): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MovementAudioManager.cs(12,33): warning CS0649: Field 'MovementAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MovementAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(58,29): warning CS0649: Field 'DebugTrafficService._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 58) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs(17,33): warning CS0649: Field 'AssetBundleManager.mapManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs Line: 17) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\TrafficWindow.cs(9,42): warning CS0649: Field 'TrafficWindow.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\TrafficWindow.cs Line: 9) Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs(10,21): warning CS0649: Field 'MaqSimPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs Line: 10) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EntitiesPanelController.cs(14,43): warning CS0649: Field 'EntitiesPanelController._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EntitiesPanelController.cs Line: 14) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ClutchBroken.cs(12,40): warning CS0649: Field 'ClutchBroken.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ClutchBroken.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Motorcycle.cs(9,35): warning CS0649: Field 'Motorcycle.gearboxController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Motorcycle.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(161,17): warning CS0649: Field 'HailModifier.Sets._wetAssetIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 161) Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(10,27): warning CS0649: Field 'VehiclePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(34,40): warning CS0649: Field 'OilModifier._coveringColor' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 34) Assets\simuzen\platform\hud\components\SceneryCargoManager.cs(17,36): warning CS0649: Field 'SceneryCargoManager.miningOperations' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\SceneryCargoManager.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(511,35): warning CS0067: The event 'TrainingManagerTrafficService.StopCrossed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 511) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(99,18): warning CS0649: Field 'HUDConfigurationParametersData._availableChains' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 99) Assets\simuzen\platform\legacy\Biometrics\NitgenFingerprintService.cs(45,46): warning CS0067: The event 'NitgenFingerprintService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\legacy\Biometrics\NitgenFingerprintService.cs Line: 45) Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs(10,37): warning CS0649: Field 'TrafficInput.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs(10,36): warning CS0649: Field 'BlinkersAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(180,41): warning CS0067: The event 'TrafficService.OnUserLaneChange' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 180) Assets\simuzen\platform\systems\base\configuration\DefaultConfiguration.cs(47,29): warning CS0649: Field 'DefaultConfiguration.m_overrideParams' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\configuration\DefaultConfiguration.cs Line: 47) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(18,33): warning CS0649: Field 'VehiclePerceptionController.blindSpotSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 18) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs(13,27): warning CS0649: Field 'WindAudioManager.contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs Line: 13) Assets\simuzen\platform\hud\elements\HSimBundleVersionLabel.cs(12,20): warning CS0649: Field 'HSimBundleVersionLabel.bundleservice' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HSimBundleVersionLabel.cs Line: 12) Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs(11,49): warning CS0649: Field 'PIInfractionService._netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs Line: 11) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs(11,44): warning CS0649: Field 'NetInitializeFirstStepPlugin.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs Line: 11) Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(15,50): warning CS0067: The event 'SceneVRService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 15) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs(20,33): warning CS0649: Field 'MiningOperationsService.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(70,33): warning CS0649: Field 'TrafficService._sceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 70) Assets\simuzen\platform\installers\TrafficInstaller.cs(24,45): warning CS0649: Field 'TrafficInstaller._trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrafficInstaller.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\DummyPassengerFactoryService.cs(12,46): warning CS0067: The event 'DummyPassengerFactoryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\DummyPassengerFactoryService.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(55,47): warning CS0649: Field 'DebugTrafficService._trafficVehicleFactoryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 55) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\ExerciseTimeAction.cs(9,41): warning CS0649: Field 'ExerciseTimeAction._smkTimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\ExerciseTimeAction.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(189,29): warning CS0649: Field 'HailModifier.Sets._burstParticles' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 189) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(26,50): warning CS0067: The event 'DebugEnvironmentService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 26) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs(39,27): warning CS0649: Field 'ForkBase.visual' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs Line: 39) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(15,59): warning CS0649: Field 'BusStopManager._passengerFactoryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(55,30): warning CS0067: The event 'DebugEnvironmentService.OnWeather' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 55) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_WeatherAndTime.cs(18,46): warning CS0649: Field 'HCOM_IG_WeatherAndTime.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_WeatherAndTime.cs Line: 18) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(28,55): warning CS0649: Field 'DataBusWriter.miningOperationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 28) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(12,36): warning CS0649: Field 'WipersAudioManager._databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(22,31): warning CS0649: Field 'VehiclePerceptionController.parkingSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(81,64): warning CS0649: Field 'SnowModifier.Sets._staticRainIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 81) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(12,45): warning CS0649: Field 'NetControllerForRewired.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs Line: 12) Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs(10,24): warning CS0649: Field 'TrainingManagerSceneInstaller._trainingManagerServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(186,64): warning CS0649: Field 'HailModifier.Sets._rainRefractionIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 186) Assets\simuzen\platform\installers\GlobalOutputInstaller.cs(9,24): warning CS0649: Field 'GlobalOutputInstaller.outputSystem' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\GlobalOutputInstaller.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(64,37): warning CS0649: Field 'DebugTrafficService._playerFinderFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 64) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(59,38): warning CS0649: Field 'bl_MiniMap.BottonAnimator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 59) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(19,35): warning CS0649: Field 'VehicleInteriorManager.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 19) Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs(8,37): warning CS0649: Field 'PIDescriptor._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs Line: 8) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(25,33): warning CS0649: Field 'TelemetryService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 25) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(514,35): warning CS0067: The event 'TrainingManagerEditorTrafficService.StopFinished' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 514) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(80,80): warning CS0649: Field 'RainyModifier.Sets._microsplatWaterProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 80) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(17,49): warning CS0649: Field 'BusStopManager.busPassengers' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 17) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\GearInput.cs(46,33): warning CS0649: Field 'GearInput.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\GearInput.cs Line: 46) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(187,46): warning CS0067: The event 'TrafficService.OnUserYieldNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 187) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(152,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierEnabled' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 152) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(33,40): warning CS0067: The event 'DummyPassengersService.OnBoardingStart' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 33) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(70,44): warning CS0649: Field 'SnowModifier.Sets._opacity1F' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 70) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs(43,22): warning CS0649: Field 'SMKTrafficVehiclePhysicsDescriptor._collider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs Line: 43) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(95,119): warning CS0649: Field 'SnowModifier.Sets._badWeather' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 95) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\TransformTweenBehaviour.cs(198,28): warning CS0649: Field 'TransformTweenBehaviour._eventTable' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\TransformTweenBehaviour.cs Line: 198) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Trailer.cs(11,36): warning CS0649: Field 'Trailer.suspensionModifier' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Trailer.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(517,49): warning CS0067: The event 'TrainingManagerTrafficService.VehicleBehind' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 517) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(507,42): warning CS0067: The event 'TrainingManagerTrafficService.OnUserYieldSpot' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 507) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(510,35): warning CS0067: The event 'TrainingManagerTrafficService.StopWatched' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 510) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(90,29): warning CS0649: Field 'RainyModifier.Sets._burstParticles' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 90) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(197,22): warning CS0649: Field 'HailModifier.Sets._cautiousDriving' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 197) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(515,41): warning CS0067: The event 'TrainingManagerTrafficService.TrafficLightFinished' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 515) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(127,32): warning CS0649: Field 'DeformableMeshZone._physicMaterial' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 127) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(20,36): warning CS0649: Field 'TrainingManagerEditorCameraService._cameraSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 20) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(11,45): warning CS0649: Field 'PassengersSceneInstaller.basicServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 11) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs(14,44): warning CS0649: Field 'SceneExerciseConfigurationPlugin.testParameters' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs Line: 14) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs(12,42): warning CS0649: Field 'HCOM_PI_ChargePosition._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs Line: 12) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(12,46): warning CS0067: The event 'DummyPassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(94,23): warning CS0649: Field 'SnowPlow.forwardPos' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 94) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(11,42): warning CS0649: Field 'NetExerciseConfigurationPlugin.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 11) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(31,41): warning CS0649: Field 'TelemetryService._globalTelemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 31) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(19,49): warning CS0649: Field 'HCOM_PI_WeatherModifiers._environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 19) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs(11,40): warning CS0649: Field 'SceneExerciseConfigurationPlugin.inyectedExerciseConfiguration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs(39,35): warning CS0649: Field 'CullingManager.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs Line: 39) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(10,45): warning CS0649: Field 'PassengersSceneInstaller.replayServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 10) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(18,16): warning CS0649: Field 'LPFailuresHandler._isTransmissionInterruption' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 18) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs(39,22): warning CS0649: Field 'CapsuleHand._material' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs Line: 39) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(23,68): warning CS0649: Field 'SceneAudioService.logicVehicleSounds' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 23) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengerCollider.cs(8,37): warning CS0649: Field 'PassengerCollider.passengerCollider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengerCollider.cs Line: 8) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(26,40): warning CS0067: The event 'DummyPIPassengersService.OnNetUploadRequested' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 26) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(15,34): warning CS0649: Field 'InfractionService.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 15) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(17,18): warning CS0649: Field 'LogicsModifier._carLightsRequired' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 17) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(19,33): warning CS0649: Field 'TelemetryService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 19) Assets\simuzen\CommonTools\Standard Assets\Utility\SmoothFollow.cs(19,17): warning CS0649: Field 'SmoothFollow.rotationDamping' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\SmoothFollow.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(498,46): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnCrossingEntitySpawned' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 498) Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicEnvironmentService.cs(34,35): warning CS0649: Field 'PhysicEnvironmentService.snowManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicEnvironmentService.cs Line: 34) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(36,42): warning CS0649: Field 'NetworkMessageService.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 36) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(34,39): warning CS0649: Field 'TrainingManagerEditorSceneService._registryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 34) Assets\simuzen\platform\systems\base\services\input\InputHelper.cs(10,30): warning CS0649: Field 'InputHelper.inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\InputHelper.cs Line: 10) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(28,40): warning CS0067: The event 'DummyPassengersService.OnUnboardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 28) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TireBlastAudioManager.cs(10,42): warning CS0649: Field 'TireBlastAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TireBlastAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorRollingAudioManager.cs(23,33): warning CS0649: Field 'ExcavatorRollingAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorRollingAudioManager.cs Line: 23) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(34,35): warning CS0649: Field 'VehiclePerceptionController.breakAreaSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 34) Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs(39,40): warning CS0649: Field 'CrossingEntityMovement._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs Line: 39) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BackhoeLoaderAudioManager.cs(21,33): warning CS0649: Field 'BackhoeLoaderAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BackhoeLoaderAudioManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(24,31): warning CS0649: Field 'MiniMapService._playerIcon' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 24) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Value.cs(14,49): warning CS0649: Field 'HCOM_PI_Value.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Value.cs Line: 14) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(30,27): warning CS0649: Field 'VehiclePerceptionController.powerLineSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 30) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(49,25): warning CS0649: Field 'RearviewConfiguration.Sets._maxFPSRequired' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 49) Assets\simuzen\platform\systems\base\services\scene\Physic Environment\WindDebug.cs(12,24): warning CS0649: Field 'WindDebug.windTunnelPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Physic Environment\WindDebug.cs Line: 12) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseFsmPlugin\ExerciseInstantiatorPlugin.cs(12,38): warning CS0649: Field 'ExerciseInstantiatorPlugin._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseFsmPlugin\ExerciseInstantiatorPlugin.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachinerySandAudioManager.cs(22,42): warning CS0649: Field 'MachinerySandAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachinerySandAudioManager.cs Line: 22) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs(46,32): warning CS0649: Field 'ReplaySnowPlowRecorder._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs Line: 46) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(128,15): warning CS0649: Field 'HUDConfigurationParametersData._windDirection' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 128) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPGasolineHandler.cs(18,27): warning CS0649: Field 'BPGasolineHandler.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPGasolineHandler.cs Line: 18) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(32,25): warning CS0067: The event 'DummyPassengersService.OnFinishFlow' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 32) Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs(19,49): warning CS0649: Field 'HUDUpdatePopupData.bundleservice' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs Line: 19) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SimExerciseConfigurationPlugin.cs(9,42): warning CS0649: Field 'SimExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SimExerciseConfigurationPlugin.cs Line: 9) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs(14,46): warning CS0649: Field 'HCOM_PI_Wind.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs Line: 14) Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs(27,62): warning CS0649: Field 'TMConfigMenu._trainingManagerGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs Line: 27) Assets\simuzen\platform\systems\base\services\minimap\scripts\MinimapItem.cs(101,33): warning CS0649: Field 'MinimapItem._miniMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\MinimapItem.cs Line: 101) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(43,40): warning CS0649: Field 'TrainingManagerEditorSceneService._addItemController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 43) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(499,39): warning CS0067: The event 'TrainingManagerTrafficService.OnVehicledSpawned' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 499) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(24,40): warning CS0649: Field 'SceneAudioService.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 24) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs(20,37): warning CS0649: Field 'ReplayGraphicVehiclePlayer._replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs Line: 20) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(10,27): warning CS0649: Field 'SensorController.timeMeter' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 10) Assets\simuzen\platform\playmaker\actions\network\StopDiscovery.cs(10,28): warning CS0649: Field 'StopDiscovery.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StopDiscovery.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(516,41): warning CS0067: The event 'TrainingManagerEditorTrafficService.TrafficLightCrossed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 516) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs(12,46): warning CS0649: Field 'ReplayUserVehicleWipersPlayer.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs Line: 12) Assets\simuzen\platform\hud\elements\impl\buttons\HButtonExerciseAction.cs(9,30): warning CS0649: Field 'HButtonExerciseAction._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\buttons\HButtonExerciseAction.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(22,42): warning CS0649: Field 'EnvironmentService._sceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs(15,45): warning CS0649: Field 'SpawnInput.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(512,35): warning CS0067: The event 'TrainingManagerTrafficService.StopFinished' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 512) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(14,44): warning CS0649: Field 'EnvironmentAudioManager.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 14) Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs(8,25): warning CS0649: Field 'BabelInputModule._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(40,78): warning CS0649: Field 'SnowModifier.Sets._microsplatSnowProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 40) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs(13,42): warning CS0649: Field 'HCOM_PI_ChargePosition._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs Line: 13) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Bus.cs(11,53): warning CS0649: Field 'Bus.passengerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Bus.cs Line: 11) Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(12,41): warning CS0649: Field 'GlobalCameraService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs Line: 12) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\TriggerTMStep.cs(10,49): warning CS0649: Field 'TriggerTMStep.goCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\TriggerTMStep.cs Line: 10) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs(18,25): warning CS0649: Field 'PassengerServiceDebugInput.flow' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs Line: 18) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs(19,50): warning CS0067: The event 'VehicleDatabaseService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs Line: 19) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(13,38): warning CS0649: Field 'SetOcclusionScene.mode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 13) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(45,47): warning CS0067: The event 'FakeInteropService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 45) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs(15,56): warning CS0649: Field 'EnvironmentComponents.settings' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(58,56): warning CS0649: Field 'IcyAdherentModifier._specularCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 58) Assets\simuzen\platform\systems\base\services\test\TestService.cs(17,53): warning CS0067: The event 'TestGlobalService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 17) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(30,17): warning CS0649: Field 'RearviewDescriptor.idOrder' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 30) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(19,22): warning CS0649: Field 'MotorVehicle.fifthWheel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 19) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(6,17): warning CS0649: Field 'HUDVehicleData._multiplier' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 6) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(61,33): warning CS0649: Field 'DebugTrafficService._encapsuleColliderFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 61) Assets\simuzen\platform\systems\base\services\scene\SessionManagers\SessionManagerInstaller.cs(6,41): warning CS0649: Field 'SessionManagerInstaller.photoCapture' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SessionManagers\SessionManagerInstaller.cs Line: 6) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(10,42): warning CS0649: Field 'WipersAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(15,35): warning CS0649: Field 'DataBusWriter.bus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 15) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(17,80): warning CS0649: Field 'TrainingManagerEditorCameraService.logicCameraFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 17) Assets\simuzen\platform\playmaker\actions\passengers\PassengersFlowStart.cs(18,53): warning CS0649: Field 'PassengersFlowStart.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\PassengersFlowStart.cs Line: 18) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(19,55): warning CS0649: Field 'ScenesLoaderPlugin.exercisePlugin' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 19) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs(47,43): warning CS0649: Field 'SnowPlowInput.environment' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs Line: 47) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs(11,42): warning CS0649: Field 'HCOM_PI_Traffic._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs Line: 11) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\CustomControllerForRewired.cs(9,20): warning CS0649: Field 'CustomControllerForRewired.inputPlayerName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\CustomControllerForRewired.cs Line: 9) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs(13,30): warning CS0649: Field 'PIDumperInitializer._sandUnloadZone' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs Line: 13) Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(18,33): warning CS0649: Field 'DebugCameraService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Line: 18) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorEngineAudioManager.cs(19,42): warning CS0649: Field 'ExcavatorEngineAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorEngineAudioManager.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(27,34): warning CS0649: Field 'ScenesLocalizedData._enviroSkySettings' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 27) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(79,18): warning CS0649: Field 'HUDConfigurationParametersData._parkingSensorOnBoard' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 79) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(471,25): warning CS0067: The event 'TrainingManagerTrafficService.OnCrossingEntityCleared' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 471) Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(20,44): warning CS0649: Field 'HCOM_Results._statisticService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 20) Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartUserVehicle.cs(16,42): warning CS0649: Field 'SmartUserVehicle.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartUserVehicle.cs Line: 16) Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs(18,38): warning CS0649: Field 'ReplayTelemetryService.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs Line: 18) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar_Wheel.cs(67,23): warning CS0649: Field 'SMKTrafficSimpleCar_Wheel._compression' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar_Wheel.cs Line: 67) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs(27,25): warning CS0649: Field 'EnumEventTable.Entry.callback' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs Line: 27) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(29,39): warning CS0649: Field 'VegetationService._rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 29) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(502,32): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnTrafficIntensityChanged' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 502) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(20,42): warning CS0649: Field 'HCOM_PI_WeatherModifiers._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 20) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs(26,45): warning CS0649: Field 'VegetationWindow.vegetationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs Line: 26) Assets\simuzen\platform\systems\base\services\passengers\scripts\ReplayPassengersService.cs(7,59): warning CS0067: The event 'ReplayPassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\ReplayPassengersService.cs Line: 7) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersReset.cs(17,33): warning CS0649: Field 'PassengersReset.infractionReset' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersReset.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(24,44): warning CS0067: The event 'GlobalSceneryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 24) Assets\simuzen\platform\hud\elements\Popups\SimplePopupPanel.cs(22,49): warning CS0649: Field 'SimplePopup._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\Popups\SimplePopupPanel.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(20,50): warning CS0067: The event 'NetworkMessageService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 20) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(188,18): warning CS0649: Field 'HUDConfigurationParametersData._isAdaptedForHandicapped' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 188) Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs(13,45): warning CS0649: Field 'SpawnInput._vehicleSpawnerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs Line: 13) Assets\simuzen\platform\VehicleDynamics\Scripts\Utils\ForceFeedbackGUIFineTune.cs(26,27): warning CS0649: Field 'ForceFeedbackGUIFineTune.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Utils\ForceFeedbackGUIFineTune.cs Line: 26) Assets\simuzen\platform\hud\descriptors\HDES_InfoParam.cs(10,22): warning CS0649: Field 'HDES_InfoParam.m_value' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\descriptors\HDES_InfoParam.cs Line: 10) Assets\simuzen\platform\simulation\ChangeScreenInDecoratorScene.cs(8,51): warning CS0649: Field 'ChangeScreenInDecoratorScene._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\simulation\ChangeScreenInDecoratorScene.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(83,64): warning CS0649: Field 'SnowModifier.Sets._rainRefractionIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 83) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\FurnitureAudioManager.cs(11,48): warning CS0649: Field 'FurnitureAudioManager.mat' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\FurnitureAudioManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(30,43): warning CS0649: Field 'AssetsFromProjectService.registryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 30) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(39,39): warning CS0649: Field 'TrainingManagerEditorSceneService._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 39) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\BundleWindow.cs(10,41): warning CS0649: Field 'BundleWindow.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\BundleWindow.cs Line: 10) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs(13,56): warning CS0649: Field 'HCOM_IG_GoalsPanel.tmGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs Line: 13) Assets\simuzen\platform\installers\TrafficInstaller.cs(29,46): warning CS0649: Field 'TrafficInstaller._trafficVehiclesFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrafficInstaller.cs Line: 29) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(9,18): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoad' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(13,42): warning CS0649: Field 'GameObjectCreationService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 13) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LightCullingBehaviour.cs(19,46): warning CS0649: Field 'LightCullingBehaviour._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LightCullingBehaviour.cs Line: 19) Assets\simuzen\platform\systems\base\services\telemetry\GlobalTelemetryService.cs(12,50): warning CS0067: The event 'GlobalTelemetryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\telemetry\GlobalTelemetryService.cs Line: 12) Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs(26,38): warning CS0649: Field 'BackgroundKey._keyMaterial' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs Line: 26) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs(12,42): warning CS0649: Field 'HCOM_PI_ChargeLevel._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs Line: 12) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(20,32): warning CS0649: Field 'VehiclePerceptionController.prioritySensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 20) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SocratesAndTelemetryPanel.cs(17,43): warning CS0649: Field 'HCOM_PI_SocratesAndTelemetryPanel._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SocratesAndTelemetryPanel.cs Line: 17) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Locution.cs(14,38): warning CS0649: Field 'Locution.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Locution.cs Line: 14) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(46,24): warning CS0649: Field 'HUDVehicleData._instructorEventsPanel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 46) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(505,46): warning CS0067: The event 'TrainingManagerTrafficService.OnUSerTrafficLightNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 505) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(9,29): warning CS0649: Field 'AttachToPickupVehicleSync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 9) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\GIReadyPlugin\GIReadyPlugin.cs(10,44): warning CS0649: Field 'GIReadyPlugin.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\GIReadyPlugin\GIReadyPlugin.cs Line: 10) Assets\simuzen\platform\hud\components\HCOM_ExerciseConfirmation\HCOM_ExerciseConfirm.cs(22,41): warning CS0649: Field 'HCOM_ExerciseConfirm.vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ExerciseConfirmation\HCOM_ExerciseConfirm.cs Line: 22) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(16,30): warning CS0649: Field 'MotorVehicle.suspensionModifier' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(68,44): warning CS0649: Field 'SnowModifier.Sets._opacity0F' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 68) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(225,33): warning CS0649: Field 'DeformableMeshZone.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 225) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs(23,74): warning CS0649: Field 'IcyModifier._microsplatSnowProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs Line: 23) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs(17,40): warning CS0649: Field 'ReplayGraphicVehiclePlayer._environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(100,35): warning CS0649: Field 'TrafficService.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 100) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(184,50): warning CS0067: The event 'TrafficService.OnUSerTrafficLightNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 184) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(18,49): warning CS0649: Field 'InfractionService._netMessage' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 18) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LocutionWindow.cs(12,49): warning CS0649: Field 'LocutionWindow.locutionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LocutionWindow.cs Line: 12) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs(19,20): warning CS0649: Field 'VehicleSteamroller._floorRef' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(49,39): warning CS0649: Field 'DebugTrafficService._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 49) Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs(19,46): warning CS0649: Field 'ReplayTelemetryService._globalTelemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs Line: 19) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs(29,33): warning CS0649: Field 'LeapVRTemporalWarping.provider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs Line: 29) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs(11,28): warning CS0649: Field 'PassengerServiceInput.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(10,31): warning CS0649: Field 'MapSystemInput.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(28,26): warning CS0649: Field 'SensorController.rotation' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 28) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(9,38): warning CS0649: Field 'AttachToVehicleGraphicSync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 9) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerGlobalService.cs(22,50): warning CS0067: The event 'TrainingManagerGlobalService.OnServiceFailed' is never used (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerGlobalService.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(86,29): warning CS0649: Field 'SnowModifier.Sets._burstParticles' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 86) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(15,44): warning CS0649: Field 'EnvironmentAudioManager.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 15) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(29,58): warning CS0649: Field 'TrainingManagerEditorSceneService._trainingManagerGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 29) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(29,40): warning CS0649: Field 'TelemetryService.netMesssageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 29) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs(26,28): warning CS0649: Field 'LiftDriverBehaviourAction.originalRotation' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs Line: 26) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs(39,48): warning CS0649: Field 'ReplayTransformRecorder._globalScenery' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs Line: 39) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(80,23): warning CS0649: Field 'SnowPlow.initialTurnPercentage' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 80) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(52,33): warning CS0649: Field 'DebugTrafficService._sceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 52) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(21,40): warning CS0649: Field 'DataBusWriter._wiperManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 21) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(13,50): warning CS0649: Field 'RearviewDescriptor.