Initiating legacy licensing module
LICENSE SYSTEM [202213 14:40:2] Next license update check is after 2021-09-21T10:49:45
LookupAccountName() failed. Error 1332
LICENSE SYSTEM [202213 14:40:2] Couldn't set permissions of the license file (Win32_AddFileAccessRights).
Built from '2018.4/release' branch; Version is '2018.4.12f1 (59ddc4c59b4f) revision 5889476'; Using compiler version '191326128'
OS: 'Windows 10 (10.0.0) 64bit' Language: 'es' Physical Memory: 32767 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
[Package Manager] Server::Start -- Port 55403 was selected
Setting up noproxy from UNITY_NOPROXY environment variable. Setting to: localhost,127.0.0.1
COMMAND LINE ARGUMENTS:
C:\Program Files\Unity2018_4_12f1\Editor\Unity.exe
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C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev
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C:\Users\Jenkins\.jenkins\projects\magenta\build\LogBuildExe.txt
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C:\Users\Jenkins\.jenkins\projects\magenta\build
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(hidden)
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smkUser01
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(hidden)
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ST
Successfully changed project path to: C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev
C:/Users/Jenkins/.jenkins/projects/magenta/simuplatform/simuzen_dev
Using Asset Import Pipeline V1.
Initiating legacy licensing module
Loading GUID <-> Path mappings...0.000276 seconds
Loading Asset Database...0.858075 seconds
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AssetDatabase consistency checks...3.544516 seconds
Refreshing native plugins compatible for Editor in 8761.01 ms, found 16 plugins.
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[Package Manager] Server::EnsureServerProcessIsRunning -- ReadyRequest exceeded maximum alloted time, ran for [14] seconds
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DisplayProgressbar: Unity Package Manager
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Setting up noproxy from UNITY_NOPROXY environment variable. Setting to: localhost,127.0.0.1
[Package Manager] Done resolving packages in 0.64s seconds
[Package Manager] Registering 41 packages:
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[Package Manager] * Package : com.unity.postprocessing@2.3.0
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[Package Manager] * Package : com.unity.textmeshpro@1.4.1
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[Package Manager] * Package : com.unity.xr.openvr.standalone@1.0.5
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[Package Manager] * Package : com.unity.modules.ai@1.0.0
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[Package Manager] * Package : com.unity.modules.animation@1.0.0
(location: C:\Program Files\Unity2018_4_12f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.animation)
[Package Manager] * Package : com.unity.modules.assetbundle@1.0.0
(location: C:\Program Files\Unity2018_4_12f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.assetbundle)
[Package Manager] * Package : com.unity.modules.audio@1.0.0
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[Package Manager] * Package : com.unity.modules.cloth@1.0.0
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[Package Manager] * Package : com.unity.modules.director@1.0.0
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[Package Manager] * Package : com.unity.modules.imageconversion@1.0.0
(location: C:\Program Files\Unity2018_4_12f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.imageconversion)
[Package Manager] * Package : com.unity.modules.imgui@1.0.0
(location: C:\Program Files\Unity2018_4_12f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.imgui)
[Package Manager] * Package : com.unity.modules.jsonserialize@1.0.0
(location: C:\Program Files\Unity2018_4_12f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.jsonserialize)
[Package Manager] * Package : com.unity.modules.particlesystem@1.0.0
(location: C:\Program Files\Unity2018_4_12f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.particlesystem)
[Package Manager] * Package : com.unity.modules.physics@1.0.0
(location: C:\Program Files\Unity2018_4_12f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.physics)
[Package Manager] * Package : com.unity.modules.physics2d@1.0.0
(location: C:\Program Files\Unity2018_4_12f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.physics2d)
[Package Manager] * Package : com.unity.modules.screencapture@1.0.0
(location: C:\Program Files\Unity2018_4_12f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.screencapture)
[Package Manager] * Package : com.unity.modules.terrain@1.0.0
(location: C:\Program Files\Unity2018_4_12f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.terrain)
[Package Manager] * Package : com.unity.modules.terrainphysics@1.0.0
(location: C:\Program Files\Unity2018_4_12f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.terrainphysics)
[Package Manager] * Package : com.unity.modules.tilemap@1.0.0
(location: C:\Program Files\Unity2018_4_12f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.tilemap)
[Package Manager] * Package : com.unity.modules.ui@1.0.0
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[Package Manager] * Package : com.unity.modules.uielements@1.0.0
(location: C:\Program Files\Unity2018_4_12f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.uielements)
[Package Manager] * Package : com.unity.modules.umbra@1.0.0
(location: C:\Program Files\Unity2018_4_12f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.umbra)
[Package Manager] * Package : com.unity.modules.unityanalytics@1.0.0
(location: C:\Program Files\Unity2018_4_12f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unityanalytics)
[Package Manager] * Package : com.unity.modules.unitywebrequest@1.0.0
(location: C:\Program Files\Unity2018_4_12f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequest)
[Package Manager] * Package : com.unity.modules.unitywebrequestassetbundle@1.0.0
(location: C:\Program Files\Unity2018_4_12f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestassetbundle)
[Package Manager] * Package : com.unity.modules.unitywebrequestaudio@1.0.0
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[Package Manager] * Package : com.unity.modules.unitywebrequesttexture@1.0.0
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[Package Manager] * Package : com.unity.modules.unitywebrequestwww@1.0.0
(location: C:\Program Files\Unity2018_4_12f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestwww)
[Package Manager] * Package : com.unity.modules.vehicles@1.0.0
(location: C:\Program Files\Unity2018_4_12f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.vehicles)
[Package Manager] * Package : com.unity.modules.video@1.0.0
(location: C:\Program Files\Unity2018_4_12f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.video)
[Package Manager] * Package : com.unity.modules.vr@1.0.0
(location: C:\Program Files\Unity2018_4_12f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.vr)
[Package Manager] * Package : com.unity.modules.wind@1.0.0
(location: C:\Program Files\Unity2018_4_12f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.wind)
[Package Manager] * Package : com.unity.modules.xr@1.0.0
(location: C:\Program Files\Unity2018_4_12f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.xr)
[Package Manager] Done registering packages in 0.07s seconds
Initialize engine version: 2018.4.12f1 (59ddc4c59b4f)
Forcing GfxDevice: Null
GfxDevice: creating device client; threaded=0
NullGfxDevice:
Version: NULL 1.0 [1.0]
Renderer: Null Device
Vendor: Unity Technologies
[EnlightenBakeManager] m_Clear = false;
WARNING: Shader Unsupported: 'Hidden/FrameDebuggerRenderTargetDisplay' - Pass '' has no vertex shader
Initialize mono
Mono path[0] = 'C:/Program Files/Unity2018_4_12f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity2018_4_12f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit'
Mono config path = 'C:/Program Files/Unity2018_4_12f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56460
Begin MonoManager ReloadAssembly
Refreshing native plugins compatible for Editor in 14.47 ms, found 17 plugins.
Initializing Unity.PackageManager (PackageManager) v2018.4.12 for Unity v2018.4.12f1
Registering precompiled unity dll's ...
Register platform support module: C:\Program Files\Unity2018_4_12f1\Editor\Data\PlaybackEngines\MetroSupport/UnityEditor.WSA.Extensions.dll
Register platform support module: C:\Program Files\Unity2018_4_12f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.564485 seconds.
Registering platform support modules:
Registered platform support modules in: 0,36512s.
Native extension for Metro target not found
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Refreshing native plugins compatible for Editor in 15.12 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 264.72 ms.
Mono: successfully reloaded assembly
- Completed reload, in 18.726 seconds
Registering precompiled user dll's ...
Registered in 14.334174 seconds.
Platform modules already initialized, skipping
Begin MonoManager ReloadAssembly
Initializing Unity.PackageManager (PackageManager) v2018.4.12 for Unity v2018.4.12f1
Registering platform support modules:
Registered platform support modules in: 1,299206s.
Native extension for Metro target not found
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Refreshing native plugins compatible for Editor in 15.28 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.30 ms.
Mono: successfully reloaded assembly
- Completed reload, in 15.821 seconds
Platform modules already initialized, skipping
- Starting compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll
- Starting compile Library/ScriptAssemblies/crosstales.dll
- Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.dll
- Starting compile Library/ScriptAssemblies/SpracheAssembly.dll
- Starting compile Library/ScriptAssemblies/Unity.Mathematics.dll
- Starting compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll
- Starting compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Runtime.dll
- Starting compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.dll
- Finished compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.dll
Symbols will be read from Temp\LightingTools.LightProbesVolumes.pdb
Script Module: LightingTools.LightProbesVolumes.dll
Pass: 0 took 150 milliseconds
Pass: 1 took 21 milliseconds
- Starting compile Library/ScriptAssemblies/Unity.Burst.dll
- Finished compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll
Symbols will be read from Temp\Unity.Postprocessing.Runtime.pdb
Script Module: Unity.Postprocessing.Runtime.dll
Pass: 0 took 120 milliseconds
Pass: 1 took 15 milliseconds
- Finished compile Library/ScriptAssemblies/crosstales.dll
Symbols will be read from Temp\crosstales.pdb
Script Module: crosstales.dll
Pass: 0 took 427 milliseconds
Pass: 1 took 92 milliseconds
- Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.dll
Symbols will be read from Temp\Unity.TextMeshPro.pdb
Script Module: Unity.TextMeshPro.dll
Pass: 0 took 260 milliseconds
Pass: 1 took 35 milliseconds
- Finished compile Library/ScriptAssemblies/SpracheAssembly.dll
Symbols will be read from Temp\SpracheAssembly.pdb
Script Module: SpracheAssembly.dll
Pass: 0 took 2 milliseconds
Pass: 1 took 0 milliseconds
- Finished compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll
Symbols will be read from Temp\Unity.Analytics.DataPrivacy.pdb
Script Module: Unity.Analytics.DataPrivacy.dll
Pass: 0 took 157 milliseconds
Pass: 1 took 0 milliseconds
- Finished compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Runtime.dll
Symbols will be read from Temp\AwesomeTechnologies.TouchReactSystemPro.Runtime.pdb
Script Module: AwesomeTechnologies.TouchReactSystemPro.Runtime.dll
Pass: 0 took 97 milliseconds
Pass: 1 took 118 milliseconds
- Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll
- Starting compile Library/ScriptAssemblies/Unity.PackageManagerUI.Editor.dll
- Starting compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.Editor.dll
- Starting compile Library/ScriptAssemblies/Unity.AssetBundleBrowser.Editor.dll
- Starting compile Library/ScriptAssemblies/Unity.Postprocessing.Editor.dll
- Starting compile Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll
- Finished compile Library/ScriptAssemblies/Unity.Burst.dll
Symbols will be read from Temp\Unity.Burst.pdb
Script Module: Unity.Burst.dll
Pass: 0 took 0 milliseconds
Pass: 1 took 0 milliseconds
- Starting compile Library/ScriptAssemblies/Unity.Burst.Editor.dll
- Finished compile Library/ScriptAssemblies/Unity.Mathematics.dll
Symbols will be read from Temp\Unity.Mathematics.pdb
Script Module: Unity.Mathematics.dll
Pass: 0 took 135 milliseconds
Pass: 1 took 2 milliseconds
- Starting compile Library/ScriptAssemblies/Unity.Collections.dll
- Finished compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.Editor.dll
- Starting compile Library/ScriptAssemblies/Unity.Mathematics.Editor.dll
- Finished compile Library/ScriptAssemblies/Unity.PackageManagerUI.Editor.dll
- Starting compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Editor.dll
- Finished compile Library/ScriptAssemblies/Unity.AssetBundleBrowser.Editor.dll
- Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll
- Finished compile Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll
- Finished compile Library/ScriptAssemblies/Unity.Postprocessing.Editor.dll
- Finished compile Library/ScriptAssemblies/Unity.Burst.Editor.dll
- Finished compile Library/ScriptAssemblies/Unity.Collections.dll
Symbols will be read from Temp\Unity.Collections.pdb
Script Module: Unity.Collections.dll
Pass: 0 took 1 milliseconds
Pass: 1 took 1 milliseconds
- Starting compile Library/ScriptAssemblies/Unity.Jobs.dll
- Finished compile Library/ScriptAssemblies/Unity.Mathematics.Editor.dll
- Finished compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Editor.dll
- Finished compile Library/ScriptAssemblies/Unity.Jobs.dll
Symbols will be read from Temp\Unity.Jobs.pdb
Script Module: Unity.Jobs.dll
Pass: 0 took 0 milliseconds
Pass: 1 took 0 milliseconds
- Starting compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Runtime.dll
- Starting compile Library/ScriptAssemblies/Unity.Jobs.Editor.dll
- Finished compile Library/ScriptAssemblies/Unity.Jobs.Editor.dll
- Finished compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Runtime.dll
Symbols will be read from Temp\AwesomeTechnologies.VegetationStudioPro.Runtime.pdb
Script Module: AwesomeTechnologies.VegetationStudioPro.Runtime.dll
Pass: 0 took 108 milliseconds
Pass: 1 took 144 milliseconds
- Starting compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Editor.dll
- Finished compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Editor.dll
Begin MonoManager ReloadAssembly
Initializing Unity.PackageManager (PackageManager) v2018.4.12 for Unity v2018.4.12f1
Registering platform support modules:
Registered platform support modules in: 0,4691386s.
Native extension for Metro target not found
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Refreshing native plugins compatible for Editor in 14.45 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.30 ms.
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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Crosstales.Common.EditorTask.NYCheck:.cctor() (at Assets\simuzen\CommonTools\RTVoice\crosstales\Common\Editor\Task\NYCheck.cs:27)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessEditorInitializeOnLoad(Type) (at C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:128)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes() (at C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:168)
(Filename: Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Editor/Task/NYCheck.cs Line: 27)
¸.•°*”˜˜”*°•.¸ ★ crosstales LLC wishes you a happy and successful 2022! ★ ¸.•*¨`*•.♫❤♫❤♫❤
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Crosstales.Common.EditorTask.NYCheck:.cctor() (at Assets\simuzen\CommonTools\RTVoice\crosstales\Common\Editor\Task\NYCheck.cs:28)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessEditorInitializeOnLoad(Type) (at C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:128)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes() (at C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:168)
(Filename: Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Editor/Task/NYCheck.cs Line: 28)
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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Crosstales.Common.EditorTask.NYCheck:.cctor() (at Assets\simuzen\CommonTools\RTVoice\crosstales\Common\Editor\Task\NYCheck.cs:29)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessEditorInitializeOnLoad(Type) (at C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:128)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes() (at C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:168)
(Filename: Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Editor/Task/NYCheck.cs Line: 29)
Mono: successfully reloaded assembly
- Completed reload, in 68.651 seconds
Platform modules already initialized, skipping
- Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll
- Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
Symbols will be read from Temp\Assembly-CSharp.pdb
Script Module: Assembly-CSharp.dll
Pass: 0 took 1001 milliseconds
[NetAuthorityBehaviour] Found NetworkBehaviour NetAuthorityBehaviour
[NetAuthorityBehaviour] NetworkBehaviourProcessor
[NetAuthorityBehaviour] Process Start
[NetAuthorityBehaviour] Sync Var authorized System.Boolean UnityEngine.GameObject
[NetAuthorityBehaviour] GenerateConstants
[NetAuthorityBehaviour] GenerateSerialization
[NetAuthorityBehaviour] GenerateDeSerialization
[NetAuthorityBehaviour] Process Done
[TransformSync] Found NetworkBehaviour TransformSync
[TransformSync] NetworkBehaviourProcessor
[TransformSync] Process Start
[TransformSync] GenerateConstants
[TransformSync] GenerateSerialization
[TransformSync] GenerateDeSerialization
[TransformSync] Process Done
[AGXForkliftTransformSync] Found NetworkBehaviour AGXForkliftTransformSync
[AGXForkliftTransformSync] NetworkBehaviourProcessor
[AGXForkliftTransformSync] Process Start
[AGXForkliftTransformSync] GenerateSerialization
[AGXForkliftTransformSync] GenerateDeSerialization
[AGXForkliftTransformSync] Process Done
[NetAuthorityBehaviour] Already processed
[AttachRotaryLightSync] Found NetworkBehaviour AttachRotaryLightSync
[AttachRotaryLightSync] NetworkBehaviourProcessor
[AttachRotaryLightSync] Process Start
[AttachRotaryLightSync] GenerateConstants
[AttachRotaryLightSync] GenerateSerialization
[AttachRotaryLightSync] GenerateDeSerialization
[AttachRotaryLightSync] Process Done
[NetAuthorityBehaviour] Already processed
[AttachToPickupVehicleSync] Found NetworkBehaviour AttachToPickupVehicleSync
[AttachToPickupVehicleSync] NetworkBehaviourProcessor
[AttachToPickupVehicleSync] Process Start
[AttachToPickupVehicleSync] GenerateConstants
[AttachToPickupVehicleSync] GenerateSerialization
[AttachToPickupVehicleSync] GenerateDeSerialization
[AttachToPickupVehicleSync] Process Done
[NetAuthorityBehaviour] Already processed
[AttachToSnowPlowVehicleSync] Found NetworkBehaviour AttachToSnowPlowVehicleSync
[AttachToSnowPlowVehicleSync] NetworkBehaviourProcessor
[AttachToSnowPlowVehicleSync] Process Start
[AttachToSnowPlowVehicleSync] GenerateConstants
[AttachToSnowPlowVehicleSync] GenerateSerialization
[AttachToSnowPlowVehicleSync] GenerateDeSerialization
[AttachToSnowPlowVehicleSync] Process Done
[NetAuthorityBehaviour] Already processed
[AttachToVehicleGraphicSync] Found NetworkBehaviour AttachToVehicleGraphicSync
[AttachToVehicleGraphicSync] NetworkBehaviourProcessor
[AttachToVehicleGraphicSync] Process Start
[AttachToVehicleGraphicSync] GenerateConstants
[AttachToVehicleGraphicSync] GenerateSerialization
[AttachToVehicleGraphicSync] GenerateDeSerialization
[AttachToVehicleGraphicSync] Process Done
[NetAuthorityBehaviour] Already processed
[AttachToVehicleGraphicUnsync] Found NetworkBehaviour AttachToVehicleGraphicUnsync
[AttachToVehicleGraphicUnsync] NetworkBehaviourProcessor
[AttachToVehicleGraphicUnsync] Process Start
[AttachToVehicleGraphicUnsync] GenerateConstants
[AttachToVehicleGraphicUnsync] GenerateSerialization
[AttachToVehicleGraphicUnsync] GenerateDeSerialization
[AttachToVehicleGraphicUnsync] Process Done
[NetAuthorityBehaviour] Already processed
[BackhoeLoaderTransformSync] Found NetworkBehaviour BackhoeLoaderTransformSync
[BackhoeLoaderTransformSync] NetworkBehaviourProcessor
[BackhoeLoaderTransformSync] Process Start
[BackhoeLoaderTransformSync] GenerateSerialization
[BackhoeLoaderTransformSync] GenerateDeSerialization
[BackhoeLoaderTransformSync] Process Done
[NetAuthorityBehaviour] Already processed
[CircuitLinePointsSync] Found NetworkBehaviour CircuitLinePointsSync
[CircuitLinePointsSync] NetworkBehaviourProcessor
[CircuitLinePointsSync] Process Start
[CircuitLinePointsSync] GenerateConstants
[CircuitLinePointsSync] GenerateSerialization
[CircuitLinePointsSync] GenerateDeSerialization
[CircuitLinePointsSync] Process Done
[NetAuthorityBehaviour] Already processed
[CrossingEntitySync] Found NetworkBehaviour CrossingEntitySync
[CrossingEntitySync] NetworkBehaviourProcessor
[CrossingEntitySync] Process Start
[CrossingEntitySync] GenerateConstants
[CrossingEntitySync] GenerateSerialization
[CrossingEntitySync] GenerateDeSerialization
[CrossingEntitySync] Process Done
[NetAuthorityBehaviour] Already processed
[CyclistAnimationSync] Found NetworkBehaviour CyclistAnimationSync
[CyclistAnimationSync] NetworkBehaviourProcessor
[CyclistAnimationSync] Process Start
[CyclistAnimationSync] GenerateConstants
[CyclistAnimationSync] GenerateSerialization
[CyclistAnimationSync] GenerateDeSerialization
[CyclistAnimationSync] Process Done
[NetAuthorityBehaviour] Already processed
[DeformableMeshSync] Found NetworkBehaviour DeformableMeshSync
[DeformableMeshSync] NetworkBehaviourProcessor
[DeformableMeshSync] Process Start
[DeformableMeshSync] GenerateSerialization
[DeformableMeshSync] GenerateDeSerialization
[DeformableMeshSync] Process Done
[NetAuthorityBehaviour] Already processed
[DumperBucketSync] Found NetworkBehaviour DumperBucketSync
[DumperBucketSync] NetworkBehaviourProcessor
[DumperBucketSync] Process Start
[DumperBucketSync] GenerateSerialization
[DumperBucketSync] GenerateDeSerialization
[DumperBucketSync] Process Done
[NetAuthorityBehaviour] Already processed
[ExcavatorTransformsSync] Found NetworkBehaviour ExcavatorTransformsSync
[ExcavatorTransformsSync] NetworkBehaviourProcessor
[ExcavatorTransformsSync] Process Start
[ExcavatorTransformsSync] GenerateSerialization
[ExcavatorTransformsSync] GenerateDeSerialization
[ExcavatorTransformsSync] Process Done
[NetAuthorityBehaviour] Already processed
[FreeRouteEntityAnimationSync] Found NetworkBehaviour FreeRouteEntityAnimationSync
[FreeRouteEntityAnimationSync] NetworkBehaviourProcessor
[FreeRouteEntityAnimationSync] Process Start
[FreeRouteEntityAnimationSync] GenerateConstants
[FreeRouteEntityAnimationSync] GenerateSerialization
[FreeRouteEntityAnimationSync] GenerateDeSerialization
[FreeRouteEntityAnimationSync] Process Done
[NetAuthorityBehaviour] Already processed
[GameObjectBasicSync] Found NetworkBehaviour GameObjectBasicSync
[GameObjectBasicSync] NetworkBehaviourProcessor
[GameObjectBasicSync] Process Start
[GameObjectBasicSync] GenerateSerialization
[GameObjectBasicSync] GenerateDeSerialization
[GameObjectBasicSync] Process Done
[NetAuthorityBehaviour] Already processed
[GameObjectTransformSync] Found NetworkBehaviour GameObjectTransformSync
[GameObjectTransformSync] NetworkBehaviourProcessor
[GameObjectTransformSync] Process Start
[GameObjectTransformSync] GenerateSerialization
[GameObjectTransformSync] GenerateDeSerialization
[GameObjectTransformSync] Process Done
[NetAuthorityBehaviour] Already processed
[GraphicLayerNetBehaviour] Found NetworkBehaviour GraphicLayerNetBehaviour
[GraphicLayerNetBehaviour] NetworkBehaviourProcessor
[GraphicLayerNetBehaviour] Process Start
[GraphicLayerNetBehaviour] GenerateSerialization
[GraphicLayerNetBehaviour] GenerateDeSerialization
[GraphicLayerNetBehaviour] Process Done
[NetAuthorityBehaviour] Already processed
[HierachySync] Found NetworkBehaviour HierachySync
[HierachySync] NetworkBehaviourProcessor
[HierachySync] Process Start
[HierachySync] GenerateConstants
[HierachySync] GenerateSerialization
[HierachySync] GenerateDeSerialization
[HierachySync] Process Done
[NetAuthorityBehaviour] Already processed
[MachineryTrackAnimationSync] Found NetworkBehaviour MachineryTrackAnimationSync
[MachineryTrackAnimationSync] NetworkBehaviourProcessor
[MachineryTrackAnimationSync] Process Start
[MachineryTrackAnimationSync] GenerateConstants
[MachineryTrackAnimationSync] GenerateSerialization
[MachineryTrackAnimationSync] GenerateDeSerialization
[MachineryTrackAnimationSync] Process Done
[NetAuthorityBehaviour] Already processed
[MaterialSync] Found NetworkBehaviour MaterialSync
[MaterialSync] NetworkBehaviourProcessor
[MaterialSync] Process Start
[MaterialSync] GenerateConstants
[MaterialSync] GenerateSerialization
[MaterialSync] GenerateDeSerialization
[MaterialSync] Process Done
[NetAuthorityBehaviour] Already processed
[MotorBikeHandlebarSync] Found NetworkBehaviour MotorBikeHandlebarSync
[MotorBikeHandlebarSync] NetworkBehaviourProcessor
[MotorBikeHandlebarSync] Process Start
[MotorBikeHandlebarSync] GenerateSerialization
[MotorBikeHandlebarSync] GenerateDeSerialization
[MotorBikeHandlebarSync] Process Done
[NetAuthorityBehaviour] Already processed
[MotorBikeSuspensionSync] Found NetworkBehaviour MotorBikeSuspensionSync
[MotorBikeSuspensionSync] NetworkBehaviourProcessor
[MotorBikeSuspensionSync] Process Start
[MotorBikeSuspensionSync] GenerateConstants
[MotorBikeSuspensionSync] GenerateSerialization
[MotorBikeSuspensionSync] GenerateDeSerialization
[MotorBikeSuspensionSync] Process Done
[NetAuthorityBehaviour] Already processed
[VehicleWheelSync] Found NetworkBehaviour VehicleWheelSync
[VehicleWheelSync] NetworkBehaviourProcessor
[VehicleWheelSync] Process Start
[VehicleWheelSync] GenerateConstants
[VehicleWheelSync] GenerateSerialization
[VehicleWheelSync] GenerateDeSerialization
[VehicleWheelSync] Process Done
[MotorBikeWheelSync] Found NetworkBehaviour MotorBikeWheelSync
[MotorBikeWheelSync] NetworkBehaviourProcessor
[MotorBikeWheelSync] Process Start
[MotorBikeWheelSync] GenerateSerialization
[MotorBikeWheelSync] GenerateDeSerialization
[MotorBikeWheelSync] Process Done
[NetAuthorityBehaviour] Already processed
[MultiplePlatesSync] Found NetworkBehaviour MultiplePlatesSync
[MultiplePlatesSync] NetworkBehaviourProcessor
[MultiplePlatesSync] Process Start
[MultiplePlatesSync] GenerateConstants
[MultiplePlatesSync] GenerateSerialization
[MultiplePlatesSync] GenerateDeSerialization
[MultiplePlatesSync] Process Done
[NetAuthorityBehaviour] Already processed
[MultipleWheelsPivotSync] Found NetworkBehaviour MultipleWheelsPivotSync
[MultipleWheelsPivotSync] NetworkBehaviourProcessor
[MultipleWheelsPivotSync] Process Start
[MultipleWheelsPivotSync] GenerateConstants
[MultipleWheelsPivotSync] GenerateSerialization
[MultipleWheelsPivotSync] GenerateDeSerialization
[MultipleWheelsPivotSync] Process Done
[NetAuthorityBehaviour] Already processed
[NetAuthorityBehaviour] Already processed
[OptionalCargoSync] Found NetworkBehaviour OptionalCargoSync
[OptionalCargoSync] NetworkBehaviourProcessor
[OptionalCargoSync] Process Start
[OptionalCargoSync] GenerateConstants
[OptionalCargoSync] GenerateSerialization
[OptionalCargoSync] GenerateDeSerialization
[OptionalCargoSync] Process Done
[NetAuthorityBehaviour] Already processed
[PalletTransformSync] Found NetworkBehaviour PalletTransformSync
[PalletTransformSync] NetworkBehaviourProcessor
[PalletTransformSync] Process Start
[PalletTransformSync] GenerateSerialization
[PalletTransformSync] GenerateDeSerialization
[PalletTransformSync] Process Done
[NetAuthorityBehaviour] Already processed
[ParticlesSync] Found NetworkBehaviour ParticlesSync
[ParticlesSync] NetworkBehaviourProcessor
[ParticlesSync] Process Start
[ParticlesSync] GenerateConstants
[ParticlesSync] GenerateSerialization
[ParticlesSync] GenerateDeSerialization
[ParticlesSync] Process Done
[NetAuthorityBehaviour] Already processed
[PassengerAnimationSync] Found NetworkBehaviour PassengerAnimationSync
[PassengerAnimationSync] NetworkBehaviourProcessor
[PassengerAnimationSync] Process Start
[PassengerAnimationSync] GenerateConstants
[PassengerAnimationSync] GenerateSerialization
[PassengerAnimationSync] GenerateDeSerialization
[PassengerAnimationSync] Process Done
[NetAuthorityBehaviour] Already processed
[PassengerPiecesSync] Found NetworkBehaviour PassengerPiecesSync
[PassengerPiecesSync] NetworkBehaviourProcessor
[PassengerPiecesSync] Process Start
[PassengerPiecesSync] GenerateSerialization
[PassengerPiecesSync] GenerateDeSerialization
[PassengerPiecesSync] Process Done
[NetAuthorityBehaviour] Already processed
[PassengersSync] Found NetworkBehaviour PassengersSync
[PassengersSync] NetworkBehaviourProcessor
[PassengersSync] Process Start
[PassengersSync] GenerateConstants
[PassengersSync] GenerateSerialization
[PassengersSync] GenerateDeSerialization
[PassengersSync] Process Done
[NetAuthorityBehaviour] Already processed
[PedestrianAnimationSync] Found NetworkBehaviour PedestrianAnimationSync
[PedestrianAnimationSync] NetworkBehaviourProcessor
[PedestrianAnimationSync] Process Start
[PedestrianAnimationSync] GenerateConstants
[PedestrianAnimationSync] GenerateSerialization
[PedestrianAnimationSync] GenerateDeSerialization
[PedestrianAnimationSync] Process Done
[NetAuthorityBehaviour] Already processed
[PickupChainsSync] Found NetworkBehaviour PickupChainsSync
[PickupChainsSync] NetworkBehaviourProcessor
[PickupChainsSync] Process Start
[PickupChainsSync] GenerateConstants
[PickupChainsSync] GenerateSerialization
[PickupChainsSync] GenerateDeSerialization
[PickupChainsSync] Process Done
[NetAuthorityBehaviour] Already processed
[PlatesSync] Found NetworkBehaviour PlatesSync
[PlatesSync] NetworkBehaviourProcessor
[PlatesSync] Process Start
[PlatesSync] GenerateConstants
[PlatesSync] GenerateSerialization
[PlatesSync] GenerateDeSerialization
[PlatesSync] Process Done
[NetAuthorityBehaviour] Already processed
[PoliceSirenSync] Found NetworkBehaviour PoliceSirenSync
[PoliceSirenSync] NetworkBehaviourProcessor
[PoliceSirenSync] Process Start
[PoliceSirenSync] GenerateConstants
[PoliceSirenSync] GenerateSerialization
[PoliceSirenSync] GenerateDeSerialization
[PoliceSirenSync] Process Done
[NetAuthorityBehaviour] Already processed
[RampSync] Found NetworkBehaviour RampSync
[RampSync] NetworkBehaviourProcessor
[RampSync] Process Start
[RampSync] GenerateSerialization
[RampSync] GenerateDeSerialization
[RampSync] Process Done
[NetAuthorityBehaviour] Already processed
[RigidBodySync] Found NetworkBehaviour RigidBodySync
[RigidBodySync] NetworkBehaviourProcessor
[RigidBodySync] Process Start
[RigidBodySync] GenerateConstants
[RigidBodySync] GenerateSerialization
[RigidBodySync] GenerateDeSerialization
[RigidBodySync] Process Done
[NetAuthorityBehaviour] Already processed
[RotaryLightsAnimationSync] Found NetworkBehaviour RotaryLightsAnimationSync
[RotaryLightsAnimationSync] NetworkBehaviourProcessor
[RotaryLightsAnimationSync] Process Start
[RotaryLightsAnimationSync] GenerateConstants
[RotaryLightsAnimationSync] GenerateSerialization
[RotaryLightsAnimationSync] GenerateDeSerialization
[RotaryLightsAnimationSync] Process Done
[NetAuthorityBehaviour] Already processed
[SandCargoAnimationSync] Found NetworkBehaviour SandCargoAnimationSync
[SandCargoAnimationSync] NetworkBehaviourProcessor
[SandCargoAnimationSync] Process Start
[SandCargoAnimationSync] GenerateConstants
[SandCargoAnimationSync] GenerateSerialization
[SandCargoAnimationSync] GenerateDeSerialization
[SandCargoAnimationSync] Process Done
[NetAuthorityBehaviour] Already processed
[SnowplowBladesSync] Found NetworkBehaviour SnowplowBladesSync
[SnowplowBladesSync] NetworkBehaviourProcessor
[SnowplowBladesSync] Process Start
[SnowplowBladesSync] GenerateSerialization
[SnowplowBladesSync] GenerateDeSerialization
[SnowplowBladesSync] Process Done
[NetAuthorityBehaviour] Already processed
[TrafficVehicleLightSync] Found NetworkBehaviour TrafficVehicleLightSync
[TrafficVehicleLightSync] NetworkBehaviourProcessor
[TrafficVehicleLightSync] Process Start
[TrafficVehicleLightSync] GenerateConstants
[TrafficVehicleLightSync] GenerateSerialization
[TrafficVehicleLightSync] GenerateDeSerialization
[TrafficVehicleLightSync] Process Done
[NetAuthorityBehaviour] Already processed
[TrafficVehiclesSandCargoAnimationSync] Found NetworkBehaviour TrafficVehiclesSandCargoAnimationSync
[TrafficVehiclesSandCargoAnimationSync] NetworkBehaviourProcessor
[TrafficVehiclesSandCargoAnimationSync] Process Start
[TrafficVehiclesSandCargoAnimationSync] GenerateConstants
[TrafficVehiclesSandCargoAnimationSync] GenerateSerialization
[TrafficVehiclesSandCargoAnimationSync] GenerateDeSerialization
[TrafficVehiclesSandCargoAnimationSync] Process Done
[NetAuthorityBehaviour] Already processed
[TrafficVehicleWheelSync] Found NetworkBehaviour TrafficVehicleWheelSync
[TrafficVehicleWheelSync] NetworkBehaviourProcessor
[TrafficVehicleWheelSync] Process Start
[TrafficVehicleWheelSync] GenerateSerialization
[TrafficVehicleWheelSync] GenerateDeSerialization
[TrafficVehicleWheelSync] Process Done
[NetAuthorityBehaviour] Already processed
[TransformSync] Already processed
[NetAuthorityBehaviour] Already processed
[TriangleJointSync] Found NetworkBehaviour TriangleJointSync
[TriangleJointSync] NetworkBehaviourProcessor
[TriangleJointSync] Process Start
[TriangleJointSync] GenerateSerialization
[TriangleJointSync] GenerateDeSerialization
[TriangleJointSync] Process Done
[NetAuthorityBehaviour] Already processed
[VehicleBellowSync] Found NetworkBehaviour VehicleBellowSync
[VehicleBellowSync] NetworkBehaviourProcessor
[VehicleBellowSync] Process Start
[VehicleBellowSync] GenerateSerialization
[VehicleBellowSync] GenerateDeSerialization
[VehicleBellowSync] Process Done
[NetAuthorityBehaviour] Already processed
[VehicleDoorSync] Found NetworkBehaviour VehicleDoorSync
[VehicleDoorSync] NetworkBehaviourProcessor
[VehicleDoorSync] Process Start
[VehicleDoorSync] GenerateConstants
[VehicleDoorSync] GenerateSerialization
[VehicleDoorSync] GenerateDeSerialization
[VehicleDoorSync] Process Done
[NetAuthorityBehaviour] Already processed
[VehicleGlassSync] Found NetworkBehaviour VehicleGlassSync
[VehicleGlassSync] NetworkBehaviourProcessor
[VehicleGlassSync] Process Start
[VehicleGlassSync] GenerateConstants
[VehicleGlassSync] GenerateSerialization
[VehicleGlassSync] GenerateDeSerialization
[VehicleGlassSync] Process Done
[NetAuthorityBehaviour] Already processed
[VehicleLightsSync] Found NetworkBehaviour VehicleLightsSync
[VehicleLightsSync] NetworkBehaviourProcessor
[VehicleLightsSync] Process Start
[VehicleLightsSync] GenerateConstants
[VehicleLightsSync] GenerateSerialization
[VehicleLightsSync] GenerateDeSerialization
[VehicleLightsSync] Process Done
[NetAuthorityBehaviour] Already processed
[VehicleOptionalSync] Found NetworkBehaviour VehicleOptionalSync
[VehicleOptionalSync] NetworkBehaviourProcessor
[VehicleOptionalSync] Process Start
[VehicleOptionalSync] GenerateConstants
[VehicleOptionalSync] GenerateSerialization
[VehicleOptionalSync] GenerateDeSerialization
[VehicleOptionalSync] Process Done
[NetAuthorityBehaviour] Already processed
[VehicleSkinSync] Found NetworkBehaviour VehicleSkinSync
[VehicleSkinSync] NetworkBehaviourProcessor
[VehicleSkinSync] Process Start
[VehicleSkinSync] GenerateConstants
[VehicleSkinSync] GenerateSerialization
[VehicleSkinSync] GenerateDeSerialization
[VehicleSkinSync] Process Done
[NetAuthorityBehaviour] Already processed
[VehicleWheelSync] Already processed
[NetAuthorityBehaviour] Already processed
[VehicleWiperSync] Found NetworkBehaviour VehicleWiperSync
[VehicleWiperSync] NetworkBehaviourProcessor
[VehicleWiperSync] Process Start
[VehicleWiperSync] GenerateConstants
[VehicleWiperSync] GenerateSerialization
[VehicleWiperSync] GenerateDeSerialization
[VehicleWiperSync] Process Done
[NetAuthorityBehaviour] Already processed
[WheelLoaderTransformsSync] Found NetworkBehaviour WheelLoaderTransformsSync
[WheelLoaderTransformsSync] NetworkBehaviourProcessor
[WheelLoaderTransformsSync] Process Start
[WheelLoaderTransformsSync] GenerateSerialization
[WheelLoaderTransformsSync] GenerateDeSerialization
[WheelLoaderTransformsSync] Process Done
[NetAuthorityBehaviour] Already processed
[WheelsPivotSync] Found NetworkBehaviour WheelsPivotSync
[WheelsPivotSync] NetworkBehaviourProcessor
[WheelsPivotSync] Process Start
[WheelsPivotSync] GenerateConstants
[WheelsPivotSync] GenerateSerialization
[WheelsPivotSync] GenerateDeSerialization
[WheelsPivotSync] Process Done
[NetAuthorityBehaviour] Already processed
[WipersSync] Found NetworkBehaviour WipersSync
[WipersSync] NetworkBehaviourProcessor
[WipersSync] Process Start
[WipersSync] GenerateConstants
[WipersSync] GenerateSerialization
[WipersSync] GenerateDeSerialization
[WipersSync] Process Done
[FreeRouteArrowNetMessage] MessageClassProcessor for FreeRouteArrowNetMessage
[FreeRouteArrowNetMessage] MessageClassProcessor Start
[FreeRouteArrowNetMessage] GenerateSerialization
[FreeRouteArrowNetMessage] GenerateDeserialization
[FreeRouteArrowNetMessage] MessageClassProcessor Done
[VehicleRigidbodySync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodySync
[VehicleRigidbodySync] NetworkBehaviourProcessor
[VehicleRigidbodySync] Process Start
[VehicleRigidbodySync] GenerateSerialization
[VehicleRigidbodySync] GenerateDeSerialization
[VehicleRigidbodySync] Process Done
[VehicleRigidbodyChildSync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodyChildSync
[VehicleRigidbodyChildSync] NetworkBehaviourProcessor
[VehicleRigidbodyChildSync] Process Start
[VehicleRigidbodyChildSync] GenerateSerialization
[VehicleRigidbodyChildSync] GenerateDeSerialization
[VehicleRigidbodyChildSync] Process Done
[VehicleRigidbodySync] Already processed
[SerializedNetworkBehaviour] Found NetworkBehaviour Sirenix.OdinInspector.SerializedNetworkBehaviour
[SerializedNetworkBehaviour] NetworkBehaviourProcessor
[SerializedNetworkBehaviour] Process Start
[SerializedNetworkBehaviour] GenerateSerialization
[SerializedNetworkBehaviour] GenerateDeSerialization
[SerializedNetworkBehaviour] Process Done
[NetAuthorityBehaviour] Already processed
[SMKTrafficVehicleGraphicsSync] Found NetworkBehaviour SimuZen.Services.Replay.SMKTrafficVehicleGraphicsSync
[SMKTrafficVehicleGraphicsSync] NetworkBehaviourProcessor
[SMKTrafficVehicleGraphicsSync] Process Start
[SMKTrafficVehicleGraphicsSync] GenerateConstants
[SMKTrafficVehicleGraphicsSync] GenerateSerialization
[SMKTrafficVehicleGraphicsSync] GenerateDeSerialization
[SMKTrafficVehicleGraphicsSync] Process Done
[DeformableMeshesStatusNetMessage] MessageClassProcessor for DeformableMeshesStatusNetMessage
[DeformableMeshesStatusNetMessage] MessageClassProcessor Start
[DeformableMeshesStatusNetMessage] GenerateSerialization
[DeformableMeshesStatusNetMessage] GenerateDeserialization
[DeformableMeshesStatusNetMessage] MessageClassProcessor Done
[BaseNetMessage] MessageClassProcessor for BaseNetMessage
[BaseNetMessage] MessageClassProcessor Start
[BaseNetMessage] GenerateSerialization
[BaseNetMessage] GenerateDeserialization
[BaseNetMessage] MessageClassProcessor Done
[ChangeEnvironmentModifierNetMessage] MessageClassProcessor for ChangeEnvironmentModifierNetMessage
[ChangeEnvironmentModifierNetMessage] MessageClassProcessor Start
[ChangeEnvironmentModifierNetMessage] GenerateSerialization
[ChangeEnvironmentModifierNetMessage] GenerateDeserialization
[ChangeEnvironmentModifierNetMessage] MessageClassProcessor Done
[ChangeEnvironmentWeatherNetMessage] MessageClassProcessor for ChangeEnvironmentWeatherNetMessage
[ChangeEnvironmentWeatherNetMessage] MessageClassProcessor Start
[ChangeEnvironmentWeatherNetMessage] GenerateSerialization
[ChangeEnvironmentWeatherNetMessage] GenerateDeserialization
[ChangeEnvironmentWeatherNetMessage] MessageClassProcessor Done
[CrossingSpawnDistanceNetMessage] MessageClassProcessor for CrossingSpawnDistanceNetMessage
[CrossingSpawnDistanceNetMessage] MessageClassProcessor Start
[CrossingSpawnDistanceNetMessage] GenerateSerialization
[CrossingSpawnDistanceNetMessage] GenerateDeserialization
[CrossingSpawnDistanceNetMessage] MessageClassProcessor Done
[DeformableSurfaceMessage] MessageClassProcessor for DeformableSurfaceMessage
[DeformableSurfaceMessage] MessageClassProcessor Start
[DeformableSurfaceMessage] GenerateSerialization
[DeformableSurfaceMessage] GenerateDeserialization
[DeformableSurfaceMessage] MessageClassProcessor Done
[DestroyRequestNetMessage] MessageClassProcessor for DestroyRequestNetMessage
[DestroyRequestNetMessage] MessageClassProcessor Start
[DestroyRequestNetMessage] GenerateSerialization
[DestroyRequestNetMessage] GenerateDeserialization
[DestroyRequestNetMessage] MessageClassProcessor Done
[EmptyNetMessage] MessageClassProcessor for EmptyNetMessage
[EmptyNetMessage] MessageClassProcessor Start
[EmptyNetMessage] GenerateSerialization
[EmptyNetMessage] GenerateDeserialization
[EmptyNetMessage] MessageClassProcessor Done
[EnvironmentConfigurationNetMessage] MessageClassProcessor for EnvironmentConfigurationNetMessage
[EnvironmentConfigurationNetMessage] MessageClassProcessor Start
[EnvironmentConfigurationNetMessage] GenerateSerialization
[EnvironmentConfigurationNetMessage] GenerateDeserialization
[EnvironmentConfigurationNetMessage] MessageClassProcessor Done
[ErrorNetMessage] MessageClassProcessor for ErrorNetMessage
[ErrorNetMessage] MessageClassProcessor Start
[ErrorNetMessage] GenerateSerialization
[ErrorNetMessage] GenerateDeserialization
[ErrorNetMessage] MessageClassProcessor Done
[ExerciseParametersNetMessage] MessageClassProcessor for ExerciseParametersNetMessage
[ExerciseParametersNetMessage] MessageClassProcessor Start
[ExerciseParametersNetMessage] GenerateSerialization
[ExerciseParametersNetMessage] GenerateDeserialization
[ExerciseParametersNetMessage] MessageClassProcessor Done
[FloatNetMessage] MessageClassProcessor for FloatNetMessage
[FloatNetMessage] MessageClassProcessor Start
[FloatNetMessage] GenerateSerialization
[FloatNetMessage] GenerateDeserialization
[FloatNetMessage] MessageClassProcessor Done
[InfractionNetMessage] MessageClassProcessor for InfractionNetMessage
[InfractionNetMessage] MessageClassProcessor Start
[InfractionNetMessage] GenerateSerialization
[InfractionNetMessage] GenerateDeserialization
[InfractionNetMessage] MessageClassProcessor Done
[IntNetMessage] MessageClassProcessor for IntNetMessage
[IntNetMessage] MessageClassProcessor Start
[IntNetMessage] GenerateSerialization
[IntNetMessage] GenerateDeserialization
[IntNetMessage] MessageClassProcessor Done
[MotorVehicleInitNetMessage] MessageClassProcessor for MotorVehicleInitNetMessage
[MotorVehicleInitNetMessage] MessageClassProcessor Start
[MotorVehicleInitNetMessage] GenerateSerialization
[MotorVehicleInitNetMessage] GenerateDeserialization
[MotorVehicleInitNetMessage] MessageClassProcessor Done
[MultipleNetIdentityNetMessage] MessageClassProcessor for MultipleNetIdentityNetMessage
[MultipleNetIdentityNetMessage] MessageClassProcessor Start
[MultipleNetIdentityNetMessage] GenerateSerialization
[MultipleNetIdentityNetMessage] GenerateDeserialization
[MultipleNetIdentityNetMessage] MessageClassProcessor Done
[NetIdentityNetMessage] MessageClassProcessor for NetIdentityNetMessage
[NetIdentityNetMessage] MessageClassProcessor Start
[NetIdentityNetMessage] GenerateSerialization
[NetIdentityNetMessage] GenerateDeserialization
[NetIdentityNetMessage] MessageClassProcessor Done
[PiecesPassengersNetMessage] MessageClassProcessor for PiecesPassengersNetMessage
[PiecesPassengersNetMessage] MessageClassProcessor Start
[PiecesPassengersNetMessage] GenerateSerialization
[PiecesPassengersNetMessage] GenerateDeserialization
[PiecesPassengersNetMessage] MessageClassProcessor Done
[PIEventNetMessage] MessageClassProcessor for PIEventNetMessage
[PIEventNetMessage] MessageClassProcessor Start
[PIEventNetMessage] GenerateSerialization
[PIEventNetMessage] GenerateDeserialization
[PIEventNetMessage] MessageClassProcessor Done
[PIPhysicsChangeNetMessage] MessageClassProcessor for PIPhysicsChangeNetMessage
[PIPhysicsChangeNetMessage] MessageClassProcessor Start
[PIPhysicsChangeNetMessage] GenerateSerialization
[PIPhysicsChangeNetMessage] GenerateDeserialization
[PIPhysicsChangeNetMessage] MessageClassProcessor Done
[PISpawnPositionNetMessage] MessageClassProcessor for PISpawnPositionNetMessage
[PISpawnPositionNetMessage] MessageClassProcessor Start
[PISpawnPositionNetMessage] GenerateSerialization
[PISpawnPositionNetMessage] GenerateDeserialization
[PISpawnPositionNetMessage] MessageClassProcessor Done
[SingleBoolNetMessage] MessageClassProcessor for SingleBoolNetMessage
[SingleBoolNetMessage] MessageClassProcessor Start
[SingleBoolNetMessage] GenerateSerialization
[SingleBoolNetMessage] GenerateDeserialization
[SingleBoolNetMessage] MessageClassProcessor Done
[SpawnRequestNetMessage] MessageClassProcessor for SpawnRequestNetMessage
[SpawnRequestNetMessage] MessageClassProcessor Start
[SpawnRequestNetMessage] GenerateSerialization
[SpawnRequestNetMessage] GenerateDeserialization
[SpawnRequestNetMessage] MessageClassProcessor Done
[SpawnResponseNetMessage] MessageClassProcessor for SpawnResponseNetMessage
[SpawnResponseNetMessage] MessageClassProcessor Start
[SpawnResponseNetMessage] GenerateSerialization
[SpawnResponseNetMessage] GenerateDeserialization
[SpawnResponseNetMessage] MessageClassProcessor Done
[TelemetryNetMessage] MessageClassProcessor for TelemetryNetMessage
[TelemetryNetMessage] MessageClassProcessor Start
[TelemetryNetMessage] GenerateSerialization
[TelemetryNetMessage] GenerateDeserialization
[TelemetryNetMessage] MessageClassProcessor Done
[TrafficLightNetMessage] MessageClassProcessor for TrafficLightNetMessage
[TrafficLightNetMessage] MessageClassProcessor Start
[TrafficLightNetMessage] GenerateSerialization
[TrafficLightNetMessage] GenerateDeserialization
[TrafficLightNetMessage] MessageClassProcessor Done
[UnloadCargoNetMessage] MessageClassProcessor for UnloadCargoNetMessage
[UnloadCargoNetMessage] MessageClassProcessor Start
[UnloadCargoNetMessage] GenerateSerialization
[UnloadCargoNetMessage] GenerateDeserialization
[UnloadCargoNetMessage] MessageClassProcessor Done
[DefSurfInitialStatusMessage] MessageClassProcessor for DefSurfInitialStatusMessage
[DefSurfInitialStatusMessage] MessageClassProcessor Start
[DefSurfInitialStatusMessage] GenerateSerialization
[DefSurfInitialStatusMessage] GenerateDeserialization
[DefSurfInitialStatusMessage] MessageClassProcessor Done
Pass: 1 took 2561 milliseconds
ProcessSitesModule Assembly-CSharp.dll elapsed time:00:00:15.1201174
- Starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
- Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs(5,7): warning CS0105: The using directive for 'System.Collections' appeared previously in this namespace
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs Line: 5)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(8,47): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 8)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(26,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs Line: 26)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(32,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs Line: 32)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(12,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs Line: 12)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(18,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs Line: 18)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultiplePlatesSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultiplePlatesSync.cs Line: 23)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultiplePlatesSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultiplePlatesSync.cs Line: 29)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultipleWheelsPivotSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultipleWheelsPivotSync.cs Line: 23)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultipleWheelsPivotSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultipleWheelsPivotSync.cs Line: 29)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(81,34): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 81)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(87,33): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 87)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(11,6): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 11)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 41)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\OptionalCargoSync.cs(26,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\OptionalCargoSync.cs Line: 26)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\OptionalCargoSync.cs(32,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\OptionalCargoSync.cs Line: 32)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(20,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs Line: 20)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(27,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs Line: 27)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(57,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs Line: 57)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(63,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs Line: 63)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(77,42): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 77)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(48,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 48)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(54,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 54)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(27,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs Line: 27)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(33,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs Line: 33)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(35,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs Line: 35)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(41,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs Line: 41)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs Line: 19)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs Line: 25)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(39,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs Line: 39)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(45,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs Line: 45)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs Line: 11)
Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(98,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 98)
Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(124,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 124)
Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(113,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 113)
Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(139,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 139)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(11,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs Line: 11)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(17,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs Line: 17)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(63,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs Line: 63)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(69,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs Line: 69)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(28,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs Line: 28)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(34,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs Line: 34)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(53,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs Line: 53)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs(11,36): warning CS0108: 'VehiclePerceptionAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs Line: 11)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(59,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs Line: 59)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(24,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs Line: 24)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(30,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs Line: 30)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(115,39): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 115)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(124,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 124)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(130,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 130)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(175,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 175)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(180,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 180)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(208,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 208)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(214,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 214)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(222,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 222)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(228,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 228)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(13,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs Line: 13)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(19,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs Line: 19)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(152,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs Line: 152)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(158,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs Line: 158)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(92,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 92)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(98,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 98)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 11)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(51,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs Line: 51)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(57,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs Line: 57)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(15,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs Line: 15)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(21,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs Line: 21)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(107,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 107)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(113,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 113)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(121,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 121)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(127,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 127)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(36,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs Line: 36)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(42,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs Line: 42)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs Line: 19)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs Line: 25)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WipersSync.cs(37,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WipersSync.cs Line: 37)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WipersSync.cs(43,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WipersSync.cs Line: 43)
Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(40,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 40)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MatchInertiaHandler.cs(6,36): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MatchInertiaHandler.cs Line: 6)
Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(5,35): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs Line: 5)
Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(10,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs Line: 10)
Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(21,38): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs Line: 21)
Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(9,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs Line: 9)
Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(28,36): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs Line: 28)
Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(14,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs Line: 14)
Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(14,75): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs Line: 14)
Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(7,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs Line: 7)
Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(8,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs Line: 8)
Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(60,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 60)
Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(61,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 61)
Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(5,65): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs Line: 5)
Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(111,33): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 111)
Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 21)
Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 31)
Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(79,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs Line: 79)
Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(49,39): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 49)
Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(57,36): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 57)
Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(145,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 145)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\RPMSerializedSettings.cs(8,22): warning CS0108: 'RPMSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\RPMSerializedSettings.cs Line: 8)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\SpeedSerializedSettings.cs(8,22): warning CS0108: 'SpeedSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\SpeedSerializedSettings.cs Line: 8)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(51,29): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 51)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(57,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 57)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(64,29): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 64)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(9,10): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 9)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(50,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 50)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(56,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 56)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(33,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 33)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(39,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 39)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(46,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 46)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 11)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(32,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 32)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(38,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 38)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 42)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 48)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 55)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 14)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 41)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 47)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(43,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 43)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(49,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 49)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(56,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 56)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(12,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 12)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(15,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 15)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(42,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 42)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(48,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 48)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(40,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 40)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(46,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 46)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(53,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 53)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(14,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 14)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(39,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 39)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(45,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 45)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CircuitLinePointsSync.cs(121,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CircuitLinePointsSync.cs Line: 121)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CircuitLinePointsSync.cs(126,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CircuitLinePointsSync.cs Line: 126)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs Line: 19)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs Line: 25)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs Line: 23)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs Line: 29)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\FreeRouteEntityAnimationSync.cs(61,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\FreeRouteEntityAnimationSync.cs Line: 61)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\FreeRouteEntityAnimationSync.cs(66,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\FreeRouteEntityAnimationSync.cs Line: 66)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 42)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 48)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 55)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(6,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 6)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 10)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 41)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 47)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(72,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs Line: 72)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(78,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs Line: 78)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshesStatusNetMessage.cs(35,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshesStatusNetMessage.cs Line: 35)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshesStatusNetMessage.cs(59,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshesStatusNetMessage.cs Line: 59)
Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(23,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs Line: 23)
Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(29,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs Line: 29)
Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs Line: 17)
Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs Line: 22)
Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs Line: 17)
Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs Line: 22)
Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs Line: 19)
Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs Line: 25)
Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 16)
Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 21)
Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(11,41): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 11)
Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(7,16): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 7)
Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODFactory.cs(60,44): warning CS0108: 'DeformableMeshLODFactory.Create(DeformableMeshZone)' hides inherited member 'Factory.Create(DeformableMeshZone)'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODFactory.cs Line: 60)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\ColorMaskHandler.cs(10,37): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\ColorMaskHandler.cs Line: 10)
Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(31,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs Line: 31)
Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(44,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs Line: 44)
Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs Line: 17)
Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs Line: 22)
Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(26,37): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs Line: 26)
Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(49,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs Line: 49)
Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs Line: 16)
Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs Line: 21)
Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(29,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs Line: 29)
Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(36,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs Line: 36)
Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs Line: 16)
Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs Line: 21)
Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(10,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 10)
Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 11)
Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(27,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 27)
Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(42,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 42)
Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,43): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 18)
Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,73): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 18)
Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(17,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 17)
Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(26,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 26)
Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(12,51): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 12)
Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(8,21): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 8)
Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 16)
Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 21)
Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(11,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 11)
Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(7,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 7)
Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(20,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 20)
Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(42,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 42)
Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs Line: 16)
Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs Line: 21)
Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs Line: 18)
Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs Line: 25)
Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs Line: 19)
Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs Line: 25)
Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs Line: 16)
Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs Line: 21)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(240,69): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs Line: 240)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(245,83): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs Line: 245)
Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(20,40): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 20)
Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(27,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 27)
Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(13,69): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 13)
Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(9,13): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 9)
Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 18)
Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 24)
Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(12,56): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 12)
Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(8,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 8)
Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(26,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs Line: 26)
Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(36,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs Line: 36)
Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs Line: 22)
Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(30,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs Line: 30)
Assets\simuzen\platform\systems\base\services\network\messages\UnloadCargoNetMessage.cs(18,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\UnloadCargoNetMessage.cs Line: 18)
Assets\simuzen\platform\systems\base\services\network\messages\UnloadCargoNetMessage.cs(24,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\UnloadCargoNetMessage.cs Line: 24)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs Line: 22)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(36,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs Line: 36)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(89,49): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs Line: 89)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(89,76): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs Line: 89)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(95,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs Line: 95)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs(90,45): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs Line: 90)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs(96,46): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs Line: 96)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(610,49): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs Line: 610)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(617,55): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs Line: 617)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(617,82): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs Line: 617)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,27): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs Line: 75)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,46): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs Line: 75)
Assets\simuzen\platform\systems\base\vehicle\Perception\Stimuli\RadarStimulus.cs(31,24): warning CS0108: 'RadarStimulus.CalculateDirectionAndDistance()' hides inherited member 'SightStimulus.CalculateDirectionAndDistance()'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\Stimuli\RadarStimulus.cs Line: 31)
Assets\simuzen\platform\utils\NetComponentUtils.cs(6,52): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\utils\NetComponentUtils.cs Line: 6)
Assets\simuzen\platform\utils\NetComponentUtils.cs(11,53): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\utils\NetComponentUtils.cs Line: 11)
Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(307,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 307)
Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(7,41): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 7)
Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(77,42): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 77)
Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(99,30): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 99)
Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(138,44): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 138)
Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(163,32): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 163)
Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(31,19): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 31)
Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(363,10): warning CS0618: 'ClientAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 363)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\BackhoeLoaderAnimationHandler.cs(5,73): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\BackhoeLoaderAnimationHandler.cs Line: 5)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ExcavatorAnimationHandler.cs(5,72): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ExcavatorAnimationHandler.cs Line: 5)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\PlateController.cs(7,35): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\PlateController.cs Line: 7)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(289,48): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs Line: 289)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(19,22): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs Line: 19)
Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(93,16): warning CS0114: 'BDZPRabbitTurtleModeHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs Line: 93)
Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(99,16): warning CS0114: 'BDZPRabbitTurtleModeHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs Line: 99)
Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(105,16): warning CS0108: 'BDZPRabbitTurtleModeHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs Line: 105)
Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(108,16): warning CS0114: 'BHPFailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs Line: 108)
Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(114,16): warning CS0114: 'BHPFailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs Line: 114)
Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(120,16): warning CS0108: 'BHPFailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs Line: 120)
Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPSpecialFunctionsHandler.cs(112,16): warning CS0114: 'BHPSpecialFunctionsHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPSpecialFunctionsHandler.cs Line: 112)
Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPSpecialFunctionsHandler.cs(120,16): warning CS0114: 'BHPSpecialFunctionsHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPSpecialFunctionsHandler.cs Line: 120)
Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPSpecialFunctionsHandler.cs(128,16): warning CS0108: 'BHPSpecialFunctionsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPSpecialFunctionsHandler.cs Line: 128)
Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(126,16): warning CS0114: 'DPFailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 126)
Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(146,16): warning CS0114: 'DPFailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 146)
Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(160,16): warning CS0108: 'DPFailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 160)
Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(185,16): warning CS0108: 'DPFailuresHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 185)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\ConfigurableMotorVehicle.cs(105,16): warning CS0114: 'ConfigurableMotorVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\ConfigurableMotorVehicle.cs Line: 105)
Assets\simuzen\tm\Scripts\Utils\ChasedFreeRouteArrow.cs(10,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\tm\Scripts\Utils\ChasedFreeRouteArrow.cs Line: 10)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(204,16): warning CS0114: 'MotorVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 204)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\TrackVehicle.cs(45,22): warning CS0114: 'TrackVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\TrackVehicle.cs Line: 45)
Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(29,10): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
(Filename: Assets\Wwise\Deployment\Components\AkMemBankLoader.cs Line: 29)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs(10,39): warning CS0108: 'AirBrakeAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs Line: 10)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\BrakeAllWheelsOnParkingMode.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\BrakeAllWheelsOnParkingMode.cs Line: 6)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\DumperAnimationHandler.cs(5,62): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\DumperAnimationHandler.cs Line: 5)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ForkliftAnimationHandler.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ForkliftAnimationHandler.cs Line: 6)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ReachStackerAnimationHandler.cs(6,49): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ReachStackerAnimationHandler.cs Line: 6)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\SnowPlowAnimationHandler.cs(8,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\SnowPlowAnimationHandler.cs Line: 8)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs(10,34): warning CS0108: 'BlinkersAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs Line: 10)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\WheelLoaderAnimationHandler.cs(5,74): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\WheelLoaderAnimationHandler.cs Line: 5)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\RampAnimatorHandler.cs(5,39): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\RampAnimatorHandler.cs Line: 5)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(12,34): warning CS0108: 'OpenBusDoorAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs Line: 12)
Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(132,22): warning CS0108: 'HCOM_LP_BasicParameters.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs Line: 132)
Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(142,22): warning CS0114: 'HCOM_LP_BasicParameters.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs Line: 142)
Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(158,22): warning CS0114: 'HCOM_LP_BasicParameters.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs Line: 158)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PoliceAudioManager.cs(9,40): warning CS0108: 'PoliceAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PoliceAudioManager.cs Line: 9)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(28,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 28)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(29,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 29)
Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(126,22): warning CS0108: 'HCOM_LP_ForkController.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs Line: 126)
Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(136,22): warning CS0114: 'HCOM_LP_ForkController.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs Line: 136)
Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(148,22): warning CS0114: 'HCOM_LP_ForkController.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs Line: 148)
Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(150,22): warning CS0108: 'HCOM_LP_LightIndicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs Line: 150)
Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(163,22): warning CS0114: 'HCOM_LP_LightIndicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs Line: 163)
Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(176,22): warning CS0114: 'HCOM_LP_LightIndicators.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs Line: 176)
Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(122,16): warning CS0114: 'LPFailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 122)
Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(143,16): warning CS0114: 'LPFailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 143)
Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(158,16): warning CS0108: 'LPFailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 158)
Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(185,16): warning CS0108: 'LPFailuresHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 185)
Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPGearHandler.cs(53,16): warning CS0114: 'LPGearHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPGearHandler.cs Line: 53)
Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPGearHandler.cs(61,16): warning CS0114: 'LPGearHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPGearHandler.cs Line: 61)
Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPGearHandler.cs(100,16): warning CS0108: 'LPGearHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPGearHandler.cs Line: 100)
Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPVelocityHandler.cs(121,16): warning CS0108: 'LPVelocityHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPVelocityHandler.cs Line: 121)
Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPBeltHandbrakePreheatingHandler.cs(100,16): warning CS0114: 'MSPBeltHandbrakePreheatingHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPBeltHandbrakePreheatingHandler.cs Line: 100)
Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPBeltHandbrakePreheatingHandler.cs(109,16): warning CS0114: 'MSPBeltHandbrakePreheatingHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPBeltHandbrakePreheatingHandler.cs Line: 109)
Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPBeltHandbrakePreheatingHandler.cs(159,26): warning CS0108: 'MSPBeltHandbrakePreheatingHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPBeltHandbrakePreheatingHandler.cs Line: 159)
Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs(65,27): warning CS0114: 'MSPIndicatorsHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs Line: 65)
Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs(104,26): warning CS0108: 'MSPIndicatorsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs Line: 104)
Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs(60,27): warning CS0114: 'MSPLightsHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs Line: 60)
Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs(62,27): warning CS0114: 'MSPLightsHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs Line: 62)
Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs(94,26): warning CS0108: 'MSPLightsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs Line: 94)
Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs(99,18): warning CS0108: 'MSPLightsHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs Line: 99)
Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_ForkInfo.cs(105,22): warning CS0108: 'HCOM_JungLSP_ForkInfo.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_ForkInfo.cs Line: 105)
Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_ForkInfo.cs(122,22): warning CS0114: 'HCOM_JungLSP_ForkInfo.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_ForkInfo.cs Line: 122)
Assets\simuzen\platform\systems\base\services\camera\behaviours\action\HeadOutBehaviourAction.cs(10,26): warning CS0108: 'HeadOutBehaviourAction.gameObject' hides inherited member 'BaseCameraBehaviourAction.gameObject'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\HeadOutBehaviourAction.cs Line: 10)
Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(144,22): warning CS0114: 'HCOM_JungLSP_Indicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs Line: 144)
Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(155,22): warning CS0108: 'HCOM_JungLSP_Indicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs Line: 155)
Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(170,22): warning CS0114: 'HCOM_JungLSP_Indicators.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs Line: 170)
Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(158,22): warning CS0114: 'HCOM_JungLSP_WheelModeInfo.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs Line: 158)
Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(188,22): warning CS0108: 'HCOM_JungLSP_WheelModeInfo.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs Line: 188)
Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(204,22): warning CS0114: 'HCOM_JungLSP_WheelModeInfo.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs Line: 204)
Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(131,22): warning CS0108: 'HCOM_LSP_BasicParameters.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs Line: 131)
Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(141,22): warning CS0114: 'HCOM_LSP_BasicParameters.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs Line: 141)
Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(157,22): warning CS0114: 'HCOM_LSP_BasicParameters.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs Line: 157)
Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_DrivingTimeAndKmh.cs(102,22): warning CS0108: 'HCOM_LSP_DrivingTimeAndKmh.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_DrivingTimeAndKmh.cs Line: 102)
Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ForkController.cs(109,22): warning CS0108: 'HCOM_LSP_ForkController.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ForkController.cs Line: 109)
Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ForkController.cs(114,22): warning CS0114: 'HCOM_LSP_ForkController.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ForkController.cs Line: 114)
Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_LightIndicators.cs(118,22): warning CS0108: 'HCOM_LSP_LightIndicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_LightIndicators.cs Line: 118)
Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_LightIndicators.cs(133,22): warning CS0114: 'HCOM_LSP_LightIndicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_LightIndicators.cs Line: 133)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(11,40): warning CS0108: 'WipersAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs Line: 11)
Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GearHandler\HCOM_PI_TP_GearHandler.cs(118,21): warning CS0114: 'HCOM_PI_TP_GearHandler.IsEngineRunning' hides inherited member 'GenericPanelHandlerPI.IsEngineRunning'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GearHandler\HCOM_PI_TP_GearHandler.cs Line: 118)
Assets\simuzen\CommonTools\CullingSystem\System\QueueItem.cs(7,18): warning CS0659: 'QueueItem' overrides Object.Equals(object o) but does not override Object.GetHashCode()
(Filename: Assets\simuzen\CommonTools\CullingSystem\System\QueueItem.cs Line: 7)
Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(13,14): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 13)
Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmScript.cs(7,18): warning CS0659: 'TMScript' overrides Object.Equals(object o) but does not override Object.GetHashCode()
(Filename: Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmScript.cs Line: 7)
Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ForkliftInput.cs(5,16): warning CS0618: 'ForkInput' is obsolete: 'Usar ForkComponentInput'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ForkliftInput.cs Line: 5)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(22,10): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs Line: 22)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(28,10): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs Line: 28)
Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(43,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 43)
Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(44,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 44)
Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(56,9): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 56)
Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(57,9): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 57)
Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(78,41): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 78)
Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(31,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs Line: 31)
Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(69,48): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 69)
Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(88,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 88)
Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(93,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 93)
Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(244,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 244)
Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(301,86): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 301)
Assets\simuzen\platform\systems\base\services\network\SimNetworkDiscovery.cs(11,40): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkDiscovery.cs Line: 11)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(14,46): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 14)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(13,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 13)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(22,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 22)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(29,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 29)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(35,48): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 35)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(44,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 44)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(44,75): warning CS0618: 'PlayerController' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 44)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(63,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 63)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(29,46): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 29)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(39,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 39)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(45,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 45)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(56,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 56)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(62,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 62)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(68,44): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 68)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(105,47): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 105)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(230,51): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 230)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(22,16): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 22)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(23,16): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 23)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(104,22): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 104)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(20,17): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 20)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(26,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 26)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(7,18): warning CS0659: 'ReplayDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode()
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs Line: 7)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(87,18): warning CS0659: 'ReplayMultipleDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode()
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs Line: 87)
Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(158,22): warning CS0612: 'ModifierChange' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 158)
Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(159,22): warning CS0612: 'ModifierChange' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 159)
Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(32,15): warning CS0612: 'ModifierChange' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs Line: 32)
Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(37,15): warning CS0612: 'ModifierChange' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs Line: 37)
Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs(12,9): warning CS0618: 'GUIText' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.'
(Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs Line: 12)
Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(19,21): warning CS0114: 'DebugEnvironmentService.IsServiceReady' hides inherited member 'MonoService.IsServiceReady'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 19)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\NetDeformableSurfaceEnvironment.cs(27,32): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\NetDeformableSurfaceEnvironment.cs Line: 27)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\FogManager.cs(208,37): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\FogManager.cs Line: 208)
Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(45,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 45)
Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(50,50): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 50)
Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(15,18): warning CS0659: 'ScenesLocalizedData' overrides Object.Equals(object o) but does not override Object.GetHashCode()
(Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 15)
Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(41,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 41)
Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(53,34): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 53)
Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(98,33): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 98)
Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(14,22): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 14)
Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(90,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 90)
Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(95,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 95)
Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(88,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 88)
Assets\simuzen\platform\systems\base\services\telemetry\NetTelemetryManager.cs(43,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\telemetry\NetTelemetryManager.cs Line: 43)
Assets\simuzen\CommonTools\Trinary Software\Timing.cs(927,43): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
(Filename: Assets\simuzen\CommonTools\Trinary Software\Timing.cs Line: 927)
Assets\simuzen\CommonTools\Trinary Software\Timing.cs(933,58): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
(Filename: Assets\simuzen\CommonTools\Trinary Software\Timing.cs Line: 933)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(22,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 22)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(23,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 23)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsServiceInstaller.cs(56,30): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsServiceInstaller.cs Line: 56)
Assets\simuzen\CommonTools\ConsolePro\ConsoleProRemoteServer.cs(20,12): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
(Filename: Assets\simuzen\CommonTools\ConsolePro\ConsoleProRemoteServer.cs Line: 20)
Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(33,19): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 33)
Assets\simuzen\platform\playmaker\actions\log\CloseLogAction.cs(29,24): warning CS0168: The variable 'e' is declared but never used
(Filename: Assets\simuzen\platform\playmaker\actions\log\CloseLogAction.cs Line: 29)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(93,46): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs Line: 93)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRCameraControl.cs(138,16): warning CS0618: 'GraphicsDeviceType.Direct3D9' is obsolete: 'Direct3D 9 is no longer supported in Unity 2017.2+'
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRCameraControl.cs Line: 138)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(353,47): warning CS0618: 'ConfigurableVehicle.VehicleSizeQuery' is obsolete: 'Use GetInteriorComponent()'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs Line: 353)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs(731,7): warning CS0618: 'TextureFormat.ETC_RGB4_3DS' is obsolete: 'Nintendo 3DS is no longer supported.'
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs Line: 731)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs(732,7): warning CS0618: 'TextureFormat.ETC_RGBA8_3DS' is obsolete: 'Nintendo 3DS is no longer supported.'
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs Line: 732)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\StretchToScreen.cs(17,20): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.'
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\StretchToScreen.cs Line: 17)
Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(201,32): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.'
(Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 201)
Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(205,34): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.'
(Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 205)
Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(232,36): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.'
(Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 232)
Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(236,28): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.'
(Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 236)
Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs(21,24): warning CS0618: 'GUIText' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.'
(Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs Line: 21)
Assets\simuzen\platform\simulation\users\Instructor.cs(87,11): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\simulation\users\Instructor.cs Line: 87)
Assets\simuzen\platform\simulation\ProductFsmFactory.cs(32,25): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\simulation\ProductFsmFactory.cs Line: 32)
Assets\simuzen\platform\simulation\ProductFsmFactory.cs(34,83): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\simulation\ProductFsmFactory.cs Line: 34)
Assets\simuzen\platform\simulation\ProductFsmFactory.cs(58,27): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\simulation\ProductFsmFactory.cs Line: 58)
Assets\simuzen\platform\simulation\ProductFsmFactory.cs(60,85): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\simulation\ProductFsmFactory.cs Line: 60)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\InternalUtility.cs(36,14): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.'
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\InternalUtility.cs Line: 36)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\InternalUtility.cs(36,67): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\InternalUtility.cs Line: 36)
Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs(32,28): warning CS0618: 'Application.loadedLevelName' is obsolete: 'Use SceneManager to determine what scenes have been loaded'
(Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs Line: 32)
Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs(38,29): warning CS0618: 'EditorApplication.currentScene' is obsolete: 'Use EditorSceneManager to see which scenes are currently loaded'
(Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs Line: 38)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs(17,47): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.'
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs Line: 17)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs(17,90): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.'
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs Line: 17)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs(20,20): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.'
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs Line: 20)
Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(261,165): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetKeyLeftTangentMode, AnimationUtility.SetKeyRightTangentMode, AnimationUtility.GetKeyLeftTangentMode or AnimationUtility.GetKeyRightTangentMode instead.'
(Filename: Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs Line: 261)
Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(476,7): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetKeyLeftTangentMode, AnimationUtility.SetKeyRightTangentMode, AnimationUtility.GetKeyLeftTangentMode or AnimationUtility.GetKeyRightTangentMode instead.'
(Filename: Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs Line: 476)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(87,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 87)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(87,75): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 87)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(88,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 88)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(88,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 88)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(109,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 109)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(110,36): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 110)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(131,101): warning CS0618: 'VehicleMovable' is obsolete: 'Use UserVehicleBehaviours to handle hardware controls -> VehicleHandlesVehicleBehaviour + descriptores '
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 131)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(131,30): warning CS0618: 'VehicleMovable' is obsolete: 'Use UserVehicleBehaviours to handle hardware controls -> VehicleHandlesVehicleBehaviour + descriptores '
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 131)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(214,26): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 214)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(216,46): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 216)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(230,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 230)
Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
(Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs Line: 79)
Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
(Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs Line: 79)
Assets\simuzen\platform\hud\screens\AbstractHScreen.cs(334,15): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\hud\screens\AbstractHScreen.cs Line: 334)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs(127,11): warning CS0219: The variable 'hasOverPassedThefloor' is assigned but its value is never used
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs Line: 127)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandManipulator.cs(321,8): warning CS0219: The variable 'vModified' is assigned but its value is never used
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandManipulator.cs Line: 321)
Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
(Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs Line: 43)
Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
(Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs Line: 43)
Assets\simuzen\platform\installers\ByProduct\ProductInstaller.cs(15,23): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\installers\ByProduct\ProductInstaller.cs Line: 15)
Assets\simuzen\platform\installers\GlobalInputInstaller.cs(26,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\installers\GlobalInputInstaller.cs Line: 26)
Assets\simuzen\platform\installers\GlobalOutputInstaller.cs(82,39): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\installers\GlobalOutputInstaller.cs Line: 82)
Assets\simuzen\platform\installers\GlobalInstaller.cs(121,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\installers\GlobalInstaller.cs Line: 121)
Assets\simuzen\platform\installers\GlobalInstaller.cs(124,16): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\installers\GlobalInstaller.cs Line: 124)
Assets\simuzen\platform\installers\GlobalInstaller.cs(152,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\installers\GlobalInstaller.cs Line: 152)
Assets\simuzen\platform\installers\CameraInstaller.cs(67,14): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\installers\CameraInstaller.cs Line: 67)
Assets\simuzen\platform\installers\InfractionInstaller.cs(25,17): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\installers\InfractionInstaller.cs Line: 25)
Assets\simuzen\platform\installers\GlobalInputInstaller.cs(190,36): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\installers\GlobalInputInstaller.cs Line: 190)
Assets\simuzen\platform\installers\SimulationSceneInstaller.cs(88,28): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\installers\SimulationSceneInstaller.cs Line: 88)
Assets\simuzen\platform\legacy\ws\InitialChecker.cs(48,26): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\legacy\ws\InitialChecker.cs Line: 48)
Assets\simuzen\platform\installers\SimulationSceneInstaller.cs(168,28): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\installers\SimulationSceneInstaller.cs Line: 168)
Assets\simuzen\platform\installers\SimulationSceneInstaller.cs(232,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\installers\SimulationSceneInstaller.cs Line: 232)
Assets\simuzen\platform\installers\SimulationSceneInstaller.cs(277,25): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\installers\SimulationSceneInstaller.cs Line: 277)
Assets\simuzen\platform\systems\base\services\camera\AWSCameraInstaller.cs(50,34): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\camera\AWSCameraInstaller.cs Line: 50)
Assets\simuzen\platform\systems\base\services\databus\DataBusInstaller.cs(16,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusInstaller.cs Line: 16)
Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\LFSteerComponentInput.cs(40,56): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\LFSteerComponentInput.cs Line: 40)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(9,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 9)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 11)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 14)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(44,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 44)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(45,61): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 45)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(25,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 25)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(26,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 26)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(34,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 34)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(35,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 35)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(69,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 69)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(75,28): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 75)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(51,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 51)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(57,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 57)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 60)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(66,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 66)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(15,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 15)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(21,3): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 21)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(21,38): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 21)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(86,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 86)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(86,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 86)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(14,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 14)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(35,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 35)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(36,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 36)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(61,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 61)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(68,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 68)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(32,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 32)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(33,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 33)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(103,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 103)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 161)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 161)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,9): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs Line: 15)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,49): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs Line: 15)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(10,33): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 10)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 10)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 20)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 20)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(22,42): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 22)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(27,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 27)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(31,46): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 31)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(38,42): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 38)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 60)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(67,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 67)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 76)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 76)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(77,78): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 77)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(82,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 82)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(328,24): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.'
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 328)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(329,11): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.'
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 329)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(329,48): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 329)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(330,30): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 330)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(332,16): warning CS0618: 'PrefabUtility.GetPrefabObject(Object)' is obsolete: 'Use GetPrefabInstanceHandle for Prefab instances. Handles for Prefab Assets has been discontinued.'
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 332)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(332,56): warning CS0618: 'PrefabUtility.GetPrefabObject(Object)' is obsolete: 'Use GetPrefabInstanceHandle for Prefab instances. Handles for Prefab Assets has been discontinued.'
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 332)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(97,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs Line: 97)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(97,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs Line: 97)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(58,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 58)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(64,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 64)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(107,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 107)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(107,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 107)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(56,113): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs Line: 56)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(63,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs Line: 63)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(89,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs Line: 89)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(89,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs Line: 89)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(174,71): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 174)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(413,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 413)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(413,58): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 413)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(180,30): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 180)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(193,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 193)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(193,68): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 193)
Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(67,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 67)
Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,72): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 21)
Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,60): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 31)
Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(42,14): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 42)
Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(98,9): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 98)
Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(98,55): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 98)
Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(51,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 51)
Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(105,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 105)
Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(59,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 59)
Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(114,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 114)
Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(69,14): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 69)
Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(174,14): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 174)
Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewImages\ListViewImagesComponent.cs(140,19): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
(Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewImages\ListViewImagesComponent.cs Line: 140)
Assets\simuzen\platform\systems\base\services\scene\Input\PIInputProxyInstaller.cs(34,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\scene\Input\PIInputProxyInstaller.cs Line: 34)
Assets\simuzen\platform\systems\base\services\scene\Input\PIInputProxyInstaller.cs(42,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\scene\Input\PIInputProxyInstaller.cs Line: 42)
Assets\simuzen\platform\systems\base\services\scene\Input\PIInputProxyInstaller.cs(42,71): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\scene\Input\PIInputProxyInstaller.cs Line: 42)
Assets\simuzen\platform\systems\base\services\scene\SessionManagers\SessionManagerInstaller.cs(14,17): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\scene\SessionManagers\SessionManagerInstaller.cs Line: 14)
Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\InterchangeablePiece.cs(12,30): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\InterchangeablePiece.cs Line: 12)
Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(144,87): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 144)
Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs(56,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs Line: 56)
Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs(56,64): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs Line: 56)
Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs(57,16): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs Line: 57)
Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs(57,67): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs Line: 57)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(105,7): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 105)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(105,31): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.'
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 105)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(106,25): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 106)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(106,60): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 106)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(247,7): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 247)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(247,31): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.'
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 247)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(248,29): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 248)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(248,64): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 248)
Assets\simuzen\platform\traffic\iTS\Simple Car Physics\Scripts\TSSimpleCar.cs(896,13): warning CS0618: 'ParticleSystem.enableEmission' is obsolete: 'enableEmission property is deprecated. Use emission.enabled instead.'
(Filename: Assets\simuzen\platform\traffic\iTS\Simple Car Physics\Scripts\TSSimpleCar.cs Line: 896)
Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficAI.cs(1750,13): warning CS0219: The variable 'z' is assigned but its value is never used
(Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficAI.cs Line: 1750)
Assets\simuzen\platform\utils\NetGameObjectUtils.cs(15,39): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 15)
Assets\simuzen\platform\utils\NetGameObjectUtils.cs(17,37): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 17)
Assets\simuzen\platform\utils\NetGameObjectUtils.cs(22,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 22)
Assets\simuzen\platform\utils\NetGameObjectUtils.cs(29,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 29)
Assets\simuzen\platform\utils\NetGameObjectUtils.cs(30,48): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 30)
Assets\simuzen\platform\utils\NetGameObjectUtils.cs(30,22): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 30)
Assets\simuzen\platform\utils\NetGameObjectUtils.cs(32,65): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 32)
Assets\simuzen\platform\utils\ReplayUtils.cs(29,29): warning CS0612: 'ReplayIdentity' is obsolete
(Filename: Assets\simuzen\platform\utils\ReplayUtils.cs Line: 29)
Assets\simuzen\platform\utils\NetGameObjectUtils.cs(115,68): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 115)
Assets\simuzen\platform\utils\NetGameObjectUtils.cs(115,18): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 115)
Assets\simuzen\platform\utils\NetGameObjectUtils.cs(120,61): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 120)
Assets\simuzen\platform\utils\NetGameObjectUtils.cs(120,127): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 120)
Assets\simuzen\platform\utils\NetGameObjectUtils.cs(130,32): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 130)
Assets\simuzen\platform\utils\NetGameObjectUtils.cs(142,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 142)
Assets\simuzen\platform\utils\NetGameObjectUtils.cs(142,67): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 142)
Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs(101,29): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.'
(Filename: Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs Line: 101)
Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs(101,82): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs Line: 101)
Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs(111,29): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.'
(Filename: Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs Line: 111)
Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs(111,88): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs Line: 111)
Assets\simuzen\platform\utils\NetGameObjectUtils.cs(156,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 156)
Assets\simuzen\platform\utils\NetGameObjectUtils.cs(156,68): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 156)
Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\EnableAllNetworkObjectsInScene.cs(24,24): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\EnableAllNetworkObjectsInScene.cs Line: 24)
Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(68,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 68)
Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(149,29): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 149)
Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(38,24): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs Line: 38)
Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(42,17): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs Line: 42)
Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(46,17): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs Line: 46)
Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(282,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 282)
Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 304)
Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,43): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 304)
Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(353,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 353)
Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(366,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 366)
Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(371,49): warning CS0618: 'MsgType' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 371)
Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(390,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 390)
Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(395,20): warning CS0618: 'Channels' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 395)
Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs(22,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs Line: 22)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(153,33): warning CS0168: The variable 'e' is declared but never used
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs Line: 153)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\SuspensionModifier.cs(55,3): warning CS0618: 'Timing.StartCoroutine(IEnumerator)' is obsolete: 'Unity coroutine function, use RunCoroutine instead.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\SuspensionModifier.cs Line: 55)
Assets\simuzen\platform\VehicleDynamics\Scripts\Installer\VehicleInstaller.cs(32,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Installer\VehicleInstaller.cs Line: 32)
Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs(28,25): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.'
(Filename: Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs Line: 28)
Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs(28,64): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs Line: 28)
Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs(38,25): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.'
(Filename: Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs Line: 38)
Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs(38,68): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs Line: 38)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRoutesInstaller.cs(185,24): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRoutesInstaller.cs Line: 185)
Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartFreeRoute.cs(58,17): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartFreeRoute.cs Line: 58)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,93): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs Line: 75)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,112): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs Line: 75)
Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(14,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 14)
Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(14,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.'
(Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 14)
Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(15,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 15)
Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(15,67): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 15)
Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(16,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 16)
Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(16,89): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 16)
Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(17,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 17)
Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(17,94): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 17)
Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(18,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 18)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(995,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 995)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(1004,29): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 1004)
Assets\simuzen\tm\Scripts\Utils\Menu\GlobalExerciseParamsController.cs(150,31): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
(Filename: Assets\simuzen\tm\Scripts\Utils\Menu\GlobalExerciseParamsController.cs Line: 150)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(117,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs Line: 117)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(117,71): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs Line: 117)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(223,37): warning CS0219: The variable 'radius' is assigned but its value is never used
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs Line: 223)
Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerAudioManager.cs(41,26): warning CS0618: 'UnityWebRequest.Send()' is obsolete: 'Use SendWebRequest. It returns a UnityWebRequestAsyncOperation which contains a reference to the WebRequest object.'
(Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerAudioManager.cs Line: 41)
Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs(79,25): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs Line: 79)
Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs(97,25): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs Line: 97)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Vehicle.cs(64,59): warning CS0618: 'ConfigurableVehicle.VehicleTransform' is obsolete: 'Use GetInteriorComponent()'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Vehicle.cs Line: 64)
Assets\simuzen\tm\Scripts\TMEditor\Managers\TMDialogManager.cs(205,27): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
(Filename: Assets\simuzen\tm\Scripts\TMEditor\Managers\TMDialogManager.cs Line: 205)
Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
(Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs Line: 31)
Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
(Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs Line: 31)
Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,54): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
(Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs Line: 31)
Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs(107,6): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3'
(Filename: Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs Line: 107)
Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(57,16): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
(Filename: Assets\Wwise\Deployment\Components\AkMemBankLoader.cs Line: 57)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(383,33): warning CS0219: The variable 'lr' is assigned but its value is never used
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs Line: 383)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(91,40): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs Line: 91)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(92,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs Line: 92)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(557,10): warning CS0219: The variable 'refresh' is assigned but its value is never used
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 557)
Assets\simuzen\platform\systems\base\localization\LocalizationService.cs(60,22): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\localization\LocalizationService.cs Line: 60)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(1007,37): warning CS0168: The variable 'e' is declared but never used
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 1007)
Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(152,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs Line: 152)
Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(156,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs Line: 156)
Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(315,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 315)
Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(320,78): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 320)
Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(39,28): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs Line: 39)
Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(46,17): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 46)
Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(60,17): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 60)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(25,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 25)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(26,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 26)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(28,7): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 28)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(29,14): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 29)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(31,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 31)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(44,7): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 44)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(45,16): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 45)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(47,7): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 47)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(48,16): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 48)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(149,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 149)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(153,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 153)
Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(19,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 19)
Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,4): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 33)
Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 33)
Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(43,20): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 43)
Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(61,4): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 61)
Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(61,42): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 61)
Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(14,41): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 14)
Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(20,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 20)
Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(28,36): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 28)
Assets\simuzen\platform\systems\base\services\camera\LogicCameraFactory.cs(50,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\camera\LogicCameraFactory.cs Line: 50)
Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(48,19): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 48)
Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(51,20): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 51)
Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(28,92): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs Line: 28)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(80,67): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 80)
Assets\simuzen\platform\hud\components\HCOM_DinamicCpfDigits.cs(63,38): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\hud\components\HCOM_DinamicCpfDigits.cs Line: 63)
Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(538,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 538)
Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(538,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 538)
Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(539,22): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 539)
Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorGlobalService.cs(50,31): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorGlobalService.cs Line: 50)
Assets\simuzen\platform\hud\components\HCOM_ExerciseConfirmation\HCOM_ExerciseConfirm.cs(102,92): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\hud\components\HCOM_ExerciseConfirmation\HCOM_ExerciseConfirm.cs Line: 102)
Assets\simuzen\platform\hud\components\HCOM_ExerciseConfirmation\HCOM_ExerciseConfirm.cs(106,89): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\hud\components\HCOM_ExerciseConfirmation\HCOM_ExerciseConfirm.cs Line: 106)
Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(28,18): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 28)
Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(280,35): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 280)
Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(297,84): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 297)
Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(550,17): warning CS0618: 'ProxyScreen.ShowMessage(string)' is obsolete: 'Usar ShowMessage(IHUDMessage)'
(Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 550)
Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(556,17): warning CS0618: 'ProxyScreen.ShowMessage()' is obsolete: 'Usar ShowMessage(IHUDMessage)'
(Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 556)
Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs(1095,50): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs Line: 1095)
Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs(1114,50): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs Line: 1114)
Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs(1137,46): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs Line: 1137)
Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs(32,35): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs Line: 32)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(72,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 72)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(72,74): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 72)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(73,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 73)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(73,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 73)
Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(55,35): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 55)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(93,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 93)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(94,36): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 94)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(228,26): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 228)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(230,46): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 230)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(244,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 244)
Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(1140,17): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 1140)
Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(156,50): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 156)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs(79,25): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs Line: 79)
Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(90,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 90)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(71,10): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 71)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(108,21): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 108)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(124,21): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 124)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(52,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 52)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(91,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 91)
Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(248,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 248)
Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(265,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 265)
Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(273,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 273)
Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(298,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 298)
Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(303,59): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 303)
Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(303,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 303)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(119,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 119)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(127,21): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 127)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs(116,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs Line: 116)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(232,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 232)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(237,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 237)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(243,45): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 243)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(248,32): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 248)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs(19,25): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs Line: 19)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(98,17): warning CS0618: 'SceneManager.UnloadScene(string)' is obsolete: 'Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.'
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 98)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs(67,25): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs Line: 67)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs(67,84): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs Line: 67)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(34,42): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 34)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs(103,25): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs Line: 103)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(177,25): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 177)
Assets\simuzen\platform\hud\components\HCOM_LoginPanel\HCOM_MainMenu.cs(17,48): warning CS0612: 'HUDDefaultConstants.ATLAS_HUD_COMPONENTS' is obsolete
(Filename: Assets\simuzen\platform\hud\components\HCOM_LoginPanel\HCOM_MainMenu.cs Line: 17)
Assets\simuzen\platform\systems\base\services\product\ProductService.cs(59,34): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\product\ProductService.cs Line: 59)
Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(69,29): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 69)
Assets\simuzen\platform\hud\components\HCOM_SimulatorSessions.cs(149,33): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\hud\components\HCOM_SimulatorSessions.cs Line: 149)
Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(26,7): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 26)
Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(33,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 33)
Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(34,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 34)
Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(42,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 42)
Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(43,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 43)
Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(51,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 51)
Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(52,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 52)
Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(90,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 90)
Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(90,67): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 90)
Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(104,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 104)
Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(104,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.'
(Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 104)
Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(105,31): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 105)
Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(113,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 113)
Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(113,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.'
(Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 113)
Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(114,31): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 114)
Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs(98,56): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs Line: 98)
Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(14,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 14)
Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(38,159): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 38)
Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(88,64): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 88)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(364,13): warning CS0612: 'EnvironmentService.SendEnabledEvent(IModifierEnvironment, EnvironmentParams.TModifiers)' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 364)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(406,13): warning CS0612: 'EnvironmentService.SendDisabledEvent(EnvironmentParams.TModifiers)' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 406)
Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(98,25): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 98)
Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(98,73): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 98)
Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(56,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 56)
Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(57,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 57)
Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(57,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 57)
Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(67,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 67)
Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(81,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 81)
Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(81,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 81)
Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(103,42): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 103)
Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(104,46): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 104)
Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(117,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 117)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs(87,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs Line: 87)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(28,13): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs Line: 28)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(63,81): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs Line: 63)
Assets\simuzen\platform\hud\elements\HProductLogo.cs(48,55): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\hud\elements\HProductLogo.cs Line: 48)
Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(66,33): warning CS0649: Field 'DebugTrafficService._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 66)
Assets\simuzen\platform\hud\data\HUDVehicleData.cs(76,35): warning CS0649: Field 'HUDVehicleData._lOGear' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 76)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs(37,34): warning CS0649: Field 'ReplayRearviewsRecorder.rearviewService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs Line: 37)
Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs(13,42): warning CS0649: Field 'PassengerServiceInput.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs Line: 13)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SkidAndWheelsAudioManager.cs(18,36): warning CS0649: Field 'SkidAndWheelsAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SkidAndWheelsAudioManager.cs Line: 18)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(60,56): warning CS0649: Field 'IcyAdherentModifier._glossCoveringIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 60)
Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(315,29): warning CS0649: Field 'NetworkMessageService.guiService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 315)
Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(32,18): warning CS0649: Field 'RearviewDescriptor.hasCanvas' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 32)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ParkingSensorAudioManager.cs(9,42): warning CS0649: Field 'ParkingSensorAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ParkingSensorAudioManager.cs Line: 9)
Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(158,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierEnabled' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 158)
Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(27,39): warning CS0649: Field 'VegetationService._globalVrService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 27)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\CVT.cs(13,23): warning CS0649: Field 'CVT.minRatio' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\CVT.cs Line: 13)
Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(199,46): warning CS0067: The event 'TrafficService.OnReservedNodeStep' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 199)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(181,80): warning CS0649: Field 'HailModifier.Sets._microsplatWaterProperties' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 181)
Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(16,37): warning CS0649: Field 'StartDiscovery.simfleet' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 16)
Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(19,50): warning CS0067: The event 'GlobalCameraService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs Line: 19)
Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(15,41): warning CS0649: Field 'StatisticsService.busService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 15)
Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(17,38): warning CS0649: Field 'SceneVRService._guiService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 17)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(42,24): warning CS0649: Field 'FreeRoutePanelController.backwardsToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 42)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorShovelAudioManager.cs(21,42): warning CS0649: Field 'ExcavatorShovelAudioManager._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorShovelAudioManager.cs Line: 21)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(40,78): warning CS0649: Field 'SnowModifier.Sets._microsplatSnowProperties' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 40)
Assets\simuzen\platform\hud\elements\HSimBundleVersionLabel.cs(12,20): warning CS0649: Field 'HSimBundleVersionLabel.bundleservice' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\HSimBundleVersionLabel.cs Line: 12)
Assets\simuzen\platform\systems\base\services\scene\Input\CameraInput.cs(9,43): warning CS0649: Field 'CameraInput._inputMapService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Input\CameraInput.cs Line: 9)
Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs(13,37): warning CS0649: Field 'ReplayUserVehicleRotaryLightsPlayer.replayService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs Line: 13)
Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(17,18): warning CS0649: Field 'HUDConfigurationParametersData._lateralLoadPosition' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 17)
Assets\simuzen\platform\hud\descriptors\HDES_InfoParam.cs(10,22): warning CS0649: Field 'HDES_InfoParam.m_value' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\descriptors\HDES_InfoParam.cs Line: 10)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(24,75): warning CS0649: Field 'TmCircuitLineNode._lineManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 24)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs(11,41): warning CS0649: Field 'HCOM_PI_InstructorCollision._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs Line: 11)
Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs(12,42): warning CS0649: Field 'RegistryService.netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs Line: 12)
Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(35,41): warning CS0649: Field 'PassengerFactoryService._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 35)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\FogManager.cs(31,34): warning CS0649: Field 'FogManager._idNet' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\FogManager.cs Line: 31)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(30,40): warning CS0649: Field 'RainyModifier._rainGlassIOR' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 30)
Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_DriverLicensePanel.cs(8,47): warning CS0649: Field 'HCOM_IG_DriverLicensePanel._driverTargetService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_DriverLicensePanel.cs Line: 8)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(58,56): warning CS0649: Field 'IcyAdherentModifier._specularCoveringIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 58)
Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs(18,42): warning CS0649: Field 'EnvironmentInstaller._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs Line: 18)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs(14,46): warning CS0649: Field 'HCOM_PI_Wind.environmentService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs Line: 14)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(51,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopDetected' is never used
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 51)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachinerySandAudioManager.cs(22,42): warning CS0649: Field 'MachinerySandAudioManager._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachinerySandAudioManager.cs Line: 22)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(96,29): warning CS0649: Field 'RainyModifier.Sets._burstParticles' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 96)
Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(32,25): warning CS0067: The event 'DummyPassengersService.OnFinishFlow' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 32)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Telemetry.cs(21,50): warning CS0649: Field 'HCOM_PI_Telemetry._vehicleDb' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Telemetry.cs Line: 21)
Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs(13,56): warning CS0649: Field 'HCOM_IG_GoalsPanel._tmGlobalService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs Line: 13)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(34,40): warning CS0649: Field 'OilModifier._coveringColor' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 34)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs(9,42): warning CS0649: Field 'AirBrakeAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs Line: 9)
Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(31,31): warning CS0649: Field 'ScenesLocalizedData._shadowSetting' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 31)
Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_VehicleTypeHandler.cs(14,41): warning CS0649: Field 'HCOM_VehicleTypeHandler.configurationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_VehicleTypeHandler.cs Line: 14)
Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsDescriptor.cs(10,18): warning CS0649: Field 'VehicleLightsDescriptor._automaticRotaryLight' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsDescriptor.cs Line: 10)
Assets\simuzen\CommonTools\Utils\UI\GraphicAlphaColorCopier.cs(7,21): warning CS0649: Field 'GraphicAlphaColorCopier.fromGraphic' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\CommonTools\Utils\UI\GraphicAlphaColorCopier.cs Line: 7)
Assets\simuzen\platform\hud\components\HCOM_CIPLogin.cs(14,47): warning CS0649: Field 'HCOM_CIPLogin._localization' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_CIPLogin.cs Line: 14)
Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(18,16): warning CS0649: Field 'LPFailuresHandler._isTransmissionInterruption' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 18)
Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(61,18): warning CS0649: Field 'HUDConfigurationParametersData._availableChains' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 61)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\TMLoaderPlugin\TMLoaderPlugin.cs(14,45): warning CS0649: Field 'TMLoaderPlugin.goCreationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\TMLoaderPlugin\TMLoaderPlugin.cs Line: 14)
Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(17,49): warning CS0649: Field 'BusStopManager.busPassengers' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 17)
Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(15,59): warning CS0067: The event 'PIPassengersService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs Line: 15)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(52,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopMissing' is never used
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 52)
Assets\simuzen\platform\hud\elements\impl\buttons\HButtonExerciseAction.cs(9,30): warning CS0649: Field 'HButtonExerciseAction._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\impl\buttons\HButtonExerciseAction.cs Line: 9)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(39,28): warning CS0649: Field 'VehiclePerceptionVehicleComponent.coneSensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 39)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(24,21): warning CS0649: Field 'VehicleLightsSync.SyncLights.WarningLights' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 24)
Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(21,27): warning CS0649: Field 'PassengerFactoryService.handicappedLogic' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 21)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayAttachToGraphicVehicle.cs(62,42): warning CS0649: Field 'ReplayAttachToGraphicVehicleRecorder._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayAttachToGraphicVehicle.cs Line: 62)
Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(35,42): warning CS0649: Field 'NetworkMessageService.context' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 35)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Scooter.cs(8,21): warning CS0649: Field 'Scooter.cvt' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Scooter.cs Line: 8)
Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(10,31): warning CS0649: Field 'MapSystemInput.guiService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 10)
Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs(20,32): warning CS0649: Field 'AssetBundleManager.managers' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs Line: 20)
Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(11,45): warning CS0649: Field 'SnowplowNetPhysics.netMessageService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 11)
Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(91,35): warning CS0649: Field 'TrafficService.coroutineService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 91)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleGlass.cs(21,33): warning CS0649: Field 'ReplayUserVehicleGlassPlayer.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleGlass.cs Line: 21)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(52,56): warning CS0649: Field 'DegradedAsphaltModifier._covering' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 52)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(10,38): warning CS0649: Field 'AttachToVehicleGraphicSync.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 10)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs(14,42): warning CS0649: Field 'HCOM_PI_ChargeLevel._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs Line: 14)
Assets\simuzen\CommonTools\Tweens\TweenUITextNumber.cs(14,19): warning CS0649: Field 'TweenUITextNumber.duration' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\CommonTools\Tweens\TweenUITextNumber.cs Line: 14)
Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(34,43): warning CS0649: Field 'TrainingManagerEditorSceneService._inputMapService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 34)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(37,47): warning CS0649: Field 'VehicleLightsSync.lightsController' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 37)
Assets\simuzen\platform\systems\base\services\scene\Input\MineSimCargoInput.cs(21,21): warning CS0649: Field 'MineSimCargoInput._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MineSimCargoInput.cs Line: 21)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BrakeAssistantAudio\BrakeAssistantAudioManager.cs(10,42): warning CS0649: Field 'BrakeAssistantAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BrakeAssistantAudio\BrakeAssistantAudioManager.cs Line: 10)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(50,32): warning CS0649: Field 'FreeRoutePanelController.maxSpeedInputField' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 50)
Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(36,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingCompleted' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 36)
Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehiclePieceCollection.cs(46,35): warning CS0649: Field 'TrafficVehiclePieceCollection._id' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehiclePieceCollection.cs Line: 46)
Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(17,36): warning CS0649: Field 'VehicleInteriorManager.globalVrService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 17)
Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\TurnOverRisk\RolloverPreventionScreen.cs(13,23): warning CS0649: Field 'RolloverPreventionScreen.rightPosition' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\TurnOverRisk\RolloverPreventionScreen.cs Line: 13)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs(29,24): warning CS0649: Field 'LiftTurtleMode.inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs Line: 29)
Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs(20,41): warning CS0649: Field 'WaitForFSMToEndAction._smkTimeManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs Line: 20)
Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(12,38): warning CS0649: Field 'SnowplowNetPhysics.netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 12)
Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs(11,27): warning CS0649: Field 'CarPedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs Line: 11)
Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\ControlPanelHandler\HCOM_ControlPanel.cs(9,41): warning CS0649: Field 'HCOM_ControlPanel._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\ControlPanelHandler\HCOM_ControlPanel.cs Line: 9)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs(17,33): warning CS0649: Field 'SceneExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs Line: 17)
Assets\simuzen\platform\hud\components\HCOM_StudentInfo.cs(11,36): warning CS0649: Field 'HCOM_StudentInfo._context' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_StudentInfo.cs Line: 11)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs(191,51): warning CS0649: Field 'ReplayUserVehicleLightsRecorder.vehicleLights' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs Line: 191)
Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(63,25): warning CS0067: The event 'BasicPassengersService.OnReleaseAllPassengersRequests' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 63)
Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(14,43): warning CS0649: Field 'SceneVRService.globalVrService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 14)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteLineRenderer.cs(9,56): warning CS0649: Field 'FreeRouteLineRenderer._frManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteLineRenderer.cs Line: 9)
Assets\simuzen\platform\hud\screens\HSCR_ForkMiniCameraDashboard.cs(11,39): warning CS0649: Field 'HSCR_ForkMiniCameraDashboard._isVrScreen' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\screens\HSCR_ForkMiniCameraDashboard.cs Line: 11)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderHydraulicRotationAudioManager.cs(23,33): warning CS0649: Field 'WheelLoaderHydraulicRotationAudioManager._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderHydraulicRotationAudioManager.cs Line: 23)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\SceneInjectPlugin\SceneInjectPlugin.cs(13,38): warning CS0649: Field 'SceneInjectPlugin.container' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\SceneInjectPlugin\SceneInjectPlugin.cs Line: 13)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(70,44): warning CS0649: Field 'SnowModifier.Sets._opacity1F' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 70)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(24,67): warning CS0649: Field 'SceneAudioService.logicVehicleSounds' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 24)
Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(28,45): warning CS0649: Field 'TrainingManagerEditorSceneService._spawnPointService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 28)
Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersReset.cs(17,33): warning CS0649: Field 'PassengersReset.infractionReset' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersReset.cs Line: 17)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs(15,52): warning CS0649: Field 'HCOM_PI_Wind.physicEnvironment' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs Line: 15)
Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs(9,52): warning CS0649: Field 'CircuitLineTMStep._nodeFactory' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs Line: 9)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(110,29): warning CS0067: The event 'ReplayVehicleService.OnStartSpawn' is never used
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs Line: 110)
Assets\simuzen\CommonTools\Utils\UI\GraphicAlphaColorCopier.cs(10,21): warning CS0649: Field 'GraphicAlphaColorCopier.toGraphic' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\CommonTools\Utils\UI\GraphicAlphaColorCopier.cs Line: 10)
Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs(15,27): warning CS0649: Field 'InputRuntimeDebug.inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs Line: 15)
Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LightCullingBehaviour.cs(21,41): warning CS0649: Field 'LightCullingBehaviour._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LightCullingBehaviour.cs Line: 21)
Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(16,42): warning CS0649: Field 'RewiredInputSystem.mapperList' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs Line: 16)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(74,46): warning CS0649: Field 'SnowModifier.Sets._speedXYScaleZW' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 74)
Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(22,44): warning CS0649: Field 'DataBusWriter.lightController' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 22)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(10,27): warning CS0649: Field 'SensorController.timeMeter' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 10)
Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(11,38): warning CS0649: Field 'NetControllerForRewired.netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs Line: 11)
Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(11,46): warning CS0067: The event 'DummyPIPassengersService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 11)
Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs(40,37): warning CS0649: Field 'CrossingEntityMovement._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs Line: 40)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SpawnValue.cs(14,32): warning CS0649: Field 'HCOM_PI_SpawnValue._vehicleSpawnerService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SpawnValue.cs Line: 14)
Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(14,66): warning CS0649: Field 'GlobalOrchestratorFromList.initializationOrder' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 14)
Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(38,44): warning CS0649: Field 'TrainingManagerEditorSceneService._addItemController' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 38)
Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(18,41): warning CS0649: Field 'SceneVRService._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 18)
Assets\simuzen\platform\systems\base\services\scene\Spawn\NetVehicleSpawnerService.cs(11,49): warning CS0649: Field 'VehicleSpawnerService.netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetVehicleSpawnerService.cs Line: 11)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(78,44): warning CS0649: Field 'SnowModifier.Sets._opacity1' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 78)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\TMPalletController.cs(15,39): warning CS0649: Field 'TMPalletController.placeholders' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\TMPalletController.cs Line: 15)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\TMLoaderPlugin\TMLoaderPlugin.cs(13,44): warning CS0649: Field 'TMLoaderPlugin.addItemController' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\TMLoaderPlugin\TMLoaderPlugin.cs Line: 13)
Assets\simuzen\platform\systems\base\services\telemetry\TelemetryData\DummyTelemetryService.cs(9,50): warning CS0067: The event 'DummyTelemetryService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryData\DummyTelemetryService.cs Line: 9)
Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(15,44): warning CS0649: Field 'SceneVRService.cameraService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 15)
Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(14,46): warning CS0067: The event 'ReplayDataBusService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs Line: 14)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs(12,29): warning CS0649: Field 'BikeAudioManager.SpeedInfo.audio' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs Line: 12)
Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(12,45): warning CS0649: Field 'VehicleLightsController.vehicleFactoryService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 12)
Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_NavigationSystem.cs(15,42): warning CS0649: Field 'HCOM_IG_NavigationSystem._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_NavigationSystem.cs Line: 15)
Assets\simuzen\platform\systems\base\services\scene\FrameRate\FrameRateService.cs(32,42): warning CS0649: Field 'FrameRateService._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\FrameRate\FrameRateService.cs Line: 32)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ErrorPanelAudioManager.cs(9,36): warning CS0649: Field 'ErrorPanelAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ErrorPanelAudioManager.cs Line: 9)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\DumperBucketAudioManager.cs(20,42): warning CS0649: Field 'DumperBucketAudioManager._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\DumperBucketAudioManager.cs Line: 20)
Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_Timer.cs(14,42): warning CS0649: Field 'HCOM_IG_Timer._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_Timer.cs Line: 14)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs(17,26): warning CS0649: Field 'UnloadZoneChecker.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs Line: 17)
Assets\simuzen\platform\VehicleDynamics\Scripts\Input\GearInput.cs(68,33): warning CS0649: Field 'GearInput.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\GearInput.cs Line: 68)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExpansionJointAudioManager.cs(9,27): warning CS0649: Field 'ExpansionJointAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExpansionJointAudioManager.cs Line: 9)
Assets\simuzen\platform\systems\base\services\scene\SessionManagers\SessionManagerInstaller.cs(6,41): warning CS0649: Field 'SessionManagerInstaller.photoCapture' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\SessionManagers\SessionManagerInstaller.cs Line: 6)
Assets\simuzen\platform\hud\components\HCOM_ExerciseParameters.cs(50,50): warning CS0649: Field 'HCOM_ExerciseParameters.vehicleDb' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_ExerciseParameters.cs Line: 50)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\ConfigurableVehicle.cs(11,44): warning CS0649: Field 'ConfigurableVehicle.blackList' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\ConfigurableVehicle.cs Line: 11)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MovementAudioManager.cs(18,33): warning CS0649: Field 'MovementAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MovementAudioManager.cs Line: 18)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupTerrainsAudioManager.cs(21,39): warning CS0649: Field 'PickupTerrainsAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupTerrainsAudioManager.cs Line: 21)
Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersFlow.cs(34,30): warning CS0649: Field 'PassengersFlow.fsm' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersFlow.cs Line: 34)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs(8,23): warning CS0649: Field 'Fuel.density' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs Line: 8)
Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(26,50): warning CS0067: The event 'SceneVRService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 26)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MovementAudioManager.cs(15,51): warning CS0649: Field 'MovementAudioManager.type' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MovementAudioManager.cs Line: 15)
Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(85,31): warning CS0649: Field 'TrafficService._inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 85)
Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\CircuitLineRendererDescriptor.cs(8,47): warning CS0649: Field 'CircuitLineRendererDescriptor._circuitLineRenderer' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\CircuitLineRendererDescriptor.cs Line: 8)
Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(37,38): warning CS0649: Field 'AbstractStateMachineGUIService.container' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 37)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(56,40): warning CS0649: Field 'DegradedAsphaltModifier._coveringColor' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 56)
Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(160,39): warning CS0067: The event 'DebugEnvironmentService.OnValidateFail' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 160)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\Blade.cs(22,25): warning CS0649: Field 'Blade.turnLimits' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\Blade.cs Line: 22)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(48,32): warning CS0649: Field 'FreeRoutePanelController.initialSpeedInputField' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 48)
Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(16,59): warning CS0067: The event 'PassengersService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 16)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(48,41): warning CS0649: Field 'MotorVehicle.coroutineService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 48)
Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs(30,28): warning CS0649: Field 'ParamsScreen.bottonMenu' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs Line: 30)
Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\InterchangeablePiece.cs(7,35): warning CS0649: Field 'InterchangeablePiece._availableOYD' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\InterchangeablePiece.cs Line: 7)
Assets\simuzen\platform\systems\base\vehicle\Perception\CameraPerceptionController.cs(12,31): warning CS0649: Field 'CameraPerceptionController.ceilingSensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\CameraPerceptionController.cs Line: 12)
Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs(198,41): warning CS0649: Field 'SMKTrafficSimpleCar.perception' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs Line: 198)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(42,31): warning CS0649: Field 'VehiclePerceptionController.railwaySensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 42)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\FurnitureAudioManager.cs(10,48): warning CS0649: Field 'FurnitureAudioManager.mat' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\FurnitureAudioManager.cs Line: 10)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(21,85): warning CS0649: Field 'FreeRouteController._lineRenderFactory' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 21)
Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs(20,34): warning CS0649: Field 'FreeRouteTMStep._container' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs Line: 20)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(19,26): warning CS0649: Field 'SensorController.odometer' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 19)
Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs(26,28): warning CS0649: Field 'ParamsScreen.enterParamPrefab' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs Line: 26)
Assets\simuzen\platform\systems\base\vehicle\Perception\Awareness\TrafficAwareness.cs(10,33): warning CS0649: Field 'TrafficAwareness.trafficService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\Awareness\TrafficAwareness.cs Line: 10)
Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs(16,55): warning CS0649: Field 'TestStartingConfigurationDecoratorInstaller._exerciseParameters' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs Line: 16)
Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs(18,47): warning CS0649: Field 'SpecialScreenService.globalCameraService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs Line: 18)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(26,21): warning CS0649: Field 'VehicleLightsSync.SyncLights.BackWorkLights' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 26)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs(29,23): warning CS0649: Field 'GenericFuelTank._reserveRate' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs Line: 29)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(60,60): warning CS0649: Field 'SnowModifier.Sets._snowConeIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 60)
Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(67,25): warning CS0067: The event 'BasicPassengersService.OnStartFlow' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 67)
Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(21,42): warning CS0649: Field 'VegetationService._environmentService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 21)
Assets\simuzen\platform\systems\base\services\audio\VehicleSounds.cs(6,23): warning CS0649: Field 'VehicleSounds._audioPieces' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\VehicleSounds.cs Line: 6)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(40,24): warning CS0649: Field 'FreeRoutePanelController.lightsToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 40)
Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(21,41): warning CS0649: Field 'FakeInteropService._overrideParams' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 21)
Assets\simuzen\platform\playmaker\actions\network\StopNetAction.cs(10,28): warning CS0649: Field 'StopNetAction.networkService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\network\StopNetAction.cs Line: 10)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehicleSnowRemoval.cs(13,49): warning CS0649: Field 'UserVehicleSnowRemoval.netMessageService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehicleSnowRemoval.cs Line: 13)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(49,15): warning CS0649: Field 'FreeRouteNode._targetImage' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 49)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(38,56): warning CS0649: Field 'OilModifier._glossCoveringIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 38)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs(104,18): warning CS0649: Field 'LeapVRTemporalWarping._allowManualTimeAlignment' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs Line: 104)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs(15,65): warning CS0649: Field 'ServicesLoaderPlugin.initializationOrder' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs Line: 15)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(12,34): warning CS0649: Field 'OpenBusDoorAudioManager.inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs Line: 12)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\MojoPanelController.cs(19,33): warning CS0649: Field 'MojoPanelController.tabs' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\MojoPanelController.cs Line: 19)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs(25,16): warning CS0649: Field 'LiftTurtleMode.turtleMaxRPM' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs Line: 25)
Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs(20,46): warning CS0649: Field 'TrainingManagerSceneInstaller.userVehicleRoutePrefab' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Line: 20)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\CVT.cs(11,23): warning CS0649: Field 'CVT.maxRatio' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\CVT.cs Line: 11)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(30,32): warning CS0649: Field 'FreeRoutePanelController.routeNameInputField' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 30)
Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(54,29): warning CS0649: Field 'DebugTrafficService._container' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 54)
Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(12,42): warning CS0649: Field 'EnvironmentService._simMode' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 12)
Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(12,27): warning CS0649: Field 'MotorbikePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 12)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableMesh.cs(81,42): warning CS0649: Field 'ReplayDeformableMeshRecorder._miningOperationsService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableMesh.cs Line: 81)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(56,40): warning CS0649: Field 'IcyAdherentModifier._coveringColor' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 56)
Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(38,18): warning CS0649: Field 'RearviewDescriptor.isRightRearview' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 38)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(28,32): warning CS0649: Field 'VehiclePerceptionController.expansionJointSensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 28)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorRollingAudioManager.cs(22,33): warning CS0649: Field 'ExcavatorRollingAudioManager._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorRollingAudioManager.cs Line: 22)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs(70,33): warning CS0649: Field 'MiningOperationsService._trafficService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs Line: 70)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(21,42): warning CS0649: Field 'HCOM_PI_WeatherModifiers.contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 21)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs(13,29): warning CS0649: Field 'EnvironmentComponents._container' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs Line: 13)
Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(23,44): warning CS0067: The event 'GlobalSceneryService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 23)
Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(39,27): warning CS0649: Field 'RearviewConfiguration.Sets._far' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 39)
Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(33,32): warning CS0649: Field 'TelemetryService.recordService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 33)
Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(49,29): warning CS0649: Field 'MiniMapService._guiService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 49)
Assets\simuzen\platform\installers\CameraInstaller.cs(17,37): warning CS0649: Field 'CameraInstaller._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\installers\CameraInstaller.cs Line: 17)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs(9,38): warning CS0649: Field 'Chains.splashCollider' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs Line: 9)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(13,37): warning CS0649: Field 'SceneAudioService.globalAudioService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 13)
Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(28,37): warning CS0649: Field 'DataBusWriter.configurationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 28)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(58,24): warning CS0649: Field 'FreeRoutePanelController.chasedToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 58)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(9,38): warning CS0649: Field 'PassengerAnimationSync.simulatorModes' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs Line: 9)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(16,64): warning CS0649: Field 'CircuitLineController._nodeFactory' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs Line: 16)
Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs(34,49): warning CS0649: Field 'TrafficVehicleFactoryService._gameObjectCreationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs Line: 34)
Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(16,26): warning CS0649: Field 'RemoteFileService.configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 16)
Assets\simuzen\platform\systems\base\services\infraction\interop\impl\DisabledInteropService.cs(17,47): warning CS0067: The event 'DisabledInteropService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\DisabledInteropService.cs Line: 17)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs(46,32): warning CS0649: Field 'ReplaySnowPlowRecorder._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs Line: 46)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Cargo\CargoAnchorSwitcher.cs(8,32): warning CS0649: Field 'CargoAnchorSwitcher.settings' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Cargo\CargoAnchorSwitcher.cs Line: 8)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs(15,46): warning CS0649: Field 'HCOM_PI_Environment.environmentService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs Line: 15)
Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs(13,50): warning CS0067: The event 'SpecialScreenService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs Line: 13)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs(30,23): warning CS0649: Field 'AquaplaningModifier._wetAssetIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs Line: 30)
Assets\configuration\test\OverrideConfigParams.cs(8,36): warning CS0649: Field 'OverrideConfigParams.overrideParams' is never assigned to, and will always have its default value null
(Filename: Assets\configuration\test\OverrideConfigParams.cs Line: 8)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(68,44): warning CS0649: Field 'SnowModifier.Sets._opacity0F' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 68)
Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(11,37): warning CS0649: Field 'SetOcclusionScene.bundleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 11)
Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(34,41): warning CS0649: Field 'PassengerFactoryService._bundleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 34)
Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(53,18): warning CS0649: Field 'HUDConfigurationParametersData._brakeAssistantDevice' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 53)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(19,72): warning CS0649: Field 'FreeRouteController._frManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 19)
Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs(24,28): warning CS0649: Field 'CullingManager.manager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs Line: 24)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(62,60): warning CS0649: Field 'SnowModifier.Sets._snowGlassIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 62)
Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(12,45): warning CS0649: Field 'NetControllerForRewired.netMessageService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs Line: 12)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs(18,25): warning CS0649: Field 'OrchestratorHelper.guiService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs Line: 18)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(40,28): warning CS0649: Field 'SensorController.engineIdle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 40)
Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs(34,35): warning CS0649: Field 'Passenger.passengerCollider' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs Line: 34)
Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputMapSystem.cs(11,17): warning CS0649: Field 'InputMapSystem.inputPlayerName' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputMapSystem.cs Line: 11)
Assets\simuzen\platform\systems\base\services\infraction\DummyInfractionService.cs(10,50): warning CS0067: The event 'DummyInfractionService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\infraction\DummyInfractionService.cs Line: 10)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\LiftMotorAudioManager.cs(9,36): warning CS0649: Field 'LiftMotorAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\LiftMotorAudioManager.cs Line: 9)
Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(66,40): warning CS0067: The event 'BasicPassengersService.OnReleaseUnboardPassengersRequest' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 66)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs(13,78): warning CS0649: Field 'TrainingManagerEditorCircuitLinesManager._tmEditorSceneService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs Line: 13)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(16,42): warning CS0649: Field 'HCOM_PI_TrafficIntensity.trafficService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 16)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\BladeOrientationHelper.cs(9,16): warning CS0649: Field 'BladeOrientationHelper.deadZone' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\BladeOrientationHelper.cs Line: 9)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehiclePickup.cs(15,42): warning CS0649: Field 'UserVehiclePickup.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehiclePickup.cs Line: 15)
Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs(21,23): warning CS0649: Field 'PassengerServiceDebugInput.orchestrator' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs Line: 21)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs(11,36): warning CS0649: Field 'BlinkersAudioManager.dataBus' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs Line: 11)
Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(57,42): warning CS0649: Field 'MiniMapService._sceneryService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 57)
Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(28,41): warning CS0649: Field 'AssetsFromProjectService.configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 28)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(25,28): warning CS0649: Field 'SensorController.vibration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 25)
Assets\simuzen\platform\systems\base\services\scene\FrameRate\FrameRateService.cs(31,46): warning CS0649: Field 'FrameRateService._environmentService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\FrameRate\FrameRateService.cs Line: 31)
Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(44,55): warning CS0649: Field 'TrainingManagerEditorSceneService._frManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 44)
Assets\simuzen\platform\systems\base\services\coroutine\CoroutineService.cs(15,46): warning CS0067: The event 'CoroutineService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\coroutine\CoroutineService.cs Line: 15)
Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LightCullingBehaviour.cs(20,46): warning CS0649: Field 'LightCullingBehaviour._environmentService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LightCullingBehaviour.cs Line: 20)
Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(65,40): warning CS0067: The event 'BasicPassengersService.OnBoardPassengersRequest' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 65)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(22,38): warning CS0649: Field 'SensorController.selftAlignmentTorque' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 22)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs(11,42): warning CS0649: Field 'HCOM_PI_Bus.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs Line: 11)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(36,69): warning CS0649: Field 'FreeRouteNode._tmEditorSceneService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 36)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs(11,33): warning CS0649: Field 'WindAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs Line: 11)
Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(14,35): warning CS0649: Field 'StartDiscovery.configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 14)
Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(19,46): warning CS0649: Field 'EventHistoryLogger.environmentService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 19)
Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(9,27): warning CS0649: Field 'ConsumptionEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 9)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(58,60): warning CS0649: Field 'SnowModifier.Sets._glossCoveringIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 58)
Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(23,40): warning CS0649: Field 'DataBusWriter._wiperManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 23)
Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(22,42): warning CS0649: Field 'HCOM_Results._context' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 22)
Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(88,32): warning CS0649: Field 'TrafficService._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 88)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\RipperAudioManager.cs(21,42): warning CS0649: Field 'RipperAudioManager._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\RipperAudioManager.cs Line: 21)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(46,29): warning CS0649: Field 'TmCircuitLineNode._nodeButtonCollider' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 46)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs(14,42): warning CS0649: Field 'HCOM_PI_Failure.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs Line: 14)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\BulldozerVehicle.cs(10,35): warning CS0649: Field 'BulldozerVehicle.gearboxController' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\BulldozerVehicle.cs Line: 10)
Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs(19,49): warning CS0649: Field 'FreeRouteTMStep._goCreationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs Line: 19)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs(39,23): warning CS0649: Field 'BaseFuelTank.reserveRate' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs Line: 39)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs(16,27): warning CS0649: Field 'TruckIgnitionAudioManager._databus' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs Line: 16)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(52,56): warning CS0649: Field 'IcyAdherentModifier._covering' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 52)
Assets\simuzen\platform\systems\base\localization\LocalizationService.cs(48,50): warning CS0649: Field 'LocalizationService._localizationDataSetting' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\localization\LocalizationService.cs Line: 48)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(25,69): warning CS0649: Field 'TmCircuitLineNode._tmEditorSceneService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 25)
Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs(16,48): warning CS0649: Field 'RemoteFileManager._errorGuiControlSignal' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs Line: 16)
Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs(13,38): warning CS0649: Field 'PassengerFactoryInstaller._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs Line: 13)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs(13,30): warning CS0649: Field 'PIDumperInitializer._sandUnloadZone' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs Line: 13)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(11,36): warning CS0649: Field 'OpenBusDoorAudioManager.databus' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs Line: 11)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(25,40): warning CS0649: Field 'SceneAudioService.orchestrator' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 25)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\FakeMiningOperationService.cs(77,82): warning CS0067: The event 'FakeMiningOperationService.TileModified' is never used
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\FakeMiningOperationService.cs Line: 77)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(22,58): warning CS0649: Field 'FreeRouteController._frRuntimeManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 22)
Assets\simuzen\platform\systems\base\services\driverlicense\DriverTargetService.cs(12,50): warning CS0067: The event 'DriverTargetService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\driverlicense\DriverTargetService.cs Line: 12)
Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(68,25): warning CS0067: The event 'BasicPassengersService.OnFinishFlow' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 68)
Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(70,40): warning CS0067: The event 'BasicPassengersService.OnBoardingCompleted' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 70)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(50,60): warning CS0649: Field 'SnowModifier.Sets._covering' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 50)
Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(20,59): warning CS0067: The event 'SceneryService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 20)
Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(14,41): warning CS0649: Field 'GlobalLocutionService.configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs Line: 14)
Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(18,43): warning CS0649: Field 'VRCalibrationWindow.globalVrService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs Line: 18)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Motorcycle.cs(14,37): warning CS0649: Field 'Motorcycle.gearboxStateMachine' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Motorcycle.cs Line: 14)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(40,23): warning CS0649: Field 'SnowPlow.initialLiftPercentage' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 40)
Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(178,41): warning CS0067: The event 'DebugCameraService.OnCameraCreated' is never used
(Filename: Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Line: 178)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs(27,23): warning CS0649: Field 'GenericFuelTank._fineRate' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs Line: 27)
Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(13,36): warning CS0649: Field 'StartDiscovery.networkService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 13)
Assets\simuzen\platform\systems\base\services\hardware\HardwareService.cs(17,49): warning CS0649: Field 'HardwareService._configurationWritable' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\hardware\HardwareService.cs Line: 17)
Assets\simuzen\platform\systems\base\services\infraction\Infractions\OverturnInfraction.cs(15,17): warning CS0649: Field 'OverturnInfraction.inclinationForInfraction' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\OverturnInfraction.cs Line: 15)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs(24,88): warning CS0649: Field 'IcyModifier._microsplatParticulateProperties' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs Line: 24)
Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(57,34): warning CS0067: The event 'DebugEnvironmentService.OnEnvModifier' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 57)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs(17,78): warning CS0649: Field 'TrainingManagerEditorFreeRouteManager._tmEditorSceneService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs Line: 17)
Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(9,27): warning CS0649: Field 'MotorbikePedalsGraphManager.FrontBrakeToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 9)
Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(69,15): warning CS0649: Field 'HUDConfigurationParametersData._windDirection' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 69)
Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\LightsFailure.cs(10,42): warning CS0649: Field 'LightsFailure.lightsController' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\LightsFailure.cs Line: 10)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(127,32): warning CS0649: Field 'DeformableMeshZone._physicMaterial' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 127)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs(9,36): warning CS0649: Field 'BlinkersAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs Line: 9)
Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GearHandler\HCOM_PI_TP_GearHandler.cs(10,42): warning CS0649: Field 'HCOM_PI_TP_GearHandler._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GearHandler\HCOM_PI_TP_GearHandler.cs Line: 10)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(177,44): warning CS0649: Field 'HailModifier.Sets._opacity0' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 177)
Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\FreeRoute.cs(9,58): warning CS0649: Field 'FreeRoute._frRuntimeManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\FreeRoute.cs Line: 9)
Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(69,40): warning CS0067: The event 'BasicPassengersService.OnBoardingStart' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 69)
Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs(81,8): warning CS0649: Field 'BabelInputModule.m_RepeatDelay' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs Line: 81)
Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(34,42): warning CS0649: Field 'NetworkMessageService.netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 34)
Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(27,25): warning CS0067: The event 'DummyPassengersService.OnReleaseAllPassengersRequests' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 27)
Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(12,35): warning CS0649: Field 'RemoteFileService.remoteFile' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 12)
Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(16,59): warning CS0067: The event 'DummyRearviewService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs Line: 16)
Assets\simuzen\platform\hud\data\HUDVehicleData.cs(48,34): warning CS0649: Field 'HUDVehicleData._steeringWheel' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 48)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(60,56): warning CS0649: Field 'DegradedAsphaltModifier._glossCoveringIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 60)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(89,64): warning CS0649: Field 'RainyModifier.Sets._staticRainIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 89)
Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(65,29): warning CS0649: Field 'HUDConfigurationParametersData._userVehicleType' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 65)
Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(17,16): warning CS0649: Field 'LPFailuresHandler._isAirScrubberObstruction' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 17)
Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(71,40): warning CS0067: The event 'BasicPassengersService.OnUnboardingStart' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 71)
Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(22,55): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.piLeavingSingal' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 22)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(46,32): warning CS0649: Field 'FreeRoutePanelController.forcedSpeedInputField' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 46)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(22,22): warning CS0649: Field 'MotorVehicle.fifthWheel' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 22)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs(7,42): warning CS0649: Field 'Chains.visualLeft' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs Line: 7)
Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(34,35): warning CS0067: The event 'DummyRearviewService.OnLeftSwitched' is never used
(Filename: Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs Line: 34)
Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs(17,48): warning CS0649: Field 'HWID_ConfigurationParameterHSelectionButton._trainingManagerService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs Line: 17)
Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(11,27): warning CS0649: Field 'ConsumptionEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 11)
Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(11,46): warning CS0649: Field 'MapSystemInput.globalOrchestrator' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 11)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs(12,78): warning CS0649: Field 'TrainingManagerEditorCircuitLinesManager.trainingManagerGlobalService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs Line: 12)
Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(24,38): warning CS0649: Field 'DataBusWriter.infractionService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 24)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(16,41): warning CS0649: Field 'FreeRouteRuntimeManager.networkMessageService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs Line: 16)
Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs(10,45): warning CS0649: Field 'SpawnInput._vehicleSpawnerService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs Line: 10)
Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(30,44): warning CS0649: Field 'ReplaySceneService._pauseReplaySignal' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 30)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(66,46): warning CS0649: Field 'SnowModifier.Sets._speedXYScaleZWF' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 66)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(9,38): warning CS0649: Field 'PassengersSync.networkService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 9)
Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(24,38): warning CS0649: Field 'ReplaySceneService.container' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 24)
Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(25,30): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoadTypeList' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 25)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(81,64): warning CS0649: Field 'SnowModifier.Sets._staticRainIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 81)
Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs(37,38): warning CS0649: Field 'CrossingEntityMovement._simMode' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs Line: 37)
Assets\simuzen\platform\hud\screens\HSCR_InGameScreen.cs(17,36): warning CS0649: Field 'HSCR_InGameScreen.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\screens\HSCR_InGameScreen.cs Line: 17)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerPieces.cs(12,46): warning CS0649: Field 'ReplayPassengerPiecesPlayer.replayService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerPieces.cs Line: 12)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs(10,23): warning CS0649: Field 'Fuel.airFuelRatio' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs Line: 10)
Assets\simuzen\platform\systems\base\services\minimap\scripts\MinimapUserVehicleRotation.cs(12,29): warning CS0649: Field 'MinimapUserVehicleRotation._miniMapService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\MinimapUserVehicleRotation.cs Line: 12)
Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs(17,55): warning CS0649: Field 'HUDUpdatePopupData._localization' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs Line: 17)
Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_InfractionsBar.cs(14,45): warning CS0649: Field 'HCOM_IG_InfractionsBar.infractionService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_InfractionsBar.cs Line: 14)
Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(27,42): warning CS0649: Field 'TrainingManagerEditorSceneService._context' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 27)
Assets\simuzen\platform\installers\VegetationInstaller.cs(7,24): warning CS0649: Field 'VegetationInstaller._vegetationServicePrefab' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\installers\VegetationInstaller.cs Line: 7)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(11,30): warning CS0649: Field 'SnowPlow.type' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 11)
Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs(180,33): warning CS0649: Field 'SMKTrafficSimpleCar._environmentService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs Line: 180)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(12,36): warning CS0649: Field 'WipersAudioManager._databus' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs Line: 12)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupIgnitionAudioManager.cs(8,36): warning CS0649: Field 'PickupIgnitionAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupIgnitionAudioManager.cs Line: 8)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs(12,42): warning CS0649: Field 'VehicleCollisionAudioManager.context' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs Line: 12)
Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(27,34): warning CS0649: Field 'ScenesLocalizedData._enviroSkySettings' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 27)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(32,30): warning CS0649: Field 'FreeRoutePanelController.entitytypeDropdown' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 32)
Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(13,55): warning CS0067: The event 'BasicPassengersService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 13)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(90,27): warning CS0649: Field 'SnowModifier.Sets._startSpeedParticles' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 90)
Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(212,29): warning CS0067: The event 'TrafficService.OnVehicleOvertakingSpawned' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 212)
Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(21,43): warning CS0067: The event 'AssetBundleService.OnBundleVersionResult' is never used
(Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs Line: 21)
Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\FakeNeedles\HCOM_PI_FakeNeedles.cs(13,40): warning CS0649: Field 'HCOM_PI_FakeNeedles._inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\FakeNeedles\HCOM_PI_FakeNeedles.cs Line: 13)
Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\UserVehicle.cs(26,52): warning CS0649: Field 'UserVehicle.telemetryService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\UserVehicle.cs Line: 26)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs(192,29): warning CS0067: The event 'ForkBase.OnOutOfFrustum' is never used
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs Line: 192)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs(21,16): warning CS0649: Field 'LiftTurtleMode.turtlePeakRPM' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs Line: 21)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SnowThickness.cs(12,49): warning CS0649: Field 'HCOM_PI_SnowThickness._environmentComponents' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SnowThickness.cs Line: 12)
Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(18,26): warning CS0649: Field 'GlobalOrchestratorFromList.errorHandler' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 18)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs(62,36): warning CS0649: Field 'ReplayUserVehicleWipersRecorder._vehicleLights' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs Line: 62)
Assets\simuzen\platform\hud\data\HUDVehicleData.cs(62,41): warning CS0649: Field 'HUDVehicleData._vehicleDashboardVR' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 62)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRoutesInstaller.cs(53,37): warning CS0649: Field 'RouteDefaultSettings.configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRoutesInstaller.cs Line: 53)
Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs(19,37): warning CS0649: Field 'TestExerciseConfigurationInstaller.vehicledb' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs Line: 19)
Assets\simuzen\platform\hud\data\HUDVehicleData.cs(20,35): warning CS0649: Field 'HUDVehicleData._keepHeatAngleInBounds' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 20)
Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(10,45): warning CS0649: Field 'PassengersSceneInstaller.replayServicePrefab' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 10)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\WindModifier.cs(57,79): warning CS0649: Field 'WindModifier.Sets._intensityWind' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\WindModifier.cs Line: 57)
Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(9,36): warning CS0649: Field 'MapSystemInput.inputMapService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 9)
Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs(19,42): warning CS0649: Field 'GUIServiceShowDelayedRespawnPopupAction._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs Line: 19)
Assets\simuzen\platform\systems\base\services\scene\Stateful\StatefulGOsService.cs(16,46): warning CS0067: The event 'StatefulGOsService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Stateful\StatefulGOsService.cs Line: 16)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(31,65): warning CS0649: Field 'OrchestratorFromList.pluginConfiguration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 31)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(42,92): warning CS0649: Field 'SnowModifier.Sets._microsplatParticulateProperties' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 42)
Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs(8,25): warning CS0649: Field 'BabelInputModule._inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs Line: 8)
Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs(10,27): warning CS0649: Field 'CarPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs Line: 10)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(20,41): warning CS0649: Field 'FreeRoutePanelController.configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 20)
Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(9,27): warning CS0649: Field 'VehiclePedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 9)
Assets\simuzen\platform\VehicleDynamics\Scripts\Input\AidsInput.cs(25,33): warning CS0649: Field 'AidsInput.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\AidsInput.cs Line: 25)
Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(29,43): warning CS0649: Field 'VegetationService._localizationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 29)
Assets\simuzen\platform\hud\data\HUDVehicleData.cs(34,41): warning CS0649: Field 'HUDVehicleData._instructorEventsPanel' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 34)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(80,109): warning CS0649: Field 'RainyModifier.Sets._wetAssetIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 80)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(17,81): warning CS0649: Field 'CircuitLineController._lineRenderFactory' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs Line: 17)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleRigidbody.cs(16,39): warning CS0067: The event 'VehicleRigidbody.OnVehicleTrigger' is never used
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleRigidbody.cs Line: 16)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ForkAudioManager.cs(9,36): warning CS0649: Field 'ForkAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ForkAudioManager.cs Line: 9)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(225,33): warning CS0649: Field 'DeformableMeshZone.simMode' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 225)
Assets\simuzen\platform\systems\base\configuration\Configuration.cs(72,50): warning CS0067: The event 'Configuration.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\configuration\Configuration.cs Line: 72)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(219,44): warning CS0649: Field 'DeformableMeshZone._gameObjectCreationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 219)
Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(108,31): warning CS0649: Field 'LogicMinimap._inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 108)
Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs(18,46): warning CS0649: Field 'ReplayTelemetryService._globalTelemetryService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs Line: 18)
Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\StartExerciseAction.cs(10,40): warning CS0649: Field 'StartExerciseAction._orchestrator' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\StartExerciseAction.cs Line: 10)
Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs(12,37): warning CS0649: Field 'TrafficInput.netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs Line: 12)
Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs(80,42): warning CS0649: Field 'ReplayUserVehicleRotaryLightsRecorder._vehicleLights' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs Line: 80)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(52,32): warning CS0649: Field 'FreeRoutePanelController.accelerationInputField' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 52)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(116,27): warning CS0649: Field 'DeformableMeshZone._limitHeightmap' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 116)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs(13,42): warning CS0649: Field 'HCOM_PI_ChargeViscosity.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs Line: 13)
Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs(12,55): warning CS0649: Field 'HCOM_IG_GoalsPanel._tmSceneService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs Line: 12)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(162,24): warning CS0649: Field 'DeformableMeshZone._vehicleName' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 162)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TireBlastAudioManager.cs(10,42): warning CS0649: Field 'TireBlastAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TireBlastAudioManager.cs Line: 10)
Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs(9,27): warning CS0649: Field 'CarPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs Line: 9)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(112,27): warning CS0649: Field 'DeformableMeshZone._heightMap' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 112)
Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs(20,24): warning CS0649: Field 'ParamsScreen.exitButton' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs Line: 20)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(165,43): warning CS0649: Field 'HailModifier.Sets._activateFar' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 165)
Assets\simuzen\platform\hud\data\HUDVehicleData.cs(27,41): warning CS0649: Field 'HUDVehicleData._vehicleDashboard' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 27)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(54,56): warning CS0649: Field 'DegradedAsphaltModifier._coveringDensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 54)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(18,44): warning CS0067: The event 'GlobalAudioService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 18)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(15,75): warning CS0649: Field 'CircuitLineController._lineManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs Line: 15)
Assets\simuzen\platform\hud\data\HUDVehicleData.cs(6,34): warning CS0649: Field 'HUDVehicleData._multiplier' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 6)
Assets\simuzen\platform\legacy\Biometrics\NitgenFingerprintService.cs(46,46): warning CS0067: The event 'NitgenFingerprintService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\legacy\Biometrics\NitgenFingerprintService.cs Line: 46)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs(16,41): warning CS0649: Field 'HCOM_PI_Wind._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs Line: 16)
Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(19,50): warning CS0067: The event 'NetworkMessageService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 19)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs(17,23): warning CS0649: Field 'SaltSpreader.minSpreadInput' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs Line: 17)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs(12,42): warning CS0649: Field 'HCOM_PI_ChargePosition._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs Line: 12)
Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnMenuAction.cs(9,49): warning CS0649: Field 'OrchestratorOnMenuAction.globalOrchestrator' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnMenuAction.cs Line: 9)
Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs(17,38): warning CS0649: Field 'ReplayTelemetryService.context' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs Line: 17)
Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(12,21): warning CS0649: Field 'ConsumptionEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 12)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(58,56): warning CS0649: Field 'DegradedAsphaltModifier._specularCoveringIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 58)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(47,24): warning CS0649: Field 'FreeRouteNode._button' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 47)
Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs(14,44): warning CS0649: Field 'GifPlayer.specialScreens' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs Line: 14)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs(32,76): warning CS0649: Field 'AquaplaningModifier._microsplatWaterProperties' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs Line: 32)
Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ForkliftHydraulicFailure.cs(11,23): warning CS0649: Field 'ForkliftHydraulicFailure.HydraulicEffectiveness' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ForkliftHydraulicFailure.cs Line: 11)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Motorcycle.cs(11,35): warning CS0649: Field 'Motorcycle.gearboxController' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Motorcycle.cs Line: 11)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorEngineAudioManager.cs(19,42): warning CS0649: Field 'ExcavatorEngineAudioManager._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorEngineAudioManager.cs Line: 19)
Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs(11,49): warning CS0649: Field 'PIInfractionService._netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs Line: 11)
Assets\simuzen\platform\playmaker\actions\gui\Proc.cs(3,19): warning CS0649: Field 'Proc.Name' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\gui\Proc.cs Line: 3)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(18,49): warning CS0649: Field 'HCOM_PI_WeatherModifiers.environmentComponents' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 18)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(40,31): warning CS0649: Field 'VehiclePerceptionController.ceilingSensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 40)
Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\TrafficWindow.cs(11,44): warning CS0649: Field 'TrafficWindow.coroutineService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\TrafficWindow.cs Line: 11)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(76,44): warning CS0649: Field 'SnowModifier.Sets._opacity0' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 76)
Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(28,40): warning CS0067: The event 'DummyPassengersService.OnUnboardPassengersRequest' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 28)
Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(85,15): warning CS0649: Field 'HUDConfigurationParametersData._eSP' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 85)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs(10,39): warning CS0649: Field 'AirBrakeAudioManager.inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs Line: 10)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(13,31): warning CS0649: Field 'SensorController.accelerometer' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 13)
Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(20,52): warning CS0649: Field 'EventHistoryLogger.physicEnvironment' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 20)
Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs(18,40): warning CS0649: Field 'ShadowTunnelTrigger._orchestrator' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs Line: 18)
Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(53,40): warning CS0067: The event 'DebugEnvironmentService.OnEnvConfiguration' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 53)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs(13,16): warning CS0649: Field 'LiftTurtleMode.turtleTorque' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs Line: 13)
Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(11,49): warning CS0649: Field 'EnvironmentService._netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 11)
Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(35,24): warning CS0649: Field 'RearviewDescriptor.canvasPrefab' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 35)
Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(37,18): warning CS0649: Field 'HUDConfigurationParametersData._speedLimiterOnBoard' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 37)
Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(197,50): warning CS0067: The event 'TrafficService.OnUserTrafficLightEnter' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 197)
Assets\simuzen\platform\hud\screens\HSCR_ForkMiniCameraDashboard.cs(9,42): warning CS0649: Field 'HSCR_ForkMiniCameraDashboard._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\screens\HSCR_ForkMiniCameraDashboard.cs Line: 9)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(29,33): warning CS0649: Field 'VehiclePerceptionVehicleComponent.proximitySensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 29)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(56,24): warning CS0649: Field 'FreeRoutePanelController.loopToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 56)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs(15,35): warning CS0649: Field 'ReplayExerciseConfigurationPlugin.replayFile' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs Line: 15)
Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs(14,34): warning CS0649: Field 'HFsmPISessionButton._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs Line: 14)
Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(23,40): warning CS0649: Field 'EventHistoryLogger.orchestrator' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 23)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\MojoPanelController.cs(28,33): warning CS0649: Field 'MojoPanelController.validationPanelController' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\MojoPanelController.cs Line: 28)
Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(28,39): warning CS0649: Field 'VegetationService._rearviewService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 28)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehicleMachinery.cs(21,35): warning CS0649: Field 'UserVehicleMachinery.coroutineService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehicleMachinery.cs Line: 21)
Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(35,32): warning CS0649: Field 'ScenesLocalizedData._minimapSetting' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 35)
Assets\simuzen\platform\playmaker\actions\configuration\IsPIAction.cs(10,39): warning CS0649: Field 'IsPIAction.mode' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\configuration\IsPIAction.cs Line: 10)
Assets\simuzen\platform\installers\TrafficInstaller.cs(24,45): warning CS0649: Field 'TrafficInstaller._trafficService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\installers\TrafficInstaller.cs Line: 24)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs(21,37): warning CS0649: Field 'NoEngineFuelTank.noiseGenerator' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs Line: 21)
Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(17,24): warning CS0649: Field 'GlobalOrchestratorFromList._guiService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 17)
Assets\simuzen\platform\playmaker\actions\gui\GUIServiceEnableMonitorsAction.cs(11,43): warning CS0649: Field 'GUIServiceEnableMonitorsAction.vrService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\gui\GUIServiceEnableMonitorsAction.cs Line: 11)
Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(43,33): warning CS0649: Field 'MiniMapService._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 43)
Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(13,31): warning CS0067: The event 'ReplayDataBusService.OnServiceReady' is never used
(Filename: Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs Line: 13)
Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(13,50): warning CS0649: Field 'PassengersSceneInstaller._vehicleDb' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 13)
Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(13,18): warning CS0649: Field 'HUDConfigurationParametersData._verticalLoadPosition' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 13)
Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(25,40): warning CS0649: Field 'ReplaySceneService.orchestrator' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 25)
Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(26,53): warning CS0649: Field 'ReplaySceneService.gameObjectCreationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 26)
Assets\simuzen\platform\playmaker\actions\output\PlatformToInitialPositionAction.cs(8,42): warning CS0649: Field 'PlatformToInitialPositionAction.outputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\output\PlatformToInitialPositionAction.cs Line: 8)
Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(20,42): warning CS0649: Field 'VRCalibrationWindow._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs Line: 20)
Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(18,37): warning CS0649: Field 'StatisticsService.configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 18)
Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ASRFailure.cs(15,49): warning CS0649: Field 'ASRFailure.netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ASRFailure.cs Line: 15)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(21,42): warning CS0649: Field 'VehicleService.netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 21)
Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(159,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierDisabled' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 159)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericGearBox.cs(28,61): warning CS0649: Field 'GenericGearBox.automaticGears' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericGearBox.cs Line: 28)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(111,29): warning CS0067: The event 'ReplayVehicleService.OnCompletedSpawn' is never used
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs Line: 111)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SpeedLimitAudioManager.cs(7,36): warning CS0649: Field 'SpeedLimitAudioManager.databus' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SpeedLimitAudioManager.cs Line: 7)
Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs(7,38): warning CS0649: Field 'PIDescriptor.simMode' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs Line: 7)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs(42,18): warning CS0649: Field 'CapsuleHand._sphereMesh' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs Line: 42)
Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(114,32): warning CS0649: Field 'LogicMinimap._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 114)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayAttachToGraphicVehicle.cs(15,37): warning CS0649: Field 'ReplayAttachToGraphicVehiclePlayer._replayService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayAttachToGraphicVehicle.cs Line: 15)
Assets\simuzen\tm\Scripts\TMEditor\UI\ColorPicker\ColorPreview.cs(9,55): warning CS0649: Field 'ColorPreview._lineManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\ColorPicker\ColorPreview.cs Line: 9)
Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(53,36): warning CS0649: Field 'TrainingManagerEditorSceneService.itemCreator' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 53)
Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs(47,43): warning CS0649: Field 'SnowPlowInput.environment' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs Line: 47)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs(14,44): warning CS0649: Field 'SceneExerciseConfigurationPlugin.testParameters' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs Line: 14)
Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs(10,41): warning CS0649: Field 'PIInfractionService._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs Line: 10)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(161,17): warning CS0649: Field 'HailModifier.Sets._wetAssetIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 161)
Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs(12,44): warning CS0649: Field 'RemoteFileManager.replayFile' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs Line: 12)
Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\WindshieldUserVehicleWindow.cs(17,46): warning CS0649: Field 'WindshieldUserVehicleWindow._environmentService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\WindshieldUserVehicleWindow.cs Line: 17)
Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\TurnOverRisk\RolloverPreventionScreen.cs(9,23): warning CS0649: Field 'RolloverPreventionScreen.dial' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\TurnOverRisk\RolloverPreventionScreen.cs Line: 9)
Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_PI_VehicleTypeHandler.cs(15,41): warning CS0649: Field 'HCOM_PI_VehicleTypeHandler.configurationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_PI_VehicleTypeHandler.cs Line: 15)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(17,64): warning CS0649: Field 'FreeRoutePanelController._frManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 17)
Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(21,18): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoadType' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 21)
Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(14,49): warning CS0649: Field 'NetworkPhysicsManager.gameObjectCreationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 14)
Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(34,40): warning CS0067: The event 'DummyPassengersService.OnBoardingCompleted' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 34)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs(12,34): warning CS0649: Field 'ReplayRearviewsPlayer.rearviewService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs Line: 12)
Assets\simuzen\platform\systems\base\services\scene\Input\EnvironmentInput.cs(7,34): warning CS0649: Field 'EnvironmentInput.environmentService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Input\EnvironmentInput.cs Line: 7)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(19,32): warning CS0649: Field 'OrchestratorFromList.guiService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 19)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryRollingAudioManager.cs(20,42): warning CS0649: Field 'MachineryRollingAudioManager._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryRollingAudioManager.cs Line: 20)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs(11,22): warning CS0649: Field 'GenericFuelTank._fuel' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs Line: 11)
Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\RotaryLightFailure.cs(9,51): warning CS0649: Field 'RotaryLightFailure._lightsController' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\RotaryLightFailure.cs Line: 9)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(24,28): warning CS0649: Field 'VehiclePerceptionController.roadSensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 24)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(33,52): warning CS0649: Field 'FreeRouteNode._addItemController' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 33)
Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs(12,30): warning CS0649: Field 'HFsmPISessionButton.playmakerFSMGameObject' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs Line: 12)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs(13,33): warning CS0649: Field 'ReplayExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs Line: 13)
Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(20,24): warning CS0649: Field 'DataBusWriter.input' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 20)
Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs(18,25): warning CS0649: Field 'PassengerServiceDebugInput.flow' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs Line: 18)
Assets\simuzen\platform\hud\data\HUDVehicleData.cs(41,41): warning CS0649: Field 'HUDVehicleData._telemetryPanel' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 41)
Assets\simuzen\platform\systems\base\services\test\TestService.cs(17,53): warning CS0067: The event 'TestGlobalService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 17)
Assets\simuzen\platform\systems\base\services\scene\Spawn\NetVehicleSpawnerService.cs(12,42): warning CS0649: Field 'VehicleSpawnerService.simMode' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetVehicleSpawnerService.cs Line: 12)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(19,30): warning CS0649: Field 'MotorVehicle.suspensionModifier' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 19)
Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(196,46): warning CS0067: The event 'TrafficService.OnUserStopNextNodeEnter' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 196)
Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(81,15): warning CS0649: Field 'HUDConfigurationParametersData._aSR' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 81)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(95,119): warning CS0649: Field 'SnowModifier.Sets._badWeather' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 95)
Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(15,35): warning CS0649: Field 'VehicleInteriorManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 15)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(15,42): warning CS0649: Field 'HCOM_PI_TrafficIntensity._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 15)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(35,29): warning CS0649: Field 'VehiclePerceptionVehicleComponent.stopTriggerSensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 35)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs(10,20): warning CS0649: Field 'BikeAudioManager.SpeedInfo.speed' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs Line: 10)
Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs(14,43): warning CS0649: Field 'RearviewsWindow.rearviewService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs Line: 14)
Assets\simuzen\platform\playmaker\actions\network\StartNetAction.cs(10,28): warning CS0649: Field 'StartNetAction.networkService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\network\StartNetAction.cs Line: 10)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\LeapImageRetriever.cs(32,25): warning CS0649: Field 'LeapImageRetriever._provider' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\LeapImageRetriever.cs Line: 32)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(171,44): warning CS0649: Field 'HailModifier.Sets._opacity1F' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 171)
Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs(17,20): warning CS0649: Field 'BackgroundKey.Margins.Bottom' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs Line: 17)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsServiceInstaller.cs(21,28): warning CS0649: Field 'MiningOperationsServiceInstaller._miningOperationsServicePrefab' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsServiceInstaller.cs Line: 21)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(34,45): warning CS0649: Field 'OrchestratorFromList.servicesPlugin' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 34)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ReverseGearAudioManager.cs(19,42): warning CS0649: Field 'ReverseGearAudioManager._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ReverseGearAudioManager.cs Line: 19)
Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(55,30): warning CS0067: The event 'DebugEnvironmentService.OnDaytime' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 55)
Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(17,35): warning CS0649: Field 'DataBusWriter.bus' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 17)
Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs(16,30): warning CS0649: Field 'AssetBundleManager.loadManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs Line: 16)
Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(16,16): warning CS0649: Field 'DPFailuresHandler._isTransmissionOilFilterFailure' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 16)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\ConfigurableMotorVehicle.cs(13,30): warning CS0649: Field 'ConfigurableMotorVehicle.suspensionModifier' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\ConfigurableMotorVehicle.cs Line: 13)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(11,35): warning CS0649: Field 'GlobalAudioService.configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 11)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs(20,37): warning CS0649: Field 'ReplayGraphicVehiclePlayer._replayService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs Line: 20)
Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(23,52): warning CS0649: Field 'VegetationService._pipoCameraService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 23)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs(10,49): warning CS0649: Field 'HCOM_PI_InstructorCollision.networkMessageService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs Line: 10)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs(11,38): warning CS0649: Field 'ParticleSystemMaterialConfiguration.daytime' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs Line: 11)
Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(25,33): warning CS0649: Field 'TelemetryService.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 25)
Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs(34,40): warning CS0649: Field 'SMKTrafficPedestrianGraphicsDescriptor._gameObjectCreationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs Line: 34)
Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\RetarderAbsAsrOthers\HCOM_AbsAsrOthers.cs(11,47): warning CS0649: Field 'HCOM_AbsAsrOthers._vehicleWiperManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\RetarderAbsAsrOthers\HCOM_AbsAsrOthers.cs Line: 11)
Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs(15,28): warning CS0649: Field 'PassengerServiceDebugInput.passengersService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs Line: 15)
Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs(13,44): warning CS0649: Field 'RemoteFileManager.coroutineService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs Line: 13)
Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\FakeNeedles\HCOM_FakeNeedles.cs(12,40): warning CS0649: Field 'HCOM_FakeNeedles._inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\FakeNeedles\HCOM_FakeNeedles.cs Line: 12)
Assets\simuzen\platform\hud\components\HCOM_EmailLogin.cs(15,44): warning CS0649: Field 'HCOM_EmailLogin._playmakerFsmGameObject' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_EmailLogin.cs Line: 15)
Assets\simuzen\platform\playmaker\actions\interop\ExerciseInfoAction.cs(21,56): warning CS0649: Field 'ExerciseInfoAction.TrainingManagerService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\interop\ExerciseInfoAction.cs Line: 21)
Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(25,43): warning CS0067: The event 'AssetsFromProjectService.OnBundleVersionResult' is never used
(Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 25)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(21,33): warning CS0649: Field 'VehiclePerceptionVehicleComponent.blindSpotSensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 21)
Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(14,42): warning CS0649: Field 'PassengersSceneInstaller._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 14)
Assets\simuzen\platform\systems\base\services\input\InputServiceDecorator.cs(60,46): warning CS0067: The event 'InputServiceDecorator.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\input\InputServiceDecorator.cs Line: 60)
Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs(22,37): warning CS0649: Field 'FreeRouteTMStep.Configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs Line: 22)
Assets\simuzen\CommonTools\Tweens\TweenUITextNumber.cs(12,19): warning CS0649: Field 'TweenUITextNumber.delay' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\CommonTools\Tweens\TweenUITextNumber.cs Line: 12)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\RearGearCameraController.cs(18,36): warning CS0649: Field 'RearGearCameraController._input' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\RearGearCameraController.cs Line: 18)
Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs(18,33): warning CS0649: Field 'AssetBundleManager.mapManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs Line: 18)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Value.cs(14,49): warning CS0649: Field 'HCOM_PI_Value.netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Value.cs Line: 14)
Assets\simuzen\platform\playmaker\actions\context\ContextExerciseClear.cs(12,56): warning CS0649: Field 'ContextExerciseClear.tmService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\context\ContextExerciseClear.cs Line: 12)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(26,42): warning CS0649: Field 'FreeRouteController.simMode' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 26)
Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs(31,30): warning CS0649: Field 'Passenger.fsm' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs Line: 31)
Assets\simuzen\platform\systems\base\services\telemetry\GlobalTelemetryService.cs(12,50): warning CS0067: The event 'GlobalTelemetryService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\telemetry\GlobalTelemetryService.cs Line: 12)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowplowParticleSystem.cs(17,46): warning CS0649: Field 'ReplaySnowplowParticleSystemPlayer.sceneReplayService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowplowParticleSystem.cs Line: 17)
Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\TurnOverRisk\RolloverPreventionScreen.cs(16,23): warning CS0649: Field 'RolloverPreventionScreen.vehicle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\TurnOverRisk\RolloverPreventionScreen.cs Line: 16)
Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(13,38): warning CS0649: Field 'SetOcclusionScene.mode' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 13)
Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(64,40): warning CS0067: The event 'BasicPassengersService.OnUnboardPassengersRequest' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 64)
Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs(50,33): warning CS0649: Field 'SnowPlowInput.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs Line: 50)
Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(10,35): warning CS0649: Field 'GlobalSceneryService._bundleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 10)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(27,49): warning CS0649: Field 'EnvironmentService._environmentComponents' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 27)
Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(23,36): warning CS0649: Field 'ScenesLocalizedData._envSetting' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 23)
Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(30,40): warning CS0067: The event 'DummyPassengersService.OnReleaseUnboardPassengersRequest' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 30)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(50,23): warning CS0649: Field 'SnowPlow.forwardPos' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 50)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs(18,23): warning CS0649: Field 'NoEngineFuelTank.workingFuelRate' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs Line: 18)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(169,44): warning CS0649: Field 'HailModifier.Sets._opacity0F' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 169)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs(14,42): warning CS0649: Field 'HCOM_PI_Spawn._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs Line: 14)
Assets\simuzen\platform\systems\base\services\minimap\scripts\MinimapItem.cs(109,33): warning CS0649: Field 'MinimapItem._miniMapService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\MinimapItem.cs Line: 109)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(197,22): warning CS0649: Field 'HailModifier.Sets._cautiousDriving' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 197)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(41,38): warning CS0649: Field 'VehiclePerceptionVehicleComponent.proximityRadarSensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 41)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleInteriorAudioManager.cs(9,33): warning CS0649: Field 'VehicleInteriorAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleInteriorAudioManager.cs Line: 9)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(46,109): warning CS0649: Field 'SnowModifier.Sets._snowIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 46)
Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(21,41): warning CS0649: Field 'InfractionService._smkTime' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 21)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(22,49): warning CS0649: Field 'HCOM_PI_WeatherModifiers.networkMessageService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 22)
Assets\simuzen\platform\hud\data\HUDVehicleData.cs(83,34): warning CS0649: Field 'HUDVehicleData._forkMiniCameraMonitorIndex' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 83)
Assets\simuzen\platform\hud\components\SceneryCargoManager.cs(17,36): warning CS0649: Field 'SceneryCargoManager.miningOperations' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\SceneryCargoManager.cs Line: 17)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(20,37): warning CS0649: Field 'OrchestratorFromList.errorHandler' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 20)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(28,102): warning CS0649: Field 'OilModifier._oilIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 28)
Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(29,40): warning CS0067: The event 'DummyPassengersService.OnBoardPassengersRequest' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 29)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs(40,27): warning CS0649: Field 'ForkBase.visual' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs Line: 40)
Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\DummyPassengerFactoryService.cs(12,46): warning CS0067: The event 'DummyPassengerFactoryService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\DummyPassengerFactoryService.cs Line: 12)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(158,103): warning CS0649: Field 'HailModifier.Sets._hailIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 158)
Assets\simuzen\platform\playmaker\actions\passengers\BusStopSelected.cs(10,53): warning CS0649: Field 'BusStopSelected.passengersService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\passengers\BusStopSelected.cs Line: 10)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(28,26): warning CS0649: Field 'SensorController.rotation' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 28)
Assets\simuzen\CommonTools\Utils\Transform\CopyTransformForChild.cs(6,23): warning CS0649: Field 'CopyTransformForChild.transformChild' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\CommonTools\Utils\Transform\CopyTransformForChild.cs Line: 6)
Assets\simuzen\platform\hud\components\HCOM_EmailLogin.cs(16,41): warning CS0649: Field 'HCOM_EmailLogin._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_EmailLogin.cs Line: 16)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(20,60): warning CS0649: Field 'FreeRouteController._nodeFactory' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 20)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs(27,25): warning CS0649: Field 'EnumEventTable.Entry.callback' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs Line: 27)
Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(15,36): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.simulatorMode' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 15)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(86,29): warning CS0649: Field 'SnowModifier.Sets._burstParticles' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 86)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs(16,78): warning CS0649: Field 'TrainingManagerEditorFreeRouteManager.trainingManagerGlobalService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs Line: 16)
Assets\simuzen\tm\Scripts\Services\EditorMode\Routes\RouteCreatorManager.cs(14,61): warning CS0649: Field 'RouteCreatorManager._tmEditorGlobalService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\Routes\RouteCreatorManager.cs Line: 14)
Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(13,43): warning CS0649: Field 'VRWindow.globalVrService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs Line: 13)
Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_PI_VehicleTypeHandler.cs(14,42): warning CS0649: Field 'HCOM_PI_VehicleTypeHandler._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_PI_VehicleTypeHandler.cs Line: 14)
Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(23,54): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.piClosedClosedSingal' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 23)
Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(10,39): warning CS0649: Field 'RearviewDescriptor._rearviewService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 10)
Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs(10,21): warning CS0649: Field 'MaqSimPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs Line: 10)
Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(31,38): warning CS0649: Field 'TrainingManagerEditorSceneService._guiService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 31)
Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs(13,42): warning CS0649: Field 'ParseExerciseAction._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs Line: 13)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs(17,41): warning CS0649: Field 'HCOM_PI_Environment._configutation' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs Line: 17)
Assets\simuzen\platform\hud\components\HCOM_EmailLogin.cs(17,47): warning CS0649: Field 'HCOM_EmailLogin._localization' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_EmailLogin.cs Line: 17)
Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(41,18): warning CS0649: Field 'HUDConfigurationParametersData._cruiseSpeedOnBoard' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 41)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PoliceAudioManager.cs(8,42): warning CS0649: Field 'PoliceAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PoliceAudioManager.cs Line: 8)
Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LoadedBundleWindow.cs(15,32): warning CS0649: Field 'LoadedBundleWindow.bundleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LoadedBundleWindow.cs Line: 15)
Assets\simuzen\platform\systems\base\services\infraction\Infractions\DamagedLoadInfraction.cs(20,36): warning CS0649: Field 'DamagedLoadInfraction.flankedCollisionSignalEdge' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\DamagedLoadInfraction.cs Line: 20)
Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(13,44): warning CS0649: Field 'HCOM_IG_ObserverPanel._telemetryService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 13)
Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(56,30): warning CS0067: The event 'DebugEnvironmentService.OnWeather' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 56)
Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManagerAnimation.cs(27,36): warning CS0649: Field 'VehicleWiperManagerAnimation.inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManagerAnimation.cs Line: 27)
Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs(36,34): warning CS0649: Field 'TrafficVehicleFactoryService._container' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs Line: 36)
Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(68,29): warning CS0649: Field 'TrafficService._container' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 68)
Assets\simuzen\platform\systems\base\services\input\InputHelper.cs(10,30): warning CS0649: Field 'InputHelper.inputMapService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\input\InputHelper.cs Line: 10)
Assets\simuzen\platform\systems\base\services\infraction\Infractions\OperatorsSecurityDistanceInfraction.cs(12,23): warning CS0649: Field 'OperatorsSecurityDistanceInfraction.SecurityDistance' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\OperatorsSecurityDistanceInfraction.cs Line: 12)
Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs(16,46): warning CS0649: Field 'ReflectionProbeCullingBehaviour.environmentService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs Line: 16)
Assets\simuzen\platform\systems\base\services\MonoService.cs(9,40): warning CS0649: Field 'MonoService._serviceHelper' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\MonoService.cs Line: 9)
Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(35,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingStart' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 35)
Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(90,27): warning CS0649: Field 'LogicMinimap._dragCursorIcon' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 90)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(53,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopNearby' is never used
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 53)
Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(79,33): warning CS0649: Field 'TrafficService._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 79)
Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs(13,28): warning CS0649: Field 'HFsmPISessionButton.networkService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs Line: 13)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(45,28): warning CS0649: Field 'FreeRouteNode._nodeButtonGO' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 45)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\UserVehicleBehaviourManager.cs(10,27): warning CS0649: Field 'UserVehicleBehaviourManager.container' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\UserVehicleBehaviourManager.cs Line: 10)
Assets\simuzen\platform\systems\base\services\output\implementation\PlatformService.cs(9,40): warning CS0649: Field 'PlatformService.coroutineService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\output\implementation\PlatformService.cs Line: 9)
Assets\simuzen\platform\installers\GlobalOutputInstaller.cs(9,24): warning CS0649: Field 'GlobalOutputInstaller.outputSystem' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\installers\GlobalOutputInstaller.cs Line: 9)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(31,23): warning CS0649: Field 'HandPool._modelsParent' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 31)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransformScale.cs(39,55): warning CS0649: Field 'ReplayTransformScaleRecorder.tmSceneService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransformScale.cs Line: 39)
Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs(14,47): warning CS0649: Field 'HCOM_IG_GoalsPanel._localizationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs Line: 14)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs(10,38): warning CS0649: Field 'VehiclePerceptionAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs Line: 10)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\RearGearCameraController.cs(13,34): warning CS0649: Field 'RearGearCameraController._rearCameraIndex' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\RearGearCameraController.cs Line: 13)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs(57,33): warning CS0649: Field 'ReplayGraphicVehicleRecorder._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs Line: 57)
Assets\simuzen\platform\systems\base\services\product\ProductService.cs(20,41): warning CS0649: Field 'ProductService._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\product\ProductService.cs Line: 20)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(23,32): warning CS0649: Field 'VehiclePerceptionVehicleComponent.prioritySensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 23)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(37,35): warning CS0649: Field 'VehiclePerceptionVehicleComponent.breakAreaSensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 37)
Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentComponents.cs(8,29): warning CS0067: The event 'DebugEnvironmentComponents.OnReady' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentComponents.cs Line: 8)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(20,35): warning CS0067: The event 'ReplayVehicleService.OnReplayServiceReady' is never used
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs Line: 20)
Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(201,46): warning CS0067: The event 'TrafficService.OnUserYieldNextNodeEnter' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 201)
Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\SetKeyboardModeAction.cs(11,37): warning CS0649: Field 'SetKeyboardModeAction._inputMapService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\SetKeyboardModeAction.cs Line: 11)
Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(15,59): warning CS0649: Field 'BusStopManager._passengerFactoryService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 15)
Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs(11,30): warning CS0649: Field 'TrafficInput.trafficService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs Line: 11)
Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(16,43): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.netMessageService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 16)
Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs(41,39): warning CS0649: Field 'CullingManager.pipoCameraService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs Line: 41)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs(10,22): warning CS0649: Field 'BaseFuelTank.fuel' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs Line: 10)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(64,43): warning CS0649: Field 'SnowModifier.Sets._activateFar' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 64)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs(33,23): warning CS0649: Field 'CapsuleHand.handedness' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs Line: 33)
Assets\simuzen\platform\playmaker\actions\passengers\AnyPassengerRequest.cs(14,53): warning CS0649: Field 'AnyPassengerRequest.passengersService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\passengers\AnyPassengerRequest.cs Line: 14)
Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(29,40): warning CS0649: Field 'TelemetryService.netMesssageService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 29)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs(46,41): warning CS0649: Field 'ReplayTransformRecorder._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs Line: 46)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(86,80): warning CS0649: Field 'RainyModifier.Sets._microsplatWaterProperties' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 86)
Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs(38,37): warning CS0649: Field 'TrafficVehicleFactoryService._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs Line: 38)
Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(57,18): warning CS0649: Field 'HUDConfigurationParametersData._snowThickness' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 57)
Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(24,41): warning CS0649: Field 'HCOM_Results._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 24)
Assets\simuzen\platform\systems\base\services\infraction\Infractions\WrongApproachToCrusherInfraction.cs(12,23): warning CS0649: Field 'WrongApproachToCrusherInfraction.approachDistance' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\WrongApproachToCrusherInfraction.cs Line: 12)
Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ConfigurableInput.cs(12,35): warning CS0649: Field 'ConfigurableInput.inputModules' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ConfigurableInput.cs Line: 12)
Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicEnvironmentService.cs(36,35): warning CS0649: Field 'PhysicEnvironmentService.snowManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicEnvironmentService.cs Line: 36)
Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(12,41): warning CS0649: Field 'GlobalCameraService.configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs Line: 12)
Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\PressionHeatBatteryOthers\HCOM_PI_PressionHeatBatteryOthers.cs(11,42): warning CS0649: Field 'HCOM_PI_PressionHeatBatteryOthers._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\PressionHeatBatteryOthers\HCOM_PI_PressionHeatBatteryOthers.cs Line: 11)
Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\HCOM_PedalIndicationPanel.cs(9,55): warning CS0649: Field 'HCOM_PedalIndicationPanel._driverTargetService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\HCOM_PedalIndicationPanel.cs Line: 9)
Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs(22,28): warning CS0649: Field 'ParamsScreen.genericParamPrefab' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs Line: 22)
Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(25,53): warning CS0649: Field 'EventHistoryLogger.passengersService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 25)
Assets\simuzen\platform\playmaker\actions\network\StopDiscovery.cs(10,28): warning CS0649: Field 'StopDiscovery.networkService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\network\StopDiscovery.cs Line: 10)
Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(10,40): warning CS0649: Field 'HCOM_LP_LightIndicators.inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs Line: 10)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs(18,50): warning CS0649: Field 'TrainingManagerEditorFreeRouteManager._tmRuntimeDialog' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs Line: 18)
Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs(39,35): warning CS0649: Field 'CullingManager.cameraService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs Line: 39)
Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(89,18): warning CS0649: Field 'HUDConfigurationParametersData._inclinometer' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 89)
Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(13,40): warning CS0649: Field 'VehicleLightsController.coroutineService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 13)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(29,58): warning CS0649: Field 'EnvironmentService._environmentBridgeManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 29)
Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs(14,41): warning CS0649: Field 'ParseExerciseAction._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs Line: 14)
Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs(29,30): warning CS0649: Field 'SMKTrafficPedestrianGraphicsDescriptor._pedestrianMeshes' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs Line: 29)
Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(23,25): warning CS0067: The event 'DummyPIPassengersService.OnNetReleaseAllPassengersRequests' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 23)
Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs(20,50): warning CS0067: The event 'BasicPersistentService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs Line: 20)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs(12,40): warning CS0649: Field 'ReplaySnowPlowPlayer._envComponents' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs Line: 12)
Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs(16,27): warning CS0649: Field 'TestExerciseConfigurationInstaller.template' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs Line: 16)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs(17,24): warning CS0649: Field 'AddItemController.palletButton' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs Line: 17)
Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(10,27): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 10)
Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs(22,46): warning CS0649: Field 'TrainingManagerSceneInstaller.trafficRoutePrefab' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Line: 22)
Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(184,59): warning CS0067: The event 'TrafficService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 184)
Assets\simuzen\platform\hud\data\HUDVehicleData.cs(90,41): warning CS0649: Field 'HUDVehicleData._inGameScreenVR' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 90)
Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(17,34): warning CS0649: Field 'NetworkPhysicsManager.container' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 17)
Assets\simuzen\platform\systems\base\services\scene\FrameRate\RearviewToFrameRateSubscriber.cs(7,39): warning CS0649: Field 'RearviewToFrameRateSubscriber.rearviewService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\FrameRate\RearviewToFrameRateSubscriber.cs Line: 7)
Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(15,16): warning CS0649: Field 'LPFailuresHandler._isOverHeatedEngine' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 15)
Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(33,35): warning CS0067: The event 'DummyRearviewService.OnRightSwitched' is never used
(Filename: Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs Line: 33)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(54,44): warning CS0649: Field 'SnowModifier.Sets._coveringColor' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 54)
Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(16,37): warning CS0649: Field 'VehicleInteriorManager.cameraService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 16)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(25,50): warning CS0649: Field 'EnvironmentService._modifiersManagers' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 25)
Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(17,41): warning CS0649: Field 'StatisticsService.infractionService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 17)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs(10,41): warning CS0649: Field 'HCOM_PI_Traffic._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs Line: 10)
Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(93,18): warning CS0649: Field 'HUDConfigurationParametersData._isAdaptedForHandicapped' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 93)
Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(30,55): warning CS0649: Field 'DataBusWriter.miningOperationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 30)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(17,46): warning CS0649: Field 'HCOM_PI_WeatherModifiers.environmentService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 17)
Assets\simuzen\platform\systems\base\services\minimap\scripts\PointOfInterestDescriptor.cs(22,31): warning CS0649: Field 'PointOfInterestDescriptor._itemInfo' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\PointOfInterestDescriptor.cs Line: 22)
Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(40,50): warning CS0067: The event 'AssetsFromProjectService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 40)
Assets\simuzen\platform\systems\base\services\orchestrator\NetOrchestratorFromList.cs(9,42): warning CS0649: Field 'OrchestratorFromList.netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\NetOrchestratorFromList.cs Line: 9)
Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(25,36): warning CS0649: Field 'HCOM_Results._eventHub' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 25)
Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(25,40): warning CS0649: Field 'DataBusWriter.vehiclewiper' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 25)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(17,41): warning CS0649: Field 'ScenesLoaderPlugin.bundleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 17)
Assets\simuzen\platform\playmaker\actions\zms\EventHUBAction.cs(9,50): warning CS0649: Field 'EventHUBAction.eventHUB' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\zms\EventHUBAction.cs Line: 9)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Trailer.cs(11,36): warning CS0649: Field 'Trailer.suspensionModifier' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Trailer.cs Line: 11)
Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LocutionWindow.cs(12,49): warning CS0649: Field 'LocutionWindow.locutionService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LocutionWindow.cs Line: 12)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(10,29): warning CS0649: Field 'AttachToVehicleGraphicUnsync.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 10)
Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(11,45): warning CS0649: Field 'PassengersSceneInstaller.basicServicePrefab' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 11)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearAudioManager.cs(10,27): warning CS0649: Field 'WrongGearAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearAudioManager.cs Line: 10)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\RearGearCameraController.cs(17,40): warning CS0649: Field 'RearGearCameraController._cameraService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\RearGearCameraController.cs Line: 17)
Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(19,33): warning CS0649: Field 'TelemetryService.netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 19)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(22,59): warning CS0067: The event 'ReplayVehicleService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs Line: 22)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(34,35): warning CS0649: Field 'VehiclePerceptionController.breakAreaSensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 34)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(184,64): warning CS0649: Field 'HailModifier.Sets._staticRainIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 184)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs(17,40): warning CS0649: Field 'MiningOperationsService.netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs Line: 17)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(55,23): warning CS0649: Field 'SnowPlow.rightBlade' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 55)
Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(26,30): warning CS0067: The event 'AssetsFromProjectService.OnLoadingBundle' is never used
(Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 26)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(93,146): warning CS0649: Field 'SnowModifier.Sets._cautiousDriving' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 93)
Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs(43,22): warning CS0649: Field 'SMKTrafficVehiclePhysicsDescriptor._collider' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs Line: 43)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(50,13): warning CS0649: Field 'DegradedAsphaltModifier._degradedAsphaltIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 50)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs(12,23): warning CS0649: Field 'Fuel.co2' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs Line: 12)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(40,28): warning CS0649: Field 'TmCircuitLineNode._nodeButtonGO' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 40)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(46,35): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnCeilingChanged' is never used
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 46)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs(14,23): warning CS0649: Field 'NoEngineFuelTank.offFuelRate' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs Line: 14)
Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(49,18): warning CS0649: Field 'HUDConfigurationParametersData._parkingSensorOnBoard' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 49)
Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(47,58): warning CS0649: Field 'TrainingManagerEditorSceneService._lineManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 47)
Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(29,59): warning CS0067: The event 'PassengerFactoryService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 29)
Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(35,31): warning CS0649: Field 'MiniMapService._instructorIcon' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 35)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(17,50): warning CS0649: Field 'ReplayVehicleService._vehicleDatabaseService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs Line: 17)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VisualCargoRepresentation.cs(23,28): warning CS0649: Field 'VisualCargoRepresentation.animationTween' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VisualCargoRepresentation.cs Line: 23)
Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs(14,24): warning CS0649: Field 'TrainingManagerSceneInstaller._trainingManagerInputToEntitiesPrefab' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Line: 14)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs(15,37): warning CS0649: Field 'WindAudioManager.enviromentService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs Line: 15)
Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\TMCamera.cs(10,44): warning CS0649: Field 'TMCamera.cameraService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\TMCamera.cs Line: 10)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs(11,42): warning CS0649: Field 'VehicleCollisionAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs Line: 11)
Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ClutchBroken.cs(12,40): warning CS0649: Field 'ClutchBroken.netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ClutchBroken.cs Line: 12)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeSecondPassPlugin\NetInitializeSecondStepPlugin.cs(8,42): warning CS0649: Field 'NetInitializeSecondStepPlugin.netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeSecondPassPlugin\NetInitializeSecondStepPlugin.cs Line: 8)
Assets\simuzen\platform\systems\base\traffic\scripts\SMKPlayerReservePoints.cs(13,29): warning CS0649: Field 'SMKPlayerReservePoints._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKPlayerReservePoints.cs Line: 13)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs(10,49): warning CS0649: Field 'NetInitializeFirstStepPlugin.netMessageService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs Line: 10)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(19,41): warning CS0649: Field 'EnvironmentService._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 19)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TrafficAudioManager.cs(67,22): warning CS0649: Field 'TrafficAudioManager.trafficType' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TrafficAudioManager.cs Line: 67)
Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs(16,37): warning CS0649: Field 'VehicleAdditionalComponentsInstaller._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs Line: 16)
Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(27,38): warning CS0649: Field 'DataBusWriter.trafficService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 27)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(34,46): warning CS0067: The event 'TmCircuitLineNode.OnNodeToRendererPathEvent' is never used
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 34)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(44,38): warning CS0649: Field 'VehiclePerceptionController.proximityRadarSensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 44)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(34,29): warning CS0649: Field 'SensorController.temperature' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 34)
Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(23,50): warning CS0067: The event 'GlobalLocutionService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs Line: 23)
Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(30,28): warning CS0649: Field 'MiniMapService._miniMapPrefab' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 30)
Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\TurnOverRisk\RolloverPreventionScreen.cs(11,23): warning CS0649: Field 'RolloverPreventionScreen.leftPosition' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\TurnOverRisk\RolloverPreventionScreen.cs Line: 11)
Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(28,43): warning CS0649: Field 'ReplaySceneService.registryService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 28)
Assets\simuzen\platform\systems\base\services\driverlicense\DriverTargetService.cs(14,45): warning CS0649: Field 'DriverTargetService.infractionService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\driverlicense\DriverTargetService.cs Line: 14)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(38,50): warning CS0649: Field 'FreeRouteNode.simMode' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 38)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs(14,46): warning CS0649: Field 'ReplayUserVehicleLightsPlayer.replayService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs Line: 14)
Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(16,34): warning CS0649: Field 'RearviewDescriptor.container' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 16)
Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(22,40): warning CS0649: Field 'VegetationService._cameraService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 22)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(36,28): warning CS0649: Field 'VehiclePerceptionController.coneSensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 36)
Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(17,47): warning CS0649: Field 'EventHistoryLogger.localization' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 17)
Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(24,35): warning CS0649: Field 'FakeInteropService._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 24)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(18,44): warning CS0649: Field 'ReplayVehicleService._replayFile' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs Line: 18)
Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\UserVehicleWindow.cs(10,42): warning CS0649: Field 'UserVehicleWindow.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\UserVehicleWindow.cs Line: 10)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(50,4): warning CS0649: Field 'IcyAdherentModifier._icyAdherenceIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 50)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(20,32): warning CS0649: Field 'VehiclePerceptionController.prioritySensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 20)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(97,134): warning CS0649: Field 'SnowModifier.Sets._wipersRequired' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 97)
Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(11,27): warning CS0649: Field 'VehiclePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 11)
Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(14,42): warning CS0649: Field 'PITelemetryService._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 14)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(47,25): warning CS0649: Field 'SnowPlow.liftLimits' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 47)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(10,42): warning CS0649: Field 'WipersAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs Line: 10)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs(83,59): warning CS0067: The event 'MiningOperationsService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs Line: 83)
Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(42,33): warning CS0649: Field 'DebugTrafficService._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 42)
Assets\simuzen\CommonTools\CullingSystem\Behaviours\VolumeCullingBehaviours\LightsVolumeBehaviour.cs(18,46): warning CS0649: Field 'LightsVolumeBehaviour._environmentService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\VolumeCullingBehaviours\LightsVolumeBehaviour.cs Line: 18)
Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs(15,42): warning CS0649: Field 'ReplayTelemetryService.replayService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs Line: 15)
Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs(11,34): warning CS0649: Field 'CircuitLineTMStep._container' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs Line: 11)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs(16,49): warning CS0649: Field 'HCOM_PI_Environment.networkMessageService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs Line: 16)
Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs(40,33): warning CS0649: Field 'SMKTrafficVehiclePhysicsDescriptor._backWheels' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs Line: 40)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MinelandEnvironmentAudioManager.cs(21,33): warning CS0649: Field 'MinelandEnvironmentAudioManager._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MinelandEnvironmentAudioManager.cs Line: 21)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\PieceInstantiator.cs(9,35): warning CS0649: Field 'PieceInstantiator.piece' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\PieceInstantiator.cs Line: 9)
Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(21,29): warning CS0067: The event 'GlobalSceneryService.OnServiceReady' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 21)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs(24,40): warning CS0649: Field 'FallOffGenerator.fallOffAcceleration' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs Line: 24)
Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(36,41): warning CS0649: Field 'AbstractStateMachineGUIService.configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 36)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GearText.cs(12,42): warning CS0649: Field 'HCOM_PI_GearText._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GearText.cs Line: 12)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(36,23): warning CS0649: Field 'SnowPlow.initialTurnPercentage' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 36)
Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs(15,38): warning CS0649: Field 'SpecialScreenService.container' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs Line: 15)
Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar_Wheel.cs(67,23): warning CS0649: Field 'SMKTrafficSimpleCar_Wheel._compression' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar_Wheel.cs Line: 67)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(13,49): warning CS0649: Field 'NetExerciseConfigurationPlugin.networkMessageService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 13)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\BasePlugin\BaseOrchestratorPlugin.cs(81,38): warning CS0649: Field 'BaseOrchestratorPlugin.guiService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\BasePlugin\BaseOrchestratorPlugin.cs Line: 81)
Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(21,42): warning CS0649: Field 'SimFleetService.ContextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 21)
Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(33,31): warning CS0649: Field 'MiniMapService._playerIcon' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 33)
Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs(9,24): warning CS0649: Field 'PassengerFactoryInstaller._passengerFactoryService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs Line: 9)
Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs(13,44): warning CS0649: Field 'RearviewsWindow.frameRateService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs Line: 13)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\PieceInstantiator.cs(12,30): warning CS0649: Field 'PieceInstantiator.getParent' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\PieceInstantiator.cs Line: 12)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(54,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopEnter' is never used
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 54)
Assets\simuzen\platform\VehicleDynamics\Scripts\Utils\ForceFeedbackGUIFineTune.cs(26,27): warning CS0649: Field 'ForceFeedbackGUIFineTune.inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Utils\ForceFeedbackGUIFineTune.cs Line: 26)
Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusTransformParent.cs(22,33): warning CS0649: Field 'BusTransformParent.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusTransformParent.cs Line: 22)
Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(26,59): warning CS0067: The event 'DebugEnvironmentService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 26)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs(13,41): warning CS0649: Field 'HCOM_PI_UserBehavior._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs Line: 13)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(175,46): warning CS0649: Field 'HailModifier.Sets._speedXYScaleZW' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 175)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehiclePickup.cs(13,46): warning CS0649: Field 'UserVehiclePickup.environmentService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehiclePickup.cs Line: 13)
Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\TrafficWindow.cs(10,42): warning CS0649: Field 'TrafficWindow.trafficService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\TrafficWindow.cs Line: 10)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(17,42): warning CS0649: Field 'EnvironmentService._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 17)
Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs(16,22): warning CS0649: Field 'HSCR_VehicleDashboard._isVrScreen' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs Line: 16)
Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(23,44): warning CS0649: Field 'HCOM_Results._statisticService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 23)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(27,28): warning CS0649: Field 'VehiclePerceptionVehicleComponent.roadSensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 27)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(44,15): warning CS0649: Field 'TmCircuitLineNode._targetImage' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 44)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs(11,36): warning CS0649: Field 'VehiclePerceptionAudioManager.inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs Line: 11)
Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(25,36): warning CS0649: Field 'FakeInteropService._context' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 25)
Assets\simuzen\platform\hud\components\HCOM_EmailLogin.cs(14,42): warning CS0649: Field 'HCOM_EmailLogin._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_EmailLogin.cs Line: 14)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BladeDraggingAudioManager.cs(9,36): warning CS0649: Field 'BladeDraggingAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BladeDraggingAudioManager.cs Line: 9)
Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs(72,41): warning CS0649: Field 'HCOM_FreePracticeMenu.vehicleDb' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs Line: 72)
Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs(19,42): warning CS0649: Field 'ShadowTunnelTrigger.mode' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs Line: 19)
Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs(44,32): warning CS0649: Field 'BasicPersistentService.configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs Line: 44)
Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\VideoScreen\VideoScreen.cs(10,44): warning CS0649: Field 'VideoScreen.specialScreens' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\VideoScreen\VideoScreen.cs Line: 10)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs(9,42): warning CS0649: Field 'NetInitializeFirstStepPlugin.netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs Line: 9)
Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(16,41): warning CS0649: Field 'StatisticsService.context' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 16)
Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(25,29): warning CS0067: The event 'GlobalOrchestratorFromList.OnLoadComplete' is never used
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 25)
Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(16,42): warning CS0649: Field 'SceneVRService._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 16)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs(67,29): warning CS0649: Field 'MiningOperationsService._container' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs Line: 67)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(31,32): warning CS0649: Field 'VehiclePerceptionVehicleComponent.expansionJointSensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 31)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleWrongGearAudioManager.cs(10,33): warning CS0649: Field 'VehicleWrongGearAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleWrongGearAudioManager.cs Line: 10)
Assets\simuzen\platform\hud\elements\Popups\SimplePopupPanel.cs(34,50): warning CS0649: Field 'SimplePopup._simulatorModes' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\Popups\SimplePopupPanel.cs Line: 34)
Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs(13,44): warning CS0649: Field 'HWID_ConfigurationParameterHSelectionButton.coroutineService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs Line: 13)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs(9,24): warning CS0649: Field 'AddItemController.assetButton' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs Line: 9)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(34,23): warning CS0649: Field 'FreeRoutePanelController.typeDropdownArrowImage' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 34)
Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(14,42): warning CS0649: Field 'BusStopManager._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 14)
Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(25,38): warning CS0649: Field 'VegetationService._dataBusService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 25)
Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs(16,55): warning CS0649: Field 'InstanceControllerAction._localization' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs Line: 16)
Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(33,53): warning CS0649: Field 'PassengerFactoryService._gameObjectCreationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 33)
Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(94,38): warning CS0649: Field 'TrafficService._localizationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 94)
Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(58,32): warning CS0067: The event 'DebugEnvironmentService.OnIntensity' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 58)
Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(22,40): warning CS0649: Field 'SimFleetService.errorresolver' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 22)
Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs(24,25): warning CS0649: Field 'PassengerServiceDebugInput.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs Line: 24)
Assets\simuzen\platform\hud\components\HCOM_ExerciseParameters.cs(51,41): warning CS0649: Field 'HCOM_ExerciseParameters._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_ExerciseParameters.cs Line: 51)
Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengerCollider.cs(8,37): warning CS0649: Field 'PassengerCollider.passengerCollider' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengerCollider.cs Line: 8)
Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs(17,24): warning CS0649: Field 'TrainingManagerSceneInstaller._createOnScenePanel' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Line: 17)
Assets\simuzen\platform\systems\base\services\passengers\scripts\ReplayPassengersService.cs(7,59): warning CS0067: The event 'ReplayPassengersService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\ReplayPassengersService.cs Line: 7)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs(8,42): warning CS0649: Field 'Chains.visualRight' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs Line: 8)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayWipers.cs(62,36): warning CS0649: Field 'ReplayWipersRecorder._vehicleLights' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayWipers.cs Line: 62)
Assets\simuzen\platform\playmaker\actions\passengers\BusStopRequieresRamp.cs(10,53): warning CS0649: Field 'BusStopRequieresRamp.passengersService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\passengers\BusStopRequieresRamp.cs Line: 10)
Assets\simuzen\platform\playmaker\actions\configuration\IsReplayAction.cs(10,39): warning CS0649: Field 'IsReplayAction.simMode' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\configuration\IsReplayAction.cs Line: 10)
Assets\simuzen\platform\playmaker\actions\passengers\ClearPassengerRequests.cs(12,53): warning CS0649: Field 'ClearPassengerRequests.passengersService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\passengers\ClearPassengerRequests.cs Line: 12)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs(11,23): warning CS0649: Field 'SaltSpreader.maxSpread' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs Line: 11)
Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs(19,50): warning CS0067: The event 'GlobalVRService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs Line: 19)
Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(57,33): warning CS0649: Field 'DebugTrafficService._encapsuleColliderFactory' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 57)
Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs(28,28): warning CS0649: Field 'ParamsScreen.menuRoot' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs Line: 28)
Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(35,27): warning CS0649: Field 'RearviewConfiguration.Sets._near' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 35)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(33,27): warning CS0649: Field 'VehiclePerceptionVehicleComponent.powerLineSensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 33)
Assets\simuzen\platform\systems\base\services\test\TestService.cs(46,38): warning CS0067: The event 'TestSceneService.OnServiceReady' is never used
(Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 46)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(21,42): warning CS0649: Field 'CircuitLineController.simMode' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs Line: 21)
Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(15,36): warning CS0649: Field 'StartDiscovery.context' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 15)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(93,27): warning CS0649: Field 'RainyModifier.Sets._rainRefractionIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 93)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(32,72): warning CS0649: Field 'FreeRouteNode._frManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 32)
Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(55,34): warning CS0649: Field 'MiniMapService._inputMapService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 55)
Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(29,39): warning CS0649: Field 'ScenesLocalizedData._postProcessingSetting' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 29)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs(13,42): warning CS0649: Field 'HCOM_PI_ChargePosition._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs Line: 13)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(38,31): warning CS0649: Field 'VehiclePerceptionController.busStopSensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 38)
Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_PI_VehicleTypeHandler.cs(16,42): warning CS0649: Field 'HCOM_PI_VehicleTypeHandler._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_PI_VehicleTypeHandler.cs Line: 16)
Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(29,38): warning CS0649: Field 'DataBusWriter.contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 29)
Assets\simuzen\platform\systems\base\services\infraction\Infractions\SpeedLimitCrashInfraction.cs(11,40): warning CS0649: Field 'SpeedLimitCrashInfraction.Distance' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\SpeedLimitCrashInfraction.cs Line: 11)
Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(10,27): warning CS0649: Field 'ConsumptionEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 10)
Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(25,32): warning CS0649: Field 'ScenesLocalizedData._trafficSetting' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 25)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TinesAudioManager.cs(9,36): warning CS0649: Field 'TinesAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TinesAudioManager.cs Line: 9)
Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(10,38): warning CS0649: Field 'SetOcclusionScene.netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 10)
Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(82,33): warning CS0649: Field 'TrafficService.simMode' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 82)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderShovelAudioManager.cs(21,33): warning CS0649: Field 'WheelLoaderShovelAudioManager._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderShovelAudioManager.cs Line: 21)
Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(18,33): warning CS0649: Field 'DebugCameraService.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Line: 18)
Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs(16,41): warning CS0649: Field 'ShadowTunnelTrigger.shadowManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs Line: 16)
Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(23,32): warning CS0649: Field 'TelemetryService.outputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 23)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\GearAudioManager.cs(9,36): warning CS0649: Field 'GearAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\GearAudioManager.cs Line: 9)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs(26,42): warning CS0649: Field 'VehicleSkidAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs Line: 26)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs(12,42): warning CS0649: Field 'HCOM_PI_ChargeViscosity._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs Line: 12)
Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(51,47): warning CS0649: Field 'DebugTrafficService._trafficVehicleFactoryService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 51)
Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(14,38): warning CS0649: Field 'RearviewDescriptor.rearviewCamera' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 14)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs(15,30): warning CS0649: Field 'PIDumperInitializer._rockUnloadZone' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs Line: 15)
Assets\simuzen\platform\hud\components\AbstractHComponent.cs(26,32): warning CS0649: Field 'AbstractHComponent._localization' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\AbstractHComponent.cs Line: 26)
Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs(21,50): warning CS0067: The event 'RegistryService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs Line: 21)
Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManagerAnimation.cs(29,38): warning CS0649: Field 'VehicleWiperManagerAnimation.dataBusService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManagerAnimation.cs Line: 29)
Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\SpecialScreenWindow.cs(10,48): warning CS0649: Field 'SpecialScreenWindow.specialScreens' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\SpecialScreenWindow.cs Line: 10)
Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(48,32): warning CS0649: Field 'DebugTrafficService._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 48)
Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(177,41): warning CS0067: The event 'DebugCameraService.OnCameraPivotChanged' is never used
(Filename: Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Line: 177)
Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TrailerHandler\HCOM_PI_Trailer.cs(11,42): warning CS0649: Field 'HCOM_PI_Trailer._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TrailerHandler\HCOM_PI_Trailer.cs Line: 11)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(22,49): warning CS0649: Field 'VehicleService.netMessageService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 22)
Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(28,44): warning CS0649: Field 'SceneryService._scenesDataSetting' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 28)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningParticleController.cs(22,29): warning CS0649: Field 'MiningParticleController._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningParticleController.cs Line: 22)
Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs(24,38): warning CS0649: Field 'VehicleWiperManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs Line: 24)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs(12,55): warning CS0649: Field 'HCOM_PI_Bus.passengersService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs Line: 12)
Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs(26,38): warning CS0649: Field 'BackgroundKey._keyMaterial' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs Line: 26)
Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(97,25): warning CS0649: Field 'HUDConfigurationParametersData._vehicleType' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 97)
Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(33,35): warning CS0649: Field 'ScenesLocalizedData._vegetationSetting' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 33)
Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(13,38): warning CS0649: Field 'SnowplowNetPhysics.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 13)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(39,39): warning CS0067: The event 'SimNetworkManager.OnServerConnectedClient' is never used
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 39)
Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs(9,44): warning CS0649: Field 'OutputService.ffb' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs Line: 9)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs(15,49): warning CS0649: Field 'HCOM_PI_Spawn.networkMessageService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs Line: 15)
Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(12,45): warning CS0649: Field 'GlobalSceneryService._zenjectSceneLoader' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 12)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs(20,33): warning CS0649: Field 'MiningOperationsService.simMode' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs Line: 20)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(30,56): warning CS0649: Field 'OilModifier._covering' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 30)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DetectionUtilities\DetectorLogicGate.cs(32,28): warning CS0649: Field 'DetectorLogicGate.Detectors' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DetectionUtilities\DetectorLogicGate.cs Line: 32)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TracksReverseGearAudioManager.cs(21,42): warning CS0649: Field 'TracksReverseGearAudioManager._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TracksReverseGearAudioManager.cs Line: 21)
Assets\simuzen\platform\installers\FakeInteropDecoratorInstaller.cs(8,36): warning CS0649: Field 'FakeInteropDecoratorInstaller.overrideParams' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\installers\FakeInteropDecoratorInstaller.cs Line: 8)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs(24,34): warning CS0649: Field 'VehicleDatabaseService.dataModelManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs Line: 24)
Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(179,37): warning CS0067: The event 'DebugCameraService.OnCeilingChanged' is never used
(Filename: Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Line: 179)
Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(12,38): warning CS0649: Field 'SetOcclusionScene.contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 12)
Assets\simuzen\platform\systems\base\services\scene\Spawn\NetVehicleSpawnerService.cs(13,42): warning CS0649: Field 'VehicleSpawnerService.trafficService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetVehicleSpawnerService.cs Line: 13)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(167,46): warning CS0649: Field 'HailModifier.Sets._speedXYScaleZWF' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 167)
Assets\simuzen\platform\systems\base\services\scene\Input\CameraInput.cs(8,44): warning CS0649: Field 'CameraInput._cameraService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Input\CameraInput.cs Line: 8)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\DebugHand.cs(39,23): warning CS0649: Field 'DebugHand.handedness' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\DebugHand.cs Line: 39)
Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(14,24): warning CS0649: Field 'RewiredInputSystem.inputPlayerName' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs Line: 14)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(200,17): warning CS0649: Field 'HailModifier.Sets._badWeather' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 200)
Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs(14,20): warning CS0649: Field 'BackgroundKey.Margins.Left' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs Line: 14)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SimExerciseConfigurationPlugin.cs(9,42): warning CS0649: Field 'SimExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SimExerciseConfigurationPlugin.cs Line: 9)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs(13,24): warning CS0649: Field 'UserCargoContainer._sandContainer' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs Line: 13)
Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\ControlPanelHandler\HCOM_PI_ControlPanel.cs(10,42): warning CS0649: Field 'HCOM_PI_ControlPanel._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\ControlPanelHandler\HCOM_PI_ControlPanel.cs Line: 10)
Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs(12,42): warning CS0649: Field 'HSCR_VehicleDashboard._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs Line: 12)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(40,30): warning CS0649: Field 'HandPool.ModelPool' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 40)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs(39,22): warning CS0649: Field 'CapsuleHand._material' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs Line: 39)
Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(198,50): warning CS0067: The event 'TrafficService.OnUSerTrafficLightNextNodeEnter' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 198)
Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(25,49): warning CS0649: Field 'SceneryService._configurationWritable' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 25)
Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs(12,40): warning CS0649: Field 'PassengerServiceInput.inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs Line: 12)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(12,26): warning CS0649: Field 'AttachRotaryLightSync.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 12)
Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(200,46): warning CS0067: The event 'TrafficService.OnUserYieldSpot' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 200)
Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs(10,63): warning CS0649: Field 'ObjectsByEnv._modifier' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs Line: 10)
Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs(17,41): warning CS0649: Field 'EnvironmentInstaller._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs Line: 17)
Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManagerAnimation.cs(28,38): warning CS0649: Field 'VehicleWiperManagerAnimation.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManagerAnimation.cs Line: 28)
Assets\simuzen\platform\installers\DebugTrafficInstaller.cs(28,46): warning CS0649: Field 'DebugTrafficInstaller._trafficVehiclesFactory' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\installers\DebugTrafficInstaller.cs Line: 28)
Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(195,46): warning CS0067: The event 'TrafficService.OnUserStopSpot' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 195)
Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(15,16): warning CS0649: Field 'DPFailuresHandler._isTransmissionFailure' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 15)
Assets\simuzen\platform\systems\base\services\camera\AWSPIPOCameraService.cs(63,34): warning CS0649: Field 'AWSPIPOCameraService.simMode' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\camera\AWSPIPOCameraService.cs Line: 63)
Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(19,50): warning CS0067: The event 'RewiredInputSystem.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs Line: 19)
Assets\simuzen\platform\playmaker\actions\configuration\RestartSimAction.cs(13,44): warning CS0649: Field 'RestartSimAction.coroutineService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\configuration\RestartSimAction.cs Line: 13)
Assets\simuzen\platform\systems\base\services\hardware\HardwareService.cs(15,50): warning CS0067: The event 'HardwareService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\hardware\HardwareService.cs Line: 15)
Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\PostProcessV2Window.cs(15,46): warning CS0649: Field 'PostProcessV2Window._environmentService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\PostProcessV2Window.cs Line: 15)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs(11,40): warning CS0649: Field 'SceneExerciseConfigurationPlugin.inyectedExerciseConfiguration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs Line: 11)
Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ABSFailure.cs(16,40): warning CS0649: Field 'ABSFailure.netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ABSFailure.cs Line: 16)
Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(19,37): warning CS0067: The event 'ReplaySceneService.OnReplayProgress' is never used
(Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 19)
Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(9,27): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 9)
Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs(18,48): warning CS0649: Field 'FreeRouteTMStep._nodeFactory' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs Line: 18)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(60,24): warning CS0649: Field 'FreeRoutePanelController.passiveToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 60)
Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs(13,51): warning CS0649: Field 'GifPlayer.sceneService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs Line: 13)
Assets\simuzen\platform\playmaker\actions\user vehicle\BaseVehicleAction.cs(12,33): warning CS0649: Field 'BaseVehicleAction.vehicle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\user vehicle\BaseVehicleAction.cs Line: 12)
Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs(182,31): warning CS0649: Field 'SMKTrafficSimpleCar._coroutineService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs Line: 182)
Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(24,50): warning CS0067: The event 'AssetBundleService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs Line: 24)
Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(9,18): warning CS0649: Field 'HUDConfigurationParametersData._longitudinalLoadPosition' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 9)
Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs(12,38): warning CS0649: Field 'PassengerFactoryInstaller._simulatorModes' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs Line: 12)
Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(103,38): warning CS0649: Field 'bl_MiniMap.ReferenceMat' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 103)
Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(12,50): warning CS0649: Field 'RearviewDescriptor.replayService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 12)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(31,40): warning CS0649: Field 'RainyModifier._staticRainGlassIOR' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 31)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(179,44): warning CS0649: Field 'HailModifier.Sets._opacity1' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 179)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(13,40): warning CS0649: Field 'EnvironmentAudioManager.environmentService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 13)
Assets\simuzen\platform\systems\base\session\ContextService.cs(16,44): warning CS0067: The event 'ContextService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\session\ContextService.cs Line: 16)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineRenderer.cs(9,67): warning CS0649: Field 'CircuitLineRenderer._clManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineRenderer.cs Line: 9)
Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs(82,8): warning CS0649: Field 'BabelInputModule.m_InputActionsPerSecond' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs Line: 82)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs(14,55): warning CS0649: Field 'ServicesLoaderPlugin.configurationPlugin' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs Line: 14)
Assets\simuzen\platform\systems\base\services\product\ProductService.cs(16,50): warning CS0067: The event 'ProductService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\product\ProductService.cs Line: 16)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(125,29): warning CS0067: The event 'ReplayVehicleService.OnRemoteVehicle' is never used
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs Line: 125)
Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(76,44): warning CS0649: Field 'TrafficService._gameObjectCreationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 76)
Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\WindshieldUserVehicleWindow.cs(16,42): warning CS0649: Field 'WindshieldUserVehicleWindow._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\WindshieldUserVehicleWindow.cs Line: 16)
Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs(13,44): warning CS0649: Field 'HSCR_VehicleDashboard.cameraService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs Line: 13)
Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(26,62): warning CS0649: Field 'TrainingManagerEditorSceneService._trainingManagerGlobalService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 26)
Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(47,51): warning CS0649: Field 'RearviewConfiguration.Sets._cullDistances' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 47)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_DistanceObstacles.cs(11,49): warning CS0649: Field 'HCOM_PI_DistanceObstacles.netMessageService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_DistanceObstacles.cs Line: 11)
Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(26,33): warning CS0649: Field 'DataBusWriter.orchestrator' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 26)
Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(21,35): warning CS0649: Field 'DataBusWriter.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 21)
Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(20,44): warning CS0067: The event 'PassengersService.OnReleaseUnboardPassengersRequest' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 20)
Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(24,41): warning CS0649: Field 'EventHistoryLogger.smkTimeManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 24)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(202,134): warning CS0649: Field 'HailModifier.Sets._wipersRequired' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 202)
Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs(16,43): warning CS0649: Field 'EnvironmentInstaller._globalVrService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs Line: 16)
Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ESPFailure.cs(15,49): warning CS0649: Field 'ESPFailure.netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ESPFailure.cs Line: 15)
Assets\simuzen\CommonTools\Simple Path Finding\Utils\MovementController.cs(15,37): warning CS0649: Field 'MovementController.characterController' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\CommonTools\Simple Path Finding\Utils\MovementController.cs Line: 15)
Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs(18,49): warning CS0649: Field 'HUDUpdatePopupData.bundleservice' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs Line: 18)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs(27,46): warning CS0649: Field 'VehicleSkidAudioManager.environmentService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs Line: 27)
Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(10,27): warning CS0649: Field 'MotorbikePedalsGraphManager.BackBrakeToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 10)
Assets\simuzen\platform\systems\base\services\rearview\RearviewService.cs(31,72): warning CS0649: Field 'RearviewService.environmentType' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewService.cs Line: 31)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\GearboxPreselector.cs(9,33): warning CS0649: Field 'GearboxPreselector.gearPreselector' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\GearboxPreselector.cs Line: 9)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(88,26): warning CS0649: Field 'DeformableMeshZone.sandParticles' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 88)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(27,87): warning CS0649: Field 'TmCircuitLineNode._circuitLineCanvasFactory' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 27)
Assets\simuzen\platform\systems\base\configuration\Configuration.cs(42,29): warning CS0649: Field 'Configuration.m_overrideParams' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\configuration\Configuration.cs Line: 42)
Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(11,27): warning CS0649: Field 'MotorbikePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 11)
Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPBeltHandbrakePreheatingHandler.cs(11,34): warning CS0649: Field 'MSPBeltHandbrakePreheatingHandler.inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPBeltHandbrakePreheatingHandler.cs Line: 11)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(10,36): warning CS0649: Field 'OpenBusDoorAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs Line: 10)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(61,23): warning CS0649: Field 'SnowPlow.snowDensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 61)
Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(24,37): warning CS0649: Field 'VegetationService._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 24)
Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(31,25): warning CS0649: Field 'RearviewConfiguration.Sets._FOV' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 31)
Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(17,49): warning CS0649: Field 'TrafficService.netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 17)
Assets\simuzen\platform\systems\base\services\AbstractExposableService.cs(46,53): warning CS0067: The event 'XService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\AbstractExposableService.cs Line: 46)
Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs(17,44): warning CS0649: Field 'ShadowTunnelTrigger._cameraService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs Line: 17)
Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs(11,24): warning CS0649: Field 'TrainingManagerSceneInstaller._trainingManagerServicePrefab' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Line: 11)
Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(45,18): warning CS0649: Field 'HUDConfigurationParametersData._blindSpotOnBoard' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 45)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs(15,35): warning CS0649: Field 'OnTriggerChangeReverb.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs Line: 15)
Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs(17,20): warning CS0649: Field 'GifPlayer.canvas' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs Line: 17)
Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs(11,46): warning CS0649: Field 'PassengerFactoryInstaller._vehicleDb' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs Line: 11)
Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\VideoScreen\VideoScreen.cs(12,37): warning CS0649: Field 'VideoScreen.canvas' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\VideoScreen\VideoScreen.cs Line: 12)
Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(16,45): warning CS0649: Field 'EventHistoryLogger.infractionService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 16)
Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(10,27): warning CS0649: Field 'VehiclePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 10)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs(18,33): warning CS0649: Field 'UserCargoContainer.cargoSwitcher' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs Line: 18)
Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(41,37): warning CS0649: Field 'TrainingManagerEditorSceneService.routeCreator' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 41)
Assets\simuzen\platform\hud\screens\HSCR_InGameScreen.cs(15,16): warning CS0649: Field 'HSCR_InGameScreen._VRScreen' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\screens\HSCR_InGameScreen.cs Line: 15)
Assets\simuzen\platform\systems\base\services\audio\MiniMapServiceInstaller.cs(19,28): warning CS0649: Field 'MiniMapServiceInstaller._minimapService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\MiniMapServiceInstaller.cs Line: 19)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearMXAudioManager.cs(14,27): warning CS0649: Field 'WrongGearMXAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearMXAudioManager.cs Line: 14)
Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(29,17): warning CS0649: Field 'RearviewDescriptor.idOrder' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 29)
Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(19,27): warning CS0649: Field 'PassengerFactoryService.commonLogic' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 19)
Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(33,18): warning CS0649: Field 'HUDConfigurationParametersData._allowablePILoadCategory' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 33)
Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(18,35): warning CS0649: Field 'VehicleInteriorManager.bundleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 18)
Assets\simuzen\platform\installers\SceneryServiceInstaller.cs(10,43): warning CS0649: Field 'SceneryServiceInstaller._globalVrService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\installers\SceneryServiceInstaller.cs Line: 10)
Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(24,40): warning CS0067: The event 'DummyPIPassengersService.OnNetRequestBusStop' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 24)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(56,60): warning CS0649: Field 'SnowModifier.Sets._specularCoveringIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 56)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs(24,38): warning CS0649: Field 'ParticleSystemMaterialConfiguration.weather' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs Line: 24)
Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs(13,18): warning CS0649: Field 'TestStartingConfigurationDecoratorInstaller._overrideParameters' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs Line: 13)
Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\Mappers\IgnitionKeyMapper.cs(8,43): warning CS0649: Field 'IgnitionKeyMapper.controller' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\Mappers\IgnitionKeyMapper.cs Line: 8)
Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(29,44): warning CS0649: Field 'TrainingManagerEditorSceneService._trainingManagerCameraService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 29)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(222,42): warning CS0649: Field 'DeformableMeshZone._miningOperationsService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 222)
Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(42,47): warning CS0067: The event 'FakeInteropService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 42)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs(23,74): warning CS0649: Field 'IcyModifier._microsplatSnowProperties' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs Line: 23)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(27,44): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleCollision' is never used
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs Line: 27)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(83,64): warning CS0649: Field 'SnowModifier.Sets._rainRefractionIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 83)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs(12,40): warning CS0649: Field 'OrchestratorHelper.globalOrchestrator' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs Line: 12)
Assets\simuzen\platform\systems\base\services\scene\Physic Environment\WindDebug.cs(12,24): warning CS0649: Field 'WindDebug.windTunnelPrefab' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Physic Environment\WindDebug.cs Line: 12)
Assets\simuzen\platform\installers\DebugTrafficInstaller.cs(25,28): warning CS0649: Field 'DebugTrafficInstaller._trafficService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\installers\DebugTrafficInstaller.cs Line: 25)
Assets\simuzen\platform\hud\components\HCOM_CIPLogin.cs(12,42): warning CS0649: Field 'HCOM_CIPLogin._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_CIPLogin.cs Line: 12)
Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(22,50): warning CS0067: The event 'RemoteFileService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 22)
Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(51,51): warning CS0649: Field 'RearviewConfiguration.Sets._lowVisibilitycullDistances' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 51)
Assets\simuzen\platform\hud\elements\HFsmEventButton.cs(9,38): warning CS0649: Field 'HFsmEventButton.playmakerFSMGameObject' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\HFsmEventButton.cs Line: 9)
Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\ExerciseTimeAction.cs(9,41): warning CS0649: Field 'ExerciseTimeAction._smkTimeManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\ExerciseTimeAction.cs Line: 9)
Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(26,47): warning CS0649: Field 'SceneryService._localizationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 26)
Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(33,40): warning CS0067: The event 'DummyPassengersService.OnBoardingStart' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 33)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs(10,44): warning CS0649: Field 'PIDumperInitializer.miningOperationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs Line: 10)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs(17,40): warning CS0649: Field 'ReplayGraphicVehiclePlayer._environmentComponents' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs Line: 17)
Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\BundleWindow.cs(10,41): warning CS0649: Field 'BundleWindow.bundleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\BundleWindow.cs Line: 10)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\TrainingManagerExerciseConfigurationPlugin.cs(9,42): warning CS0649: Field 'TrainingManagerExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\TrainingManagerExerciseConfigurationPlugin.cs Line: 9)
Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(17,40): warning CS0649: Field 'InfractionService.orchestrator' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 17)
Assets\simuzen\platform\playmaker\actions\interop\TMExerciseFileDirectLoadAction.cs(11,56): warning CS0649: Field 'TMExerciseFileDirectLoadAction.TrainingManagerGlobalService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\interop\TMExerciseFileDirectLoadAction.cs Line: 11)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(23,42): warning CS0649: Field 'SceneAudioService.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 23)
Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs(8,46): warning CS0649: Field 'ObjectsByEnv._envService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs Line: 8)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\Gearbox.cs(9,35): warning CS0649: Field 'Gearbox.gearboxController' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\Gearbox.cs Line: 9)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(18,41): warning CS0649: Field 'EnvironmentAudioManager._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 18)
Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(15,45): warning CS0649: Field 'NetworkPhysicsManager.netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 15)
Assets\simuzen\tm\Scripts\Utils\TMRuntimeMenu.cs(86,60): warning CS0649: Field 'TMRuntimeMenu._tmFreeRouteManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Utils\TMRuntimeMenu.cs Line: 86)
Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(60,37): warning CS0649: Field 'DebugTrafficService._playerFinderFactory' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 60)
Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs(17,41): warning CS0649: Field 'SpecialScreenService.configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs Line: 17)
Assets\simuzen\platform\hud\screens\HSCR_ForkMiniCameraDashboard.cs(13,45): warning CS0649: Field 'HSCR_ForkMiniCameraDashboard._forkPanelPrefab' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\screens\HSCR_ForkMiniCameraDashboard.cs Line: 13)
Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(73,15): warning CS0649: Field 'HUDConfigurationParametersData._windIntensity' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 73)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Telemetry.cs(22,44): warning CS0649: Field 'HCOM_PI_Telemetry._replayFile' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Telemetry.cs Line: 22)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs(14,27): warning CS0649: Field 'TruckIgnitionAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs Line: 14)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs(17,52): warning CS0649: Field 'TrainingManagerEditorCircuitLinesManager._logicCamera' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs Line: 17)
Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs(23,36): warning CS0649: Field 'VehicleWiperManager.inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs Line: 23)
Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(35,40): warning CS0649: Field 'TrainingManagerEditorSceneService._tmRuntimeMenu' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 35)
Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs(19,49): warning CS0649: Field 'WaitForFSMToEndAction._tmService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs Line: 19)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(42,24): warning CS0649: Field 'TmCircuitLineNode._button' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 42)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(25,31): warning CS0649: Field 'VehiclePerceptionVehicleComponent.parkingSensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 25)
Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GasolineHandler\HCOM_PI_GasolineHandler.cs(12,36): warning CS0649: Field 'HCOM_PI_GasolineHandler._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GasolineHandler\HCOM_PI_GasolineHandler.cs Line: 12)
Assets\simuzen\CommonTools\Utils\Graph Maker\Graph.cs(7,24): warning CS0649: Field 'Graph.emptygraphPrefab' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\CommonTools\Utils\Graph Maker\Graph.cs Line: 7)
Assets\simuzen\platform\hud\components\HCOM_CIPLogin.cs(13,44): warning CS0649: Field 'HCOM_CIPLogin._playmakerFsmGameObject' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_CIPLogin.cs Line: 13)
Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(31,25): warning CS0067: The event 'DummyPassengersService.OnStartFlow' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 31)
Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Objective.cs(8,41): warning CS0649: Field 'Objective.timeManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Objective.cs Line: 8)
Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(12,27): warning CS0649: Field 'VehiclePedalsGraphManager.HandBrakeToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 12)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\RearGearCameraController.cs(19,39): warning CS0649: Field 'RearGearCameraController._vrService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\RearGearCameraController.cs Line: 19)
Assets\simuzen\platform\systems\base\services\scene\FrameRate\RearviewToFrameRateSubscriber.cs(8,40): warning CS0649: Field 'RearviewToFrameRateSubscriber.frameRateService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\FrameRate\RearviewToFrameRateSubscriber.cs Line: 8)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(28,50): warning CS0649: Field 'TmCircuitLineNode.simMode' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 28)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs(44,40): warning CS0649: Field 'ReplaySnowPlowRecorder._envComponents' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs Line: 44)
Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(20,49): warning CS0649: Field 'InfractionService._netMessage' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 20)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Container.cs(20,44): warning CS0649: Field 'Container.behavioursList' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Container.cs Line: 20)
Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs(17,49): warning CS0649: Field 'InstanceControllerAction._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs Line: 17)
Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs(8,39): warning CS0649: Field 'OutputService.platform' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs Line: 8)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(48,112): warning CS0649: Field 'SnowModifier.Sets._winterIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 48)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(12,42): warning CS0649: Field 'NetExerciseConfigurationPlugin.netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 12)
Assets\simuzen\platform\systems\base\services\test\TestService.cs(48,53): warning CS0067: The event 'TestSceneService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 48)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(29,39): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleTrigger' is never used
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs Line: 29)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs(20,55): warning CS0649: Field 'TrainingManagerEditorFreeRouteManager._localizationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs Line: 20)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs(17,16): warning CS0649: Field 'LiftTurtleMode.turtlePeakTorque' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs Line: 17)
Assets\simuzen\platform\systems\base\services\scene\Culling\CullingService.cs(12,50): warning CS0067: The event 'CullingService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Culling\CullingService.cs Line: 12)
Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(61,49): warning CS0649: Field 'MiniMapService._vehicleSpawnerService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 61)
Assets\simuzen\platform\hud\data\HUDVehicleData.cs(13,35): warning CS0649: Field 'HUDVehicleData._keepGasolineAngleInBounds' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 13)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs(12,38): warning CS0649: Field 'ReplayEnvironmentPlayer.environmentService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs Line: 12)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs(21,52): warning CS0649: Field 'TrainingManagerEditorFreeRouteManager._logicCamera' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs Line: 21)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(25,27): warning CS0649: Field 'MotorVehicle.gearPreselector' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 25)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(23,50): warning CS0649: Field 'VehicleService.databaseService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 23)
Assets\simuzen\platform\hud\data\HUDVehicleData.cs(55,41): warning CS0649: Field 'HUDVehicleData._pivotDashboardVR' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 55)
Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(29,43): warning CS0649: Field 'ReplaySceneService._playReplaySignal' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 29)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AlarmAudioManager.cs(11,39): warning CS0649: Field 'AlarmAudioManager.infractionService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AlarmAudioManager.cs Line: 11)
Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs(16,20): warning CS0649: Field 'BackgroundKey.Margins.Top' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs Line: 16)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficCrash.cs(77,37): warning CS0649: Field 'ReplayTrafficCrashRecorder._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficCrash.cs Line: 77)
Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\AudioWindow.cs(12,46): warning CS0649: Field 'AudioWindow.audioService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\AudioWindow.cs Line: 12)
Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(9,45): warning CS0649: Field 'PassengersSceneInstaller.piServicePrefab' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 9)
Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(27,35): warning CS0649: Field 'TelemetryService.coroutineService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 27)
Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(16,60): warning CS0649: Field 'BusStopManager.passengersManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 16)
Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(11,38): warning CS0649: Field 'RearviewDescriptor.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 11)
Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(52,32): warning CS0649: Field 'MiniMapService._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 52)
Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs(18,34): warning CS0649: Field 'WaitForFSMToEndAction._inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs Line: 18)
Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(12,21): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 12)
Assets\simuzen\platform\playmaker\actions\gui\Proc.cs(4,16): warning CS0649: Field 'Proc.Pid' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\playmaker\actions\gui\Proc.cs Line: 4)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs(13,42): warning CS0649: Field 'HCOM_PI_ChargeLevel._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs Line: 13)
Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(24,42): warning CS0649: Field 'SceneryService._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 24)
Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(22,36): warning CS0067: The event 'AssetBundleService.OnLoadingBundle' is never used
(Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs Line: 22)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(193,27): warning CS0649: Field 'HailModifier.Sets._startSpeedParticles' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 193)
Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\BaseDynamicObjectDescriptor.cs(13,40): warning CS0649: Field 'BaseDynamicObjectDescriptor.image' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\BaseDynamicObjectDescriptor.cs Line: 13)
Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(46,44): warning CS0649: Field 'MiniMapService._gameObjectCreationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 46)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(15,29): warning CS0649: Field 'VehicleWheelSync.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 15)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(22,31): warning CS0649: Field 'VehiclePerceptionController.parkingSensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 22)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs(37,23): warning CS0649: Field 'BaseFuelTank.fineRate' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs Line: 37)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(183,16): warning CS0649: Field 'DeformableMeshZone._mesh' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 183)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(9,29): warning CS0649: Field 'AttachToPickupVehicleSync.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 9)
Assets\simuzen\platform\systems\base\services\product\ProductService.cs(21,49): warning CS0649: Field 'ProductService._configurationWritable' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\product\ProductService.cs Line: 21)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs(11,42): warning CS0649: Field 'HCOM_PI_Traffic._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs Line: 11)
Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(32,40): warning CS0649: Field 'TrainingManagerEditorSceneService._orchestrator' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 32)
Assets\simuzen\platform\systems\base\services\test\TestService.cs(15,41): warning CS0067: The event 'TestGlobalService.OnServiceReady' is never used
(Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 15)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleIgnitionAudioManager.cs(12,33): warning CS0649: Field 'VehicleIgnitionAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleIgnitionAudioManager.cs Line: 12)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(34,82): warning CS0649: Field 'FreeRouteNode._freeRouteCanvasFactory' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 34)
Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\UserVehicleWindow.cs(11,49): warning CS0649: Field 'UserVehicleWindow.spawnService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\UserVehicleWindow.cs Line: 11)
Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(23,37): warning CS0649: Field 'SimFleetService.errorHandler' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 23)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs(12,42): warning CS0649: Field 'HCOM_PI_UserBehavior._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs Line: 12)
Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(26,38): warning CS0649: Field 'VegetationService._simMode' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 26)
Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(59,38): warning CS0649: Field 'bl_MiniMap.BottonAnimator' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 59)
Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(19,35): warning CS0649: Field 'VehicleInteriorManager.simMode' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 19)
Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(69,33): warning CS0649: Field 'DebugTrafficService.simMode' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 69)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(28,39): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleRawCollision' is never used
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs Line: 28)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(12,43): warning CS0649: Field 'GlobalAudioService.globalLocutionService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 12)
Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(8,45): warning CS0649: Field 'PassengersSceneInstaller.servicePrefab' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 8)
Assets\simuzen\platform\systems\base\services\scene\Spawn\VehicleSpawnerService.cs(14,50): warning CS0067: The event 'VehicleSpawnerService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\VehicleSpawnerService.cs Line: 14)
Assets\simuzen\platform\simulation\ChangeScreenInDecoratorScene.cs(8,51): warning CS0649: Field 'ChangeScreenInDecoratorScene._guiService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\simulation\ChangeScreenInDecoratorScene.cs Line: 8)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs(69,38): warning CS0649: Field 'ReplayEnvironmentRecorder.environmentService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs Line: 69)
Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(14,36): warning CS0649: Field 'SnowplowNetPhysics.productModel' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 14)
Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(177,33): warning CS0067: The event 'DebugEnvironmentService.OnWindConfiguration' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 177)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(39,58): warning CS0649: Field 'FreeRouteNode._frRuntimeManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 39)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs(16,41): warning CS0649: Field 'HCOM_PI_Spawn._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs Line: 16)
Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs(24,45): warning CS0649: Field 'VegetationWindow.vegetationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs Line: 24)
Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(60,38): warning CS0649: Field 'bl_MiniMap.PanelInfoAnimator' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 60)
Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(12,46): warning CS0067: The event 'DummyPassengersService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 12)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(20,41): warning CS0649: Field 'HCOM_PI_WeatherModifiers.configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 20)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(38,23): warning CS0649: Field 'FreeRoutePanelController.dropdownArrowImage' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 38)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(30,27): warning CS0649: Field 'VehiclePerceptionController.powerLineSensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 30)
Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs(17,42): warning CS0649: Field 'ReflectionProbeCullingBehaviour.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs Line: 17)
Assets\simuzen\platform\playmaker\actions\passengers\PassengersFlowStart.cs(17,53): warning CS0649: Field 'PassengersFlowStart.passengersService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\passengers\PassengersFlowStart.cs Line: 17)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs(12,46): warning CS0649: Field 'ReplayUserVehicleWipersPlayer.replayService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs Line: 12)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs(23,23): warning CS0649: Field 'GenericFuelTank._capacity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs Line: 23)
Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(61,38): warning CS0649: Field 'bl_MiniMap.HitEffectAnimator' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 61)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs(73,33): warning CS0649: Field 'MiningOperationsService._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs Line: 73)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BusAudioManager.cs(11,33): warning CS0649: Field 'BusAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BusAudioManager.cs Line: 11)
Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\IGlobalVRService.cs(24,50): warning CS0067: The event 'DummyGlobalVRService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\IGlobalVRService.cs Line: 24)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(30,91): warning CS0649: Field 'TmCircuitLineNode._distanceToNextNodeCanvasFactory' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 30)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransformScale.cs(37,42): warning CS0649: Field 'ReplayTransformScaleRecorder.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransformScale.cs Line: 37)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(19,42): warning CS0649: Field 'HCOM_PI_WeatherModifiers.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 19)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(44,59): warning CS0649: Field 'SensorController.databus' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 44)
Assets\simuzen\platform\hud\components\HCOM_IG_SlopePanel.cs(14,44): warning CS0649: Field 'HCOM_IG_SlopePanel._telemetryService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_IG_SlopePanel.cs Line: 14)
Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs(9,21): warning CS0649: Field 'MaqSimPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs Line: 9)
Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(25,40): warning CS0067: The event 'DummyPIPassengersService.OnNetUploadRequested' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 25)
Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartTrigger.cs(21,53): warning CS0649: Field 'SmartTrigger.goCreationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartTrigger.cs Line: 21)
Assets\simuzen\platform\systems\base\services\headtracking\IHeadTrackingService.cs(39,53): warning CS0067: The event 'FakeHeadTrackingService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\headtracking\IHeadTrackingService.cs Line: 39)
Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(13,43): warning CS0649: Field 'GlobalCameraService.vrService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs Line: 13)
Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(14,50): warning CS0649: Field 'HCOM_IG_ObserverPanel._globalTelemetryService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 14)
Assets\simuzen\platform\systems\base\services\scene\Camera\CameraToFrameRateSubscriber.cs(8,40): warning CS0649: Field 'CameraToFrameRateSubscriber.frameRateService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Camera\CameraToFrameRateSubscriber.cs Line: 8)
Assets\simuzen\platform\systems\base\vehicle\Perception\TrafficPerceptionController.cs(11,31): warning CS0649: Field 'TrafficPerceptionController.ceilingSensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\TrafficPerceptionController.cs Line: 11)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(51,29): warning CS0649: Field 'FreeRouteNode._nodeButtonCollider' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 51)
Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(12,49): warning CS0649: Field 'PITelemetryService.netMessageService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 12)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs(13,27): warning CS0649: Field 'WindAudioManager.contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs Line: 13)
Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs(12,20): warning CS0649: Field 'InputRuntimeDebug.inputPlayerName' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs Line: 12)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs(15,24): warning CS0649: Field 'UserCargoContainer._rockContainer' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs Line: 15)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(16,44): warning CS0649: Field 'EnvironmentAudioManager.cameraService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 16)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs(14,33): warning CS0649: Field 'UnloadZoneChecker.networkPhysics' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs Line: 14)
Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs(20,43): warning CS0649: Field 'GUIServiceShowDelayedRespawnPopupAction._inputMapService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs Line: 20)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleGlass.cs(120,33): warning CS0649: Field 'ReplayUserVehicleGlassRecorder.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleGlass.cs Line: 120)
Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(13,50): warning CS0649: Field 'PITelemetryService._globalTelemetryService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 13)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(131,28): warning CS0649: Field 'DeformableMeshZone._tilePrefab' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 131)
Assets\simuzen\platform\systems\base\services\scene\Input\BasicPIInputProxy.cs(7,28): warning CS0649: Field 'BasicPIInputProxy.inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Input\BasicPIInputProxy.cs Line: 7)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ThrottleMotorbikeAudioManager.cs(8,36): warning CS0649: Field 'ThrottleMotorbikeAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ThrottleMotorbikeAudioManager.cs Line: 8)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(186,64): warning CS0649: Field 'HailModifier.Sets._rainRefractionIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 186)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\FakeMiningOperationService.cs(76,23): warning CS0067: The event 'FakeMiningOperationService.IsVehiclePoolReady' is never used
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\FakeMiningOperationService.cs Line: 76)
Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(15,36): warning CS0649: Field 'PITelemetryService.eventHUB' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 15)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(18,33): warning CS0649: Field 'VehiclePerceptionController.blindSpotSensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 18)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(8,41): warning CS0649: Field 'PassengersSync.passengerService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 8)
Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartFreeRoute.cs(12,42): warning CS0649: Field 'SmartFreeRoute._frRuntimeManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartFreeRoute.cs Line: 12)
Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\CustomControllerForRewired.cs(11,20): warning CS0649: Field 'CustomControllerForRewired.inputPlayerName' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\CustomControllerForRewired.cs Line: 11)
Assets\simuzen\platform\hud\components\ExerciseConfirmationPopup.cs(19,18): warning CS0649: Field 'ExerciseConfirmationPopup.image' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\ExerciseConfirmationPopup.cs Line: 19)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryEngineAudioManager.cs(19,33): warning CS0649: Field 'MachineryEngineAudioManager._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryEngineAudioManager.cs Line: 19)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\TMPalletController.cs(14,43): warning CS0649: Field 'TMPalletController.typeDropdown' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\TMPalletController.cs Line: 14)
Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(77,15): warning CS0649: Field 'HUDConfigurationParametersData._aBS' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 77)
Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(17,33): warning CS0649: Field 'TelemetryService.busService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 17)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs(14,23): warning CS0649: Field 'SaltSpreader.maxSpreadInput' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs Line: 14)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AlarmAudioManager.cs(10,36): warning CS0649: Field 'AlarmAudioManager._databus' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AlarmAudioManager.cs Line: 10)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(26,33): warning CS0649: Field 'VehiclePerceptionController.proximitySensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 26)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs(15,27): warning CS0649: Field 'OrchestratorHelper.orchestrator' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs Line: 15)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs(24,18): warning CS0649: Field 'EnumEventTable.Entry.enumValue' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs Line: 24)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(10,29): warning CS0649: Field 'AttachToSnowPlowVehicleSync.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 10)
Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(15,36): warning CS0649: Field 'VehicleLightsController.inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 15)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(19,61): warning CS0649: Field 'FreeRoutePanelController.tmGlobalService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 19)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(54,32): warning CS0649: Field 'FreeRoutePanelController.brakeIntensityInputField' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 54)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs(19,20): warning CS0649: Field 'VehicleSteamroller._floorRef' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs Line: 19)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\CameraAudioManager.cs(9,44): warning CS0649: Field 'CameraAudioManager.cameraService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\CameraAudioManager.cs Line: 9)
Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(18,16): warning CS0649: Field 'DPFailuresHandler._isAirPressureWarning' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 18)
Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(19,38): warning CS0649: Field 'StatisticsService.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 19)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs(11,22): warning CS0649: Field 'BikeAudioManager.SpeedInfo.rpm' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs Line: 11)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\TransformTweenBehaviour.cs(198,28): warning CS0649: Field 'TransformTweenBehaviour._eventTable' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\TransformTweenBehaviour.cs Line: 198)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(16,48): warning CS0649: Field 'ScenesLoaderPlugin._globalSceneryService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 16)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\BladeOrientationHelper.cs(7,20): warning CS0649: Field 'BladeOrientationHelper.rearTransform' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\BladeOrientationHelper.cs Line: 7)
Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(14,40): warning CS0649: Field 'SetOcclusionScene.replayFileManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 14)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs(14,50): warning CS0649: Field 'TrainingManagerEditorCircuitLinesManager._tmRuntimeDialog' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs Line: 14)
Assets\simuzen\platform\systems\base\vehicle\Perception\DebugVehiclePerceptionController.cs(11,31): warning CS0649: Field 'DebugVehiclePerceptionController.inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\DebugVehiclePerceptionController.cs Line: 11)
Assets\simuzen\platform\playmaker\actions\configuration\SetSimulatorModeAction.cs(8,30): warning CS0649: Field 'SetSimulatorModeAction.simMode' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetSimulatorModeAction.cs Line: 8)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(54,56): warning CS0649: Field 'IcyAdherentModifier._coveringDensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 54)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(32,29): warning CS0649: Field 'VehiclePerceptionController.stopTriggerSensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 32)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs(16,55): warning CS0649: Field 'TrainingManagerEditorCircuitLinesManager._localizationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs Line: 16)
Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(21,49): warning CS0649: Field 'EventHistoryLogger.environmentComponents' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 21)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs(13,19): warning CS0649: Field 'OnTriggerChangeReverb.type' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs Line: 13)
Assets\simuzen\platform\hud\data\HUDVehicleData.cs(69,41): warning CS0649: Field 'HUDVehicleData._additionalIGPanel' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 69)
Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(29,18): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoadViscosity' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 29)
Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(26,31): warning CS0649: Field 'RearviewConfiguration.Sets._cullingMask' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 26)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(19,55): warning CS0649: Field 'ScenesLoaderPlugin.exercisePlugin' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 19)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs(15,56): warning CS0649: Field 'EnvironmentComponents.settings' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs Line: 15)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(32,56): warning CS0649: Field 'OilModifier._coveringDensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 32)
Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs(24,28): warning CS0649: Field 'ParamsScreen.totalResultParamPrefab' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs Line: 24)
Assets\simuzen\platform\hud\screens\AbstractHScreen.cs(29,46): warning CS0649: Field 'AbstractHScreen.cameraService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\screens\AbstractHScreen.cs Line: 29)
Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(11,27): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 11)
Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartFreeRoute.cs(13,41): warning CS0649: Field 'SmartFreeRoute.Configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartFreeRoute.cs Line: 13)
Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(21,31): warning CS0649: Field 'TelemetryService.orchestrator' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 21)
Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs(11,45): warning CS0649: Field 'PassengerServiceInput.passengersService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs Line: 11)
Assets\simuzen\platform\systems\base\services\scene\FrameRate\FrameRateService.cs(33,40): warning CS0649: Field 'FrameRateService._inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\FrameRate\FrameRateService.cs Line: 33)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryBladeAudioManager.cs(20,42): warning CS0649: Field 'MachineryBladeAudioManager._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryBladeAudioManager.cs Line: 20)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(16,29): warning CS0649: Field 'MotorVehicle.gearboxController' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 16)
Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForEscapePressedAction.cs(14,40): warning CS0649: Field 'WaitForEscapePressedAction._inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForEscapePressedAction.cs Line: 14)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(31,59): warning CS0649: Field 'TmCircuitLineNode._tmInputToEntitiesManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 31)
Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(15,47): warning CS0649: Field 'GlobalLocutionService.localizationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs Line: 15)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(36,56): warning CS0649: Field 'OilModifier._specularCoveringIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 36)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(52,60): warning CS0649: Field 'SnowModifier.Sets._coveringDensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 52)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(16,29): warning CS0649: Field 'SensorController.speedometer' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 16)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PoliceAudioManager.cs(9,40): warning CS0649: Field 'PoliceAudioManager.inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PoliceAudioManager.cs Line: 9)
Assets\simuzen\platform\playmaker\actions\passengers\PassengerRequests.cs(16,53): warning CS0649: Field 'PassengerRequests.passengersService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\passengers\PassengerRequests.cs Line: 16)
Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_VehicleTypeHandler.cs(13,42): warning CS0649: Field 'HCOM_VehicleTypeHandler._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_VehicleTypeHandler.cs Line: 13)
Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(33,40): warning CS0649: Field 'TrainingManagerEditorSceneService._inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 33)
Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(18,41): warning CS0649: Field 'InfractionService._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 18)
Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\UserVehicle.cs(27,51): warning CS0649: Field 'UserVehicle.rearviewService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\UserVehicle.cs Line: 27)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(11,42): warning CS0649: Field 'NetExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 11)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs(16,16): warning CS0649: Field 'VehicleSteamroller.steamrollFactor' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs Line: 16)
Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(19,48): warning CS0649: Field 'InfractionService._infractionFactory' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 19)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs(19,50): warning CS0067: The event 'VehicleDatabaseService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs Line: 19)
Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(18,42): warning CS0649: Field 'EventHistoryLogger.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 18)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(25,21): warning CS0649: Field 'VehicleLightsSync.SyncLights.FrontWorkLights' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 25)
Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(14,38): warning CS0649: Field 'VehicleLightsController.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 14)
Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_WeatherAndTime.cs(25,46): warning CS0649: Field 'HCOM_IG_WeatherAndTime.environmentService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_WeatherAndTime.cs Line: 25)
Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(63,44): warning CS0649: Field 'DebugTrafficService._gameObjectCreationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 63)
Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerDescriptor.cs(34,33): warning CS0649: Field 'PassengerDescriptor._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerDescriptor.cs Line: 34)
Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(22,42): warning CS0649: Field 'EventHistoryLogger.trafficService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 22)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(44,24): warning CS0649: Field 'FreeRoutePanelController.forceSpeedToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 44)
Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\VideoScreen\VideoScreen.cs(9,51): warning CS0649: Field 'VideoScreen.sceneService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\VideoScreen\VideoScreen.cs Line: 9)
Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(27,44): warning CS0649: Field 'ReplaySceneService.replayFile' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 27)
Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RegistryWindow.cs(13,43): warning CS0649: Field 'RegistryWindow.registry' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RegistryWindow.cs Line: 13)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs(16,23): warning CS0649: Field 'NoEngineFuelTank.accesoryFuelRate' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs Line: 16)
Assets\simuzen\platform\hud\components\HCOM_DinamicCpfDigits.cs(17,40): warning CS0649: Field 'HCOM_DinamicCpfDigits.input' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_DinamicCpfDigits.cs Line: 17)
Assets\simuzen\platform\systems\base\services\audio\VehicleSounds.cs(8,23): warning CS0649: Field 'VehicleSounds._audioManagers' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\VehicleSounds.cs Line: 8)
Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(15,33): warning CS0649: Field 'TelemetryService.context' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 15)
Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Objective.cs(9,64): warning CS0649: Field 'Objective.tmService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Objective.cs Line: 9)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficLights.cs(13,37): warning CS0649: Field 'ReplayTrafficLightPlayer._replayService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficLights.cs Line: 13)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayWipers.cs(12,46): warning CS0649: Field 'ReplayWipersPlayer.replayService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayWipers.cs Line: 12)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BackhoeLoaderAudioManager.cs(21,33): warning CS0649: Field 'BackhoeLoaderAudioManager._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BackhoeLoaderAudioManager.cs Line: 21)
Assets\simuzen\platform\systems\base\services\camera\LogicCamera.cs(772,18): warning CS0649: Field 'LogicCamera._VRHudCameraForBothEyes' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\camera\LogicCamera.cs Line: 772)
Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(194,41): warning CS0067: The event 'TrafficService.OnUserLaneChange' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 194)
Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(15,42): warning CS0649: Field 'InfractionService.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 15)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs(13,49): warning CS0649: Field 'HCOM_PI_Failure.networkMessageService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs Line: 13)
Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs(25,38): warning CS0649: Field 'VehicleWiperManager.dataBusService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs Line: 25)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(62,33): warning CS0649: Field 'FreeRoutePanelController.nameDisplay' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 62)
Assets\simuzen\platform\installers\GlobalInputInstaller.cs(10,24): warning CS0649: Field 'GlobalInputInstaller.inputSystem' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\installers\GlobalInputInstaller.cs Line: 10)
Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(36,51): warning CS0649: Field 'TrainingManagerEditorSceneService._tmInputToEntitiesManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 36)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MotorAudioManager.cs(12,27): warning CS0649: Field 'MotorAudioManager._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MotorAudioManager.cs Line: 12)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehiclePickup.cs(14,49): warning CS0649: Field 'UserVehiclePickup.netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehiclePickup.cs Line: 14)
Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(31,49): warning CS0649: Field 'DataBusWriter.passengersService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 31)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs(9,35): warning CS0649: Field 'PIDumperInitializer.simMode' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs Line: 9)
Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\FrameRateWindow.cs(9,44): warning CS0649: Field 'FrameRateWindow.frameRateService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\FrameRateWindow.cs Line: 9)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(100,27): warning CS0649: Field 'RainyModifier.Sets._startSpeedParticles' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 100)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(11,40): warning CS0649: Field 'WipersAudioManager.inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs Line: 11)
Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\DebugNetMessageService.cs(9,40): warning CS0649: Field 'DebugNetMessageService.inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\DebugNetMessageService.cs Line: 9)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(24,42): warning CS0649: Field 'VehicleService.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 24)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandManipulator.cs(87,26): warning CS0649: Field 'SandManipulator.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandManipulator.cs Line: 87)
Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs(8,37): warning CS0649: Field 'PIDescriptor._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs Line: 8)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(82,98): warning CS0649: Field 'RainyModifier.Sets._weatherParticles' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 82)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs(13,24): warning CS0649: Field 'AddItemController.logSimAssetButton' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs Line: 13)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(31,28): warning CS0649: Field 'SensorController.suspension' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 31)
Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs(17,38): warning CS0649: Field 'VehicleAdditionalComponentsInstaller._simulatorModes' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs Line: 17)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(17,49): warning CS0649: Field 'HCOM_PI_TrafficIntensity.networkMessageService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 17)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(36,30): warning CS0649: Field 'FreeRoutePanelController.entityDropdown' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 36)
Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(72,40): warning CS0067: The event 'BasicPassengersService.OnUnboardingCompleted' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 72)
Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(59,42): warning CS0649: Field 'MiniMapService._trafficService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 59)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(163,98): warning CS0649: Field 'HailModifier.Sets._weatherParticles' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 163)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(14,36): warning CS0649: Field 'EnvironmentAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 14)
Assets\simuzen\platform\systems\base\services\infraction\Infractions\SpeedLimitCrashInfraction.cs(13,40): warning CS0649: Field 'SpeedLimitCrashInfraction._maxSpeedAllowed' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\SpeedLimitCrashInfraction.cs Line: 13)
Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(110,44): warning CS0649: Field 'LogicMinimap._gameObjectCreationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 110)
Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(12,41): warning CS0649: Field 'HCOM_IG_ObserverPanel._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 12)
Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs(58,35): warning CS0649: Field 'DeformableMeshLODController._cameraService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs Line: 58)
Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(31,43): warning CS0649: Field 'AssetsFromProjectService.registryService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 31)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(37,31): warning CS0649: Field 'SensorController.brakePressure' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 37)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs(29,33): warning CS0649: Field 'LeapVRTemporalWarping.provider' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs Line: 29)
Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs(15,36): warning CS0649: Field 'HWID_ConfigurationParameterHSelectionButton.playmakerFSMGameObject' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs Line: 15)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseFsmPlugin\ExerciseInstantiatorPlugin.cs(12,38): warning CS0649: Field 'ExerciseInstantiatorPlugin._container' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseFsmPlugin\ExerciseInstantiatorPlugin.cs Line: 12)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(18,41): warning CS0649: Field 'HCOM_PI_TrafficIntensity._configutation' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 18)
Assets\simuzen\platform\systems\base\services\scene\Input\UserBehaviorInput.cs(6,40): warning CS0649: Field 'UserBehaviorInput._awsCameraService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Input\UserBehaviorInput.cs Line: 6)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(53,23): warning CS0649: Field 'SnowPlow.leftBlade' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 53)
Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(20,41): warning CS0649: Field 'SimFleetService.Configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 20)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_PhysicsButton.cs(13,49): warning CS0649: Field 'HCOM_PI_PhysicsButton.netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_PhysicsButton.cs Line: 13)
Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs(37,33): warning CS0649: Field 'SMKTrafficVehiclePhysicsDescriptor._frontWheels' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs Line: 37)
Assets\simuzen\platform\installers\CameraInstaller.cs(18,38): warning CS0649: Field 'CameraInstaller._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\installers\CameraInstaller.cs Line: 18)
Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs(15,20): warning CS0649: Field 'BackgroundKey.Margins.Right' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs Line: 15)
Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\LFBrakeActuatorInput.cs(28,44): warning CS0649: Field 'LFBrakeActuatorInput._coroutineService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\LFBrakeActuatorInput.cs Line: 28)
Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(31,41): warning CS0649: Field 'TelemetryService._globalTelemetryService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 31)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(26,52): warning CS0649: Field 'TmCircuitLineNode._addItemController' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 26)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs(45,42): warning CS0649: Field 'ReplayTransformRecorder.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs Line: 45)
Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(15,41): warning CS0649: Field 'GlobalOrchestratorFromList.globalServices' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 15)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(28,33): warning CS0649: Field 'FreeRoutePanelController.panelTitle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 28)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\CargoDumperSpawnerManager.cs(17,33): warning CS0649: Field 'CargoDumperSpawnerManager.inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\CargoDumperSpawnerManager.cs Line: 17)
Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs(17,46): warning CS0649: Field 'FreeRouteTMStep._frRuntimeManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs Line: 17)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs(21,105): warning CS0649: Field 'IcyModifier._icyIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs Line: 21)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(189,29): warning CS0649: Field 'HailModifier.Sets._burstParticles' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 189)
Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnSimulationAction.cs(9,49): warning CS0649: Field 'OrchestratorOnSimulationAction.globalOrchestrator' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnSimulationAction.cs Line: 9)
Assets\simuzen\platform\systems\base\services\scene\Input\LocalWindInput.cs(8,39): warning CS0649: Field 'LocalWindInput.physicEnvironment' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Input\LocalWindInput.cs Line: 8)
Assets\simuzen\platform\systems\base\services\infraction\interop\impl\LegacyProInteropService.cs(29,50): warning CS0067: The event 'LegacyProInteropService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\LegacyProInteropService.cs Line: 29)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningParticleController.cs(25,33): warning CS0649: Field 'MiningParticleController._environmentService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningParticleController.cs Line: 25)
Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_NavigationSystem.cs(16,54): warning CS0649: Field 'HCOM_IG_NavigationSystem._tmSceneService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_NavigationSystem.cs Line: 16)
Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\DashboardHandler\DashboardHandler.cs(22,23): warning CS0414: The field 'DashboardHandler._value' is assigned but its value is never used
(Filename: Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\DashboardHandler\DashboardHandler.cs Line: 22)
Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerStepManager.cs(21,50): warning CS0414: The field 'TrainingManagerStepManager.routeCreatorManager' is assigned but its value is never used
(Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerStepManager.cs Line: 21)
Assets\simuzen\platform\hud\components\HCOM_IG_SlopePanel.cs(23,22): warning CS0414: The field 'HCOM_IG_SlopePanel._initialized' is assigned but its value is never used
(Filename: Assets\simuzen\platform\hud\components\HCOM_IG_SlopePanel.cs Line: 23)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(30,23): warning CS0414: The field 'CircuitLineController.pathPosition' is assigned but its value is never used
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs Line: 30)
Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs(60,22): warning CS0414: The field 'DeformableMeshLODController._listPopulated' is assigned but its value is never used
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs Line: 60)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Spreader\Spreader.cs(9,22): warning CS0414: The field 'Spreader._spawning' is assigned but its value is never used
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Spreader\Spreader.cs Line: 9)
Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSPlayerReservePoints.cs(32,10): warning CS0414: The field 'TSPlayerReservePoints.isOnConnector' is assigned but its value is never used
(Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSPlayerReservePoints.cs Line: 32)
Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs(12,60): warning CS0414: The field 'CircuitLineTMStep._settings' is assigned but its value is never used
(Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs Line: 12)
Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs(30,33): warning CS0414: The field 'FreeRouteTMStep._routeInSetStatus' is assigned but its value is never used
(Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs Line: 30)
Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs(43,23): warning CS0414: The field 'DeformableMeshLODController._garbageCollectorRefreshTime' is assigned but its value is never used
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs Line: 43)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandContainer.cs(75,16): warning CS0414: The field 'SandContainer.normalizedMinInclination' is assigned but its value is never used
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandContainer.cs Line: 75)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(37,27): warning CS0414: The field 'BrakePressure.statusBackup' is assigned but its value is never used
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs Line: 37)
Assets\configuration\scenes\Editor\AssetsModificationCheck.cs(9,43): warning CS0618: 'SaveAssetsProcessor' is obsolete: 'Use UnityEditor.AssetModificationProcessor'
(Filename: Assets\configuration\scenes\Editor\AssetsModificationCheck.cs Line: 9)
Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(66,2): warning CS0612: 'ColorPickerHDRConfig' is obsolete
(Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs Line: 66)
Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(169,29): warning CS0109: The member 'TSMainManagerEditor.copySelectedLanes(TSLaneInfo[])' does not hide an accessible member. The new keyword is not required.
(Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 169)
Assets\simuzen\platform\utils\Editor\FindComponents\FindNetworkTransform.cs(5,57): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\utils\Editor\FindComponents\FindNetworkTransform.cs Line: 5)
Assets\simuzen\platform\utils\Editor\FindComponents\FindNetworkTransform.cs(21,36): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\utils\Editor\FindComponents\FindNetworkTransform.cs Line: 21)
Assets\simuzen\platform\utils\Graphics\Editor\FreeRouteEntityAnimationDescriptorEditor.cs(8,20): warning CS0108: 'FreeRouteEntityAnimationDescriptorEditor.OnEnable()' hides inherited member 'BaseDescriptorEditor.OnEnable()'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\utils\Graphics\Editor\FreeRouteEntityAnimationDescriptorEditor.cs Line: 8)
Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs(75,25): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
(Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs Line: 75)
Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs(22,9): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
(Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs Line: 22)
Assets\simuzen\platform\systems\base\services\scene\Scenery\Editor\SceneryDataEditor.cs(5,22): warning CS0612: 'SceneryData' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\Editor\SceneryDataEditor.cs Line: 5)
Assets\simuzen\platform\systems\base\services\passengers\scripts\Editor\BusStopPassengersDescriptorEditor.cs(14,24): warning CS0108: 'BusStopPassengersDescriptorEditor.OnEnable()' hides inherited member 'PassengersDescriptorEditor.OnEnable()'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\Editor\BusStopPassengersDescriptorEditor.cs Line: 14)
Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(66,52): warning CS0612: 'ColorPickerHDRConfig' is obsolete
(Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs Line: 66)
Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(214,3): warning CS0618: 'MaterialEditor.TexturePropertyWithHDRColor(GUIContent, MaterialProperty, MaterialProperty, ColorPickerHDRConfig, bool)' is obsolete: 'Use TexturePropertyWithHDRColor(GUIContent label, MaterialProperty textureProp, MaterialProperty colorProperty, bool showAlpha)'
(Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs Line: 214)
Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs(121,29): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.'
(Filename: Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs Line: 121)
Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs(135,32): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.'
(Filename: Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs Line: 135)
Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs(50,60): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect'
(Filename: Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs Line: 50)
Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs(50,21): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.'
(Filename: Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs Line: 50)
Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs(21,9): warning CS0618: 'EditorApplication.playmodeStateChanged' is obsolete: 'Use EditorApplication.playModeStateChanged and/or EditorApplication.pauseStateChanged'
(Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs Line: 21)
Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs(32,57): warning CS0618: 'EditorApplication.currentScene' is obsolete: 'Use EditorSceneManager to see which scenes are currently loaded'
(Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs Line: 32)
Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs(258,17): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.'
(Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs Line: 258)
Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs(258,56): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs Line: 258)
Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_EnumFlagDrawer.cs(18,18): warning CS0618: 'EditorGUI.EnumMaskField(Rect, string, Enum)' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.'
(Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_EnumFlagDrawer.cs Line: 18)
Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_E_Util.cs(274,18): warning CS0618: 'EditorGUILayout.EnumMaskField(string, Enum, params GUILayoutOption[])' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.'
(Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_E_Util.cs Line: 274)
Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(395,46): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect'
(Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs Line: 395)
Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(395,5): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.'
(Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs Line: 395)
Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(399,13): warning CS0618: 'PrefabUtility.CreateEmptyPrefab(string)' is obsolete: 'The concept of creating a completely empty Prefab has been discontinued. You can however use SaveAsPrefabAsset with an empty GameObject.'
(Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs Line: 399)
Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(400,45): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect'
(Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs Line: 400)
Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(400,4): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.'
(Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs Line: 400)
Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(36,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 36)
Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(36,31): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.'
(Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 36)
Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(37,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 37)
Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(38,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 38)
Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(39,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 39)
Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(40,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 40)
Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(200,33): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead'
(Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 200)
Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(198,96): warning CS0618: 'Handles.Slider(Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.'
(Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 198)
Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(211,37): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead'
(Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 211)
Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(209,81): warning CS0618: 'Handles.Slider(Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.'
(Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 209)
Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(289,103): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead'
(Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 289)
Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(289,29): warning CS0618: 'Handles.Button(Vector3, Quaternion, float, float, Handles.DrawCapFunction)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.'
(Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 289)
Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(18,33): warning CS0618: 'PrefabUtility.CreatePrefab(string, GameObject)' is obsolete: 'Use SaveAsPrefabAsset instead.'
(Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs Line: 18)
Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(19,18): warning CS0618: 'PrefabUtility.ConnectGameObjectToPrefab(GameObject, GameObject)' is obsolete: 'Use RevertPrefabInstance. Prefabs instances can no longer be connected to Prefab Assets they are not an instance of to begin with.'
(Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs Line: 19)
Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(57,138): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect'
(Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs Line: 57)
Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(57,13): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.'
(Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs Line: 57)
Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(41,9): warning CS0618: 'EditorWindow.title' is obsolete: 'Use titleContent instead (it supports setting a title icon as well).'
(Filename: Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs Line: 41)
Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(86,4): warning CS0618: 'TerrainData.splatPrototypes' is obsolete: 'Please use the terrainLayers API instead.'
(Filename: Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs Line: 86)
Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(86,41): warning CS0618: 'TerrainData.splatPrototypes' is obsolete: 'Please use the terrainLayers API instead.'
(Filename: Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs Line: 86)
Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(76,5): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead'
(Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 76)
Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(87,5): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead'
(Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 87)
Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(283,4): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead'
(Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 283)
Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(287,70): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead'
(Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 287)
Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(293,5): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead'
(Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 293)
Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(405,4): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead'
(Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 405)
Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(409,65): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead'
(Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 409)
Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(415,5): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead'
(Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 415)
Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(601,6): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead'
(Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 601)
Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(614,6): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead'
(Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 614)
Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(648,10): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead'
(Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 648)
Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(659,10): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead'
(Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 659)
Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs(36,22): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
(Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs Line: 36)
Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs(50,20): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
(Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs Line: 50)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs(39,7): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs Line: 39)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs(39,31): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.'
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs Line: 39)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs(40,43): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs Line: 40)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs(40,78): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs Line: 40)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs(46,38): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.'
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs Line: 46)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs(46,88): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs Line: 46)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs(65,38): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.'
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs Line: 65)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs(65,88): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs Line: 65)
Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs(204,115): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect'
(Filename: Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs Line: 204)
Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs(204,9): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.'
(Filename: Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs Line: 204)
Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs(17,52): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect'
(Filename: Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs Line: 17)
Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs(17,17): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.'
(Filename: Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs Line: 17)
Assets\simuzen\CommonTools\zenject\Source\Editor\ZenMenuItems.cs(218,31): warning CS0618: 'PrefabUtility.CreateEmptyPrefab(string)' is obsolete: 'The concept of creating a completely empty Prefab has been discontinued. You can however use SaveAsPrefabAsset with an empty GameObject.'
(Filename: Assets\simuzen\CommonTools\zenject\Source\Editor\ZenMenuItems.cs Line: 218)
Assets\simuzen\CommonTools\zenject\Source\Editor\ZenMenuItems.cs(226,33): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object)' is obsolete: 'Use SaveAsPrefabAsset with a path instead.'
(Filename: Assets\simuzen\CommonTools\zenject\Source\Editor\ZenMenuItems.cs Line: 226)
Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(27,49): warning CS0612: 'ReplayIdentity' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs Line: 27)
Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(40,75): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs Line: 40)
Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(45,75): warning CS0612: 'ReplayIdentity' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs Line: 45)
Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(84,9): warning CS0612: 'NetPrefabRegister' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs Line: 84)
Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(90,9): warning CS0612: 'NetPrefabRegister' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs Line: 90)
Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(100,93): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect'
(Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs Line: 100)
Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(100,9): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.'
(Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs Line: 100)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs(224,123): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs Line: 224)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs(224,13): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs Line: 224)
Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRiggerMenu.cs(13,3): warning CS0618: 'EditorWindow.title' is obsolete: 'Use titleContent instead (it supports setting a title icon as well).'
(Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRiggerMenu.cs Line: 13)
Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(221,3): warning CS0162: Unreachable code detected
(Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 221)
Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(221,10): warning CS0219: The variable 'tab' is assigned but its value is never used
(Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 221)
Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(222,10): warning CS0219: The variable 'intermediateTab' is assigned but its value is never used
(Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 222)
Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(223,10): warning CS0219: The variable 'finalTab' is assigned but its value is never used
(Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 223)
Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(234,10): warning CS0219: The variable 'finalTab' is assigned but its value is never used
(Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 234)
Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(955,19): warning CS0618: 'PrefabUtility.CreatePrefab(string, GameObject)' is obsolete: 'Use SaveAsPrefabAsset instead.'
(Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs Line: 955)
Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(956,44): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect'
(Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs Line: 956)
Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(956,3): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.'
(Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs Line: 956)
Assets\Wwise\Editor\WwiseSetupWizard\AkBuildPreprocessor.cs(44,9): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3'
(Filename: Assets\Wwise\Editor\WwiseSetupWizard\AkBuildPreprocessor.cs Line: 44)
Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(149,9): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3'
(Filename: Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs Line: 149)
Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2449,81): warning CS0618: 'EditorGUILayout.EnumMaskField(string, Enum, params GUILayoutOption[])' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.'
(Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2449)
Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2669,305): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead'
(Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2669)
Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2669,29): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.'
(Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2669)
Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2670,305): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead'
(Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2670)
Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2670,29): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.'
(Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2670)
Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2671,310): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead'
(Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2671)
Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2671,29): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.'
(Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2671)
Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2675,306): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead'
(Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2675)
Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2675,30): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.'
(Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2675)
Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2676,306): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead'
(Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2676)
Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2676,30): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.'
(Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2676)
Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2677,311): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead'
(Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2677)
Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2677,30): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.'
(Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2677)
Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(4397,9): warning CS0162: Unreachable code detected
(Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 4397)
Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Editor\GearInputDrawer.cs(14,22): warning CS0414: The field 'GearInputDrawer.gearSecuencialShiftAutomaticFoldout' is assigned but its value is never used
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Editor\GearInputDrawer.cs Line: 14)
Reloading assemblies after script compilation.
Begin MonoManager ReloadAssembly
Initializing Unity.PackageManager (PackageManager) v2018.4.12 for Unity v2018.4.12f1
Registering platform support modules:
Registered platform support modules in: 0,5484961s.
Native extension for Metro target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 14.59 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.31 ms.
Mono: successfully reloaded assembly
- Completed reload, in 46.686 seconds
Platform modules already initialized, skipping
Validating Project structure ... 1.809890 seconds.
Refresh: detecting if any assets need to be imported or removed ...
A meta data file (.meta) exists but its asset 'Assets/contents/Sceneries/IndustryLand/Common/Buildings/Refinery' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it.
(Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/RefreshAssets.cpp Line: 83)
A meta data file (.meta) exists but its asset 'Assets/contents/Sceneries/OffRoadLand/Common/Road/Materials' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it.
(Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/RefreshAssets.cpp Line: 83)
A meta data file (.meta) exists but its asset 'Assets/contents/Sceneries/OffRoadLand/Common/Road/Textures' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it.
(Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/RefreshAssets.cpp Line: 83)
A meta data file (.meta) exists but its asset 'Assets/contents/Sceneries/RutaG21/Common/Ruta_G21_1/Props' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it.
(Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/RefreshAssets.cpp Line: 83)
A meta data file (.meta) exists but its asset 'Assets/contents/Sceneries/RutaG21/Common/Ruta_G21_1/Terrain/Profiles/Arrays' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it.
(Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/RefreshAssets.cpp Line: 83)
A meta data file (.meta) exists but its asset 'Assets/contents/Sceneries/RutaG21/Common/Ruta_G21_3/Props' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it.
(Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/RefreshAssets.cpp Line: 83)
A meta data file (.meta) exists but its asset 'Assets/contents/Sceneries/RutaG21/Common/Ruta_G21_3/Terrain/Profiles/Arrays' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it.
(Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/RefreshAssets.cpp Line: 83)
A meta data file (.meta) exists but its asset 'Assets/contents/Sceneries/RutaG245/Common/Ruta_G245_2/Terrain/CTS/Profiles' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it.
(Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/RefreshAssets.cpp Line: 83)
A meta data file (.meta) exists but its asset 'Assets/contents/Sceneries/UrbaLand/Common/Terrain/urbaland_EuropeanTrees_billboards' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it.
(Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/RefreshAssets.cpp Line: 83)
A meta data file (.meta) exists but its asset 'Assets/content_common/art_common/Modules/Vegetation/Trees/Broadleaf_Hero_Field' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it.
(Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/RefreshAssets.cpp Line: 83)
A meta data file (.meta) exists but its asset 'Assets/content_common/art_common/Modules/Vegetation/Trees/Broadleaf_Hero_Field BUria/Materials' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it.
(Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/RefreshAssets.cpp Line: 83)
A meta data file (.meta) exists but its asset 'Assets/StreamingAssets/Audio/GeneratedSoundBanks/Windows/DecodedBanks/English(US)' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it.
(Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/RefreshAssets.cpp Line: 83)
Removing Assets/StreamingAssets/Audio/GeneratedSoundBanks/Windows/DecodedBanks/English(US) because the asset does not exist
(Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 803)
Removing Assets/content_common/art_common/Modules/Vegetation/Trees/Broadleaf_Hero_Field because the asset does not exist
(Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 803)
Removing Assets/content_common/art_common/Modules/Vegetation/Trees/Broadleaf_Hero_Field BUria/Materials because the asset does not exist
(Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 803)
Removing Assets/contents/Sceneries/IndustryLand/Common/Buildings/Refinery because the asset does not exist
(Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 803)
Removing Assets/contents/Sceneries/OffRoadLand/Common/Road/Materials because the asset does not exist
(Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 803)
Removing Assets/contents/Sceneries/OffRoadLand/Common/Road/Textures because the asset does not exist
(Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 803)
Removing Assets/contents/Sceneries/RutaG21/Common/Ruta_G21_1/Props because the asset does not exist
(Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 803)
Removing Assets/contents/Sceneries/RutaG21/Common/Ruta_G21_1/Terrain/Profiles/Arrays because the asset does not exist
(Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 803)
Removing Assets/contents/Sceneries/RutaG21/Common/Ruta_G21_3/Props because the asset does not exist
(Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 803)
Removing Assets/contents/Sceneries/RutaG21/Common/Ruta_G21_3/Terrain/Profiles/Arrays because the asset does not exist
(Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 803)
Removing Assets/contents/Sceneries/RutaG245/Common/Ruta_G245_2/Terrain/CTS/Profiles because the asset does not exist
(Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 803)
Removing Assets/contents/Sceneries/UrbaLand/Common/Terrain/urbaland_EuropeanTrees_billboards because the asset does not exist
(Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 803)
Hashing assets (126 files)... 0.845 seconds
file read: 0.139 seconds (139.182 MB)
wait for write: 0.002 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.606 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.198 seconds
----- Compute hash(es) for 126 asset(s).
GUID [77f5122d98084c745858ae2d2f43f09b] for asset 'Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_1/Common/Terrain/CTS/Arrays/CTS_Profile_SanMiguelRoute_1_Albedos.asset' conflicts with:
'Assets/contents/Sceneries/IndustryLand/Common/Terrain/Arrays/CTS_Profile_IndustryLand_Albedos.asset' (current owner)
Assigning a new guid.
(Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 949)
GUID [2210ff8493ed5024292b14cf25594ba1] for asset 'Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_1/Common/Terrain/CTS/Arrays/CTS_Profile_SanMiguelRoute_1_Normals.asset' conflicts with:
'Assets/contents/Sceneries/IndustryLand/Common/Terrain/Arrays/CTS_Profile_IndustryLand_Normals.asset' (current owner)
Assigning a new guid.
(Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 949)
Hashing assets (1 files)... 0.014 seconds
file read: 0.000 seconds (0.026 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.013 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.000 seconds
Connect to CacheServer SMKCacheServer:8126
Couldn't connect to Cache Server.
Could not resolve host SMKCacheServer.
(Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/CacheServer/CacheServerCommunicationNodeJS.cpp Line: 117)
Unloading 14546 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 0.69 GB.
System memory in use after: 0.58 GB.
Unloading 6348 unused Assets to reduce memory usage. Loaded Objects now: 9242.
Total: 335.086200 ms (FindLiveObjects: 3.967800 ms CreateObjectMapping: 1.708700 ms MarkObjects: 256.069300 ms DeleteObjects: 73.333900 ms)
Updating Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_1/Scenes/Common/SanMiguelRoute_1_Base.unity - GUID: fee2ff298f6a8e0438294c37232755c3...
done. [Time: 2065.117500 ms]
Script Compilation Pipeline Post Process Assets time: 0.001144s
Assembly Updater Post Process Assets time: 0.001129s
Refreshing native plugins compatible for Editor in 13.42 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.32 ms.
Refresh: detecting if any assets need to be imported or removed ...
Hashing assets (126 files)... 0.227 seconds
file read: 0.114 seconds (137.868 MB)
wait for write: 0.001 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.003 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.196 seconds
----- Compute hash(es) for 126 asset(s).
GUID [77f5122d98084c745858ae2d2f43f09b] for asset 'Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_1/Common/Terrain/CTS/Arrays/CTS_Profile_SanMiguelRoute_1_Albedos.asset' conflicts with:
'Assets/contents/Sceneries/IndustryLand/Common/Terrain/Arrays/CTS_Profile_IndustryLand_Albedos.asset' (current owner)
Assigning a new guid.
(Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 949)
GUID [2210ff8493ed5024292b14cf25594ba1] for asset 'Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_1/Common/Terrain/CTS/Arrays/CTS_Profile_SanMiguelRoute_1_Normals.asset' conflicts with:
'Assets/contents/Sceneries/IndustryLand/Common/Terrain/Arrays/CTS_Profile_IndustryLand_Normals.asset' (current owner)
Assigning a new guid.
(Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 949)
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/pwtabsBorderp_c1.png - GUID: 1912c47f7dc9b864888979ba459c32ad...
----- Compute hash for Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/pwtabsBorderp_c1.png.
Could not create asset from Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/pwtabsBorderp_c1.png: File could not be read
(Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/TextureImporting/TextureImporter.cpp Line: 490)
done. [Time: 120.881800 ms]
Updating Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/Pegasus_c1.png - GUID: 194f642a9180ad546a2598371edd6c0c...
----- Compute hash for Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/Pegasus_c1.png.
Could not create asset from Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/Pegasus_c1.png: File could not be read
(Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/TextureImporting/TextureImporter.cpp Line: 490)
done. [Time: 79.172000 ms]
Updating Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/helpBtnOn_c1.png - GUID: 2632facf245c537419e5893830a9ba42...
----- Compute hash for Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/helpBtnOn_c1.png.
Could not create asset from Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/helpBtnOn_c1.png: File could not be read
(Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/TextureImporting/TextureImporter.cpp Line: 490)
done. [Time: 85.607100 ms]
Updating Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/SECTR_c1.png - GUID: 29da38ae80f56c14b99c1c7279981cf1...
----- Compute hash for Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/SECTR_c1.png.
Could not create asset from Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/SECTR_c1.png: File could not be read
(Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/TextureImporting/TextureImporter.cpp Line: 490)
done. [Time: 101.880600 ms]
Updating Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/pwdarkBoxp_c1.png - GUID: 3543edcbcdcff1c418596972ff4bc8ed...
----- Compute hash for Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/pwdarkBoxp_c1.png.
Could not create asset from Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/pwdarkBoxp_c1.png: File could not be read
(Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/TextureImporting/TextureImporter.cpp Line: 490)
done. [Time: 74.404400 ms]
Updating Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/pwtaba_c1.png - GUID: 37b54129e3d493541b75e51be7778a6a...
----- Compute hash for Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/pwtaba_c1.png.
Could not create asset from Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/pwtaba_c1.png: File could not be read
(Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/TextureImporting/TextureImporter.cpp Line: 490)
done. [Time: 108.432000 ms]
Updating Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/helpBtnOff_c1.png - GUID: 433a2d608d9603d4fabe8e4ea983b648...
----- Compute hash for Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/helpBtnOff_c1.png.
Could not create asset from Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/helpBtnOff_c1.png: File could not be read
(Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/TextureImporting/TextureImporter.cpp Line: 490)
done. [Time: 115.675300 ms]
Updating Assets/simuzen/CommonTools/Procedural Worlds/CTS/Terrains/Terrain Nrm.png - GUID: 54e498b02deb543419f8f067db9250d6...
----- Compute hash for Assets/simuzen/CommonTools/Procedural Worlds/CTS/Terrains/Terrain Nrm.png.
Could not create asset from Assets/simuzen/CommonTools/Procedural Worlds/CTS/Terrains/Terrain Nrm.png: File could not be read
(Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/TextureImporting/TextureImporter.cpp Line: 490)
done. [Time: 82.266300 ms]
Updating Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/pwtabap_c1.png - GUID: 969c01cb38ef1bc499e26505ba742087...
----- Compute hash for Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/pwtabap_c1.png.
Could not create asset from Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/pwtabap_c1.png: File could not be read
(Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/TextureImporting/TextureImporter.cpp Line: 490)
done. [Time: 81.519800 ms]
Updating Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/GeNa_c1.png - GUID: 9fb42a2a17e77fb498e2ff5a6ccf39e9...
----- Compute hash for Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/GeNa_c1.png.
Could not create asset from Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/GeNa_c1.png: File could not be read
(Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/TextureImporting/TextureImporter.cpp Line: 490)
done. [Time: 92.029700 ms]
Updating Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/pwtab_c1.png - GUID: b3760065415e3ee4f82b3e688b185c09...
----- Compute hash for Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/pwtab_c1.png.
Could not create asset from Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/pwtab_c1.png: File could not be read
(Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/TextureImporting/TextureImporter.cpp Line: 490)
done. [Time: 112.562900 ms]
Updating Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/helpBtnOnp_c1.png - GUID: cc904115d79e39340b8e7de79fa5fc08...
----- Compute hash for Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/helpBtnOnp_c1.png.
Could not create asset from Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/helpBtnOnp_c1.png: File could not be read
(Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/TextureImporting/TextureImporter.cpp Line: 490)
done. [Time: 86.928200 ms]
Updating Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/PathPainter_c1.png - GUID: cd0dd21a41a453e4f8f2a4b696dca423...
----- Compute hash for Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/PathPainter_c1.png.
Could not create asset from Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/PathPainter_c1.png: File could not be read
(Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/TextureImporting/TextureImporter.cpp Line: 490)
done. [Time: 92.412100 ms]
Updating Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/pwtabsBorder_c1.png - GUID: d5ef53bc0b772284c92e3866b6b8d35d...
----- Compute hash for Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/pwtabsBorder_c1.png.
Could not create asset from Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/pwtabsBorder_c1.png: File could not be read
(Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/TextureImporting/TextureImporter.cpp Line: 490)
done. [Time: 92.470400 ms]
Updating Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/helpBtnOffp_c1.png - GUID: e99eaf31d9f7035439504584e3936bc0...
----- Compute hash for Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/helpBtnOffp_c1.png.
Could not create asset from Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/helpBtnOffp_c1.png: File could not be read
(Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/TextureImporting/TextureImporter.cpp Line: 490)
done. [Time: 106.689200 ms]
Updating Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/pwtabp_c1.png - GUID: eb77cf96fe8ac9b46849a39f46d1828a...
----- Compute hash for Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/pwtabp_c1.png.
Could not create asset from Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/pwtabp_c1.png: File could not be read
(Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/TextureImporting/TextureImporter.cpp Line: 490)
done. [Time: 96.762400 ms]
Updating Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/CTS_c1.png - GUID: ec0700efabf4a9948930f75e57c08288...
----- Compute hash for Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/CTS_c1.png.
Could not create asset from Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/CTS_c1.png: File could not be read
(Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/TextureImporting/TextureImporter.cpp Line: 490)
done. [Time: 85.976600 ms]
Updating Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/Gaia_c1.png - GUID: f4ccf8f48be103c46aef5076f151ea4d...
----- Compute hash for Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/Gaia_c1.png.
Could not create asset from Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/Gaia_c1.png: File could not be read
(Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/TextureImporting/TextureImporter.cpp Line: 490)
done. [Time: 107.162500 ms]
Updating Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/pwdarkBox_c1.png - GUID: f5e1e42bf7686394d9b872aff3980e98...
----- Compute hash for Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/pwdarkBox_c1.png.
Could not create asset from Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/pwdarkBox_c1.png: File could not be read
(Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/TextureImporting/TextureImporter.cpp Line: 490)
done. [Time: 102.378100 ms]
Updating Assets/UI/Atlas/Simulator/IG Atlas/IG_Minesim/HUD_IG_Minesim_Atlas.spriteatlas - GUID: 0e9ce46ac75936849ac15927896b4552...
done. [Time: 472.416900 ms]
Updating Assets/UI/Atlas/Support/TM Atlas/Training_Manager.spriteatlas - GUID: 15a8eabea2482f44bbe6b15140dedba5...
done. [Time: 91.927200 ms]
Updating Assets/UI/Atlas/Simulator/GP Atlas/GP Simescar/Product/SCPFM/HUD_GP_Logo_Atlas.spriteatlas - GUID: 16be4fc9467b6df42b1c8d96c4c36c01...
done. [Time: 37.981800 ms]
Updating Assets/UI/Atlas/Simulator/CP Atlas/Carpanel Atlas/HUD_AmarokVehicleDashboardAtlas.spriteatlas - GUID: 196b34ae1ea7a7645948e257baf92946...
done. [Time: 56.292400 ms]
Updating Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STJCV/HUD_GP_Images_Atlas.spriteatlas - GUID: 1e36be533f608014583accaa451325af...
done. [Time: 65.097200 ms]
Updating Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STEstafeta/HUD_GP_Images_Atlas.spriteatlas - GUID: 22abcdeaee76edb488685cc319e4dea7...
done. [Time: 65.944900 ms]
Updating Assets/UI/Atlas/Support/PI Atlas/HUD_PI_Atlas.spriteatlas - GUID: 231836278a10c314c97c96545c3af25d...
done. [Time: 66.373100 ms]
Updating Assets/UI/Atlas/Simulator/IG Atlas/IG Common Atlas/HUD_IG_Atlas.spriteatlas - GUID: 2b79f995c145f4c41929a83d28af6c9a...
done. [Time: 56.141000 ms]
Updating Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_FreightlinerVehicleDashboardAtlas.spriteatlas - GUID: 314b254b78d09184a8e5eecea34dc009...
done. [Time: 51.012100 ms]
Updating Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STGlobal/HUD_GP_Images_Atlas.spriteatlas - GUID: 32a380c155139014ead8647723f9deac...
done. [Time: 65.074800 ms]
Updating Assets/UI/Atlas/Simulator/IG VR Atlas/IG VR Logsim/HUD_Frontal_VR_VehicleDashboardAtlas.spriteatlas - GUID: 33b936a5612e8b947880ffd4b03ab135...
done. [Time: 53.025200 ms]
Updating Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STArmy/HUD_GP_Images_Atlas.spriteatlas - GUID: 3ecb8afc3ebff5948a8710f4e2d64dfb...
done. [Time: 65.296600 ms]
Updating Assets/UI/Atlas/Simulator/GP Atlas/GP Simesbike/Product/PSM/HUD_GP_Logo_Atlas.spriteatlas - GUID: 45c0f13ab0370ec438082ef2c85c549a...
done. [Time: 41.906300 ms]
Updating Assets/UI/Atlas/Simulator/CP Atlas/SimesbikePanel Atlas/HUD_VehicleDashboardAtlas.spriteatlas - GUID: 4776d55c281dd4145bf93cfa2218f7fc...
done. [Time: 49.578600 ms]
Updating Assets/UI/Atlas/Simulator/CP Atlas/MinesimPanel Atlas/HUD_DP2_VehicleDashboardAtlas.spriteatlas - GUID: 47bfa39a6c0d6094c868319f2563d453...
done. [Time: 42.981900 ms]
Updating Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STBusVencedor/HUD_GP_Images_Atlas.spriteatlas - GUID: 4b817a9a17978694dba58a1aaac6ae27...
done. [Time: 51.272000 ms]
Updating Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/ST/HUD_GP_Images_Atlas.spriteatlas - GUID: 4c35e44b1efa94c48a5258a0ab856a4d...
done. [Time: 40.517600 ms]
Updating Assets/UI/Atlas/Simulator/GP Atlas/GP Minesim/HUD_GP_Images_Atlas.spriteatlas - GUID: 50c2b8e69482dfe4dae76fa2f2079c50...
done. [Time: 54.003500 ms]
Updating Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STLala/HUD_GP_Images_Atlas.spriteatlas - GUID: 5128c7e4b7db82d4582309527b865458...
done. [Time: 60.834600 ms]
Updating Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Logo_Atlas/Prostruck/HUD_GP_Logo_Atlas.spriteatlas - GUID: 532d62ad593f8284f8ce295c20134c61...
done. [Time: 53.469800 ms]
Updating Assets/UI/Atlas/Simulator/CP Atlas/MinesimPanel Atlas/HUD_EXF_VehicleDashboardAtlas.spriteatlas - GUID: 56ea24021ab2c2b4c847dc1ffba82203...
done. [Time: 77.838200 ms]
Updating Assets/UI/Atlas/Simulator/GP Atlas/GP Common/HUD_GP_CommonAtlas.spriteatlas - GUID: 5af84002296a0f94fa5f632f3b5f7bec...
done. [Time: 56.947400 ms]
Updating Assets/UI/Atlas/Simulator/CP Atlas/Carpanel Atlas/HUD_GolfVehicleDashboardAtlas.spriteatlas - GUID: 5f56348deead22948b34f0ebbbd29fa6...
done. [Time: 41.823200 ms]
Updating Assets/UI/Atlas/Simulator/GP Atlas/GP Simesbike/Product/SB/HUD_GP_Logo_Atlas.spriteatlas - GUID: 5fe09cca9d865f74394306fec323359d...
done. [Time: 40.059700 ms]
Updating Assets/UI/Atlas/Simulator/GP Atlas/GP Simescar4x4/HUD_GP_Images_Atlas.spriteatlas - GUID: 600d55b2120ef174d821721d3ba1cb93...
done. [Time: 40.055200 ms]
Updating Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_DAFXF106SCDashboardAtlas.spriteatlas - GUID: 6aba6ea8edfeee345837908aca462128...
done. [Time: 48.097000 ms]
Updating Assets/UI/Atlas/Simulator/GP Atlas/GP Simesbike/Product/SBCOP/HUD_GP_Logo_Atlas.spriteatlas - GUID: 6fe71d9eab51cc346bedd2aad3fab9b1...
done. [Time: 43.482400 ms]
Updating Assets/UI/Atlas/Simulator/IG Atlas/IG_Logsim/HUD_IG_LateralJung_VehicleDashboardAtlas.spriteatlas - GUID: 7580f711d7202bb4bb6fa7e1251756bb...
done. [Time: 43.238500 ms]
Updating Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STCola/HUD_GP_Images_Atlas.spriteatlas - GUID: 79e9e157a5d2ce444ad201021a4d808a...
done. [Time: 63.801000 ms]
Updating Assets/UI/Atlas/Simulator/GP Atlas/GP Simescar/Product/SC/HUD_GP_Logo_Atlas.spriteatlas - GUID: 7d7f901f7cc4af440bf9f72a4d693465...
done. [Time: 42.260000 ms]
Updating Assets/UI/Atlas/Simulator/IG VR Atlas/IG VR Common Atlas/HUD_IG_VR_CommonAtlas.spriteatlas - GUID: 7dd17834bb857f442867f795a3013a57...
done. [Time: 47.582200 ms]
Updating Assets/UI/Atlas/Simulator/GP Atlas/GP Logsim/HUD_GP_Images_Atlas.spriteatlas - GUID: 82db2830303cf094b9030de4aa6bf6a0...
done. [Time: 51.770400 ms]
Updating Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_HinoVehicleDashboardAtlas.spriteatlas - GUID: 8bbce08367072364c8fc476787b6ba53...
done. [Time: 52.228700 ms]
Updating Assets/UI/Atlas/Simulator/IG VR Atlas/IG VR Logsim/HUD_Jung_VR_VehicleDashboardAtlas.spriteatlas - GUID: 949483ae79cca6f4da58b7b2c4768a33...
done. [Time: 48.310900 ms]
Updating Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_IsuzuELFVehicleDashboardAtlas.spriteatlas - GUID: 9923a89b19b5cf54d92bb7064345b8f5...
done. [Time: 45.589000 ms]
Updating Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_IsuzuForwardVehicleDashboardAtlas.spriteatlas - GUID: 9b046e694250cbf4fbeb0dc58c8d277a...
done. [Time: 48.939500 ms]
Updating Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_KenworthT880VehicleDashboardAtlas.spriteatlas - GUID: 9f04fee213cd5dc4b96b1a8d7776f022...
done. [Time: 51.071900 ms]
Updating Assets/UI/Atlas/Simulator/GP Atlas/GP Logsim/HUD_GP_Logo_Atlas.spriteatlas - GUID: a8a1f74c7eb34924589bf1f53cf898d9...
done. [Time: 56.138000 ms]
Updating Assets/UI/Atlas/Simulator/GP Atlas/GP Simesbike/Product/PSM/HUD_GP_Images_Atlas.spriteatlas - GUID: ae7452197e19f2d4787a90460ed36484...
done. [Time: 46.483700 ms]
Updating Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STPemex/HUD_GP_Images_Atlas.spriteatlas - GUID: b06c74a4fa53ce2488a220e4949f8bad...
done. [Time: 54.187600 ms]
Updating Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STPepsico/HUD_GP_Images_Atlas.spriteatlas - GUID: b221152c4291f3d499978d22a9b96c2a...
done. [Time: 54.711900 ms]
Updating Assets/UI/Atlas/Simulator/GP Atlas/GP Simescar/Menu images/SCQueretaro/HUD_GP_Images_Atlas.spriteatlas - GUID: b644928a8f44c1a41b0ed5e219cf4d55...
done. [Time: 40.663700 ms]
Updating Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STGuerras/HUD_GP_Images_Atlas.spriteatlas - GUID: b959b92da30ac7e439d7bfd03a6d5a11...
done. [Time: 57.463400 ms]
Updating Assets/UI/Atlas/Simulator/GP Atlas/GP Simesbike/Product/SBCOP/HUD_GP_Images_Atlas.spriteatlas - GUID: bb31a50eeb4669246b289350961487b5...
done. [Time: 45.303800 ms]
Updating Assets/UI/Atlas/Simulator/IG VR Atlas/IG VR Minesim/HUD_EXC_VR_VehicleDashboardAtlas.spriteatlas - GUID: c2781ad2af709904fbc0967889042e1d...
done. [Time: 47.611800 ms]
Updating Assets/UI/Atlas/Simulator/GP Atlas/GP Simescar/Product/PSA/HUD_GP_Logo_Atlas.spriteatlas - GUID: c31381ff000765f4d984c03959b0f774...
done. [Time: 56.779000 ms]
Updating Assets/UI/Atlas/Simulator/IG Atlas/IG_Logsim/HUD_IG_Frontal_VehicleDashboardAtlas.spriteatlas - GUID: c5467e61e0b4e8a48a938d99caf2684e...
done. [Time: 76.053800 ms]
Updating Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STLucia/HUD_GP_Images_Atlas.spriteatlas - GUID: c92cbc8204ffa34438f03b505642af75...
done. [Time: 68.018300 ms]
Updating Assets/UI/Atlas/Simulator/GP Atlas/GP Simesbike/Product/SB/HUD_GP_Images_Atlas.spriteatlas - GUID: c950ed30cfa4d23469a5a734715d8662...
done. [Time: 48.844900 ms]
Updating Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STOxxo/HUD_GP_Images_Atlas.spriteatlas - GUID: cb8308464da48ee4688c87acd2602e83...
done. [Time: 62.077000 ms]
Updating Assets/UI/Atlas/Simulator/GP Atlas/GP Simescar/Menu images/SCPolice/HUD_GP_Images_Atlas.spriteatlas - GUID: ccb1409c6afbe9b4e9707d8264d50b84...
done. [Time: 50.378900 ms]
Updating Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_InternationalProstarDashboardAtlas.spriteatlas - GUID: cf265a3ec7781fa44823ec737d224deb...
done. [Time: 58.954000 ms]
Updating Assets/UI/Atlas/Simulator/GP Atlas/GP Simescar/Product/SC4WD/HUD_GP_Logo_Atlas.spriteatlas - GUID: d05a420db7e625848874a3799a1a2b2a...
done. [Time: 57.557600 ms]
Updating Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STDanone/HUD_GP_Images_Atlas.spriteatlas - GUID: e07456b651c7cc84286fe9551224d384...
done. [Time: 71.110700 ms]
Updating Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STTufesa/HUD_GP_Images_Atlas.spriteatlas - GUID: e2d3e5f0bc6c3d241beb1b168d94e27b...
done. [Time: 72.461700 ms]
Updating Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_FreightlinerCascadiaDashboardAtlas.spriteatlas - GUID: e67420d1be384654b9f5a7a6ac75ce29...
done. [Time: 53.297700 ms]
Updating Assets/UI/Atlas/Simulator/GP Atlas/GP CNAD/HUD_GP_Images_Atlas.spriteatlas - GUID: e7dfc417b205d8340ae35dcbd916b7fe...
done. [Time: 50.599200 ms]
Updating Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Logo_Atlas/ST/HUD_GP_Logo_Atlas.spriteatlas - GUID: e80f7fecc9d35e443969c2f2b02076cd...
done. [Time: 53.354000 ms]
Updating Assets/UI/Atlas/Simulator/IG VR Atlas/IG VR Minesim/HUD_DP_VR_VehicleDashboardAtlas.spriteatlas - GUID: ea2d168259142f34b8d2d8b72e7a7b31...
done. [Time: 53.680200 ms]
Updating Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STSoriana/HUD_GP_Images_Atlas.spriteatlas - GUID: eeae6ddcd1fe32342895895c882a539b...
done. [Time: 55.911800 ms]
Updating Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STEstrella/HUD_GP_Images_Atlas.spriteatlas - GUID: f3f98b47fa0acda4c93971b457ece2bc...
done. [Time: 40.509300 ms]
Updating Assets/UI/Atlas/Simulator/CP Atlas/Carpanel Atlas/HUD_ChevroletVehicleDashboardAtlas.spriteatlas - GUID: f5494b54e1382ae4c911fcd09f4c3207...
done. [Time: 80.563800 ms]
Updating Assets/UI/Atlas/Simulator/GP Atlas/GP Simescar/Menu images/Default/HUD_GP_Images_Atlas.spriteatlas - GUID: f91c1822ac9596347b03d80dacb8b833...
done. [Time: 33.923800 ms]
Updating Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_VehicleDashboardAtlas.spriteatlas - GUID: f9faef6cec6932a4980ccbe925127dc3...
done. [Time: 41.069600 ms]
Updating Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Logo_Atlas/STBus/HUD_GP_Logo_Atlas.spriteatlas - GUID: fc310c2748be4c94faabf4c28a1d01eb...
done. [Time: 35.352200 ms]
Updating Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Meshes/Pig.FBX - GUID: 1f716c96c7d0a344491bea20e4b800eb...
----- Compute hash for Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Meshes/Pig.FBX.
ImportFBX Errors:
Couldn't import file C:/Users/Jenkins/.jenkins/projects/magenta/simuplatform/simuzen_dev/Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Meshes/Pig.FBX.
File is corrupted Pig.FBX
(Filename: C:\buildslave\unity\build\Modules/AssetPipelineEditor/Public/ModelImporting/FBXImporter.cpp Line: 373)
done. [Time: 286.274800 ms]
Updating Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_1/Common/Road/Road_Bump.fbx - GUID: eb55d4eb5cc217a408ca8d8ead7bdba8...
done. [Time: 294.913600 ms]
Updating Assets/vehicles/UserVehicles/ArmyUserVehicles/RG-31/Art/Animations/WiperAnimController_RG31.controller - GUID: 098a38d529b273f4484b8ffd3043c541...
done. [Time: 69.702400 ms]
Updating Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_1/Common/Terrain/CTS/Arrays/CTS_Profile_SanMiguelRoute_1_Normals.asset - GUID: 30b104bd006ca1c4bbe34597ad6d94bb...
----- Compute hash for Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_1/Common/Terrain/CTS/Arrays/CTS_Profile_SanMiguelRoute_1_Normals.asset.
done. [Time: 6686.485800 ms]
Updating Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_1/Common/Terrain/CTS/Arrays/CTS_Profile_SanMiguelRoute_1_Albedos.asset - GUID: 8f558cf1b43b79f42b73e1133fdb45c3...
----- Compute hash for Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_1/Common/Terrain/CTS/Arrays/CTS_Profile_SanMiguelRoute_1_Albedos.asset.
done. [Time: 6709.735200 ms]
Updating ProjectSettings/ProjectSettings.asset - GUID: 00000000000000004000000000000000...
done. [Time: 30.034300 ms]
Updating ProjectSettings/DynamicsManager.asset - GUID: 00000000000000008000000000000000...
done. [Time: 75.113000 ms]
Updating ProjectSettings/UnityConnectSettings.asset - GUID: 0000000000000000a100000000000000...
done. [Time: 19.750300 ms]
Updating ProjectSettings/EditorBuildSettings.asset - GUID: 0000000000000000b000000000000000...
done. [Time: 117.453100 ms]
Updating Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll - GUID: 79ae3de04744960478249fffe32520bc...
done. [Time: 35.834500 ms]
Updating Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll - GUID: 9d8abcd49aff2c043966a80793b166d3...
done. [Time: 37.089100 ms]
Updating Assets/simuzen/platform/systems/base/services/passengers/prefabs/PassengersService.prefab - GUID: 0685db0b32abdf6468176296ac11e6d3...
done. [Time: 393.609800 ms]
Updating Assets/simuzen/platform/systems/base/services/passengers/prefabs/CommonPassengerLogic.prefab - GUID: 0a260c4506ae0eb47a89478b6f96c584...
done. [Time: 163.689300 ms]
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/JCB 3CX.prefab - GUID: 10b14a84d84089844a75e86e760966b6...
done. [Time: 477.415700 ms]
Updating Assets/simuzen/platform/systems/base/services/camera/templates/LogicCameraTemplate.prefab - GUID: 10e5643b9955de04f88aee3e9c5450aa...
done. [Time: 129.495500 ms]
Updating Assets/simuzen/platform/systems/base/services/scene/Resources/SceneryService.prefab - GUID: 1b800ebd3003a4b4b88812fb51c46e1c...
done. [Time: 62.220300 ms]
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Komatsu Hd985.prefab - GUID: 1dafea0b8a14f8144a0f1a971ddc9bf2...
done. [Time: 119.482100 ms]
Updating Assets/simuzen/platform/systems/base/services/camera/templates/TrainingManagerCameraTemplate.prefab - GUID: 24a7810c37df2174d99754cccb38785e...
done. [Time: 93.096800 ms]
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Cat D11.prefab - GUID: 2e30718699da99a419ac37f950ce25a8...
done. [Time: 232.885200 ms]
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Mercedes-Benz Atego 3030 + Cargo.prefab - GUID: 30ebc30fad34ba84fb582643e9dc6589...
done. [Time: 175.043300 ms]
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/MAN Tandem Bitrem + Cargo.prefab - GUID: 38fc2997b88c5974690a78bcb69507c9...
done. [Time: 112.318100 ms]
Updating Assets/simuzen/platform/installers/Prefabs/GlobalServicesInstaller.prefab - GUID: 44ca5d5003e6c6241820601a15d6cf91...
done. [Time: 47317.889500 ms]
Script Compilation Pipeline Post Process Assets time: 0.001903s
Assembly Updater Post Process Assets time: 0.035124s
Unloading 2892 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 1.65 GB.
System memory in use after: 1.58 GB.
Unloading 46420 unused Assets to reduce memory usage. Loaded Objects now: 9397.
Total: 353.693200 ms (FindLiveObjects: 9.940000 ms CreateObjectMapping: 6.929100 ms MarkObjects: 277.772100 ms DeleteObjects: 59.050100 ms)
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/MAN Trailer Bitrem + Cargo.prefab - GUID: 46df3ea27bfd449448353d38ce141314...
done. [Time: 382.772200 ms]
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Hitachi EX2600.prefab - GUID: 52c669bfabb71b945b6848ec958d593c...
done. [Time: 142.406600 ms]
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Komatsu PC3000.prefab - GUID: 81a9d5fa38bcf1644b0cdd3d04cbdbe5...
done. [Time: 271.667700 ms]
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 884.512700 ms]
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Chevrolet Cruze.prefab - GUID: 88fb72c71bfe8a74ba4c6a44d0406a06...
done. [Time: 74.183100 ms]
Updating Assets/simuzen/platform/systems/base/services/registry/Resources/RegistryService.prefab - GUID: 8f560cee9ec9e534dbaa6b9c96817633...
done. [Time: 5835.250900 ms]
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Volvo FH.prefab - GUID: 901427521d117ac4d8bb9411d18a903a...
done. [Time: 162.598700 ms]
Updating Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseService.prefab - GUID: 940b04fa335663f46bdf7660b161b1d2...
done. [Time: 27077.298700 ms]
Script Compilation Pipeline Post Process Assets time: 0.000062s
Assembly Updater Post Process Assets time: 0.002358s
Unloading 2295 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 0.93 GB.
System memory in use after: 378.9 MB.
Unloading 88573 unused Assets to reduce memory usage. Loaded Objects now: 10026.
Total: 511.206000 ms (FindLiveObjects: 11.612500 ms CreateObjectMapping: 15.686500 ms MarkObjects: 275.926000 ms DeleteObjects: 207.979000 ms)
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Hitachi EX5500.prefab - GUID: 98c805606fa380d4a82465809788c45e...
done. [Time: 142.172400 ms]
Updating Assets/simuzen/platform/systems/base/services/passengers/prefabs/HandicappedPassengerLogic.prefab - GUID: 99c54b5b139b067469ca7e009e04f5a7...
done. [Time: 179.641500 ms]
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Hitachi EX3600.prefab - GUID: 9d90fd37f7ead5d429ce4e4901251480...
done. [Time: 115.666800 ms]
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Volkswagen Golf.prefab - GUID: a2eaa7d6e2ecab8468d5ad0335cc4d76...
done. [Time: 87.588800 ms]
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Toyota 8FG Fake.prefab - GUID: a40692e78d89f814e87886a5c270cf5f...
done. [Time: 62.278700 ms]
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/MAN TGX 29.480.prefab - GUID: a6ba1211c95a61344966b1b717989240...
done. [Time: 219.655700 ms]
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Tourismo C.632.036.prefab - GUID: ae442b9bdb7f89b4db0c93524144af14...
done. [Time: 63.461900 ms]
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Chevrolet Cruze Patch.prefab - GUID: b15f3baa0e551da4d9a50978170fca3c...
done. [Time: 85.876900 ms]
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Volkswagen Amarok.prefab - GUID: b9f05feec87867743ad6a182984eb25d...
done. [Time: 154.617500 ms]
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/JCB 409B.prefab - GUID: c3c6a7ddc3c7fae47913b47075967db1...
done. [Time: 94.312600 ms]
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Yamaha FZ07.prefab - GUID: c861edecd995dd043866467afcccf7f5...
done. [Time: 109.339500 ms]
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Custom Controller PlaceHolder.prefab - GUID: da6d04377e2355b42b17c6ab6a2fd4c2...
done. [Time: 66.501200 ms]
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Komatsu Wa900.prefab - GUID: e3de24386bf6d4046a7b115ec7845934...
done. [Time: 96.749700 ms]
Updating Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_RG31.prefab - GUID: eb009b4355eee5149b5be0b7ebb3c200...
done. [Time: 47.343800 ms]
Updating Assets/simuzen/platform/systems/base/services/network/Resources/NetworkManager.prefab - GUID: f98dc163311b34b45823275ca0c9699f...
done. [Time: 3089.485000 ms]
Script Compilation Pipeline Post Process Assets time: 0.000086s
Assembly Updater Post Process Assets time: 0.003760s
Unloading 783 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 508.4 MB.
System memory in use after: 506.5 MB.
Unloading 1326 unused Assets to reduce memory usage. Loaded Objects now: 33862.
Total: 336.454900 ms (FindLiveObjects: 6.905700 ms CreateObjectMapping: 4.525300 ms MarkObjects: 323.466700 ms DeleteObjects: 1.555700 ms)
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Yamaha YBR125.prefab - GUID: fa9ef568383d5c147b256eaac20cda43...
done. [Time: 149.928900 ms]
Script Compilation Pipeline Post Process Assets time: 0.000021s
Assembly Updater Post Process Assets time: 0.000267s
Unloading 223 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 484.0 MB.
System memory in use after: 486.1 MB.
Unloading 221 unused Assets to reduce memory usage. Loaded Objects now: 33912.
Total: 387.461600 ms (FindLiveObjects: 6.767400 ms CreateObjectMapping: 3.887800 ms MarkObjects: 376.347300 ms DeleteObjects: 0.457600 ms)
Refreshing native plugins compatible for Editor in 259.99 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.32 ms.
Refreshing native plugins compatible for Editor in 12.87 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.34 ms.
Refresh Completed time: 131.580910s
Asset Scan time: 1.444905s
Asset Hashing: 0.227470s [137.9 MB, 606.091064 mb/s]
Asset Import (Scripting) time: 0.000000s (count: 0)
Post Processs Assets (Scripting) time: 0.000000s
Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
Asset Import (Non Scripting) time: 109.548531s (count: 148)
Post Process Assets (Non Scripting) time: 12.528253s
Dependent Assets to Import Queue time: 0.089179s
WARNING: Shader Unsupported: 'Hidden/FrameDebuggerRenderTargetDisplay' - Pass '' has no vertex shader
Warming cache for 38934 main assets: 2.012946 seconds elapsed
Initializing Unity extensions:
Connect to CacheServer SMKCacheServer:8126
Updating C:/Program Files/Unity2018_4_12f1/Editor/Data/PlaybackEngines/MetroSupport/Managed/UAP/UnityEngine.Networking.dll - GUID: 52a206b72a8f4f749c28d8b18b42dd19...
done. [Time: 606.731900 ms]
Script Compilation Pipeline Post Process Assets time: 4.816911s
Assembly Updater Post Process Assets time: 0.000023s
Refreshing native plugins compatible for Editor in 16.03 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.32 ms.
'C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Timeline/Runtime/UnityEngine.Timeline.dll' GUID: 6a10b2909283487f913b00d94cd3faf5
'C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/TestRunner/portable/nunit.framework.dll' GUID: 405b9b51bb344a128608d968297df79c
'C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' GUID: f70555f144d8491a825f0804e09c671c
'C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll' GUID: f5f67c52d1564df4a8936ccd202a3bd8
'C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Timeline/RuntimeEditor/UnityEngine.Timeline.dll' GUID: 844f815391db42d49455cbf1a7bfc434
'C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' GUID: dc443db3e92b4983b9738c1131f555cb
'C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/Runtime/UnityEngine.SpatialTracking.dll' GUID: ed7343f30e3843b3afda8f8b02669cea
'C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/Editor/UnityEditor.GoogleAudioSpatializer.dll' GUID: 4a3ecb1425d14502837abea459cf2b70
'C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll' GUID: 5f32cd94baa94578a686d4b9d6b660f7
'C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/Editor/UnityEditor.SpatialTracking.dll' GUID: b5da970776034f77a070d99423d68791
'C:/Program Files/Unity2018_4_12f1/Editor/Data/PlaybackEngines/MetroSupport/Managed/UAP/UnityEngine.Networking.dll' GUID: 52a206b72a8f4f749c28d8b18b42dd19
'C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll' GUID: 870353891bb340e2b2a9c8707e7419ba
'C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/TestRunner/UnityEngine.TestRunner.dll' GUID: 53ebcfaa2e1e4e2dbc85882cd5a73fa1
'C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/RuntimeEditor/UnityEngine.GoogleAudioSpatializer.dll' GUID: ead147da21254ff9a0a936bdd75e1680
'C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/Runtime/UnityEngine.GoogleAudioSpatializer.dll' GUID: e4f4cf1b9b434137a499903a7a1d651a
'C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll' GUID: 4ba2329b63d54f0187bcaa12486b1b0f
'C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/RuntimeEditor/UnityEngine.SpatialTracking.dll' GUID: 3a84de5cd0624681b6b6dcd8921d912a
'C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll' GUID: 80a3616ca19596e4da0f10f14d241e9f
'C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/TestRunner/Editor/UnityEditor.TestRunner.dll' GUID: 4113173d5e95493ab8765d7b08371de4
'C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/TestRunner/net35/unity-custom/nunit.framework.dll' GUID: 4b3fa4bde7f1451a8218c03ee6a8ded8
'C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Timeline/Editor/UnityEditor.Timeline.dll' GUID: 7668179ede524d6396c8b7d84461ea29
Unloading 2559 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 0.53 GB.
System memory in use after: 0.53 GB.
Unloading 2524 unused Assets to reduce memory usage. Loaded Objects now: 33937.