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 13) Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(16,37): warning CS0649: Field 'StartDiscovery.simfleet' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 16) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SkidAndWheelsAudioManager.cs(17,36): warning CS0649: Field 'SkidAndWheelsAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SkidAndWheelsAudioManager.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(511,35): warning CS0067: The event 'TrainingManagerEditorTrafficService.PlacedInPriorityNode' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 511) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(18,16): warning CS0649: Field 'DPFailuresHandler._isAirPressureWarning' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 18) Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(9,31): warning CS0067: The event 'ReplayDataBusService.OnServiceReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs Line: 9) Assets\simuzen\platform\systems\base\services\AbstractExposableService.cs(46,53): warning CS0067: The event 'XService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\AbstractExposableService.cs Line: 46) Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs(10,27): warning CS0649: Field 'CarPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs(9,44): warning CS0649: Field 'OutputService.ffb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs Line: 9) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnMenuAction.cs(9,49): warning CS0649: Field 'OrchestratorOnMenuAction.globalOrchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnMenuAction.cs Line: 9) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(20,24): warning CS0649: Field 'GlobalOrchestratorFromList._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 20) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(10,42): warning CS0649: Field 'NetExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 10) Assets\simuzen\tm\Scripts\Utils\TMRuntimeDialog.cs(19,46): warning CS0649: Field 'TMRuntimeDialog.validationText' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\TMRuntimeDialog.cs Line: 19) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs(21,42): warning CS0649: Field 'Chains.visualLeft' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs Line: 21) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\BasePlugin\BaseOrchestratorPlugin.cs(81,38): warning CS0649: Field 'BaseOrchestratorPlugin.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\BasePlugin\BaseOrchestratorPlugin.cs Line: 81) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Traffic.cs(14,42): warning CS0649: Field 'Traffic.traffic' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Traffic.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(9,36): warning CS0649: Field 'MapSystemInput.inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs(22,42): warning CS0649: Field 'Chains.visualRight' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs Line: 22) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(13,50): warning CS0649: Field 'HCOM_IG_ObserverPanel._globalTelemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 13) Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(11,27): warning CS0649: Field 'VehiclePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(513,41): warning CS0067: The event 'TrainingManagerTrafficService.TrafficLightWatched' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 513) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(16,44): warning CS0067: The event 'GlobalAudioService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 16) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(17,21): warning CS0414: The field 'HCOM_IG_ObserverPanel._gear' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 17) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleWrongGearAudioManager.cs(22,22): warning CS0414: The field 'VehicleWrongGearAudioManager.ready' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleWrongGearAudioManager.cs Line: 22) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\BackhoeLoaderInput.cs(12,22): warning CS0414: The field 'BackhoeLoaderInput.isInFrontPos' is assigned but its value is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\BackhoeLoaderInput.cs Line: 12) Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs(43,23): warning CS0414: The field 'DeformableMeshLODController._garbageCollectorRefreshTime' is assigned but its value is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs Line: 43) Assets\simuzen\platform\playmaker\actions\infraction\DoStopAtTrafficLight.cs(38,22): warning CS0414: The field 'DoStopAtTrafficLight.trafficLightSuccess' is assigned but its value is never used (Filename: Assets\simuzen\platform\playmaker\actions\infraction\DoStopAtTrafficLight.cs Line: 38) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(18,21): warning CS0414: The field 'HCOM_IG_ObserverPanel._automaticGear' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 18) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\EnvironmentWindow.cs(9,23): warning CS0414: The field 'EnvironmentWindow.fog' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\EnvironmentWindow.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs(25,22): warning CS0414: The field 'EnvironmentRuntimeTool.intensitySendEvent' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs Line: 25) Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(45,21): warning CS0414: The field 'LogicMinimap._miniMapLayer' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 45) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(19,21): warning CS0414: The field 'HCOM_IG_ObserverPanel._retarder' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 19) Assets\simuzen\platform\utils\PerformanceDebugger\VR\PerformanceDebuggerVR.cs(9,21): warning CS0414: The field 'PerformanceDebuggerVR.lastCameraIndex' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\VR\PerformanceDebuggerVR.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Camera\FrameRateService.cs(17,17): warning CS0414: The field 'FrameRateService._cameraToUpdate' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Camera\FrameRateService.cs Line: 17) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(22,22): warning CS0414: The field 'HCOM_IG_ObserverPanel._initialized' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 22) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorShovelAudioManager.cs(27,23): warning CS0414: The field 'ExcavatorShovelAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorShovelAudioManager.cs Line: 27) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\CamerasWindow.cs(31,22): warning CS0414: The field 'CamerasWindow.lastStatus' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\CamerasWindow.cs Line: 31) Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs(24,22): warning CS0414: The field 'EnvironmentRuntimeTool.weatherSendEvent' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DeformableSurfaceController.cs(16,22): warning CS0414: The field 'DeformableSurfaceController._initializeEnables' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DeformableSurfaceController.cs Line: 16) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs(23,23): warning CS0414: The field 'VegetationWindow.fObjectDensity' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs Line: 23) Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\StopTriggerSensor.cs(12,17): warning CS0414: The field 'StopTriggerSensor.range' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\StopTriggerSensor.cs Line: 12) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(27,44): warning CS0414: The field 'MachineryDriverBehaviourAction.exiting' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs Line: 27) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(29,23): warning CS0414: The field 'MachineryDriverBehaviourAction.t' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs Line: 29) Assets\simuzen\platform\systems\base\services\scene\SnowSystem\AbsorbtionAlgorthim\SphereCullingFromBundleController.cs(39,23): warning CS0414: The field 'SphereCullingFromBundleController.maxValue' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\SnowSystem\AbsorbtionAlgorthim\SphereCullingFromBundleController.cs Line: 39) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSPlayerReservePoints.cs(32,10): warning CS0414: The field 'TSPlayerReservePoints.isOnConnector' is assigned but its value is never used (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSPlayerReservePoints.cs Line: 32) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs(18,22): warning CS0414: The field 'RearviewsWindow.lastStatus' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs Line: 18) Assets\simuzen\platform\systems\base\traffic\scripts\LogicTrafficLight.cs(27,18): warning CS0414: The field 'LogicTrafficLight.initializedSync' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\LogicTrafficLight.cs Line: 27) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderShovelAudioManager.cs(27,23): warning CS0414: The field 'WheelLoaderShovelAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderShovelAudioManager.cs Line: 27) Assets\simuzen\CommonTools\Gizmo Controller\Demo Assets\Scripts\Misc\GizmoMouseOrbitCS.cs(22,16): warning CS0414: The field 'GizmoMouseOrbitCS.z' is assigned but its value is never used (Filename: Assets\simuzen\CommonTools\Gizmo Controller\Demo Assets\Scripts\Misc\GizmoMouseOrbitCS.cs Line: 22) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(27,22): warning CS0414: The field 'MachineryDriverBehaviourAction.outOfFrustum' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs Line: 27) Assets\simuzen\platform\hud\components\HCOM_SimulatorReplays.cs(46,16): warning CS0414: The field 'HCOM_SimulatorReplays.firstItemSelectable' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_SimulatorReplays.cs Line: 46) Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs(21,22): warning CS0414: The field 'EnvironmentRuntimeTool._init' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs Line: 21) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerPieces.cs(13,22): warning CS0414: The field 'ReplayPassengerPiecesPlayer.firstFrame' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerPieces.cs Line: 13) Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPIndicatorsHandler.cs(31,16): warning CS0414: The field 'PPIndicatorsHandler._isFailure' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPIndicatorsHandler.cs Line: 31) Assets\simuzen\platform\systems\base\services\input\wrappers\SMK3DOF.cs(79,24): warning CS0414: The field 'SMK3DOFHandler.logBatch' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\input\wrappers\SMK3DOF.cs Line: 79) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs(28,44): warning CS0414: The field 'LiftDriverBehaviourAction.exiting' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs Line: 28) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SMKController.cs(29,18): warning CS0414: The field 'DW_SMKController._splashAllowed' is assigned but its value is never used (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SMKController.cs Line: 29) Assets\simuzen\platform\legacy\ws\WS.cs(143,35): warning CS0414: The field 'WS.m_SleepTime' is assigned but its value is never used (Filename: Assets\simuzen\platform\legacy\ws\WS.cs Line: 143) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs(24,23): warning CS0414: The field 'VegetationWindow.fLargeObjectDensity' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs Line: 24) Assets\simuzen\platform\legacy\environment\Rain\RainSplashRays.cs(27,22): warning CS0414: The field 'RainSplashRays._enabled' is assigned but its value is never used (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainSplashRays.cs Line: 27) Assets\simuzen\platform\legacy\ws\WS.cs(145,35): warning CS0414: The field 'WS.m_MaxWaitingTime' is assigned but its value is never used (Filename: Assets\simuzen\platform\legacy\ws\WS.cs Line: 145) Assets\simuzen\platform\systems\base\services\infraction\Infractions.cs(12,17): warning CS0414: The field 'Infractions.logTag' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(21,23): warning CS0414: The field 'HCOM_IG_ObserverPanel._velocity' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 21) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(23,16): warning CS0414: The field 'LPFailuresHandler._isInitialAnimation' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 23) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(20,23): warning CS0414: The field 'HCOM_IG_ObserverPanel._rpm' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 20) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(37,27): warning CS0414: The field 'BrakePressure.statusBackup' is assigned but its value is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs Line: 37) Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs(23,22): warning CS0414: The field 'EnvironmentRuntimeTool.daytimeSendEvent' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs Line: 23) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\RipperAudioManager.cs(27,23): warning CS0414: The field 'RipperAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\RipperAudioManager.cs Line: 27) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorGlobalService.cs(94,22): warning CS0414: The field 'TrainingManagerEditorGlobalService._currentExerciseLoaded' is assigned but its value is never used (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorGlobalService.cs Line: 94) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialCreator.cs(10,24): warning CS0414: The field 'MaterialCreator.log' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialCreator.cs Line: 10) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs(30,24): warning CS0414: The field 'LiftDriverBehaviourAction.t' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs Line: 30) Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(26,27): warning CS0414: The field 'MapSystemInput.currentTrafficIntensity' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 26) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs(28,61): warning CS0414: The field 'LiftDriverBehaviourAction.first' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs Line: 28) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs(28,22): warning CS0414: The field 'LiftDriverBehaviourAction.outOfFrustum' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs Line: 28) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandContainer.cs(75,16): warning CS0414: The field 'SandContainer.normalizedMinInclination' is assigned but its value is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandContainer.cs Line: 75) Assets\simuzen\platform\systems\base\services\camera\LogicCamera.cs(42,21): warning CS0414: The field 'LogicCamera.index' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\LogicCamera.cs Line: 42) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs(13,18): warning CS0414: The field 'AirBrakeAudioManager.AirBrake' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs Line: 13) Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs(31,24): warning CS0414: The field 'TMConfigMenu.id' is assigned but its value is never used (Filename: Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs Line: 31) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficAI.cs(28,17): warning CS0414: The field 'SMKTrafficAI._crossingEntities' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficAI.cs Line: 28) Assets\simuzen\platform\legacy\environment\Rain\RainSplashRays.cs(22,21): warning CS0414: The field 'RainSplashRays.ParticlesToEmit' is assigned but its value is never used (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainSplashRays.cs Line: 22) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(22,16): warning CS0414: The field 'DPFailuresHandler._isInitialAnimation' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\SnowSystem\AbsorbtionAlgorthim\SphereCullingFromBundleController.cs(38,23): warning CS0414: The field 'SphereCullingFromBundleController.minValue' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\SnowSystem\AbsorbtionAlgorthim\SphereCullingFromBundleController.cs Line: 38) Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(25,22): warning CS0414: The field 'MapSystemInput.currentObstacleDifficulty' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 25) Assets\simuzen\platform\hud\components\HCOM_SimulatorSessions.cs(42,16): warning CS0414: The field 'HCOM_SimulatorSessions.firstItemSelectable' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_SimulatorSessions.cs Line: 42) Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs(60,22): warning CS0414: The field 'DeformableMeshLODController._listPopulated' is assigned but its value is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs Line: 60) Assets\configuration\scenes\Editor\AssetsModificationCheck.cs(9,43): warning CS0618: 'SaveAssetsProcessor' is obsolete: 'Use UnityEditor.AssetModificationProcessor' (Filename: Assets\configuration\scenes\Editor\AssetsModificationCheck.cs Line: 9) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs(14,22): warning CS0612: 'MaterialDescriptorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs Line: 14) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(66,2): warning CS0612: 'ColorPickerHDRConfig' is obsolete (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs Line: 66) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(154,29): warning CS0109: The member 'TSMainManagerEditor.copySelectedLanes(TSLaneInfo[])' does not hide an accessible member. The new keyword is not required. (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 154) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMenuBuilder.cs(87,17): warning CS0436: The type 'IElementAdderMenuBuilder' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs' conflicts with the imported type 'IElementAdderMenuBuilder' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMenuBuilder.cs Line: 87) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMenuBuilder.cs(101,17): warning CS0436: The type 'IElementAdderMenuBuilder' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs' conflicts with the imported type 'IElementAdderMenuBuilder' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMenuBuilder.cs Line: 101) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs(84,17): warning CS0436: The type 'IElementAdderMenuCommand' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs' conflicts with the imported type 'IElementAdderMenuCommand' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs Line: 84) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenu.cs(9,50): warning CS0436: The type 'IElementAdderMenu' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenu.cs' conflicts with the imported type 'IElementAdderMenu' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenu.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenu.cs Line: 9) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs(31,24): warning CS0436: The type 'IElementAdder' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdder.cs' conflicts with the imported type 'IElementAdder' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdder.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs Line: 31) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs(64,25): warning CS0436: The type 'IElementAdderMenuCommand' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs' conflicts with the imported type 'IElementAdderMenuCommand' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs Line: 64) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs(72,3): warning CS0436: The type 'IElementAdderMenu' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenu.cs' conflicts with the imported type 'IElementAdderMenu' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenu.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs Line: 72) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs(30,19): warning CS0436: The type 'IElementAdder' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdder.cs' conflicts with the imported type 'IElementAdder' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdder.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs Line: 30) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs(37,16): warning CS0436: The type 'IElementAdder' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdder.cs' conflicts with the imported type 'IElementAdder' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdder.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs Line: 37) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs(22,39): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs Line: 22) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs(59,44): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs Line: 59) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs(26,11): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs Line: 26) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs(99,38): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs Line: 99) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(421,17): warning CS0436: The type 'AddMenuClickedEventHandler' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'AddMenuClickedEventHandler' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 421) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(430,16): warning CS0436: The type 'AddMenuClickedEventHandler' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'AddMenuClickedEventHandler' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 430) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(459,16): warning CS0436: The type 'ItemInsertedEventHandler' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemInsertedEventHandler' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 459) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(473,16): warning CS0436: The type 'ItemRemovingEventHandler' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemRemovingEventHandler' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 473) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(487,16): warning CS0436: The type 'ItemMovingEventHandler' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemMovingEventHandler' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 487) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(501,16): warning CS0436: The type 'ItemMovedEventHandler' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemMovedEventHandler' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 501) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(51,10): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 51) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(68,32): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 68) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(81,63): warning CS0436: The type 'ItemInsertedEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemInsertedEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 81) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(179,43): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 179) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(179,97): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 179) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(194,58): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 194) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(194,120): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 194) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(307,10): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 307) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(91,10): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 91) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs(11,67): warning CS0436: The type 'IElementAdderMenuBuilder' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs' conflicts with the imported type 'IElementAdderMenuBuilder' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs Line: 11) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(102,32): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 102) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(451,43): warning CS0436: The type 'AddMenuClickedEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'AddMenuClickedEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 451) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(118,63): warning CS0436: The type 'ItemRemovingEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemRemovingEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 118) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(465,41): warning CS0436: The type 'ItemInsertedEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemInsertedEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 465) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(479,41): warning CS0436: The type 'ItemRemovingEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemRemovingEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 479) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs(31,31): warning CS0436: The type 'IElementAdder' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdder.cs' conflicts with the imported type 'IElementAdder' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdder.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs Line: 31) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(493,39): warning CS0436: The type 'ItemMovingEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemMovingEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 493) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(175,61): warning CS0436: The type 'ItemMovingEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemMovingEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 175) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(507,38): warning CS0436: The type 'ItemMovedEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemMovedEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 507) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(584,44): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 584) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs(46,32): warning CS0436: The type 'IElementAdderMenuCommand' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs' conflicts with the imported type 'IElementAdderMenuCommand' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs Line: 46) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs(53,10): warning CS0436: The type 'IElementAdderMenu' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenu.cs' conflicts with the imported type 'IElementAdderMenu' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenu.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs Line: 53) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(185,10): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 185) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(680,34): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 680) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(128,10): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 128) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(697,44): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 697) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(201,29): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 201) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs(66,70): warning CS0436: The type 'IElementAdderMenuCommand' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs' conflicts with the imported type 'IElementAdderMenuCommand' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs Line: 66) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(786,37): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 786) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(842,57): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 842) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1110,51): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1110) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1175,50): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1175) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(158,30): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 158) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1232,53): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1232) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1246,42): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1246) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(214,60): warning CS0436: The type 'ItemMovedEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemMovedEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 214) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1273,36): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1273) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1308,36): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1308) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1374,36): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1374) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs(18,11): warning CS0436: The type 'IElementAdder' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdder.cs' conflicts with the imported type 'IElementAdder' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdder.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs Line: 18) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1390,20): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1390) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1396,20): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1396) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1408,51): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1408) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1447,35): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1447) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1453,35): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1453) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs(21,16): warning CS0436: The type 'IElementAdderMenuCommand' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs' conflicts with the imported type 'IElementAdderMenuCommand' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs Line: 21) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1475,62): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1475) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1504,58): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1504) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1514,44): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1514) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1527,47): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1527) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1537,43): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1537) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1546,29): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1546) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1590,47): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1590) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1640,74): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1640) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1719,75): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1719) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1762,60): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1762) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1782,60): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1782) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1797,36): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1797) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1845,27): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1845) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1867,26): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1867) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1883,29): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1883) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(115,18): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 115) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1899,32): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1899) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1922,29): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1922) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1947,27): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1947) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1976,29): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1976) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(211,53): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 211) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(211,100): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 211) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(211,162): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 211) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(531,33): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 531) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(356,92): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 356) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(356,136): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 356) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(492,35): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 492) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(492,68): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 492) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(492,112): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 492) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(225,76): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 225) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(225,123): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 225) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(225,193): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 225) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(368,115): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 368) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(368,167): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 368) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(302,11): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 302) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(502,58): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 502) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(502,91): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 502) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(502,143): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 502) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(232,50): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 232) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(232,97): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 232) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(232,159): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 232) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(242,50): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 242) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(242,97): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 242) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(252,50): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 252) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(252,97): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 252) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(252,141): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 252) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(262,50): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 262) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(262,97): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 262) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(272,50): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 272) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(272,115): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 272) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(282,50): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 282) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(292,50): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 292) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(292,97): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 292) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(302,50): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 302) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(375,66): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 375) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(375,110): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 375) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(385,66): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 385) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(395,66): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 395) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(444,89): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 444) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(444,133): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 444) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(454,89): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 454) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(18,10): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 18) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(464,89): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 464) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(29,34): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 29) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(41,65): warning CS0436: The type 'AddMenuClickedEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'AddMenuClickedEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 41) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(508,32): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 508) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(508,65): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 508) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(508,109): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 508) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(518,32): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 518) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(518,65): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 518) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(528,32): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 528) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(528,65): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 528) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(538,32): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 538) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(236,73): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 236) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(236,120): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 236) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(236,190): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 236) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(246,73): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 246) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(246,120): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 246) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(256,73): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 256) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(256,120): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 256) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(256,172): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 256) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(266,73): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 266) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(266,120): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 266) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(276,73): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 276) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(276,138): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 276) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(286,73): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 286) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(296,73): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 296) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(296,120): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 296) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(306,73): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 306) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(379,89): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 379) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(379,141): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 379) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(389,89): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 389) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(399,89): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 399) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(448,112): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 448) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(448,164): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 448) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(458,112): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 458) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(468,112): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 468) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(512,55): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 512) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(512,88): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 512) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(512,140): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 512) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(522,55): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 522) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(522,88): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 522) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(532,55): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 532) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(532,88): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 532) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(542,55): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 542) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(320,81): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 320) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(333,63): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 333) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(422,82): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 422) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(555,48): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 555) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(555,81): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 555) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(568,48): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 568) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs(22,43): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs Line: 22) Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs(65,25): warning CS0108: 'EditorProjectOrBundle.SetDirty()' hides inherited member 'ScriptableObject.SetDirty()'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs Line: 65) Assets\simuzen\platform\systems\base\services\passengers\scripts\Editor\BusStopPassengersDescriptorEditor.cs(14,24): warning CS0108: 'BusStopPassengersDescriptorEditor.OnEnable()' hides inherited member 'PassengersDescriptorEditor.OnEnable()'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\Editor\BusStopPassengersDescriptorEditor.cs Line: 14) Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\BuildAOTAutomation.cs(17,42): warning CS0618: 'IPreprocessBuild' is obsolete: 'Use IPreprocessBuildWithReport instead' (Filename: Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\BuildAOTAutomation.cs Line: 17) Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\BuildAOTAutomation.cs(48,43): warning CS0618: 'IPostprocessBuild' is obsolete: 'Use IPostprocessBuildWithReport instead' (Filename: Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\BuildAOTAutomation.cs Line: 48) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs(75,25): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs Line: 75) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs(22,9): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs Line: 22) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(66,52): warning CS0612: 'ColorPickerHDRConfig' is obsolete (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs Line: 66) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs(14,90): warning CS0612: 'MaterialDescriptorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs Line: 14) Assets\configuration\scenes\Editor\ObjectsSceneManagerEditor.cs(27,14): warning CS0219: The variable 'showPanel' is assigned but its value is never used (Filename: Assets\configuration\scenes\Editor\ObjectsSceneManagerEditor.cs Line: 27) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(214,3): warning CS0618: 'MaterialEditor.TexturePropertyWithHDRColor(GUIContent, MaterialProperty, MaterialProperty, ColorPickerHDRConfig, bool)' is obsolete: 'Use TexturePropertyWithHDRColor(GUIContent label, MaterialProperty textureProp, MaterialProperty colorProperty, bool showAlpha)' (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs Line: 214) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs(110,17): warning CS0612: 'MaterialDescriptorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs Line: 110) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs(173,17): warning CS0618: 'EditorGUILayout.ObjectField(Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs Line: 173) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs(235,22): warning CS0612: 'MaterialDescriptorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs Line: 235) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs(242,83): warning CS0612: 'MaterialDescriptorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs Line: 242) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs(242,17): warning CS0618: 'EditorGUILayout.ObjectField(Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs Line: 242) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs(312,55): warning CS0612: 'MaterialDescriptorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs Line: 312) Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs(47,21): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs Line: 47) Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs(47,60): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs Line: 47) Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs(50,60): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs Line: 50) Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs(50,21): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs Line: 50) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs(21,9): warning CS0618: 'EditorApplication.playmodeStateChanged' is obsolete: 'Use EditorApplication.playModeStateChanged and/or EditorApplication.pauseStateChanged' (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs Line: 21) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs(32,57): warning CS0618: 'EditorApplication.currentScene' is obsolete: 'Use EditorSceneManager to see which scenes are currently loaded' (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs Line: 32) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs(258,17): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs Line: 258) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs(258,56): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs Line: 258) Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_E_Util.cs(274,18): warning CS0618: 'EditorGUILayout.EnumMaskField(string, Enum, params GUILayoutOption[])' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' (Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_E_Util.cs Line: 274) Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_EnumFlagDrawer.cs(18,18): warning CS0618: 'EditorGUI.EnumMaskField(Rect, string, Enum)' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' (Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_EnumFlagDrawer.cs Line: 18) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(36,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 36) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(36,31): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 36) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(37,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 37) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(38,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 38) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(39,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 39) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(40,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 40) Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(395,46): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs Line: 395) Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(395,5): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs Line: 395) Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(399,13): warning CS0618: 'PrefabUtility.CreateEmptyPrefab(string)' is obsolete: 'The concept of creating a completely empty Prefab has been discontinued. You can however use SaveAsPrefabAsset with an empty GameObject.' (Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs Line: 399) Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(400,45): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs Line: 400) Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(400,4): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs Line: 400) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(200,33): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 200) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(198,96): warning CS0618: 'Handles.Slider(Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 198) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(211,37): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 211) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(209,81): warning CS0618: 'Handles.Slider(Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 209) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(289,103): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 289) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(289,29): warning CS0618: 'Handles.Button(Vector3, Quaternion, float, float, Handles.DrawCapFunction)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 289) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(18,33): warning CS0618: 'PrefabUtility.CreatePrefab(string, GameObject)' is obsolete: 'Use SaveAsPrefabAsset instead.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs Line: 18) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(19,18): warning CS0618: 'PrefabUtility.ConnectGameObjectToPrefab(GameObject, GameObject)' is obsolete: 'Use RevertPrefabInstance. Prefabs instances can no longer be connected to Prefab Assets they are not an instance of to begin with.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs Line: 19) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(57,138): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs Line: 57) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(57,13): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs Line: 57) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs(99,4): warning CS0436: The type 'SerializedPropertyUtility' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\SerializedPropertyUtility.cs' conflicts with the imported type 'SerializedPropertyUtility' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\SerializedPropertyUtility.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs Line: 99) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs(104,4): warning CS0436: The type 'SerializedPropertyUtility' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\SerializedPropertyUtility.cs' conflicts with the imported type 'SerializedPropertyUtility' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\SerializedPropertyUtility.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs Line: 104) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(21,30): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 21) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(21,66): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 21) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(30,34): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 30) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(30,70): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 30) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(33,35): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 33) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(33,71): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 33) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(38,37): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 38) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(38,73): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 38) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(39,37): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 39) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(39,73): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 39) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(47,38): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 47) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(47,74): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 47) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(48,38): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 48) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(48,74): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 48) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(54,35): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 54) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(62,37): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 62) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(33,17): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 33) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(45,17): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 45) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(53,17): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 53) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(66,17): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 66) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(118,29): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 118) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(122,53): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 122) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(123,56): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 123) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(124,54): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 124) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(151,52): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 151) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(185,5): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 185) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(212,22): warning CS0436: The type 'GenericListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs' conflicts with the imported type 'GenericListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 212) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(213,4): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 213) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(226,22): warning CS0436: The type 'GenericListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs' conflicts with the imported type 'GenericListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 226) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(227,4): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 227) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(357,22): warning CS0436: The type 'SerializedPropertyAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs' conflicts with the imported type 'SerializedPropertyAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 357) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(358,4): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 358) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(369,22): warning CS0436: The type 'SerializedPropertyAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs' conflicts with the imported type 'SerializedPropertyAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 369) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(370,4): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 370) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(427,55): warning CS0436: The type 'SerializedPropertyAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs' conflicts with the imported type 'SerializedPropertyAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 427) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(493,4): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 493) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(503,4): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 503) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(182,51): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 182) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(182,90): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 182) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(197,51): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 197) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(197,90): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 197) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(322,27): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 322) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(328,27): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 328) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(339,27): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 339) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(520,22): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 520) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(521,25): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 521) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(522,23): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 522) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(524,27): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 524) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(586,19): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 586) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(588,17): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 588) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(595,32): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 595) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(620,17): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 620) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(635,21): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 635) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(635,57): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 635) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(636,21): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 636) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(636,57): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 636) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(638,11): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 638) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(740,7): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 740) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(740,46): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 740) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(740,82): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 740) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(747,8): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 747) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(760,6): warning CS0436: The type 'ReorderableListGUI' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs' conflicts with the imported type 'ReorderableListGUI' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 760) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(774,18): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 774) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(795,5): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 795) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(803,5): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 803) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(811,5): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 811) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(821,5): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 821) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(824,5): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 824) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(918,4): warning CS0436: The type 'ReorderableListGUI' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs' conflicts with the imported type 'ReorderableListGUI' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 918) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1030,5): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1030) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1076,37): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1076) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1088,27): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1088) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1111,28): warning CS0436: The type 'IReorderableListDropTarget' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListDropTarget.cs' conflicts with the imported type 'IReorderableListDropTarget' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListDropTarget.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1111) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1152,4): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1152) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(119,10): warning CS0618: 'AssetDatabase.IsOpenForEdit(string)' is obsolete: 'AssetDatabase.IsOpenForEdit without StatusQueryOptions has been deprecated. Use the version with StatusQueryOptions instead. This will always request the cached status (StatusQueryOptions.UseCachedIfPossible)' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 119) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1165,5): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1165) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(173,4): warning CS0618: 'TextureImporterSettings.maxTextureSize' is obsolete: 'Texture max size can only be overridden on a per platform basis. See [[TextureImporter.maxTextureSize]] for Default platform or [[TextureImporterPlatformSettings]]' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 173) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(176,4): warning CS0618: 'TextureImporterSettings.textureFormat' is obsolete: 'Texture format can only be overridden on a per platform basis. See [[TextureImporterPlatformSettings]]' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 176) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(276,4): warning CS0618: 'TextureImporterSettings.textureFormat' is obsolete: 'Texture format can only be overridden on a per platform basis. See [[TextureImporterPlatformSettings]]' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 276) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1180,26): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1180) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1180,62): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1180) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1181,26): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1181) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1181,62): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1181) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1200,24): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1200) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1200,60): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1200) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1201,24): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1201) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1201,60): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1201) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1207,23): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1207) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1207,59): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1207) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1208,23): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1208) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1208,59): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1208) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1210,10): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1210) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1219,10): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1219) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1223,28): warning CS0436: The type 'AddMenuClickedEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'AddMenuClickedEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1223) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1357,39): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1357) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1358,45): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1358) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1359,41): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1359) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1428,6): warning CS0436: The type 'ReorderableListGUI' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs' conflicts with the imported type 'ReorderableListGUI' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1428) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(615,27): warning CS0618: 'EditorApplication.currentScene' is obsolete: 'Use EditorSceneManager to see which scenes are currently loaded' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 615) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(630,9): warning CS0618: 'EditorApplication.OpenScene(string)' is obsolete: 'Use EditorSceneManager.OpenScene' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 630) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(642,6): warning CS0618: 'EditorApplication.SaveScene()' is obsolete: 'Use EditorSceneManager.SaveScene' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 642) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(647,4): warning CS0618: 'EditorApplication.OpenScene(string)' is obsolete: 'Use EditorSceneManager.OpenScene' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 647) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1641,17): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1641) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1658,19): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1658) Assets\simuzen\CommonTools\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs(95,17): warning CS0618: 'BuildTargetGroup.PSM' is obsolete: 'PSM has been removed in >= 5.3' (Filename: Assets\simuzen\CommonTools\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs Line: 95) Assets\simuzen\CommonTools\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs(96,17): warning CS0618: 'BuildTargetGroup.SamsungTV' is obsolete: 'SamsungTV has been removed as of 2017.3' (Filename: Assets\simuzen\CommonTools\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs Line: 96) Assets\simuzen\CommonTools\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs(97,17): warning CS0618: 'BuildTargetGroup.Tizen' is obsolete: 'Tizen has been removed in 2017.3' (Filename: Assets\simuzen\CommonTools\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs Line: 97) Assets\simuzen\CommonTools\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs(35,22): warning CS0618: 'BuildTarget.PSM' is obsolete: 'PSM has been removed in >= 5.3' (Filename: Assets\simuzen\CommonTools\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs Line: 35) Assets\simuzen\CommonTools\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs(36,22): warning CS0618: 'BuildTarget.Tizen' is obsolete: 'Tizen has been removed in 2017.3' (Filename: Assets\simuzen\CommonTools\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs Line: 36) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1847,30): warning CS0436: The type 'ItemMovingEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemMovingEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1847) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1856,21): warning CS0436: The type 'ItemMovedEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemMovedEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1856) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1860,4): warning CS0436: The type 'ReorderableListGUI' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs' conflicts with the imported type 'ReorderableListGUI' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1860) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1872,4): warning CS0436: The type 'ReorderableListGUI' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs' conflicts with the imported type 'ReorderableListGUI' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1872) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1874,19): warning CS0436: The type 'ItemInsertedEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemInsertedEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1874) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1888,4): warning CS0436: The type 'ReorderableListGUI' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs' conflicts with the imported type 'ReorderableListGUI' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1888) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1890,19): warning CS0436: The type 'ItemInsertedEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemInsertedEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1890) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1904,4): warning CS0436: The type 'ReorderableListGUI' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs' conflicts with the imported type 'ReorderableListGUI' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1904) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1906,19): warning CS0436: The type 'ItemInsertedEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemInsertedEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1906) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1923,19): warning CS0436: The type 'ItemRemovingEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemRemovingEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1923) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1931,4): warning CS0436: The type 'ReorderableListGUI' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs' conflicts with the imported type 'ReorderableListGUI' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1931) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1951,19): warning CS0436: The type 'ItemRemovingEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemRemovingEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1951) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1963,4): warning CS0436: The type 'ReorderableListGUI' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs' conflicts with the imported type 'ReorderableListGUI' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1963) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(76,5): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 76) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(87,5): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 87) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs(36,22): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs Line: 36) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs(50,20): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs Line: 50) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs(113,74): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs Line: 113) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs(61,37): warning CS0436: The type 'ReorderableListGUI' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs' conflicts with the imported type 'ReorderableListGUI' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs Line: 61) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(283,4): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 283) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(287,70): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 287) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(293,5): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 293) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(405,4): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 405) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(409,65): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 409) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(415,5): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 415) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(601,6): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 601) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(614,6): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 614) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(648,10): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 648) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(659,10): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 659) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs(21,79): warning CS0436: The type 'IElementAdderMenuCommand' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs' conflicts with the imported type 'IElementAdderMenuCommand' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs Line: 21) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs(59,29): warning CS0436: The type 'ElementAdderMeta' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs' conflicts with the imported type 'ElementAdderMeta' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs Line: 59) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs(60,34): warning CS0436: The type 'ElementAdderMeta' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs' conflicts with the imported type 'ElementAdderMeta' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs Line: 60) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs(24,60): warning CS0436: The type 'ElementAdderMenuCommandAttribute' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMenuCommandAttribute.cs' conflicts with the imported type 'ElementAdderMenuCommandAttribute' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMenuCommandAttribute.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs Line: 24) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs(25,18): warning CS0436: The type 'IElementAdderMenuCommand' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs' conflicts with the imported type 'IElementAdderMenuCommand' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs Line: 25) Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs(121,29): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' (Filename: Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs Line: 121) Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs(135,32): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' (Filename: Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs Line: 135) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs(60,108): warning CS0436: The type 'ElementAdderMenuCommandAttribute' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMenuCommandAttribute.cs' conflicts with the imported type 'ElementAdderMenuCommandAttribute' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMenuCommandAttribute.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs Line: 60) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs(60,23): warning CS0436: The type 'ElementAdderMenuCommandAttribute' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMenuCommandAttribute.cs' conflicts with the imported type 'ElementAdderMenuCommandAttribute' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMenuCommandAttribute.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs Line: 60) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs(39,7): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs Line: 39) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs(39,31): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs Line: 39) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs(40,43): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs Line: 40) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs(40,78): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs Line: 40) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs(86,23): warning CS0436: The type 'IElementAdderMenuCommand' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs' conflicts with the imported type 'IElementAdderMenuCommand' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs Line: 86) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs(88,20): warning CS0436: The type 'IElementAdderMenuCommand' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs' conflicts with the imported type 'IElementAdderMenuCommand' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs Line: 88) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs(46,38): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs Line: 46) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs(46,88): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs Line: 46) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs(65,38): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs Line: 65) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs(65,88): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs Line: 65) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(808,9): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 808) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(808,72): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 808) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(848,9): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 848) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(848,50): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 848) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPReferenceReplacerWindow.cs(162,7): warning CS0618: 'EditorApplication.SaveScene()' is obsolete: 'Use EditorSceneManager.SaveScene' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPReferenceReplacerWindow.cs Line: 162) Assets\simuzen\CommonTools\Utils\Drawers\Editor\EnumFlagDrawer.cs(20,24): warning CS0618: 'EditorGUI.EnumMaskField(Rect, GUIContent, Enum)' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' (Filename: Assets\simuzen\CommonTools\Utils\Drawers\Editor\EnumFlagDrawer.cs Line: 20) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Editor\Task\AutoInitalize.cs(24,13): warning CS0618: 'EditorApplication.hierarchyWindowChanged' is obsolete: 'Use EditorApplication.hierarchyChanged' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Editor\Task\AutoInitalize.cs Line: 24) Assets\simuzen\CommonTools\Utils\Editor\MoveTrafficNet.cs(122,27): warning CS0168: The variable 'e' is declared but never used (Filename: Assets\simuzen\CommonTools\Utils\Editor\MoveTrafficNet.cs Line: 122) Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs(14,17): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs Line: 14) Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs(14,52): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs Line: 14) Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs(17,52): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs Line: 17) Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs(17,17): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs Line: 17) Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs(204,115): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs Line: 204) Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs(204,9): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs Line: 204) Assets\simuzen\CommonTools\zenject\Source\Editor\ZenMenuItems.cs(218,31): warning CS0618: 'PrefabUtility.CreateEmptyPrefab(string)' is obsolete: 'The concept of creating a completely empty Prefab has been discontinued. You can however use SaveAsPrefabAsset with an empty GameObject.