Total: 332.258600 ms (FindLiveObjects: 6.065700 ms CreateObjectMapping: 4.109000 ms MarkObjects: 319.994400 ms DeleteObjects: 2.087500 ms)
- Starting compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll
- Starting compile Library/ScriptAssemblies/crosstales.dll
- Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.dll
- Starting compile Library/ScriptAssemblies/SpracheAssembly.dll
- Starting compile Library/ScriptAssemblies/Unity.Mathematics.dll
- Starting compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll
- Starting compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Runtime.dll
- Starting compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.dll
- Finished compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll
Symbols will be read from Temp\Unity.Analytics.DataPrivacy.pdb
Script Module: Unity.Analytics.DataPrivacy.dll
Pass: 0 took 582 milliseconds
Pass: 1 took 15 milliseconds
- Starting compile Library/ScriptAssemblies/Unity.Burst.dll
- Finished compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll
Symbols will be read from Temp\Unity.Postprocessing.Runtime.pdb
Script Module: Unity.Postprocessing.Runtime.dll
Pass: 0 took 114 milliseconds
Pass: 1 took 12 milliseconds
- Finished compile Library/ScriptAssemblies/crosstales.dll
Symbols will be read from Temp\crosstales.pdb
Script Module: crosstales.dll
Pass: 0 took 340 milliseconds
Pass: 1 took 73 milliseconds
- Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.dll
Symbols will be read from Temp\Unity.TextMeshPro.pdb
Script Module: Unity.TextMeshPro.dll
Pass: 0 took 301 milliseconds
Pass: 1 took 36 milliseconds
- Finished compile Library/ScriptAssemblies/SpracheAssembly.dll
Symbols will be read from Temp\SpracheAssembly.pdb
Script Module: SpracheAssembly.dll
Pass: 0 took 2 milliseconds
Pass: 1 took 0 milliseconds
- Finished compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Runtime.dll
Symbols will be read from Temp\AwesomeTechnologies.TouchReactSystemPro.Runtime.pdb
Script Module: AwesomeTechnologies.TouchReactSystemPro.Runtime.dll
Pass: 0 took 99 milliseconds
Pass: 1 took 126 milliseconds
- Finished compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.dll
Symbols will be read from Temp\LightingTools.LightProbesVolumes.pdb
Script Module: LightingTools.LightProbesVolumes.dll
Pass: 0 took 95 milliseconds
Pass: 1 took 0 milliseconds
- Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll
- Starting compile Library/ScriptAssemblies/Unity.PackageManagerUI.Editor.dll
- Starting compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.Editor.dll
- Starting compile Library/ScriptAssemblies/Unity.AssetBundleBrowser.Editor.dll
- Starting compile Library/ScriptAssemblies/Unity.Postprocessing.Editor.dll
- Starting compile Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll
- Finished compile Library/ScriptAssemblies/Unity.Burst.dll
Symbols will be read from Temp\Unity.Burst.pdb
Script Module: Unity.Burst.dll
Pass: 0 took 0 milliseconds
Pass: 1 took 0 milliseconds
- Starting compile Library/ScriptAssemblies/Unity.Burst.Editor.dll
- Finished compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.Editor.dll
- Starting compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Editor.dll
- Finished compile Library/ScriptAssemblies/Unity.AssetBundleBrowser.Editor.dll
- Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll
- Finished compile Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll
- Finished compile Library/ScriptAssemblies/Unity.Postprocessing.Editor.dll
- Finished compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Editor.dll
- Finished compile Library/ScriptAssemblies/Unity.Mathematics.dll
Symbols will be read from Temp\Unity.Mathematics.pdb
Script Module: Unity.Mathematics.dll
Pass: 0 took 98 milliseconds
Pass: 1 took 2 milliseconds
- Finished compile Library/ScriptAssemblies/Unity.Burst.Editor.dll
- Finished compile Library/ScriptAssemblies/Unity.PackageManagerUI.Editor.dll
- Starting compile Library/ScriptAssemblies/Unity.Collections.dll
- Starting compile Library/ScriptAssemblies/Unity.Mathematics.Editor.dll
- Finished compile Library/ScriptAssemblies/Unity.Mathematics.Editor.dll
- Finished compile Library/ScriptAssemblies/Unity.Collections.dll
Symbols will be read from Temp\Unity.Collections.pdb
Script Module: Unity.Collections.dll
Pass: 0 took 1 milliseconds
Pass: 1 took 0 milliseconds
- Starting compile Library/ScriptAssemblies/Unity.Jobs.dll
- Finished compile Library/ScriptAssemblies/Unity.Jobs.dll
Symbols will be read from Temp\Unity.Jobs.pdb
Script Module: Unity.Jobs.dll
Pass: 0 took 0 milliseconds
Pass: 1 took 0 milliseconds
- Starting compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Runtime.dll
- Starting compile Library/ScriptAssemblies/Unity.Jobs.Editor.dll
- Finished compile Library/ScriptAssemblies/Unity.Jobs.Editor.dll
- Finished compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Runtime.dll
Symbols will be read from Temp\AwesomeTechnologies.VegetationStudioPro.Runtime.pdb
Script Module: AwesomeTechnologies.VegetationStudioPro.Runtime.dll
Pass: 0 took 111 milliseconds
Pass: 1 took 147 milliseconds
- Starting compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Editor.dll
- Finished compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Editor.dll
- Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll
- Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
Symbols will be read from Temp\Assembly-CSharp.pdb
Script Module: Assembly-CSharp.dll
Pass: 0 took 952 milliseconds
[NetAuthorityBehaviour] Found NetworkBehaviour NetAuthorityBehaviour
[NetAuthorityBehaviour] NetworkBehaviourProcessor
[NetAuthorityBehaviour] Process Start
[NetAuthorityBehaviour] Sync Var authorized System.Boolean UnityEngine.GameObject
[NetAuthorityBehaviour] GenerateConstants
[NetAuthorityBehaviour] GenerateSerialization
[NetAuthorityBehaviour] GenerateDeSerialization
[NetAuthorityBehaviour] Process Done
[TransformSync] Found NetworkBehaviour TransformSync
[TransformSync] NetworkBehaviourProcessor
[TransformSync] Process Start
[TransformSync] GenerateConstants
[TransformSync] GenerateSerialization
[TransformSync] GenerateDeSerialization
[TransformSync] Process Done
[AGXForkliftTransformSync] Found NetworkBehaviour AGXForkliftTransformSync
[AGXForkliftTransformSync] NetworkBehaviourProcessor
[AGXForkliftTransformSync] Process Start
[AGXForkliftTransformSync] GenerateSerialization
[AGXForkliftTransformSync] GenerateDeSerialization
[AGXForkliftTransformSync] Process Done
[NetAuthorityBehaviour] Already processed
[AttachRotaryLightSync] Found NetworkBehaviour AttachRotaryLightSync
[AttachRotaryLightSync] NetworkBehaviourProcessor
[AttachRotaryLightSync] Process Start
[AttachRotaryLightSync] GenerateConstants
[AttachRotaryLightSync] GenerateSerialization
[AttachRotaryLightSync] GenerateDeSerialization
[AttachRotaryLightSync] Process Done
[NetAuthorityBehaviour] Already processed
[AttachToPickupVehicleSync] Found NetworkBehaviour AttachToPickupVehicleSync
[AttachToPickupVehicleSync] NetworkBehaviourProcessor
[AttachToPickupVehicleSync] Process Start
[AttachToPickupVehicleSync] GenerateConstants
[AttachToPickupVehicleSync] GenerateSerialization
[AttachToPickupVehicleSync] GenerateDeSerialization
[AttachToPickupVehicleSync] Process Done
[NetAuthorityBehaviour] Already processed
[AttachToSnowPlowVehicleSync] Found NetworkBehaviour AttachToSnowPlowVehicleSync
[AttachToSnowPlowVehicleSync] NetworkBehaviourProcessor
[AttachToSnowPlowVehicleSync] Process Start
[AttachToSnowPlowVehicleSync] GenerateConstants
[AttachToSnowPlowVehicleSync] GenerateSerialization
[AttachToSnowPlowVehicleSync] GenerateDeSerialization
[AttachToSnowPlowVehicleSync] Process Done
[NetAuthorityBehaviour] Already processed
[AttachToVehicleGraphicSync] Found NetworkBehaviour AttachToVehicleGraphicSync
[AttachToVehicleGraphicSync] NetworkBehaviourProcessor
[AttachToVehicleGraphicSync] Process Start
[AttachToVehicleGraphicSync] GenerateConstants
[AttachToVehicleGraphicSync] GenerateSerialization
[AttachToVehicleGraphicSync] GenerateDeSerialization
[AttachToVehicleGraphicSync] Process Done
[NetAuthorityBehaviour] Already processed
[AttachToVehicleGraphicUnsync] Found NetworkBehaviour AttachToVehicleGraphicUnsync
[AttachToVehicleGraphicUnsync] NetworkBehaviourProcessor
[AttachToVehicleGraphicUnsync] Process Start
[AttachToVehicleGraphicUnsync] GenerateConstants
[AttachToVehicleGraphicUnsync] GenerateSerialization
[AttachToVehicleGraphicUnsync] GenerateDeSerialization
[AttachToVehicleGraphicUnsync] Process Done
[NetAuthorityBehaviour] Already processed
[BackhoeLoaderTransformSync] Found NetworkBehaviour BackhoeLoaderTransformSync
[BackhoeLoaderTransformSync] NetworkBehaviourProcessor
[BackhoeLoaderTransformSync] Process Start
[BackhoeLoaderTransformSync] GenerateSerialization
[BackhoeLoaderTransformSync] GenerateDeSerialization
[BackhoeLoaderTransformSync] Process Done
[NetAuthorityBehaviour] Already processed
[CircuitLinePointsSync] Found NetworkBehaviour CircuitLinePointsSync
[CircuitLinePointsSync] NetworkBehaviourProcessor
[CircuitLinePointsSync] Process Start
[CircuitLinePointsSync] GenerateConstants
[CircuitLinePointsSync] GenerateSerialization
[CircuitLinePointsSync] GenerateDeSerialization
[CircuitLinePointsSync] Process Done
[NetAuthorityBehaviour] Already processed
[CrossingEntitySync] Found NetworkBehaviour CrossingEntitySync
[CrossingEntitySync] NetworkBehaviourProcessor
[CrossingEntitySync] Process Start
[CrossingEntitySync] GenerateConstants
[CrossingEntitySync] GenerateSerialization
[CrossingEntitySync] GenerateDeSerialization
[CrossingEntitySync] Process Done
[NetAuthorityBehaviour] Already processed
[CyclistAnimationSync] Found NetworkBehaviour CyclistAnimationSync
[CyclistAnimationSync] NetworkBehaviourProcessor
[CyclistAnimationSync] Process Start
[CyclistAnimationSync] GenerateConstants
[CyclistAnimationSync] GenerateSerialization
[CyclistAnimationSync] GenerateDeSerialization
[CyclistAnimationSync] Process Done
[NetAuthorityBehaviour] Already processed
[DeformableMeshSync] Found NetworkBehaviour DeformableMeshSync
[DeformableMeshSync] NetworkBehaviourProcessor
[DeformableMeshSync] Process Start
[DeformableMeshSync] GenerateSerialization
[DeformableMeshSync] GenerateDeSerialization
[DeformableMeshSync] Process Done
[NetAuthorityBehaviour] Already processed
[DumperBucketSync] Found NetworkBehaviour DumperBucketSync
[DumperBucketSync] NetworkBehaviourProcessor
[DumperBucketSync] Process Start
[DumperBucketSync] GenerateSerialization
[DumperBucketSync] GenerateDeSerialization
[DumperBucketSync] Process Done
[NetAuthorityBehaviour] Already processed
[ExcavatorTransformsSync] Found NetworkBehaviour ExcavatorTransformsSync
[ExcavatorTransformsSync] NetworkBehaviourProcessor
[ExcavatorTransformsSync] Process Start
[ExcavatorTransformsSync] GenerateSerialization
[ExcavatorTransformsSync] GenerateDeSerialization
[ExcavatorTransformsSync] Process Done
[NetAuthorityBehaviour] Already processed
[FreeRouteEntityAnimationSync] Found NetworkBehaviour FreeRouteEntityAnimationSync
[FreeRouteEntityAnimationSync] NetworkBehaviourProcessor
[FreeRouteEntityAnimationSync] Process Start
[FreeRouteEntityAnimationSync] GenerateConstants
[FreeRouteEntityAnimationSync] GenerateSerialization
[FreeRouteEntityAnimationSync] GenerateDeSerialization
[FreeRouteEntityAnimationSync] Process Done
[NetAuthorityBehaviour] Already processed
[GameObjectBasicSync] Found NetworkBehaviour GameObjectBasicSync
[GameObjectBasicSync] NetworkBehaviourProcessor
[GameObjectBasicSync] Process Start
[GameObjectBasicSync] GenerateSerialization
[GameObjectBasicSync] GenerateDeSerialization
[GameObjectBasicSync] Process Done
[NetAuthorityBehaviour] Already processed
[GameObjectTransformSync] Found NetworkBehaviour GameObjectTransformSync
[GameObjectTransformSync] NetworkBehaviourProcessor
[GameObjectTransformSync] Process Start
[GameObjectTransformSync] GenerateSerialization
[GameObjectTransformSync] GenerateDeSerialization
[GameObjectTransformSync] Process Done
[NetAuthorityBehaviour] Already processed
[GraphicLayerNetBehaviour] Found NetworkBehaviour GraphicLayerNetBehaviour
[GraphicLayerNetBehaviour] NetworkBehaviourProcessor
[GraphicLayerNetBehaviour] Process Start
[GraphicLayerNetBehaviour] GenerateSerialization
[GraphicLayerNetBehaviour] GenerateDeSerialization
[GraphicLayerNetBehaviour] Process Done
[NetAuthorityBehaviour] Already processed
[HierachySync] Found NetworkBehaviour HierachySync
[HierachySync] NetworkBehaviourProcessor
[HierachySync] Process Start
[HierachySync] GenerateConstants
[HierachySync] GenerateSerialization
[HierachySync] GenerateDeSerialization
[HierachySync] Process Done
[NetAuthorityBehaviour] Already processed
[MachineryTrackAnimationSync] Found NetworkBehaviour MachineryTrackAnimationSync
[MachineryTrackAnimationSync] NetworkBehaviourProcessor
[MachineryTrackAnimationSync] Process Start
[MachineryTrackAnimationSync] GenerateConstants
[MachineryTrackAnimationSync] GenerateSerialization
[MachineryTrackAnimationSync] GenerateDeSerialization
[MachineryTrackAnimationSync] Process Done
[NetAuthorityBehaviour] Already processed
[MaterialSync] Found NetworkBehaviour MaterialSync
[MaterialSync] NetworkBehaviourProcessor
[MaterialSync] Process Start
[MaterialSync] GenerateConstants
[MaterialSync] GenerateSerialization
[MaterialSync] GenerateDeSerialization
[MaterialSync] Process Done
[NetAuthorityBehaviour] Already processed
[MotorBikeHandlebarSync] Found NetworkBehaviour MotorBikeHandlebarSync
[MotorBikeHandlebarSync] NetworkBehaviourProcessor
[MotorBikeHandlebarSync] Process Start
[MotorBikeHandlebarSync] GenerateSerialization
[MotorBikeHandlebarSync] GenerateDeSerialization
[MotorBikeHandlebarSync] Process Done
[NetAuthorityBehaviour] Already processed
[MotorBikeSuspensionSync] Found NetworkBehaviour MotorBikeSuspensionSync
[MotorBikeSuspensionSync] NetworkBehaviourProcessor
[MotorBikeSuspensionSync] Process Start
[MotorBikeSuspensionSync] GenerateConstants
[MotorBikeSuspensionSync] GenerateSerialization
[MotorBikeSuspensionSync] GenerateDeSerialization
[MotorBikeSuspensionSync] Process Done
[NetAuthorityBehaviour] Already processed
[VehicleWheelSync] Found NetworkBehaviour VehicleWheelSync
[VehicleWheelSync] NetworkBehaviourProcessor
[VehicleWheelSync] Process Start
[VehicleWheelSync] GenerateConstants
[VehicleWheelSync] GenerateSerialization
[VehicleWheelSync] GenerateDeSerialization
[VehicleWheelSync] Process Done
[MotorBikeWheelSync] Found NetworkBehaviour MotorBikeWheelSync
[MotorBikeWheelSync] NetworkBehaviourProcessor
[MotorBikeWheelSync] Process Start
[MotorBikeWheelSync] GenerateSerialization
[MotorBikeWheelSync] GenerateDeSerialization
[MotorBikeWheelSync] Process Done
[NetAuthorityBehaviour] Already processed
[MultiplePlatesSync] Found NetworkBehaviour MultiplePlatesSync
[MultiplePlatesSync] NetworkBehaviourProcessor
[MultiplePlatesSync] Process Start
[MultiplePlatesSync] GenerateConstants
[MultiplePlatesSync] GenerateSerialization
[MultiplePlatesSync] GenerateDeSerialization
[MultiplePlatesSync] Process Done
[NetAuthorityBehaviour] Already processed
[MultipleWheelsPivotSync] Found NetworkBehaviour MultipleWheelsPivotSync
[MultipleWheelsPivotSync] NetworkBehaviourProcessor
[MultipleWheelsPivotSync] Process Start
[MultipleWheelsPivotSync] GenerateConstants
[MultipleWheelsPivotSync] GenerateSerialization
[MultipleWheelsPivotSync] GenerateDeSerialization
[MultipleWheelsPivotSync] Process Done
[NetAuthorityBehaviour] Already processed
[NetAuthorityBehaviour] Already processed
[OptionalCargoSync] Found NetworkBehaviour OptionalCargoSync
[OptionalCargoSync] NetworkBehaviourProcessor
[OptionalCargoSync] Process Start
[OptionalCargoSync] GenerateConstants
[OptionalCargoSync] GenerateSerialization
[OptionalCargoSync] GenerateDeSerialization
[OptionalCargoSync] Process Done
[NetAuthorityBehaviour] Already processed
[PalletTransformSync] Found NetworkBehaviour PalletTransformSync
[PalletTransformSync] NetworkBehaviourProcessor
[PalletTransformSync] Process Start
[PalletTransformSync] GenerateSerialization
[PalletTransformSync] GenerateDeSerialization
[PalletTransformSync] Process Done
[NetAuthorityBehaviour] Already processed
[ParticlesSync] Found NetworkBehaviour ParticlesSync
[ParticlesSync] NetworkBehaviourProcessor
[ParticlesSync] Process Start
[ParticlesSync] GenerateConstants
[ParticlesSync] GenerateSerialization
[ParticlesSync] GenerateDeSerialization
[ParticlesSync] Process Done
[NetAuthorityBehaviour] Already processed
[PassengerAnimationSync] Found NetworkBehaviour PassengerAnimationSync
[PassengerAnimationSync] NetworkBehaviourProcessor
[PassengerAnimationSync] Process Start
[PassengerAnimationSync] GenerateConstants
[PassengerAnimationSync] GenerateSerialization
[PassengerAnimationSync] GenerateDeSerialization
[PassengerAnimationSync] Process Done
[NetAuthorityBehaviour] Already processed
[PassengerPiecesSync] Found NetworkBehaviour PassengerPiecesSync
[PassengerPiecesSync] NetworkBehaviourProcessor
[PassengerPiecesSync] Process Start
[PassengerPiecesSync] GenerateSerialization
[PassengerPiecesSync] GenerateDeSerialization
[PassengerPiecesSync] Process Done
[NetAuthorityBehaviour] Already processed
[PassengersSync] Found NetworkBehaviour PassengersSync
[PassengersSync] NetworkBehaviourProcessor
[PassengersSync] Process Start
[PassengersSync] GenerateConstants
[PassengersSync] GenerateSerialization
[PassengersSync] GenerateDeSerialization
[PassengersSync] Process Done
[NetAuthorityBehaviour] Already processed
[PedestrianAnimationSync] Found NetworkBehaviour PedestrianAnimationSync
[PedestrianAnimationSync] NetworkBehaviourProcessor
[PedestrianAnimationSync] Process Start
[PedestrianAnimationSync] GenerateConstants
[PedestrianAnimationSync] GenerateSerialization
[PedestrianAnimationSync] GenerateDeSerialization
[PedestrianAnimationSync] Process Done
[NetAuthorityBehaviour] Already processed
[PickupChainsSync] Found NetworkBehaviour PickupChainsSync
[PickupChainsSync] NetworkBehaviourProcessor
[PickupChainsSync] Process Start
[PickupChainsSync] GenerateConstants
[PickupChainsSync] GenerateSerialization
[PickupChainsSync] GenerateDeSerialization
[PickupChainsSync] Process Done
[NetAuthorityBehaviour] Already processed
[PlatesSync] Found NetworkBehaviour PlatesSync
[PlatesSync] NetworkBehaviourProcessor
[PlatesSync] Process Start
[PlatesSync] GenerateConstants
[PlatesSync] GenerateSerialization
[PlatesSync] GenerateDeSerialization
[PlatesSync] Process Done
[NetAuthorityBehaviour] Already processed
[PoliceSirenSync] Found NetworkBehaviour PoliceSirenSync
[PoliceSirenSync] NetworkBehaviourProcessor
[PoliceSirenSync] Process Start
[PoliceSirenSync] GenerateConstants
[PoliceSirenSync] GenerateSerialization
[PoliceSirenSync] GenerateDeSerialization
[PoliceSirenSync] Process Done
[NetAuthorityBehaviour] Already processed
[RampSync] Found NetworkBehaviour RampSync
[RampSync] NetworkBehaviourProcessor
[RampSync] Process Start
[RampSync] GenerateSerialization
[RampSync] GenerateDeSerialization
[RampSync] Process Done
[NetAuthorityBehaviour] Already processed
[RigidBodySync] Found NetworkBehaviour RigidBodySync
[RigidBodySync] NetworkBehaviourProcessor
[RigidBodySync] Process Start
[RigidBodySync] GenerateConstants
[RigidBodySync] GenerateSerialization
[RigidBodySync] GenerateDeSerialization
[RigidBodySync] Process Done
[NetAuthorityBehaviour] Already processed
[RotaryLightsAnimationSync] Found NetworkBehaviour RotaryLightsAnimationSync
[RotaryLightsAnimationSync] NetworkBehaviourProcessor
[RotaryLightsAnimationSync] Process Start
[RotaryLightsAnimationSync] GenerateConstants
[RotaryLightsAnimationSync] GenerateSerialization
[RotaryLightsAnimationSync] GenerateDeSerialization
[RotaryLightsAnimationSync] Process Done
[NetAuthorityBehaviour] Already processed
[SandCargoAnimationSync] Found NetworkBehaviour SandCargoAnimationSync
[SandCargoAnimationSync] NetworkBehaviourProcessor
[SandCargoAnimationSync] Process Start
[SandCargoAnimationSync] GenerateConstants
[SandCargoAnimationSync] GenerateSerialization
[SandCargoAnimationSync] GenerateDeSerialization
[SandCargoAnimationSync] Process Done
[NetAuthorityBehaviour] Already processed
[SnowplowBladesSync] Found NetworkBehaviour SnowplowBladesSync
[SnowplowBladesSync] NetworkBehaviourProcessor
[SnowplowBladesSync] Process Start
[SnowplowBladesSync] GenerateSerialization
[SnowplowBladesSync] GenerateDeSerialization
[SnowplowBladesSync] Process Done
[NetAuthorityBehaviour] Already processed
[TrafficVehicleLightSync] Found NetworkBehaviour TrafficVehicleLightSync
[TrafficVehicleLightSync] NetworkBehaviourProcessor
[TrafficVehicleLightSync] Process Start
[TrafficVehicleLightSync] GenerateConstants
[TrafficVehicleLightSync] GenerateSerialization
[TrafficVehicleLightSync] GenerateDeSerialization
[TrafficVehicleLightSync] Process Done
[NetAuthorityBehaviour] Already processed
[TrafficVehiclesSandCargoAnimationSync] Found NetworkBehaviour TrafficVehiclesSandCargoAnimationSync
[TrafficVehiclesSandCargoAnimationSync] NetworkBehaviourProcessor
[TrafficVehiclesSandCargoAnimationSync] Process Start
[TrafficVehiclesSandCargoAnimationSync] GenerateConstants
[TrafficVehiclesSandCargoAnimationSync] GenerateSerialization
[TrafficVehiclesSandCargoAnimationSync] GenerateDeSerialization
[TrafficVehiclesSandCargoAnimationSync] Process Done
[NetAuthorityBehaviour] Already processed
[TrafficVehicleWheelSync] Found NetworkBehaviour TrafficVehicleWheelSync
[TrafficVehicleWheelSync] NetworkBehaviourProcessor
[TrafficVehicleWheelSync] Process Start
[TrafficVehicleWheelSync] GenerateSerialization
[TrafficVehicleWheelSync] GenerateDeSerialization
[TrafficVehicleWheelSync] Process Done
[NetAuthorityBehaviour] Already processed
[TransformSync] Already processed
[NetAuthorityBehaviour] Already processed
[TriangleJointSync] Found NetworkBehaviour TriangleJointSync
[TriangleJointSync] NetworkBehaviourProcessor
[TriangleJointSync] Process Start
[TriangleJointSync] GenerateSerialization
[TriangleJointSync] GenerateDeSerialization
[TriangleJointSync] Process Done
[NetAuthorityBehaviour] Already processed
[VehicleBellowSync] Found NetworkBehaviour VehicleBellowSync
[VehicleBellowSync] NetworkBehaviourProcessor
[VehicleBellowSync] Process Start
[VehicleBellowSync] GenerateSerialization
[VehicleBellowSync] GenerateDeSerialization
[VehicleBellowSync] Process Done
[NetAuthorityBehaviour] Already processed
[VehicleDoorSync] Found NetworkBehaviour VehicleDoorSync
[VehicleDoorSync] NetworkBehaviourProcessor
[VehicleDoorSync] Process Start
[VehicleDoorSync] GenerateConstants
[VehicleDoorSync] GenerateSerialization
[VehicleDoorSync] GenerateDeSerialization
[VehicleDoorSync] Process Done
[NetAuthorityBehaviour] Already processed
[VehicleGlassSync] Found NetworkBehaviour VehicleGlassSync
[VehicleGlassSync] NetworkBehaviourProcessor
[VehicleGlassSync] Process Start
[VehicleGlassSync] GenerateConstants
[VehicleGlassSync] GenerateSerialization
[VehicleGlassSync] GenerateDeSerialization
[VehicleGlassSync] Process Done
[NetAuthorityBehaviour] Already processed
[VehicleLightsSync] Found NetworkBehaviour VehicleLightsSync
[VehicleLightsSync] NetworkBehaviourProcessor
[VehicleLightsSync] Process Start
[VehicleLightsSync] GenerateConstants
[VehicleLightsSync] GenerateSerialization
[VehicleLightsSync] GenerateDeSerialization
[VehicleLightsSync] Process Done
[NetAuthorityBehaviour] Already processed
[VehicleOptionalSync] Found NetworkBehaviour VehicleOptionalSync
[VehicleOptionalSync] NetworkBehaviourProcessor
[VehicleOptionalSync] Process Start
[VehicleOptionalSync] GenerateConstants
[VehicleOptionalSync] GenerateSerialization
[VehicleOptionalSync] GenerateDeSerialization
[VehicleOptionalSync] Process Done
[NetAuthorityBehaviour] Already processed
[VehicleSkinSync] Found NetworkBehaviour VehicleSkinSync
[VehicleSkinSync] NetworkBehaviourProcessor
[VehicleSkinSync] Process Start
[VehicleSkinSync] GenerateConstants
[VehicleSkinSync] GenerateSerialization
[VehicleSkinSync] GenerateDeSerialization
[VehicleSkinSync] Process Done
[NetAuthorityBehaviour] Already processed
[VehicleWheelSync] Already processed
[NetAuthorityBehaviour] Already processed
[VehicleWiperSync] Found NetworkBehaviour VehicleWiperSync
[VehicleWiperSync] NetworkBehaviourProcessor
[VehicleWiperSync] Process Start
[VehicleWiperSync] GenerateConstants
[VehicleWiperSync] GenerateSerialization
[VehicleWiperSync] GenerateDeSerialization
[VehicleWiperSync] Process Done
[NetAuthorityBehaviour] Already processed
[WheelLoaderTransformsSync] Found NetworkBehaviour WheelLoaderTransformsSync
[WheelLoaderTransformsSync] NetworkBehaviourProcessor
[WheelLoaderTransformsSync] Process Start
[WheelLoaderTransformsSync] GenerateSerialization
[WheelLoaderTransformsSync] GenerateDeSerialization
[WheelLoaderTransformsSync] Process Done
[NetAuthorityBehaviour] Already processed
[WheelsPivotSync] Found NetworkBehaviour WheelsPivotSync
[WheelsPivotSync] NetworkBehaviourProcessor
[WheelsPivotSync] Process Start
[WheelsPivotSync] GenerateConstants
[WheelsPivotSync] GenerateSerialization
[WheelsPivotSync] GenerateDeSerialization
[WheelsPivotSync] Process Done
[NetAuthorityBehaviour] Already processed
[WipersSync] Found NetworkBehaviour WipersSync
[WipersSync] NetworkBehaviourProcessor
[WipersSync] Process Start
[WipersSync] GenerateConstants
[WipersSync] GenerateSerialization
[WipersSync] GenerateDeSerialization
[WipersSync] Process Done
[FreeRouteArrowNetMessage] MessageClassProcessor for FreeRouteArrowNetMessage
[FreeRouteArrowNetMessage] MessageClassProcessor Start
[FreeRouteArrowNetMessage] GenerateSerialization
[FreeRouteArrowNetMessage] GenerateDeserialization
[FreeRouteArrowNetMessage] MessageClassProcessor Done
[VehicleRigidbodySync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodySync
[VehicleRigidbodySync] NetworkBehaviourProcessor
[VehicleRigidbodySync] Process Start
[VehicleRigidbodySync] GenerateSerialization
[VehicleRigidbodySync] GenerateDeSerialization
[VehicleRigidbodySync] Process Done
[VehicleRigidbodyChildSync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodyChildSync
[VehicleRigidbodyChildSync] NetworkBehaviourProcessor
[VehicleRigidbodyChildSync] Process Start
[VehicleRigidbodyChildSync] GenerateSerialization
[VehicleRigidbodyChildSync] GenerateDeSerialization
[VehicleRigidbodyChildSync] Process Done
[VehicleRigidbodySync] Already processed
[SerializedNetworkBehaviour] Found NetworkBehaviour Sirenix.OdinInspector.SerializedNetworkBehaviour
[SerializedNetworkBehaviour] NetworkBehaviourProcessor
[SerializedNetworkBehaviour] Process Start
[SerializedNetworkBehaviour] GenerateSerialization
[SerializedNetworkBehaviour] GenerateDeSerialization
[SerializedNetworkBehaviour] Process Done
[NetAuthorityBehaviour] Already processed
[SMKTrafficVehicleGraphicsSync] Found NetworkBehaviour SimuZen.Services.Replay.SMKTrafficVehicleGraphicsSync
[SMKTrafficVehicleGraphicsSync] NetworkBehaviourProcessor
[SMKTrafficVehicleGraphicsSync] Process Start
[SMKTrafficVehicleGraphicsSync] GenerateConstants
[SMKTrafficVehicleGraphicsSync] GenerateSerialization
[SMKTrafficVehicleGraphicsSync] GenerateDeSerialization
[SMKTrafficVehicleGraphicsSync] Process Done
[DeformableMeshesStatusNetMessage] MessageClassProcessor for DeformableMeshesStatusNetMessage
[DeformableMeshesStatusNetMessage] MessageClassProcessor Start
[DeformableMeshesStatusNetMessage] GenerateSerialization
[DeformableMeshesStatusNetMessage] GenerateDeserialization
[DeformableMeshesStatusNetMessage] MessageClassProcessor Done
[BaseNetMessage] MessageClassProcessor for BaseNetMessage
[BaseNetMessage] MessageClassProcessor Start
[BaseNetMessage] GenerateSerialization
[BaseNetMessage] GenerateDeserialization
[BaseNetMessage] MessageClassProcessor Done
[ChangeEnvironmentModifierNetMessage] MessageClassProcessor for ChangeEnvironmentModifierNetMessage
[ChangeEnvironmentModifierNetMessage] MessageClassProcessor Start
[ChangeEnvironmentModifierNetMessage] GenerateSerialization
[ChangeEnvironmentModifierNetMessage] GenerateDeserialization
[ChangeEnvironmentModifierNetMessage] MessageClassProcessor Done
[ChangeEnvironmentWeatherNetMessage] MessageClassProcessor for ChangeEnvironmentWeatherNetMessage
[ChangeEnvironmentWeatherNetMessage] MessageClassProcessor Start
[ChangeEnvironmentWeatherNetMessage] GenerateSerialization
[ChangeEnvironmentWeatherNetMessage] GenerateDeserialization
[ChangeEnvironmentWeatherNetMessage] MessageClassProcessor Done
[CrossingSpawnDistanceNetMessage] MessageClassProcessor for CrossingSpawnDistanceNetMessage
[CrossingSpawnDistanceNetMessage] MessageClassProcessor Start
[CrossingSpawnDistanceNetMessage] GenerateSerialization
[CrossingSpawnDistanceNetMessage] GenerateDeserialization
[CrossingSpawnDistanceNetMessage] MessageClassProcessor Done
[DeformableSurfaceMessage] MessageClassProcessor for DeformableSurfaceMessage
[DeformableSurfaceMessage] MessageClassProcessor Start
[DeformableSurfaceMessage] GenerateSerialization
[DeformableSurfaceMessage] GenerateDeserialization
[DeformableSurfaceMessage] MessageClassProcessor Done
[DestroyRequestNetMessage] MessageClassProcessor for DestroyRequestNetMessage
[DestroyRequestNetMessage] MessageClassProcessor Start
[DestroyRequestNetMessage] GenerateSerialization
[DestroyRequestNetMessage] GenerateDeserialization
[DestroyRequestNetMessage] MessageClassProcessor Done
[EmptyNetMessage] MessageClassProcessor for EmptyNetMessage
[EmptyNetMessage] MessageClassProcessor Start
[EmptyNetMessage] GenerateSerialization
[EmptyNetMessage] GenerateDeserialization
[EmptyNetMessage] MessageClassProcessor Done
[EnvironmentConfigurationNetMessage] MessageClassProcessor for EnvironmentConfigurationNetMessage
[EnvironmentConfigurationNetMessage] MessageClassProcessor Start
[EnvironmentConfigurationNetMessage] GenerateSerialization
[EnvironmentConfigurationNetMessage] GenerateDeserialization
[EnvironmentConfigurationNetMessage] MessageClassProcessor Done
[ErrorNetMessage] MessageClassProcessor for ErrorNetMessage
[ErrorNetMessage] MessageClassProcessor Start
[ErrorNetMessage] GenerateSerialization
[ErrorNetMessage] GenerateDeserialization
[ErrorNetMessage] MessageClassProcessor Done
[ExerciseParametersNetMessage] MessageClassProcessor for ExerciseParametersNetMessage
[ExerciseParametersNetMessage] MessageClassProcessor Start
[ExerciseParametersNetMessage] GenerateSerialization
[ExerciseParametersNetMessage] GenerateDeserialization
[ExerciseParametersNetMessage] MessageClassProcessor Done
[FloatNetMessage] MessageClassProcessor for FloatNetMessage
[FloatNetMessage] MessageClassProcessor Start
[FloatNetMessage] GenerateSerialization
[FloatNetMessage] GenerateDeserialization
[FloatNetMessage] MessageClassProcessor Done
[InfractionNetMessage] MessageClassProcessor for InfractionNetMessage
[InfractionNetMessage] MessageClassProcessor Start
[InfractionNetMessage] GenerateSerialization
[InfractionNetMessage] GenerateDeserialization
[InfractionNetMessage] MessageClassProcessor Done
[IntNetMessage] MessageClassProcessor for IntNetMessage
[IntNetMessage] MessageClassProcessor Start
[IntNetMessage] GenerateSerialization
[IntNetMessage] GenerateDeserialization
[IntNetMessage] MessageClassProcessor Done
[MotorVehicleInitNetMessage] MessageClassProcessor for MotorVehicleInitNetMessage
[MotorVehicleInitNetMessage] MessageClassProcessor Start
[MotorVehicleInitNetMessage] GenerateSerialization
[MotorVehicleInitNetMessage] GenerateDeserialization
[MotorVehicleInitNetMessage] MessageClassProcessor Done
[MultipleNetIdentityNetMessage] MessageClassProcessor for MultipleNetIdentityNetMessage
[MultipleNetIdentityNetMessage] MessageClassProcessor Start
[MultipleNetIdentityNetMessage] GenerateSerialization
[MultipleNetIdentityNetMessage] GenerateDeserialization
[MultipleNetIdentityNetMessage] MessageClassProcessor Done
[NetIdentityNetMessage] MessageClassProcessor for NetIdentityNetMessage
[NetIdentityNetMessage] MessageClassProcessor Start
[NetIdentityNetMessage] GenerateSerialization
[NetIdentityNetMessage] GenerateDeserialization
[NetIdentityNetMessage] MessageClassProcessor Done
[PiecesPassengersNetMessage] MessageClassProcessor for PiecesPassengersNetMessage
[PiecesPassengersNetMessage] MessageClassProcessor Start
[PiecesPassengersNetMessage] GenerateSerialization
[PiecesPassengersNetMessage] GenerateDeserialization
[PiecesPassengersNetMessage] MessageClassProcessor Done
[PIEventNetMessage] MessageClassProcessor for PIEventNetMessage
[PIEventNetMessage] MessageClassProcessor Start
[PIEventNetMessage] GenerateSerialization
[PIEventNetMessage] GenerateDeserialization
[PIEventNetMessage] MessageClassProcessor Done
[PIPhysicsChangeNetMessage] MessageClassProcessor for PIPhysicsChangeNetMessage
[PIPhysicsChangeNetMessage] MessageClassProcessor Start
[PIPhysicsChangeNetMessage] GenerateSerialization
[PIPhysicsChangeNetMessage] GenerateDeserialization
[PIPhysicsChangeNetMessage] MessageClassProcessor Done
[PISpawnPositionNetMessage] MessageClassProcessor for PISpawnPositionNetMessage
[PISpawnPositionNetMessage] MessageClassProcessor Start
[PISpawnPositionNetMessage] GenerateSerialization
[PISpawnPositionNetMessage] GenerateDeserialization
[PISpawnPositionNetMessage] MessageClassProcessor Done
[SingleBoolNetMessage] MessageClassProcessor for SingleBoolNetMessage
[SingleBoolNetMessage] MessageClassProcessor Start
[SingleBoolNetMessage] GenerateSerialization
[SingleBoolNetMessage] GenerateDeserialization
[SingleBoolNetMessage] MessageClassProcessor Done
[SpawnRequestNetMessage] MessageClassProcessor for SpawnRequestNetMessage
[SpawnRequestNetMessage] MessageClassProcessor Start
[SpawnRequestNetMessage] GenerateSerialization
[SpawnRequestNetMessage] GenerateDeserialization
[SpawnRequestNetMessage] MessageClassProcessor Done
[SpawnResponseNetMessage] MessageClassProcessor for SpawnResponseNetMessage
[SpawnResponseNetMessage] MessageClassProcessor Start
[SpawnResponseNetMessage] GenerateSerialization
[SpawnResponseNetMessage] GenerateDeserialization
[SpawnResponseNetMessage] MessageClassProcessor Done
[TelemetryNetMessage] MessageClassProcessor for TelemetryNetMessage
[TelemetryNetMessage] MessageClassProcessor Start
[TelemetryNetMessage] GenerateSerialization
[TelemetryNetMessage] GenerateDeserialization
[TelemetryNetMessage] MessageClassProcessor Done
[TrafficLightNetMessage] MessageClassProcessor for TrafficLightNetMessage
[TrafficLightNetMessage] MessageClassProcessor Start
[TrafficLightNetMessage] GenerateSerialization
[TrafficLightNetMessage] GenerateDeserialization
[TrafficLightNetMessage] MessageClassProcessor Done
[UnloadCargoNetMessage] MessageClassProcessor for UnloadCargoNetMessage
[UnloadCargoNetMessage] MessageClassProcessor Start
[UnloadCargoNetMessage] GenerateSerialization
[UnloadCargoNetMessage] GenerateDeserialization
[UnloadCargoNetMessage] MessageClassProcessor Done
[DefSurfInitialStatusMessage] MessageClassProcessor for DefSurfInitialStatusMessage
[DefSurfInitialStatusMessage] MessageClassProcessor Start
[DefSurfInitialStatusMessage] GenerateSerialization
[DefSurfInitialStatusMessage] GenerateDeserialization
[DefSurfInitialStatusMessage] MessageClassProcessor Done
Pass: 1 took 2583 milliseconds
ProcessSitesModule Assembly-CSharp.dll elapsed time:00:00:14.2849745
- Starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
- Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs(5,7): warning CS0105: The using directive for 'System.Collections' appeared previously in this namespace
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs Line: 5)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(8,47): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 8)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(26,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs Line: 26)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(32,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs Line: 32)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(12,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs Line: 12)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(18,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs Line: 18)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultiplePlatesSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultiplePlatesSync.cs Line: 23)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultiplePlatesSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultiplePlatesSync.cs Line: 29)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultipleWheelsPivotSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultipleWheelsPivotSync.cs Line: 23)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultipleWheelsPivotSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultipleWheelsPivotSync.cs Line: 29)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(81,34): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 81)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(87,33): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 87)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(11,6): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 11)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 41)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\OptionalCargoSync.cs(26,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\OptionalCargoSync.cs Line: 26)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\OptionalCargoSync.cs(32,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\OptionalCargoSync.cs Line: 32)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(20,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs Line: 20)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(27,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs Line: 27)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(57,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs Line: 57)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(63,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs Line: 63)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(77,42): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 77)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(48,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 48)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(54,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 54)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(27,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs Line: 27)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(33,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs Line: 33)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(35,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs Line: 35)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(41,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs Line: 41)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs Line: 19)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs Line: 25)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(51,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs Line: 51)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(57,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs Line: 57)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(15,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs Line: 15)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(21,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs Line: 21)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(107,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 107)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(113,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 113)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(121,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 121)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(127,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 127)
Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(98,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 98)
Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(124,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 124)
Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(113,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 113)
Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(139,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 139)
Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODFactory.cs(60,44): warning CS0108: 'DeformableMeshLODFactory.Create(DeformableMeshZone)' hides inherited member 'Factory.Create(DeformableMeshZone)'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODFactory.cs Line: 60)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(36,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs Line: 36)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(42,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs Line: 42)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\ColorMaskHandler.cs(10,37): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\ColorMaskHandler.cs Line: 10)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs Line: 19)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs Line: 25)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WipersSync.cs(37,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WipersSync.cs Line: 37)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WipersSync.cs(43,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WipersSync.cs Line: 43)
Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(40,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 40)
Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(5,35): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs Line: 5)
Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(10,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs Line: 10)
Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(21,38): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs Line: 21)
Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(9,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs Line: 9)
Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(28,36): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs Line: 28)
Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(14,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs Line: 14)
Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(14,75): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs Line: 14)
Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(7,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs Line: 7)
Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(8,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs Line: 8)
Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(60,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 60)
Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(61,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 61)
Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(5,65): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs Line: 5)
Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(111,33): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 111)
Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 21)
Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 31)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs(11,36): warning CS0108: 'VehiclePerceptionAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs Line: 11)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(39,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs Line: 39)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(45,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs Line: 45)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs Line: 11)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(11,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs Line: 11)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(17,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs Line: 17)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(63,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs Line: 63)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(69,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs Line: 69)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(28,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs Line: 28)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(34,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs Line: 34)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(53,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs Line: 53)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(59,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs Line: 59)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(24,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs Line: 24)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(30,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs Line: 30)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(115,39): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 115)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(124,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 124)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(130,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 130)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(175,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 175)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(180,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 180)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(208,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 208)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(214,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 214)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(222,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 222)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(228,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 228)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(13,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs Line: 13)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(19,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs Line: 19)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(152,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs Line: 152)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(158,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs Line: 158)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(92,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 92)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(98,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 98)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 11)
Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(49,39): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 49)
Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(57,36): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 57)
Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(145,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 145)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MatchInertiaHandler.cs(6,36): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MatchInertiaHandler.cs Line: 6)
Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(79,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs Line: 79)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\BackhoeLoaderAnimationHandler.cs(5,73): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\BackhoeLoaderAnimationHandler.cs Line: 5)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ExcavatorAnimationHandler.cs(5,72): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ExcavatorAnimationHandler.cs Line: 5)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\RPMSerializedSettings.cs(8,22): warning CS0108: 'RPMSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\RPMSerializedSettings.cs Line: 8)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\SpeedSerializedSettings.cs(8,22): warning CS0108: 'SpeedSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\SpeedSerializedSettings.cs Line: 8)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\PlateController.cs(7,35): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\PlateController.cs Line: 7)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(51,29): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 51)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(57,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 57)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(64,29): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 64)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(9,10): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 9)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(50,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 50)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(56,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 56)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(33,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 33)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(39,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 39)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(46,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 46)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 11)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(32,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 32)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(38,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 38)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 42)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 48)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(289,48): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs Line: 289)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 55)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 14)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 41)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(19,22): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs Line: 19)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 47)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(43,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 43)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(49,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 49)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(56,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 56)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(12,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 12)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshesStatusNetMessage.cs(35,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshesStatusNetMessage.cs Line: 35)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(15,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 15)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshesStatusNetMessage.cs(59,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshesStatusNetMessage.cs Line: 59)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(42,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 42)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(48,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 48)
Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(23,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs Line: 23)
Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(29,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs Line: 29)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(40,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 40)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(46,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 46)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(53,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 53)
Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs Line: 17)
Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs Line: 22)
Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs Line: 17)
Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs Line: 22)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(14,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 14)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(39,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 39)
Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs Line: 19)
Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs Line: 25)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(45,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 45)
Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 16)
Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 21)
Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(11,41): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 11)
Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(7,16): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 7)
Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(31,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs Line: 31)
Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(44,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs Line: 44)
Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs Line: 17)
Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs Line: 22)
Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(26,37): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs Line: 26)
Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(49,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs Line: 49)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(240,69): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs Line: 240)
Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs Line: 16)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(245,83): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs Line: 245)
Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs Line: 21)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CircuitLinePointsSync.cs(121,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CircuitLinePointsSync.cs Line: 121)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CircuitLinePointsSync.cs(126,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CircuitLinePointsSync.cs Line: 126)
Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(29,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs Line: 29)
Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(36,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs Line: 36)
Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs Line: 16)
Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs Line: 21)
Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(10,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 10)
Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 11)
Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(27,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 27)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs Line: 19)
Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(42,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 42)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs Line: 25)
Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,43): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 18)
Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,73): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 18)
Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(17,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 17)
Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(26,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 26)
Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(12,51): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 12)
Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(8,21): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 8)
Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 16)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs Line: 23)
Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 21)
Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(11,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 11)
Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(7,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 7)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs Line: 29)
Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(20,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 20)
Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(42,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 42)
Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs Line: 16)
Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs Line: 21)
Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs Line: 18)
Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs Line: 25)
Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs Line: 19)
Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs Line: 25)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\FreeRouteEntityAnimationSync.cs(61,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\FreeRouteEntityAnimationSync.cs Line: 61)
Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs Line: 16)
Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs Line: 21)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\FreeRouteEntityAnimationSync.cs(66,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\FreeRouteEntityAnimationSync.cs Line: 66)
Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(20,40): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 20)
Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(27,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 27)
Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(13,69): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 13)
Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(9,13): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 9)
Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 18)
Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 24)
Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(12,56): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 12)
Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(8,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 8)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 42)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 48)
Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(26,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs Line: 26)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 55)
Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(36,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs Line: 36)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(6,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 6)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 10)
Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs Line: 22)
Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(30,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs Line: 30)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 41)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 47)
Assets\simuzen\platform\systems\base\services\network\messages\UnloadCargoNetMessage.cs(18,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\UnloadCargoNetMessage.cs Line: 18)
Assets\simuzen\platform\systems\base\services\network\messages\UnloadCargoNetMessage.cs(24,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\UnloadCargoNetMessage.cs Line: 24)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs Line: 22)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(36,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs Line: 36)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(89,49): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs Line: 89)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(89,76): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs Line: 89)
Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(93,16): warning CS0114: 'BDZPRabbitTurtleModeHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs Line: 93)
Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(99,16): warning CS0114: 'BDZPRabbitTurtleModeHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs Line: 99)
Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(105,16): warning CS0108: 'BDZPRabbitTurtleModeHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs Line: 105)
Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(108,16): warning CS0114: 'BHPFailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs Line: 108)
Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(114,16): warning CS0114: 'BHPFailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs Line: 114)
Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(120,16): warning CS0108: 'BHPFailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs Line: 120)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(95,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs Line: 95)
Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPSpecialFunctionsHandler.cs(112,16): warning CS0114: 'BHPSpecialFunctionsHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPSpecialFunctionsHandler.cs Line: 112)
Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPSpecialFunctionsHandler.cs(120,16): warning CS0114: 'BHPSpecialFunctionsHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPSpecialFunctionsHandler.cs Line: 120)
Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPSpecialFunctionsHandler.cs(128,16): warning CS0108: 'BHPSpecialFunctionsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPSpecialFunctionsHandler.cs Line: 128)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(72,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs Line: 72)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(78,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs Line: 78)
Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(126,16): warning CS0114: 'DPFailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 126)
Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(146,16): warning CS0114: 'DPFailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 146)
Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(160,16): warning CS0108: 'DPFailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 160)
Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(185,16): warning CS0108: 'DPFailuresHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 185)
Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(122,16): warning CS0114: 'LPFailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 122)
Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(143,16): warning CS0114: 'LPFailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 143)
Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(158,16): warning CS0108: 'LPFailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 158)
Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(185,16): warning CS0108: 'LPFailuresHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 185)
Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPGearHandler.cs(53,16): warning CS0114: 'LPGearHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPGearHandler.cs Line: 53)
Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPGearHandler.cs(61,16): warning CS0114: 'LPGearHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPGearHandler.cs Line: 61)
Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPGearHandler.cs(100,16): warning CS0108: 'LPGearHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPGearHandler.cs Line: 100)
Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPVelocityHandler.cs(121,16): warning CS0108: 'LPVelocityHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPVelocityHandler.cs Line: 121)
Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPBeltHandbrakePreheatingHandler.cs(100,16): warning CS0114: 'MSPBeltHandbrakePreheatingHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPBeltHandbrakePreheatingHandler.cs Line: 100)
Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPBeltHandbrakePreheatingHandler.cs(109,16): warning CS0114: 'MSPBeltHandbrakePreheatingHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPBeltHandbrakePreheatingHandler.cs Line: 109)
Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPBeltHandbrakePreheatingHandler.cs(159,26): warning CS0108: 'MSPBeltHandbrakePreheatingHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPBeltHandbrakePreheatingHandler.cs Line: 159)
Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs(65,27): warning CS0114: 'MSPIndicatorsHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs Line: 65)
Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs(104,26): warning CS0108: 'MSPIndicatorsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs Line: 104)
Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs(60,27): warning CS0114: 'MSPLightsHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs Line: 60)
Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs(62,27): warning CS0114: 'MSPLightsHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs Line: 62)
Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs(94,26): warning CS0108: 'MSPLightsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs Line: 94)
Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs(99,18): warning CS0108: 'MSPLightsHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs Line: 99)
Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_ForkInfo.cs(105,22): warning CS0108: 'HCOM_JungLSP_ForkInfo.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_ForkInfo.cs Line: 105)
Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_ForkInfo.cs(122,22): warning CS0114: 'HCOM_JungLSP_ForkInfo.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_ForkInfo.cs Line: 122)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs(90,45): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs Line: 90)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs(96,46): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs Line: 96)
Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(144,22): warning CS0114: 'HCOM_JungLSP_Indicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs Line: 144)
Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(155,22): warning CS0108: 'HCOM_JungLSP_Indicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs Line: 155)
Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(170,22): warning CS0114: 'HCOM_JungLSP_Indicators.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs Line: 170)
Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(158,22): warning CS0114: 'HCOM_JungLSP_WheelModeInfo.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs Line: 158)
Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(188,22): warning CS0108: 'HCOM_JungLSP_WheelModeInfo.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs Line: 188)
Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(204,22): warning CS0114: 'HCOM_JungLSP_WheelModeInfo.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs Line: 204)
Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(131,22): warning CS0108: 'HCOM_LSP_BasicParameters.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs Line: 131)
Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(141,22): warning CS0114: 'HCOM_LSP_BasicParameters.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs Line: 141)
Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(157,22): warning CS0114: 'HCOM_LSP_BasicParameters.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs Line: 157)
Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_DrivingTimeAndKmh.cs(102,22): warning CS0108: 'HCOM_LSP_DrivingTimeAndKmh.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_DrivingTimeAndKmh.cs Line: 102)
Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(132,22): warning CS0108: 'HCOM_LP_BasicParameters.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs Line: 132)
Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(142,22): warning CS0114: 'HCOM_LP_BasicParameters.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs Line: 142)
Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(158,22): warning CS0114: 'HCOM_LP_BasicParameters.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs Line: 158)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(610,49): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs Line: 610)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(617,55): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs Line: 617)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(617,82): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs Line: 617)
Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ForkController.cs(109,22): warning CS0108: 'HCOM_LSP_ForkController.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ForkController.cs Line: 109)
Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ForkController.cs(114,22): warning CS0114: 'HCOM_LSP_ForkController.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ForkController.cs Line: 114)
Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(126,22): warning CS0108: 'HCOM_LP_ForkController.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs Line: 126)
Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(136,22): warning CS0114: 'HCOM_LP_ForkController.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs Line: 136)
Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(148,22): warning CS0114: 'HCOM_LP_ForkController.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs Line: 148)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,27): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs Line: 75)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,46): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs Line: 75)
Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_LightIndicators.cs(118,22): warning CS0108: 'HCOM_LSP_LightIndicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_LightIndicators.cs Line: 118)
Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_LightIndicators.cs(133,22): warning CS0114: 'HCOM_LSP_LightIndicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_LightIndicators.cs Line: 133)
Assets\simuzen\platform\utils\NetComponentUtils.cs(6,52): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\utils\NetComponentUtils.cs Line: 6)
Assets\simuzen\platform\utils\NetComponentUtils.cs(11,53): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\utils\NetComponentUtils.cs Line: 11)
Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GearHandler\HCOM_PI_TP_GearHandler.cs(118,21): warning CS0114: 'HCOM_PI_TP_GearHandler.IsEngineRunning' hides inherited member 'GenericPanelHandlerPI.IsEngineRunning'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GearHandler\HCOM_PI_TP_GearHandler.cs Line: 118)
Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(150,22): warning CS0108: 'HCOM_LP_LightIndicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs Line: 150)
Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(163,22): warning CS0114: 'HCOM_LP_LightIndicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs Line: 163)
Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(176,22): warning CS0114: 'HCOM_LP_LightIndicators.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs Line: 176)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(204,16): warning CS0114: 'MotorVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 204)
Assets\simuzen\platform\systems\base\services\camera\behaviours\action\HeadOutBehaviourAction.cs(10,26): warning CS0108: 'HeadOutBehaviourAction.gameObject' hides inherited member 'BaseCameraBehaviourAction.gameObject'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\HeadOutBehaviourAction.cs Line: 10)
Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(7,41): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 7)
Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(77,42): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 77)
Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(99,30): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 99)
Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(138,44): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 138)
Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(163,32): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 163)
Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(31,19): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 31)
Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(363,10): warning CS0618: 'ClientAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 363)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\TrackVehicle.cs(45,22): warning CS0114: 'TrackVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\TrackVehicle.cs Line: 45)
Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(307,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 307)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\ConfigurableMotorVehicle.cs(105,16): warning CS0114: 'ConfigurableMotorVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\ConfigurableMotorVehicle.cs Line: 105)
Assets\simuzen\platform\systems\base\vehicle\Perception\Stimuli\RadarStimulus.cs(31,24): warning CS0108: 'RadarStimulus.CalculateDirectionAndDistance()' hides inherited member 'SightStimulus.CalculateDirectionAndDistance()'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\Stimuli\RadarStimulus.cs Line: 31)
Assets\simuzen\tm\Scripts\Utils\ChasedFreeRouteArrow.cs(10,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\tm\Scripts\Utils\ChasedFreeRouteArrow.cs Line: 10)
Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(29,10): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
(Filename: Assets\Wwise\Deployment\Components\AkMemBankLoader.cs Line: 29)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs(10,39): warning CS0108: 'AirBrakeAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs Line: 10)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs(10,34): warning CS0108: 'BlinkersAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs Line: 10)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(12,34): warning CS0108: 'OpenBusDoorAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs Line: 12)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PoliceAudioManager.cs(9,40): warning CS0108: 'PoliceAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PoliceAudioManager.cs Line: 9)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(11,40): warning CS0108: 'WipersAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs Line: 11)
Assets\simuzen\CommonTools\CullingSystem\System\QueueItem.cs(7,18): warning CS0659: 'QueueItem' overrides Object.Equals(object o) but does not override Object.GetHashCode()
(Filename: Assets\simuzen\CommonTools\CullingSystem\System\QueueItem.cs Line: 7)
Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(13,14): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 13)
Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmScript.cs(7,18): warning CS0659: 'TMScript' overrides Object.Equals(object o) but does not override Object.GetHashCode()
(Filename: Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmScript.cs Line: 7)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(22,10): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs Line: 22)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(28,10): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs Line: 28)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(7,18): warning CS0659: 'ReplayDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode()
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs Line: 7)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(87,18): warning CS0659: 'ReplayMultipleDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode()
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs Line: 87)
Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs(12,9): warning CS0618: 'GUIText' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.'
(Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs Line: 12)
Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(43,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 43)
Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(44,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 44)
Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(56,9): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 56)
Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(57,9): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 57)
Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(78,41): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 78)
Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(31,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs Line: 31)
Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(69,48): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 69)
Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(88,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 88)
Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(93,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 93)
Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(244,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 244)
Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(301,86): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 301)
Assets\simuzen\platform\systems\base\services\network\SimNetworkDiscovery.cs(11,40): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkDiscovery.cs Line: 11)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(14,46): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 14)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(13,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 13)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(22,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 22)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(29,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 29)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(35,48): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 35)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(44,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 44)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(44,75): warning CS0618: 'PlayerController' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 44)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(63,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 63)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(29,46): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 29)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(39,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 39)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(45,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 45)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(56,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 56)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(62,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 62)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(68,44): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 68)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(105,47): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 105)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(230,51): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 230)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(22,16): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 22)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(23,16): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 23)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(104,22): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 104)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(20,17): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 20)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(26,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 26)
Assets\simuzen\CommonTools\Trinary Software\Timing.cs(927,43): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
(Filename: Assets\simuzen\CommonTools\Trinary Software\Timing.cs Line: 927)
Assets\simuzen\CommonTools\Trinary Software\Timing.cs(933,58): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
(Filename: Assets\simuzen\CommonTools\Trinary Software\Timing.cs Line: 933)
Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(158,22): warning CS0612: 'ModifierChange' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 158)
Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(159,22): warning CS0612: 'ModifierChange' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 159)
Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(32,15): warning CS0612: 'ModifierChange' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs Line: 32)
Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(37,15): warning CS0612: 'ModifierChange' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs Line: 37)
Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(19,21): warning CS0114: 'DebugEnvironmentService.IsServiceReady' hides inherited member 'MonoService.IsServiceReady'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 19)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\NetDeformableSurfaceEnvironment.cs(27,32): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\NetDeformableSurfaceEnvironment.cs Line: 27)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\FogManager.cs(208,37): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\FogManager.cs Line: 208)
Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(45,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 45)
Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(50,50): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 50)
Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(15,18): warning CS0659: 'ScenesLocalizedData' overrides Object.Equals(object o) but does not override Object.GetHashCode()
(Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 15)
Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(41,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 41)
Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(53,34): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 53)
Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(98,33): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 98)
Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(14,22): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 14)
Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(90,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 90)
Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(95,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 95)
Assets\simuzen\platform\systems\base\services\telemetry\NetTelemetryManager.cs(43,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\telemetry\NetTelemetryManager.cs Line: 43)
Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(88,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 88)
Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ForkliftInput.cs(5,16): warning CS0618: 'ForkInput' is obsolete: 'Usar ForkComponentInput'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ForkliftInput.cs Line: 5)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\BrakeAllWheelsOnParkingMode.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\BrakeAllWheelsOnParkingMode.cs Line: 6)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\DumperAnimationHandler.cs(5,62): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\DumperAnimationHandler.cs Line: 5)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ForkliftAnimationHandler.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ForkliftAnimationHandler.cs Line: 6)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ReachStackerAnimationHandler.cs(6,49): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ReachStackerAnimationHandler.cs Line: 6)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\SnowPlowAnimationHandler.cs(8,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\SnowPlowAnimationHandler.cs Line: 8)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\WheelLoaderAnimationHandler.cs(5,74): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\WheelLoaderAnimationHandler.cs Line: 5)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\RampAnimatorHandler.cs(5,39): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\RampAnimatorHandler.cs Line: 5)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(22,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 22)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(23,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 23)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(28,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 28)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(29,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 29)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsServiceInstaller.cs(56,30): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsServiceInstaller.cs Line: 56)
Assets\simuzen\CommonTools\ConsolePro\ConsoleProRemoteServer.cs(20,12): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
(Filename: Assets\simuzen\CommonTools\ConsolePro\ConsoleProRemoteServer.cs Line: 20)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(93,46): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs Line: 93)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(353,47): warning CS0618: 'ConfigurableVehicle.VehicleSizeQuery' is obsolete: 'Use GetInteriorComponent()'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs Line: 353)
Assets\simuzen\platform\simulation\users\Instructor.cs(87,11): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\simulation\users\Instructor.cs Line: 87)
Assets\simuzen\platform\simulation\ProductFsmFactory.cs(32,25): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\simulation\ProductFsmFactory.cs Line: 32)
Assets\simuzen\platform\simulation\ProductFsmFactory.cs(34,83): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\simulation\ProductFsmFactory.cs Line: 34)
Assets\simuzen\platform\simulation\ProductFsmFactory.cs(58,27): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\simulation\ProductFsmFactory.cs Line: 58)
Assets\simuzen\platform\simulation\ProductFsmFactory.cs(60,85): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\simulation\ProductFsmFactory.cs Line: 60)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRCameraControl.cs(138,16): warning CS0618: 'GraphicsDeviceType.Direct3D9' is obsolete: 'Direct3D 9 is no longer supported in Unity 2017.2+'
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRCameraControl.cs Line: 138)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs(731,7): warning CS0618: 'TextureFormat.ETC_RGB4_3DS' is obsolete: 'Nintendo 3DS is no longer supported.'
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs Line: 731)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs(732,7): warning CS0618: 'TextureFormat.ETC_RGBA8_3DS' is obsolete: 'Nintendo 3DS is no longer supported.'
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs Line: 732)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\StretchToScreen.cs(17,20): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.'
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\StretchToScreen.cs Line: 17)
Assets\simuzen\platform\hud\screens\AbstractHScreen.cs(334,15): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\hud\screens\AbstractHScreen.cs Line: 334)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\InternalUtility.cs(36,14): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.'
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\InternalUtility.cs Line: 36)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\InternalUtility.cs(36,67): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\InternalUtility.cs Line: 36)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs(17,47): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.'
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs Line: 17)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs(17,90): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.'
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs Line: 17)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs(20,20): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.'
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs Line: 20)
Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(201,32): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.'
(Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 201)
Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(205,34): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.'
(Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 205)
Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(232,36): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.'
(Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 232)
Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(236,28): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.'
(Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 236)
Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs(21,24): warning CS0618: 'GUIText' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.'
(Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs Line: 21)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(328,24): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.'
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 328)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(329,11): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.'
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 329)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(329,48): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 329)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(330,30): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 330)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(332,16): warning CS0618: 'PrefabUtility.GetPrefabObject(Object)' is obsolete: 'Use GetPrefabInstanceHandle for Prefab instances. Handles for Prefab Assets has been discontinued.'
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 332)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(332,56): warning CS0618: 'PrefabUtility.GetPrefabObject(Object)' is obsolete: 'Use GetPrefabInstanceHandle for Prefab instances. Handles for Prefab Assets has been discontinued.'
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 332)
Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs(32,28): warning CS0618: 'Application.loadedLevelName' is obsolete: 'Use SceneManager to determine what scenes have been loaded'
(Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs Line: 32)
Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs(38,29): warning CS0618: 'EditorApplication.currentScene' is obsolete: 'Use EditorSceneManager to see which scenes are currently loaded'
(Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs Line: 38)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(87,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 87)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(87,75): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 87)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(88,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 88)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(88,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 88)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(109,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 109)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(110,36): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 110)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(131,101): warning CS0618: 'VehicleMovable' is obsolete: 'Use UserVehicleBehaviours to handle hardware controls -> VehicleHandlesVehicleBehaviour + descriptores '
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 131)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(131,30): warning CS0618: 'VehicleMovable' is obsolete: 'Use UserVehicleBehaviours to handle hardware controls -> VehicleHandlesVehicleBehaviour + descriptores '
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 131)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(214,26): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 214)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(216,46): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 216)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(230,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 230)
Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(261,165): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetKeyLeftTangentMode, AnimationUtility.SetKeyRightTangentMode, AnimationUtility.GetKeyLeftTangentMode or AnimationUtility.GetKeyRightTangentMode instead.'
(Filename: Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs Line: 261)
Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(476,7): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetKeyLeftTangentMode, AnimationUtility.SetKeyRightTangentMode, AnimationUtility.GetKeyLeftTangentMode or AnimationUtility.GetKeyRightTangentMode instead.'
(Filename: Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs Line: 476)
Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\LFSteerComponentInput.cs(40,56): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\LFSteerComponentInput.cs Line: 40)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs(127,11): warning CS0219: The variable 'hasOverPassedThefloor' is assigned but its value is never used
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs Line: 127)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandManipulator.cs(321,8): warning CS0219: The variable 'vModified' is assigned but its value is never used
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandManipulator.cs Line: 321)
Assets\simuzen\platform\installers\ByProduct\ProductInstaller.cs(15,23): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\installers\ByProduct\ProductInstaller.cs Line: 15)
Assets\simuzen\platform\installers\GlobalInputInstaller.cs(26,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\installers\GlobalInputInstaller.cs Line: 26)
Assets\simuzen\platform\installers\GlobalOutputInstaller.cs(82,39): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\installers\GlobalOutputInstaller.cs Line: 82)
Assets\simuzen\platform\installers\CameraInstaller.cs(67,14): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\installers\CameraInstaller.cs Line: 67)
Assets\simuzen\platform\installers\SimulationSceneInstaller.cs(88,28): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\installers\SimulationSceneInstaller.cs Line: 88)
Assets\simuzen\platform\installers\InfractionInstaller.cs(25,17): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\installers\InfractionInstaller.cs Line: 25)
Assets\simuzen\platform\installers\GlobalInstaller.cs(121,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\installers\GlobalInstaller.cs Line: 121)
Assets\simuzen\platform\installers\GlobalInstaller.cs(124,16): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\installers\GlobalInstaller.cs Line: 124)
Assets\simuzen\platform\installers\GlobalInstaller.cs(152,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\installers\GlobalInstaller.cs Line: 152)
Assets\simuzen\platform\legacy\ws\InitialChecker.cs(48,26): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\legacy\ws\InitialChecker.cs Line: 48)
Assets\simuzen\platform\installers\GlobalInputInstaller.cs(190,36): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\installers\GlobalInputInstaller.cs Line: 190)
Assets\simuzen\platform\installers\SimulationSceneInstaller.cs(168,28): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\installers\SimulationSceneInstaller.cs Line: 168)
Assets\simuzen\platform\installers\SimulationSceneInstaller.cs(232,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\installers\SimulationSceneInstaller.cs Line: 232)
Assets\simuzen\platform\installers\SimulationSceneInstaller.cs(277,25): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\installers\SimulationSceneInstaller.cs Line: 277)
Assets\simuzen\platform\systems\base\services\camera\AWSCameraInstaller.cs(50,34): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\camera\AWSCameraInstaller.cs Line: 50)
Assets\simuzen\platform\systems\base\services\databus\DataBusInstaller.cs(16,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusInstaller.cs Line: 16)
Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
(Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs Line: 79)
Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
(Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs Line: 79)
Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
(Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs Line: 43)
Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
(Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs Line: 43)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(9,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 9)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(44,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 44)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(45,61): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 45)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 11)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(69,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 69)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(75,28): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 75)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(25,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 25)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(26,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 26)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 14)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(51,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 51)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(57,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 57)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(15,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 15)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(34,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 34)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(35,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 35)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(21,3): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 21)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(21,38): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 21)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 60)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(66,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 66)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(35,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 35)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(36,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 36)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(86,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 86)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(86,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 86)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(14,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 14)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(61,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 61)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(68,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 68)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(32,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 32)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(33,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 33)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(58,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 58)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(64,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 64)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(103,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 103)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(107,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 107)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(107,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 107)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 161)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 161)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,9): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs Line: 15)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,49): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs Line: 15)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(10,33): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 10)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 20)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 20)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(22,42): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 22)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 10)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(27,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 27)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(31,46): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 31)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(38,42): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 38)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 60)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(67,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 67)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 76)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 76)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(77,78): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 77)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(82,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 82)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(97,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs Line: 97)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(97,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs Line: 97)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(56,113): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs Line: 56)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(63,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs Line: 63)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(89,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs Line: 89)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(89,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs Line: 89)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(174,71): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 174)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(180,30): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 180)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(193,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 193)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(193,68): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 193)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(413,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 413)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(413,58): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 413)
Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(67,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 67)
Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,72): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 21)
Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,60): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 31)
Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(98,9): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 98)
Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(98,55): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 98)
Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(105,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 105)
Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(42,14): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 42)
Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(51,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 51)
Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(114,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 114)
Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(59,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 59)
Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(69,14): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 69)
Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(174,14): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 174)
Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewImages\ListViewImagesComponent.cs(140,19): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
(Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewImages\ListViewImagesComponent.cs Line: 140)
Assets\simuzen\platform\systems\base\services\scene\Input\PIInputProxyInstaller.cs(34,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\scene\Input\PIInputProxyInstaller.cs Line: 34)
Assets\simuzen\platform\systems\base\services\scene\Input\PIInputProxyInstaller.cs(42,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\scene\Input\PIInputProxyInstaller.cs Line: 42)
Assets\simuzen\platform\systems\base\services\scene\Input\PIInputProxyInstaller.cs(42,71): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\scene\Input\PIInputProxyInstaller.cs Line: 42)
Assets\simuzen\platform\systems\base\services\scene\SessionManagers\SessionManagerInstaller.cs(14,17): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\scene\SessionManagers\SessionManagerInstaller.cs Line: 14)
Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\InterchangeablePiece.cs(12,30): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\InterchangeablePiece.cs Line: 12)
Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(144,87): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 144)
Assets\simuzen\platform\hud\elements\HProductLogo.cs(48,55): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\hud\elements\HProductLogo.cs Line: 48)
Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
(Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs Line: 31)
Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
(Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs Line: 31)
Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,54): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
(Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs Line: 31)
Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs(56,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs Line: 56)
Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs(56,64): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs Line: 56)
Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs(57,16): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs Line: 57)
Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs(57,67): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs Line: 57)
Assets\simuzen\platform\traffic\iTS\Simple Car Physics\Scripts\TSSimpleCar.cs(896,13): warning CS0618: 'ParticleSystem.enableEmission' is obsolete: 'enableEmission property is deprecated. Use emission.enabled instead.'
(Filename: Assets\simuzen\platform\traffic\iTS\Simple Car Physics\Scripts\TSSimpleCar.cs Line: 896)
Assets\simuzen\platform\hud\components\HCOM_SimulatorSessions.cs(149,33): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\hud\components\HCOM_SimulatorSessions.cs Line: 149)
Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(69,29): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 69)
Assets\simuzen\platform\utils\NetGameObjectUtils.cs(15,39): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 15)
Assets\simuzen\platform\utils\NetGameObjectUtils.cs(17,37): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 17)
Assets\simuzen\platform\utils\NetGameObjectUtils.cs(22,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 22)
Assets\simuzen\platform\utils\NetGameObjectUtils.cs(29,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 29)
Assets\simuzen\platform\utils\NetGameObjectUtils.cs(30,48): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 30)
Assets\simuzen\platform\utils\NetGameObjectUtils.cs(30,22): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 30)
Assets\simuzen\platform\utils\NetGameObjectUtils.cs(32,65): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 32)
Assets\simuzen\platform\utils\ReplayUtils.cs(29,29): warning CS0612: 'ReplayIdentity' is obsolete
(Filename: Assets\simuzen\platform\utils\ReplayUtils.cs Line: 29)
Assets\simuzen\platform\utils\NetGameObjectUtils.cs(115,68): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 115)
Assets\simuzen\platform\utils\NetGameObjectUtils.cs(115,18): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 115)
Assets\simuzen\platform\utils\NetGameObjectUtils.cs(120,61): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 120)
Assets\simuzen\platform\utils\NetGameObjectUtils.cs(120,127): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 120)
Assets\simuzen\platform\utils\NetGameObjectUtils.cs(130,32): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 130)
Assets\simuzen\platform\utils\NetGameObjectUtils.cs(142,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 142)
Assets\simuzen\platform\utils\NetGameObjectUtils.cs(142,67): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 142)
Assets\simuzen\platform\utils\NetGameObjectUtils.cs(156,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 156)
Assets\simuzen\platform\utils\NetGameObjectUtils.cs(156,68): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 156)
Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficAI.cs(1750,13): warning CS0219: The variable 'z' is assigned but its value is never used
(Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficAI.cs Line: 1750)
Assets\simuzen\platform\hud\components\HCOM_LoginPanel\HCOM_MainMenu.cs(17,48): warning CS0612: 'HUDDefaultConstants.ATLAS_HUD_COMPONENTS' is obsolete
(Filename: Assets\simuzen\platform\hud\components\HCOM_LoginPanel\HCOM_MainMenu.cs Line: 17)
Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\EnableAllNetworkObjectsInScene.cs(24,24): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\EnableAllNetworkObjectsInScene.cs Line: 24)
Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(68,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 68)
Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(38,24): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs Line: 38)
Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(42,17): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs Line: 42)
Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(46,17): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs Line: 46)
Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(149,29): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 149)
Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(282,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 282)
Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 304)
Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,43): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 304)
Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(353,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 353)
Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(366,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 366)
Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(371,49): warning CS0618: 'MsgType' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 371)
Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(390,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 390)
Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(395,20): warning CS0618: 'Channels' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 395)
Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs(22,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs Line: 22)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs(103,25): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs Line: 103)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(34,42): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 34)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(153,33): warning CS0168: The variable 'e' is declared but never used
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs Line: 153)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(177,25): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 177)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\SuspensionModifier.cs(55,3): warning CS0618: 'Timing.StartCoroutine(IEnumerator)' is obsolete: 'Unity coroutine function, use RunCoroutine instead.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\SuspensionModifier.cs Line: 55)
Assets\simuzen\platform\VehicleDynamics\Scripts\Installer\VehicleInstaller.cs(32,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Installer\VehicleInstaller.cs Line: 32)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRoutesInstaller.cs(185,24): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRoutesInstaller.cs Line: 185)
Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerAudioManager.cs(41,26): warning CS0618: 'UnityWebRequest.Send()' is obsolete: 'Use SendWebRequest. It returns a UnityWebRequestAsyncOperation which contains a reference to the WebRequest object.'
(Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerAudioManager.cs Line: 41)
Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartFreeRoute.cs(58,17): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartFreeRoute.cs Line: 58)
Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs(79,25): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs Line: 79)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs(67,25): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs Line: 67)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs(67,84): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs Line: 67)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs(19,25): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs Line: 19)
Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs(97,25): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs Line: 97)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs(116,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs Line: 116)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(105,7): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 105)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(105,31): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.'
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 105)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(106,25): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 106)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(106,60): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 106)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(247,7): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 247)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(247,31): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.'
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 247)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(248,29): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 248)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(248,64): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 248)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs(79,25): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs Line: 79)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Vehicle.cs(64,59): warning CS0618: 'ConfigurableVehicle.VehicleTransform' is obsolete: 'Use GetInteriorComponent()'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Vehicle.cs Line: 64)
Assets\simuzen\tm\Scripts\Utils\Menu\GlobalExerciseParamsController.cs(150,31): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
(Filename: Assets\simuzen\tm\Scripts\Utils\Menu\GlobalExerciseParamsController.cs Line: 150)
Assets\simuzen\tm\Scripts\TMEditor\Managers\TMDialogManager.cs(205,27): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
(Filename: Assets\simuzen\tm\Scripts\TMEditor\Managers\TMDialogManager.cs Line: 205)
Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs(107,6): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3'
(Filename: Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs Line: 107)
Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(57,16): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
(Filename: Assets\Wwise\Deployment\Components\AkMemBankLoader.cs Line: 57)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(383,33): warning CS0219: The variable 'lr' is assigned but its value is never used
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs Line: 383)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(117,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs Line: 117)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(117,71): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs Line: 117)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(223,37): warning CS0219: The variable 'radius' is assigned but its value is never used
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs Line: 223)
Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(33,19): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 33)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,93): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs Line: 75)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,112): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs Line: 75)
Assets\simuzen\platform\playmaker\actions\log\CloseLogAction.cs(29,24): warning CS0168: The variable 'e' is declared but never used
(Filename: Assets\simuzen\platform\playmaker\actions\log\CloseLogAction.cs Line: 29)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(995,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 995)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(1004,29): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 1004)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(91,40): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs Line: 91)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(92,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs Line: 92)
Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(48,19): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 48)
Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(51,20): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 51)
Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(14,41): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 14)
Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(20,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 20)
Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(28,36): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 28)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(557,10): warning CS0219: The variable 'refresh' is assigned but its value is never used
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 557)
Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(538,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 538)
Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(538,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 538)
Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(539,22): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 539)
Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorGlobalService.cs(50,31): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorGlobalService.cs Line: 50)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(1007,37): warning CS0168: The variable 'e' is declared but never used
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 1007)
Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(14,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 14)
Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(14,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.'
(Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 14)
Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(15,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 15)
Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(15,67): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 15)
Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(16,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 16)
Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(16,89): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 16)
Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(17,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 17)
Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(17,94): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 17)
Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(18,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 18)
Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(152,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs Line: 152)
Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(156,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs Line: 156)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(72,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 72)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(72,74): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 72)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(73,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 73)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(73,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 73)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(93,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 93)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(94,36): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 94)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(228,26): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 228)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(230,46): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 230)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(244,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 244)
Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(315,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 315)
Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(320,78): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 320)
Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(46,17): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 46)
Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(60,17): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 60)
Assets\simuzen\platform\hud\components\HCOM_DinamicCpfDigits.cs(63,38): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\hud\components\HCOM_DinamicCpfDigits.cs Line: 63)
Assets\simuzen\platform\hud\components\HCOM_ExerciseConfirmation\HCOM_ExerciseConfirm.cs(102,92): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\hud\components\HCOM_ExerciseConfirmation\HCOM_ExerciseConfirm.cs Line: 102)
Assets\simuzen\platform\hud\components\HCOM_ExerciseConfirmation\HCOM_ExerciseConfirm.cs(106,89): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\hud\components\HCOM_ExerciseConfirmation\HCOM_ExerciseConfirm.cs Line: 106)
Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(28,18): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 28)
Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(88,64): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 88)
Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(98,25): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 98)
Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(98,73): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 98)
Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs(1095,50): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs Line: 1095)
Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs(1114,50): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs Line: 1114)
Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs(1137,46): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs Line: 1137)
Assets\simuzen\platform\systems\base\localization\LocalizationService.cs(60,22): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\localization\LocalizationService.cs Line: 60)
Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(39,28): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs Line: 39)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(25,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 25)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(26,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 26)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(28,7): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 28)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(29,14): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 29)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(31,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 31)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(44,7): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 44)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(45,16): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 45)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(47,7): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 47)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(48,16): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 48)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(149,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 149)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(153,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 153)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(80,67): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 80)
Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(14,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 14)
Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(38,159): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 38)
Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(56,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 56)
Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(57,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 57)
Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(57,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 57)
Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(67,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 67)
Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(81,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 81)
Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(81,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 81)
Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(103,42): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 103)
Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(104,46): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 104)
Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(117,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 117)
Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(19,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 19)
Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,4): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 33)
Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 33)
Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(43,20): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 43)
Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(61,4): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 61)
Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(61,42): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 61)
Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs(101,29): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.'
(Filename: Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs Line: 101)
Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs(101,82): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs Line: 101)
Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs(111,29): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.'
(Filename: Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs Line: 111)
Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs(111,88): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs Line: 111)
Assets\simuzen\platform\systems\base\services\camera\LogicCameraFactory.cs(50,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\camera\LogicCameraFactory.cs Line: 50)
Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs(28,25): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.'
(Filename: Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs Line: 28)
Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs(28,64): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs Line: 28)
Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(28,92): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs Line: 28)
Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs(38,25): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.'
(Filename: Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs Line: 38)
Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs(38,68): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs Line: 38)
Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs(32,35): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs Line: 32)
Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs(98,56): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs Line: 98)
Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(55,35): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 55)
Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(280,35): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 280)
Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(297,84): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 297)
Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(550,17): warning CS0618: 'ProxyScreen.ShowMessage(string)' is obsolete: 'Usar ShowMessage(IHUDMessage)'
(Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 550)
Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(556,17): warning CS0618: 'ProxyScreen.ShowMessage()' is obsolete: 'Usar ShowMessage(IHUDMessage)'
(Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 556)
Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(156,50): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 156)
Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(1140,17): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 1140)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(364,13): warning CS0612: 'EnvironmentService.SendEnabledEvent(IModifierEnvironment, EnvironmentParams.TModifiers)' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 364)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(406,13): warning CS0612: 'EnvironmentService.SendDisabledEvent(EnvironmentParams.TModifiers)' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 406)
Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(90,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 90)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(71,10): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 71)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(108,21): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 108)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(124,21): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 124)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(52,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 52)
Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(248,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 248)
Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(265,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 265)
Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(273,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 273)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(91,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 91)
Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(298,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 298)
Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(303,59): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 303)
Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(303,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 303)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(119,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 119)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(127,21): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 127)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(232,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 232)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(237,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 237)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(243,45): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 243)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(248,32): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 248)
Assets\simuzen\platform\systems\base\services\product\ProductService.cs(59,34): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\product\ProductService.cs Line: 59)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(98,17): warning CS0618: 'SceneManager.UnloadScene(string)' is obsolete: 'Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.'
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 98)
Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(26,7): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 26)
Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(33,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 33)
Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(34,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 34)
Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(42,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 42)
Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(43,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 43)
Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(51,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 51)
Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(52,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 52)
Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(90,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 90)
Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(90,67): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 90)
Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(104,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 104)
Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(104,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.'
(Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 104)
Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(105,31): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 105)
Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(113,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 113)
Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(113,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.'
(Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 113)
Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(114,31): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 114)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs(87,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs Line: 87)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(28,13): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs Line: 28)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(63,81): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs Line: 63)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\TMPalletController.cs(15,39): warning CS0649: Field 'TMPalletController.placeholders' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\TMPalletController.cs Line: 15)
Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(53,36): warning CS0649: Field 'TrainingManagerEditorSceneService.itemCreator' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 53)
Assets\simuzen\platform\playmaker\actions\passengers\PassengerRequests.cs(16,53): warning CS0649: Field 'PassengerRequests.passengersService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\passengers\PassengerRequests.cs Line: 16)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(36,23): warning CS0649: Field 'SnowPlow.initialTurnPercentage' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 36)
Assets\simuzen\platform\systems\base\vehicle\Perception\Awareness\TrafficAwareness.cs(10,33): warning CS0649: Field 'TrafficAwareness.trafficService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\Awareness\TrafficAwareness.cs Line: 10)
Assets\simuzen\platform\hud\data\HUDVehicleData.cs(13,35): warning CS0649: Field 'HUDVehicleData._keepGasolineAngleInBounds' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 13)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Value.cs(14,49): warning CS0649: Field 'HCOM_PI_Value.netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Value.cs Line: 14)
Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(9,27): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 9)
Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs(13,56): warning CS0649: Field 'HCOM_IG_GoalsPanel._tmGlobalService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs Line: 13)
Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs(11,46): warning CS0649: Field 'PassengerFactoryInstaller._vehicleDb' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs Line: 11)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\SceneInjectPlugin\SceneInjectPlugin.cs(13,38): warning CS0649: Field 'SceneInjectPlugin.container' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\SceneInjectPlugin\SceneInjectPlugin.cs Line: 13)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(76,44): warning CS0649: Field 'SnowModifier.Sets._opacity0' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 76)
Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(20,24): warning CS0649: Field 'DataBusWriter.input' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 20)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(22,58): warning CS0649: Field 'FreeRouteController._frRuntimeManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 22)
Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs(198,41): warning CS0649: Field 'SMKTrafficSimpleCar.perception' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs Line: 198)
Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(24,38): warning CS0649: Field 'DataBusWriter.infractionService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 24)
Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(46,44): warning CS0649: Field 'MiniMapService._gameObjectCreationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 46)
Assets\simuzen\platform\playmaker\actions\passengers\ClearPassengerRequests.cs(12,53): warning CS0649: Field 'ClearPassengerRequests.passengersService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\passengers\ClearPassengerRequests.cs Line: 12)
Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicEnvironmentService.cs(36,35): warning CS0649: Field 'PhysicEnvironmentService.snowManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicEnvironmentService.cs Line: 36)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericGearBox.cs(28,61): warning CS0649: Field 'GenericGearBox.automaticGears' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericGearBox.cs Line: 28)
Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(57,33): warning CS0649: Field 'DebugTrafficService._encapsuleColliderFactory' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 57)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(12,36): warning CS0649: Field 'WipersAudioManager._databus' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs Line: 12)
Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(11,27): warning CS0649: Field 'VehiclePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 11)
Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(17,18): warning CS0649: Field 'HUDConfigurationParametersData._lateralLoadPosition' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 17)
Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs(17,24): warning CS0649: Field 'TrainingManagerSceneInstaller._createOnScenePanel' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Line: 17)
Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\SpecialScreenWindow.cs(10,48): warning CS0649: Field 'SpecialScreenWindow.specialScreens' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\SpecialScreenWindow.cs Line: 10)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(23,50): warning CS0649: Field 'VehicleService.databaseService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 23)
Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs(19,42): warning CS0649: Field 'GUIServiceShowDelayedRespawnPopupAction._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs Line: 19)
Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(19,27): warning CS0649: Field 'PassengerFactoryService.commonLogic' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 19)
Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(30,55): warning CS0649: Field 'DataBusWriter.miningOperationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 30)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs(13,24): warning CS0649: Field 'UserCargoContainer._sandContainer' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs Line: 13)
Assets\simuzen\platform\playmaker\actions\interop\TMExerciseFileDirectLoadAction.cs(11,56): warning CS0649: Field 'TMExerciseFileDirectLoadAction.TrainingManagerGlobalService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\interop\TMExerciseFileDirectLoadAction.cs Line: 11)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BackhoeLoaderAudioManager.cs(21,33): warning CS0649: Field 'BackhoeLoaderAudioManager._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BackhoeLoaderAudioManager.cs Line: 21)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(42,24): warning CS0649: Field 'TmCircuitLineNode._button' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 42)
Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs(18,47): warning CS0649: Field 'SpecialScreenService.globalCameraService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs Line: 18)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs(9,38): warning CS0649: Field 'Chains.splashCollider' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs Line: 9)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(93,27): warning CS0649: Field 'RainyModifier.Sets._rainRefractionIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 93)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs(20,37): warning CS0649: Field 'ReplayGraphicVehiclePlayer._replayService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs Line: 20)
Assets\simuzen\platform\hud\components\ExerciseConfirmationPopup.cs(19,18): warning CS0649: Field 'ExerciseConfirmationPopup.image' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\ExerciseConfirmationPopup.cs Line: 19)
Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs(72,41): warning CS0649: Field 'HCOM_FreePracticeMenu.vehicleDb' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs Line: 72)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(20,35): warning CS0067: The event 'ReplayVehicleService.OnReplayServiceReady' is never used
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs Line: 20)
Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(33,40): warning CS0067: The event 'DummyPassengersService.OnBoardingStart' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 33)
Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(31,25): warning CS0649: Field 'RearviewConfiguration.Sets._FOV' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 31)
Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(85,15): warning CS0649: Field 'HUDConfigurationParametersData._eSP' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 85)
Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs(13,44): warning CS0649: Field 'HSCR_VehicleDashboard.cameraService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs Line: 13)
Assets\simuzen\platform\systems\base\configuration\Configuration.cs(72,50): warning CS0067: The event 'Configuration.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\configuration\Configuration.cs Line: 72)
Assets\simuzen\platform\hud\components\HCOM_CIPLogin.cs(14,47): warning CS0649: Field 'HCOM_CIPLogin._localization' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_CIPLogin.cs Line: 14)
Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(12,21): warning CS0649: Field 'ConsumptionEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 12)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs(191,51): warning CS0649: Field 'ReplayUserVehicleLightsRecorder.vehicleLights' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs Line: 191)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs(10,49): warning CS0649: Field 'HCOM_PI_InstructorCollision.networkMessageService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs Line: 10)
Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(15,41): warning CS0649: Field 'StatisticsService.busService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 15)
Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(55,34): warning CS0649: Field 'MiniMapService._inputMapService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 55)
Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(17,24): warning CS0649: Field 'GlobalOrchestratorFromList._guiService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 17)
Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs(14,20): warning CS0649: Field 'BackgroundKey.Margins.Left' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs Line: 14)
Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(43,33): warning CS0649: Field 'MiniMapService._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 43)
Assets\simuzen\platform\systems\base\services\scene\SessionManagers\SessionManagerInstaller.cs(6,41): warning CS0649: Field 'SessionManagerInstaller.photoCapture' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\SessionManagers\SessionManagerInstaller.cs Line: 6)
Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(15,36): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.simulatorMode' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 15)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleGlass.cs(21,33): warning CS0649: Field 'ReplayUserVehicleGlassPlayer.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleGlass.cs Line: 21)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\TMLoaderPlugin\TMLoaderPlugin.cs(14,45): warning CS0649: Field 'TMLoaderPlugin.goCreationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\TMLoaderPlugin\TMLoaderPlugin.cs Line: 14)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(16,29): warning CS0649: Field 'MotorVehicle.gearboxController' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 16)
Assets\simuzen\platform\systems\base\services\audio\VehicleSounds.cs(6,23): warning CS0649: Field 'VehicleSounds._audioPieces' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\VehicleSounds.cs Line: 6)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(34,46): warning CS0067: The event 'TmCircuitLineNode.OnNodeToRendererPathEvent' is never used
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 34)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs(17,33): warning CS0649: Field 'SceneExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs Line: 17)
Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(15,36): warning CS0649: Field 'PITelemetryService.eventHUB' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 15)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\LeapImageRetriever.cs(32,25): warning CS0649: Field 'LeapImageRetriever._provider' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\LeapImageRetriever.cs Line: 32)
Assets\simuzen\platform\systems\base\services\infraction\interop\impl\LegacyProInteropService.cs(29,50): warning CS0067: The event 'LegacyProInteropService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\LegacyProInteropService.cs Line: 29)
Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\CustomControllerForRewired.cs(11,20): warning CS0649: Field 'CustomControllerForRewired.inputPlayerName' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\CustomControllerForRewired.cs Line: 11)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(54,32): warning CS0649: Field 'FreeRoutePanelController.brakeIntensityInputField' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 54)
Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(26,31): warning CS0649: Field 'RearviewConfiguration.Sets._cullingMask' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 26)
Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs(9,44): warning CS0649: Field 'OutputService.ffb' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs Line: 9)
Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(35,24): warning CS0649: Field 'RearviewDescriptor.canvasPrefab' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 35)
Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(15,33): warning CS0649: Field 'TelemetryService.context' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 15)
Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(34,35): warning CS0067: The event 'DummyRearviewService.OnLeftSwitched' is never used
(Filename: Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs Line: 34)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(10,29): warning CS0649: Field 'AttachToVehicleGraphicUnsync.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 10)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehiclePickup.cs(15,42): warning CS0649: Field 'UserVehiclePickup.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehiclePickup.cs Line: 15)
Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(11,27): warning CS0649: Field 'ConsumptionEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 11)
Assets\simuzen\platform\hud\components\AbstractHComponent.cs(26,32): warning CS0649: Field 'AbstractHComponent._localization' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\AbstractHComponent.cs Line: 26)
Assets\simuzen\platform\systems\base\services\test\TestService.cs(15,41): warning CS0067: The event 'TestGlobalService.OnServiceReady' is never used
(Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 15)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MinelandEnvironmentAudioManager.cs(21,33): warning CS0649: Field 'MinelandEnvironmentAudioManager._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MinelandEnvironmentAudioManager.cs Line: 21)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs(8,23): warning CS0649: Field 'Fuel.density' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs Line: 8)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(51,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopDetected' is never used
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 51)
Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs(15,28): warning CS0649: Field 'PassengerServiceDebugInput.passengersService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs Line: 15)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(9,38): warning CS0649: Field 'PassengersSync.networkService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 9)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(38,56): warning CS0649: Field 'OilModifier._glossCoveringIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 38)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(68,44): warning CS0649: Field 'SnowModifier.Sets._opacity0F' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 68)
Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(33,31): warning CS0649: Field 'MiniMapService._playerIcon' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 33)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs(27,25): warning CS0649: Field 'EnumEventTable.Entry.callback' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs Line: 27)
Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(23,32): warning CS0649: Field 'TelemetryService.outputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 23)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(30,56): warning CS0649: Field 'OilModifier._covering' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 30)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TireBlastAudioManager.cs(10,42): warning CS0649: Field 'TireBlastAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TireBlastAudioManager.cs Line: 10)
Assets\simuzen\CommonTools\Utils\UI\GraphicAlphaColorCopier.cs(7,21): warning CS0649: Field 'GraphicAlphaColorCopier.fromGraphic' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\CommonTools\Utils\UI\GraphicAlphaColorCopier.cs Line: 7)
Assets\simuzen\platform\systems\base\services\scene\Culling\CullingService.cs(12,50): warning CS0067: The event 'CullingService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Culling\CullingService.cs Line: 12)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ErrorPanelAudioManager.cs(9,36): warning CS0649: Field 'ErrorPanelAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ErrorPanelAudioManager.cs Line: 9)
Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(73,15): warning CS0649: Field 'HUDConfigurationParametersData._windIntensity' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 73)
Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(69,33): warning CS0649: Field 'DebugTrafficService.simMode' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 69)
Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs(13,37): warning CS0649: Field 'ReplayUserVehicleRotaryLightsPlayer.replayService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs Line: 13)
Assets\simuzen\platform\systems\base\services\infraction\Infractions\OperatorsSecurityDistanceInfraction.cs(12,23): warning CS0649: Field 'OperatorsSecurityDistanceInfraction.SecurityDistance' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\OperatorsSecurityDistanceInfraction.cs Line: 12)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs(14,23): warning CS0649: Field 'SaltSpreader.maxSpreadInput' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs Line: 14)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(33,27): warning CS0649: Field 'VehiclePerceptionVehicleComponent.powerLineSensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 33)
Assets\simuzen\platform\systems\base\services\camera\LogicCamera.cs(772,18): warning CS0649: Field 'LogicCamera._VRHudCameraForBothEyes' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\camera\LogicCamera.cs Line: 772)
Assets\simuzen\platform\hud\data\HUDVehicleData.cs(34,41): warning CS0649: Field 'HUDVehicleData._instructorEventsPanel' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 34)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransformScale.cs(39,55): warning CS0649: Field 'ReplayTransformScaleRecorder.tmSceneService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransformScale.cs Line: 39)
Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs(12,38): warning CS0649: Field 'PassengerFactoryInstaller._simulatorModes' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs Line: 12)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(25,31): warning CS0649: Field 'VehiclePerceptionVehicleComponent.parkingSensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 25)
Assets\simuzen\platform\hud\elements\impl\buttons\HButtonExerciseAction.cs(9,30): warning CS0649: Field 'HButtonExerciseAction._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\impl\buttons\HButtonExerciseAction.cs Line: 9)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs(13,19): warning CS0649: Field 'OnTriggerChangeReverb.type' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs Line: 13)
Assets\simuzen\platform\hud\elements\HFsmEventButton.cs(9,38): warning CS0649: Field 'HFsmEventButton.playmakerFSMGameObject' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\HFsmEventButton.cs Line: 9)
Assets\simuzen\platform\systems\base\services\scene\Camera\CameraToFrameRateSubscriber.cs(8,40): warning CS0649: Field 'CameraToFrameRateSubscriber.frameRateService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Camera\CameraToFrameRateSubscriber.cs Line: 8)
Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_WeatherAndTime.cs(25,46): warning CS0649: Field 'HCOM_IG_WeatherAndTime.environmentService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_WeatherAndTime.cs Line: 25)
Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(32,18): warning CS0649: Field 'RearviewDescriptor.hasCanvas' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 32)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(110,29): warning CS0067: The event 'ReplayVehicleService.OnStartSpawn' is never used
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs Line: 110)
Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\LightsFailure.cs(10,42): warning CS0649: Field 'LightsFailure.lightsController' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\LightsFailure.cs Line: 10)
Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar_Wheel.cs(67,23): warning CS0649: Field 'SMKTrafficSimpleCar_Wheel._compression' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar_Wheel.cs Line: 67)
Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(35,32): warning CS0649: Field 'ScenesLocalizedData._minimapSetting' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 35)
Assets\simuzen\platform\playmaker\actions\passengers\BusStopSelected.cs(10,53): warning CS0649: Field 'BusStopSelected.passengersService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\passengers\BusStopSelected.cs Line: 10)
Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(10,40): warning CS0649: Field 'HCOM_LP_LightIndicators.inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs Line: 10)
Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs(17,46): warning CS0649: Field 'FreeRouteTMStep._frRuntimeManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs Line: 17)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs(24,38): warning CS0649: Field 'ParticleSystemMaterialConfiguration.weather' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs Line: 24)
Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(28,41): warning CS0649: Field 'AssetsFromProjectService.configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 28)
Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(38,18): warning CS0649: Field 'RearviewDescriptor.isRightRearview' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 38)
Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(90,27): warning CS0649: Field 'LogicMinimap._dragCursorIcon' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 90)
Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs(12,20): warning CS0649: Field 'InputRuntimeDebug.inputPlayerName' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs Line: 12)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs(10,39): warning CS0649: Field 'AirBrakeAudioManager.inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs Line: 10)
Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(13,40): warning CS0649: Field 'VehicleLightsController.coroutineService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 13)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(189,29): warning CS0649: Field 'HailModifier.Sets._burstParticles' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 189)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs(11,42): warning CS0649: Field 'HCOM_PI_Bus.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs Line: 11)
Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(23,40): warning CS0649: Field 'DataBusWriter._wiperManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 23)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs(14,33): warning CS0649: Field 'UnloadZoneChecker.networkPhysics' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs Line: 14)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs(12,42): warning CS0649: Field 'HCOM_PI_ChargePosition._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs Line: 12)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(16,41): warning CS0649: Field 'FreeRouteRuntimeManager.networkMessageService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs Line: 16)
Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengerCollider.cs(8,37): warning CS0649: Field 'PassengerCollider.passengerCollider' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengerCollider.cs Line: 8)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleGlass.cs(120,33): warning CS0649: Field 'ReplayUserVehicleGlassRecorder.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleGlass.cs Line: 120)
Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs(12,30): warning CS0649: Field 'HFsmPISessionButton.playmakerFSMGameObject' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs Line: 12)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(17,42): warning CS0649: Field 'EnvironmentService._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 17)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(29,58): warning CS0649: Field 'EnvironmentService._environmentBridgeManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 29)
Assets\simuzen\platform\hud\components\HCOM_ExerciseParameters.cs(50,50): warning CS0649: Field 'HCOM_ExerciseParameters.vehicleDb' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_ExerciseParameters.cs Line: 50)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs(12,38): warning CS0649: Field 'ReplayEnvironmentPlayer.environmentService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs Line: 12)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(19,55): warning CS0649: Field 'ScenesLoaderPlugin.exercisePlugin' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 19)
Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\VideoScreen\VideoScreen.cs(9,51): warning CS0649: Field 'VideoScreen.sceneService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\VideoScreen\VideoScreen.cs Line: 9)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(27,49): warning CS0649: Field 'EnvironmentService._environmentComponents' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 27)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs(16,23): warning CS0649: Field 'NoEngineFuelTank.accesoryFuelRate' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs Line: 16)
Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(15,36): warning CS0649: Field 'StartDiscovery.context' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 15)
Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(25,33): warning CS0649: Field 'TelemetryService.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 25)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearMXAudioManager.cs(14,27): warning CS0649: Field 'WrongGearMXAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearMXAudioManager.cs Line: 14)
Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\FakeNeedles\HCOM_PI_FakeNeedles.cs(13,40): warning CS0649: Field 'HCOM_PI_FakeNeedles._inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\FakeNeedles\HCOM_PI_FakeNeedles.cs Line: 13)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs(14,44): warning CS0649: Field 'SceneExerciseConfigurationPlugin.testParameters' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs Line: 14)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ParkingSensorAudioManager.cs(9,42): warning CS0649: Field 'ParkingSensorAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ParkingSensorAudioManager.cs Line: 9)
Assets\simuzen\platform\playmaker\actions\gui\GUIServiceEnableMonitorsAction.cs(11,43): warning CS0649: Field 'GUIServiceEnableMonitorsAction.vrService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\gui\GUIServiceEnableMonitorsAction.cs Line: 11)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(12,26): warning CS0649: Field 'AttachRotaryLightSync.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 12)
Assets\simuzen\platform\playmaker\actions\configuration\IsReplayAction.cs(10,39): warning CS0649: Field 'IsReplayAction.simMode' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\configuration\IsReplayAction.cs Line: 10)
Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusTransformParent.cs(22,33): warning CS0649: Field 'BusTransformParent.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusTransformParent.cs Line: 22)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs(17,23): warning CS0649: Field 'SaltSpreader.minSpreadInput' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs Line: 17)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(93,146): warning CS0649: Field 'SnowModifier.Sets._cautiousDriving' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 93)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupTerrainsAudioManager.cs(21,39): warning CS0649: Field 'PickupTerrainsAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupTerrainsAudioManager.cs Line: 21)
Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\ControlPanelHandler\HCOM_ControlPanel.cs(9,41): warning CS0649: Field 'HCOM_ControlPanel._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\ControlPanelHandler\HCOM_ControlPanel.cs Line: 9)
Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(22,42): warning CS0649: Field 'EventHistoryLogger.trafficService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 22)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleInteriorAudioManager.cs(9,33): warning CS0649: Field 'VehicleInteriorAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleInteriorAudioManager.cs Line: 9)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Scooter.cs(8,21): warning CS0649: Field 'Scooter.cvt' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Scooter.cs Line: 8)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(26,21): warning CS0649: Field 'VehicleLightsSync.SyncLights.BackWorkLights' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 26)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(53,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopNearby' is never used
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 53)
Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(33,35): warning CS0067: The event 'DummyRearviewService.OnRightSwitched' is never used
(Filename: Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs Line: 33)
Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs(20,46): warning CS0649: Field 'TrainingManagerSceneInstaller.userVehicleRoutePrefab' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Line: 20)
Assets\simuzen\platform\systems\base\services\infraction\Infractions\WrongApproachToCrusherInfraction.cs(12,23): warning CS0649: Field 'WrongApproachToCrusherInfraction.approachDistance' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\WrongApproachToCrusherInfraction.cs Line: 12)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs(11,38): warning CS0649: Field 'ParticleSystemMaterialConfiguration.daytime' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs Line: 11)
Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(29,18): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoadViscosity' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 29)
Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(13,50): warning CS0649: Field 'PITelemetryService._globalTelemetryService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 13)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(80,109): warning CS0649: Field 'RainyModifier.Sets._wetAssetIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 80)
Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_NavigationSystem.cs(15,42): warning CS0649: Field 'HCOM_IG_NavigationSystem._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_NavigationSystem.cs Line: 15)
Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs(9,27): warning CS0649: Field 'CarPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs Line: 9)
Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(17,33): warning CS0649: Field 'TelemetryService.busService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 17)
Assets\simuzen\platform\playmaker\actions\configuration\IsPIAction.cs(10,39): warning CS0649: Field 'IsPIAction.mode' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\configuration\IsPIAction.cs Line: 10)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowplowParticleSystem.cs(17,46): warning CS0649: Field 'ReplaySnowplowParticleSystemPlayer.sceneReplayService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowplowParticleSystem.cs Line: 17)
Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\BundleWindow.cs(10,41): warning CS0649: Field 'BundleWindow.bundleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\BundleWindow.cs Line: 10)
Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs(10,21): warning CS0649: Field 'MaqSimPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs Line: 10)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(25,40): warning CS0649: Field 'SceneAudioService.orchestrator' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 25)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(40,30): warning CS0649: Field 'HandPool.ModelPool' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 40)
Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(93,18): warning CS0649: Field 'HUDConfigurationParametersData._isAdaptedForHandicapped' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 93)
Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_InfractionsBar.cs(14,45): warning CS0649: Field 'HCOM_IG_InfractionsBar.infractionService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_InfractionsBar.cs Line: 14)
Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(16,45): warning CS0649: Field 'EventHistoryLogger.infractionService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 16)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(37,47): warning CS0649: Field 'VehicleLightsSync.lightsController' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 37)
Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(17,38): warning CS0649: Field 'SceneVRService._guiService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 17)
Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(13,50): warning CS0649: Field 'PassengersSceneInstaller._vehicleDb' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 13)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(34,29): warning CS0649: Field 'SensorController.temperature' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 34)
Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(27,25): warning CS0067: The event 'DummyPassengersService.OnReleaseAllPassengersRequests' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 27)
Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(22,42): warning CS0649: Field 'HCOM_Results._context' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 22)
Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_VehicleTypeHandler.cs(14,41): warning CS0649: Field 'HCOM_VehicleTypeHandler.configurationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_VehicleTypeHandler.cs Line: 14)
Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersFlow.cs(34,30): warning CS0649: Field 'PassengersFlow.fsm' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersFlow.cs Line: 34)
Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(11,27): warning CS0649: Field 'MotorbikePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 11)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(24,21): warning CS0649: Field 'VehicleLightsSync.SyncLights.WarningLights' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 24)
Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(31,41): warning CS0649: Field 'TelemetryService._globalTelemetryService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 31)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VisualCargoRepresentation.cs(23,28): warning CS0649: Field 'VisualCargoRepresentation.animationTween' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VisualCargoRepresentation.cs Line: 23)
Assets\simuzen\platform\hud\data\HUDVehicleData.cs(83,34): warning CS0649: Field 'HUDVehicleData._forkMiniCameraMonitorIndex' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 83)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(50,60): warning CS0649: Field 'SnowModifier.Sets._covering' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 50)
Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(25,40): warning CS0067: The event 'DummyPIPassengersService.OnNetUploadRequested' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 25)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\RearGearCameraController.cs(18,36): warning CS0649: Field 'RearGearCameraController._input' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\RearGearCameraController.cs Line: 18)
Assets\simuzen\platform\systems\base\services\infraction\Infractions\SpeedLimitCrashInfraction.cs(13,40): warning CS0649: Field 'SpeedLimitCrashInfraction._maxSpeedAllowed' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\SpeedLimitCrashInfraction.cs Line: 13)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(167,46): warning CS0649: Field 'HailModifier.Sets._speedXYScaleZWF' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 167)
Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(159,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierDisabled' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 159)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(11,30): warning CS0649: Field 'SnowPlow.type' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 11)
Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(15,16): warning CS0649: Field 'DPFailuresHandler._isTransmissionFailure' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 15)
Assets\simuzen\platform\systems\base\services\orchestrator\NetOrchestratorFromList.cs(9,42): warning CS0649: Field 'OrchestratorFromList.netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\NetOrchestratorFromList.cs Line: 9)
Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\FreeRoute.cs(9,58): warning CS0649: Field 'FreeRoute._frRuntimeManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\FreeRoute.cs Line: 9)
Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs(20,43): warning CS0649: Field 'GUIServiceShowDelayedRespawnPopupAction._inputMapService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs Line: 20)
Assets\simuzen\platform\playmaker\actions\user vehicle\BaseVehicleAction.cs(12,33): warning CS0649: Field 'BaseVehicleAction.vehicle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\user vehicle\BaseVehicleAction.cs Line: 12)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs(13,16): warning CS0649: Field 'LiftTurtleMode.turtleTorque' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs Line: 13)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryRollingAudioManager.cs(20,42): warning CS0649: Field 'MachineryRollingAudioManager._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryRollingAudioManager.cs Line: 20)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(19,32): warning CS0649: Field 'OrchestratorFromList.guiService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 19)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs(15,49): warning CS0649: Field 'HCOM_PI_Spawn.networkMessageService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs Line: 15)
Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs(12,40): warning CS0649: Field 'PassengerServiceInput.inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs Line: 12)
Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs(40,37): warning CS0649: Field 'CrossingEntityMovement._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs Line: 40)
Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(9,36): warning CS0649: Field 'MapSystemInput.inputMapService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 9)
Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(20,52): warning CS0649: Field 'EventHistoryLogger.physicEnvironment' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 20)
Assets\simuzen\platform\systems\base\services\scene\Physic Environment\WindDebug.cs(12,24): warning CS0649: Field 'WindDebug.windTunnelPrefab' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Physic Environment\WindDebug.cs Line: 12)
Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs(17,38): warning CS0649: Field 'VehicleAdditionalComponentsInstaller._simulatorModes' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs Line: 17)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs(12,42): warning CS0649: Field 'HCOM_PI_UserBehavior._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs Line: 12)
Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(15,36): warning CS0649: Field 'VehicleLightsController.inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 15)
Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs(26,38): warning CS0649: Field 'BackgroundKey._keyMaterial' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs Line: 26)
Assets\simuzen\platform\systems\base\services\infraction\interop\impl\DisabledInteropService.cs(17,47): warning CS0067: The event 'DisabledInteropService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\DisabledInteropService.cs Line: 17)
Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(57,42): warning CS0649: Field 'MiniMapService._sceneryService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 57)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs(29,23): warning CS0649: Field 'GenericFuelTank._reserveRate' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs Line: 29)
Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(21,18): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoadType' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 21)
Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs(39,35): warning CS0649: Field 'CullingManager.cameraService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs Line: 39)
Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(16,16): warning CS0649: Field 'DPFailuresHandler._isTransmissionOilFilterFailure' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 16)
Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\UserVehicle.cs(26,52): warning CS0649: Field 'UserVehicle.telemetryService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\UserVehicle.cs Line: 26)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayAttachToGraphicVehicle.cs(62,42): warning CS0649: Field 'ReplayAttachToGraphicVehicleRecorder._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayAttachToGraphicVehicle.cs Line: 62)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExpansionJointAudioManager.cs(9,27): warning CS0649: Field 'ExpansionJointAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExpansionJointAudioManager.cs Line: 9)
Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs(20,24): warning CS0649: Field 'ParamsScreen.exitButton' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs Line: 20)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(10,27): warning CS0649: Field 'SensorController.timeMeter' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 10)
Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(25,40): warning CS0649: Field 'ReplaySceneService.orchestrator' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 25)
Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\IGlobalVRService.cs(24,50): warning CS0067: The event 'DummyGlobalVRService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\IGlobalVRService.cs Line: 24)
Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs(80,42): warning CS0649: Field 'ReplayUserVehicleRotaryLightsRecorder._vehicleLights' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs Line: 80)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(22,49): warning CS0649: Field 'HCOM_PI_WeatherModifiers.networkMessageService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 22)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\RipperAudioManager.cs(21,42): warning CS0649: Field 'RipperAudioManager._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\RipperAudioManager.cs Line: 21)
Assets\simuzen\platform\systems\base\services\scene\Input\MineSimCargoInput.cs(21,21): warning CS0649: Field 'MineSimCargoInput._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MineSimCargoInput.cs Line: 21)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(21,85): warning CS0649: Field 'FreeRouteController._lineRenderFactory' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 21)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs(27,46): warning CS0649: Field 'VehicleSkidAudioManager.environmentService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs Line: 27)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(11,40): warning CS0649: Field 'WipersAudioManager.inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs Line: 11)
Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs(13,42): warning CS0649: Field 'PassengerServiceInput.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs Line: 13)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs(16,49): warning CS0649: Field 'HCOM_PI_Environment.networkMessageService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs Line: 16)
Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs(13,42): warning CS0649: Field 'ParseExerciseAction._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs Line: 13)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(197,22): warning CS0649: Field 'HailModifier.Sets._cautiousDriving' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 197)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs(9,24): warning CS0649: Field 'AddItemController.assetButton' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs Line: 9)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(44,15): warning CS0649: Field 'TmCircuitLineNode._targetImage' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 44)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BladeDraggingAudioManager.cs(9,36): warning CS0649: Field 'BladeDraggingAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BladeDraggingAudioManager.cs Line: 9)
Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\TurnOverRisk\RolloverPreventionScreen.cs(11,23): warning CS0649: Field 'RolloverPreventionScreen.leftPosition' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\TurnOverRisk\RolloverPreventionScreen.cs Line: 11)
Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(63,44): warning CS0649: Field 'DebugTrafficService._gameObjectCreationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 63)
Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs(10,63): warning CS0649: Field 'ObjectsByEnv._modifier' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs Line: 10)
Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManagerAnimation.cs(27,36): warning CS0649: Field 'VehicleWiperManagerAnimation.inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManagerAnimation.cs Line: 27)
Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs(13,44): warning CS0649: Field 'RearviewsWindow.frameRateService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs Line: 13)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Telemetry.cs(22,44): warning CS0649: Field 'HCOM_PI_Telemetry._replayFile' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Telemetry.cs Line: 22)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs(20,33): warning CS0649: Field 'MiningOperationsService.simMode' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs Line: 20)
Assets\simuzen\platform\systems\base\services\driverlicense\DriverTargetService.cs(12,50): warning CS0067: The event 'DriverTargetService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\driverlicense\DriverTargetService.cs Line: 12)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(20,41): warning CS0649: Field 'HCOM_PI_WeatherModifiers.configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 20)
Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(16,26): warning CS0649: Field 'RemoteFileService.configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 16)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(31,28): warning CS0649: Field 'SensorController.suspension' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 31)
Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(11,38): warning CS0649: Field 'RearviewDescriptor.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 11)
Assets\simuzen\platform\systems\base\services\scene\Input\UserBehaviorInput.cs(6,40): warning CS0649: Field 'UserBehaviorInput._awsCameraService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Input\UserBehaviorInput.cs Line: 6)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ReverseGearAudioManager.cs(19,42): warning CS0649: Field 'ReverseGearAudioManager._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ReverseGearAudioManager.cs Line: 19)
Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(199,46): warning CS0067: The event 'TrafficService.OnReservedNodeStep' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 199)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs(11,40): warning CS0649: Field 'SceneExerciseConfigurationPlugin.inyectedExerciseConfiguration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs Line: 11)
Assets\simuzen\platform\VehicleDynamics\Scripts\Input\AidsInput.cs(25,33): warning CS0649: Field 'AidsInput.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\AidsInput.cs Line: 25)
Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(29,59): warning CS0067: The event 'PassengerFactoryService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 29)
Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(13,55): warning CS0067: The event 'BasicPassengersService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 13)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(52,56): warning CS0649: Field 'DegradedAsphaltModifier._covering' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 52)
Assets\simuzen\platform\hud\elements\HSimBundleVersionLabel.cs(12,20): warning CS0649: Field 'HSimBundleVersionLabel.bundleservice' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\HSimBundleVersionLabel.cs Line: 12)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(24,75): warning CS0649: Field 'TmCircuitLineNode._lineManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 24)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(32,29): warning CS0649: Field 'VehiclePerceptionController.stopTriggerSensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 32)
Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(26,30): warning CS0067: The event 'AssetsFromProjectService.OnLoadingBundle' is never used
(Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 26)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\DebugHand.cs(39,23): warning CS0649: Field 'DebugHand.handedness' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\DebugHand.cs Line: 39)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(25,27): warning CS0649: Field 'MotorVehicle.gearPreselector' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 25)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs(17,40): warning CS0649: Field 'MiningOperationsService.netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs Line: 17)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(86,29): warning CS0649: Field 'SnowModifier.Sets._burstParticles' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 86)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs(18,50): warning CS0649: Field 'TrainingManagerEditorFreeRouteManager._tmRuntimeDialog' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs Line: 18)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs(13,78): warning CS0649: Field 'TrainingManagerEditorCircuitLinesManager._tmEditorSceneService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs Line: 13)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs(83,59): warning CS0067: The event 'MiningOperationsService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs Line: 83)
Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs(30,28): warning CS0649: Field 'ParamsScreen.bottonMenu' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs Line: 30)
Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(33,35): warning CS0649: Field 'ScenesLocalizedData._vegetationSetting' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 33)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(31,32): warning CS0649: Field 'VehiclePerceptionVehicleComponent.expansionJointSensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 31)
Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(21,42): warning CS0649: Field 'VegetationService._environmentService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 21)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(34,23): warning CS0649: Field 'FreeRoutePanelController.typeDropdownArrowImage' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 34)
Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(60,37): warning CS0649: Field 'DebugTrafficService._playerFinderFactory' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 60)
Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(28,40): warning CS0067: The event 'DummyPassengersService.OnUnboardPassengersRequest' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 28)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs(57,33): warning CS0649: Field 'ReplayGraphicVehicleRecorder._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs Line: 57)
Assets\simuzen\platform\playmaker\actions\output\PlatformToInitialPositionAction.cs(8,42): warning CS0649: Field 'PlatformToInitialPositionAction.outputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\output\PlatformToInitialPositionAction.cs Line: 8)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(48,112): warning CS0649: Field 'SnowModifier.Sets._winterIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 48)
Assets\simuzen\platform\systems\base\services\scene\Input\EnvironmentInput.cs(7,34): warning CS0649: Field 'EnvironmentInput.environmentService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Input\EnvironmentInput.cs Line: 7)
Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(25,29): warning CS0067: The event 'GlobalOrchestratorFromList.OnLoadComplete' is never used
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 25)
Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(18,33): warning CS0649: Field 'DebugCameraService.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Line: 18)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs(27,23): warning CS0649: Field 'GenericFuelTank._fineRate' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs Line: 27)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(56,40): warning CS0649: Field 'IcyAdherentModifier._coveringColor' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 56)
Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs(13,44): warning CS0649: Field 'HWID_ConfigurationParameterHSelectionButton.coroutineService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs Line: 13)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(28,39): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleRawCollision' is never used
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs Line: 28)
Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs(36,34): warning CS0649: Field 'TrafficVehicleFactoryService._container' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs Line: 36)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(46,35): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnCeilingChanged' is never used
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 46)
Assets\simuzen\platform\systems\base\session\ContextService.cs(16,44): warning CS0067: The event 'ContextService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\session\ContextService.cs Line: 16)
Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(66,40): warning CS0067: The event 'BasicPassengersService.OnReleaseUnboardPassengersRequest' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 66)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs(37,34): warning CS0649: Field 'ReplayRearviewsRecorder.rearviewService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs Line: 37)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(37,31): warning CS0649: Field 'SensorController.brakePressure' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 37)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(31,23): warning CS0649: Field 'HandPool._modelsParent' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 31)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(161,17): warning CS0649: Field 'HailModifier.Sets._wetAssetIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 161)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(44,38): warning CS0649: Field 'VehiclePerceptionController.proximityRadarSensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 44)
Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentComponents.cs(8,29): warning CS0067: The event 'DebugEnvironmentComponents.OnReady' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentComponents.cs Line: 8)
Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(24,41): warning CS0649: Field 'HCOM_Results._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 24)
Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(10,27): warning CS0649: Field 'ConsumptionEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 10)
Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs(9,52): warning CS0649: Field 'CircuitLineTMStep._nodeFactory' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs Line: 9)
Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(158,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierEnabled' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 158)
Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs(13,18): warning CS0649: Field 'TestStartingConfigurationDecoratorInstaller._overrideParameters' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs Line: 13)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandManipulator.cs(87,26): warning CS0649: Field 'SandManipulator.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandManipulator.cs Line: 87)
Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(15,16): warning CS0649: Field 'LPFailuresHandler._isOverHeatedEngine' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 15)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SkidAndWheelsAudioManager.cs(18,36): warning CS0649: Field 'SkidAndWheelsAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SkidAndWheelsAudioManager.cs Line: 18)
Assets\simuzen\platform\systems\base\services\product\ProductService.cs(21,49): warning CS0649: Field 'ProductService._configurationWritable' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\product\ProductService.cs Line: 21)
Assets\simuzen\CommonTools\Tweens\TweenUITextNumber.cs(12,19): warning CS0649: Field 'TweenUITextNumber.delay' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\CommonTools\Tweens\TweenUITextNumber.cs Line: 12)
Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ESPFailure.cs(15,49): warning CS0649: Field 'ESPFailure.netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ESPFailure.cs Line: 15)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(56,40): warning CS0649: Field 'DegradedAsphaltModifier._coveringColor' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 56)
Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs(18,48): warning CS0649: Field 'FreeRouteTMStep._nodeFactory' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs Line: 18)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(16,64): warning CS0649: Field 'CircuitLineController._nodeFactory' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs Line: 16)
Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(20,41): warning CS0649: Field 'SimFleetService.Configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 20)
Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs(37,33): warning CS0649: Field 'SMKTrafficVehiclePhysicsDescriptor._frontWheels' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs Line: 37)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehiclePickup.cs(13,46): warning CS0649: Field 'UserVehiclePickup.environmentService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehiclePickup.cs Line: 13)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(51,29): warning CS0649: Field 'FreeRouteNode._nodeButtonCollider' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 51)
Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(20,49): warning CS0649: Field 'InfractionService._netMessage' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 20)
Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(16,43): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.netMessageService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 16)
Assets\simuzen\platform\hud\components\HCOM_EmailLogin.cs(16,41): warning CS0649: Field 'HCOM_EmailLogin._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_EmailLogin.cs Line: 16)
Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(53,18): warning CS0649: Field 'HUDConfigurationParametersData._brakeAssistantDevice' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 53)
Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(33,40): warning CS0649: Field 'TrainingManagerEditorSceneService._inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 33)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(86,80): warning CS0649: Field 'RainyModifier.Sets._microsplatWaterProperties' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 86)
Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\FrameRateWindow.cs(9,44): warning CS0649: Field 'FrameRateWindow.frameRateService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\FrameRateWindow.cs Line: 9)
Assets\simuzen\platform\playmaker\actions\passengers\PassengersFlowStart.cs(17,53): warning CS0649: Field 'PassengersFlowStart.passengersService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\passengers\PassengersFlowStart.cs Line: 17)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(16,48): warning CS0649: Field 'ScenesLoaderPlugin._globalSceneryService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 16)
Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(42,47): warning CS0067: The event 'FakeInteropService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 42)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(52,60): warning CS0649: Field 'SnowModifier.Sets._coveringDensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 52)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs(14,42): warning CS0649: Field 'HCOM_PI_ChargeLevel._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs Line: 14)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(26,52): warning CS0649: Field 'TmCircuitLineNode._addItemController' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 26)
Assets\simuzen\platform\installers\TrafficInstaller.cs(24,45): warning CS0649: Field 'TrafficInstaller._trafficService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\installers\TrafficInstaller.cs Line: 24)
Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(201,46): warning CS0067: The event 'TrafficService.OnUserYieldNextNodeEnter' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 201)
Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(64,40): warning CS0067: The event 'BasicPassengersService.OnUnboardPassengersRequest' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 64)
Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(26,50): warning CS0067: The event 'SceneVRService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 26)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(44,59): warning CS0649: Field 'SensorController.databus' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 44)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\CVT.cs(13,23): warning CS0649: Field 'CVT.minRatio' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\CVT.cs Line: 13)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(56,60): warning CS0649: Field 'SnowModifier.Sets._specularCoveringIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 56)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(36,69): warning CS0649: Field 'FreeRouteNode._tmEditorSceneService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 36)
Assets\simuzen\platform\hud\data\HUDVehicleData.cs(20,35): warning CS0649: Field 'HUDVehicleData._keepHeatAngleInBounds' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 20)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(18,49): warning CS0649: Field 'HCOM_PI_WeatherModifiers.environmentComponents' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 18)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(42,31): warning CS0649: Field 'VehiclePerceptionController.railwaySensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 42)
Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(66,33): warning CS0649: Field 'DebugTrafficService._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 66)
Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(12,41): warning CS0649: Field 'HCOM_IG_ObserverPanel._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 12)
Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(30,28): warning CS0649: Field 'MiniMapService._miniMapPrefab' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 30)
Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartTrigger.cs(21,53): warning CS0649: Field 'SmartTrigger.goCreationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartTrigger.cs Line: 21)
Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\PressionHeatBatteryOthers\HCOM_PI_PressionHeatBatteryOthers.cs(11,42): warning CS0649: Field 'HCOM_PI_PressionHeatBatteryOthers._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\PressionHeatBatteryOthers\HCOM_PI_PressionHeatBatteryOthers.cs Line: 11)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs(25,16): warning CS0649: Field 'LiftTurtleMode.turtleMaxRPM' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs Line: 25)
Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(29,17): warning CS0649: Field 'RearviewDescriptor.idOrder' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 29)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs(13,42): warning CS0649: Field 'HCOM_PI_ChargeViscosity.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs Line: 13)
Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManagerAnimation.cs(28,38): warning CS0649: Field 'VehicleWiperManagerAnimation.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManagerAnimation.cs Line: 28)
Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(110,44): warning CS0649: Field 'LogicMinimap._gameObjectCreationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 110)
Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs(20,50): warning CS0067: The event 'BasicPersistentService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs Line: 20)
Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(58,32): warning CS0067: The event 'DebugEnvironmentService.OnIntensity' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 58)
Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(178,41): warning CS0067: The event 'DebugCameraService.OnCameraCreated' is never used
(Filename: Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Line: 178)
Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(18,35): warning CS0649: Field 'VehicleInteriorManager.bundleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 18)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs(17,41): warning CS0649: Field 'HCOM_PI_Environment._configutation' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs Line: 17)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(55,23): warning CS0649: Field 'SnowPlow.rightBlade' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 55)
Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(18,43): warning CS0649: Field 'VRCalibrationWindow.globalVrService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs Line: 18)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TracksReverseGearAudioManager.cs(21,42): warning CS0649: Field 'TracksReverseGearAudioManager._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TracksReverseGearAudioManager.cs Line: 21)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs(16,16): warning CS0649: Field 'VehicleSteamroller.steamrollFactor' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs Line: 16)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(48,41): warning CS0649: Field 'MotorVehicle.coroutineService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 48)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs(23,23): warning CS0649: Field 'GenericFuelTank._capacity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs Line: 23)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(53,23): warning CS0649: Field 'SnowPlow.leftBlade' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 53)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(70,44): warning CS0649: Field 'SnowModifier.Sets._opacity1F' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 70)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(18,44): warning CS0067: The event 'GlobalAudioService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 18)
Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs(16,46): warning CS0649: Field 'ReflectionProbeCullingBehaviour.environmentService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs Line: 16)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs(9,36): warning CS0649: Field 'BlinkersAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs Line: 9)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs(15,56): warning CS0649: Field 'EnvironmentComponents.settings' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs Line: 15)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs(10,44): warning CS0649: Field 'PIDumperInitializer.miningOperationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs Line: 10)
Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(25,36): warning CS0649: Field 'FakeInteropService._context' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 25)
Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(12,50): warning CS0649: Field 'RearviewDescriptor.replayService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 12)
Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(21,27): warning CS0649: Field 'PassengerFactoryService.handicappedLogic' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 21)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteLineRenderer.cs(9,56): warning CS0649: Field 'FreeRouteLineRenderer._frManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteLineRenderer.cs Line: 9)
Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(194,41): warning CS0067: The event 'TrafficService.OnUserLaneChange' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 194)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SpeedLimitAudioManager.cs(7,36): warning CS0649: Field 'SpeedLimitAudioManager.databus' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SpeedLimitAudioManager.cs Line: 7)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(21,42): warning CS0649: Field 'CircuitLineController.simMode' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs Line: 21)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(15,29): warning CS0649: Field 'VehicleWheelSync.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 15)
Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(28,39): warning CS0649: Field 'VegetationService._rearviewService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 28)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs(13,41): warning CS0649: Field 'HCOM_PI_UserBehavior._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs Line: 13)
Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(12,49): warning CS0649: Field 'PITelemetryService.netMessageService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 12)
Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs(9,21): warning CS0649: Field 'MaqSimPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs Line: 9)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(74,46): warning CS0649: Field 'SnowModifier.Sets._speedXYScaleZW' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 74)
Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs(19,49): warning CS0649: Field 'WaitForFSMToEndAction._tmService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs Line: 19)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\CameraAudioManager.cs(9,44): warning CS0649: Field 'CameraAudioManager.cameraService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\CameraAudioManager.cs Line: 9)
Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(17,34): warning CS0649: Field 'NetworkPhysicsManager.container' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 17)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\FogManager.cs(31,34): warning CS0649: Field 'FogManager._idNet' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\FogManager.cs Line: 31)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(96,29): warning CS0649: Field 'RainyModifier.Sets._burstParticles' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 96)
Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(12,41): warning CS0649: Field 'GlobalCameraService.configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs Line: 12)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(184,64): warning CS0649: Field 'HailModifier.Sets._staticRainIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 184)
Assets\simuzen\platform\installers\GlobalOutputInstaller.cs(9,24): warning CS0649: Field 'GlobalOutputInstaller.outputSystem' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\installers\GlobalOutputInstaller.cs Line: 9)
Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(195,46): warning CS0067: The event 'TrafficService.OnUserStopSpot' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 195)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\FakeMiningOperationService.cs(77,82): warning CS0067: The event 'FakeMiningOperationService.TileModified' is never used
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\FakeMiningOperationService.cs Line: 77)
Assets\simuzen\platform\installers\CameraInstaller.cs(17,37): warning CS0649: Field 'CameraInstaller._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\installers\CameraInstaller.cs Line: 17)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(29,39): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleTrigger' is never used
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs Line: 29)
Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(91,35): warning CS0649: Field 'TrafficService.coroutineService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 91)
Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(25,30): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoadTypeList' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 25)
Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs(14,34): warning CS0649: Field 'HFsmPISessionButton._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs Line: 14)
Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs(19,37): warning CS0649: Field 'TestExerciseConfigurationInstaller.vehicledb' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs Line: 19)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficCrash.cs(77,37): warning CS0649: Field 'ReplayTrafficCrashRecorder._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficCrash.cs Line: 77)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(23,42): warning CS0649: Field 'SceneAudioService.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 23)
Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs(17,38): warning CS0649: Field 'ReplayTelemetryService.context' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs Line: 17)
Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(16,59): warning CS0067: The event 'DummyRearviewService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs Line: 16)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(11,36): warning CS0649: Field 'OpenBusDoorAudioManager.databus' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs Line: 11)
Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\RotaryLightFailure.cs(9,51): warning CS0649: Field 'RotaryLightFailure._lightsController' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\RotaryLightFailure.cs Line: 9)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs(13,33): warning CS0649: Field 'ReplayExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs Line: 13)
Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs(44,32): warning CS0649: Field 'BasicPersistentService.configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs Line: 44)
Assets\simuzen\platform\systems\base\services\test\TestService.cs(17,53): warning CS0067: The event 'TestGlobalService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 17)
Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs(34,49): warning CS0649: Field 'TrafficVehicleFactoryService._gameObjectCreationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs Line: 34)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs(15,24): warning CS0649: Field 'UserCargoContainer._rockContainer' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs Line: 15)
Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs(14,44): warning CS0649: Field 'GifPlayer.specialScreens' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs Line: 14)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs(45,42): warning CS0649: Field 'ReplayTransformRecorder.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs Line: 45)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(17,64): warning CS0649: Field 'FreeRoutePanelController._frManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 17)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs(12,34): warning CS0649: Field 'ReplayRearviewsPlayer.rearviewService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs Line: 12)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(131,28): warning CS0649: Field 'DeformableMeshZone._tilePrefab' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 131)
Assets\simuzen\platform\systems\base\services\scene\Input\CameraInput.cs(8,44): warning CS0649: Field 'CameraInput._cameraService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Input\CameraInput.cs Line: 8)
Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(15,35): warning CS0649: Field 'VehicleInteriorManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 15)
Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs(82,8): warning CS0649: Field 'BabelInputModule.m_InputActionsPerSecond' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs Line: 82)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(31,59): warning CS0649: Field 'TmCircuitLineNode._tmInputToEntitiesManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 31)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayWipers.cs(12,46): warning CS0649: Field 'ReplayWipersPlayer.replayService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayWipers.cs Line: 12)
Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(29,39): warning CS0649: Field 'ScenesLocalizedData._postProcessingSetting' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 29)
Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(23,40): warning CS0649: Field 'EventHistoryLogger.orchestrator' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 23)
Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(89,18): warning CS0649: Field 'HUDConfigurationParametersData._inclinometer' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 89)
Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs(18,34): warning CS0649: Field 'WaitForFSMToEndAction._inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs Line: 18)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(52,32): warning CS0649: Field 'FreeRoutePanelController.accelerationInputField' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 52)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryEngineAudioManager.cs(19,33): warning CS0649: Field 'MachineryEngineAudioManager._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryEngineAudioManager.cs Line: 19)
Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs(17,55): warning CS0649: Field 'HUDUpdatePopupData._localization' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs Line: 17)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MovementAudioManager.cs(15,51): warning CS0649: Field 'MovementAudioManager.type' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MovementAudioManager.cs Line: 15)
Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(55,30): warning CS0067: The event 'DebugEnvironmentService.OnDaytime' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 55)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GearText.cs(12,42): warning CS0649: Field 'HCOM_PI_GearText._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GearText.cs Line: 12)
Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ForkliftHydraulicFailure.cs(11,23): warning CS0649: Field 'ForkliftHydraulicFailure.HydraulicEffectiveness' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ForkliftHydraulicFailure.cs Line: 11)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(21,42): warning CS0649: Field 'VehicleService.netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 21)
Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(114,32): warning CS0649: Field 'LogicMinimap._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 114)
Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(19,50): warning CS0067: The event 'NetworkMessageService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 19)
Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(53,40): warning CS0067: The event 'DebugEnvironmentService.OnEnvConfiguration' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 53)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(11,42): warning CS0649: Field 'NetExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 11)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\GearboxPreselector.cs(9,33): warning CS0649: Field 'GearboxPreselector.gearPreselector' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\GearboxPreselector.cs Line: 9)
Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(29,43): warning CS0649: Field 'ReplaySceneService._playReplaySignal' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 29)
Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(14,41): warning CS0649: Field 'GlobalLocutionService.configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs Line: 14)
Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\ExerciseTimeAction.cs(9,41): warning CS0649: Field 'ExerciseTimeAction._smkTimeManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\ExerciseTimeAction.cs Line: 9)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\ConfigurableVehicle.cs(11,44): warning CS0649: Field 'ConfigurableVehicle.blackList' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\ConfigurableVehicle.cs Line: 11)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(19,61): warning CS0649: Field 'FreeRoutePanelController.tmGlobalService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 19)
Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(11,27): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 11)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(25,50): warning CS0649: Field 'EnvironmentService._modifiersManagers' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 25)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs(17,24): warning CS0649: Field 'AddItemController.palletButton' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs Line: 17)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehicleSnowRemoval.cs(13,49): warning CS0649: Field 'UserVehicleSnowRemoval.netMessageService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehicleSnowRemoval.cs Line: 13)
Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(19,50): warning CS0067: The event 'GlobalCameraService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs Line: 19)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(50,32): warning CS0649: Field 'FreeRoutePanelController.maxSpeedInputField' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 50)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs(33,23): warning CS0649: Field 'CapsuleHand.handedness' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs Line: 33)
Assets\simuzen\platform\systems\base\services\scene\Spawn\NetVehicleSpawnerService.cs(12,42): warning CS0649: Field 'VehicleSpawnerService.simMode' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetVehicleSpawnerService.cs Line: 12)
Assets\simuzen\platform\installers\DebugTrafficInstaller.cs(25,28): warning CS0649: Field 'DebugTrafficInstaller._trafficService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\installers\DebugTrafficInstaller.cs Line: 25)
Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(38,44): warning CS0649: Field 'TrainingManagerEditorSceneService._addItemController' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 38)
Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs(180,33): warning CS0649: Field 'SMKTrafficSimpleCar._environmentService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs Line: 180)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs(39,23): warning CS0649: Field 'BaseFuelTank.reserveRate' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs Line: 39)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(175,46): warning CS0649: Field 'HailModifier.Sets._speedXYScaleZW' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 175)
Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(26,53): warning CS0649: Field 'ReplaySceneService.gameObjectCreationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 26)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs(15,37): warning CS0649: Field 'WindAudioManager.enviromentService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs Line: 15)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(41,38): warning CS0649: Field 'VehiclePerceptionVehicleComponent.proximityRadarSensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 41)
Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(32,40): warning CS0649: Field 'TrainingManagerEditorSceneService._orchestrator' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 32)
Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs(13,28): warning CS0649: Field 'HFsmPISessionButton.networkService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs Line: 13)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(46,29): warning CS0649: Field 'TmCircuitLineNode._nodeButtonCollider' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 46)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(202,134): warning CS0649: Field 'HailModifier.Sets._wipersRequired' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 202)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(25,21): warning CS0649: Field 'VehicleLightsSync.SyncLights.FrontWorkLights' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 25)
Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(31,49): warning CS0649: Field 'DataBusWriter.passengersService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 31)
Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(22,44): warning CS0649: Field 'DataBusWriter.lightController' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 22)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(17,50): warning CS0649: Field 'ReplayVehicleService._vehicleDatabaseService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs Line: 17)
Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs(28,28): warning CS0649: Field 'ParamsScreen.menuRoot' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs Line: 28)
Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(9,45): warning CS0649: Field 'PassengersSceneInstaller.piServicePrefab' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 9)
Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\VideoScreen\VideoScreen.cs(12,37): warning CS0649: Field 'VideoScreen.canvas' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\VideoScreen\VideoScreen.cs Line: 12)
Assets\simuzen\platform\systems\base\services\minimap\scripts\MinimapUserVehicleRotation.cs(12,29): warning CS0649: Field 'MinimapUserVehicleRotation._miniMapService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\MinimapUserVehicleRotation.cs Line: 12)
Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(13,38): warning CS0649: Field 'SnowplowNetPhysics.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 13)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs(13,24): warning CS0649: Field 'AddItemController.logSimAssetButton' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs Line: 13)
Assets\simuzen\platform\hud\data\HUDVehicleData.cs(55,41): warning CS0649: Field 'HUDVehicleData._pivotDashboardVR' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 55)
Assets\simuzen\platform\playmaker\actions\passengers\BusStopRequieresRamp.cs(10,53): warning CS0649: Field 'BusStopRequieresRamp.passengersService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\passengers\BusStopRequieresRamp.cs Line: 10)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorShovelAudioManager.cs(21,42): warning CS0649: Field 'ExcavatorShovelAudioManager._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorShovelAudioManager.cs Line: 21)
Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(21,41): warning CS0649: Field 'FakeInteropService._overrideParams' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 21)
Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs(15,42): warning CS0649: Field 'ReplayTelemetryService.replayService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs Line: 15)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(24,67): warning CS0649: Field 'SceneAudioService.logicVehicleSounds' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 24)
Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(16,60): warning CS0649: Field 'BusStopManager.passengersManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 16)
Assets\simuzen\CommonTools\Tweens\TweenUITextNumber.cs(14,19): warning CS0649: Field 'TweenUITextNumber.duration' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\CommonTools\Tweens\TweenUITextNumber.cs Line: 14)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs(40,27): warning CS0649: Field 'ForkBase.visual' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs Line: 40)
Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(179,37): warning CS0067: The event 'DebugCameraService.OnCeilingChanged' is never used
(Filename: Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Line: 179)
Assets\simuzen\platform\systems\base\services\passengers\scripts\ReplayPassengersService.cs(7,59): warning CS0067: The event 'ReplayPassengersService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\ReplayPassengersService.cs Line: 7)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(19,72): warning CS0649: Field 'FreeRouteController._frManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 19)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\BladeOrientationHelper.cs(7,20): warning CS0649: Field 'BladeOrientationHelper.rearTransform' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\BladeOrientationHelper.cs Line: 7)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs(15,46): warning CS0649: Field 'HCOM_PI_Environment.environmentService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs Line: 15)
Assets\simuzen\platform\hud\data\HUDVehicleData.cs(69,41): warning CS0649: Field 'HUDVehicleData._additionalIGPanel' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 69)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(23,32): warning CS0649: Field 'VehiclePerceptionVehicleComponent.prioritySensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 23)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(219,44): warning CS0649: Field 'DeformableMeshZone._gameObjectCreationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 219)
Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnMenuAction.cs(9,49): warning CS0649: Field 'OrchestratorOnMenuAction.globalOrchestrator' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnMenuAction.cs Line: 9)
Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(15,47): warning CS0649: Field 'GlobalLocutionService.localizationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs Line: 15)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs(17,26): warning CS0649: Field 'UnloadZoneChecker.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs Line: 17)
Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\SetKeyboardModeAction.cs(11,37): warning CS0649: Field 'SetKeyboardModeAction._inputMapService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\SetKeyboardModeAction.cs Line: 11)
Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs(16,22): warning CS0649: Field 'HSCR_VehicleDashboard._isVrScreen' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs Line: 16)
Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(17,49): warning CS0649: Field 'BusStopManager.busPassengers' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 17)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(54,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopEnter' is never used
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 54)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(27,87): warning CS0649: Field 'TmCircuitLineNode._circuitLineCanvasFactory' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 27)
Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\WindshieldUserVehicleWindow.cs(17,46): warning CS0649: Field 'WindshieldUserVehicleWindow._environmentService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\WindshieldUserVehicleWindow.cs Line: 17)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(16,42): warning CS0649: Field 'HCOM_PI_TrafficIntensity.trafficService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 16)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(12,43): warning CS0649: Field 'GlobalAudioService.globalLocutionService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 12)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs(11,42): warning CS0649: Field 'HCOM_PI_Traffic._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs Line: 11)
Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(10,27): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 10)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs(24,18): warning CS0649: Field 'EnumEventTable.Entry.enumValue' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs Line: 24)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs(18,23): warning CS0649: Field 'NoEngineFuelTank.workingFuelRate' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs Line: 18)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(32,30): warning CS0649: Field 'FreeRoutePanelController.entitytypeDropdown' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 32)
Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs(8,46): warning CS0649: Field 'ObjectsByEnv._envService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs Line: 8)
Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(15,44): warning CS0649: Field 'SceneVRService.cameraService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 15)
Assets\simuzen\platform\systems\base\services\minimap\scripts\MinimapItem.cs(109,33): warning CS0649: Field 'MinimapItem._miniMapService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\MinimapItem.cs Line: 109)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(42,24): warning CS0649: Field 'FreeRoutePanelController.backwardsToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 42)
Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(35,27): warning CS0649: Field 'RearviewConfiguration.Sets._near' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 35)
Assets\simuzen\platform\systems\base\services\scene\FrameRate\FrameRateService.cs(31,46): warning CS0649: Field 'FrameRateService._environmentService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\FrameRate\FrameRateService.cs Line: 31)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs(11,22): warning CS0649: Field 'GenericFuelTank._fuel' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs Line: 11)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(111,29): warning CS0067: The event 'ReplayVehicleService.OnCompletedSpawn' is never used
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs Line: 111)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(58,56): warning CS0649: Field 'IcyAdherentModifier._specularCoveringIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 58)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs(62,36): warning CS0649: Field 'ReplayUserVehicleWipersRecorder._vehicleLights' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs Line: 62)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs(10,41): warning CS0649: Field 'HCOM_PI_Traffic._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs Line: 10)
Assets\simuzen\platform\hud\screens\HSCR_InGameScreen.cs(15,16): warning CS0649: Field 'HSCR_InGameScreen._VRScreen' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\screens\HSCR_InGameScreen.cs Line: 15)
Assets\simuzen\platform\playmaker\actions\gui\Proc.cs(3,19): warning CS0649: Field 'Proc.Name' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\gui\Proc.cs Line: 3)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(27,44): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleCollision' is never used
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs Line: 27)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs(16,55): warning CS0649: Field 'TrainingManagerEditorCircuitLinesManager._localizationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs Line: 16)
Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs(10,41): warning CS0649: Field 'PIInfractionService._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs Line: 10)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Telemetry.cs(21,50): warning CS0649: Field 'HCOM_PI_Telemetry._vehicleDb' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Telemetry.cs Line: 21)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(46,109): warning CS0649: Field 'SnowModifier.Sets._snowIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 46)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorRollingAudioManager.cs(22,33): warning CS0649: Field 'ExcavatorRollingAudioManager._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorRollingAudioManager.cs Line: 22)
Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs(8,25): warning CS0649: Field 'BabelInputModule._inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs Line: 8)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs(18,25): warning CS0649: Field 'OrchestratorHelper.guiService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs Line: 18)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(193,27): warning CS0649: Field 'HailModifier.Sets._startSpeedParticles' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 193)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(31,65): warning CS0649: Field 'OrchestratorFromList.pluginConfiguration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 31)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs(24,40): warning CS0649: Field 'FallOffGenerator.fallOffAcceleration' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs Line: 24)
Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(17,35): warning CS0649: Field 'DataBusWriter.bus' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 17)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs(14,46): warning CS0649: Field 'ReplayUserVehicleLightsPlayer.replayService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs Line: 14)
Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(23,25): warning CS0067: The event 'DummyPIPassengersService.OnNetReleaseAllPassengersRequests' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 23)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(13,49): warning CS0649: Field 'NetExerciseConfigurationPlugin.networkMessageService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 13)
Assets\simuzen\platform\hud\elements\Popups\SimplePopupPanel.cs(34,50): warning CS0649: Field 'SimplePopup._simulatorModes' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\Popups\SimplePopupPanel.cs Line: 34)
Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\FakeNeedles\HCOM_FakeNeedles.cs(12,40): warning CS0649: Field 'HCOM_FakeNeedles._inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\FakeNeedles\HCOM_FakeNeedles.cs Line: 12)
Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs(15,36): warning CS0649: Field 'HWID_ConfigurationParameterHSelectionButton.playmakerFSMGameObject' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs Line: 15)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs(11,42): warning CS0649: Field 'VehicleCollisionAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs Line: 11)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs(18,33): warning CS0649: Field 'UserCargoContainer.cargoSwitcher' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs Line: 18)
Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs(21,23): warning CS0649: Field 'PassengerServiceDebugInput.orchestrator' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs Line: 21)
Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(16,42): warning CS0649: Field 'SceneVRService._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 16)
Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(52,32): warning CS0649: Field 'MiniMapService._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 52)
Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs(16,20): warning CS0649: Field 'BackgroundKey.Margins.Top' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs Line: 16)
Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LightCullingBehaviour.cs(21,41): warning CS0649: Field 'LightCullingBehaviour._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LightCullingBehaviour.cs Line: 21)
Assets\simuzen\platform\hud\screens\HSCR_ForkMiniCameraDashboard.cs(9,42): warning CS0649: Field 'HSCR_ForkMiniCameraDashboard._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\screens\HSCR_ForkMiniCameraDashboard.cs Line: 9)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs(17,16): warning CS0649: Field 'LiftTurtleMode.turtlePeakTorque' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs Line: 17)
Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(33,53): warning CS0649: Field 'PassengerFactoryService._gameObjectCreationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 33)
Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(16,34): warning CS0649: Field 'RearviewDescriptor.container' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 16)
Assets\simuzen\platform\systems\base\services\scene\FrameRate\RearviewToFrameRateSubscriber.cs(7,39): warning CS0649: Field 'RearviewToFrameRateSubscriber.rearviewService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\FrameRate\RearviewToFrameRateSubscriber.cs Line: 7)
Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\AudioWindow.cs(12,46): warning CS0649: Field 'AudioWindow.audioService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\AudioWindow.cs Line: 12)
Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(17,41): warning CS0649: Field 'StatisticsService.infractionService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 17)
Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(61,49): warning CS0649: Field 'MiniMapService._vehicleSpawnerService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 61)
Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(18,42): warning CS0649: Field 'EventHistoryLogger.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 18)
Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(15,59): warning CS0067: The event 'PIPassengersService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs Line: 15)
Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs(22,37): warning CS0649: Field 'FreeRouteTMStep.Configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs Line: 22)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs(15,27): warning CS0649: Field 'OrchestratorHelper.orchestrator' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs Line: 15)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(34,45): warning CS0649: Field 'OrchestratorFromList.servicesPlugin' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 34)
Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(21,31): warning CS0649: Field 'TelemetryService.orchestrator' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 21)
Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(23,44): warning CS0067: The event 'GlobalSceneryService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 23)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayWipers.cs(62,36): warning CS0649: Field 'ReplayWipersRecorder._vehicleLights' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayWipers.cs Line: 62)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(60,60): warning CS0649: Field 'SnowModifier.Sets._snowConeIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 60)
Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(25,36): warning CS0649: Field 'HCOM_Results._eventHub' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 25)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\Blade.cs(22,25): warning CS0649: Field 'Blade.turnLimits' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\Blade.cs Line: 22)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(45,28): warning CS0649: Field 'FreeRouteNode._nodeButtonGO' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 45)
Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(48,32): warning CS0649: Field 'DebugTrafficService._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 48)
Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(34,43): warning CS0649: Field 'TrainingManagerEditorSceneService._inputMapService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 34)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(9,38): warning CS0649: Field 'PassengerAnimationSync.simulatorModes' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs Line: 9)
Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs(40,33): warning CS0649: Field 'SMKTrafficVehiclePhysicsDescriptor._backWheels' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs Line: 40)
Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs(13,50): warning CS0067: The event 'SpecialScreenService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs Line: 13)
Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(17,40): warning CS0649: Field 'InfractionService.orchestrator' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 17)
Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(12,38): warning CS0649: Field 'SetOcclusionScene.contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 12)
Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(49,29): warning CS0649: Field 'MiniMapService._guiService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 49)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_DistanceObstacles.cs(11,49): warning CS0649: Field 'HCOM_PI_DistanceObstacles.netMessageService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_DistanceObstacles.cs Line: 11)
Assets\simuzen\platform\playmaker\actions\gui\Proc.cs(4,16): warning CS0649: Field 'Proc.Pid' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\playmaker\actions\gui\Proc.cs Line: 4)
Assets\simuzen\platform\hud\components\HCOM_EmailLogin.cs(15,44): warning CS0649: Field 'HCOM_EmailLogin._playmakerFsmGameObject' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_EmailLogin.cs Line: 15)
Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(65,40): warning CS0067: The event 'BasicPassengersService.OnBoardPassengersRequest' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 65)
Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs(41,39): warning CS0649: Field 'CullingManager.pipoCameraService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs Line: 41)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerPieces.cs(12,46): warning CS0649: Field 'ReplayPassengerPiecesPlayer.replayService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerPieces.cs Line: 12)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(88,26): warning CS0649: Field 'DeformableMeshZone.sandParticles' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 88)
Assets\configuration\test\OverrideConfigParams.cs(8,36): warning CS0649: Field 'OverrideConfigParams.overrideParams' is never assigned to, and will always have its default value null
(Filename: Assets\configuration\test\OverrideConfigParams.cs Line: 8)
Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\DebugNetMessageService.cs(9,40): warning CS0649: Field 'DebugNetMessageService.inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\DebugNetMessageService.cs Line: 9)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningParticleController.cs(25,33): warning CS0649: Field 'MiningParticleController._environmentService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningParticleController.cs Line: 25)
Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\UserVehicleWindow.cs(11,49): warning CS0649: Field 'UserVehicleWindow.spawnService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\UserVehicleWindow.cs Line: 11)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Container.cs(20,44): warning CS0649: Field 'Container.behavioursList' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Container.cs Line: 20)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineRenderer.cs(9,67): warning CS0649: Field 'CircuitLineRenderer._clManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineRenderer.cs Line: 9)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(21,33): warning CS0649: Field 'VehiclePerceptionVehicleComponent.blindSpotSensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 21)
Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ABSFailure.cs(16,40): warning CS0649: Field 'ABSFailure.netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ABSFailure.cs Line: 16)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(95,119): warning CS0649: Field 'SnowModifier.Sets._badWeather' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 95)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs(9,42): warning CS0649: Field 'NetInitializeFirstStepPlugin.netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs Line: 9)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\WindModifier.cs(57,79): warning CS0649: Field 'WindModifier.Sets._intensityWind' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\WindModifier.cs Line: 57)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsServiceInstaller.cs(21,28): warning CS0649: Field 'MiningOperationsServiceInstaller._miningOperationsServicePrefab' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsServiceInstaller.cs Line: 21)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs(16,41): warning CS0649: Field 'HCOM_PI_Spawn._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs Line: 16)
Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs(9,24): warning CS0649: Field 'PassengerFactoryInstaller._passengerFactoryService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs Line: 9)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(34,40): warning CS0649: Field 'OilModifier._coveringColor' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 34)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs(13,30): warning CS0649: Field 'PIDumperInitializer._sandUnloadZone' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs Line: 13)
Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(29,38): warning CS0649: Field 'DataBusWriter.contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 29)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs(14,23): warning CS0649: Field 'NoEngineFuelTank.offFuelRate' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs Line: 14)
Assets\simuzen\platform\hud\components\HCOM_EmailLogin.cs(14,42): warning CS0649: Field 'HCOM_EmailLogin._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_EmailLogin.cs Line: 14)
Assets\simuzen\platform\playmaker\actions\zms\EventHUBAction.cs(9,50): warning CS0649: Field 'EventHUBAction.eventHUB' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\zms\EventHUBAction.cs Line: 9)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(8,41): warning CS0649: Field 'PassengersSync.passengerService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 8)
Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(51,51): warning CS0649: Field 'RearviewConfiguration.Sets._lowVisibilitycullDistances' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 51)
Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersReset.cs(17,33): warning CS0649: Field 'PassengersReset.infractionReset' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersReset.cs Line: 17)
Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(177,41): warning CS0067: The event 'DebugCameraService.OnCameraPivotChanged' is never used
(Filename: Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Line: 177)
Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(8,45): warning CS0649: Field 'PassengersSceneInstaller.servicePrefab' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 8)
Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\TrafficWindow.cs(11,44): warning CS0649: Field 'TrafficWindow.coroutineService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\TrafficWindow.cs Line: 11)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\RearGearCameraController.cs(17,40): warning CS0649: Field 'RearGearCameraController._cameraService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\RearGearCameraController.cs Line: 17)
Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs(14,41): warning CS0649: Field 'ParseExerciseAction._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs Line: 14)
Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(85,31): warning CS0649: Field 'TrafficService._inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 85)
Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(56,30): warning CS0067: The event 'DebugEnvironmentService.OnWeather' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 56)
Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs(31,30): warning CS0649: Field 'Passenger.fsm' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs Line: 31)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs(12,29): warning CS0649: Field 'BikeAudioManager.SpeedInfo.audio' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs Line: 12)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs(13,27): warning CS0649: Field 'WindAudioManager.contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs Line: 13)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs(12,23): warning CS0649: Field 'Fuel.co2' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs Line: 12)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs(26,42): warning CS0649: Field 'VehicleSkidAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs Line: 26)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(10,29): warning CS0649: Field 'AttachToSnowPlowVehicleSync.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 10)
Assets\simuzen\CommonTools\Utils\Graph Maker\Graph.cs(7,24): warning CS0649: Field 'Graph.emptygraphPrefab' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\CommonTools\Utils\Graph Maker\Graph.cs Line: 7)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs(73,33): warning CS0649: Field 'MiningOperationsService._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs Line: 73)
Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(10,45): warning CS0649: Field 'PassengersSceneInstaller.replayServicePrefab' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 10)
Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(70,40): warning CS0067: The event 'BasicPassengersService.OnBoardingCompleted' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 70)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs(14,42): warning CS0649: Field 'HCOM_PI_Failure.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs Line: 14)
Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(196,46): warning CS0067: The event 'TrafficService.OnUserStopNextNodeEnter' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 196)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\TMPalletController.cs(14,43): warning CS0649: Field 'TMPalletController.typeDropdown' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\TMPalletController.cs Line: 14)
Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs(15,38): warning CS0649: Field 'SpecialScreenService.container' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs Line: 15)
Assets\simuzen\platform\systems\base\services\scene\FrameRate\FrameRateService.cs(33,40): warning CS0649: Field 'FrameRateService._inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\FrameRate\FrameRateService.cs Line: 33)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(62,60): warning CS0649: Field 'SnowModifier.Sets._snowGlassIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 62)
Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs(12,55): warning CS0649: Field 'HCOM_IG_GoalsPanel._tmSceneService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs Line: 12)
Assets\simuzen\platform\systems\base\services\infraction\Infractions\DamagedLoadInfraction.cs(20,36): warning CS0649: Field 'DamagedLoadInfraction.flankedCollisionSignalEdge' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\DamagedLoadInfraction.cs Line: 20)
Assets\simuzen\tm\Scripts\TMEditor\UI\ColorPicker\ColorPreview.cs(9,55): warning CS0649: Field 'ColorPreview._lineManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\ColorPicker\ColorPreview.cs Line: 9)
Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(16,37): warning CS0649: Field 'VehicleInteriorManager.cameraService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 16)
Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(79,33): warning CS0649: Field 'TrafficService._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 79)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(30,40): warning CS0649: Field 'RainyModifier._rainGlassIOR' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 30)
Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartFreeRoute.cs(13,41): warning CS0649: Field 'SmartFreeRoute.Configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartFreeRoute.cs Line: 13)
Assets\simuzen\platform\hud\data\HUDVehicleData.cs(62,41): warning CS0649: Field 'HUDVehicleData._vehicleDashboardVR' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 62)
Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Objective.cs(9,64): warning CS0649: Field 'Objective.tmService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Objective.cs Line: 9)
Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(14,49): warning CS0649: Field 'NetworkPhysicsManager.gameObjectCreationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 14)
Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(19,50): warning CS0067: The event 'RewiredInputSystem.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs Line: 19)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\LiftMotorAudioManager.cs(9,36): warning CS0649: Field 'LiftMotorAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\LiftMotorAudioManager.cs Line: 9)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(58,56): warning CS0649: Field 'DegradedAsphaltModifier._specularCoveringIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 58)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorEngineAudioManager.cs(19,42): warning CS0649: Field 'ExcavatorEngineAudioManager._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorEngineAudioManager.cs Line: 19)
Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(30,40): warning CS0067: The event 'DummyPassengersService.OnReleaseUnboardPassengersRequest' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 30)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs(14,50): warning CS0649: Field 'TrainingManagerEditorCircuitLinesManager._tmRuntimeDialog' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs Line: 14)
Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(59,42): warning CS0649: Field 'MiniMapService._trafficService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 59)
Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(27,35): warning CS0649: Field 'TelemetryService.coroutineService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 27)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs(11,33): warning CS0649: Field 'WindAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs Line: 11)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ThrottleMotorbikeAudioManager.cs(8,36): warning CS0649: Field 'ThrottleMotorbikeAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ThrottleMotorbikeAudioManager.cs Line: 8)
Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ClutchBroken.cs(12,40): warning CS0649: Field 'ClutchBroken.netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ClutchBroken.cs Line: 12)
Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(14,35): warning CS0649: Field 'StartDiscovery.configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 14)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs(67,29): warning CS0649: Field 'MiningOperationsService._container' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs Line: 67)
Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs(11,49): warning CS0649: Field 'PIInfractionService._netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs Line: 11)
Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs(24,38): warning CS0649: Field 'VehicleWiperManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs Line: 24)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SpawnValue.cs(14,32): warning CS0649: Field 'HCOM_PI_SpawnValue._vehicleSpawnerService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SpawnValue.cs Line: 14)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs(15,52): warning CS0649: Field 'HCOM_PI_Wind.physicEnvironment' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs Line: 15)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(28,50): warning CS0649: Field 'TmCircuitLineNode.simMode' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 28)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(19,30): warning CS0649: Field 'MotorVehicle.suspensionModifier' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 19)
Assets\simuzen\platform\playmaker\actions\network\StopNetAction.cs(10,28): warning CS0649: Field 'StopNetAction.networkService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\network\StopNetAction.cs Line: 10)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(38,31): warning CS0649: Field 'VehiclePerceptionController.busStopSensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 38)
Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerDescriptor.cs(34,33): warning CS0649: Field 'PassengerDescriptor._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerDescriptor.cs Line: 34)
Assets\simuzen\platform\systems\base\services\infraction\DummyInfractionService.cs(10,50): warning CS0067: The event 'DummyInfractionService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\infraction\DummyInfractionService.cs Line: 10)
Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(18,26): warning CS0649: Field 'GlobalOrchestratorFromList.errorHandler' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 18)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderHydraulicRotationAudioManager.cs(23,33): warning CS0649: Field 'WheelLoaderHydraulicRotationAudioManager._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderHydraulicRotationAudioManager.cs Line: 23)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs(21,16): warning CS0649: Field 'LiftTurtleMode.turtlePeakRPM' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs Line: 21)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(13,40): warning CS0649: Field 'EnvironmentAudioManager.environmentService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 13)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(26,33): warning CS0649: Field 'VehiclePerceptionController.proximitySensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 26)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs(12,55): warning CS0649: Field 'HCOM_PI_Bus.passengersService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs Line: 12)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(48,32): warning CS0649: Field 'FreeRoutePanelController.initialSpeedInputField' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 48)
Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(25,32): warning CS0649: Field 'ScenesLocalizedData._trafficSetting' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 25)
Assets\simuzen\platform\hud\data\HUDVehicleData.cs(48,34): warning CS0649: Field 'HUDVehicleData._steeringWheel' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 48)
Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(184,59): warning CS0067: The event 'TrafficService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 184)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\PieceInstantiator.cs(9,35): warning CS0649: Field 'PieceInstantiator.piece' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\PieceInstantiator.cs Line: 9)
Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs(58,35): warning CS0649: Field 'DeformableMeshLODController._cameraService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs Line: 58)
Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_PI_VehicleTypeHandler.cs(16,42): warning CS0649: Field 'HCOM_PI_VehicleTypeHandler._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_PI_VehicleTypeHandler.cs Line: 16)
Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs(16,43): warning CS0649: Field 'EnvironmentInstaller._globalVrService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs Line: 16)
Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(34,42): warning CS0649: Field 'NetworkMessageService.netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 34)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MovementAudioManager.cs(18,33): warning CS0649: Field 'MovementAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MovementAudioManager.cs Line: 18)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(19,26): warning CS0649: Field 'SensorController.odometer' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 19)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(32,72): warning CS0649: Field 'FreeRouteNode._frManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 32)
Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LightCullingBehaviour.cs(20,46): warning CS0649: Field 'LightCullingBehaviour._environmentService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LightCullingBehaviour.cs Line: 20)
Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(19,37): warning CS0067: The event 'ReplaySceneService.OnReplayProgress' is never used
(Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 19)
Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs(29,30): warning CS0649: Field 'SMKTrafficPedestrianGraphicsDescriptor._pedestrianMeshes' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs Line: 29)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(163,98): warning CS0649: Field 'HailModifier.Sets._weatherParticles' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 163)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BrakeAssistantAudio\BrakeAssistantAudioManager.cs(10,42): warning CS0649: Field 'BrakeAssistantAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BrakeAssistantAudio\BrakeAssistantAudioManager.cs Line: 10)
Assets\simuzen\platform\hud\screens\AbstractHScreen.cs(29,46): warning CS0649: Field 'AbstractHScreen.cameraService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\screens\AbstractHScreen.cs Line: 29)
Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs(16,30): warning CS0649: Field 'AssetBundleManager.loadManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs Line: 16)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(36,56): warning CS0649: Field 'OilModifier._specularCoveringIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 36)
Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(103,38): warning CS0649: Field 'bl_MiniMap.ReferenceMat' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 103)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(34,82): warning CS0649: Field 'FreeRouteNode._freeRouteCanvasFactory' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 34)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs(14,27): warning CS0649: Field 'TruckIgnitionAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs Line: 14)
Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(19,46): warning CS0649: Field 'EventHistoryLogger.environmentService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 19)
Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(12,27): warning CS0649: Field 'VehiclePedalsGraphManager.HandBrakeToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 12)
Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\Mappers\IgnitionKeyMapper.cs(8,43): warning CS0649: Field 'IgnitionKeyMapper.controller' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\Mappers\IgnitionKeyMapper.cs Line: 8)
Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartFreeRoute.cs(12,42): warning CS0649: Field 'SmartFreeRoute._frRuntimeManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartFreeRoute.cs Line: 12)
Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs(34,35): warning CS0649: Field 'Passenger.passengerCollider' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs Line: 34)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(17,49): warning CS0649: Field 'HCOM_PI_TrafficIntensity.networkMessageService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 17)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(17,46): warning CS0649: Field 'HCOM_PI_WeatherModifiers.environmentService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 17)
Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(14,38): warning CS0649: Field 'VehicleLightsController.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 14)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(30,32): warning CS0649: Field 'FreeRoutePanelController.routeNameInputField' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 30)
Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(77,15): warning CS0649: Field 'HUDConfigurationParametersData._aBS' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 77)
Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(12,45): warning CS0649: Field 'VehicleLightsController.vehicleFactoryService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 12)
Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GasolineHandler\HCOM_PI_GasolineHandler.cs(12,36): warning CS0649: Field 'HCOM_PI_GasolineHandler._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GasolineHandler\HCOM_PI_GasolineHandler.cs Line: 12)
Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs(18,49): warning CS0649: Field 'HUDUpdatePopupData.bundleservice' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs Line: 18)
Assets\simuzen\platform\systems\base\services\scene\FrameRate\RearviewToFrameRateSubscriber.cs(8,40): warning CS0649: Field 'RearviewToFrameRateSubscriber.frameRateService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\FrameRate\RearviewToFrameRateSubscriber.cs Line: 8)
Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs(14,24): warning CS0649: Field 'TrainingManagerSceneInstaller._trainingManagerInputToEntitiesPrefab' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Line: 14)
Assets\simuzen\platform\systems\base\services\product\ProductService.cs(16,50): warning CS0067: The event 'ProductService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\product\ProductService.cs Line: 16)
Assets\simuzen\platform\installers\FakeInteropDecoratorInstaller.cs(8,36): warning CS0649: Field 'FakeInteropDecoratorInstaller.overrideParams' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\installers\FakeInteropDecoratorInstaller.cs Line: 8)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs(13,49): warning CS0649: Field 'HCOM_PI_Failure.networkMessageService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs Line: 13)
Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(24,50): warning CS0067: The event 'AssetBundleService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs Line: 24)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs(20,55): warning CS0649: Field 'TrainingManagerEditorFreeRouteManager._localizationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs Line: 20)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\GearAudioManager.cs(9,36): warning CS0649: Field 'GearAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\GearAudioManager.cs Line: 9)
Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs(18,46): warning CS0649: Field 'ReplayTelemetryService._globalTelemetryService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs Line: 18)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs(13,29): warning CS0649: Field 'EnvironmentComponents._container' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs Line: 13)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(16,29): warning CS0649: Field 'SensorController.speedometer' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 16)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs(11,22): warning CS0649: Field 'BikeAudioManager.SpeedInfo.rpm' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs Line: 11)
Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs(16,41): warning CS0649: Field 'ShadowTunnelTrigger.shadowManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs Line: 16)
Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(11,46): warning CS0649: Field 'MapSystemInput.globalOrchestrator' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 11)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearAudioManager.cs(10,27): warning CS0649: Field 'WrongGearAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearAudioManager.cs Line: 10)
Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(23,54): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.piClosedClosedSingal' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 23)
Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(14,38): warning CS0649: Field 'RearviewDescriptor.rearviewCamera' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 14)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleRigidbody.cs(16,39): warning CS0067: The event 'VehicleRigidbody.OnVehicleTrigger' is never used
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleRigidbody.cs Line: 16)
Assets\simuzen\platform\systems\base\services\scene\Input\LocalWindInput.cs(8,39): warning CS0649: Field 'LocalWindInput.physicEnvironment' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Input\LocalWindInput.cs Line: 8)
Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(11,49): warning CS0649: Field 'EnvironmentService._netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 11)
Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(29,43): warning CS0649: Field 'VegetationService._localizationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 29)
Assets\simuzen\platform\hud\data\HUDVehicleData.cs(90,41): warning CS0649: Field 'HUDVehicleData._inGameScreenVR' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 90)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs(15,65): warning CS0649: Field 'ServicesLoaderPlugin.initializationOrder' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs Line: 15)
Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs(22,28): warning CS0649: Field 'ParamsScreen.genericParamPrefab' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs Line: 22)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(34,35): warning CS0649: Field 'VehiclePerceptionController.breakAreaSensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 34)
Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(14,42): warning CS0649: Field 'BusStopManager._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 14)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\TMLoaderPlugin\TMLoaderPlugin.cs(13,44): warning CS0649: Field 'TMLoaderPlugin.addItemController' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\TMLoaderPlugin\TMLoaderPlugin.cs Line: 13)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs(16,78): warning CS0649: Field 'TrainingManagerEditorFreeRouteManager.trainingManagerGlobalService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs Line: 16)
Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(16,59): warning CS0067: The event 'PassengersService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 16)
Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(10,35): warning CS0649: Field 'GlobalSceneryService._bundleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 10)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(18,41): warning CS0649: Field 'HCOM_PI_TrafficIntensity._configutation' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 18)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(58,24): warning CS0649: Field 'FreeRoutePanelController.chasedToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 58)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs(9,35): warning CS0649: Field 'PIDumperInitializer.simMode' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs Line: 9)
Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_Timer.cs(14,42): warning CS0649: Field 'HCOM_IG_Timer._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_Timer.cs Line: 14)
Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(27,34): warning CS0649: Field 'ScenesLocalizedData._enviroSkySettings' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 27)
Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(12,45): warning CS0649: Field 'NetControllerForRewired.netMessageService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs Line: 12)
Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_PI_VehicleTypeHandler.cs(14,42): warning CS0649: Field 'HCOM_PI_VehicleTypeHandler._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_PI_VehicleTypeHandler.cs Line: 14)
Assets\simuzen\platform\systems\base\vehicle\Perception\DebugVehiclePerceptionController.cs(11,31): warning CS0649: Field 'DebugVehiclePerceptionController.inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\DebugVehiclePerceptionController.cs Line: 11)
Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(177,33): warning CS0067: The event 'DebugEnvironmentService.OnWindConfiguration' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 177)
Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(24,38): warning CS0649: Field 'ReplaySceneService.container' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 24)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(20,41): warning CS0649: Field 'FreeRoutePanelController.configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 20)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs(21,37): warning CS0649: Field 'NoEngineFuelTank.noiseGenerator' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs Line: 21)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(47,25): warning CS0649: Field 'SnowPlow.liftLimits' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 47)
Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(13,44): warning CS0649: Field 'HCOM_IG_ObserverPanel._telemetryService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 13)
Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(28,45): warning CS0649: Field 'TrainingManagerEditorSceneService._spawnPointService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 28)
Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(49,18): warning CS0649: Field 'HUDConfigurationParametersData._parkingSensorOnBoard' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 49)
Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(197,50): warning CS0067: The event 'TrafficService.OnUserTrafficLightEnter' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 197)
Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(9,27): warning CS0649: Field 'VehiclePedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 9)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs(30,23): warning CS0649: Field 'AquaplaningModifier._wetAssetIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs Line: 30)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs(16,27): warning CS0649: Field 'TruckIgnitionAudioManager._databus' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs Line: 16)
Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\RetarderAbsAsrOthers\HCOM_AbsAsrOthers.cs(11,47): warning CS0649: Field 'HCOM_AbsAsrOthers._vehicleWiperManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\RetarderAbsAsrOthers\HCOM_AbsAsrOthers.cs Line: 11)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(64,43): warning CS0649: Field 'SnowModifier.Sets._activateFar' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 64)
Assets\simuzen\platform\hud\components\SceneryCargoManager.cs(17,36): warning CS0649: Field 'SceneryCargoManager.miningOperations' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\SceneryCargoManager.cs Line: 17)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(40,78): warning CS0649: Field 'SnowModifier.Sets._microsplatSnowProperties' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 40)
Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs(34,40): warning CS0649: Field 'SMKTrafficPedestrianGraphicsDescriptor._gameObjectCreationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs Line: 34)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs(39,22): warning CS0649: Field 'CapsuleHand._material' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs Line: 39)
Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(28,43): warning CS0649: Field 'ReplaySceneService.registryService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 28)
Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs(17,44): warning CS0649: Field 'ShadowTunnelTrigger._cameraService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs Line: 17)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs(16,41): warning CS0649: Field 'HCOM_PI_Wind._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs Line: 16)
Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs(26,28): warning CS0649: Field 'ParamsScreen.enterParamPrefab' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs Line: 26)
Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs(50,33): warning CS0649: Field 'SnowPlowInput.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs Line: 50)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BusAudioManager.cs(11,33): warning CS0649: Field 'BusAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BusAudioManager.cs Line: 11)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs(44,40): warning CS0649: Field 'ReplaySnowPlowRecorder._envComponents' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs Line: 44)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(66,46): warning CS0649: Field 'SnowModifier.Sets._speedXYScaleZWF' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 66)
Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs(17,20): warning CS0649: Field 'BackgroundKey.Margins.Bottom' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs Line: 17)
Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs(20,41): warning CS0649: Field 'WaitForFSMToEndAction._smkTimeManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs Line: 20)
Assets\simuzen\CommonTools\Utils\UI\GraphicAlphaColorCopier.cs(10,21): warning CS0649: Field 'GraphicAlphaColorCopier.toGraphic' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\CommonTools\Utils\UI\GraphicAlphaColorCopier.cs Line: 10)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(50,23): warning CS0649: Field 'SnowPlow.forwardPos' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 50)
Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs(12,37): warning CS0649: Field 'TrafficInput.netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs Line: 12)
Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(21,29): warning CS0067: The event 'GlobalSceneryService.OnServiceReady' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 21)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\UserVehicleBehaviourManager.cs(10,27): warning CS0649: Field 'UserVehicleBehaviourManager.container' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\UserVehicleBehaviourManager.cs Line: 10)
Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs(21,50): warning CS0067: The event 'RegistryService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs Line: 21)
Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(54,29): warning CS0649: Field 'DebugTrafficService._container' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 54)
Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs(11,45): warning CS0649: Field 'PassengerServiceInput.passengersService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs Line: 11)
Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs(11,24): warning CS0649: Field 'TrainingManagerSceneInstaller._trainingManagerServicePrefab' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Line: 11)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(37,35): warning CS0649: Field 'VehiclePerceptionVehicleComponent.breakAreaSensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 37)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs(17,52): warning CS0649: Field 'TrainingManagerEditorCircuitLinesManager._logicCamera' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs Line: 17)
Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(12,35): warning CS0649: Field 'RemoteFileService.remoteFile' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 12)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(17,81): warning CS0649: Field 'CircuitLineController._lineRenderFactory' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs Line: 17)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Trailer.cs(11,36): warning CS0649: Field 'Trailer.suspensionModifier' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Trailer.cs Line: 11)
Assets\simuzen\platform\systems\base\services\coroutine\CoroutineService.cs(15,46): warning CS0067: The event 'CoroutineService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\coroutine\CoroutineService.cs Line: 15)
Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs(18,42): warning CS0649: Field 'EnvironmentInstaller._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs Line: 18)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransformScale.cs(37,42): warning CS0649: Field 'ReplayTransformScaleRecorder.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransformScale.cs Line: 37)
Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(31,38): warning CS0649: Field 'TrainingManagerEditorSceneService._guiService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 31)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\RearGearCameraController.cs(19,39): warning CS0649: Field 'RearGearCameraController._vrService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\RearGearCameraController.cs Line: 19)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(179,44): warning CS0649: Field 'HailModifier.Sets._opacity1' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 179)
Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(59,38): warning CS0649: Field 'bl_MiniMap.BottonAnimator' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 59)
Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(17,49): warning CS0649: Field 'TrafficService.netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 17)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(36,30): warning CS0649: Field 'FreeRoutePanelController.entityDropdown' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 36)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs(12,40): warning CS0649: Field 'OrchestratorHelper.globalOrchestrator' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs Line: 12)
Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs(19,42): warning CS0649: Field 'ShadowTunnelTrigger.mode' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs Line: 19)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupIgnitionAudioManager.cs(8,36): warning CS0649: Field 'PickupIgnitionAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupIgnitionAudioManager.cs Line: 8)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(24,42): warning CS0649: Field 'VehicleService.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 24)
Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\HCOM_PedalIndicationPanel.cs(9,55): warning CS0649: Field 'HCOM_PedalIndicationPanel._driverTargetService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\HCOM_PedalIndicationPanel.cs Line: 9)
Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(14,42): warning CS0649: Field 'PassengersSceneInstaller._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 14)
Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(61,18): warning CS0649: Field 'HUDConfigurationParametersData._availableChains' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 61)
Assets\simuzen\platform\hud\screens\HSCR_ForkMiniCameraDashboard.cs(13,45): warning CS0649: Field 'HSCR_ForkMiniCameraDashboard._forkPanelPrefab' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\screens\HSCR_ForkMiniCameraDashboard.cs Line: 13)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(46,32): warning CS0649: Field 'FreeRoutePanelController.forcedSpeedInputField' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 46)
Assets\simuzen\platform\systems\base\services\scene\Spawn\NetVehicleSpawnerService.cs(13,42): warning CS0649: Field 'VehicleSpawnerService.trafficService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetVehicleSpawnerService.cs Line: 13)
Assets\simuzen\CommonTools\Simple Path Finding\Utils\MovementController.cs(15,37): warning CS0649: Field 'MovementController.characterController' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\CommonTools\Simple Path Finding\Utils\MovementController.cs Line: 15)
Assets\simuzen\platform\hud\screens\HSCR_InGameScreen.cs(17,36): warning CS0649: Field 'HSCR_InGameScreen.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\screens\HSCR_InGameScreen.cs Line: 17)
Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(25,38): warning CS0649: Field 'VegetationService._dataBusService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 25)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(49,15): warning CS0649: Field 'FreeRouteNode._targetImage' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 49)
Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(57,18): warning CS0649: Field 'HUDConfigurationParametersData._snowThickness' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 57)
Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(35,31): warning CS0649: Field 'MiniMapService._instructorIcon' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 35)
Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(25,43): warning CS0067: The event 'AssetsFromProjectService.OnBundleVersionResult' is never used
(Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 25)
Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(24,40): warning CS0067: The event 'DummyPIPassengersService.OnNetRequestBusStop' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 24)
Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(11,46): warning CS0067: The event 'DummyPIPassengersService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 11)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(21,42): warning CS0649: Field 'HCOM_PI_WeatherModifiers.contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 21)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(25,69): warning CS0649: Field 'TmCircuitLineNode._tmEditorSceneService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 25)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(10,36): warning CS0649: Field 'OpenBusDoorAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs Line: 10)
Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(20,44): warning CS0067: The event 'PassengersService.OnReleaseUnboardPassengersRequest' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 20)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(39,39): warning CS0067: The event 'SimNetworkManager.OnServerConnectedClient' is never used
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 39)
Assets\simuzen\platform\systems\base\services\test\TestService.cs(48,53): warning CS0067: The event 'TestSceneService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 48)
Assets\simuzen\platform\systems\base\services\output\implementation\PlatformService.cs(9,40): warning CS0649: Field 'PlatformService.coroutineService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\output\implementation\PlatformService.cs Line: 9)
Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(212,29): warning CS0067: The event 'TrafficService.OnVehicleOvertakingSpawned' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 212)
Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs(12,42): warning CS0649: Field 'HSCR_VehicleDashboard._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs Line: 12)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(162,24): warning CS0649: Field 'DeformableMeshZone._vehicleName' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 162)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(13,31): warning CS0649: Field 'SensorController.accelerometer' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 13)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\TransformTweenBehaviour.cs(198,28): warning CS0649: Field 'TransformTweenBehaviour._eventTable' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\TransformTweenBehaviour.cs Line: 198)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(169,44): warning CS0649: Field 'HailModifier.Sets._opacity0F' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 169)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\PieceInstantiator.cs(12,30): warning CS0649: Field 'PieceInstantiator.getParent' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\PieceInstantiator.cs Line: 12)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayAttachToGraphicVehicle.cs(15,37): warning CS0649: Field 'ReplayAttachToGraphicVehiclePlayer._replayService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayAttachToGraphicVehicle.cs Line: 15)
Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(18,16): warning CS0649: Field 'DPFailuresHandler._isAirPressureWarning' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 18)
Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs(10,45): warning CS0649: Field 'SpawnInput._vehicleSpawnerService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs Line: 10)
Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(26,59): warning CS0067: The event 'DebugEnvironmentService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 26)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(33,52): warning CS0649: Field 'FreeRouteNode._addItemController' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 33)
Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs(24,45): warning CS0649: Field 'VegetationWindow.vegetationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs Line: 24)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachinerySandAudioManager.cs(22,42): warning CS0649: Field 'MachinerySandAudioManager._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachinerySandAudioManager.cs Line: 22)
Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(22,50): warning CS0067: The event 'RemoteFileService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 22)
Assets\simuzen\platform\systems\base\services\MonoService.cs(9,40): warning CS0649: Field 'MonoService._serviceHelper' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\MonoService.cs Line: 9)
Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(51,47): warning CS0649: Field 'DebugTrafficService._trafficVehicleFactoryService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 51)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs(69,38): warning CS0649: Field 'ReplayEnvironmentRecorder.environmentService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs Line: 69)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Motorcycle.cs(14,37): warning CS0649: Field 'Motorcycle.gearboxStateMachine' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Motorcycle.cs Line: 14)
Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(11,38): warning CS0649: Field 'NetControllerForRewired.netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs Line: 11)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(11,35): warning CS0649: Field 'GlobalAudioService.configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 11)
Assets\simuzen\platform\VehicleDynamics\Scripts\Input\GearInput.cs(68,33): warning CS0649: Field 'GearInput.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\GearInput.cs Line: 68)
Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs(13,38): warning CS0649: Field 'PassengerFactoryInstaller._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs Line: 13)
Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(23,50): warning CS0067: The event 'GlobalLocutionService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs Line: 23)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderShovelAudioManager.cs(21,33): warning CS0649: Field 'WheelLoaderShovelAudioManager._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderShovelAudioManager.cs Line: 21)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(19,42): warning CS0649: Field 'HCOM_PI_WeatherModifiers.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 19)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(15,42): warning CS0649: Field 'HCOM_PI_TrafficIntensity._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 15)
Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(35,42): warning CS0649: Field 'NetworkMessageService.context' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 35)
Assets\simuzen\platform\hud\data\HUDVehicleData.cs(41,41): warning CS0649: Field 'HUDVehicleData._telemetryPanel' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 41)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\BasePlugin\BaseOrchestratorPlugin.cs(81,38): warning CS0649: Field 'BaseOrchestratorPlugin.guiService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\BasePlugin\BaseOrchestratorPlugin.cs Line: 81)
Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(19,48): warning CS0649: Field 'InfractionService._infractionFactory' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 19)
Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(39,27): warning CS0649: Field 'RearviewConfiguration.Sets._far' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 39)
Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GearHandler\HCOM_PI_TP_GearHandler.cs(10,42): warning CS0649: Field 'HCOM_PI_TP_GearHandler._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GearHandler\HCOM_PI_TP_GearHandler.cs Line: 10)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AlarmAudioManager.cs(11,39): warning CS0649: Field 'AlarmAudioManager.infractionService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AlarmAudioManager.cs Line: 11)
Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(27,42): warning CS0649: Field 'TrainingManagerEditorSceneService._context' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 27)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(54,56): warning CS0649: Field 'DegradedAsphaltModifier._coveringDensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 54)
Assets\simuzen\platform\systems\base\services\headtracking\IHeadTrackingService.cs(39,53): warning CS0067: The event 'FakeHeadTrackingService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\headtracking\IHeadTrackingService.cs Line: 39)
Assets\simuzen\platform\playmaker\actions\network\StartNetAction.cs(10,28): warning CS0649: Field 'StartNetAction.networkService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\network\StartNetAction.cs Line: 10)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs(42,18): warning CS0649: Field 'CapsuleHand._sphereMesh' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs Line: 42)
Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(71,40): warning CS0067: The event 'BasicPassengersService.OnUnboardingStart' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 71)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs(24,34): warning CS0649: Field 'VehicleDatabaseService.dataModelManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs Line: 24)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(44,24): warning CS0649: Field 'FreeRoutePanelController.forceSpeedToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 44)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SimExerciseConfigurationPlugin.cs(9,42): warning CS0649: Field 'SimExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SimExerciseConfigurationPlugin.cs Line: 9)
Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs(13,44): warning CS0649: Field 'RemoteFileManager.coroutineService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs Line: 13)
Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\TurnOverRisk\RolloverPreventionScreen.cs(16,23): warning CS0649: Field 'RolloverPreventionScreen.vehicle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\TurnOverRisk\RolloverPreventionScreen.cs Line: 16)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs(10,20): warning CS0649: Field 'BikeAudioManager.SpeedInfo.speed' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs Line: 10)
Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(14,36): warning CS0649: Field 'SnowplowNetPhysics.productModel' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 14)
Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(36,41): warning CS0649: Field 'AbstractStateMachineGUIService.configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 36)
Assets\simuzen\platform\hud\data\HUDVehicleData.cs(27,41): warning CS0649: Field 'HUDVehicleData._vehicleDashboard' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 27)
Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(45,18): warning CS0649: Field 'HUDConfigurationParametersData._blindSpotOnBoard' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 45)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(61,23): warning CS0649: Field 'SnowPlow.snowDensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 61)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs(17,78): warning CS0649: Field 'TrainingManagerEditorFreeRouteManager._tmEditorSceneService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs Line: 17)
Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(34,41): warning CS0649: Field 'PassengerFactoryService._bundleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 34)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(19,41): warning CS0649: Field 'EnvironmentService._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 19)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(225,33): warning CS0649: Field 'DeformableMeshZone.simMode' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 225)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs(46,32): warning CS0649: Field 'ReplaySnowPlowRecorder._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs Line: 46)
Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(24,37): warning CS0649: Field 'VegetationService._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 24)
Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(65,29): warning CS0649: Field 'HUDConfigurationParametersData._userVehicleType' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 65)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs(32,76): warning CS0649: Field 'AquaplaningModifier._microsplatWaterProperties' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs Line: 32)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\MojoPanelController.cs(19,33): warning CS0649: Field 'MojoPanelController.tabs' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\MojoPanelController.cs Line: 19)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(222,42): warning CS0649: Field 'DeformableMeshZone._miningOperationsService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 222)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs(11,36): warning CS0649: Field 'BlinkersAudioManager.dataBus' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs Line: 11)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs(46,41): warning CS0649: Field 'ReplayTransformRecorder._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs Line: 46)
Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(21,41): warning CS0649: Field 'InfractionService._smkTime' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 21)
Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LoadedBundleWindow.cs(15,32): warning CS0649: Field 'LoadedBundleWindow.bundleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LoadedBundleWindow.cs Line: 15)
Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(44,55): warning CS0649: Field 'TrainingManagerEditorSceneService._frManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 44)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs(14,55): warning CS0649: Field 'ServicesLoaderPlugin.configurationPlugin' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs Line: 14)
Assets\simuzen\platform\legacy\Biometrics\NitgenFingerprintService.cs(46,46): warning CS0067: The event 'NitgenFingerprintService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\legacy\Biometrics\NitgenFingerprintService.cs Line: 46)
Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs(16,27): warning CS0649: Field 'TestExerciseConfigurationInstaller.template' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs Line: 16)
Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_NavigationSystem.cs(16,54): warning CS0649: Field 'HCOM_IG_NavigationSystem._tmSceneService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_NavigationSystem.cs Line: 16)
Assets\simuzen\platform\systems\base\services\minimap\scripts\PointOfInterestDescriptor.cs(22,31): warning CS0649: Field 'PointOfInterestDescriptor._itemInfo' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\PointOfInterestDescriptor.cs Line: 22)
Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(198,50): warning CS0067: The event 'TrafficService.OnUSerTrafficLightNextNodeEnter' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 198)
Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(20,59): warning CS0067: The event 'SceneryService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 20)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(81,64): warning CS0649: Field 'SnowModifier.Sets._staticRainIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 81)
Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(30,44): warning CS0649: Field 'ReplaySceneService._pauseReplaySignal' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 30)
Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(10,38): warning CS0649: Field 'SetOcclusionScene.netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 10)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs(14,42): warning CS0649: Field 'HCOM_PI_Spawn._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs Line: 14)
Assets\simuzen\platform\hud\screens\HSCR_ForkMiniCameraDashboard.cs(11,39): warning CS0649: Field 'HSCR_ForkMiniCameraDashboard._isVrScreen' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\screens\HSCR_ForkMiniCameraDashboard.cs Line: 11)
Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(28,44): warning CS0649: Field 'SceneryService._scenesDataSetting' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 28)
Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnSimulationAction.cs(9,49): warning CS0649: Field 'OrchestratorOnSimulationAction.globalOrchestrator' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnSimulationAction.cs Line: 9)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehiclePickup.cs(14,49): warning CS0649: Field 'UserVehiclePickup.netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehiclePickup.cs Line: 14)
Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs(16,37): warning CS0649: Field 'VehicleAdditionalComponentsInstaller._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs Line: 16)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(112,27): warning CS0649: Field 'DeformableMeshZone._heightMap' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 112)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs(21,52): warning CS0649: Field 'TrainingManagerEditorFreeRouteManager._logicCamera' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs Line: 21)
Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsDescriptor.cs(10,18): warning CS0649: Field 'VehicleLightsDescriptor._automaticRotaryLight' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsDescriptor.cs Line: 10)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(158,103): warning CS0649: Field 'HailModifier.Sets._hailIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 158)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs(15,30): warning CS0649: Field 'PIDumperInitializer._rockUnloadZone' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs Line: 15)
Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(13,36): warning CS0649: Field 'StartDiscovery.networkService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 13)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(25,28): warning CS0649: Field 'SensorController.vibration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 25)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(78,44): warning CS0649: Field 'SnowModifier.Sets._opacity1' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 78)
Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\TrafficWindow.cs(10,42): warning CS0649: Field 'TrafficWindow.trafficService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\TrafficWindow.cs Line: 10)
Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(35,40): warning CS0649: Field 'TrainingManagerEditorSceneService._tmRuntimeMenu' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 35)
Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(61,38): warning CS0649: Field 'bl_MiniMap.HitEffectAnimator' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 61)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs(10,22): warning CS0649: Field 'BaseFuelTank.fuel' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs Line: 10)
Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(17,47): warning CS0649: Field 'EventHistoryLogger.localization' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 17)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(52,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopMissing' is never used
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 52)
Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\TMCamera.cs(10,44): warning CS0649: Field 'TMCamera.cameraService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\TMCamera.cs Line: 10)
Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(94,38): warning CS0649: Field 'TrafficService._localizationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 94)
Assets\simuzen\platform\systems\base\localization\LocalizationService.cs(48,50): warning CS0649: Field 'LocalizationService._localizationDataSetting' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\localization\LocalizationService.cs Line: 48)
Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(16,41): warning CS0649: Field 'StatisticsService.context' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 16)
Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs(16,48): warning CS0649: Field 'RemoteFileManager._errorGuiControlSignal' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs Line: 16)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(22,38): warning CS0649: Field 'SensorController.selftAlignmentTorque' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 22)
Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(32,25): warning CS0067: The event 'DummyPassengersService.OnFinishFlow' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 32)
Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(315,29): warning CS0649: Field 'NetworkMessageService.guiService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 315)
Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(27,39): warning CS0649: Field 'VegetationService._globalVrService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 27)
Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs(19,50): warning CS0067: The event 'GlobalVRService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs Line: 19)
Assets\simuzen\platform\systems\base\services\scene\FrameRate\FrameRateService.cs(32,42): warning CS0649: Field 'FrameRateService._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\FrameRate\FrameRateService.cs Line: 32)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ForkAudioManager.cs(9,36): warning CS0649: Field 'ForkAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ForkAudioManager.cs Line: 9)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(60,56): warning CS0649: Field 'DegradedAsphaltModifier._glossCoveringIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 60)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(82,98): warning CS0649: Field 'RainyModifier.Sets._weatherParticles' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 82)
Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(23,44): warning CS0649: Field 'HCOM_Results._statisticService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 23)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs(104,18): warning CS0649: Field 'LeapVRTemporalWarping._allowManualTimeAlignment' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs Line: 104)
Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(19,33): warning CS0649: Field 'TelemetryService.netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 19)
Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(24,41): warning CS0649: Field 'EventHistoryLogger.smkTimeManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 24)
Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs(20,32): warning CS0649: Field 'AssetBundleManager.managers' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs Line: 20)
Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(23,37): warning CS0649: Field 'SimFleetService.errorHandler' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 23)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\CVT.cs(11,23): warning CS0649: Field 'CVT.maxRatio' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\CVT.cs Line: 11)
Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs(37,38): warning CS0649: Field 'CrossingEntityMovement._simMode' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs Line: 37)
Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\StartExerciseAction.cs(10,40): warning CS0649: Field 'StartExerciseAction._orchestrator' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\StartExerciseAction.cs Line: 10)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(27,28): warning CS0649: Field 'VehiclePerceptionVehicleComponent.roadSensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 27)
Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(29,40): warning CS0649: Field 'TelemetryService.netMesssageService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 29)
Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(41,37): warning CS0649: Field 'TrainingManagerEditorSceneService.routeCreator' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 41)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(29,33): warning CS0649: Field 'VehiclePerceptionVehicleComponent.proximitySensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 29)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(54,56): warning CS0649: Field 'IcyAdherentModifier._coveringDensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 54)
Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPBeltHandbrakePreheatingHandler.cs(11,34): warning CS0649: Field 'MSPBeltHandbrakePreheatingHandler.inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPBeltHandbrakePreheatingHandler.cs Line: 11)
Assets\simuzen\platform\playmaker\actions\configuration\RestartSimAction.cs(13,44): warning CS0649: Field 'RestartSimAction.coroutineService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\configuration\RestartSimAction.cs Line: 13)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\BladeOrientationHelper.cs(9,16): warning CS0649: Field 'BladeOrientationHelper.deadZone' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\BladeOrientationHelper.cs Line: 9)
Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(25,49): warning CS0649: Field 'SceneryService._configurationWritable' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 25)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(40,28): warning CS0649: Field 'SensorController.engineIdle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 40)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(17,41): warning CS0649: Field 'ScenesLoaderPlugin.bundleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 17)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\MojoPanelController.cs(28,33): warning CS0649: Field 'MojoPanelController.validationPanelController' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\MojoPanelController.cs Line: 28)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(22,22): warning CS0649: Field 'MotorVehicle.fifthWheel' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 22)
Assets\simuzen\platform\playmaker\actions\context\ContextExerciseClear.cs(12,56): warning CS0649: Field 'ContextExerciseClear.tmService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\context\ContextExerciseClear.cs Line: 12)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(20,60): warning CS0649: Field 'FreeRouteController._nodeFactory' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 20)
Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(35,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingStart' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 35)
Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(15,59): warning CS0649: Field 'BusStopManager._passengerFactoryService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 15)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleWrongGearAudioManager.cs(10,33): warning CS0649: Field 'VehicleWrongGearAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleWrongGearAudioManager.cs Line: 10)
Assets\simuzen\platform\systems\base\services\infraction\Infractions\OverturnInfraction.cs(15,17): warning CS0649: Field 'OverturnInfraction.inclinationForInfraction' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\OverturnInfraction.cs Line: 15)
Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(12,27): warning CS0649: Field 'MotorbikePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 12)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(50,13): warning CS0649: Field 'DegradedAsphaltModifier._degradedAsphaltIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 50)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(83,64): warning CS0649: Field 'SnowModifier.Sets._rainRefractionIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 83)
Assets\simuzen\platform\systems\base\services\test\TestService.cs(46,38): warning CS0067: The event 'TestSceneService.OnServiceReady' is never used
(Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 46)
Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(47,58): warning CS0649: Field 'TrainingManagerEditorSceneService._lineManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 47)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(12,42): warning CS0649: Field 'NetExerciseConfigurationPlugin.netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 12)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(60,24): warning CS0649: Field 'FreeRoutePanelController.passiveToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 60)
Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(21,43): warning CS0067: The event 'AssetBundleService.OnBundleVersionResult' is never used
(Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs Line: 21)
Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(9,27): warning CS0649: Field 'MotorbikePedalsGraphManager.FrontBrakeToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 9)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(28,102): warning CS0649: Field 'OilModifier._oilIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 28)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(177,44): warning CS0649: Field 'HailModifier.Sets._opacity0' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 177)
Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(68,25): warning CS0067: The event 'BasicPassengersService.OnFinishFlow' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 68)
Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(21,35): warning CS0649: Field 'DataBusWriter.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 21)
Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs(15,20): warning CS0649: Field 'BackgroundKey.Margins.Right' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs Line: 15)
Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs(11,27): warning CS0649: Field 'CarPedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs Line: 11)
Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_DriverLicensePanel.cs(8,47): warning CS0649: Field 'HCOM_IG_DriverLicensePanel._driverTargetService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_DriverLicensePanel.cs Line: 8)
Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs(17,41): warning CS0649: Field 'EnvironmentInstaller._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs Line: 17)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs(15,35): warning CS0649: Field 'OnTriggerChangeReverb.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs Line: 15)
Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(41,18): warning CS0649: Field 'HUDConfigurationParametersData._cruiseSpeedOnBoard' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 41)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleIgnitionAudioManager.cs(12,33): warning CS0649: Field 'VehicleIgnitionAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleIgnitionAudioManager.cs Line: 12)
Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(10,27): warning CS0649: Field 'VehiclePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 10)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(60,56): warning CS0649: Field 'IcyAdherentModifier._glossCoveringIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 60)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs(14,46): warning CS0649: Field 'HCOM_PI_Wind.environmentService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs Line: 14)
Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs(22,46): warning CS0649: Field 'TrainingManagerSceneInstaller.trafficRoutePrefab' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Line: 22)
Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(14,66): warning CS0649: Field 'GlobalOrchestratorFromList.initializationOrder' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 14)
Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(10,27): warning CS0649: Field 'MotorbikePedalsGraphManager.BackBrakeToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 10)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(28,33): warning CS0649: Field 'FreeRoutePanelController.panelTitle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 28)
Assets\simuzen\platform\hud\components\HCOM_DinamicCpfDigits.cs(17,40): warning CS0649: Field 'HCOM_DinamicCpfDigits.input' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_DinamicCpfDigits.cs Line: 17)
Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(24,35): warning CS0649: Field 'FakeInteropService._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 24)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(28,32): warning CS0649: Field 'VehiclePerceptionController.expansionJointSensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 28)
Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(34,40): warning CS0067: The event 'DummyPassengersService.OnBoardingCompleted' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 34)
Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\TurnOverRisk\RolloverPreventionScreen.cs(13,23): warning CS0649: Field 'RolloverPreventionScreen.rightPosition' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\TurnOverRisk\RolloverPreventionScreen.cs Line: 13)
Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs(16,55): warning CS0649: Field 'TestStartingConfigurationDecoratorInstaller._exerciseParameters' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs Line: 16)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(9,29): warning CS0649: Field 'AttachToPickupVehicleSync.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 9)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(22,31): warning CS0649: Field 'VehiclePerceptionController.parkingSensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 22)
Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(19,35): warning CS0649: Field 'VehicleInteriorManager.simMode' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 19)
Assets\simuzen\platform\hud\components\HCOM_IG_SlopePanel.cs(14,44): warning CS0649: Field 'HCOM_IG_SlopePanel._telemetryService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_IG_SlopePanel.cs Line: 14)
Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(14,24): warning CS0649: Field 'RewiredInputSystem.inputPlayerName' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs Line: 14)
Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(37,18): warning CS0649: Field 'HUDConfigurationParametersData._speedLimiterOnBoard' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 37)
Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(200,46): warning CS0067: The event 'TrafficService.OnUserYieldSpot' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 200)
Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs(47,43): warning CS0649: Field 'SnowPlowInput.environment' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs Line: 47)
Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(26,47): warning CS0649: Field 'SceneryService._localizationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 26)
Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(63,25): warning CS0067: The event 'BasicPassengersService.OnReleaseAllPassengersRequests' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 63)
Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(36,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingCompleted' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 36)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs(192,29): warning CS0067: The event 'ForkBase.OnOutOfFrustum' is never used
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs Line: 192)
Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(22,55): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.piLeavingSingal' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 22)
Assets\simuzen\platform\hud\components\HCOM_ExerciseParameters.cs(51,41): warning CS0649: Field 'HCOM_ExerciseParameters._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_ExerciseParameters.cs Line: 51)
Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs(24,25): warning CS0649: Field 'PassengerServiceDebugInput.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs Line: 24)
Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs(18,33): warning CS0649: Field 'AssetBundleManager.mapManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs Line: 18)
Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs(15,27): warning CS0649: Field 'InputRuntimeDebug.inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs Line: 15)
Assets\simuzen\platform\systems\base\vehicle\Perception\CameraPerceptionController.cs(12,31): warning CS0649: Field 'CameraPerceptionController.ceilingSensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\CameraPerceptionController.cs Line: 12)
Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs(23,36): warning CS0649: Field 'VehicleWiperManager.inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs Line: 23)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(30,27): warning CS0649: Field 'VehiclePerceptionController.powerLineSensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 30)
Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(16,37): warning CS0649: Field 'StartDiscovery.simfleet' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 16)
Assets\simuzen\CommonTools\Utils\Transform\CopyTransformForChild.cs(6,23): warning CS0649: Field 'CopyTransformForChild.transformChild' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\CommonTools\Utils\Transform\CopyTransformForChild.cs Line: 6)
Assets\simuzen\platform\systems\base\services\rearview\RearviewService.cs(31,72): warning CS0649: Field 'RearviewService.environmentType' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewService.cs Line: 31)
Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\DummyPassengerFactoryService.cs(12,46): warning CS0067: The event 'DummyPassengerFactoryService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\DummyPassengerFactoryService.cs Line: 12)
Assets\simuzen\tm\Scripts\Utils\TMRuntimeMenu.cs(86,60): warning CS0649: Field 'TMRuntimeMenu._tmFreeRouteManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Utils\TMRuntimeMenu.cs Line: 86)
Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(15,41): warning CS0649: Field 'GlobalOrchestratorFromList.globalServices' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 15)
Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(12,42): warning CS0649: Field 'EnvironmentService._simMode' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 12)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(90,27): warning CS0649: Field 'SnowModifier.Sets._startSpeedParticles' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 90)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TrafficAudioManager.cs(67,22): warning CS0649: Field 'TrafficAudioManager.trafficType' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TrafficAudioManager.cs Line: 67)
Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(10,39): warning CS0649: Field 'RearviewDescriptor._rearviewService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 10)
Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(12,21): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 12)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(28,26): warning CS0649: Field 'SensorController.rotation' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 28)
Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\PostProcessV2Window.cs(15,46): warning CS0649: Field 'PostProcessV2Window._environmentService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\PostProcessV2Window.cs Line: 15)
Assets\simuzen\platform\playmaker\actions\passengers\AnyPassengerRequest.cs(14,53): warning CS0649: Field 'AnyPassengerRequest.passengersService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\passengers\AnyPassengerRequest.cs Line: 14)
Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs(12,44): warning CS0649: Field 'RemoteFileManager.replayFile' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs Line: 12)
Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(21,49): warning CS0649: Field 'EventHistoryLogger.environmentComponents' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 21)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(20,37): warning CS0649: Field 'OrchestratorFromList.errorHandler' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 20)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(54,44): warning CS0649: Field 'SnowModifier.Sets._coveringColor' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 54)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs(8,42): warning CS0649: Field 'Chains.visualRight' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs Line: 8)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\TrainingManagerExerciseConfigurationPlugin.cs(9,42): warning CS0649: Field 'TrainingManagerExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\TrainingManagerExerciseConfigurationPlugin.cs Line: 9)
Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs(14,43): warning CS0649: Field 'RearviewsWindow.rearviewService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs Line: 14)
Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs(43,22): warning CS0649: Field 'SMKTrafficVehiclePhysicsDescriptor._collider' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs Line: 43)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs(70,33): warning CS0649: Field 'MiningOperationsService._trafficService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs Line: 70)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Cargo\CargoAnchorSwitcher.cs(8,32): warning CS0649: Field 'CargoAnchorSwitcher.settings' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Cargo\CargoAnchorSwitcher.cs Line: 8)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs(15,35): warning CS0649: Field 'ReplayExerciseConfigurationPlugin.replayFile' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs Line: 15)
Assets\simuzen\platform\hud\components\HCOM_CIPLogin.cs(13,44): warning CS0649: Field 'HCOM_CIPLogin._playmakerFsmGameObject' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_CIPLogin.cs Line: 13)
Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\LFBrakeActuatorInput.cs(28,44): warning CS0649: Field 'LFBrakeActuatorInput._coroutineService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\LFBrakeActuatorInput.cs Line: 28)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(16,44): warning CS0649: Field 'EnvironmentAudioManager.cameraService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 16)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TinesAudioManager.cs(9,36): warning CS0649: Field 'TinesAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TinesAudioManager.cs Line: 9)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\FakeMiningOperationService.cs(76,23): warning CS0067: The event 'FakeMiningOperationService.IsVehiclePoolReady' is never used
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\FakeMiningOperationService.cs Line: 76)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs(13,42): warning CS0649: Field 'HCOM_PI_ChargePosition._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs Line: 13)
Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs(17,41): warning CS0649: Field 'SpecialScreenService.configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs Line: 17)
Assets\simuzen\platform\systems\base\services\input\InputServiceDecorator.cs(60,46): warning CS0067: The event 'InputServiceDecorator.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\input\InputServiceDecorator.cs Line: 60)
Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(24,42): warning CS0649: Field 'SceneryService._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 24)
Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(20,42): warning CS0649: Field 'VRCalibrationWindow._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs Line: 20)
Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs(8,39): warning CS0649: Field 'OutputService.platform' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs Line: 8)
Assets\simuzen\platform\systems\base\services\AbstractExposableService.cs(46,53): warning CS0067: The event 'XService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\AbstractExposableService.cs Line: 46)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\ConfigurableMotorVehicle.cs(13,30): warning CS0649: Field 'ConfigurableMotorVehicle.suspensionModifier' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\ConfigurableMotorVehicle.cs Line: 13)
Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs(17,49): warning CS0649: Field 'InstanceControllerAction._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs Line: 17)
Assets\simuzen\platform\systems\base\services\scene\Spawn\VehicleSpawnerService.cs(14,50): warning CS0067: The event 'VehicleSpawnerService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\VehicleSpawnerService.cs Line: 14)
Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(15,42): warning CS0649: Field 'InfractionService.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 15)
Assets\simuzen\platform\hud\components\HCOM_EmailLogin.cs(17,47): warning CS0649: Field 'HCOM_EmailLogin._localization' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_EmailLogin.cs Line: 17)
Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs(81,8): warning CS0649: Field 'BabelInputModule.m_RepeatDelay' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs Line: 81)
Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TrailerHandler\HCOM_PI_Trailer.cs(11,42): warning CS0649: Field 'HCOM_PI_Trailer._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TrailerHandler\HCOM_PI_Trailer.cs Line: 11)
Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(160,39): warning CS0067: The event 'DebugEnvironmentService.OnValidateFail' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 160)
Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(68,29): warning CS0649: Field 'TrafficService._container' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 68)
Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(17,36): warning CS0649: Field 'VehicleInteriorManager.globalVrService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 17)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(10,38): warning CS0649: Field 'AttachToVehicleGraphicSync.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 10)
Assets\simuzen\tm\Scripts\Services\EditorMode\Routes\RouteCreatorManager.cs(14,61): warning CS0649: Field 'RouteCreatorManager._tmEditorGlobalService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\Routes\RouteCreatorManager.cs Line: 14)
Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs(10,27): warning CS0649: Field 'CarPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs Line: 10)
Assets\simuzen\platform\systems\base\services\telemetry\GlobalTelemetryService.cs(12,50): warning CS0067: The event 'GlobalTelemetryService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\telemetry\GlobalTelemetryService.cs Line: 12)
Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(31,25): warning CS0067: The event 'DummyPassengersService.OnStartFlow' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 31)
Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(88,32): warning CS0649: Field 'TrafficService._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 88)
Assets\simuzen\platform\hud\components\HCOM_StudentInfo.cs(11,36): warning CS0649: Field 'HCOM_StudentInfo._context' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_StudentInfo.cs Line: 11)
Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(9,27): warning CS0649: Field 'ConsumptionEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 9)
Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(23,36): warning CS0649: Field 'ScenesLocalizedData._envSetting' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 23)
Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(12,45): warning CS0649: Field 'GlobalSceneryService._zenjectSceneLoader' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 12)
Assets\simuzen\platform\hud\data\HUDVehicleData.cs(76,35): warning CS0649: Field 'HUDVehicleData._lOGear' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 76)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(18,44): warning CS0649: Field 'ReplayVehicleService._replayFile' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs Line: 18)
Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(33,18): warning CS0649: Field 'HUDConfigurationParametersData._allowablePILoadCategory' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 33)
Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs(8,37): warning CS0649: Field 'PIDescriptor._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs Line: 8)
Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(13,43): warning CS0649: Field 'GlobalCameraService.vrService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs Line: 13)
Assets\simuzen\platform\installers\SceneryServiceInstaller.cs(10,43): warning CS0649: Field 'SceneryServiceInstaller._globalVrService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\installers\SceneryServiceInstaller.cs Line: 10)
Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(9,18): warning CS0649: Field 'HUDConfigurationParametersData._longitudinalLoadPosition' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 9)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(56,24): warning CS0649: Field 'FreeRoutePanelController.loopToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 56)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs(10,23): warning CS0649: Field 'Fuel.airFuelRatio' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs Line: 10)
Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(14,40): warning CS0649: Field 'SetOcclusionScene.replayFileManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 14)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableMesh.cs(81,42): warning CS0649: Field 'ReplayDeformableMeshRecorder._miningOperationsService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableMesh.cs Line: 81)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs(12,46): warning CS0649: Field 'ReplayUserVehicleWipersPlayer.replayService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs Line: 12)
Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(26,38): warning CS0649: Field 'VegetationService._simMode' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 26)
Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\VideoScreen\VideoScreen.cs(10,44): warning CS0649: Field 'VideoScreen.specialScreens' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\VideoScreen\VideoScreen.cs Line: 10)
Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(40,50): warning CS0067: The event 'AssetsFromProjectService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 40)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs(23,74): warning CS0649: Field 'IcyModifier._microsplatSnowProperties' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs Line: 23)
Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs(18,25): warning CS0649: Field 'PassengerServiceDebugInput.flow' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs Line: 18)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(22,59): warning CS0067: The event 'ReplayVehicleService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs Line: 22)
Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(31,43): warning CS0649: Field 'AssetsFromProjectService.registryService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 31)
Assets\simuzen\CommonTools\CullingSystem\Behaviours\VolumeCullingBehaviours\LightsVolumeBehaviour.cs(18,46): warning CS0649: Field 'LightsVolumeBehaviour._environmentService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\VolumeCullingBehaviours\LightsVolumeBehaviour.cs Line: 18)
Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(12,38): warning CS0649: Field 'SnowplowNetPhysics.netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 12)
Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(69,15): warning CS0649: Field 'HUDConfigurationParametersData._windDirection' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 69)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(14,36): warning CS0649: Field 'EnvironmentAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 14)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_PhysicsButton.cs(13,49): warning CS0649: Field 'HCOM_PI_PhysicsButton.netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_PhysicsButton.cs Line: 13)
Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(81,15): warning CS0649: Field 'HUDConfigurationParametersData._aSR' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 81)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(200,17): warning CS0649: Field 'HailModifier.Sets._badWeather' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 200)
Assets\simuzen\platform\systems\base\services\product\ProductService.cs(20,41): warning CS0649: Field 'ProductService._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\product\ProductService.cs Line: 20)
Assets\simuzen\platform\systems\base\services\input\InputHelper.cs(10,30): warning CS0649: Field 'InputHelper.inputMapService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\input\InputHelper.cs Line: 10)
Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs(7,38): warning CS0649: Field 'PIDescriptor.simMode' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs Line: 7)
Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(14,50): warning CS0649: Field 'HCOM_IG_ObserverPanel._globalTelemetryService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 14)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseFsmPlugin\ExerciseInstantiatorPlugin.cs(12,38): warning CS0649: Field 'ExerciseInstantiatorPlugin._container' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseFsmPlugin\ExerciseInstantiatorPlugin.cs Line: 12)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(15,75): warning CS0649: Field 'CircuitLineController._lineManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs Line: 15)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(42,92): warning CS0649: Field 'SnowModifier.Sets._microsplatParticulateProperties' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 42)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs(10,38): warning CS0649: Field 'VehiclePerceptionAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs Line: 10)
Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RegistryWindow.cs(13,43): warning CS0649: Field 'RegistryWindow.registry' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RegistryWindow.cs Line: 13)
Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(67,25): warning CS0067: The event 'BasicPassengersService.OnStartFlow' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 67)
Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehiclePieceCollection.cs(46,35): warning CS0649: Field 'TrafficVehiclePieceCollection._id' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehiclePieceCollection.cs Line: 46)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(38,23): warning CS0649: Field 'FreeRoutePanelController.dropdownArrowImage' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 38)
Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(97,25): warning CS0649: Field 'HUDConfigurationParametersData._vehicleType' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 97)
Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ASRFailure.cs(15,49): warning CS0649: Field 'ASRFailure.netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ASRFailure.cs Line: 15)
Assets\simuzen\platform\playmaker\actions\configuration\SetSimulatorModeAction.cs(8,30): warning CS0649: Field 'SetSimulatorModeAction.simMode' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetSimulatorModeAction.cs Line: 8)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(18,41): warning CS0649: Field 'EnvironmentAudioManager._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 18)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(50,4): warning CS0649: Field 'IcyAdherentModifier._icyAdherenceIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 50)
Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs(17,48): warning CS0649: Field 'HWID_ConfigurationParameterHSelectionButton._trainingManagerService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs Line: 17)
Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(11,45): warning CS0649: Field 'SnowplowNetPhysics.netMessageService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 11)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs(11,36): warning CS0649: Field 'VehiclePerceptionAudioManager.inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs Line: 11)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(26,42): warning CS0649: Field 'FreeRouteController.simMode' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 26)
Assets\simuzen\platform\hud\components\HCOM_CIPLogin.cs(12,42): warning CS0649: Field 'HCOM_CIPLogin._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_CIPLogin.cs Line: 12)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs(11,41): warning CS0649: Field 'HCOM_PI_InstructorCollision._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs Line: 11)
Assets\simuzen\platform\systems\base\traffic\scripts\SMKPlayerReservePoints.cs(13,29): warning CS0649: Field 'SMKPlayerReservePoints._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKPlayerReservePoints.cs Line: 13)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehicleMachinery.cs(21,35): warning CS0649: Field 'UserVehicleMachinery.coroutineService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehicleMachinery.cs Line: 21)
Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(22,36): warning CS0067: The event 'AssetBundleService.OnLoadingBundle' is never used
(Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs Line: 22)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(97,134): warning CS0649: Field 'SnowModifier.Sets._wipersRequired' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 97)
Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(14,43): warning CS0649: Field 'SceneVRService.globalVrService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 14)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficLights.cs(13,37): warning CS0649: Field 'ReplayTrafficLightPlayer._replayService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficLights.cs Line: 13)
Assets\simuzen\platform\systems\base\configuration\Configuration.cs(42,29): warning CS0649: Field 'Configuration.m_overrideParams' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\configuration\Configuration.cs Line: 42)
Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(22,40): warning CS0649: Field 'SimFleetService.errorresolver' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 22)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(40,24): warning CS0649: Field 'FreeRoutePanelController.lightsToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 40)
Assets\simuzen\platform\systems\base\services\scene\Stateful\StatefulGOsService.cs(16,46): warning CS0067: The event 'StatefulGOsService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Stateful\StatefulGOsService.cs Line: 16)
Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(16,42): warning CS0649: Field 'RewiredInputSystem.mapperList' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs Line: 16)
Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs(20,34): warning CS0649: Field 'FreeRouteTMStep._container' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs Line: 20)
Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs(38,37): warning CS0649: Field 'TrafficVehicleFactoryService._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs Line: 38)
Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(25,40): warning CS0649: Field 'DataBusWriter.vehiclewiper' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 25)
Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs(18,40): warning CS0649: Field 'ShadowTunnelTrigger._orchestrator' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs Line: 18)
Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(18,16): warning CS0649: Field 'LPFailuresHandler._isTransmissionInterruption' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 18)
Assets\simuzen\platform\systems\base\services\scene\Spawn\NetVehicleSpawnerService.cs(11,49): warning CS0649: Field 'VehicleSpawnerService.netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetVehicleSpawnerService.cs Line: 11)
Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs(25,38): warning CS0649: Field 'VehicleWiperManager.dataBusService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs Line: 25)
Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs(12,42): warning CS0649: Field 'RegistryService.netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs Line: 12)
Assets\simuzen\platform\simulation\ChangeScreenInDecoratorScene.cs(8,51): warning CS0649: Field 'ChangeScreenInDecoratorScene._guiService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\simulation\ChangeScreenInDecoratorScene.cs Line: 8)
Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(26,62): warning CS0649: Field 'TrainingManagerEditorSceneService._trainingManagerGlobalService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 26)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryBladeAudioManager.cs(20,42): warning CS0649: Field 'MachineryBladeAudioManager._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryBladeAudioManager.cs Line: 20)
Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(15,45): warning CS0649: Field 'NetworkPhysicsManager.netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 15)
Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(12,46): warning CS0067: The event 'DummyPassengersService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 12)
Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputMapSystem.cs(11,17): warning CS0649: Field 'InputMapSystem.inputPlayerName' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputMapSystem.cs Line: 11)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs(29,33): warning CS0649: Field 'LeapVRTemporalWarping.provider' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs Line: 29)
Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(27,44): warning CS0649: Field 'ReplaySceneService.replayFile' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 27)
Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(26,33): warning CS0649: Field 'DataBusWriter.orchestrator' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 26)
Assets\simuzen\platform\VehicleDynamics\Scripts\Utils\ForceFeedbackGUIFineTune.cs(26,27): warning CS0649: Field 'ForceFeedbackGUIFineTune.inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Utils\ForceFeedbackGUIFineTune.cs Line: 26)
Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForEscapePressedAction.cs(14,40): warning CS0649: Field 'WaitForEscapePressedAction._inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForEscapePressedAction.cs Line: 14)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(52,56): warning CS0649: Field 'IcyAdherentModifier._covering' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 52)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs(21,105): warning CS0649: Field 'IcyModifier._icyIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs Line: 21)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(18,33): warning CS0649: Field 'VehiclePerceptionController.blindSpotSensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 18)
Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(13,43): warning CS0649: Field 'VRWindow.globalVrService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs Line: 13)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(47,24): warning CS0649: Field 'FreeRouteNode._button' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 47)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(40,31): warning CS0649: Field 'VehiclePerceptionController.ceilingSensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 40)
Assets\simuzen\platform\systems\base\services\camera\AWSPIPOCameraService.cs(63,34): warning CS0649: Field 'AWSPIPOCameraService.simMode' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\camera\AWSPIPOCameraService.cs Line: 63)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(165,43): warning CS0649: Field 'HailModifier.Sets._activateFar' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 165)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(22,49): warning CS0649: Field 'VehicleService.netMessageService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 22)
Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs(17,42): warning CS0649: Field 'ReflectionProbeCullingBehaviour.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs Line: 17)
Assets\simuzen\platform\systems\base\services\scene\Input\CameraInput.cs(9,43): warning CS0649: Field 'CameraInput._inputMapService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Input\CameraInput.cs Line: 9)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs(24,88): warning CS0649: Field 'IcyModifier._microsplatParticulateProperties' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs Line: 24)
Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(17,16): warning CS0649: Field 'LPFailuresHandler._isAirScrubberObstruction' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 17)
Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\UserVehicle.cs(27,51): warning CS0649: Field 'UserVehicle.rearviewService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\UserVehicle.cs Line: 27)
Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManagerAnimation.cs(29,38): warning CS0649: Field 'VehicleWiperManagerAnimation.dataBusService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManagerAnimation.cs Line: 29)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(35,29): warning CS0649: Field 'VehiclePerceptionVehicleComponent.stopTriggerSensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 35)
Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(11,37): warning CS0649: Field 'SetOcclusionScene.bundleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 11)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs(12,42): warning CS0649: Field 'HCOM_PI_ChargeViscosity._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs Line: 12)
Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs(16,55): warning CS0649: Field 'InstanceControllerAction._localization' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs Line: 16)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(30,91): warning CS0649: Field 'TmCircuitLineNode._distanceToNextNodeCanvasFactory' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 30)
Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_VehicleTypeHandler.cs(13,42): warning CS0649: Field 'HCOM_VehicleTypeHandler._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_VehicleTypeHandler.cs Line: 13)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(58,60): warning CS0649: Field 'SnowModifier.Sets._glossCoveringIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 58)
Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(33,32): warning CS0649: Field 'TelemetryService.recordService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 33)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs(13,42): warning CS0649: Field 'HCOM_PI_ChargeLevel._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs Line: 13)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(39,58): warning CS0649: Field 'FreeRouteNode._frRuntimeManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 39)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DetectionUtilities\DetectorLogicGate.cs(32,28): warning CS0649: Field 'DetectorLogicGate.Detectors' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DetectionUtilities\DetectorLogicGate.cs Line: 32)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeSecondPassPlugin\NetInitializeSecondStepPlugin.cs(8,42): warning CS0649: Field 'NetInitializeSecondStepPlugin.netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeSecondPassPlugin\NetInitializeSecondStepPlugin.cs Line: 8)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs(11,23): warning CS0649: Field 'SaltSpreader.maxSpread' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs Line: 11)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(31,40): warning CS0649: Field 'RainyModifier._staticRainGlassIOR' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 31)
Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(11,45): warning CS0649: Field 'PassengersSceneInstaller.basicServicePrefab' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 11)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(10,42): warning CS0649: Field 'WipersAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs Line: 10)
Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(76,44): warning CS0649: Field 'TrafficService._gameObjectCreationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 76)
Assets\simuzen\platform\systems\base\services\infraction\Infractions\SpeedLimitCrashInfraction.cs(11,40): warning CS0649: Field 'SpeedLimitCrashInfraction.Distance' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\SpeedLimitCrashInfraction.cs Line: 11)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs(10,49): warning CS0649: Field 'NetInitializeFirstStepPlugin.netMessageService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs Line: 10)
Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(23,52): warning CS0649: Field 'VegetationService._pipoCameraService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 23)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs(17,40): warning CS0649: Field 'ReplayGraphicVehiclePlayer._environmentComponents' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs Line: 17)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(40,28): warning CS0649: Field 'TmCircuitLineNode._nodeButtonGO' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 40)
Assets\simuzen\platform\installers\DebugTrafficInstaller.cs(28,46): warning CS0649: Field 'DebugTrafficInstaller._trafficVehiclesFactory' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\installers\DebugTrafficInstaller.cs Line: 28)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs(19,20): warning CS0649: Field 'VehicleSteamroller._floorRef' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs Line: 19)
Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(42,33): warning CS0649: Field 'DebugTrafficService._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 42)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(125,29): warning CS0067: The event 'ReplayVehicleService.OnRemoteVehicle' is never used
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs Line: 125)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs(9,42): warning CS0649: Field 'AirBrakeAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs Line: 9)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\BulldozerVehicle.cs(10,35): warning CS0649: Field 'BulldozerVehicle.gearboxController' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\BulldozerVehicle.cs Line: 10)
Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs(24,28): warning CS0649: Field 'CullingManager.manager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs Line: 24)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(32,56): warning CS0649: Field 'OilModifier._coveringDensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 32)
Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(60,38): warning CS0649: Field 'bl_MiniMap.PanelInfoAnimator' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 60)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(24,28): warning CS0649: Field 'VehiclePerceptionController.roadSensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 24)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(38,50): warning CS0649: Field 'FreeRouteNode.simMode' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 38)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(12,34): warning CS0649: Field 'OpenBusDoorAudioManager.inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs Line: 12)
Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Objective.cs(8,41): warning CS0649: Field 'Objective.timeManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Objective.cs Line: 8)
Assets\simuzen\platform\installers\CameraInstaller.cs(18,38): warning CS0649: Field 'CameraInstaller._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\installers\CameraInstaller.cs Line: 18)
Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs(19,49): warning CS0649: Field 'FreeRouteTMStep._goCreationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs Line: 19)
Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(72,40): warning CS0067: The event 'BasicPassengersService.OnUnboardingCompleted' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 72)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\FurnitureAudioManager.cs(10,48): warning CS0649: Field 'FurnitureAudioManager.mat' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\FurnitureAudioManager.cs Line: 10)
Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\BaseDynamicObjectDescriptor.cs(13,40): warning CS0649: Field 'BaseDynamicObjectDescriptor.image' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\BaseDynamicObjectDescriptor.cs Line: 13)
Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\CircuitLineRendererDescriptor.cs(8,47): warning CS0649: Field 'CircuitLineRendererDescriptor._circuitLineRenderer' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\CircuitLineRendererDescriptor.cs Line: 8)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(40,23): warning CS0649: Field 'SnowPlow.initialLiftPercentage' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 40)
Assets\simuzen\platform\installers\GlobalInputInstaller.cs(10,24): warning CS0649: Field 'GlobalInputInstaller.inputSystem' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\installers\GlobalInputInstaller.cs Line: 10)
Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(13,18): warning CS0649: Field 'HUDConfigurationParametersData._verticalLoadPosition' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 13)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(13,37): warning CS0649: Field 'SceneAudioService.globalAudioService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 13)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs(12,40): warning CS0649: Field 'ReplaySnowPlowPlayer._envComponents' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs Line: 12)
Assets\simuzen\platform\systems\base\services\telemetry\TelemetryData\DummyTelemetryService.cs(9,50): warning CS0067: The event 'DummyTelemetryService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryData\DummyTelemetryService.cs Line: 9)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(62,33): warning CS0649: Field 'FreeRoutePanelController.nameDisplay' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 62)
Assets\simuzen\platform\systems\base\services\audio\MiniMapServiceInstaller.cs(19,28): warning CS0649: Field 'MiniMapServiceInstaller._minimapService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\MiniMapServiceInstaller.cs Line: 19)
Assets\simuzen\platform\installers\VegetationInstaller.cs(7,24): warning CS0649: Field 'VegetationInstaller._vegetationServicePrefab' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\installers\VegetationInstaller.cs Line: 7)
Assets\simuzen\platform\hud\data\HUDVehicleData.cs(6,34): warning CS0649: Field 'HUDVehicleData._multiplier' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 6)
Assets\simuzen\platform\systems\base\services\audio\VehicleSounds.cs(8,23): warning CS0649: Field 'VehicleSounds._audioManagers' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\VehicleSounds.cs Line: 8)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs(29,24): warning CS0649: Field 'LiftTurtleMode.inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs Line: 29)
Assets\simuzen\platform\playmaker\actions\interop\ExerciseInfoAction.cs(21,56): warning CS0649: Field 'ExerciseInfoAction.TrainingManagerService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\interop\ExerciseInfoAction.cs Line: 21)
Assets\simuzen\platform\systems\base\services\hardware\HardwareService.cs(15,50): warning CS0067: The event 'HardwareService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\hardware\HardwareService.cs Line: 15)
Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_PI_VehicleTypeHandler.cs(15,41): warning CS0649: Field 'HCOM_PI_VehicleTypeHandler.configurationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_PI_VehicleTypeHandler.cs Line: 15)
Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(36,51): warning CS0649: Field 'TrainingManagerEditorSceneService._tmInputToEntitiesManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 36)
Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(18,41): warning CS0649: Field 'InfractionService._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 18)
Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(25,53): warning CS0649: Field 'EventHistoryLogger.passengersService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 25)
Assets\simuzen\platform\systems\base\services\hardware\HardwareService.cs(17,49): warning CS0649: Field 'HardwareService._configurationWritable' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\hardware\HardwareService.cs Line: 17)
Assets\simuzen\platform\systems\base\vehicle\Perception\TrafficPerceptionController.cs(11,31): warning CS0649: Field 'TrafficPerceptionController.ceilingSensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\TrafficPerceptionController.cs Line: 11)
Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(10,31): warning CS0649: Field 'MapSystemInput.guiService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 10)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(186,64): warning CS0649: Field 'HailModifier.Sets._rainRefractionIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 186)
Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs(14,47): warning CS0649: Field 'HCOM_IG_GoalsPanel._localizationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs Line: 14)
Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(82,33): warning CS0649: Field 'TrafficService.simMode' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 82)
Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs(182,31): warning CS0649: Field 'SMKTrafficSimpleCar._coroutineService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs Line: 182)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningParticleController.cs(22,29): warning CS0649: Field 'MiningParticleController._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningParticleController.cs Line: 22)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(89,64): warning CS0649: Field 'RainyModifier.Sets._staticRainIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 89)
Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(29,40): warning CS0067: The event 'DummyPassengersService.OnBoardPassengersRequest' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 29)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PoliceAudioManager.cs(8,42): warning CS0649: Field 'PoliceAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PoliceAudioManager.cs Line: 8)
Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(18,41): warning CS0649: Field 'SceneVRService._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 18)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(181,80): warning CS0649: Field 'HailModifier.Sets._microsplatWaterProperties' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 181)
Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\ControlPanelHandler\HCOM_PI_ControlPanel.cs(10,42): warning CS0649: Field 'HCOM_PI_ControlPanel._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\ControlPanelHandler\HCOM_PI_ControlPanel.cs Line: 10)
Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(57,34): warning CS0067: The event 'DebugEnvironmentService.OnEnvModifier' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 57)
Assets\simuzen\platform\systems\base\services\driverlicense\DriverTargetService.cs(14,45): warning CS0649: Field 'DriverTargetService.infractionService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\driverlicense\DriverTargetService.cs Line: 14)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(39,28): warning CS0649: Field 'VehiclePerceptionVehicleComponent.coneSensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 39)
Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\InterchangeablePiece.cs(7,35): warning CS0649: Field 'InterchangeablePiece._availableOYD' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\InterchangeablePiece.cs Line: 7)
Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LocutionWindow.cs(12,49): warning CS0649: Field 'LocutionWindow.locutionService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LocutionWindow.cs Line: 12)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MotorAudioManager.cs(12,27): warning CS0649: Field 'MotorAudioManager._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MotorAudioManager.cs Line: 12)
Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs(13,51): warning CS0649: Field 'GifPlayer.sceneService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs Line: 13)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs(37,23): warning CS0649: Field 'BaseFuelTank.fineRate' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs Line: 37)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRoutesInstaller.cs(53,37): warning CS0649: Field 'RouteDefaultSettings.configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRoutesInstaller.cs Line: 53)
Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\UserVehicleWindow.cs(10,42): warning CS0649: Field 'UserVehicleWindow.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\UserVehicleWindow.cs Line: 10)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Motorcycle.cs(11,35): warning CS0649: Field 'Motorcycle.gearboxController' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Motorcycle.cs Line: 11)
Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs(11,30): warning CS0649: Field 'TrafficInput.trafficService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs Line: 11)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(183,16): warning CS0649: Field 'DeformableMeshZone._mesh' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 183)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs(12,78): warning CS0649: Field 'TrainingManagerEditorCircuitLinesManager.trainingManagerGlobalService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs Line: 12)
Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(21,42): warning CS0649: Field 'SimFleetService.ContextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 21)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\CargoDumperSpawnerManager.cs(17,33): warning CS0649: Field 'CargoDumperSpawnerManager.inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\CargoDumperSpawnerManager.cs Line: 17)
Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\WindshieldUserVehicleWindow.cs(16,42): warning CS0649: Field 'WindshieldUserVehicleWindow._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\WindshieldUserVehicleWindow.cs Line: 16)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs(7,42): warning CS0649: Field 'Chains.visualLeft' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs Line: 7)
Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(29,44): warning CS0649: Field 'TrainingManagerEditorSceneService._trainingManagerCameraService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 29)
Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(22,40): warning CS0649: Field 'VegetationService._cameraService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 22)
Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(28,37): warning CS0649: Field 'DataBusWriter.configurationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 28)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs(12,42): warning CS0649: Field 'VehicleCollisionAudioManager.context' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs Line: 12)
Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs(17,20): warning CS0649: Field 'GifPlayer.canvas' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs Line: 17)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PoliceAudioManager.cs(9,40): warning CS0649: Field 'PoliceAudioManager.inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PoliceAudioManager.cs Line: 9)
Assets\simuzen\platform\hud\descriptors\HDES_InfoParam.cs(10,22): warning CS0649: Field 'HDES_InfoParam.m_value' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\descriptors\HDES_InfoParam.cs Line: 10)
Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(14,46): warning CS0067: The event 'ReplayDataBusService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs Line: 14)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\Gearbox.cs(9,35): warning CS0649: Field 'Gearbox.gearboxController' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\Gearbox.cs Line: 9)
Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(37,38): warning CS0649: Field 'AbstractStateMachineGUIService.container' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 37)
Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(13,31): warning CS0067: The event 'ReplayDataBusService.OnServiceReady' is never used
(Filename: Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs Line: 13)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\RearGearCameraController.cs(13,34): warning CS0649: Field 'RearGearCameraController._rearCameraIndex' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\RearGearCameraController.cs Line: 13)
Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs(24,28): warning CS0649: Field 'ParamsScreen.totalResultParamPrefab' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs Line: 24)
Assets\simuzen\platform\playmaker\actions\network\StopDiscovery.cs(10,28): warning CS0649: Field 'StopDiscovery.networkService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\network\StopDiscovery.cs Line: 10)
Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(18,37): warning CS0649: Field 'StatisticsService.configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 18)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs(19,50): warning CS0067: The event 'VehicleDatabaseService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs Line: 19)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(20,32): warning CS0649: Field 'VehiclePerceptionController.prioritySensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 20)
Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(47,51): warning CS0649: Field 'RearviewConfiguration.Sets._cullDistances' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 47)
Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(19,38): warning CS0649: Field 'StatisticsService.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 19)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\DumperBucketAudioManager.cs(20,42): warning CS0649: Field 'DumperBucketAudioManager._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\DumperBucketAudioManager.cs Line: 20)
Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs(11,34): warning CS0649: Field 'CircuitLineTMStep._container' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs Line: 11)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(116,27): warning CS0649: Field 'DeformableMeshZone._limitHeightmap' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 116)
Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(35,41): warning CS0649: Field 'PassengerFactoryService._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 35)
Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\TurnOverRisk\RolloverPreventionScreen.cs(9,23): warning CS0649: Field 'RolloverPreventionScreen.dial' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\TurnOverRisk\RolloverPreventionScreen.cs Line: 9)
Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(13,38): warning CS0649: Field 'SetOcclusionScene.mode' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 13)
Assets\simuzen\platform\systems\base\services\scene\Input\BasicPIInputProxy.cs(7,28): warning CS0649: Field 'BasicPIInputProxy.inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Input\BasicPIInputProxy.cs Line: 7)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AlarmAudioManager.cs(10,36): warning CS0649: Field 'AlarmAudioManager._databus' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AlarmAudioManager.cs Line: 10)
Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(31,31): warning CS0649: Field 'ScenesLocalizedData._shadowSetting' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 31)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SnowThickness.cs(12,49): warning CS0649: Field 'HCOM_PI_SnowThickness._environmentComponents' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SnowThickness.cs Line: 12)
Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(108,31): warning CS0649: Field 'LogicMinimap._inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 108)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(127,32): warning CS0649: Field 'DeformableMeshZone._physicMaterial' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 127)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(100,27): warning CS0649: Field 'RainyModifier.Sets._startSpeedParticles' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 100)
Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(14,42): warning CS0649: Field 'PITelemetryService._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 14)
Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(69,40): warning CS0067: The event 'BasicPassengersService.OnBoardingStart' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 69)
Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(27,38): warning CS0649: Field 'DataBusWriter.trafficService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 27)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(36,28): warning CS0649: Field 'VehiclePerceptionController.coneSensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 36)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(171,44): warning CS0649: Field 'HailModifier.Sets._opacity1F' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 171)
Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ConfigurableInput.cs(12,35): warning CS0649: Field 'ConfigurableInput.inputModules' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ConfigurableInput.cs Line: 12)
Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs(43,23): warning CS0414: The field 'DeformableMeshLODController._garbageCollectorRefreshTime' is assigned but its value is never used
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs Line: 43)
Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs(60,22): warning CS0414: The field 'DeformableMeshLODController._listPopulated' is assigned but its value is never used
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs Line: 60)
Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerStepManager.cs(21,50): warning CS0414: The field 'TrainingManagerStepManager.routeCreatorManager' is assigned but its value is never used
(Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerStepManager.cs Line: 21)
Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\DashboardHandler\DashboardHandler.cs(22,23): warning CS0414: The field 'DashboardHandler._value' is assigned but its value is never used
(Filename: Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\DashboardHandler\DashboardHandler.cs Line: 22)
Assets\simuzen\platform\hud\components\HCOM_IG_SlopePanel.cs(23,22): warning CS0414: The field 'HCOM_IG_SlopePanel._initialized' is assigned but its value is never used
(Filename: Assets\simuzen\platform\hud\components\HCOM_IG_SlopePanel.cs Line: 23)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(30,23): warning CS0414: The field 'CircuitLineController.pathPosition' is assigned but its value is never used
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs Line: 30)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandContainer.cs(75,16): warning CS0414: The field 'SandContainer.normalizedMinInclination' is assigned but its value is never used
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandContainer.cs Line: 75)
Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs(12,60): warning CS0414: The field 'CircuitLineTMStep._settings' is assigned but its value is never used
(Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs Line: 12)
Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSPlayerReservePoints.cs(32,10): warning CS0414: The field 'TSPlayerReservePoints.isOnConnector' is assigned but its value is never used
(Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSPlayerReservePoints.cs Line: 32)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(37,27): warning CS0414: The field 'BrakePressure.statusBackup' is assigned but its value is never used
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs Line: 37)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Spreader\Spreader.cs(9,22): warning CS0414: The field 'Spreader._spawning' is assigned but its value is never used
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Spreader\Spreader.cs Line: 9)
Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs(30,33): warning CS0414: The field 'FreeRouteTMStep._routeInSetStatus' is assigned but its value is never used
(Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs Line: 30)
Assets\configuration\scenes\Editor\AssetsModificationCheck.cs(9,43): warning CS0618: 'SaveAssetsProcessor' is obsolete: 'Use UnityEditor.AssetModificationProcessor'
(Filename: Assets\configuration\scenes\Editor\AssetsModificationCheck.cs Line: 9)
Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(66,2): warning CS0612: 'ColorPickerHDRConfig' is obsolete
(Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs Line: 66)
Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(169,29): warning CS0109: The member 'TSMainManagerEditor.copySelectedLanes(TSLaneInfo[])' does not hide an accessible member. The new keyword is not required.
(Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 169)
Assets\simuzen\platform\utils\Editor\FindComponents\FindNetworkTransform.cs(5,57): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\utils\Editor\FindComponents\FindNetworkTransform.cs Line: 5)
Assets\simuzen\platform\utils\Editor\FindComponents\FindNetworkTransform.cs(21,36): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\utils\Editor\FindComponents\FindNetworkTransform.cs Line: 21)
Assets\simuzen\platform\utils\Graphics\Editor\FreeRouteEntityAnimationDescriptorEditor.cs(8,20): warning CS0108: 'FreeRouteEntityAnimationDescriptorEditor.OnEnable()' hides inherited member 'BaseDescriptorEditor.OnEnable()'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\utils\Graphics\Editor\FreeRouteEntityAnimationDescriptorEditor.cs Line: 8)
Assets\simuzen\platform\systems\base\services\passengers\scripts\Editor\BusStopPassengersDescriptorEditor.cs(14,24): warning CS0108: 'BusStopPassengersDescriptorEditor.OnEnable()' hides inherited member 'PassengersDescriptorEditor.OnEnable()'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\Editor\BusStopPassengersDescriptorEditor.cs Line: 14)
Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs(75,25): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
(Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs Line: 75)
Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs(22,9): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
(Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs Line: 22)
Assets\simuzen\platform\systems\base\services\scene\Scenery\Editor\SceneryDataEditor.cs(5,22): warning CS0612: 'SceneryData' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\Editor\SceneryDataEditor.cs Line: 5)
Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(66,52): warning CS0612: 'ColorPickerHDRConfig' is obsolete
(Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs Line: 66)
Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(214,3): warning CS0618: 'MaterialEditor.TexturePropertyWithHDRColor(GUIContent, MaterialProperty, MaterialProperty, ColorPickerHDRConfig, bool)' is obsolete: 'Use TexturePropertyWithHDRColor(GUIContent label, MaterialProperty textureProp, MaterialProperty colorProperty, bool showAlpha)'
(Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs Line: 214)
Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs(121,29): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.'
(Filename: Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs Line: 121)
Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs(135,32): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.'
(Filename: Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs Line: 135)
Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs(21,9): warning CS0618: 'EditorApplication.playmodeStateChanged' is obsolete: 'Use EditorApplication.playModeStateChanged and/or EditorApplication.pauseStateChanged'
(Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs Line: 21)
Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs(50,60): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect'
(Filename: Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs Line: 50)
Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs(50,21): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.'
(Filename: Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs Line: 50)
Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs(32,57): warning CS0618: 'EditorApplication.currentScene' is obsolete: 'Use EditorSceneManager to see which scenes are currently loaded'
(Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs Line: 32)
Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs(258,17): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.'
(Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs Line: 258)
Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs(258,56): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs Line: 258)
Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_EnumFlagDrawer.cs(18,18): warning CS0618: 'EditorGUI.EnumMaskField(Rect, string, Enum)' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.'
(Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_EnumFlagDrawer.cs Line: 18)
Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_E_Util.cs(274,18): warning CS0618: 'EditorGUILayout.EnumMaskField(string, Enum, params GUILayoutOption[])' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.'
(Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_E_Util.cs Line: 274)
Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(395,46): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect'
(Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs Line: 395)
Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(395,5): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.'
(Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs Line: 395)
Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(399,13): warning CS0618: 'PrefabUtility.CreateEmptyPrefab(string)' is obsolete: 'The concept of creating a completely empty Prefab has been discontinued. You can however use SaveAsPrefabAsset with an empty GameObject.'
(Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs Line: 399)
Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(400,45): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect'
(Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs Line: 400)
Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(400,4): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.'
(Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs Line: 400)
Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(36,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 36)
Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(36,31): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.'
(Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 36)
Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(37,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 37)
Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(38,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 38)
Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(39,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 39)
Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(40,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 40)
Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(200,33): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead'
(Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 200)
Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(198,96): warning CS0618: 'Handles.Slider(Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.'
(Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 198)
Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(211,37): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead'
(Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 211)
Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(209,81): warning CS0618: 'Handles.Slider(Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.'
(Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 209)
Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(289,103): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead'
(Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 289)
Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(289,29): warning CS0618: 'Handles.Button(Vector3, Quaternion, float, float, Handles.DrawCapFunction)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.'
(Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 289)
Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(18,33): warning CS0618: 'PrefabUtility.CreatePrefab(string, GameObject)' is obsolete: 'Use SaveAsPrefabAsset instead.'
(Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs Line: 18)
Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(19,18): warning CS0618: 'PrefabUtility.ConnectGameObjectToPrefab(GameObject, GameObject)' is obsolete: 'Use RevertPrefabInstance. Prefabs instances can no longer be connected to Prefab Assets they are not an instance of to begin with.'
(Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs Line: 19)
Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(57,138): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect'
(Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs Line: 57)
Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(57,13): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.'
(Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs Line: 57)
Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(41,9): warning CS0618: 'EditorWindow.title' is obsolete: 'Use titleContent instead (it supports setting a title icon as well).'
(Filename: Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs Line: 41)
Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(86,4): warning CS0618: 'TerrainData.splatPrototypes' is obsolete: 'Please use the terrainLayers API instead.'
(Filename: Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs Line: 86)
Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(86,41): warning CS0618: 'TerrainData.splatPrototypes' is obsolete: 'Please use the terrainLayers API instead.'
(Filename: Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs Line: 86)
Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(76,5): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead'
(Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 76)
Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(87,5): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead'
(Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 87)
Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(283,4): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead'
(Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 283)
Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(287,70): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead'
(Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 287)
Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(293,5): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead'
(Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 293)
Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(405,4): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead'
(Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 405)
Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(409,65): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead'
(Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 409)
Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(415,5): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead'
(Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 415)
Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(601,6): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead'
(Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 601)
Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(614,6): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead'
(Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 614)
Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(648,10): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead'
(Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 648)
Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(659,10): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead'
(Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 659)
Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs(36,22): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
(Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs Line: 36)
Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs(50,20): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
(Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs Line: 50)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs(39,7): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs Line: 39)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs(39,31): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.'
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs Line: 39)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs(40,43): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs Line: 40)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs(40,78): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs Line: 40)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs(46,38): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.'
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs Line: 46)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs(46,88): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs Line: 46)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs(65,38): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.'
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs Line: 65)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs(65,88): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs Line: 65)
Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs(204,115): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect'
(Filename: Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs Line: 204)
Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs(204,9): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.'
(Filename: Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs Line: 204)
Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs(17,52): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect'
(Filename: Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs Line: 17)
Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs(17,17): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.'
(Filename: Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs Line: 17)
Assets\simuzen\CommonTools\zenject\Source\Editor\ZenMenuItems.cs(218,31): warning CS0618: 'PrefabUtility.CreateEmptyPrefab(string)' is obsolete: 'The concept of creating a completely empty Prefab has been discontinued. You can however use SaveAsPrefabAsset with an empty GameObject.'
(Filename: Assets\simuzen\CommonTools\zenject\Source\Editor\ZenMenuItems.cs Line: 218)
Assets\simuzen\CommonTools\zenject\Source\Editor\ZenMenuItems.cs(226,33): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object)' is obsolete: 'Use SaveAsPrefabAsset with a path instead.'
(Filename: Assets\simuzen\CommonTools\zenject\Source\Editor\ZenMenuItems.cs Line: 226)
Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(27,49): warning CS0612: 'ReplayIdentity' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs Line: 27)
Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(40,75): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs Line: 40)
Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(45,75): warning CS0612: 'ReplayIdentity' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs Line: 45)
Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(84,9): warning CS0612: 'NetPrefabRegister' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs Line: 84)
Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(90,9): warning CS0612: 'NetPrefabRegister' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs Line: 90)
Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(100,93): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect'
(Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs Line: 100)
Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(100,9): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.'
(Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs Line: 100)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs(224,123): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs Line: 224)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs(224,13): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs Line: 224)
Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRiggerMenu.cs(13,3): warning CS0618: 'EditorWindow.title' is obsolete: 'Use titleContent instead (it supports setting a title icon as well).'
(Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRiggerMenu.cs Line: 13)
Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(221,3): warning CS0162: Unreachable code detected
(Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 221)
Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(221,10): warning CS0219: The variable 'tab' is assigned but its value is never used
(Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 221)
Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(222,10): warning CS0219: The variable 'intermediateTab' is assigned but its value is never used
(Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 222)
Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(223,10): warning CS0219: The variable 'finalTab' is assigned but its value is never used
(Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 223)
Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(234,10): warning CS0219: The variable 'finalTab' is assigned but its value is never used
(Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 234)
Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(955,19): warning CS0618: 'PrefabUtility.CreatePrefab(string, GameObject)' is obsolete: 'Use SaveAsPrefabAsset instead.'
(Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs Line: 955)
Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(956,44): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect'
(Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs Line: 956)
Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(956,3): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.'
(Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs Line: 956)
Assets\Wwise\Editor\WwiseSetupWizard\AkBuildPreprocessor.cs(44,9): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3'
(Filename: Assets\Wwise\Editor\WwiseSetupWizard\AkBuildPreprocessor.cs Line: 44)
Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(149,9): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3'
(Filename: Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs Line: 149)
Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2449,81): warning CS0618: 'EditorGUILayout.EnumMaskField(string, Enum, params GUILayoutOption[])' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.'
(Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2449)
Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2669,305): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead'
(Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2669)
Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2669,29): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.'
(Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2669)
Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2670,305): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead'
(Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2670)
Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2670,29): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.'
(Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2670)
Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2671,310): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead'
(Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2671)
Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2671,29): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.'
(Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2671)
Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2675,306): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead'
(Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2675)
Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2675,30): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.'
(Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2675)
Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2676,306): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead'
(Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2676)
Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2676,30): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.'
(Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2676)
Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2677,311): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead'
(Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2677)
Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2677,30): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.'
(Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2677)
Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(4397,9): warning CS0162: Unreachable code detected
(Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 4397)
Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Editor\GearInputDrawer.cs(14,22): warning CS0414: The field 'GearInputDrawer.gearSecuencialShiftAutomaticFoldout' is assigned but its value is never used
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Editor\GearInputDrawer.cs Line: 14)
Reloading assemblies after script compilation.
Begin MonoManager ReloadAssembly
Initializing Unity.PackageManager (PackageManager) v2018.4.12 for Unity v2018.4.12f1
Registering platform support modules:
Registered platform support modules in: 0,5599853s.
Native extension for Metro target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 163.37 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.33 ms.
Mono: successfully reloaded assembly
Refreshing native plugins compatible for Editor in 13.88 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.32 ms.
- Completed reload, in 63.806 seconds
Platform modules already initialized, skipping
DisplayProgressbar: Registring prefabs...
Hashing assets (1 files)... 0.001 seconds
file read: 0.000 seconds (0.129 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.000 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/registry/Resources/RegistryService.prefab - GUID: 8f560cee9ec9e534dbaa6b9c96817633...
done. [Time: 1033.884100 ms]
Script Compilation Pipeline Post Process Assets time: 0.000746s
Assembly Updater Post Process Assets time: 0.000354s
Unloading 10586 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 3.84 GB.
System memory in use after: 2.95 GB.
Unloading 728956 unused Assets to reduce memory usage. Loaded Objects now: 82618.
Total: 2829.066200 ms (FindLiveObjects: 125.456800 ms CreateObjectMapping: 203.972800 ms MarkObjects: 483.964200 ms DeleteObjects: 2015.669700 ms)
Refreshing native plugins compatible for Editor in 316.36 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.27 ms.
Hashing assets (1 files)... 0.001 seconds
file read: 0.000 seconds (0.060 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.000 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/network/Resources/NetworkManager.prefab - GUID: f98dc163311b34b45823275ca0c9699f...
done. [Time: 120.720400 ms]
Script Compilation Pipeline Post Process Assets time: 0.000023s
Assembly Updater Post Process Assets time: 0.000276s
Unloading 7819 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 3.75 GB.
System memory in use after: 2.90 GB.
Unloading 728002 unused Assets to reduce memory usage. Loaded Objects now: 82471.
Total: 2843.037600 ms (FindLiveObjects: 130.274700 ms CreateObjectMapping: 222.271200 ms MarkObjects: 495.558800 ms DeleteObjects: 1994.930700 ms)
Refreshing native plugins compatible for Editor in 318.17 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.28 ms.
Hashing assets (1 files)... 0.001 seconds
file read: 0.000 seconds (0.049 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.000 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/registry/Resources/RegistryService.prefab - GUID: 8f560cee9ec9e534dbaa6b9c96817633...
done. [Time: 92.494000 ms]
Script Compilation Pipeline Post Process Assets time: 0.000020s
Assembly Updater Post Process Assets time: 0.000307s
Unloading 8670 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 3.79 GB.
System memory in use after: 2.93 GB.
Unloading 728854 unused Assets to reduce memory usage. Loaded Objects now: 82469.
Total: 2864.317500 ms (FindLiveObjects: 116.460800 ms CreateObjectMapping: 205.583900 ms MarkObjects: 487.509500 ms DeleteObjects: 2054.760800 ms)
Refreshing native plugins compatible for Editor in 312.92 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.29 ms.
Hashing assets (1 files)... 0.001 seconds
file read: 0.000 seconds (0.029 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.000 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/network/Resources/NetworkManager.prefab - GUID: f98dc163311b34b45823275ca0c9699f...
done. [Time: 71.636400 ms]
Script Compilation Pipeline Post Process Assets time: 0.000018s
Assembly Updater Post Process Assets time: 0.000254s
Unloading 8560 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 3.79 GB.
System memory in use after: 2.76 GB.
Unloading 756409 unused Assets to reduce memory usage. Loaded Objects now: 54805.
Total: 2934.509400 ms (FindLiveObjects: 120.447600 ms CreateObjectMapping: 208.420700 ms MarkObjects: 447.906300 ms DeleteObjects: 2157.732100 ms)
Refreshing native plugins compatible for Editor in 396.84 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.28 ms.
Hashing assets (1 files)... 0.001 seconds
file read: 0.000 seconds (0.002 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.000 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/installers/Prefabs/GlobalServicesInstaller.prefab - GUID: 44ca5d5003e6c6241820601a15d6cf91...
done. [Time: 41.367400 ms]
Script Compilation Pipeline Post Process Assets time: 0.000015s
Assembly Updater Post Process Assets time: 0.000237s
Refreshing native plugins compatible for Editor in 13.54 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.32 ms.
Hashing assets (1 files)... 0.001 seconds
file read: 0.000 seconds (0.164 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.000 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Hitachi EX5500.prefab - GUID: 98c805606fa380d4a82465809788c45e...
done. [Time: 132.103800 ms]
Script Compilation Pipeline Post Process Assets time: 0.000021s
Assembly Updater Post Process Assets time: 0.000376s
Refreshing native plugins compatible for Editor in 12.90 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.29 ms.
Hashing assets (1 files)... 0.001 seconds
file read: 0.000 seconds (0.029 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.000 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/network/Resources/NetworkManager.prefab - GUID: f98dc163311b34b45823275ca0c9699f...
done. [Time: 65.940100 ms]
Script Compilation Pipeline Post Process Assets time: 0.000015s
Assembly Updater Post Process Assets time: 0.000247s
Refreshing native plugins compatible for Editor in 12.27 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.30 ms.
Hashing assets (1 files)... 0.001 seconds
file read: 0.000 seconds (0.207 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.000 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/JCB 3CX.prefab - GUID: 10b14a84d84089844a75e86e760966b6...
done. [Time: 138.484100 ms]
Script Compilation Pipeline Post Process Assets time: 0.000016s
Assembly Updater Post Process Assets time: 0.000324s
Refreshing native plugins compatible for Editor in 12.70 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.37 ms.
Hashing assets (1 files)... 0.001 seconds
file read: 0.000 seconds (0.394 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Cat D11.prefab - GUID: 2e30718699da99a419ac37f950ce25a8...
done. [Time: 218.874400 ms]
Script Compilation Pipeline Post Process Assets time: 0.000013s
Assembly Updater Post Process Assets time: 0.000283s
Refreshing native plugins compatible for Editor in 13.70 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.34 ms.
Hashing assets (1 files)... 0.001 seconds
file read: 0.000 seconds (0.111 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.000 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Volkswagen Golf.prefab - GUID: a2eaa7d6e2ecab8468d5ad0335cc4d76...
done. [Time: 90.249700 ms]
Script Compilation Pipeline Post Process Assets time: 0.000014s
Assembly Updater Post Process Assets time: 0.000298s
Refreshing native plugins compatible for Editor in 13.04 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.33 ms.
Hashing assets (1 files)... 0.001 seconds
file read: 0.000 seconds (0.079 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.000 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Custom Controller PlaceHolder.prefab - GUID: da6d04377e2355b42b17c6ab6a2fd4c2...
done. [Time: 74.261000 ms]
Script Compilation Pipeline Post Process Assets time: 0.000014s
Assembly Updater Post Process Assets time: 0.000283s
Refreshing native plugins compatible for Editor in 12.76 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.30 ms.
Hashing assets (1 files)... 0.001 seconds
file read: 0.000 seconds (0.179 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.000 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Hitachi EX3600.prefab - GUID: 9d90fd37f7ead5d429ce4e4901251480...
done. [Time: 118.991500 ms]
Script Compilation Pipeline Post Process Assets time: 0.000012s
Assembly Updater Post Process Assets time: 0.000300s
Refreshing native plugins compatible for Editor in 21.46 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.36 ms.
Hashing assets (1 files)... 0.001 seconds
file read: 0.000 seconds (0.058 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.000 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/MAN Tandem Bitrem + Cargo.prefab - GUID: 38fc2997b88c5974690a78bcb69507c9...
done. [Time: 74.684000 ms]
Script Compilation Pipeline Post Process Assets time: 0.000012s
Assembly Updater Post Process Assets time: 0.000279s
Refreshing native plugins compatible for Editor in 13.84 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.46 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.000 seconds (0.078 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.000 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Chevrolet Cruze.prefab - GUID: 88fb72c71bfe8a74ba4c6a44d0406a06...
done. [Time: 75.105200 ms]
Script Compilation Pipeline Post Process Assets time: 0.000017s
Assembly Updater Post Process Assets time: 0.000319s
Refreshing native plugins compatible for Editor in 12.39 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.34 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.000 seconds (0.154 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.000 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Komatsu Wa900.prefab - GUID: e3de24386bf6d4046a7b115ec7845934...
done. [Time: 106.516600 ms]
Script Compilation Pipeline Post Process Assets time: 0.000013s
Assembly Updater Post Process Assets time: 0.000254s
Refreshing native plugins compatible for Editor in 13.28 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.30 ms.
Hashing assets (1 files)... 0.001 seconds
file read: 0.000 seconds (0.092 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.000 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Chevrolet Cruze Patch.prefab - GUID: b15f3baa0e551da4d9a50978170fca3c...
done. [Time: 80.570400 ms]
Script Compilation Pipeline Post Process Assets time: 0.000013s
Assembly Updater Post Process Assets time: 0.000252s
Refreshing native plugins compatible for Editor in 14.02 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.39 ms.
Hashing assets (1 files)... 0.001 seconds
file read: 0.000 seconds (0.379 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Komatsu PC3000.prefab - GUID: 81a9d5fa38bcf1644b0cdd3d04cbdbe5...
done. [Time: 231.021600 ms]
Script Compilation Pipeline Post Process Assets time: 0.000016s
Assembly Updater Post Process Assets time: 0.000352s
Refreshing native plugins compatible for Editor in 12.47 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.29 ms.
Hashing assets (1 files)... 0.001 seconds
file read: 0.000 seconds (0.137 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.000 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Komatsu Hd985.prefab - GUID: 1dafea0b8a14f8144a0f1a971ddc9bf2...
done. [Time: 102.340700 ms]
Script Compilation Pipeline Post Process Assets time: 0.000013s
Assembly Updater Post Process Assets time: 0.000262s
Refreshing native plugins compatible for Editor in 12.56 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.32 ms.
Hashing assets (1 files)... 0.001 seconds
file read: 0.000 seconds (0.054 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.000 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Tourismo C.632.036.prefab - GUID: ae442b9bdb7f89b4db0c93524144af14...
done. [Time: 65.735900 ms]
Script Compilation Pipeline Post Process Assets time: 0.000018s
Assembly Updater Post Process Assets time: 0.000294s
Refreshing native plugins compatible for Editor in 13.51 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.39 ms.
Hashing assets (1 files)... 0.001 seconds
file read: 0.000 seconds (0.002 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.000 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/scene/Resources/SceneryService.prefab - GUID: 1b800ebd3003a4b4b88812fb51c46e1c...
done. [Time: 40.642100 ms]
Script Compilation Pipeline Post Process Assets time: 0.000021s
Assembly Updater Post Process Assets time: 0.000240s
Refreshing native plugins compatible for Editor in 13.18 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.37 ms.
Hashing assets (1 files)... 0.001 seconds
file read: 0.000 seconds (0.148 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.000 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/JCB 409B.prefab - GUID: c3c6a7ddc3c7fae47913b47075967db1...
done. [Time: 107.671100 ms]
Script Compilation Pipeline Post Process Assets time: 0.000014s
Assembly Updater Post Process Assets time: 0.000250s
Refreshing native plugins compatible for Editor in 12.36 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.30 ms.
Hashing assets (1 files)... 0.001 seconds
file read: 0.000 seconds (0.049 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.000 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/registry/Resources/RegistryService.prefab - GUID: 8f560cee9ec9e534dbaa6b9c96817633...
done. [Time: 86.876300 ms]
Script Compilation Pipeline Post Process Assets time: 0.000018s
Assembly Updater Post Process Assets time: 0.000305s
Refreshing native plugins compatible for Editor in 14.02 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.33 ms.
Hashing assets (1 files)... 0.001 seconds
file read: 0.000 seconds (0.178 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.000 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Hitachi EX2600.prefab - GUID: 52c669bfabb71b945b6848ec958d593c...
done. [Time: 118.424900 ms]
Script Compilation Pipeline Post Process Assets time: 0.000013s
Assembly Updater Post Process Assets time: 0.000339s
Refreshing native plugins compatible for Editor in 13.20 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.31 ms.
Script Compilation Pipeline Post Process Assets time: 0.000132s
Assembly Updater Post Process Assets time: 0.005122s
Hashing assets (19 files)... 0.008 seconds
file read: 0.003 seconds (2.495 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.003 seconds
Connect to CacheServer SMKCacheServer:8126
Updating ProjectSettings/ProjectSettings.asset - GUID: 00000000000000004000000000000000...
done. [Time: 18.714200 ms]
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/JCB 3CX.prefab - GUID: 10b14a84d84089844a75e86e760966b6...
done. [Time: 127.809200 ms]
Updating Assets/simuzen/platform/systems/base/services/scene/Resources/SceneryService.prefab - GUID: 1b800ebd3003a4b4b88812fb51c46e1c...
done. [Time: 25.463900 ms]
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Komatsu Hd985.prefab - GUID: 1dafea0b8a14f8144a0f1a971ddc9bf2...
done. [Time: 110.083500 ms]
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Cat D11.prefab - GUID: 2e30718699da99a419ac37f950ce25a8...
done. [Time: 222.323000 ms]
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/MAN Tandem Bitrem + Cargo.prefab - GUID: 38fc2997b88c5974690a78bcb69507c9...
done. [Time: 63.259700 ms]
Updating Assets/simuzen/platform/installers/Prefabs/GlobalServicesInstaller.prefab - GUID: 44ca5d5003e6c6241820601a15d6cf91...
done. [Time: 20.837100 ms]
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Hitachi EX2600.prefab - GUID: 52c669bfabb71b945b6848ec958d593c...
done. [Time: 113.705000 ms]
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Komatsu PC3000.prefab - GUID: 81a9d5fa38bcf1644b0cdd3d04cbdbe5...
done. [Time: 240.901800 ms]
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Chevrolet Cruze.prefab - GUID: 88fb72c71bfe8a74ba4c6a44d0406a06...
done. [Time: 69.654700 ms]
Updating Assets/simuzen/platform/systems/base/services/registry/Resources/RegistryService.prefab - GUID: 8f560cee9ec9e534dbaa6b9c96817633...
done. [Time: 102.441100 ms]
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Hitachi EX5500.prefab - GUID: 98c805606fa380d4a82465809788c45e...
done. [Time: 114.936200 ms]
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Hitachi EX3600.prefab - GUID: 9d90fd37f7ead5d429ce4e4901251480...
done. [Time: 114.726100 ms]
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Volkswagen Golf.prefab - GUID: a2eaa7d6e2ecab8468d5ad0335cc4d76...
done. [Time: 83.991000 ms]
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Tourismo C.632.036.prefab - GUID: ae442b9bdb7f89b4db0c93524144af14...
done. [Time: 59.646600 ms]
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Chevrolet Cruze Patch.prefab - GUID: b15f3baa0e551da4d9a50978170fca3c...
done. [Time: 80.469300 ms]
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/JCB 409B.prefab - GUID: c3c6a7ddc3c7fae47913b47075967db1...
done. [Time: 101.466500 ms]
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Custom Controller PlaceHolder.prefab - GUID: da6d04377e2355b42b17c6ab6a2fd4c2...
done. [Time: 77.454600 ms]
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Komatsu Wa900.prefab - GUID: e3de24386bf6d4046a7b115ec7845934...
done. [Time: 104.469400 ms]
Updating Assets/simuzen/platform/systems/base/services/network/Resources/NetworkManager.prefab - GUID: f98dc163311b34b45823275ca0c9699f...
done. [Time: 64.584700 ms]
Script Compilation Pipeline Post Process Assets time: 0.000106s
Assembly Updater Post Process Assets time: 0.010384s
Unloading 2537 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 2.30 GB.
System memory in use after: 2.25 GB.
Unloading 44054 unused Assets to reduce memory usage. Loaded Objects now: 55062.
Total: 636.981800 ms (FindLiveObjects: 23.420200 ms CreateObjectMapping: 20.731200 ms MarkObjects: 543.477100 ms DeleteObjects: 49.341400 ms)
Refreshing native plugins compatible for Editor in 231.45 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.39 ms.
Hashing assets (1 files)... 0.001 seconds
file read: 0.000 seconds (0.039 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.000 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/MAN TGX 29.480.prefab - GUID: a6ba1211c95a61344966b1b717989240...
done. [Time: 60.193300 ms]
Script Compilation Pipeline Post Process Assets time: 0.000013s
Assembly Updater Post Process Assets time: 0.000258s
Refreshing native plugins compatible for Editor in 13.38 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.36 ms.
Hashing assets (1 files)... 0.001 seconds
file read: 0.000 seconds (0.040 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.000 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Volvo FH.prefab - GUID: 901427521d117ac4d8bb9411d18a903a...
done. [Time: 58.040400 ms]
Script Compilation Pipeline Post Process Assets time: 0.000012s
Assembly Updater Post Process Assets time: 0.000259s
Refreshing native plugins compatible for Editor in 14.06 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.44 ms.
Hashing assets (1 files)... 0.001 seconds
file read: 0.000 seconds (0.035 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.000 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/MAN Trailer Bitrem + Cargo.prefab - GUID: 46df3ea27bfd449448353d38ce141314...
done. [Time: 78.444500 ms]
Script Compilation Pipeline Post Process Assets time: 0.000012s
Assembly Updater Post Process Assets time: 0.000267s
Refreshing native plugins compatible for Editor in 12.75 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.32 ms.
Hashing assets (1 files)... 0.001 seconds
file read: 0.000 seconds (0.134 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.000 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/JCB 3CX.prefab - GUID: 10b14a84d84089844a75e86e760966b6...
done. [Time: 99.960000 ms]
Script Compilation Pipeline Post Process Assets time: 0.000013s
Assembly Updater Post Process Assets time: 0.000284s
Refreshing native plugins compatible for Editor in 13.20 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.36 ms.
Hashing assets (1 files)... 0.001 seconds
file read: 0.000 seconds (0.089 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.000 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Cat D11.prefab - GUID: 2e30718699da99a419ac37f950ce25a8...
done. [Time: 77.754100 ms]
Script Compilation Pipeline Post Process Assets time: 0.000014s
Assembly Updater Post Process Assets time: 0.000302s
Refreshing native plugins compatible for Editor in 12.72 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.30 ms.
Hashing assets (1 files)... 0.001 seconds
file read: 0.000 seconds (0.042 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.000 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/MAN Tandem Bitrem + Cargo.prefab - GUID: 38fc2997b88c5974690a78bcb69507c9...
done. [Time: 57.310200 ms]
Script Compilation Pipeline Post Process Assets time: 0.000012s
Assembly Updater Post Process Assets time: 0.000294s
Refreshing native plugins compatible for Editor in 12.59 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.41 ms.
Hashing assets (1 files)... 0.001 seconds
file read: 0.000 seconds (0.055 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.000 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Toyota 8FG Fake.prefab - GUID: a40692e78d89f814e87886a5c270cf5f...
done. [Time: 62.018100 ms]
Script Compilation Pipeline Post Process Assets time: 0.000016s
Assembly Updater Post Process Assets time: 0.000291s
Refreshing native plugins compatible for Editor in 13.85 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.30 ms.
Hashing assets (1 files)... 0.001 seconds
file read: 0.000 seconds (0.106 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.000 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Komatsu Wa900.prefab - GUID: e3de24386bf6d4046a7b115ec7845934...
done. [Time: 82.733600 ms]
Script Compilation Pipeline Post Process Assets time: 0.000014s
Assembly Updater Post Process Assets time: 0.000259s
Refreshing native plugins compatible for Editor in 12.87 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.34 ms.
Hashing assets (1 files)... 0.001 seconds
file read: 0.000 seconds (0.045 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.000 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Yamaha YBR125.prefab - GUID: fa9ef568383d5c147b256eaac20cda43...
done. [Time: 58.879300 ms]
Script Compilation Pipeline Post Process Assets time: 0.000012s
Assembly Updater Post Process Assets time: 0.000442s
Refreshing native plugins compatible for Editor in 14.29 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.40 ms.
Hashing assets (1 files)... 0.001 seconds
file read: 0.000 seconds (0.053 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.000 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Chevrolet Cruze Patch.prefab - GUID: b15f3baa0e551da4d9a50978170fca3c...
done. [Time: 63.297600 ms]
Script Compilation Pipeline Post Process Assets time: 0.000014s
Assembly Updater Post Process Assets time: 0.000287s
Refreshing native plugins compatible for Editor in 14.11 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.38 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.000 seconds (0.470 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseService.prefab - GUID: 940b04fa335663f46bdf7660b161b1d2...
done. [Time: 315.000900 ms]
Script Compilation Pipeline Post Process Assets time: 0.000019s
Assembly Updater Post Process Assets time: 0.000257s
Refreshing native plugins compatible for Editor in 13.53 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.32 ms.
Hashing assets (1 files)... 0.001 seconds
file read: 0.000 seconds (0.068 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.000 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Komatsu PC3000.prefab - GUID: 81a9d5fa38bcf1644b0cdd3d04cbdbe5...
done. [Time: 73.806800 ms]
Script Compilation Pipeline Post Process Assets time: 0.000015s
Assembly Updater Post Process Assets time: 0.000303s
Refreshing native plugins compatible for Editor in 13.34 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.32 ms.
Hashing assets (1 files)... 0.001 seconds
file read: 0.000 seconds (0.089 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.000 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Komatsu Hd985.prefab - GUID: 1dafea0b8a14f8144a0f1a971ddc9bf2...
done. [Time: 75.802200 ms]
Script Compilation Pipeline Post Process Assets time: 0.000012s
Assembly Updater Post Process Assets time: 0.000479s
Refreshing native plugins compatible for Editor in 16.00 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.40 ms.
Hashing assets (1 files)... 0.001 seconds
file read: 0.000 seconds (0.045 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.000 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Yamaha FZ07.prefab - GUID: c861edecd995dd043866467afcccf7f5...
done. [Time: 56.028900 ms]
Script Compilation Pipeline Post Process Assets time: 0.000013s
Assembly Updater Post Process Assets time: 0.000277s
Refreshing native plugins compatible for Editor in 12.68 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.35 ms.
Hashing assets (1 files)... 0.001 seconds
file read: 0.000 seconds (0.098 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.000 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/JCB 409B.prefab - GUID: c3c6a7ddc3c7fae47913b47075967db1...
done. [Time: 78.702100 ms]
Script Compilation Pipeline Post Process Assets time: 0.000012s
Assembly Updater Post Process Assets time: 0.000328s
Refreshing native plugins compatible for Editor in 12.40 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.30 ms.
Hashing assets (1 files)... 0.001 seconds
file read: 0.000 seconds (0.077 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.000 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Volkswagen Amarok.prefab - GUID: b9f05feec87867743ad6a182984eb25d...
done. [Time: 74.596100 ms]
Script Compilation Pipeline Post Process Assets time: 0.000012s
Assembly Updater Post Process Assets time: 0.000257s
Refreshing native plugins compatible for Editor in 13.18 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.39 ms.
Hashing assets (1 files)... 0.001 seconds
file read: 0.000 seconds (0.046 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.000 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Mercedes-Benz Atego 3030 + Cargo.prefab - GUID: 30ebc30fad34ba84fb582643e9dc6589...
done. [Time: 63.228500 ms]
Script Compilation Pipeline Post Process Assets time: 0.000024s
Assembly Updater Post Process Assets time: 0.000412s
Refreshing native plugins compatible for Editor in 12.94 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.29 ms.
Script Compilation Pipeline Post Process Assets time: 0.000098s
Assembly Updater Post Process Assets time: 0.004782s
Hashing assets (17 files)... 0.007 seconds
file read: 0.002 seconds (1.530 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.002 seconds
Connect to CacheServer SMKCacheServer:8126
Updating ProjectSettings/ProjectSettings.asset - GUID: 00000000000000004000000000000000...
done. [Time: 10.131600 ms]
Updating ProjectSettings/EditorBuildSettings.asset - GUID: 0000000000000000b000000000000000...
done. [Time: 17.948100 ms]
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/JCB 3CX.prefab - GUID: 10b14a84d84089844a75e86e760966b6...
done. [Time: 99.194100 ms]
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Komatsu Hd985.prefab - GUID: 1dafea0b8a14f8144a0f1a971ddc9bf2...
done. [Time: 78.864000 ms]
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Cat D11.prefab - GUID: 2e30718699da99a419ac37f950ce25a8...
done. [Time: 79.697100 ms]
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Mercedes-Benz Atego 3030 + Cargo.prefab - GUID: 30ebc30fad34ba84fb582643e9dc6589...
done. [Time: 62.468300 ms]
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/MAN Tandem Bitrem + Cargo.prefab - GUID: 38fc2997b88c5974690a78bcb69507c9...
done. [Time: 60.736100 ms]
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/MAN Trailer Bitrem + Cargo.prefab - GUID: 46df3ea27bfd449448353d38ce141314...
done. [Time: 54.007900 ms]
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Komatsu PC3000.prefab - GUID: 81a9d5fa38bcf1644b0cdd3d04cbdbe5...
done. [Time: 67.313500 ms]
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Volvo FH.prefab - GUID: 901427521d117ac4d8bb9411d18a903a...
done. [Time: 57.452200 ms]
Updating Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseService.prefab - GUID: 940b04fa335663f46bdf7660b161b1d2...
done. [Time: 308.124500 ms]
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Toyota 8FG Fake.prefab - GUID: a40692e78d89f814e87886a5c270cf5f...
done. [Time: 62.917400 ms]
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/MAN TGX 29.480.prefab - GUID: a6ba1211c95a61344966b1b717989240...
done. [Time: 61.017200 ms]
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Chevrolet Cruze Patch.prefab - GUID: b15f3baa0e551da4d9a50978170fca3c...
done. [Time: 70.303300 ms]
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Volkswagen Amarok.prefab - GUID: b9f05feec87867743ad6a182984eb25d...
done. [Time: 70.850600 ms]
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/JCB 409B.prefab - GUID: c3c6a7ddc3c7fae47913b47075967db1...
done. [Time: 79.571100 ms]
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Yamaha FZ07.prefab - GUID: c861edecd995dd043866467afcccf7f5...
done. [Time: 53.840400 ms]
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Komatsu Wa900.prefab - GUID: e3de24386bf6d4046a7b115ec7845934...
done. [Time: 83.998500 ms]
Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Yamaha YBR125.prefab - GUID: fa9ef568383d5c147b256eaac20cda43...
done. [Time: 69.841200 ms]
Script Compilation Pipeline Post Process Assets time: 0.000105s
Assembly Updater Post Process Assets time: 0.005711s
Unloading 875 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 1.16 GB.
System memory in use after: 1.06 GB.
Unloading 49286 unused Assets to reduce memory usage. Loaded Objects now: 52764.
Total: 631.970600 ms (FindLiveObjects: 26.298200 ms CreateObjectMapping: 18.869200 ms MarkObjects: 526.070000 ms DeleteObjects: 60.731300 ms)
Refreshing native plugins compatible for Editor in 230.61 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.38 ms.
Remove References in Build Stats:
Prefab references in bundle piece: 69
Graphical piece setup as prefab 12
Graphical part removed from physical prefab 16
Total: 97
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ReferenceRemoval:PrintStats() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:39)
ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:28)
AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32)
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/ReferenceRemoval.cs Line: 39)
Assembly 'SMKSocratesCOMDLL' has non matching file name: 'SMKsocratesCOMDLL.dll'. This can cause build issues on some platforms.
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
UnityEditor.AssemblyHelper:CheckForAssemblyFileNameMismatch(String) (at C:\buildslave\unity\build\Editor\Mono\AssemblyHelper.cs:26)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Refreshing native plugins compatible for Editor in 13.77 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.33 ms.
Hashing assets (1 files)... 0.003 seconds
file read: 0.001 seconds (1.524 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.002 seconds
Connect to CacheServer SMKCacheServer:8126
Couldn't connect to Cache Server.
Could not resolve host SMKCacheServer.
UnityEditor.AssetDatabase:ImportAsset(String, ImportAssetOptions)
UnityEditor.AssetDatabase:ImportAsset(String) (at C:\buildslave\unity\build\artifacts\generated\bindings_old\common\Editor\AssetDatabaseBindings.gen.cs:169)
AkPluginActivator:ActivatePluginsForDeployment(BuildTarget, Boolean) (at Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs:419)
AkBuildPreprocessor:OnPreprocessBuildInternal(BuildTarget, String) (at Assets\Wwise\Editor\WwiseSetupWizard\AkBuildPreprocessor.cs:142)
AkBuildPreprocessor:OnPreprocessBuild(BuildReport) (at Assets\Wwise\Editor\WwiseSetupWizard\AkBuildPreprocessor.cs:155)
UnityEditor.Build.c__AnonStorey0:<>m__1(IPreprocessBuildWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:376)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnBuildPreProcess(BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:374)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/CacheServer/CacheServerCommunicationNodeJS.cpp line 117]
(Filename: Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs Line: 419)
Updating Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll - GUID: 79ae3de04744960478249fffe32520bc...
----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll.
done. [Time: 57.652600 ms]
Script Compilation Pipeline Post Process Assets time: 0.000584s
Assembly Updater Post Process Assets time: 0.000437s
Refreshing native plugins compatible for Editor in 13.33 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.30 ms.
Hashing assets (1 files)... 0.003 seconds
file read: 0.002 seconds (1.987 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.003 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll - GUID: 9d8abcd49aff2c043966a80793b166d3...
----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll.
done. [Time: 53.955600 ms]
Script Compilation Pipeline Post Process Assets time: 0.000548s
Assembly Updater Post Process Assets time: 0.000529s
Refreshing native plugins compatible for Editor in 13.10 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.37 ms.
Script Compilation Pipeline Post Process Assets time: 0.000029s
Assembly Updater Post Process Assets time: 0.000451s
Connect to CacheServer SMKCacheServer:8126
Updating ProjectSettings/DynamicsManager.asset - GUID: 00000000000000008000000000000000...
done. [Time: 9.612500 ms]
Updating ProjectSettings/UnityConnectSettings.asset - GUID: 0000000000000000a100000000000000...
done. [Time: 18.782000 ms]
Script Compilation Pipeline Post Process Assets time: 0.000031s
Assembly Updater Post Process Assets time: 0.000674s
Refreshing native plugins compatible for Editor in 13.36 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.41 ms.
BuildPlayer: start building target 19
- Starting compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll
- Starting compile Library/ScriptAssemblies/crosstales.dll
- Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.dll
- Starting compile Library/ScriptAssemblies/SpracheAssembly.dll
- Starting compile Library/ScriptAssemblies/Unity.Mathematics.dll
- Starting compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll
- Starting compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Runtime.dll
- Starting compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.dll
- Finished compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll
Symbols will be read from Temp\Unity.Analytics.DataPrivacy.pdb
Script Module: Unity.Analytics.DataPrivacy.dll
Pass: 0 took 186 milliseconds
Pass: 1 took 9 milliseconds
- Finished compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Runtime.dll
Symbols will be read from Temp\AwesomeTechnologies.TouchReactSystemPro.Runtime.pdb
Script Module: AwesomeTechnologies.TouchReactSystemPro.Runtime.dll
Pass: 0 took 112 milliseconds
Pass: 1 took 4 milliseconds
- Starting compile Library/ScriptAssemblies/Unity.Burst.dll
- Finished compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll
Symbols will be read from Temp\Unity.Postprocessing.Runtime.pdb
Script Module: Unity.Postprocessing.Runtime.dll
Pass: 0 took 255 milliseconds
Pass: 1 took 10 milliseconds
- Finished compile Library/ScriptAssemblies/crosstales.dll
Symbols will be read from Temp\crosstales.pdb
Script Module: crosstales.dll
Pass: 0 took 196 milliseconds
Pass: 1 took 126 milliseconds
- Finished compile Library/ScriptAssemblies/SpracheAssembly.dll
Symbols will be read from Temp\SpracheAssembly.pdb
Script Module: SpracheAssembly.dll
Pass: 0 took 2 milliseconds
Pass: 1 took 0 milliseconds
- Finished compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.dll
Symbols will be read from Temp\LightingTools.LightProbesVolumes.pdb
Script Module: LightingTools.LightProbesVolumes.dll
Pass: 0 took 96 milliseconds
Pass: 1 took 0 milliseconds
- Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.dll
Symbols will be read from Temp\Unity.TextMeshPro.pdb
Script Module: Unity.TextMeshPro.dll
Pass: 0 took 179 milliseconds
Pass: 1 took 38 milliseconds
- Finished compile Library/ScriptAssemblies/Unity.Burst.dll
Symbols will be read from Temp\Unity.Burst.pdb
Script Module: Unity.Burst.dll
Pass: 0 took 0 milliseconds
Pass: 1 took 0 milliseconds
- Finished compile Library/ScriptAssemblies/Unity.Mathematics.dll
Symbols will be read from Temp\Unity.Mathematics.pdb
Script Module: Unity.Mathematics.dll
Pass: 0 took 90 milliseconds
Pass: 1 took 1 milliseconds
- Starting compile Library/ScriptAssemblies/Unity.Collections.dll
- Finished compile Library/ScriptAssemblies/Unity.Collections.dll
Symbols will be read from Temp\Unity.Collections.pdb
Script Module: Unity.Collections.dll
Pass: 0 took 1 milliseconds
Pass: 1 took 0 milliseconds
- Starting compile Library/ScriptAssemblies/Unity.Jobs.dll
- Finished compile Library/ScriptAssemblies/Unity.Jobs.dll
Symbols will be read from Temp\Unity.Jobs.pdb
Script Module: Unity.Jobs.dll
Pass: 0 took 0 milliseconds
Pass: 1 took 0 milliseconds
- Starting compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Runtime.dll
- Finished compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Runtime.dll
Symbols will be read from Temp\AwesomeTechnologies.VegetationStudioPro.Runtime.pdb
Script Module: AwesomeTechnologies.VegetationStudioPro.Runtime.dll
Pass: 0 took 97 milliseconds
Pass: 1 took 34 milliseconds
- Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll
- Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
Symbols will be read from Temp\Assembly-CSharp.pdb
Script Module: Assembly-CSharp.dll
Pass: 0 took 1109 milliseconds
[NetAuthorityBehaviour] Found NetworkBehaviour NetAuthorityBehaviour
[NetAuthorityBehaviour] NetworkBehaviourProcessor
[NetAuthorityBehaviour] Process Start
[NetAuthorityBehaviour] Sync Var authorized System.Boolean UnityEngine.GameObject
[NetAuthorityBehaviour] GenerateConstants
[NetAuthorityBehaviour] GenerateSerialization
[NetAuthorityBehaviour] GenerateDeSerialization
[NetAuthorityBehaviour] Process Done
[TransformSync] Found NetworkBehaviour TransformSync
[TransformSync] NetworkBehaviourProcessor
[TransformSync] Process Start
[TransformSync] GenerateConstants
[TransformSync] GenerateSerialization
[TransformSync] GenerateDeSerialization
[TransformSync] Process Done
[AGXForkliftTransformSync] Found NetworkBehaviour AGXForkliftTransformSync
[AGXForkliftTransformSync] NetworkBehaviourProcessor
[AGXForkliftTransformSync] Process Start
[AGXForkliftTransformSync] GenerateSerialization
[AGXForkliftTransformSync] GenerateDeSerialization
[AGXForkliftTransformSync] Process Done
[NetAuthorityBehaviour] Already processed
[AttachRotaryLightSync] Found NetworkBehaviour AttachRotaryLightSync
[AttachRotaryLightSync] NetworkBehaviourProcessor
[AttachRotaryLightSync] Process Start
[AttachRotaryLightSync] GenerateConstants
[AttachRotaryLightSync] GenerateSerialization
[AttachRotaryLightSync] GenerateDeSerialization
[AttachRotaryLightSync] Process Done
[NetAuthorityBehaviour] Already processed
[AttachToPickupVehicleSync] Found NetworkBehaviour AttachToPickupVehicleSync
[AttachToPickupVehicleSync] NetworkBehaviourProcessor
[AttachToPickupVehicleSync] Process Start
[AttachToPickupVehicleSync] GenerateConstants
[AttachToPickupVehicleSync] GenerateSerialization
[AttachToPickupVehicleSync] GenerateDeSerialization
[AttachToPickupVehicleSync] Process Done
[NetAuthorityBehaviour] Already processed
[AttachToSnowPlowVehicleSync] Found NetworkBehaviour AttachToSnowPlowVehicleSync
[AttachToSnowPlowVehicleSync] NetworkBehaviourProcessor
[AttachToSnowPlowVehicleSync] Process Start
[AttachToSnowPlowVehicleSync] GenerateConstants
[AttachToSnowPlowVehicleSync] GenerateSerialization
[AttachToSnowPlowVehicleSync] GenerateDeSerialization
[AttachToSnowPlowVehicleSync] Process Done
[NetAuthorityBehaviour] Already processed
[AttachToVehicleGraphicSync] Found NetworkBehaviour AttachToVehicleGraphicSync
[AttachToVehicleGraphicSync] NetworkBehaviourProcessor
[AttachToVehicleGraphicSync] Process Start
[AttachToVehicleGraphicSync] GenerateConstants
[AttachToVehicleGraphicSync] GenerateSerialization
[AttachToVehicleGraphicSync] GenerateDeSerialization
[AttachToVehicleGraphicSync] Process Done
[NetAuthorityBehaviour] Already processed
[AttachToVehicleGraphicUnsync] Found NetworkBehaviour AttachToVehicleGraphicUnsync
[AttachToVehicleGraphicUnsync] NetworkBehaviourProcessor
[AttachToVehicleGraphicUnsync] Process Start
[AttachToVehicleGraphicUnsync] GenerateConstants
[AttachToVehicleGraphicUnsync] GenerateSerialization
[AttachToVehicleGraphicUnsync] GenerateDeSerialization
[AttachToVehicleGraphicUnsync] Process Done
[NetAuthorityBehaviour] Already processed
[BackhoeLoaderTransformSync] Found NetworkBehaviour BackhoeLoaderTransformSync
[BackhoeLoaderTransformSync] NetworkBehaviourProcessor
[BackhoeLoaderTransformSync] Process Start
[BackhoeLoaderTransformSync] GenerateSerialization
[BackhoeLoaderTransformSync] GenerateDeSerialization
[BackhoeLoaderTransformSync] Process Done
[NetAuthorityBehaviour] Already processed
[CircuitLinePointsSync] Found NetworkBehaviour CircuitLinePointsSync
[CircuitLinePointsSync] NetworkBehaviourProcessor
[CircuitLinePointsSync] Process Start
[CircuitLinePointsSync] GenerateConstants
[CircuitLinePointsSync] GenerateSerialization
[CircuitLinePointsSync] GenerateDeSerialization
[CircuitLinePointsSync] Process Done
[NetAuthorityBehaviour] Already processed
[CrossingEntitySync] Found NetworkBehaviour CrossingEntitySync
[CrossingEntitySync] NetworkBehaviourProcessor
[CrossingEntitySync] Process Start
[CrossingEntitySync] GenerateConstants
[CrossingEntitySync] GenerateSerialization
[CrossingEntitySync] GenerateDeSerialization
[CrossingEntitySync] Process Done
[NetAuthorityBehaviour] Already processed
[CyclistAnimationSync] Found NetworkBehaviour CyclistAnimationSync
[CyclistAnimationSync] NetworkBehaviourProcessor
[CyclistAnimationSync] Process Start
[CyclistAnimationSync] GenerateConstants
[CyclistAnimationSync] GenerateSerialization
[CyclistAnimationSync] GenerateDeSerialization
[CyclistAnimationSync] Process Done
[NetAuthorityBehaviour] Already processed
[DeformableMeshSync] Found NetworkBehaviour DeformableMeshSync
[DeformableMeshSync] NetworkBehaviourProcessor
[DeformableMeshSync] Process Start
[DeformableMeshSync] GenerateSerialization
[DeformableMeshSync] GenerateDeSerialization
[DeformableMeshSync] Process Done
[NetAuthorityBehaviour] Already processed
[DumperBucketSync] Found NetworkBehaviour DumperBucketSync
[DumperBucketSync] NetworkBehaviourProcessor
[DumperBucketSync] Process Start
[DumperBucketSync] GenerateSerialization
[DumperBucketSync] GenerateDeSerialization
[DumperBucketSync] Process Done
[NetAuthorityBehaviour] Already processed
[ExcavatorTransformsSync] Found NetworkBehaviour ExcavatorTransformsSync
[ExcavatorTransformsSync] NetworkBehaviourProcessor
[ExcavatorTransformsSync] Process Start
[ExcavatorTransformsSync] GenerateSerialization
[ExcavatorTransformsSync] GenerateDeSerialization
[ExcavatorTransformsSync] Process Done
[NetAuthorityBehaviour] Already processed
[FreeRouteEntityAnimationSync] Found NetworkBehaviour FreeRouteEntityAnimationSync
[FreeRouteEntityAnimationSync] NetworkBehaviourProcessor
[FreeRouteEntityAnimationSync] Process Start
[FreeRouteEntityAnimationSync] GenerateConstants
[FreeRouteEntityAnimationSync] GenerateSerialization
[FreeRouteEntityAnimationSync] GenerateDeSerialization
[FreeRouteEntityAnimationSync] Process Done
[NetAuthorityBehaviour] Already processed
[GameObjectBasicSync] Found NetworkBehaviour GameObjectBasicSync
[GameObjectBasicSync] NetworkBehaviourProcessor
[GameObjectBasicSync] Process Start
[GameObjectBasicSync] GenerateSerialization
[GameObjectBasicSync] GenerateDeSerialization
[GameObjectBasicSync] Process Done
[NetAuthorityBehaviour] Already processed
[GameObjectTransformSync] Found NetworkBehaviour GameObjectTransformSync
[GameObjectTransformSync] NetworkBehaviourProcessor
[GameObjectTransformSync] Process Start
[GameObjectTransformSync] GenerateSerialization
[GameObjectTransformSync] GenerateDeSerialization
[GameObjectTransformSync] Process Done
[NetAuthorityBehaviour] Already processed
[GraphicLayerNetBehaviour] Found NetworkBehaviour GraphicLayerNetBehaviour
[GraphicLayerNetBehaviour] NetworkBehaviourProcessor
[GraphicLayerNetBehaviour] Process Start
[GraphicLayerNetBehaviour] GenerateSerialization
[GraphicLayerNetBehaviour] GenerateDeSerialization
[GraphicLayerNetBehaviour] Process Done
[NetAuthorityBehaviour] Already processed
[HierachySync] Found NetworkBehaviour HierachySync
[HierachySync] NetworkBehaviourProcessor
[HierachySync] Process Start
[HierachySync] GenerateConstants
[HierachySync] GenerateSerialization
[HierachySync] GenerateDeSerialization
[HierachySync] Process Done
[NetAuthorityBehaviour] Already processed
[MachineryTrackAnimationSync] Found NetworkBehaviour MachineryTrackAnimationSync
[MachineryTrackAnimationSync] NetworkBehaviourProcessor
[MachineryTrackAnimationSync] Process Start
[MachineryTrackAnimationSync] GenerateConstants
[MachineryTrackAnimationSync] GenerateSerialization
[MachineryTrackAnimationSync] GenerateDeSerialization
[MachineryTrackAnimationSync] Process Done
[NetAuthorityBehaviour] Already processed
[MaterialSync] Found NetworkBehaviour MaterialSync
[MaterialSync] NetworkBehaviourProcessor
[MaterialSync] Process Start
[MaterialSync] GenerateConstants
[MaterialSync] GenerateSerialization
[MaterialSync] GenerateDeSerialization
[MaterialSync] Process Done
[NetAuthorityBehaviour] Already processed
[MotorBikeHandlebarSync] Found NetworkBehaviour MotorBikeHandlebarSync
[MotorBikeHandlebarSync] NetworkBehaviourProcessor
[MotorBikeHandlebarSync] Process Start
[MotorBikeHandlebarSync] GenerateSerialization
[MotorBikeHandlebarSync] GenerateDeSerialization
[MotorBikeHandlebarSync] Process Done
[NetAuthorityBehaviour] Already processed
[MotorBikeSuspensionSync] Found NetworkBehaviour MotorBikeSuspensionSync
[MotorBikeSuspensionSync] NetworkBehaviourProcessor
[MotorBikeSuspensionSync] Process Start
[MotorBikeSuspensionSync] GenerateConstants
[MotorBikeSuspensionSync] GenerateSerialization
[MotorBikeSuspensionSync] GenerateDeSerialization
[MotorBikeSuspensionSync] Process Done
[NetAuthorityBehaviour] Already processed
[VehicleWheelSync] Found NetworkBehaviour VehicleWheelSync
[VehicleWheelSync] NetworkBehaviourProcessor
[VehicleWheelSync] Process Start
[VehicleWheelSync] GenerateConstants
[VehicleWheelSync] GenerateSerialization
[VehicleWheelSync] GenerateDeSerialization
[VehicleWheelSync] Process Done
[MotorBikeWheelSync] Found NetworkBehaviour MotorBikeWheelSync
[MotorBikeWheelSync] NetworkBehaviourProcessor
[MotorBikeWheelSync] Process Start
[MotorBikeWheelSync] GenerateSerialization
[MotorBikeWheelSync] GenerateDeSerialization
[MotorBikeWheelSync] Process Done
[NetAuthorityBehaviour] Already processed
[MultiplePlatesSync] Found NetworkBehaviour MultiplePlatesSync
[MultiplePlatesSync] NetworkBehaviourProcessor
[MultiplePlatesSync] Process Start
[MultiplePlatesSync] GenerateConstants
[MultiplePlatesSync] GenerateSerialization
[MultiplePlatesSync] GenerateDeSerialization
[MultiplePlatesSync] Process Done
[NetAuthorityBehaviour] Already processed
[MultipleWheelsPivotSync] Found NetworkBehaviour MultipleWheelsPivotSync
[MultipleWheelsPivotSync] NetworkBehaviourProcessor
[MultipleWheelsPivotSync] Process Start
[MultipleWheelsPivotSync] GenerateConstants
[MultipleWheelsPivotSync] GenerateSerialization
[MultipleWheelsPivotSync] GenerateDeSerialization
[MultipleWheelsPivotSync] Process Done
[NetAuthorityBehaviour] Already processed
[NetAuthorityBehaviour] Already processed
[OptionalCargoSync] Found NetworkBehaviour OptionalCargoSync
[OptionalCargoSync] NetworkBehaviourProcessor
[OptionalCargoSync] Process Start
[OptionalCargoSync] GenerateConstants
[OptionalCargoSync] GenerateSerialization
[OptionalCargoSync] GenerateDeSerialization
[OptionalCargoSync] Process Done
[NetAuthorityBehaviour] Already processed
[PalletTransformSync] Found NetworkBehaviour PalletTransformSync
[PalletTransformSync] NetworkBehaviourProcessor
[PalletTransformSync] Process Start
[PalletTransformSync] GenerateSerialization
[PalletTransformSync] GenerateDeSerialization
[PalletTransformSync] Process Done
[NetAuthorityBehaviour] Already processed
[ParticlesSync] Found NetworkBehaviour ParticlesSync
[ParticlesSync] NetworkBehaviourProcessor
[ParticlesSync] Process Start
[ParticlesSync] GenerateConstants
[ParticlesSync] GenerateSerialization
[ParticlesSync] GenerateDeSerialization
[ParticlesSync] Process Done
[NetAuthorityBehaviour] Already processed
[PassengerAnimationSync] Found NetworkBehaviour PassengerAnimationSync
[PassengerAnimationSync] NetworkBehaviourProcessor
[PassengerAnimationSync] Process Start
[PassengerAnimationSync] GenerateConstants
[PassengerAnimationSync] GenerateSerialization
[PassengerAnimationSync] GenerateDeSerialization
[PassengerAnimationSync] Process Done
[NetAuthorityBehaviour] Already processed
[PassengerPiecesSync] Found NetworkBehaviour PassengerPiecesSync
[PassengerPiecesSync] NetworkBehaviourProcessor
[PassengerPiecesSync] Process Start
[PassengerPiecesSync] GenerateSerialization
[PassengerPiecesSync] GenerateDeSerialization
[PassengerPiecesSync] Process Done
[NetAuthorityBehaviour] Already processed
[PassengersSync] Found NetworkBehaviour PassengersSync
[PassengersSync] NetworkBehaviourProcessor
[PassengersSync] Process Start
[PassengersSync] GenerateConstants
[PassengersSync] GenerateSerialization
[PassengersSync] GenerateDeSerialization
[PassengersSync] Process Done
[NetAuthorityBehaviour] Already processed
[PedestrianAnimationSync] Found NetworkBehaviour PedestrianAnimationSync
[PedestrianAnimationSync] NetworkBehaviourProcessor
[PedestrianAnimationSync] Process Start
[PedestrianAnimationSync] GenerateConstants
[PedestrianAnimationSync] GenerateSerialization
[PedestrianAnimationSync] GenerateDeSerialization
[PedestrianAnimationSync] Process Done
[NetAuthorityBehaviour] Already processed
[PickupChainsSync] Found NetworkBehaviour PickupChainsSync
[PickupChainsSync] NetworkBehaviourProcessor
[PickupChainsSync] Process Start
[PickupChainsSync] GenerateConstants
[PickupChainsSync] GenerateSerialization
[PickupChainsSync] GenerateDeSerialization
[PickupChainsSync] Process Done
[NetAuthorityBehaviour] Already processed
[PlatesSync] Found NetworkBehaviour PlatesSync
[PlatesSync] NetworkBehaviourProcessor
[PlatesSync] Process Start
[PlatesSync] GenerateConstants
[PlatesSync] GenerateSerialization
[PlatesSync] GenerateDeSerialization
[PlatesSync] Process Done
[NetAuthorityBehaviour] Already processed
[PoliceSirenSync] Found NetworkBehaviour PoliceSirenSync
[PoliceSirenSync] NetworkBehaviourProcessor
[PoliceSirenSync] Process Start
[PoliceSirenSync] GenerateConstants
[PoliceSirenSync] GenerateSerialization
[PoliceSirenSync] GenerateDeSerialization
[PoliceSirenSync] Process Done
[NetAuthorityBehaviour] Already processed
[RampSync] Found NetworkBehaviour RampSync
[RampSync] NetworkBehaviourProcessor
[RampSync] Process Start
[RampSync] GenerateSerialization
[RampSync] GenerateDeSerialization
[RampSync] Process Done
[NetAuthorityBehaviour] Already processed
[RigidBodySync] Found NetworkBehaviour RigidBodySync
[RigidBodySync] NetworkBehaviourProcessor
[RigidBodySync] Process Start
[RigidBodySync] GenerateConstants
[RigidBodySync] GenerateSerialization
[RigidBodySync] GenerateDeSerialization
[RigidBodySync] Process Done
[NetAuthorityBehaviour] Already processed
[RotaryLightsAnimationSync] Found NetworkBehaviour RotaryLightsAnimationSync
[RotaryLightsAnimationSync] NetworkBehaviourProcessor
[RotaryLightsAnimationSync] Process Start
[RotaryLightsAnimationSync] GenerateConstants
[RotaryLightsAnimationSync] GenerateSerialization
[RotaryLightsAnimationSync] GenerateDeSerialization
[RotaryLightsAnimationSync] Process Done
[NetAuthorityBehaviour] Already processed
[SandCargoAnimationSync] Found NetworkBehaviour SandCargoAnimationSync
[SandCargoAnimationSync] NetworkBehaviourProcessor
[SandCargoAnimationSync] Process Start
[SandCargoAnimationSync] GenerateConstants
[SandCargoAnimationSync] GenerateSerialization
[SandCargoAnimationSync] GenerateDeSerialization
[SandCargoAnimationSync] Process Done
[NetAuthorityBehaviour] Already processed
[SnowplowBladesSync] Found NetworkBehaviour SnowplowBladesSync
[SnowplowBladesSync] NetworkBehaviourProcessor
[SnowplowBladesSync] Process Start
[SnowplowBladesSync] GenerateSerialization
[SnowplowBladesSync] GenerateDeSerialization
[SnowplowBladesSync] Process Done
[NetAuthorityBehaviour] Already processed
[TrafficVehicleLightSync] Found NetworkBehaviour TrafficVehicleLightSync
[TrafficVehicleLightSync] NetworkBehaviourProcessor
[TrafficVehicleLightSync] Process Start
[TrafficVehicleLightSync] GenerateConstants
[TrafficVehicleLightSync] GenerateSerialization
[TrafficVehicleLightSync] GenerateDeSerialization
[TrafficVehicleLightSync] Process Done
[NetAuthorityBehaviour] Already processed
[TrafficVehiclesSandCargoAnimationSync] Found NetworkBehaviour TrafficVehiclesSandCargoAnimationSync
[TrafficVehiclesSandCargoAnimationSync] NetworkBehaviourProcessor
[TrafficVehiclesSandCargoAnimationSync] Process Start
[TrafficVehiclesSandCargoAnimationSync] GenerateConstants
[TrafficVehiclesSandCargoAnimationSync] GenerateSerialization
[TrafficVehiclesSandCargoAnimationSync] GenerateDeSerialization
[TrafficVehiclesSandCargoAnimationSync] Process Done
[NetAuthorityBehaviour] Already processed
[TrafficVehicleWheelSync] Found NetworkBehaviour TrafficVehicleWheelSync
[TrafficVehicleWheelSync] NetworkBehaviourProcessor
[TrafficVehicleWheelSync] Process Start
[TrafficVehicleWheelSync] GenerateSerialization
[TrafficVehicleWheelSync] GenerateDeSerialization
[TrafficVehicleWheelSync] Process Done
[NetAuthorityBehaviour] Already processed
[TransformSync] Already processed
[NetAuthorityBehaviour] Already processed
[TriangleJointSync] Found NetworkBehaviour TriangleJointSync
[TriangleJointSync] NetworkBehaviourProcessor
[TriangleJointSync] Process Start
[TriangleJointSync] GenerateSerialization
[TriangleJointSync] GenerateDeSerialization
[TriangleJointSync] Process Done
[NetAuthorityBehaviour] Already processed
[VehicleBellowSync] Found NetworkBehaviour VehicleBellowSync
[VehicleBellowSync] NetworkBehaviourProcessor
[VehicleBellowSync] Process Start
[VehicleBellowSync] GenerateSerialization
[VehicleBellowSync] GenerateDeSerialization
[VehicleBellowSync] Process Done
[NetAuthorityBehaviour] Already processed
[VehicleDoorSync] Found NetworkBehaviour VehicleDoorSync
[VehicleDoorSync] NetworkBehaviourProcessor
[VehicleDoorSync] Process Start
[VehicleDoorSync] GenerateConstants
[VehicleDoorSync] GenerateSerialization
[VehicleDoorSync] GenerateDeSerialization
[VehicleDoorSync] Process Done
[NetAuthorityBehaviour] Already processed
[VehicleGlassSync] Found NetworkBehaviour VehicleGlassSync
[VehicleGlassSync] NetworkBehaviourProcessor
[VehicleGlassSync] Process Start
[VehicleGlassSync] GenerateConstants
[VehicleGlassSync] GenerateSerialization
[VehicleGlassSync] GenerateDeSerialization
[VehicleGlassSync] Process Done
[NetAuthorityBehaviour] Already processed
[VehicleLightsSync] Found NetworkBehaviour VehicleLightsSync
[VehicleLightsSync] NetworkBehaviourProcessor
[VehicleLightsSync] Process Start
[VehicleLightsSync] GenerateConstants
[VehicleLightsSync] GenerateSerialization
[VehicleLightsSync] GenerateDeSerialization
[VehicleLightsSync] Process Done
[NetAuthorityBehaviour] Already processed
[VehicleOptionalSync] Found NetworkBehaviour VehicleOptionalSync
[VehicleOptionalSync] NetworkBehaviourProcessor
[VehicleOptionalSync] Process Start
[VehicleOptionalSync] GenerateConstants
[VehicleOptionalSync] GenerateSerialization
[VehicleOptionalSync] GenerateDeSerialization
[VehicleOptionalSync] Process Done
[NetAuthorityBehaviour] Already processed
[VehicleSkinSync] Found NetworkBehaviour VehicleSkinSync
[VehicleSkinSync] NetworkBehaviourProcessor
[VehicleSkinSync] Process Start
[VehicleSkinSync] GenerateConstants
[VehicleSkinSync] GenerateSerialization
[VehicleSkinSync] GenerateDeSerialization
[VehicleSkinSync] Process Done
[NetAuthorityBehaviour] Already processed
[VehicleWheelSync] Already processed
[NetAuthorityBehaviour] Already processed
[VehicleWiperSync] Found NetworkBehaviour VehicleWiperSync
[VehicleWiperSync] NetworkBehaviourProcessor
[VehicleWiperSync] Process Start
[VehicleWiperSync] GenerateConstants
[VehicleWiperSync] GenerateSerialization
[VehicleWiperSync] GenerateDeSerialization
[VehicleWiperSync] Process Done
[NetAuthorityBehaviour] Already processed
[WheelLoaderTransformsSync] Found NetworkBehaviour WheelLoaderTransformsSync
[WheelLoaderTransformsSync] NetworkBehaviourProcessor
[WheelLoaderTransformsSync] Process Start
[WheelLoaderTransformsSync] GenerateSerialization
[WheelLoaderTransformsSync] GenerateDeSerialization
[WheelLoaderTransformsSync] Process Done
[NetAuthorityBehaviour] Already processed
[WheelsPivotSync] Found NetworkBehaviour WheelsPivotSync
[WheelsPivotSync] NetworkBehaviourProcessor
[WheelsPivotSync] Process Start
[WheelsPivotSync] GenerateConstants
[WheelsPivotSync] GenerateSerialization
[WheelsPivotSync] GenerateDeSerialization
[WheelsPivotSync] Process Done
[NetAuthorityBehaviour] Already processed
[WipersSync] Found NetworkBehaviour WipersSync
[WipersSync] NetworkBehaviourProcessor
[WipersSync] Process Start
[WipersSync] GenerateConstants
[WipersSync] GenerateSerialization
[WipersSync] GenerateDeSerialization
[WipersSync] Process Done
[FreeRouteArrowNetMessage] MessageClassProcessor for FreeRouteArrowNetMessage
[FreeRouteArrowNetMessage] MessageClassProcessor Start
[FreeRouteArrowNetMessage] GenerateSerialization
[FreeRouteArrowNetMessage] GenerateDeserialization
[FreeRouteArrowNetMessage] MessageClassProcessor Done
[VehicleRigidbodySync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodySync
[VehicleRigidbodySync] NetworkBehaviourProcessor
[VehicleRigidbodySync] Process Start
[VehicleRigidbodySync] GenerateSerialization
[VehicleRigidbodySync] GenerateDeSerialization
[VehicleRigidbodySync] Process Done
[VehicleRigidbodyChildSync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodyChildSync
[VehicleRigidbodyChildSync] NetworkBehaviourProcessor
[VehicleRigidbodyChildSync] Process Start
[VehicleRigidbodyChildSync] GenerateSerialization
[VehicleRigidbodyChildSync] GenerateDeSerialization
[VehicleRigidbodyChildSync] Process Done
[VehicleRigidbodySync] Already processed
[SerializedNetworkBehaviour] Found NetworkBehaviour Sirenix.OdinInspector.SerializedNetworkBehaviour
[SerializedNetworkBehaviour] NetworkBehaviourProcessor
[SerializedNetworkBehaviour] Process Start
[SerializedNetworkBehaviour] GenerateSerialization
[SerializedNetworkBehaviour] GenerateDeSerialization
[SerializedNetworkBehaviour] Process Done
[NetAuthorityBehaviour] Already processed
[SMKTrafficVehicleGraphicsSync] Found NetworkBehaviour SimuZen.Services.Replay.SMKTrafficVehicleGraphicsSync
[SMKTrafficVehicleGraphicsSync] NetworkBehaviourProcessor
[SMKTrafficVehicleGraphicsSync] Process Start
[SMKTrafficVehicleGraphicsSync] GenerateConstants
[SMKTrafficVehicleGraphicsSync] GenerateSerialization
[SMKTrafficVehicleGraphicsSync] GenerateDeSerialization
[SMKTrafficVehicleGraphicsSync] Process Done
[DeformableMeshesStatusNetMessage] MessageClassProcessor for DeformableMeshesStatusNetMessage
[DeformableMeshesStatusNetMessage] MessageClassProcessor Start
[DeformableMeshesStatusNetMessage] GenerateSerialization
[DeformableMeshesStatusNetMessage] GenerateDeserialization
[DeformableMeshesStatusNetMessage] MessageClassProcessor Done
[BaseNetMessage] MessageClassProcessor for BaseNetMessage
[BaseNetMessage] MessageClassProcessor Start
[BaseNetMessage] GenerateSerialization
[BaseNetMessage] GenerateDeserialization
[BaseNetMessage] MessageClassProcessor Done
[ChangeEnvironmentModifierNetMessage] MessageClassProcessor for ChangeEnvironmentModifierNetMessage
[ChangeEnvironmentModifierNetMessage] MessageClassProcessor Start
[ChangeEnvironmentModifierNetMessage] GenerateSerialization
[ChangeEnvironmentModifierNetMessage] GenerateDeserialization
[ChangeEnvironmentModifierNetMessage] MessageClassProcessor Done
[ChangeEnvironmentWeatherNetMessage] MessageClassProcessor for ChangeEnvironmentWeatherNetMessage
[ChangeEnvironmentWeatherNetMessage] MessageClassProcessor Start
[ChangeEnvironmentWeatherNetMessage] GenerateSerialization
[ChangeEnvironmentWeatherNetMessage] GenerateDeserialization
[ChangeEnvironmentWeatherNetMessage] MessageClassProcessor Done
[CrossingSpawnDistanceNetMessage] MessageClassProcessor for CrossingSpawnDistanceNetMessage
[CrossingSpawnDistanceNetMessage] MessageClassProcessor Start
[CrossingSpawnDistanceNetMessage] GenerateSerialization
[CrossingSpawnDistanceNetMessage] GenerateDeserialization
[CrossingSpawnDistanceNetMessage] MessageClassProcessor Done
[DeformableSurfaceMessage] MessageClassProcessor for DeformableSurfaceMessage
[DeformableSurfaceMessage] MessageClassProcessor Start
[DeformableSurfaceMessage] GenerateSerialization
[DeformableSurfaceMessage] GenerateDeserialization
[DeformableSurfaceMessage] MessageClassProcessor Done
[DestroyRequestNetMessage] MessageClassProcessor for DestroyRequestNetMessage
[DestroyRequestNetMessage] MessageClassProcessor Start
[DestroyRequestNetMessage] GenerateSerialization
[DestroyRequestNetMessage] GenerateDeserialization
[DestroyRequestNetMessage] MessageClassProcessor Done
[EmptyNetMessage] MessageClassProcessor for EmptyNetMessage
[EmptyNetMessage] MessageClassProcessor Start
[EmptyNetMessage] GenerateSerialization
[EmptyNetMessage] GenerateDeserialization
[EmptyNetMessage] MessageClassProcessor Done
[EnvironmentConfigurationNetMessage] MessageClassProcessor for EnvironmentConfigurationNetMessage
[EnvironmentConfigurationNetMessage] MessageClassProcessor Start
[EnvironmentConfigurationNetMessage] GenerateSerialization
[EnvironmentConfigurationNetMessage] GenerateDeserialization
[EnvironmentConfigurationNetMessage] MessageClassProcessor Done
[ErrorNetMessage] MessageClassProcessor for ErrorNetMessage
[ErrorNetMessage] MessageClassProcessor Start
[ErrorNetMessage] GenerateSerialization
[ErrorNetMessage] GenerateDeserialization
[ErrorNetMessage] MessageClassProcessor Done
[ExerciseParametersNetMessage] MessageClassProcessor for ExerciseParametersNetMessage
[ExerciseParametersNetMessage] MessageClassProcessor Start
[ExerciseParametersNetMessage] GenerateSerialization
[ExerciseParametersNetMessage] GenerateDeserialization
[ExerciseParametersNetMessage] MessageClassProcessor Done
[FloatNetMessage] MessageClassProcessor for FloatNetMessage
[FloatNetMessage] MessageClassProcessor Start
[FloatNetMessage] GenerateSerialization
[FloatNetMessage] GenerateDeserialization
[FloatNetMessage] MessageClassProcessor Done
[InfractionNetMessage] MessageClassProcessor for InfractionNetMessage
[InfractionNetMessage] MessageClassProcessor Start
[InfractionNetMessage] GenerateSerialization
[InfractionNetMessage] GenerateDeserialization
[InfractionNetMessage] MessageClassProcessor Done
[IntNetMessage] MessageClassProcessor for IntNetMessage
[IntNetMessage] MessageClassProcessor Start
[IntNetMessage] GenerateSerialization
[IntNetMessage] GenerateDeserialization
[IntNetMessage] MessageClassProcessor Done
[MotorVehicleInitNetMessage] MessageClassProcessor for MotorVehicleInitNetMessage
[MotorVehicleInitNetMessage] MessageClassProcessor Start
[MotorVehicleInitNetMessage] GenerateSerialization
[MotorVehicleInitNetMessage] GenerateDeserialization
[MotorVehicleInitNetMessage] MessageClassProcessor Done
[MultipleNetIdentityNetMessage] MessageClassProcessor for MultipleNetIdentityNetMessage
[MultipleNetIdentityNetMessage] MessageClassProcessor Start
[MultipleNetIdentityNetMessage] GenerateSerialization
[MultipleNetIdentityNetMessage] GenerateDeserialization
[MultipleNetIdentityNetMessage] MessageClassProcessor Done
[NetIdentityNetMessage] MessageClassProcessor for NetIdentityNetMessage
[NetIdentityNetMessage] MessageClassProcessor Start
[NetIdentityNetMessage] GenerateSerialization
[NetIdentityNetMessage] GenerateDeserialization
[NetIdentityNetMessage] MessageClassProcessor Done
[PiecesPassengersNetMessage] MessageClassProcessor for PiecesPassengersNetMessage
[PiecesPassengersNetMessage] MessageClassProcessor Start
[PiecesPassengersNetMessage] GenerateSerialization
[PiecesPassengersNetMessage] GenerateDeserialization
[PiecesPassengersNetMessage] MessageClassProcessor Done
[PIEventNetMessage] MessageClassProcessor for PIEventNetMessage
[PIEventNetMessage] MessageClassProcessor Start
[PIEventNetMessage] GenerateSerialization
[PIEventNetMessage] GenerateDeserialization
[PIEventNetMessage] MessageClassProcessor Done
[PIPhysicsChangeNetMessage] MessageClassProcessor for PIPhysicsChangeNetMessage
[PIPhysicsChangeNetMessage] MessageClassProcessor Start
[PIPhysicsChangeNetMessage] GenerateSerialization
[PIPhysicsChangeNetMessage] GenerateDeserialization
[PIPhysicsChangeNetMessage] MessageClassProcessor Done
[PISpawnPositionNetMessage] MessageClassProcessor for PISpawnPositionNetMessage
[PISpawnPositionNetMessage] MessageClassProcessor Start
[PISpawnPositionNetMessage] GenerateSerialization
[PISpawnPositionNetMessage] GenerateDeserialization
[PISpawnPositionNetMessage] MessageClassProcessor Done
[SingleBoolNetMessage] MessageClassProcessor for SingleBoolNetMessage
[SingleBoolNetMessage] MessageClassProcessor Start
[SingleBoolNetMessage] GenerateSerialization
[SingleBoolNetMessage] GenerateDeserialization
[SingleBoolNetMessage] MessageClassProcessor Done
[SpawnRequestNetMessage] MessageClassProcessor for SpawnRequestNetMessage
[SpawnRequestNetMessage] MessageClassProcessor Start
[SpawnRequestNetMessage] GenerateSerialization
[SpawnRequestNetMessage] GenerateDeserialization
[SpawnRequestNetMessage] MessageClassProcessor Done
[SpawnResponseNetMessage] MessageClassProcessor for SpawnResponseNetMessage
[SpawnResponseNetMessage] MessageClassProcessor Start
[SpawnResponseNetMessage] GenerateSerialization
[SpawnResponseNetMessage] GenerateDeserialization
[SpawnResponseNetMessage] MessageClassProcessor Done
[TelemetryNetMessage] MessageClassProcessor for TelemetryNetMessage
[TelemetryNetMessage] MessageClassProcessor Start
[TelemetryNetMessage] GenerateSerialization
[TelemetryNetMessage] GenerateDeserialization
[TelemetryNetMessage] MessageClassProcessor Done
[TrafficLightNetMessage] MessageClassProcessor for TrafficLightNetMessage
[TrafficLightNetMessage] MessageClassProcessor Start
[TrafficLightNetMessage] GenerateSerialization
[TrafficLightNetMessage] GenerateDeserialization
[TrafficLightNetMessage] MessageClassProcessor Done
[UnloadCargoNetMessage] MessageClassProcessor for UnloadCargoNetMessage
[UnloadCargoNetMessage] MessageClassProcessor Start
[UnloadCargoNetMessage] GenerateSerialization
[UnloadCargoNetMessage] GenerateDeserialization
[UnloadCargoNetMessage] MessageClassProcessor Done
[DefSurfInitialStatusMessage] MessageClassProcessor for DefSurfInitialStatusMessage
[DefSurfInitialStatusMessage] MessageClassProcessor Start
[DefSurfInitialStatusMessage] GenerateSerialization
[DefSurfInitialStatusMessage] GenerateDeserialization
[DefSurfInitialStatusMessage] MessageClassProcessor Done
Pass: 1 took 2535 milliseconds
ProcessSitesModule Assembly-CSharp.dll elapsed time:00:00:11.6998432
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs(5,7): warning CS0105: The using directive for 'System.Collections' appeared previously in this namespace
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs Line: 5)
Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODFactory.cs(60,44): warning CS0108: 'DeformableMeshLODFactory.Create(DeformableMeshZone)' hides inherited member 'Factory.Create(DeformableMeshZone)'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODFactory.cs Line: 60)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\ColorMaskHandler.cs(10,37): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\ColorMaskHandler.cs Line: 10)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(8,47): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 8)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 42)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 48)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 55)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(6,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 6)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 10)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 41)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 47)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(72,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs Line: 72)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(78,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs Line: 78)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(26,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs Line: 26)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(32,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs Line: 32)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(12,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs Line: 12)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(18,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs Line: 18)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultiplePlatesSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultiplePlatesSync.cs Line: 23)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultiplePlatesSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultiplePlatesSync.cs Line: 29)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultipleWheelsPivotSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultipleWheelsPivotSync.cs Line: 23)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultipleWheelsPivotSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultipleWheelsPivotSync.cs Line: 29)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(81,34): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 81)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(87,33): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 87)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(11,6): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 11)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 41)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\OptionalCargoSync.cs(26,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\OptionalCargoSync.cs Line: 26)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\OptionalCargoSync.cs(32,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\OptionalCargoSync.cs Line: 32)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(20,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs Line: 20)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(27,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs Line: 27)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(57,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs Line: 57)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(63,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs Line: 63)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(77,42): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 77)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(48,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 48)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(54,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 54)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(27,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs Line: 27)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(33,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs Line: 33)
Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(98,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 98)
Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(124,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 124)
Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(113,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 113)
Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(139,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 139)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(35,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs Line: 35)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(41,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs Line: 41)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs Line: 19)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs Line: 25)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(39,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs Line: 39)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(45,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs Line: 45)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs Line: 11)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(11,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs Line: 11)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(17,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs Line: 17)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(63,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs Line: 63)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(69,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs Line: 69)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(28,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs Line: 28)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(34,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs Line: 34)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(53,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs Line: 53)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(59,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs Line: 59)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(24,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs Line: 24)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(30,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs Line: 30)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(115,39): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 115)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(124,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 124)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(130,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 130)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(175,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 175)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(180,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 180)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(208,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 208)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(214,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 214)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(222,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 222)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(228,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 228)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(13,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs Line: 13)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(19,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs Line: 19)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(152,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs Line: 152)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(158,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs Line: 158)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(92,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 92)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(98,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 98)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 11)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(51,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs Line: 51)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(57,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs Line: 57)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MatchInertiaHandler.cs(6,36): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MatchInertiaHandler.cs Line: 6)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(15,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs Line: 15)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(21,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs Line: 21)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(107,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 107)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(113,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 113)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(121,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 121)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(127,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 127)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(36,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs Line: 36)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(42,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs Line: 42)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs Line: 19)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs Line: 25)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WipersSync.cs(37,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WipersSync.cs Line: 37)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WipersSync.cs(43,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WipersSync.cs Line: 43)
Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(40,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 40)
Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(5,35): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs Line: 5)
Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(10,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs Line: 10)
Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(21,38): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs Line: 21)
Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(9,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs Line: 9)
Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(28,36): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs Line: 28)
Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(14,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs Line: 14)
Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(14,75): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs Line: 14)
Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(7,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs Line: 7)
Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(8,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs Line: 8)
Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(60,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 60)
Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(61,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 61)
Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(5,65): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs Line: 5)
Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(111,33): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 111)
Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 21)
Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 31)
Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(49,39): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 49)
Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(57,36): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 57)
Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(145,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 145)
Assets\simuzen\CommonTools\CullingSystem\System\QueueItem.cs(7,18): warning CS0659: 'QueueItem' overrides Object.Equals(object o) but does not override Object.GetHashCode()
(Filename: Assets\simuzen\CommonTools\CullingSystem\System\QueueItem.cs Line: 7)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\RPMSerializedSettings.cs(8,22): warning CS0108: 'RPMSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\RPMSerializedSettings.cs Line: 8)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\SpeedSerializedSettings.cs(8,22): warning CS0108: 'SpeedSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\SpeedSerializedSettings.cs Line: 8)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs(11,36): warning CS0108: 'VehiclePerceptionAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs Line: 11)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(95,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs Line: 95)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(610,49): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs Line: 610)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(617,55): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs Line: 617)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(617,82): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs Line: 617)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,27): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs Line: 75)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,46): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs Line: 75)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(240,69): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs Line: 240)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(245,83): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs Line: 245)
Assets\simuzen\platform\utils\NetComponentUtils.cs(6,52): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\utils\NetComponentUtils.cs Line: 6)
Assets\simuzen\platform\utils\NetComponentUtils.cs(11,53): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\utils\NetComponentUtils.cs Line: 11)
Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(79,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs Line: 79)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshesStatusNetMessage.cs(35,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshesStatusNetMessage.cs Line: 35)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshesStatusNetMessage.cs(59,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshesStatusNetMessage.cs Line: 59)
Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(23,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs Line: 23)
Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(29,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs Line: 29)
Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs Line: 17)
Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs Line: 22)
Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs Line: 17)
Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs Line: 22)
Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs Line: 19)
Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs Line: 25)
Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 16)
Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 21)
Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(11,41): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 11)
Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(7,16): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 7)
Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(31,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs Line: 31)
Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(44,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs Line: 44)
Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs Line: 17)
Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs Line: 22)
Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(26,37): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs Line: 26)
Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(49,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs Line: 49)
Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs Line: 16)
Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs Line: 21)
Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(29,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs Line: 29)
Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(36,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs Line: 36)
Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs Line: 16)
Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs Line: 21)
Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(10,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 10)
Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 11)
Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(27,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 27)
Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(42,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 42)
Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,43): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 18)
Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,73): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 18)
Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(17,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 17)
Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(26,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 26)
Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(12,51): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 12)
Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(8,21): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 8)
Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 16)
Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 21)
Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(11,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 11)
Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(7,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 7)
Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(20,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 20)
Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(42,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 42)
Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs Line: 16)
Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs Line: 21)
Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs Line: 18)
Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs Line: 25)
Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs Line: 19)
Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs Line: 25)
Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs Line: 16)
Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs Line: 21)
Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(20,40): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 20)
Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(27,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 27)
Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(13,69): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 13)
Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(9,13): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 9)
Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 18)
Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 24)
Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(12,56): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 12)
Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(8,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 8)
Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(26,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs Line: 26)
Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(36,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs Line: 36)
Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs Line: 22)
Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(30,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs Line: 30)
Assets\simuzen\platform\systems\base\services\network\messages\UnloadCargoNetMessage.cs(18,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\UnloadCargoNetMessage.cs Line: 18)
Assets\simuzen\platform\systems\base\services\network\messages\UnloadCargoNetMessage.cs(24,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\UnloadCargoNetMessage.cs Line: 24)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs Line: 22)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(36,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs Line: 36)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(89,49): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs Line: 89)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(89,76): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs Line: 89)
Assets\simuzen\platform\systems\base\vehicle\Perception\Stimuli\RadarStimulus.cs(31,24): warning CS0108: 'RadarStimulus.CalculateDirectionAndDistance()' hides inherited member 'SightStimulus.CalculateDirectionAndDistance()'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\Stimuli\RadarStimulus.cs Line: 31)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs(90,45): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs Line: 90)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs(96,46): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs Line: 96)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(204,16): warning CS0114: 'MotorVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 204)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\ConfigurableMotorVehicle.cs(105,16): warning CS0114: 'ConfigurableMotorVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\ConfigurableMotorVehicle.cs Line: 105)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(51,29): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 51)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(57,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 57)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(64,29): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 64)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(9,10): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 9)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(50,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 50)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(56,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 56)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(33,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 33)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(39,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 39)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\TrackVehicle.cs(45,22): warning CS0114: 'TrackVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\TrackVehicle.cs Line: 45)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(46,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 46)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 11)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(32,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 32)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(38,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 38)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 42)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 48)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 55)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 14)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 41)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 47)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(43,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 43)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(49,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 49)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(56,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 56)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(12,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 12)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(15,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 15)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(42,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 42)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(48,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 48)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(40,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 40)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(46,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 46)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(53,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 53)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(14,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 14)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(39,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 39)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(45,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 45)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\BrakeAllWheelsOnParkingMode.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\BrakeAllWheelsOnParkingMode.cs Line: 6)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\DumperAnimationHandler.cs(5,62): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\DumperAnimationHandler.cs Line: 5)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CircuitLinePointsSync.cs(121,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CircuitLinePointsSync.cs Line: 121)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CircuitLinePointsSync.cs(126,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CircuitLinePointsSync.cs Line: 126)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ForkliftAnimationHandler.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ForkliftAnimationHandler.cs Line: 6)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ReachStackerAnimationHandler.cs(6,49): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ReachStackerAnimationHandler.cs Line: 6)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs Line: 19)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs Line: 25)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs Line: 23)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs Line: 29)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\SnowPlowAnimationHandler.cs(8,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\SnowPlowAnimationHandler.cs Line: 8)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\WheelLoaderAnimationHandler.cs(5,74): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\WheelLoaderAnimationHandler.cs Line: 5)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\FreeRouteEntityAnimationSync.cs(61,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\FreeRouteEntityAnimationSync.cs Line: 61)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\FreeRouteEntityAnimationSync.cs(66,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\FreeRouteEntityAnimationSync.cs Line: 66)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\RampAnimatorHandler.cs(5,39): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\RampAnimatorHandler.cs Line: 5)
Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(307,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 307)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(28,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 28)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(29,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 29)
Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(7,41): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 7)
Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(77,42): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 77)
Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(99,30): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 99)
Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(138,44): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 138)
Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(163,32): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 163)
Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(31,19): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 31)
Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(363,10): warning CS0618: 'ClientAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 363)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs(10,39): warning CS0108: 'AirBrakeAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs Line: 10)
Assets\simuzen\tm\Scripts\Utils\ChasedFreeRouteArrow.cs(10,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\tm\Scripts\Utils\ChasedFreeRouteArrow.cs Line: 10)
Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(29,10): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
(Filename: Assets\Wwise\Deployment\Components\AkMemBankLoader.cs Line: 29)
Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmScript.cs(7,18): warning CS0659: 'TMScript' overrides Object.Equals(object o) but does not override Object.GetHashCode()
(Filename: Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmScript.cs Line: 7)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs(10,34): warning CS0108: 'BlinkersAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs Line: 10)
Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ForkliftInput.cs(5,16): warning CS0618: 'ForkInput' is obsolete: 'Usar ForkComponentInput'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ForkliftInput.cs Line: 5)
Assets\simuzen\platform\systems\base\services\camera\behaviours\action\HeadOutBehaviourAction.cs(10,26): warning CS0108: 'HeadOutBehaviourAction.gameObject' hides inherited member 'BaseCameraBehaviourAction.gameObject'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\HeadOutBehaviourAction.cs Line: 10)
Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(93,16): warning CS0114: 'BDZPRabbitTurtleModeHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs Line: 93)
Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(99,16): warning CS0114: 'BDZPRabbitTurtleModeHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs Line: 99)
Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(105,16): warning CS0108: 'BDZPRabbitTurtleModeHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs Line: 105)
Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(108,16): warning CS0114: 'BHPFailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs Line: 108)
Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(114,16): warning CS0114: 'BHPFailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs Line: 114)
Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(120,16): warning CS0108: 'BHPFailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs Line: 120)
Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPSpecialFunctionsHandler.cs(112,16): warning CS0114: 'BHPSpecialFunctionsHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPSpecialFunctionsHandler.cs Line: 112)
Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPSpecialFunctionsHandler.cs(120,16): warning CS0114: 'BHPSpecialFunctionsHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPSpecialFunctionsHandler.cs Line: 120)
Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPSpecialFunctionsHandler.cs(128,16): warning CS0108: 'BHPSpecialFunctionsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPSpecialFunctionsHandler.cs Line: 128)
Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs(12,9): warning CS0618: 'GUIText' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.'
(Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs Line: 12)
Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(126,16): warning CS0114: 'DPFailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 126)
Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(146,16): warning CS0114: 'DPFailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 146)
Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(160,16): warning CS0108: 'DPFailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 160)
Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(185,16): warning CS0108: 'DPFailuresHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 185)
Assets\simuzen\CommonTools\SteamVR\InteractionSystem\Core\Scripts\LinearAnimation.cs(16,24): warning CS0109: The member 'LinearAnimation.animation' does not hide an accessible member. The new keyword is not required.
(Filename: Assets\simuzen\CommonTools\SteamVR\InteractionSystem\Core\Scripts\LinearAnimation.cs Line: 16)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(12,34): warning CS0108: 'OpenBusDoorAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs Line: 12)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PoliceAudioManager.cs(9,40): warning CS0108: 'PoliceAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PoliceAudioManager.cs Line: 9)
Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(122,16): warning CS0114: 'LPFailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 122)
Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(143,16): warning CS0114: 'LPFailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 143)
Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(158,16): warning CS0108: 'LPFailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 158)
Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(185,16): warning CS0108: 'LPFailuresHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 185)
Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPGearHandler.cs(53,16): warning CS0114: 'LPGearHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPGearHandler.cs Line: 53)
Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPGearHandler.cs(61,16): warning CS0114: 'LPGearHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPGearHandler.cs Line: 61)
Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPGearHandler.cs(100,16): warning CS0108: 'LPGearHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPGearHandler.cs Line: 100)
Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPVelocityHandler.cs(121,16): warning CS0108: 'LPVelocityHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPVelocityHandler.cs Line: 121)
Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPBeltHandbrakePreheatingHandler.cs(100,16): warning CS0114: 'MSPBeltHandbrakePreheatingHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPBeltHandbrakePreheatingHandler.cs Line: 100)
Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPBeltHandbrakePreheatingHandler.cs(109,16): warning CS0114: 'MSPBeltHandbrakePreheatingHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPBeltHandbrakePreheatingHandler.cs Line: 109)
Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPBeltHandbrakePreheatingHandler.cs(159,26): warning CS0108: 'MSPBeltHandbrakePreheatingHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPBeltHandbrakePreheatingHandler.cs Line: 159)
Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs(65,27): warning CS0114: 'MSPIndicatorsHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs Line: 65)
Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs(104,26): warning CS0108: 'MSPIndicatorsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs Line: 104)
Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs(60,27): warning CS0114: 'MSPLightsHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs Line: 60)
Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs(62,27): warning CS0114: 'MSPLightsHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs Line: 62)
Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs(94,26): warning CS0108: 'MSPLightsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs Line: 94)
Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs(99,18): warning CS0108: 'MSPLightsHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs Line: 99)
Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_ForkInfo.cs(105,22): warning CS0108: 'HCOM_JungLSP_ForkInfo.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_ForkInfo.cs Line: 105)
Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_ForkInfo.cs(122,22): warning CS0114: 'HCOM_JungLSP_ForkInfo.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_ForkInfo.cs Line: 122)
Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(132,22): warning CS0108: 'HCOM_LP_BasicParameters.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs Line: 132)
Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(142,22): warning CS0114: 'HCOM_LP_BasicParameters.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs Line: 142)
Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(158,22): warning CS0114: 'HCOM_LP_BasicParameters.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs Line: 158)
Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(144,22): warning CS0114: 'HCOM_JungLSP_Indicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs Line: 144)
Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(155,22): warning CS0108: 'HCOM_JungLSP_Indicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs Line: 155)
Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(170,22): warning CS0114: 'HCOM_JungLSP_Indicators.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs Line: 170)
Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(158,22): warning CS0114: 'HCOM_JungLSP_WheelModeInfo.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs Line: 158)
Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(188,22): warning CS0108: 'HCOM_JungLSP_WheelModeInfo.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs Line: 188)
Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(204,22): warning CS0114: 'HCOM_JungLSP_WheelModeInfo.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs Line: 204)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(11,40): warning CS0108: 'WipersAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs Line: 11)
Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(131,22): warning CS0108: 'HCOM_LSP_BasicParameters.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs Line: 131)
Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(141,22): warning CS0114: 'HCOM_LSP_BasicParameters.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs Line: 141)
Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(157,22): warning CS0114: 'HCOM_LSP_BasicParameters.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs Line: 157)
Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_DrivingTimeAndKmh.cs(102,22): warning CS0108: 'HCOM_LSP_DrivingTimeAndKmh.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_DrivingTimeAndKmh.cs Line: 102)
Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ForkController.cs(109,22): warning CS0108: 'HCOM_LSP_ForkController.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ForkController.cs Line: 109)
Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ForkController.cs(114,22): warning CS0114: 'HCOM_LSP_ForkController.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ForkController.cs Line: 114)
Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_LightIndicators.cs(118,22): warning CS0108: 'HCOM_LSP_LightIndicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_LightIndicators.cs Line: 118)
Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_LightIndicators.cs(133,22): warning CS0114: 'HCOM_LSP_LightIndicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_LightIndicators.cs Line: 133)
Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GearHandler\HCOM_PI_TP_GearHandler.cs(118,21): warning CS0114: 'HCOM_PI_TP_GearHandler.IsEngineRunning' hides inherited member 'GenericPanelHandlerPI.IsEngineRunning'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GearHandler\HCOM_PI_TP_GearHandler.cs Line: 118)
Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(13,14): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 13)
Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(126,22): warning CS0108: 'HCOM_LP_ForkController.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs Line: 126)
Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(136,22): warning CS0114: 'HCOM_LP_ForkController.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs Line: 136)
Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(148,22): warning CS0114: 'HCOM_LP_ForkController.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs Line: 148)
Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(150,22): warning CS0108: 'HCOM_LP_LightIndicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended.
(Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs Line: 150)
Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(163,22): warning CS0114: 'HCOM_LP_LightIndicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs Line: 163)
Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(176,22): warning CS0114: 'HCOM_LP_LightIndicators.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs Line: 176)
Assets\simuzen\CommonTools\SteamVR\InteractionSystem\Teleport\Scripts\TeleportPoint.cs(41,25): warning CS0109: The member 'TeleportPoint.animation' does not hide an accessible member. The new keyword is not required.
(Filename: Assets\simuzen\CommonTools\SteamVR\InteractionSystem\Teleport\Scripts\TeleportPoint.cs Line: 41)
Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(43,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 43)
Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(44,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 44)
Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(56,9): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 56)
Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(57,9): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 57)
Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(78,41): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 78)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(22,10): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs Line: 22)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(28,10): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs Line: 28)
Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(31,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs Line: 31)
Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(69,48): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 69)
Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(88,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 88)
Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(93,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 93)
Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(244,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 244)
Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(301,86): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 301)
Assets\simuzen\platform\systems\base\services\network\SimNetworkDiscovery.cs(11,40): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkDiscovery.cs Line: 11)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(14,46): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 14)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\BackhoeLoaderAnimationHandler.cs(5,73): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\BackhoeLoaderAnimationHandler.cs Line: 5)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ExcavatorAnimationHandler.cs(5,72): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ExcavatorAnimationHandler.cs Line: 5)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\PlateController.cs(7,35): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\PlateController.cs Line: 7)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(26,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 26)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(289,48): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs Line: 289)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(19,22): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs Line: 19)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(7,18): warning CS0659: 'ReplayDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode()
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs Line: 7)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(87,18): warning CS0659: 'ReplayMultipleDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode()
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs Line: 87)
Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(158,22): warning CS0612: 'ModifierChange' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 158)
Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(159,22): warning CS0612: 'ModifierChange' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 159)
Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(32,15): warning CS0612: 'ModifierChange' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs Line: 32)
Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(37,15): warning CS0612: 'ModifierChange' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs Line: 37)
Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(19,21): warning CS0114: 'DebugEnvironmentService.IsServiceReady' hides inherited member 'MonoService.IsServiceReady'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 19)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\NetDeformableSurfaceEnvironment.cs(27,32): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\NetDeformableSurfaceEnvironment.cs Line: 27)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\FogManager.cs(208,37): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\FogManager.cs Line: 208)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(13,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 13)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(22,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 22)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(29,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 29)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(35,48): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 35)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(44,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 44)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(44,75): warning CS0618: 'PlayerController' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 44)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(63,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 63)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(29,46): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 29)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(39,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 39)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(45,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 45)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(56,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 56)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(62,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 62)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(68,44): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 68)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(105,47): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 105)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(230,51): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 230)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(22,16): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 22)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(23,16): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 23)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(104,22): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 104)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(20,17): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 20)
Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(45,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 45)
Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(50,50): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 50)
Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(90,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 90)
Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(95,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 95)
Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(88,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 88)
Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(15,18): warning CS0659: 'ScenesLocalizedData' overrides Object.Equals(object o) but does not override Object.GetHashCode()
(Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 15)
Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(41,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 41)
Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(53,34): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 53)
Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(98,33): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 98)
Assets\simuzen\platform\systems\base\services\telemetry\NetTelemetryManager.cs(43,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\telemetry\NetTelemetryManager.cs Line: 43)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(22,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 22)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(23,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 23)
Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(14,22): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 14)
Assets\simuzen\CommonTools\Trinary Software\Timing.cs(927,43): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
(Filename: Assets\simuzen\CommonTools\Trinary Software\Timing.cs Line: 927)
Assets\simuzen\CommonTools\Trinary Software\Timing.cs(933,58): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
(Filename: Assets\simuzen\CommonTools\Trinary Software\Timing.cs Line: 933)
Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(21,20): warning CS0109: The member 'SteamVR_Camera.camera' does not hide an accessible member. The new keyword is not required.
(Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 21)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsServiceInstaller.cs(56,30): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsServiceInstaller.cs Line: 56)
Assets\simuzen\CommonTools\ConsolePro\ConsoleProRemoteServer.cs(20,12): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
(Filename: Assets\simuzen\CommonTools\ConsolePro\ConsoleProRemoteServer.cs Line: 20)
Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(538,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 538)
Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(538,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 538)
Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(539,22): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 539)
Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(201,32): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.'
(Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 201)
Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(205,34): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.'
(Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 205)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(93,46): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs Line: 93)
Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(232,36): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.'
(Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 232)
Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(236,28): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.'
(Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 236)
Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(33,19): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 33)
Assets\simuzen\platform\playmaker\actions\log\CloseLogAction.cs(29,24): warning CS0168: The variable 'e' is declared but never used
(Filename: Assets\simuzen\platform\playmaker\actions\log\CloseLogAction.cs Line: 29)
Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorGlobalService.cs(50,31): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorGlobalService.cs Line: 50)
Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs(21,24): warning CS0618: 'GUIText' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.'
(Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs Line: 21)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(353,47): warning CS0618: 'ConfigurableVehicle.VehicleSizeQuery' is obsolete: 'Use GetInteriorComponent()'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs Line: 353)
Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs(32,28): warning CS0618: 'Application.loadedLevelName' is obsolete: 'Use SceneManager to determine what scenes have been loaded'
(Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs Line: 32)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRCameraControl.cs(138,16): warning CS0618: 'GraphicsDeviceType.Direct3D9' is obsolete: 'Direct3D 9 is no longer supported in Unity 2017.2+'
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRCameraControl.cs Line: 138)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs(731,7): warning CS0618: 'TextureFormat.ETC_RGB4_3DS' is obsolete: 'Nintendo 3DS is no longer supported.'
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs Line: 731)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs(732,7): warning CS0618: 'TextureFormat.ETC_RGBA8_3DS' is obsolete: 'Nintendo 3DS is no longer supported.'
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs Line: 732)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\StretchToScreen.cs(17,20): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.'
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\StretchToScreen.cs Line: 17)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(87,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 87)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(87,75): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 87)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(88,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 88)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(88,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 88)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(109,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 109)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(110,36): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 110)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(131,101): warning CS0618: 'VehicleMovable' is obsolete: 'Use UserVehicleBehaviours to handle hardware controls -> VehicleHandlesVehicleBehaviour + descriptores '
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 131)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(131,30): warning CS0618: 'VehicleMovable' is obsolete: 'Use UserVehicleBehaviours to handle hardware controls -> VehicleHandlesVehicleBehaviour + descriptores '
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 131)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(214,26): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 214)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(216,46): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 216)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(230,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 230)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs(127,11): warning CS0219: The variable 'hasOverPassedThefloor' is assigned but its value is never used
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs Line: 127)
Assets\simuzen\platform\installers\ByProduct\ProductInstaller.cs(15,23): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\installers\ByProduct\ProductInstaller.cs Line: 15)
Assets\simuzen\platform\installers\CameraInstaller.cs(67,14): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\installers\CameraInstaller.cs Line: 67)
Assets\simuzen\platform\installers\InfractionInstaller.cs(25,17): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\installers\InfractionInstaller.cs Line: 25)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs(17,47): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.'
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs Line: 17)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs(17,90): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.'
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs Line: 17)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs(20,20): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.'
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs Line: 20)
Assets\simuzen\platform\installers\SimulationSceneInstaller.cs(88,28): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\installers\SimulationSceneInstaller.cs Line: 88)
Assets\simuzen\platform\installers\GlobalInputInstaller.cs(26,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\installers\GlobalInputInstaller.cs Line: 26)
Assets\simuzen\platform\installers\GlobalOutputInstaller.cs(31,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\installers\GlobalOutputInstaller.cs Line: 31)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandManipulator.cs(321,8): warning CS0219: The variable 'vModified' is assigned but its value is never used
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandManipulator.cs Line: 321)
Assets\simuzen\platform\installers\GlobalOutputInstaller.cs(82,39): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\installers\GlobalOutputInstaller.cs Line: 82)
Assets\simuzen\platform\installers\GlobalInputInstaller.cs(190,36): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\installers\GlobalInputInstaller.cs Line: 190)
Assets\simuzen\platform\installers\GlobalInstaller.cs(121,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\installers\GlobalInstaller.cs Line: 121)
Assets\simuzen\platform\installers\GlobalInstaller.cs(124,16): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\installers\GlobalInstaller.cs Line: 124)
Assets\simuzen\platform\installers\GlobalInstaller.cs(152,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\installers\GlobalInstaller.cs Line: 152)
Assets\simuzen\platform\legacy\ws\InitialChecker.cs(48,26): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\legacy\ws\InitialChecker.cs Line: 48)
Assets\simuzen\platform\installers\SimulationSceneInstaller.cs(168,28): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\installers\SimulationSceneInstaller.cs Line: 168)
Assets\simuzen\platform\installers\SimulationSceneInstaller.cs(232,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\installers\SimulationSceneInstaller.cs Line: 232)
Assets\simuzen\platform\installers\SimulationSceneInstaller.cs(277,25): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\installers\SimulationSceneInstaller.cs Line: 277)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(72,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 72)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(72,74): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 72)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(73,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 73)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(73,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 73)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(93,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 93)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(94,36): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 94)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(228,26): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 228)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(230,46): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 230)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(244,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 244)
Assets\simuzen\platform\systems\base\services\camera\AWSCameraInstaller.cs(50,34): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\camera\AWSCameraInstaller.cs Line: 50)
Assets\simuzen\platform\systems\base\services\databus\DataBusInstaller.cs(16,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusInstaller.cs Line: 16)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(9,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 9)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 11)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(25,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 25)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(26,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 26)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(44,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 44)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(45,61): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 45)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(69,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 69)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(75,28): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 75)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(51,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 51)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(57,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 57)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 14)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(15,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 15)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(34,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 34)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(35,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 35)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(21,3): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 21)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(21,38): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 21)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(86,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 86)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(86,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 86)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(14,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 14)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 60)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(66,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 66)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(35,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 35)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(36,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 36)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(32,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 32)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(33,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 33)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(61,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 61)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(68,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 68)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(103,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 103)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 161)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 161)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,9): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs Line: 15)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,49): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs Line: 15)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(10,33): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 10)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 20)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 20)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(22,42): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 22)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 10)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(27,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 27)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(31,46): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 31)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(38,42): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 38)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 60)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(67,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 67)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 76)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 76)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(77,78): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 77)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(82,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 82)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(58,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 58)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(64,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 64)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(107,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 107)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(107,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 107)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(97,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs Line: 97)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(97,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs Line: 97)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(56,113): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs Line: 56)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(63,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs Line: 63)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(89,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs Line: 89)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(89,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs Line: 89)
Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(67,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 67)
Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,72): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 21)
Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,60): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 31)
Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(98,9): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 98)
Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(98,55): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 98)
Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(105,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 105)
Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(114,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 114)
Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(42,14): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 42)
Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(51,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 51)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(174,71): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 174)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(180,30): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 180)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(193,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 193)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(193,68): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 193)
Assets\simuzen\platform\simulation\users\Instructor.cs(87,11): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\simulation\users\Instructor.cs Line: 87)
Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(59,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 59)
Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(69,14): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 69)
Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(174,14): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 174)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(413,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 413)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(413,58): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 413)
Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
(Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs Line: 79)
Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
(Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs Line: 79)
Assets\simuzen\platform\systems\base\services\scene\Input\PIInputProxyInstaller.cs(34,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\scene\Input\PIInputProxyInstaller.cs Line: 34)
Assets\simuzen\platform\systems\base\services\scene\Input\PIInputProxyInstaller.cs(42,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\scene\Input\PIInputProxyInstaller.cs Line: 42)
Assets\simuzen\platform\systems\base\services\scene\Input\PIInputProxyInstaller.cs(42,71): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\scene\Input\PIInputProxyInstaller.cs Line: 42)
Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(261,165): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetKeyLeftTangentMode, AnimationUtility.SetKeyRightTangentMode, AnimationUtility.GetKeyLeftTangentMode or AnimationUtility.GetKeyRightTangentMode instead.'
(Filename: Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs Line: 261)
Assets\simuzen\platform\systems\base\services\scene\SessionManagers\SessionManagerInstaller.cs(14,17): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\scene\SessionManagers\SessionManagerInstaller.cs Line: 14)
Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\InterchangeablePiece.cs(12,30): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\InterchangeablePiece.cs Line: 12)
Assets\simuzen\platform\simulation\ProductFsmFactory.cs(32,25): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\simulation\ProductFsmFactory.cs Line: 32)
Assets\simuzen\platform\simulation\ProductFsmFactory.cs(34,83): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\simulation\ProductFsmFactory.cs Line: 34)
Assets\simuzen\platform\simulation\ProductFsmFactory.cs(58,27): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\simulation\ProductFsmFactory.cs Line: 58)
Assets\simuzen\platform\simulation\ProductFsmFactory.cs(60,85): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\simulation\ProductFsmFactory.cs Line: 60)
Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(88,64): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 88)
Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(144,87): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 144)
Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs(56,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs Line: 56)
Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs(56,64): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs Line: 56)
Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs(57,16): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs Line: 57)
Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs(57,67): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs Line: 57)
Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(476,7): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetKeyLeftTangentMode, AnimationUtility.SetKeyRightTangentMode, AnimationUtility.GetKeyLeftTangentMode or AnimationUtility.GetKeyRightTangentMode instead.'
(Filename: Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs Line: 476)
Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(98,25): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 98)
Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(98,73): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 98)
Assets\simuzen\platform\systems\base\configuration\ResultDB.cs(122,13): warning CS0162: Unreachable code detected
(Filename: Assets\simuzen\platform\systems\base\configuration\ResultDB.cs Line: 122)
Assets\simuzen\platform\utils\NetGameObjectUtils.cs(15,39): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 15)
Assets\simuzen\platform\utils\NetGameObjectUtils.cs(17,37): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 17)
Assets\simuzen\platform\utils\NetGameObjectUtils.cs(22,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 22)
Assets\simuzen\platform\utils\NetGameObjectUtils.cs(29,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 29)
Assets\simuzen\platform\utils\NetGameObjectUtils.cs(30,48): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 30)
Assets\simuzen\platform\utils\NetGameObjectUtils.cs(30,22): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 30)
Assets\simuzen\platform\utils\NetGameObjectUtils.cs(32,65): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 32)
Assets\simuzen\platform\traffic\iTS\Simple Car Physics\Scripts\TSSimpleCar.cs(896,13): warning CS0618: 'ParticleSystem.enableEmission' is obsolete: 'enableEmission property is deprecated. Use emission.enabled instead.'
(Filename: Assets\simuzen\platform\traffic\iTS\Simple Car Physics\Scripts\TSSimpleCar.cs Line: 896)
Assets\simuzen\platform\utils\ReplayUtils.cs(29,29): warning CS0612: 'ReplayIdentity' is obsolete
(Filename: Assets\simuzen\platform\utils\ReplayUtils.cs Line: 29)
Assets\simuzen\platform\utils\NetGameObjectUtils.cs(115,68): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 115)
Assets\simuzen\platform\utils\NetGameObjectUtils.cs(115,18): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 115)
Assets\simuzen\platform\utils\NetGameObjectUtils.cs(120,61): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 120)
Assets\simuzen\platform\utils\NetGameObjectUtils.cs(120,127): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 120)
Assets\simuzen\platform\utils\NetGameObjectUtils.cs(130,32): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 130)
Assets\simuzen\platform\utils\NetGameObjectUtils.cs(142,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 142)
Assets\simuzen\platform\utils\NetGameObjectUtils.cs(142,67): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 142)
Assets\simuzen\platform\utils\NetGameObjectUtils.cs(156,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 156)
Assets\simuzen\platform\utils\NetGameObjectUtils.cs(156,68): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 156)
Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\EnableAllNetworkObjectsInScene.cs(24,24): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\EnableAllNetworkObjectsInScene.cs Line: 24)
Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(68,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 68)
Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficAI.cs(1750,13): warning CS0219: The variable 'z' is assigned but its value is never used
(Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficAI.cs Line: 1750)
Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(38,24): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs Line: 38)
Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(42,17): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs Line: 42)
Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(46,17): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs Line: 46)
Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(149,29): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 149)
Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(282,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 282)
Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 304)
Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,43): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 304)
Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(353,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 353)
Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(366,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 366)
Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(371,49): warning CS0618: 'MsgType' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 371)
Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(390,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 390)
Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(395,20): warning CS0618: 'Channels' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 395)
Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs(22,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs Line: 22)
Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\LFSteerComponentInput.cs(40,56): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\LFSteerComponentInput.cs Line: 40)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\SuspensionModifier.cs(55,3): warning CS0618: 'Timing.StartCoroutine(IEnumerator)' is obsolete: 'Unity coroutine function, use RunCoroutine instead.'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\SuspensionModifier.cs Line: 55)
Assets\simuzen\platform\VehicleDynamics\Scripts\Installer\VehicleInstaller.cs(32,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Installer\VehicleInstaller.cs Line: 32)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(153,33): warning CS0168: The variable 'e' is declared but never used
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs Line: 153)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRoutesInstaller.cs(185,24): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRoutesInstaller.cs Line: 185)
Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerAudioManager.cs(41,26): warning CS0618: 'UnityWebRequest.Send()' is obsolete: 'Use SendWebRequest. It returns a UnityWebRequestAsyncOperation which contains a reference to the WebRequest object.'
(Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerAudioManager.cs Line: 41)
Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
(Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs Line: 43)
Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
(Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs Line: 43)
Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs(79,25): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs Line: 79)
Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs(97,25): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs Line: 97)
Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(14,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 14)
Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(38,159): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 38)
Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(56,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 56)
Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(57,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 57)
Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(57,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 57)
Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(67,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 67)
Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(81,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 81)
Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(81,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 81)
Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(103,42): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 103)
Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(104,46): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 104)
Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(117,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 117)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,93): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs Line: 75)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,112): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs Line: 75)
Assets\simuzen\platform\hud\screens\AbstractHScreen.cs(334,15): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\hud\screens\AbstractHScreen.cs Line: 334)
Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartFreeRoute.cs(58,17): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartFreeRoute.cs Line: 58)
Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(57,16): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
(Filename: Assets\Wwise\Deployment\Components\AkMemBankLoader.cs Line: 57)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(91,40): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs Line: 91)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(92,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs Line: 92)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(557,10): warning CS0219: The variable 'refresh' is assigned but its value is never used
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 557)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(383,33): warning CS0219: The variable 'lr' is assigned but its value is never used
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs Line: 383)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(1007,37): warning CS0168: The variable 'e' is declared but never used
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 1007)
Assets\simuzen\tm\Scripts\TMEditor\Managers\TMDialogManager.cs(205,27): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
(Filename: Assets\simuzen\tm\Scripts\TMEditor\Managers\TMDialogManager.cs Line: 205)
Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
(Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs Line: 31)
Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
(Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs Line: 31)
Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,54): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
(Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs Line: 31)
Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs(98,56): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs Line: 98)
Assets\simuzen\tm\Scripts\Utils\Menu\GlobalExerciseParamsController.cs(150,31): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
(Filename: Assets\simuzen\tm\Scripts\Utils\Menu\GlobalExerciseParamsController.cs Line: 150)
Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(48,19): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 48)
Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(51,20): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 51)
Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(14,41): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 14)
Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(20,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 20)
Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(28,36): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 28)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(995,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 995)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(1004,29): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 1004)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Vehicle.cs(64,59): warning CS0618: 'ConfigurableVehicle.VehicleTransform' is obsolete: 'Use GetInteriorComponent()'
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Vehicle.cs Line: 64)
Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(152,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs Line: 152)
Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(156,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs Line: 156)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(117,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs Line: 117)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(117,71): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs Line: 117)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(223,37): warning CS0219: The variable 'radius' is assigned but its value is never used
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs Line: 223)
Assets\simuzen\platform\systems\base\localization\LocalizationService.cs(60,22): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\localization\LocalizationService.cs Line: 60)
Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(315,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 315)
Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(320,78): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 320)
Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(46,17): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 46)
Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(60,17): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 60)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(364,13): warning CS0612: 'EnvironmentService.SendEnabledEvent(IModifierEnvironment, EnvironmentParams.TModifiers)' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 364)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(406,13): warning CS0612: 'EnvironmentService.SendDisabledEvent(EnvironmentParams.TModifiers)' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 406)
Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(39,28): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs Line: 39)
Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewImages\ListViewImagesComponent.cs(140,19): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
(Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewImages\ListViewImagesComponent.cs Line: 140)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(25,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 25)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(26,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 26)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(28,7): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 28)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(29,14): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 29)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(31,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 31)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(44,7): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 44)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(45,16): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 45)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(47,7): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 47)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(48,16): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 48)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(149,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 149)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(153,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 153)
Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(19,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 19)
Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,4): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 33)
Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 33)
Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(43,20): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 43)
Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(61,4): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 61)
Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(61,42): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 61)
Assets\simuzen\platform\systems\base\services\camera\LogicCameraFactory.cs(50,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\camera\LogicCameraFactory.cs Line: 50)
Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(28,92): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs Line: 28)
Assets\simuzen\platform\hud\components\HCOM_DinamicCpfDigits.cs(63,38): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\hud\components\HCOM_DinamicCpfDigits.cs Line: 63)
Assets\simuzen\platform\hud\components\HCOM_ExerciseConfirmation\HCOM_ExerciseConfirm.cs(102,92): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\hud\components\HCOM_ExerciseConfirmation\HCOM_ExerciseConfirm.cs Line: 102)
Assets\simuzen\platform\hud\components\HCOM_ExerciseConfirmation\HCOM_ExerciseConfirm.cs(106,89): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\hud\components\HCOM_ExerciseConfirmation\HCOM_ExerciseConfirm.cs Line: 106)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(80,67): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 80)
Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(28,18): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 28)
Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs(32,35): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs Line: 32)
Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(55,35): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 55)
Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(280,35): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 280)
Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(297,84): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 297)
Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(550,17): warning CS0618: 'ProxyScreen.ShowMessage(string)' is obsolete: 'Usar ShowMessage(IHUDMessage)'
(Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 550)
Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(556,17): warning CS0618: 'ProxyScreen.ShowMessage()' is obsolete: 'Usar ShowMessage(IHUDMessage)'
(Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 556)
Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(156,50): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 156)
Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(1140,17): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 1140)
Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(90,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 90)
Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs(1095,50): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs Line: 1095)
Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs(1114,50): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs Line: 1114)
Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs(1137,46): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs Line: 1137)
Assets\simuzen\platform\systems\base\services\product\ProductService.cs(59,34): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\product\ProductService.cs Line: 59)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(71,10): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 71)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(108,21): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 108)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(124,21): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 124)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(52,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 52)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(91,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 91)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(119,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 119)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(127,21): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 127)
Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(248,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 248)
Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(265,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 265)
Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(273,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 273)
Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(298,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 298)
Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(303,59): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 303)
Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(303,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 303)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(98,17): warning CS0618: 'SceneManager.UnloadScene(string)' is obsolete: 'Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.'
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 98)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(232,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 232)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(237,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 237)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(243,45): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 243)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(248,32): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.'