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Editor\ZenMenuItems.cs Line: 218) Assets\simuzen\CommonTools\zenject\Source\Editor\ZenMenuItems.cs(226,33): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object)' is obsolete: 'Use SaveAsPrefabAsset with a path instead.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Editor\ZenMenuItems.cs Line: 226) Assets\simuzen\CommonTools\VertexPaint\Editor\VertexPainterWindow_Painting.cs(1703,16): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\CommonTools\VertexPaint\Editor\VertexPainterWindow_Painting.cs Line: 1703) Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(27,49): warning CS0612: 'ReplayIdentity' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs Line: 27) Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(40,75): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs Line: 40) Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(45,75): warning CS0612: 'ReplayIdentity' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs Line: 45) Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(84,9): warning CS0612: 'NetPrefabRegister' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs Line: 84) Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(90,9): warning CS0612: 'NetPrefabRegister' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs Line: 90) Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(100,93): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs Line: 100) Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(100,9): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs Line: 100) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs(224,123): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs Line: 224) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs(224,13): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs Line: 224) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs(662,23): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs Line: 662) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs(830,75): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs Line: 830) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs(830,115): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs Line: 830) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs(830,9): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs Line: 830) Assets\simuzen\platform\builds\Editor\BuildCreator\ApplicationBuilder.cs(452,43): warning CS0618: 'BuildOptions.ForceOptimizeScriptCompilation' is obsolete: 'Specify IL2CPP optimization level in Player Settings.' (Filename: Assets\simuzen\platform\builds\Editor\BuildCreator\ApplicationBuilder.cs Line: 452) Assets\simuzen\CommonTools\VertexPaint\Editor\VertexPainterWindow_Painting.cs(2340,13): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\CommonTools\VertexPaint\Editor\VertexPainterWindow_Painting.cs Line: 2340) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs(1145,27): warning CS0618: 'PrefabUtility.CreatePrefab(string, GameObject)' is obsolete: 'Use SaveAsPrefabAsset instead.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs Line: 1145) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs(1146,4): warning CS0618: 'PrefabUtility.ConnectGameObjectToPrefab(GameObject, GameObject)' is obsolete: 'Use RevertPrefabInstance. Prefabs instances can no longer be connected to Prefab Assets they are not an instance of to begin with.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs Line: 1146) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(206,3): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 206) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(206,10): warning CS0219: The variable 'tab' is assigned but its value is never used (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 206) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(207,10): warning CS0219: The variable 'intermediateTab' is assigned but its value is never used (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 207) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(208,10): warning CS0219: The variable 'finalTab' is assigned but its value is never used (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 208) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(219,10): warning CS0219: The variable 'finalTab' is assigned but its value is never used (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 219) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRiggerMenu.cs(13,3): warning CS0618: 'EditorWindow.title' is obsolete: 'Use titleContent instead (it supports setting a title icon as well).' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRiggerMenu.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\PostProcessing\Editor\PostProcessingEditor.cs(55,67): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\PostProcessing\Editor\PostProcessingEditor.cs Line: 55) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnviroSkyManager\Editor\EnviroSkySettingEditor.cs(62,71): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnviroSkyManager\Editor\EnviroSkySettingEditor.cs Line: 62) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2389,81): warning CS0618: 'EditorGUILayout.EnumMaskField(string, Enum, params GUILayoutOption[])' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2389) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2609,305): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2609) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2609,29): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2609) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2610,305): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2610) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2610,29): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2610) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2611,310): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2611) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2611,29): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2611) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2615,306): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2615) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2615,30): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2615) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2616,306): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2616) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2616,30): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2616) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2617,311): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2617) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2617,30): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2617) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2631,13): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2631) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(955,19): warning CS0618: 'PrefabUtility.CreatePrefab(string, GameObject)' is obsolete: 'Use SaveAsPrefabAsset instead.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs Line: 955) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(956,44): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs Line: 956) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(956,3): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs Line: 956) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(3108,21): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 3108) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(3112,21): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 3112) Assets\simuzen\platform\systems\base\traffic\scripts\Editor\SMKTrafficVehicleRigger.cs(1181,29): warning CS0618: 'PrefabUtility.CreatePrefab(string, GameObject)' is obsolete: 'Use SaveAsPrefabAsset instead.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Editor\SMKTrafficVehicleRigger.cs Line: 1181) Assets\simuzen\platform\systems\base\traffic\scripts\Editor\SMKTrafficVehicleRigger.cs(1182,54): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Editor\SMKTrafficVehicleRigger.cs Line: 1182) Assets\simuzen\platform\systems\base\traffic\scripts\Editor\SMKTrafficVehicleRigger.cs(1182,13): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Editor\SMKTrafficVehicleRigger.cs Line: 1182) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(3469,13): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 3469) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(3482,13): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 3482) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(3492,17): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 3492) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(3598,17): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 3598) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(3611,17): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 3611) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(3612,17): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 3612) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(4245,17): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 4245) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(4257,13): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 4257) Assets\Wwise\Editor\WwiseSetupWizard\AkBuildPreprocessor.cs(44,9): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3' (Filename: Assets\Wwise\Editor\WwiseSetupWizard\AkBuildPreprocessor.cs Line: 44) Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(149,9): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3' (Filename: Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs Line: 149) Assets\configuration\scenes\Editor\AssetsModificationCheck.cs(13,31): warning CS0414: The field 'AssetsModificationCheck.shaderSnowRevert0' is assigned but its value is never used (Filename: Assets\configuration\scenes\Editor\AssetsModificationCheck.cs Line: 13) Assets\configuration\scenes\Editor\AssetsModificationCheck.cs(11,31): warning CS0414: The field 'AssetsModificationCheck.skyboxCubemap' is assigned but its value is never used (Filename: Assets\configuration\scenes\Editor\AssetsModificationCheck.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Tools\EnvironmentTool\Editor\EnvironmentToolWindow.cs(15,22): warning CS0414: The field 'EnvironmentToolWindow._initLocalized' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Tools\EnvironmentTool\Editor\EnvironmentToolWindow.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Tools\EnvironmentTool\Editor\ModifiersUpdaters\FogUpdater.cs(9,29): warning CS0414: The field 'FogUpdater._enabledVolumetricFog' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Tools\EnvironmentTool\Editor\ModifiersUpdaters\FogUpdater.cs Line: 9) Assets\simuzen\CommonTools\ZFBrowser\Scripts\StandaloneWebResources.cs(58,14): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\ZFBrowser\Scripts\StandaloneWebResources.cs Line: 58) Assets\simuzen\CommonTools\ZFBrowser\Scripts\EditorWebResources.cs(30,14): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\ZFBrowser\Scripts\EditorWebResources.cs Line: 30) DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 7.7 KB. Unloading 805 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.60 GB. Unloading 75 unused Assets to reduce memory usage. Loaded Objects now: 26313. Total: 1277.853100 ms (FindLiveObjects: 8.221700 ms CreateObjectMapping: 2.113600 ms MarkObjects: 1267.343500 ms DeleteObjects: 0.172900 ms) ------------------------------------------------------------------------------- Bundle Name: trafficvehicle Compressed Size:50.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 135.8 mb 95.9% Meshes 4.6 mb 3.3% Animations 4.6 kb 0.0% Sounds 0.0 kb 0.0% Shaders 511.3 kb 0.4% Other Assets 386.8 kb 0.3% Levels 0.0 kb 0.0% Scripts 2.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 258.8 kb 0.2% Total User Assets 141.5 mb 100.0% Complete build size 141.5 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 15.1% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_CM.tga 5.3 mb 3.8% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpress_N_DIRT.tga 5.3 mb 3.8% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpress_M_DIRT.tga 5.3 mb 3.8% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpress_D_DIRT.tga 5.3 mb 3.8% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpress_CM_DIRT.tga 5.3 mb 3.8% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpress_CM.tga 5.3 mb 3.8% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalanche_CM.tga 5.3 mb 3.8% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Textures/WheelsAtlas_N.tga 5.3 mb 3.8% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Textures/WheelsAtlas_M.tga 5.3 mb 3.8% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/MercedesSL500_CM.tga 5.3 mb 3.8% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Mazda_CX_7_CM.tga 5.3 mb 3.8% Assets/vehicles/TrafficVehicles/Passat/Art/Textures/Passat_CM.tga 5.3 mb 3.8% Assets/vehicles/TrafficVehicles/AudiS5/Art/Textures/AudiS5_CM.tga 5.3 mb 3.8% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_CM.tga 2.7 mb 1.9% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Textures/WheelsAtlas_D.tga 2.7 mb 1.9% Assets/vehicles/TrafficVehicles/Scooter/Art/Textures/Scooter_CM.tga 1.3 mb 0.9% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpress_Ambulance_N.tga 1.3 mb 0.9% Assets/vehicles/UserVehicles/Common/Plates/Art/AR/Plates_generator_MAOHS.tga 1.3 mb 0.9% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpress_N.tga 1.3 mb 0.9% Assets/vehicles/UserVehicles/Common/Plates/Art/AR/Plates_generator_N.tga 1.3 mb 0.9% Assets/vehicles/TrafficVehicles/_Common/Textures/EmergencyLights/EmergencyLights_N.tga 1.3 mb 0.9% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalanche_N.tga 1.3 mb 0.9% Assets/vehicles/TrafficVehicles/Passat/Art/Textures/Passat_Police_N.tga 1.3 mb 0.9% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/MercedesSL500_N.tga 1.3 mb 0.9% Assets/vehicles/TrafficVehicles/FiremanTruck/Art/Textures/Fireman_Lights_N.tga 1.3 mb 0.9% Assets/vehicles/TrafficVehicles/FiremanTruck/Art/Textures/FiremanTruck_N.tga 1.3 mb 0.9% Assets/vehicles/TrafficVehicles/Amarok/Art/Textures/AmarokIA_MAOHS.tga 1.3 mb 0.9% Assets/vehicles/TrafficVehicles/Scooter/Art/Textures/Scooter_MT_N.tga 1.3 mb 0.9% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_Taxi_N.tga 1.3 mb 0.9% Assets/vehicles/TrafficVehicles/Amarok/Art/Textures/AmarokIA_N.tga 1.3 mb 0.9% Assets/vehicles/TrafficVehicles/AudiS5/Art/Textures/AudiS5_N.tga 906.6 kb 0.6% Assets/vehicles/TrafficVehicles/FiremanTruck/Art/Meshes/NPC_FiremanTruck.fbx 682.9 kb 0.5% Assets/vehicles/UserVehicles/Common/Plates/Art/AR/Plates_generator_A.tga 682.9 kb 0.5% Assets/vehicles/TrafficVehicles/Amarok/Art/Textures/AmarokIA_Lights_E.tga 682.9 kb 0.5% Assets/vehicles/TrafficVehicles/Amarok/Art/Textures/AmarokIA_CM.tga 682.9 kb 0.5% Assets/vehicles/TrafficVehicles/Amarok/Art/Textures/AmarokIA_BC.tga 607.5 kb 0.4% Assets/vehicles/TrafficVehicles/Scooter/Art/Meshes/NPC_Scooter_PF.FBX 549.5 kb 0.4% Assets/content_common/art_common/Modules/Animated/Humans/Art/Meshes/Male1_ScooterSeatPose.fbx 390.1 kb 0.3% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpressLights_N.tga 380.2 kb 0.3% Assets/vehicles/TrafficVehicles/AudiS5/Art/Textures/AudiS5_Lights__M.tga 378.0 kb 0.3% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/MercedesSL500_Lights_N.tga 374.5 kb 0.3% Assets/vehicles/TrafficVehicles/AudiS5/Art/Textures/AudiS5_Lights_N.tga 362.4 kb 0.3% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalancheDirt_M.tga 361.1 kb 0.2% Assets/vehicles/TrafficVehicles/Scooter/Art/Textures/ScooterLight_N.tga 347.5 kb 0.2% Assets/vehicles/TrafficVehicles/Scooter/Art/Textures/Scooter_MT_M.tga 346.9 kb 0.2% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalancheLights_N.tga 341.6 kb 0.2% Assets/vehicles/TrafficVehicles/Amarok/Art/Textures/AmarokIA_Lights_M.tga 338.9 kb 0.2% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalancheLights_M.tga 338.6 kb 0.2% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpressLights_M.tga 337.8 kb 0.2% Assets/vehicles/TrafficVehicles/FiremanTruck/Art/Textures/FiremanTruck_M.tga 335.0 kb 0.2% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_Lights_Normal.tga 328.0 kb 0.2% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalanche_M.tga 319.2 kb 0.2% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/MercedesSL500_Lights_M.tga 310.7 kb 0.2% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_Lights_MAOHS.tga 309.1 kb 0.2% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpress_Ambulance_MAHOS.tga 307.8 kb 0.2% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Meshes/NPC_ChevroletAvalanche_PF.FBX 302.1 kb 0.2% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/MercedesSL500_M.tga 302.0 kb 0.2% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Luces_N.tga 301.1 kb 0.2% Assets/vehicles/TrafficVehicles/AudiS5/Art/Textures/AudiS5_M.tga 299.1 kb 0.2% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpress_M.tga 296.3 kb 0.2% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/Mercedes500_M_Mate.tga 294.4 kb 0.2% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_Normal.tga 291.2 kb 0.2% Assets/vehicles/TrafficVehicles/Scooter/Art/Meshes/NPC_ScooterProp_PF.FBX 287.1 kb 0.2% Assets/vehicles/TrafficVehicles/Scooter/Art/Textures/ScooterLight_M.tga 281.1 kb 0.2% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_MAOHS.tga 276.8 kb 0.2% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_MAOHS_Mate.tga 275.6 kb 0.2% Assets/vehicles/TrafficVehicles/Passat/Art/Textures/Passat_MAOHS.tga 269.5 kb 0.2% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalancheDirt_D.tga 266.4 kb 0.2% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_Lights_Normal.tga 265.7 kb 0.2% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_MAOHS_Mate.tga 263.2 kb 0.2% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Meshes/NPC_ChevroletVanExpress_Ambulance_PF.FBX 262.0 kb 0.2% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_Taxi_MAHOS.tga 262.0 kb 0.2% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_MAOSH.tga 260.8 kb 0.2% Assets/vehicles/TrafficVehicles/Passat/Art/Textures/Passat_Police_MAOHS.tga 257.0 kb 0.2% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Mazda_CX_7_N.tga 256.7 kb 0.2% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_Normal.tga 252.6 kb 0.2% Assets/vehicles/TrafficVehicles/Passat/Art/Textures/Passat_MAOHS_Mate.tga 247.4 kb 0.2% Assets/vehicles/TrafficVehicles/Passat/Art/Textures/PassatLight_N.tga 243.6 kb 0.2% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Mazda_CX_7_Mate_MAOHS.tga 240.1 kb 0.2% Assets/vehicles/TrafficVehicles/Passat/Art/Textures/Passat_N.tga 236.1 kb 0.2% Assets/vehicles/TrafficVehicles/Passat/Art/Textures/PassatLight_MAOHS.tga 230.2 kb 0.2% Assets/vehicles/TrafficVehicles/FiremanTruck/Art/Textures/Fireman_Lights_M.tga 229.6 kb 0.2% Assets/vehicles/TrafficVehicles/Passat/Art/Mesh/Passat_Police.FBX 227.3 kb 0.2% Assets/vehicles/TrafficVehicles/AudiS5/Art/Meshes/NPC_AudiS5_PF.FBX 227.0 kb 0.2% Assets/vehicles/TrafficVehicles/FiremanTruck/Art/Textures/FiremanTruck_D.tga 223.2 kb 0.2% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Luces_MAOSH.tga 216.3 kb 0.1% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Mazda_CX_7_MAOSH.tga 215.4 kb 0.1% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Mesh/NPC_MercedesSL500_PF.FBX 190.2 kb 0.1% Assets/vehicles/TrafficVehicles/_Common/Textures/EmergencyLights/EmergencyLights_MAHOS.tga 188.2 kb 0.1% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_Lights_MAOHS.tga 184.0 kb 0.1% Resources/unity_builtin_extra 181.7 kb 0.1% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpress_D.tga 179.5 kb 0.1% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Meshes/Clio.FBX 179.5 kb 0.1% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Mazda_CX_7_AC.tga 164.8 kb 0.1% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Meshes/NPC_ChevroletVanExpress_PF.FBX 158.5 kb 0.1% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/MercedesSL500_Lights_D.tga 156.5 kb 0.1% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Mesh/Mazda_CX_7.FBX 156.3 kb 0.1% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Meshes/Clio_Taxi.fbx 150.8 kb 0.1% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalancheLights_D.tga 150.7 kb 0.1% Assets/vehicles/TrafficVehicles/Scooter/Art/Textures/ScooterLight_D.tga 148.6 kb 0.1% Assets/vehicles/TrafficVehicles/FiremanTruck/Art/Textures/Fireman_Lights_E.tga 147.1 kb 0.1% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalanche_D.tga 142.0 kb 0.1% Assets/vehicles/TrafficVehicles/Scooter/Art/Textures/Scooter_D.tga 138.4 kb 0.1% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_Lights_AC.tga 137.5 kb 0.1% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_AC.tga 132.3 kb 0.1% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/MercedesSL500_D.tga 131.4 kb 0.1% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpressLights_D.tga 130.4 kb 0.1% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpressLights_E.tga 130.1 kb 0.1% Assets/vehicles/TrafficVehicles/Passat/Art/Textures/Passat_AC.tga 127.1 kb 0.1% Assets/vehicles/TrafficVehicles/Passat/Art/Mesh/Passat.FBX 126.5 kb 0.1% Assets/vehicles/TrafficVehicles/AudiS5/Art/Textures/AudiS5_Lights_D.tga 122.8 kb 0.1% Assets/vehicles/TrafficVehicles/AudiS5/Art/Textures/AudiS5_D.tga 122.7 kb 0.1% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Luces_AC.tga 120.9 kb 0.1% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpress_Ambulance_D.tga 113.3 kb 0.1% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_AC.tga 113.0 kb 0.1% Assets/vehicles/TrafficVehicles/AudiS5/Art/Textures/AudiS5_Lights_E.tga 110.4 kb 0.1% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_Taxi_D.tga 107.7 kb 0.1% Assets/vehicles/TrafficVehicles/CR-V/Art/Mesh/CRV.FBX 107.5 kb 0.1% Assets/vehicles/TrafficVehicles/Passat/Art/Textures/Passat_Police_D.tga 106.9 kb 0.1% Assets/vehicles/TrafficVehicles/Scooter/Art/Textures/ScooterLight_E.tga 94.3 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Vehicles/Vehicle.shader 93.2 kb 0.1% AssetBundle Object 86.6 kb 0.1% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/MercedesSL500_Lights_E.tga 86.0 kb 0.1% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalancheLights_E.tga 85.6 kb 0.1% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Textures/ParticleCloudBlack.png 85.6 kb 0.1% Assets/simuzen/platform/systems/base/services/minimap/orange_pointer.png 85.5 kb 0.1% Assets/content_common/art_common/Modules/Cameras/LensFlares/Art Assets/35mmflare.psd 85.5 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Common/Textures/CarLightCookie.tga 84.8 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Vehicles/Lights/LightsBase.shader 79.7 kb 0.1% Assets/content_common/art_common/Modules/Animated/Helmets/Art/Meshes/MotorHelmet1_PF.FBX 74.8 kb 0.1% Assets/content_common/art_common/Modules/Shaders/SkinsAtlas.shader 74.4 kb 0.1% Assets/content_common/art_common/Modules/Shaders/_Legacy/Opaque/OpaqueBase.shader 74.0 kb 0.1% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_Lights_E.tga 69.5 kb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_Lights_E.tga 64.8 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Art/Textures/PassatLight_E.tga 58.0 kb 0.0% Assets/vehicles/TrafficVehicles/FiremanTruck/Art/Textures/Fireman_Lights_D.tga 52.0 kb 0.0% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_Lights_AC.tga 48.9 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Textures/EmergencyLights/EmergencyLights_E.tga 48.3 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Art/Textures/PassatLight_D.tga 48.2 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Textures/EmergencyLights/EmergencyLights_D.tga 33.1 kb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Luces_E.tga 29.6 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Meshes/Wheel_MotorBike_S.fbx 29.6 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Meshes/Wheel_Motorbike.fbx 26.5 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Meshes/WheelBus_F.FBX 24.5 kb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Pieces Prefab/NPC_Mazda_CX_7_Mate_PF.prefab 17.7 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Meshes/WheelBus_B.FBX 17.1 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Meshes/Wheel_TruckFront.fbx 15.4 kb 0.0% Assets/vehicles/TrafficVehicles/Scooter/Pieces Prefab/NPC_Scooter_PF.prefab 15.1 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Meshes/Wheel_Car_S.fbx 15.1 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Meshes/Wheel_Car_M.fbx 15.1 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Meshes/Wheel_Car_L.fbx 15.1 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Meshes/Wheel_Car.fbx 14.2 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Meshes/WheelPivotTest.fbx 14.2 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Meshes/Wheel_TruckBack.fbx 7.9 kb 0.0% Assets/vehicles/TrafficVehicles/Impala/Pieces Prefab/Particle_Traffic_Impala_PF.prefab 7.9 kb 0.0% Assets/vehicles/TrafficVehicles/BRT_Bus/PiecesPrefab/Particle_Traffic_BRT_Bus_PF.prefab 7.9 kb 0.0% Assets/vehicles/TrafficVehicles/AudiS5/Pieces Prefab/Particle_Traffic_AudiS5_PF.prefab 7.9 kb 0.0% Assets/vehicles/TrafficVehicles/Golf/Pieces Prefab/Particle_Traffic_Golf_PF.prefab 7.9 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Prefab/Particle_Traffic_PF.prefab 3.6 kb 0.0% Assets/vehicles/TrafficVehicles/FiremanTruck/Pieces Prefab/NPC_FiremanTruck_PF.prefab 3.4 kb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Pieces Prefab/NPC_Clio_PF.prefab 3.4 kb 0.0% Assets/vehicles/TrafficVehicles/MercedesSL500/Pieces Prefab/NPC_MercedesSL500_Mate_PF.prefab 3.4 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Pieces Prefab/NPC_ChevroletAvalancheDirt_PF.prefab 3.4 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Pieces Prefab/NPC_ChevroletAvalanche_PF.prefab 3.4 kb 0.0% Assets/vehicles/TrafficVehicles/MercedesSL500/Pieces Prefab/NPC_MercedesSL500_PF.prefab 3.4 kb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Pieces Prefab/NPC_Clio_Mate_PF.prefab 3.3 kb 0.0% Assets/vehicles/TrafficVehicles/AudiS5/Pieces Prefab/NPC_AudiS5_PF.prefab 3.3 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Pieces Prefab/NPC_ChevroletVanExpress_DIRT_PF.prefab 3.3 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Pieces Prefab/NPC_ChevroletVanExpress_PF.prefab 3.3 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Pieces Prefab/NPC_Passat_Mate_PF.prefab 3.3 kb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Pieces Prefab/NPC_Mazda_CX_7_PF.prefab 3.3 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Pieces Prefab/NPC_Passat_PF.prefab 3.3 kb 0.0% Assets/vehicles/TrafficVehicles/CR-V/Pieces Prefab/NPC_CRV_Mate_PF.prefab 3.3 kb 0.0% Assets/vehicles/TrafficVehicles/CR-V/Pieces Prefab/NPC_CRV_PF.prefab 3.1 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Pieces Prefab/NPC_ChevroletVanExpress_Ambulance_PF.prefab 3.0 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Pieces Prefab/NPC_Passat_Police_PF.prefab 3.0 kb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Pieces Prefab/NPC_Clio_Taxi_PF.prefab 2.8 kb 0.0% Assets/vehicles/TrafficVehicles/FiremanTruck/Pieces Prefab/NPC_FiremanTruck_PROP_PF.prefab 2.7 kb 0.0% Assets/vehicles/TrafficVehicles/AudiS5/Pieces Prefab/NPC_AudiS5_Prop_PF.prefab 2.7 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Pieces Prefab/NPC_ChevroletAvalancheDirt_Prop_PF.prefab 2.6 kb 0.0% Assets/vehicles/TrafficVehicles/MercedesSL500/Pieces Prefab/NPC_MercedesSL500_Prop_PF.prefab 2.6 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Pieces Prefab/NPC_ChevroletAvalanche_Prop_PF.prefab 2.6 kb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Pieces Prefab/NPC_Clio_Prop_PF.prefab 2.6 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Pieces Prefab/NPC_ChevroletVanExpress_Prop_DIRT_PF.prefab 2.6 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Pieces Prefab/NPC_ChevroletVanExpress_Prop_PF.prefab 2.6 kb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Pieces Prefab/NPC_Mazda_CX_7_Prop_PF.prefab 2.6 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Pieces Prefab/NPC_Passat_Prop_PF.prefab 2.6 kb 0.0% Assets/vehicles/TrafficVehicles/CR-V/Pieces Prefab/NPC_CRV_PROP_PF.prefab 2.3 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Pieces Prefab/NPC_ChevroletVanExpress_Ambulance_Prop_PF.prefab 2.2 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Pieces Prefab/NPC_Passat_Police_Prop_PF.prefab 2.2 kb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Pieces Prefab/NPC_Clio_Taxi_Prop_PF.prefab 1.9 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Pieces Prefab/Light_Traffic_ChevroletVanExpress_PF.prefab 1.9 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Pieces Prefab/Light_Traffic_ChevroletAvalanche_PF.prefab 1.9 kb 0.0% Assets/vehicles/TrafficVehicles/MercedesSL500/Pieces Prefab/Light_Traffic_MercedesSL500_PF.prefab 1.9 kb 0.0% Assets/vehicles/TrafficVehicles/Scooter/Pieces Prefab/Light_Traffic_Scooter_PF.prefab 1.9 kb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Pieces Prefab/Light_Traffic_Clio_PF.prefab 1.9 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Pieces Prefab/Light_Traffic_Passat_PF.prefab 1.9 kb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Pieces Prefab/Light_Traffic_Mazda_PF.prefab 1.9 kb 0.0% Assets/vehicles/TrafficVehicles/Impala/Pieces Prefab/Light_Traffic_Impala_PF.prefab 1.9 kb 0.0% Assets/vehicles/TrafficVehicles/Golf/Pieces Prefab/Light_Traffic_Golf_PF.prefab 1.9 kb 0.0% Assets/vehicles/TrafficVehicles/FiremanTruck/Pieces Prefab/Light_Traffic_Fireman_PF.prefab 1.9 kb 0.0% Assets/vehicles/TrafficVehicles/BRT_Bus/PiecesPrefab/Light_Traffic_BRT_Bus_PF.prefab 1.9 kb 0.0% Assets/vehicles/TrafficVehicles/AudiS5/Pieces Prefab/Light_Traffic_AudiS5_PF.prefab 1.8 kb 0.0% Assets/vehicles/TrafficVehicles/CR-V/Pieces Prefab/Light_Traffic_CRV_PF.prefab 1.8 kb 0.0% Assets/vehicles/TrafficVehicles/Scooter/Pieces Prefab/NPC_ScooterProp_PF.prefab 1.4 kb 0.0% Assets/vehicles/TrafficVehicles/Amarok/Art/Materials/AmarokIA_Lights_MT.mat 1.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Materials/EmergencyLights_MT.mat 1.3 kb 0.0% Assets/vehicles/TrafficVehicles/CR-V/Art/Materials/CRV_Basic_MT.mat 1.3 kb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Materials/Clio_MT.mat 1.3 kb 0.0% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Materials/MercedesSL500_MT.mat 1.3 kb 0.0% Assets/vehicles/TrafficVehicles/AudiS5/Art/Material/AudiS5_MT.mat 1.3 kb 0.0% Assets/vehicles/TrafficVehicles/Amarok/Art/Materials/AmarokIA_MT.mat 1.3 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Material/ChevroletAvalancheDirt_MT.mat 1.3 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Material/ChevroletAvalanche_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Art/Materials/Passat_Basic_Mate_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/CR-V/Art/Materials/CRV_Basic_Mate_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Art/Materials/Passat_Police_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Art/Materials/Passat_Basic_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Materials/MercedesSL500_Mate_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Materials/CX-7_Basic_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Materials/Clio_Mate_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/FiremanTruck/Art/Material/FiremanTruck_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Materials/Clio_Taxi_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Material/ChevroletVanExpress_Ambulance_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Material/ChevroletVanExpress_DIRT_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Material/ChevroletVanExpress_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/Scooter/Art/Materials/Scooter_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Materials/CX-7_Mate_MT.mat 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Materials/MercedesSL500_Light_MT.mat 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/FiremanTruck/Art/Material/FiremanTruck_Light_MT.mat 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/AudiS5/Art/Material/AudiS5_Light_MT.mat 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Materials/Clio_Light.mat 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Materials/EmergencyLights_Light_MT.mat 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Art/Materials/Passat_Light_MT.mat 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/CR-V/Art/Materials/CRV_Light_MT.mat 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Materials/GlassCommon_MT.mat 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Material/ChevroletVanExpressLights_MT.mat 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Material/ChevroletAvalancheLights_MT.mat 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/Scooter/Art/Materials/ScooterLights_MT.mat 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Materials/CX-7_Light_MT.mat 0.8 kb 0.0% Assets/vehicles/TrafficVehicles/FiremanTruck/Art/Animation/AnimController_FiremanTruck.controller 0.7 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Materials/WheelAtlas_MT.mat 0.7 kb 0.0% Assets/vehicles/UserVehicles/Common/Plates/Art/AR/Plate.mat 0.7 kb 0.0% Assets/content_common/art_common/Modules/Cameras/LensFlares/35mm Lens.flare 0.5 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/ParticleCarDust.mat 0.4 kb 0.0% Assets/simuzen/platform/systems/base/services/minimap/VehicleMinimapIcon.mat 0.4 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/WheelBus_F_PF.prefab 0.4 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/WheelBus_B_PF.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Prefab/MinimapIcon_Traffic_PF.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Wheel_MotorBike_S.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/WheelPivotTest_PF.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Wheel_TruckFront.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Wheel_TruckBack.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Wheel_MBike.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Wheel_Car_S.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Wheel_Car_M.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Wheel_Car_L.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Wheel_Car.prefab 0.2 kb 0.0% C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/SMKTrafficVehicleGraphicsSync.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehicleGraphicsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/EmergencyCarLightsController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartAsset.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TrafficVehicleWheelSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TrafficVehicleLightSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsPivotDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WheelsPivotSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/ParticlesSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MaterialSync.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkGameObj.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: pedestrians Compressed Size:70.8 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 129.3 mb 86.7% Meshes 17.3 mb 11.6% Animations 1.1 mb 0.8% Sounds 0.0 kb 0.0% Shaders 404.1 kb 0.3% Other Assets 864.0 kb 0.6% Levels 0.0 kb 0.0% Scripts 1.2 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 195.5 kb 0.1% Total User Assets 149.1 mb 100.0% Complete build size 149.1 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 6.0 mb 4.0% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/Road_N.tga 5.3 mb 3.6% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Woman/Textures/ClothW2_MAOHS.tga 5.3 mb 3.6% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Woman/Textures/ClothW1_MAOHS.tga 5.3 mb 3.6% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Props/Textures/Wheelchir_MAHOS.tga 5.3 mb 3.6% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Textures/ClothM2_MAOHS.tga 5.3 mb 3.6% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Textures/ClothM1_MAOHS.tga 5.3 mb 3.6% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Woman/Textures/ClothW2_N.tga 5.3 mb 3.6% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Woman/Textures/ClothW1_N.tga 5.3 mb 3.6% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Woman/Textures/BodyW_Mask.tga 5.3 mb 3.6% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Woman/Textures/BodyW_MAOHS.tga 5.3 mb 3.6% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Props/Textures/Wheelchair_N.tga 5.3 mb 3.6% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Textures/ClothM2_N.tga 5.3 mb 3.6% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Textures/ClothM2_M.tga 5.3 mb 3.6% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Textures/ClothM1_N.tga 5.3 mb 3.6% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Textures/ClothM1_M.tga 5.3 mb 3.6% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Textures/BodyM_MAOHS.tga 5.3 mb 3.6% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Woman/Textures/BodyW_N.tga 5.3 mb 3.6% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Woman/Textures/BodyW_M.tga 5.3 mb 3.6% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Textures/BodyM_N.tga 5.3 mb 3.6% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Textures/BodyM_M.tga 2.7 mb 1.8% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Woman/Textures/ClothW2_D.tga 2.7 mb 1.8% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Woman/Textures/ClothW1_D.tga 2.7 mb 1.8% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Props/Textures/Wheelchair_D.tga 2.7 mb 1.8% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Textures/ClothM2_D.tga 2.7 mb 1.8% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Textures/ClothM1_D.tga 2.7 mb 1.8% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Woman/Textures/BodyW_D.tga 2.7 mb 1.8% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Textures/BodyM_D.tga 1.3 mb 0.9% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Woman/Textures/ClothW2_M.tga 1.3 mb 0.9% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Woman/Textures/ClothW1_M.tga 1.2 mb 0.8% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Props/Meshes/Wheelchair.FBX 918.0 kb 0.6% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Woman/Animations/Sitting Talking.fbx 662.4 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Animations/Sitting.fbx 628.2 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Animations/Running Up Stairs.fbx 619.9 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Animations/Walking (1).fbx 617.1 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Animations/Neutral Idle.fbx 613.8 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Animations/Walking (2).fbx 611.0 kb 0.4% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/Road_CM.tga 610.0 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Animations/Walking Up The Stairs (1).fbx 605.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Animations/Grabbing_idle.fbx 601.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Animations/Idle.fbx 598.3 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Animations/Point.fbx 597.4 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Animations/Grab.fbx 596.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Animations/Pointing_idle.fbx 595.7 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Animations/Sitting Idle.fbx 592.4 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Animations/point_wheelchair.fbx 591.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Animations/sitting_wheelchair.fbx 591.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Animations/pointting_idle_wheelchair.fbx 534.9 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Woman/Animations/Sitting.fbx 533.9 kb 0.3% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Woman/Animations/Ascending Stairs.fbx 525.4 kb 0.3% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Woman/Animations/Walking.fbx 520.8 kb 0.3% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Woman/Animations/Sitting Idle.fbx 514.9 kb 0.3% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Woman/Animations/point_wheelchair.fbx 513.1 kb 0.3% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Woman/Animations/sitting_wheelchair.fbx 510.7 kb 0.3% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Woman/Animations/pointting_idle_wheelchair.fbx 484.1 kb 0.3% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Woman/Animations/neutral_idle.fbx 476.2 kb 0.3% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Woman/Animations/Idle.fbx 475.4 kb 0.3% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Woman/Animations/Grabbing_idle.fbx 467.1 kb 0.3% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Woman/Animations/Grab.fbx 362.8 kb 0.2% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Meshes/male_rig.fbx 271.3 kb 0.2% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Woman/Static/WomanSitinhStatic.fbx 268.1 kb 0.2% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Woman/Meshes/WomanCloth1.fbx 267.0 kb 0.2% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Static/MaleSitingStatic.fbx 247.3 kb 0.2% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Meshes/ropa2_rig.fbx 225.9 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Woman/Meshes/WomanCloth2.fbx 224.1 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Meshes/ropa_rig.fbx 219.1 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Woman/Animations/Point.fbx 214.1 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Woman/Animations/Pointing_idle.fbx 198.6 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Woman/Meshes/Woman.fbx 170.8 kb 0.1% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 151.5 kb 0.1% Assets/content_common/art_common/Modules/Shaders/StandardCM.shader 103.0 kb 0.1% AssetBundle Object 83.0 kb 0.1% Resources/unity_builtin_extra 63.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Woman/Meshes/WomanHair1.fbx 58.1 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Woman/Meshes/WomanHair2.fbx 45.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Meshes/pelo_rig.fbx 8.1 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Woman/Prefabs/WomanSitinhStatic.prefab 7.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Prefabs/MaleSitingStatic.prefab 7.3 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Animations/MaleAnimationsController.controller 7.1 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Woman/Animations/WomanAnimationsController.controller 6.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Prefabs/Male_body1_PF.prefab 6.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Woman/Prefabs/WomanBody1.prefab 6.6 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Woman/Prefabs/WomanCloth1.prefab 6.6 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Woman/Prefabs/WomanCloth2.prefab 6.6 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Prefabs/ClothM1_PF.prefab 6.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Prefabs/ClothM2_PF.prefab 6.1 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Woman/Prefabs/HairW2_PF.prefab 6.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Woman/Prefabs/HairW1_PF.prefab 6.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Prefabs/HairM1_PF.prefab 1.6 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Props/Materials/Wheelchair_MT.mat 1.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Materials/MaleBody1_MT.mat 1.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Woman/Materials/WomanCloth1_MT.mat 1.3 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Props/Prefabs/Wheelchair_PF.prefab 1.3 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Woman/Materials/WomanBody1_MT.mat 1.3 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Materials/MaleCloth2_MT.mat 1.3 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Woman/Materials/WomanCloth2_MT.mat 1.3 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Materials/MaleCloth1_MT.mat 0.7 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Woman/Animations/WomanSitingStaticController.controller 0.7 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Animations/MaleSitingStaticController.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Prefabs/HairEmpty_PF.prefab 0.2 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/DeactiveGameObjectCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerAnimationController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PassengerAnimationSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PassengerPiecesSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PieceDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MaterialSync.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: terraintextures Compressed Size:10.1 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 10.2 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 1.3 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 10.2 mb 100.0% Complete build size 10.2 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 1.7 mb 16.9% Assets/content_common/art_common/Modules/Terrain/Textures/Sand_N.tga 1.7 mb 16.4% Assets/content_common/art_common/Modules/Terrain/Textures/Stone_N.tga 1.5 mb 15.1% Assets/content_common/art_common/Modules/Terrain/Textures/Grass_N.tga 813.5 kb 7.8% Assets/content_common/art_common/Modules/Terrain/Textures/Grass_D.tga 795.0 kb 7.6% Assets/content_common/art_common/Modules/Terrain/Textures/Grass_HGAO.tga 785.1 kb 7.5% Assets/content_common/art_common/Modules/Terrain/Textures/Stone_HGAO.tga 773.3 kb 7.4% Assets/content_common/art_common/Modules/Terrain/Textures/Sand_D.tga 763.5 kb 7.3% Assets/content_common/art_common/Modules/Terrain/Textures/Stone_D.tga 755.4 kb 7.3% Assets/content_common/art_common/Modules/Terrain/Textures/Sand_HGAO.tga 341.6 kb 3.3% Assets/content_common/art_common/Modules/Terrain/Textures/xx_xx_xx_Snow001_N.tga 341.6 kb 3.3% Assets/content_common/art_common/Modules/Terrain/Textures/xx_xx_xx_Snow001_D.tga 1.3 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: pedestrians Compressed Size:4.2 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 3.5 mb 60.5% Meshes 1.8 mb 30.3% Animations 10.4 kb 0.2% Sounds 0.0 kb 0.0% Shaders 379.1 kb 6.4% Other Assets 64.5 kb 1.1% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 89.7 kb 1.5% Total User Assets 5.8 mb 100.0% Complete build size 5.8 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 1.3 mb 23.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/man001.fbm/man001_Body_Normal.png 1.2 mb 20.8% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/Meshes/Citaro_Bus_Driver.FBX 682.9 kb 11.5% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/man001.fbm/man001_Body_Diffuse.png 380.2 kb 6.4% Resources/unity_builtin_extra 356.2 kb 6.0% Assets/content_common/art_common/Modules/Animated/Humans/Art/Meshes/Male1_PF.FBX 341.5 kb 5.8% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/man001.fbm/man001_Top_Normal.png 341.5 kb 5.8% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/man001.fbm/man001_Shoes_Normal.png 341.5 kb 5.8% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/man001.fbm/man001_Bottom_Normal.png 240.6 kb 4.1% Assets/content_common/art_common/Modules/Animated/Humans/Art/Meshes/Clothes1_PF.FBX 170.9 kb 2.9% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/man001.fbm/man001_Bottom_Diffuse.png 170.9 kb 2.9% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/man001.fbm/man001_Top_Opacity.png 170.9 kb 2.9% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/man001.fbm/man001_Shoes_Diffuse.png 10.4 kb 0.2% Assets/content_common/art_common/Modules/Animated/Humans/Art/Meshes/Male1_ScooterSeatPose.fbx 9.0 kb 0.2% AssetBundle Object 6.1 kb 0.1% Assets/content_common/art_common/Modules/Animated/Humans/Prefab/Male1_PF.prefab 5.9 kb 0.1% Assets/content_common/art_common/Modules/Animated/Humans/Prefab/Clothes1_PF.prefab 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/Materials/man001_Bottom_Diffuse.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/Materials/man001_Top_Diffuse.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/Materials/man001_Shoes_Diffuse.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/Materials/man001_Body_Diffuse.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/Materials/BusDriver_Shoes_MT.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/Materials/BusDriver_Bottom_MT.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/Materials/BusDriver_Body_MT.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/Materials/BusDriver_Top_MT.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Animated/Humans/Art/Meshes/Male1_Animator.controller ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: crossingentities Compressed Size:29.5 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 40.6 mb 80.9% Meshes 6.4 mb 12.7% Animations 1.3 mb 2.7% Sounds 0.0 kb 0.0% Shaders 1.4 mb 2.7% Other Assets 293.4 kb 0.6% Levels 0.0 kb 0.0% Scripts 1.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 220.3 kb 0.4% Total User Assets 50.2 mb 100.0% Complete build size 50.2 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 10.6% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/Bycicle_N.tif 5.3 mb 10.6% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/Bycicle_D.tif 2.7 mb 5.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/Male003_D.tif 2.7 mb 5.3% Assets/content_common/art_common/Modules/Animals/Textures/horse_2_D.png 2.7 mb 5.3% Assets/content_common/art_common/Modules/Animals/Textures/Pack_Oveja.tif 1.9 mb 3.8% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/Meshes/man001.fbx 1.8 mb 3.6% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/FBX/man2.fbx 1.6 mb 3.3% Assets/content_common/art_common/Modules/Animals/Meshes/Pig.fbx 1.4 mb 2.7% Resources/unity_builtin_extra 1.3 mb 2.7% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Textures/Man2-01/man2_Body_MetallicAndSmoothness.png 1.3 mb 2.7% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Textures/Man02/man002_Body_BaseColor.png 1.3 mb 2.7% 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Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Materials/man2_Bottom_Diffuse 2.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/FBX/Materials/man2_Top_Diffuse.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Materials/man001_Bottom_Diffuse.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Materials/man001_Bottom_Diffuse 2.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Materials/man001_Bottom_Diffuse 1.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Materials/man001_Body_Diffuse 1.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Materials/man2_Top_Diffuse 2.mat 0.9 kb 0.0% 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Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Materials/man001_Top_Diffuse 1.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Animals/Materials/Cow_WH_Mat.mat 0.6 kb 0.0% Assets/content_common/art_common/Modules/Animals/Animation/Pig_walk.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Animals/Animation/Oveja_Animator_Controller.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Controllers_TEMP/Man01_idle.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Animals/Animation/Dog_GermanShepherd.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Animals/Animation/Horse_Controller.controller 0.4 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/NPC_Pedestrians/Controller/RunningMan.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Animals/Animation/Cow_walk_Controller.controller 0.2 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/mat_vfxpp_particle_sprite_leaf3_green.mat 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehicleGraphicsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartAsset.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/CrossingEntityMovement.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/CrossingEntitySync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/RigidBodySync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/ParticlesSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Whirlpool/WhirlpoolArea.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: signals_assets.br_xx_xx Compressed Size:1.6 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 8.0 mb 96.5% Meshes 69.9 kb 0.8% Animations 7.0 kb 0.1% Sounds 0.0 kb 0.0% Shaders 134.7 kb 1.6% Other Assets 12.8 kb 0.2% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 70.8 kb 0.8% Total User Assets 8.3 mb 100.0% Complete build size 8.3 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 64.3% Assets/content_common/art_common/Modules/signals/Legacy/BR/Textures/AtlasSignals_N.tga 2.7 mb 32.2% Assets/content_common/art_common/Modules/signals/Legacy/BR/Textures/AtlasSignals_D.tga 83.0 kb 1.0% Resources/unity_builtin_extra 52.8 kb 0.6% Assets/content_common/art_common/Modules/Shaders/_Legacy/Opaque/OpaqueBase.shader 16.2 kb 0.2% Assets/content_common/art_common/Modules/signals/Legacy/BR/Meshes/Sig_SpeedLimit_120.fbx 16.2 kb 0.2% Assets/content_common/art_common/Modules/signals/Legacy/BR/Meshes/Sig_SpeedLimit_100.fbx 12.3 kb 0.1% Assets/content_common/art_common/Modules/signals/Legacy/BR/Meshes/Sig_SpeedLimit_80.fbx 12.3 kb 0.1% Assets/content_common/art_common/Modules/signals/Legacy/BR/Meshes/Sig_SpeedLimit_60.fbx 12.3 kb 0.1% Assets/content_common/art_common/Modules/signals/Legacy/BR/Meshes/Sig_SpeedLimit_40.fbx 9.4 kb 0.1% Assets/content_common/art_common/Modules/signals/Legacy/BR/Meshes/Sig_Yield.fbx 5.0 kb 0.1% Assets/content_common/art_common/Modules/signals/Legacy/BR/Meshes/Sig_Stop.fbx 3.8 kb 0.0% AssetBundle Object 1.2 kb 0.0% Assets/content_common/art_common/Modules/signals/Legacy/BR/Materials/Signals.mat ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: textures Compressed Size:32.6 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 51.3 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 2.5 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.1 kb 0.0% Total User Assets 51.3 mb 100.0% Complete build size 51.3 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 10.4% Assets/content_common/art_common/Modules/Environment/Textures/Snow/Snow_Albedo_Metallic_Smoothness_Mask.tga 5.3 mb 10.4% Assets/content_common/art_common/Modules/Environment/Textures/Snow/snow_normal.jpg 5.3 mb 10.4% Assets/content_common/art_common/Modules/Environment/Textures/GlobalUVs.tga 5.3 mb 10.4% Assets/content_common/art_common/Modules/Environment/Textures/Crack/CrackNormal.tga 5.3 mb 10.4% Assets/content_common/art_common/Legacy/Debugland/SandraBorrar/GlobalUVs.tga 5.3 mb 10.4% Assets/content_common/art_common/Modules/Environment/Textures/Wet_N.tga 5.3 mb 10.4% Assets/content_common/art_common/Modules/Animals/Textures/Cat_N.png 2.7 mb 5.2% Assets/content_common/art_common/Modules/Animals/Textures/SheepDogTex.png 2.7 mb 5.2% Assets/content_common/art_common/Modules/Animals/Textures/Cat_D.png 1.3 mb 2.6% Assets/content_common/art_common/Legacy/Terrain/xx_xx_xx_Soil002_D.tga 1.3 mb 2.6% Assets/content_common/art_common/Legacy/Terrain/xx_xx_xx_Rock001_D.tga 1.3 mb 2.6% Assets/content_common/art_common/Legacy/Terrain/xx_xx_xx_Grass001_N.tga 1.3 mb 2.6% Assets/content_common/art_common/Legacy/Terrain/xx_xx_xx_Grass001_D.tga 682.9 kb 1.3% Assets/content_common/art_common/Modules/Animals/Textures/Pigeon.tif 341.6 kb 0.6% Assets/content_common/art_common/Legacy/Terrain/xx_xx_xx_Soil002_N.tga 341.6 kb 0.6% Assets/content_common/art_common/Legacy/Terrain/xx_xx_xx_Snow001_N.tga 341.6 kb 0.6% Assets/content_common/art_common/Legacy/Terrain/xx_xx_xx_Snow001_D.tga 341.6 kb 0.6% Assets/content_common/art_common/Modules/Animated/Helmets/Art/Textures/Helmet1_MTMate_M.tga 341.6 kb 0.6% Assets/content_common/art_common/Modules/Animated/Helmets/Art/Textures/Helmet1_MT_N.tga 341.6 kb 0.6% Assets/content_common/art_common/Modules/Animated/Helmets/Art/Textures/Helmet1_MT_M.tga 341.6 kb 0.6% Assets/content_common/art_common/Modules/Animated/Helmets/Art/Textures/Helmet1_MT_D.tga 341.5 kb 0.6% Assets/content_common/art_common/Modules/Animals/Textures/CowNM_01.png 2.5 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: plates_assets.br_xx_xx Compressed Size:1.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 16.0 mb 99.5% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 50.8 kb 0.3% Other Assets 1.4 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 38.2 kb 0.2% Total User Assets 16.1 mb 100.0% Complete build size 16.1 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 33.2% Assets/vehicles/UserVehicles/Common/Plates/Art/BR/Plates_generator_MAOHS.tga 5.3 mb 33.2% Assets/vehicles/UserVehicles/Common/Plates/Art/BR/Plates_generator_N.tga 5.3 mb 33.2% Assets/vehicles/UserVehicles/Common/Plates/Art/BR/Plates_generator_A.tga 50.8 kb 0.3% Assets/content_common/art_common/Modules/Shaders/SkinsAtlas.shader 0.7 kb 0.0% Assets/vehicles/UserVehicles/Common/Plates/Art/BR/Plate.mat 0.6 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: materials Compressed Size:14.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 21.3 mb 98.2% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 353.1 kb 1.6% Other Assets 15.3 kb 0.1% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 38.6 kb 0.2% Total User Assets 21.7 mb 100.0% Complete build size 21.7 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 24.5% Assets/content_common/art_common/Modules/Animated/Humans/Art/Textures/MaleClothes1_MT_N.tga 5.3 mb 24.5% Assets/content_common/art_common/Modules/Animated/Humans/Art/Textures/MaleClothes1_MT_M.tga 5.3 mb 24.5% Assets/content_common/art_common/Modules/Animated/Humans/Art/Textures/Man_MT_N.tga 5.3 mb 24.5% Assets/content_common/art_common/Modules/Animated/Humans/Art/Textures/Man_MT_M.tga 261.0 kb 1.2% Resources/unity_builtin_extra 92.2 kb 0.4% Assets/content_common/art_common/Modules/Shaders/_Legacy/Opaque/OpaqueMedium.shader 2.2 kb 0.0% AssetBundle Object 1.3 kb 0.0% Assets/content_common/art_common/Modules/Animated/Humans/Art/Material/Clothes1_MT.mat 1.3 kb 0.0% Assets/content_common/art_common/Modules/Animated/Helmets/Art/Material/Helmet1Mate_MT 1.mat 1.3 kb 0.0% Assets/content_common/art_common/Modules/Animated/Helmets/Art/Material/Helmet1_MT.mat 1.3 kb 0.0% Assets/content_common/art_common/Modules/Animated/Humans/Art/Material/Male1_MT.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Animals/Materials/Cat_MT.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Animals/Materials/German_Shepherd_Static_MT.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Animals/Materials/SheepDogTex.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Animals/Meshes/Materials/Material #2.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Animals/Meshes/Materials/German_Mat.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Animals/Meshes/Materials/Pig_MAt.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Animals/Meshes/Materials/Cow_Mat.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Animals/Meshes/Materials/Arab_Mat.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Animals/Materials/Pigeon.mat ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: plates_prefabs Compressed Size:299.7 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 3.3 mb 95.9% Meshes 8.1 kb 0.2% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 81.9 kb 2.3% Other Assets 8.3 kb 0.2% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 47.9 kb 1.3% Total User Assets 3.5 mb 100.0% Complete build size 3.5 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 682.9 kb 19.2% Assets/vehicles/UserVehicles/Common/Plates/Art/MX/Plates_generator_A.tga 682.9 kb 19.2% Assets/vehicles/UserVehicles/Common/Plates/Art/IT/Plates_generator_A.tga 682.9 kb 19.2% Assets/vehicles/UserVehicles/Common/Plates/Art/ES/Plates_generator_A.tga 682.9 kb 19.2% Assets/vehicles/UserVehicles/Common/Plates/Art/CL/Plates_generator_A.tga 682.9 kb 19.2% Assets/vehicles/UserVehicles/Common/Plates/Art/AR/Plates_generator_A.tga 83.0 kb 2.3% Resources/unity_builtin_extra 8.3 kb 0.2% Assets/vehicles/UserVehicles/Common/Plates/Art/Meshes/Plate.FBX 1.5 kb 0.0% AssetBundle Object 0.9 kb 0.0% Assets/vehicles/UserVehicles/Common/Plates/PiecesPrefab/FakeVariants/MX.mat 0.9 kb 0.0% Assets/vehicles/UserVehicles/Common/Plates/PiecesPrefab/FakeVariants/IT.mat 0.9 kb 0.0% Assets/vehicles/UserVehicles/Common/Plates/PiecesPrefab/FakeVariants/ES.mat 0.9 kb 0.0% Assets/vehicles/UserVehicles/Common/Plates/PiecesPrefab/FakeVariants/CL.mat 0.9 kb 0.0% Assets/vehicles/UserVehicles/Common/Plates/PiecesPrefab/FakeVariants/BR.mat 0.9 kb 0.0% Assets/vehicles/UserVehicles/Common/Plates/PiecesPrefab/FakeVariants/AR.mat 0.3 kb 0.0% Assets/vehicles/UserVehicles/Common/Plates/PiecesPrefab/Plate_PF.prefab ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: hud.xx_xx_st Compressed Size:15.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 105.3 mb 99.5% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 549.3 kb 0.5% Levels 0.0 kb 0.0% Scripts 0.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 26.2 kb 0.0% Total User Assets 105.8 mb 100.0% Complete build size 105.8 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 32.0 mb 30.2% Assets/simuzen/platform/systems/base/services/hud/Atlas/ST_Atlas/HUD_ProductAtlas.png 16.1 mb 15.2% Assets/simuzen/platform/systems/base/services/hud/Atlas/Prostruck_Atlas/HUD_VehicleDashboardAtlas.png 16.0 mb 15.1% Assets/simuzen/platform/systems/base/services/hud/Atlas/ST_Atlas/HUD_VehicleDashboardAtlas.png 16.0 mb 15.1% Assets/simuzen/platform/systems/base/services/hud/Atlas/ST_Atlas/HUD_VehiclesAndScenesAtlas.png 8.0 mb 7.6% Built-in Texture2D: sactx-2048x2048-DXT5-HUD_VehicleDashboardAtlas-d8b5794d 8.0 mb 7.6% Built-in Texture2D: sactx-2048x2048-DXT5-HUD_GP_Images_Atlas-635fce3a 8.0 mb 7.6% Built-in Texture2D: sactx-2048x2048-DXT5-HUD_GP_CommonAtlas-a22156d8 1.0 mb 0.9% Built-in Texture2D: sactx-2048x512-DXT5-HUD_GP_CommonAtlas-a22156d8 262.8 kb 0.2% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_AMBA.png 34.4 kb 0.0% Assets/UI/Atlas/Simulator/GP Atlas/GP Common/HUD_GP_CommonAtlas.spriteatlas 23.7 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_VehicleDashboardAtlas.spriteatlas 12.0 kb 0.0% AssetBundle Object 5.2 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Demo.png 5.2 kb 0.0% Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/HUD_GP_Images_Atlas.spriteatlas 4.0 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Session.png 3.9 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Atlas/ST_Atlas/HUD_VehicleDashboardAtlas.asset 2.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_ParkingSensor.png 2.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Background/TP_RPMsPanelVAN_Day.png 2.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Background/TP_RPMsPanelVAN_Night.png 2.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Background/TP_RPMsPanelBus_Night.png 2.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Background/TP_RPMsPanelBus_Day.png 1.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_BusBiartUrb_icon.png 1.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_CamBiart_icon.png 1.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_TireUnaligned.png 1.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_CamArtPlataf_icon.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_PositionBeam.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_SuspensionFailure.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/select practice/GP_Courses.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_Bitrem_7Eixos_icon.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Breakdowns/TP_DoorSensor.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_CamArtCaja_icon.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/confirmation/GP_CourseExercise_Icon.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_CamArtCistPeligroso_icon.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_GearBoxFailure.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_Bitrem_9Eixos_icon.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_BusRigInter_icon.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_CamArtCist_icon.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_Bitruck_8x2_icon.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_C_Mec_Cacamba_icon.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_BusInterTrailer_icon.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_Puncture.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_BusArtUrb_icon.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_BusRigUrb_icon.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/cpf/GP_EnterIcon.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/comportamiento usuario/GP_AlcoholLeve.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/comportamiento usuario/GP_AlcoholMedio.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/comportamiento usuario/GP_AlcoholNinguno.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/comportamiento usuario/GP_AlcoholAlto.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_CamRigCaja_icon.png 1.1 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Assets/UI/Textures/Simulator/Simestruck/TP/TP_Breakdowns/TP_MotorOilPressure.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_AdvancedConfiguration_Icon3.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_MainBeamHeadlights.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Breakdowns/TP_BrokenWheel.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_Trailer.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_FifthWheel3.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_LightsWarning.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_RPM/TP_RPM33.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Avatar.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_DippedBeamsHeadlights.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_C_Mec_Truck_LS_icon.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_C_Mec_Prancha_icon.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Vehicle_Icon3.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Scene_Icon3.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_Maintenance.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_FifthWheel2.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_CamRigCargaviva_icon.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Numbers/TP_4.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_RPM/TP_RPM32.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_OpeningBox.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Breakdowns/TP_FailureDirection.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_RPM/TP_RPM25.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_VUC_Bau_icon.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_RPM/TP_RPM27.png 0.9 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Atlas/ST_Atlas/HUD_VehiclesAndScenesAtlas.asset 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_RPM/TP_RPM31.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_RPM/TP_RPM26.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_TrailerBrake.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_ComportamientoUsuario_Icon3.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_RPM/TP_RPM29.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_RPM/TP_RPM24.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_RPM/TP_RPM28.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_RPM/TP_RPM30.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/results/GP_BackgroundTiming.png 0.8 kb 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Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_ElectronicSecurityLock.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Breakdowns/TP_OkOil.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_RPM/TP_RPM16.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_RPM/TP_RPM20.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Letras/TP_M.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Breakdowns/TP_OverheatedMotor.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Breakdowns/TP_MotorPreheating.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_RPM/TP_RPM22.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Numbers/TP_0.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_RPM/TP_RPM12.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_RPM/TP_RPM15.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Letras/TP_R.png 0.7 kb 0.0% 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interiorpresets Compressed Size:9.5 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 41.6 kb 86.6% Levels 0.0 kb 0.0% Scripts 0.1 kb 0.2% Included DLLs 0.0 kb 0.0% File headers 6.3 kb 13.2% Total User Assets 48.0 kb 100.0% Complete build size 48.0 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 16.0 kb 33.4% AssetBundle Object 0.3 kb 0.6% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ArticuledBusExternalPreset.asset 0.3 kb 0.6% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ArticuledBusDrivingPreset.asset 0.3 kb 0.6% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/UrbanBusExternalPreset.asset 0.3 kb 0.6% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/UrbanBusDrivingPreset.asset 0.3 kb 0.6% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ManTgxExternalPreset.asset 0.3 kb 0.6% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ManTgxDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/TourismBusCinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/BiArticuledBusExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/BiArticuledBusDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/rigidTruckVolvoExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/rigidTruckVolvoCinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/VolvoStyleTankerTrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/VolvoStyleTankerExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/VolvoStyleTankerDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/VolvoStyleTankerCinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/TourismBusTrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/TourismBusScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/TourismBusExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/TourismBusDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/SnowPlow_Shovel_TrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/SnowPlow_Shovel_ExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/SnowPlow_Shovel_DrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/SnowPlow_Shovel_CinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/SnowPlow_Plow_CinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/rigidTruckVolvoTrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/rigidTruckVolvoScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/rigidTruckVolvoDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/rigidTruckCinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/VolvoStyleTankerScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/TruckVolvoCinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/SnowPlow_Shovel_ScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/SnowPlow_Plow_TrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/SnowPlow_Plow_ScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/SnowPlow_Plow_ExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/SnowPlow_Plow_DrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/MercedesAxorExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/MercedesAxorDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/Kenworth10CinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/FlatbedTruckTrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/FlatbedTruckExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/FlatbedTruckDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/FlatbedTruckCinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/rigidTruckTrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/rigidTruckScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/rigidTruckExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/rigidTruckDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/VolareCinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/TruckVolvoTrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/TruckVolvoScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/TruckVolvoExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/TruckVolvoDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ScaniaCinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/Scania440ExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/Scania440DrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/MinibusExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/MinibusCinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/KenworthTrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/KenworthExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/KenworthDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/KenworthCinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/Kenworth10TrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/Kenworth10ScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/Kenworth10ExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/Kenworth10DrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/FlatbedTruckScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ChevroletTrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ChevroletCinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/AmarokCinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/Amarok4x4TrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/Amarok4x4ExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/Amarok4x4DrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/Amarok4x4CinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/truckTrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/truckExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/truckDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/truckCinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/VolareTrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/VolareScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/VolareExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/VolareDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ScaniaTrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ScaniaScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ScaniaExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ScaniaDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/MinibusTrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/MinibusScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/MinibusDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/KenworthScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ChevroletScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ChevroletDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/AmarokTrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/AmarokScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/AmarokExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/AmarokDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/Amarok4x4ScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/truckScenePreset.asset 0.2 kb 0.4% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/MercedesAtronExternalPreset.asset 0.2 kb 0.4% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/MercedesAtronDrivingPreset.asset 0.2 kb 0.4% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/KomatsuWa900TrafficPreset.asset 0.2 kb 0.4% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/KomatsuWa900ExternalPreset.asset 0.2 kb 0.4% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/KomatsuWa900DrivinglPreset.asset 0.2 kb 0.4% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/KomatsuWa900CinematicPresset.asset 0.2 kb 0.4% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/KomatsuWa900ScenePreset.asset 0.2 kb 0.4% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/Atego3030ExternalPreset.asset 0.2 kb 0.4% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/Atego3030DrivingPreset.asset 0.1 kb 0.3% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/VolvoFHTrailerExternalPreset.asset 0.1 kb 0.3% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/VolvoFHTrailerDrivingPreset.asset 0.1 kb 0.3% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/VolvoFHExternalPreset.asset 0.1 kb 0.2% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/VolvoFHDrivingPreset.asset 0.1 kb 0.2% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/GolfDrivingPreset.asset 0.1 kb 0.2% Assets/simuzen/platform/systems/base/vehicle/Interior/VehicleInteriorPreset.cs 0.1 kb 0.2% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/BiArticuledBusCinematicPreset.asset 0.1 kb 0.1% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/BiArticuledBusTrafficPreset.asset 0.1 kb 0.1% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/BiArticuledBusScenePreset.asset 0.1 kb 0.1% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ArticuledBusTrafficPreset.asset 0.1 kb 0.1% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ArticuledBusCinematicPreset.asset 0.1 kb 0.1% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/UrbanBusTrafficPreset.asset 0.1 kb 0.1% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/UrbanBusCinematicPreset.asset 0.1 kb 0.1% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ChevroletExternalPreset.asset 0.1 kb 0.1% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ArticuledBusScenePreset.asset 0.1 kb 0.1% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/UrbanBusScenePreset.asset ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: hud.xx_xx_prostruck Compressed Size:13.3 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 73.8 mb 99.5% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 371.2 kb 0.5% Levels 0.0 kb 0.0% Scripts 0.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 22.2 kb 0.0% Total User Assets 74.2 mb 100.0% Complete build size 74.2 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 16.1 mb 21.8% Assets/simuzen/platform/systems/base/services/hud/Atlas/Prostruck_Atlas/HUD_VehicleDashboardAtlas.png 16.0 mb 21.6% Assets/simuzen/platform/systems/base/services/hud/Atlas/Prostruck_Atlas/HUD_VehiclesAndScenesAtlas.png 16.0 mb 21.6% Assets/simuzen/platform/systems/base/services/hud/Atlas/Prostruck_Atlas/HUD_ProductAtlas.png 8.0 mb 10.8% Built-in Texture2D: sactx-2048x2048-DXT5-HUD_VehicleDashboardAtlas-d8b5794d 8.0 mb 10.8% Built-in Texture2D: sactx-2048x2048-DXT5-HUD_GP_Images_Atlas-635fce3a 8.0 mb 10.8% Built-in Texture2D: sactx-2048x2048-DXT5-HUD_GP_CommonAtlas-a22156d8 1.0 mb 1.3% Built-in Texture2D: sactx-2048x512-DXT5-HUD_GP_CommonAtlas-a22156d8 262.3 kb 0.3% Assets/UI/Textures/Simulator/Simestruck/GP/GP_Vehicles_truck/GP_Bitrem_9Eixos.png 262.3 kb 0.3% Assets/UI/Textures/Simulator/Simestruck/GP/GP_Vehicles_truck/GP_VUC_Bau.png 262.3 kb 0.3% Assets/UI/Textures/Simulator/Simestruck/GP/GP_Vehicles_truck/GP_Rodotrem.png 34.4 kb 0.0% Assets/UI/Atlas/Simulator/GP Atlas/GP Common/HUD_GP_CommonAtlas.spriteatlas 6.3 kb 0.0% AssetBundle Object 5.2 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Demo.png 4.0 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Atlas/Prostruck_Atlas/HUD_VehicleDashboardAtlas.asset 4.0 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Session.