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 248)
Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(26,7): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 26)
Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(33,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 33)
Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(34,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 34)
Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(42,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 42)
Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(43,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 43)
Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(51,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 51)
Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(52,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 52)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs(79,25): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs Line: 79)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs(19,25): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs Line: 19)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(34,42): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 34)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(177,25): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 177)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs(103,25): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs Line: 103)
Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(69,29): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 69)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs(116,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs Line: 116)
Assets\simuzen\platform\hud\components\HCOM_SimulatorSessions.cs(149,33): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\hud\components\HCOM_SimulatorSessions.cs Line: 149)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs(67,25): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs Line: 67)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs(67,84): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs Line: 67)
Assets\simuzen\platform\hud\components\HCOM_LoginPanel\HCOM_MainMenu.cs(17,48): warning CS0612: 'HUDDefaultConstants.ATLAS_HUD_COMPONENTS' is obsolete
(Filename: Assets\simuzen\platform\hud\components\HCOM_LoginPanel\HCOM_MainMenu.cs Line: 17)
Assets\simuzen\platform\hud\elements\HProductLogo.cs(48,55): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\hud\elements\HProductLogo.cs Line: 48)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs(87,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs Line: 87)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(28,13): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs Line: 28)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(63,81): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs Line: 63)
Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(33,31): warning CS0649: Field 'MiniMapService._playerIcon' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 33)
Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(22,36): warning CS0067: The event 'AssetBundleService.OnLoadingBundle' is never used
(Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs Line: 22)
Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(159,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierDisabled' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 159)
Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(51,47): warning CS0649: Field 'DebugTrafficService._trafficVehicleFactoryService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 51)
Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(14,35): warning CS0649: Field 'StartDiscovery.configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 14)
Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(24,42): warning CS0649: Field 'SceneryService._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 24)
Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(20,49): warning CS0649: Field 'InfractionService._netMessage' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 20)
Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs(16,27): warning CS0649: Field 'TestExerciseConfigurationInstaller.template' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs Line: 16)
Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(28,40): warning CS0067: The event 'DummyPassengersService.OnUnboardPassengersRequest' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 28)
Assets\simuzen\platform\installers\FakeInteropDecoratorInstaller.cs(8,36): warning CS0649: Field 'FakeInteropDecoratorInstaller.overrideParams' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\installers\FakeInteropDecoratorInstaller.cs Line: 8)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ThrottleMotorbikeAudioManager.cs(8,36): warning CS0649: Field 'ThrottleMotorbikeAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ThrottleMotorbikeAudioManager.cs Line: 8)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleIgnitionAudioManager.cs(12,33): warning CS0649: Field 'VehicleIgnitionAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleIgnitionAudioManager.cs Line: 12)
Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(15,36): warning CS0649: Field 'VehicleLightsController.inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 15)
Assets\simuzen\platform\systems\base\services\scene\Spawn\NetVehicleSpawnerService.cs(13,42): warning CS0649: Field 'VehicleSpawnerService.trafficService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetVehicleSpawnerService.cs Line: 13)
Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(90,27): warning CS0649: Field 'LogicMinimap._dragCursorIcon' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 90)
Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs(9,21): warning CS0649: Field 'MaqSimPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs Line: 9)
Assets\simuzen\platform\systems\base\services\scene\Physic Environment\WindDebug.cs(12,24): warning CS0649: Field 'WindDebug.windTunnelPrefab' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Physic Environment\WindDebug.cs Line: 12)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(37,31): warning CS0649: Field 'SensorController.brakePressure' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 37)
Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(177,33): warning CS0067: The event 'DebugEnvironmentService.OnWindConfiguration' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 177)
Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(61,18): warning CS0649: Field 'HUDConfigurationParametersData._availableChains' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 61)
Assets\simuzen\platform\systems\base\services\test\TestService.cs(17,53): warning CS0067: The event 'TestGlobalService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 17)
Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(14,43): warning CS0649: Field 'SceneVRService.globalVrService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 14)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\TMPalletController.cs(15,39): warning CS0649: Field 'TMPalletController.placeholders' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\TMPalletController.cs Line: 15)
Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs(13,56): warning CS0649: Field 'HCOM_IG_GoalsPanel._tmGlobalService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs Line: 13)
Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs(13,44): warning CS0649: Field 'RearviewsWindow.frameRateService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs Line: 13)
Assets\simuzen\platform\playmaker\actions\gui\GUIServiceEnableMonitorsAction.cs(11,43): warning CS0649: Field 'GUIServiceEnableMonitorsAction.vrService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\gui\GUIServiceEnableMonitorsAction.cs Line: 11)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs(13,42): warning CS0649: Field 'HCOM_PI_ChargeViscosity.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs Line: 13)
Assets\simuzen\platform\systems\base\services\MonoService.cs(9,40): warning CS0649: Field 'MonoService._serviceHelper' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\MonoService.cs Line: 9)
Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(60,38): warning CS0649: Field 'bl_MiniMap.PanelInfoAnimator' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 60)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\RearGearCameraController.cs(13,34): warning CS0649: Field 'RearGearCameraController._rearCameraIndex' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\RearGearCameraController.cs Line: 13)
Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs(11,30): warning CS0649: Field 'TrafficInput.trafficService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs Line: 11)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs(13,19): warning CS0649: Field 'OnTriggerChangeReverb.type' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs Line: 13)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_PhysicsButton.cs(13,49): warning CS0649: Field 'HCOM_PI_PhysicsButton.netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_PhysicsButton.cs Line: 13)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficLights.cs(13,37): warning CS0649: Field 'ReplayTrafficLightPlayer._replayService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficLights.cs Line: 13)
Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs(13,42): warning CS0649: Field 'PassengerServiceInput.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs Line: 13)
Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(15,45): warning CS0649: Field 'NetworkPhysicsManager.netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 15)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs(19,50): warning CS0067: The event 'VehicleDatabaseService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs Line: 19)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\FakeMiningOperationService.cs(77,82): warning CS0067: The event 'FakeMiningOperationService.TileModified' is never used
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\FakeMiningOperationService.cs Line: 77)
Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\DebugNetMessageService.cs(9,40): warning CS0649: Field 'DebugNetMessageService.inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\DebugNetMessageService.cs Line: 9)
Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(10,38): warning CS0649: Field 'SetOcclusionScene.netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 10)
Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs(22,46): warning CS0649: Field 'TrainingManagerSceneInstaller.trafficRoutePrefab' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Line: 22)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningParticleController.cs(22,29): warning CS0649: Field 'MiningParticleController._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningParticleController.cs Line: 22)
Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs(21,50): warning CS0067: The event 'RegistryService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs Line: 21)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs(16,16): warning CS0649: Field 'VehicleSteamroller.steamrollFactor' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs Line: 16)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(24,28): warning CS0649: Field 'VehiclePerceptionController.roadSensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 24)
Assets\simuzen\platform\playmaker\actions\configuration\SetSimulatorModeAction.cs(8,30): warning CS0649: Field 'SetSimulatorModeAction.simMode' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetSimulatorModeAction.cs Line: 8)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs(10,44): warning CS0649: Field 'PIDumperInitializer.miningOperationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs Line: 10)
Assets\simuzen\platform\systems\base\vehicle\Perception\DebugVehiclePerceptionController.cs(11,31): warning CS0649: Field 'DebugVehiclePerceptionController.inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\DebugVehiclePerceptionController.cs Line: 11)
Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs(18,40): warning CS0649: Field 'ShadowTunnelTrigger._orchestrator' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs Line: 18)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs(14,27): warning CS0649: Field 'TruckIgnitionAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs Line: 14)
Assets\simuzen\platform\hud\screens\HSCR_ForkMiniCameraDashboard.cs(11,39): warning CS0649: Field 'HSCR_ForkMiniCameraDashboard._isVrScreen' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\screens\HSCR_ForkMiniCameraDashboard.cs Line: 11)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs(27,23): warning CS0649: Field 'GenericFuelTank._fineRate' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs Line: 27)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs(14,33): warning CS0649: Field 'UnloadZoneChecker.networkPhysics' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs Line: 14)
Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(28,45): warning CS0649: Field 'TrainingManagerEditorSceneService._spawnPointService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 28)
Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(18,26): warning CS0649: Field 'GlobalOrchestratorFromList.errorHandler' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 18)
Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(26,38): warning CS0649: Field 'VegetationService._simMode' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 26)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorShovelAudioManager.cs(21,42): warning CS0649: Field 'ExcavatorShovelAudioManager._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorShovelAudioManager.cs Line: 21)
Assets\simuzen\platform\hud\components\HCOM_CIPLogin.cs(12,42): warning CS0649: Field 'HCOM_CIPLogin._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_CIPLogin.cs Line: 12)
Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ABSFailure.cs(16,40): warning CS0649: Field 'ABSFailure.netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ABSFailure.cs Line: 16)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(48,32): warning CS0649: Field 'FreeRoutePanelController.initialSpeedInputField' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 48)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(22,31): warning CS0649: Field 'VehiclePerceptionController.parkingSensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 22)
Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(34,40): warning CS0067: The event 'DummyPassengersService.OnBoardingCompleted' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 34)
Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(38,44): warning CS0649: Field 'TrainingManagerEditorSceneService._addItemController' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 38)
Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(9,27): warning CS0649: Field 'MotorbikePedalsGraphManager.FrontBrakeToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 9)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs(33,23): warning CS0649: Field 'CapsuleHand.handedness' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs Line: 33)
Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(94,38): warning CS0649: Field 'TrafficService._localizationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 94)
Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\CustomControllerForRewired.cs(11,20): warning CS0649: Field 'CustomControllerForRewired.inputPlayerName' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\CustomControllerForRewired.cs Line: 11)
Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs(11,46): warning CS0649: Field 'PassengerFactoryInstaller._vehicleDb' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs Line: 11)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(28,32): warning CS0649: Field 'VehiclePerceptionController.expansionJointSensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 28)
Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(52,32): warning CS0649: Field 'MiniMapService._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 52)
Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(14,42): warning CS0649: Field 'PITelemetryService._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 14)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs(12,38): warning CS0649: Field 'ReplayEnvironmentPlayer.environmentService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs Line: 12)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(32,56): warning CS0649: Field 'OilModifier._coveringDensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 32)
Assets\simuzen\platform\systems\base\services\camera\LogicCamera.cs(772,18): warning CS0649: Field 'LogicCamera._VRHudCameraForBothEyes' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\camera\LogicCamera.cs Line: 772)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(183,16): warning CS0649: Field 'DeformableMeshZone._mesh' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 183)
Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(24,38): warning CS0649: Field 'ReplaySceneService.container' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 24)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs(57,33): warning CS0649: Field 'ReplayGraphicVehicleRecorder._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs Line: 57)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehiclePickup.cs(14,49): warning CS0649: Field 'UserVehiclePickup.netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehiclePickup.cs Line: 14)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(22,58): warning CS0649: Field 'FreeRouteController._frRuntimeManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 22)
Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs(10,63): warning CS0649: Field 'ObjectsByEnv._modifier' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs Line: 10)
Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(17,24): warning CS0649: Field 'GlobalOrchestratorFromList._guiService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 17)
Assets\simuzen\platform\hud\elements\Popups\SimplePopupPanel.cs(34,50): warning CS0649: Field 'SimplePopup._simulatorModes' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\Popups\SimplePopupPanel.cs Line: 34)
Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(10,39): warning CS0649: Field 'RearviewDescriptor._rearviewService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 10)
Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(16,45): warning CS0649: Field 'EventHistoryLogger.infractionService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 16)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteLineRenderer.cs(9,56): warning CS0649: Field 'FreeRouteLineRenderer._frManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteLineRenderer.cs Line: 9)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(45,28): warning CS0649: Field 'FreeRouteNode._nodeButtonGO' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 45)
Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(23,54): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.piClosedClosedSingal' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 23)
Assets\simuzen\platform\hud\components\HCOM_ExerciseParameters.cs(51,41): warning CS0649: Field 'HCOM_ExerciseParameters._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_ExerciseParameters.cs Line: 51)
Assets\simuzen\platform\playmaker\actions\interop\ExerciseInfoAction.cs(21,56): warning CS0649: Field 'ExerciseInfoAction.TrainingManagerService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\interop\ExerciseInfoAction.cs Line: 21)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(16,48): warning CS0649: Field 'ScenesLoaderPlugin._globalSceneryService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 16)
Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(47,51): warning CS0649: Field 'RearviewConfiguration.Sets._cullDistances' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 47)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs(12,46): warning CS0649: Field 'ReplayUserVehicleWipersPlayer.replayService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs Line: 12)
Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(27,35): warning CS0649: Field 'TelemetryService.coroutineService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 27)
Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(13,43): warning CS0649: Field 'VRWindow.globalVrService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs Line: 13)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs(12,42): warning CS0649: Field 'HCOM_PI_UserBehavior._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs Line: 12)
Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(35,40): warning CS0649: Field 'TrainingManagerEditorSceneService._tmRuntimeMenu' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 35)
Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(15,59): warning CS0649: Field 'BusStopManager._passengerFactoryService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 15)
Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_DriverLicensePanel.cs(8,47): warning CS0649: Field 'HCOM_IG_DriverLicensePanel._driverTargetService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_DriverLicensePanel.cs Line: 8)
Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(63,25): warning CS0067: The event 'BasicPassengersService.OnReleaseAllPassengersRequests' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 63)
Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartTrigger.cs(21,53): warning CS0649: Field 'SmartTrigger.goCreationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartTrigger.cs Line: 21)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(17,81): warning CS0649: Field 'CircuitLineController._lineRenderFactory' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs Line: 17)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MovementAudioManager.cs(18,33): warning CS0649: Field 'MovementAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MovementAudioManager.cs Line: 18)
Assets\simuzen\platform\playmaker\actions\passengers\PassengerRequests.cs(16,53): warning CS0649: Field 'PassengerRequests.passengersService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\passengers\PassengerRequests.cs Line: 16)
Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs(24,45): warning CS0649: Field 'VegetationWindow.vegetationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs Line: 24)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(30,27): warning CS0649: Field 'VehiclePerceptionController.powerLineSensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 30)
Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(33,18): warning CS0649: Field 'HUDConfigurationParametersData._allowablePILoadCategory' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 33)
Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs(11,49): warning CS0649: Field 'PIInfractionService._netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs Line: 11)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs(9,38): warning CS0649: Field 'Chains.splashCollider' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs Line: 9)
Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(15,41): warning CS0649: Field 'GlobalOrchestratorFromList.globalServices' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 15)
Assets\simuzen\CommonTools\Utils\Graph Maker\Graph.cs(7,24): warning CS0649: Field 'Graph.emptygraphPrefab' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\CommonTools\Utils\Graph Maker\Graph.cs Line: 7)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs(27,25): warning CS0649: Field 'EnumEventTable.Entry.callback' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs Line: 27)
Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(22,55): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.piLeavingSingal' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 22)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\BasePlugin\BaseOrchestratorPlugin.cs(81,38): warning CS0649: Field 'BaseOrchestratorPlugin.guiService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\BasePlugin\BaseOrchestratorPlugin.cs Line: 81)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(19,61): warning CS0649: Field 'FreeRoutePanelController.tmGlobalService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 19)
Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs(34,35): warning CS0649: Field 'Passenger.passengerCollider' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs Line: 34)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\BulldozerVehicle.cs(10,35): warning CS0649: Field 'BulldozerVehicle.gearboxController' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\BulldozerVehicle.cs Line: 10)
Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(201,46): warning CS0067: The event 'TrafficService.OnUserYieldNextNodeEnter' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 201)
Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(196,46): warning CS0067: The event 'TrafficService.OnUserStopNextNodeEnter' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 196)
Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs(15,38): warning CS0649: Field 'SpecialScreenService.container' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs Line: 15)
Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs(14,41): warning CS0649: Field 'ParseExerciseAction._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs Line: 14)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(22,49): warning CS0649: Field 'VehicleService.netMessageService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 22)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ReverseGearAudioManager.cs(19,42): warning CS0649: Field 'ReverseGearAudioManager._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ReverseGearAudioManager.cs Line: 19)
Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs(16,46): warning CS0649: Field 'ReflectionProbeCullingBehaviour.environmentService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs Line: 16)
Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(12,41): warning CS0649: Field 'HCOM_IG_ObserverPanel._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 12)
Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(16,26): warning CS0649: Field 'RemoteFileService.configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 16)
Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(21,31): warning CS0649: Field 'TelemetryService.orchestrator' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 21)
Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManagerAnimation.cs(27,36): warning CS0649: Field 'VehicleWiperManagerAnimation.inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManagerAnimation.cs Line: 27)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(22,59): warning CS0067: The event 'ReplayVehicleService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs Line: 22)
Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(53,18): warning CS0649: Field 'HUDConfigurationParametersData._brakeAssistantDevice' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 53)
Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(24,38): warning CS0649: Field 'DataBusWriter.infractionService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 24)
Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs(14,43): warning CS0649: Field 'RearviewsWindow.rearviewService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs Line: 14)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(11,42): warning CS0649: Field 'NetExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 11)
Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(60,37): warning CS0649: Field 'DebugTrafficService._playerFinderFactory' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 60)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MinelandEnvironmentAudioManager.cs(21,33): warning CS0649: Field 'MinelandEnvironmentAudioManager._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MinelandEnvironmentAudioManager.cs Line: 21)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs(14,23): warning CS0649: Field 'NoEngineFuelTank.offFuelRate' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs Line: 14)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs(12,34): warning CS0649: Field 'ReplayRearviewsPlayer.rearviewService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs Line: 12)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(13,31): warning CS0649: Field 'SensorController.accelerometer' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 13)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs(37,23): warning CS0649: Field 'BaseFuelTank.fineRate' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs Line: 37)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs(12,42): warning CS0649: Field 'VehicleCollisionAudioManager.context' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs Line: 12)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachinerySandAudioManager.cs(22,42): warning CS0649: Field 'MachinerySandAudioManager._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachinerySandAudioManager.cs Line: 22)
Assets\simuzen\platform\installers\DebugTrafficInstaller.cs(25,28): warning CS0649: Field 'DebugTrafficInstaller._trafficService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\installers\DebugTrafficInstaller.cs Line: 25)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(44,38): warning CS0649: Field 'VehiclePerceptionController.proximityRadarSensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 44)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(24,67): warning CS0649: Field 'SceneAudioService.logicVehicleSounds' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 24)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs(37,34): warning CS0649: Field 'ReplayRearviewsRecorder.rearviewService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs Line: 37)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(56,40): warning CS0649: Field 'IcyAdherentModifier._coveringColor' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 56)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs(67,29): warning CS0649: Field 'MiningOperationsService._container' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs Line: 67)
Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(17,16): warning CS0649: Field 'LPFailuresHandler._isAirScrubberObstruction' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 17)
Assets\simuzen\platform\systems\base\services\scene\Stateful\StatefulGOsService.cs(16,46): warning CS0067: The event 'StatefulGOsService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Stateful\StatefulGOsService.cs Line: 16)
Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs(11,45): warning CS0649: Field 'PassengerServiceInput.passengersService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs Line: 11)
Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\FrameRateWindow.cs(9,44): warning CS0649: Field 'FrameRateWindow.frameRateService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\FrameRateWindow.cs Line: 9)
Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs(20,34): warning CS0649: Field 'FreeRouteTMStep._container' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs Line: 20)
Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(37,38): warning CS0649: Field 'AbstractStateMachineGUIService.container' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 37)
Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(25,40): warning CS0649: Field 'DataBusWriter.vehiclewiper' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 25)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Telemetry.cs(22,44): warning CS0649: Field 'HCOM_PI_Telemetry._replayFile' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Telemetry.cs Line: 22)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs(10,22): warning CS0649: Field 'BaseFuelTank.fuel' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs Line: 10)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(111,29): warning CS0067: The event 'ReplayVehicleService.OnCompletedSpawn' is never used
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs Line: 111)
Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(12,45): warning CS0649: Field 'GlobalSceneryService._zenjectSceneLoader' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 12)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(16,42): warning CS0649: Field 'HCOM_PI_TrafficIntensity.trafficService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 16)
Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TrailerHandler\HCOM_PI_Trailer.cs(11,42): warning CS0649: Field 'HCOM_PI_Trailer._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TrailerHandler\HCOM_PI_Trailer.cs Line: 11)
Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\UserVehicle.cs(27,51): warning CS0649: Field 'UserVehicle.rearviewService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\UserVehicle.cs Line: 27)
Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(22,50): warning CS0067: The event 'RemoteFileService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 22)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransformScale.cs(37,42): warning CS0649: Field 'ReplayTransformScaleRecorder.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransformScale.cs Line: 37)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs(40,27): warning CS0649: Field 'ForkBase.visual' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs Line: 40)
Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs(19,42): warning CS0649: Field 'ShadowTunnelTrigger.mode' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs Line: 19)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(18,33): warning CS0649: Field 'VehiclePerceptionController.blindSpotSensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 18)
Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(35,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingStart' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 35)
Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs(17,44): warning CS0649: Field 'ShadowTunnelTrigger._cameraService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs Line: 17)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransformScale.cs(39,55): warning CS0649: Field 'ReplayTransformScaleRecorder.tmSceneService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransformScale.cs Line: 39)
Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\WindshieldUserVehicleWindow.cs(17,46): warning CS0649: Field 'WindshieldUserVehicleWindow._environmentService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\WindshieldUserVehicleWindow.cs Line: 17)
Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(160,39): warning CS0067: The event 'DebugEnvironmentService.OnValidateFail' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 160)
Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\StartExerciseAction.cs(10,40): warning CS0649: Field 'StartExerciseAction._orchestrator' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\StartExerciseAction.cs Line: 10)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearAudioManager.cs(10,27): warning CS0649: Field 'WrongGearAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearAudioManager.cs Line: 10)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs(62,36): warning CS0649: Field 'ReplayUserVehicleWipersRecorder._vehicleLights' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs Line: 62)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(36,56): warning CS0649: Field 'OilModifier._specularCoveringIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 36)
Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(11,27): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 11)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(93,146): warning CS0649: Field 'SnowModifier.Sets._cautiousDriving' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 93)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(40,78): warning CS0649: Field 'SnowModifier.Sets._microsplatSnowProperties' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 40)
Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(23,32): warning CS0649: Field 'TelemetryService.outputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 23)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(58,56): warning CS0649: Field 'IcyAdherentModifier._specularCoveringIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 58)
Assets\simuzen\platform\systems\base\services\audio\MiniMapServiceInstaller.cs(19,28): warning CS0649: Field 'MiniMapServiceInstaller._minimapService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\MiniMapServiceInstaller.cs Line: 19)
Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(11,46): warning CS0649: Field 'MapSystemInput.globalOrchestrator' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 11)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseFsmPlugin\ExerciseInstantiatorPlugin.cs(12,38): warning CS0649: Field 'ExerciseInstantiatorPlugin._container' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseFsmPlugin\ExerciseInstantiatorPlugin.cs Line: 12)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs(23,23): warning CS0649: Field 'GenericFuelTank._capacity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs Line: 23)
Assets\simuzen\platform\hud\data\HUDVehicleData.cs(76,35): warning CS0649: Field 'HUDVehicleData._lOGear' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 76)
Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(33,35): warning CS0649: Field 'ScenesLocalizedData._vegetationSetting' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 33)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\LiftMotorAudioManager.cs(9,36): warning CS0649: Field 'LiftMotorAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\LiftMotorAudioManager.cs Line: 9)
Assets\configuration\test\OverrideConfigParams.cs(8,36): warning CS0649: Field 'OverrideConfigParams.overrideParams' is never assigned to, and will always have its default value null
(Filename: Assets\configuration\test\OverrideConfigParams.cs Line: 8)
Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs(20,43): warning CS0649: Field 'GUIServiceShowDelayedRespawnPopupAction._inputMapService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs Line: 20)
Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(66,33): warning CS0649: Field 'DebugTrafficService._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 66)
Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsDescriptor.cs(10,18): warning CS0649: Field 'VehicleLightsDescriptor._automaticRotaryLight' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsDescriptor.cs Line: 10)
Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(11,38): warning CS0649: Field 'RearviewDescriptor.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 11)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(31,65): warning CS0649: Field 'OrchestratorFromList.pluginConfiguration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 31)
Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(9,45): warning CS0649: Field 'PassengersSceneInstaller.piServicePrefab' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 9)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs(26,42): warning CS0649: Field 'VehicleSkidAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs Line: 26)
Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs(17,48): warning CS0649: Field 'HWID_ConfigurationParameterHSelectionButton._trainingManagerService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs Line: 17)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleRigidbody.cs(16,39): warning CS0067: The event 'VehicleRigidbody.OnVehicleTrigger' is never used
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleRigidbody.cs Line: 16)
Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(30,40): warning CS0067: The event 'DummyPassengersService.OnReleaseUnboardPassengersRequest' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 30)
Assets\simuzen\platform\hud\data\HUDVehicleData.cs(41,41): warning CS0649: Field 'HUDVehicleData._telemetryPanel' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 41)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(19,26): warning CS0649: Field 'SensorController.odometer' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 19)
Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Objective.cs(8,41): warning CS0649: Field 'Objective.timeManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Objective.cs Line: 8)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(50,32): warning CS0649: Field 'FreeRoutePanelController.maxSpeedInputField' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 50)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs(13,30): warning CS0649: Field 'PIDumperInitializer._sandUnloadZone' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs Line: 13)
Assets\simuzen\platform\systems\base\services\camera\AWSPIPOCameraService.cs(63,34): warning CS0649: Field 'AWSPIPOCameraService.simMode' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\camera\AWSPIPOCameraService.cs Line: 63)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TireBlastAudioManager.cs(10,42): warning CS0649: Field 'TireBlastAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TireBlastAudioManager.cs Line: 10)
Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(27,25): warning CS0067: The event 'DummyPassengersService.OnReleaseAllPassengersRequests' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 27)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(27,87): warning CS0649: Field 'TmCircuitLineNode._circuitLineCanvasFactory' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 27)
Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(8,45): warning CS0649: Field 'PassengersSceneInstaller.servicePrefab' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 8)
Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(11,45): warning CS0649: Field 'PassengersSceneInstaller.basicServicePrefab' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 11)
Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\TrafficWindow.cs(10,42): warning CS0649: Field 'TrafficWindow.trafficService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\TrafficWindow.cs Line: 10)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs(44,40): warning CS0649: Field 'ReplaySnowPlowRecorder._envComponents' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs Line: 44)
Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(48,32): warning CS0649: Field 'DebugTrafficService._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 48)
Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(19,50): warning CS0067: The event 'GlobalCameraService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs Line: 19)
Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_WeatherAndTime.cs(25,46): warning CS0649: Field 'HCOM_IG_WeatherAndTime.environmentService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_WeatherAndTime.cs Line: 25)
Assets\simuzen\platform\simulation\ChangeScreenInDecoratorScene.cs(8,51): warning CS0649: Field 'ChangeScreenInDecoratorScene._guiService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\simulation\ChangeScreenInDecoratorScene.cs Line: 8)
Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(177,41): warning CS0067: The event 'DebugCameraService.OnCameraPivotChanged' is never used
(Filename: Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Line: 177)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\GearboxPreselector.cs(9,33): warning CS0649: Field 'GearboxPreselector.gearPreselector' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\GearboxPreselector.cs Line: 9)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(197,22): warning CS0649: Field 'HailModifier.Sets._cautiousDriving' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 197)
Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(200,46): warning CS0067: The event 'TrafficService.OnUserYieldSpot' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 200)
Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(29,43): warning CS0649: Field 'VegetationService._localizationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 29)
Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Objective.cs(9,64): warning CS0649: Field 'Objective.tmService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Objective.cs Line: 9)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayWipers.cs(12,46): warning CS0649: Field 'ReplayWipersPlayer.replayService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayWipers.cs Line: 12)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(222,42): warning CS0649: Field 'DeformableMeshZone._miningOperationsService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 222)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BusAudioManager.cs(11,33): warning CS0649: Field 'BusAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BusAudioManager.cs Line: 11)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(28,50): warning CS0649: Field 'TmCircuitLineNode.simMode' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 28)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(21,42): warning CS0649: Field 'HCOM_PI_WeatherModifiers.contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 21)
Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\FakeNeedles\HCOM_FakeNeedles.cs(12,40): warning CS0649: Field 'HCOM_FakeNeedles._inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\FakeNeedles\HCOM_FakeNeedles.cs Line: 12)
Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(16,34): warning CS0649: Field 'RearviewDescriptor.container' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 16)
Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(42,33): warning CS0649: Field 'DebugTrafficService._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 42)
Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(24,41): warning CS0649: Field 'EventHistoryLogger.smkTimeManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 24)
Assets\simuzen\platform\systems\base\services\infraction\Infractions\SpeedLimitCrashInfraction.cs(11,40): warning CS0649: Field 'SpeedLimitCrashInfraction.Distance' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\SpeedLimitCrashInfraction.cs Line: 11)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs(18,25): warning CS0649: Field 'OrchestratorHelper.guiService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs Line: 18)
Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\UserVehicleWindow.cs(11,49): warning CS0649: Field 'UserVehicleWindow.spawnService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\UserVehicleWindow.cs Line: 11)
Assets\simuzen\platform\systems\base\services\product\ProductService.cs(21,49): warning CS0649: Field 'ProductService._configurationWritable' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\product\ProductService.cs Line: 21)
Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(26,50): warning CS0067: The event 'SceneVRService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 26)
Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs(8,25): warning CS0649: Field 'BabelInputModule._inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs Line: 8)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs(12,42): warning CS0649: Field 'HCOM_PI_ChargeViscosity._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs Line: 12)
Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(13,38): warning CS0649: Field 'SnowplowNetPhysics.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 13)
Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs(9,44): warning CS0649: Field 'OutputService.ffb' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs Line: 9)
Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(36,51): warning CS0649: Field 'TrainingManagerEditorSceneService._tmInputToEntitiesManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 36)
Assets\simuzen\platform\hud\descriptors\HDES_InfoParam.cs(10,22): warning CS0649: Field 'HDES_InfoParam.m_value' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\descriptors\HDES_InfoParam.cs Line: 10)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(116,27): warning CS0649: Field 'DeformableMeshZone._limitHeightmap' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 116)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs(8,42): warning CS0649: Field 'Chains.visualRight' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs Line: 8)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs(16,41): warning CS0649: Field 'HCOM_PI_Spawn._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs Line: 16)
Assets\simuzen\platform\hud\data\HUDVehicleData.cs(55,41): warning CS0649: Field 'HUDVehicleData._pivotDashboardVR' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 55)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(62,60): warning CS0649: Field 'SnowModifier.Sets._snowGlassIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 62)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(47,24): warning CS0649: Field 'FreeRouteNode._button' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 47)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\DumperBucketAudioManager.cs(20,42): warning CS0649: Field 'DumperBucketAudioManager._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\DumperBucketAudioManager.cs Line: 20)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(50,4): warning CS0649: Field 'IcyAdherentModifier._icyAdherenceIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 50)
Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs(12,30): warning CS0649: Field 'HFsmPISessionButton.playmakerFSMGameObject' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs Line: 12)
Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(97,25): warning CS0649: Field 'HUDConfigurationParametersData._vehicleType' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 97)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(49,15): warning CS0649: Field 'FreeRouteNode._targetImage' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 49)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs(9,42): warning CS0649: Field 'NetInitializeFirstStepPlugin.netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs Line: 9)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(40,28): warning CS0649: Field 'TmCircuitLineNode._nodeButtonGO' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 40)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs(17,40): warning CS0649: Field 'MiningOperationsService.netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs Line: 17)
Assets\simuzen\platform\hud\components\HCOM_CIPLogin.cs(13,44): warning CS0649: Field 'HCOM_CIPLogin._playmakerFsmGameObject' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_CIPLogin.cs Line: 13)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(50,60): warning CS0649: Field 'SnowModifier.Sets._covering' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 50)
Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LocutionWindow.cs(12,49): warning CS0649: Field 'LocutionWindow.locutionService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LocutionWindow.cs Line: 12)
Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(85,31): warning CS0649: Field 'TrafficService._inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 85)
Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(66,40): warning CS0067: The event 'BasicPassengersService.OnReleaseUnboardPassengersRequest' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 66)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(26,21): warning CS0649: Field 'VehicleLightsSync.SyncLights.BackWorkLights' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 26)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearMXAudioManager.cs(14,27): warning CS0649: Field 'WrongGearMXAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearMXAudioManager.cs Line: 14)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(58,56): warning CS0649: Field 'DegradedAsphaltModifier._specularCoveringIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 58)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\CargoDumperSpawnerManager.cs(17,33): warning CS0649: Field 'CargoDumperSpawnerManager.inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\CargoDumperSpawnerManager.cs Line: 17)
Assets\simuzen\platform\systems\base\services\infraction\Infractions\WrongApproachToCrusherInfraction.cs(12,23): warning CS0649: Field 'WrongApproachToCrusherInfraction.approachDistance' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\WrongApproachToCrusherInfraction.cs Line: 12)
Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(82,33): warning CS0649: Field 'TrafficService.simMode' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 82)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\CVT.cs(13,23): warning CS0649: Field 'CVT.minRatio' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\CVT.cs Line: 13)
Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(22,42): warning CS0649: Field 'HCOM_Results._context' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 22)
Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(18,35): warning CS0649: Field 'VehicleInteriorManager.bundleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 18)
Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehiclePieceCollection.cs(46,35): warning CS0649: Field 'TrafficVehiclePieceCollection._id' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehiclePieceCollection.cs Line: 46)
Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs(13,18): warning CS0649: Field 'TestStartingConfigurationDecoratorInstaller._overrideParameters' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs Line: 13)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(44,59): warning CS0649: Field 'SensorController.databus' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 44)
Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(46,44): warning CS0649: Field 'MiniMapService._gameObjectCreationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 46)
Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs(37,38): warning CS0649: Field 'CrossingEntityMovement._simMode' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs Line: 37)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(33,27): warning CS0649: Field 'VehiclePerceptionVehicleComponent.powerLineSensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 33)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\TrainingManagerExerciseConfigurationPlugin.cs(9,42): warning CS0649: Field 'TrainingManagerExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\TrainingManagerExerciseConfigurationPlugin.cs Line: 9)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs(21,37): warning CS0649: Field 'NoEngineFuelTank.noiseGenerator' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs Line: 21)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MotorAudioManager.cs(12,27): warning CS0649: Field 'MotorAudioManager._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MotorAudioManager.cs Line: 12)
Assets\simuzen\platform\systems\base\vehicle\Perception\Awareness\TrafficAwareness.cs(10,33): warning CS0649: Field 'TrafficAwareness.trafficService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\Awareness\TrafficAwareness.cs Line: 10)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DataStructures\StreamingFolder.cs(14,20): warning CS0649: Field 'StreamingFolder._relativePath' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DataStructures\StreamingFolder.cs Line: 14)
Assets\simuzen\platform\hud\components\AbstractHComponent.cs(26,32): warning CS0649: Field 'AbstractHComponent._localization' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\AbstractHComponent.cs Line: 26)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(22,38): warning CS0649: Field 'SensorController.selftAlignmentTorque' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 22)
Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(53,36): warning CS0649: Field 'TrainingManagerEditorSceneService.itemCreator' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 53)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs(13,24): warning CS0649: Field 'AddItemController.logSimAssetButton' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs Line: 13)
Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs(8,46): warning CS0649: Field 'ObjectsByEnv._envService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs Line: 8)
Assets\simuzen\platform\hud\screens\AbstractHScreen.cs(29,46): warning CS0649: Field 'AbstractHScreen.cameraService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\screens\AbstractHScreen.cs Line: 29)
Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(71,40): warning CS0067: The event 'BasicPassengersService.OnUnboardingStart' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 71)
Assets\simuzen\platform\installers\TrafficInstaller.cs(24,45): warning CS0649: Field 'TrafficInstaller._trafficService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\installers\TrafficInstaller.cs Line: 24)
Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(25,38): warning CS0649: Field 'VegetationService._dataBusService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 25)
Assets\simuzen\platform\installers\GlobalInputInstaller.cs(10,24): warning CS0649: Field 'GlobalInputInstaller.inputSystem' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\installers\GlobalInputInstaller.cs Line: 10)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(25,31): warning CS0649: Field 'VehiclePerceptionVehicleComponent.parkingSensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 25)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayWipers.cs(62,36): warning CS0649: Field 'ReplayWipersRecorder._vehicleLights' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayWipers.cs Line: 62)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehicleSnowRemoval.cs(13,49): warning CS0649: Field 'UserVehicleSnowRemoval.netMessageService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehicleSnowRemoval.cs Line: 13)
Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(10,31): warning CS0649: Field 'MapSystemInput.guiService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 10)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(21,85): warning CS0649: Field 'FreeRouteController._lineRenderFactory' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 21)
Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(16,59): warning CS0067: The event 'PassengersService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 16)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorRollingAudioManager.cs(22,33): warning CS0649: Field 'ExcavatorRollingAudioManager._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorRollingAudioManager.cs Line: 22)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs(13,24): warning CS0649: Field 'UserCargoContainer._sandContainer' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs Line: 13)
Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(158,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierEnabled' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 158)
Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersReset.cs(17,33): warning CS0649: Field 'PassengersReset.infractionReset' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersReset.cs Line: 17)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs(27,46): warning CS0649: Field 'VehicleSkidAudioManager.environmentService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs Line: 27)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BladeDraggingAudioManager.cs(9,36): warning CS0649: Field 'BladeDraggingAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BladeDraggingAudioManager.cs Line: 9)
Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(22,40): warning CS0649: Field 'SimFleetService.errorresolver' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 22)
Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs(10,21): warning CS0649: Field 'MaqSimPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs Line: 10)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Motorcycle.cs(11,35): warning CS0649: Field 'Motorcycle.gearboxController' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Motorcycle.cs Line: 11)
Assets\simuzen\platform\systems\base\services\infraction\Infractions\SpeedLimitCrashInfraction.cs(13,40): warning CS0649: Field 'SpeedLimitCrashInfraction._maxSpeedAllowed' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\SpeedLimitCrashInfraction.cs Line: 13)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(25,27): warning CS0649: Field 'MotorVehicle.gearPreselector' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 25)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(97,134): warning CS0649: Field 'SnowModifier.Sets._wipersRequired' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 97)
Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(69,15): warning CS0649: Field 'HUDConfigurationParametersData._windDirection' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 69)
Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs(19,49): warning CS0649: Field 'WaitForFSMToEndAction._tmService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs Line: 19)
Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(89,18): warning CS0649: Field 'HUDConfigurationParametersData._inclinometer' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 89)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs(15,27): warning CS0649: Field 'OrchestratorHelper.orchestrator' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs Line: 15)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(18,49): warning CS0649: Field 'HCOM_PI_WeatherModifiers.environmentComponents' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 18)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(25,21): warning CS0649: Field 'VehicleLightsSync.SyncLights.FrontWorkLights' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 25)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs(14,46): warning CS0649: Field 'ReplayUserVehicleLightsPlayer.replayService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs Line: 14)
Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(15,33): warning CS0649: Field 'TelemetryService.context' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 15)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(38,56): warning CS0649: Field 'OilModifier._glossCoveringIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 38)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(34,29): warning CS0649: Field 'SensorController.temperature' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 34)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(17,64): warning CS0649: Field 'FreeRoutePanelController._frManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 17)
Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs(18,48): warning CS0649: Field 'FreeRouteTMStep._nodeFactory' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs Line: 18)
Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(23,50): warning CS0067: The event 'GlobalLocutionService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs Line: 23)
Assets\simuzen\platform\systems\base\services\minimap\scripts\MinimapItem.cs(109,33): warning CS0649: Field 'MinimapItem._miniMapService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\MinimapItem.cs Line: 109)
Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\VideoScreen\VideoScreen.cs(12,37): warning CS0649: Field 'VideoScreen.canvas' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\VideoScreen\VideoScreen.cs Line: 12)
Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(33,40): warning CS0067: The event 'DummyPassengersService.OnBoardingStart' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 33)
Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(61,49): warning CS0649: Field 'MiniMapService._vehicleSpawnerService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 61)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(27,28): warning CS0649: Field 'VehiclePerceptionVehicleComponent.roadSensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 27)
Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(10,40): warning CS0649: Field 'HCOM_LP_LightIndicators.inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs Line: 10)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(52,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopMissing' is never used
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 52)
Assets\simuzen\platform\systems\base\services\scene\Input\UserBehaviorInput.cs(6,40): warning CS0649: Field 'UserBehaviorInput._awsCameraService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Input\UserBehaviorInput.cs Line: 6)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs(14,50): warning CS0649: Field 'TrainingManagerEditorCircuitLinesManager._tmRuntimeDialog' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs Line: 14)
Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs(12,42): warning CS0649: Field 'HSCR_VehicleDashboard._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs Line: 12)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(11,40): warning CS0649: Field 'WipersAudioManager.inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs Line: 11)
Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(19,50): warning CS0067: The event 'RewiredInputSystem.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs Line: 19)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs(17,24): warning CS0649: Field 'AddItemController.palletButton' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs Line: 17)
Assets\simuzen\platform\installers\CameraInstaller.cs(17,37): warning CS0649: Field 'CameraInstaller._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\installers\CameraInstaller.cs Line: 17)
Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(23,40): warning CS0649: Field 'EventHistoryLogger.orchestrator' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 23)
Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(29,40): warning CS0649: Field 'TelemetryService.netMesssageService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 29)
Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_Timer.cs(14,42): warning CS0649: Field 'HCOM_IG_Timer._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_Timer.cs Line: 14)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs(13,27): warning CS0649: Field 'WindAudioManager.contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs Line: 13)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(38,23): warning CS0649: Field 'FreeRoutePanelController.dropdownArrowImage' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 38)
Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs(14,47): warning CS0649: Field 'HCOM_IG_GoalsPanel._localizationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs Line: 14)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineRenderer.cs(9,67): warning CS0649: Field 'CircuitLineRenderer._clManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineRenderer.cs Line: 9)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(193,27): warning CS0649: Field 'HailModifier.Sets._startSpeedParticles' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 193)
Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(45,18): warning CS0649: Field 'HUDConfigurationParametersData._blindSpotOnBoard' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 45)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(18,41): warning CS0649: Field 'EnvironmentAudioManager._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 18)
Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs(18,49): warning CS0649: Field 'HUDUpdatePopupData.bundleservice' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs Line: 18)
Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(19,27): warning CS0649: Field 'PassengerFactoryService.commonLogic' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 19)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\PieceInstantiator.cs(9,35): warning CS0649: Field 'PieceInstantiator.piece' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\PieceInstantiator.cs Line: 9)
Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs(13,42): warning CS0649: Field 'ParseExerciseAction._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs Line: 13)
Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs(19,37): warning CS0649: Field 'TestExerciseConfigurationInstaller.vehicledb' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs Line: 19)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs(21,52): warning CS0649: Field 'TrainingManagerEditorFreeRouteManager._logicCamera' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs Line: 21)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(29,39): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleTrigger' is never used
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs Line: 29)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SpawnValue.cs(14,32): warning CS0649: Field 'HCOM_PI_SpawnValue._vehicleSpawnerService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SpawnValue.cs Line: 14)
Assets\simuzen\platform\systems\base\services\input\InputHelper.cs(10,30): warning CS0649: Field 'InputHelper.inputMapService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\input\InputHelper.cs Line: 10)
Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(194,41): warning CS0067: The event 'TrafficService.OnUserLaneChange' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 194)
Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(23,40): warning CS0649: Field 'DataBusWriter._wiperManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 23)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(162,24): warning CS0649: Field 'DeformableMeshZone._vehicleName' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 162)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs(69,38): warning CS0649: Field 'ReplayEnvironmentRecorder.environmentService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs Line: 69)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(46,35): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnCeilingChanged' is never used
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 46)
Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(29,18): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoadViscosity' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 29)
Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(25,36): warning CS0649: Field 'HCOM_Results._eventHub' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 25)
Assets\simuzen\platform\systems\base\configuration\Configuration.cs(42,29): warning CS0649: Field 'Configuration.m_overrideParams' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\configuration\Configuration.cs Line: 42)
Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(29,39): warning CS0649: Field 'ScenesLocalizedData._postProcessingSetting' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 29)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayAttachToGraphicVehicle.cs(15,37): warning CS0649: Field 'ReplayAttachToGraphicVehiclePlayer._replayService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayAttachToGraphicVehicle.cs Line: 15)
Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(10,27): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 10)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs(32,76): warning CS0649: Field 'AquaplaningModifier._microsplatWaterProperties' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs Line: 32)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayAttachToGraphicVehicle.cs(62,42): warning CS0649: Field 'ReplayAttachToGraphicVehicleRecorder._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayAttachToGraphicVehicle.cs Line: 62)
Assets\simuzen\platform\playmaker\actions\network\StopDiscovery.cs(10,28): warning CS0649: Field 'StopDiscovery.networkService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\network\StopDiscovery.cs Line: 10)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(24,21): warning CS0649: Field 'VehicleLightsSync.SyncLights.WarningLights' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 24)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(15,75): warning CS0649: Field 'CircuitLineController._lineManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs Line: 15)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs(46,41): warning CS0649: Field 'ReplayTransformRecorder._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs Line: 46)
Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs(39,35): warning CS0649: Field 'CullingManager.cameraService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs Line: 39)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs(13,41): warning CS0649: Field 'HCOM_PI_UserBehavior._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs Line: 13)
Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(25,30): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoadTypeList' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 25)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(20,60): warning CS0649: Field 'FreeRouteController._nodeFactory' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 20)
Assets\simuzen\platform\VehicleDynamics\Scripts\Input\AidsInput.cs(25,33): warning CS0649: Field 'AidsInput.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\AidsInput.cs Line: 25)
Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(21,27): warning CS0649: Field 'PassengerFactoryService.handicappedLogic' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 21)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ErrorPanelAudioManager.cs(9,36): warning CS0649: Field 'ErrorPanelAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ErrorPanelAudioManager.cs Line: 9)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs(18,23): warning CS0649: Field 'NoEngineFuelTank.workingFuelRate' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs Line: 18)
Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(88,32): warning CS0649: Field 'TrafficService._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 88)
Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs(40,37): warning CS0649: Field 'CrossingEntityMovement._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs Line: 40)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(40,23): warning CS0649: Field 'SnowPlow.initialLiftPercentage' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 40)
Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartFreeRoute.cs(13,41): warning CS0649: Field 'SmartFreeRoute.Configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartFreeRoute.cs Line: 13)
Assets\simuzen\platform\systems\base\services\audio\VehicleSounds.cs(8,23): warning CS0649: Field 'VehicleSounds._audioManagers' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\VehicleSounds.cs Line: 8)
Assets\simuzen\platform\systems\base\services\scene\Input\BasicPIInputProxy.cs(7,28): warning CS0649: Field 'BasicPIInputProxy.inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Input\BasicPIInputProxy.cs Line: 7)
Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(26,33): warning CS0649: Field 'DataBusWriter.orchestrator' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 26)
Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(14,49): warning CS0649: Field 'NetworkPhysicsManager.gameObjectCreationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 14)
Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(25,40): warning CS0067: The event 'DummyPIPassengersService.OnNetUploadRequested' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 25)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(54,56): warning CS0649: Field 'DegradedAsphaltModifier._coveringDensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 54)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeSecondPassPlugin\NetInitializeSecondStepPlugin.cs(8,42): warning CS0649: Field 'NetInitializeSecondStepPlugin.netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeSecondPassPlugin\NetInitializeSecondStepPlugin.cs Line: 8)
Assets\simuzen\platform\hud\screens\HSCR_ForkMiniCameraDashboard.cs(13,45): warning CS0649: Field 'HSCR_ForkMiniCameraDashboard._forkPanelPrefab' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\screens\HSCR_ForkMiniCameraDashboard.cs Line: 13)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\TMLoaderPlugin\TMLoaderPlugin.cs(14,45): warning CS0649: Field 'TMLoaderPlugin.goCreationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\TMLoaderPlugin\TMLoaderPlugin.cs Line: 14)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(17,46): warning CS0649: Field 'HCOM_PI_WeatherModifiers.environmentService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 17)
Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(23,37): warning CS0649: Field 'SimFleetService.errorHandler' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 23)
Assets\simuzen\platform\systems\base\services\headtracking\IHeadTrackingService.cs(39,53): warning CS0067: The event 'FakeHeadTrackingService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\headtracking\IHeadTrackingService.cs Line: 39)
Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\TMCamera.cs(10,44): warning CS0649: Field 'TMCamera.cameraService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\TMCamera.cs Line: 10)
Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(12,49): warning CS0649: Field 'PITelemetryService.netMessageService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 12)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs(7,42): warning CS0649: Field 'Chains.visualLeft' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs Line: 7)
Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs(17,38): warning CS0649: Field 'ReplayTelemetryService.context' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs Line: 17)
Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs(17,24): warning CS0649: Field 'TrainingManagerSceneInstaller._createOnScenePanel' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Line: 17)
Assets\simuzen\platform\playmaker\actions\SystemCheck\SystemCheckAction.cs(14,40): warning CS0649: Field 'SystemCheckAction.errorresolver' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\SystemCheck\SystemCheckAction.cs Line: 14)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(18,44): warning CS0067: The event 'GlobalAudioService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 18)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupIgnitionAudioManager.cs(8,36): warning CS0649: Field 'PickupIgnitionAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupIgnitionAudioManager.cs Line: 8)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(16,44): warning CS0649: Field 'EnvironmentAudioManager.cameraService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 16)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(184,64): warning CS0649: Field 'HailModifier.Sets._staticRainIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 184)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(42,24): warning CS0649: Field 'FreeRoutePanelController.backwardsToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 42)
Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs(13,51): warning CS0649: Field 'GifPlayer.sceneService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs Line: 13)
Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(32,18): warning CS0649: Field 'RearviewDescriptor.hasCanvas' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 32)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs(17,23): warning CS0649: Field 'SaltSpreader.minSpreadInput' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs Line: 17)
Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(21,43): warning CS0067: The event 'AssetBundleService.OnBundleVersionResult' is never used
(Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs Line: 21)
Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs(17,49): warning CS0649: Field 'InstanceControllerAction._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs Line: 17)
Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(9,27): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 9)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(48,41): warning CS0649: Field 'MotorVehicle.coroutineService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 48)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(24,75): warning CS0649: Field 'TmCircuitLineNode._lineManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 24)
Assets\simuzen\platform\playmaker\actions\network\StartNetAction.cs(10,28): warning CS0649: Field 'StartNetAction.networkService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\network\StartNetAction.cs Line: 10)
Assets\simuzen\tm\Scripts\TMEditor\UI\ColorPicker\ColorPreview.cs(9,55): warning CS0649: Field 'ColorPreview._lineManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\ColorPicker\ColorPreview.cs Line: 9)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs(20,55): warning CS0649: Field 'TrainingManagerEditorFreeRouteManager._localizationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs Line: 20)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs(14,42): warning CS0649: Field 'HCOM_PI_ChargeLevel._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs Line: 14)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(12,43): warning CS0649: Field 'GlobalAudioService.globalLocutionService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 12)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\CameraAudioManager.cs(9,44): warning CS0649: Field 'CameraAudioManager.cameraService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\CameraAudioManager.cs Line: 9)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(42,31): warning CS0649: Field 'VehiclePerceptionController.railwaySensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 42)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs(45,42): warning CS0649: Field 'ReplayTransformRecorder.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs Line: 45)
Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs(17,42): warning CS0649: Field 'ReflectionProbeCullingBehaviour.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs Line: 17)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(11,36): warning CS0649: Field 'OpenBusDoorAudioManager.databus' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs Line: 11)
Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(13,18): warning CS0649: Field 'HUDConfigurationParametersData._verticalLoadPosition' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 13)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(56,24): warning CS0649: Field 'FreeRoutePanelController.loopToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 56)
Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(18,43): warning CS0649: Field 'VRCalibrationWindow.globalVrService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs Line: 18)
Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(18,16): warning CS0649: Field 'LPFailuresHandler._isTransmissionInterruption' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 18)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(29,33): warning CS0649: Field 'VehiclePerceptionVehicleComponent.proximitySensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 29)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\TransformTweenBehaviour.cs(198,28): warning CS0649: Field 'TransformTweenBehaviour._eventTable' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\TransformTweenBehaviour.cs Line: 198)
Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs(12,42): warning CS0649: Field 'RegistryService.netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs Line: 12)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs(13,49): warning CS0649: Field 'HCOM_PI_Failure.networkMessageService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs Line: 13)
Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs(15,27): warning CS0649: Field 'ReplayIdentity.m_GUID' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs Line: 15)
Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(57,42): warning CS0649: Field 'MiniMapService._sceneryService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 57)
Assets\simuzen\platform\hud\data\HUDVehicleData.cs(27,41): warning CS0649: Field 'HUDVehicleData._vehicleDashboard' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 27)
Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(17,34): warning CS0649: Field 'NetworkPhysicsManager.container' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 17)
Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(10,27): warning CS0649: Field 'ConsumptionEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 10)
Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(16,41): warning CS0649: Field 'StatisticsService.context' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 16)
Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs(8,37): warning CS0649: Field 'PIDescriptor._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs Line: 8)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs(19,20): warning CS0649: Field 'VehicleSteamroller._floorRef' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs Line: 19)
Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(59,38): warning CS0649: Field 'bl_MiniMap.BottonAnimator' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 59)
Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(17,41): warning CS0649: Field 'StatisticsService.infractionService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 17)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(17,42): warning CS0649: Field 'EnvironmentService._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 17)
Assets\simuzen\platform\systems\base\session\ContextService.cs(16,44): warning CS0067: The event 'ContextService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\session\ContextService.cs Line: 16)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(186,64): warning CS0649: Field 'HailModifier.Sets._rainRefractionIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 186)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(19,72): warning CS0649: Field 'FreeRouteController._frManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 19)
Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(24,35): warning CS0649: Field 'FakeInteropService._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 24)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(23,42): warning CS0649: Field 'SceneAudioService.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 23)
Assets\simuzen\platform\hud\data\HUDVehicleData.cs(48,34): warning CS0649: Field 'HUDVehicleData._steeringWheel' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 48)
Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(26,62): warning CS0649: Field 'TrainingManagerEditorSceneService._trainingManagerGlobalService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 26)
Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\CircuitLineRendererDescriptor.cs(8,47): warning CS0649: Field 'CircuitLineRendererDescriptor._circuitLineRenderer' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\CircuitLineRendererDescriptor.cs Line: 8)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Container.cs(20,44): warning CS0649: Field 'Container.behavioursList' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Container.cs Line: 20)
Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengerCollider.cs(8,37): warning CS0649: Field 'PassengerCollider.passengerCollider' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengerCollider.cs Line: 8)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(14,36): warning CS0649: Field 'EnvironmentAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 14)
Assets\simuzen\platform\playmaker\actions\interop\TMExerciseFileDirectLoadAction.cs(11,56): warning CS0649: Field 'TMExerciseFileDirectLoadAction.TrainingManagerGlobalService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\interop\TMExerciseFileDirectLoadAction.cs Line: 11)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(78,44): warning CS0649: Field 'SnowModifier.Sets._opacity1' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 78)
Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(11,37): warning CS0649: Field 'SetOcclusionScene.bundleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 11)
Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs(20,46): warning CS0649: Field 'TrainingManagerSceneInstaller.userVehicleRoutePrefab' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Line: 20)
Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(35,27): warning CS0649: Field 'RearviewConfiguration.Sets._near' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 35)
Assets\simuzen\platform\systems\base\services\scene\Input\MineSimCargoInput.cs(21,21): warning CS0649: Field 'MineSimCargoInput._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MineSimCargoInput.cs Line: 21)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(32,72): warning CS0649: Field 'FreeRouteNode._frManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 32)
Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(13,31): warning CS0067: The event 'ReplayDataBusService.OnServiceReady' is never used
(Filename: Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs Line: 13)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(167,46): warning CS0649: Field 'HailModifier.Sets._speedXYScaleZWF' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 167)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupTerrainsAudioManager.cs(21,39): warning CS0649: Field 'PickupTerrainsAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupTerrainsAudioManager.cs Line: 21)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs(15,46): warning CS0649: Field 'HCOM_PI_Environment.environmentService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs Line: 15)
Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(17,18): warning CS0649: Field 'HUDConfigurationParametersData._lateralLoadPosition' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 17)
Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(20,59): warning CS0067: The event 'SceneryService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 20)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(81,64): warning CS0649: Field 'SnowModifier.Sets._staticRainIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 81)
Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ClutchBroken.cs(12,40): warning CS0649: Field 'ClutchBroken.netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ClutchBroken.cs Line: 12)
Assets\simuzen\platform\hud\components\HCOM_EmailLogin.cs(15,44): warning CS0649: Field 'HCOM_EmailLogin._playmakerFsmGameObject' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_EmailLogin.cs Line: 15)
Assets\simuzen\platform\systems\base\services\test\TestService.cs(15,41): warning CS0067: The event 'TestGlobalService.OnServiceReady' is never used
(Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 15)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleGlass.cs(21,33): warning CS0649: Field 'ReplayUserVehicleGlassPlayer.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleGlass.cs Line: 21)
Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(12,41): warning CS0649: Field 'GlobalCameraService.configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs Line: 12)
Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(103,38): warning CS0649: Field 'bl_MiniMap.ReferenceMat' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 103)
Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs(17,41): warning CS0649: Field 'EnvironmentInstaller._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs Line: 17)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(44,15): warning CS0649: Field 'TmCircuitLineNode._targetImage' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 44)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(60,60): warning CS0649: Field 'SnowModifier.Sets._snowConeIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 60)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(64,43): warning CS0649: Field 'SnowModifier.Sets._activateFar' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 64)
Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\TurnOverRisk\RolloverPreventionScreen.cs(16,23): warning CS0649: Field 'RolloverPreventionScreen.vehicle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\TurnOverRisk\RolloverPreventionScreen.cs Line: 16)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\FurnitureAudioManager.cs(10,48): warning CS0649: Field 'FurnitureAudioManager.mat' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\FurnitureAudioManager.cs Line: 10)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs(39,23): warning CS0649: Field 'BaseFuelTank.reserveRate' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs Line: 39)
Assets\simuzen\platform\systems\base\services\driverlicense\DriverTargetService.cs(14,45): warning CS0649: Field 'DriverTargetService.infractionService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\driverlicense\DriverTargetService.cs Line: 14)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs(14,42): warning CS0649: Field 'HCOM_PI_Spawn._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs Line: 14)
Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs(18,34): warning CS0649: Field 'WaitForFSMToEndAction._inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs Line: 18)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(68,44): warning CS0649: Field 'SnowModifier.Sets._opacity0F' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 68)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(20,35): warning CS0067: The event 'ReplayVehicleService.OnReplayServiceReady' is never used
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs Line: 20)
Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(11,49): warning CS0649: Field 'EnvironmentService._netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 11)
Assets\simuzen\CommonTools\Utils\UI\GraphicAlphaColorCopier.cs(7,21): warning CS0649: Field 'GraphicAlphaColorCopier.fromGraphic' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\CommonTools\Utils\UI\GraphicAlphaColorCopier.cs Line: 7)
Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_PI_VehicleTypeHandler.cs(14,42): warning CS0649: Field 'HCOM_PI_VehicleTypeHandler._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_PI_VehicleTypeHandler.cs Line: 14)
Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs(11,34): warning CS0649: Field 'CircuitLineTMStep._container' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs Line: 11)
Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(23,25): warning CS0067: The event 'DummyPIPassengersService.OnNetReleaseAllPassengersRequests' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 23)
Assets\simuzen\platform\VehicleDynamics\Scripts\Input\GearInput.cs(68,33): warning CS0649: Field 'GearInput.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\GearInput.cs Line: 68)
Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(22,44): warning CS0649: Field 'DataBusWriter.lightController' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 22)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(9,38): warning CS0649: Field 'PassengersSync.networkService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 9)
Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs(58,35): warning CS0649: Field 'DeformableMeshLODController._cameraService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs Line: 58)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs(11,42): warning CS0649: Field 'HCOM_PI_Bus.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs Line: 11)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(34,40): warning CS0649: Field 'OilModifier._coveringColor' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 34)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(62,33): warning CS0649: Field 'FreeRoutePanelController.nameDisplay' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 62)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(86,80): warning CS0649: Field 'RainyModifier.Sets._microsplatWaterProperties' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 86)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(37,35): warning CS0649: Field 'VehiclePerceptionVehicleComponent.breakAreaSensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 37)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(181,80): warning CS0649: Field 'HailModifier.Sets._microsplatWaterProperties' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 181)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AlarmAudioManager.cs(11,39): warning CS0649: Field 'AlarmAudioManager.infractionService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AlarmAudioManager.cs Line: 11)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\TMPalletController.cs(14,43): warning CS0649: Field 'TMPalletController.typeDropdown' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\TMPalletController.cs Line: 14)
Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersFlow.cs(34,30): warning CS0649: Field 'PassengersFlow.fsm' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersFlow.cs Line: 34)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs(12,40): warning CS0649: Field 'OrchestratorHelper.globalOrchestrator' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs Line: 12)
Assets\simuzen\platform\systems\base\vehicle\Perception\CameraPerceptionController.cs(12,31): warning CS0649: Field 'CameraPerceptionController.ceilingSensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\CameraPerceptionController.cs Line: 12)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(34,46): warning CS0067: The event 'TmCircuitLineNode.OnNodeToRendererPathEvent' is never used
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 34)
Assets\simuzen\platform\hud\components\HCOM_EmailLogin.cs(14,42): warning CS0649: Field 'HCOM_EmailLogin._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_EmailLogin.cs Line: 14)
Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(33,35): warning CS0067: The event 'DummyRearviewService.OnRightSwitched' is never used
(Filename: Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs Line: 33)
Assets\simuzen\platform\hud\data\HUDVehicleData.cs(83,34): warning CS0649: Field 'HUDVehicleData._forkMiniCameraMonitorIndex' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 83)
Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs(13,50): warning CS0067: The event 'SpecialScreenService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs Line: 13)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(52,56): warning CS0649: Field 'DegradedAsphaltModifier._covering' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 52)
Assets\simuzen\platform\systems\base\services\product\ProductService.cs(16,50): warning CS0067: The event 'ProductService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\product\ProductService.cs Line: 16)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(34,45): warning CS0649: Field 'OrchestratorFromList.servicesPlugin' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 34)
Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(35,24): warning CS0649: Field 'RearviewDescriptor.canvasPrefab' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 35)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs(20,33): warning CS0649: Field 'MiningOperationsService.simMode' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs Line: 20)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs(10,38): warning CS0649: Field 'VehiclePerceptionAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs Line: 10)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs(16,23): warning CS0649: Field 'NoEngineFuelTank.accesoryFuelRate' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs Line: 16)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleInteriorAudioManager.cs(9,33): warning CS0649: Field 'VehicleInteriorAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleInteriorAudioManager.cs Line: 9)
Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\PostProcessV2Window.cs(15,46): warning CS0649: Field 'PostProcessV2Window._environmentService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\PostProcessV2Window.cs Line: 15)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderHydraulicRotationAudioManager.cs(23,33): warning CS0649: Field 'WheelLoaderHydraulicRotationAudioManager._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderHydraulicRotationAudioManager.cs Line: 23)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(80,109): warning CS0649: Field 'RainyModifier.Sets._wetAssetIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 80)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(17,41): warning CS0649: Field 'ScenesLoaderPlugin.bundleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 17)
Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(18,41): warning CS0649: Field 'SceneVRService._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 18)
Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(15,59): warning CS0067: The event 'PIPassengersService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs Line: 15)
Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(18,37): warning CS0649: Field 'StatisticsService.configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 18)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(12,42): warning CS0649: Field 'NetExerciseConfigurationPlugin.netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 12)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ForkAudioManager.cs(9,36): warning CS0649: Field 'ForkAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ForkAudioManager.cs Line: 9)
Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(12,38): warning CS0649: Field 'SnowplowNetPhysics.netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 12)
Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(10,45): warning CS0649: Field 'PassengersSceneInstaller.replayServicePrefab' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 10)
Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LightCullingBehaviour.cs(21,41): warning CS0649: Field 'LightCullingBehaviour._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LightCullingBehaviour.cs Line: 21)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(15,42): warning CS0649: Field 'HCOM_PI_TrafficIntensity._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 15)
Assets\simuzen\platform\installers\DebugTrafficInstaller.cs(28,46): warning CS0649: Field 'DebugTrafficInstaller._trafficVehiclesFactory' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\installers\DebugTrafficInstaller.cs Line: 28)
Assets\simuzen\platform\systems\base\services\AbstractExposableService.cs(46,53): warning CS0067: The event 'XService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\AbstractExposableService.cs Line: 46)
Assets\simuzen\platform\systems\base\services\scene\SessionManagers\SessionManagerInstaller.cs(6,41): warning CS0649: Field 'SessionManagerInstaller.photoCapture' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\SessionManagers\SessionManagerInstaller.cs Line: 6)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Trailer.cs(11,36): warning CS0649: Field 'Trailer.suspensionModifier' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Trailer.cs Line: 11)
Assets\simuzen\platform\playmaker\actions\network\StopNetAction.cs(10,28): warning CS0649: Field 'StopNetAction.networkService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\network\StopNetAction.cs Line: 10)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ParkingSensorAudioManager.cs(9,42): warning CS0649: Field 'ParkingSensorAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ParkingSensorAudioManager.cs Line: 9)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(52,32): warning CS0649: Field 'FreeRoutePanelController.accelerationInputField' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 52)
Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(70,40): warning CS0067: The event 'BasicPassengersService.OnBoardingCompleted' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 70)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs(17,52): warning CS0649: Field 'TrainingManagerEditorCircuitLinesManager._logicCamera' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs Line: 17)
Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs(29,30): warning CS0649: Field 'SMKTrafficPedestrianGraphicsDescriptor._pedestrianMeshes' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs Line: 29)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs(15,35): warning CS0649: Field 'OnTriggerChangeReverb.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs Line: 15)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(22,49): warning CS0649: Field 'HCOM_PI_WeatherModifiers.networkMessageService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 22)
Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_NavigationSystem.cs(16,54): warning CS0649: Field 'HCOM_IG_NavigationSystem._tmSceneService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_NavigationSystem.cs Line: 16)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(19,55): warning CS0649: Field 'ScenesLoaderPlugin.exercisePlugin' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 19)
Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_InfractionsBar.cs(14,45): warning CS0649: Field 'HCOM_IG_InfractionsBar.infractionService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_InfractionsBar.cs Line: 14)
Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_NavigationSystem.cs(15,42): warning CS0649: Field 'HCOM_IG_NavigationSystem._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_NavigationSystem.cs Line: 15)
Assets\simuzen\platform\systems\base\services\audio\VehicleSounds.cs(6,23): warning CS0649: Field 'VehicleSounds._audioPieces' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\VehicleSounds.cs Line: 6)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SpeedLimitAudioManager.cs(7,36): warning CS0649: Field 'SpeedLimitAudioManager.databus' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SpeedLimitAudioManager.cs Line: 7)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(30,40): warning CS0649: Field 'RainyModifier._rainGlassIOR' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 30)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(54,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopEnter' is never used
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 54)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs(13,33): warning CS0649: Field 'ReplayExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs Line: 13)
Assets\simuzen\platform\systems\base\services\scene\Input\CameraInput.cs(9,43): warning CS0649: Field 'CameraInput._inputMapService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Input\CameraInput.cs Line: 9)
Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(85,15): warning CS0649: Field 'HUDConfigurationParametersData._eSP' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 85)
Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(17,47): warning CS0649: Field 'EventHistoryLogger.localization' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 17)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(28,39): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleRawCollision' is never used
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs Line: 28)
Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\ControlPanelHandler\HCOM_ControlPanel.cs(9,41): warning CS0649: Field 'HCOM_ControlPanel._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\ControlPanelHandler\HCOM_ControlPanel.cs Line: 9)
Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GasolineHandler\HCOM_PI_GasolineHandler.cs(12,36): warning CS0649: Field 'HCOM_PI_GasolineHandler._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GasolineHandler\HCOM_PI_GasolineHandler.cs Line: 12)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(31,23): warning CS0649: Field 'HandPool._modelsParent' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 31)
Assets\simuzen\platform\systems\base\services\infraction\Infractions\OverturnInfraction.cs(15,17): warning CS0649: Field 'OverturnInfraction.inclinationForInfraction' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\OverturnInfraction.cs Line: 15)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BrakeAssistantAudio\BrakeAssistantAudioManager.cs(10,42): warning CS0649: Field 'BrakeAssistantAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BrakeAssistantAudio\BrakeAssistantAudioManager.cs Line: 10)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(13,37): warning CS0649: Field 'SceneAudioService.globalAudioService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 13)
Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\InterchangeablePiece.cs(7,35): warning CS0649: Field 'InterchangeablePiece._availableOYD' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\InterchangeablePiece.cs Line: 7)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(163,98): warning CS0649: Field 'HailModifier.Sets._weatherParticles' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 163)
Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs(12,44): warning CS0649: Field 'RemoteFileManager.replayFile' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs Line: 12)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs(14,55): warning CS0649: Field 'ServicesLoaderPlugin.configurationPlugin' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs Line: 14)
Assets\simuzen\platform\systems\base\services\scene\FrameRate\FrameRateService.cs(32,42): warning CS0649: Field 'FrameRateService._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\FrameRate\FrameRateService.cs Line: 32)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs(12,29): warning CS0649: Field 'BikeAudioManager.SpeedInfo.audio' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs Line: 12)
Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ConfigurableInput.cs(12,35): warning CS0649: Field 'ConfigurableInput.inputModules' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ConfigurableInput.cs Line: 12)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs(42,18): warning CS0649: Field 'CapsuleHand._sphereMesh' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs Line: 42)
Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\ControlPanelHandler\HCOM_PI_ControlPanel.cs(10,42): warning CS0649: Field 'HCOM_PI_ControlPanel._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\ControlPanelHandler\HCOM_PI_ControlPanel.cs Line: 10)
Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs(10,45): warning CS0649: Field 'SpawnInput._vehicleSpawnerService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs Line: 10)
Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs(31,30): warning CS0649: Field 'Passenger.fsm' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs Line: 31)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsServiceInstaller.cs(21,28): warning CS0649: Field 'MiningOperationsServiceInstaller._miningOperationsServicePrefab' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsServiceInstaller.cs Line: 21)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(46,32): warning CS0649: Field 'FreeRoutePanelController.forcedSpeedInputField' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 46)
Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(56,30): warning CS0067: The event 'DebugEnvironmentService.OnWeather' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 56)
Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(21,29): warning CS0067: The event 'GlobalSceneryService.OnServiceReady' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 21)
Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(91,35): warning CS0649: Field 'TrafficService.coroutineService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 91)
Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(57,33): warning CS0649: Field 'DebugTrafficService._encapsuleColliderFactory' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 57)
Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\Mappers\IgnitionKeyMapper.cs(8,43): warning CS0649: Field 'IgnitionKeyMapper.controller' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\Mappers\IgnitionKeyMapper.cs Line: 8)
Assets\simuzen\platform\systems\base\services\test\TestService.cs(48,53): warning CS0067: The event 'TestSceneService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 48)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(83,64): warning CS0649: Field 'SnowModifier.Sets._rainRefractionIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 83)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(23,50): warning CS0649: Field 'VehicleService.databaseService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 23)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(20,41): warning CS0649: Field 'HCOM_PI_WeatherModifiers.configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 20)
Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(24,40): warning CS0067: The event 'DummyPIPassengersService.OnNetRequestBusStop' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 24)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(27,49): warning CS0649: Field 'EnvironmentService._environmentComponents' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 27)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehicleMachinery.cs(21,35): warning CS0649: Field 'UserVehicleMachinery.coroutineService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehicleMachinery.cs Line: 21)
Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(77,15): warning CS0649: Field 'HUDConfigurationParametersData._aBS' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 77)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(21,33): warning CS0649: Field 'VehiclePerceptionVehicleComponent.blindSpotSensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 21)
Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputMapSystem.cs(11,17): warning CS0649: Field 'InputMapSystem.inputPlayerName' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputMapSystem.cs Line: 11)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs(10,41): warning CS0649: Field 'HCOM_PI_Traffic._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs Line: 10)
Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(13,36): warning CS0649: Field 'StartDiscovery.networkService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 13)
Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(18,42): warning CS0649: Field 'EventHistoryLogger.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 18)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(47,25): warning CS0649: Field 'SnowPlow.liftLimits' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 47)
Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(13,38): warning CS0649: Field 'SetOcclusionScene.mode' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 13)
Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(34,35): warning CS0067: The event 'DummyRearviewService.OnLeftSwitched' is never used
(Filename: Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs Line: 34)
Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs(38,37): warning CS0649: Field 'TrafficVehicleFactoryService._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs Line: 38)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(28,102): warning CS0649: Field 'OilModifier._oilIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 28)
Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\UserVehicleWindow.cs(10,42): warning CS0649: Field 'UserVehicleWindow.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\UserVehicleWindow.cs Line: 10)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(36,28): warning CS0649: Field 'VehiclePerceptionController.coneSensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 36)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(37,47): warning CS0649: Field 'VehicleLightsSync.lightsController' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 37)
Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(197,50): warning CS0067: The event 'TrafficService.OnUserTrafficLightEnter' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 197)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(15,29): warning CS0649: Field 'VehicleWheelSync.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 15)
Assets\Wwise\Deployment\Components\AkGameObj.cs(27,44): warning CS0649: Field 'AkGameObj.isStaticObject' is never assigned to, and will always have its default value false
(Filename: Assets\Wwise\Deployment\Components\AkGameObj.cs Line: 27)
Assets\simuzen\CommonTools\CullingSystem\Behaviours\VolumeCullingBehaviours\LightsVolumeBehaviour.cs(18,46): warning CS0649: Field 'LightsVolumeBehaviour._environmentService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\VolumeCullingBehaviours\LightsVolumeBehaviour.cs Line: 18)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\RearGearCameraController.cs(19,39): warning CS0649: Field 'RearGearCameraController._vrService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\RearGearCameraController.cs Line: 19)
Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(15,42): warning CS0649: Field 'InfractionService.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 15)
Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(28,44): warning CS0649: Field 'SceneryService._scenesDataSetting' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 28)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs(29,33): warning CS0649: Field 'LeapVRTemporalWarping.provider' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs Line: 29)
Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(33,40): warning CS0649: Field 'TrainingManagerEditorSceneService._inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 33)
Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs(50,33): warning CS0649: Field 'SnowPlowInput.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs Line: 50)
Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(19,38): warning CS0649: Field 'StatisticsService.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 19)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs(8,23): warning CS0649: Field 'Fuel.density' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs Line: 8)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(52,56): warning CS0649: Field 'IcyAdherentModifier._covering' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 52)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(25,28): warning CS0649: Field 'SensorController.vibration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 25)
Assets\simuzen\tm\Scripts\Services\EditorMode\Routes\RouteCreatorManager.cs(14,61): warning CS0649: Field 'RouteCreatorManager._tmEditorGlobalService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\Routes\RouteCreatorManager.cs Line: 14)
Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs(18,46): warning CS0649: Field 'ReplayTelemetryService._globalTelemetryService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs Line: 18)
Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ESPFailure.cs(15,49): warning CS0649: Field 'ESPFailure.netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ESPFailure.cs Line: 15)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(12,26): warning CS0649: Field 'AttachRotaryLightSync.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 12)
Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\SetKeyboardModeAction.cs(11,37): warning CS0649: Field 'SetKeyboardModeAction._inputMapService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\SetKeyboardModeAction.cs Line: 11)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Telemetry.cs(21,50): warning CS0649: Field 'HCOM_PI_Telemetry._vehicleDb' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Telemetry.cs Line: 21)
Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(31,49): warning CS0649: Field 'DataBusWriter.passengersService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 31)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(30,91): warning CS0649: Field 'TmCircuitLineNode._distanceToNextNodeCanvasFactory' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 30)
Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(14,36): warning CS0649: Field 'SnowplowNetPhysics.productModel' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 14)
Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(29,59): warning CS0067: The event 'PassengerFactoryService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 29)
Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(79,33): warning CS0649: Field 'TrafficService._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 79)
Assets\simuzen\platform\systems\base\localization\LocalizationService.cs(48,50): warning CS0649: Field 'LocalizationService._localizationDataSetting' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\localization\LocalizationService.cs Line: 48)
Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(20,44): warning CS0067: The event 'PassengersService.OnReleaseUnboardPassengersRequest' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 20)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(11,35): warning CS0649: Field 'GlobalAudioService.configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 11)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerPieces.cs(12,46): warning CS0649: Field 'ReplayPassengerPiecesPlayer.replayService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerPieces.cs Line: 12)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs(10,49): warning CS0649: Field 'NetInitializeFirstStepPlugin.netMessageService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs Line: 10)
Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(12,21): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 12)
Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(36,41): warning CS0649: Field 'AbstractStateMachineGUIService.configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 36)
Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(55,30): warning CS0067: The event 'DebugEnvironmentService.OnDaytime' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 55)
Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(184,59): warning CS0067: The event 'TrafficService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 184)
Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs(16,55): warning CS0649: Field 'InstanceControllerAction._localization' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs Line: 16)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs(46,32): warning CS0649: Field 'ReplaySnowPlowRecorder._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs Line: 46)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(165,43): warning CS0649: Field 'HailModifier.Sets._activateFar' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 165)
Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\TurnOverRisk\RolloverPreventionScreen.cs(11,23): warning CS0649: Field 'RolloverPreventionScreen.leftPosition' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\TurnOverRisk\RolloverPreventionScreen.cs Line: 11)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(46,29): warning CS0649: Field 'TmCircuitLineNode._nodeButtonCollider' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 46)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(19,41): warning CS0649: Field 'EnvironmentService._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 19)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs(17,16): warning CS0649: Field 'LiftTurtleMode.turtlePeakTorque' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs Line: 17)
Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs(11,27): warning CS0649: Field 'CarPedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs Line: 11)
Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(29,43): warning CS0649: Field 'ReplaySceneService._playReplaySignal' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 29)
Assets\simuzen\platform\systems\base\services\scene\Spawn\VehicleSpawnerService.cs(14,50): warning CS0067: The event 'VehicleSpawnerService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\VehicleSpawnerService.cs Line: 14)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(25,40): warning CS0649: Field 'SceneAudioService.orchestrator' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 25)
Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(11,27): warning CS0649: Field 'VehiclePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 11)
Assets\simuzen\platform\hud\components\ExerciseConfirmationPopup.cs(19,18): warning CS0649: Field 'ExerciseConfirmationPopup.image' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\ExerciseConfirmationPopup.cs Line: 19)
Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(12,35): warning CS0649: Field 'RemoteFileService.remoteFile' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 12)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableMesh.cs(81,42): warning CS0649: Field 'ReplayDeformableMeshRecorder._miningOperationsService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableMesh.cs Line: 81)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AlarmAudioManager.cs(10,36): warning CS0649: Field 'AlarmAudioManager._databus' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AlarmAudioManager.cs Line: 10)
Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(31,41): warning CS0649: Field 'TelemetryService._globalTelemetryService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 31)
Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs(16,30): warning CS0649: Field 'AssetBundleManager.loadManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs Line: 16)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\CVT.cs(11,23): warning CS0649: Field 'CVT.maxRatio' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\CVT.cs Line: 11)
Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs(10,27): warning CS0649: Field 'CarPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs Line: 10)
Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(12,45): warning CS0649: Field 'NetControllerForRewired.netMessageService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs Line: 12)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs(16,55): warning CS0649: Field 'TrainingManagerEditorCircuitLinesManager._localizationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs Line: 16)
Assets\simuzen\platform\hud\data\HUDVehicleData.cs(62,41): warning CS0649: Field 'HUDVehicleData._vehicleDashboardVR' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 62)
Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(19,48): warning CS0649: Field 'InfractionService._infractionFactory' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 19)
Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(21,18): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoadType' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 21)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(56,40): warning CS0649: Field 'DegradedAsphaltModifier._coveringColor' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 56)
Assets\simuzen\platform\systems\base\services\input\InputServiceDecorator.cs(60,46): warning CS0067: The event 'InputServiceDecorator.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\input\InputServiceDecorator.cs Line: 60)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(26,52): warning CS0649: Field 'TmCircuitLineNode._addItemController' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 26)
Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(13,50): warning CS0649: Field 'PITelemetryService._globalTelemetryService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 13)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\ConfigurableMotorVehicle.cs(13,30): warning CS0649: Field 'ConfigurableMotorVehicle.suspensionModifier' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\ConfigurableMotorVehicle.cs Line: 13)
Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(12,38): warning CS0649: Field 'SetOcclusionScene.contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 12)
Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs(10,41): warning CS0649: Field 'PIInfractionService._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs Line: 10)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs(24,18): warning CS0649: Field 'EnumEventTable.Entry.enumValue' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs Line: 24)
Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(67,25): warning CS0067: The event 'BasicPassengersService.OnStartFlow' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 67)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\Blade.cs(22,25): warning CS0649: Field 'Blade.turnLimits' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\Blade.cs Line: 22)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(18,44): warning CS0649: Field 'ReplayVehicleService._replayFile' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs Line: 18)
Assets\simuzen\platform\hud\components\HCOM_EmailLogin.cs(16,41): warning CS0649: Field 'HCOM_EmailLogin._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_EmailLogin.cs Line: 16)
Assets\simuzen\platform\systems\base\services\scene\Camera\CameraToFrameRateSubscriber.cs(8,40): warning CS0649: Field 'CameraToFrameRateSubscriber.frameRateService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Camera\CameraToFrameRateSubscriber.cs Line: 8)
Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs(12,37): warning CS0649: Field 'TrafficInput.netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs Line: 12)
Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(21,42): warning CS0649: Field 'VegetationService._environmentService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 21)
Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(16,37): warning CS0649: Field 'VehicleInteriorManager.cameraService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 16)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExpansionJointAudioManager.cs(9,27): warning CS0649: Field 'ExpansionJointAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExpansionJointAudioManager.cs Line: 9)
Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManagerAnimation.cs(29,38): warning CS0649: Field 'VehicleWiperManagerAnimation.dataBusService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManagerAnimation.cs Line: 29)
Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(72,40): warning CS0067: The event 'BasicPassengersService.OnUnboardingCompleted' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 72)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(55,23): warning CS0649: Field 'SnowPlow.rightBlade' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 55)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(20,32): warning CS0649: Field 'VehiclePerceptionController.prioritySensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 20)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TinesAudioManager.cs(9,36): warning CS0649: Field 'TinesAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TinesAudioManager.cs Line: 9)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(219,44): warning CS0649: Field 'DeformableMeshZone._gameObjectCreationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 219)
Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(17,49): warning CS0649: Field 'BusStopManager.busPassengers' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 17)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(54,44): warning CS0649: Field 'SnowModifier.Sets._coveringColor' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 54)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PoliceAudioManager.cs(9,40): warning CS0649: Field 'PoliceAudioManager.inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PoliceAudioManager.cs Line: 9)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs(11,38): warning CS0649: Field 'ParticleSystemMaterialConfiguration.daytime' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs Line: 11)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(40,30): warning CS0649: Field 'HandPool.ModelPool' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 40)
Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(10,35): warning CS0649: Field 'GlobalSceneryService._bundleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 10)
Assets\simuzen\platform\systems\base\services\coroutine\CoroutineService.cs(15,46): warning CS0067: The event 'CoroutineService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\coroutine\CoroutineService.cs Line: 15)
Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs(11,24): warning CS0649: Field 'TrainingManagerSceneInstaller._trainingManagerServicePrefab' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Line: 11)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\GearAudioManager.cs(9,36): warning CS0649: Field 'GearAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\GearAudioManager.cs Line: 9)
Assets\simuzen\platform\systems\base\services\infraction\interop\impl\DisabledInteropService.cs(17,47): warning CS0067: The event 'DisabledInteropService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\DisabledInteropService.cs Line: 17)
Assets\simuzen\platform\playmaker\actions\passengers\ClearPassengerRequests.cs(12,53): warning CS0649: Field 'ClearPassengerRequests.passengersService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\passengers\ClearPassengerRequests.cs Line: 12)
Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(198,50): warning CS0067: The event 'TrafficService.OnUSerTrafficLightNextNodeEnter' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 198)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(76,44): warning CS0649: Field 'SnowModifier.Sets._opacity0' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 76)
Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\DummyPassengerFactoryService.cs(12,46): warning CS0067: The event 'DummyPassengerFactoryService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\DummyPassengerFactoryService.cs Line: 12)
Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs(19,50): warning CS0067: The event 'GlobalVRService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs Line: 19)
Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(41,37): warning CS0649: Field 'TrainingManagerEditorSceneService.routeCreator' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 41)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs(11,36): warning CS0649: Field 'BlinkersAudioManager.dataBus' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs Line: 11)
Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(25,32): warning CS0649: Field 'ScenesLocalizedData._trafficSetting' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 25)
Assets\simuzen\tm\Scripts\Utils\TMRuntimeMenu.cs(86,60): warning CS0649: Field 'TMRuntimeMenu._tmFreeRouteManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Utils\TMRuntimeMenu.cs Line: 86)
Assets\simuzen\platform\systems\base\services\product\ProductService.cs(20,41): warning CS0649: Field 'ProductService._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\product\ProductService.cs Line: 20)
Assets\simuzen\platform\systems\base\services\orchestrator\NetOrchestratorFromList.cs(9,42): warning CS0649: Field 'OrchestratorFromList.netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\NetOrchestratorFromList.cs Line: 9)
Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(19,35): warning CS0649: Field 'VehicleInteriorManager.simMode' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 19)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(28,33): warning CS0649: Field 'FreeRoutePanelController.panelTitle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 28)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs(21,105): warning CS0649: Field 'IcyModifier._icyIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs Line: 21)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs(14,46): warning CS0649: Field 'HCOM_PI_Wind.environmentService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs Line: 14)
Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs(15,42): warning CS0649: Field 'ReplayTelemetryService.replayService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs Line: 15)
Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(13,43): warning CS0649: Field 'GlobalCameraService.vrService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs Line: 13)
Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(15,44): warning CS0649: Field 'SceneVRService.cameraService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 15)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(225,33): warning CS0649: Field 'DeformableMeshZone.simMode' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 225)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleWrongGearAudioManager.cs(10,33): warning CS0649: Field 'VehicleWrongGearAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleWrongGearAudioManager.cs Line: 10)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(16,29): warning CS0649: Field 'MotorVehicle.gearboxController' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 16)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(10,42): warning CS0649: Field 'WipersAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs Line: 10)
Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(23,52): warning CS0649: Field 'VegetationService._pipoCameraService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 23)
Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(15,35): warning CS0649: Field 'VehicleInteriorManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 15)
Assets\simuzen\platform\playmaker\actions\user vehicle\BaseVehicleAction.cs(12,33): warning CS0649: Field 'BaseVehicleAction.vehicle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\user vehicle\BaseVehicleAction.cs Line: 12)
Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_VehicleTypeHandler.cs(14,41): warning CS0649: Field 'HCOM_VehicleTypeHandler.configurationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_VehicleTypeHandler.cs Line: 14)
Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(15,47): warning CS0649: Field 'GlobalLocutionService.localizationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs Line: 15)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(26,42): warning CS0649: Field 'FreeRouteController.simMode' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 26)
Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(32,40): warning CS0649: Field 'TrainingManagerEditorSceneService._orchestrator' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 32)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(11,30): warning CS0649: Field 'SnowPlow.type' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 11)
Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs(40,33): warning CS0649: Field 'SMKTrafficVehiclePhysicsDescriptor._backWheels' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs Line: 40)
Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs(26,38): warning CS0649: Field 'BackgroundKey._keyMaterial' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs Line: 26)
Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(81,15): warning CS0649: Field 'HUDConfigurationParametersData._aSR' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 81)
Assets\simuzen\platform\playmaker\actions\passengers\AnyPassengerRequest.cs(14,53): warning CS0649: Field 'AnyPassengerRequest.passengersService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\passengers\AnyPassengerRequest.cs Line: 14)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(40,31): warning CS0649: Field 'VehiclePerceptionController.ceilingSensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 40)
Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnMenuAction.cs(9,49): warning CS0649: Field 'OrchestratorOnMenuAction.globalOrchestrator' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnMenuAction.cs Line: 9)
Assets\simuzen\platform\playmaker\actions\passengers\BusStopRequieresRamp.cs(10,53): warning CS0649: Field 'BusStopRequieresRamp.passengersService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\passengers\BusStopRequieresRamp.cs Line: 10)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(9,38): warning CS0649: Field 'PassengerAnimationSync.simulatorModes' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs Line: 9)
Assets\simuzen\platform\systems\base\vehicle\Perception\TrafficPerceptionController.cs(11,31): warning CS0649: Field 'TrafficPerceptionController.ceilingSensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\TrafficPerceptionController.cs Line: 11)
Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs(25,38): warning CS0649: Field 'VehicleWiperManager.dataBusService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs Line: 25)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(200,17): warning CS0649: Field 'HailModifier.Sets._badWeather' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 200)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorEngineAudioManager.cs(19,42): warning CS0649: Field 'ExcavatorEngineAudioManager._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorEngineAudioManager.cs Line: 19)
Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs(82,8): warning CS0649: Field 'BabelInputModule.m_InputActionsPerSecond' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs Line: 82)
Assets\simuzen\platform\hud\components\HCOM_EmailLogin.cs(17,47): warning CS0649: Field 'HCOM_EmailLogin._localization' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_EmailLogin.cs Line: 17)
Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(19,46): warning CS0649: Field 'EventHistoryLogger.environmentService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 19)
Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(179,37): warning CS0067: The event 'DebugCameraService.OnCeilingChanged' is never used
(Filename: Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Line: 179)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\MojoPanelController.cs(28,33): warning CS0649: Field 'MojoPanelController.validationPanelController' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\MojoPanelController.cs Line: 28)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs(191,51): warning CS0649: Field 'ReplayUserVehicleLightsRecorder.vehicleLights' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs Line: 191)
Assets\simuzen\platform\hud\data\HUDVehicleData.cs(90,41): warning CS0649: Field 'HUDVehicleData._inGameScreenVR' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 90)
Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_VehicleTypeHandler.cs(13,42): warning CS0649: Field 'HCOM_VehicleTypeHandler._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_VehicleTypeHandler.cs Line: 13)
Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(23,36): warning CS0649: Field 'ScenesLocalizedData._envSetting' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 23)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs(9,42): warning CS0649: Field 'AirBrakeAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs Line: 9)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(38,31): warning CS0649: Field 'VehiclePerceptionController.busStopSensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 38)
Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(31,31): warning CS0649: Field 'ScenesLocalizedData._shadowSetting' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 31)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs(11,22): warning CS0649: Field 'GenericFuelTank._fuel' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs Line: 11)
Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs(198,41): warning CS0649: Field 'SMKTrafficSimpleCar.perception' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs Line: 198)
Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(13,55): warning CS0067: The event 'BasicPassengersService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 13)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs(13,29): warning CS0649: Field 'EnvironmentComponents._container' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs Line: 13)
Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(35,42): warning CS0649: Field 'NetworkMessageService.context' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 35)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(10,29): warning CS0649: Field 'AttachToVehicleGraphicUnsync.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 10)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(175,46): warning CS0649: Field 'HailModifier.Sets._speedXYScaleZW' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 175)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\BladeOrientationHelper.cs(7,20): warning CS0649: Field 'BladeOrientationHelper.rearTransform' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\BladeOrientationHelper.cs Line: 7)
Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(53,40): warning CS0067: The event 'DebugEnvironmentService.OnEnvConfiguration' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 53)
Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(93,18): warning CS0649: Field 'HUDConfigurationParametersData._isAdaptedForHandicapped' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 93)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(112,27): warning CS0649: Field 'DeformableMeshZone._heightMap' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 112)
Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(39,27): warning CS0649: Field 'RearviewConfiguration.Sets._far' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 39)
Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(16,42): warning CS0649: Field 'RewiredInputSystem.mapperList' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs Line: 16)
Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(17,40): warning CS0649: Field 'InfractionService.orchestrator' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 17)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryRollingAudioManager.cs(20,42): warning CS0649: Field 'MachineryRollingAudioManager._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryRollingAudioManager.cs Line: 20)
Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(17,49): warning CS0649: Field 'TrafficService.netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 17)
Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\LFBrakeActuatorInput.cs(28,44): warning CS0649: Field 'LFBrakeActuatorInput._coroutineService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\LFBrakeActuatorInput.cs Line: 28)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs(18,50): warning CS0649: Field 'TrainingManagerEditorFreeRouteManager._tmRuntimeDialog' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs Line: 18)
Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerDescriptor.cs(34,33): warning CS0649: Field 'PassengerDescriptor._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerDescriptor.cs Line: 34)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(48,112): warning CS0649: Field 'SnowModifier.Sets._winterIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 48)
Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs(30,28): warning CS0649: Field 'ParamsScreen.bottonMenu' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs Line: 30)
Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs(18,33): warning CS0649: Field 'AssetBundleManager.mapManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs Line: 18)
Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(26,53): warning CS0649: Field 'ReplaySceneService.gameObjectCreationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 26)
Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(30,28): warning CS0649: Field 'MiniMapService._miniMapPrefab' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 30)
Assets\simuzen\platform\hud\data\HUDVehicleData.cs(6,34): warning CS0649: Field 'HUDVehicleData._multiplier' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 6)
Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(26,47): warning CS0649: Field 'SceneryService._localizationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 26)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficCrash.cs(77,37): warning CS0649: Field 'ReplayTrafficCrashRecorder._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficCrash.cs Line: 77)
Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(76,44): warning CS0649: Field 'TrafficService._gameObjectCreationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 76)
Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(42,47): warning CS0067: The event 'FakeInteropService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 42)
Assets\simuzen\platform\VehicleDynamics\Scripts\Utils\ForceFeedbackGUIFineTune.cs(26,27): warning CS0649: Field 'ForceFeedbackGUIFineTune.inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Utils\ForceFeedbackGUIFineTune.cs Line: 26)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\SceneInjectPlugin\SceneInjectPlugin.cs(13,38): warning CS0649: Field 'SceneInjectPlugin.container' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\SceneInjectPlugin\SceneInjectPlugin.cs Line: 13)
Assets\simuzen\platform\playmaker\actions\zms\EventHUBAction.cs(9,50): warning CS0649: Field 'EventHUBAction.eventHUB' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\zms\EventHUBAction.cs Line: 9)
Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs(17,46): warning CS0649: Field 'FreeRouteTMStep._frRuntimeManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs Line: 17)
Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs(14,34): warning CS0649: Field 'HFsmPISessionButton._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs Line: 14)
Assets\simuzen\platform\systems\base\services\infraction\DummyInfractionService.cs(10,50): warning CS0067: The event 'DummyInfractionService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\infraction\DummyInfractionService.cs Line: 10)
Assets\simuzen\platform\systems\base\services\scene\FrameRate\RearviewToFrameRateSubscriber.cs(7,39): warning CS0649: Field 'RearviewToFrameRateSubscriber.rearviewService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\FrameRate\RearviewToFrameRateSubscriber.cs Line: 7)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(20,41): warning CS0649: Field 'FreeRoutePanelController.configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 20)
Assets\simuzen\platform\systems\base\services\scene\Spawn\NetVehicleSpawnerService.cs(12,42): warning CS0649: Field 'VehicleSpawnerService.simMode' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetVehicleSpawnerService.cs Line: 12)
Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(315,29): warning CS0649: Field 'NetworkMessageService.guiService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 315)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(127,32): warning CS0649: Field 'DeformableMeshZone._physicMaterial' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 127)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs(12,40): warning CS0649: Field 'ReplaySnowPlowPlayer._envComponents' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs Line: 12)
Assets\simuzen\CommonTools\Simple Path Finding\Utils\MovementController.cs(15,37): warning CS0649: Field 'MovementController.characterController' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\CommonTools\Simple Path Finding\Utils\MovementController.cs Line: 15)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(60,56): warning CS0649: Field 'IcyAdherentModifier._glossCoveringIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 60)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\UserVehicleBehaviourManager.cs(10,27): warning CS0649: Field 'UserVehicleBehaviourManager.container' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\UserVehicleBehaviourManager.cs Line: 10)
Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar_Wheel.cs(67,23): warning CS0649: Field 'SMKTrafficSimpleCar_Wheel._compression' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar_Wheel.cs Line: 67)
Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(17,33): warning CS0649: Field 'TelemetryService.busService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 17)
Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs(180,33): warning CS0649: Field 'SMKTrafficSimpleCar._environmentService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs Line: 180)
Assets\simuzen\platform\hud\components\HCOM_StudentInfo.cs(11,36): warning CS0649: Field 'HCOM_StudentInfo._context' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_StudentInfo.cs Line: 11)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\PieceInstantiator.cs(12,30): warning CS0649: Field 'PieceInstantiator.getParent' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\PieceInstantiator.cs Line: 12)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs(12,55): warning CS0649: Field 'HCOM_PI_Bus.passengersService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs Line: 12)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs(16,41): warning CS0649: Field 'HCOM_PI_Wind._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs Line: 16)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs(11,36): warning CS0649: Field 'VehiclePerceptionAudioManager.inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs Line: 11)
Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(12,27): warning CS0649: Field 'MotorbikePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 12)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(82,98): warning CS0649: Field 'RainyModifier.Sets._weatherParticles' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 82)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(30,56): warning CS0649: Field 'OilModifier._covering' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 30)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(95,119): warning CS0649: Field 'SnowModifier.Sets._badWeather' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 95)
Assets\simuzen\platform\hud\data\HUDVehicleData.cs(69,41): warning CS0649: Field 'HUDVehicleData._additionalIGPanel' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 69)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(16,29): warning CS0649: Field 'SensorController.speedometer' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 16)
Assets\simuzen\platform\systems\base\traffic\scripts\SMKPlayerReservePoints.cs(13,29): warning CS0649: Field 'SMKPlayerReservePoints._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKPlayerReservePoints.cs Line: 13)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowplowParticleSystem.cs(17,46): warning CS0649: Field 'ReplaySnowplowParticleSystemPlayer.sceneReplayService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowplowParticleSystem.cs Line: 17)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(17,49): warning CS0649: Field 'HCOM_PI_TrafficIntensity.networkMessageService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 17)
Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs(7,38): warning CS0649: Field 'PIDescriptor.simMode' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs Line: 7)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\WindModifier.cs(57,79): warning CS0649: Field 'WindModifier.Sets._intensityWind' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\WindModifier.cs Line: 57)
Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs(20,50): warning CS0067: The event 'BasicPersistentService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs Line: 20)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs(11,23): warning CS0649: Field 'SaltSpreader.maxSpread' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs Line: 11)
Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\ExerciseTimeAction.cs(9,41): warning CS0649: Field 'ExerciseTimeAction._smkTimeManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\ExerciseTimeAction.cs Line: 9)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs(13,42): warning CS0649: Field 'HCOM_PI_ChargePosition._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs Line: 13)
Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(22,42): warning CS0649: Field 'EventHistoryLogger.trafficService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 22)
Assets\simuzen\platform\playmaker\actions\configuration\IsPIAction.cs(10,39): warning CS0649: Field 'IsPIAction.mode' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\configuration\IsPIAction.cs Line: 10)
Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(20,24): warning CS0649: Field 'DataBusWriter.input' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 20)
Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(64,40): warning CS0067: The event 'BasicPassengersService.OnUnboardPassengersRequest' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 64)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(96,29): warning CS0649: Field 'RainyModifier.Sets._burstParticles' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 96)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Cargo\CargoAnchorSwitcher.cs(8,32): warning CS0649: Field 'CargoAnchorSwitcher.settings' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Cargo\CargoAnchorSwitcher.cs Line: 8)
Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs(20,32): warning CS0649: Field 'AssetBundleManager.managers' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs Line: 20)
Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(15,16): warning CS0649: Field 'LPFailuresHandler._isOverHeatedEngine' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 15)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs(11,42): warning CS0649: Field 'VehicleCollisionAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs Line: 11)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Scooter.cs(8,21): warning CS0649: Field 'Scooter.cvt' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Scooter.cs Line: 8)
Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs(81,8): warning CS0649: Field 'BabelInputModule.m_RepeatDelay' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs Line: 81)
Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\FakeNeedles\HCOM_PI_FakeNeedles.cs(13,40): warning CS0649: Field 'HCOM_PI_FakeNeedles._inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\FakeNeedles\HCOM_PI_FakeNeedles.cs Line: 13)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(131,28): warning CS0649: Field 'DeformableMeshZone._tilePrefab' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 131)
Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(15,41): warning CS0649: Field 'StatisticsService.busService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 15)
Assets\simuzen\platform\systems\base\services\scene\Spawn\NetVehicleSpawnerService.cs(11,49): warning CS0649: Field 'VehicleSpawnerService.netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetVehicleSpawnerService.cs Line: 11)
Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(27,38): warning CS0649: Field 'DataBusWriter.trafficService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 27)
Assets\simuzen\platform\hud\components\HCOM_IG_SlopePanel.cs(14,44): warning CS0649: Field 'HCOM_IG_SlopePanel._telemetryService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_IG_SlopePanel.cs Line: 14)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs(17,41): warning CS0649: Field 'HCOM_PI_Environment._configutation' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs Line: 17)
Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(21,41): warning CS0649: Field 'InfractionService._smkTime' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 21)
Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ASRFailure.cs(15,49): warning CS0649: Field 'ASRFailure.netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ASRFailure.cs Line: 15)
Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\VideoScreen\VideoScreen.cs(10,44): warning CS0649: Field 'VideoScreen.specialScreens' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\VideoScreen\VideoScreen.cs Line: 10)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SkidAndWheelsAudioManager.cs(18,36): warning CS0649: Field 'SkidAndWheelsAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SkidAndWheelsAudioManager.cs Line: 18)
Assets\simuzen\platform\systems\base\services\test\TestService.cs(46,38): warning CS0067: The event 'TestSceneService.OnServiceReady' is never used
(Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 46)
Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LoadedBundleWindow.cs(15,32): warning CS0649: Field 'LoadedBundleWindow.bundleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LoadedBundleWindow.cs Line: 15)
Assets\simuzen\platform\hud\components\HCOM_CIPLogin.cs(14,47): warning CS0649: Field 'HCOM_CIPLogin._localization' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_CIPLogin.cs Line: 14)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs(11,40): warning CS0649: Field 'SceneExerciseConfigurationPlugin.inyectedExerciseConfiguration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs Line: 11)
Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(11,45): warning CS0649: Field 'SnowplowNetPhysics.netMessageService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 11)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(42,92): warning CS0649: Field 'SnowModifier.Sets._microsplatParticulateProperties' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 42)
Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(212,29): warning CS0067: The event 'TrafficService.OnVehicleOvertakingSpawned' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 212)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderShovelAudioManager.cs(21,33): warning CS0649: Field 'WheelLoaderShovelAudioManager._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderShovelAudioManager.cs Line: 21)
Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(14,40): warning CS0649: Field 'SetOcclusionScene.replayFileManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 14)
Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManagerAnimation.cs(28,38): warning CS0649: Field 'VehicleWiperManagerAnimation.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManagerAnimation.cs Line: 28)
Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(25,29): warning CS0067: The event 'GlobalOrchestratorFromList.OnLoadComplete' is never used
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 25)
Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs(28,28): warning CS0649: Field 'ParamsScreen.menuRoot' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs Line: 28)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(10,36): warning CS0649: Field 'OpenBusDoorAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs Line: 10)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs(18,33): warning CS0649: Field 'UserCargoContainer.cargoSwitcher' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs Line: 18)
Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs(18,47): warning CS0649: Field 'SpecialScreenService.globalCameraService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs Line: 18)
Assets\simuzen\CommonTools\Utils\UI\GraphicAlphaColorCopier.cs(10,21): warning CS0649: Field 'GraphicAlphaColorCopier.toGraphic' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\CommonTools\Utils\UI\GraphicAlphaColorCopier.cs Line: 10)
Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(10,27): warning CS0649: Field 'VehiclePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 10)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs(16,27): warning CS0649: Field 'TruckIgnitionAudioManager._databus' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs Line: 16)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs(9,36): warning CS0649: Field 'BlinkersAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs Line: 9)
Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(34,43): warning CS0649: Field 'TrainingManagerEditorSceneService._inputMapService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 34)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs(15,49): warning CS0649: Field 'HCOM_PI_Spawn.networkMessageService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs Line: 15)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(177,44): warning CS0649: Field 'HailModifier.Sets._opacity0' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 177)
Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(69,40): warning CS0067: The event 'BasicPassengersService.OnBoardingStart' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 69)
Assets\simuzen\platform\systems\base\services\scene\Input\CameraInput.cs(8,44): warning CS0649: Field 'CameraInput._cameraService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Input\CameraInput.cs Line: 8)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(189,29): warning CS0649: Field 'HailModifier.Sets._burstParticles' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 189)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs(83,59): warning CS0067: The event 'MiningOperationsService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs Line: 83)
Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(108,31): warning CS0649: Field 'LogicMinimap._inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 108)
Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(26,59): warning CS0067: The event 'DebugEnvironmentService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 26)
Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnSimulationAction.cs(9,49): warning CS0649: Field 'OrchestratorOnSimulationAction.globalOrchestrator' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnSimulationAction.cs Line: 9)
Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(21,41): warning CS0649: Field 'FakeInteropService._overrideParams' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 21)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs(17,33): warning CS0649: Field 'SceneExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs Line: 17)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\BladeOrientationHelper.cs(9,16): warning CS0649: Field 'BladeOrientationHelper.deadZone' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\BladeOrientationHelper.cs Line: 9)
Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(12,45): warning CS0649: Field 'VehicleLightsController.vehicleFactoryService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 12)
Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\AudioWindow.cs(12,46): warning CS0649: Field 'AudioWindow.audioService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\AudioWindow.cs Line: 12)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\FakeMiningOperationService.cs(76,23): warning CS0067: The event 'FakeMiningOperationService.IsVehiclePoolReady' is never used
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\FakeMiningOperationService.cs Line: 76)
Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(58,32): warning CS0067: The event 'DebugEnvironmentService.OnIntensity' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 58)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs(14,42): warning CS0649: Field 'HCOM_PI_Failure.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs Line: 14)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs(11,41): warning CS0649: Field 'HCOM_PI_InstructorCollision._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs Line: 11)
Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GearHandler\HCOM_PI_TP_GearHandler.cs(10,42): warning CS0649: Field 'HCOM_PI_TP_GearHandler._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GearHandler\HCOM_PI_TP_GearHandler.cs Line: 10)
Assets\simuzen\platform\systems\base\services\scene\Input\EnvironmentInput.cs(7,34): warning CS0649: Field 'EnvironmentInput.environmentService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Input\EnvironmentInput.cs Line: 7)
Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(12,27): warning CS0649: Field 'VehiclePedalsGraphManager.HandBrakeToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 12)
Assets\simuzen\platform\systems\base\services\hardware\HardwareService.cs(17,49): warning CS0649: Field 'HardwareService._configurationWritable' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\hardware\HardwareService.cs Line: 17)
Assets\simuzen\platform\installers\CameraInstaller.cs(18,38): warning CS0649: Field 'CameraInstaller._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\installers\CameraInstaller.cs Line: 18)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRoutesInstaller.cs(53,37): warning CS0649: Field 'RouteDefaultSettings.configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRoutesInstaller.cs Line: 53)
Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusTransformParent.cs(22,33): warning CS0649: Field 'BusTransformParent.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusTransformParent.cs Line: 22)
Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(14,50): warning CS0649: Field 'HCOM_IG_ObserverPanel._globalTelemetryService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 14)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryBladeAudioManager.cs(20,42): warning CS0649: Field 'MachineryBladeAudioManager._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryBladeAudioManager.cs Line: 20)
Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentComponents.cs(8,29): warning CS0067: The event 'DebugEnvironmentComponents.OnReady' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentComponents.cs Line: 8)
Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\RetarderAbsAsrOthers\HCOM_AbsAsrOthers.cs(11,47): warning CS0649: Field 'HCOM_AbsAsrOthers._vehicleWiperManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\RetarderAbsAsrOthers\HCOM_AbsAsrOthers.cs Line: 11)
Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(65,29): warning CS0649: Field 'HUDConfigurationParametersData._userVehicleType' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 65)
Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(23,44): warning CS0649: Field 'HCOM_Results._statisticService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 23)
Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs(13,44): warning CS0649: Field 'HWID_ConfigurationParameterHSelectionButton.coroutineService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs Line: 13)
Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(16,59): warning CS0067: The event 'DummyRearviewService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs Line: 16)
Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(73,15): warning CS0649: Field 'HUDConfigurationParametersData._windIntensity' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 73)
Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(195,46): warning CS0067: The event 'TrafficService.OnUserStopSpot' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 195)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs(9,35): warning CS0649: Field 'PIDumperInitializer.simMode' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs Line: 9)
Assets\simuzen\CommonTools\Utils\Transform\CopyTransformForChild.cs(6,23): warning CS0649: Field 'CopyTransformForChild.transformChild' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\CommonTools\Utils\Transform\CopyTransformForChild.cs Line: 6)
Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs(9,27): warning CS0649: Field 'CarPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs Line: 9)
Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(21,35): warning CS0649: Field 'DataBusWriter.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 21)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningParticleController.cs(25,33): warning CS0649: Field 'MiningParticleController._environmentService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningParticleController.cs Line: 25)
Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(36,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingCompleted' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 36)
Assets\simuzen\platform\systems\base\services\passengers\scripts\ReplayPassengersService.cs(7,59): warning CS0067: The event 'ReplayPassengersService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\ReplayPassengersService.cs Line: 7)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(61,23): warning CS0649: Field 'SnowPlow.snowDensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 61)
Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(31,38): warning CS0649: Field 'TrainingManagerEditorSceneService._guiService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 31)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(28,26): warning CS0649: Field 'SensorController.rotation' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 28)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(56,60): warning CS0649: Field 'SnowModifier.Sets._specularCoveringIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 56)
Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(14,46): warning CS0067: The event 'ReplayDataBusService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs Line: 14)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs(15,52): warning CS0649: Field 'HCOM_PI_Wind.physicEnvironment' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs Line: 15)
Assets\simuzen\platform\systems\base\services\scene\FrameRate\FrameRateService.cs(31,46): warning CS0649: Field 'FrameRateService._environmentService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\FrameRate\FrameRateService.cs Line: 31)
Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs(17,20): warning CS0649: Field 'GifPlayer.canvas' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs Line: 17)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs(16,78): warning CS0649: Field 'TrainingManagerEditorFreeRouteManager.trainingManagerGlobalService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs Line: 16)
Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(51,51): warning CS0649: Field 'RearviewConfiguration.Sets._lowVisibilitycullDistances' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 51)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(41,38): warning CS0649: Field 'VehiclePerceptionVehicleComponent.proximityRadarSensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 41)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(36,23): warning CS0649: Field 'SnowPlow.initialTurnPercentage' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 36)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(21,42): warning CS0649: Field 'VehicleService.netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 21)
Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(47,58): warning CS0649: Field 'TrainingManagerEditorSceneService._lineManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 47)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs(10,23): warning CS0649: Field 'Fuel.airFuelRatio' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs Line: 10)
Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(23,44): warning CS0067: The event 'GlobalSceneryService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 23)
Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs(15,36): warning CS0649: Field 'HWID_ConfigurationParameterHSelectionButton.playmakerFSMGameObject' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs Line: 15)
Assets\simuzen\platform\hud\elements\HSimBundleVersionLabel.cs(12,20): warning CS0649: Field 'HSimBundleVersionLabel.bundleservice' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\HSimBundleVersionLabel.cs Line: 12)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(86,29): warning CS0649: Field 'SnowModifier.Sets._burstParticles' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 86)
Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(25,53): warning CS0649: Field 'EventHistoryLogger.passengersService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 25)
Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs(72,41): warning CS0649: Field 'HCOM_FreePracticeMenu.vehicleDb' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs Line: 72)
Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(20,41): warning CS0649: Field 'SimFleetService.Configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 20)
Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(49,18): warning CS0649: Field 'HUDConfigurationParametersData._parkingSensorOnBoard' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 49)
Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs(12,20): warning CS0649: Field 'InputRuntimeDebug.inputPlayerName' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs Line: 12)
Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(49,29): warning CS0649: Field 'MiniMapService._guiService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 49)
Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(33,53): warning CS0649: Field 'PassengerFactoryService._gameObjectCreationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 33)
Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(12,46): warning CS0067: The event 'DummyPassengersService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 12)
Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs(37,33): warning CS0649: Field 'SMKTrafficVehiclePhysicsDescriptor._frontWheels' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs Line: 37)
Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs(24,38): warning CS0649: Field 'VehicleWiperManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs Line: 24)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs(9,24): warning CS0649: Field 'AddItemController.assetButton' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs Line: 9)
Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(20,42): warning CS0649: Field 'VRCalibrationWindow._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs Line: 20)
Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(10,27): warning CS0649: Field 'MotorbikePedalsGraphManager.BackBrakeToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 10)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(54,56): warning CS0649: Field 'IcyAdherentModifier._coveringDensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 54)
Assets\simuzen\platform\systems\base\services\infraction\interop\impl\LegacyProInteropService.cs(29,50): warning CS0067: The event 'LegacyProInteropService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\LegacyProInteropService.cs Line: 29)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(50,23): warning CS0649: Field 'SnowPlow.forwardPos' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 50)
Assets\simuzen\platform\hud\screens\HSCR_ForkMiniCameraDashboard.cs(9,42): warning CS0649: Field 'HSCR_ForkMiniCameraDashboard._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\screens\HSCR_ForkMiniCameraDashboard.cs Line: 9)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(21,42): warning CS0649: Field 'CircuitLineController.simMode' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs Line: 21)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericGearBox.cs(28,61): warning CS0649: Field 'GenericGearBox.automaticGears' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericGearBox.cs Line: 28)
Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(21,42): warning CS0649: Field 'SimFleetService.ContextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 21)
Assets\simuzen\platform\playmaker\actions\output\PlatformToInitialPositionAction.cs(8,42): warning CS0649: Field 'PlatformToInitialPositionAction.outputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\output\PlatformToInitialPositionAction.cs Line: 8)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleGlass.cs(120,33): warning CS0649: Field 'ReplayUserVehicleGlassRecorder.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleGlass.cs Line: 120)
Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(31,25): warning CS0649: Field 'RearviewConfiguration.Sets._FOV' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 31)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(31,40): warning CS0649: Field 'RainyModifier._staticRainGlassIOR' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 31)
Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(178,41): warning CS0067: The event 'DebugCameraService.OnCameraCreated' is never used
(Filename: Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Line: 178)
Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs(17,38): warning CS0649: Field 'VehicleAdditionalComponentsInstaller._simulatorModes' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs Line: 17)
Assets\simuzen\platform\playmaker\actions\gui\Proc.cs(4,16): warning CS0649: Field 'Proc.Pid' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\playmaker\actions\gui\Proc.cs Line: 4)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Motorcycle.cs(14,37): warning CS0649: Field 'Motorcycle.gearboxStateMachine' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Motorcycle.cs Line: 14)
Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs(16,55): warning CS0649: Field 'TestStartingConfigurationDecoratorInstaller._exerciseParameters' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs Line: 16)
Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\BaseDynamicObjectDescriptor.cs(13,40): warning CS0649: Field 'BaseDynamicObjectDescriptor.image' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\BaseDynamicObjectDescriptor.cs Line: 13)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\RearGearCameraController.cs(18,36): warning CS0649: Field 'RearGearCameraController._input' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\RearGearCameraController.cs Line: 18)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(158,103): warning CS0649: Field 'HailModifier.Sets._hailIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 158)
Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs(22,37): warning CS0649: Field 'FreeRouteTMStep.Configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs Line: 22)
Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(19,50): warning CS0067: The event 'NetworkMessageService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 19)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(53,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopNearby' is never used
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 53)
Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs(18,42): warning CS0649: Field 'EnvironmentInstaller._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs Line: 18)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs(12,42): warning CS0649: Field 'HCOM_PI_ChargePosition._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs Line: 12)
Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs(26,28): warning CS0649: Field 'ParamsScreen.enterParamPrefab' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs Line: 26)
Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs(44,32): warning CS0649: Field 'BasicPersistentService.configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs Line: 44)
Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(9,27): warning CS0649: Field 'VehiclePedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 9)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(10,29): warning CS0649: Field 'AttachToSnowPlowVehicleSync.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 10)
Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(11,27): warning CS0649: Field 'ConsumptionEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 11)
Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(57,34): warning CS0067: The event 'DebugEnvironmentService.OnEnvModifier' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 57)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(169,44): warning CS0649: Field 'HailModifier.Sets._opacity0F' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 169)
Assets\simuzen\platform\hud\components\HCOM_ExerciseParameters.cs(50,50): warning CS0649: Field 'HCOM_ExerciseParameters.vehicleDb' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_ExerciseParameters.cs Line: 50)
Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs(14,44): warning CS0649: Field 'GifPlayer.specialScreens' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs Line: 14)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(8,41): warning CS0649: Field 'PassengersSync.passengerService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 8)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\ConfigurableVehicle.cs(11,44): warning CS0649: Field 'ConfigurableVehicle.blackList' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\ConfigurableVehicle.cs Line: 11)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_DistanceObstacles.cs(11,49): warning CS0649: Field 'HCOM_PI_DistanceObstacles.netMessageService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_DistanceObstacles.cs Line: 11)
Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs(17,55): warning CS0649: Field 'HUDUpdatePopupData._localization' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs Line: 17)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(32,29): warning CS0649: Field 'VehiclePerceptionController.stopTriggerSensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 32)
Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\TurnOverRisk\RolloverPreventionScreen.cs(13,23): warning CS0649: Field 'RolloverPreventionScreen.rightPosition' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\TurnOverRisk\RolloverPreventionScreen.cs Line: 13)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(36,69): warning CS0649: Field 'FreeRouteNode._tmEditorSceneService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 36)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(10,38): warning CS0649: Field 'AttachToVehicleGraphicSync.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 10)
Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(199,46): warning CS0067: The event 'TrafficService.OnReservedNodeStep' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 199)
Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs(43,22): warning CS0649: Field 'SMKTrafficVehiclePhysicsDescriptor._collider' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs Line: 43)
Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(9,27): warning CS0649: Field 'ConsumptionEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 9)
Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(26,31): warning CS0649: Field 'RearviewConfiguration.Sets._cullingMask' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 26)
Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(34,42): warning CS0649: Field 'NetworkMessageService.netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 34)
Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(16,42): warning CS0649: Field 'SceneVRService._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 16)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(17,50): warning CS0649: Field 'ReplayVehicleService._vehicleDatabaseService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs Line: 17)
Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(65,40): warning CS0067: The event 'BasicPassengersService.OnBoardPassengersRequest' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 65)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(26,33): warning CS0649: Field 'VehiclePerceptionController.proximitySensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 26)
Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(32,25): warning CS0067: The event 'DummyPassengersService.OnFinishFlow' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 32)
Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(35,32): warning CS0649: Field 'ScenesLocalizedData._minimapSetting' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 35)
Assets\simuzen\platform\hud\elements\HFsmEventButton.cs(9,38): warning CS0649: Field 'HFsmEventButton.playmakerFSMGameObject' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\HFsmEventButton.cs Line: 9)
Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(44,55): warning CS0649: Field 'TrainingManagerEditorSceneService._frManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 44)
Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(57,18): warning CS0649: Field 'HUDConfigurationParametersData._snowThickness' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 57)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TrafficAudioManager.cs(67,22): warning CS0649: Field 'TrafficAudioManager.trafficType' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TrafficAudioManager.cs Line: 67)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(110,29): warning CS0067: The event 'ReplayVehicleService.OnStartSpawn' is never used
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs Line: 110)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(13,40): warning CS0649: Field 'EnvironmentAudioManager.environmentService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 13)
Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\UserVehicle.cs(26,52): warning CS0649: Field 'UserVehicle.telemetryService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\UserVehicle.cs Line: 26)
Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\PressionHeatBatteryOthers\HCOM_PI_PressionHeatBatteryOthers.cs(11,42): warning CS0649: Field 'HCOM_PI_PressionHeatBatteryOthers._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\PressionHeatBatteryOthers\HCOM_PI_PressionHeatBatteryOthers.cs Line: 11)
Assets\simuzen\platform\installers\VegetationInstaller.cs(7,24): warning CS0649: Field 'VegetationInstaller._vegetationServicePrefab' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\installers\VegetationInstaller.cs Line: 7)
Assets\simuzen\platform\playmaker\actions\gui\Proc.cs(3,19): warning CS0649: Field 'Proc.Name' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\gui\Proc.cs Line: 3)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(35,29): warning CS0649: Field 'VehiclePerceptionVehicleComponent.stopTriggerSensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 35)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(33,52): warning CS0649: Field 'FreeRouteNode._addItemController' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 33)
Assets\simuzen\platform\systems\base\services\minimap\scripts\PointOfInterestDescriptor.cs(22,31): warning CS0649: Field 'PointOfInterestDescriptor._itemInfo' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\PointOfInterestDescriptor.cs Line: 22)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(42,24): warning CS0649: Field 'TmCircuitLineNode._button' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 42)
Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(28,39): warning CS0649: Field 'VegetationService._rearviewService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 28)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(38,50): warning CS0649: Field 'FreeRouteNode.simMode' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 38)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\TMLoaderPlugin\TMLoaderPlugin.cs(13,44): warning CS0649: Field 'TMLoaderPlugin.addItemController' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\TMLoaderPlugin\TMLoaderPlugin.cs Line: 13)
Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(25,49): warning CS0649: Field 'SceneryService._configurationWritable' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 25)
Assets\simuzen\platform\systems\base\services\telemetry\TelemetryData\DummyTelemetryService.cs(9,50): warning CS0067: The event 'DummyTelemetryService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryData\DummyTelemetryService.cs Line: 9)
Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(27,39): warning CS0649: Field 'VegetationService._globalVrService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 27)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs(21,16): warning CS0649: Field 'LiftTurtleMode.turtlePeakRPM' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs Line: 21)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs(10,39): warning CS0649: Field 'AirBrakeAudioManager.inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs Line: 10)
Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(34,41): warning CS0649: Field 'PassengerFactoryService._bundleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 34)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs(15,24): warning CS0649: Field 'UserCargoContainer._rockContainer' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs Line: 15)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(171,44): warning CS0649: Field 'HailModifier.Sets._opacity1F' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 171)
Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs(24,28): warning CS0649: Field 'ParamsScreen.totalResultParamPrefab' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs Line: 24)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(39,58): warning CS0649: Field 'FreeRouteNode._frRuntimeManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 39)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs(30,23): warning CS0649: Field 'AquaplaningModifier._wetAssetIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs Line: 30)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs(17,26): warning CS0649: Field 'UnloadZoneChecker.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs Line: 17)
Assets\simuzen\platform\systems\base\services\infraction\Infractions\DamagedLoadInfraction.cs(20,36): warning CS0649: Field 'DamagedLoadInfraction.flankedCollisionSignalEdge' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\DamagedLoadInfraction.cs Line: 20)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(125,29): warning CS0067: The event 'ReplayVehicleService.OnRemoteVehicle' is never used
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs Line: 125)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs(12,78): warning CS0649: Field 'TrainingManagerEditorCircuitLinesManager.trainingManagerGlobalService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs Line: 12)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(44,24): warning CS0649: Field 'FreeRoutePanelController.forceSpeedToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 44)
Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(19,37): warning CS0067: The event 'ReplaySceneService.OnReplayProgress' is never used
(Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 19)
Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(17,36): warning CS0649: Field 'VehicleInteriorManager.globalVrService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 17)
Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs(24,28): warning CS0649: Field 'CullingManager.manager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs Line: 24)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehiclePickup.cs(13,46): warning CS0649: Field 'UserVehiclePickup.environmentService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehiclePickup.cs Line: 13)
Assets\simuzen\platform\playmaker\actions\passengers\BusStopSelected.cs(10,53): warning CS0649: Field 'BusStopSelected.passengersService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\passengers\BusStopSelected.cs Line: 10)
Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(18,41): warning CS0649: Field 'InfractionService._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 18)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(51,29): warning CS0649: Field 'FreeRouteNode._nodeButtonCollider' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 51)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(90,27): warning CS0649: Field 'SnowModifier.Sets._startSpeedParticles' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 90)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(54,32): warning CS0649: Field 'FreeRoutePanelController.brakeIntensityInputField' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 54)
Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehiclePickup.cs(15,42): warning CS0649: Field 'UserVehiclePickup.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehiclePickup.cs Line: 15)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SimExerciseConfigurationPlugin.cs(9,42): warning CS0649: Field 'SimExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SimExerciseConfigurationPlugin.cs Line: 9)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(18,41): warning CS0649: Field 'HCOM_PI_TrafficIntensity._configutation' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 18)
Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(12,50): warning CS0649: Field 'RearviewDescriptor.replayService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 12)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs(16,49): warning CS0649: Field 'HCOM_PI_Environment.networkMessageService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs Line: 16)
Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(37,18): warning CS0649: Field 'HUDConfigurationParametersData._speedLimiterOnBoard' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 37)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(161,17): warning CS0649: Field 'HailModifier.Sets._wetAssetIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 161)
Assets\simuzen\platform\legacy\Biometrics\NitgenFingerprintService.cs(46,46): warning CS0067: The event 'NitgenFingerprintService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\legacy\Biometrics\NitgenFingerprintService.cs Line: 46)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\FogManager.cs(31,34): warning CS0649: Field 'FogManager._idNet' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\FogManager.cs Line: 31)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs(15,35): warning CS0649: Field 'ReplayExerciseConfigurationPlugin.replayFile' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs Line: 15)
Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(17,35): warning CS0649: Field 'DataBusWriter.bus' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 17)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryEngineAudioManager.cs(19,33): warning CS0649: Field 'MachineryEngineAudioManager._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryEngineAudioManager.cs Line: 19)
Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs(16,37): warning CS0649: Field 'VehicleAdditionalComponentsInstaller._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs Line: 16)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(34,23): warning CS0649: Field 'FreeRoutePanelController.typeDropdownArrowImage' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 34)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(40,28): warning CS0649: Field 'SensorController.engineIdle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 40)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(100,27): warning CS0649: Field 'RainyModifier.Sets._startSpeedParticles' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 100)
Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(25,33): warning CS0649: Field 'TelemetryService.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 25)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(29,58): warning CS0649: Field 'EnvironmentService._environmentBridgeManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 29)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs(73,33): warning CS0649: Field 'MiningOperationsService._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs Line: 73)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs(13,78): warning CS0649: Field 'TrainingManagerEditorCircuitLinesManager._tmEditorSceneService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs Line: 13)
Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs(16,41): warning CS0649: Field 'ShadowTunnelTrigger.shadowManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs Line: 16)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(60,56): warning CS0649: Field 'DegradedAsphaltModifier._glossCoveringIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 60)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs(24,34): warning CS0649: Field 'VehicleDatabaseService.dataModelManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs Line: 24)
Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs(47,43): warning CS0649: Field 'SnowPlowInput.environment' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs Line: 47)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs(70,33): warning CS0649: Field 'MiningOperationsService._trafficService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs Line: 70)
Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(35,31): warning CS0649: Field 'MiniMapService._instructorIcon' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 35)
Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(30,55): warning CS0649: Field 'DataBusWriter.miningOperationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 30)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VisualCargoRepresentation.cs(23,28): warning CS0649: Field 'VisualCargoRepresentation.animationTween' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VisualCargoRepresentation.cs Line: 23)
Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs(19,49): warning CS0649: Field 'FreeRouteTMStep._goCreationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs Line: 19)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(36,30): warning CS0649: Field 'FreeRoutePanelController.entityDropdown' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 36)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs(39,22): warning CS0649: Field 'CapsuleHand._material' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs Line: 39)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(74,46): warning CS0649: Field 'SnowModifier.Sets._speedXYScaleZW' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 74)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs(17,78): warning CS0649: Field 'TrainingManagerEditorFreeRouteManager._tmEditorSceneService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs Line: 17)
Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(11,46): warning CS0067: The event 'DummyPIPassengersService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 11)
Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(29,17): warning CS0649: Field 'RearviewDescriptor.idOrder' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 29)
Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(24,37): warning CS0649: Field 'VegetationService._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 24)
Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\VideoScreen\VideoScreen.cs(9,51): warning CS0649: Field 'VideoScreen.sceneService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\VideoScreen\VideoScreen.cs Line: 9)
Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(28,37): warning CS0649: Field 'DataBusWriter.configurationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 28)
Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(14,38): warning CS0649: Field 'VehicleLightsController.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 14)
Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs(16,22): warning CS0649: Field 'HSCR_VehicleDashboard._isVrScreen' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs Line: 16)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(31,59): warning CS0649: Field 'TmCircuitLineNode._tmInputToEntitiesManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 31)
Assets\simuzen\CommonTools\Tweens\TweenUITextNumber.cs(14,19): warning CS0649: Field 'TweenUITextNumber.duration' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\CommonTools\Tweens\TweenUITextNumber.cs Line: 14)
Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(9,36): warning CS0649: Field 'MapSystemInput.inputMapService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 9)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs(13,16): warning CS0649: Field 'LiftTurtleMode.turtleTorque' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs Line: 13)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs(10,20): warning CS0649: Field 'BikeAudioManager.SpeedInfo.speed' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs Line: 10)
Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(38,18): warning CS0649: Field 'RearviewDescriptor.isRightRearview' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 38)
Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(15,16): warning CS0649: Field 'DPFailuresHandler._isTransmissionFailure' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 15)
Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(19,33): warning CS0649: Field 'TelemetryService.netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 19)
Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\LightsFailure.cs(10,42): warning CS0649: Field 'LightsFailure.lightsController' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\LightsFailure.cs Line: 10)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(32,30): warning CS0649: Field 'FreeRoutePanelController.entitytypeDropdown' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 32)
Assets\simuzen\platform\systems\base\services\scene\FrameRate\RearviewToFrameRateSubscriber.cs(8,40): warning CS0649: Field 'RearviewToFrameRateSubscriber.frameRateService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\FrameRate\RearviewToFrameRateSubscriber.cs Line: 8)
Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(18,16): warning CS0649: Field 'DPFailuresHandler._isAirPressureWarning' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 18)
Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(25,40): warning CS0649: Field 'ReplaySceneService.orchestrator' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 25)
Assets\simuzen\platform\systems\base\services\scene\Input\LocalWindInput.cs(8,39): warning CS0649: Field 'LocalWindInput.physicEnvironment' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Input\LocalWindInput.cs Line: 8)
Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\RotaryLightFailure.cs(9,51): warning CS0649: Field 'RotaryLightFailure._lightsController' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\RotaryLightFailure.cs Line: 9)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\Gearbox.cs(9,35): warning CS0649: Field 'Gearbox.gearboxController' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\Gearbox.cs Line: 9)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(12,34): warning CS0649: Field 'OpenBusDoorAudioManager.inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs Line: 12)
Assets\simuzen\platform\systems\base\services\output\implementation\PlatformService.cs(9,40): warning CS0649: Field 'PlatformService.coroutineService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\output\implementation\PlatformService.cs Line: 9)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs(10,49): warning CS0649: Field 'HCOM_PI_InstructorCollision.networkMessageService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs Line: 10)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\LeapImageRetriever.cs(32,25): warning CS0649: Field 'LeapImageRetriever._provider' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\LeapImageRetriever.cs Line: 32)
Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartFreeRoute.cs(12,42): warning CS0649: Field 'SmartFreeRoute._frRuntimeManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartFreeRoute.cs Line: 12)
Assets\simuzen\platform\systems\base\configuration\Configuration.cs(72,50): warning CS0067: The event 'Configuration.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\configuration\Configuration.cs Line: 72)
Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(16,43): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.netMessageService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 16)
Assets\simuzen\platform\hud\components\HCOM_DinamicCpfDigits.cs(17,40): warning CS0649: Field 'HCOM_DinamicCpfDigits.input' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_DinamicCpfDigits.cs Line: 17)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(13,49): warning CS0649: Field 'NetExerciseConfigurationPlugin.networkMessageService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 13)
Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs(14,24): warning CS0649: Field 'TrainingManagerSceneInstaller._trainingManagerInputToEntitiesPrefab' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Line: 14)
Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LightCullingBehaviour.cs(20,46): warning CS0649: Field 'LightCullingBehaviour._environmentService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LightCullingBehaviour.cs Line: 20)
Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\HCOM_PedalIndicationPanel.cs(9,55): warning CS0649: Field 'HCOM_PedalIndicationPanel._driverTargetService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\HCOM_PedalIndicationPanel.cs Line: 9)
Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(24,41): warning CS0649: Field 'HCOM_Results._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 24)
Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ForkliftHydraulicFailure.cs(11,23): warning CS0649: Field 'ForkliftHydraulicFailure.HydraulicEffectiveness' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ForkliftHydraulicFailure.cs Line: 11)
Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPBeltHandbrakePreheatingHandler.cs(11,34): warning CS0649: Field 'MSPBeltHandbrakePreheatingHandler.inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPBeltHandbrakePreheatingHandler.cs Line: 11)
Assets\simuzen\platform\playmaker\actions\configuration\RestartSimAction.cs(13,44): warning CS0649: Field 'RestartSimAction.coroutineService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\configuration\RestartSimAction.cs Line: 13)
Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(29,44): warning CS0649: Field 'TrainingManagerEditorSceneService._trainingManagerCameraService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 29)
Assets\simuzen\platform\systems\base\services\rearview\RearviewService.cs(31,72): warning CS0649: Field 'RearviewService.environmentType' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewService.cs Line: 31)
Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(22,40): warning CS0649: Field 'VegetationService._cameraService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 22)
Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs(8,39): warning CS0649: Field 'OutputService.platform' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs Line: 8)
Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs(34,49): warning CS0649: Field 'TrafficVehicleFactoryService._gameObjectCreationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs Line: 34)
Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs(182,31): warning CS0649: Field 'SMKTrafficSimpleCar._coroutineService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs Line: 182)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(27,44): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleCollision' is never used
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs Line: 27)
Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs(19,42): warning CS0649: Field 'GUIServiceShowDelayedRespawnPopupAction._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs Line: 19)
Assets\simuzen\platform\playmaker\actions\passengers\PassengersFlowStart.cs(17,53): warning CS0649: Field 'PassengersFlowStart.passengersService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\passengers\PassengersFlowStart.cs Line: 17)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(46,109): warning CS0649: Field 'SnowModifier.Sets._snowIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 46)
Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(13,40): warning CS0649: Field 'VehicleLightsController.coroutineService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 13)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(39,28): warning CS0649: Field 'VehiclePerceptionVehicleComponent.coneSensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 39)
Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_PI_VehicleTypeHandler.cs(16,42): warning CS0649: Field 'HCOM_PI_VehicleTypeHandler._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_PI_VehicleTypeHandler.cs Line: 16)
Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(39,39): warning CS0067: The event 'SimNetworkManager.OnServerConnectedClient' is never used
(Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 39)
Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(28,43): warning CS0649: Field 'ReplaySceneService.registryService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 28)
Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs(36,34): warning CS0649: Field 'TrafficVehicleFactoryService._container' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs Line: 36)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\RearGearCameraController.cs(17,40): warning CS0649: Field 'RearGearCameraController._cameraService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\RearGearCameraController.cs Line: 17)
Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(11,27): warning CS0649: Field 'MotorbikePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 11)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(58,60): warning CS0649: Field 'SnowModifier.Sets._glossCoveringIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 58)
Assets\simuzen\platform\hud\components\SceneryCargoManager.cs(17,36): warning CS0649: Field 'SceneryCargoManager.miningOperations' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\SceneryCargoManager.cs Line: 17)
Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs(22,28): warning CS0649: Field 'ParamsScreen.genericParamPrefab' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs Line: 22)
Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs(12,40): warning CS0649: Field 'PassengerServiceInput.inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs Line: 12)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs(192,29): warning CS0067: The event 'ForkBase.OnOutOfFrustum' is never used
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs Line: 192)
Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\TrafficWindow.cs(11,44): warning CS0649: Field 'TrafficWindow.coroutineService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\TrafficWindow.cs Line: 11)
Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(114,32): warning CS0649: Field 'LogicMinimap._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 114)
Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(14,42): warning CS0649: Field 'PassengersSceneInstaller._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 14)
Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(68,25): warning CS0067: The event 'BasicPassengersService.OnFinishFlow' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 68)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(53,23): warning CS0649: Field 'SnowPlow.leftBlade' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 53)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(88,26): warning CS0649: Field 'DeformableMeshZone.sandParticles' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 88)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs(29,24): warning CS0649: Field 'LiftTurtleMode.inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs Line: 29)
Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(14,41): warning CS0649: Field 'GlobalLocutionService.configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs Line: 14)
Assets\simuzen\platform\playmaker\actions\context\ContextExerciseClear.cs(12,56): warning CS0649: Field 'ContextExerciseClear.tmService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\context\ContextExerciseClear.cs Line: 12)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs(24,88): warning CS0649: Field 'IcyModifier._microsplatParticulateProperties' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs Line: 24)
Assets\simuzen\platform\systems\base\services\driverlicense\DriverTargetService.cs(12,50): warning CS0067: The event 'DriverTargetService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\driverlicense\DriverTargetService.cs Line: 12)
Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(14,42): warning CS0649: Field 'BusStopManager._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 14)
Assets\simuzen\platform\systems\base\services\scene\Culling\CullingService.cs(12,50): warning CS0067: The event 'CullingService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\scene\Culling\CullingService.cs Line: 12)
Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs(80,42): warning CS0649: Field 'ReplayUserVehicleRotaryLightsRecorder._vehicleLights' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs Line: 80)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(40,24): warning CS0649: Field 'FreeRoutePanelController.lightsToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 40)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(66,46): warning CS0649: Field 'SnowModifier.Sets._speedXYScaleZWF' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 66)
Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(9,29): warning CS0649: Field 'AttachToPickupVehicleSync.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 9)
Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs(9,52): warning CS0649: Field 'CircuitLineTMStep._nodeFactory' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs Line: 9)
Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(18,33): warning CS0649: Field 'DebugCameraService.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Line: 18)
Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\WindshieldUserVehicleWindow.cs(16,42): warning CS0649: Field 'WindshieldUserVehicleWindow._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\WindshieldUserVehicleWindow.cs Line: 16)
Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(27,44): warning CS0649: Field 'ReplaySceneService.replayFile' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 27)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TracksReverseGearAudioManager.cs(21,42): warning CS0649: Field 'TracksReverseGearAudioManager._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TracksReverseGearAudioManager.cs Line: 21)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(30,32): warning CS0649: Field 'FreeRoutePanelController.routeNameInputField' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 30)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(34,82): warning CS0649: Field 'FreeRouteNode._freeRouteCanvasFactory' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 34)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\DebugHand.cs(39,23): warning CS0649: Field 'DebugHand.handedness' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\DebugHand.cs Line: 39)
Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs(15,27): warning CS0649: Field 'InputRuntimeDebug.inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs Line: 15)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs(20,37): warning CS0649: Field 'ReplayGraphicVehiclePlayer._replayService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs Line: 20)
Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(69,33): warning CS0649: Field 'DebugTrafficService.simMode' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 69)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(25,50): warning CS0649: Field 'EnvironmentService._modifiersManagers' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 25)
Assets\simuzen\platform\systems\base\services\scene\FrameRate\FrameRateService.cs(33,40): warning CS0649: Field 'FrameRateService._inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\FrameRate\FrameRateService.cs Line: 33)
Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\FreeRoute.cs(9,58): warning CS0649: Field 'FreeRoute._frRuntimeManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\FreeRoute.cs Line: 9)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(12,36): warning CS0649: Field 'WipersAudioManager._databus' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs Line: 12)
Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RegistryWindow.cs(13,43): warning CS0649: Field 'RegistryWindow.registry' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RegistryWindow.cs Line: 13)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs(11,33): warning CS0649: Field 'WindAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs Line: 11)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(10,27): warning CS0649: Field 'SensorController.timeMeter' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 10)
Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(9,18): warning CS0649: Field 'HUDConfigurationParametersData._longitudinalLoadPosition' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 9)
Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicEnvironmentService.cs(36,35): warning CS0649: Field 'PhysicEnvironmentService.snowManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicEnvironmentService.cs Line: 36)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Value.cs(14,49): warning CS0649: Field 'HCOM_PI_Value.netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Value.cs Line: 14)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs(14,23): warning CS0649: Field 'SaltSpreader.maxSpreadInput' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs Line: 14)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs(11,22): warning CS0649: Field 'BikeAudioManager.SpeedInfo.rpm' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs Line: 11)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs(24,38): warning CS0649: Field 'ParticleSystemMaterialConfiguration.weather' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs Line: 24)
Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs(20,24): warning CS0649: Field 'ParamsScreen.exitButton' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs Line: 20)
Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(12,21): warning CS0649: Field 'ConsumptionEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 12)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs(15,30): warning CS0649: Field 'PIDumperInitializer._rockUnloadZone' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs Line: 15)
Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs(13,28): warning CS0649: Field 'HFsmPISessionButton.networkService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs Line: 13)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(23,32): warning CS0649: Field 'VehiclePerceptionVehicleComponent.prioritySensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 23)
Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(17,38): warning CS0649: Field 'SceneVRService._guiService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 17)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PoliceAudioManager.cs(8,42): warning CS0649: Field 'PoliceAudioManager.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PoliceAudioManager.cs Line: 8)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs(29,23): warning CS0649: Field 'GenericFuelTank._reserveRate' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs Line: 29)
Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs(13,44): warning CS0649: Field 'RemoteFileManager.coroutineService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs Line: 13)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(16,64): warning CS0649: Field 'CircuitLineController._nodeFactory' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs Line: 16)
Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs(12,38): warning CS0649: Field 'PassengerFactoryInstaller._simulatorModes' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs Line: 12)
Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(11,38): warning CS0649: Field 'NetControllerForRewired.netService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs Line: 11)
Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(12,42): warning CS0649: Field 'EnvironmentService._simMode' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 12)
Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(16,16): warning CS0649: Field 'DPFailuresHandler._isTransmissionOilFilterFailure' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 16)
Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\IGlobalVRService.cs(24,50): warning CS0067: The event 'DummyGlobalVRService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\IGlobalVRService.cs Line: 24)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BackhoeLoaderAudioManager.cs(21,33): warning CS0649: Field 'BackhoeLoaderAudioManager._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BackhoeLoaderAudioManager.cs Line: 21)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs(24,40): warning CS0649: Field 'FallOffGenerator.fallOffAcceleration' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs Line: 24)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(52,60): warning CS0649: Field 'SnowModifier.Sets._coveringDensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 52)
Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(16,60): warning CS0649: Field 'BusStopManager.passengersManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 16)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs(23,74): warning CS0649: Field 'IcyModifier._microsplatSnowProperties' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs Line: 23)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(31,32): warning CS0649: Field 'VehiclePerceptionVehicleComponent.expansionJointSensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 31)
Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(24,50): warning CS0067: The event 'AssetBundleService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs Line: 24)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs(104,18): warning CS0649: Field 'LeapVRTemporalWarping._allowManualTimeAlignment' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs Line: 104)
Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs(23,36): warning CS0649: Field 'VehicleWiperManager.inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs Line: 23)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(89,64): warning CS0649: Field 'RainyModifier.Sets._staticRainIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 89)
Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(30,44): warning CS0649: Field 'ReplaySceneService._pauseReplaySignal' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 30)
Assets\simuzen\platform\systems\base\services\minimap\scripts\MinimapUserVehicleRotation.cs(12,29): warning CS0649: Field 'MinimapUserVehicleRotation._miniMapService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\MinimapUserVehicleRotation.cs Line: 12)
Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\TurnOverRisk\RolloverPreventionScreen.cs(9,23): warning CS0649: Field 'RolloverPreventionScreen.dial' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\TurnOverRisk\RolloverPreventionScreen.cs Line: 9)
Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(21,49): warning CS0649: Field 'EventHistoryLogger.environmentComponents' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 21)
Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(29,40): warning CS0067: The event 'DummyPassengersService.OnBoardPassengersRequest' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 29)
Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs(41,39): warning CS0649: Field 'CullingManager.pipoCameraService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs Line: 41)
Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(29,38): warning CS0649: Field 'DataBusWriter.contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 29)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\RipperAudioManager.cs(21,42): warning CS0649: Field 'RipperAudioManager._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\RipperAudioManager.cs Line: 21)
Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(14,66): warning CS0649: Field 'GlobalOrchestratorFromList.initializationOrder' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 14)
Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs(16,48): warning CS0649: Field 'RemoteFileManager._errorGuiControlSignal' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs Line: 16)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(22,22): warning CS0649: Field 'MotorVehicle.fifthWheel' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 22)
Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(61,38): warning CS0649: Field 'bl_MiniMap.HitEffectAnimator' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 61)
Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(15,36): warning CS0649: Field 'StartDiscovery.context' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 15)
Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(55,34): warning CS0649: Field 'MiniMapService._inputMapService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 55)
Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(68,29): warning CS0649: Field 'TrafficService._container' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 68)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(93,27): warning CS0649: Field 'RainyModifier.Sets._rainRefractionIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 93)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(20,37): warning CS0649: Field 'OrchestratorFromList.errorHandler' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 20)
Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(15,36): warning CS0649: Field 'PITelemetryService.eventHUB' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 15)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(31,28): warning CS0649: Field 'SensorController.suspension' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 31)
Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_PI_VehicleTypeHandler.cs(15,41): warning CS0649: Field 'HCOM_PI_VehicleTypeHandler.configurationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_PI_VehicleTypeHandler.cs Line: 15)
Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(33,32): warning CS0649: Field 'TelemetryService.recordService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 33)
Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForEscapePressedAction.cs(14,40): warning CS0649: Field 'WaitForEscapePressedAction._inputService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForEscapePressedAction.cs Line: 14)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(60,24): warning CS0649: Field 'FreeRoutePanelController.passiveToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 60)
Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\BundleWindow.cs(10,41): warning CS0649: Field 'BundleWindow.bundleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\BundleWindow.cs Line: 10)
Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\SpecialScreenWindow.cs(10,48): warning CS0649: Field 'SpecialScreenWindow.specialScreens' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\SpecialScreenWindow.cs Line: 10)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(179,44): warning CS0649: Field 'HailModifier.Sets._opacity1' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 179)
Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(14,24): warning CS0649: Field 'RewiredInputSystem.inputPlayerName' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs Line: 14)
Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs(34,40): warning CS0649: Field 'SMKTrafficPedestrianGraphicsDescriptor._gameObjectCreationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs Line: 34)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs(11,42): warning CS0649: Field 'HCOM_PI_Traffic._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs Line: 11)
Assets\simuzen\platform\installers\GlobalOutputInstaller.cs(9,24): warning CS0649: Field 'GlobalOutputInstaller.outputSystem' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\installers\GlobalOutputInstaller.cs Line: 9)
Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs(9,24): warning CS0649: Field 'PassengerFactoryInstaller._passengerFactoryService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs Line: 9)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(19,42): warning CS0649: Field 'HCOM_PI_WeatherModifiers.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 19)
Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(63,44): warning CS0649: Field 'DebugTrafficService._gameObjectCreationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 63)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(19,32): warning CS0649: Field 'OrchestratorFromList.guiService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 19)
Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(16,37): warning CS0649: Field 'StartDiscovery.simfleet' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 16)
Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(13,50): warning CS0649: Field 'PassengersSceneInstaller._vehicleDb' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 13)
Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(16,41): warning CS0649: Field 'FreeRouteRuntimeManager.networkMessageService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs Line: 16)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(70,44): warning CS0649: Field 'SnowModifier.Sets._opacity1F' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 70)
Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs(16,43): warning CS0649: Field 'EnvironmentInstaller._globalVrService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs Line: 16)
Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(14,38): warning CS0649: Field 'RearviewDescriptor.rearviewCamera' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 14)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs(12,23): warning CS0649: Field 'Fuel.co2' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs Line: 12)
Assets\simuzen\platform\hud\elements\impl\buttons\HButtonExerciseAction.cs(9,30): warning CS0649: Field 'HButtonExerciseAction._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\elements\impl\buttons\HButtonExerciseAction.cs Line: 9)
Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(27,42): warning CS0649: Field 'TrainingManagerEditorSceneService._context' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 27)
Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(20,52): warning CS0649: Field 'EventHistoryLogger.physicEnvironment' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 20)
Assets\simuzen\platform\systems\base\services\hardware\HardwareService.cs(15,50): warning CS0067: The event 'HardwareService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\hardware\HardwareService.cs Line: 15)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MovementAudioManager.cs(15,51): warning CS0649: Field 'MovementAudioManager.type' is never assigned to, and will always have its default value
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MovementAudioManager.cs Line: 15)
Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(43,33): warning CS0649: Field 'MiniMapService._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 43)
Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs(13,37): warning CS0649: Field 'ReplayUserVehicleRotaryLightsPlayer.replayService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs Line: 13)
Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(31,25): warning CS0067: The event 'DummyPassengersService.OnStartFlow' is never used
(Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 31)
Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DetectionUtilities\DetectorLogicGate.cs(32,28): warning CS0649: Field 'DetectorLogicGate.Detectors' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DetectionUtilities\DetectorLogicGate.cs Line: 32)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(25,69): warning CS0649: Field 'TmCircuitLineNode._tmEditorSceneService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 25)
Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(27,34): warning CS0649: Field 'ScenesLocalizedData._enviroSkySettings' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 27)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\MojoPanelController.cs(19,33): warning CS0649: Field 'MojoPanelController.tabs' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\MojoPanelController.cs Line: 19)
Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(24,42): warning CS0649: Field 'VehicleService.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 24)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(50,13): warning CS0649: Field 'DegradedAsphaltModifier._degradedAsphaltIntensity' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 50)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs(14,44): warning CS0649: Field 'SceneExerciseConfigurationPlugin.testParameters' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs Line: 14)
Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs(12,55): warning CS0649: Field 'HCOM_IG_GoalsPanel._tmSceneService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs Line: 12)
Assets\simuzen\platform\installers\SceneryServiceInstaller.cs(10,43): warning CS0649: Field 'SceneryServiceInstaller._globalVrService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\installers\SceneryServiceInstaller.cs Line: 10)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs(13,42): warning CS0649: Field 'HCOM_PI_ChargeLevel._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs Line: 13)
Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs(15,65): warning CS0649: Field 'ServicesLoaderPlugin.initializationOrder' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs Line: 15)
Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs(13,44): warning CS0649: Field 'HSCR_VehicleDashboard.cameraService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs Line: 13)
Assets\simuzen\platform\hud\data\HUDVehicleData.cs(20,35): warning CS0649: Field 'HUDVehicleData._keepHeatAngleInBounds' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 20)
Assets\simuzen\platform\hud\screens\HSCR_InGameScreen.cs(15,16): warning CS0649: Field 'HSCR_InGameScreen._VRScreen' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\screens\HSCR_InGameScreen.cs Line: 15)
Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(110,44): warning CS0649: Field 'LogicMinimap._gameObjectCreationService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 110)
Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(15,36): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.simulatorMode' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 15)
Assets\simuzen\platform\playmaker\actions\configuration\IsReplayAction.cs(10,39): warning CS0649: Field 'IsReplayAction.simMode' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\configuration\IsReplayAction.cs Line: 10)
Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(41,18): warning CS0649: Field 'HUDConfigurationParametersData._cruiseSpeedOnBoard' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 41)
Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(59,42): warning CS0649: Field 'MiniMapService._trafficService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 59)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SnowThickness.cs(12,49): warning CS0649: Field 'HCOM_PI_SnowThickness._environmentComponents' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SnowThickness.cs Line: 12)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(34,35): warning CS0649: Field 'VehiclePerceptionController.breakAreaSensor' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 34)
Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(13,44): warning CS0649: Field 'HCOM_IG_ObserverPanel._telemetryService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 13)
Assets\simuzen\platform\hud\screens\HSCR_InGameScreen.cs(17,36): warning CS0649: Field 'HSCR_InGameScreen.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\screens\HSCR_InGameScreen.cs Line: 17)
Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs(17,40): warning CS0649: Field 'ReplayGraphicVehiclePlayer._environmentComponents' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs Line: 17)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(202,134): warning CS0649: Field 'HailModifier.Sets._wipersRequired' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 202)
Assets\simuzen\platform\hud\data\HUDVehicleData.cs(13,35): warning CS0649: Field 'HUDVehicleData._keepGasolineAngleInBounds' is never assigned to, and will always have its default value false
(Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 13)
Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(35,41): warning CS0649: Field 'PassengerFactoryService._configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 35)
Assets\simuzen\platform\systems\base\services\infraction\Infractions\OperatorsSecurityDistanceInfraction.cs(12,23): warning CS0649: Field 'OperatorsSecurityDistanceInfraction.SecurityDistance' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\OperatorsSecurityDistanceInfraction.cs Line: 12)
Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GearText.cs(12,42): warning CS0649: Field 'HCOM_PI_GearText._vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GearText.cs Line: 12)
Assets\simuzen\CommonTools\Tweens\TweenUITextNumber.cs(12,19): warning CS0649: Field 'TweenUITextNumber.delay' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\CommonTools\Tweens\TweenUITextNumber.cs Line: 12)
Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(54,29): warning CS0649: Field 'DebugTrafficService._container' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 54)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs(25,16): warning CS0649: Field 'LiftTurtleMode.turtleMaxRPM' is never assigned to, and will always have its default value 0
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs Line: 25)
Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(51,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopDetected' is never used
(Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 51)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(19,30): warning CS0649: Field 'MotorVehicle.suspensionModifier' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 19)
Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(58,24): warning CS0649: Field 'FreeRoutePanelController.chasedToggle' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 58)
Assets\simuzen\platform\systems\base\services\telemetry\GlobalTelemetryService.cs(12,50): warning CS0067: The event 'GlobalTelemetryService.OnServiceFailed' is never used
(Filename: Assets\simuzen\platform\systems\base\services\telemetry\GlobalTelemetryService.cs Line: 12)
Assets\simuzen\platform\hud\data\HUDVehicleData.cs(34,41): warning CS0649: Field 'HUDVehicleData._instructorEventsPanel' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 34)
Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs(20,41): warning CS0649: Field 'WaitForFSMToEndAction._smkTimeManager' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs Line: 20)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandManipulator.cs(87,26): warning CS0649: Field 'SandManipulator.vehicleService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandManipulator.cs Line: 87)
Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs(15,56): warning CS0649: Field 'EnvironmentComponents.settings' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs Line: 15)
Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs(17,41): warning CS0649: Field 'SpecialScreenService.configuration' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs Line: 17)
Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs(13,38): warning CS0649: Field 'PassengerFactoryInstaller._contextService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs Line: 13)
Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs(15,37): warning CS0649: Field 'WindAudioManager.enviromentService' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs Line: 15)
Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(25,36): warning CS0649: Field 'FakeInteropService._context' is never assigned to, and will always have its default value null
(Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 25)
Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs(30,33): warning CS0414: The field 'FreeRouteTMStep._routeInSetStatus' is assigned but its value is never used
(Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs Line: 30)
Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs(12,60): warning CS0414: The field 'CircuitLineTMStep._settings' is assigned but its value is never used
(Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs Line: 12)
Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerStepManager.cs(21,50): warning CS0414: The field 'TrainingManagerStepManager.routeCreatorManager' is assigned but its value is never used
(Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerStepManager.cs Line: 21)
Assets\simuzen\CommonTools\CullingSystem\System\CullingBakeDebugger.cs(17,22): warning CS0414: The field 'CullingBakeDebugger.prevDebug' is assigned but its value is never used
(Filename: Assets\simuzen\CommonTools\CullingSystem\System\CullingBakeDebugger.cs Line: 17)
Assets\simuzen\platform\hud\components\HCOM_IG_SlopePanel.cs(23,22): warning CS0414: The field 'HCOM_IG_SlopePanel._initialized' is assigned but its value is never used
(Filename: Assets\simuzen\platform\hud\components\HCOM_IG_SlopePanel.cs Line: 23)
Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs(60,22): warning CS0414: The field 'DeformableMeshLODController._listPopulated' is assigned but its value is never used
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs Line: 60)
Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs(43,23): warning CS0414: The field 'DeformableMeshLODController._garbageCollectorRefreshTime' is assigned but its value is never used
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs Line: 43)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Spreader\Spreader.cs(9,22): warning CS0414: The field 'Spreader._spawning' is assigned but its value is never used
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Spreader\Spreader.cs Line: 9)
Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(37,27): warning CS0414: The field 'BrakePressure.statusBackup' is assigned but its value is never used
(Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs Line: 37)
Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSPlayerReservePoints.cs(32,10): warning CS0414: The field 'TSPlayerReservePoints.isOnConnector' is assigned but its value is never used
(Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSPlayerReservePoints.cs Line: 32)
Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandContainer.cs(75,16): warning CS0414: The field 'SandContainer.normalizedMinInclination' is assigned but its value is never used
(Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandContainer.cs Line: 75)
Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(30,23): warning CS0414: The field 'CircuitLineController.pathPosition' is assigned but its value is never used
(Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs Line: 30)
Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\DashboardHandler\DashboardHandler.cs(22,23): warning CS0414: The field 'DashboardHandler._value' is assigned but its value is never used
(Filename: Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\DashboardHandler\DashboardHandler.cs Line: 22)
DisplayProgressbar: Building Player
System memory in use before: 1.02 GB.
System memory in use after: 1.02 GB.
Unloading 164 unused Assets to reduce memory usage. Loaded Objects now: 52815.
Total: 4388.179900 ms (FindLiveObjects: 25.541400 ms CreateObjectMapping: 9.043800 ms MarkObjects: 4352.877800 ms DeleteObjects: 0.715400 ms)
System memory in use before: 1.02 GB.
System memory in use after: 1.02 GB.
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 52813.
Total: 4382.482000 ms (FindLiveObjects: 20.243100 ms CreateObjectMapping: 10.138100 ms MarkObjects: 4351.622600 ms DeleteObjects: 0.477200 ms)
System memory in use before: 1.03 GB.
System memory in use after: 1.04 GB.
Unloading 51 unused Assets to reduce memory usage. Loaded Objects now: 52813.
Total: 4318.784900 ms (FindLiveObjects: 17.951400 ms CreateObjectMapping: 9.039500 ms MarkObjects: 4291.091000 ms DeleteObjects: 0.701800 ms)
System memory in use before: 1.02 GB.
System memory in use after: 1.02 GB.
Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 52811.
Total: 4351.475500 ms (FindLiveObjects: 18.791100 ms CreateObjectMapping: 9.016200 ms MarkObjects: 4322.413900 ms DeleteObjects: 1.251600 ms)
System memory in use before: 1.02 GB.
System memory in use after: 1.02 GB.
Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 52793.
Total: 4325.730200 ms (FindLiveObjects: 18.014000 ms CreateObjectMapping: 8.669500 ms MarkObjects: 4298.438700 ms DeleteObjects: 0.607000 ms)
System memory in use before: 1.03 GB.
System memory in use after: 1.04 GB.
Unloading 51 unused Assets to reduce memory usage. Loaded Objects now: 52793.
Total: 4346.098100 ms (FindLiveObjects: 17.976100 ms CreateObjectMapping: 9.193300 ms MarkObjects: 4318.230100 ms DeleteObjects: 0.697400 ms)
System memory in use before: 1.04 GB.
System memory in use after: 1.05 GB.
Unloading 59 unused Assets to reduce memory usage. Loaded Objects now: 52743.
Total: 4300.378000 ms (FindLiveObjects: 18.370600 ms CreateObjectMapping: 9.141900 ms MarkObjects: 4272.080100 ms DeleteObjects: 0.784400 ms)
System memory in use before: 1.08 GB.
System memory in use after: 1.08 GB.
Unloading 340 unused Assets to reduce memory usage. Loaded Objects now: 52653.
Total: 4289.953200 ms (FindLiveObjects: 18.231100 ms CreateObjectMapping: 8.932900 ms MarkObjects: 4260.932900 ms DeleteObjects: 1.854500 ms)
System memory in use before: 1.04 GB.
System memory in use after: 1.04 GB.
Unloading 32 unused Assets to reduce memory usage. Loaded Objects now: 52653.
Total: 4297.570900 ms (FindLiveObjects: 19.204200 ms CreateObjectMapping: 8.929700 ms MarkObjects: 4268.783500 ms DeleteObjects: 0.652500 ms)
System memory in use before: 1.04 GB.
System memory in use after: 1.04 GB.
Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 52652.
Total: 4310.109000 ms (FindLiveObjects: 20.149000 ms CreateObjectMapping: 8.939600 ms MarkObjects: 4280.411500 ms DeleteObjects: 0.608100 ms)
System memory in use before: 1.04 GB.
System memory in use after: 1.04 GB.
Unloading 61 unused Assets to reduce memory usage. Loaded Objects now: 52652.
Total: 4420.625600 ms (FindLiveObjects: 17.672600 ms CreateObjectMapping: 8.738700 ms MarkObjects: 4393.511300 ms DeleteObjects: 0.702300 ms)
System memory in use before: 1.05 GB.
System memory in use after: 1.05 GB.
Unloading 51 unused Assets to reduce memory usage. Loaded Objects now: 52652.
Total: 4331.488300 ms (FindLiveObjects: 18.462000 ms CreateObjectMapping: 9.339900 ms MarkObjects: 4302.980800 ms DeleteObjects: 0.704600 ms)
System memory in use before: 1.04 GB.
System memory in use after: 1.04 GB.
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 52652.
Total: 4477.848800 ms (FindLiveObjects: 17.571800 ms CreateObjectMapping: 8.857500 ms MarkObjects: 4450.900200 ms DeleteObjects: 0.518300 ms)
System memory in use before: 1.04 GB.
System memory in use after: 1.04 GB.
Unloading 34 unused Assets to reduce memory usage. Loaded Objects now: 52652.
Total: 4337.284900 ms (FindLiveObjects: 18.808500 ms CreateObjectMapping: 10.600100 ms MarkObjects: 4307.213300 ms DeleteObjects: 0.661900 ms)
System memory in use before: 1.07 GB.
System memory in use after: 1.08 GB.
Unloading 65 unused Assets to reduce memory usage. Loaded Objects now: 52642.
Total: 4363.281100 ms (FindLiveObjects: 23.554000 ms CreateObjectMapping: 9.033100 ms MarkObjects: 4329.901500 ms DeleteObjects: 0.791500 ms)
System memory in use before: 1.05 GB.
System memory in use after: 1.06 GB.
Unloading 51 unused Assets to reduce memory usage. Loaded Objects now: 52642.
Total: 4442.198400 ms (FindLiveObjects: 20.120200 ms CreateObjectMapping: 9.357800 ms MarkObjects: 4412.001300 ms DeleteObjects: 0.718300 ms)
System memory in use before: 1.06 GB.
System memory in use after: 1.06 GB.
Unloading 52 unused Assets to reduce memory usage. Loaded Objects now: 52596.
Total: 4314.849200 ms (FindLiveObjects: 25.876500 ms CreateObjectMapping: 9.687800 ms MarkObjects: 4278.592600 ms DeleteObjects: 0.691300 ms)
System memory in use before: 1.04 GB.
System memory in use after: 1.05 GB.
Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 52586.
Total: 4350.808700 ms (FindLiveObjects: 18.314300 ms CreateObjectMapping: 9.817100 ms MarkObjects: 4322.130800 ms DeleteObjects: 0.545300 ms)
System memory in use before: 1.05 GB.
System memory in use after: 1.05 GB.
Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 52550.
Total: 4446.846400 ms (FindLiveObjects: 26.760900 ms CreateObjectMapping: 9.035000 ms MarkObjects: 4410.434000 ms DeleteObjects: 0.615100 ms)
System memory in use before: 1.06 GB.
System memory in use after: 1.06 GB.
Unloading 51 unused Assets to reduce memory usage. Loaded Objects now: 52550.
Total: 4389.628400 ms (FindLiveObjects: 24.682200 ms CreateObjectMapping: 8.999900 ms MarkObjects: 4355.283700 ms DeleteObjects: 0.661500 ms)
System memory in use before: 1.06 GB.
System memory in use after: 1.06 GB.
Unloading 51 unused Assets to reduce memory usage. Loaded Objects now: 52550.
Total: 4306.972400 ms (FindLiveObjects: 17.167200 ms CreateObjectMapping: 9.053200 ms MarkObjects: 4279.973700 ms DeleteObjects: 0.777400 ms)
System memory in use before: 1.07 GB.
System memory in use after: 1.07 GB.
Unloading 195 unused Assets to reduce memory usage. Loaded Objects now: 52506.
Total: 4389.255500 ms (FindLiveObjects: 17.883200 ms CreateObjectMapping: 9.410300 ms MarkObjects: 4360.775900 ms DeleteObjects: 1.184900 ms)
System memory in use before: 1.06 GB.
System memory in use after: 1.07 GB.
Unloading 48 unused Assets to reduce memory usage. Loaded Objects now: 52478.
Total: 4354.343300 ms (FindLiveObjects: 18.079900 ms CreateObjectMapping: 9.379900 ms MarkObjects: 4326.221300 ms DeleteObjects: 0.661300 ms)
System memory in use before: 1.07 GB.
System memory in use after: 1.08 GB.
Unloading 51 unused Assets to reduce memory usage. Loaded Objects now: 52478.
Total: 4463.987600 ms (FindLiveObjects: 18.704900 ms CreateObjectMapping: 8.897900 ms MarkObjects: 4435.549700 ms DeleteObjects: 0.833900 ms)
System memory in use before: 1.07 GB.
System memory in use after: 1.08 GB.
Unloading 51 unused Assets to reduce memory usage. Loaded Objects now: 52478.
Total: 4365.450500 ms (FindLiveObjects: 19.324700 ms CreateObjectMapping: 9.121300 ms MarkObjects: 4336.327500 ms DeleteObjects: 0.676000 ms)
System memory in use before: 1.06 GB.
System memory in use after: 1.06 GB.
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 52477.
Total: 4364.632800 ms (FindLiveObjects: 19.398300 ms CreateObjectMapping: 13.405200 ms MarkObjects: 4331.339000 ms DeleteObjects: 0.489500 ms)
System memory in use before: 1.06 GB.
System memory in use after: 1.06 GB.
Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 52477.
Total: 4414.799100 ms (FindLiveObjects: 18.279200 ms CreateObjectMapping: 9.003000 ms MarkObjects: 4387.026100 ms DeleteObjects: 0.489700 ms)
System memory in use before: 1.08 GB.
System memory in use after: 1.08 GB.
Unloading 356 unused Assets to reduce memory usage. Loaded Objects now: 52267.
Total: 4344.824500 ms (FindLiveObjects: 23.169300 ms CreateObjectMapping: 9.361200 ms MarkObjects: 4310.543500 ms DeleteObjects: 1.749300 ms)
System memory in use before: 1.07 GB.
System memory in use after: 1.08 GB.
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 52266.
Total: 4350.062900 ms (FindLiveObjects: 18.788800 ms CreateObjectMapping: 9.365300 ms MarkObjects: 4321.363300 ms DeleteObjects: 0.544500 ms)
System memory in use before: 1.08 GB.
System memory in use after: 1.09 GB.
Unloading 51 unused Assets to reduce memory usage. Loaded Objects now: 52266.
Total: 4427.509400 ms (FindLiveObjects: 18.567500 ms CreateObjectMapping: 9.301100 ms MarkObjects: 4398.884400 ms DeleteObjects: 0.755400 ms)
System memory in use before: 1.08 GB.
System memory in use after: 1.09 GB.
Unloading 51 unused Assets to reduce memory usage. Loaded Objects now: 52266.
Total: 4324.510200 ms (FindLiveObjects: 18.415600 ms CreateObjectMapping: 8.813600 ms MarkObjects: 4296.623500 ms DeleteObjects: 0.656600 ms)
System memory in use before: 1.09 GB.
System memory in use after: 1.10 GB.
Unloading 61 unused Assets to reduce memory usage. Loaded Objects now: 52260.
Total: 4365.165400 ms (FindLiveObjects: 18.794500 ms CreateObjectMapping: 10.345800 ms MarkObjects: 4335.255200 ms DeleteObjects: 0.768900 ms)
System memory in use before: 1.07 GB.
System memory in use after: 1.08 GB.
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 52260.
Total: 4380.245000 ms (FindLiveObjects: 25.102200 ms CreateObjectMapping: 8.832900 ms MarkObjects: 4345.748300 ms DeleteObjects: 0.560500 ms)
System memory in use before: 1.09 GB.
System memory in use after: 1.10 GB.
Unloading 60 unused Assets to reduce memory usage. Loaded Objects now: 52255.
Total: 4345.320900 ms (FindLiveObjects: 18.341300 ms CreateObjectMapping: 9.260500 ms MarkObjects: 4316.944300 ms DeleteObjects: 0.774100 ms)
System memory in use before: 1.07 GB.
System memory in use after: 1.08 GB.
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 52254.
Total: 4363.793600 ms (FindLiveObjects: 18.039600 ms CreateObjectMapping: 9.479700 ms MarkObjects: 4335.814900 ms DeleteObjects: 0.458800 ms)
System memory in use before: 1.06 GB.
System memory in use after: 1.07 GB.
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 52252.
Total: 4347.513700 ms (FindLiveObjects: 18.162700 ms CreateObjectMapping: 9.019600 ms MarkObjects: 4319.856100 ms DeleteObjects: 0.474300 ms)
System memory in use before: 1.07 GB.
System memory in use after: 1.07 GB.
Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 52252.
Total: 4430.718400 ms (FindLiveObjects: 18.495000 ms CreateObjectMapping: 10.315600 ms MarkObjects: 4401.286600 ms DeleteObjects: 0.620000 ms)
System memory in use before: 1.07 GB.
System memory in use after: 1.07 GB.
Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 52252.
Total: 4330.916900 ms (FindLiveObjects: 18.015500 ms CreateObjectMapping: 9.199100 ms MarkObjects: 4303.180000 ms DeleteObjects: 0.521500 ms)
System memory in use before: 1.07 GB.
System memory in use after: 1.08 GB.
Unloading 53 unused Assets to reduce memory usage. Loaded Objects now: 52252.
Total: 4361.406300 ms (FindLiveObjects: 19.982100 ms CreateObjectMapping: 15.025400 ms MarkObjects: 4325.732100 ms DeleteObjects: 0.665500 ms)
System memory in use before: 1.08 GB.
System memory in use after: 1.08 GB.
Unloading 51 unused Assets to reduce memory usage. Loaded Objects now: 52252.
Total: 4345.262800 ms (FindLiveObjects: 18.608100 ms CreateObjectMapping: 9.070900 ms MarkObjects: 4316.918900 ms DeleteObjects: 0.663900 ms)
System memory in use before: 1.06 GB.
System memory in use after: 1.06 GB.
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 52250.
Total: 4363.320100 ms (FindLiveObjects: 18.525900 ms CreateObjectMapping: 10.649900 ms MarkObjects: 4333.571800 ms DeleteObjects: 0.571300 ms)
System memory in use before: 1.07 GB.
System memory in use after: 1.08 GB.
Unloading 51 unused Assets to reduce memory usage. Loaded Objects now: 52250.
Total: 4368.946400 ms (FindLiveObjects: 20.065100 ms CreateObjectMapping: 9.742800 ms MarkObjects: 4338.397300 ms DeleteObjects: 0.740000 ms)
System memory in use before: 1.07 GB.
System memory in use after: 1.08 GB.
Unloading 51 unused Assets to reduce memory usage. Loaded Objects now: 52250.
Total: 4450.694300 ms (FindLiveObjects: 18.207300 ms CreateObjectMapping: 8.796400 ms MarkObjects: 4423.015700 ms DeleteObjects: 0.673800 ms)
System memory in use before: 1.08 GB.
System memory in use after: 1.08 GB.
Unloading 59 unused Assets to reduce memory usage. Loaded Objects now: 52246.
Total: 4296.816500 ms (FindLiveObjects: 18.064700 ms CreateObjectMapping: 8.786100 ms MarkObjects: 4269.185000 ms DeleteObjects: 0.780000 ms)
System memory in use before: 1.08 GB.
System memory in use after: 1.08 GB.
Unloading 57 unused Assets to reduce memory usage. Loaded Objects now: 52244.
Total: 4384.928100 ms (FindLiveObjects: 19.734400 ms CreateObjectMapping: 9.681800 ms MarkObjects: 4354.750500 ms DeleteObjects: 0.760200 ms)
System memory in use before: 1.06 GB.
System memory in use after: 1.07 GB.
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 52244.
Total: 4298.916800 ms (FindLiveObjects: 18.244300 ms CreateObjectMapping: 10.702300 ms MarkObjects: 4269.394100 ms DeleteObjects: 0.574900 ms)
System memory in use before: 1.07 GB.
System memory in use after: 1.08 GB.
Unloading 51 unused Assets to reduce memory usage. Loaded Objects now: 52244.
Total: 4294.475800 ms (FindLiveObjects: 22.385800 ms CreateObjectMapping: 8.990000 ms MarkObjects: 4262.413000 ms DeleteObjects: 0.686300 ms)
System memory in use before: 1.06 GB.
System memory in use after: 1.06 GB.
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 52243.
Total: 4362.978900 ms (FindLiveObjects: 17.961700 ms CreateObjectMapping: 9.069500 ms MarkObjects: 4335.393600 ms DeleteObjects: 0.553300 ms)
System memory in use before: 1.07 GB.
System memory in use after: 1.07 GB.
Unloading 44 unused Assets to reduce memory usage. Loaded Objects now: 52209.
Total: 4317.919600 ms (FindLiveObjects: 17.911300 ms CreateObjectMapping: 8.756600 ms MarkObjects: 4290.530000 ms DeleteObjects: 0.720800 ms)
System memory in use before: 1.09 GB.
System memory in use after: 1.10 GB.
Unloading 145 unused Assets to reduce memory usage. Loaded Objects now: 52129.
Total: 4416.468200 ms (FindLiveObjects: 22.003700 ms CreateObjectMapping: 8.676400 ms MarkObjects: 4384.836100 ms DeleteObjects: 0.951200 ms)
System memory in use before: 1.07 GB.
System memory in use after: 1.07 GB.
Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 52129.
Total: 4276.197600 ms (FindLiveObjects: 18.416900 ms CreateObjectMapping: 8.936900 ms MarkObjects: 4248.260800 ms DeleteObjects: 0.582000 ms)
System memory in use before: 1.08 GB.
System memory in use after: 1.08 GB.
Unloading 51 unused Assets to reduce memory usage. Loaded Objects now: 52129.
Total: 4345.515900 ms (FindLiveObjects: 18.161500 ms CreateObjectMapping: 10.136600 ms MarkObjects: 4316.531900 ms DeleteObjects: 0.684800 ms)
System memory in use before: 1.07 GB.
System memory in use after: 1.07 GB.
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 52128.
Total: 4354.162300 ms (FindLiveObjects: 21.581700 ms CreateObjectMapping: 8.814900 ms MarkObjects: 4323.279700 ms DeleteObjects: 0.485300 ms)
System memory in use before: 1.08 GB.
System memory in use after: 1.08 GB.
Unloading 45 unused Assets to reduce memory usage. Loaded Objects now: 52128.
Total: 4406.571200 ms (FindLiveObjects: 19.040300 ms CreateObjectMapping: 11.911300 ms MarkObjects: 4374.951100 ms DeleteObjects: 0.667400 ms)
System memory in use before: 1.07 GB.
System memory in use after: 1.07 GB.
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 52127.
Total: 4348.178500 ms (FindLiveObjects: 18.325600 ms CreateObjectMapping: 8.957300 ms MarkObjects: 4320.399000 ms DeleteObjects: 0.495900 ms)
System memory in use before: 1.08 GB.
System memory in use after: 1.08 GB.
Unloading 51 unused Assets to reduce memory usage. Loaded Objects now: 52127.
Total: 4451.822900 ms (FindLiveObjects: 18.352200 ms CreateObjectMapping: 9.065800 ms MarkObjects: 4423.478800 ms DeleteObjects: 0.924900 ms)
System memory in use before: 1.07 GB.
System memory in use after: 1.08 GB.
Unloading 36 unused Assets to reduce memory usage. Loaded Objects now: 52095.
Total: 4305.717700 ms (FindLiveObjects: 18.275400 ms CreateObjectMapping: 8.920600 ms MarkObjects: 4277.868800 ms DeleteObjects: 0.651800 ms)
System memory in use before: 1.07 GB.
System memory in use after: 1.07 GB.
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 52094.
Total: 4379.522700 ms (FindLiveObjects: 18.491100 ms CreateObjectMapping: 9.131700 ms MarkObjects: 4351.275100 ms DeleteObjects: 0.623700 ms)
System memory in use before: 1.07 GB.
System memory in use after: 1.07 GB.
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 52094.
Total: 4338.292800 ms (FindLiveObjects: 19.560000 ms CreateObjectMapping: 9.070500 ms MarkObjects: 4309.200300 ms DeleteObjects: 0.461300 ms)
System memory in use before: 1.09 GB.
System memory in use after: 1.09 GB.
Unloading 59 unused Assets to reduce memory usage. Loaded Objects now: 52090.
Total: 4315.063600 ms (FindLiveObjects: 18.588400 ms CreateObjectMapping: 8.458500 ms MarkObjects: 4286.840200 ms DeleteObjects: 1.174800 ms)
System memory in use before: 1.07 GB.
System memory in use after: 1.07 GB.
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 52088.
Total: 4315.613400 ms (FindLiveObjects: 20.225100 ms CreateObjectMapping: 10.456400 ms MarkObjects: 4284.356000 ms DeleteObjects: 0.575200 ms)
System memory in use before: 1.07 GB.
System memory in use after: 1.07 GB.
Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 52067.
Total: 4568.484500 ms (FindLiveObjects: 18.231100 ms CreateObjectMapping: 8.665500 ms MarkObjects: 4540.806700 ms DeleteObjects: 0.780100 ms)
System memory in use before: 1.08 GB.
System memory in use after: 1.08 GB.
Unloading 65 unused Assets to reduce memory usage. Loaded Objects now: 52029.
Total: 4545.264700 ms (FindLiveObjects: 19.975400 ms CreateObjectMapping: 9.540900 ms MarkObjects: 4514.730400 ms DeleteObjects: 1.017200 ms)
System memory in use before: 1.10 GB.
System memory in use after: 1.10 GB.
Unloading 623 unused Assets to reduce memory usage. Loaded Objects now: 51645.
Total: 4331.735200 ms (FindLiveObjects: 18.136100 ms CreateObjectMapping: 9.025200 ms MarkObjects: 4301.920300 ms DeleteObjects: 2.652600 ms)
System memory in use before: 1.08 GB.
System memory in use after: 1.09 GB.
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 51644.
Total: 4423.018300 ms (FindLiveObjects: 21.170900 ms CreateObjectMapping: 9.106400 ms MarkObjects: 4392.147800 ms DeleteObjects: 0.592400 ms)
System memory in use before: 1.08 GB.
System memory in use after: 1.08 GB.
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 51643.
Total: 4357.283300 ms (FindLiveObjects: 20.246900 ms CreateObjectMapping: 9.654400 ms MarkObjects: 4326.912000 ms DeleteObjects: 0.468900 ms)
Sprite GP_FordMondeo matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_FordMondeo matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_EngineTemperature matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_EngineTemperature matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_Golf matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_Golf matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_amarok matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_amarok matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_engine_blank matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_engine_blank matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_empty_gas matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_empty_gas matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite IG_MaxSpeedVolcado matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite IG_MaxSpeedVolcado matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_BusInterurb matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_BusInterurb matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_ESP_on matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_ESP_on matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_FuelBackground matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_FuelBackground matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_5th_wheel_yellow matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_5th_wheel_yellow matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_Tanker_Road_Train_Freightliner matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_Tanker_Road_Train_Freightliner matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_circle matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_circle matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_CamArtPlataf2 matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_CamArtPlataf2 matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_ARTICULATED_KENWORTH_T800 matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_ARTICULATED_KENWORTH_T800 matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_BusRigUrb matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_BusRigUrb matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_circleBigWhite matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_circleBigWhite matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_KENWORTH_T370 matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_KENWORTH_T370 matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_ELF_500 matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_ELF_500 matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_PressionPanel matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_PressionPanel matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_LevelRetarder matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_LevelRetarder matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_BusBiartUrb matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_BusBiartUrb matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_BusArtUrb matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_BusArtUrb matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_ARTICULATED_INTERNATIONAL_PROSTAR matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_ARTICULATED_INTERNATIONAL_PROSTAR matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_5th_wheel_green matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_5th_wheel_green matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_C_Mec_Cacamba_sin_lona matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_C_Mec_Cacamba_sin_lona matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_CamRigCaja2 matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_CamRigCaja2 matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_seat_belt matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_seat_belt matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_Tanker_Freightliner matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_Tanker_Freightliner matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_abs matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_abs matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_Yamaha matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_Yamaha matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite IG_DialVolcado matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite IG_DialVolcado matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_Kenworthdoble_articulado matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_Kenworthdoble_articulado matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_background matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_background matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_C_Mec_Truck_LS matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_C_Mec_Truck_LS matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_Microbus_Van matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_Microbus_Van matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_ELF_400 matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_ELF_400 matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_Logo matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_Logo matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_water matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_water matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_DAF_XF_106_SC matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_DAF_XF_106_SC matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_CamRigPlataf matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_CamRigPlataf matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_Forward_800 matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_Forward_800 matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_Police_Pick_Up_F150_XLT matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_Police_Pick_Up_F150_XLT matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_circleBig matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_circleBig matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_Kenworth_10_Cab matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_Kenworth_10_Cab matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_4x4 matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_4x4 matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_Forest_Truck matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_Forest_Truck matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_Rodotrem matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_Rodotrem matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_FZ07 matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_FZ07 matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_ESP_off matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_ESP_off matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_battery matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_battery matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_differential_Front matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_differential_Front matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_VUC_Bau matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_VUC_Bau matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_CamRigCaja matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_CamRigCaja matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite IG_2PixelBackground matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite IG_2PixelBackground matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_Bitruck_8x2 matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_Bitruck_8x2 matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_Clio matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_Clio matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_tire_alingment matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_tire_alingment matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite IG_BackgroundVolcado matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite IG_BackgroundVolcado matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_CamArtCist matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_CamArtCist matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_differential_lock matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_differential_lock matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_ARTICULATED_KENWORTH_T880 matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_ARTICULATED_KENWORTH_T880 matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_Kenworthdoble_doble_articulado matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_Kenworthdoble_doble_articulado matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_needle matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_needle matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_service_brake matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_service_brake matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_LIM matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_LIM matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_CamBiart matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_CamBiart matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite IG_VehicleVolcado matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite IG_VehicleVolcado matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_trailer_brake matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_trailer_brake matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_gear_warning matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_gear_warning matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_blue matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_blue matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_Police_Ford_Interceptor_Sedan matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_Police_Ford_Interceptor_Sedan matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_temp matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_temp matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_Fiat500 matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_Fiat500 matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_stop_engine matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_stop_engine matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_Freightliner_cab matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_Freightliner_cab matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite IG_Longitudinal matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite IG_Longitudinal matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_BIARTICULATED_KENWORTH_T800 matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_BIARTICULATED_KENWORTH_T800 matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_Forward_1100 matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_Forward_1100 matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_Freightliner_M2 matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_Freightliner_M2 matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_oil matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_oil matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite IG_Background matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite IG_Background matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_BrakeAssistant matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_BrakeAssistant matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_lights matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_lights matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_Hino_500 matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_Hino_500 matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_parking matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_parking matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_rpmCircle matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_rpmCircle matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_C_Mec_Prancha matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_C_Mec_Prancha matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_BIARTICULATED_INTERNATIONAL_PROSTAR matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_BIARTICULATED_INTERNATIONAL_PROSTAR matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_ESP matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_ESP matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_CamArtCaja matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_CamArtCaja matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_Freightliner_Cascadia_116 matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_Freightliner_Cascadia_116 matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_MotorOilTemperature matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_MotorOilTemperature matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_circle matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_circle matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_FordTaurus matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_FordTaurus matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_arrow_right matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_arrow_right matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_C4 matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_C4 matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_suspension matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_suspension matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_retarder matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_retarder matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_Bitrem_9Eixos matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_Bitrem_9Eixos matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_ip_indicator matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_ip_indicator matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_TC_off matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_TC_off matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_CamR440 matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_CamR440 matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_TC_on matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_TC_on matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_Bitrem_7Eixos matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_Bitrem_7Eixos matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_InternationalZafiro matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_InternationalZafiro matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_tire_pressure matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_tire_pressure matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_green_lamp matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_green_lamp matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_5th_wheel_red matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_5th_wheel_red matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_chevrolet matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_chevrolet matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_arrow_left matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_arrow_left matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_TC matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_TC matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_check_engine matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_check_engine matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_Freightliner_M2_Tank matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_Freightliner_M2_Tank matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_ESP matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_ESP matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_expand_arrows matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_expand_arrows matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_BIARTICULATED_KENWORTH_T880 matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_BIARTICULATED_KENWORTH_T880 matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_ASR matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_ASR matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_motor_heating matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_motor_heating matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_Tanker_Scania_R500 matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_Tanker_Scania_R500 matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_Microbus matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_Microbus matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_tempomat_ar matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_tempomat_ar matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_TANKER_INTERNATIONAL_DAY_PROSTAR matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_TANKER_INTERNATIONAL_DAY_PROSTAR matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_Carretera_2Eixos matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_Carretera_2Eixos matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite IG_Trasversal matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite IG_Trasversal matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_Carrier_Truck matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_Carrier_Truck matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Opening scene 'Assets/simuzen/scenes/StartingScene.unity'
Load scene 'Assets/simuzen/scenes/StartingScene.unity' time: 0.047500 ms
LightmapEditorSettings: switching bake backend from 1 to 0.
Unloading 4642 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 1.04 GB.
System memory in use after: 1.04 GB.
Unloading 76 unused Assets to reduce memory usage. Loaded Objects now: 51751.
Total: 4369.400000 ms (FindLiveObjects: 20.507500 ms CreateObjectMapping: 9.204700 ms MarkObjects: 4338.442600 ms DeleteObjects: 1.243700 ms)
Sprite GP_BrakeAssistant matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite IG_Longitudinal matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite IG_MaxSpeedVolcado matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite IG_DialVolcado matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite IG_2PixelBackground matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite IG_BackgroundVolcado matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite IG_VehicleVolcado matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite IG_Background matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite IG_Trasversal matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_EngineTemperature matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_engine_blank matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_empty_gas matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_ESP_on matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_FuelBackground matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_5th_wheel_yellow matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_circle matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_circleBigWhite matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_PressionPanel matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_LevelRetarder matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_5th_wheel_green matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_seat_belt matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_abs matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_background matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_water matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_circleBig matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_ESP_off matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_battery matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_differential_Front matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_tire_alingment matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_differential_lock matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_needle matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_service_brake matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_LIM matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_trailer_brake matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_gear_warning matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_blue matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_temp matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_stop_engine matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_oil matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_lights matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_parking matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_rpmCircle matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_ESP matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_MotorOilTemperature matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_circle matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_arrow_right matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_suspension matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_retarder matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_ip_indicator matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_TC_off matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_TC_on matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_tire_pressure matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_green_lamp matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_5th_wheel_red matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_arrow_left matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_TC matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_check_engine matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite GP_ESP matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_expand_arrows matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_ASR matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_motor_heating matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Sprite freightliner_tempomat_ar matches more than one built-in atlases. Default to use the first available atlas.
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
'.' is not allowed in State name
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
'.' is not allowed in State name
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
'.' is not allowed in State name
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Shader 'Enviro/Lite/SkyboxSimple': fallback shader 'None' not found
Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found
Opening scene 'Assets/simuzen/scenes/SimulationScene.unity'
Load scene 'Assets/simuzen/scenes/SimulationScene.unity' time: 0.072400 ms
LightmapEditorSettings: switching bake backend from 1 to 0.
Unloading 5300 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 4.71 GB.
System memory in use after: 4.61 GB.
Unloading 74421 unused Assets to reduce memory usage. Loaded Objects now: 70939.
Total: 4963.885900 ms (FindLiveObjects: 53.802900 ms CreateObjectMapping: 33.290000 ms MarkObjects: 4716.064000 ms DeleteObjects: 160.725600 ms)
Hashing assets (1 files)... 0.001 seconds
file read: 0.000 seconds (0.027 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.000 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/passengers/prefabs/CommonPassengerLogic.prefab - GUID: 0a260c4506ae0eb47a89478b6f96c584...
done. [Time: 65.727400 ms]
Script Compilation Pipeline Post Process Assets time: 0.000024s
Assembly Updater Post Process Assets time: 0.000383s
Refreshing native plugins compatible for Editor in 13.15 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.37 ms.
Hashing assets (1 files)... 0.001 seconds
file read: 0.000 seconds (0.013 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.000 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/passengers/prefabs/PassengersService.prefab - GUID: 0685db0b32abdf6468176296ac11e6d3...
done. [Time: 58.151600 ms]
Script Compilation Pipeline Post Process Assets time: 0.000016s
Assembly Updater Post Process Assets time: 0.000282s
Refreshing native plugins compatible for Editor in 17.40 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.40 ms.
Hashing assets (1 files)... 0.001 seconds
file read: 0.000 seconds (0.067 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.000 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/camera/templates/LogicCameraTemplate.prefab - GUID: 10e5643b9955de04f88aee3e9c5450aa...
done. [Time: 88.147100 ms]
Script Compilation Pipeline Post Process Assets time: 0.000024s
Assembly Updater Post Process Assets time: 0.000276s
Refreshing native plugins compatible for Editor in 13.15 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.31 ms.
Hashing assets (1 files)... 0.001 seconds
file read: 0.000 seconds (0.019 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.000 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/camera/templates/TrainingManagerCameraTemplate.prefab - GUID: 24a7810c37df2174d99754cccb38785e...
done. [Time: 55.793600 ms]
Script Compilation Pipeline Post Process Assets time: 0.000018s
Assembly Updater Post Process Assets time: 0.000372s
Refreshing native plugins compatible for Editor in 12.88 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.37 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 944.320500 ms]
Script Compilation Pipeline Post Process Assets time: 0.000018s
Assembly Updater Post Process Assets time: 0.000294s
Refreshing native plugins compatible for Editor in 12.18 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.34 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 869.639600 ms]
Script Compilation Pipeline Post Process Assets time: 0.000018s
Assembly Updater Post Process Assets time: 0.000396s
Refreshing native plugins compatible for Editor in 13.60 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.32 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 882.914400 ms]
Script Compilation Pipeline Post Process Assets time: 0.000019s
Assembly Updater Post Process Assets time: 0.000265s
Refreshing native plugins compatible for Editor in 13.60 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.32 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 896.926900 ms]
Script Compilation Pipeline Post Process Assets time: 0.000024s
Assembly Updater Post Process Assets time: 0.000316s
Refreshing native plugins compatible for Editor in 15.01 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.32 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 856.449300 ms]
Script Compilation Pipeline Post Process Assets time: 0.000019s
Assembly Updater Post Process Assets time: 0.000266s
Refreshing native plugins compatible for Editor in 12.57 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.29 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 885.454800 ms]
Script Compilation Pipeline Post Process Assets time: 0.000018s
Assembly Updater Post Process Assets time: 0.000265s
Refreshing native plugins compatible for Editor in 19.76 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.49 ms.
Hashing assets (1 files)... 0.003 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 867.476500 ms]
Script Compilation Pipeline Post Process Assets time: 0.000019s
Assembly Updater Post Process Assets time: 0.000302s
Refreshing native plugins compatible for Editor in 13.42 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.40 ms.
Hashing assets (1 files)... 0.003 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.002 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 882.393200 ms]
Script Compilation Pipeline Post Process Assets time: 0.000051s
Assembly Updater Post Process Assets time: 0.000473s
Refreshing native plugins compatible for Editor in 13.15 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.28 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 909.751300 ms]
Script Compilation Pipeline Post Process Assets time: 0.000018s
Assembly Updater Post Process Assets time: 0.000292s
Refreshing native plugins compatible for Editor in 13.14 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.33 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 866.034100 ms]
Script Compilation Pipeline Post Process Assets time: 0.000019s
Assembly Updater Post Process Assets time: 0.000277s
Refreshing native plugins compatible for Editor in 18.99 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.35 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 869.212100 ms]
Script Compilation Pipeline Post Process Assets time: 0.000020s
Assembly Updater Post Process Assets time: 0.000267s
Refreshing native plugins compatible for Editor in 13.59 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.33 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 901.733400 ms]
Script Compilation Pipeline Post Process Assets time: 0.000019s
Assembly Updater Post Process Assets time: 0.000324s
Refreshing native plugins compatible for Editor in 15.26 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.47 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 894.401600 ms]
Script Compilation Pipeline Post Process Assets time: 0.000020s
Assembly Updater Post Process Assets time: 0.000288s
Refreshing native plugins compatible for Editor in 13.72 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.37 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 870.952300 ms]
Script Compilation Pipeline Post Process Assets time: 0.000045s
Assembly Updater Post Process Assets time: 0.000263s
Refreshing native plugins compatible for Editor in 13.52 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.32 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 870.954800 ms]
Script Compilation Pipeline Post Process Assets time: 0.000019s
Assembly Updater Post Process Assets time: 0.000300s
Refreshing native plugins compatible for Editor in 14.29 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.31 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 892.161700 ms]
Script Compilation Pipeline Post Process Assets time: 0.000018s
Assembly Updater Post Process Assets time: 0.000258s
Refreshing native plugins compatible for Editor in 12.91 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.31 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 868.413700 ms]
Script Compilation Pipeline Post Process Assets time: 0.000019s
Assembly Updater Post Process Assets time: 0.000326s
Refreshing native plugins compatible for Editor in 12.43 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.34 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 882.579800 ms]
Script Compilation Pipeline Post Process Assets time: 0.000022s
Assembly Updater Post Process Assets time: 0.000265s
Refreshing native plugins compatible for Editor in 15.46 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.45 ms.
Hashing assets (1 files)... 0.003 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.002 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 864.127100 ms]
Script Compilation Pipeline Post Process Assets time: 0.000019s
Assembly Updater Post Process Assets time: 0.000414s
Refreshing native plugins compatible for Editor in 13.35 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.29 ms.
Hashing assets (1 files)... 0.006 seconds
file read: 0.002 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.002 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.004 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 885.713500 ms]
Script Compilation Pipeline Post Process Assets time: 0.000019s
Assembly Updater Post Process Assets time: 0.000262s
Refreshing native plugins compatible for Editor in 15.25 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.39 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 867.571800 ms]
Script Compilation Pipeline Post Process Assets time: 0.000020s
Assembly Updater Post Process Assets time: 0.000260s
Refreshing native plugins compatible for Editor in 13.17 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.34 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 882.039500 ms]
Script Compilation Pipeline Post Process Assets time: 0.000021s
Assembly Updater Post Process Assets time: 0.000260s
Refreshing native plugins compatible for Editor in 13.71 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.30 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 859.387000 ms]
Script Compilation Pipeline Post Process Assets time: 0.000019s
Assembly Updater Post Process Assets time: 0.000311s
Refreshing native plugins compatible for Editor in 13.28 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.34 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 918.163400 ms]
Script Compilation Pipeline Post Process Assets time: 0.000019s
Assembly Updater Post Process Assets time: 0.000293s
Refreshing native plugins compatible for Editor in 12.64 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.35 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 889.645600 ms]
Script Compilation Pipeline Post Process Assets time: 0.000019s
Assembly Updater Post Process Assets time: 0.000266s
Refreshing native plugins compatible for Editor in 12.88 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.34 ms.
Hashing assets (1 files)... 0.003 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 867.625500 ms]
Script Compilation Pipeline Post Process Assets time: 0.000020s
Assembly Updater Post Process Assets time: 0.000305s
Refreshing native plugins compatible for Editor in 12.89 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.31 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 934.382900 ms]
Script Compilation Pipeline Post Process Assets time: 0.000019s
Assembly Updater Post Process Assets time: 0.000307s
Refreshing native plugins compatible for Editor in 12.76 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.36 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 870.138800 ms]
Script Compilation Pipeline Post Process Assets time: 0.000019s
Assembly Updater Post Process Assets time: 0.000256s
Refreshing native plugins compatible for Editor in 12.53 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.31 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 872.615600 ms]
Script Compilation Pipeline Post Process Assets time: 0.000020s
Assembly Updater Post Process Assets time: 0.000259s
Refreshing native plugins compatible for Editor in 13.66 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.34 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 908.824500 ms]
Script Compilation Pipeline Post Process Assets time: 0.000018s
Assembly Updater Post Process Assets time: 0.000256s
Refreshing native plugins compatible for Editor in 13.19 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.37 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 882.822800 ms]
Script Compilation Pipeline Post Process Assets time: 0.000018s
Assembly Updater Post Process Assets time: 0.000273s
Refreshing native plugins compatible for Editor in 13.19 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.34 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 868.581600 ms]
Script Compilation Pipeline Post Process Assets time: 0.000018s
Assembly Updater Post Process Assets time: 0.000351s
Refreshing native plugins compatible for Editor in 13.23 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.37 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 898.709700 ms]
Script Compilation Pipeline Post Process Assets time: 0.000018s
Assembly Updater Post Process Assets time: 0.000282s
Refreshing native plugins compatible for Editor in 14.98 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.39 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 884.768500 ms]
Script Compilation Pipeline Post Process Assets time: 0.000019s
Assembly Updater Post Process Assets time: 0.000304s
Refreshing native plugins compatible for Editor in 13.06 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.43 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 915.900000 ms]
Script Compilation Pipeline Post Process Assets time: 0.000018s
Assembly Updater Post Process Assets time: 0.000311s
Refreshing native plugins compatible for Editor in 12.78 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.31 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 871.366100 ms]
Script Compilation Pipeline Post Process Assets time: 0.000019s
Assembly Updater Post Process Assets time: 0.000293s
Refreshing native plugins compatible for Editor in 13.19 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.30 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 873.916500 ms]
Script Compilation Pipeline Post Process Assets time: 0.000021s
Assembly Updater Post Process Assets time: 0.000290s
Refreshing native plugins compatible for Editor in 13.52 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.34 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 865.475700 ms]
Script Compilation Pipeline Post Process Assets time: 0.000032s
Assembly Updater Post Process Assets time: 0.000287s
Refreshing native plugins compatible for Editor in 12.23 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.36 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 866.584100 ms]
Script Compilation Pipeline Post Process Assets time: 0.000018s
Assembly Updater Post Process Assets time: 0.000291s
Refreshing native plugins compatible for Editor in 13.60 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.39 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 867.500800 ms]
Script Compilation Pipeline Post Process Assets time: 0.000019s
Assembly Updater Post Process Assets time: 0.000261s
Refreshing native plugins compatible for Editor in 14.21 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.55 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 895.644700 ms]
Script Compilation Pipeline Post Process Assets time: 0.000018s
Assembly Updater Post Process Assets time: 0.000284s
Refreshing native plugins compatible for Editor in 12.87 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.51 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 888.901200 ms]
Script Compilation Pipeline Post Process Assets time: 0.000018s
Assembly Updater Post Process Assets time: 0.000290s
Refreshing native plugins compatible for Editor in 13.78 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.36 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 881.359700 ms]
Script Compilation Pipeline Post Process Assets time: 0.000028s
Assembly Updater Post Process Assets time: 0.000450s
Refreshing native plugins compatible for Editor in 13.37 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.33 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 913.517300 ms]
Script Compilation Pipeline Post Process Assets time: 0.000018s
Assembly Updater Post Process Assets time: 0.000258s
Refreshing native plugins compatible for Editor in 13.29 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.34 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 884.007100 ms]
Script Compilation Pipeline Post Process Assets time: 0.000020s
Assembly Updater Post Process Assets time: 0.000282s
Refreshing native plugins compatible for Editor in 13.53 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.41 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 899.631200 ms]
Script Compilation Pipeline Post Process Assets time: 0.000019s
Assembly Updater Post Process Assets time: 0.000261s
Refreshing native plugins compatible for Editor in 13.03 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.34 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 875.930900 ms]
Script Compilation Pipeline Post Process Assets time: 0.000018s
Assembly Updater Post Process Assets time: 0.000313s
Refreshing native plugins compatible for Editor in 13.04 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.35 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 887.877300 ms]
Script Compilation Pipeline Post Process Assets time: 0.000035s
Assembly Updater Post Process Assets time: 0.000462s
Refreshing native plugins compatible for Editor in 16.11 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.36 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 875.991000 ms]
Script Compilation Pipeline Post Process Assets time: 0.000019s
Assembly Updater Post Process Assets time: 0.000304s
Refreshing native plugins compatible for Editor in 13.19 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.37 ms.
Hashing assets (1 files)... 0.001 seconds
file read: 0.000 seconds (0.027 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.000 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/passengers/prefabs/HandicappedPassengerLogic.prefab - GUID: 99c54b5b139b067469ca7e009e04f5a7...
done. [Time: 58.690800 ms]
Script Compilation Pipeline Post Process Assets time: 0.000018s
Assembly Updater Post Process Assets time: 0.000300s
Refreshing native plugins compatible for Editor in 13.34 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.47 ms.
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35)
Hashing assets (1 files)... 0.001 seconds
file read: 0.000 seconds (0.027 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.000 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/passengers/prefabs/CommonPassengerLogic.prefab - GUID: 0a260c4506ae0eb47a89478b6f96c584...
done. [Time: 56.388600 ms]
Script Compilation Pipeline Post Process Assets time: 0.000016s
Assembly Updater Post Process Assets time: 0.000282s
Refreshing native plugins compatible for Editor in 13.36 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.35 ms.
Hashing assets (1 files)... 0.001 seconds
file read: 0.000 seconds (0.013 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.000 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/passengers/prefabs/PassengersService.prefab - GUID: 0685db0b32abdf6468176296ac11e6d3...
done. [Time: 39.366300 ms]
Script Compilation Pipeline Post Process Assets time: 0.000016s
Assembly Updater Post Process Assets time: 0.000328s
Refreshing native plugins compatible for Editor in 14.49 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.60 ms.
Hashing assets (1 files)... 0.001 seconds
file read: 0.000 seconds (0.067 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.000 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/camera/templates/LogicCameraTemplate.prefab - GUID: 10e5643b9955de04f88aee3e9c5450aa...
done. [Time: 78.710800 ms]
Script Compilation Pipeline Post Process Assets time: 0.000014s
Assembly Updater Post Process Assets time: 0.000249s
Refreshing native plugins compatible for Editor in 13.14 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.30 ms.
Hashing assets (1 files)... 0.001 seconds
file read: 0.000 seconds (0.019 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.000 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/camera/templates/TrainingManagerCameraTemplate.prefab - GUID: 24a7810c37df2174d99754cccb38785e...
done. [Time: 50.683500 ms]
Script Compilation Pipeline Post Process Assets time: 0.000019s
Assembly Updater Post Process Assets time: 0.000256s
Refreshing native plugins compatible for Editor in 12.36 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.30 ms.
Hashing assets (1 files)... 0.003 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 883.383300 ms]
Script Compilation Pipeline Post Process Assets time: 0.000039s
Assembly Updater Post Process Assets time: 0.000267s
Refreshing native plugins compatible for Editor in 13.95 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.39 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 867.653200 ms]
Script Compilation Pipeline Post Process Assets time: 0.000025s
Assembly Updater Post Process Assets time: 0.000262s
Refreshing native plugins compatible for Editor in 13.02 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.33 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 889.756800 ms]
Script Compilation Pipeline Post Process Assets time: 0.000023s
Assembly Updater Post Process Assets time: 0.000310s
Refreshing native plugins compatible for Editor in 12.61 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.37 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 883.042900 ms]
Script Compilation Pipeline Post Process Assets time: 0.000019s
Assembly Updater Post Process Assets time: 0.000308s
Refreshing native plugins compatible for Editor in 13.53 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.37 ms.
Hashing assets (1 files)... 0.003 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 881.542600 ms]
Script Compilation Pipeline Post Process Assets time: 0.000019s
Assembly Updater Post Process Assets time: 0.000288s
Refreshing native plugins compatible for Editor in 13.03 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.36 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 917.440900 ms]
Script Compilation Pipeline Post Process Assets time: 0.000018s
Assembly Updater Post Process Assets time: 0.000438s
Refreshing native plugins compatible for Editor in 13.15 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.31 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 892.431800 ms]
Script Compilation Pipeline Post Process Assets time: 0.000031s
Assembly Updater Post Process Assets time: 0.000494s
Refreshing native plugins compatible for Editor in 12.59 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.34 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 884.144200 ms]
Script Compilation Pipeline Post Process Assets time: 0.000019s
Assembly Updater Post Process Assets time: 0.000321s
Refreshing native plugins compatible for Editor in 13.44 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.31 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 874.586400 ms]
Script Compilation Pipeline Post Process Assets time: 0.000019s
Assembly Updater Post Process Assets time: 0.000268s
Refreshing native plugins compatible for Editor in 13.84 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.35 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 885.040700 ms]
Script Compilation Pipeline Post Process Assets time: 0.000019s
Assembly Updater Post Process Assets time: 0.000280s
Refreshing native plugins compatible for Editor in 12.02 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.31 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 877.324000 ms]
Script Compilation Pipeline Post Process Assets time: 0.000033s
Assembly Updater Post Process Assets time: 0.000277s
Refreshing native plugins compatible for Editor in 13.15 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.34 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 879.758200 ms]
Script Compilation Pipeline Post Process Assets time: 0.000017s
Assembly Updater Post Process Assets time: 0.000262s
Refreshing native plugins compatible for Editor in 13.66 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.35 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 922.018600 ms]
Script Compilation Pipeline Post Process Assets time: 0.000019s
Assembly Updater Post Process Assets time: 0.000300s
Refreshing native plugins compatible for Editor in 13.26 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.29 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 879.719400 ms]
Script Compilation Pipeline Post Process Assets time: 0.000019s
Assembly Updater Post Process Assets time: 0.000330s
Refreshing native plugins compatible for Editor in 12.94 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.31 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 874.545700 ms]
Script Compilation Pipeline Post Process Assets time: 0.000019s
Assembly Updater Post Process Assets time: 0.000275s
Refreshing native plugins compatible for Editor in 13.41 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.31 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 866.247500 ms]
Script Compilation Pipeline Post Process Assets time: 0.000020s
Assembly Updater Post Process Assets time: 0.000403s
Refreshing native plugins compatible for Editor in 13.36 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.31 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 950.283100 ms]
Script Compilation Pipeline Post Process Assets time: 0.000045s
Assembly Updater Post Process Assets time: 0.000263s
Refreshing native plugins compatible for Editor in 14.20 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.41 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 930.326900 ms]
Script Compilation Pipeline Post Process Assets time: 0.000019s
Assembly Updater Post Process Assets time: 0.000314s
Refreshing native plugins compatible for Editor in 13.09 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.42 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 920.045100 ms]
Script Compilation Pipeline Post Process Assets time: 0.000027s
Assembly Updater Post Process Assets time: 0.000523s
Refreshing native plugins compatible for Editor in 12.80 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.35 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 887.480700 ms]
Script Compilation Pipeline Post Process Assets time: 0.000019s
Assembly Updater Post Process Assets time: 0.000271s
Refreshing native plugins compatible for Editor in 13.17 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.37 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 873.057300 ms]
Script Compilation Pipeline Post Process Assets time: 0.000020s
Assembly Updater Post Process Assets time: 0.000325s
Refreshing native plugins compatible for Editor in 13.15 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.33 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 890.935000 ms]
Script Compilation Pipeline Post Process Assets time: 0.000020s
Assembly Updater Post Process Assets time: 0.000265s
Refreshing native plugins compatible for Editor in 12.91 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.30 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 888.635200 ms]
Script Compilation Pipeline Post Process Assets time: 0.000020s
Assembly Updater Post Process Assets time: 0.000329s
Refreshing native plugins compatible for Editor in 13.53 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.35 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 892.623600 ms]
Script Compilation Pipeline Post Process Assets time: 0.000033s
Assembly Updater Post Process Assets time: 0.000264s
Refreshing native plugins compatible for Editor in 13.14 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.35 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 905.894300 ms]
Script Compilation Pipeline Post Process Assets time: 0.000019s
Assembly Updater Post Process Assets time: 0.000265s
Refreshing native plugins compatible for Editor in 13.81 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.29 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 874.470800 ms]
Script Compilation Pipeline Post Process Assets time: 0.000019s
Assembly Updater Post Process Assets time: 0.000295s
Refreshing native plugins compatible for Editor in 13.68 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.31 ms.
Hashing assets (1 files)... 0.005 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.004 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 886.573700 ms]
Script Compilation Pipeline Post Process Assets time: 0.000019s
Assembly Updater Post Process Assets time: 0.000268s
Refreshing native plugins compatible for Editor in 17.19 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.82 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 958.115600 ms]
Script Compilation Pipeline Post Process Assets time: 0.000019s
Assembly Updater Post Process Assets time: 0.000316s
Refreshing native plugins compatible for Editor in 14.47 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.30 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 956.279600 ms]
Script Compilation Pipeline Post Process Assets time: 0.000020s
Assembly Updater Post Process Assets time: 0.000299s
Refreshing native plugins compatible for Editor in 14.35 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.30 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 863.305600 ms]
Script Compilation Pipeline Post Process Assets time: 0.000021s
Assembly Updater Post Process Assets time: 0.000268s
Refreshing native plugins compatible for Editor in 16.08 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.30 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 866.992500 ms]
Script Compilation Pipeline Post Process Assets time: 0.000019s
Assembly Updater Post Process Assets time: 0.000257s
Refreshing native plugins compatible for Editor in 13.04 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.36 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 860.572200 ms]
Script Compilation Pipeline Post Process Assets time: 0.000018s
Assembly Updater Post Process Assets time: 0.000262s
Refreshing native plugins compatible for Editor in 13.44 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.34 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 885.245400 ms]
Script Compilation Pipeline Post Process Assets time: 0.000018s
Assembly Updater Post Process Assets time: 0.000316s
Refreshing native plugins compatible for Editor in 13.14 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.29 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 963.749300 ms]
Script Compilation Pipeline Post Process Assets time: 0.000022s
Assembly Updater Post Process Assets time: 0.000258s
Refreshing native plugins compatible for Editor in 12.52 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.30 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 881.990400 ms]
Script Compilation Pipeline Post Process Assets time: 0.000021s
Assembly Updater Post Process Assets time: 0.000311s
Refreshing native plugins compatible for Editor in 14.86 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.28 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 876.794700 ms]
Script Compilation Pipeline Post Process Assets time: 0.000035s
Assembly Updater Post Process Assets time: 0.000524s
Refreshing native plugins compatible for Editor in 12.89 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.30 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 910.882100 ms]
Script Compilation Pipeline Post Process Assets time: 0.000019s
Assembly Updater Post Process Assets time: 0.000262s
Refreshing native plugins compatible for Editor in 13.01 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.29 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 966.833700 ms]
Script Compilation Pipeline Post Process Assets time: 0.000046s
Assembly Updater Post Process Assets time: 0.000261s
Refreshing native plugins compatible for Editor in 12.68 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.29 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 874.018500 ms]
Script Compilation Pipeline Post Process Assets time: 0.000021s
Assembly Updater Post Process Assets time: 0.000365s
Refreshing native plugins compatible for Editor in 13.24 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.33 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 1012.739200 ms]
Script Compilation Pipeline Post Process Assets time: 0.000023s
Assembly Updater Post Process Assets time: 0.000307s
Refreshing native plugins compatible for Editor in 13.36 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.33 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 1087.802200 ms]
Script Compilation Pipeline Post Process Assets time: 0.000019s
Assembly Updater Post Process Assets time: 0.000266s
Refreshing native plugins compatible for Editor in 13.21 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.31 ms.
Hashing assets (1 files)... 0.005 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.004 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 1113.551500 ms]
Script Compilation Pipeline Post Process Assets time: 0.000020s
Assembly Updater Post Process Assets time: 0.000305s
Refreshing native plugins compatible for Editor in 13.24 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.52 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 940.503300 ms]
Script Compilation Pipeline Post Process Assets time: 0.000018s
Assembly Updater Post Process Assets time: 0.000260s
Refreshing native plugins compatible for Editor in 13.04 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.32 ms.
Hashing assets (1 files)... 0.004 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.003 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 1194.647000 ms]
Script Compilation Pipeline Post Process Assets time: 0.000018s
Assembly Updater Post Process Assets time: 0.000266s
Refreshing native plugins compatible for Editor in 13.09 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.29 ms.
Hashing assets (1 files)... 0.004 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.002 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.002 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 1069.980900 ms]
Script Compilation Pipeline Post Process Assets time: 0.000042s
Assembly Updater Post Process Assets time: 0.000260s
Refreshing native plugins compatible for Editor in 13.25 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.29 ms.
Hashing assets (1 files)... 0.004 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.003 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 1007.205000 ms]
Script Compilation Pipeline Post Process Assets time: 0.000022s
Assembly Updater Post Process Assets time: 0.000277s
Refreshing native plugins compatible for Editor in 12.53 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.31 ms.
Hashing assets (1 files)... 0.004 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.002 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 955.055600 ms]
Script Compilation Pipeline Post Process Assets time: 0.000019s
Assembly Updater Post Process Assets time: 0.000271s
Refreshing native plugins compatible for Editor in 14.55 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.38 ms.
Hashing assets (1 files)... 0.004 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.003 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 1109.579700 ms]
Script Compilation Pipeline Post Process Assets time: 0.000047s
Assembly Updater Post Process Assets time: 0.000293s
Refreshing native plugins compatible for Editor in 13.64 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.31 ms.
Hashing assets (1 files)... 0.002 seconds
file read: 0.001 seconds (0.913 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.001 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b...
done. [Time: 1076.934900 ms]
Script Compilation Pipeline Post Process Assets time: 0.000019s
Assembly Updater Post Process Assets time: 0.000435s
Refreshing native plugins compatible for Editor in 14.69 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.29 ms.
Hashing assets (1 files)... 0.001 seconds
file read: 0.000 seconds (0.027 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.000 seconds
Connect to CacheServer SMKCacheServer:8126
Updating Assets/simuzen/platform/systems/base/services/passengers/prefabs/HandicappedPassengerLogic.prefab - GUID: 99c54b5b139b067469ca7e009e04f5a7...
done. [Time: 78.417000 ms]
Script Compilation Pipeline Post Process Assets time: 0.000017s
Assembly Updater Post Process Assets time: 0.000251s
Refreshing native plugins compatible for Editor in 12.79 ms, found 17 plugins.
Preloading 1 native plugins for Editor in 0.32 ms.
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at Assets\simuzen\CommonTools\playmaker\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs Line: 50)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at Assets\simuzen\CommonTools\playmaker\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs Line: 50)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at Assets\simuzen\CommonTools\playmaker\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs Line: 50)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at Assets\simuzen\CommonTools\playmaker\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs Line: 50)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at Assets\simuzen\CommonTools\playmaker\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs Line: 50)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at Assets\simuzen\CommonTools\playmaker\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs Line: 50)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at Assets\simuzen\CommonTools\playmaker\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs Line: 50)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at Assets\simuzen\CommonTools\playmaker\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs Line: 50)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at Assets\simuzen\CommonTools\playmaker\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs Line: 50)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at Assets\simuzen\CommonTools\playmaker\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs Line: 50)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at Assets\simuzen\CommonTools\playmaker\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs Line: 50)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at Assets\simuzen\CommonTools\playmaker\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs Line: 50)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at Assets\simuzen\CommonTools\playmaker\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs Line: 50)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at Assets\simuzen\CommonTools\playmaker\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs Line: 50)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at Assets\simuzen\CommonTools\playmaker\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs Line: 50)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at Assets\simuzen\CommonTools\playmaker\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs Line: 50)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at Assets\simuzen\CommonTools\playmaker\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs Line: 50)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at Assets\simuzen\CommonTools\playmaker\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs Line: 50)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at Assets\simuzen\CommonTools\playmaker\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs Line: 50)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at Assets\simuzen\CommonTools\playmaker\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs Line: 50)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at Assets\simuzen\CommonTools\playmaker\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs Line: 50)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at Assets\simuzen\CommonTools\playmaker\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs Line: 50)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at Assets\simuzen\CommonTools\playmaker\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs Line: 50)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at Assets\simuzen\CommonTools\playmaker\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs Line: 50)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at Assets\simuzen\CommonTools\playmaker\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs Line: 50)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at Assets\simuzen\CommonTools\playmaker\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs Line: 50)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at Assets\simuzen\CommonTools\playmaker\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs Line: 50)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at Assets\simuzen\CommonTools\playmaker\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs Line: 50)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at Assets\simuzen\CommonTools\playmaker\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs Line: 50)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at Assets\simuzen\CommonTools\playmaker\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs Line: 50)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at Assets\simuzen\CommonTools\playmaker\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs Line: 50)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at Assets\simuzen\CommonTools\playmaker\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs Line: 50)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at Assets\simuzen\CommonTools\playmaker\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs Line: 50)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at Assets\simuzen\CommonTools\playmaker\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs Line: 50)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at Assets\simuzen\CommonTools\playmaker\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs Line: 50)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at Assets\simuzen\CommonTools\playmaker\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs Line: 50)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at Assets\simuzen\CommonTools\playmaker\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs Line: 50)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at Assets\simuzen\CommonTools\playmaker\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs Line: 50)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at Assets\simuzen\CommonTools\playmaker\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs Line: 50)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at Assets\simuzen\CommonTools\playmaker\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs Line: 50)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at Assets\simuzen\CommonTools\playmaker\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs Line: 50)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at Assets\simuzen\CommonTools\playmaker\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs Line: 50)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at Assets\simuzen\CommonTools\playmaker\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs Line: 50)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at Assets\simuzen\CommonTools\playmaker\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs Line: 50)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at Assets\simuzen\CommonTools\playmaker\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs Line: 50)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at Assets\simuzen\CommonTools\playmaker\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs Line: 50)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at Assets\simuzen\CommonTools\playmaker\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs Line: 50)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at Assets\simuzen\CommonTools\playmaker\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs Line: 50)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at Assets\simuzen\CommonTools\playmaker\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs Line: 50)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at Assets\simuzen\CommonTools\playmaker\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs Line: 50)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at Assets\simuzen\CommonTools\playmaker\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs Line: 50)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at Assets\simuzen\CommonTools\playmaker\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387)
UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356)
UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235)
AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35)
[C:\buildslave\unity\build\Editor/Src/Prefabs/PrefabCreation.cpp line 215]
(Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs Line: 50)
You are trying to replace or create a Prefab from the instance 'MonoInfractions' that references a missing script. This is not allowed.
Please change the script or remove it from the GameObject.
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1264)
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String) (at C:\buildslave\unity\build\Editor\Mono\Prefabs\PrefabUtility.cs:1270)
HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks:OnPostprocessScene() (at Assets\simuzen\CommonTools\playmaker\PlayMaker\Editor\PlayMakerBuildCallbacks.cs:50)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.Build.AttributeCallbackWrapper:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:163)
UnityEditor.Build.