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/select practice/GP_Courses.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_Bitrem_7Eixos_icon.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/confirmation/GP_CourseExercise_Icon.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_Bitrem_9Eixos_icon.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_Bitruck_8x2_icon.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_C_Mec_Cacamba_icon.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_BusInterTrailer_icon.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/cpf/GP_EnterIcon.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/comportamiento usuario/GP_AlcoholLeve.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/comportamiento usuario/GP_AlcoholMedio.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/comportamiento usuario/GP_AlcoholNinguno.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/comportamiento usuario/GP_AlcoholAlto.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Fingerprint.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_Carretera_2Eixos_icon.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Ambient_Icon3.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_Rodotrem_icon.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_BackgroundLines.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_AdvancedConfiguration_Icon3.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Avatar.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_C_Mec_Truck_LS_icon.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_C_Mec_Prancha_icon.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Vehicle_Icon3.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Scene_Icon3.png 0.9 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Atlas/Prostruck_Atlas/HUD_VehiclesAndScenesAtlas.asset 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_VUC_Bau_icon.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_ComportamientoUsuario_Icon3.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/results/GP_BackgroundTiming.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Divfooter.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/TEX_AnonymousStudent.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/comportamiento usuario/GP_CansancioMuyFatigado.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/comportamiento usuario/GP_CansancioDescansado.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_ParkingSensor_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_ParkingSensor_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_Inclinometro_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_Inclinometro_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_BlindPoint_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/comportamiento usuario/GP_CansancioFatigado.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/results/GP_Statistics.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/results/GP_Infractions.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_Tempomat_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free 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Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Rain02_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Rain01_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Hail_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Hail03_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Hail02_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Hail01_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Frost_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Cloudy_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GP/GP_Vehicles_truck/GP_C_Mec_Prancha.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GP/GP_Vehicles_truck/GP_Bitruck_8x2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GP/GP_Vehicles_truck/GP_Bitrem_7Eixos.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GP/GP_Vehicles_bus/GP_BusTrailer.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_loading.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Header3.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Header2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Header1.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Blue2x2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Waterland.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Testland.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Montain.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Crossland.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_CityBTR.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Sun_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/select practice/GP_NoOk.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Mine.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_City.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_TransparentPixel.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_DivInformation.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_ResultNormal.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_GoBack.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Blue2x1.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Accept.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_AMBA.png 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Atlas/Prostruck_Atlas/HUD_ProductAtlas.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/SPInstance.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: camera Compressed Size:2.5 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 3.4 kb 45.1% Levels 0.0 kb 0.0% Scripts 0.1 kb 1.6% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 53.4% Total User Assets 7.5 kb 100.0% Complete build size 7.5 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 3.1 kb 41.9% Assets/simuzen/platform/systems/base/services/camera/rearview/Resources/RearviewsConfigurations.asset 0.2 kb 3.2% AssetBundle Object 0.1 kb 1.6% Assets/simuzen/platform/systems/base/services/rearview/RearviewConfiguration.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: vehicles_localized.br_xx_xx Compressed Size:1266.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 2678.3 mb 95.9% Meshes 111.7 mb 4.0% Animations 165.6 kb 0.0% Sounds 0.0 kb 0.0% Shaders 1.8 mb 0.1% Other Assets 1.2 mb 0.0% Levels 0.0 kb 0.0% Scripts 3.7 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 407.0 kb 0.0% Total User Assets 2793.6 mb 100.0% Complete build size -1333704.6 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/Citaro_User/Textures/ArticulateBus_IntDriver_MAOHS.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/Citaro_User/Textures/ArticulateBus_Interior_MAOHS.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/Citaro_User/Textures/ArticulateBus_IntDriver_N.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/Citaro_User/Textures/ArticulateBus_External_MAOHS.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rodotrem/Art/Textures/TrailerTarp_Rodotrem_MAOHS.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem9/Art/Textures/TrailerTarp_Bitrem9_MAOHS.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem7/Art/Textures/TrailerTarp_Bitrem7_MAOHS.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/Citaro_User/Textures/ArticulateBus_Interior_N.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/Citaro_User/Textures/ArticulateBus_External_N.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/VolvoFH/Art/Textures/VolvoFH_Interior_MAOHS.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rodotrem/Art/Textures/Trailer_Rodotrem_MAOHS.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rodotrem/Art/Textures/TrailerTarp_Rodotrem_N.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Art/Textures/ForestalTrailer_MAOHS.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem9/Art/Textures/Trailer_Bitrem9_MAOHS.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem9/Art/Textures/TrailerTarp_Bitrem9_N.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem7/Art/Textures/Trailer_Bitrem7_MAOHS.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem7/Art/Textures/TrailerTarp_Bitrem7_N.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrem7/Art/Textures/TandemTarp_Bitrem7_MAOHS.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Semitrailer2axes/Art/Textures/Semitrailer_2_axes_MAOHS.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Scania440/Art/Textures/Scania440_interior_MAOHS.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAxorTruck/Art/Textures/AxorTruckInterior_MAOHS.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAtronTruck/Art/Textures/AtronTruckInterior_MAOHS.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Atego3030/Art/Textures/MercedesAtego_Int_MAOHS.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/VolvoFH/Art/Textures/VolvoFH_Interior_N.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rodotrem/Art/Textures/Trailer_Rodotrem_N.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rigid/Art/Textures/RigidTrailer_MAOHS.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Art/Textures/ForestalTrailer_N.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem9/Art/Textures/Trailer_Bitrem9_N.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem7/Art/Textures/Trailer_Bitrem7_N.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/TrailerPlank/Art/Textures/TrailerPlank_MAOHS.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrem7/Art/Textures/Tandem_Bitrem7_MAOHS.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrem7/Art/Textures/TandemTarp_Bitrem7_N.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrain9/Art/Textures/Tandem_Bitrem9_MAOHS.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrain9/Art/Textures/Tandem_Bitem9_Cap_N.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Semitrailer2axes/Art/Textures/Semitrailer_2_axes_N.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Scania440/Art/Textures/Scania440_interior_N.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAxorTruck/Art/Textures/AxorTruckInterior_N.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAtronTruck/Art/Textures/AtronTruckInterior_N.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/ManTgx/Art/Textures/Interior_MAN_MAOHS.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/DollyTowplug/Art/Textures/DollyTowplug_MAOHS.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Atego3030/Art/Textures/MercedesAtego_MAOHS.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Atego3030/Art/Textures/MercedesAtego_Int_N.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Accelo815/Art/Textures/Accelo815_Int_MAOHS.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/VolvoFH/Art/Textures/VolvoFH_MAOHS.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rigid/Art/Textures/RigidTrailer_M.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/TrailerPlank/Art/Textures/TrailerPlank_N.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/TrailerPlank/Art/Textures/TrailerPlank_BC.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrem7/Art/Textures/Tandem_Bitrem7_N.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrain9/Art/Textures/Tandem_Bitrem9_N.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Scania440/Art/Textures/Scania440_MAOHS.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/P17_1_Dumpster/Art/Textures/Dumpster_MAOHS.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/P17_1_Dumpster/Art/Textures/Cargo_Dumpster_N.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAxorTruck/Art/Textures/AxorTruck_MAOHS.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAtronTruck/Art/Textures/AtronTruck_MAOHS.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/ManTgx/Art/Textures/Interior_MAN_N.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/DollyTowplug/Art/Textures/DollyTowplug_N.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/DollyTowplug/Art/Textures/DollyTowplug_BC.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Atego3030/Art/Textures/MercedesAtego_N.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Accelo815/Art/Textures/Accelo815_MAOHS.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Accelo815/Art/Textures/Accelo815_Int_N.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/ScaniaR440_User/Textures/ScaniaR440_S.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/ScaniaR440_User/Textures/ScaniaR440_N.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/ScaniaR440_User/Textures/BR_Difuse_ScaniaR440/ScaniaR440_D.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/VolvoFH/Art/Textures/VolvoFH_N.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/VolvoFH/Art/Textures/VolvoFH_BC.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Scania440/Art/Textures/Scania440_N.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Scania440/Art/Textures/Scania440_BC.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/P17_1_Dumpster/Art/Textures/Dumpster_N.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAxorTruck/Art/Textures/AxorTruck_N.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAxorTruck/Art/Textures/AxorTruck_BC.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAtronTruck/Art/Textures/AtronTruck_N.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/ManTgx/Art/Textures/Man_MAOHS.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Accelo815/Art/Textures/Accelo815_N.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Accelo815/Art/Textures/Accelo815_BC.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/ManTgx/Art/Textures/Man_N.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/ManTgx/Art/Textures/Man_BC.tga 10.7 mb 0.4% Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/Citaro_User/Textures/ArticulateBus_Interior_BC.tga 10.7 mb 0.4% Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/Citaro_User/Textures/ArticulateBus_IntDriver_BC.tga 10.7 mb 0.4% Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/Citaro_User/Textures/ArticulateBus_External_BC.tga 10.7 mb 0.4% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rodotrem/Art/Textures/TrailerTarp_Rodotrem_BC.tga 10.7 mb 0.4% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem9/Art/Textures/TrailerTarp_Bitrem9_BC.tga 10.7 mb 0.4% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem7/Art/Textures/TrailerTarp_Bitrem7_BC.tga 10.7 mb 0.4% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrem7/Art/Textures/TandemTarp_Bitrem7_BC.tga 10.7 mb 0.4% Assets/vehicles/UserVehicles/STUserVehicles/Semitrailer2axes/Art/Textures/Semitrailer_2_axes_BC.tga 10.7 mb 0.4% Assets/vehicles/UserVehicles/STUserVehicles/Scania440/Art/Textures/Scania440_interior_BC.tga 10.7 mb 0.4% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAtronTruck/Art/Textures/AtronTruckInterior_BC.tga 10.7 mb 0.4% Assets/vehicles/UserVehicles/STUserVehicles/VolvoFH/Art/Textures/VolvoFH_Interior_BC.tga 10.7 mb 0.4% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rodotrem/Art/Textures/Trailer_Rodotrem_BC.tga 10.7 mb 0.4% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Art/Textures/ForestalTrailer_BC.tga 10.7 mb 0.4% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem9/Art/Textures/Trailer_Bitrem9_BC.tga 10.7 mb 0.4% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem7/Art/Textures/Trailer_Bitrem7_BC.tga 10.7 mb 0.4% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrem7/Art/Textures/Tandem_Bitrem7_BC.tga 10.7 mb 0.4% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrain9/Art/Textures/Tandem_Bitrem9_BC.tga 10.7 mb 0.4% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAxorTruck/Art/Textures/AxorTruckInterior_BC.tga 10.7 mb 0.4% Assets/vehicles/UserVehicles/STUserVehicles/Atego3030/Art/Textures/MercedesAtego_Int_BC.tga 10.7 mb 0.4% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rigid/Art/Textures/RigidTrailer_BC.tga 10.7 mb 0.4% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAtronTruck/Art/Textures/AtronTruck_BC.tga 10.7 mb 0.4% Assets/vehicles/UserVehicles/STUserVehicles/ManTgx/Art/Textures/Interior_MAN_BC.tga 10.7 mb 0.4% Assets/vehicles/UserVehicles/STUserVehicles/Atego3030/Art/Textures/MercedesAtego_BC.tga 10.7 mb 0.4% Assets/vehicles/UserVehicles/STUserVehicles/Accelo815/Art/Textures/Accelo815_Int_BC.tga 10.7 mb 0.4% Assets/vehicles/UserVehicles/STUserVehicles/P17_1_Dumpster/Art/Textures/Dumpster_BC.tga 6.6 mb 0.2% Assets/contents/Sceneries/amba/Common/Art/Props/Meshes/Train.FBX 6.4 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/VolvoFH/Art/Meshes/User_RigidVolvoFH.fbx 6.0 mb 0.2% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/Road_N.tga 5.3 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Semitrailer2axes/Art/Textures/Cargo_Semitrailer_2_axes_MAOHS.tga 5.3 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Semitrailer2axes/Art/Textures/Cargo_Semitrailer_2_axes_N.tga 5.3 mb 0.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles - AR/Textures/FordTransit_Ambulance_AR_N.tga 5.3 mb 0.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles - AR/Textures/FordTransit_AR_Ambulance_D.tga 5.3 mb 0.2% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/BR/Textures/FordTransit_BRAmbulance_D.tga 5.3 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrain9/Art/Textures/Tandem_Bitem9_Cap_MAHOS.tga 5.3 mb 0.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercedesActrosCargo_S.tga 5.3 mb 0.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercedesActrosCargo_N.tga 5.3 mb 0.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercedesActrosCargo_I.tga 5.3 mb 0.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercedesActrosCargo_D.tga 5.3 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/Actros_User/Textures/UserPlatformCargo_S.tga 5.3 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/Actros_User/Textures/UserPlatformCargo_N.tga 5.3 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/Actros_User/Textures/UserDangerousCargo_S.tga 5.3 mb 0.2% 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Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/Actros_User/Textures/RearviewSideUp.renderTexture 0.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/Actros_User/Textures/RearviewRightUp.renderTexture 0.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/Actros_User/Textures/RearviewLeftUp.renderTexture 0.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/Actros_User/Textures/RearviewLeftDown.renderTexture 0.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/Actros_User/Textures/RearviewFrontUp.renderTexture 0.1 kb 0.0% Assets/vehicles/UserVehicles/Common/Textures/RearviewSideUp.renderTexture 0.1 kb 0.0% Assets/vehicles/UserVehicles/Common/Textures/RearviewRightUp.renderTexture 0.1 kb 0.0% Assets/vehicles/UserVehicles/Common/Textures/RearviewLeftUp.renderTexture 0.1 kb 0.0% Assets/vehicles/UserVehicles/Common/Textures/RearviewLeftDown.renderTexture 0.1 kb 0.0% Assets/vehicles/UserVehicles/Common/Textures/RearviewFrontUp.renderTexture 0.1 kb 0.0% Assets/vehicles/UserVehicles/Common/Textures/RainToTexture.renderTexture 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWiperSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWheelSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleSkinSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleGlassSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleDoorSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/ParticlesSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WiperDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/RampDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/GlassDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/CargoDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MaterialSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/PIDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/DoorsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs 0.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tow/Art/Materials/Tow_Lights_MT.mat 0.1 kb 0.0% Assets/contents/Sceneries/amba/Common/Art/Props/Materials/Flatcar_MT.mat 0.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tow/Art/Materials/Tow_MT.mat ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: testland_signals.br_xx_xx Compressed Size:3.2 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 5.3 mb 97.2% Meshes 33.7 kb 0.6% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 52.8 kb 0.9% Other Assets 15.7 kb 0.3% Levels 0.0 kb 0.0% Scripts 0.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 52.9 kb 0.9% Total User Assets 5.5 mb 100.0% Complete build size 5.5 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 2.7 mb 48.6% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Textures/Testland_D.tga 1.3 mb 24.3% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Textures/Testland_S.tga 1.3 mb 24.3% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Textures/Testland_N.tga 52.8 kb 0.9% Assets/content_common/art_common/Modules/Shaders/_Legacy/Opaque/OpaqueBase.shader 5.5 kb 0.1% AssetBundle Object 2.9 kb 0.1% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes/tes_br_br_StraightRight.FBX 2.9 kb 0.1% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes/tes_br_br_TwoWays.FBX 2.9 kb 0.1% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes/tes_br_br_NoEntry.FBX 2.9 kb 0.1% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes/tes_br_br_TurnRight.FBX 2.0 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes/tes_br_br_IncorporationLeft.FBX 2.0 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes/tes_br_br_HardCurve_Right.FBX 2.0 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes/tes_br_br_Bifurcation_Left.FBX 2.0 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes/tes_br_br_FallingRocks.FBX 2.0 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes/tes_br_br_WildAnimals.FBX 2.0 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes/tes_br_br_StepDown.FBX 2.0 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes/tes_br_br_Crossing.FBX 2.0 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes/tes_br_br_Slope.FBX 2.0 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes/tes_br_br_HardCurve_Left.FBX 1.4 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes/tes_br_br_Stop.FBX 1.3 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes/tes_br_br_SquareArrowR.FBX 1.3 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes/tes_br_br_SquareArrowL.FBX 1.2 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Materials/tes_Signals_MT.mat 0.6 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_WildAnimals_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_StraightRight_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_SquareArrowR_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_SquareArrowL_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_IncorporationLeft_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_HardCurve_Right_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_HardCurve_Left_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_Bifurcation_Left_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_TwoWays_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_TurnRight_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_StepDown_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_FallingRocks_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_Stop_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_NoEntry_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_Crossing_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_Slope_PF.prefab 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: waterworld_signals.br_xx_xx Compressed Size:40.6 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 93.3 mb 99.6% Meshes 125.0 kb 0.1% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 174.3 kb 0.2% Other Assets 43.9 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.2 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 61.9 kb 0.1% Total User Assets 93.7 mb 100.0% Complete build size 93.7 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 22.8% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_S.tga 21.3 mb 22.8% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_N.tga 21.3 mb 22.8% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_D.tga 5.3 mb 5.7% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_X.tga 5.3 mb 5.7% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_E.tga 5.3 mb 5.7% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Textures/Waterworld_S.tga 5.3 mb 5.7% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Textures/Waterworld_N.tga 5.3 mb 5.7% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Textures/Waterworld_D.tga 2.7 mb 2.8% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_CS.tga 121.5 kb 0.1% Assets/content_common/art_common/Modules/Shaders/_Legacy/Common.shader 52.8 kb 0.1% Assets/content_common/art_common/Modules/Shaders/_Legacy/Opaque/OpaqueBase.shader 26.1 kb 0.0% Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/Meshes/xx_xx_xx_TrafficLight_C.FBX 14.9 kb 0.0% AssetBundle Object 8.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_SoOnibus.FBX 3.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/xx_xx_xx_NoEntry.fbx 3.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_StraightRight.FBX 3.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_StraightLeft.FBX 3.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_NoRightTurn.FBX 3.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_TurnRight.FBX 3.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_R34.fbx 3.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_Parking.FBX 3.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_Right.FBX 2.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_SpeedLimit_90.fbx 2.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_SpeedLimit_70.fbx 2.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_SpeedLimit_60.fbx 2.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_SpeedLimit_30.fbx 2.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_NoParking.FBX 2.4 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_PedestrianCrossing100m.fbx 2.4 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_RoadHump600m.fbx 2.4 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_RoadHump400m.fbx 2.4 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_RoadHump200m.fbx 2.4 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_RoadHump150m.fbx 2.4 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_RoadHump100m.fbx 2.1 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/xx_xx_xx_Yield_150m.fbx 2.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_PedestrianCrossing.FBX 2.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_Traffic.FBX 2.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_Roundabout.FBX 2.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_TwoWay.FBX 2.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_CurveR.fbx 2.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_CurveL.fbx 1.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/xx_br_br_Zone_B500m.fbx 1.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/xx_br_br_Zone_A500m.fbx 1.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/xx_br_br_Zone_B.fbx 1.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_Zone_A.fbx 1.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/xx_xx_xx_Yield.FBX 1.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_Sig_ShortBollardGreen.FBX 1.4 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/xx_xx_xx_Stop.FBX 1.4 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/xx_br_br_Rodovia.FBX 1.4 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_Servizo_Auxiliar.fbx 1.3 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_Sig_Mojon.FBX 1.3 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_TrafficLight_C_PF.prefab 1.3 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_PedestrianCross_Right.FBX 1.3 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_PedestrianCross_Left.FBX 1.3 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Materials/xx_xx_xx_Cityland01_MT.mat 1.3 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_SoOnibusRight.FBX 1.3 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_RoadHump_Left.FBX 1.2 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Materials/ww_Signals_MT.mat 1.1 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/xx_xx_xx_RoadHumpBig.FBX 0.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/xx_xx_xx_RoadHump.FBX 0.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_Zone_B500m_PF.prefab 0.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_Zone_A500m_PF.prefab 0.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_SoOnibus_PF.prefab 0.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_Zone_B_PF.prefab 0.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_Zone_A_PF.prefab 0.7 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_ShortBollardGreen_PF.prefab 0.7 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_Sig_Mojon_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/xx_xx_xx_RoadHump_colllider.FBX 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_RoadHump_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_PedestrianCross_Right_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_PedestrianCross_Left_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_PedestrianCross_100m_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_PedestrianCrossing_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_StraightRight_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_StraightLeft_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_SpeedLimit_90_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_SpeedLimit_70_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_SpeedLimit_60_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_SpeedLimit_30_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_SoOnibusRight_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_RoadHump_Left_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_RoadHump600m_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_RoadHump400m_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_RoadHump200m_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_RoadHump150m_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_RoadHump100m_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_Yield150m_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_TurnRight_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_Traffic_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_Roundabout_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_Rodovia_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_RoadHumpBig_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_Parking_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_NoParking_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_NoEntry_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_BusStop_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_Yield_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_TwoWay_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_Stop_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_Right_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_R34_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_CurveR_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_CurveL_PF.prefab 0.3 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_NoRightTurn_PF.prefab 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/GraphicTrafficLight.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Asphalt.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: mountainpass Compressed Size:458.5 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 781.1 mb 80.9% Meshes 17.1 mb 1.8% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 10.3 mb 1.1% Other Assets 95.4 mb 9.9% Levels 55.2 mb 5.7% Scripts 4.6 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.6 mb 0.7% Total User Assets 965.7 mb 100.0% Complete build size 965.7 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 73.9 mb 7.7% Assets/contents/Sceneries/MountainPass/Common/Vegetation/BakeVegetation/Bake_vegetation_MP.asset 64.0 mb 6.6% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Textures/cube_enviro_stars.png 64.0 mb 6.6% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Textures/cube_enviro_galaxy.jpg 21.3 mb 2.2% Assets/contents/Sceneries/MountainPass/Common/Terrain/CTS/Splatmaps/Splat_c3f75bf97dd694548a7184395a3f6f4f_7c752b3305927ee4c98b2be777d8919d_0.png 21.3 mb 2.2% Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Tunnel/Lightmap-6_comp_light.exr 21.3 mb 2.2% Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Tunnel/Lightmap-5_comp_light.exr 21.3 mb 2.2% Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Tunnel/Lightmap-4_comp_light.exr 21.3 mb 2.2% Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Tunnel/Lightmap-3_comp_light.exr 21.3 mb 2.2% Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Tunnel/Lightmap-2_comp_light.exr 21.3 mb 2.2% Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Tunnel/Lightmap-1_comp_light.exr 21.3 mb 2.2% Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Tunnel/Lightmap-0_comp_light.exr 21.3 mb 2.2% Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Tunnel/Lightmap-6_comp_dir.png 21.3 mb 2.2% Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Tunnel/Lightmap-5_comp_dir.png 21.3 mb 2.2% Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Tunnel/Lightmap-4_comp_dir.png 21.3 mb 2.2% Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Tunnel/Lightmap-3_comp_dir.png 21.3 mb 2.2% Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Tunnel/Lightmap-2_comp_dir.png 21.3 mb 2.2% Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Tunnel/Lightmap-1_comp_dir.png 21.3 mb 2.2% Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Tunnel/Lightmap-0_comp_dir.png 21.3 mb 2.2% Assets/contents/Sceneries/MountainPass/Common/Terrain/MP_Terrain_Cutout.tga 13.3 mb 1.4% Assets/contents/Sceneries/MountainPass/Common/Terrain/CTS/Arrays/CTS_Profile_MP_Albedos.asset 8.8 mb 0.9% Assets/contents/Sceneries/MountainPass/Common/Terrain/Data/Terrain_MP.asset 8.0 mb 0.8% Assets/contents/Sceneries/MountainPass/Common/Terrain/CTS/Arrays/CTS_Profile_MP_Normals.asset 6.7 mb 0.7% Assets/contents/Sceneries/MountainPass/Common/Terrain/CTS/Arrays/CTS_Profile_MP_Lite_Normals.asset 6.7 mb 0.7% Assets/contents/Sceneries/MountainPass/Common/Terrain/CTS/Arrays/CTS_Profile_MP_Lite_Albedos.asset 6.3 mb 0.7% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/RoadBase_N.png 6.3 mb 0.6% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/RoadBase_MAOHS.tga 6.1 mb 0.6% Assets/content_common/art_common/Modules/Props_small/Lindes/Textures/TunnelBase_N.tga 6.0 mb 0.6% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/Road_N.tga 5.3 mb 0.6% Assets/content_common/art_common/Legacy/Debugland/SandraBorrar/Testland_maskObjectUV RainSnowIcyLateral.tga 5.3 mb 0.6% Assets/content_common/art_common/Modules/Vegetation/Grass/Textures/qiesX_4K_Albedo_Opacity.tga 5.3 mb 0.6% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/qghhf_4K_Albedo_Opacity.tga 5.3 mb 0.6% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Sand_01_A_Sm.tga 5.3 mb 0.6% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Moss_02_A_Sm.tga 5.3 mb 0.6% Assets/content_common/art_common/Modules/Vegetation/Trees/NatureManufacture/Dynamic_Nature_Pack/Textures/T_Fir_leaves_MT_AO_G.tga 5.3 mb 0.6% Assets/content_common/art_common/Modules/Vegetation/Trees/NatureManufacture/Dynamic_Nature_Pack/Textures/T_Fir_leaves_BC_T.TGA 5.3 mb 0.6% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Sand_01_N.png 5.3 mb 0.6% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Moss_02_N.png 5.3 mb 0.6% Assets/content_common/art_common/Modules/Terrain/Textures/T_Detail_Normal_3.png 5.3 mb 0.6% Assets/content_common/art_common/Modules/Vegetation/Trees/NatureManufacture/Dynamic_Nature_Pack/Textures/T_Fir_leaves_N.TGA 5.3 mb 0.6% Assets/content_common/art_common/Modules/Vegetation/Grass/Textures/2K/Wild Flowers_02.psd 5.3 mb 0.6% Assets/content_common/art_common/Modules/Vegetation/Grass/Textures/2K/Rustic Grass_10.psd 5.3 mb 0.6% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_10/Common/Textures/TGA/Atlas_10_MAOHS.tga 5.3 mb 0.6% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_10/Common/Textures/TGA/Atlas_10_BC.tga 5.3 mb 0.6% Assets/content_common/art_common/Modules/Environment/Textures/Oil_N.tga 5.3 mb 0.6% Assets/content_common/art_common/Modules/Props_small/Lindes/Textures/Lindes_N.tga 5.1 mb 0.5% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_12/Common/Textures/TGA/Tunnel_Objects_MAOHS.tga 5.0 mb 0.5% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_12/Common/Textures/TGA/Tunnel_Objects_N.tga 4.8 mb 0.5% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_03/Common/Textures/JPEG/Atlas_03_N.jpg 4.8 mb 0.5% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_08/Common/Textures/JPEG/Atlas_08_N.jpg 4.7 mb 0.5% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_03/Common/Textures/TGA/Atlas_03_MAOHS.tga 4.7 mb 0.5% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_02/Common/Textures/JPEG/Atlas_02_N.jpg 4.5 mb 0.5% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_09/Common/Textures/JPEG/Atlas_09_N.jpg 4.5 mb 0.5% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_02/Common/Textures/TGA/Atlas_02_MAOHS.tga 4.3 mb 0.4% Assets/contents/Sceneries/MountainPass/Common/Lindes/Meshes/xx_xx_xx_MountainPassRoadGuardrail.FBX 4.2 mb 0.4% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_08/Common/Textures/TGA/Atlas_08_MAOHS.tga 4.1 mb 0.4% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_09/Common/Textures/TGA/Atlas_09_MAOHS.tga 4.0 mb 0.4% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Shaders/HDWind/Resources/GustNoise.psd 3.7 mb 0.4% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_06/Common/Textures/JPEG/Atlas_06_N.jpg 3.7 mb 0.4% Assets/contents/Sceneries/MountainPass/Common/Lindes/Meshes/xx_xx_xx_MountainPassRoadGutters.FBX 3.6 mb 0.4% Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_lighting/LightingData.asset 3.6 mb 0.4% Assets/content_common/art_common/Modules/Props_small/Lindes/Textures/TunnelBase_MAOHS.tga 3.3 mb 0.3% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_10/Common/Textures/JPEG/Atlas_10_N.jpg 3.0 mb 0.3% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Textures/JPEG/Atlas_07_N.jpg 3.0 mb 0.3% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_11/Common/Textures/JPEG/Atlas_11_N.jpg 3.0 mb 0.3% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Textures/TGA/Atlas_01_MAOHS.tga 2.9 mb 0.3% Assets/simuzen/CommonTools/CTS/Resources/CTS Terrain Shader Advanced CutOut.shader 2.8 mb 0.3% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Textures/TGA/Atlas_07_MAOHS.tga 2.8 mb 0.3% Assets/content_common/art_common/Modules/Props_small/Lindes/Textures/TunnelBase_BC.tga 2.7 mb 0.3% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/RoadBase_BC.png 2.7 mb 0.3% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_11/Common/Textures/TGA/Atlas_11_MAOHS.tga 2.7 mb 0.3% Assets/content_common/art_common/Modules/Vegetation/Grass/Textures/sf1hacef_4K_Albedo_opacity.tga 2.7 mb 0.3% Assets/content_common/art_common/Modules/Vegetation/Trees/NatureManufacture/Dynamic_Nature_Pack/Textures/T_Fir_bark_07_MT_AO_G.tga 2.7 mb 0.3% Assets/content_common/art_common/Modules/Vegetation/Trees/NatureManufacture/Dynamic_Nature_Pack/Textures/T_Fir_bark_07_BC_mask.tga 2.7 mb 0.3% 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Assets/simuzen/platform/systems/base/services/scene/Environment/MicrosplatModifiers/MicrosplatEnterHole.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/RigidBodyObservable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/CTS Integration/EnviroCTSIntegration.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CTS/Scripts/CTSProfileSwitcher.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CTS/Scripts/CTSProfile.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MaterialSync.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/DegradedAsphalt.physicMaterial 0.0 kb 0.0% Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Tunnel/LightingData.asset 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Escape Lane.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample 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205.8 kb 1.6% Other Assets 3.6 mb 28.3% Levels 790.6 kb 6.0% Scripts 1.3 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 52.1 kb 0.4% Total User Assets 12.9 mb 100.0% Complete build size 12.9 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 3.6 mb 28.2% Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_lighting/LightingData.asset 3.0 mb 23.1% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Textures/JPEG/Atlas_07_N.jpg 2.8 mb 22.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Textures/TGA/Atlas_07_MAOHS.tga 1.7 mb 13.2% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Textures/TGA/Atlas_07_BC.tga 366.0 kb 2.8% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Textures/JPEG/Atlas_07_CM.jpg 220.8 kb 1.7% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Textures/JPEG/Atlas_07_E.jpg 198.4 kb 1.5% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 128.3 kb 1.0% Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_lighting/ReflectionProbe-7.exr 7.6 kb 0.1% Resources/unity_builtin_extra 1.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Material/Atlas_07_MT.mat 1.2 kb 0.0% Assets/content_common/art_common/Legacy/Optimized_Props(borrar Revisar)/Meshes/Cono.FBX 0.2 kb 0.0% C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartAsset.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/AssetConfigInScene.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/RigidBodyObservable.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: mountainpasstraffic.br_xx_xx Compressed Size:22.3 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 45.6 mb 75.4% Meshes 632.3 kb 1.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 1.3 mb 2.2% Other Assets 3.7 mb 6.1% Levels 9.1 mb 15.0% Scripts 2.6 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 197.8 kb 0.3% Total User Assets 60.5 mb 100.0% Complete build size 60.5 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 8.8% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles - AR/Textures/FordTransit_AR_Ambulance_D.tga 5.3 mb 8.8% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/ChevroletImpala_N.tga 5.3 mb 8.8% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/ChevroletImpala_D.tga 5.3 mb 8.8% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/VolkswagenGolf_N.tga 5.3 mb 8.8% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/VolkswagenGolf_D.tga 5.3 mb 8.8% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/FordTransit_N.tga 5.3 mb 8.8% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_N.tga 5.3 mb 8.8% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_D.tga 3.6 mb 6.0% Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_lighting/LightingData.asset 2.7 mb 4.4% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_S.tga 1.3 mb 2.2% Resources/unity_builtin_extra 252.6 kb 0.4% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/FordTransit/Meshes/FordTransit_Ambulance.fbx 198.6 kb 0.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/Golf/Meshes/Golf.fbx 181.1 kb 0.3% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Vehicles M/Impala/Meshes/Impala.fbx 128.3 kb 0.2% Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_lighting/ReflectionProbe-7.exr 85.5 kb 0.1% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Textures/ParticleCloudBlack.png 85.4 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Common/Textures/CarLightCookie.tga 14.2 kb 0.0% Assets/simuzen/vehicles/AIVehicles/FordTransit_Ambulance/NPC_FordTransit_Ambulance.prefab 10.6 kb 0.0% Assets/simuzen/vehicles/AIVehicles/SpawnedEntities/BrokenCar.prefab 6.0 kb 0.0% Assets/simuzen/vehicles/AIVehicles/SpawnedEntities/TrafficCrash.prefab 1.8 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Materials/Glass_IA_MT.mat 1.6 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/CHASIS_FordTransit_BRAmbulance_MT.mat 1.5 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Materials/Common_MT.mat 1.4 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/VolkswagenGolf_MT.mat 1.4 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/ChevroletImpala_MT.mat 0.5 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/ParticleCarDust.mat 0.2 kb 0.0% C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/MountainpassLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/DefaultLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/MountainPassPOExternalCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/MountainPassPIExternalCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/MountainpassLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/ParticleSmokeBlack.mat 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/MountainPassSimulatorDrivingCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/DefaultLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/VR MountainPassSimulatorDrivingCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/MountainPassSimulatorExternalCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/POMountainPassExternalLayerEnvironment.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/PIMountainPassExternalLayerEnvironment.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/MountainPassExternalLayerEnvironment.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/VR 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Assets/simuzen/platform/systems/base/traffic/scripts/EmergencyCarLightsController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraSetting.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartAsset.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAntiRollBar.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayer.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficLightCheck.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficNavigator.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/cullingdistances/MountainpassCullingDistance.asset 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSMainManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingDistance.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAI.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/DegradedAsphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Asphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Gravel.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: mountainpass_localized.br_xx_xx Compressed Size:82.1 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 149.5 mb 90.3% Meshes 1.9 mb 1.1% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 946.3 kb 0.6% Other Assets 3.7 mb 2.2% Levels 9.5 mb 5.7% Scripts 0.8 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 53.9 kb 0.0% Total User Assets 165.5 mb 100.0% Complete build size 165.5 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 64.0 mb 38.7% Assets/content_common/art_common/Modules/signals/Location/BR/Textures/SignalsRGBA_CM.tga 6.3 mb 3.8% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/RoadBase_N.png 6.3 mb 3.8% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/RoadBase_MAOHS.tga 6.1 mb 3.7% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/Zebra_N.tga 6.0 mb 3.6% Assets/content_common/art_common/Modules/Props_small/Roads/Location/BR/Textures/RoadDecals_N_BR.tga 6.0 mb 3.6% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/Road_N.tga 5.3 mb 3.2% Assets/content_common/art_common/Legacy/Debugland/SandraBorrar/Testland_maskObjectUV RainSnowIcyLateral.tga 5.3 mb 3.2% Assets/content_common/art_common/Modules/signals/Location/BR/Textures/SignalsRGBA_MAOHS.tga 5.3 mb 3.2% Assets/content_common/art_common/Modules/Environment/Textures/Oil_N.tga 5.3 mb 3.2% Assets/content_common/art_common/Modules/Props_small/Lindes/Textures/Lindes_N.tga 3.6 mb 2.2% Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_lighting/LightingData.asset 3.6 mb 2.2% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/Zebra_MAOHS.tga 3.0 mb 1.8% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Textures/TGA/Atlas_01_MAOHS.tga 2.7 mb 1.7% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/RoadBase_BC.png 2.5 mb 1.5% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Textures/JPEG/Atlas_01_N.jpg 2.4 mb 1.5% Assets/content_common/art_common/Modules/Props_small/Roads/Location/BR/Textures/RoadDecals_MAOHS.tga 1.9 mb 1.2% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/Zebra_CM.tga 1.9 mb 1.1% Assets/contents/Sceneries/MountainPass/Location/BR/xx_xx_xx_MountainPassRoad.FBX 1.7 mb 1.0% Assets/contents/Sceneries/MountainPass/Common/Road/Materials/Gravel_N.tga 1.7 mb 1.0% Assets/content_common/art_common/Modules/Props_small/Roads/Location/BR/Textures/RoadDecals_CM_BR.tga 1.6 mb 1.0% Assets/contents/Sceneries/MountainPass/Common/Road/Materials/Gravel_MAOHS.tga 1.6 mb 1.0% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/RoadMud_N.tga 1.6 mb 1.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Textures/JPEG/Atlas_01_AC.jpg 1.4 mb 0.8% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/RoadMud_MAOHS.tga 1.1 mb 0.7% Assets/content_common/art_common/Modules/Props_small/Lindes/Textures/Lindes_MAOHS.tga 1009.7 kb 0.6% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/Road_MAOHS.tga 735.3 kb 0.4% Assets/content_common/art_common/Modules/Props_small/Lindes/Textures/Lindes_AC.tga 731.5 kb 0.4% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/RoadMud_02_BC.tga 708.2 kb 0.4% Assets/contents/Sceneries/MountainPass/Common/Road/Materials/Gravel_BC.tga 610.9 kb 0.4% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/Road_CM.tga 591.6 kb 0.3% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/RoadMud_CM_N.jpg 558.6 kb 0.3% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/RoadBaseChecker_CM.tga 479.9 kb 0.3% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 459.0 kb 0.3% Assets/content_common/art_common/Modules/Shaders/StandardHeavy.shader 414.7 kb 0.2% Assets/content_common/art_common/Modules/signals/Location/BR/Textures/SignalsRGBA_N.tga 321.1 kb 0.2% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Textures/JPEG/Atlas_01_CM.jpg 290.9 kb 0.2% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Textures/JPEG/Atlas_01_E.jpg 284.4 kb 0.2% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/RoadMud_CM.tga 271.6 kb 0.2% Assets/content_common/art_common/Modules/Props_small/Lindes/Textures/Lindes_CM.tga 128.3 kb 0.1% Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_lighting/ReflectionProbe-7.exr 87.1 kb 0.1% Assets/content_common/art_common/Modules/signals/Common/Textures/MetalBase_MAOHS.tga 51.5 kb 0.0% Assets/content_common/art_common/Modules/signals/Common/Textures/MetalBase_N.tga 51.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Common/Textures/MetalBase_AC.tga 7.6 kb 0.0% Resources/unity_builtin_extra 1.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Materials/RoadBaseChecker_MT.mat 1.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Location/BR/Materials/RoadDecals_MT.mat 1.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Materials/RoadZebra_MT.mat 1.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Materials/RoadLines_MT.mat 1.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Materials/RoadBase_MT.mat 1.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Materials/RoadMud_MT.mat 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Materials/BR_Signals_MT.mat 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/Common/Materials/MetalBaseGalvanized_MT.mat 1.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Lindes/Materials/Lindes_MT.mat 1.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Materials/Atlas_01_MT.mat 1.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/Road/Materials/Gravel_MT.mat 1.4 kb 0.0% Assets/content_common/art_common/Modules/signals/Common/Meshes/SignalPost2,5m.FBX 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ShadowsCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/RendererCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/AssetConfigInScene.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: testland Compressed Size:312.1 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 502.6 mb 91.7% Meshes 9.1 mb 1.7% Animations 3.7 kb 0.0% Sounds 0.0 kb 0.0% Shaders 4.6 mb 0.8% Other Assets 11.8 mb 2.1% Levels 19.6 mb 3.6% Scripts 3.7 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 298.8 kb 0.1% Total User Assets 547.9 mb 100.0% Complete build size 547.9 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 64.0 mb 11.7% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Textures/cube_enviro_stars.png 64.0 mb 11.7% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Textures/cube_enviro_galaxy.jpg 31.6 mb 5.8% Assets/contents/Sceneries/TestLand/Testland_2048.asset 21.3 mb 3.9% Assets/contents/Sceneries/TestLand/Road/Textures/Tileable/TestllandRoad_Tileable_N.tga 21.3 mb 3.9% Assets/contents/Sceneries/TestLand/Road/Textures/Tileable/TestllandRoad_Tileable_M.tga 21.3 mb 3.9% Assets/content_common/art_common/Modules/Props_small/Legacy/Building_High/Textures/Building_High_MAOHS.tga 21.3 mb 3.9% Assets/contents/Sceneries/TestLand/Road/Textures/Road/TestllandRoad_N.tga 21.3 mb 3.9% Assets/contents/Sceneries/TestLand/TreesConfig/Masks/Grass_Mask.tga 9.3 mb 1.7% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/TT/Arrays/CTS_Profile_TT_Lite_Albedos.asset 8.0 mb 1.5% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/TT/Arrays/CTS_Profile_TT_Lite_Normals.asset 6.0 mb 1.1% Assets/contents/Sceneries/TestLand/Substance_Props/Testlan_Buildin_Props_Atlas/Textures/Curb_N.tga 6.0 mb 1.1% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/Road_N.tga 5.3 mb 1.0% Assets/contents/Sceneries/TestLand/Road/Textures/Road/TestllandRoad_M_AO_H_S.tga 5.3 mb 1.0% Assets/content_common/art_common/Modules/Vegetation/Grass/Textures/qiesX_4K_Albedo_Opacity.tga 5.3 mb 1.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/qghhf_4K_Albedo_Opacity.tga 5.3 mb 1.0% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Sand_01_A_Sm.tga 5.3 mb 1.0% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Rock_05_A_Sm.tga 5.3 mb 1.0% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Rock_02_A_Sm.tga 5.3 mb 1.0% 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mb 0.2% Assets/contents/Sceneries/TestLand/Road/Textures/Pebbles/pebbles_coarse_Normal.tga 1.3 mb 0.2% Assets/contents/Sceneries/TestLand/Road/Textures/Pebbles/pebbles_coarse_MetallicS.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Props_small/Legacy/Props_High/Textures/MetroBus_Stop_MAHOS.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Props_small/Legacy/Props_High/Textures/BusStop_Refuge_MAHOS.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Props_small/Legacy/Props_High/Textures/MetroBus_Stop_N.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Props_small/Legacy/Props_High/Textures/MetroBus_Stop_D.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Props_small/Legacy/Props_High/Textures/BusStop_Refuge_N.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Props_small/Legacy/Props_High/Textures/BusStop_Refuge_D.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Animated/HotAirBalloon/Art/Textures/HotAir Balloon_N.tga 1.3 mb 0.2% 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Assets/content_common/art_common/Modules/Terrain/Textures/T_Geo_03_sharp.png 17.9 kb 0.0% Assets/contents/Sceneries/TestLand/PropsTestland/Props/Meshes/Rampa_01.FBX 14.3 kb 0.0% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Resources/Shaders/EnviroSkyboxFlatClouds.shader 8.3 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Compute/Resources/MergeInstancedIndirectBuffers.compute 5.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Legacy/Props_High/Meshes/BusStop_Pole.FBX 2.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Legacy/Props_High/Material/BusStop_Refuge_MT.mat 2.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Legacy/Props_High/Material/BusStop_Stop_MT.mat 1.8 kb 0.0% Assets/contents/Sceneries/TestLand/Road/Materials/xx_xx_xx_RoadUnidirectional_Atlas_D.mat 1.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Legacy/Props_Small/Meshes/Alcorque.FBX 1.7 kb 0.0% 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Assets/contents/Sceneries/TestLand/Common/Road/Icy_lateral_TL.mat 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Materials/GlassCommon_MT.mat 0.9 kb 0.0% Assets/contents/Sceneries/TestLand/Proxy_Material.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Legacy/Props_Small/Material/GlassCommon_MT.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Animated/HotAirBalloon/Art/Meshes/HotAirBalloon_Animator.controller 0.2 kb 0.0% C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/prefabs/PassengerPlacePrefab.prefab 0.2 kb 0.0% Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Runtime/LightProbesVolumeSettings.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/PersistentVegetationStorage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/descriptors/BusStopPassengersDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Manager/VegetationStudioManager.cs 0.1 kb 0.0% Assets/content_common/art_common/Legacy/Optimized_Props(borrar Revisar)/Material/xx_xx_xx_SuperAtlas_MT.mat 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/LightCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationPackagePro.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PrefabSpawner/RuntimePrefabSpawner.cs 0.1 kb 0.0% 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Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsPivotDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CTS/Scripts/CTSWeatherManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CTS/Scripts/CTSTerrainManager.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/AssetConfigInScene.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnZoneDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnPointDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/CTS Integration/EnviroCTSIntegration.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CTS/Scripts/CTSProfileSwitcher.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CTS/Scripts/CTSProfile.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Metal Barrier.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Offroad.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Grass.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Asphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Roadside.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Gravel.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: testland_dynamic.xx_xx_xx Compressed Size:8.1 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 8.2 mb 81.2% Meshes 1.2 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 205.8 kb 2.0% Other Assets 1.4 mb 13.8% Levels 251.3 kb 2.4% Scripts 1.2 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 52.1 kb 0.5% Total User Assets 10.1 mb 100.0% Complete build size 10.1 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 3.0 mb 29.4% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Textures/JPEG/Atlas_07_N.jpg 2.8 mb 28.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Textures/TGA/Atlas_07_MAOHS.tga 1.7 mb 16.9% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Textures/TGA/Atlas_07_BC.tga 1.4 mb 13.8% Assets/contents/Sceneries/TestLand/Testland_lighting/LightingData.asset 366.0 kb 3.5% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Textures/JPEG/Atlas_07_CM.jpg 220.8 kb 2.1% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Textures/JPEG/Atlas_07_E.jpg 198.4 kb 1.9% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 128.3 kb 1.2% Assets/contents/Sceneries/TestLand/Testland_lighting/ReflectionProbe-0.exr 7.6 kb 0.1% Resources/unity_builtin_extra 1.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Material/Atlas_07_MT.mat 1.2 kb 0.0% Assets/content_common/art_common/Legacy/Optimized_Props(borrar Revisar)/Meshes/Cono.FBX 0.2 kb 0.0% C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartAsset.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/RigidBodyObservable.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: highwayland Compressed Size:621.0 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 1013.5 mb 80.2% Meshes 24.1 mb 1.9% Animations 36.2 kb 0.0% Sounds 0.0 kb 0.0% Shaders 7.6 mb 0.6% Other Assets 169.1 mb 13.4% Levels 43.3 mb 3.4% Scripts 4.8 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 5.8 mb 0.5% Total User Assets 1263.5 mb 100.0% Complete build size 1263.5 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 155.8 mb 12.3% Assets/contents/Sceneries/HighwayLand/Common/Vegetation/BakeVegetation/Bake_vegetation_HW.asset 85.3 mb 6.8% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Tunnel/Lightmap-2_comp_light.exr 85.3 mb 6.8% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Tunnel/Lightmap-1_comp_light.exr 85.3 mb 6.8% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Tunnel/Lightmap-0_comp_light.exr 85.3 mb 6.8% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Tunnel/Lightmap-2_comp_dir.png 85.3 mb 6.8% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Tunnel/Lightmap-1_comp_dir.png 85.3 mb 6.8% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Tunnel/Lightmap-0_comp_dir.png 52.9 mb 4.2% Assets/contents/Sceneries/HighwayLand/Common/Terrain/Data/Terrain_HW.asset 21.3 mb 1.7% Assets/contents/Sceneries/HighwayLand/Common/Vegetation/Mask/Trees_Mask_HW.tga 13.3 mb 1.1% Assets/contents/Sceneries/HighwayLand/Common/Terrain/CTS/Arrays/CTS_Profile_HW_Albedos.asset 13.3 mb 1.1% Assets/contents/Sceneries/HighwayLand/Common/Lindes/Meshes/Lindes.FBX 8.0 mb 0.6% Assets/contents/Sceneries/HighwayLand/Common/Terrain/CTS/Arrays/CTS_Profile_HW_Unity_Albedos.asset 8.0 mb 0.6% Assets/contents/Sceneries/HighwayLand/Common/Terrain/CTS/Arrays/CTS_Profile_HW_Lite_Albedos.asset 8.0 mb 0.6% Assets/contents/Sceneries/HighwayLand/Common/Terrain/CTS/Arrays/CTS_Profile_HW_Normals.asset 6.7 mb 0.5% Assets/contents/Sceneries/HighwayLand/Common/Terrain/CTS/Arrays/CTS_Profile_HW_Unity_Normals.asset 6.7 mb 0.5% Assets/contents/Sceneries/HighwayLand/Common/Terrain/CTS/Arrays/CTS_Profile_HW_Lite_Normals.asset 6.3 mb 0.5% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/RoadBase_N.png 6.3 mb 0.5% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/RoadBase_MAOHS.tga 6.1 mb 0.5% Assets/content_common/art_common/Modules/Props_small/Lindes/Textures/TunnelBase_N.tga 6.1 mb 0.5% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/Zebra_N.tga 6.0 mb 0.5% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/Road_N.tga 5.9 mb 0.5% Assets/contents/Sceneries/HighwayLand/Common/Props/Textures/Highwayland_Viaduct_N.tga 5.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Terrain/Textures/HighwaylandTerrain_Render Nrm.png 5.3 mb 0.4% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Stylized_Grass_02_A_Sm.tga 5.3 mb 0.4% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Stylized_Grass_02_N.png 5.3 mb 0.4% Assets/content_common/art_common/Modules/Vegetation/Grass/Textures/qiesX_4K_Albedo_Opacity.tga 5.3 mb 0.4% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/qghhf_4K_Albedo_Opacity.tga 5.3 mb 0.4% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Sand_01_A_Sm.tga 5.3 mb 0.4% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Rock_01_A_Sm.tga 5.3 mb 0.4% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Moss_02_A_Sm.tga 5.3 mb 0.4% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Dirt_01_A_Sm.tga 5.3 mb 0.4% Assets/contents/Sceneries/HighwayLand/Common/Terrain/Textures/HW_Terrain_Cutout.tga 5.3 mb 0.4% Assets/content_common/art_common/Modules/Vegetation/Trees/NatureManufacture/Dynamic_Nature_Pack/Textures/T_Fir_leaves_MT_AO_G.tga 5.3 mb 0.4% 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Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/Zebra_MAOHS.tga 3.6 mb 0.3% Assets/content_common/art_common/Modules/Props_small/Lindes/Textures/TunnelBase_MAOHS.tga 3.0 mb 0.2% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Textures/JPEG/Atlas_07_N.jpg 3.0 mb 0.2% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_11/Common/Textures/JPEG/Atlas_11_N.jpg 3.0 mb 0.2% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Textures/TGA/Atlas_01_MAOHS.tga 2.9 mb 0.2% Assets/simuzen/CommonTools/CTS/Resources/CTS Terrain Shader Advanced CutOut.shader 2.9 mb 0.2% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/LightingData.asset 2.9 mb 0.2% Assets/contents/Sceneries/HighwayLand/Common/Props/Textures/Highwayland_Viaduct_BC.tga 2.8 mb 0.2% 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Physics Sample Assets/Physic Materials/Asphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/PhysicMaterials/MudArea.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: dirttrack Compressed Size:426.5 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 645.4 mb 76.9% Meshes 17.1 mb 2.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 7.5 mb 0.9% Other Assets 86.4 mb 10.3% Levels 75.9 mb 9.0% Scripts 4.5 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.6 mb 0.8% Total User Assets 838.9 mb 100.0% Complete build size 838.9 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 73.9 mb 8.8% Assets/contents/Sceneries/DirtTrack/Common/Terrain/Bake_vegetation_DT.asset 21.3 mb 2.5% 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Assets/contents/Sceneries/MountainPass/Common/Terrain/CTS/Arrays/CTS_Profile_MP_Lite_Normals.asset 6.7 mb 0.8% Assets/contents/Sceneries/MountainPass/Common/Terrain/CTS/Arrays/CTS_Profile_MP_Lite_Albedos.asset 6.3 mb 0.7% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/RoadBase_N.png 6.3 mb 0.7% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/RoadBase_MAOHS.tga 6.1 mb 0.7% Assets/content_common/art_common/Modules/Props_small/Lindes/Textures/TunnelBase_N.tga 6.0 mb 0.7% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/Road_N.tga 5.3 mb 0.6% Assets/contents/Sceneries/DirtTrack/Common/Terrain/CTS/Splatmaps/Splat_04c43aed7570b69478613862a014cdc6_5c4448835673e324784aa2c08b970320_0.png 5.3 mb 0.6% Assets/content_common/art_common/Legacy/Debugland/SandraBorrar/Testland_maskObjectUV RainSnowIcyLateral.tga 5.3 mb 0.6% Assets/content_common/art_common/Modules/Vegetation/Grass/Textures/qiesX_4K_Albedo_Opacity.tga 5.3 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Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Gravel.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: waterworld Compressed Size:489.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 588.5 mb 59.3% Meshes 5.0 mb 0.5% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 5.5 mb 0.6% Other Assets 14.2 mb 1.4% Levels 379.4 mb 38.2% Scripts 3.3 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 350.0 kb 0.0% Total User Assets 993.1 mb 100.0% Complete build size 993.1 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 64.0 mb 6.4% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Textures/cube_enviro_stars.png 64.0 mb 6.4% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Textures/cube_enviro_galaxy.jpg 51.4 mb 5.2% Assets/contents/Sceneries/WaterWorld/Common/Terrain/Data/Terrain_ww.asset 21.3 mb 2.1% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_S.tga 21.3 mb 2.1% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_N.tga 21.3 mb 2.1% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_D.tga 21.3 mb 2.1% Assets/content_common/art_common/Modules/Props_small/Legacy/Building_High/Textures/Building_High_MAOHS.tga 21.3 mb 2.1% Assets/contents/Sceneries/WaterWorld/Common/Vegetation/Masks/Grass_Mask_WW.tga 21.3 mb 2.1% Assets/contents/Sceneries/WaterWorld/Common/Vegetation/Masks/Tree_Mask_WW.tga 10.7 mb 1.1% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/WW/Arrays/CTS_Profile_WW_Lite_Albedos.asset 8.0 mb 0.8% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/WW/Arrays/CTS_Profile_WW_Lite_Normals.asset 6.0 mb 0.6% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/Road_N.tga 5.3 mb 0.5% Assets/content_common/art_common/Modules/Vegetation/Grass/Textures/Snow/qiqkx_4K_AlbedoOpacity_SNOW.tga 5.3 mb 0.5% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_X.tga 5.3 mb 0.5% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_E.tga 5.3 mb 0.5% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Sand_01_A_Sm.tga 5.3 mb 0.5% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Rock_02_A_Sm.tga 5.3 mb 0.5% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Moss_02_A_Sm.tga 5.3 mb 0.5% Assets/contents/Sceneries/WaterWorld/Common/Materials/Textures/RockyGround/RockyGround_MAOHS.tga 5.3 mb 0.5% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Snow_1_N.tga 5.3 mb 0.5% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Snow_1_A_Sm.tga 5.3 mb 0.5% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Sand_01_N.png 5.3 mb 0.5% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Rock_02_N.png 5.3 mb 0.5% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Moss_02_N.png 5.3 mb 0.5% Assets/content_common/art_common/Modules/Terrain/Textures/T_Detail_Normal_3.png 5.3 mb 0.5% Assets/contents/Sceneries/WaterWorld/Common/Materials/Textures/WalkPath/WalkPath_MAOHS.tga 5.3 mb 0.5% Assets/contents/Sceneries/WaterWorld/Common/Materials/Textures/RockyGround/RockyGround_N.jpg 5.3 mb 0.5% Assets/contents/Sceneries/WaterWorld/Common/Materials/Textures/Concrete/Concrete_MAOHS.tga 5.3 mb 0.5% Assets/contents/Sceneries/WaterWorld/Common/Materials/Textures/WalkPath/WalkPath_N.jpg 5.3 mb 0.5% Assets/contents/Sceneries/WaterWorld/Common/Materials/Textures/Grass/Grass_MAOHS.tga 5.3 mb 0.5% Assets/contents/Sceneries/WaterWorld/Common/Materials/Textures/Concrete/Concrete_N.jpg 5.3 mb 0.5% Assets/contents/Sceneries/WaterWorld/Common/Materials/Textures/Grass/Grass_N.jpg 5.3 mb 0.5% Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_lighting/LightingData.asset 5.2 mb 0.5% Assets/content_common/art_common/Modules/Props_small/Legacy/Building_Small/Textures/Building_Small_N.tga 4.9 mb 0.5% Assets/content_common/art_common/Modules/Props_small/Legacy/Building_High/Textures/Building_High_N.tga 4.5 mb 0.5% Assets/content_common/art_common/Modules/Props_small/Legacy/Building_Small/Textures/Building_Small_MAOHS.tga 4.0 mb 0.4% Assets/content_common/art_common/Modules/Props_small/Legacy/Props_High/Textures/Props_High_MAOHS.tga 3.8 mb 0.4% Resources/unity_builtin_extra 3.8 mb 0.4% Assets/content_common/art_common/Modules/Props_small/Legacy/Props_Small/Textures/PropSSmall_N.tga 3.8 mb 0.4% Assets/content_common/art_common/Modules/Props_small/Legacy/Props_High/Textures/Props_High_N.tga 3.7 mb 0.4% Assets/content_common/art_common/Modules/Props_small/Legacy/Props_Small/Textures/PropSSmall_MAOHS.tga 3.4 mb 0.3% Assets/content_common/art_common/Modules/Props_small/Legacy/Props_High/Textures/Props_High1_N.tga 2.7 mb 0.3% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_CS.tga 2.7 mb 0.3% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Snow_1_H.png 2.7 mb 0.3% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Snow_1_AO.tga 2.7 mb 0.3% Assets/contents/Sceneries/WaterWorld/Common/Materials/Textures/RockyGround/RockyGround_BC.jpg 2.7 mb 0.3% Assets/contents/Sceneries/WaterWorld/Common/Materials/Textures/WalkPath/WalkPath_BC.jpg 2.7 mb 0.3% Assets/contents/Sceneries/WaterWorld/Common/Materials/Textures/Concrete/Concrete_BC.jpg 2.7 mb 0.3% Assets/contents/Sceneries/WaterWorld/Common/Materials/Textures/Grass/Grass_BC.jpg 2.5 mb 0.3% Assets/content_common/art_common/Modules/Props_small/Legacy/Props_High/Textures/Props_High1_MAOHS.tga 2.3 mb 0.2% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/WW/Arrays/CTS_Profile_WW_Albedos.asset 2.0 mb 0.2% Assets/simuzen/platform/systems/base/services/hud/Atlas/HUD_MapAtlas.png 2.0 mb 0.2% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/WW/Arrays/CTS_Profile_WW_Normals.asset 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPineBark_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPineBark_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/AcaciaBark_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/AcaciaBark_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/AzaleaWhite_Snow/Azalea_Flowers_White_Snow_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/AzaleaPink_Snow/Azalea_Flowers_Pink_Snow_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/AzaleaWhite_Snow/Azalea_Flowers_White_Snow_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/AzaleaPink_Snow/Azalea_Flowers_Pink_Snow_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/Azalea_White/Azalea_Flowers_White_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/Azalea_Pink/Azalea_Flowers_Pink_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/AzaleaWhite_Snow/Azalea_Flowers_White_Snow_Atlas_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/AzaleaPink_Snow/Azalea_Flowers_Pink_Snow_Atlas_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/Azalea_White/Azalea_Flowers_White_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Azalea_Snow/Azalea_Snow_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/Azalea_White/Azalea_Flowers_White_Atlas_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/Azalea_Pink/Azalea_Flowers_Pink_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/Azalea/Azalea_Low_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow_Atlas_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm_Atlas_Billboards_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/AzaleaWhite_Snow/Azalea_Flowers_White_Snow_Atlas.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/AzaleaPink_Snow/Azalea_Flowers_Pink_Snow_Atlas.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/Azalea_Pink/Azalea_Flowers_Pink_Atlas_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow_Atlas_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Palm_01/DatePalm_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine_Atlas_Normal.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Azalea_Snow/Azalea_Snow_Atlas_Billboards.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/Azalea_White/Azalea_Flowers_White_Atlas.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/Azalea_Pink/Azalea_Flowers_Pink_Atlas.tga 1.3 mb 0.1% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/Azalea/Azalea_Low_Atlas_Billboards.tga 1.3 mb 0.1% 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Scripts 1.9 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 166.9 kb 0.4% Total User Assets 39.6 mb 100.0% Complete build size 39.6 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 13.5% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/ChevroletImpala_N.tga 5.3 mb 13.5% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/ChevroletImpala_D.tga 5.3 mb 13.5% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/VolkswagenGolf_N.tga 5.3 mb 13.5% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/VolkswagenGolf_D.tga 5.3 mb 13.5% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_N.tga 5.3 mb 13.5% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_D.tga 2.7 mb 6.7% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_S.tga 1.4 mb 3.5% Assets/contents/Sceneries/TestLand/Testland_lighting/LightingData.asset 1.3 mb 3.4% 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Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSMainManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/ScenarioFilter/TestlandInfractions.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/cullingdistances/TestlandCullingDistance.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingDistance.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/DegradedAsphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Asphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Gravel.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: dirttrack_dynamic.xx_xx_xx Compressed Size:10.2 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 8.2 mb 63.8% Meshes 1.2 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 205.8 kb 1.6% Other Assets 3.6 mb 28.3% Levels 790.6 kb 6.0% Scripts 1.3 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 52.1 kb 0.4% Total User Assets 12.9 mb 100.0% Complete build size 12.9 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 3.6 mb 28.2% Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_lighting/LightingData.asset 3.0 mb 23.1% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Textures/JPEG/Atlas_07_N.jpg 2.8 mb 22.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Textures/TGA/Atlas_07_MAOHS.tga 1.7 mb 13.2% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Textures/TGA/Atlas_07_BC.tga 366.0 kb 2.8% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Textures/JPEG/Atlas_07_CM.jpg 220.8 kb 1.7% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Textures/JPEG/Atlas_07_E.jpg 198.4 kb 1.5% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 128.3 kb 1.0% Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_lighting/ReflectionProbe-7.exr 7.6 kb 0.1% Resources/unity_builtin_extra 1.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Material/Atlas_07_MT.mat 1.2 kb 0.0% Assets/content_common/art_common/Legacy/Optimized_Props(borrar Revisar)/Meshes/Cono.FBX 0.2 kb 0.0% C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartAsset.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/AssetConfigInScene.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/RigidBodyObservable.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: testland_localized.br_xx_xx Compressed Size:1.0 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 128.3 kb 6.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 7.4 kb 0.3% Other Assets 1.4 mb 66.5% Levels 539.4 kb 25.1% Scripts 0.4 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 44.3 kb 2.1% Total User Assets 2.1 mb 100.0% Complete build size 2.1 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 1.4 mb 66.4% Assets/contents/Sceneries/TestLand/Testland_lighting/LightingData.asset 128.3 kb 6.0% Assets/contents/Sceneries/TestLand/Testland_lighting/ReflectionProbe-0.exr 7.6 kb 0.4% Resources/unity_builtin_extra 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: highwayland_dynamic.xx_xx_xx Compressed Size:9.2 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 8.2 mb 71.5% Meshes 1.2 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 205.8 kb 1.8% Other Assets 2.9 mb 25.2% Levels 124.6 kb 1.1% Scripts 1.3 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 52.1 kb 0.4% Total User Assets 11.5 mb 100.0% Complete build size 11.5 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 3.0 mb 25.9% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Textures/JPEG/Atlas_07_N.jpg 2.9 mb 25.2% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/LightingData.asset 2.8 mb 24.7% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Textures/TGA/Atlas_07_MAOHS.tga 1.7 mb 14.8% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Textures/TGA/Atlas_07_BC.tga 366.0 kb 3.1% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Textures/JPEG/Atlas_07_CM.jpg 220.8 kb 1.9% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Textures/JPEG/Atlas_07_E.jpg 198.4 kb 1.7% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 128.3 kb 1.1% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/ReflectionProbe-6.exr 7.6 kb 0.1% Resources/unity_builtin_extra 1.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Material/Atlas_07_MT.mat 1.2 kb 0.0% Assets/content_common/art_common/Legacy/Optimized_Props(borrar Revisar)/Meshes/Cono.FBX 0.2 kb 0.0% C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartAsset.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/AssetConfigInScene.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/RigidBodyObservable.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: dirttrack_localized.br_xx_xx Compressed Size:56.0 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 127.1 mb 93.8% Meshes 2.1 mb 1.5% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 946.3 kb 0.7% Other Assets 14.3 kb 0.0% Levels 5.3 mb 3.9% Scripts 0.8 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 48.3 kb 0.0% Total User Assets 135.5 mb 100.0% Complete build size 135.5 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 64.0 mb 47.2% Assets/content_common/art_common/Modules/signals/Location/BR/Textures/SignalsRGBA_CM.tga 6.3 mb 4.6% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/RoadBase_N.png 6.3 mb 4.6% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/RoadBase_MAOHS.tga 6.0 mb 4.4% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/Road_N.tga 5.3 mb 3.9% Assets/content_common/art_common/Legacy/Debugland/SandraBorrar/Testland_maskObjectUV RainSnowIcyLateral.tga 5.3 mb 3.9% Assets/content_common/art_common/Modules/signals/Location/BR/Textures/SignalsRGBA_MAOHS.tga 5.3 mb 3.9% Assets/content_common/art_common/Modules/Environment/Textures/Oil_N.tga 5.3 mb 3.9% Assets/content_common/art_common/Modules/Props_small/Lindes/Textures/Lindes_N.tga 3.0 mb 2.2% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Textures/TGA/Atlas_01_MAOHS.tga 2.7 mb 2.0% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/RoadBase_BC.png 2.5 mb 1.9% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Textures/JPEG/Atlas_01_N.jpg 2.0 mb 1.5% Assets/contents/Sceneries/DirtTrack/Common/Road/Meshes/DirtTrackRoad.FBX 1.7 mb 1.3% Assets/contents/Sceneries/MountainPass/Common/Road/Materials/Gravel_N.tga 1.6 mb 1.2% Assets/contents/Sceneries/MountainPass/Common/Road/Materials/Gravel_MAOHS.tga 1.6 mb 1.2% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/RoadMud_N.tga 1.6 mb 1.2% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Textures/JPEG/Atlas_01_AC.jpg 1.4 mb 1.0% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/RoadMud_MAOHS.tga 1.1 mb 0.8% Assets/content_common/art_common/Modules/Props_small/Lindes/Textures/Lindes_MAOHS.tga 1009.7 kb 0.7% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/Road_MAOHS.tga 735.3 kb 0.5% Assets/content_common/art_common/Modules/Props_small/Lindes/Textures/Lindes_AC.tga 731.5 kb 0.5% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/RoadMud_02_BC.tga 708.2 kb 0.5% Assets/contents/Sceneries/MountainPass/Common/Road/Materials/Gravel_BC.tga 610.9 kb 0.4% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/Road_CM.tga 591.6 kb 0.4% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/RoadMud_CM_N.jpg 479.9 kb 0.3% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 459.0 kb 0.3% Assets/content_common/art_common/Modules/Shaders/StandardHeavy.shader 414.7 kb 0.3% Assets/content_common/art_common/Modules/signals/Location/BR/Textures/SignalsRGBA_N.tga 321.1 kb 0.2% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Textures/JPEG/Atlas_01_CM.jpg 290.9 kb 0.2% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Textures/JPEG/Atlas_01_E.jpg 284.4 kb 0.2% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/RoadMud_CM.tga 271.6 kb 0.2% Assets/content_common/art_common/Modules/Props_small/Lindes/Textures/Lindes_CM.tga 87.1 kb 0.1% Assets/content_common/art_common/Modules/signals/Common/Textures/MetalBase_MAOHS.tga 51.5 kb 0.0% Assets/content_common/art_common/Modules/signals/Common/Textures/MetalBase_N.tga 51.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Common/Textures/MetalBase_AC.tga 32.3 kb 0.0% Assets/contents/Sceneries/DirtTrack/Common/Road/Meshes/ScapeLine.FBX 12.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Meshes/ShortBollard.FBX 7.6 kb 0.0% Resources/unity_builtin_extra 3.1 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Meshes/Mojon.FBX 1.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Materials/RoadLines_MT.mat 1.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Materials/RoadBase_MT.mat 1.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Materials/RoadMud_MT.mat 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Materials/BR_Signals_MT.mat 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/Common/Materials/MetalBaseGalvanized_MT.mat 1.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Lindes/Materials/Lindes_MT.mat 1.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Materials/Atlas_01_MT.mat 1.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/Road/Materials/Gravel_MT.mat 1.4 kb 0.0% Assets/content_common/art_common/Modules/signals/Common/Meshes/SignalPost2,5m.FBX 0.2 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/DeactiveGameObjectCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ShadowsCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/AssetConfigInScene.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: dirttracktraffic.br_xx_xx Compressed Size:22.3 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 45.6 mb 75.4% Meshes 632.3 kb 1.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 1.3 mb 2.2% Other Assets 3.7 mb 6.1% Levels 9.1 mb 15.0% Scripts 2.6 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 197.8 kb 0.3% Total User Assets 60.5 mb 100.0% Complete build size 60.5 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 8.8% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles - AR/Textures/FordTransit_AR_Ambulance_D.tga 5.3 mb 8.8% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/ChevroletImpala_N.tga 5.3 mb 8.8% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/ChevroletImpala_D.tga 5.3 mb 8.8% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/VolkswagenGolf_N.tga 5.3 mb 8.8% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/VolkswagenGolf_D.tga 5.3 mb 8.8% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/FordTransit_N.tga 5.3 mb 8.8% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_N.tga 5.3 mb 8.8% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_D.tga 3.6 mb 6.0% Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_lighting/LightingData.asset 2.7 mb 4.4% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_S.tga 1.3 mb 2.2% Resources/unity_builtin_extra 252.6 kb 0.4% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/FordTransit/Meshes/FordTransit_Ambulance.fbx 198.6 kb 0.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/Golf/Meshes/Golf.fbx 181.1 kb 0.3% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Vehicles M/Impala/Meshes/Impala.fbx 128.3 kb 0.2% Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_lighting/ReflectionProbe-7.exr 85.5 kb 0.1% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Textures/ParticleCloudBlack.png 85.4 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Common/Textures/CarLightCookie.tga 14.2 kb 0.0% Assets/simuzen/vehicles/AIVehicles/FordTransit_Ambulance/NPC_FordTransit_Ambulance.prefab 10.6 kb 0.0% Assets/simuzen/vehicles/AIVehicles/SpawnedEntities/BrokenCar.prefab 6.0 kb 0.0% Assets/simuzen/vehicles/AIVehicles/SpawnedEntities/TrafficCrash.prefab 1.8 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Materials/Glass_IA_MT.mat 1.6 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/CHASIS_FordTransit_BRAmbulance_MT.mat 1.5 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Materials/Common_MT.mat 1.4 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/VolkswagenGolf_MT.mat 1.4 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/ChevroletImpala_MT.mat 0.5 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/ParticleCarDust.mat 0.2 kb 0.0% C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/DefaultLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/DirtTrackPOExternalCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/DirtTrackPIExternalCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/ParticleSmokeBlack.mat 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/DefaultLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/DirtTrackSimulatorDrivingCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/VR DirtTrackSimulatorDrivingCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/DirtTrackSimulatorExternalCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/PODirtTrackExternalLayerEnvironment.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/PIDirtTrackExternalLayerEnvironment.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/DirtTrackExternalLayerEnvironment.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/VR DirtTrackEnvironment.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayerCullDistanceScriptable.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/DirtTrackEnvironment.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehiclePhysicsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehicleGraphicsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/ForestLayer.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/EmergencyCarLightsController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraSetting.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartAsset.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAntiRollBar.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayer.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficLightCheck.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficNavigator.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSMainManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/cullingdistances/DirtTrackCullingDistance.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/cullingdistances/DefaultCullingDistance.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingDistance.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAI.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/DegradedAsphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Asphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Gravel.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: waterworldtraffic.br_xx_xx Compressed Size:25.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 56.2 mb 76.6% Meshes 525.5 kb 0.7% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 1.5 mb 2.0% Other Assets 5.4 mb 7.3% Levels 9.6 mb 13.1% Scripts 2.8 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 193.5 kb 0.3% Total User Assets 73.3 mb 100.0% Complete build size 73.3 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 7.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/ChevroletImpala_N.tga 5.3 mb 7.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/ChevroletImpala_D.tga 5.3 mb 7.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/VolkswagenGolf_N.tga 5.3 mb 7.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/VolkswagenGolf_D.tga 5.3 mb 7.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/FordFocus_S.tga 5.3 mb 7.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/FordFocus_N.tga 5.3 mb 7.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/FordFocus_I.tga 5.3 mb 7.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/FordFocus_D.tga 5.3 mb 7.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_N.tga 5.3 mb 7.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_D.tga 5.3 mb 7.3% Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_lighting/LightingData.asset 2.7 mb 3.6% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_S.tga 1.4 mb 1.9% Resources/unity_builtin_extra 198.6 kb 0.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/Golf/Meshes/Golf.fbx 181.1 kb 0.2% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Vehicles M/Impala/Meshes/Impala.fbx 145.9 kb 0.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/Focus/Meshes/FordFocus.FBX 85.5 kb 0.1% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Textures/ParticleCloudBlack.png 85.4 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Common/Textures/CarLightCookie.tga 79.0 kb 0.1% Assets/content_common/art_common/Modules/Shaders/_Legacy/TrafficVehicle.shader 13.4 kb 0.0% Assets/simuzen/vehicles/AIVehicles/Focus/NPC_Vehicle_Focus.prefab 10.6 kb 0.0% Assets/simuzen/vehicles/AIVehicles/SpawnedEntities/BrokenCar.prefab 6.0 kb 0.0% Assets/simuzen/vehicles/AIVehicles/SpawnedEntities/TrafficCrash.prefab 1.8 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Materials/Glass_IA_MT.mat 1.5 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Materials/Common_MT.mat 1.4 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/VolkswagenGolf_MT.mat 1.4 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/ChevroletImpala_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/FordFocus_MT.mat 1.0 kb 0.0% Assets/vehicles/UserVehicles/Common/_Legacy/Materials/Glass_User_MT.mat 0.5 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/ParticleCarDust.mat 0.2 kb 0.0% C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/WaterworldSimulatorDrivingCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/WaterworldSimulatorExternalCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/WaterworldLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/DefaultLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/WaterworldPOExternalCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/WaterworldPIExternalCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/WaterworldLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/ParticleSmokeBlack.mat 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/DefaultLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/VR WaterworldSimulatorDrivingCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/WaterworldExternalLayerEnvironment.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/POWaterworldExternalLayerEnvironment.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/PIWaterworldExternalLayerEnvironment.asset 0.1 kb 0.0% 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Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficLightGroupManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraSetting.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartAsset.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAntiRollBar.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayer.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficLightCheck.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficNavigator.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/cullingdistances/WaterworldCullingDistance.asset 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficLight.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSMainManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingDistance.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAI.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/DegradedAsphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Asphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Gravel.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: waterworld_localized.br_xx_xx Compressed Size:106.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 215.8 mb 97.9% Meshes 169.0 kb 0.1% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 638.1 kb 0.3% Other Assets 10.6 kb 0.0% Levels 3.8 mb 1.7% Scripts 0.6 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 52.5 kb 0.0% Total User Assets 220.4 mb 100.0% Complete build size 220.4 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 64.0 mb 29.0% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Textures/cube_enviro_stars.png 64.0 mb 29.0% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Textures/cube_enviro_galaxy.jpg 6.3 mb 2.8% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/RoadBase_N.png 6.3 mb 2.8% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/RoadBase_MAOHS.tga 6.1 mb 2.7% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/Zebra_N.tga 6.0 mb 2.7% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/Road_N.tga 5.3 mb 2.4% Assets/content_common/art_common/Legacy/Debugland/SandraBorrar/Testland_maskObjectUV RainSnowIcyLateral.tga 5.3 mb 2.4% Assets/contents/Sceneries/WaterWorld/Common/Materials/Textures/WalkPath/WalkPath_MAOHS.tga 5.3 mb 2.4% Assets/contents/Sceneries/WaterWorld/Common/Materials/Textures/Lindes_WW/Lindes_WW_MAOHS.tga 5.3 mb 2.4% Assets/contents/Sceneries/WaterWorld/Common/Materials/Textures/WalkPath/WalkPath_N.jpg 5.3 mb 2.4% Assets/contents/Sceneries/WaterWorld/Common/Materials/Textures/Lindes_WW/Lindes_WW_N.tga 5.3 mb 2.4% Assets/contents/Sceneries/WaterWorld/Common/Materials/Textures/Lindes_WW/Lindes_WW_BC.tga 5.3 mb 2.4% Assets/contents/Sceneries/WaterWorld/Common/Materials/Textures/Grass/Grass_MAOHS.tga 5.3 mb 2.4% Assets/contents/Sceneries/WaterWorld/Common/Materials/Textures/Grass/Grass_N.jpg 5.3 mb 2.4% Assets/content_common/art_common/Modules/Environment/Textures/Oil_N.tga 3.6 mb 1.6% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/Zebra_MAOHS.tga 2.7 mb 1.2% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/RoadBase_BC.png 2.7 mb 1.2% Assets/contents/Sceneries/WaterWorld/Common/Materials/Textures/WalkPath/WalkPath_BC.jpg 2.7 mb 1.2% Assets/contents/Sceneries/WaterWorld/Common/Materials/Textures/Grass/Grass_BC.jpg 1.9 mb 0.9% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/Zebra_CM.tga 1009.7 kb 0.4% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/Road_MAOHS.tga 610.9 kb 0.3% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/Road_CM.tga 360.3 kb 0.2% Assets/content_common/art_common/Modules/Shaders/StandardHeavy.shader 263.6 kb 0.1% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 130.2 kb 0.1% Assets/contents/Sceneries/WaterWorld/Common/Road/Meshes/RoadDecalsWaterWorld.FBX 14.3 kb 0.0% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Resources/Shaders/EnviroSkyboxFlatClouds.shader 3.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/xx_xx_xx_NoEntry.fbx 3.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_StraightRight.FBX 3.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_StraightLeft.FBX 3.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_NoRightTurn.FBX 3.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_Parking.FBX 3.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_Right.FBX 2.4 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_PedestrianCrossing100m.fbx 2.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_Roundabout.FBX 2.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_TwoWay.FBX 2.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_CurveR.fbx 2.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_CurveL.fbx 1.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Materials/RoadZebra_MT.mat 1.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Materials/RoadLines_MT.mat 1.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Materials/RoadBase_MT.mat 1.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/xx_br_br_Zone_B500m.fbx 1.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/xx_br_br_Zone_A500m.fbx 1.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/xx_br_br_Zone_B.fbx 1.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_Zone_A.fbx 1.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/Materials/Lindes_WW.mat 1.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/Materials/WalkPath.mat 1.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/Materials/Grass.mat 1.3 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_PedestrianCross_Right.FBX 1.3 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_PedestrianCross_Left.FBX 1.1 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/xx_xx_xx_RoadHumpBig.FBX 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/AssetConfigInScene.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Asphalt.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: waterworld_oc.br_xx_xx Compressed Size:3.6 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 7.4 kb 0.1% Other Assets 5.3 mb 98.9% Levels 9.8 kb 0.2% Scripts 0.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 42.7 kb 0.8% Total User Assets 5.4 mb 100.0% Complete build size 5.4 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 98.9% Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_lighting/LightingData.asset 7.6 kb 0.1% Resources/unity_builtin_extra 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/LoadSimScene.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: highwaylandtraffic.br_xx_xx Compressed Size:59.3 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 152.3 mb 92.3% Meshes 1.6 mb 1.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 1.5 mb 0.9% Other Assets 3.0 mb 1.8% Levels 6.3 mb 3.8% Scripts 2.7 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 208.0 kb 0.1% Total User Assets 164.9 mb 100.0% Complete build size 164.9 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles - AR/Textures/FordTransit_AR_Ambulance_D.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercedesActrosCargo_S.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercedesActrosCargo_N.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercedesActrosCargo_I.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercedesActrosCargo_D.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercesActrosCabin_S.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercesActrosCabin_N.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercesActrosCabin_I.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercesActrosCabin_D.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/ChevroletImpala_N.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/ChevroletImpala_D.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/AutobusSepulvedana_S.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/VolkswagenGolf_N.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/VolkswagenGolf_D.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/FordTransit_N.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/AutobusNormal_I.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/AutobusNormal_D.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/FordFocus_S.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/FordFocus_N.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/FordFocus_I.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/FordFocus_D.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/Bomberos_S.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/Bomberos_N.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/Bomberos_I.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/Bomberos_D.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/Autobus_N.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_N.tga 5.3 mb 3.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_D.tga 2.9 mb 1.8% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/LightingData.asset 2.7 mb 1.6% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_S.tga 1.4 mb 0.8% Resources/unity_builtin_extra 412.5 kb 0.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/Camión de bomberos/Meshes/CamionBomberos.fbx 336.0 kb 0.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/MercedesActros/Meshes/MercedesActros.fbx 252.6 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/FordTransit/Meshes/FordTransit_Ambulance.fbx 198.6 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/Golf/Meshes/Golf.fbx 181.1 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Vehicles M/Impala/Meshes/Impala.fbx 151.1 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Vehicles M/Autobus_M/Autobus.fbx 145.9 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/Focus/Meshes/FordFocus.FBX 128.3 kb 0.1% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/ReflectionProbe-6.exr 85.5 kb 0.1% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Textures/ParticleCloudBlack.png 85.4 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Common/Textures/CarLightCookie.tga 79.0 kb 0.0% Assets/content_common/art_common/Modules/Shaders/_Legacy/TrafficVehicle.shader 55.6 kb 0.0% Assets/content_common/art_common/Modules/Shaders/_Legacy/TrafficVehicle_SpecialLights.shader 15.1 kb 0.0% Assets/simuzen/vehicles/AIVehicles/Bomberos/NPC_Vehicle_Bomberos.prefab 14.2 kb 0.0% Assets/simuzen/vehicles/AIVehicles/FordTransit_Ambulance/NPC_FordTransit_Ambulance.prefab 13.4 kb 0.0% Assets/simuzen/vehicles/AIVehicles/Focus/NPC_Vehicle_Focus.prefab 10.6 kb 0.0% Assets/simuzen/vehicles/AIVehicles/SpawnedEntities/BrokenCar.prefab 9.7 kb 0.0% Assets/simuzen/vehicles/AIVehicles/MercedesActros/NPC_Mercedes_Actros.prefab 7.1 kb 0.0% Assets/simuzen/vehicles/AIVehicles/Autobus/NPC_Autobus.prefab 6.0 kb 0.0% Assets/simuzen/vehicles/AIVehicles/SpawnedEntities/TrafficCrash.prefab 1.8 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Materials/Glass_IA_MT.mat 1.6 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/CHASIS_FordTransit_BRAmbulance_MT.mat 1.5 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Materials/Common_MT.mat 1.4 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/VolkswagenGolf_MT.mat 1.4 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/ChevroletImpala_MT.mat 1.2 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/MercedesActrosCargo_MT.mat 1.2 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/MercesActrosCabin_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/FordFocus_MT.mat 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/Autobus_MT.mat 1.0 kb 0.0% Assets/vehicles/UserVehicles/Common/_Legacy/Materials/Glass_User_MT.mat 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/BR/Materials/CHASIS_Bomberos_MT.mat 0.5 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/ParticleCarDust.mat 0.2 kb 0.0% C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/HighwaylandLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/DefaultLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/HighwaylandPOExternalCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/HighwaylandPIExternalCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/HighwaylandLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/ParticleSmokeBlack.mat 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/DefaultLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/HighwaylandSimulatorDrivingCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/VR HighwaylandSimulatorDrivingCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/HighwaylandSimulatorExternalCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/POHighwaylandExternalLayerEnvironment.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/PIHighwaylandExternalLayerEnvironment.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/HighwaylandExternalLayerEnvironment.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/VR HighwaylandEnvironment.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/HighwaylandEnvironment.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayerCullDistanceScriptable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehiclePhysicsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehicleGraphicsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/ForestLayer.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/EmergencyCarLightsController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraSetting.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartAsset.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAntiRollBar.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayer.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficLightCheck.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficNavigator.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/cullingdistances/HighwaylandCullingDistance.asset 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSMainManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingDistance.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAI.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/DegradedAsphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Asphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Gravel.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: highwayland_localized.br_xx_xx Compressed Size:83.2 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 156.2 mb 90.4% Meshes 1.7 mb 1.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 1.0 mb 0.6% Other Assets 2.9 mb 1.7% Levels 10.9 mb 6.3% Scripts 0.6 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 55.1 kb 0.0% Total User Assets 172.7 mb 100.0% Complete build size 172.7 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 64.0 mb 37.1% Assets/content_common/art_common/Modules/signals/Location/BR/Textures/SignalsRGBA_CM.tga 6.3 mb 3.6% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/RoadBase_N.png 6.3 mb 3.6% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/RoadBase_MAOHS.tga 6.1 mb 3.5% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/Zebra_N.tga 6.0 mb 3.5% Assets/content_common/art_common/Modules/Props_small/Roads/Location/BR/Textures/RoadDecals_N_BR.tga 6.0 mb 3.5% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/Road_N.tga 5.3 mb 3.1% Assets/content_common/art_common/Legacy/Debugland/SandraBorrar/Testland_maskObjectUV RainSnowIcyLateral.tga 5.3 mb 3.1% Assets/contents/Sceneries/HighwayLand/Common/Road/Textures/RoadMud_02_BC_Alpha.tga 5.3 mb 3.1% Assets/content_common/art_common/Modules/signals/Location/BR/Textures/SignalsRGBA_MAOHS.tga 5.3 mb 3.1% Assets/contents/Sceneries/HighwayLand/Common/Road/Textures/RoadMud_04_BC.tga 5.3 mb 3.1% Assets/content_common/art_common/Modules/Environment/Textures/Oil_N.tga 3.6 mb 2.1% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/Zebra_MAOHS.tga 3.0 mb 1.7% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Textures/JPEG/Atlas_07_N.jpg 3.0 mb 1.7% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Textures/TGA/Atlas_01_MAOHS.tga 2.9 mb 1.7% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/LightingData.asset 2.8 mb 1.6% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Textures/TGA/Atlas_07_MAOHS.tga 2.7 mb 1.6% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/RoadBase_BC.png 2.5 mb 1.5% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Textures/JPEG/Atlas_01_N.jpg 2.4 mb 1.4% Assets/content_common/art_common/Modules/Props_small/Roads/Location/BR/Textures/RoadDecals_MAOHS.tga 1.9 mb 1.1% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/Zebra_CM.tga 1.7 mb 1.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Textures/TGA/Atlas_07_BC.tga 1.7 mb 1.0% Assets/content_common/art_common/Modules/Props_small/Roads/Location/BR/Textures/RoadDecals_CM_BR.tga 1.6 mb 1.0% Assets/contents/Sceneries/HighwayLand/Common/Road/Meshes/RoadHighwayland.FBX 1.6 mb 0.9% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/RoadMud_N.tga 1.6 mb 0.9% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Textures/JPEG/Atlas_01_AC.jpg 1.4 mb 0.8% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/RoadMud_MAOHS.tga 1009.7 kb 0.6% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/Road_MAOHS.tga 731.5 kb 0.4% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/RoadMud_02_BC.tga 610.9 kb 0.3% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/Road_CM.tga 591.6 kb 0.3% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/RoadMud_CM_N.jpg 563.9 kb 0.3% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 459.0 kb 0.3% Assets/content_common/art_common/Modules/Shaders/StandardHeavy.shader 414.7 kb 0.2% Assets/content_common/art_common/Modules/signals/Location/BR/Textures/SignalsRGBA_N.tga 366.0 kb 0.2% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Textures/JPEG/Atlas_07_CM.jpg 321.1 kb 0.2% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Textures/JPEG/Atlas_01_CM.jpg 290.9 kb 0.2% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Textures/JPEG/Atlas_01_E.jpg 284.4 kb 0.2% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/RoadMud_CM.tga 220.8 kb 0.1% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Textures/JPEG/Atlas_07_E.jpg 128.3 kb 0.1% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/ReflectionProbe-6.exr 87.1 kb 0.0% Assets/content_common/art_common/Modules/signals/Common/Textures/MetalBase_MAOHS.tga 69.7 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Road/Meshes/RoadDecalsHighwayland.FBX 51.5 kb 0.0% Assets/content_common/art_common/Modules/signals/Common/Textures/MetalBase_N.tga 51.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Common/Textures/MetalBase_AC.tga 9.0 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Road/Meshes/DirtLaneDecal.FBX 7.6 kb 0.0% Resources/unity_builtin_extra 1.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Location/BR/Materials/RoadDecals_MT.mat 1.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Materials/RoadZebra_MT.mat 1.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Materials/RoadLines_MT.mat 1.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Materials/RoadBase_MT.mat 1.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Materials/RoadMud_MT.mat 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Materials/BR_Signals_MT.mat 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/Common/Materials/MetalBaseGalvanized_MT.mat 1.6 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Road/Material/RoadMud_LaneEdge_MT.mat 1.6 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Road/Material/RoadMud_Decals_MT.mat 1.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Material/Atlas_07_MT.mat 1.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Materials/Atlas_01_MT.mat 0.6 kb 0.0% Assets/content_common/art_common/Modules/signals/Common/Meshes/Decals_Structures.FBX 0.6 kb 0.0% Assets/content_common/art_common/Modules/signals/Common/Meshes/Decals_NumbersSmall.FBX 0.6 kb 0.0% Assets/content_common/art_common/Modules/signals/Common/Meshes/Decals_TextBig.FBX 0.2 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/DeactiveGameObjectCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ShadowsCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/AssetConfigInScene.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: highwayland_oc.br_xx_xx Compressed Size:14.5 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 7.4 kb 0.0% Other Assets 34.9 mb 99.0% Levels 320.5 kb 0.9% Scripts 0.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 39.3 kb 0.1% Total User Assets 35.2 mb 100.0% Complete build size 35.2 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 34.9 mb 99.0% Assets/contents/Sceneries/HighwayLand/Location/BR/BR_Highwayland/OcclusionCullingData.asset 7.6 kb 0.0% Resources/unity_builtin_extra 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/LoadSimScene.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: mountainpass_oc.br_xx_xx Compressed Size:18.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 7.4 kb 13.1% Other Assets 0.5 kb 0.9% Levels 9.8 kb 17.4% Scripts 0.1 kb 0.1% Included DLLs 0.0 kb 0.0% File headers 38.6 kb 68.5% Total User Assets 56.3 kb 100.0% Complete build size 56.3 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 7.6 kb 13.6% Resources/unity_builtin_extra 0.1 kb 0.1% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/LoadSimScene.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: AssetBundles Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 3.7 kb 47.8% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 52.2% Total User Assets 7.7 kb 100.0% Complete build size 7.7 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 3.6 kb 46.3% Built-in AssetBundleManifest: AssetBundleManifest 0.1 kb 1.5% AssetBundle Object ------------------------------------------------------------------------------- NullReferenceException: Object reference not set to an instance of an object UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture creation failed. 'RGFloat' is not supported on this platform. Use 'SystemInfo.SupportsRenderTextureFormat' C# API to check format support. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) NullReferenceException UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Kernel 'MergeInstancedIndirectBuffers' not found UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) ArgumentException: Kernel 'MergeInstancedIndirectBuffers' not found. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) NullReferenceException: Object reference not set to an instance of an object UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Shader error in 'CustomShaders/StandardHeavy': maximum ps_4_0 sampler register index (16) exceeded at line 126 (on d3d11) Compiling Fragment program with UNITY_PASS_FORWARDBASE DIRECTIONAL SHADOWS_SCREEN LIGHTMAP_ON DIRLIGHTMAP_COMBINED LIGHTPROBE_SH COLOR_MASK MAOHS_MAP Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Shader error in 'CustomShaders/StandardHeavy': maximum ps_4_0 sampler register index (16) exceeded at line 126 (on d3d11) Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH COLOR_MASK MAOHS_MAP Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture creation failed. 'RGFloat' is not supported on this platform. Use 'SystemInfo.SupportsRenderTextureFormat' C# API to check format support. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) NullReferenceException UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Kernel 'MergeInstancedIndirectBuffers' not found UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) ArgumentException: Kernel 'MergeInstancedIndirectBuffers' not found. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Shader error in 'CustomShaders/StandardHeavy': maximum ps_4_0 sampler register index (16) exceeded at line 126 (on d3d11) Compiling Fragment program with UNITY_PASS_FORWARDBASE DIRECTIONAL SHADOWS_SCREEN LIGHTMAP_ON DIRLIGHTMAP_COMBINED LIGHTPROBE_SH COLOR_MASK MAOHS_MAP GLOBAL_COORD Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture creation failed. 'RGFloat' is not supported on this platform. Use 'SystemInfo.SupportsRenderTextureFormat' C# API to check format support. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) NullReferenceException UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Kernel 'MergeInstancedIndirectBuffers' not found UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) ArgumentException: Kernel 'MergeInstancedIndirectBuffers' not found. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) NullReferenceException: Object reference not set to an instance of an object UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Shader error in 'CustomShaders/StandardHeavy': maximum ps_4_0 sampler register index (16) exceeded at line 126 (on d3d11) Compiling Fragment program with UNITY_PASS_FORWARDBASE DIRECTIONAL SHADOWS_SCREEN LIGHTMAP_ON DIRLIGHTMAP_COMBINED LIGHTPROBE_SH COLOR_MASK MAOHS_MAP Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Shader error in 'CustomShaders/StandardHeavy': maximum ps_4_0 sampler register index (16) exceeded at line 126 (on d3d11) Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH COLOR_MASK MAOHS_MAP Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Shader error in 'CustomShaders/StandardHeavy': maximum ps_4_0 sampler register index (16) exceeded at line 126 (on d3d11) Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH COLOR_MASK MAOHS_MAP GLOBAL_COORD Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Shader error in 'CustomShaders/StandardHeavy': maximum ps_4_0 sampler register index (16) exceeded at line 126 (on d3d11) Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE COLOR_MASK MAOHS_MAP Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Batchmode quit successfully invoked - shutting down! [Performance] CurlRequestCheck : 3 samples, Peak. 39.3 us (1.6x), Avg. 25.3 us, Total. 75.90 us (0.0%) [Performance] PackageManager::RunRequestSynchronously : 7 samples, Peak. 72.3 us (3.7x), Avg. 19.7 us, Total. 138.2 us (0.0%) Refresh: detecting if any assets need to be imported or removed ... Refresh Completed time: 14.443795s Asset Scan time: 14.275158s Asset Hashing: 0.000000s [0 B, 0.000000 mb/s] Asset Import (Scripting) time: 0.000000s (count: 0) Post Processs Assets (Scripting) time: 0.000000s Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s] Asset Import (Non Scripting) time: 0.000000s (count: 0) Post Process Assets (Non Scripting) time: 0.000000s Dependent Assets to Import Queue time: 0.000000s Refresh: detecting if any assets need to be imported or removed ... Refresh Completed time: 0.580762s Asset Scan time: 0.576456s Asset Hashing: 0.000000s [0 B, 0.000000 mb/s] Asset Import (Scripting) time: 0.000000s (count: 0) Post Processs Assets (Scripting) time: 0.000000s Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s] Asset Import (Non Scripting) time: 0.000000s (count: 0) Post Process Assets (Non Scripting) time: 0.000000s Dependent Assets to Import Queue time: 0.000000s [Package Manager] Server::Kill -- Server was shutdown Cleanup mono Exiting batchmode successfully now! Exiting without the bug reporter. Application will terminate with return code 0